Dia Posted Thursday at 02:26 AM Posted Thursday at 02:26 AM Added LapineUpgradeBox Spoiler WK_Mantle_Refine_Cube NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: White Knight Mantle Target items480498 WK_Mantle_Melee_TH 480499 WK_Mantle_Range_TH 480500 WK_Mantle_Magic_TH HatEffect Spoiler 285: FOOTPRINT_EF_divine_blue hatEffectID = resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 286: FOOTPRINT_EF_bluestar hatEffectID = resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 287: FOOTPRINT_EF_phoenix hatEffectID = resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 288: HAT_EF_C_CLB_GAT_doc hatEffectID = resourceFileName = efst_C_CLB_GAT_doc\Gatchamanvi.str hatEffectPos = -6 hatEffectPosX = 0 isAdjustPositionWhenShrinkState = True isAdjustSizeWhenShrinkState = True isRenderBeforeCharacter = True isIgnoreRiding = isAttachedHead = 289: HAT_EF_C_EYE_OF_NECROMANCER hatEffectID = resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 290: HAT_EF_C_JAOW_PIRUN hatEffectID = resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 291: FOOTPRINT_EF_flower_garden hatEffectID = resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = 292: HAT_EF_C_Angel_Gift hatEffectID = resourceFileName = hatEffectPos = hatEffectPosX = isAdjustPositionWhenShrinkState = isAdjustSizeWhenShrinkState = isRenderBeforeCharacter = isIgnoreRiding = isAttachedHead = Map Spoiler 1@gat - Suspicious Portal Interior Music: Maintitle: Suspicious Portal Interior Subtitle: Gatchaman BackgroundBmp: dungeon NpcIdentity Spoiler Id: 10527 JT_GATE_SKYBLUE Id: 10637 JT_4_CLB_GAT_KEN Id: 10638 JT_4_CLB_GAT_JO Id: 10639 JT_4_CLB_GAT_JUN Id: 10640 JT_4_CLB_GAT_JINPEI Id: 10641 JT_4_CLB_GAT_RYU Id: 10642 JT_4_CLB_BERGKATZE Id: 10643 JT_4_CLB_GALACTOR Id: 10648 JT_4_CLB_BERGKATZE2 Id: 22672 JT_CLB_GAT_GALARING Id: 22673 JT_CLB_GAT_SQUIDBOMB Id: 22675 JT_CLB_GAT_GALARING_E Id: 22676 JT_CLB_GAT_SQUIDBOMB_E Id: 22677 JT_CLB_GAT_GALARING_EX SignBoard Spoiler moc_para01 105, 41: Paramarket Efst Spoiler Id: 612 EFST_SEARCH_STORE_INFO Id: 614 EFST_ALL_RIDING_REUSE_LIMIT Id: 708 EFST_REUSE_LIMIT_RECALL Id: 709 EFST_SAVEPOSITION Id: 712 EFST_REUSE_LIMIT_ASPD_POTION Id: 713 EFST_MAXPAIN Id: 781 EFST_CLOWN_N_GYPSY_CARD Id: 782 EFST_OPEN_NPC_MARKET Id: 821 EFST_SHOW_NPCHPBAR Id: 822 EFST_FLOWERSMOKE Id: 823 EFST_FSTONE Id: 824 EFST_DAILYSENDMAILCNT Id: 827 EFST_PAD_READER_KNIGHT Id: 828 EFST_PAD_READER_CRUSADER Id: 829 EFST_PAD_READER_BLACKSMITH Id: 830 EFST_PAD_READER_ALCHEMIST Id: 831 EFST_PAD_READER_ASSASSIN Id: 832 EFST_PAD_READER_ROGUE Id: 833 EFST_PAD_READER_WIZARD Id: 834 EFST_PAD_READER_SAGE Id: 835 EFST_PAD_READER_PRIEST Id: 836 EFST_PAD_READER_MONK Id: 837 EFST_PAD_READER_HUNTER Id: 838 EFST_PAD_READER_BARD Id: 839 EFST_PAD_READER_DANCER Id: 840 EFST_PAD_READER_TAEKWON Id: 841 EFST_PAD_READER_NINJA Id: 842 EFST_PAD_READER_GUNSLINGER Id: 843 EFST_PAD_READER_SUPERNOVICE Id: 845 EFST_MINIGAME_ROULETTE Id: 846 EFST_MINIGAME_GOLD_POINT Id: 847 EFST_MINIGAME_SILVER_POINT Id: 848 EFST_MINIGAME_BRONZE_POINT Id: 849 EFST_HAPPINESS_STAR Id: 850 EFST_SUMMEREVENT01 Id: 851 EFST_SUMMEREVENT02 Id: 852 EFST_SUMMEREVENT03 Id: 853 EFST_SUMMEREVENT04 Id: 854 EFST_SUMMEREVENT05 Id: 855 EFST_MINIGAME_ROULETTE_BONUS_ITEM Id: 856 EFST_DRESS_UP Id: 857 EFST_MAPLE_FALLS Id: 858 EFST_ALL_NIFLHEIM_RECALL Id: 859 EFST_MARKING_USE_CHANGEMONSTER Id: 860 EFST_MTF_MARIONETTE Id: 861 EFST_MTF_LUDE Id: 862 EFST_MTF_CRUISER Id: 863 EFST_MERMAID_LONGING Id: 864 EFST_MAGICAL_FEATHER Id: 866 EFST_ALL_PRONTERA_RECALL Id: 868 EFST_GIFT_OF_SNOW Id: 869 EFST_NPC_HALLUCINATIONWALK Id: 870 EFST_NPC_HALLUCINATIONWALK_POSTDELAY Id: 871 EFST_NPC_XXXWALK Id: 879 EFST_BODYSTATE_UNDEAD Id: 887 EFST_HEALTHSTATE_BLIND Id: 888 EFST_HEALTHSTATE_ANGELUS Id: 889 EFST_HEALTHSTATE_BLOODING Id: 895 EFST_HEAD_EQUIPMENT_EFFECT Id: 934 EFST_REUSE_LIMIT_MG Id: 943 EFST_ALL_GLASTHEIM_RECALL Id: 944 EFST_REUSE_LIMIT_PEPO_MD Id: 945 EFST_ALL_THANATOS_RECALL Id: 946 EFST_KAFRA_STORE Id: 947 EFST_REUSE_ABBYS Id: 949 EFST_PRIVATE_AIRPLANE Id: 951 EFST_HISS_AVOID Id: 954 EFST_CHATTERING_OPT_ATK_MATK Id: 955 EFST_CHATTERING_OPT_HASTE Id: 956 EFST_SPIRITOFLAND_STEMSPEAR Id: 957 EFST_SPIRITOFLAND_ROOTTWIST Id: 958 EFST_SPIRITOFLAND_POWDERING Id: 959 EFST_SPIRITOFLAND_METEOR Id: 960 EFST_SPIRITOFLAND_NYANGGRASS Id: 977 EFST_REUSE_LIMIT_MOVEPOINT Id: 978 EFST_MACRO_DETECTOR_ANSWER_WAITING Id: 979 EFST_BLAZE_BEAD Id: 980 EFST_FROZEN_BEAD Id: 981 EFST_BREEZE_BEAD Id: 982 EFST_SOULATTACK Id: 986 EFST_PRONTERA_JP Id: 987 EFST_ASSISTANT_VENDING Id: 991 EFST_ASSISTANT_BUYING Id: 993 EFST_GET_CNT_UNREAD_RODEX_CHARDB Id: 994 EFST_GET_CNT_UNREAD_RODEX_GLOBALDB Id: 997 EFST_OPEN_REFINING_UI Id: 998 EFST_ALL_LIGHTHALZEN_RECALL Id: 999 EFST_SWAP_EQUIPITEM Id: 1005 EFST_TAEKWON_MISSION Id: 1006 EFST_SUN_PLACE Id: 1007 EFST_MOON_PLACE Id: 1008 EFST_STAR_PLACE Id: 1009 EFST_SUN_MONSTER Id: 1010 EFST_MOON_MONSTER Id: 1011 EFST_STAR_MONSTER Id: 1012 EFST_AL_WARP_ADDSLOT Id: 1026 EFST_REUSE_LIMIT_NP Id: 1028 EFST_DAMAGE_HEAL2 Id: 1029 EFST_DAMAGE_HEAL3 Id: 1030 EFST_GLORY_OF_RETURN Id: 1051 XXX_EFST_WORLDSTORE_ACTIVE Id: 1052 EFST_WORLDSTORE_ITEMMOVEINFO_SENDCOMPLETE Id: 1066 EFST_ABYSS_001 Id: 1067 EFST_ABYSS_002 Id: 1068 EFST_ABYSS_003 Id: 1069 EFST_ABYSS_004 Id: 1070 EFST_ABYSS_005 Id: 1071 EFST_ABYSS_006 Id: 1072 EFST_ABYSS_007 Id: 1073 EFST_ABYSS_008 Id: 1074 EFST_KAUTE Id: 1075 EFST_REUSE_LIMIT_THM Id: 1076 EFST_REUSE_LIMIT_TLI Id: 1077 EFST_REUSE_LIMIT_TKC Id: 1078 EFST_REUSE_LIMIT_TRP Id: 1079 EFST_REUSE_LIMIT_TBG Id: 1080 EFST_REUSE_LIMIT_TBM Id: 1081 EFST_YGGDRASIL_BLESS Id: 1082 EFST_USE_SKILL_SP_SWHOO Id: 1087 EFST_TW_NEWYEAR_EVENT Id: 1090 EFST_DANCINGLESSON Id: 1091 EFST_MUSICALLESSON Id: 1092 EFST_REUSE_LIMIT_RC Id: 1093 EFST_DANCINGLESSON_EQUIPPED Id: 1094 EFST_MUSICALLESSON_EQUIPPED Id: 1096 EFST_REUSE_LIMIT_POTION_A Id: 1097 EFST_REUSE_LIMIT_POTION_B Id: 1098 EFST_REUSE_LIMIT_POTION_C Id: 1099 EFST_REUSE_LIMIT_POTION_D Id: 1100 EFST_REUSE_LIMIT_POTION_E Id: 1101 EFST_REUSE_LIMIT_POTION_F Id: 1102 EFST_BRAVESET Id: 1103 EFST_MACEMASTERY_EQUIPPED Id: 1104 EFST_FESTIVE_ENERGY Id: 1105 EFST_TEST_KR01 Id: 1106 EFST_STARFISH_JP Id: 1108 EFST_CRI_DAMAGE Id: 1109 EFST_DEF_POWER Id: 1110 EFST_DEF_IGNORE Id: 1111 EFST_BOW_ATK_POWER Id: 1112 EFST_RED_ORG_POTION Id: 1113 EFST_CAST_TIME Id: 1114 EFST_BLADESTOPREADY Id: 1115 EFST_TELEPORT_BR Id: 1116 EFST_SA_WEAPON_PROPERTY Id: 1117 EFST_LEAPIMPAIRED Id: 1118 EFST_SENDING_ITEMLIST Id: 1119 EFST_EXCLUSIVE_RECEIVEITEM Id: 1120 EFST_EXCLUSIVE_PLUSEXP Id: 1124 EFST_STOPMOVE_IMMEDIATELY Id: 1127 EFST_DF_MANAPLUS Id: 1128 EFST_DF_FULLSWINGK Id: 1134 EFST_REUSE_SKILL Id: 1138 EFST_CHARM_BOOST Id: 1139 EFST_EARTHSHAKER Id: 1140 EFST_PERIOD_USE_WORLDMAP Id: 1143 EFST_MOVE_AGIT Id: 1144 EFST_REUSE_JPNONLY_LIMIT_I Id: 1145 EFST_REUSE_JPNONLY_LIMIT_J Id: 1146 EFST_REUSE_JPNONLY_LIMIT_K Id: 1147 EFST_JPNONLY_TACTICS Id: 1148 EFST_PRISON Id: 1149 EFST_MADOGEAR_TYPE Id: 1150 EFST_DEADLY_DEFEASANCE Id: 1151 EFST_CLIMAX_DES_HU Id: 1152 EFST_CLIMAX Id: 1153 EFST_FEINTBOMB Id: 1160 EFST_POWERFUL_FAITH Id: 1161 EFST_SINCERE_FAITH Id: 1162 EFST_FIRM_FAITH Id: 1163 EFST_AIRSHIP_PIPE Id: 1164 EFST_PIECES_OF_SHADOW Id: 1168 EFST_GRADE_ENCHANT_UI_OPEN Id: 1172 EFST_SERVANTWEAPON Id: 1173 EFST_SERVANT_SIGN Id: 1174 EFST_CHARGINGPIERCE Id: 1175 EFST_CHARGINGPIERCE_COUNT Id: 1176 EFST_DRAGONIC_AURA Id: 1177 EFST_BIG_SCAR Id: 1178 EFST_VIGOR Id: 1179 EFST_WILL_OF_FAITH Id: 1180 EFST_PRESSURE Id: 1181 EFST_SA_DRAGONOLOGY Id: 1182 EFST_CLIMAX_EARTH Id: 1183 EFST_CLIMAX_BLOOM Id: 1184 EFST_CLIMAX_CRYIMP Id: 1185 EFST_MD_Me_Potion Id: 1186 EFST_MD_Ma_Potion Id: 1187 EFST_MD_Ta_Potion Id: 1188 EFST_MD_Ra_Potion Id: 1189 EFST_REUSE_MEGAPHONE Id: 1190 EFST_HOLY_OIL Id: 1191 EFST_CRYSTAL_IMPACT Id: 1192 EFST_SHADOW_EXCEED Id: 1193 EFST_DANCING_KNIFE Id: 1194 EFST_POTENT_VENOM Id: 1195 EFST_SHADOW_SCAR Id: 1196 EFST_E_SLASH_COUNT Id: 1197 EFST_MEDIALE Id: 1198 EFST_A_VITA Id: 1199 EFST_A_TELUM Id: 1200 EFST_PRE_ACIES Id: 1201 EFST_COMPETENTIA Id: 1202 EFST_GUARD_STANCE Id: 1203 EFST_ATTACK_STANCE Id: 1204 EFST_GUARDIAN_S Id: 1205 EFST_HANDICAPSTATE_DEEPBLIND Id: 1206 EFST_HANDICAPSTATE_DEEPSILENCE Id: 1207 EFST_HANDICAPSTATE_LASSITUDE Id: 1208 EFST_HANDICAPSTATE_FROSTBITE Id: 1209 EFST_HANDICAPSTATE_SWOONING Id: 1210 EFST_HANDICAPSTATE_LIGHTNINGSTRIKE Id: 1211 EFST_HANDICAPSTATE_CRYSTALLIZATION Id: 1212 EFST_HANDICAPSTATE_CONFLAGRATION Id: 1213 EFST_HANDICAPSTATE_MISFORTUNE Id: 1214 EFST_HANDICAPSTATE_DEADLYPOISON Id: 1215 EFST_HANDICAPSTATE_DEPRESSION Id: 1216 EFST_HANDICAPSTATE_HOLYFLAME Id: 1217 EFST_REBOUND_S Id: 1218 EFST_SHIELD_MASTERY Id: 1219 EFST_SPEAR_SWORD_M Id: 1220 EFST_HOLY_S Id: 1221 EFST_ULTIMATE_S Id: 1222 EFST_SPEAR_SCAR Id: 1223 EFST_SHIELD_POWER Id: 1224 EFST_FIDUS_ANIMUS Id: 1225 EFST_MACE_BOOK_M Id: 1226 EFST_SHADOW_WEAPON Id: 1227 EFST_RELIGIO Id: 1228 EFST_BENEDICTUM Id: 1229 EFST_MVPCARD_KIEL Id: 1230 EFST_FIRST_BRAND Id: 1231 EFST_SECOND_BRAND Id: 1232 EFST_SECOND_JUDGE Id: 1233 EFST_THIRD_EXOR_FLAME Id: 1234 EFST_FIRST_FAITH_POWER Id: 1235 EFST_AXE_STOMP Id: 1236 EFST_A_MACHINE Id: 1237 EFST_D_MACHINE Id: 1238 EFST_MT_M_MACHINE_OPERATOR Id: 1239 EFST_TWOAXEDEF Id: 1240 EFST_DAGGER_AND_BOW_M Id: 1241 EFST_MAGIC_SWORD_M Id: 1242 EFST_SHADOW_STRIP Id: 1243 EFST_ABYSS_DAGGER Id: 1244 EFST_ABYSSFORCEWEAPON Id: 1245 EFST_ABYSS_SLAYER Id: 1246 EFST_TWOHANDDEF Id: 1247 EFST_PROTECTSHADOWEQUIP Id: 1248 EFST_RESEARCHREPORT Id: 1249 EFST_BO_HELL_DUSTY Id: 1250 EFST_WINDSIGN Id: 1251 EFST_CRESCIVEBOLT Id: 1252 EFST_CALAMITYGALE Id: 1253 EFST_CRESCIVEBOLT3 Id: 1254 EFST_STAGE_MANNER Id: 1255 EFST_RETROSPECTION Id: 1256 EFST_MYSTIC_SYMPHONY Id: 1257 EFST_KVASIR_SONATA Id: 1258 EFST_SOUNDBLEND Id: 1259 EFST_GEF_NOCTURN Id: 1260 EFST_AIN_RHAPSODY Id: 1261 EFST_MUSICAL_INTERLUDE Id: 1262 EFST_JAWAII_SERENADE Id: 1263 EFST_PRON_MARCH Id: 1264 EFST_ROSEBLOSSOM Id: 1265 EFST_BO_BIONIC_PHARMACY_OPERATOR Id: 1266 EFST_ACIDIFIED_ZONE_WATER Id: 1267 EFST_ACIDIFIED_ZONE_GROUND Id: 1268 EFST_ACIDIFIED_ZONE_WIND Id: 1269 EFST_ACIDIFIED_ZONE_FIRE Id: 1270 EFST_MAGIC_BOOK_M Id: 1271 EFST_SPELL_ENCHANTING Id: 1272 EFST_SUMMON_ELEMENTAL_ARDOR Id: 1273 EFST_SUMMON_ELEMENTAL_DILUVIO Id: 1274 EFST_SUMMON_ELEMENTAL_PROCELLA Id: 1275 EFST_SUMMON_ELEMENTAL_TERREMOTUS Id: 1276 EFST_SUMMON_ELEMENTAL_SERPENS Id: 1277 EFST_FLAMETECHNIC Id: 1278 EFST_FLAMETECHNIC_OPTION Id: 1279 EFST_FLAMEARMOR Id: 1280 EFST_FLAMEARMOR_OPTION Id: 1281 EFST_COLD_FORCE Id: 1282 EFST_COLD_FORCE_OPTION Id: 1283 EFST_CRYSTAL_ARMOR Id: 1284 EFST_CRYSTAL_ARMOR_OPTION Id: 1285 EFST_GRACE_BREEZE Id: 1286 EFST_GRACE_BREEZE_OPTION Id: 1287 EFST_EYES_OF_STORM Id: 1288 EFST_EYES_OF_STORM_OPTION Id: 1289 EFST_EARTH_CARE Id: 1290 EFST_EARTH_CARE_OPTION Id: 1291 EFST_STRONG_PROTECTION Id: 1292 EFST_STRONG_PROTECTION_OPTION Id: 1293 EFST_DEEP_POISONING Id: 1294 EFST_DEEP_POISONING_OPTION Id: 1295 EFST_POISON_SHIELD Id: 1296 EFST_POISON_SHIELD_OPTION Id: 1297 EFST_ABR_BATTLE_WARIOR Id: 1298 EFST_ABR_DUAL_CANNON Id: 1299 EFST_ABR_MOTHER_NET Id: 1300 EFST_ABR_INFINITY Id: 1301 EFST_ELEMENTAL_VEIL Id: 1302 EFST_RENOVATIO_EXT Id: 1303 EFST_HOMUN_TIME Id: 1304 EFST_POWER_ACCELERATION Id: 1305 EFST_MAX_HP_SP_AVOID Id: 1306 EFST_ADD_ALL_STATE Id: 1307 EFST_AID_PERIOD_POWER_ACCELERATION Id: 1308 EFST_AID_PERIOD_MAX_HP_SP_AVOID Id: 1309 EFST_AID_PERIOD_ADD_ALL_STATE Id: 1310 EFST_POISON_MIST Id: 1311 EFST_HACKANDSLASHER Id: 1312 EFST_GET_CNT_UNREAD_RETURN_RODEX_CHARDB Id: 1313 EFST_STONE_WALL Id: 1314 EFST_REUSE_LIMIT_I Id: 1315 EFST_OVERBRANDREADY Id: 1316 EFST_SHIELDSPELL Id: 1317 EFST_AUTOSHADOWSPELL_CHECK2 Id: 1318 EFST_CLOUD_POISON Id: 1319 EFST_SPORE_EXPLOSION_DEBUFF Id: 1326 EFST_MASSIVE_F_BLASTER Id: 1330 EFST_NOEQUIPWEAPON2 Id: 1331 EFST_NOEQUIPARMOR2 Id: 1332 EFST_NOEQUIPSHIELD2 Id: 1333 EFST_NOEQUIPSHOES2 Id: 1334 EFST_NOEQUIPPENDANT2 Id: 1335 EFST_NOEQUIPEARING2 Id: 1336 EFST_NOEQUIPFULL2 Id: 1337 EFST_CURSE_R_CUBE Id: 1338 EFST_CURSE_B_CUBE Id: 1339 EFST_KILLING_AURA Id: 1341 EFST_TOXIN_OF_MANDARA Id: 1342 EFST_GOLDENE_TONE Id: 1343 EFST_TEMPERING Id: 1344 EFST_NW_P_F_I Id: 1345 EFST_INTENSIVE_AIM Id: 1346 EFST_INTENSIVE_AIM_COUNT Id: 1347 EFST_GRENADE_FRAGMENT_1 Id: 1348 EFST_GRENADE_FRAGMENT_2 Id: 1349 EFST_GRENADE_FRAGMENT_3 Id: 1350 EFST_GRENADE_FRAGMENT_4 Id: 1351 EFST_GRENADE_FRAGMENT_5 Id: 1352 EFST_GRENADE_FRAGMENT_6 Id: 1353 EFST_AUTO_FIRING_LAUNCHEREFST Id: 1354 EFST_HIDDEN_CARD Id: 1355 EFST_NW_GRENADE_MASTERY Id: 1356 EFST_TALISMAN_OF_PROTECTION Id: 1357 EFST_TALISMAN_OF_WARRIOR Id: 1358 EFST_TALISMAN_OF_MAGICIAN Id: 1359 EFST_TALISMAN_OF_FIVE_ELEMENTS Id: 1360 EFST_T_FIRST_GOD Id: 1361 EFST_T_SECOND_GOD Id: 1362 EFST_T_THIRD_GOD Id: 1363 EFST_T_FOURTH_GOD Id: 1364 EFST_T_FIVETH_GOD Id: 1365 EFST_HEAVEN_AND_EARTH Id: 1366 EFST_HOGOGONG Id: 1367 EFST_MARINE_FESTIVAL Id: 1368 EFST_SANDY_FESTIVAL Id: 1369 EFST_KI_SUL_RAMPAGE Id: 1370 EFST_COLORS_OF_HYUN_ROK_1 Id: 1371 EFST_COLORS_OF_HYUN_ROK_2 Id: 1372 EFST_COLORS_OF_HYUN_ROK_3 Id: 1373 EFST_COLORS_OF_HYUN_ROK_4 Id: 1374 EFST_COLORS_OF_HYUN_ROK_5 Id: 1375 EFST_COLORS_OF_HYUN_ROK_6 Id: 1376 EFST_COLORS_OF_HYUN_ROK_BUFF Id: 1377 EFST_TEMPORARY_COMMUNION Id: 1378 EFST_BLESSING_OF_M_CREATURES Id: 1379 EFST_BLESSING_OF_M_C_DEBUFF Id: 1380 EFST_SHIELDCHAINRUSH Id: 1381 EFST_MISTYFROST Id: 1382 EFST_GROUNDGRAVITY Id: 1383 EFST_BREAKINGLIMIT Id: 1384 EFST_RULEBREAK Id: 1385 EFST_RISING_SUN Id: 1386 EFST_NOON_SUN Id: 1387 EFST_SUNSET_SUN Id: 1388 EFST_RISING_MOON Id: 1389 EFST_MIDNIGHT_MOON Id: 1390 EFST_DAWN_MOON Id: 1391 EFST_STAR_BURST Id: 1392 EFST_SKY_ENCHANT Id: 1393 EFST_SHADOW_CLOCK Id: 1394 EFST_SHINKIROU_CALL Id: 1395 EFST_NIGHTMARE Id: 1396 EFST_NOODLE_FES_1 Id: 1397 EFST_NOODLE_FES_2 Id: 1398 EFST_NOODLE_FES_3 Id: 1399 EFST_NOODLE_FES_4 Id: 1400 EFST_NOODLE_FES_5 Id: 1402 EFST_RUSH_QUAKE1 Id: 1403 EFST_RUSH_QUAKE2 Id: 1415 EFST_SBUNSHIN Id: 1418 EFST_MTP_W_POTION_100 Id: 1425 EFST_VR_SPEED Id: 1426 EFST_VR_ASPD Id: 1427 EFST_VR_MHP Id: 1428 EFST_VR_MSP Id: 1429 EFST_VR_HIT Id: 1430 EFST_VR_DEF Id: 1431 EFST_VR_MDEF Id: 1432 EFST_VR_BOOK001 Id: 1433 EFST_VR_BOOK002 Id: 1434 EFST_VR_BOOK003 Id: 1435 EFST_VR_BOOK004 Id: 1436 EFST_REUSE_LIMIT_VR_BOOK Id: 1439 EFST_VR_BOOK005 Id: 1440 EFST_VR_BOOK006 Id: 1441 EFST_VR_BOOK007 Id: 1442 EFST_VR_BOOK008 Id: 1443 EFST_VR_BOOK009 Id: 1444 EFST_ALL_T_STAT Id: 1445 EFST_P_ATK_PLUS Id: 1446 EFST_S_MATK_PLUS Id: 1447 EFST_C_RATE_PLUS Id: 1448 EFST_RESIST_PLUS Id: 1449 EFST_PVP_DUN_BUFF Id: 1453 EFST_TARGET_MARKER Id: 1454 EFST_BLOCK_SEAL Id: 1455 EFST_FROST_STORM Id: 1456 EFST_GROGGY Id: 1457 EFST_WARM_SHIELD Id: 1459 EFST_CONTENTS_1 Id: 1460 EFST_CONTENTS_2 Id: 1461 EFST_CONTENTS_3 Id: 1462 EFST_CONTENTS_4 Id: 1463 EFST_CONTENTS_5 Id: 1464 EFST_CONTENTS_6 Id: 1465 EFST_CONTENTS_7 Id: 1466 EFST_CONTENTS_8 Id: 1467 EFST_CONTENTS_9 Id: 1468 EFST_CONTENTS_10 Id: 1469 EFST_CONTENTS_11 Id: 1470 EFST_CONTENTS_12 Id: 1471 EFST_CONTENTS_13 Id: 1472 EFST_CONTENTS_14 Id: 1473 EFST_CONTENTS_15 Id: 1474 EFST_CONTENTS_16 Id: 1475 EFST_CONTENTS_17 Id: 1476 EFST_CONTENTS_18 Id: 1477 EFST_CONTENTS_19 Id: 1478 EFST_CONTENTS_20 Id: 1479 EFST_CONTENTS_21 Id: 1480 EFST_CONTENTS_22 Id: 1481 EFST_CONTENTS_23 Id: 1482 EFST_CONTENTS_24 Id: 1483 EFST_CONTENTS_25 Id: 1484 EFST_CONTENTS_26 Id: 1485 EFST_CONTENTS_27 Id: 1486 EFST_CONTENTS_28 Id: 1487 EFST_CONTENTS_29 Id: 1488 EFST_CONTENTS_30 Id: 1489 EFST_CONTENTS_31 Id: 1490 EFST_CONTENTS_32 Id: 1491 EFST_CONTENTS_33 Id: 1492 EFST_CONTENTS_34 Id: 1493 EFST_CONTENTS_35 Id: 1494 EFST_CONTENTS_36 Id: 1495 EFST_CONTENTS_37 Id: 1496 EFST_CONTENTS_38 Id: 1497 EFST_CONTENTS_39 Id: 1498 EFST_CONTENTS_40 Id: 1499 EFST_CONTENTS_41 Id: 1500 EFST_CONTENTS_42 Id: 1501 EFST_CONTENTS_43 Id: 1502 EFST_CONTENTS_44 Id: 1503 EFST_CONTENTS_45 Id: 1509 EFST_C_BUFF_1 Id: 1511 EFST_C_BUFF_3 Sturdy Feather Max HP + 5% Max SP + 5% %s Id: 1512 EFST_C_BUFF_4 Swift Feather FLEE + 25 HIT + 25 %s Id: 1513 EFST_C_BUFF_5 Brilliant Feather CRI + 10 ASPD + 1 %s Id: 1514 EFST_C_BUFF_6 Heavy Feather ATK + 7% MATK + 7% %s Id: 1515 EFST_C_BUFF_7 Id: 1516 EFST_C_BUFF_8 Id: 1517 EFST_C_BUFF_9 Id: 1518 EFST_C_BUFF_10 Id: 1519 EFST_C_BUFF_11 Id: 1520 EFST_C_BUFF_12 Id: 1521 EFST_C_BUFF_13 Id: 1522 EFST_C_BUFF_14 Id: 1523 EFST_C_BUFF_15 Id: 1524 EFST_C_BUFF_16 Id: 1525 EFST_C_BUFF_17 Id: 1560 EFST_CHASING Id: 1665 EFST_MYSTERY_POWDER Id: 1666 EFST_WILD_WALK Id: 1667 EFST_FIRE_CHARM_POWER Id: 1668 EFST_WATER_CHARM_POWER Id: 1669 EFST_WIND_CHARM_POWER Id: 1670 EFST_GROUND_CHARM_POWER Id: 1671 EFST_OVERCOMING_CRISIS Id: 1674 EFST_NPC_SLOWSKILL Id: 1675 EFST_WEREWOLF Id: 1676 EFST_ENRAGE_WOLF Id: 1678 EFST_BLOOD_HOWLING Id: 1679 EFST_BEASTY_NOSE Id: 1680 EFST_WERERAPTOR Id: 1681 EFST_ENRAGE_RAPTOR Id: 1682 EFST_PREENING Id: 1683 EFST_SHARPE_EYES Id: 1684 EFST_TRUTH_OF_ICE Id: 1685 EFST_TRUTH_OF_WIND Id: 1686 EFST_TRUTH_OF_EARTH Id: 1687 EFST_NATURE_SHIELD Id: 1688 EFST_BLOCK Id: 1690 EFST_NATURE_LOGIC Id: 1691 EFST_TRANSFORM_DELAY Id: 1692 EFST_IRON_HOWLING Id: 1693 EFST_WIND_VEIL Id: 1694 EFST_ICE_PILLAR Id: 1695 EFST_THUNDERING_ROD Id: 1696 EFST_THUNDERING_ROD_MAX Id: 1697 EFST_GROUND_GROW Id: 1698 EFST_NATURE_PROTECTION Id: 1699 EFST_EARTH_BUD Id: 1700 EFST_NATURE_VIGOUR Id: 1701 EFST_SIXTH_SENSE Id: 1702 EFST_INSANE Id: 1703 EFST_INSANE2 Id: 1704 EFST_INSANE3 Id: 1705 EFST_ALPHA_PHASE Id: 1706 EFST_FLIP_FLAP Id: 1707 EFST_FLIP_FLAP_TARGET Id: 1708 EFST_APEX_PHASE Id: 1709 EFST_ZEPHYR_CHARGE Id: 1710 EFST_ZEPHYR_LINK Id: 1711 EFST_GLACIER_SHEILD Id: 1712 EFST_SOLID_STOMP Id: 1713 EFST_NATURE_HARMONY Id: 1714 EFST_TW_BUFF_ERASE_1 Id: 1715 EFST_PULSE_OF_MADNESS Id: 1716 EFST_PRIMAL_CLAW Id: 1717 EFST_FERAL_CLAW Id: 1718 EFST_NATURE_AID Id: 1719 EFST_WOLF_INSTINCT Id: 1720 EFST_RAPTORIAL_INSTINCT Id: 1721 EFST_TASK_CHOP_CHOP Id: 1722 EFST_TASK_FURIOS_STORM Card Spoiler Id: 300567 Illust: 룬나이트카드 Prefix/Suffix: of Enhanced Rune Knight Id: 300732 Illust: CLB_GAT_card1 Prefix/Suffix: Soaring Id: 300733 Illust: CLB_GAT_card2 Prefix/Suffix: Crushing Id: 300734 Illust: CLB_GAT_card3 Prefix/Suffix: Launching Item Spoiler Id: (9122) Gloom Under Night Egg An egg in which a Gloom Under Night Cute Pet rests. Can be hatched by using [Pet Incubator]. Awkward or Shy Bonus : MATK +10. Neutral Bonus : MATK +20. Cordial Bonus : MATK +30, Fire and Ghost property magical damage +5%. Loyal Bonus : MATK +40, Fire and Ghost property magical damage +7%. Class : Monster Egg ====== auto-parsed ====== Itemclass : MonsterEgg Id: (9128) Dark Priest Egg An egg in which a cute Dark Priest pet rests. This can be hatched using a Pet Incubator. Cordial Bonus : INT + 1, Magical damage against Holy property enemies +3%. Loyal Bonus : INT + 2, Magical damage against Holy property enemies +5%. Class : Monster Egg ====== auto-parsed ====== Itemclass : MonsterEgg Id: (9130) Chaos Baphomet Jr. Egg An egg in which a Chaos Baphomet Jr. Cute Pet rests. Can be hatched by using [Pet Incubator]. Awkward or Shy Bonus : FLEE +6. Neutral Bonus : FLEE +9, Max SP +1%. Cordial Bonus : FLEE +12, Max SP +2%. Loyal Bonus : FLEE +15, Max SP +3%. Class : Monster Egg ====== auto-parsed ====== Itemclass : MonsterEgg Id: (9139) Dark Illusion Egg An egg in which a Dark Illusion Cute Pet rests. Can be hatched by using [Pet Incubator]. Awkward or Shy Bonus : Variable Cast Time -2%. Neutral Bonus : Variable Cast Time -3%. Cordial Bonus : Variable Cast Time -4%, Shadow property magical damage +3%. Loyal Bonus : Variable Cast Time -5%, Shadow property magical damage +5%. Class : Monster Egg ====== auto-parsed ====== Itemclass : MonsterEgg Id: (9140) Blue Moon Loli Ruri Egg An egg in which a Blue Moon Loli Ruri Cute Pet rests. Can be hatched by using [Pet Incubator]. Awkward or Shy Bonus : VIT +1, Max HP +1%. Neutral Bonus : VIT +2, Max HP +2%. Cordial Bonus : VIT +3, Max HP +3%. When receiving physical damage, has a low chance to cast Kyrie Eleison Lv.2 on the user (If learned at a higher level, activates at the learned level). Loyal Bonus : VIT +4, Max HP +5%. When receiving physical damage, has a low chance to cast Kyrie Eleison Lv.2 on the user (If learned at a higher level, activates at the learned level). Class : Monster Egg ====== auto-parsed ====== Itemclass : MonsterEgg Id: (9141) Wild Rose Egg An egg in which a Wild Rose Cute Pet rests. Can be hatched by using [Pet Incubator]. Awkward or Shy Bonus : CRI +2. Neutral Bonus : CRI +3. Cordial Bonus : CRI +5, ASPD increased (After attack delay -3%). Loyal Bonus : CRI +7, ASPD increased (After attack delay -5%). Class : Monster Egg ====== auto-parsed ====== Itemclass : MonsterEgg Id: (15981) All Above Time (Magic) A mysterious relic found in Old Glast Heim. It seems to shimmer with the flow of time itself. Delay after skill -10%. Magical damage against all property enemies +10%. Class : Headgear Defense : 0 Location : Lower Weight : 60 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 60 Required Level : 100 Job : AllJobs Id: (20925) Commander Manteau [1] Crimson mantle worn by commanders, granting authority, resilience, and battlefield presence. Resistance against Players +5%. Max HP +3%, Max SP +3%, ATK +10, MATK +10. If refine level is +5 or above, Max HP +7%, Max SP +7%, ATK +20, MATK +20 additionally. If refine level is +7 or above, Max HP +10%, Max SP +10%, ATK +30, MATK +30 additionally. Equip with Hero Nepenthes Shoes, Resistance against Players +5% additionally. Variable Cast Time -10%, INT +10, AGI +10. Equip with Hero Silverleather Boots, Resistance against Players +5% additionally. Delay after skill -20%, STR +10, DEX +10. Equip with Hero Ungoliant Boots, Resistance against Players +5% additionally. SP Consumption -10%, LUK +10, VIT +10. Healing Recovery +20%. Class : Garment Defense : 20 Weight : 30 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 20 Weight : 30 Required Level : 100 Job : AllJobs Id: (31246) Costume Humming Bird A bird with the power to reflect magic spells. Sometimes the bird fails to cast the correct spells. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Enchanted Stone Box Vol.24. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (100796) Dark Bible A forbidden tome sealed away for its dangerous connection to the power of the undead. The monster Dark Priest is especially fond of it. Event monsters and slave monsters cannot be tamed. Class : Taming Item Weight : 5 ====== auto-parsed ====== Itemclass : TamingItem Weight : 5 Id: (101103) Enchanted Stone Box Vol.25 A box that contains enchantment stones for costume equipment. It contains new Enchant Stones including Reload Stone(Dual), Minor Casting Stone (Dual), Wanderer Maestro Stone(Upper, Middle, Bottom), Genetic Stone(Upper, Middle, Bottom), Sorcerer Stone(Upper, Middle, Bottom) etc. This box also contains some stones from previous boxes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103571) White Knight Manteau 12 Refine Cube A mysterious cube that refines the White Knight Manteau to +12. [Target Item] White Knight Manteau (Melee) White Knight Manteau (Ranged) White Knight Manteau (Magic) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (105667) Massive Feather A feather with a mysterious power. Using it gives the feeling of becoming stronger. ATK +7%, MATK +7% for 60 minutes. (This item will be removed after the event ends.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (105668) Glamorous Feather A feather with a mysterious charm. Using it gives the feeling of becoming dazzling. CRI +10, ASPD +1 for 60 minutes. (This item will be removed after the event ends.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (105669) Light Feather A feather with a mysterious fragrance. Using it gives the feeling of becoming lighter. FLEE +25, HIT +25 for 60 minutes. (This item will be removed after the event ends.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (105672) Resistant Feather A feather with a mysterious taste. Using it gives the feeling of becoming more resistant. Max HP +5%, Max SP +5% for 60 minutes. (This item will be removed after the event ends.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (106300) Gatchaman Costume Selection Scroll I A scroll that allows selection of 1 out of 6 Gatchaman collaboration Costume Headgears. [Obtainable Item] C G-1 Ken, the Eagle C G-2 Joe, the Condor C G-3 Jun, the Swan C G-4 Jinpei, the Swallow C G-5 Ryu, the Owl C Galactor's Leader Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (106301) Gatchaman Costume Selection Scroll II A scroll that allows selection of 1 out of 2 Gatchaman collaboration Costume Effects. [Obtainable Item] C Doctor's Urgent Transmission Operation Firebird Footprint (Garment) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (106302) Gatchaman Costume Selection Scroll III A scroll that allows selection of 1 out of 2 Gatchaman collaboration Lower Costumes that display a special image while sitting. [Obtainable Item] C Move out! Ninja Team! C Farewell, Gatchaman! Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (106910) Flying Eagle Egg A mysterious egg radiating a warm golden glow. It is said that something rare and powerful sleeps inside, waiting for the right moment to hatch. Who knows what treasure might emerge from it? Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (106912) Featherlite Egg A shimmering, weightless egg that seems to hover just centimeters above the palm of your hand. Its shell is not made of calcium, but of compressed ethereal down and solidified starlight. Despite its delicate appearance, the Featherlite Egg hums with a faint, rhythmic vibration, as if a tiny heart is beating inside?or perhaps it's just the sound of a rare wind trapped within. Legend says these eggs are found only in the nests of Cloud-Striders, high above the reach of mortal wings. Cracking one open doesn't reveal a yolk, but a burst of iridescent mist that coalesces into a hidden treasure. "Handle with care. If you grip it too loosely, it might just drift away into the blue." Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (200831) Gatchaman Collab Package I A package box containing the Gatchaman Costume Select Scroll I. The following items are included: [Obtained Items] 1x Gatchaman Costume Selection Scroll I 6x Midgard Coin 10x [NFS] Ultimate Cook 20x [NFS] Guyak Pudding 30x Nyangvine Fruit Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (200832) Gatchaman Collab Package II A package box containing the Gatchaman Costume Select Scroll I. The following items are included: [Obtained Items] 1x Gatchaman Costume Selection Scroll I 6x Midgard Coin 10x [NFS] Token Of Siegfried 20x Genzu Bean Box 30x Nyangvine Fruit Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (200833) Gatchaman Collab Package III A package box containing the Gatchaman Costume Select Scroll I. The following items are included: [Obtained Items] 1x Gatchaman Costume Selection Scroll I 6x Midgard Coin 20x [NFS] Guyak Pudding 1x Special Manual Value Box 10x Nyangvine Fruit Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (200834) Gatchaman Collab Package IV A package box containing the Gatchaman Costume Select Scroll II. The following items are included: [Obtained Items] 1x Gatchaman Costume Selection Scroll II 6x Midgard Coin 50x [NFS] Shiny Physical DEF Scroll 1x Reset Skill Box 10x Nyangvine Fruit Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (200835) Gatchaman Collab Package V A package box containing the Gatchaman Costume Select Scroll III. The following items are included: [Obtained Items] 1x Gatchaman Costume Selection Scroll III 6x Midgard Coin 10x HE Bubble Gum 1 Hour 10x Infinity Package Set 10x Limit Power Booster Package Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (300567) Upgrade Rune Knight Seyren Card For every 3 refine levels of garment, Physical damage to all size enemies +4%. If Base Level is 175 or above, All Stats +15. If refine level of garment is +10 or above, All Stats +15 additionally. If equipped by Rune Knight Classes, CRI +20, Max HP +15%, Physical damage to all race enemies +15%. Equip with True Seyren Windsor Card, Has a 6% chance to possess the user with Seyren Windsor spirit for 12 seconds when dealing physical damage. During possession, the user granted with ATK +200. Class : Card Location : Garment Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Garment Weight : 1 Id: (300732) Ninja Team Card For every 10 Base Levels, ATK +10, DEF +3, MDEF +1. (Applies up to Base Level 200.) [Event Limited Effect]. Physical and Magical Damage against all race enemies +10% (excluding players). Physical and Magical Damage against all size enemies +10%. EXP gained from monster hunting +15%. Item Drop Rate +7%. Class : Card Location : Garment Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Garment Weight : 1 Id: (300733) Galactor Card For every 10 Base Levels, MATK +10, DEF +3, MDEF +1. (Applies up to Base Level 200.) [Event Limited Effect]. Physical and Magical Damage against all race enemies +10% (excluding players). Physical and Magical Damage against all size enemies +10%. EXP gained from monster hunting +15%. Item Drop Rate +7%. Class : Card Location : Garment Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Garment Weight : 1 Id: (300734) Bird Missile Card For every 10 Base Levels, Max HP +100, DEF +3, MDEF +1. (Applies up to Base Level 200.) [Event Limited Effect]. Physical and Magical Damage against all monster races +10% (excluding players). Physical and Magical Damage against all sizes +10%. EXP gained from monster hunting +15%. Item Drop Rate +7%. Class : Card Location : Garment Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Garment Weight : 1 Id: (311005) Wanderer Maestro Stone(Upper) For every level of [Voice Lessons] learned, Variable Cast Time -1%. Equip with Wanderer Maestro Stone(Garment), Has a 2% chance to absorb 1% of physical damage dealt to enemies as SP. Equip with Wanderer Maestro Stone II (Garment), [Metallic Sound] damage +15%. ====== auto-parsed ====== Compound on : Enchant Id: (311006) Wanderer Maestro Stone(Middle) For every level of [Circle of Nature] learned, [Severe Rainstorm] and [Metallic Sound] Cooldown -0.1 second. Equip with Wanderer Maestro Stone(Garment), Physical damage to all size enemies +15%. Equip with Wanderer Maestro Stone II (Garment), All properties magical damage +15%. ====== auto-parsed ====== Compound on : Enchant Id: (311007) Wanderer Maestro Stone(Bottom) For every level of [Frigg's Song] learned, Fixed cast time -0.1 second. Equip with Wanderer Maestro Stone(Garment), [Severe Rainstorm] damage +15%. Equip with Wanderer Maestro Stone II (Garment), [Reverberation] damage +15%. ====== auto-parsed ====== Compound on : Enchant Id: (311008) Genetic Stone(Upper) For every level of [Cart Cannon] is learned, Ranged physical damage +2%. When equipped with Genetic Stone (Garment), [Acid Bomb] damage +15%. When equipped with Genetic Stone II (Garment), [Spore Explosion] damage +15%. ====== auto-parsed ====== Compound on : Enchant Id: (311009) Genetic Stone(Middle) For every level of [Cart Remodeling] learned, Variable Cast Time -2%. Equip with Genetic Stone(Garment), [Cart Cannon] damage +15%. Equip with Genetic Stone II(Garment), [Cart Tornado] damage +15%. ====== auto-parsed ====== Compound on : Enchant Id: (311010) Genetic Stone(Lower) For every level of [Sword Mastery] learned, Fixed Cast Time -0.1 second. Equip with Genetic Stone (Garment), [Acid Bomb] damage +15%. Equip with Genetic Stone II (Garment), [Cart Tornado] damage +15%. ====== auto-parsed ====== Compound on : Enchant Id: (311011) Sorcerer Stone(Upper) For every level of [Striking] learned, Fixed cast time -0.1 second. Equip with Sorcerer Stone(Garment), [Killing Cloud] Cooldown -2.0 seconds. Equip with Sorcerer Stone II(Garment), [Earth Grave] damage +15%. ====== auto-parsed ====== Compound on : Enchant Id: (311012) Sorcerer Stone(Middle) For every level of [Diamond Dust] learned, Variable Cast Time -2%. Equip with Sorcerer Stone(Garment), [Psychic Wave] damage +15%. Equip with Sorcerer Stone II(Garment), [Varetyr Spear] damage +15%. ====== auto-parsed ====== Compound on : Enchant Id: (311013) Sorcerer Stone(Lower) For every level of [Earth Grave] learned, All properties magical damage +2%. Equip with Sorcerer Stone(Garment), [Poison Burst] damage +15%. Equip with Sorcerer Stone II(Garment), [Diamond Dust] damage +15%. ====== auto-parsed ====== Compound on : Enchant Id: (311014) Reload Stone(Dual) Delay after skill -5%. ====== auto-parsed ====== Compound on : Enchant Id: (314813) Operation Firebird Footprint Displays Operation Firebird when the character moves. Weight: 0 ====== auto-parsed ====== Weight : 0 Compound on : Enchant Id: (400898) C Cherry Blossom Witch Hat A white witch hat with cherry blossom motifs, embodying the spirit of spring. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Enchanted Stone Box Vol.25. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (401207) C Honorary Science Ninja You contributed greatly to defeating the Galactor organization and to the safe return of the Science Ninja Team to Earth, and for that we present you with this honorary Science Ninja hair clip. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (410005) Costume Magic Heir A magic pendant made of rare diamond crystals. Because diamonds are endowed with high magical power, they are a popular item among wizards. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Enchanted Stone Box Vol.25. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Job : AllJobs Id: (410130) Phantom Ears [1] There is a mysterious power that interferes with the mind. Magical damage to all size enemies +10%. Damage taken from Player -5%. Immunity to Sleep. If Lv.5 [Intensification] is learned, [Jack Frost] Fixed cast time -100%, [Intensification] Cooldown -80 seconds. If Lv.5 [Recognized Spell] is learned, Delay after skill -15%. When this item is unequipped, cancels the effects of [Intensification]. Class : Headgear Defense : 2 Location : Middle Weight : 10 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Location : Middle Weight : 10 Required Level : 100 Job : AllJobs Id: (410448) C Cosmic Blink Eye A galaxy contact lens for a costume that makes your eyes blink when worn. Don't ask why they dont blink normally. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Enchanted Stone Box Vol.25. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs except Summoner ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Required Level : 1 Id: (420524) C Twin Milkyway (Undec) A costume wig that makes you feel a different hairstyle when you wear it. The colors that resemble the Milky Way are impressive. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Enchanted Stone Box Vol.25. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (420729) C Farewell, Gatchaman! Hoo... Hoohohoho! Ha! Hahahaha Hahahahaha!! Victory! Foolish humans!!! Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (420730) C Move out! Ninja Team! With trustworthy comrades, there is nothing to fear! Be prepared! Galactor!! Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (420731) C Doctor's Urgent Transmission Doctor Nambu is the spiritual pillar of the Science Ninja Team. With each communication received, you worry about the problems the Galactor Gang will cause today. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (430025) C Galactor's Leader It was modeled after the helmet of Berg Katse, the leader of Galactor. It gives the feeling of wanting to suddenly invade Earth. Class : Costume Defense : 0 Location : Upper and Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (430026) C G-1 Ken, the Eagle It was modeled after the helmet of Ken, leader of the Science Ninja Team. It conveys a great sense of responsibility. Class : Costume Defense : 0 Location : Upper and Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (430027) C G-2 Joe, the Condor It is inspired by the helmet of Joe, G-2 of the Science Ninja Team. It exudes incredible charisma. Class : Costume Defense : 0 Location : Upper and Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (430028) C G-3 Jun, the Swan It was modeled after the helmet of Jun, G-3 of the Science Ninja Team. It conveys a sense of kindness. Class : Costume Defense : 0 Location : Upper and Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (430029) C G-4 Jinpei, the Swallow It was modeled after the helmet of Jinpei, G-4 of the Science Ninja Team. It conveys the innocence of a mischievous child. Class : Costume Defense : 0 Location : Upper and Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (430030) C G-5 Ryu, the Owl It was modeled after the helmet of Ryu, G-5 of the Science Ninja Team. It conveys the strength of solid muscles. Class : Costume Defense : 0 Location : Upper and Middle Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Job : AllJobs Id: (460050) Symbol of Eden [1] A shield modeled after the Garden of Eden. Colorful magic energy flows from it. For every refine level, Max HP +3%, Max SP +3%. If refine level is +6 or above, INT +5, DEX +5. If refine level is +8 or above, INT +10, DEX +10 additionally. Equip with Garden of Eden, All Stats +10, Casting cannot be interrupted. Equip with Fairy of Eden, Resistance against Neutral property attack +10%. Class : Shield Defense : 60 Weight : 40 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shield Defense : 60 Weight : 40 Required Level : 100 Job : AllJobs Id: (470084) Rune Greave Greaves created by concentrating the power of rune stones. Max HP +3% , Max SP +3%. Increase movement speed. For every 2 total levels of [Dragon's Breath] and [Dragon's Water Breath], All Stats +3. If Lv.5 [Dragon Training] is learned, [Hundred Spear] Cooldown -1.0 second. For every level of [Dragon Howling] learned, [Clashing Spiral] and [Hundred Spear] damage +40%. If Lv.5 [Phantom Thrust] is learned, Fixed cast time -50%. If refine level is +5 or above, Max HP and Max SP +7% additionally, Delay after skill -10%. If refine level is +7 or above, Max HP and Max SP +10% additionally, Delay after skill -10% additionally. Class : Shoes Defense : 12 Weight : 40 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 12 Weight : 40 Required Level : 100 Job : AllJobs Id: (480094) Erymanthian Skin [1] The skin of a large and clever boar that lives in a local highland. DEX +6, Damage taken from Player -5%, Increase ASPD (Delay after attack -3%). If refine level is +7 or above, DEX +12 additionally, Increase ASPD (Delay after attack -5%) additionally, Physical damage to all enemies +10%. If refine level is +9 or above, DEX +12 additionally, Increase ASPD (Delay after attack -7%) additionally, Physical damage to all enemies +10% additionally. If Lv.5 [No Limits] is learned, [Arrow Storm] Cooldown -0.3 seconds. If Lv.3 [Warg Ride] is learned, Max HP +10000. For every level of [Aimed Bolt] learned, Damage to all size monsters +2%. If Lv.5 [Electric Shock] is learned, Resistance against Fire property attack +100%. Class : Garment Defense : 12 Weight : 10 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 12 Weight : 10 Required Level : 100 Job : AllJobs Id: (480290) C Lord of Death Shield A replica of the shield from Lord of the Death. It feels like a lot of weight. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (480317) Magic Compressor [1] A coat that compresses the power of the spirits and contains magic power in every fiber. increase ASPD (Delay after attack -5%). ASPD +5, MATK +30%. Damage taken from Normal and Boss enemies -5%. Damage taken from Player -5%. For every level of [Spirit Sympathy] learned, INT +5, Delay after skill -5%. For every level of [Striking] learned, [Fire Bolt], [Cold Bolt], [Lightning Bolt], and [Earth Spike] damage +20%. If Lv.5 [Psychic Wave] is learned, Has a chance to cast [Fire Bolt], [Cold Bolt], [Lightning Bolt], [Earth Spike], and [Psychic Wave] when dealing physical attack. If Lv.10 [Spell Fist] is learned, Has a chance to cast Lv.3 [Safety Wall] when dealing physical attack. (If [Safety Wall] is learned at Lv.4 or higher, activates at the learned level.) If refine level is +7 or above, Increase ASPD (Delay after attack -5%) additionally, MATK +5% additionally. If refine level is +9 or above, Increase ASPD (Delay after attack -10%) additionally, MATK +10% additionally. Class : Garment Defense : 12 Weight : 30 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 12 Weight : 30 Required Level : 100 Job : AllJobs Id: (480603) Costume Starry Sky Pen A giant fountain pen that looks like it could draw a Milky Way with flowing stars. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Enchanted Stone Box Vol.25. Class : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Garment Weight : 0 Required Level : 1 Job : AllJobs Id: (490258) Time Thief Earring [1] A pair of mysterious earrings said to be crafted in space and time. It might be useful to use it with other certain circlet. Increase ASPD (Delay after attack -5%). Ranged physical damage +5%. Equip with Circlet of Time(Shadow Chaser), Able to use Lv.3 [Severe Rainstorm]. For every 2 refine levels of headgear, [Severe Rainstorm] and [Triangle Shot] damage +10%. If refine level of headgear is +12 or above, Able to use Lv.5 [Severe Rainstorm]. Equip with Circlet of Time(Shadow Chaser) and, Temporal Jewel (DEX) Lv.2 or Temporal Jewel (DEX) Lv.3, [Severe Rainstorm] Cooldown -1.5 seconds. Equip with Circlet of Time(Shadow Chaser) and, Temporal Jewel (LUK) Lv.2 or Temporal Jewel (LUK) Lv.3, CRI +15, Class : Accessory Defense : 0 Weight : 10 Armor Level : 1 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Armor Level : 1 Required Level : 1 Job : AllJobs Id: (490413) Twin Head Dragon Ring [1] A ring that contains the breath of frost and blazing flames, ready to annihilate enemies. Max HP +15%, Max SP +15%. Increase ASPD (Delay after attack -10%). If pure INT is 125 or above, Delay after skill -15%. If pure DEX is 125 or above,] Ranged physical damage +15%. Equipped on Accessory(Right), If Lv.10 [Dragon's Breath] is learned, [Dragon's Breath] +50%. Equipped on Accessory(Left), If Lv.10 [Dragon's Water Breath] is learned, [Dragon's Water Breath] +50%. Class : Accessory Defense : 0 Weight : 10 Required Level : 100 Jobs : Rune Knight Classes ====== auto-parsed ====== Itemclass : Accessory Defense : 0 Weight : 10 Required Level : 100 Id: (490603) Ice Crystal Circle [1] A crystal manifestation of the everlasting winter. It holds the power of absolute zero. Delay after skill -5%. MATK +100, MATK +10%. Equip with Circlet of Time(Warlock), Delay after skill -5%. For every 2 refine levels of headgear, [Jack Frost] and [Chain Lightning] damage +10%. For every 3 refine levels of headgear, Magical damage to all size enemie +4% If refine level is +11 or above, [Jack Frost] Cooldown -2.5 seconds. Variable cast time -30%. Equip with All Above Time (Magic), Delay after skill -5%, Magical damage to all class enemies +10%. Equip with Temporal Jewel (INT) Lv.3, [Frost Misty] Cooldown -3.0 seconds. For every 2 refine levels of headgear, [Jack Frost] damage +10%. Equip with Temporal Jewel (AGI) Lv.3, Delay after skill -10%, Increase ASPD (Delay after attack -10%). For every 2 refine levels of headgear, [Chain Lightning] damage +10%. Class : Accessory(Left) Defense : 0 Weight : 20 Required Level : 170 Jobs : Warlock Classes ====== auto-parsed ====== Defense : 0 Weight : 20 Required Level : 170 Id: (490613) Old Detachment Ring [1] A ring of ominous power. The owner's thoughts seem to resonate with the powers nearby. ATK and MATK +10%. Delay after skill -6%. Equip with Old Rune Circlet, [Ignition Break] damage +60%. Equip with Old Crown of Protection, [Earth Drive] damage +60%. Equip with Old Driver Band (Red), [Axe Tornado] damage +60%. Equip with Old Driver Band (Yellow), [Arm Cannon] damage +60%. Equip with Old Midas Whisper, [Cart Cannon] damage +60%. Equip with Old Magic Stone Hat, [Comet] damage +60% Equip with Old Wind Whisper, [Varetyr Spear] damage +60%. Equip with Old Circlet Of Bones, [Cross Impact] damage +60%. Equip with Old Shadow Handicraft, [Triangle Shot] damage +60%. Equip with Old Mitra, [Judex] damage +60%. Equip with Old Blazing Soul, [Rampage Blast] damage +60%. Equip with Old Camouflage Rabbit Hood, [Focused Arrow Strike] damage +60%. Equip with Old Minstrel Song's Hat, [Severe Rainstorm] damage +60%. Equip with Old Dying Swan, [Severe Rainstorm] damage +60%. Class : Accessory(Left) Defense : 0 Weight : 10 Required Level : 170 Jobs : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 170 Job : AllJobs Id: (520003) Scythe of Ice Flame [1] The blue flames scorch the vision of those who dare gaze upon them, and drain the hope from the souls they reap. STR +3, INT +5. MATK +290. Resistance to Frozen and Burning +50%. For each Base Level, [Mammonite] damage +10%, Has a 100% chance to absorb 1% of physical damage dealt to enemy as HP. For each refine level, Max HP +2%, Physical damage to all enemies +2%, Has a 2% chance of Perfect HIT. If refine level is +7 or higher, Resistance to Frozen and Burning +25%, Has a 100% chance to absorb 1% of physical damage dealt to enemy as HP. If refine level is +9 or higher, Resistance to Frozen and Burning +25%, Has a 100% chance to absorb 2% of physical damage dealt to enemy as HP. If refine level is +10 or higher, Removes weapon size penalty. Class : One-handed Axe Attack : 360 Weight : 400 Weapon Level: 4 Required Level : 130 Jobs : Transcendent Merchant Classes ====== auto-parsed ====== Attack : 360 Weight : 400 Weapon Level : 4 Required Level : 130 Id: (1000552) Evil Water A violet-colored cursed water with the evil energy of the undead. When you gaze upon this water, you can see the eyes of the Dark Priest. Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1000666) Wanderer Maestro Stone(Upper) A stone with the ability to awaken the potential of Wanderer and Maestro. Gives the following Stats to costume upper slot: For every level of [Voice Lessons], Variable Cast Time -1%. Equip with Wanderer Maestro Stone(Garment), Has a 2% chance to absorb 1% of physical damage dealt to enemies as SP. Equip with Wanderer Maestro Stone II(Garment), [Metallic Sound] damage +15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1000667) Wanderer Maestro Stone(Middle) A stone with the ability to awaken the potential of Wanderer and Maestro. Gives the following Stats to costume middle slot: For every level of [Circle of Nature] learned, [Severe Rainstorm] and [Metallic Sound] Cooldown -0.1 second. Equip with Wanderer Maestro Stone(Garment), Physical damage to all size enemies +15%. Equip with Wanderer Maestro Stone II (Garment), All properties magical damage +15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1000668) Wanderer Maestro Stone(Lower) A stone with the ability to awaken the potential of Wanderer and Maestro. Gives the following Stats to costume lower slot: For every level of [Frigg's Song] learned, Fixed cast time -0.1 second. Equip with Wanderer Maestro Stone(Garment), [Severe Rainstorm] damage +15%. Equip with Wanderer Maestro Stone II (Garment), [Reverberation] damage +15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1000669) Genetic Stone(Upper) A stone that can awaken the potential of Genetics. Grants the following effects to the Upper Costume slot: For each level of [Cart Cannon] learned, Ranged physical damage +2%. When equipped with Genetic Stone (Garment), [Acid Bomb] damage +15%. When equipped with Genetic Stone II (Garment), [Spore Explosion] damage +15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1000670) Genetic Stone(Middle) A stone that can awaken the potential of Genetics. Grants the following effects to the Middle Costume slot: For each level of [Cart Remodeling] learned, Variable Cast Time -2%. When equipped with Genetic Stone (Garment), [Cart Cannon] damage +15%. When equipped with Genetic Stone II (Garment), [Cart Tornado] damage +15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1000671) Genetic Stone(Lower) A stone that can awaken the potential of Genetics. Grants the following effects to the Lower Costume slot: For each level of [Sword Mastery] learned, Fixed Cast Time -0.1 second. When equipped with Genetic Stone (Garment), [Acid Bomb] damage +15%. When equipped with Genetic Stone II (Garment), [Cart Tornado] damage +15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1000672) Sorcerer Stone(Upper) A stone with the ability to awaken the potential of Sorcerer. Gives the following Stats to costume upper slot: For every level of [Striking] learned, Fixed cast time -0.1 second. Equip with Sorcerer Stone(Garment), [Killing Cloud] Cooldown -2.0 seconds. Equip with Sorcerer Stone II(Garment), [Earth Grave] damage +15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1000673) Sorcerer Stone(Middle) A stone with the ability to awaken the potential of Sorcerer. Gives the following Stats to costume middle slot: For every level of [Diamond Dust] learned, Variable Cast Time -2%. Equip with Sorcerer Stone(Garment), [Psychic Wave] damage +15%. Equip with Sorcerer Stone II(Garment), [Varetyr Spear] damage +15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1000674) Sorcerer Stone(Lower) A stone with the ability to awaken the potential of Sorcerer. Gives the following Stats to costume lower slot: For every level of [Earth Grave] learned, All properties magical damage +2%. Equip with Sorcerer Stone(Garment), [Poison Burst] damage +15%. Equip with Sorcerer Stone II(Garment), [Diamond Dust] damage +15%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1000675) Reload Stone(Dual) A stone that reduces Delay After Skill. Gives the following abilities to the second slot of the costume: Delay after skill -5%. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1002381) Midga Powder A core material used to create the Midga Missile. Obtainable by defeating Galactor forces. (This item will be removed after the event ends.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1002382) Midga Missile Button A button that launches the Midga Missile. It seems Joe wants this item. (This item will be removed after the event ends.) Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1002642) Operation Firebird Footprints (Garment) Enchant the 4th slot of Costume Garment equipment to grant a special effect. Operation Firebird Footprints <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Quest Spoiler Id: 1467 To Kiel Hyre Academy Info: Bring the bottle of Culinary Wine to Lecollane in the Kiel Hyre Academy south east of here. Quickinfo: Find Lecollane Id: 1468 To Kiel Hyre Academy Info: A girl is crying after being scolded for making a mistake. Let's talk to her. Quickinfo: Talk to Elly Id: 1469 Elly's Request Info: Elly is asking for cooking ingredients. Bring 2 Cheese, 7 Milk, 5 Cacao, 1 Flour and 1 Egg from Juno Toast Shop, and 1 Culinary Wine from Juno Bar. Quickinfo: Deliver ingredients to Elly Id: 1470 Gather Cookie Ingredients 1 Info: Get Flour and Eggs from Juno toast shop. Quickinfo: Visit Juno Toast Shop Id: 1471 Gather Cookie Ingredients 2 Info: Get Culinary Wine from Juno bar. Quickinfo: Visti Juno Bar Id: 1472 Gather Cookie Ingredients 1 Info: Get Delivery Package from Mills in Lighthalzen. Quickinfo: Visti Mills in Lighthalzen Id: 1473 Gather Cookie Ingredients 1 Info: Bring Delivery Package to Juno Toast Shop. Quickinfo: Deliver Package to Juno Toast Shop Id: 1474 Elly's Request Info: Wait for Elly to finish baking the cookies. Quickinfo: Talk to Elly Id: 1475 Elly's Cookies Info: Looks like Elly has something to say. Let's talk to her. Quickinfo: Talk to Elly Id: 1476 Elly's Cookies Info: Bring the Well-baked cookies to Elly's Grandfather at Kiel Hyre's cottage one map north of the Academy. Quickinfo: Visit Kiel Hyre's cottage Id: 1477 Elly's Cookies Info: Go back to Elly and tell her that her Grandfather is not at the cottage. Quickinfo: Talk to Elly Id: 1478 Elly's Cookies Info: Go back to Kiel Hyre's cottage again. Elly gave you a Cottage Key that should allow you to get through a side door. Quickinfo: Visit Kiel Hyre's cottage Id: 1479 Elly's Cookies Info: You found a letter address to Elly. You had better bring it back to her. Quickinfo: Talk to Elly Id: 1480 The Missing Kiel Hyre Info: Wait for Elly to calm down before talking to her. Quickinfo: Talk to Elly Id: 1481 The Missing Kiel Hyre Info: Elly seems to be forgetting to turn in her assignment. Let's talk to Elliy. Quickinfo: Talk to Elly Id: 1482 The Missing Kiel Hyre Info: Find the items Kiel Hyre left behind in the study at cottage. Quickinfo: Explore Cottage Id: 1483 The Missing Kiel Hyre Info: I think I've found everything I need. Let's go back to Elly. Quickinfo: Talk to Elly Id: 1484 Silent Elly Info: Let's try to talk Elly again who is not responding. Quickinfo: Investigate Elly Id: 1485 Kiel Hyre's Request Info: You have gained access to the factory. Find Allysia's hideout and use the Blue Keycard to gain access. Quickinfo: Find Allysia Id: 1486 Kiel Hyre's Request Info: Find Kiel Hyre in the Factory. Quickinfo: Find Kiel Hyre Id: 1487 Kiel Hyre's Request Info: You have found Kiel Hyre trapped behind a door. He gave you a Metal Fragment that he asked you to take to Allysia. Quickinfo: Deliver Metal Fragment to Allysia Id: 1488 Kiel Hyre's Request Info: Go to the Kiel Hyre Mansion in Lighthalzen. It is located just north of the Auction Hall. Present the Golden Key to be admitted to the premises. Quickinfo: Visit Kiel Hyre's Mansion Id: 1489 Outside Info: Kiel Hyre is grateful for helping him. It seems your role here is done. Let Kiel Hyre rest for now and leave the mansion. Quickinfo: Leave the mansion Id: 1490 Mitchell's Investigation Info: Agreed to cooperate with Mitchell's investigation. Talk to Mitchell and listen to her investigation. Quickinfo: Talk to Mitchell Id: 1491 Mitchell's Investigation Info: Investigate Allysia in Juno. Quickinfo: Gather Information Id: 1492 Mitchell's Investigation Info: Let's gather information from others. Quickinfo: Gather Information Id: 1493 Mitchell's Investigation Info: You have obtained the Rosimier Mansion Keys. Search the Mansion thoroughly and tell the Old Lady what you found. Quickinfo: Explore the Mansion Id: 1494 Mitchell's Investigation Info: The Old Lady says to talk to the Fisherman that lives south of the Kiel Hyre Academy. He was the one that found Allysia's body in the river... Quickinfo: Find the Fisherman Id: 1495 Mitchell's Investigation Info: Investigate the hut near the Schwartzvalt guard camp just east of the Kiel Hyre Academy. Quickinfo: Find a hut east of the Kiel Hyre Academy. Id: 1496 Mitchell's Investigation Info: You have enough information by now, so you should report back to Mitchell at the Kiel Hyre Mansion in Lighthalzen. Quickinfo: Talk to Mitchell Id: 1497 Kiel Hyre's Past Info: Confront Kiel about his past. Quickinfo: Talk to Kiel Hyre Id: 1498 Kiel Hyre's Past Info: After waiting for Kiel Hyre to calm down, Let's finish talking about the past. Quickinfo: Talk to Kiel Hyre Id: 1499 Runaway Kiel Info: Kiel Hyre asked you to stop the runaway Kiehl. Let's find him in the basement of the mansion. Quickinfo: Find Kiehl Id: 1500 Runaway Kiel Info: Bring Allysia's Ring to Kiel Hyre in his mansion in Lighthalzen. Quickinfo: Talk to Kiel Hyre Id: 1501 For Elly Info: It's all over. Finally, let's go to Elly's room. Quickinfo: Visit Elly's room Id: 1502 Mitchell's Investigation Info: I think I've seen everything worth seeing. Let's return to the old lady. Quickinfo: Talk to Old Lady Id: 1503 Runaway Kiel Info: Kiehl has changed form and attacked. Stop Kiehl. Quickinfo: Defeat Kiehl Id: 1504 Runaway Kiel Info: Retrieve Allysia's Ring from Kiehl's old body and escape. Quickinfo: Talk to Kiehl Id: 24118 Visitor from Another World Info: An investigation team has been organized to examine the sudden fissure that appeared in Morocc. Speak with the <NAVI>[Morocc Resident]<INFO>morocc,248,178,0,101,0</INFO></NAVI> to gather information about the fissure. Quickinfo: Speak with the Morocc Resident Id: 24119 Visitor from Another World Info: You heard the story from a Morocc resident who witnessed the fissure. Now speak with the <NAVI>[Villager]<INFO>morocc,202,101,0,101,0</INFO></NAVI> working at a shop in southern Morocc. Quickinfo: Speak with the Villager Id: 24120 Visitor from Another World Info: You heard the villager's story. Now listen to the account of the <NAVI>[Friend]<INFO>morocc,259,65,0,101,0</INFO></NAVI> working near the weapon shop in southeastern Morocc. Quickinfo: Speak with the Weapon Delivery Worker Id: 24121 Visitor from Another World Info: It seems more people witnessed the fissure than expected. Speak with the <NAVI>[Friend]<INFO>morocc,170,139,0,101,0</INFO></NAVI> working near central Morocc. Quickinfo: Speak with the Water Management Worker Id: 24122 Visitor from Another World Info: The water management worker said they saw a <NAVI>[Suspiciously Dressed Person]<INFO>morocc,129,270,0,101,0</INFO></NAVI> near Morocc's north gate. They may still be there, so let's go check. Quickinfo: Find the Suspiciously Dressed Person Id: 24123 Visitor from Another World Info: Jinpei seems very hungry. Take him somewhere he can buy food at <NAVI>[a place]<INFO>morocc,56,252,0,101,0</INFO></NAVI>. Quickinfo: Looking for Food Id: 24124 Visitor from Another World Info: Ryu heard that someone wearing white bird-like clothing headed out of Morocc's south gate. Check the area <NAVI>[outside the south gate]<INFO>moc_fild12,164,366,0,101,0</INFO></NAVI>. Quickinfo: Outside the South Gate Id: 24125 Visitor from Another World Info: Ryu and Jinpei discovered a suspicious monster outside Morocc's south gate. Let's examine the <NAVI>[Suspicious Monster]<INFO>moc_fild12,177,361,0,101,0</INFO></NAVI>. Quickinfo: Check the Suspicious Monster Id: 24126 Visitor from Another World Info: It seems monsters from the Galactor forces are spreading around Morocc. Defeat around 3 Galarings and Squid Bombs nearby, then <NAVI>[return]<INFO>moc_fild12,177,361,0,101,0</INFO></NAVI>. Quickinfo: Defeat Galaring and Squid Bomb Id: 24127 Visitor from Another World Info: After confirming the Galactor monster, Ken suggests returning to Morocc to organize the situation. Return to <NAVI>[Morocc]<INFO>morocc,170,36,0,101,0</INFO></NAVI>. Quickinfo: Return to Morocc Id: 24128 Visitor from Another World Info: Ken wants to gather information about Midgard. Visit the <NAVI>[[Urgent] Anomaly Fissure Investigation Team]<INFO>morocc,196,261,0,101,0</INFO></NAVI>. Quickinfo: Speak with the Fissure Receptionist Id: 24129 Visitor from Another World Info: The [Urgent] Anomaly Fissure Investigation Team manages the fissures that have appeared. Check the <NAVI>[Fissure]<INFO>morocc,296,175,0,101,0</INFO></NAVI>. Quickinfo: Speak with the Guard Id: 24130 Visitor from Another World Info: Although no information was obtained from the fissure, you spotted a Galactor soldier spying nearby. Follow the <NAVI>[Galactor Soldier]<INFO>morocc,28,188,0,101,0</INFO></NAVI> who disappeared somewhere. Quickinfo: Follow the Galactor Soldier Id: 24131 Visitor from Another World Info: You discovered Berg Katse speaking in front of a hidden fissure. After Katse leaves, investigate the <NAVI>[Fissure]<INFO>morocc,22,188,0,101,0</INFO></NAVI>. Quickinfo: Check the Fissure Id: 24132 Visitor from Another World Info: According to Berg Katse, the fissure cannot be left alone. Stabilize the fissure and investigate inside the <NAVI>[Fissure]<INFO>morocc,22,188,0,101,0</INFO></NAVI>. * Navigation may not function properly inside Memorial Dungeons. Quickinfo: Investigate Inside the Fissure Id: 24133 Visitor from Another World Info: You investigated inside the fissure. Speak with <NAVI>[Ken]<INFO>morocc,29,193,0,101,0</INFO></NAVI> in Morocc. * Navigation may not function properly inside Memorial Dungeons. Quickinfo: Speak with Ken Id: 24134 Visitor from Another World Info: Help create the Midga Missile so the Ninja Team can return to Earth. Defeat 5 Galarings and Squid Bombs and bring back 5 Midga Powders for the missile materials. * Navigation may not function properly inside Memorial Dungeons. Quickinfo: Collect Materials Id: 24135 Prepare Yourself, Berg Katse! Info: It seems Berg Katse is repairing the <NAVI>[Fissure]<INFO>morocc,22,188,0,101,0</INFO></NAVI> out of sight. Let's smash it again. * Navigation may not function properly inside the Memorial Dungeon. Quickinfo: Investigate Inside the Fissure Id: 24136 Prepare Yourself, Berg Katse! - Pending - Info: The Galactor group was driven back, and the fissure has been dealt with. It may be safe until they repair it again. Quickinfo: Reset at 4:00 a.m. Id: 24137 Launch! Midga Missile! Info: Gather about 10 Midga Powders needed to make the Midga Missile, then <NAVI>[bring them back.]<INFO>morocc,32,194,0,101,0</INFO></NAVI> Midga Powder can be obtained by defeating Galarings and Squid Bombs. * Navigation may not function properly inside the Memorial Dungeon. Quickinfo: 10 Midga Powders Id: 24138 All Right! I'll Smash Them All! Info: To stop the Galactor forces, defeat about 10 Galarings that appear in the fields near Morocc, then <NAVI>[return.]<INFO>morocc,32,194,0,101,0</INFO></NAVI> * Navigation may not function properly inside the Memorial Dungeon. Quickinfo: Defeat Galarings Id: 24139 Galactor's Monsters Will Never Return to Their Base! Info: To stop the Galactor forces, defeat about 10 Squid Bombs that appear in the fields near Morocc, then <NAVI>[return.]<INFO>morocc,32,194,0,101,0</INFO></NAVI> * Navigation may not function properly inside the Memorial Dungeon. Quickinfo: Defeat Squid Bombs Id: 24140 Launch! Midga Missile! - Pending - Info: You collected the Midga Powder. Come back tomorrow. Quickinfo: Reset at 4:00 a.m. Id: 24141 All Right! I'll Smash Them All! - Pending - Info: You defeated the Galarings. Come back tomorrow. Quickinfo: Reset at 4:00 a.m. Id: 24142 Galactor's Monsters Will Never Return to Their Base! - Pending - Info: You defeated the Squid Bombs. Come back tomorrow. Quickinfo: Reset at 4:00 a.m. Id: 24143 Visitors from Another World Info: Quickinfo: Id: 24144 Please, I'm Begging You! Info: Joe suddenly disappeared. It seems he headed toward the <NAVI>[west gate]<INFO>moc_fild19,149,133,0,101,0</INFO></NAVI>, so go look for him. * Navigation may not function properly inside the Memorial Dungeon. Quickinfo: Searching for Joe Id: 24145 Please, I'm Begging You! Info: Joe suddenly disappeared. It seems he headed toward the <NAVI>[west gate]<INFO>moc_fild19,149,133,0,101,0</INFO></NAVI>, so go look for him. * Navigation may not function properly inside the Memorial Dungeon. Quickinfo: Searching for Joe Id: 24146 Please, I'm Begging You! Info: Joe suddenly disappeared. It seems he headed toward the <NAVI>[south gate]<INFO>moc_fild12,161,365,0,101,0</INFO></NAVI>, so go look for him. * Navigation may not function properly inside the Memorial Dungeon. Quickinfo: Searching for Joe Id: 24147 Please, I'm Begging You! Info: Joe suddenly disappeared. It seems he headed toward the <NAVI>[south gate]<INFO>moc_fild12,161,365,0,101,0</INFO></NAVI>, so go look for him. * Navigation may not function properly inside the Memorial Dungeon. Quickinfo: Searching for Joe Id: 24148 Please, I'm Begging You! - Pending - Info: Joe is doing fine. Quickinfo: Reset at 4:00 a.m. Changed Efst Spoiler Id: 1135 EFST_FLOWER_LEAF2 Event Bountiful Spray of Flowers %s Increase Dodge Rate andFLEE, Increase Perfect Dodge Increase ASPD Decrease Variable Cast Time Id: 1136 EFST_FLOWER_LEAF3 Savory Cream Noodlemall Spray of Flowers %s ATK + 5%Increase Max HP, Increase Max SP Id: 1137 EFST_FLOWER_LEAF4 Sweet Watermelon PuddingCherry Blossom Rice Cake %s MATK + 5% to sIncrease damage to Small, mMedium, and lLarge enemies Item Spoiler Id: (715) Yellow Gemstone An enchanted crystal that is used in conjunction with certain magic spells. Once used, it becomes powerless and is destroyed. _ Type : Miscellaneous Weight : 30.1 _ When using certain skills, this will be consumed. ====== auto-parsed ====== Weight : 0.1 Id: (716) Red Gemstone An enchanted crystal that is used in conjunction with certain magic spells. Once used, it becomes powerless and is destroyed. _ Type : Miscellaneous Weight : 30.1 _ When using certain skills, this will be consumed. ====== auto-parsed ====== Weight : 0.1 Id: (717) Blue Gemstone An enchanted crystal that is used in conjunction with certain magic spells. Once used, it becomes powerless and is destroyed. _ Type : Miscellaneous Weight : 30.1 _ When using certain skills, this will be consumed. ====== auto-parsed ====== Weight : 0.1 Id: (4195) SrinuanLeaf Cat Card Leaf Cat Card. Adds the chance of gaining a Crystal Blue item each time a Fish or Shellfish monster is killed. Adds 10% more tolerance against a Water Property Attack. Class : card Location : Headgear Weight : 1 ====== auto-parsed ====== Itemclass : Card Compound on : Headgear Weight : 1 Id: (9582) Bountiful Spray Oof Flowers Gathered delicate sprays ofA collection of small flowers brand made them even more extravagantches gathered together to create something truly splendid. For 30 minutes, Flee +30, Perfect Dodge +2, Increases ASPD (dDelay after attack -5%) and , Variable Cast Time -5% for 30 mins. (This item will be removed after the Event period ends.) Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (9585) Small Spray Oof Flowers A branch of a flowering tree with bright spring flowers in bloom. When you shake a branch full of flowers, you can feel the vitality with a dense floral scent. Max HP &+3%, Max SP +3% for 10 minutes. (This item will be removed after the Event period ends.) Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (19369) King Berry Feels like it's going to melt in my mouth. Class : Headgear Defense : 10 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Location : Upper Weight : 30 Required Level : 1 Job : AllJobs Id: (19459) C Lunatic on Shoulder A small Lunatic on the shoulder. It's a happy expression. Has a chance to gain ATK +75, MATK +75 for 10 seconds when dealing physical or magical attack. Healing Rate of Chocolate Egg +300%. (Effect will be removed after the Event period ends.) Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : AllJobs Id: (19465) Yellow Cherry Blossom Hat(YL) A spring-like hat designed after the petals of cherry blossoms. The fluttering cherry blossom decorations are very cute. Class : Headgear Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (19778) Costume King Berry Feels like it's going to melt in my mouth. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (22945) Cherry Blossom Rice Cake A snack made ofwith cherry blossom leavespetals, perfect for a spring picnics. Restores 30% HP &and SP. Damage againsto Small siz, Medium, and Large enemies +5% for 5 minutes. (This item will be removed after the Event period ends.) Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (23682) Enchanted Stone Box Vol.15 A box that contains enchantment stones for costume equipment. It contains 12 new Enchant Stones including Shadow Chaser Stone(Garment), Mechanic Stone(Garment), Wanderer Minstrelaestro Stone(Garment). This box also contains some stones from previous boxes. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (23921) Event Reward Box Reward for event. This item is not visible to players. This item cannot be traded with other accounts. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25450) CreatorBiochemist Stone(Upper) A stone with the ability to awaken the potential of CreatorBiochemist. Gives the following Stats to costume upper slot : For every level of [Potion Research], ATK +2 <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25451) CreatorBiochemist Stone(Middle) A stone with the ability to awaken the potential of CreatorBiochemist. Gives the following Stats to costume middle slot : For every level of [Aid Potion], heal and recovery effect by potion +2%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25452) CreatorBiochemist Stone(Lower) A stone with the ability to awaken the potential of CreatorBiochemist. Gives the following Stats to costume lower slot : [Acid Terror] damage +20%. <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (25501) Wanderer Minstrelaestro Stone(Garment) A stone with the ability to awaken the potential of Wanderer and Minstrelaestro. Gives the following Stats to costume garment slot : [Severe Rainstorm] damage +15%. Equip with ClownMinstrel Gypsy Stone(Upper), [Severe Rainstorm] damage +15% additionally. Equip with ClownMinstrel Gypsy Stone(Middle), [Severe Rainstorm] skill cooldown -1 second. Equip with ClownMinstrel Gypsy Stone(Lower), fixed cast time -0.5 seconds. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (29464) CreatorBiochemist Stone(Upper) For every level of [Potion Research], ATK +2 Id: (29465) CreatorBiochemist Stone(Middle) For every level of [Aid Potion], heal and recovery effect by potion +2%. Id: (29466) CreatorBiochemist Stone(Lower) [Acid Terror] damage +20%. Id: (29485) ClownMinstrel Gypsy Stone(Upper) For every level of [Music Lessons] or [Dance Lessons], ATK +2. Id: (29486) ClownMinstrel Gypsy Stone(Middle) [Melody Strike] and [Slinging Arrow] damage +20%. Id: (29487) ClownMinstrel Gypsy Stone(Lower) [Arrow Vulcan] damage +20%. Id: (29488) Wanderer Minstrelaestro Stone(Garment) [Severe Rainstorm] damage +15%. Equip with ClownMinstrel Gypsy Stone(Upper), [Severe Rainstorm] damage +15% additionally. Equip with ClownMinstrel Gypsy Stone(Middle), [Severe Rainstorm] skill cooldown -1 second. Equip with ClownMinstrel Gypsy Stone(Lower), fixed cast time -0.5 seconds. Id: (31476) Costume Yellow Cherry Blossom Hat(YL) A sSpring-like costume hat modesigned after the petalsled on leaves of cherry blossom. Waving of cherry blossoms The flutt ornament is absolutely cute. During the event period, when dealing physical or magical damage, has a chance to feel the enerry blossom decoratigy of spring. If you feel the energy of spring, restores 600 HP and 50 SP every second for 5 seconds. (The effect will be removed after the Every cute.nt period ends.) Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (410129) Phantom Ears There is a mysterious power that interferes with the mind. Magical damage to all size enemies +10%. Resistance against pDamage taken from Players + -5%. Immunity to Sleep. If Lv.5 [Intensification] is learned, [Jack Frost] fFixed cast time -100%, [Intensification] Cooldown -80 seconds. If Lv.5 [Recognized Spell] is learned, d Delay after skill -15%. When this item is unequipped, cancels the effects of [Intensification]. Class : Headgear Defense : 2 Location : Middle Weight : 10 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 2 Location : Middle Weight : 10 Required Level : 100 Job : AllJobs Id: (440039) Costume Nameless Horse A horse without a name. No one knows where it came from. Only silence follows every step it takes. Those who meet its gaze swear they feel watched even after it's gone. [Limited Time Option] Increase Movement Speed, ATK +5%, MATK +5%, Increase ASPD (Delay after attack -5%), Damage to all size enemies +5%. (Limited option will be removed after April 9th maintenance.) Class : Costume Defense : 0 Location : Upper/Middle/Lower Weight : 0 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : UpperMiddleLower Weight : 0 Required Level : 1 Job : AllJobs Id: (1000521) Minor Casting Stone (Dual) A stone that slightly reduces fixed cast time. Grants the following effects when equipped in the second costume garment slot. Fixed cast time -0.1 seconds. Equip with Minor Casting Stone (Garment), Fixed cast time -0.3 seconds additionally. <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI> Weight : 10 ====== auto-parsed ====== Weight : 10
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