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Spoiler



God_Favor_TW
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Ultio Magic Cloak

Target items






Abbys_Lake_Force
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Abyss Lake Roaring Armor

Target items




Magic_of_Cruel_Wounds
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Violent Dragon Shadow Armor

Target items





LapineDdukddakBox
Spoiler



Meteorite_Crystal_TW
NeedCount: NeedRefineMin: 0
NeedSourceString: Mereorite Fragments

Source items






Robe
Spoiler


Id: 300
ROBE_C_Knights_Sword_Shield, _Knights_Sword_Shield

Id: 301
ROBE_C_Doram_Paw_Hammer, _Doram_Paw_Hammer



Item
Spoiler


Id: (101484)

God's Favor
Contains the grace bestowed by the gods.
It is said that receiving its blessing brings good fortune.
Upon use, grants a random options to:
------------------------
[Applicable Items]
Ultio Magic Cloak [1]
Ultio Magic Cloak-LT [1]
------------------------
After granting the effect, the inserted card and refine level will not be reset!
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102767)

Episode 17-18 Card Album
A card album decorated with runes.
You can obtain one of the monster cards from Episodes 17-18.

Contains only cards related to the Rune Tablets from Episodes 17 and 18.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (105425)

Cardinal Shadow Selection Box
You can obtain one of the following Shadow equipment:
------------------------
M. Cardinal Shadow Armor
M. Cardinal Shadow Shoes
M. Cardinal Shadow Earring
M. Cardinal Shadow Pendant
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (105712)

M. Elemental Master Shadow Selection Box
You can obtain one of the following Shadow equipment:
------------------------
M. Elemental Master Shadow Armor
M. Elemental Master Shadow Shoes
M. Elemental Master Shadow Earring
M. Elemental Master Shadow Pendant
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106079)

Power of the Abyss Lake
A meteorite crystal corrupted by the energy of the Lake of Abyss.
Upon use, grants a random options to:
------------------------
[Applicable Items]
Abyss Lake Roaring Armor [1]
Abyss Lake Roaring Armor-LT [1]
------------------------
After granting the effect, the inserted card and refine level will not be reset.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106080)

Magic of the Violent Wound
A meteorite crystal corrupted by the energy of Violent Wound.
Upon use, grants a random options to:
------------------------
[Applicable Items]
Violent Dragon Shadow Armor [1]
Violent Dragon Shadow Armor-LT [1]
------------------------
After granting the effect, the inserted card and refine level will not be reset.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106081)

Mysterious Meteorite Crystal
A meteorite that fell from outer space landed in a region inhabited by the Dragon race.
Over time, it was corrupted by the surrounding environment, and purifying its fragments may allow one to glimpse its hidden secrets.
------------------------
Insert 10 Meteorite Fragments of each property to receive 1 - 5
random pieces of either Power of the Abyss Lake or Magic of the Violent Wound.
------------------------
Weight : 20
====== auto-parsed ======
Weight : 20

Id: (400511)

Queen Scaraba Crown [1]
ATK + 150, POW, CON, CRT + 3
------------------------
For every 2 refine levels, ATK + 20, CRI + 4.
------------------------
For every 3 refine levels, increase Critical Damage by 10%.
------------------------
When refined to +7 or higher, ATK + 10%.
------------------------
When refined to +9 or higher, reduce After-cast Delay by 10%.
------------------------
When refined to +11 or higher, increase Melee and Ranged Physical Damage by 15%.
------------------------
When refined to +12 or higher, increase Physical Damage against all race enemies by 15%.
------------------------
When refined to +13 or higher, reduce Fixed Casting Time by 0.5 sec.
------------------------
Set Bonus:
Queen Scaraba Crown [1]
Gold Queen Scaraba Card

P.ATK + 20, for every 1 refine level of the helmet, increase Critical Damage by 10%.
------------------------
Set Bonus:
Queen Scaraba Crown [1]
Queen Scaraba Card

Increase Physical Damage against Boss monsters by 10%,
For every 2 refine levels of the armor, increase Physical Damage against Boss monsters by additional 3%
------------------------
Set Bonus:
Queen Scaraba Crown [1]
Sealed Q Scaraba Card

Increase Physical Damage against Boss monsters by 5%,
For every 3 refine levels of the armor, Increase Physical Damage against Boss monsters by 2%.
------------------------
Type : Helmet
Def : 20
Position : Upper
Weight : 1
Armor Level : 1
Required Level : 130
Class : All Jobs
====== auto-parsed ======
Defense : 20
Weight : 1
Armor Level : 1
Required Level : 130
Job : AllJobs

Id: (410380)

Bone Detardeurus Wing [1]
A small wing of Bone Detardeurus found in the Abyss Lake.
------------------------
Increase Physical and Magic Damage against Dragon and Undead monsters by 10%.
------------------------
Increase Physical and Magic Damage against Undead and Ghost Property enemies by 10%.
------------------------
Set Bonus:
Bone Detardeurus Wing [1]
Blue Dragon Plate [1]
OR
Gold Dragon Plate [1]
Green Dragon Plate [1]
Purple Dragon Plate [1]
Red Dragon Plate [1]
Silver Dragon Plate [1]

ATK + 200, MATK + 200.
6% chance to absorb 6% of the damage dealt as HP.
5% chance to absorb 5% of the damage dealt as SP.
When a Physical or Magical attack hits, there is a chance to increase Movement Speed for 30 seconds.
------------------------
Type : Headgear
Def : 0
Position : Middle
Weight : 20
Required Level : 1
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 20
Required Level : 1
Job : AllJobs

Id: (410381)

Angelgolt's Wing [1]
A small wing of Angelgolt found in the Odin Temple.
------------------------
Increases Physical and Magic Damage against Angel and Demon monsters by 10%.
------------------------
Increases Physical and Magic Damage against Holy and Dark property enemies by 10%.
------------------------
Set Bonus:
Angelgolt's Wing [1]
Soutane of Agility [1]
OR
Soutane of Dexterity [1]
Soutane of Intelligence [1]
Soutane of Luck [1]
Soutane of Strength [1]
Soutane of Vitality [1]

ATK + 200, MATK + 200.
Reduce Fixed Casting Time by 0.2 sec.
Casting cannot be interrupted.
When performing Physical or Magical damage, there is a 3% chance to activate Energy Coat Lv.1.
------------------------
Type : Headgear
Def : 0
Position : Middle
Weight : 20
Required Level : 1
Class : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 20
Required Level : 1
Job : AllJobs

Id: (470417)

Fierce Boots [1]
MHP and MSP + 10%.

Increases Melee and Ranged Physical Damage and Magic Damage of all property by 10%.

Reduces After-cast Delay by 15%.

Reduces Fixed Casting Time by 0.5 sec.

Increases Movement Speed (Permanent acceleration effect, does not stack with Increase AGI).
------------------------
For every 2 refine levels, reduce Variable Casting Time by 10%.
------------------------
For every 3 refine levels, P.ATK, S.MATK + 2.
------------------------
When refined to +9 or higher, increases Physical/Magical Damage against all races by 15%.
------------------------
When refined to +11 or higher, P.ATK, S.MATK + 5.
------------------------
When refined to +13 or higher, ignores 50% of Physical and Magical Defense of all class enemies.
------------------------
Set Bonus:
Fierce Boots [1]
Nightmare Card

Increase Physical and Magical Damage against all property enemies by 10%.
------------------------
Set Bonus:
Fierce Boots [1]
Sweet Nightmare Card

S.MATK + 8, increase Magic Damage of all property by 30%,
When refined to +12 or higher, increase Magic Damage against all size enemies by 30%.
------------------------
Set Bonus:
Fierce Boots [1]
Nightmare Terror Card

P.ATK + 8, increase Melee and Ranged Physical Damage by 30%,
When refined to +12 or higher, increase Physical Damage against all size enemies by 30%.
------------------------
[Grade Bonus]
[Grade D] P.ATK, S.MATK + 2, reeduce Fixed Casting Time by 0.3 sec.
[Grade C] Increase Physical or Magical Damage against all size enemies by 12%, reduce Fixed Casting Time by 0.5 sec.
[Grade B] Increase Magic Damage against all class enemies by 20%.
[Grade A] Negates 12% of Physical and Magical Resistance of all races (excluding Human and Doram races),
Adds a 10% chance of buffing the user for 3 seconds when performing a physical or magical Attack
------------------------
Type : Shoes
Def : 25
Weight : 40
Armor Level : 2
Required Level : 150
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 25
Weight : 40
Armor Level : 2
Required Level : 150
Job : AllJobs

Id: (490856)

Ring of Evil (Spirit Handler) [1]
MATK +100.

Reduces After-cast Delay by 10%.

SPL +10.

Reduces Fixed Casting Time by 0.5 seconds.

Increases Magic Damage against of all Class enemies by 15%.
------------------------
Set Bonus:
Ring of Evil (Spirit Handler) [1]
Darkness Foxtail Model [2]

Increases Magic Damage against all Size enemies by 15%,
Increases damage of Hyunrok Cannon and Hyunrok Breeze by 15%.
------------------------
If the refine level of Darkness Foxtail Model [2] is +10 or higher,

Increases Magic Damage against all property enemies by 15%,
Increases damage of Hyunrok Cannon and Hyunrok Breeze by 15%.
------------------------
If the grade of Darkness Foxtail Model [2] is C or higher,

MATK +15%,
Reduces cooldown of Hyunrok Breeze by 2 seconds,
Increases damage of Hyunrok Cannon and Hyunrok Breeze by 20%.
------------------------
Set Bonus:
Ring of Evil (Spirit Handler) [1]
Evil Spell

Reduces cooldown of Hyunrok Breeze by 0.5 seconds,
S.MATK +10,
Increases Magic Damage against all Races enemies by 20%.
------------------------
Type : Accessory (Right)
Def : 0
Weight : 10
Required Level : 215
Equipped by : Spirit Handler
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490857)

Ring of Evil (Biolo) [1]
ATK +100.

Reduces After-cast Delay by 10%.

POW +10.

CRI +15.

Increases Physical Damage against all Class enemies by 15%.
------------------------
Set Bonus:
Ring of Evil (Biolo) [1]
Blood Rapier [2]

Increases Physical Damage against all Size enemies by 15%,
Increases damage of Mayhemic Thorns by 15%.
------------------------
If the refine level of Blood Rapier [2] is +10 or higher,

Increases Physical Damage against all property enemies by 15%,
Increases damage of Mayhemic Thorns by 15%.
------------------------
If the grade of Blood Rapier [2] is C or higher,

CRI +30,
Reduces cooldown of Mayhemic Thorns by 0.35 seconds,
Increases damage of Mayhemic Thorns by 20%.
------------------------
Set Bonus:
Ring of Evil (Biolo) [1]
Evil Spell

When using Mayhemic Thorns, has a 30% chance to auto-cast Mayhemic Thorns Lv.1 (If a higher level is learned, autocasts the learned level instead.).
------------------------
Class : Accessory (Right)
Defense : 0
Weight : 10
Required Level : 215
Equipped by : Biolo
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490858)

Ring of Good (Night Watch) [1]
ATK +100.

Reduces After-cast Delay by 10%.

CON +10.

CRI +15.

Increases Physical Damage against all class enemies by 15%.
------------------------
Set Bonus:
Ring of Good (Night Watch) [1]
Last Dawn [2]

Increases Physical Damage against all Size enemies by 15%,
Increases damage of Spiral Shooting and Only One Bullet by 15%.
------------------------
If the refine level of Last Dawn [2] is +10 or higher,

Increases Physical Damage against all property enemies by 15%,
Increases damage of Spiral Shooting and Only One Bullet by 15%.
------------------------
If the grade of Last Dawn [2] is C or higher,

CRI +30,
Reduces cooldown of Spiral Shooting by 0.35 sec. and Only One Bullet by 0.35 sec.
Increases damage of Spiral Shooting and Only One Bullet by 20%.
------------------------
Set Bonus:
Ring of Good (Night Watch) [1]
Devil Hunter [2]
OR
Lightning Splatter [2]

Increases Physical Damage against all Size enemies by 15%,
Increases damage of Magazine for One by 15%.
------------------------
If the refine level of Devil Hunter [2] or Lightning Splatter [2] is +10 or higher,

Increases Physical Damage against all property enemies by 15%,
Increases damage of Magazine for One by 15%.
------------------------
If the grade of Devil Hunter [2] or Lightning Splatter [2] is C or higher,

CRI +30,
Reduces cooldown of Magazine for One by 0.35 sec,
Increases damage of Magazine for One by 20%.
------------------------
Set Bonus:
Ring of Good (Night Watch) [1]
Good Spell

When using Spiral Shooting, has a 30% chance to auto-cast Spiral Shooting Lv.1 (If a higher level is learned, autocasts the learned level instead.),
When using Magazine for One, has a 30% chance to auto-cast Magazine for One Lv.1 (If a higher level is learned, autocasts the learned level instead.).
------------------------
Type : Accessory (Right)
Def : 0
Weight : 10
Required Level : 215
Jobs : Night Watch
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490859)

Ring of Good (Night Watch II) [1]
ATK +100.

Reduces After-cast Delay by 10%.

CON +10.

ATK +6%.

Increases Physical Damage against all class enemies by 15%.
------------------------
Set Bonus:
Ring of Good (Night Watch II) [1]
Lord of Glory [2]
OR
Justice Bomber[2]

Increases Physical Damage against all Size enemies by 15%,
Increases damage of The Vigilante at Night and Wild Fire by 15%.
------------------------
If the refine level of Lord of Glory [2] or Justice Bomber [2] is +10 or higher,

Increases Physical Damage against all Property enemies by 15%,
Increases damage of The Vigilante at Night and Wild Fire by 15%.
------------------------
If the grade of Lord of Glory [2] or Justice Bomber [2] is C or higher,

Increases Ranged Physical Damage by 20%,
Reduces cooldown of The Vigilante at Night by 0.35 sec. and Wild Fire by 0.35 sec,
Increases damage of The Vigilante at Night and Wild Fire by 20%.
------------------------
Set Bonus:
Ring of Good (Night Watch II) [1]
Good Spell

Enables Kihop Lv.4,
When performing Physical attacks, has a 4% chance to activate [Good Spell Power] for 10 seconds.
[Good Spell Power] Effects

CON +50,
P.ATK +10,
Loses 500 HP per second.
------------------------
Type : Accessory (Right)
Def : 0
Weight : 10
Required Level : 215
Jobs : Night Watch
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490862)

Ring of Good (Inquisitor) [1]
ATK +100.

Reduces After-cast Delay by 10%.

POW +10.

CRI +15.

Increases Physical Damage against enemies of all Class by 15%.
------------------------
Set Bonus:
Ring of Good (Inquisitor) [1]
Punish Scepter [2]

Increases Physical Damage against all Size enemies by 15%,
Increases damage of First Brand and Third Punishment by 15%.
------------------------
If the refine level of Punish Scepter [2] is +10 or higher,

Increases Physical Damage against all Property enemies by 15%,
Increases damage of First Brand and Third Punishment by 15%.
------------------------
If the grade of Punish Scepter [2] is C or higher,

CRI +30,
Increases Melee Physical Damage by 20%,
Increases damage of First Brand and Third Punishment by 20%.
------------------------
Set Bonus:
Ring of Good (Inquisitor) [1]
Good Spell

Reduce cooldown of First Brand by 1.5 sec.
When using First Brand, auto-casts Second Faith Lv.1 (If a higher level is learned, autocasts the learned level instead).
When using Second Faith, auto-casts Third Punishment Lv.1 (If a higher level is learned, autocasts the learned level instead).
------------------------
Type : Accessory (Right)
Defense : 0
Weight : 10
Required Level : 215
Jobs : Inquisitor
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215
Job : Inquisitor

Id: (490870)

Ring of Good (Biolo) [1]
ATK +100.

Reduces After-cast Delay by 10%.

POW +10.

ATK +6%.

Increases Physical Damage against all Class enemies by 15%.
------------------------
Set Bonus:
Ring of Good (Biolo) [1]
Victory Sword [2]

Increases Physical Damage against all Size enemies by 15%,
Increases Explosive Powder skill damage by 15%.
------------------------
If the refine level of Victory Sword [2] is +10 or higher,

Increases Physical Damage against all Property enemies by 15%,
Increases Explosive Powder skill damage by 15%.
------------------------
If the grade of Victory Sword [2] is C or higher,

Increases Melee Physical Damage by 20%,
Reduces Explosive Powder skill cooldown by 0.5 sec,
Increases Explosive Powder skill damage by 20%.
------------------------
Set Bonus:
Ring of Good (Biolo) [1]
Good Spell

Perfect Hit +90%,
Enables Kihop Lv.4.
------------------------
Type : Accessory (Right)
Defense : 0
Weight : 10
Required Level : 215
Jobs : Biolo
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215
Job : Biolo

Id: (490871)

Ring of Good (Spirit Handler) [1]
ATK +100.

Reduce After-cast Delay by 10%.

POW +10.

CRI +15.

Increase Physical Damage to all Class enemies by 15%.
------------------------
Set Bonus:
Ring of Good (Spirit Handler) [1]
Lightforce Fox Tail Wand [2]

Increase Physical Damage to all Size enemies by 15%,
Increase Chulho Sonic Claw, Hogogong Strike skill damage by 15%.
------------------------
If Lightforce Fox Tail Wand [2] refine level is +10 or higher,

Increase Physical Damage to all Property enemies by 15%,
Increase Chulho Sonic Claw and Hogogong Strike skill damage by 15%.
------------------------
If Lightforce Fox Tail Wand [2] grade is C or higher,

CRI +30,
Reduce Howling of Chulho skill cooldown by 1 sec,
Increase Chulho Sonic Claw and Hogogong Strike skill damage by 20%.
------------------------
Set Bonus:
Ring of Good (Spirit Handler) [1]
Good Spell

When performing physical attacks, 3% chance to activate [Good Spell Power] for 10 sec,
When using Howling of Chulho, autocasts Hogogong Strike Lv.1 (If a higher level is learned, autocasts the learned level instead).
When using Chulho Sonic Claw, 30% chance to autocast Chulho Sonic Claw Lv.1 (If a higher level is learned, autocasts the learned level instead).
------------------------
[Good Spell Power] Effect

POW +50,
P.ATK +10,
Lose 500 HP per second.
------------------------
Class : Accessory (Right)
Def : 0
Weight : 10
Required Level : 215
Jobs : Spirit Handler
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490872)

Ring of Evil (Night Watch) [1]
ATK +100.

Reduces After-cast Delay by 10%.

CON +10.

ATK +6%.

Increases Physical Damage against all Class enemies by 15%.
------------------------
Set Bonus:
Ring of Evil (Night Watch) [1]
RG-5649 [2]
OR
Outlaw Cursed Shotgun [2]

Increases Physical Damage against all Size enemies by 15%,
Increases damage of The Vigilante at Night and Wild Fire by 15%.
------------------------
If the refine level of RG-5649 [2] or Outlaw Cursed Shotgun [2] is +10 or higher,

Increases Physical Damage against all Property enemies by 15%,
Increases damage of The Vigilante at Night and Wild Fire by 15%.
------------------------
If the grade of RG-5649 [2] or Outlaw Cursed Shotgun [2] is C or higher,

Increases Ranged Physical Damage by 20%,
Reduces cooldown of The Vigilante at Night by 0.5 sec,
Reduces cooldown of Wild Fire by 0.35 sec,
Increases damage of The Vigilante at Night and Wild Fire by 20%.
------------------------
Set Bonus:
Ring of Evil (Night Watch) [1]
Devil Lord Launcher [2]
OR
Screaming Rifle [2]

Increases Physical Damage against all Size enemies by 15%,
Increases damage of Spiral Shooting, Hasty Fire in the Hole, and Grenade Dropping by 15%.
------------------------
If the refine level of Devil Lord Launcher [2] or Screaming Rifle [2] is +10 or higher,

Increases Physical Damage against enemies of all Elements by 15%,
Increases damage of Spiral Shooting, Hasty Fire in the Hole, and Grenade Dropping by 15%.
------------------------
If the grade of Devil Lord Launcher [2] or Screaming Rifle [2] is C or higher,

Increases Ranged Physical Damage by 20%,
Reduces cooldown of Spiral Shooting by 0.35 sec,
Reduces cooldown of Hasty Fire in the Hole by 0.5 sec,
Reduces cooldown of Grenade Dropping by 2 sec,
Increases damage of Spiral Shooting, Hasty Fire in the Hole, and Grenade Dropping by 20%.
------------------------
Set Bonus:
Ring of Evil (Night Watch) [1]
Evil Spell

When performing Physical attacks, has a 3% chance to activate [Evil Spell Power] for 10 seconds,
Enables Kihop Lv.4.
------------------------
[Evil Spell Power] Effects

CON +50.
P.ATK +10.
Lose 500 HP per second.
------------------------
Type : Accessory (Right)
Def : 0
Weight : 10
Required Level : 215
Jobs : Night Watch
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490873)

Ring of Evil (Night Watch II) [1]
ATK +100.

Reduces After-cast Delay by 10%.

CON +10.

CRI +15.

Increases Physical Damage against all Class enemies by 15%.
------------------------
Set Bonus:
Ring of Evil (Night Watch II) [1]
Devil's Bullet [2]

Increases Physical Damage against all Size enemies by 15%,
Increases damage of Only One Bullet by 15%.
------------------------
If the refine level of Devil's Bullet [2] is +10 or higher,

Increases Physical Damage against all Property enemies by 15%,
Increases damage of Only One Bullet by 15%.
------------------------
If the grade of Devil's Bullet [2] is C or higher,

CRI +30,
Reduces cooldown of Only One Bullet by 0.35 sec,
Increases damage of Only One Bullet by 20%.
------------------------
Set Bonus:
Ring of Evil (Night Watch II) [1]
Evil Spell

When performing Physical attacks, has a 3% chance to activate [Evil Spell Power] for 10 seconds,
When using Only One Bullet, has a 30% chance to auto-cast Only One Bullet Lv.1 (If a higher level is learned, autocasts the learned level instead).
------------------------
[Evil Spell Power] Effects

CON +50.
P.ATK +10.
Lose 500 HP per second.
------------------------
Type : Accessory (Right)
Def : 0
Weight : 10
Required Level : 215
Jobs : Night Watch
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490874)

Ring of Evil (Arch Mage) [1]
MATK +100.

Reduces After-cast Delay by 10%.

SPL +10.

Reduces Fixed Casting Time by 0.5 sec.

Increases Magical Damage against enemies of all Grades by 15%.
------------------------
Set Bonus:
Ring of Evil (Arch Mage) [1]
Devil Wing Staff [2]

Increases Magical Damage against all Size enemies by 15%,
Increases damage of Soul Vulcan Strike and Mystery Illusion by 15%.
------------------------
If the refine level of Devil Wing Staff [2] is +10 or higher,

Increases Magical Damage against all Property enemies by 15%,
Increases damage of Soul Vulcan Strike and Mystery Illusion by 15%.
------------------------
If the grade of Devil Wing Staff [2] is C or higher,

MATK +15%,
Reduces cooldown of Soul Vulcan Strike by 0.5 sec,
Reduces cooldown of Mystery Illusion by 1.5 sec,
Increases damage of Soul Vulcan Strike and Mystery Illusion by 20%.
------------------------
Set Bonus:
Ring of Evil (Arch Mage) [1]
Evil Spell

When using Soul Vulcan Strike, has a 40% chance to auto-cast Mystery Illusion Lv.1 (If a higher level is learned, autocasts the learned level instead).
------------------------
Type : Accessory (Right)
Def : 0
Weight : 10
Required Level : 215
Jobs : Arch Mage
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490888)

Ring of Good (Arch Mage) [1]
MATK +100.

Reduces Global Cooldown by 10%.

SPL +10.

Reduces Fixed Casting Time by 0.5 sec.

Increases Magical Damage against all Class enemies by 15%.
------------------------
Set Bonus:
Ring of Good (Arch Mage) [1]
Destiny Staff [2]

Increases Magical Damage against all Size enemies by 15%,
Increases damage of Frozen Slash and Crystal Rain by 15%.
------------------------
If the refine level of Destiny Staff [2] is +10 or higher,

Increases Magical Damage against all Property enemies by 15%,
Increases damage of Frozen Slash and Crystal Rain by 15%.
------------------------
If the grade of Destiny Staff [2] is C or higher,

MATK +15%,
Reduces cooldown of Frozen Slash by 0.2 sec,
Reduces cooldown of Crystal Rain by 2 sec,
Increases damage of Frozen Slash and Crystal Rain by 20%.
------------------------
Set Bonus:
Ring of Good (Arch Mage) [1]
Good Spell

Increases Magical Damage against all Property enemies by 15%,
When using Frozen Slash, has a 40% chance to auto-cast Crystal Rain Lv.1 (If a higher level is learned, autocasts the learned level instead).
------------------------
Type : Accessory (Right)
Defense : 0
Weight : 10
Required Level : 215
Jobs : Arch Mage
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490927)

Royal Necklace [1]
A brilliantly shining Royal Necklace adorned with a red ruby.
Created as a set with the Royal Cape or Muffler, Pair this with the cape for a more elegant look.
------------------------
MDEF + 15.

ATK + 100, MATK + 100.

All Basic Stats + 10.

All Talent Stats + 10.

Reduces After-cast Delay by 10%.

Increases Physical and Magical Damage against all sizes enemies by 10%.
------------------------
For every 5 Base Levels, increase Physical and Magical Damage against all size enemies by an additional 1%.
------------------------
Set Bonus:
Royal Necklace [1]
Royal Prontera Cape [1]
OR
Royal Payon Cape [1]
Royal Geffen Cape [1]
Royal Alberta Cape [1]
Royal Morroc Cape [1]
Royal Moscovia Cape [1]
Royal Nightwatch Cape [1]
Royal Dragon Cape [1]
Royal Monastery Muffler [1]

ATK + 150, MATK + 150.
All Basic Stats + 10.
All Talent Stats + 10.
Reduce After-cast Delay by 15%.

For every 1 refine level of the garment, increase Physical and Magical Damage against all size enemies by 7%.
------------------------
Type : Accessory (Right)
Def : 150
Weight : 100
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Defense : 150
Weight : 100
Required Level : 100
Job : AllJobs

Id: (540126)

Time Distortion [2]
A magic tome that allows one to freely manipulate time.
------------------------
MATK +300.

Unbreakable.

Reduces After-cast Delay by 10%.

Increases Magical Damage against all size enemies by 30%.
------------------------
For every 1 refine level, increase Magical Damage against all size enemies by an additional 12%.
------------------------
For every 2 refine levels, increases Diamond Dust, Psychic Wave, and Earth Grave damage by 25%.
------------------------
When refined to +10 or higher, reduce additional After-cast Delay by 10%, SPL +10.
------------------------
When refined to +11 or higher, MATK +150, reduces Diamond Dust cooldown by 5 sec., and Psychic Wave cooldown by 3 sec.
------------------------
When refined to +12 or higher, increases Conflagration damage by 30% and reduces Conflagration cooldown by 2 sec.
------------------------
When refined to +13 or higher, All Basic Stats +25, MATK +250, MHP +25%.
------------------------
When refined to +14 or higher, All Talent Stats +15, Magic Damage of all property +30%.
------------------------
Set Bonus:
Time Distortion [2]
Time Holder Card

SPL +30, CON +30.
Increases Magical Damage against all race enemies by 30%.
If the weapon is refined to +15, grants Endure status.
------------------------
Set Bonus:
Time Distortion [2]
Time Keeper Card

SPL +5.
Increases Magical Damage against all sizes enemies by 15%.
If the weapon is refined to +13, when receiving Physical or Magical attacks, has a 7% chance to auto-cast Cursed Fate within an 11x11 cell area centered on the caster.
------------------------
[Grade Bonus]
[Grade D] MATK +150.
[Grade C] S.MATK +15.
[Grade B] Reduces Fixed Casting Time by 0.3 sec.
[Grade A] Additional Magical Damage against all size enemies +40%.
------------------------
Type : Book
Attack : 300
Weight : 100
Weapon Level : 2
Required Level : 100
Jobs : Sorcerer
====== auto-parsed ======
Itemclass : Book
Attack : 300
Weight : 100
Weapon Level : 2
Required Level : 100

Id: (1001413)

Heart of Sunrise
Account Bound.
------------------------
Can be used to enhance Kaiser series armors.
------------------------
Ceres Leather Armor-LT [1]
Jupiter Light Armor-LT [1]
Apollo Armor-LT [1]
Mars Armor-LT [1]
Venus Feather Armor-LT [1]
Vulcanus Armor-LT [1]
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1001786)

Heart of Dawn
Account Bound.
------------------------
Can be used to enhance Caesar series armors.
------------------------
Bacchus Armor-LT [1]
Neptune Uniform-LT [1]
Diana Suit-LT [1]
Janus Armor-LT [1]
Wings of Olympus-LT [1]
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0



Changed
Item
Spoiler


Id: (12690)

HeadgearOld Card Album (Headgear)
This album seems to contain the cards for headgears. It is prettvery shabby which show, as if it holds an oldancient, unknown power.
Weight : 5
====== auto-parsed ======
Weight : 5

Id: (12691)

ArmorOld Card Album (Armor)
This album seems to contain the cards for armors. It is prettvery shabby which show, as if it holds an oldancient, unknown power.
Weight : 5
====== auto-parsed ======
Weight : 5

Id: (12692)

ShieOld Card Album (Shield)
This album seems to contain the cards for shields. It is prettvery shabby which show, as if it holds an oldancient, unknown power.
Weight : 5
====== auto-parsed ======
Weight : 5

Id: (12693)

GarmentOld Card Album (Garment)
This album seems to contain the cards for garments. It is prettvery shabby which show, as if it holds an oldancient, unknown power.
Weight : 5
====== auto-parsed ======
Weight : 5

Id: (12694)

ShoesOld Card Album (Shoes)
This album seems to contain the cards for shoes. It is prettvery shabby which show, as if it holds an oldancient, unknown power.
Weight : 5
====== auto-parsed ======
Weight : 5

Id: (12695)

AccessoryOld Card Album (Accessory)
This album seems to contain the cards for accessories. It is prettvery shabby which show, as if it holds an oldancient, unknown power.
Weight : 5
====== auto-parsed ======
Weight : 5

Id: (23919)

Kachua's Secret Key
The key to unlocking Kachua's Secret Box. It contains various treasures!
The contents of the secret box change every month, so please check before using it.
------------------------
When opened gives one of the following:
------------------------
Sealed Card Album x2 0,03%
Shadow Smelting HammerRoyal Necklace [1] 0,37%
Safe to 11 Armor Certificate 0,40%
Advanced Refining Certificate Envelope 0,80%
Cosmic Star BlessingRoyal Medal Enchant Rune x2 0,76%
Tiara Followerme Distortion [2] 0,19%
Royal
Dragon Capess [1] 0,19%
Polluted Grimoire [2Royal Monastery Muffler [1] 0,19%
Cycle Follower GreavesRoyal Morroc Cape [1] 0,19%
PoenitentiJuncea Follower MaskWing [1] 0,19%
Future Wolf King HatRoyal Geffen Cape [1] 0,19%
Future Yoyo King HatRoyal Payon Cape [1] 0,19%
Crimson Suit
1,15%
Royal Nightwatch Cape
[1] 1,15%
Mythical Moonlight PawRoyal Alberta Cape [1] 1,15%
Constellaardinal Shadow Selection OrbBox 1,15%
M. Elemento Memory (Cardinal) [1]al Master Shadow Selection Box 1,15%
Memento Mind (Cardinal)Queen Scaraba Crown [1] 1,15%
Psychic Shadow Cube
1,15%
Refining Certificate Envelope 5,00%
Blacksmith Blessing x2 5,00%
Holgren Shadow Hammer x2 5,00%
Hidden Research Notes 2,94%
Follower Enchant Rune 2,94%
Grey Wolf Cub in MouthAngelgolt's Wing [1] 2,93%
Hero Follower Mask [1] 2,93%
Professor Mini GlassesBone Detardeurus Wing [1] 2,93%
Ancient Ranger Shoes [1] 2,93%
HE Battle Manual x2 14,25%
Bloody Branch x2 14,25%
Yggdrasilberry Box 14,25%
Alchemist Box 14,25%
------------------------
Each key use will reward you with 1 HE Bubble Gum and 1 [Kachua] Mileage Coupon.
------------------------
Type: Usable.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (100536)

Kachua's Secret Box
This item cannot be traded with other accounts.
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (400389)

Crown of Good and Evil (Hyper Novice) [1]
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, Increases physical and magical damage against all races enemies by 5%.
------------------------
For every 4 refinement levels, Increases long ranged physical damage, ghost and neutral property magical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduces variable casting time by 5%, reduces global cooldown by 5%.
------------------------
When refined to +11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Devil Cursed Sword [2]

For every 3 weapon refinements, increases Napalm Vulcan Strike damage by 4% and Ground Gravitation damage by 5%,
When weapon grade is B or higher, increases Napalm Vulcan Strike damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Devil Cursed Sword [2]
Evil Spell

increases Exorcism of Malicious SoulNapalm Vulcan Strike damage by additional 15% and Talisman of Soul StealingGround Gravitation damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Guardian Saber [2]

For every 3 weapon refinements, increases Talisman of Four Bearing GodShield Chain Rush damage by 4% and Talisman of Red PhoeniSpiral Pierce Max damage by 5%,
When weapon grade is B or higher, increases Talisman of Four Bearing GodShield Chain Rush damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Guardian Saber [2]
Good Spell

increases Talisman of Four Bearing GodShield Chain Rush damage by additional 15% and Talisman of Red PhoeniSpiral Pierce Max damage by additional 20%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Type : Headgear
Defense : 10
Position : Upper
Weight : 10
Armor Level : 2
Required Level : 215
Class: Hyper Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Armor Level : 2
Required Level : 215



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