Dia Posted February 26 Posted February 26 Added LapineUpgradeBox Spoiler God_Favor_TW NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Ultio Magic Cloak Target items480088 Ultio_Cape_TW 480428 Ultio_Cape_LT_TW Abbys_Lake_Force NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Abyss Lake Roaring Armor Target items450356 Abbys_L_H_Armor 450358 Abbys_L_H_Armor_LT Magic_of_Cruel_Wounds NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: False NeedSourceString: Violent Dragon Shadow Armor Target items450355 Violent_D_S_Armor 450357 Violent_D_S_Armor_LT LapineDdukddakBox Spoiler Meteorite_Crystal_TW NeedCount: NeedRefineMin: 0 NeedSourceString: Mereorite Fragments Source items1000442 Pow_Meteorite_Fragment: 10 1000443 Sta_Meteorite_Fragment: 10 1000444 Con_Meteorite_Fragment: 10 1000445 Crt_Meteorite_Fragment: 10 1000446 Spl_Meteorite_Fragment: 10 1000447 Wis_Meteorite_Fragment: 10 Robe Spoiler Id: 300 ROBE_C_Knights_Sword_Shield, _Knights_Sword_Shield Id: 301 ROBE_C_Doram_Paw_Hammer, _Doram_Paw_Hammer Item Spoiler Id: (101484) God's Favor Contains the grace bestowed by the gods. It is said that receiving its blessing brings good fortune. Upon use, grants a random options to: ------------------------ [Applicable Items] Ultio Magic Cloak [1] Ultio Magic Cloak-LT [1] ------------------------ After granting the effect, the inserted card and refine level will not be reset! ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102767) Episode 17-18 Card Album A card album decorated with runes. You can obtain one of the monster cards from Episodes 17-18. Contains only cards related to the Rune Tablets from Episodes 17 and 18. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (105425) Cardinal Shadow Selection Box You can obtain one of the following Shadow equipment: ------------------------ M. Cardinal Shadow Armor M. Cardinal Shadow Shoes M. Cardinal Shadow Earring M. Cardinal Shadow Pendant ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (105712) M. Elemental Master Shadow Selection Box You can obtain one of the following Shadow equipment: ------------------------ M. Elemental Master Shadow Armor M. Elemental Master Shadow Shoes M. Elemental Master Shadow Earring M. Elemental Master Shadow Pendant ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (106079) Power of the Abyss Lake A meteorite crystal corrupted by the energy of the Lake of Abyss. Upon use, grants a random options to: ------------------------ [Applicable Items] Abyss Lake Roaring Armor [1] Abyss Lake Roaring Armor-LT [1] ------------------------ After granting the effect, the inserted card and refine level will not be reset. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (106080) Magic of the Violent Wound A meteorite crystal corrupted by the energy of Violent Wound. Upon use, grants a random options to: ------------------------ [Applicable Items] Violent Dragon Shadow Armor [1] Violent Dragon Shadow Armor-LT [1] ------------------------ After granting the effect, the inserted card and refine level will not be reset. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (106081) Mysterious Meteorite Crystal A meteorite that fell from outer space landed in a region inhabited by the Dragon race. Over time, it was corrupted by the surrounding environment, and purifying its fragments may allow one to glimpse its hidden secrets. ------------------------ Insert 10 Meteorite Fragments of each property to receive 1 - 5 random pieces of either Power of the Abyss Lake or Magic of the Violent Wound. ------------------------ Weight : 20 ====== auto-parsed ====== Weight : 20 Id: (400511) Queen Scaraba Crown [1] ATK + 150, POW, CON, CRT + 3 ------------------------ For every 2 refine levels, ATK + 20, CRI + 4. ------------------------ For every 3 refine levels, increase Critical Damage by 10%. ------------------------ When refined to +7 or higher, ATK + 10%. ------------------------ When refined to +9 or higher, reduce After-cast Delay by 10%. ------------------------ When refined to +11 or higher, increase Melee and Ranged Physical Damage by 15%. ------------------------ When refined to +12 or higher, increase Physical Damage against all race enemies by 15%. ------------------------ When refined to +13 or higher, reduce Fixed Casting Time by 0.5 sec. ------------------------ Set Bonus: Queen Scaraba Crown [1] Gold Queen Scaraba Card P.ATK + 20, for every 1 refine level of the helmet, increase Critical Damage by 10%. ------------------------ Set Bonus: Queen Scaraba Crown [1] Queen Scaraba Card Increase Physical Damage against Boss monsters by 10%, For every 2 refine levels of the armor, increase Physical Damage against Boss monsters by additional 3% ------------------------ Set Bonus: Queen Scaraba Crown [1] Sealed Q Scaraba Card Increase Physical Damage against Boss monsters by 5%, For every 3 refine levels of the armor, Increase Physical Damage against Boss monsters by 2%. ------------------------ Type : Helmet Def : 20 Position : Upper Weight : 1 Armor Level : 1 Required Level : 130 Class : All Jobs ====== auto-parsed ====== Defense : 20 Weight : 1 Armor Level : 1 Required Level : 130 Job : AllJobs Id: (410380) Bone Detardeurus Wing [1] A small wing of Bone Detardeurus found in the Abyss Lake. ------------------------ Increase Physical and Magic Damage against Dragon and Undead monsters by 10%. ------------------------ Increase Physical and Magic Damage against Undead and Ghost Property enemies by 10%. ------------------------ Set Bonus: Bone Detardeurus Wing [1] Blue Dragon Plate [1] OR Gold Dragon Plate [1] Green Dragon Plate [1] Purple Dragon Plate [1] Red Dragon Plate [1] Silver Dragon Plate [1] ATK + 200, MATK + 200. 6% chance to absorb 6% of the damage dealt as HP. 5% chance to absorb 5% of the damage dealt as SP. When a Physical or Magical attack hits, there is a chance to increase Movement Speed for 30 seconds. ------------------------ Type : Headgear Def : 0 Position : Middle Weight : 20 Required Level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Weight : 20 Required Level : 1 Job : AllJobs Id: (410381) Angelgolt's Wing [1] A small wing of Angelgolt found in the Odin Temple. ------------------------ Increases Physical and Magic Damage against Angel and Demon monsters by 10%. ------------------------ Increases Physical and Magic Damage against Holy and Dark property enemies by 10%. ------------------------ Set Bonus: Angelgolt's Wing [1] Soutane of Agility [1] OR Soutane of Dexterity [1] Soutane of Intelligence [1] Soutane of Luck [1] Soutane of Strength [1] Soutane of Vitality [1] ATK + 200, MATK + 200. Reduce Fixed Casting Time by 0.2 sec. Casting cannot be interrupted. When performing Physical or Magical damage, there is a 3% chance to activate Energy Coat Lv.1. ------------------------ Type : Headgear Def : 0 Position : Middle Weight : 20 Required Level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Weight : 20 Required Level : 1 Job : AllJobs Id: (470417) Fierce Boots [1] MHP and MSP + 10%. Increases Melee and Ranged Physical Damage and Magic Damage of all property by 10%. Reduces After-cast Delay by 15%. Reduces Fixed Casting Time by 0.5 sec. Increases Movement Speed (Permanent acceleration effect, does not stack with Increase AGI). ------------------------ For every 2 refine levels, reduce Variable Casting Time by 10%. ------------------------ For every 3 refine levels, P.ATK, S.MATK + 2. ------------------------ When refined to +9 or higher, increases Physical/Magical Damage against all races by 15%. ------------------------ When refined to +11 or higher, P.ATK, S.MATK + 5. ------------------------ When refined to +13 or higher, ignores 50% of Physical and Magical Defense of all class enemies. ------------------------ Set Bonus: Fierce Boots [1] Nightmare Card Increase Physical and Magical Damage against all property enemies by 10%. ------------------------ Set Bonus: Fierce Boots [1] Sweet Nightmare Card S.MATK + 8, increase Magic Damage of all property by 30%, When refined to +12 or higher, increase Magic Damage against all size enemies by 30%. ------------------------ Set Bonus: Fierce Boots [1] Nightmare Terror Card P.ATK + 8, increase Melee and Ranged Physical Damage by 30%, When refined to +12 or higher, increase Physical Damage against all size enemies by 30%. ------------------------ [Grade Bonus] [Grade D] P.ATK, S.MATK + 2, reeduce Fixed Casting Time by 0.3 sec. [Grade C] Increase Physical or Magical Damage against all size enemies by 12%, reduce Fixed Casting Time by 0.5 sec. [Grade B] Increase Magic Damage against all class enemies by 20%. [Grade A] Negates 12% of Physical and Magical Resistance of all races (excluding Human and Doram races), Adds a 10% chance of buffing the user for 3 seconds when performing a physical or magical Attack ------------------------ Type : Shoes Def : 25 Weight : 40 Armor Level : 2 Required Level : 150 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 25 Weight : 40 Armor Level : 2 Required Level : 150 Job : AllJobs Id: (490856) Ring of Evil (Spirit Handler) [1] MATK +100. Reduces After-cast Delay by 10%. SPL +10. Reduces Fixed Casting Time by 0.5 seconds. Increases Magic Damage against of all Class enemies by 15%. ------------------------ Set Bonus: Ring of Evil (Spirit Handler) [1] Darkness Foxtail Model [2] Increases Magic Damage against all Size enemies by 15%, Increases damage of Hyunrok Cannon and Hyunrok Breeze by 15%. ------------------------ If the refine level of Darkness Foxtail Model [2] is +10 or higher, Increases Magic Damage against all property enemies by 15%, Increases damage of Hyunrok Cannon and Hyunrok Breeze by 15%. ------------------------ If the grade of Darkness Foxtail Model [2] is C or higher, MATK +15%, Reduces cooldown of Hyunrok Breeze by 2 seconds, Increases damage of Hyunrok Cannon and Hyunrok Breeze by 20%. ------------------------ Set Bonus: Ring of Evil (Spirit Handler) [1] Evil Spell Reduces cooldown of Hyunrok Breeze by 0.5 seconds, S.MATK +10, Increases Magic Damage against all Races enemies by 20%. ------------------------ Type : Accessory (Right) Def : 0 Weight : 10 Required Level : 215 Equipped by : Spirit Handler ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490857) Ring of Evil (Biolo) [1] ATK +100. Reduces After-cast Delay by 10%. POW +10. CRI +15. Increases Physical Damage against all Class enemies by 15%. ------------------------ Set Bonus: Ring of Evil (Biolo) [1] Blood Rapier [2] Increases Physical Damage against all Size enemies by 15%, Increases damage of Mayhemic Thorns by 15%. ------------------------ If the refine level of Blood Rapier [2] is +10 or higher, Increases Physical Damage against all property enemies by 15%, Increases damage of Mayhemic Thorns by 15%. ------------------------ If the grade of Blood Rapier [2] is C or higher, CRI +30, Reduces cooldown of Mayhemic Thorns by 0.35 seconds, Increases damage of Mayhemic Thorns by 20%. ------------------------ Set Bonus: Ring of Evil (Biolo) [1] Evil Spell When using Mayhemic Thorns, has a 30% chance to auto-cast Mayhemic Thorns Lv.1 (If a higher level is learned, autocasts the learned level instead.). ------------------------ Class : Accessory (Right) Defense : 0 Weight : 10 Required Level : 215 Equipped by : Biolo ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490858) Ring of Good (Night Watch) [1] ATK +100. Reduces After-cast Delay by 10%. CON +10. CRI +15. Increases Physical Damage against all class enemies by 15%. ------------------------ Set Bonus: Ring of Good (Night Watch) [1] Last Dawn [2] Increases Physical Damage against all Size enemies by 15%, Increases damage of Spiral Shooting and Only One Bullet by 15%. ------------------------ If the refine level of Last Dawn [2] is +10 or higher, Increases Physical Damage against all property enemies by 15%, Increases damage of Spiral Shooting and Only One Bullet by 15%. ------------------------ If the grade of Last Dawn [2] is C or higher, CRI +30, Reduces cooldown of Spiral Shooting by 0.35 sec. and Only One Bullet by 0.35 sec. Increases damage of Spiral Shooting and Only One Bullet by 20%. ------------------------ Set Bonus: Ring of Good (Night Watch) [1] Devil Hunter [2] OR Lightning Splatter [2] Increases Physical Damage against all Size enemies by 15%, Increases damage of Magazine for One by 15%. ------------------------ If the refine level of Devil Hunter [2] or Lightning Splatter [2] is +10 or higher, Increases Physical Damage against all property enemies by 15%, Increases damage of Magazine for One by 15%. ------------------------ If the grade of Devil Hunter [2] or Lightning Splatter [2] is C or higher, CRI +30, Reduces cooldown of Magazine for One by 0.35 sec, Increases damage of Magazine for One by 20%. ------------------------ Set Bonus: Ring of Good (Night Watch) [1] Good Spell When using Spiral Shooting, has a 30% chance to auto-cast Spiral Shooting Lv.1 (If a higher level is learned, autocasts the learned level instead.), When using Magazine for One, has a 30% chance to auto-cast Magazine for One Lv.1 (If a higher level is learned, autocasts the learned level instead.). ------------------------ Type : Accessory (Right) Def : 0 Weight : 10 Required Level : 215 Jobs : Night Watch ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490859) Ring of Good (Night Watch II) [1] ATK +100. Reduces After-cast Delay by 10%. CON +10. ATK +6%. Increases Physical Damage against all class enemies by 15%. ------------------------ Set Bonus: Ring of Good (Night Watch II) [1] Lord of Glory [2] OR Justice Bomber[2] Increases Physical Damage against all Size enemies by 15%, Increases damage of The Vigilante at Night and Wild Fire by 15%. ------------------------ If the refine level of Lord of Glory [2] or Justice Bomber [2] is +10 or higher, Increases Physical Damage against all Property enemies by 15%, Increases damage of The Vigilante at Night and Wild Fire by 15%. ------------------------ If the grade of Lord of Glory [2] or Justice Bomber [2] is C or higher, Increases Ranged Physical Damage by 20%, Reduces cooldown of The Vigilante at Night by 0.35 sec. and Wild Fire by 0.35 sec, Increases damage of The Vigilante at Night and Wild Fire by 20%. ------------------------ Set Bonus: Ring of Good (Night Watch II) [1] Good Spell Enables Kihop Lv.4, When performing Physical attacks, has a 4% chance to activate [Good Spell Power] for 10 seconds. [Good Spell Power] Effects CON +50, P.ATK +10, Loses 500 HP per second. ------------------------ Type : Accessory (Right) Def : 0 Weight : 10 Required Level : 215 Jobs : Night Watch ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490862) Ring of Good (Inquisitor) [1] ATK +100. Reduces After-cast Delay by 10%. POW +10. CRI +15. Increases Physical Damage against enemies of all Class by 15%. ------------------------ Set Bonus: Ring of Good (Inquisitor) [1] Punish Scepter [2] Increases Physical Damage against all Size enemies by 15%, Increases damage of First Brand and Third Punishment by 15%. ------------------------ If the refine level of Punish Scepter [2] is +10 or higher, Increases Physical Damage against all Property enemies by 15%, Increases damage of First Brand and Third Punishment by 15%. ------------------------ If the grade of Punish Scepter [2] is C or higher, CRI +30, Increases Melee Physical Damage by 20%, Increases damage of First Brand and Third Punishment by 20%. ------------------------ Set Bonus: Ring of Good (Inquisitor) [1] Good Spell Reduce cooldown of First Brand by 1.5 sec. When using First Brand, auto-casts Second Faith Lv.1 (If a higher level is learned, autocasts the learned level instead). When using Second Faith, auto-casts Third Punishment Lv.1 (If a higher level is learned, autocasts the learned level instead). ------------------------ Type : Accessory (Right) Defense : 0 Weight : 10 Required Level : 215 Jobs : Inquisitor ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Job : Inquisitor Id: (490870) Ring of Good (Biolo) [1] ATK +100. Reduces After-cast Delay by 10%. POW +10. ATK +6%. Increases Physical Damage against all Class enemies by 15%. ------------------------ Set Bonus: Ring of Good (Biolo) [1] Victory Sword [2] Increases Physical Damage against all Size enemies by 15%, Increases Explosive Powder skill damage by 15%. ------------------------ If the refine level of Victory Sword [2] is +10 or higher, Increases Physical Damage against all Property enemies by 15%, Increases Explosive Powder skill damage by 15%. ------------------------ If the grade of Victory Sword [2] is C or higher, Increases Melee Physical Damage by 20%, Reduces Explosive Powder skill cooldown by 0.5 sec, Increases Explosive Powder skill damage by 20%. ------------------------ Set Bonus: Ring of Good (Biolo) [1] Good Spell Perfect Hit +90%, Enables Kihop Lv.4. ------------------------ Type : Accessory (Right) Defense : 0 Weight : 10 Required Level : 215 Jobs : Biolo ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Job : Biolo Id: (490871) Ring of Good (Spirit Handler) [1] ATK +100. Reduce After-cast Delay by 10%. POW +10. CRI +15. Increase Physical Damage to all Class enemies by 15%. ------------------------ Set Bonus: Ring of Good (Spirit Handler) [1] Lightforce Fox Tail Wand [2] Increase Physical Damage to all Size enemies by 15%, Increase Chulho Sonic Claw, Hogogong Strike skill damage by 15%. ------------------------ If Lightforce Fox Tail Wand [2] refine level is +10 or higher, Increase Physical Damage to all Property enemies by 15%, Increase Chulho Sonic Claw and Hogogong Strike skill damage by 15%. ------------------------ If Lightforce Fox Tail Wand [2] grade is C or higher, CRI +30, Reduce Howling of Chulho skill cooldown by 1 sec, Increase Chulho Sonic Claw and Hogogong Strike skill damage by 20%. ------------------------ Set Bonus: Ring of Good (Spirit Handler) [1] Good Spell When performing physical attacks, 3% chance to activate [Good Spell Power] for 10 sec, When using Howling of Chulho, autocasts Hogogong Strike Lv.1 (If a higher level is learned, autocasts the learned level instead). When using Chulho Sonic Claw, 30% chance to autocast Chulho Sonic Claw Lv.1 (If a higher level is learned, autocasts the learned level instead). ------------------------ [Good Spell Power] Effect POW +50, P.ATK +10, Lose 500 HP per second. ------------------------ Class : Accessory (Right) Def : 0 Weight : 10 Required Level : 215 Jobs : Spirit Handler ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490872) Ring of Evil (Night Watch) [1] ATK +100. Reduces After-cast Delay by 10%. CON +10. ATK +6%. Increases Physical Damage against all Class enemies by 15%. ------------------------ Set Bonus: Ring of Evil (Night Watch) [1] RG-5649 [2] OR Outlaw Cursed Shotgun [2] Increases Physical Damage against all Size enemies by 15%, Increases damage of The Vigilante at Night and Wild Fire by 15%. ------------------------ If the refine level of RG-5649 [2] or Outlaw Cursed Shotgun [2] is +10 or higher, Increases Physical Damage against all Property enemies by 15%, Increases damage of The Vigilante at Night and Wild Fire by 15%. ------------------------ If the grade of RG-5649 [2] or Outlaw Cursed Shotgun [2] is C or higher, Increases Ranged Physical Damage by 20%, Reduces cooldown of The Vigilante at Night by 0.5 sec, Reduces cooldown of Wild Fire by 0.35 sec, Increases damage of The Vigilante at Night and Wild Fire by 20%. ------------------------ Set Bonus: Ring of Evil (Night Watch) [1] Devil Lord Launcher [2] OR Screaming Rifle [2] Increases Physical Damage against all Size enemies by 15%, Increases damage of Spiral Shooting, Hasty Fire in the Hole, and Grenade Dropping by 15%. ------------------------ If the refine level of Devil Lord Launcher [2] or Screaming Rifle [2] is +10 or higher, Increases Physical Damage against enemies of all Elements by 15%, Increases damage of Spiral Shooting, Hasty Fire in the Hole, and Grenade Dropping by 15%. ------------------------ If the grade of Devil Lord Launcher [2] or Screaming Rifle [2] is C or higher, Increases Ranged Physical Damage by 20%, Reduces cooldown of Spiral Shooting by 0.35 sec, Reduces cooldown of Hasty Fire in the Hole by 0.5 sec, Reduces cooldown of Grenade Dropping by 2 sec, Increases damage of Spiral Shooting, Hasty Fire in the Hole, and Grenade Dropping by 20%. ------------------------ Set Bonus: Ring of Evil (Night Watch) [1] Evil Spell When performing Physical attacks, has a 3% chance to activate [Evil Spell Power] for 10 seconds, Enables Kihop Lv.4. ------------------------ [Evil Spell Power] Effects CON +50. P.ATK +10. Lose 500 HP per second. ------------------------ Type : Accessory (Right) Def : 0 Weight : 10 Required Level : 215 Jobs : Night Watch ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490873) Ring of Evil (Night Watch II) [1] ATK +100. Reduces After-cast Delay by 10%. CON +10. CRI +15. Increases Physical Damage against all Class enemies by 15%. ------------------------ Set Bonus: Ring of Evil (Night Watch II) [1] Devil's Bullet [2] Increases Physical Damage against all Size enemies by 15%, Increases damage of Only One Bullet by 15%. ------------------------ If the refine level of Devil's Bullet [2] is +10 or higher, Increases Physical Damage against all Property enemies by 15%, Increases damage of Only One Bullet by 15%. ------------------------ If the grade of Devil's Bullet [2] is C or higher, CRI +30, Reduces cooldown of Only One Bullet by 0.35 sec, Increases damage of Only One Bullet by 20%. ------------------------ Set Bonus: Ring of Evil (Night Watch II) [1] Evil Spell When performing Physical attacks, has a 3% chance to activate [Evil Spell Power] for 10 seconds, When using Only One Bullet, has a 30% chance to auto-cast Only One Bullet Lv.1 (If a higher level is learned, autocasts the learned level instead). ------------------------ [Evil Spell Power] Effects CON +50. P.ATK +10. Lose 500 HP per second. ------------------------ Type : Accessory (Right) Def : 0 Weight : 10 Required Level : 215 Jobs : Night Watch ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490874) Ring of Evil (Arch Mage) [1] MATK +100. Reduces After-cast Delay by 10%. SPL +10. Reduces Fixed Casting Time by 0.5 sec. Increases Magical Damage against enemies of all Grades by 15%. ------------------------ Set Bonus: Ring of Evil (Arch Mage) [1] Devil Wing Staff [2] Increases Magical Damage against all Size enemies by 15%, Increases damage of Soul Vulcan Strike and Mystery Illusion by 15%. ------------------------ If the refine level of Devil Wing Staff [2] is +10 or higher, Increases Magical Damage against all Property enemies by 15%, Increases damage of Soul Vulcan Strike and Mystery Illusion by 15%. ------------------------ If the grade of Devil Wing Staff [2] is C or higher, MATK +15%, Reduces cooldown of Soul Vulcan Strike by 0.5 sec, Reduces cooldown of Mystery Illusion by 1.5 sec, Increases damage of Soul Vulcan Strike and Mystery Illusion by 20%. ------------------------ Set Bonus: Ring of Evil (Arch Mage) [1] Evil Spell When using Soul Vulcan Strike, has a 40% chance to auto-cast Mystery Illusion Lv.1 (If a higher level is learned, autocasts the learned level instead). ------------------------ Type : Accessory (Right) Def : 0 Weight : 10 Required Level : 215 Jobs : Arch Mage ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490888) Ring of Good (Arch Mage) [1] MATK +100. Reduces Global Cooldown by 10%. SPL +10. Reduces Fixed Casting Time by 0.5 sec. Increases Magical Damage against all Class enemies by 15%. ------------------------ Set Bonus: Ring of Good (Arch Mage) [1] Destiny Staff [2] Increases Magical Damage against all Size enemies by 15%, Increases damage of Frozen Slash and Crystal Rain by 15%. ------------------------ If the refine level of Destiny Staff [2] is +10 or higher, Increases Magical Damage against all Property enemies by 15%, Increases damage of Frozen Slash and Crystal Rain by 15%. ------------------------ If the grade of Destiny Staff [2] is C or higher, MATK +15%, Reduces cooldown of Frozen Slash by 0.2 sec, Reduces cooldown of Crystal Rain by 2 sec, Increases damage of Frozen Slash and Crystal Rain by 20%. ------------------------ Set Bonus: Ring of Good (Arch Mage) [1] Good Spell Increases Magical Damage against all Property enemies by 15%, When using Frozen Slash, has a 40% chance to auto-cast Crystal Rain Lv.1 (If a higher level is learned, autocasts the learned level instead). ------------------------ Type : Accessory (Right) Defense : 0 Weight : 10 Required Level : 215 Jobs : Arch Mage ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490927) Royal Necklace [1] A brilliantly shining Royal Necklace adorned with a red ruby. Created as a set with the Royal Cape or Muffler, Pair this with the cape for a more elegant look. ------------------------ MDEF + 15. ATK + 100, MATK + 100. All Basic Stats + 10. All Talent Stats + 10. Reduces After-cast Delay by 10%. Increases Physical and Magical Damage against all sizes enemies by 10%. ------------------------ For every 5 Base Levels, increase Physical and Magical Damage against all size enemies by an additional 1%. ------------------------ Set Bonus: Royal Necklace [1] Royal Prontera Cape [1] OR Royal Payon Cape [1] Royal Geffen Cape [1] Royal Alberta Cape [1] Royal Morroc Cape [1] Royal Moscovia Cape [1] Royal Nightwatch Cape [1] Royal Dragon Cape [1] Royal Monastery Muffler [1] ATK + 150, MATK + 150. All Basic Stats + 10. All Talent Stats + 10. Reduce After-cast Delay by 15%. For every 1 refine level of the garment, increase Physical and Magical Damage against all size enemies by 7%. ------------------------ Type : Accessory (Right) Def : 150 Weight : 100 Required Level : 100 Jobs : All Jobs ====== auto-parsed ====== Defense : 150 Weight : 100 Required Level : 100 Job : AllJobs Id: (540126) Time Distortion [2] A magic tome that allows one to freely manipulate time. ------------------------ MATK +300. Unbreakable. Reduces After-cast Delay by 10%. Increases Magical Damage against all size enemies by 30%. ------------------------ For every 1 refine level, increase Magical Damage against all size enemies by an additional 12%. ------------------------ For every 2 refine levels, increases Diamond Dust, Psychic Wave, and Earth Grave damage by 25%. ------------------------ When refined to +10 or higher, reduce additional After-cast Delay by 10%, SPL +10. ------------------------ When refined to +11 or higher, MATK +150, reduces Diamond Dust cooldown by 5 sec., and Psychic Wave cooldown by 3 sec. ------------------------ When refined to +12 or higher, increases Conflagration damage by 30% and reduces Conflagration cooldown by 2 sec. ------------------------ When refined to +13 or higher, All Basic Stats +25, MATK +250, MHP +25%. ------------------------ When refined to +14 or higher, All Talent Stats +15, Magic Damage of all property +30%. ------------------------ Set Bonus: Time Distortion [2] Time Holder Card SPL +30, CON +30. Increases Magical Damage against all race enemies by 30%. If the weapon is refined to +15, grants Endure status. ------------------------ Set Bonus: Time Distortion [2] Time Keeper Card SPL +5. Increases Magical Damage against all sizes enemies by 15%. If the weapon is refined to +13, when receiving Physical or Magical attacks, has a 7% chance to auto-cast Cursed Fate within an 11x11 cell area centered on the caster. ------------------------ [Grade Bonus] [Grade D] MATK +150. [Grade C] S.MATK +15. [Grade B] Reduces Fixed Casting Time by 0.3 sec. [Grade A] Additional Magical Damage against all size enemies +40%. ------------------------ Type : Book Attack : 300 Weight : 100 Weapon Level : 2 Required Level : 100 Jobs : Sorcerer ====== auto-parsed ====== Itemclass : Book Attack : 300 Weight : 100 Weapon Level : 2 Required Level : 100 Id: (1001413) Heart of Sunrise Account Bound. ------------------------ Can be used to enhance Kaiser series armors. ------------------------ Ceres Leather Armor-LT [1] Jupiter Light Armor-LT [1] Apollo Armor-LT [1] Mars Armor-LT [1] Venus Feather Armor-LT [1] Vulcanus Armor-LT [1] ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1001786) Heart of Dawn Account Bound. ------------------------ Can be used to enhance Caesar series armors. ------------------------ Bacchus Armor-LT [1] Neptune Uniform-LT [1] Diana Suit-LT [1] Janus Armor-LT [1] Wings of Olympus-LT [1] ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Changed Item Spoiler Id: (12690) HeadgearOld Card Album (Headgear) This album seems to contain the cards for headgears. It is prettvery shabby which show, as if it holds an oldancient, unknown power. Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (12691) ArmorOld Card Album (Armor) This album seems to contain the cards for armors. It is prettvery shabby which show, as if it holds an oldancient, unknown power. Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (12692) ShieOld Card Album (Shield) This album seems to contain the cards for shields. It is prettvery shabby which show, as if it holds an oldancient, unknown power. Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (12693) GarmentOld Card Album (Garment) This album seems to contain the cards for garments. It is prettvery shabby which show, as if it holds an oldancient, unknown power. Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (12694) ShoesOld Card Album (Shoes) This album seems to contain the cards for shoes. It is prettvery shabby which show, as if it holds an oldancient, unknown power. Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (12695) AccessoryOld Card Album (Accessory) This album seems to contain the cards for accessories. It is prettvery shabby which show, as if it holds an oldancient, unknown power. Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (23919) Kachua's Secret Key The key to unlocking Kachua's Secret Box. It contains various treasures! The contents of the secret box change every month, so please check before using it. ------------------------ When opened gives one of the following: ------------------------ Sealed Card Album x2 0,03% Shadow Smelting HammerRoyal Necklace [1] 0,37% Safe to 11 Armor Certificate 0,40% Advanced Refining Certificate Envelope 0,80% Cosmic Star BlessingRoyal Medal Enchant Rune x2 0,76% Tiara Followerme Distortion [2] 0,19% Royal Dragon Capess [1] 0,19% Polluted Grimoire [2Royal Monastery Muffler [1] 0,19% Cycle Follower GreavesRoyal Morroc Cape [1] 0,19% PoenitentiJuncea Follower MaskWing [1] 0,19% Future Wolf King HatRoyal Geffen Cape [1] 0,19% Future Yoyo King HatRoyal Payon Cape [1] 0,19% Crimson Suit1,15% Royal Nightwatch Cape [1] 1,15% Mythical Moonlight PawRoyal Alberta Cape [1] 1,15% Constellaardinal Shadow Selection OrbBox 1,15% M. Elemento Memory (Cardinal) [1]al Master Shadow Selection Box 1,15% Memento Mind (Cardinal)Queen Scaraba Crown [1] 1,15% Psychic Shadow Cube 1,15% Refining Certificate Envelope 5,00% Blacksmith Blessing x2 5,00% Holgren Shadow Hammer x2 5,00% Hidden Research Notes 2,94% Follower Enchant Rune 2,94% Grey Wolf Cub in MouthAngelgolt's Wing [1] 2,93% Hero Follower Mask [1] 2,93% Professor Mini GlassesBone Detardeurus Wing [1] 2,93% Ancient Ranger Shoes [1] 2,93% HE Battle Manual x2 14,25% Bloody Branch x2 14,25% Yggdrasilberry Box 14,25% Alchemist Box 14,25% ------------------------ Each key use will reward you with 1 HE Bubble Gum and 1 [Kachua] Mileage Coupon. ------------------------ Type: Usable. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (100536) Kachua's Secret Box This item cannot be traded with other accounts. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (400389) Crown of Good and Evil (Hyper Novice) [1] Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases physical and magical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases long ranged physical damage, ghost and neutral property magical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces variable casting time by 5%, reduces global cooldown by 5%. ------------------------ When refined to +11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Devil Cursed Sword [2] For every 3 weapon refinements, increases Napalm Vulcan Strike damage by 4% and Ground Gravitation damage by 5%, When weapon grade is B or higher, increases Napalm Vulcan Strike damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Devil Cursed Sword [2] Evil Spell increases Exorcism of Malicious SoulNapalm Vulcan Strike damage by additional 15% and Talisman of Soul StealingGround Gravitation damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Guardian Saber [2] For every 3 weapon refinements, increases Talisman of Four Bearing GodShield Chain Rush damage by 4% and Talisman of Red PhoeniSpiral Pierce Max damage by 5%, When weapon grade is B or higher, increases Talisman of Four Bearing GodShield Chain Rush damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Guardian Saber [2] Good Spell increases Talisman of Four Bearing GodShield Chain Rush damage by additional 15% and Talisman of Red PhoeniSpiral Pierce Max damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Type : Headgear Defense : 10 Position : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class: Hyper Novice ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Weight : 10 Armor Level : 2 Required Level : 215
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