January 29Jan 29 Added Achievement Spoiler Id: (999956) Dimensional Warden Garden of Time Event Pass Exclusive Your proven strength has earned you the right to stand watch over the Dimensional Prison. Score: 10 Id: (999957) Dimensional Investigator Garden of Time Event Pass Exclusive You successfully suppressed the destructive power of the Dimensional Criminal. Score: 5 Title Spoiler Id: 10002: Dimensional Investigator Id: 10003: Dimensional Warden SignBoard Spoiler t_garden 134, 99: Garden Event Pass Item Spoiler Id: (102070) Good Weapon Box A box containing weapons once wielded by those with good will. You can randomly obtain 1 weapon from the list below. [Obtainable Items] Punish Scepter [2] Saint Bringer [2] Huuma Shuriken Brilliance [2] Jupiter Spear [2] Holy Light Spear [2] Lightforce Foxtail Wand [2] Shining Light Katar [2] Angel Wing Bow [2] Guardian Saber [2] Holy Light Dagger [2] Light Power Harp [2] Light Power Spark [2] Lightning Splatter [2] Justice Bomber [2] Last Dawn [2] Devil Hunter [2] Lord of Glory [2] Victory Sword [2] Divine Buster [2] Origin of Life [2] Destiny Staff [2] Blessed Bible [2] Soul Liberator [2] Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (102071) Evil Weapon Box A box containing weapons once wielded by evil beings. You can randomly obtain 1 weapon from the list below. [Obtainable Items] Demonic Claw [2] Sealed Bible [2] Darkness Tablet [2] Devil Wing Staff [2] Doom Bible [2] Soul Harvest [2] The Ripper [2] Underworld Knife [2] Devil Cursed Sword [2] Dark Angel Ray Bow [2] Crime Violin [2] Crime Whip [2] RG-5649 [2] Devil Lord Launcher [2] Screaming Rifle [2] Devil's Bullet [2] Outlaw Cursed Shotgun [2] Blood Rapier [2] Destruction Axe [2] Devil Claw [2] Execution Great Sword [2] Devil Guardian Sword [2] Darkness Foxtail Model [2] Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (102074) The Crown of Good and Evil Box A box containing a Crown imbued with the power to amplify the abilities of Weapons of Good and Evil. You can randomly obtain 1 item from the list below. [Obtainable Items] Crown of Good and Evil (Dragon Knight) Crown of Good and Evil (Imperial Guard) Crown of Good and Evil (Arch Mage) Crown of Good and Evil (Elemental Master) Crown of Good and Evil (Cardinal) Crown of Good and Evil (Inquisitor) Crown of Good and Evil (Meister) Crown of Good and Evil (Biolo) Crown of Good and Evil (Shadow Cross) Crown of Good and Evil (Abyss Chaser) Crown of Good and Evil (Windhawk) Crown of Good and Evil (Trouvere & Troubadour) Crown of Good and Evil (Shinkiro & Shiranui) Crown of Good and Evil (Sky Emperor) Crown of Good and Evil (Soul Ascetic) Crown of Good and Evil (Hyper Novice) Crown of Good and Evil (Spirit Handler) Crown of Good and Evil (Night Watch) Selection Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (102084) Crown of Good and Evil (Night Watch) Selection A box containing the power of the Night Watch, allowing you to select and obtain a Crown of Good and Evil based on weapon type. You may choose and obtain 1 item out of 5 available options. [Obtainable Items] Crown of Good and Evil (Night Watch - Grenade Launcher) Crown of Good and Evil (Night Watch - Revolver) Crown of Good and Evil (Night Watch - Gatling Gun) Crown of Good and Evil (Night Watch - Shotgun) Crown of Good and Evil (Night Watch - Rifle) Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (106291) Elemental Energy Selection Box A box containing 4 types of Elemental Energy. ------------------------ Open to obtain 1 Elemental Energy of your choice. ------------------------ [Selectable Options] Energy of Fire Energy of Water Energy of Wind Energy of Earth ------------------------ Cannot be traded. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (106292) Seasonal Energy Selection Box A box containing 4 types of Seasonal Energy. ------------------------ Open to obtain 1 Seasonal Energy of your choice. ------------------------ [Selectable Options] Energy of Spring Energy of Summer Energy of Autumn Energy of Winter ------------------------ Cannot be traded. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (106295) Divine Beast Selection Box A box containing 12 types of Divine Beast Materials. ------------------------ Open to obtain 1 Divine Beast Material of your choice. ------------------------ [Selectable Options] Floral Pegasus Mane Floral Pegasus Crest Floral Pegasus Wing Feather Coral Marine Tail Coral Marine Coral Coral Marine Fin Maple Tree Leaf Maple Tree Branch Maple Tree Bark Monarch Penguin Coat Monarch Penguin Ice Crystal Monarch Penguin Crest ------------------------ Cannot be traded. ------------------------ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (400386) Crown of Good and Evil (Shinkiro & Shiranui) [1] Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, increases Physical and Magical damage against all races by 5%. ------------------------ For every 4 refinement levels, increases Ranged Physical damage and all property Magic damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%, reduce after cast delay by 5%. ------------------------ When refined to +11 or higher, ATK + 5%, MATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Shinkiro & Shiranui) [1] Devil Claw [2] For every 3 refine level of Weapon, increases Darkening Cannon damage by 4% and Red Flame Cannon damage by 5%, When weapon grade is B or higher, increases Darkening Cannon damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Shinkiro & Shiranui) [1] Devil Claw [2] Evil Spell increases Darkening Cannon damage by additional 15% and Red Flame Cannon damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Shinkiro & Shiranui) [1] Huuma Shuriken Brilliance [2] For every 3 refine level of Weapon, increases Darkening Cannon damage by 4% and Red Flame Cannon damage by 5%, When weapon grade is B or higher, increases Darkening Cannon damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Shinkiro & Shiranui) [1] Huuma Shuriken Brilliance [2] Good Spell increases Huuma Shuriken - Construct damage by additional 15% and Huuma Shuriken - Grasp damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Type : Headgear Defense : 10 Position : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class: Shinkiro, Shiranui ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Weight : 10 Armor Level : 2 Required Level : 215 Id: (400387) Crown of Good and Evil (Sky Emperor) [1] Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, increases Physical damage against all race enemies by 5%. ------------------------ For every 4 refinement levels, increases melee physical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%, reduce after cast delay by 5%. ------------------------ When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Sky Emperor) [1] Darkness Tablet [2] For every 3 weapon refinements, increases Midnight Kick damage by 4% and Dawn Break damage by 5% When weapon grade is B or higher, increases Midnight Kick damage by additional 10%, ------------------------ Set Bonus: Crown of Good and Evil (Sky Emperor) [1] Darkness Tablet [2] Evil Spell increases Midnight Kick damage by additional 15% and Dawn Break damage by additional 20%. ------------------------ Crown of Good and Evil (Sky Emperor) [1] Origin of Life [2] For every 3 weapon refinements, increases Noon Blast damage by 4% and Sunset Blast damage by 5% When weapon grade is B or higher, increases Noon Blast damage by additional 10%, ------------------------ Crown of Good and Evil (Sky Emperor) [1] Origin of Life [2] Good Spell increases Noon Blast damage by additional 15% and Sunset Blast damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Type : Headgear Defense : 10 Position : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class: Sky Emperor ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Weight : 10 Armor Level : 2 Required Level : 215 Id: (400388) Crown of Good and Evil (Soul Ascetic) [1] Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases magical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases all property magical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces variable casting time by 10%. ------------------------ When refined to +11 or higher, Matk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Soul Ascetic) [1] Soul Harvest [2] For every 3 weapon refinements, increases Exorcism of Malicious Soul damage by 4% and Talisman of Soul Stealing damage by 5% When weapon grade is B or higher, increases Exorcism of Malicious Soul damage by additional 10%, ------------------------ Set Bonus: Crown of Good and Evil (Soul Ascetic) [1] Soul Harvest [2] Evil Spell increases Exorcism of Malicious Soul damage by additional 15% and Talisman of Soul Stealing damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Soul Ascetic) [1] Soul Liberator [2] For every 3 weapon refinements, increases Talisman of Four Bearing God damage by 4% and Talisman of Red Phoenix damage by 5% When weapon grade is B or higher, increases Talisman of Four Bearing God damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Soul Ascetic) [1] Soul Liberator [2] Good Spell increases Talisman of Four Bearing God damage by additional 15% and Talisman of Red Phoenix damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Type : Headgear Defense : 10 Position : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class: Soul Ascetic ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Weight : 10 Armor Level : 2 Required Level : 215 Id: (400389) Crown of Good and Evil (Hyper Novice) [1] Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases physical and magical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases long ranged physical damage, ghost and neutral property magical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces variable casting time by 5%, reduces global cooldown by 5%. ------------------------ When refined to +11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Devil Cursed Sword [2] For every 3 weapon refinements, increases Napalm Vulcan Strike damage by 4% and Ground Gravitation damage by 5%, When weapon grade is B or higher, increases Napalm Vulcan Strike damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Devil Cursed Sword [2] Evil Spell increases Exorcism of Malicious Soul damage by additional 15% and Talisman of Soul Stealing damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Guardian Saber [2] For every 3 weapon refinements, increases Talisman of Four Bearing God damage by 4% and Talisman of Red Phoenix damage by 5%, When weapon grade is B or higher, increases Talisman of Four Bearing God damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Hyper Novice) [1] Guardian Saber [2] Good Spell increases Talisman of Four Bearing God damage by additional 15% and Talisman of Red Phoenix damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Type : Headgear Defense : 10 Position : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class: Hyper Novice ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Weight : 10 Armor Level : 2 Required Level : 215 Id: (400390) Crown of Good and Evil (Spirit Handler) [1] Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases physical and magical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases long ranged physical damage, ghost and neutral property magical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces variable casting time by 5%, Cri + 5. ------------------------ When refined to +11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Spirit Handler) [1] Darkness Foxtail Model [2] For every 3 weapon refinements, increases Hyunrok Cannon damage by 4% and Hyunrok Breeze damage by 5%, When weapon grade is B or higher, increases Hyunrok Cannon damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Spirit Handler) [1] Darkness Foxtail Model [2] Evil Spell increases Hyunrok Cannon damage by additional 15% and Hyunrok Breeze damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Spirit Handler) [1] Lightforce Foxtail Wand [2] For every 3 weapon refinements, increases Chulho Sonic Claw damage by 4% and Hogogong Strike damage by 5%, When weapon grade is B or higher, increases Chulho Sonic Claw damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Spirit Handler) [1] Lightforce Foxtail Wand [2] Good Spell increases Chulho Sonic Claw damage by additional 15% and Hogogong Strike damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Type : Headgear Defense : 10 Position : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class: Spirit Handler ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Weight : 10 Armor Level : 2 Required Level : 215 Id: (400391) Crown of Good and Evil (Night Watch - Grenade Launcher) [1] Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases physical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases long ranged physical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%). ------------------------ When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Grenade Launcher) [1] Devil Lord Launcher [2] For every 3 weapon refinements, increases Spiral Shooting damage by 4% and long ranged physical damage by 5%, When weapon grade is B or higher, increases Spiral Shooting damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Grenade Launcher) [1] Devil Lord Launcher [2] Evil Spell increases Spiral Shooting damage by additional 15% and long ranged physical damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Grenade Launcher) [1] Justice Bomber [2] For every 3 weapon refinements, increases Wild Fire damage by 4% and long ranged physical damage by 5%, When weapon grade is B or higher, increases Wild Fire damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Grenade Launcher) [1] Justice Bomber [2] Good Spell increases Wild Fire damage by additional 15% and long ranged physical damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Type : Headgear Defense : 10 Position : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class: Night Watch ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Weight : 10 Armor Level : 2 Required Level : 215 Id: (400392) Crown of Good and Evil (Night Watch - Revolver) [1] Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases physical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases long ranged physical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%). ------------------------ When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Revolver) [1] Devil's Bullet [2] For every 3 weapon refinements, increases Only One Bullet damage by 4% and long ranged physical damage by 5%, When weapon grade is B or higher, increases Only One Bullet damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Revolver) [1] Devil's Bullet [2] Evil Spell increases Only One Bullet damage by additional 15% and long ranged physical damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Revolver) [1] Devil Hunter [2] For every 3 weapon refinements, increases Magazine for One damage by 4% and critical damage by 10%, When weapon grade is B or higher, increases Magazine for One damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Revolver) [1] Devil Hunter [2] Good Spell increases Magazine for One damage by additional 15% and critical damage by additional 25%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Type : Headgear Defense : 10 Position : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class: Night Watch ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Weight : 10 Armor Level : 2 Required Level : 215 Id: (400393) Crown of Good and Evil (Night Watch - Gatling Gun) [1] Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases physical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases long ranged physical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%). ------------------------ When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Gatling Gun) [1] RG-5649 [2] For every 3 weapon refinements, increases The Vigilante at Night damage by 4% and long ranged physical damage by 5%, When weapon grade is B or higher, increases The Vigilante at Night damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Gatling Gun) [1] RG-5649 [2] Evil Spell increases The Vigilante at Night damage by additional 15% and long ranged physical damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Gatling Gun) [1] Lightning Splatter [2] For every 3 weapon refinements, increases Magazine for One damage by 4% and long ranged physical damage by 5%, When weapon grade is B or higher, increases Magazine for One damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Gatling Gun) [1] Lightning Splatter [2] Good Spell Increases Magazine for One damage by additional 15% and long ranged physical damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Type : Headgear Defense : 10 Position : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class: Night Watch ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Weight : 10 Armor Level : 2 Required Level : 215 Id: (400394) Crown of Good and Evil (Night Watch - Shotgun) [1] Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases physical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases long ranged physical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%). ------------------------ When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Shotgun) [1] Outlaw Cursed Shotgun [2] For every 3 weapon refinements, increases Wild Fire damage by 4% and long ranged physical damage by 5%, When weapon grade is B or higher, increases Wild Fire damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Shotgun) [1] Outlaw Cursed Shotgun [2] Evil Spell increases Wild Fire damage by additional 15% and long ranged physical damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Shotgun) [1] Lord of Glory [2] For every 3 weapon refinements, increases The Vigilante at Night damage by 4% and long ranged physical damage by 5%, When weapon grade is B or higher, increases The Vigilante at Night damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Shotgun) [1] Lord of Glory [2] Good Spell Increases The Vigilante at Night damage by additional 15% and long ranged physical damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Type : Headgear Defense : 10 Position : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class: Night Watch ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Weight : 10 Armor Level : 2 Required Level : 215 Id: (400395) Crown of Good and Evil (Night Watch - Rifle) [1] Crown imbued with the power of good and evil. ------------------------ For every 3 refinement levels, Increases physical damage against all races enemies by 5%. ------------------------ For every 4 refinement levels, Increases long ranged physical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%). ------------------------ When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Rifle) [1] Screaming Rifle [2] For every 3 weapon refinements, increases Hasty Fire in the Hole damage by 4% and Grenades Dropping damage by 5%, When weapon grade is B or higher, Increases Hasty Fire in the Hole damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Rifle) [1] Screaming Rifle [2] Evil Spell Increases Hasty Fire in the Hole damage by additional 15% and Grenades Dropping damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Rifle) [1] Last Dawn [2] For every 3 weapon refinements, increases Spiral Shooting damage by 4% and Only One Bullet damage by 5%, When weapon grade is B or higher, increases Spiral Shooting damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Night Watch - Rifle) [1] Last Dawn [2] Good Spell Increases Spiral Shooting damage by additional 15% and Only One Bullet damage by additional 20%. ------------------------ [Bonus by Grade] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds. ------------------------ Type : Headgear Defense : 10 Position : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class: Night Watch ====== auto-parsed ====== Itemclass : Headgear Defense : 10 Weight : 10 Armor Level : 2 Required Level : 215 Id: (450526) Tiara Follower Dress [1] A long white dress, left behind with lingering regrets, has become the burial shroud of one who wanders forever. ------------------------ MDEF + 15, MATK + 150. SPL + 10. ------------------------ When equipped by Swordsman, Mage, Acolyte, or Thief classes, MaxHP + 30000, SPL + 10, EXP gained from hunting monsters + 20%. ------------------------ For every 1 refine level, increase magic damage against all size enemies by 7%. For every 2 refines level, SPL + 1 and MATK + 20. ------------------------ When refined to +11 or higher, increase magic damage against all size enemies by 10%, reduce after cast delay by 5%. ------------------------ When refined to +12 or higher, increase magic damage against all size enemies by 20%, reduce after cast delay by 15%. ------------------------ When refined to +13 or higher, increase magic damage against all size enemies by 30%, all basic status + 15. ------------------------ When refined to +14 or higher, all basic stats + 20, reduce damage taken from long-range physical damage by 30%, reduce physical and magic damage from all size enemies by 30%. ------------------------ Set Bonus: Tiara Follower Dress [1] Tiara Card S.MATK + 40, . increases magical damage against all class enemies by 40%, If the armor is Grade A or higher, enables to use Lv.5 Crimson Arrow, ignores magical defense of all race enemies by 100%. ------------------------ Set Bonus: Tiara Follower Dress [1] Lord Sakray Card SPL + 5, all property magic damage + 20%. ------------------------ Set Bonus: Tiara Follower Dress [1] Restless Dead Card When refined to + 12 or higher, increase magical damage against all property enemies by 20%, increase Crimson Arrow damage by 30%. ------------------------ [Bonus by Grade] [Grade D] MATK + 100. [Grade C] Increase All property magic damage by 15%. [Grade B] Reduce Fixed Casting Time by 0.5 seconds. [Grade A] When defeating monsters in the Tomb of Remorse, 30% chance to obtain Mineas. ------------------------ Type : Armor Defense : 100 Weight : 100 Armor Level : 2 Required Level : 100 Class: All Jobs ====== auto-parsed ====== Itemclass : Armor Defense : 100 Weight : 100 Armor Level : 2 Required Level : 100 Job : AllJobs Id: (470414) Cycle Follower Greaves [1] Greaves worn by adventurers who have experienced the essence of life. Within the cycle of the seasons, they draw forth the power of the source. Indestructible in battle. MDEF + 15. ------------------------ When Base STR is 110 or higher, increase Physical Damage to all size enemies by 20%, POW + 12. ------------------------ When Base INT is 110 or higher, increase Magical Damage to all size enemies by 20%, SPL + 12. ------------------------ When Base DEX is 110 or higher, increase Ranged Physical Damage by 20%, CON + 12. ------------------------ When Base LUK is 110 or higher, increase Critical Damage by 20%, CRT + 12. ------------------------ For every 2 Refine level, ATK + 30. ------------------------ For every 3 Refine level, MHP + 15%. ------------------------ When refined to +7 or higher, reduce after cast delay by 15%. ------------------------ When refined to +9 or higher, increase Physical and Magical Damage to all size enemies by 25%. ------------------------ When refined to +11 or higher, ATK + 200, MATK + 200. ------------------------ When refined to +13 or higher, All basic Stats + 20, when performing Physical or Magical attacks, 5% chance to gain POW + 25, SPL + 25, and CON + 25 for 10 seconds. ------------------------ When refined to +14 or higher, All talent Stats + 10, increase Physical and Magical Damage to Boss monsters by 30%. ------------------------ Set Bonus: Cycle Follower Greaves [1] Cycle of Life: Autumn [1] Cycle of Life: Spring [1] Cycle of Life: Summer [1] Cycle of Life: Winter [1] P.ATK + 25, S.MATK + 25, For every 1 Refine of the Garment, increase Physical and Magical Damage to all size enemies by 7%, For every 2 Refines of the Garment, MHP + 7%, MSP + 7%. ------------------------ [Bonus by Grade] [Grade D] ATK + 70, MATK + 70. [Grade C] ASPD + 10. [Grade B] reduce Fixed Casting Time by 0.5 seconds. [Grade A] When Refined to +14 or higher, increase Physical and Magical Damage to Normal monsters by 30%. ------------------------ Type : Shoes Defense : 100 Weight : 100 Armor Level : 2 Required Level : 100 Class: All Class ====== auto-parsed ====== Itemclass : Shoes Defense : 100 Weight : 100 Armor Level : 2 Required Level : 100 Id: (490670) Memento Memory(Cardinal) [1] Something that reminds you of precious moments that will stay in your memory. ATK + 100 Reduces Global Cooldown by 10%. CRI + 15 Increases Physical Damage against enemies of all Class by 15%. ------------------------ Set Bonus: Memento Memory(Cardinal) [1] Thanos Hammer-AD [2] Increases Physical Damage against all sizes enemies by 15%. Increases Petitio skill Damage by 10% When Thanos Hammer-AD [2] refine level +10 or higher, Increases Ranged Physical Damage by 20%. Increases Petitio skill Damage by 10% When Thanos Hammer-AD [2] grade is C or higher, P.ATK + 5 Increases Petitio skill Damage by additional 15% ------------------------ Type : Accessory (Right) Def : 0 Weight : 10 Required Level : 190 Class : Arch Bishop ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 190 Id: (490676) Memento Mind(Cardinal) [1] Something that reminds you of a memorable moment. ATK + 50 Reduces Global Cooldown by 10%. CRI + 10 Increases Magic Damage against enemies of all Class by 10%. ------------------------ Set Bonus: Memento Mind(Cardinal) [1] TThanatos Fighter Helmet-LT [1] Increases Magic Damage against all sizes enemies by 15%. Increases Petitio skill Damage by 5% When Thanatos Fighter Helmet-LT [1] refine level +10 or higher, Increases Critical Damage by 15% Increases Petitio skill Damage by 10% When Thanatos Fighter Helmet-LT [1] grade is C or higher, P.ATK + 5 Increases Petitio skill Damage by additional 10% ------------------------ Type : Accessory (Left) Def : 0 Weight : 10 Required Level : 190 Class : Arch Bishop ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 190 Id: (490868) Ring of Good (Soul Ascetic) [1] MATK + 100. Reduce Global Cooldown by 10%. SPL + 10. Reduce Fixed Casting Time by 0.5 seconds. Increase Magic Damage to all class enemies by 15%. ------------------------ Set Bonus: Ring of Good (Soul Ascetic) [1] Soul Liberator [2] increase Magic Damage to enemies of all size by 15%, Increase Talisman of Four Bearing God and Talisman of Red Phoenix skill damage by 15%. When Soul Liberator [2] refined to +10 or higher, Increase Magic Damage to all elemental enemies by 15%, Increase Talisman of Four Bearing God and Talisman of Red Phoenix skill damage by 15%. When Soul Liberator [2] grade is C or higher, MATK + 15%, Reduce Talisman of Four Bearing God cooldown by 0.5 seconds, Increase Talisman of Four Bearing God and Talisman of Red Phoenix skill damage by 20%. ------------------------ Set Bonus: Ring of Good (Soul Ascetic) [1] Good Spell When using the [Talisman of Four Bearing God], has a 30% chance to autocast [Talisman of Four Bearing God] Lv.1 (If the higher level is learned, autocasts the learned level instead). ------------------------ Type : Accessory (Right) Defense : 0 Weight : 10 Required Level : 215 Class : Soul Ascetic ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490869) Ring of Evil (Sky Emperor) [1] ATK + 100. Reduce Global Cooldown by 10%. POW + 10. ATK + 6%. Increase Physical Damage to all class enemies by 15%. ------------------------ Set Bonus: Ring of Evil (Sky Emperor) [1] Darkness Tablet [2] Increase Physical Damage to enemies of all size by 15%, Increase Midnight Kick and Dawn Break skill damage by 15%. When Darkness Tablet [2] refined to +10 or higher, Increase Physical Damage to all elemental enemies by 15%, Increase Midnight Kick and Dawn Break skill damage by 15%. When Darkness Tablet grade is C or higher, Melee Physical Damage +20%, reduce Rising Sun skill cooldown by 0.5 seconds, Increase Midnight Kick and Dawn Break skill damage by 20%. ------------------------ Ring of Evil (Sky Emperor) [1] Evil Spell When using the [Midnight Kick], has a 40% chance to autocast [Dawn Break] Lv.1 (If the higher level is learned, autocasts the learned level instead). ------------------------ Type : Accessory (Right) Defense : 0 Weight : 10 Required Level : 215 Class : Sky Emperor ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490882) Ring of Evil(Soul Ascetic) [1] MATK + 100. Reduces Global Cooldown by 10%. SPL + 10. Reduces Fixed Casting Time by 0.5 seconds. Increases Magic Damage against enemies of all size by 15%. ------------------------ Set Bonus: Ring of Evil (Soul Ascetic) [1] Soul Harvest [2] Increases Magic Damage against all size enemies by 15%, Increases Exorcism of Malicious Soul and Talisman of Soul Stealing skill damage by 15%. When Soul Harvest [2] refined to +10 or higher, Increases Magic Damage against enemies of all elements by 15%, Increases Exorcism of Malicious Soul and Talisman of Soul Stealing skill damage by 15%. When Soul Harvest grade is C or higher, MATK + 15%, Reduces Exorcism of Malicious Soul and Talisman of Soul Stealing skill cooldown by 0.8 seconds, Increases Exorcism of Malicious Soul and Talisman of Soul Stealing skill damage by 20%. ------------------------ Ring of Evil (Soul Ascetic) [1] Evil Spell When using Exorcism of Malicious Soul, autocasts Soul Gathering Lv.5, When using Talisman of Soul Stealing, has a 30% chance to autocast Talisman of Soul Stealing Lv.1 (if a higher level is learned, autocasts the learned level instead). ------------------------ Type : Accessory (Right) Defense : 0 Weight : 10 Required Level : 215 Class : Soul Ascetic ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490883) Ring of Good (Sky Emperor) [1] ATK + 100. Reduces Global Cooldown by 10%. POW + 10. CRI + 15. Increases Physical Damage against all class enemies by 15%. ------------------------ Ring of Good (Sky Emperor) [1] Origin of Life [2] When equipped together with Origin of Life, Increases Physical Damage against enemies of all size by 15%, Increases Noon Blast and Sunset Blast skill damage by 15%. When Origin of Life [2] refined to +10 or higher, Increases Physical Damage against enemies of all elements by 15%, Increases Noon Blast and Sunset Blast skill damage by 15%. When Origin of Life [2] grade is C or higher, Increases Melee Physical Damage by 20%, Reduces Noon Blast skill cooldown by 0.5 seconds, Increases Noon Blast and Sunset Blast skill damage by 20%. ------------------------ Ring of Good (Sky Emperor) [1] Good Spell When using [Noon Blast], has a 30% chance to autocast [Noon Blast] Lv.1 (if a higher level is learned, autocasts the learned level instead). ------------------------ Type : Accessory (Right) Defense : 0 Weight : 10 Required Level : 215 Class : Sky Emperor ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490886) Ring of Evil (Hyper Novice) [1] MATK + 100. Reduces Global Cooldown by 10%. SPL + 10. Reduces Fixed Casting Time by 0.5 seconds. Increases magic Damage against all class enemies by 15%. ------------------------ Ring of Evil (Hyper Novice) [1] Devil Cursed Sword [2] Increases Magic Damage against all size enemies by 15%, Increases Napalm Vulcan Strike and Ground Gravitation skill damage by 15%. When Devil Cursed Sword [2] refined to +10 or higher, Increases Magic Damage against enemies of all elements by 15%, Increases Napalm Vulcan Strike and Ground Gravitation skill damage by 15%. When Devil Cursed Sword [2] grade is C or higher, MATK + 15%, Increases Magic Damage against all race enemies by 15%, Increases Napalm Vulcan Strike and Ground Gravitation skill damage by 20%. ------------------------ When equipped together with Evil Power, Enables use of Recognized Spell Lv.5, When using Napalm Vulcan Strike, has a 30% chance to autocast Napalm Vulcan Strike Lv.1 (if a higher level is learned, autocasts the learned level instead). ------------------------ Type : Accessory (Right) Defense : 0 Weight : 10 Required Level : 215 Class : Hyper Novice ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (490887) Ring of Good (Hyper Novice) [1] ATK + 100. Reduces Global Cooldown by 10%. POW + 10. ATK + 6%. Increases Physical Damage against enemies of all grades by 15%. ------------------------ Ring of Good (Hyper Novice) [1] Guardian Saber [2] Increases Physical Damage against all size enemies by 15%, Increases Shield Chain Rush and Spiral Pierce Max skill damage by 15%. When Guardian Saber [2] refined to +10 or higher, Increases Physical Damage against enemies of all elements by 15%, Increases Shield Chain Rush and Spiral Pierce Max skill damage by 15%. When Guardian Saber [2] grade is C or higher, Increases Ranged Physical Damage by 20%, Increases Physical Damage against enemies of all races by 15%, Increases Shield Chain Rush and Spiral Pierce Max skill damage by 20%. ------------------------ Ring of Good (Hyper Novice) [1] Good Spell When using [Shield Chain Rush], has a 30% chance to autocast [Shield Chain Rush] Lv.1 (if a higher level is learned, it will activate at the highest learned level). Enables use of Fighting Lv.4. Type : Accessory (Right) Defense : 0 Weight : 10 Required Level : 215 Class : Hyper Novice ====== auto-parsed ====== Defense : 0 Weight : 10 Required Level : 215 Id: (500062) Devil Cursed Sword [2] A one-handed sword imbued with a demonic curse, specialized for magical attacks. MATK + 220. MATK + 5%, SPL + 2. Napalm Vulcan Strike damage +5%. ------------------------ When refine level 5 or more, Napalm Vulcan Strike damage +10%. ------------------------ When refine level 7 or more, Ghost and Neutral magic damage +5%. ------------------------ When refine level 9 or more, Napalm Vulcan Strike damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, Napalm Vulcan Strike damage +5% additional, Ground Gravitation damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ghost and Neutral magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------ Type : Sword Attack : 110 Weight : 120 Weapon Level : 5 Required Level : 215 Class : Hyper Novice ====== auto-parsed ====== Itemclass : Sword Attack : 110 Weight : 120 Weapon Level : 5 Required Level : 215 Id: (500063) Guardian Saber [2] A sword bestowed upon those who protect others. ATK + 5%, POW + 2. Shield Chain Rush damage +5%. ------------------------ When refine level 5 or more, Shield Chain Rush damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Shield Chain Rush damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Shield Chain Rush damage +5% additional, Spiral Pierce Max damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Sword Attack : 210 Weight : 110 Weapon Level : 5 Required Level : 215 Class : Hyper Novice ====== auto-parsed ====== Itemclass : Sword Attack : 210 Weight : 110 Weapon Level : 5 Required Level : 215 Id: (540054) Darkness Tablet [2] A book created to gather and wield the power of darkness. Indestructible in battle. ATK + 5%, POW + 2. Midnight Kick damage +5%. ------------------------ When refine level 5 or more, Midnight Kick damage +10%. ------------------------ When refine level 7 or more, Melee physical damage +5%. ------------------------ When refine level 9 or more, Midnight Kick damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Midnight Kick damage +5% additional, Dawn Break damage +15%. ------------------------ [Bonus by Grade] [Grade D] Melee physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Book Attack : 200 Weight : 100 Weapon Level : 5 Required Level : 215 Class : Sky Emperor ====== auto-parsed ====== Itemclass : Book Attack : 200 Weight : 100 Weapon Level : 5 Required Level : 215 Id: (540055) Origin of Life [2] A tablet known as the source of life, recording the beginning of light. Indestructible in battle. ATK + 5%, POW + 2. Noon Blast damage +5%. ------------------------ When refine level 5 or more, Noon Blast damage +10%. ------------------------ When refine level 7 or more, Melee physical damage +5%. ------------------------ When refine level 9 or more, Noon Blast damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, Noon Blast damage +5% additional, Sunset Blast damage +15%. ------------------------ [Bonus by Grade] [Grade D] Melee physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Book Attack : 200 Weight : 100 Weapon Level : 5 Required Level : 215 Class : Sky Emperor ====== auto-parsed ====== Itemclass : Book Attack : 200 Weight : 100 Weapon Level : 5 Required Level : 215 Id: (540124) Polluted Grimoire [2] A magic tome that documents methods of utilizing the corruption that has seeped into Glast Heim. It is saturated with chaotic and alien magical power. Indestructible in battle. MATK +250, ASPD +10. Global Cooldown -10%. Reduce damage taken from Normal and Boss monsters by 30%. Physical/Magic damage to all size enemies +30%. ------------------------ For each refine level, Physical/Magic damage to all size enemies +10% additional. ------------------------ For every 2 refine levels, SPL +3, MaxHP +3%, Diamond Dust and Psychic Wave damage +20%. ------------------------ For every 3 refine levels, POW +4, MaxHP +4%, Midnight Kick and Noon Blast damage +30%. ------------------------ When refine level 10 or more, SPL +6, POW +6, Global cooldown -10%. ------------------------ When refine level 11 or more, Diamond Dust and Psychic Wave cooldown -4 sec, Midnight Kick and Noon Blast cooldown -0.7 sec. ------------------------ When refine level 12 or more, Physical/Magic damage to all size enemies +20% additional. ------------------------ When refine level 13 or more, All basic stats +25, ATK +250, MATK +250. ------------------------ When refine level 14 or more, All trait stats +15, All property magic damage +20%, Physical damage to all class enemies +20%. ------------------------ When refine level 15 or more, All property magic damage +30% additional, Physical damage to all class enemies +30% additional, Endure status enabled. ------------------------ Set Bonus: Polluted Grimoire [2] Polluted Dark Lord Card All trait stats +20, On physical/magic attack, 7% chance to gain STR +250, POW +25 for 7 seconds. ------------------------ Polluted Grimoire [2] Polluted Queen Spider Card All trait stats +20, On physical/magic attack, 7% chance to gain INT +250, SPL +25 for 7 seconds. ------------------------ [Bonus by Grade] [Grade D] ATK +100, MATK +100. [Grade C] POW +6, SPL +6. [Grade B] Fixed cast time -0.5 sec. [Grade A] Variable cast time -30%. ------------------------ Type : Book Attack : 250 Weight : 100 Weapon Level : 5 Required Level : 100 Class : Sage Class, Priest Class, Taekwon Master Class ====== auto-parsed ====== Itemclass : Book Attack : 250 Weight : 100 Weapon Level : 5 Required Level : 100 Id: (550093) Soul Harvest [2] A one-handed staff with the ability to collect souls. Indestructible in battle. MATK + 220. MATK + 5%, SPL + 2. Exorcism of Malicious Soul damage +5%. ------------------------ When refine level 5 or more, Exorcism of Malicious Soul damage +10%. ------------------------ When refine level 7 or more, All property magic damage +5%. ------------------------ When refine level 9 or more, Exorcism of Malicious Soul damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Exorcism of Malicious Soul damage +5% additional, Talisman of Soul Stealing damage +15%. ------------------------ [Bonus by Grade] [Grade D] All property magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------ Type : One-handed Staff Attack : 100 Weight : 90 Weapon Level : 5 Required Level : 215 Class : Soul Ascetic ====== auto-parsed ====== Attack : 100 Weight : 90 Weapon Level : 5 Required Level : 215 Id: (550094) Soul Liberator [2] A one-handed staff with the ability to release souls. Indestructible in battle. MATK + 220. MATK + 5%, SPL + 2. Talisman of Four Bearing God damage +5%. ------------------------ When refine level 5 or more, Talisman of Four Bearing God damage +10%. ------------------------ When refine level 7 or more, All property magic damage +5%. ------------------------ When refine level 9 or more, Talisman of Four Bearing God damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Talisman of Four Bearing God damage +5% additional, Talisman of Red Phoenix damage +15%. ------------------------ [Bonus by Grade] [Grade D] All property magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------ Type : One-handed Staff Attack : 70 Weight : 110 Weapon Level : 5 Required Level : 215 Class : Soul Ascetic ====== auto-parsed ====== Attack : 70 Weight : 110 Weapon Level : 5 Required Level : 215 Id: (550115) Darkness Foxtail Model [2] A foxtail model grown in a place where dark power has taken root. Indestructible in battle. MATK + 330 MATK + 5%, SPL + 2. Hyunrok Cannon damage +5%. ------------------------ When refine level 5 or more, Hyunrok Cannon damage +10%. ------------------------ When refine level 7 or more, All property magic damage +5%. ------------------------ When refine level 9 or more, Hyunrok Cannon damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Hyunrok Cannon damage +5% additional, Hyunrok Breeze damage +15%. ------------------------ [Bonus by Grade] [Grade D] All property magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------ Type : One-handed Staff Attack : 150 Weight : 140 Weapon Level : 5 Required Level : 215 Class : Spirit Handler ====== auto-parsed ====== Attack : 150 Weight : 140 Weapon Level : 5 Required Level : 215 Id: (550116) Lightforce Foxtail Wand [2] A foxtail wand that radiates the power of light. Indestructible in battle. ATK + 5%, POW + 2. Chulho Sonic Claw damage +5%. ------------------------ When refine level 5 or more, Chulho Sonic Claw damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Chulho Sonic Claw damage +10% additional. ------------------------ When refine level 10 or more, CRI +10. ------------------------ When refine level 11 or more, Chulho Sonic Claw damage +5% additional, Hogogong Strike damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : One-handed Staff Attack : 330 Weight : 150 Weapon Level : 5 Required Level : 215 Class : Spirit Handler ====== auto-parsed ====== Attack : 330 Weight : 150 Weapon Level : 5 Required Level : 215 Id: (650033) Devil Claw [2] Imbued with demonic power, this Fuuma Shuriken has transformed to resemble a demon's claw. Indestructible in battle. MATK + 330. MATK + 5%, SPL + 2. Darkening Cannon damage +5%. ------------------------ When refine level 5 or more, Darkening Cannon damage +10%. ------------------------ When refine level 7 or more, Shadow and Fire magic damage +5%. ------------------------ When refine level 9 or more, Darkening Cannon damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Darkening Cannon damage +5% additional, Red Flame Cannon damage +15%. ------------------------ [Bonus by Grade] [Grade D] Shadow and Fire magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------ Type : Fuuma Shuriken Attack : 100 Weight : 200 Weapon Level : 5 Required Level : 215 Class : Kagerou, Shiranui ====== auto-parsed ====== Attack : 100 Weight : 200 Weapon Level : 5 Required Level : 215 Id: (650034) Huuma Shuriken Brilliance [2] A Fuuma Shuriken imbued with sacred power, emitting a radiant light. Indestructible in battle. ATK + 5%, POW + 2. Huuma Shuriken - Construct damage +5%. ------------------------ When refine level 5 or more, Huuma Shuriken - Construct damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Huuma Shuriken - Construct damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, Huuma Shuriken - Construct damage +5% additional, Huuma Shuriken - Grasp damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Fuuma Shuriken Attack : 330 Weight : 260 Weapon Level : 5 Required Level : 215 Class : Kagerou, Shiranui ====== auto-parsed ====== Attack : 330 Weight : 260 Weapon Level : 5 Required Level : 215 Id: (800026) Devil's Bullet [2] A revolver said to use demonic bullets. ATK + 5%, CON + 2. Only One Bullet damage +5%. ------------------------ When refine level 5 or more, Only One Bullet damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Only One Bullet damage +10% additional. ------------------------ When refine level 10 or more, ASPD +10%. ------------------------ When refine level 11 or more, Only One Bullet damage +5% additional, Ranged physical damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Revolver Attack : 250 Weight : 200 Weapon Level : 5 Required Level : 215 Class : Night Watch ====== auto-parsed ====== Attack : 250 Weight : 200 Weapon Level : 5 Required Level : 215 Id: (800027) Devil Hunter [2] A revolver that has slain countless demons. ATK + 5%, CON + 2. Magazine for One damage +5%. ------------------------ When refine level 5 or more, Magazine for One damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Magazine for One damage +10% additional. ------------------------ When refine level 10 or more, CRI + 10. ------------------------ When refine level 11 or more, Magazine for One damage +5% additional, Critical damage +20%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Revolver Attack : 250 Weight : 170 Weapon Level : 5 Required Level : 215 Class : Night Watch ====== auto-parsed ====== Attack : 250 Weight : 170 Weapon Level : 5 Required Level : 215 Id: (810026) Screaming Rifle [2] A rifle said to echo with screams, forged from accumulated resentment. ATK + 5%, CON + 2. Hasty Fire in the Hole damage +5%. ------------------------ When refine level 5 or more, Hasty Fire in the Hole damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Hasty Fire in the Hole damage +10% additional. ------------------------ When refine level 10 or more, ASPD + 10%. ------------------------ When refine level 11 or more, Hasty Fire in the Hole damage +5% additional, Grenades Dropping damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Rifle Attack : 265 Weight : 220 Weapon Level : 5 Required Level : 215 Class : Night Watch ====== auto-parsed ====== Itemclass : Rifle Attack : 265 Weight : 220 Weapon Level : 5 Required Level : 215 Id: (810027) Last Dawn [2] A rifle that does not lose its light until the final battle. ATK + 5%, CON + 2. Spiral Shooting damage +5%. ------------------------ When refine level 5 or more, Spiral Shooting damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Spiral Shooting damage +10% additional. ------------------------ When refine level 10 or more, CRI + 10. ------------------------ When refine level 11 or more, Spiral Shooting damage +5% additional, Only One Bullet damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Rifle Attack : 265 Weight : 240 Weapon Level : 5 Required Level : 215 Class : Night Watch ====== auto-parsed ====== Itemclass : Rifle Attack : 265 Weight : 240 Weapon Level : 5 Required Level : 215 Id: (820020) Outlaw Cursed Shotgun [2] A shotgun imbued with the curse of an outlaw. ATK + 5%, CON + 2. Splash attack. Wild Fire damage +5%. ------------------------ When refine level 5 or more, Wild Fire damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Wild Fire damage +10% additional. ------------------------ When refine level 10 or more, Attack Speed increased (after-cast delay -10%). ------------------------ When refine level 11 or more, Wild Fire damage +5% additional, Ranged physical damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Shotgun Attack : 280 Weight : 250 Weapon Level : 5 Required Level : 215 Class : Night Watch ====== auto-parsed ====== Itemclass : Shotgun Attack : 280 Weight : 250 Weapon Level : 5 Required Level : 215 Id: (820021) Lord of Glory [2] A shotgun accompanied by brilliant glory. ATK + 5%, CON + 2. Splash attack. The Vigilante at Night damage +5%. ------------------------ When refine level 5 or more, The Vigilante at Night damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, The Vigilante at Night damage +10% additional. ------------------------ When refine level 10 or more, ASPD +10%. ------------------------ When refine level 11 or more, The Vigilante at Night damage +5% additional, Ranged physical damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Shotgun Attack : 280 Weight : 230 Weapon Level : 5 Required Level : 215 Class : Night Watch ====== auto-parsed ====== Itemclass : Shotgun Attack : 280 Weight : 230 Weapon Level : 5 Required Level : 215 Id: (830025) RG-5649 [2] A Gatling Gun empowered by the force of destruction. ATK + 5%, CON + 2. The Vigilante at Night damage +5%. ------------------------ When refine level 5 or more, The Vigilante at Night damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, The Vigilante at Night damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, The Vigilante at Night damage +5% additional, Ranged physical damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Gatling Gun Attack : 295 Weight : 290 Weapon Level : 5 Required Level : 215 Class : Night Watch ====== auto-parsed ====== Itemclass : GatlingGun Attack : 295 Weight : 290 Weapon Level : 5 Required Level : 215 Id: (830026) Lightning Splatter [2] A Gatling Gun once used by the Order of Light. ATK + 5%, CON + 2. Magazine for One damage +5%. ------------------------ When refine level 5 or more, Magazine for One damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Magazine for One damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, Magazine for One damage +5% additional, Ranged physical damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Gatling Gun Attack : 295 Weight : 300 Weapon Level : 5 Required Level : 215 Class : Night Watch ====== auto-parsed ====== Itemclass : GatlingGun Attack : 295 Weight : 300 Weapon Level : 5 Required Level : 215 Id: (840020) Devil Lord Launcher [2] A grenade launcher created by a fallen Gun Master using demonic power. ATK + 5%, CON + 2. Spiral Shooting damage + 5%. ------------------------ When refine level 5 or more, Spiral Shooting damage + 10%. ------------------------ When refine level 7 or more, Ranged physical damage + 5%. ------------------------ When refine level 9 or more, Spiral Shooting damage + 10% additional. ------------------------ When refine level 10 or more, Global Cooldown - 10%. ------------------------ When refine level 11 or more, Spiral Shooting damage + 5% additional, Ranged physical damage + 15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage + 10%. [Grade C] Physical damage to all size enemies + 10%. [Grade B] Physical damage to all race enemies + 10%. [Grade A] Physical damage to all property enemies + 10%. ------------------------ Type : Grenade Launcher Attack : 330 Weight : 250 Weapon Level : 5 Required Level : 215 Class : Night Watch ====== auto-parsed ====== Attack : 330 Weight : 250 Weapon Level : 5 Required Level : 215 Id: (840021) Justice Bomber [2] A grenade launcher of justice that punishes evil. ATK + 5%, CON + 2. Wild Fire damage +5%. ------------------------ When refine level 5 or more, Wild Fire damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Wild Fire damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, Wild Fire damage +5% additional, Ranged physical damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------ Type : Grenade Launcher Attack : 330 Weight : 260 Weapon Level : 5 Required Level : 215 Class : Night Watch ====== auto-parsed ====== Attack : 330 Weight : 260 Weapon Level : 5 Required Level : 215 Id: (1002573) [Event]Eps 18 Clear Ticket Episode 18 Clear Ticket. ------------------------ *Note: Regardless of the current quest progress, all required episode quests will be completed. You cannot receive rewards for clearing each quest. <NAVI>[Valkyrie]<INFO>prt_cas,373, 77,0,100,0,0</INFO></NAVI>[/color] ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1002659) [Event] Garden of Time Invitation [Garden of Time Event Pass] ------------------------ An invitation to unlock the Garden of Time Event Pass. ------------------------ Visit <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,100,0,0</INFO></NAVI>[/color] to exchange it for the event pass. ------------------------ Account Bound ------------------------ Item will be removed when the event ends. ------------------------ Required Level : 250 Weight : 0 ====== auto-parsed ====== Required Level : 250 Weight : 0 Id: (1002660) [Basic] Garden of Time Pass [Garden of Time Event Pass] ------------------------ An exclusive pass that unlocks basic rewards of Garden of Time Event Pass. ------------------------ Visit <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,100,0,0</INFO></NAVI>[/color] to redeem the reward. ------------------------ Character Bound ------------------------ Item will be removed when the season ends. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1002662) [Event] Garden of Time Upgrade Permit [Garden of Time Event Pass] ------------------------ An upgrade permit used to unlock the Premium Garden of Time Event Pass. ------------------------ Visit <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,100,0,0</INFO></NAVI>[/color] to upgrade your basic pass. ------------------------ Account Bound ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (1002663) [Premium] Garden of Time Pass [Garden of Time Event Pass] ------------------------ An exclusive pass that unlocks basic and premium rewards of Garden of Time Event Pass. ------------------------ Visit <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,100,0,0</INFO></NAVI>[/color] to redeem the reward. ------------------------ Character Bound ------------------------ Item will be removed when the season ends. ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Quest Spoiler Id: 297124 [Daily] Forgotten Time Hunt Info: It seems you need to hunt 100 monsters of any kind, as long as they're level 200 or higher. Client Info <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC Quickinfo: Hunt Forgotten Time Monsters Id: 297125 [Cooldown] Forgotten Time Hunt Info: You have completed Daily Quest today. Let's return tomorrow. Client Info <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC Quickinfo: Reset at 4 AM Id: 297126 [Cooldown] Event Pass Check-in Info: You have completed Daily check-in today. Let's return tomorrow. Client Info <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC Quickinfo: Reset at 4 AM Id: 297127 [Event] Dimensional Investigator Info: It seems you need to defeat Dimensional Criminal Rigel 5 times. Client Info <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC Quickinfo: Defeat Dimensional Criminal Id: 297128 [Event] Dimensional Warden Info: It seems you need to defeat Dimensional Criminal Rigel 10 times. Client Info <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC Quickinfo: Defeat Dimensional Criminal Id: 297129 [Event] Hall of Life Explorer Info: It seems you need to claim weekly reward in Hall of Life MD once. Client Info <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC Quickinfo: Claim Hall of Life Rewards Once Id: 297130 [Completed] Dimensional Investigator Info: You have defeated Dimensional Criminal Rigel 5 times. Client Info <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC Quickinfo: Quest Completed Id: 297131 [Completed] Dimensional Warden Info: You have defeated Dimensional Criminal Rigel 10 times. Client Info <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC Quickinfo: Quest Completed Changed LapineUpgradeBox Spoiler Follower_Enc_US NeedOptionNumMin: 0 NeedRefineMin: 0 NotSocketEnchantItem: True NeedSourceString: Follower Equipments Target items410531 Hero_Follower_US 410539 OS_Follower_US 410544 Poenitentia_Follower_US 410545 Thanos_Follower_US 460138 Trap_Follower_US 480681 Juncea_Follower_US 450526 Tiara_Follower_US 470414 Circul_Follower_US 540124 Polluted_Follower_US Item Spoiler Id: (14545) Battle Manual X3 This well written, detailed manual explains Extremely Efficientective battle methods. Class: Stat Boost Weight: 1 Increases the rate of experience gained by 300% for 30 mMinutes based on the state of character. Non-Premium: 200% EXP Premium: 300% EXP Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (19913) Costume Poo Poo Hat Animal waste, poop... too gross to say, so we call it that thing. ------------------------ [Event Limited Option] ATK + 100, MATK + 100. Variable Casting Time reduced by 10%. (Event-limited options will be deleted when the event ends.) ------------------------ Type : Costume Def : 0 Location : Upper Weight : 0 Required level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (23209) [1 Day] Premium Subscription Box BA box that provides 1 day premium service. for 1 day. When you open the Box, box, all theof your characters ion the server whoame account of the character that used the item will receive the Ppremium Bbuff effect for 1 day. - EXP +250% - Item Drop rate +2TEM UP +50% - IncreaAccess to second account storage limit +300 Weight: 1 ====== auto-parsed ====== Weight : 1 Id: (23919) Kachua's Secret Key The key to unlocking Kachua's Secret Box. It contains various treasures! The contents of the secret box change every month, so please check before using it. ------------------------ When opened gives one of the following: ------------------------ Sealed Card Album x2 0,03% Shadow Smelting Hammer 0,37% Safe to 11 Armor Certificate 0,40% Advanced Refining Certificate Envelope 0,80% Royal Medal Enchant RuneCosmic Star Blessing 0,76% Royal Dragon CapeTiara Follower Dress [1] 0,19% Royal Moscovia Cape [1Polluted Grimoire [2] 0,19% Royal Geffen CapeCycle Follower Greaves [1] 0,19% Chaos Sword [2] 0,19% Coatneis Knuckle [2Poenitentia Follower Mask [1] 0,19% Dragon Eye RFuture Wolf King Hat [1] 0,19% Frosty Breuture Yoyo King Hath [1] 0,15% Varmundt Energy9% Crimson Suit [1] 1,15% White KnMythical Moonlight CapePaw [1] 1,15% Royal Prontera CapeConstellation Orb 1,15% Memento Memory (Cardinal) [1] 1,15% Consecrate Fides MonileMemento Mind (Cardinal) [1] 1,15% Disciple of BijouPsychic Shadow Cube 1,15% Refining Certificate Envelope 5,00% Blacksmith Blessing x2 5,00% Holgren Shadow Hammer x2 5,00% Rainstorm Shadow CubeHidden Research Notes 2,94% Psychic Shadow CubFollower Enchant Rune 2,94% Catnip ShadowGrey Wolf Cube in Mouth 2,93% Bearer's Shadow CubeHero Follower Mask [1] 2,93% Dust Shadow CubeProfessor Mini Glasses [1] 2,93% Tiger CannonAncient Ranger Shadow Cubes [1] 2,93% HE Battle Manual x2 14,25% Bloody Branch x2 14,25% Yggdrasilberry Box 14,25% Alchemist Box 14,25% ------------------------ Each key use will reward you with 1 HE Bubble Gum and 1 [Kachua] Mileage Coupon. ------------------------ Type: Usable. Weight: 0 ====== auto-parsed ====== Weight : 0 Id: (103194) Helm of Faith Box 2 This item cannot be traded with other accounts. A box containing a helm containing the power of faith. When you open the box, you can obtain one helm that has the synergy effect of Vivatus and Adulter weapons. [<Obtainable Items]> Helm of Faith (Minstrel & Wanderer) Helm of Faith (Sorcerer) Helm of Faith (Sura) Helm of Faith (Geneticist) Helm of Faith (Shadow Chaser) Helm of Faith II (Sorcerer) Helm of Faith II (Warlock) Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (103285) Helm of Faith Box 3 This item cannot be traded with other accounts. A box containing a helm containing the power of faith. When you open the box, you can obtain one helm that has the synergy effect of Vivatus and Adulter weapons. [<Obtainable Items]> Helm of Faith II (Archbishop) Helm of Faith II (Ranger) Helm of Faith II (Royal Guard) Helm of Faith II (Glt.Cross) Helm of Faith II (Rune Knight) Helm of Faith II (Mechanic) Helm of Faith II (Geneticist) Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (105820) Follower Enchant Rune A rune stone that only reacts to strong reverence. When used, grants 2 to 3 random options to a Follower's equipment. ------------------------ [Applicable Items] Hero Follower Mask Juncea Follower Wing OS Follower Mask Poenitentia Follower Mask Thanatos Follower Mask Trap Follower Shield Tiara Follower Dress Cycle Follower Greaves Polluted Grimoire ------------------------ Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (400743) Costume Winter Tree A cape designed after a winter tree decorated with all sorts of ornaments. With this, you can stay warm through the entire winter! ------------------------ [Christmas 2025 Limited Option] ATK + 100, MATK + 100. Increases physical and magic damage against all size enemies by 20%. EXP Gain from Monster + 20%. ------------------------ Event Set Bonus: Costume Winter Tree [Event] Winter Christmas Wings [1] When Base Level is 220 or lower, ATK + 100, MATK + 100, MHP + 10000. EXP Gain from Monster + 75%. ------------------------ Limited Option will be removed when the event ends ------------------------ Cannot be traded. ------------------------ Type : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : AllJobs Id: (470409) [Event] Holiday Cozy Socks [1] [Christmas 2025 Equipment] ------------------------ Soft, wool-knit socks adorned with tiny jingle pom-poms. They make every step feel a little more festive. ------------------------ ATK + 30, MATK + 30. All Basic Status + 10. ------------------------ [Christmas 2025 Limited Option] Increases Movement Speed. MHP + 15000, MSP + 500. Increases physical and magic damage against all size enemies by 20%. EXP Gain from Monster + 20%. ------------------------ Limited Option will be removed when the event ends ------------------------ Cannot be traded. ------------------------ Type : Shoes Def : 0 Weight : 10 Required Level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Shoes Defense : 0 Weight : 10 Required Level : 1 Job : AllJobs Id: (480696) [Event] Winter Christmas Wings [1] [Christmas 2025 Equipment] ------------------------ A pair of festive wings woven from evergreen leaves, twinkling stars, and bright holiday ribbons. ------------------------ ATK + 30, MATK + 30. All Basic Status + 10. ------------------------ [Christmas 2025 Limited Option] For every refine level, STR + 7, INT + 7, DEX + 7. When refined to +8 or higher, MHP + 15%, MSP + 15%. When refined to +9 or higher, increases physical and magic damage against all size enemies by 15%. When refined to +10 or higher, EXP Gain from Monster + 20%, Drop Rate from Monster + 20%. ------------------------ Limited Option will be removed when the event ends ------------------------ Cannot be traded. ------------------------ Type : Garment Def : 30 Weight : 10 Required Level : 1 Class : All Jobs ====== auto-parsed ====== Itemclass : Garment Defense : 30 Weight : 10 Required Level : 1 Job : AllJobs
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