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iRO changelog January 29, 2026

Featured Replies

Added
Achievement
Spoiler


Id: (999956)
Dimensional Warden
Garden of Time Event Pass Exclusive

Your proven strength has earned you the right to stand watch over the Dimensional Prison.
Score: 10
Id: (999957)
Dimensional Investigator
Garden of Time Event Pass Exclusive

You successfully suppressed the destructive power of the Dimensional Criminal.
Score: 5



Title
Spoiler


SignBoard
Spoiler


t_garden 134, 99: Garden Event Pass



Item
Spoiler


Id: (102070)

Good Weapon Box
A box containing weapons once wielded by those with good will.
You can randomly obtain 1 weapon from the list below.

[Obtainable Items]

Punish Scepter [2]
Saint Bringer [2]
Huuma Shuriken Brilliance [2]
Jupiter Spear [2]
Holy Light Spear [2]
Lightforce Foxtail Wand [2]
Shining Light Katar [2]
Angel Wing Bow [2]
Guardian Saber [2]
Holy Light Dagger [2]
Light Power Harp [2]
Light Power Spark [2]
Lightning Splatter [2]
Justice Bomber [2]
Last Dawn [2]
Devil Hunter [2]
Lord of Glory [2]
Victory Sword [2]
Divine Buster [2]
Origin of Life [2]
Destiny Staff [2]
Blessed Bible [2]
Soul Liberator [2]

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (102071)

Evil Weapon Box
A box containing weapons once wielded by evil beings.
You can randomly obtain 1 weapon from the list below.

[Obtainable Items]

Demonic Claw [2]
Sealed Bible [2]
Darkness Tablet [2]
Devil Wing Staff [2]
Doom Bible [2]
Soul Harvest [2]
The Ripper [2]
Underworld Knife [2]
Devil Cursed Sword [2]
Dark Angel Ray Bow [2]
Crime Violin [2]
Crime Whip [2]
RG-5649 [2]
Devil Lord Launcher [2]
Screaming Rifle [2]
Devil's Bullet [2]
Outlaw Cursed Shotgun [2]
Blood Rapier [2]
Destruction Axe [2]
Devil Claw [2]
Execution Great Sword [2]
Devil Guardian Sword [2]
Darkness Foxtail Model [2]

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (102074)

The Crown of Good and Evil Box
A box containing a Crown imbued with the power to amplify the abilities of Weapons of Good and Evil.
You can randomly obtain 1 item from the list below.

[Obtainable Items]

Crown of Good and Evil (Dragon Knight)
Crown of Good and Evil (Imperial Guard)
Crown of Good and Evil (Arch Mage)
Crown of Good and Evil (Elemental Master)
Crown of Good and Evil (Cardinal)
Crown of Good and Evil (Inquisitor)
Crown of Good and Evil (Meister)
Crown of Good and Evil (Biolo)
Crown of Good and Evil (Shadow Cross)
Crown of Good and Evil (Abyss Chaser)
Crown of Good and Evil (Windhawk)
Crown of Good and Evil (Trouvere & Troubadour)
Crown of Good and Evil (Shinkiro & Shiranui)
Crown of Good and Evil (Sky Emperor)
Crown of Good and Evil (Soul Ascetic)
Crown of Good and Evil (Hyper Novice)
Crown of Good and Evil (Spirit Handler)
Crown of Good and Evil (Night Watch) Selection

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (102084)

Crown of Good and Evil (Night Watch) Selection
A box containing the power of the Night Watch, allowing you to select and obtain a Crown of Good and Evil based on weapon type.
You may choose and obtain 1 item out of 5 available options.

[Obtainable Items]

Crown of Good and Evil (Night Watch - Grenade Launcher)
Crown of Good and Evil (Night Watch - Revolver)
Crown of Good and Evil (Night Watch - Gatling Gun)
Crown of Good and Evil (Night Watch - Shotgun)
Crown of Good and Evil (Night Watch - Rifle)

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106291)

Elemental Energy Selection Box
A box containing 4 types of Elemental Energy.
------------------------
Open to obtain 1 Elemental Energy of your choice.
------------------------
[Selectable Options]
Energy of Fire
Energy of Water
Energy of Wind
Energy of Earth
------------------------
Cannot be traded.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106292)

Seasonal Energy Selection Box
A box containing 4 types of Seasonal Energy.
------------------------
Open to obtain 1 Seasonal Energy of your choice.
------------------------
[Selectable Options]
Energy of Spring
Energy of Summer
Energy of Autumn
Energy of Winter
------------------------
Cannot be traded.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106295)

Divine Beast Selection Box
A box containing 12 types of Divine Beast Materials.
------------------------
Open to obtain 1 Divine Beast Material of your choice.
------------------------
[Selectable Options]
Floral Pegasus Mane
Floral Pegasus Crest
Floral Pegasus Wing Feather
Coral Marine Tail
Coral Marine Coral
Coral Marine Fin
Maple Tree Leaf
Maple Tree Branch
Maple Tree Bark
Monarch Penguin Coat
Monarch Penguin Ice Crystal
Monarch Penguin Crest
------------------------
Cannot be traded.
------------------------
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (400386)

Crown of Good and Evil (Shinkiro & Shiranui) [1]
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, increases Physical and Magical damage against all races by 5%.
------------------------
For every 4 refinement levels, increases Ranged Physical damage and all property Magic damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%, reduce after cast delay by 5%.
------------------------
When refined to +11 or higher, ATK + 5%, MATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Shinkiro & Shiranui) [1]
Devil Claw [2]

For every 3 refine level of Weapon, increases Darkening Cannon damage by 4% and Red Flame Cannon damage by 5%,
When weapon grade is B or higher, increases Darkening Cannon damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Shinkiro & Shiranui) [1]
Devil Claw [2]
Evil Spell

increases Darkening Cannon damage by additional 15% and Red Flame Cannon damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Shinkiro & Shiranui) [1]
Huuma Shuriken Brilliance [2]

For every 3 refine level of Weapon, increases Darkening Cannon damage by 4% and Red Flame Cannon damage by 5%,
When weapon grade is B or higher, increases Darkening Cannon damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Shinkiro & Shiranui) [1]
Huuma Shuriken Brilliance [2]
Good Spell

increases Huuma Shuriken - Construct damage by additional 15% and Huuma Shuriken - Grasp damage by additional 20%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Type : Headgear
Defense : 10
Position : Upper
Weight : 10
Armor Level : 2
Required Level : 215
Class: Shinkiro, Shiranui
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Armor Level : 2
Required Level : 215

Id: (400387)

Crown of Good and Evil (Sky Emperor) [1]
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, increases Physical damage against all race enemies by 5%.
------------------------
For every 4 refinement levels, increases melee physical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%, reduce after cast delay by 5%.
------------------------
When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Sky Emperor) [1]
Darkness Tablet [2]

For every 3 weapon refinements, increases Midnight Kick damage by 4% and Dawn Break damage by 5%
When weapon grade is B or higher, increases Midnight Kick damage by additional 10%,
------------------------
Set Bonus:
Crown of Good and Evil (Sky Emperor) [1]
Darkness Tablet [2]
Evil Spell

increases Midnight Kick damage by additional 15% and Dawn Break damage by additional 20%.
------------------------
Crown of Good and Evil (Sky Emperor) [1]
Origin of Life [2]

For every 3 weapon refinements, increases Noon Blast damage by 4% and Sunset Blast damage by 5%
When weapon grade is B or higher, increases Noon Blast damage by additional 10%,
------------------------
Crown of Good and Evil (Sky Emperor) [1]
Origin of Life [2]
Good Spell

increases Noon Blast damage by additional 15% and Sunset Blast damage by additional 20%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Type : Headgear
Defense : 10
Position : Upper
Weight : 10
Armor Level : 2
Required Level : 215
Class: Sky Emperor
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Armor Level : 2
Required Level : 215

Id: (400388)

Crown of Good and Evil (Soul Ascetic) [1]
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, Increases magical damage against all races enemies by 5%.
------------------------
For every 4 refinement levels, Increases all property magical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, Matk + 5%, reduces fixed casting time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Harvest [2]

For every 3 weapon refinements, increases Exorcism of Malicious Soul damage by 4% and Talisman of Soul Stealing damage by 5%
When weapon grade is B or higher, increases Exorcism of Malicious Soul damage by additional 10%,
------------------------
Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Harvest [2]
Evil Spell

increases Exorcism of Malicious Soul damage by additional 15% and Talisman of Soul Stealing damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Liberator [2]

For every 3 weapon refinements, increases Talisman of Four Bearing God damage by 4% and Talisman of Red Phoenix damage by 5%
When weapon grade is B or higher, increases Talisman of Four Bearing God damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Liberator [2]
Good Spell

increases Talisman of Four Bearing God damage by additional 15% and Talisman of Red Phoenix damage by additional 20%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Type : Headgear
Defense : 10
Position : Upper
Weight : 10
Armor Level : 2
Required Level : 215
Class: Soul Ascetic
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Armor Level : 2
Required Level : 215

Id: (400389)

Crown of Good and Evil (Hyper Novice) [1]
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, Increases physical and magical damage against all races enemies by 5%.
------------------------
For every 4 refinement levels, Increases long ranged physical damage, ghost and neutral property magical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduces variable casting time by 5%, reduces global cooldown by 5%.
------------------------
When refined to +11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Devil Cursed Sword [2]

For every 3 weapon refinements, increases Napalm Vulcan Strike damage by 4% and Ground Gravitation damage by 5%,
When weapon grade is B or higher, increases Napalm Vulcan Strike damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Devil Cursed Sword [2]
Evil Spell

increases Exorcism of Malicious Soul damage by additional 15% and Talisman of Soul Stealing damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Guardian Saber [2]

For every 3 weapon refinements, increases Talisman of Four Bearing God damage by 4% and Talisman of Red Phoenix damage by 5%,
When weapon grade is B or higher, increases Talisman of Four Bearing God damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Guardian Saber [2]
Good Spell

increases Talisman of Four Bearing God damage by additional 15% and Talisman of Red Phoenix damage by additional 20%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Type : Headgear
Defense : 10
Position : Upper
Weight : 10
Armor Level : 2
Required Level : 215
Class: Hyper Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Armor Level : 2
Required Level : 215

Id: (400390)

Crown of Good and Evil (Spirit Handler) [1]
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, Increases physical and magical damage against all races enemies by 5%.
------------------------
For every 4 refinement levels, Increases long ranged physical damage, ghost and neutral property magical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduces variable casting time by 5%, Cri + 5.
------------------------
When refined to +11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Spirit Handler) [1]
Darkness Foxtail Model [2]

For every 3 weapon refinements, increases Hyunrok Cannon damage by 4% and Hyunrok Breeze damage by 5%,
When weapon grade is B or higher, increases Hyunrok Cannon damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Spirit Handler) [1]
Darkness Foxtail Model [2]
Evil Spell

increases Hyunrok Cannon damage by additional 15% and Hyunrok Breeze damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Spirit Handler) [1]
Lightforce Foxtail Wand [2]

For every 3 weapon refinements, increases Chulho Sonic Claw damage by 4% and Hogogong Strike damage by 5%,
When weapon grade is B or higher, increases Chulho Sonic Claw damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Spirit Handler) [1]
Lightforce Foxtail Wand [2]
Good Spell

increases Chulho Sonic Claw damage by additional 15% and Hogogong Strike damage by additional 20%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Type : Headgear
Defense : 10
Position : Upper
Weight : 10
Armor Level : 2
Required Level : 215
Class: Spirit Handler
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Armor Level : 2
Required Level : 215

Id: (400391)

Crown of Good and Evil (Night Watch - Grenade Launcher) [1]
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, Increases physical damage against all races enemies by 5%.
------------------------
For every 4 refinement levels, Increases long ranged physical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%).
------------------------
When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Grenade Launcher) [1]
Devil Lord Launcher [2]

For every 3 weapon refinements, increases Spiral Shooting damage by 4% and long ranged physical damage by 5%,
When weapon grade is B or higher, increases Spiral Shooting damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Grenade Launcher) [1]
Devil Lord Launcher [2]
Evil Spell

increases Spiral Shooting damage by additional 15% and long ranged physical damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Grenade Launcher) [1]
Justice Bomber [2]

For every 3 weapon refinements, increases Wild Fire damage by 4% and long ranged physical damage by 5%,
When weapon grade is B or higher, increases Wild Fire damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Grenade Launcher) [1]
Justice Bomber [2]
Good Spell

increases Wild Fire damage by additional 15% and long ranged physical damage by additional 20%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Type : Headgear
Defense : 10
Position : Upper
Weight : 10
Armor Level : 2
Required Level : 215
Class: Night Watch
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Armor Level : 2
Required Level : 215

Id: (400392)

Crown of Good and Evil (Night Watch - Revolver) [1]
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, Increases physical damage against all races enemies by 5%.
------------------------
For every 4 refinement levels, Increases long ranged physical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%).
------------------------
When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Revolver) [1]
Devil's Bullet [2]

For every 3 weapon refinements, increases Only One Bullet damage by 4% and long ranged physical damage by 5%,
When weapon grade is B or higher, increases Only One Bullet damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Revolver) [1]
Devil's Bullet [2]
Evil Spell

increases Only One Bullet damage by additional 15% and long ranged physical damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Revolver) [1]
Devil Hunter [2]

For every 3 weapon refinements, increases Magazine for One damage by 4% and critical damage by 10%,
When weapon grade is B or higher, increases Magazine for One damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Revolver) [1]
Devil Hunter [2]
Good Spell

increases Magazine for One damage by additional 15% and critical damage by additional 25%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Type : Headgear
Defense : 10
Position : Upper
Weight : 10
Armor Level : 2
Required Level : 215
Class: Night Watch
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Armor Level : 2
Required Level : 215

Id: (400393)

Crown of Good and Evil (Night Watch - Gatling Gun) [1]
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, Increases physical damage against all races enemies by 5%.
------------------------
For every 4 refinement levels, Increases long ranged physical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%).
------------------------
When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Gatling Gun) [1]
RG-5649 [2]

For every 3 weapon refinements, increases The Vigilante at Night damage by 4% and long ranged physical damage by 5%,
When weapon grade is B or higher, increases The Vigilante at Night damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Gatling Gun) [1]
RG-5649 [2]
Evil Spell

increases The Vigilante at Night damage by additional 15% and long ranged physical damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Gatling Gun) [1]
Lightning Splatter [2]

For every 3 weapon refinements, increases Magazine for One damage by 4% and long ranged physical damage by 5%,
When weapon grade is B or higher, increases Magazine for One damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Gatling Gun) [1]
Lightning Splatter [2]
Good Spell

Increases Magazine for One damage by additional 15% and long ranged physical damage by additional 20%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Type : Headgear
Defense : 10
Position : Upper
Weight : 10
Armor Level : 2
Required Level : 215
Class: Night Watch
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Armor Level : 2
Required Level : 215

Id: (400394)

Crown of Good and Evil (Night Watch - Shotgun) [1]
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, Increases physical damage against all races enemies by 5%.
------------------------
For every 4 refinement levels, Increases long ranged physical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%).
------------------------
When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Outlaw Cursed Shotgun [2]

For every 3 weapon refinements, increases Wild Fire damage by 4% and long ranged physical damage by 5%,
When weapon grade is B or higher, increases Wild Fire damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Outlaw Cursed Shotgun [2]
Evil Spell

increases Wild Fire damage by additional 15% and long ranged physical damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Lord of Glory [2]

For every 3 weapon refinements, increases The Vigilante at Night damage by 4% and long ranged physical damage by 5%,
When weapon grade is B or higher, increases The Vigilante at Night damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Lord of Glory [2]
Good Spell

Increases The Vigilante at Night damage by additional 15% and long ranged physical damage by additional 20%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Type : Headgear
Defense : 10
Position : Upper
Weight : 10
Armor Level : 2
Required Level : 215
Class: Night Watch
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Armor Level : 2
Required Level : 215

Id: (400395)

Crown of Good and Evil (Night Watch - Rifle) [1]
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, Increases physical damage against all races enemies by 5%.
------------------------
For every 4 refinement levels, Increases long ranged physical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%).
------------------------
When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Rifle) [1]
Screaming Rifle [2]

For every 3 weapon refinements, increases Hasty Fire in the Hole damage by 4% and Grenades Dropping damage by 5%,
When weapon grade is B or higher, Increases Hasty Fire in the Hole damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Rifle) [1]
Screaming Rifle [2]
Evil Spell

Increases Hasty Fire in the Hole damage by additional 15% and Grenades Dropping damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Rifle) [1]
Last Dawn [2]

For every 3 weapon refinements, increases Spiral Shooting damage by 4% and Only One Bullet damage by 5%,
When weapon grade is B or higher, increases Spiral Shooting damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Rifle) [1]
Last Dawn [2]
Good Spell

Increases Spiral Shooting damage by additional 15% and Only One Bullet damage by additional 20%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Type : Headgear
Defense : 10
Position : Upper
Weight : 10
Armor Level : 2
Required Level : 215
Class: Night Watch
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 10
Armor Level : 2
Required Level : 215

Id: (450526)

Tiara Follower Dress [1]
A long white dress, left behind with lingering regrets, has become the burial shroud of one who wanders forever.
------------------------
MDEF + 15, MATK + 150.
SPL + 10.
------------------------
When equipped by Swordsman, Mage, Acolyte, or Thief classes, MaxHP + 30000, SPL + 10, EXP gained from hunting monsters + 20%.
------------------------
For every 1 refine level, increase magic damage against all size enemies by 7%.
For every 2 refines level, SPL + 1 and MATK + 20.
------------------------
When refined to +11 or higher, increase magic damage against all size enemies by 10%, reduce after cast delay by 5%.
------------------------
When refined to +12 or higher, increase magic damage against all size enemies by 20%, reduce after cast delay by 15%.
------------------------
When refined to +13 or higher, increase magic damage against all size enemies by 30%, all basic status + 15.
------------------------
When refined to +14 or higher, all basic stats + 20, reduce damage taken from long-range physical damage by 30%, reduce physical and magic damage from all size enemies by 30%.
------------------------
Set Bonus:
Tiara Follower Dress [1]
Tiara Card

S.MATK + 40, . increases magical damage against all class enemies by 40%,
If the armor is Grade A or higher, enables to use Lv.5 Crimson Arrow, ignores magical defense of all race enemies by 100%.
------------------------
Set Bonus:
Tiara Follower Dress [1]
Lord Sakray Card

SPL + 5, all property magic damage + 20%.
------------------------
Set Bonus:
Tiara Follower Dress [1]
Restless Dead Card

When refined to + 12 or higher, increase magical damage against all property enemies by 20%, increase Crimson Arrow damage by 30%.
------------------------
[Bonus by Grade]
[Grade D] MATK + 100.
[Grade C] Increase All property magic damage by 15%.
[Grade B] Reduce Fixed Casting Time by 0.5 seconds.
[Grade A] When defeating monsters in the Tomb of Remorse, 30% chance to obtain Mineas.
------------------------
Type : Armor
Defense : 100
Weight : 100
Armor Level : 2
Required Level : 100
Class: All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 100
Armor Level : 2
Required Level : 100
Job : AllJobs

Id: (470414)

Cycle Follower Greaves [1]
Greaves worn by adventurers who have experienced the essence of life. Within the cycle of the seasons, they draw forth the power of the source.

Indestructible in battle.

MDEF + 15.
------------------------
When Base STR is 110 or higher, increase Physical Damage to all size enemies by 20%, POW + 12.
------------------------
When Base INT is 110 or higher, increase Magical Damage to all size enemies by 20%, SPL + 12.
------------------------
When Base DEX is 110 or higher, increase Ranged Physical Damage by 20%, CON + 12.
------------------------
When Base LUK is 110 or higher, increase Critical Damage by 20%, CRT + 12.
------------------------
For every 2 Refine level, ATK + 30.
------------------------
For every 3 Refine level, MHP + 15%.
------------------------
When refined to +7 or higher, reduce after cast delay by 15%.
------------------------
When refined to +9 or higher, increase Physical and Magical Damage to all size enemies by 25%.
------------------------
When refined to +11 or higher, ATK + 200, MATK + 200.
------------------------
When refined to +13 or higher, All basic Stats + 20, when performing Physical or Magical attacks, 5% chance to gain POW + 25, SPL + 25, and CON + 25 for 10 seconds.
------------------------
When refined to +14 or higher, All talent Stats + 10, increase Physical and Magical Damage to Boss monsters by 30%.
------------------------
Set Bonus:
Cycle Follower Greaves [1]
Cycle of Life: Autumn [1]
Cycle of Life: Spring [1]
Cycle of Life: Summer [1]
Cycle of Life: Winter [1]

P.ATK + 25, S.MATK + 25,
For every 1 Refine of the Garment, increase Physical and Magical Damage to all size enemies by 7%,

For every 2 Refines of the Garment, MHP + 7%, MSP + 7%.
------------------------
[Bonus by Grade]
[Grade D] ATK + 70, MATK + 70.
[Grade C] ASPD + 10.
[Grade B] reduce Fixed Casting Time by 0.5 seconds.
[Grade A] When Refined to +14 or higher, increase Physical and Magical Damage to Normal monsters by 30%.
------------------------
Type : Shoes
Defense : 100
Weight : 100
Armor Level : 2
Required Level : 100
Class: All Class
====== auto-parsed ======
Itemclass : Shoes
Defense : 100
Weight : 100
Armor Level : 2
Required Level : 100

Id: (490670)

Memento Memory(Cardinal) [1]
Something that reminds you of precious moments that will stay in your memory.

ATK + 100
Reduces Global Cooldown by 10%.
CRI + 15
Increases Physical Damage against enemies of all Class by 15%.
------------------------
Set Bonus:
Memento Memory(Cardinal) [1]
Thanos Hammer-AD [2]

Increases Physical Damage against all sizes enemies by 15%.
Increases Petitio skill Damage by 10%

When Thanos Hammer-AD [2] refine level +10 or higher,
Increases Ranged Physical Damage by 20%.
Increases Petitio skill Damage by 10%

When Thanos Hammer-AD [2] grade is C or higher,
P.ATK + 5
Increases Petitio skill Damage by additional 15%
------------------------
Type : Accessory (Right)
Def : 0
Weight : 10
Required Level : 190
Class : Arch Bishop
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 190

Id: (490676)

Memento Mind(Cardinal) [1]
Something that reminds you of a memorable moment.

ATK + 50
Reduces Global Cooldown by 10%.
CRI + 10
Increases Magic Damage against enemies of all Class by 10%.
------------------------
Set Bonus:
Memento Mind(Cardinal) [1]
TThanatos Fighter Helmet-LT [1]

Increases Magic Damage against all sizes enemies by 15%.
Increases Petitio skill Damage by 5%

When Thanatos Fighter Helmet-LT [1] refine level +10 or higher,
Increases Critical Damage by 15%
Increases Petitio skill Damage by 10%

When Thanatos Fighter Helmet-LT [1] grade is C or higher,
P.ATK + 5
Increases Petitio skill Damage by additional 10%
------------------------
Type : Accessory (Left)
Def : 0
Weight : 10
Required Level : 190
Class : Arch Bishop
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 190

Id: (490868)

Ring of Good (Soul Ascetic) [1]
MATK + 100.
Reduce Global Cooldown by 10%.
SPL + 10.
Reduce Fixed Casting Time by 0.5 seconds.
Increase Magic Damage to all class enemies by 15%.
------------------------
Set Bonus:
Ring of Good (Soul Ascetic) [1]
Soul Liberator [2]

increase Magic Damage to enemies of all size by 15%,
Increase Talisman of Four Bearing God and Talisman of Red Phoenix skill damage by 15%.

When Soul Liberator [2] refined to +10 or higher,
Increase Magic Damage to all elemental enemies by 15%,
Increase Talisman of Four Bearing God and Talisman of Red Phoenix skill damage by 15%.

When Soul Liberator [2] grade is C or higher,
MATK + 15%,
Reduce Talisman of Four Bearing God cooldown by 0.5 seconds,
Increase Talisman of Four Bearing God and Talisman of Red Phoenix skill damage by 20%.
------------------------
Set Bonus:
Ring of Good (Soul Ascetic) [1]
Good Spell

When using the [Talisman of Four Bearing God], has a 30% chance to autocast [Talisman of Four Bearing God] Lv.1 (If the higher level is learned, autocasts the learned level instead).
------------------------
Type : Accessory (Right)
Defense : 0
Weight : 10
Required Level : 215
Class : Soul Ascetic
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490869)

Ring of Evil (Sky Emperor) [1]
ATK + 100.
Reduce Global Cooldown by 10%.
POW + 10.
ATK + 6%.
Increase Physical Damage to all class enemies by 15%.
------------------------
Set Bonus:
Ring of Evil (Sky Emperor) [1]
Darkness Tablet [2]

Increase Physical Damage to enemies of all size by 15%,
Increase Midnight Kick and Dawn Break skill damage by 15%.

When Darkness Tablet [2] refined to +10 or higher,
Increase Physical Damage to all elemental enemies by 15%,
Increase Midnight Kick and Dawn Break skill damage by 15%.

When Darkness Tablet grade is C or higher,
Melee Physical Damage +20%,
reduce Rising Sun skill cooldown by 0.5 seconds,
Increase Midnight Kick and Dawn Break skill damage by 20%.
------------------------
Ring of Evil (Sky Emperor) [1]
Evil Spell

When using the [Midnight Kick], has a 40% chance to autocast [Dawn Break] Lv.1 (If the higher level is learned, autocasts the learned level instead).
------------------------
Type : Accessory (Right)
Defense : 0
Weight : 10
Required Level : 215
Class : Sky Emperor
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490882)

Ring of Evil(Soul Ascetic) [1]
MATK + 100.
Reduces Global Cooldown by 10%.
SPL + 10.
Reduces Fixed Casting Time by 0.5 seconds.
Increases Magic Damage against enemies of all size by 15%.
------------------------
Set Bonus:
Ring of Evil (Soul Ascetic) [1]
Soul Harvest [2]

Increases Magic Damage against all size enemies by 15%,
Increases Exorcism of Malicious Soul and Talisman of Soul Stealing skill damage by 15%.

When Soul Harvest [2] refined to +10 or higher,
Increases Magic Damage against enemies of all elements by 15%,
Increases Exorcism of Malicious Soul and Talisman of Soul Stealing skill damage by 15%.

When Soul Harvest grade is C or higher,
MATK + 15%,
Reduces Exorcism of Malicious Soul and Talisman of Soul Stealing skill cooldown by 0.8 seconds,
Increases Exorcism of Malicious Soul and Talisman of Soul Stealing skill damage by 20%.
------------------------
Ring of Evil (Soul Ascetic) [1]
Evil Spell

When using Exorcism of Malicious Soul, autocasts Soul Gathering Lv.5,
When using Talisman of Soul Stealing, has a 30% chance to autocast Talisman of Soul Stealing Lv.1 (if a higher level is learned, autocasts the learned level instead).
------------------------
Type : Accessory (Right)
Defense : 0
Weight : 10
Required Level : 215
Class : Soul Ascetic
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490883)

Ring of Good (Sky Emperor) [1]
ATK + 100.
Reduces Global Cooldown by 10%.
POW + 10.
CRI + 15.
Increases Physical Damage against all class enemies by 15%.
------------------------
Ring of Good (Sky Emperor) [1]
Origin of Life [2]
When equipped together with Origin of Life,
Increases Physical Damage against enemies of all size by 15%,
Increases Noon Blast and Sunset Blast skill damage by 15%.

When Origin of Life [2] refined to +10 or higher,
Increases Physical Damage against enemies of all elements by 15%,
Increases Noon Blast and Sunset Blast skill damage by 15%.

When Origin of Life [2] grade is C or higher,
Increases Melee Physical Damage by 20%,
Reduces Noon Blast skill cooldown by 0.5 seconds,
Increases Noon Blast and Sunset Blast skill damage by 20%.
------------------------
Ring of Good (Sky Emperor) [1]
Good Spell

When using [Noon Blast], has a 30% chance to autocast [Noon Blast] Lv.1 (if a higher level is learned, autocasts the learned level instead).
------------------------
Type : Accessory (Right)
Defense : 0
Weight : 10
Required Level : 215
Class : Sky Emperor
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490886)

Ring of Evil (Hyper Novice) [1]
MATK + 100.
Reduces Global Cooldown by 10%.
SPL + 10.
Reduces Fixed Casting Time by 0.5 seconds.
Increases magic Damage against all class enemies by 15%.
------------------------
Ring of Evil (Hyper Novice) [1]
Devil Cursed Sword [2]

Increases Magic Damage against all size enemies by 15%,
Increases Napalm Vulcan Strike and Ground Gravitation skill damage by 15%.

When Devil Cursed Sword [2] refined to +10 or higher,
Increases Magic Damage against enemies of all elements by 15%,
Increases Napalm Vulcan Strike and Ground Gravitation skill damage by 15%.

When Devil Cursed Sword [2] grade is C or higher,
MATK + 15%,
Increases Magic Damage against all race enemies by 15%,
Increases Napalm Vulcan Strike and Ground Gravitation skill damage by 20%.
------------------------
When equipped together with Evil Power,
Enables use of Recognized Spell Lv.5,
When using Napalm Vulcan Strike, has a 30% chance to autocast Napalm Vulcan Strike Lv.1 (if a higher level is learned, autocasts the learned level instead).
------------------------
Type : Accessory (Right)
Defense : 0
Weight : 10
Required Level : 215
Class : Hyper Novice
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (490887)

Ring of Good (Hyper Novice) [1]
ATK + 100.
Reduces Global Cooldown by 10%.
POW + 10.
ATK + 6%.
Increases Physical Damage against enemies of all grades by 15%.
------------------------
Ring of Good (Hyper Novice) [1]
Guardian Saber [2]

Increases Physical Damage against all size enemies by 15%,
Increases Shield Chain Rush and Spiral Pierce Max skill damage by 15%.

When Guardian Saber [2] refined to +10 or higher,
Increases Physical Damage against enemies of all elements by 15%,
Increases Shield Chain Rush and Spiral Pierce Max skill damage by 15%.

When Guardian Saber [2] grade is C or higher,
Increases Ranged Physical Damage by 20%,
Increases Physical Damage against enemies of all races by 15%,
Increases Shield Chain Rush and Spiral Pierce Max skill damage by 20%.
------------------------
Ring of Good (Hyper Novice) [1]
Good Spell

When using [Shield Chain Rush], has a 30% chance to autocast [Shield Chain Rush] Lv.1 (if a higher level is learned, it will activate at the highest learned level).
Enables use of Fighting Lv.4.
Type : Accessory (Right)
Defense : 0
Weight : 10
Required Level : 215
Class : Hyper Novice
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 215

Id: (500062)

Devil Cursed Sword [2]
A one-handed sword imbued with a demonic curse, specialized for magical attacks.

MATK + 220.

MATK + 5%, SPL + 2.

Napalm Vulcan Strike damage +5%.
------------------------
When refine level 5 or more, Napalm Vulcan Strike damage +10%.
------------------------
When refine level 7 or more, Ghost and Neutral magic damage +5%.
------------------------
When refine level 9 or more, Napalm Vulcan Strike damage +10% additional.
------------------------
When refine level 10 or more, Global Cooldown -10%.
------------------------
When refine level 11 or more, Napalm Vulcan Strike damage +5% additional, Ground Gravitation damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ghost and Neutral magic damage +10%.
[Grade C] Magic damage to all size enemies +10%.
[Grade B] Magic damage to all race enemies +10%.
[Grade A] Magic damage to all property enemies +10%.
------------------------
Type : Sword
Attack : 110
Weight : 120
Weapon Level : 5
Required Level : 215
Class : Hyper Novice
====== auto-parsed ======
Itemclass : Sword
Attack : 110
Weight : 120
Weapon Level : 5
Required Level : 215

Id: (500063)

Guardian Saber [2]
A sword bestowed upon those who protect others.

ATK + 5%, POW + 2.

Shield Chain Rush damage +5%.
------------------------
When refine level 5 or more, Shield Chain Rush damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Shield Chain Rush damage +10% additional.
------------------------
When refine level 10 or more, Variable Casting Time -10%.
------------------------
When refine level 11 or more, Shield Chain Rush damage +5% additional, Spiral Pierce Max damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Sword
Attack : 210
Weight : 110
Weapon Level : 5
Required Level : 215
Class : Hyper Novice
====== auto-parsed ======
Itemclass : Sword
Attack : 210
Weight : 110
Weapon Level : 5
Required Level : 215

Id: (540054)

Darkness Tablet [2]
A book created to gather and wield the power of darkness.

Indestructible in battle.

ATK + 5%, POW + 2.

Midnight Kick damage +5%.
------------------------
When refine level 5 or more, Midnight Kick damage +10%.
------------------------
When refine level 7 or more, Melee physical damage +5%.
------------------------
When refine level 9 or more, Midnight Kick damage +10% additional.
------------------------
When refine level 10 or more, Variable Casting Time -10%.
------------------------
When refine level 11 or more, Midnight Kick damage +5% additional, Dawn Break damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Melee physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Book
Attack : 200
Weight : 100
Weapon Level : 5
Required Level : 215
Class : Sky Emperor
====== auto-parsed ======
Itemclass : Book
Attack : 200
Weight : 100
Weapon Level : 5
Required Level : 215

Id: (540055)

Origin of Life [2]
A tablet known as the source of life, recording the beginning of light.

Indestructible in battle.

ATK + 5%, POW + 2.

Noon Blast damage +5%.
------------------------
When refine level 5 or more, Noon Blast damage +10%.
------------------------
When refine level 7 or more, Melee physical damage +5%.
------------------------
When refine level 9 or more, Noon Blast damage +10% additional.
------------------------
When refine level 10 or more, Global Cooldown -10%.
------------------------
When refine level 11 or more, Noon Blast damage +5% additional, Sunset Blast damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Melee physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Book
Attack : 200
Weight : 100
Weapon Level : 5
Required Level : 215
Class : Sky Emperor
====== auto-parsed ======
Itemclass : Book
Attack : 200
Weight : 100
Weapon Level : 5
Required Level : 215

Id: (540124)

Polluted Grimoire [2]
A magic tome that documents methods of utilizing the corruption that has seeped into Glast Heim. It is saturated with chaotic and alien magical power.

Indestructible in battle.

MATK +250, ASPD +10.

Global Cooldown -10%.

Reduce damage taken from Normal and Boss monsters by 30%.

Physical/Magic damage to all size enemies +30%.
------------------------
For each refine level, Physical/Magic damage to all size enemies +10% additional.
------------------------
For every 2 refine levels, SPL +3, MaxHP +3%, Diamond Dust and Psychic Wave damage +20%.
------------------------
For every 3 refine levels, POW +4, MaxHP +4%, Midnight Kick and Noon Blast damage +30%.
------------------------
When refine level 10 or more, SPL +6, POW +6, Global cooldown -10%.
------------------------
When refine level 11 or more, Diamond Dust and Psychic Wave cooldown -4 sec, Midnight Kick and Noon Blast cooldown -0.7 sec.
------------------------
When refine level 12 or more, Physical/Magic damage to all size enemies +20% additional.
------------------------
When refine level 13 or more, All basic stats +25, ATK +250, MATK +250.
------------------------
When refine level 14 or more, All trait stats +15, All property magic damage +20%, Physical damage to all class enemies +20%.
------------------------
When refine level 15 or more, All property magic damage +30% additional, Physical damage to all class enemies +30% additional, Endure status enabled.
------------------------
Set Bonus:
Polluted Grimoire [2]
Polluted Dark Lord Card

All trait stats +20,
On physical/magic attack, 7% chance to gain STR +250, POW +25 for 7 seconds.
------------------------
Polluted Grimoire [2]
Polluted Queen Spider Card

All trait stats +20,
On physical/magic attack, 7% chance to gain INT +250, SPL +25 for 7 seconds.
------------------------
[Bonus by Grade]
[Grade D] ATK +100, MATK +100.
[Grade C] POW +6, SPL +6.
[Grade B] Fixed cast time -0.5 sec.
[Grade A] Variable cast time -30%.
------------------------
Type : Book
Attack : 250
Weight : 100
Weapon Level : 5
Required Level : 100
Class : Sage Class, Priest Class, Taekwon Master Class
====== auto-parsed ======
Itemclass : Book
Attack : 250
Weight : 100
Weapon Level : 5
Required Level : 100

Id: (550093)

Soul Harvest [2]
A one-handed staff with the ability to collect souls.

Indestructible in battle.

MATK + 220.

MATK + 5%, SPL + 2.

Exorcism of Malicious Soul damage +5%.
------------------------
When refine level 5 or more, Exorcism of Malicious Soul damage +10%.
------------------------
When refine level 7 or more, All property magic damage +5%.
------------------------
When refine level 9 or more, Exorcism of Malicious Soul damage +10% additional.
------------------------
When refine level 10 or more, Variable Casting Time -10%.
------------------------
When refine level 11 or more, Exorcism of Malicious Soul damage +5% additional, Talisman of Soul Stealing damage +15%.
------------------------
[Bonus by Grade]
[Grade D] All property magic damage +10%.
[Grade C] Magic damage to all size enemies +10%.
[Grade B] Magic damage to all race enemies +10%.
[Grade A] Magic damage to all property enemies +10%.
------------------------
Type : One-handed Staff
Attack : 100
Weight : 90
Weapon Level : 5
Required Level : 215
Class : Soul Ascetic
====== auto-parsed ======
Attack : 100
Weight : 90
Weapon Level : 5
Required Level : 215

Id: (550094)

Soul Liberator [2]
A one-handed staff with the ability to release souls.

Indestructible in battle.

MATK + 220.

MATK + 5%, SPL + 2.

Talisman of Four Bearing God damage +5%.
------------------------
When refine level 5 or more, Talisman of Four Bearing God damage +10%.
------------------------
When refine level 7 or more, All property magic damage +5%.
------------------------
When refine level 9 or more, Talisman of Four Bearing God damage +10% additional.
------------------------
When refine level 10 or more, Variable Casting Time -10%.
------------------------
When refine level 11 or more, Talisman of Four Bearing God damage +5% additional, Talisman of Red Phoenix damage +15%.
------------------------
[Bonus by Grade]
[Grade D] All property magic damage +10%.
[Grade C] Magic damage to all size enemies +10%.
[Grade B] Magic damage to all race enemies +10%.
[Grade A] Magic damage to all property enemies +10%.
------------------------
Type : One-handed Staff
Attack : 70
Weight : 110
Weapon Level : 5
Required Level : 215
Class : Soul Ascetic
====== auto-parsed ======
Attack : 70
Weight : 110
Weapon Level : 5
Required Level : 215

Id: (550115)

Darkness Foxtail Model [2]
A foxtail model grown in a place where dark power has taken root.

Indestructible in battle.

MATK + 330

MATK + 5%, SPL + 2.

Hyunrok Cannon damage +5%.
------------------------
When refine level 5 or more, Hyunrok Cannon damage +10%.
------------------------
When refine level 7 or more, All property magic damage +5%.
------------------------
When refine level 9 or more, Hyunrok Cannon damage +10% additional.
------------------------
When refine level 10 or more, Variable Casting Time -10%.
------------------------
When refine level 11 or more, Hyunrok Cannon damage +5% additional, Hyunrok Breeze damage +15%.
------------------------
[Bonus by Grade]
[Grade D] All property magic damage +10%.
[Grade C] Magic damage to all size enemies +10%.
[Grade B] Magic damage to all race enemies +10%.
[Grade A] Magic damage to all property enemies +10%.
------------------------
Type : One-handed Staff
Attack : 150
Weight : 140
Weapon Level : 5
Required Level : 215
Class : Spirit Handler
====== auto-parsed ======
Attack : 150
Weight : 140
Weapon Level : 5
Required Level : 215

Id: (550116)

Lightforce Foxtail Wand [2]
A foxtail wand that radiates the power of light.

Indestructible in battle.

ATK + 5%, POW + 2.

Chulho Sonic Claw damage +5%.
------------------------
When refine level 5 or more, Chulho Sonic Claw damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Chulho Sonic Claw damage +10% additional.
------------------------
When refine level 10 or more, CRI +10.
------------------------
When refine level 11 or more, Chulho Sonic Claw damage +5% additional, Hogogong Strike damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : One-handed Staff
Attack : 330
Weight : 150
Weapon Level : 5
Required Level : 215
Class : Spirit Handler
====== auto-parsed ======
Attack : 330
Weight : 150
Weapon Level : 5
Required Level : 215

Id: (650033)

Devil Claw [2]
Imbued with demonic power, this Fuuma Shuriken has transformed to resemble a demon's claw.

Indestructible in battle.

MATK + 330.

MATK + 5%, SPL + 2.

Darkening Cannon damage +5%.
------------------------
When refine level 5 or more, Darkening Cannon damage +10%.
------------------------
When refine level 7 or more, Shadow and Fire magic damage +5%.
------------------------
When refine level 9 or more, Darkening Cannon damage +10% additional.
------------------------
When refine level 10 or more, Variable Casting Time -10%.
------------------------
When refine level 11 or more, Darkening Cannon damage +5% additional, Red Flame Cannon damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Shadow and Fire magic damage +10%.
[Grade C] Magic damage to all size enemies +10%.
[Grade B] Magic damage to all race enemies +10%.
[Grade A] Magic damage to all property enemies +10%.
------------------------
Type : Fuuma Shuriken
Attack : 100
Weight : 200
Weapon Level : 5
Required Level : 215
Class : Kagerou, Shiranui
====== auto-parsed ======
Attack : 100
Weight : 200
Weapon Level : 5
Required Level : 215

Id: (650034)

Huuma Shuriken Brilliance [2]
A Fuuma Shuriken imbued with sacred power, emitting a radiant light.

Indestructible in battle.

ATK + 5%, POW + 2.

Huuma Shuriken - Construct damage +5%.
------------------------
When refine level 5 or more, Huuma Shuriken - Construct damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Huuma Shuriken - Construct damage +10% additional.
------------------------
When refine level 10 or more, Global Cooldown -10%.
------------------------
When refine level 11 or more, Huuma Shuriken - Construct damage +5% additional, Huuma Shuriken - Grasp damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Fuuma Shuriken
Attack : 330
Weight : 260
Weapon Level : 5
Required Level : 215
Class : Kagerou, Shiranui
====== auto-parsed ======
Attack : 330
Weight : 260
Weapon Level : 5
Required Level : 215

Id: (800026)

Devil's Bullet [2]
A revolver said to use demonic bullets.

ATK + 5%, CON + 2.

Only One Bullet damage +5%.
------------------------
When refine level 5 or more, Only One Bullet damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Only One Bullet damage +10% additional.
------------------------
When refine level 10 or more, ASPD +10%.
------------------------
When refine level 11 or more, Only One Bullet damage +5% additional, Ranged physical damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Revolver
Attack : 250
Weight : 200
Weapon Level : 5
Required Level : 215
Class : Night Watch
====== auto-parsed ======
Attack : 250
Weight : 200
Weapon Level : 5
Required Level : 215

Id: (800027)

Devil Hunter [2]
A revolver that has slain countless demons.

ATK + 5%, CON + 2.

Magazine for One damage +5%.
------------------------
When refine level 5 or more, Magazine for One damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Magazine for One damage +10% additional.
------------------------
When refine level 10 or more, CRI + 10.
------------------------
When refine level 11 or more, Magazine for One damage +5% additional, Critical damage +20%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Revolver
Attack : 250
Weight : 170
Weapon Level : 5
Required Level : 215
Class : Night Watch
====== auto-parsed ======
Attack : 250
Weight : 170
Weapon Level : 5
Required Level : 215

Id: (810026)

Screaming Rifle [2]
A rifle said to echo with screams, forged from accumulated resentment.

ATK + 5%, CON + 2.

Hasty Fire in the Hole damage +5%.
------------------------
When refine level 5 or more, Hasty Fire in the Hole damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Hasty Fire in the Hole damage +10% additional.
------------------------
When refine level 10 or more, ASPD + 10%.
------------------------
When refine level 11 or more, Hasty Fire in the Hole damage +5% additional, Grenades Dropping damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Rifle
Attack : 265
Weight : 220
Weapon Level : 5
Required Level : 215
Class : Night Watch
====== auto-parsed ======
Itemclass : Rifle
Attack : 265
Weight : 220
Weapon Level : 5
Required Level : 215

Id: (810027)

Last Dawn [2]
A rifle that does not lose its light until the final battle.

ATK + 5%, CON + 2.

Spiral Shooting damage +5%.
------------------------
When refine level 5 or more, Spiral Shooting damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Spiral Shooting damage +10% additional.
------------------------
When refine level 10 or more, CRI + 10.
------------------------
When refine level 11 or more, Spiral Shooting damage +5% additional, Only One Bullet damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Rifle
Attack : 265
Weight : 240
Weapon Level : 5
Required Level : 215
Class : Night Watch
====== auto-parsed ======
Itemclass : Rifle
Attack : 265
Weight : 240
Weapon Level : 5
Required Level : 215

Id: (820020)

Outlaw Cursed Shotgun [2]
A shotgun imbued with the curse of an outlaw.

ATK + 5%, CON + 2.

Splash attack.

Wild Fire damage +5%.
------------------------
When refine level 5 or more, Wild Fire damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Wild Fire damage +10% additional.
------------------------
When refine level 10 or more, Attack Speed increased (after-cast delay -10%).
------------------------
When refine level 11 or more, Wild Fire damage +5% additional, Ranged physical damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Shotgun
Attack : 280
Weight : 250
Weapon Level : 5
Required Level : 215
Class : Night Watch
====== auto-parsed ======
Itemclass : Shotgun
Attack : 280
Weight : 250
Weapon Level : 5
Required Level : 215

Id: (820021)

Lord of Glory [2]
A shotgun accompanied by brilliant glory.

ATK + 5%, CON + 2.

Splash attack.

The Vigilante at Night damage +5%.
------------------------
When refine level 5 or more, The Vigilante at Night damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, The Vigilante at Night damage +10% additional.
------------------------
When refine level 10 or more, ASPD +10%.
------------------------
When refine level 11 or more, The Vigilante at Night damage +5% additional, Ranged physical damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Shotgun
Attack : 280
Weight : 230
Weapon Level : 5
Required Level : 215
Class : Night Watch
====== auto-parsed ======
Itemclass : Shotgun
Attack : 280
Weight : 230
Weapon Level : 5
Required Level : 215

Id: (830025)

RG-5649 [2]
A Gatling Gun empowered by the force of destruction.

ATK + 5%, CON + 2.

The Vigilante at Night damage +5%.
------------------------
When refine level 5 or more, The Vigilante at Night damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, The Vigilante at Night damage +10% additional.
------------------------
When refine level 10 or more, Global Cooldown -10%.
------------------------
When refine level 11 or more, The Vigilante at Night damage +5% additional, Ranged physical damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Gatling Gun
Attack : 295
Weight : 290
Weapon Level : 5
Required Level : 215
Class : Night Watch
====== auto-parsed ======
Itemclass : GatlingGun
Attack : 295
Weight : 290
Weapon Level : 5
Required Level : 215

Id: (830026)

Lightning Splatter [2]
A Gatling Gun once used by the Order of Light.

ATK + 5%, CON + 2.

Magazine for One damage +5%.
------------------------
When refine level 5 or more, Magazine for One damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Magazine for One damage +10% additional.
------------------------
When refine level 10 or more, Global Cooldown -10%.
------------------------
When refine level 11 or more, Magazine for One damage +5% additional, Ranged physical damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Gatling Gun
Attack : 295
Weight : 300
Weapon Level : 5
Required Level : 215
Class : Night Watch
====== auto-parsed ======
Itemclass : GatlingGun
Attack : 295
Weight : 300
Weapon Level : 5
Required Level : 215

Id: (840020)

Devil Lord Launcher [2]
A grenade launcher created by a fallen Gun Master using demonic power.

ATK + 5%, CON + 2.

Spiral Shooting damage + 5%.
------------------------
When refine level 5 or more, Spiral Shooting damage + 10%.
------------------------
When refine level 7 or more, Ranged physical damage + 5%.
------------------------
When refine level 9 or more, Spiral Shooting damage + 10% additional.
------------------------
When refine level 10 or more, Global Cooldown - 10%.
------------------------
When refine level 11 or more, Spiral Shooting damage + 5% additional, Ranged physical damage + 15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage + 10%.
[Grade C] Physical damage to all size enemies + 10%.
[Grade B] Physical damage to all race enemies + 10%.
[Grade A] Physical damage to all property enemies + 10%.
------------------------
Type : Grenade Launcher
Attack : 330
Weight : 250
Weapon Level : 5
Required Level : 215
Class : Night Watch
====== auto-parsed ======
Attack : 330
Weight : 250
Weapon Level : 5
Required Level : 215

Id: (840021)

Justice Bomber [2]
A grenade launcher of justice that punishes evil.

ATK + 5%, CON + 2.

Wild Fire damage +5%.
------------------------
When refine level 5 or more, Wild Fire damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Wild Fire damage +10% additional.
------------------------
When refine level 10 or more, Global Cooldown -10%.
------------------------
When refine level 11 or more, Wild Fire damage +5% additional, Ranged physical damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
Type : Grenade Launcher
Attack : 330
Weight : 260
Weapon Level : 5
Required Level : 215
Class : Night Watch
====== auto-parsed ======
Attack : 330
Weight : 260
Weapon Level : 5
Required Level : 215

Id: (1002573)

[Event]Eps 18 Clear Ticket
Episode 18 Clear Ticket.
------------------------
*Note: Regardless of the current quest progress, all required episode quests will be completed.
You cannot receive rewards for clearing each quest.
<NAVI>[Valkyrie]<INFO>prt_cas,373, 77,0,100,0,0</INFO></NAVI>[/color]
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1002659)

[Event] Garden of Time Invitation
[Garden of Time Event Pass]
------------------------
An invitation to unlock the Garden of Time Event Pass.
------------------------
Visit <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,100,0,0</INFO></NAVI>[/color] to exchange it for the event pass.
------------------------
Account Bound
------------------------
Item will be removed when the event ends.
------------------------
Required Level : 250
Weight : 0
====== auto-parsed ======
Required Level : 250
Weight : 0

Id: (1002660)

[Basic] Garden of Time Pass
[Garden of Time Event Pass]
------------------------
An exclusive pass that unlocks basic rewards of Garden of Time Event Pass.
------------------------
Visit <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,100,0,0</INFO></NAVI>[/color] to redeem the reward.
------------------------
Character Bound
------------------------
Item will be removed when the season ends.
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1002662)

[Event] Garden of Time Upgrade Permit
[Garden of Time Event Pass]
------------------------
An upgrade permit used to unlock the Premium Garden of Time Event Pass.
------------------------
Visit <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,100,0,0</INFO></NAVI>[/color] to upgrade your basic pass.
------------------------
Account Bound
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1002663)

[Premium] Garden of Time Pass
[Garden of Time Event Pass]
------------------------
An exclusive pass that unlocks basic and premium rewards of Garden of Time Event Pass.
------------------------
Visit <NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,100,0,0</INFO></NAVI>[/color] to redeem the reward.
------------------------
Character Bound
------------------------
Item will be removed when the season ends.
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0



Quest
Spoiler


Id: 297124
[Daily] Forgotten Time Hunt
Info: It seems you need to hunt 100 monsters of any kind, as long as they're level 200 or higher.

Client Info
<NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC
Quickinfo: Hunt Forgotten Time Monsters
Id: 297125
[Cooldown] Forgotten Time Hunt
Info: You have completed Daily Quest today. Let's return tomorrow.

Client Info
<NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC
Quickinfo: Reset at 4 AM
Id: 297126
[Cooldown] Event Pass Check-in
Info: You have completed Daily check-in today. Let's return tomorrow.

Client Info
<NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC
Quickinfo: Reset at 4 AM
Id: 297127
[Event] Dimensional Investigator
Info: It seems you need to defeat Dimensional Criminal Rigel 5 times.

Client Info
<NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC
Quickinfo: Defeat Dimensional Criminal
Id: 297128
[Event] Dimensional Warden
Info: It seems you need to defeat Dimensional Criminal Rigel 10 times.

Client Info
<NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC
Quickinfo: Defeat Dimensional Criminal
Id: 297129
[Event] Hall of Life Explorer
Info: It seems you need to claim weekly reward in Hall of Life MD once.

Client Info
<NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC
Quickinfo: Claim Hall of Life Rewards Once
Id: 297130
[Completed] Dimensional Investigator
Info: You have defeated Dimensional Criminal Rigel 5 times.

Client Info
<NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC
Quickinfo: Quest Completed
Id: 297131
[Completed] Dimensional Warden
Info: You have defeated Dimensional Criminal Rigel 10 times.

Client Info
<NAVI>[Alter Maggi]<INFO>t_garden,134,99,0,101,0</INFO></NAVI> - Daily Quest NPC
Quickinfo: Quest Completed



Changed
LapineUpgradeBox
Spoiler



Follower_Enc_US
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Follower Equipments

Target items







Item
Spoiler


Id: (14545)

Battle Manual X3
This well written, detailed manual explains Extremely Efficientective battle methods.
Class: Stat Boost
Weight: 1
Increases the rate of experience gained by 300% for 30 mMinutes based on the state of character.

Non-Premium: 200% EXP
Premium: 300% EXP

Weight: 1

====== auto-parsed ======
Weight : 1

Id: (19913)

Costume Poo Poo Hat
Animal waste, poop... too gross to say, so we call it that thing.
------------------------
[Event Limited Option]
ATK + 100, MATK + 100.
Variable Casting Time reduced by 10%.
(Event-limited options will be deleted when the event ends.)
------------------------
Type : Costume
Def : 0
Location : Upper
Weight : 0
Required level : 1
Class : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (23209)

[1 Day] Premium Subscription Box
BA box that provides 1 day premium service.
for 1 day.
When you open the Box,
box, all theof your characters ion the server whoame account of the character that used the item will receive the Ppremium Bbuff effect for 1 day.

- EXP +250%
- Item Drop rate +2TEM UP +50%
- IncreaAccess to second account storage limit +300

Weight: 1
====== auto-parsed ======
Weight : 1

Id: (23919)

Kachua's Secret Key
The key to unlocking Kachua's Secret Box. It contains various treasures!
The contents of the secret box change every month, so please check before using it.
------------------------
When opened gives one of the following:
------------------------
Sealed Card Album x2 0,03%
Shadow Smelting Hammer 0,37%
Safe to 11 Armor Certificate 0,40%
Advanced Refining Certificate Envelope 0,80%
Royal Medal Enchant RuneCosmic Star Blessing 0,76%
Royal Dragon CapeTiara Follower Dress [1] 0,19%
Royal Moscovia Cape [1Polluted Grimoire [2] 0,19%
Royal Geffen CapeCycle Follower Greaves [1] 0,19%
Chaos Sword [2] 0,19%
Coatneis Knuckle [2
Poenitentia Follower Mask [1] 0,19%
Dragon Eye RFuture Wolf King Hat [1] 0,19%
Frosty Breuture Yoyo King Hath [1] 0,15%
Varmundt Energy
9%
Crimson
Suit [1] 1,15%
White KnMythical Moonlight CapePaw [1] 1,15%
Royal Prontera CapeConstellation Orb 1,15%
Memento Memory (Cardinal)
[1] 1,15%
Consecrate Fides MonileMemento Mind (Cardinal) [1] 1,15%
Disciple of BijouPsychic Shadow Cube 1,15%
Refining Certificate Envelope 5,00%
Blacksmith Blessing x2 5,00%
Holgren Shadow Hammer x2 5,00%
Rainstorm Shadow CubeHidden Research Notes 2,94%
Psychic Shadow CubFollower Enchant Rune 2,94%
Catnip ShadowGrey Wolf Cube in Mouth 2,93%
Bearer's Shadow CubeHero Follower Mask [1] 2,93%
Dust Shadow CubeProfessor Mini Glasses [1] 2,93%
Tiger CannonAncient Ranger Shadow Cubes [1] 2,93%
HE Battle Manual x2 14,25%
Bloody Branch x2 14,25%
Yggdrasilberry Box 14,25%
Alchemist Box 14,25%
------------------------
Each key use will reward you with 1 HE Bubble Gum and 1 [Kachua] Mileage Coupon.
------------------------
Type: Usable.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (103194)

Helm of Faith Box 2
This item cannot be traded with other accounts.
A box containing a helm containing the power of faith.
When you open the box, you can obtain one helm that has the synergy effect of Vivatus and Adulter weapons.

[<Obtainable Items]>
Helm of Faith (Minstrel & Wanderer)
Helm of Faith (Sorcerer)
Helm of Faith (Sura)
Helm of Faith (Geneticist)
Helm of Faith (Shadow Chaser)
Helm of Faith II (Sorcerer)
Helm of Faith II (Warlock)

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103285)

Helm of Faith Box 3
This item cannot be traded with other accounts.
A box containing a helm containing the power of faith.
When you open the box, you can obtain one helm that has the synergy effect of Vivatus and Adulter weapons.

[<Obtainable Items]>
Helm of Faith II (Archbishop)
Helm of Faith II (Ranger)
Helm of Faith II (Royal Guard)
Helm of Faith II (Glt.Cross)
Helm of Faith II (Rune Knight)
Helm of Faith II (Mechanic)
Helm of Faith II (Geneticist)

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (105820)

Follower Enchant Rune
A rune stone that only reacts to strong reverence.
When used, grants 2 to 3 random options to a Follower's equipment.
------------------------
[Applicable Items]
Hero Follower Mask
Juncea Follower Wing
OS Follower Mask
Poenitentia Follower Mask
Thanatos Follower Mask
Trap Follower Shield
Tiara Follower Dress
Cycle Follower Greaves
Polluted Grimoire
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (400743)

Costume Winter Tree
A cape designed after a winter tree decorated with all sorts of ornaments.
With this, you can stay warm through the entire winter!
------------------------
[Christmas 2025 Limited Option]
ATK + 100, MATK + 100.
Increases physical and magic damage against all size enemies by 20%.
EXP Gain from Monster + 20%.
------------------------
Event Set Bonus:
Costume Winter Tree
[Event] Winter Christmas Wings [1]

When Base Level is 220 or lower,
ATK + 100, MATK + 100, MHP + 10000.
EXP Gain from Monster + 75%.
------------------------
Limited Option will be removed when the event ends
------------------------
Cannot be traded.
------------------------
Type : Costume
Def : 0
Location : Upper
Weight : 0
Required Level : 1
Class : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (470409)

[Event] Holiday Cozy Socks [1]
[Christmas 2025 Equipment]
------------------------
Soft, wool-knit socks adorned with tiny jingle pom-poms.
They make every step feel a little more festive.
------------------------
ATK + 30, MATK + 30.
All Basic Status + 10.
------------------------
[Christmas 2025 Limited Option]
Increases Movement Speed.
MHP + 15000, MSP + 500.
Increases physical and magic damage against all size enemies by 20%.
EXP Gain from Monster + 20%.
------------------------
Limited Option will be removed when the event ends
------------------------
Cannot be traded.
------------------------
Type : Shoes
Def : 0
Weight : 10
Required Level : 1
Class : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 0
Weight : 10
Required Level : 1
Job : AllJobs

Id: (480696)

[Event] Winter Christmas Wings [1]
[Christmas 2025 Equipment]
------------------------
A pair of festive wings woven from evergreen leaves, twinkling stars, and bright holiday ribbons.
------------------------
ATK + 30, MATK + 30.
All Basic Status + 10.
------------------------
[Christmas 2025 Limited Option]
For every refine level, STR + 7, INT + 7, DEX + 7.

When refined to +8 or higher, MHP + 15%, MSP + 15%.

When refined to +9 or higher, increases physical and magic damage against all size enemies by 15%.

When refined to +10 or higher, EXP Gain from Monster + 20%, Drop Rate from Monster + 20%.
------------------------
Limited Option will be removed when the event ends
------------------------
Cannot be traded.
------------------------
Type : Garment
Def : 30
Weight : 10
Required Level : 1
Class : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 10
Required Level : 1
Job : AllJobs



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