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Posted
Added
Achievement
Spoiler


Id: (200035)
Reach Base Level 200!
Reach Base Level 200!

Reach Base Level 200.
Score: 100



LapineUpgradeBox
Spoiler



Ein_Ddbox
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Physical Modification System

Target items






Ein_Ddbox2
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Magical Modification System

Target items




Abyss_Ddbox
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Raging Dragon's Aura

Target items




Abyss_Ddbox2
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Powerful Dragon's Aura

Target items




Abyss_Ddbox3
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Blazing Dragon's Aura

Target items




Abyss_Ddbox4
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Fiery Dragon's Aura

Target items




Zodiac_Boot_Refine_Cube
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Zodiac Boots

Target items





LapineDdukddakBox
Spoiler



Seraphim_Mod_Cube_H
NeedCount: NeedRefineMin: 0
NeedSourceString: Seraphim Coronet

Source items





Gambler_Mod_Cube_H
NeedCount: NeedRefineMin: 0
NeedSourceString: Gambler Seal

Source items



RGNecklace_Mod_Cube_H
NeedCount: NeedRefineMin: 0
NeedSourceString: Royal Guard Necklace

Source items




Map
Spoiler


abyss_04 - Hugel Abyss Lake Underground Cave 4F

Music:
Maintitle: Underground Cave 4F Subtitle: Hugel Abyss Lake
BackgroundBmp: dungeon
odin_past - Ancient Odin's Temple

Music:
Maintitle: Ancient Odin's Temple Subtitle:
BackgroundBmp: field2_s2
ein_dun03 - Einbech Mine 3F

Music:
Maintitle: Einbech Mine 3F Subtitle:
BackgroundBmp: dungeon_s2
8@thts - Thanatos Tower

Music:
Maintitle: Magic Swordsman Thanatos' Memories Subtitle: Thanatos' Memories
BackgroundBmp: dungeon
7@thts - Memory of Anger

Music:
Maintitle: Memory of Anger Subtitle: Thanatos' Memories
BackgroundBmp: dungeon
6@thts - Memory of Despair

Music:
Maintitle: Memory of Despair Subtitle: Thanatos' Memories
BackgroundBmp: dungeon
5@thts - Memory of Misery

Music:
Maintitle: Memory of Misery Subtitle: Thanatos' Memories
BackgroundBmp: dungeon
2@thts - Angel's Warning

Music:
Maintitle: Angel's Warning Subtitle: Thanatos' Memories
BackgroundBmp: dungeon
1@thts - Thanatos Tower

Music:
Maintitle: Thanatos Tower Subtitle: Thanatos' Memories
BackgroundBmp: dungeon
4@thts - Memory of Agony

Music:
Maintitle: Memory of Agony Subtitle: Thanatos' Memories
BackgroundBmp: dungeon
3@thts - Memory of Hatred

Music:
Maintitle: Memory of Hatred Subtitle: Thanatos' Memories
BackgroundBmp: dungeon



MonsterSize
Spoiler


20601: 1,2


20610: 1


20611: 1


20618: 1




MonsterEffect
Spoiler


20601: 678


20601: 679


20601: 680


20610: 678


20610: 679


20610: 680


20611: 678


20611: 679


20611: 680


20618: 678


20618: 679


20618: 680




SignBoard
Spoiler


ein_dun02 16, 250: Lv.180 and above only
odin_tem03 276, 236: Lv.180 and above only
abyss_03 91, 110: Lv.190 and above only



Card
Spoiler


Id: 300001
Illust: Poisonous_Card
Prefix/Suffix: High Envenom

Id: 300002
Illust: Toxious_Card
Prefix/Suffix: Bulletproof

Id: 300003
Illust: Porcellio_W_Card
Prefix/Suffix: of Wild Dog

Id: 300004
Illust: Neo_Mineral_Card
Prefix/Suffix: of Iron Wall

Id: 300005
Illust: Abyss_Man_Card
Prefix/Suffix: of High Walker

Id: 300006
Illust: Jeweliant_Card
Prefix/Suffix: of Psychic

Id: 300007
Illust: Jungoliant_Card
Prefix/Suffix: Solid Break

Id: 300008
Illust: Angelgolt_Card
Prefix/Suffix: Holy Twinkle

Id: 300009
Illust: Plasma_Spt_Card
Prefix/Suffix: Ghost Magical

Id: 300010
Illust: Plasma_Arch_Card
Prefix/Suffix: Wind Magical

Id: 300011
Illust: Holy_Frus_Card
Prefix/Suffix: Saint Magical

Id: 300012
Illust: Holy_Skogul_Card
Prefix/Suffix: of Sacred

Id: 300013
Illust: Reginleif_Card
Prefix/Suffix: Reginleif

Id: 300014
Illust: Ingrid_Card
Prefix/Suffix: Ingrid

Id: 300015
Illust: Ferus_P_Card
Prefix/Suffix: Low-level Remedy

Id: 300016
Illust: Treasure_Mimic_Card
Prefix/Suffix: of Treasure

Id: 300017
Illust: Acidus_B_Card
Prefix/Suffix: High Hallowed

Id: 300018
Illust: Acidus_S_Card
Prefix/Suffix: High Damned

Id: 300019
Illust: Bone_Ferus_Card
Prefix/Suffix: Dragon Slayer's

Id: 300020
Illust: Bone_Acidus_Card
Prefix/Suffix: Poacher's

Id: 300021
Illust: Bone_Detale_Card
Prefix/Suffix: Dragon Killer

Id: 300267
Illust: Crow_Baron_Card
Prefix/Suffix: of Speed Bolt

Id: 300268
Illust: Crow_Duke_Card
Prefix/Suffix: of Power Bolt

Id: 300269
Illust: Eldest_Card
Prefix/Suffix: Eldest

Id: 300270
Illust: Empathizer_Card
Prefix/Suffix: Empathic

Id: 300271
Illust: Happy_Giver_Card
Prefix/Suffix: Happy

Id: 300272
Illust: Pray_Giver_Card
Prefix/Suffix: Pray

Id: 300273
Illust: Smile_Giver_Card
Prefix/Suffix: Smile

Id: 300274
Illust: Tha_Anger_Card
Prefix/Suffix: of Real Rage

Id: 300275
Illust: Tha_Horror_Card
Prefix/Suffix: of Real Horror

Id: 300276
Illust: Tha_Regret_Card
Prefix/Suffix: Wing Breaker

Id: 300277
Illust: Tha_Resent_Card
Prefix/Suffix: of Real Resent

Id: 300278
Illust: Void_Mimic_Card
Prefix/Suffix: of Void

Id: 300279
Illust: Book_Of_Death_Card
Prefix/Suffix: Dead-pansion

Id: 300280
Illust: Broken_Thanatos_Card
Prefix/Suffix: Corrupted Magic Swordsman's



Item
Spoiler


Id: (1867)

Safety Knuckle [2]
Originally made to ensure safety for the workers of Einbroch,
it was modified for use in battle with various attachments since it offers excellent durability.

ATK +10%.
[Knuckle Arrow] damage +10%.

If refine level is +7 or above,
ATK +40, Increase ASPD (delay after attack -15%).

If refine level is +9 or above,
[Knuckle Arrow] damage +15% additionally,
Has 3% chance to to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above,
Delay after skill -20%.

Class : Knuckle
Attack : 210
Weight : 180
Weapon Level : 4
Required Level : 170
Jobs : Sura Classes
====== auto-parsed ======
Itemclass : Claw
Attack : 210
Weight : 180
Weapon Level : 4
Required Level : 170

Id: (2058)

Detecting Staff [2]
A detector used to find special minerals in the Einbroch mine.
Since it was added with an effect that boosts the wielder's magical prowess, many have used it for a purpose different from its original use.

Indestructible.
MATK +330.
MATK +10%.

If refine level is +7 or above,
MATK +60 additionally, Variable Cast Time -10%.

If refine level is +9 or above,
Fire property magical damage +15%,
Has 3% chance to to gain magical damage to all size enemies +15% for 10.0 seconds when dealing magical attack.

If refine level is +11 or above,
Delay after skill -20%.

Class : Two Handed Staff
Attack : 180
Weight : 200
Weapon Level: 4
Required Level : 170
Jobs : Warlock Classes
====== auto-parsed ======
Itemclass : TwoHandedStaff
Attack : 180
Weight : 200
Weapon Level : 4
Required Level : 170

Id: (9514)

Physical Modification Permit
A permit required for special Einbroch weapons modification.
Allows the owner to modify a weapon physically.

[Target Items]
Grinder Huuma Shuriken
Rubber Hammer
Welding Wand
Detecting Staff
Metal Detector Mk47
Jewel Detector Mk47
Blocking Spear
Saw Axe
Claw Sword
Safety Knuckle
Safety Whip
Safety Manual
Safety Lute
Safety Saber
Safety Foxtail
Bolt Crusher
Bolt Shooter
Bolt Revolver

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (9515)

Einbroch Weapon Box
NPC will open this box for you (players cannot see this item).
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (9517)

Unidentified Ore
An unknown ore.
Dusting off the soil on the surface will reveal what kind of ore it is.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (9529)

Magic Modification Permit
A permit required for special Einbroch weapons modification.
Allows the owner to modify a weapon magically.

[Target Items]
Grinder Huuma Shuriken
Rubber Hammer
Welding Wand
Detecting Staff
Metal Detector Mk47
Jewel Detector Mk47
Blocking Spear
Saw Axe
Claw Sword
Safety Knuckle
Safety Whip
Safety Manual
Safety Lute
Safety Saber
Safety Foxtail
Bolt Crusher
Bolt Shooter
Bolt Revolver

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (13346)

Grinder Huuma Shuriken [2]
A grinder used in construction sites around Einbroch.
People often use it for another purpose due to its excellent portability and cutting force.

Indestructible.
ATK +15%.
[Swirling Petal] damage +15%.

If refine level is +7 or above,
ATK +60, Variable Cast Time -15%.

If refine level is +9 or above,
[Swirling Petal] damage +20% additionally,
Has a chance to gain physical damage to all size enemies +20% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above,
[Swirling Petal] cooldown -1.0 second,
delay after skill -20%.

Class : Fuuma Shuriken
Attack : 280
Weight : 180
Weapon Level: 4
Required Level : 170
Jobs : Ninja Classes
====== auto-parsed ======
Attack : 280
Weight : 180
Weapon Level : 4
Required Level : 170

Id: (15391)

Red Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic power.

STR +12,
Max HP +15%,
Max SP +10%.

For every 2 refine level, ATK +2%.

For every 3 refine level, physical damage to dragon race monster +7%.

If refine level is +11 or above,
physical damage against medium and large size enemies +10%,
Fixed cast time -0.2 seconds.

Equip with Dragon Scale Hood & Dragon Scale Boots,

DEF +50, MDEF +8, ATK +5%.
For every 15 pure STR, ATK +15.

[Dragon's Might]
When attacked, has a chance to gain ATK +10% for 10.0 seconds.

When pure STR is 120 or above,
increases [Dragon's Might]'s activation rate,
ATK +15% additionally.

If the total refine level of armor, garment & shoes is +33 or above,
Increase ASPD(delay after attack -20%),
delay after skill -25%.

Class : Armor
Defense : 110
Weight : 120
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 110
Weight : 120
Required Level : 170
Job : AllJobs

Id: (15392)

Green Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic speed.

AGI +12,
Max HP +10%,
Max SP +10%.

For every 2 refine level, ranged physical damage +2%.

For every 3 refine level, physical damage to dragon race monster +7%.

If refine level is +11 or above,
physical damage to medium and large size enemies +10%
fixed cast time -0.2 seconds.

Equip with Dragon Scale Hood & Dragon Scale Boots,

DEF +50, MDEF +8, ranged physical damage +7%.
For every 15 pure AGI, increase ASPD(delay after attack -4%).

[Dragon's Shot]
When attacked, has a chance to gain ranged physical damage +10% for 10 seconds.

If pure AGI is 120 or above,
increases [Dragon's Shot]'s activation rate,
ranged physical damage +10% additionally.

If the total refine level of armor, garment & shoes is +33 or above,
increase ASPD(delay after attack -20%),
delay after skill -25%.

Class : Armor
Defense : 110
Weight : 120
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 110
Weight : 120
Required Level : 170
Job : AllJobs

Id: (15393)

Gold Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic vitality.

VIT +12,
Max HP +20%,
Max SP +5%.

For every 2 refine level,
variable cast time -3%,
Increase ASPD (delay after attack -3%).

For every 3 refine level,
physical and magical damage to dragon monster +7%.

If refine level is +11 or above,
physical and magical damage to medium and large size enemies +6%
fixed cast time -0.2 seconds.

Equip with Dragon Scale Hood & Dragon Scale Boots,
DEF +80, MDEF +15, Max HP +10%.
For every 30 pure VIT, physical and magical damage taken from medium and large size enemies -1%.

[Dragon's Stamina]
When attacked, has a chance to gain damage taken from all size enemies -7% for 10.0 seconds.

If pure VIT is 120 or above,
increases [Dragon's Stamina]'s activation rate,
damage taken from all size enemies -5% additionally.

If total refine level of armor, garment & shoes is +33 or above,
increases ASPD (delay after attack -20%),
delay after skill -25%.

Class : Armor
Defense : 110
Weight : 120
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 110
Weight : 120
Required Level : 170
Job : AllJobs

Id: (15394)

Purple Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic dexterity.

DEX +12,
Max HP +15%,
Max SP +10%.

For every 2 refine level,
variable cast time -4%.
Increase ASPD (delay after attack -4%).

For every 3 refine level,
physical and magical damage to dragon monster +8%.

If refine is +11 or above,
physical and magical damage to medium and large size enemies +8%,
fixed cast time -0.2 seconds.

Equip with Dragon Scale Hood & Dragon Scale Boots
DEF +50, MDEF +8, ATK +5%, MATK +5%.

For every 15 pure DEX,
Increase ASPD(delay after attack -3%)
variable cast time -3% additionally.

[Dragon's Speed]
When attacked, has a chance to gain FLEE +50, Perfect Dodge +10 for 10 seconds.

If pure DEX is 120 or above,
increases [Dragon's Speed]'s activation rate,
FLEE +30, Perfect Dodge +5 additionally.

If total refine level of armor, garment & shoes +33 or above,
increase ASPD (delay after attack -15%),
variable cast time -15%,
delay after skill -25%.

Class : Armor
Defense : 110
Weight : 120
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 110
Weight : 120
Required Level : 170
Job : AllJobs

Id: (15395)

Blue Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic wisdom.

INT +12,
Max HP +5%,
Max SP +20%.

For every 2 refine level,
MATK +2%,
Healing rate +4% when using Heal skills.

For every 3 refine level,
magical damage to dragon monster +7%.

If refine level is +11 or above,
magical damage to medium and large size enemies +10%,
fixed cast time by -0.2 seconds.

Equip with Dragon Scale Hood & Dragon Scale Boots
DEF +50, MDEF +8, MATK +7%, Healing rate +15%.

For every 15 pure INT,
variable cast time -4%,
MATK +8,
Healing rate +1% additionally.

[Dragon's Wisdom]
When attacked, has a chance to gain all properties magical damage +20% and Healing rate +40% for 10.0 seconds.

If pure INT is 120 or above,
increases [Dragon's Wisdom]'s activation rate,
all properties magical damage +10% additionally.

If the total refine level of armor, garment & shoes is +33 or above,
variable cast time -20%,
delay after skill -25%.

Class : Armor
Defense : 110
Weight : 120
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 110
Weight : 120
Required Level : 170
Job : AllJobs

Id: (15396)

Silver Dragon Plate [1]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic luck.

LUK +12,
Max HP +15%,
Max SP +15%.

For every 2 refine level,
CRI +2, Critical damage +4%.

For every 3 refine level,
physical damage to dragon monster +7%.

If refine level is +11 or above,
physical damage to medium and large size enemies +10%,
fixed cast time -0.2 seconds.

Equip with Dragon Scale Hood & Dragon Scale Boots,
DEF +50, MDEF +8, ATK +5%.
For every 15 pure LUK, CRI +2, Critical damage +3% additionally.

[Dragon's Luck]
When attacked, has a chance to gain ATK +7% and critical damage +7% for 10.0 seconds.

If pure LUK is 120 or above,
increases [Dragon's Luck]'s activation rate,
ATK +10%, critical damage +10% additionally.

If total refine level of armor, garment & shoes is +33 or above,
increase ASPD (delay after attack -20%),
delay after skill -25%.

Class : Armor
Defense : 110
Weight : 120
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 110
Weight : 120
Required Level : 170
Job : AllJobs

Id: (15397)

Soutane of Strength [1]
Formal wear was worn by the priest who revered Odin's strength.
It's imbued with a blessing that enhances the wearer's strength.

MaxHP +10%, MaxSP +10%
increase ASPD(delay after attack -10%).

For every 2 refine levels, ATK +3%.

For every 3 refine levels, STR +5.

For every 4 refine levels,
physical damage to Angel and Demon monsters +8%.

Equip with Clergy's Manteau and Clergy's Boots,
STR +8, DEF +30, MDEF +15.
physical and magical damage taken from Angel and Demon monsters -15%.

If total refine level of armor, garment & shoes is +27 or above,
ATK +10%,
Delay after skill -20%,
Fixed cast time -20%.

Class : Armor
Defense : 100
Weight : 80
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 80
Required Level : 170
Job : AllJobs

Id: (15398)

Soutane of Agility [1]
Formal wear was worn by the priest who revered Odin's agility.
It's imbued with a blessing that enhances the wearer's agility.

Max HP +10%, Max SP +10%
Increase ASPD(delay after attack -10%).

For every 2 refine levels,
Ranged physical damage +3%.

For every 3 refine levels, AGI +5.

For every 4 refine levels,
Physical damage to Angel and Demon monsters +8%.

Equip with Clergy's Manteau and Clergy's Boots,
AGI +8, DEF +30, MDEF +15.
Physical and magical damage taken from Angel and Demon monsters -15%.

If total refine level of armor, garment & shoes is +27 or above,
Ranged physical damage +10%,
Delay after skill -20%,
Fixed cast time -20%.

Class : Armor
Defense : 100
Weight : 80
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 80
Required Level : 170
Job : AllJobs

Id: (15399)

Soutane of Vitality [1]
Formal wear was worn by the priest who revered Odin's vitality.
It's imbued with a blessing that enhances the wearer's vitality.

MaxHP +15%, MaxSP +5%,
Increase ASPD (delay after attack -7%).
Variable cast time -7%.

For every 2 refine levels, MaxHP +2%.

For every 3 refine levels, VIT +5.

For every 4 refine levels,
Physical and magical damage to Angel and Demon monsters +10%

Equip with Clergy's Manteau and Clergy's Boots,
VIT +8, DEF +50, MDEF +20.
Physical and magical damage taken from Angel and Demon monsters -20%.

If total refine level of armor, garment & shoes is +27 or above,
ATK +4%, MATK +4%,
Delay after skill -20%,
Fixed cast time -20%.

Class : Armor
Defense : 100
Weight : 80
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 80
Required Level : 170
Job : AllJobs

Id: (15400)

Soutane of Dexterity [1]
Formal wear was worn by the priest who revered Odin's dexterity.
It's imbued with a blessing that enhances the wearer's dexterity.

MaxHP +10%, MaxSP +10%.
Increase ASPD (delay after attack -10%).
Variable cast time -10%.

For every 2 refine levels, ATK +1%, MATK +1%.

For every 3 refine levels, DEX +5.

For every 4 refine levels,
Physical and magical damage to Angel and Demon monsters +6%.

Equip with Clergy's Manteau and Clergy's Boots,
DEX +8, DEF +30, MDEF +15.
Physical and magical damage taken from Angel and Demon monsters -15%.

If total refine level of armor, garment & shoes is +27 or above,
ATK +7%, MATK +7%,
Delay after skill -20%,
Fixed cast time -20%.

Class : Armor
Defense : 100
Weight : 80
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 80
Required Level : 170
Job : AllJobs

Id: (15401)

Soutane of intelligence [1]
Formal wear was worn by the priest who revered Odin's intelligence.
It's imbued with a blessing that enhances the wearer's intelligence.

MaxHP +5%, MaxSP +15%.
Variable cast time -10%.

For every 2 refine levels, MATK +3%.

For every 3 refine levels, INT +5.

For every 4 refine levels,
Magical damage to Angel and Demon monsters +8%.

Equip with Clergy's Manteau and Clergy's Boots,
INT +8, DEF +30, MDEF +15.
Physical and magical damage taken from Angel and Demon monsters -15%.

If total refine level of armor, garment & shoes is +27 or above,
MATK +10%,
Delay after skill -20%,
Fixed cast time -20%.

Class : Armor
Defense : 100
Weight : 80
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 80
Required Level : 170
Job : AllJobs

Id: (15402)

Soutane of Luck [1]
Formal wear was worn by the priest who revered Odin's luck.
It's imbued with a blessing that enhances the wearer's luck.

MaxHP +10%, MaxSP +10%.
Increase ASPD (delay after attack -10%).

For every 2 refine levels, CRIT +3, critical damage +4%.

For every 3 refine levels, LUK +5.

For every 4 refine levels,
Physical damage to Angel and Demon monsters +8%.

Equip with Clergy's Manteau and Clergy's Boots,
LUK +8, DEF +30, MDEF +15.
Physical and magical damage taken from Angel and Demon monsters -15%.

If total refine level of armor, garment & shoes is +27 or above,
ATK +10%,
Delay after skill -20%,
Fixed cast time -20%.

Class : Armor
Defense : 100
Weight : 80
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 80
Required Level : 170
Job : AllJobs

Id: (15405)

Fafnir Scale
Fafnir scaled armor that was defeated by heroic Sigurd.
It feels the strength being around the whole body.

Max HP +10% , Max SP +10%, MDEF +15.
Indestructible.

[Dragon's Breath], [Dragon's Water Breath] damage +50%.

For every level of [Dragon's Breath] learned,
Ranged physical damage +2%.

For every level of [Dragon's Water Breath] learned,
Delay after skill -2%.

If refine level is +9 or above,
Max HP +20% , Max SP +20%, Delay after skill -5% additionally.

If refine level is +11 or above,
Max HP +20% , Max SP +20%, Delay after skill -5% additionally.

Class : Armor
Defense : 120
Weight : 150
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 120
Weight : 150
Required Level : 100
Job : AllJobs

Id: (15906)

Northern Cross [1]
A hairband made from magically infused fabric, adorned with a beautiful red gem.

Indestructible.
Delay after skill -10%, MATK +25%.

For every refine level, Max HP +2%.
If refine level is +7 or above,
[Earth Strain] and [Hell Inferno] damage +30%.

If refine level is +9 or above,
[Earth Strain] and [Hell Inferno] damage +70% additionally.

If Lv.5 [Earth Strain] is learned,
[Earth Strain] SP Consumption -60,
[Earth Strain] Cooldown -3.0 seconds.

If Lv.10 [Tetra Vortex] is learned,
Delay after skill -15% additionally.

If Lv.5 [Hell Inferno] is learned,
Increases ASPD (delay after attack -10%),
Variable cast time -15%.

Class : Headgear
Defense : 10
Location : Upper
Weight : 50
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 50
Required Level : 1
Job : AllJobs

Id: (16099)

Rubber Hammer [2]
A hammer used to investigating mine shafts in Einbroch.
It's a tool used to check shafts, but people often use it in battle due to its design and durability.

Indestructible.

MATK +7%, MATK +180.
Healing rate +15% when using Heal skills.
[Adoramus] +10%.

If refined level is +7 or above,
Holy property magical damage +7%,
Variable Cast Time -10%.

If refined level is +9 or above,
[Adoramus] +15% additionally,
Has 3% chance to gain magical damage to all size enemies +15% for 10.0 seconds when dealing magical attack.

If refined level is +11 or above,
Delay after skill -20%.

Class : Mace
Attack : 160
Weight : 190
Weapon Level : 4
Required Level : 170
Jobs : Arch Bishop Classes
====== auto-parsed ======
Itemclass : Mace
Attack : 160
Weight : 190
Weapon Level : 4
Required Level : 170

Id: (18189)

Bloody Bow [2]
No one knows who used this bow or how it was used.
The body, which is tinged with a thick bloody hue, tells you all you need to know.

Long-ranged DMG +5%.
When refined to +7 or higher, Double Strafe damage +15%.
When refined to +9 or higher, Arrow Shower damage +15%.
Class : Bow Attack : 170
Weight : 90
Weapon Level : 3
Required Level : 80
Jobs : Archer, Rogue Classes
====== auto-parsed ======
Itemclass : Bow
Attack : 170
Weight : 90
Weapon Level : 3
Required Level : 80

Id: (18190)

Bolt Shooter [2]
A tool used in Einbroch to drive nails.
It's been modified to be able to shoot stuff other than nails.

ATK +10%.
[Aimed Bolt] damage +10%.

If refine level is +7 or above,
ATK +60,
Variable Cast Time -10%.

If refine level is +9 or above,
[Aimed Bolt] damage +15% additionally,
has a chance to gain physical damage to all size enemies +20% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above,
delay after skill -20%.

Class : Bow
Attack : 210
Weight : 170
Weapon Level : 4
Required Level : 170
Jobs : Ranger Classes
====== auto-parsed ======
Itemclass : Bow
Attack : 210
Weight : 170
Weapon Level : 4
Required Level : 170

Id: (20946)

Dragon Scale Hood [1]
A hood made by weaving various parts of a powerful dragon.
Just wearing it makes you feel draconic presence.

DEF +20, MDEF +2.
Healing rate +15% when taken by a Heal skill.
Restorative items restore rate +15%.

If refine level is +7 or above,
damage taken from dragon monster -2%.

If refine level is +9 or above,
has a chance to restore 2000 HP every second for 3 seconds when attacked by physical/magical attacks.

If refine level is +11 or above,
damage taken from Dragon monsters -3% additionally.

Class : Garment
Defense : 23
Weight : 50
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 23
Weight : 50
Required Level : 170
Job : AllJobs

Id: (20947)

Clergy's Manteau [1]
A manteau worn by Odin's priests.
The blessing imbued in the manteau gently embraces the wearer.

MaxSP +5%, MDEF +10.
Variable cast time -10%.

For every 2 refine levels,
Magical damage to Angel and Demon monsters +1%.

For every 3 refine levels,
Physical and magical damage taken from Angel and Demon monsters -1%.

If refine level is +7 or above,
Variable Cast Time -10% additionally.

Class : Garment
Defense : 40
Weight : 45
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 40
Weight : 45
Required Level : 170
Job : AllJobs

Id: (20991)

Fairy of Eden [1]
Wings made with the image of a fairy flying in the Garden of Eden

Damage taken from Normal and Boss enemies- 5%.

For every refine level,
ASPD +1%,
MATK +2%.

If refine level is +9 or above,
All stats +10,
Immune to Knockback.

If refine level is +11 or above,
Able to use Lv.1 [Energy Coat]
When lv.1 [Energy Coat] is learned, DEF +300 , MDEF +15.

Equip with Truthful Wizard Card,
INT +40,
Able to detect hiding or cloaking monsters.

When equipped by Wizard classes,
[Sightrasher] damage +1500%.
Has a chance to autocast Lv.1 [Sight] when using [Sightrasher].

When unequipped, [Energy Coat] effect will be removed.

Class : Garment
Defense : 40
Weight : 40
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 40
Weight : 40
Required Level : 100
Job : AllJobs

Id: (21054)

Claw Sword [2]
A tool used to remove various kinds of scrap at construction sites.
Can be used for many purposes.

ATK +15%, CRI +5.

If refine level is +7 or above,
Critical damage +25%, increase ASPD(delay after attack -10%).

If refine level is +9 or above,
has a chance to gain physical damage to all size enemies +20% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above, CRI +7, delay after skill -20%.

Class : Two-handed Sword
Attack : 300
Weight : 350
Weapon Level : 4
Required Level : 170
Jobs : Rune Knight Classes
====== auto-parsed ======
Itemclass : TwoHandedSword
Attack : 300
Weight : 350
Weapon Level : 4
Required Level : 170

Id: (22208)

Dragon Scale Boots [1]
A pair of boots made by weaving various parts of powerful dragons.
Just wearing it makes you feel draconic presence.

Max SP +500.
Increase ASPD (delay after attack -7%),
variable cast time -7%.

If refine level is +7 or above,
damage taken from Dragon monster -2%.

If refine level is +9 or above,
has a chance to restore 500 SP every second for 3 seconds when attacked by physical/magical attacks.

If refine level is +11 or above,
damage taken from Dragon monsters -3% additionally.

Class : Shoes
Defense : 35
Weight : 60
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 35
Weight : 60
Required Level : 170
Job : AllJobs

Id: (22209)

Clergy's Boots [1]
A pair of boots worn by Odin's priests.
The blessing imbued in the boots makes the wearer feel lighter.

MaxHP +5%, DEF +30.
Increase ASPD(delay after attack -10%).

For every 2 refine levels,
Magical damage to Angel and Demon monsters +1%.

For every 3 refine levels,
Physical and magical damage taken from Angel and Demon monsters -1%.

If refine level is +7 or above,
Increase ASPD(delay after attack -10%) additionally.

Class : Shoes
Defense : 35
Weight : 40
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 35
Weight : 40
Required Level : 170
Job : AllJobs

Id: (22210)

Fluffy Fish Shoes
A popular brand in the Kingdom of Rune Midgard, with a fluffy fish print on the shoe.

Max HP +3% , Max SP +3%.

If refine level is +7 or above,
Max HP +7% , Max SP +7% additionally,
Delay after skill -10%.

If refine level is +10 or above,
Max HP +10% , Max SP +10%,
Delay after skill -10% additionally.

When Lv.5 [Grooming] is learned,
Fixed cast time -50%,
Immune to Knockback.

For every level of [Tasty Shrimp Party] learned, variable cast time of Seafood-Based Skills -10%.
Seafood-Based Skills:
Bunch of Shrimp,
Tuna Belly,
Grooming,
Purring,
Tasty Shrimp Party,
Fresh Shrimp,
Tuna Party.

For every level of [Purring] learned,
HP recovery rate +10% when using Heal skills.

If [Spirit of Sea] is learned,
Immune to Sleep, Stun, Stone Curse for 30 seconds when using [Grooming].

Class : Shoes
Defense : 12
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 12
Weight : 10
Required Level : 100
Job : AllJobs

Id: (23312)

Chemical Bag
A bag commonly used by researchers of the Alchemist Association.
Contains one of the following items:
50x Fire Bottle,
50x Acid Bottle,
50x Plant Bottle,
50x Glistening Coat,
50x Marine Sphere Bottle,
30x Poison Bottle

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (23981)

Turbulent Dragon's Power
The power of dragon is raging around this orb.
Grants a random option to the following items.

[Target Items]
Red Dragon Plate
Green Dragon Plate
Gold Dragon Plate
Purple Dragon Plate
Blue Dragon Plate
Silver Dragon Plate

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (23985)

Dragon's Treasure
A box that contains dragon's treasure.
Contains one of the following items.

Available Items
Turbulent Dragon's Power
Burning Dragon's Power
Hot Dragon's Power
Dragon Bone (Large)
Dragon Bone (Small)
Dragon's Energy (Red)
Dragon's Energy (Green)
Dragon's Energy (Gold)
Dragon's Energy (Purple)
Dragon's Energy (Blue)
Dragon's Energy (Silver)
Dragon Skin
Dragon Canine
Dragon Scale
Dragon Tail

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (23986)

Odin's Relic
A box that contains the treasure of Odin's temple.
Contains one of the following items.

Available Items
Soutane of Strength, Soutane of Agility
Soutane of Vitality, Soutane of Dexterity
Soutane of intelligence, Soutane of Luck
Clergy's Boots, Clergy's Manteau
Angel's Dream, Rune of Darkness
Soft Feather

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25759)

Dragon's Energy (Green)
A mysterious, crystallized coagulation of green dragon's power.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25760)

Dragon's Energy (Blue)
A mysterious, crystallized coagulation of blue dragon's power.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25761)

Dragon's Energy (Red)
A mysterious, crystallized coagulation of red dragon's power.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25762)

Dragon's Energy (Gold)
A mysterious, crystallized coagulation of gold dragon's power.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25763)

Dragon's Energy (Purple)
A mysterious, crystallized coagulation of purple dragon's power.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25764)

Dragon's Energy (Silver)
A mysterious, crystallized coagulation of silver dragon's power.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25765)

Dragon Bone (Large)
An intact bone from a giant dragon.
Even though it's old, you can still feel the immense power of a dragon.
Weight : 20
====== auto-parsed ======
Weight : 20

Id: (25766)

Dragon Bone (Small)
An intact bone from a small dragon.
Even though it's old, you can still feel the power of a dragon.
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25767)

Angel's Dream
A strange small orb that is oval-shaped.
It emits beautiful and warm energy.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25768)

Valkyrie Ingrid's Armor Fragment
A fragment of the armor worn by Valkyrie Ingrid.
Weight : 3
====== auto-parsed ======
Weight : 3

Id: (25769)

Valkyrie Reginleif's Armor Fragment
A fragment of the armor worn by Valkyrie Reginleif.
Weight : 3
====== auto-parsed ======
Weight : 3

Id: (25770)

Valkyrie Reginleif's Armor
The armor worn by Reginleif, a battle maiden who serves Odin.
It's heavily damaged after a fierce battle.
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25771)

Valkyrie Ingrid's Armor
The armor worn by Ingrid, a battle maiden who serves Odin.
It's heavily damaged after a fierce battle.
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (25809)

Redium
A red ore discovered deep underground. It contains a mysterious power.
Weight : 0.5
====== auto-parsed ======
Weight : 0.5

Id: (25810)

Rindium
A green ore discovered deep underground. It contains a mysterious power.
Weight : 0.5
====== auto-parsed ======
Weight : 0.5

Id: (25811)

Odium
An orange ore discovered deep underground. It contains a mysterious power.
Weight : 0.5
====== auto-parsed ======
Weight : 0.5

Id: (25812)

Purdium
A purple ore discovered deep underground. It contains a mysterious power.
Weight : 0.5
====== auto-parsed ======
Weight : 0.5

Id: (25813)

Whidium
A white ore discovered deep underground. It contains a mysterious power.
Weight : 0.5
====== auto-parsed ======
Weight : 0.5

Id: (25814)

Dynite
An ore made by refining 5 different ores.
It emits five brilliant hues.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25815)

Solidified Dust
Various kinds of dust got together and solidified.
Can be sold to Collectible Merchants.
Weight : 0.1
====== auto-parsed ======
Weight : 0.1

Id: (25816)

Dead Trap
An installable trap carried by Pitmen.
For some reason, it seems they don't use it anymore.
Can be sold to Collectible Merchants.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (25817)

Bizarre Stone Fragment
A stone fragment that fell off from a mineral.
It's famous among stone collectors because of its self-indulgent shapes.
Can be sold to Collectible Merchants.
Weight : 5
====== auto-parsed ======
Weight : 5

Id: (26023)

Glacis Spear [2]
The sharp body of this spear
allows the wielder to choose between swinging and stabbing.

ATK +5%
When refined to +7 or higher, Pierce damage +15%.
When refined to +9 or higher, Brandish Spear damage +15%.
Class : Two-handed Spear Attack : 190
Weight : 140
Weapon Level : 3
Required Level : 80
Jobs : Swordman Classes
====== auto-parsed ======
Itemclass : TwoHandedSpear
Attack : 190
Weight : 140
Weapon Level : 3
Required Level : 80

Id: (26162)

Welding Wand [2]
A magical tool used in welding.
Many use it in battle since it significantly boosts the wielder's magical prowess.

Indestructible.
MATK +200.
Neutral, Water and Fire property magical damage +7%.

If refine level is +7 or above,
MATK +40 additionally, Variable Cast Time -10%.

If refine level is +9 or above,
Neutral, Water and Fire property magical damage +8% additionally,
Has 3% chance to to gain magical damage to all size enemies +15% for 10.0 seconds when dealing magical attack.

If refine level is +11 or above,
Delay after skill -20%.

Class : One-handed Staff
Attack : 160
Weight: 120
Weapon Level : 4
Required Level : 170
Jobs : Sorcerer and Soul Reaper Classes
====== auto-parsed ======
Attack : 160
Weight : 120
Weapon Level : 4
Required Level : 170

Id: (26214)

Soul Bell [2]
A whip that generates a mysterious tinkle of a bell every time when flicked.

ranged physical damage +5%.
Long-ranged DMG +5%.
When refined to +7 or higher, Slinging Arrow damage +10%.
When refined to +9 or higher, Slinging Arrow damage +15%.
Weight : 90
Weapon Level : 3
Required Level : 80
Job: Dancer Classes
====== auto-parsed ======
Weight : 90
Weapon Level : 3
Required Level : 80

Id: (26215)

Safety Whip [2]
A rope made in Einbroch for lifesaving purposes.
Actually, it's used more often for another purpose than saving people's lives.

Ranged physical damage +10%.
[Severe Rainstorm] damage +10%.

If refine level is +7 or above,
ATK +40,
Variable Cast Time -10%.

If refine level is +9 or above,
[Severe Rainstorm] damage +15% additionally,
has a chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above,
[Severe Rainstorm] cooldown -2.0 seconds,
delay after skill -20%.

Class : Whip
Attack : 200
Weight : 140
Weapon Level : 4
Required Level : 170
Jobs : Wanderer Classes
====== auto-parsed ======
Itemclass : Whip
Attack : 200
Weight : 140
Weapon Level : 4
Required Level : 170

Id: (28043)

Piercing Katar [2]
A katar designed to strike at the enemy's weak spot.
It seems you have to train quite a bit to use it skillfully.

ATK +5%
When refined to +7 or higher, Sonic Blow damage +15%.
When refined to +9 or higher, Grimtooth damage +15%.
(This item did not make it into ROZ.)
Class : Katar Attack : 160
Weight : 120
Weapon Level : 3
Required Level : 80
Jobs : ¾î½Ø½Å °è¿­
====== auto-parsed ======
Itemclass : Katar
Attack : 160
Weight : 120
Weapon Level : 3
Required Level : 80

Id: (28045)

Bolt Crusher [2]
A tool used in Einbroch to cut various metals.
They modified it for battle use due to its superior cutting force.

ATK +10%.
[Rolling Cutter] damage +10%.

If refine level is +7 or above,
ATK +60,
Increase ASPD(delay after attack -10%).

If refine level is +9 or above,
[Rolling Cutter] damage +15% additionally,
Has a chance to gain physical damage to all size enemies +20% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above,
Delay after skill -20%.

Class : Katar
Attack : 300
Weight : 200
Weapon Level : 4
Required Level : 170
Jobs : Guillotine Cross Classes
====== auto-parsed ======
Itemclass : Katar
Attack : 300
Weight : 200
Weapon Level : 4
Required Level : 170

Id: (28139)

Grudge [2]
This ancient giant axe was once a powerful weapon,
but the long years of obscurity and neglect made it lose its power.

Indestructible.
ATK +5%, CRIT +5.
When refined to +7 or higher, Increased ASPD (ASPD +10%).
When refined to +9 or higher, Critical Damage +10%.
Class : Two Handed Axe
Attack : 190
Weight : 140
Weapon Level : 3
Required Level : 80
Jobs : Merchant Classes
====== auto-parsed ======
Itemclass : TwoHandedAxe
Attack : 190
Weight : 140
Weapon Level : 3
Required Level : 80

Id: (28140)

Saw Axe [2]
A weapon modified from a metal-cutting saw to a battle axe.
The sound of the engine reverberating every time the wielder swings makes enemies cower in fear.

Indestructible.

ATK +10%,
[Arm Cannon] +10%.

If refine level is +7 or above,
ATK +60, Variable Cast Time -10%.

If refine level is +9 or above,
Ranged physical damage +10%,
Has 3% chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above,
Delay after skill -20%.

Class : Two-handed Axe
Attack : 350
Weight : 500
Weapon Level : 4
Required Level : 170
Jobs : Mechanic Classes
====== auto-parsed ======
Itemclass : TwoHandedAxe
Attack : 350
Weight : 500
Weapon Level : 4
Required Level : 170

Id: (28634)

On Bolt Magic [2]
A book titled On Bolt Magic.
Just holding it makes you feel like you've become a master of bolt magic.

MATK +135.
MATK +5%.
When refined to +7 or higher, Fire/Cold/Lightning Bolt damage +10%.
When refined to +9 or higher, Additional Fire/Cold/Lightning Bolt damage +10%.
Class : Book Attack : 120
Weight : 90
Weapon Level : 3
Required Level : 80
Job: Mage Classes
====== auto-parsed ======
Itemclass : Book
Attack : 120
Weight : 90
Weapon Level : 3
Required Level : 80

Id: (28635)

Safety Manual [2]
A book full of information on preparing for various industrial and natural accidents.
Just holding it makes you feel safe.

ATK +10%, CRIT +3.

If refine level is +7 or above,
ATK +40,
Increase ASPD (delay after attack -10%).

If refine level is +9 or above,
Critical damage +15%,
Has a chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above,
Critical damage +15% additionally,
delay after skill -20%.

Class : Book
Attack : 200
Weight : 70
Weapon Level : 4
Required Level : 170
Jobs : Star Emperor Class
====== auto-parsed ======
Itemclass : Book
Attack : 200
Weight : 70
Weapon Level : 4
Required Level : 170

Id: (28769)

Valkyrie Dagger [2]
A dagger used by the beings of the ancient past.
It seems its power has faded over the long years.

ATK +5%.
When refined to +7 or higher, Sightless Mind damage +15%.
When refined to +9 or higher, Back Stab damage +15%.
Class : Dagger Attack : 130
Weight : 85
Weapon Level : 3
Required Level : 80
Job: Thief/Rogue Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 130
Weight : 85
Weapon Level : 3
Required Level : 80

Id: (28770)

Wound Maker [2]
A chilly bluish dagger that gives off a terrifying feeling.
The bumps on the blade leave a critical wound on the victim.

ATK +5%.
When refined to +7 or higher, Throw Shuriken and Haze Slasher damages +10%.
When refined to +9 or higher, Additional Throw Shuriken and Haze Slasher damages +15%.
Class : Dagger Attack : 130
Weight : 85
Weapon Level : 3
Required Level : 80
Job: Ninja Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 130
Weight : 85
Weapon Level : 3
Required Level : 80

Id: (28771)

Metal Detector Mk47 [2]
A small detector made for finding ores in mines.
It's light and durable, so many people use it for self-protection.

ATK +10%.
[Cross Impact] damage +10%.

If refine level is +7 or above,
ATK +40,
Increase ASPD(delay after attack -10%.)

If refine level is +9 or above,
[Cross Impact] damage +15% additionally,
Has a chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above,
Delay after skill -20%.

Class : Dagger
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 170
Jobs : Guillotine Cross Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 200
Weight : 100
Weapon Level : 4
Required Level : 170

Id: (28772)

Jewel Detector Mk47 [2]
A small detector made for finding jewels in mines.
It's used for various purposes as it boosts the wielder's strength.

MATK +180.
MATK +10%.
Fire and Neutral property magical damage +7%.

If refine level is +7 or above,
MATK +40,
increase ASPD (delay after attack -10%).

If refine level is +9 or above,
Fire and Neutral property magical damage +8% additionally,
Has a chance to gain magical damage to all size enemies +15% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above, delay after skill -20%.

Class : Dagger
Attack : 190
Weight : 100
Weapon Level : 4
Required Level : 170
Jobs : Shadow Chaser Classes
====== auto-parsed ======
Itemclass : Dagger
Attack : 190
Weight : 100
Weapon Level : 4
Required Level : 170

Id: (29238)

Flee +10
Flee +10
Id: (29241)

CRI +10
CRI +10.
Id: (32026)

Blocking Spear [2]
Originally used to block entrance to dangerous areas in Einbroch,
it's now modified into a weapon due to its durability and power.

ATK +10%.
[Vanishing Point] damage +10%.

If refine level is +7 or above, ATK +40, increased ASPD(delay after attack -10%).

If refine level is +9 or above, [Vanishing Point] damage +15% additionally.
has a chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above, delay after skill -20%.

Class : One-handed Spear
Attack : 210
Weight : 300
Weapon Level : 4
Required Level : 170
Jobs : Royal Guard Classes
====== auto-parsed ======
Attack : 210
Weight : 300
Weapon Level : 4
Required Level : 170

Id: (32109)

Trumpet Shell [2]
An instrument made of the shell of an ancient conch.

ranged physical damage +5%.
When refined to +7 or higher, Melody Strike damage +10%.
When refined to +9 or higher, Melody Strike damage +15%.
Class: Instrument ATK: 130
Weight : 90
Weapon Level : 3
Required Level : 80
Job: Bard Classes
====== auto-parsed ======
Itemclass : MusicalInstrument
Weight : 90
Weapon Level : 3
Required Level : 80

Id: (32110)

Safety Lute [2]
Made to encourage the workers of Einbroch or signal an emergency.
It has many flaws as a guitar but it produces the loudest sound.

Ranged physical damage +10%.
[Severe Rainstorm] damage +10%.

If refine level is +7 or above,
ATK +40,
Variable Cast Time -10%.

If refine level is +9 or above,
[Severe Rainstorm] damage +15% additionally,
has a chance to gain physical damage to all size enemies +15% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above,
[Severe Rainstorm] cooldown -2.0 seconds,
delay after skill -20%.

Class : Instrument
Attack : 200
Weight : 140
Weapon Level : 4
Required Level : 170
Jobs : Maestro Classes
====== auto-parsed ======
Itemclass : MusicalInstrument
Attack : 200
Weight : 140
Weapon Level : 4
Required Level : 170

Id: (32235)

Dragon Ring
A ring made by condensing the immense power of dragons.
You can feel the powerful energy revolving around the ring.
[Upgradable]

All stats +1
Class : Accessory Defense : 10
Weight : 10
Required Level : 80
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 10
Weight : 10
Required Level : 80
Job : AllJobs

Id: (32236)

Clergy's Ring
A ring worn by the highest priests of Odin.
It's imbued with a special blessing.
[Upgradable]

All stats +1

If equipped with a Soutane, Clergy's Boots, and Clergy's Manteau,
Physical/Magic attack creates a chance of restoring 40 SP every second for 3 seconds.
Class : Accessory Defense : 0
Weight : 10
Required Level : 90
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 90
Job : AllJobs

Id: (32248)

Safety Pendant R [1]
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.

All stats +5,
Increase ASPD(delay after attack -5%).

If equipped with Safety Epaulet R,
Max HP +10%,
Increase ASPD(delay after attack -15%).

If equipped with Safety Epaulet B,
Max HP +10%,
Variable Cast Time -15%.

If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon,
Fixed Cast Time -0.3 seconds,
Delay after skill -7%,
Physical damage taken from all sizes enemies -3%.

Class : Accessory(Right)
Defense : 10
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 10
Weight : 10
Required Level : 170
Job : AllJobs

Id: (32249)

Safety Pendant B [1]
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.

All Stats +5,
Variable Cast Time -5%.

If equipped with Safety Epaulet B,
MaxHP +10%,
Variable Cast Time -15% additionally.

If equipped with Safety Epaulet R,
Max HP +10%,
Increase ASPD(delay after attack -15%).

If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon,
Fixed Cast Time -0.3 seconds,
Delay after skill -7%,
Magical damage taken from all size enemies -3%.

Class : Accessory(Right)
Defense : 10
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 10
Weight : 10
Required Level : 170
Job : AllJobs

Id: (32250)

Safety Epaulet R [1]
An epaulet awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare epaulet.

ATK +5%

Class : Accessory(Left)
Defense : 10
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 10
Weight : 10
Required Level : 170
Job : AllJobs

Id: (32251)

Safety Epaulet B [1]
An epaulet awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare epaulet.

MATK +5%

Class : Accessory(Left)
Defense : 10
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 10
Weight : 10
Required Level : 170
Job : AllJobs

Id: (32303)

Bolt Revolver [2]
A tool used in Einbroch to drive nails.
It's been modified to be able to shoot stuff other than nails.

Ranged physical damage +15%.
[Fire Dance] damage +15%.

If refine level is +7 or above,
ATK +60,
increase ASPD(delay after attack -10%).

If refine level is +9 or above,
[Fire Dance] damage +20% additionally,
has a chance to gain physical damage to all size enemies +20% for 10.0 seconds when dealing physical attack.

If refine level is +11 or above,
delay after skill -20%.

Class : Revolver
Attack : 200
Weight : 180
Weapon Level : 4
Required Level : 170
Jobs : Gunslinger Classes
====== auto-parsed ======
Attack : 200
Weight : 180
Weapon Level : 4
Required Level : 170

Id: (32352)

Safety Saber [2]
A sword used for lighting up the shaft and self-protection in a mine.
It glitters if there is something dangerous nearby.

ATK +10%.
[Cart Cannon] damage +10%.

If refine level is +7 or above, ATK +40, Variable Cast Time -10%.

If refine level is +9 or above, [Cart Cannon] damage +15% additionally, ranged physical damage +7%.

If refine level is +11 or above, delay after skill -20%.

Class : Sword
Attack : 200
Weight : 250
Weapon Level : 4
Required Level : 170
Jobs : Geneticist Classes
====== auto-parsed ======
Itemclass : Sword
Attack : 200
Weight : 250
Weapon Level : 4
Required Level : 170

Id: (100142)

Stable Dragon's Power
An orb that contains the stable power of dragon.
Grants a random option to the following items.

[Target Items]
Red Dragon Plate
Green Dragon Plate
Gold Dragon Plate
Purple Dragon Plate
Blue Dragon Plate
Silver Dragon Plate

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100144)

Burning Dragon's Power
An orb that seems to be burning by using a dragon's power in it as fuel.
Grants a random option to the following items.

[Target Items]
Dragon Scale Hood

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100145)

Hot Dragon's Power
An orb that burns hot due to the dragon's power condensed in it.
Grants a random option to the following item.

[Target Items]
Dragon Scale Boots

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100231)

Golden X Potion
Damage taken from reflect damage -100%.

Duration : 30 seconds
Weight : 3
====== auto-parsed ======
Weight : 3

Id: (100232)

Red Herb Activator
Red solution made by mixing a solution derived from a red herb with the seed powder of Yggdrasil.

Melee physical damage and ranged physical damage +15%.

Duration : 500 seconds
Weight : 3
====== auto-parsed ======
Weight : 3

Id: (100233)

Blue Herb Activator
A blue solution made by mixing a solution derived from blue herbs with the seed powder of Yggdrasil.
All property magical damage +15%.

Duration : 500 seconds
Weight : 3
====== auto-parsed ======
Weight : 3

Id: (100721)

Enchanted Stone Box Vol.23
A box that contains enchantment stones for costume equipment.
It contains Magic Power Stone (Dual), Melee Stone (Dual), Variable Casting Stone (Dual), ASPD Stone (Dual), etc. which are added in the box.

This box also contains some stones from previous boxes.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (101168)

[NFS] Special Potion
This item cannot be traded with other accounts.

A speical potion that receives the effects of Small Life Potion, Medium Life Potion, Mysterious Life Potion, Small Mana Potion, Shining Defense Scroll, and Increase EXP gained by 200% for 1 hour.

If the character becomes incapacitated, the item effect will also disappear.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (103056)

Special Costume Effect Box
A box that can choose one of three special Costume Effect below.

[Selectable Items]
Magic Feather Effect Stone (Upper)
Camellia Effect Stone (Upper)
Time Accessory Effect Stone (Middle)

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103096)

Zodiac Boots 12 Refine Cube
A mysterious box that refines an Zodiac Boots to +12.

[Target Item]
Zodiac Boots (Swordman)
Zodiac Boots (Mage)
Zodiac Boots (Archer)
Zodiac Boots (Merchant)
Zodiac Boots (Acolyte)
Zodiac Boots (Thief)

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103131)

Seraphim Coronet Mod Cube
A cube used to upgrade the Seraphim Coronet into a Cherub Coronet [1].
Requires 6 Seraphim Coronet to obtain a Cherub Coronet [1].

Caution! When modified, equipped cards and random option will be removed.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103166)

Gambler's Seal Mod Cube
A cube used to upgrade the Gambler's Seal into Clown Smiling [1].

Use 6 Gambler's Seal as materials
to obtain Clown Smiling [1].

Caution! When modified, equipped cards and random option will be removed.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103172)

Royal Guard Necklace Mod Cube
A cube used to upgrade the Royal Guard Necklace into an Imperial Ear Wing [1].
Requires 6 Royal Guard Necklace to obtain an Imperial Ear Wing [1].

Caution! When modified, equipped cards and random option will be removed.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106031)

Auren Supply Pack
A pack that only appears only on Monday. Contain various item to make your adventure more exciting.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106032)

Belthar Supply Pack
A pack that only appears only on Tuesday. Contain various item to make your adventure more exciting.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106034)

Celiane Supply Pack
A pack that only appears only on Wednesday. Contain various item to make your adventure more exciting.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106035)

Drevin Supply Pack
A pack that only appears only on Thursday. Contain various item to make your adventure more exciting.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106036)

Erynn Supply Pack
A pack that only appears only on Friday. Contain various item to make your adventure more exciting.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106037)

Faelric Supply Pack
A pack that only appears only on Saturday. Contain various item to make your adventure more exciting.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106038)

Galdren Supply Pack
A pack that only appears only on Sunday. Contain various item to make your adventure more exciting.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106039)

Fairy Bringer Egg
A mystical egg blessed by the fairy realm.
Open it to receive magical equipment and costumes shimmering with ethereal light.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106042)

2025 Dec Recharge 10k Box
This item cannot be traded with other accounts.

A special box rewarded to players for recharging 10,000 Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106043)

2025 Dec Recharge 20k Box
This item cannot be traded with other accounts.

A special box rewarded to players for recharging 20,000 Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106044)

2025 Dec Recharge 40k Box
This item cannot be traded with other accounts.

A special box rewarded to players for recharging 40,000 Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106045)

Fortune Vault December
This item cannot be traded with other accounts.

Fortune box that contained valuable item. When opened, you may get 1 random item.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106046)

2025 Dec Spend 10k Box
This item cannot be traded with other accounts.

A special box rewarded to players for using 10,000 Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106047)

2025 Dec Spend 20k Box
This item cannot be traded with other accounts.

A special box rewarded to players for using 20,000 Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106048)

2025 Dec Spend 40k Box
This item cannot be traded with other accounts.

A special box rewarded to players for using 40,000 Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106049)

2025 Dec Spend 100k Box
This item cannot be traded with other accounts.

A special box rewarded to players for using 100,000 Kafra Points.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106050)

ROS Recharge Pack
This item cannot be traded with other accounts.

An exclusive package obtainable only from RO Festa 2025. Designed to commemorate the festivities, the package offers exceptional value for adventurers.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106086)

Champion's Vault
This item cannot be traded with other accounts.

Open it to receive valuable materials, or other special treasures worthy of a victor.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106087)

Refine Promo Bundle
This item cannot be traded with other accounts.

Contains 20x HD Elunium, 20x HD Oridecon, 20x HD Carnium, 20x HD Bradium, 20x Nyangvine Fruit, 10x Blacksmith Blessing, 1x Thanatos Horror Doll, and 50x Midgard Scroll.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (106090)

RO Festa Egg
An egg containing the hopes and ambitions of prestigious warriors aiming to be at the top.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (300001)

Poisonous Card
Physical damage on Poison property enemies +25%.

Equip with Anacondaq Card,
Physical damage on Poison property enemies +15% additionally.

Class : Card
Location: Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (300002)

Toxious Card
MaxHP +10%, damage taken from ranged physical damage -5%.

Equip with Noxious Card,
MaxHP +5%,
damage taken from ranged physical damage -10% additionally.

Class : Card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (300003)

White Porcellio Card
ATK +20.

Equip with Porcellio Card,
ATK +10 additionally.

For every refine level of shoes,
ATK +1.

Class : Card
Location : Shoes
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1

Id: (300004)

Neo Mineral Card
DEF +30.

Equip with Mineral Card,
DEF +20 additionally.

For every refine level of garment,
DEF +3.

Class : Card
Location : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (300005)

Abyssman Card
MaxHP +10%, [Earth Grave] damage +10%.

Equip with Pitman Card,
[Earth Grave] damage +10% additionally.

For every refine level of shoes,
[Earth Grave] damage +1% additionally.

Class : Card
Location : Shoes
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1

Id: (300006)

Jewelry Ant Card
Has a chance to autocast Lv.1 [Psychic Wave] when dealing physical damage.

Equip with Ungoliant Card,
Neutral property magical damage +30%.

Class : Card
Location : Accessory(Left)
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300007)

Jewel Ungoliant Card
Physical damage to Formless, Plant race monsters +40%.

Physical damage to Fire, Water property enemies +40%.

Class : Card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (300008)

Angelgiold Card
MATK +10% on Demon enemies.

Equip with Skeggiold Card,
For every 2 refine level of weapon,
MATK +3% on Demon enemies additionally.

Class : Card
Location: Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (300009)

Spectrum Plasma Card
When equipping a One-handed Staff or Two-handed Staff,

Ghost property magical damage +10%.

If refine level is +10 or above,
Ghost property magical damage +10% additionally.

If refine level is +14 or above,
Ghost property magical damage +10% additionally.

Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (300010)

Arch Plasma Card
When equipping a One-handed Staff or Two-handed Staff,

Wind property magical damage +10%.

If refine level is +10 or above,
Wind property magical damage +10% additionally.

If refine level is +14 or above,
Wind property magical damage +10% additionally.

Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (300011)

Holy Frus Card
When equipping a One-handed Staff or Two-handed Staff,

Holy property magical damage +10%.

If refine level is +10 or above,
Holy property magical damage +10% additionally.

If refine level is +14 or above,
Holy property magical damage +10% additionally.

Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (300012)

Holy Skogul Card
Healing rate +5%.

If refine level is +7 or above,
Healing rate +3% additionally.

If refine level is +9 or above,
Healing rate +2% additionally.

Class : Card
Location : Shoes
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1

Id: (300013)

Reginleif Card
Indestructible.
ATK +30%, MaxHP -15%.

Equip with Randgris Card,
ATK +10% additionally, MaxHP +5%.

Class : Card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (300014)

Ingrid Card
Indestructible.
Max HP +40%, ATK -15%.
Drains 1,000 HP every 4 seconds.
Drains 10,000 HP when unequipped.

Equip with Randgris Card,
Max HP +10% additionally, ATK +5%.

Class : Card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (300015)

Purple Ferus Card
ATK +3%, MaxHP -5%, MaxSP -5%,
For every 4 refine level of headgear,
ATK +1% additionally

Equip with Gold Acidus Card,
For every 4 refine level of shoes,
MaxHP +4% and MaxSP +4% additionally

Class : Card
Location : Headgear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (300016)

Treasure Mimic Card
FLEE +30, CRI +5.

Equip with Ancient Mimic Card,
For every refine level of garment,
Critical damage +2%

Class : Card
Location : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (300017)

Black Acidus Card
Physical damage on Shadow property enemies +25%.

Equip with Santa Poring Card,
Physical damage on Shadow property enemies +15% additionally.

Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (300018)

Silver Acidus Card
Physical damage on Holy property enemies +25%.

Equip with Orc Skeleton Card,
Physical damage on Holy property enemies +15% additionally.

Class : Card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (300019)

Bone Ferus Card
Physical damage on Dragon enemies +5%.

Equip with Bone Acidus Card,
Physical damage on Dragon enemies +5% additionally.

Class : Card
Location : Accessory(Left)
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300020)

Bone Acidus Card
Physical damage +5% on Beast enemies.

Equip with Bone Ferus Card,
Physical damage on Beast enemies +5% additionally.

Class : Card
Location : Accessory(Right)
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300021)

Bone Detardeurus Card
Physical damage on Dragon and Undead race monsters +40%.

Physical damage on Undead and Ghost property enemies +40%.

Class : Card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (300157)

Time Accessory Effect
Time Accessory Effect
Id: (300267)

Crow Baron Card
Increase ASPD (delay after attack -5%).

If the base level is 200 or above,
Fire and Wind property magical damage +15%.

Equip with Crow Duke Card,
[Fire Bolt] and [Lightning Bolt] damage +30% when equipped by Sage Classes.

Class : Card
Jobs : Accessory(Left)
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300268)

Crow Duke Card
MATK +5%.

If the base level is 200 or above,
Earth and Water property magical damage +15%.

Equip with Crow Baron Card,
[Cold Bolt] and [Heaven's Drive] damage +30%.

Class : Card
Jobs : Accessory(Right)
Weight : 1
====== auto-parsed ======
Itemclass : Card
Weight : 1

Id: (300269)

Eldest Card
Ghost property magical damage +10%,
Max SP -25%.

Equip with Dame of Sentinel Card,
If base level is 200 or above,
For every 40 pure INT,
Ghost property magical damage +15% additionally.

Class : Card
Jobs : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (300270)

Empathizer Card
Ranged physical damage +10%,
Max SP -25%.

Equip with Dame of Sentinel Card,
If base level is 200 or above,
For every 40 pure DEX,
Ranged physical damge +15% additionally.

Class : Card
Jobs : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (300271)

Happiness Giver Card
Melee physical damage +10%,
Max SP -25%.

Equip with Mistress of Shelter Card,
If base level is 200 or above,
For every 40 pure STR,
Melee physical damge +15% additionally.

Class : Card
Jobs : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (300272)

Pray Giver Card
Holy property magical damage +10%,
Max SP -25%.

Equip with Lady Solace Card,
If base level is 200 or above,
For every 40 pure INT,
Holy property magical damage +15% additionally.

Class : Card
Jobs : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (300273)

Smile Giver Card
Neutral property magical damage +10%,
Max SP -25%.

Equip with Lady Solace Card,
If base level is 200 or above,
For every 40 pure INT,
Neutral property magical damage +15% additionally.

Class : Card
Jobs : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (300274)

Anger of Thanatos Card
ATK -10%.
For every 3 refine level of shield, ATK +3%.
If refine level of shield is +11 or above, ATK +5%.

Class : Card
Jobs : Shield
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1

Id: (300275)

Horror of Thanatos Card
MATK -10%.
For every 3 refine level of shield, MATK +3%.
If refine level of shield is +11 or above, MATK +5%.

Class : Card
Jobs : Shield
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1

Id: (300276)

Regret of Thanatos Card
Magical damage to Angel property monsters +10%.

If base level is 200 or above,
Magical damage to Angel property monsters +20% additionally.

Equip with Dolor of Thanatos Card,
Magical damage to Angel property monsters +20% additionally.

Class : Card
Jobs : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (300277)

Resentment of Thanatos Card
Reflects 15% of melee physical attacks.

Class : Card
Jobs : Shield
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1

Id: (300278)

Void Mimic Card
Critical damage +15%.

Equip with Treasure Mimic Card,
If base level is 200 or above,
Critical damage +15% additionally.

Class : Card
Jobs : Accessory
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1

Id: (300279)

Book of Death Card
[Soul Expansion] damage +30%.

Equip with Death Word Card,
If base level is 200 or above,
Ghost property magical damage +20%.

Class : Card
Jobs : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (300280)

Broken Memory of Thanatos Card
Physical damage to Demi-Human and Demon monsters +40%.
Physical damage taken from Demi-Human and Demon monsters +30%.

Class : Card
Jobs : Shoes
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shoes
Weight : 1

Id: (300419)

Camellia Effect
Camellia Effect
Id: (310076)

Blessing of Strength
STR +10.
DEF +25, MDEF +3.
ATK +10%.

If equipped on Soutane of Strength,
ATK +5%,
Damage to all race monster +12%.
====== auto-parsed ======
Compound on : Enchant

Id: (310077)

Blessing of Agility
AGI +10.
DEF +25, MDEF +3.
Ranged physical damage +10%.

If equipped on Soutane of Agility,
ASPD +1,
Perfect Hit +5%.
====== auto-parsed ======
Compound on : Enchant

Id: (310078)

Blessing of Vitality
VIT +10.
DEF +25, MDEF +3.
Max HP +10%, Max SP +10%.

If equipped on Soutane of Vitality,
MaxHP +5%,
Delay after skill -5%.
====== auto-parsed ======
Compound on : Enchant

Id: (310079)

Blessing of Dexterity
DEX +10.
DEF +25, MDEF +3.
Variable Cast Time -10%,
Increase ASPD (delay after attack -10%).

If equipped on Soutane of Dexterity,
Fixed Cast Time -0.3 seconds.
====== auto-parsed ======
Compound on : Enchant

Id: (310080)

Blessing of intelligence
INT +10.
DEF +25, MDEF +3.
MATK +10%.

If equipped on Soutane of intelligence,
Variable Cast Time -10%,
All property magical damage +12%.
====== auto-parsed ======
Compound on : Enchant

Id: (310081)

Blessing of Luck
LUK +10.
DEF +25, MDEF +3.
Critical damage +15%.

If equipped on Soutane of Luck,
CRIT +10,
Physical damage to all size enemies +12%.
====== auto-parsed ======
Compound on : Enchant

Id: (310197)

Rage Lv1
ATK +1%
====== auto-parsed ======
Compound on : Enchant

Id: (310198)

Rage Lv2
ATK +3%
====== auto-parsed ======
Compound on : Enchant

Id: (310199)

Rage Lv3
ATK +5%
====== auto-parsed ======
Compound on : Enchant

Id: (310200)

Rage Lv4
ATK +7%
====== auto-parsed ======
Compound on : Enchant

Id: (310201)

Rage Lv5
ATK +10%
====== auto-parsed ======
Compound on : Enchant

Id: (310202)

Fear Lv1
MATK +1%
====== auto-parsed ======
Compound on : Enchant

Id: (310203)

Fear Lv2
MATK +3%
====== auto-parsed ======
Compound on : Enchant

Id: (310204)

Fear Lv3
MATK +5%
====== auto-parsed ======
Compound on : Enchant

Id: (310205)

Fear Lv4
MATK +7%
====== auto-parsed ======
Compound on : Enchant

Id: (310206)

Fear Lv5
MATK +10%
====== auto-parsed ======
Compound on : Enchant

Id: (310207)

Resentment Lv1
Critical damage +1%.
====== auto-parsed ======
Compound on : Enchant

Id: (310208)

Resentment Lv2
Critical damage +3%.
====== auto-parsed ======
Compound on : Enchant

Id: (310209)

Resentment Lv3
Critical damage +5%.
====== auto-parsed ======
Compound on : Enchant

Id: (310210)

Resentment Lv4
Critical damage +7%.
====== auto-parsed ======
Compound on : Enchant

Id: (310211)

Resentment Lv5
Critical damage +10%.
====== auto-parsed ======
Compound on : Enchant

Id: (310212)

Regret Lv1
Max HP, Max SP +1%
====== auto-parsed ======
Compound on : Enchant

Id: (310213)

Regret Lv2
Max HP, Max SP +3%
====== auto-parsed ======
Compound on : Enchant

Id: (310214)

Regret Lv3
Max HP, Max SP +5%
====== auto-parsed ======
Compound on : Enchant

Id: (310215)

Regret Lv4
Max HP, Max SP +7%
====== auto-parsed ======
Compound on : Enchant

Id: (310216)

Regret Lv5
Max HP, Max SP +10%
====== auto-parsed ======
Compound on : Enchant

Id: (310217)

Empathy Lv1
ATK +1%
====== auto-parsed ======
Compound on : Enchant

Id: (310218)

Empathy Lv2
ATK +3%
====== auto-parsed ======
Compound on : Enchant

Id: (310219)

Empathy Lv3
ATK +5%
====== auto-parsed ======
Compound on : Enchant

Id: (310220)

Empathy Lv4
ATK +7%
====== auto-parsed ======
Compound on : Enchant

Id: (310221)

Empathy Lv5
ATK +10%
====== auto-parsed ======
Compound on : Enchant

Id: (310222)

Happiness Lv1
MATK +1%
====== auto-parsed ======
Compound on : Enchant

Id: (310223)

Happiness Lv2
MATK +3%
====== auto-parsed ======
Compound on : Enchant

Id: (310224)

Happiness Lv3
MATK +5%
====== auto-parsed ======
Compound on : Enchant

Id: (310225)

Happiness Lv4
MATK +7%
====== auto-parsed ======
Compound on : Enchant

Id: (310226)

Happiness Lv5
MATK +10%
====== auto-parsed ======
Compound on : Enchant

Id: (310227)

Rest Lv1
Critical damage +1%.
====== auto-parsed ======
Compound on : Enchant

Id: (310228)

Rest Lv2
Critical damage +3%.
====== auto-parsed ======
Compound on : Enchant

Id: (310229)

Rest Lv3
Critical damage +5%.
====== auto-parsed ======
Compound on : Enchant

Id: (310230)

Rest Lv4
Critical damage +7%.
====== auto-parsed ======
Compound on : Enchant

Id: (310231)

Rest Lv5
Critical damage +10%
====== auto-parsed ======
Compound on : Enchant

Id: (310232)

Condolence Lv1
Max HP, Max SP +1%
====== auto-parsed ======
Compound on : Enchant

Id: (310233)

Condolence Lv2
Max HP, Max SP +3%
====== auto-parsed ======
Compound on : Enchant

Id: (310234)

Condolence Lv3
Max HP, Max SP +5%
====== auto-parsed ======
Compound on : Enchant

Id: (310235)

Condolence Lv4
Max HP, Max SP +7%
====== auto-parsed ======
Compound on : Enchant

Id: (310236)

Condolence Lv5
Max HP, Max SP +10%
====== auto-parsed ======
Compound on : Enchant

Id: (310237)

Disgust Lv1
Physical damage to Angel and Dragon race monsters +10%.
====== auto-parsed ======
Compound on : Enchant

Id: (310238)

Disgust Lv2
Physical damage to Angel and Dragon race monsters +15%.
====== auto-parsed ======
Compound on : Enchant

Id: (310239)

Disgust Lv3
Physical damage to Angel and Dragon race monsters +20%.
====== auto-parsed ======
Compound on : Enchant

Id: (310240)

Disgust Lv4
Physical damage to Angel and Dragon race monsters +25%.
====== auto-parsed ======
Compound on : Enchant

Id: (310241)

Disgust Lv5
Physical damage to Angel and Dragon race monsters +35%.
====== auto-parsed ======
Compound on : Enchant

Id: (310242)

Majesty Lv1
Magical damage to Angel and Dragon race monsters +10%.
====== auto-parsed ======
Compound on : Enchant

Id: (310243)

Majesty Lv2
Magical damage to Angel and Dragon race monsters +15%.
====== auto-parsed ======
Compound on : Enchant

Id: (310244)

Majesty Lv3
Magical damage to Angel and Dragon race monsters +20%.
====== auto-parsed ======
Compound on : Enchant

Id: (310245)

Majesty Lv4
Magical damage to Angel and Dragon race monsters +25%.
====== auto-parsed ======
Compound on : Enchant

Id: (310246)

Majesty Lv5
Magical damage to Angel and Dragon race monsters +35%.
====== auto-parsed ======
Compound on : Enchant

Id: (310247)

Demigod Lv1
physical damage to Angel and Demon type monsters +10%.
====== auto-parsed ======
Compound on : Enchant

Id: (310248)

Demigod Lv2
physical damage to Angel and Demon type monsters +15%.
====== auto-parsed ======
Compound on : Enchant

Id: (310249)

Demigod Lv3
physical damage to Angel and Demon type monsters +20%.
====== auto-parsed ======
Compound on : Enchant

Id: (310250)

Demigod Lv4
Physical damage to Angel and Demon type monsters +25%.
====== auto-parsed ======
Compound on : Enchant

Id: (310251)

Demigod Lv5
Physical damage to Angel and Demon type monsters +35%.
====== auto-parsed ======
Compound on : Enchant

Id: (310252)

Annihilator Lv1
Magical damage to Angel and Demon type monsters +10%.
====== auto-parsed ======
Compound on : Enchant

Id: (310253)

Annihilator Lv2
Magical damage to Angel and Demon type monsters +15%.
====== auto-parsed ======
Compound on : Enchant

Id: (310254)

Annihilator Lv3
Magical damage to Angel and Demon type monsters +20%.
====== auto-parsed ======
Compound on : Enchant

Id: (310255)

Annihilator Lv4
Magical damage to Angel and Demon type monsters +25%.
====== auto-parsed ======
Compound on : Enchant

Id: (310256)

Annihilator Lv5
Magical damage to Angel and Demon type monsters +35%.
====== auto-parsed ======
Compound on : Enchant

Id: (310322)

Magic Feather Effect
Magic Feather Effect
====== auto-parsed ======
Compound on : Enchant

Id: (310654)

ASPD +1 (Dual)
ASPD +1.
====== auto-parsed ======
Compound on : Enchant

Id: (310659)

Variable Cast Reduction (Dual)
Variable Cast time -5%.
Equip with Variable Casting Stone (Garment),
fixed cast time -0.5 seconds.
====== auto-parsed ======
Compound on : Enchant

Id: (310661)

Melee Stone (Dual)
Melee physical damage +4%.

Equip with Melee Stone (Upper),
Melee physical damage +2% additionally.

Equip with Melee Stone (Middle),
Melee physical damage +2% additionally.

Equip with Melee Stone (Lower),
Melee physical damage +2% additionally.
====== auto-parsed ======
Compound on : Enchant

Id: (310662)

HP Absorb Stone (Dual)
Has 1% chance to absorb 1% of physical damage dealt to enemy as HP.
====== auto-parsed ======
Compound on : Enchant

Id: (310664)

Magic Power Stone (Upper)
All properties magical damage +3%.

Equip with Magic Power Stone (Middle) and Magic Power Stone (Lower),
All properties magical damage +6% additionally.
====== auto-parsed ======
Compound on : Enchant

Id: (310665)

Magic Power Stone (Middle)
All properties magical damage +3%.
====== auto-parsed ======
Compound on : Enchant

Id: (310666)

Magic Power Stone (Lower)
All properties magical damage +3%.
====== auto-parsed ======
Compound on : Enchant

Id: (310667)

Magic Power Stone (Dual)
All properties magical damage +4%.

Equip with Magic Power Stone (Upper),
All properties magical damage +2% additionally.

Equip with Magic Power Stone (Middle),
All properties magical damage +2% additionally.

Equip with Magic Power Stone (Lower),
all properties magical damage +2% additionally.
====== auto-parsed ======
Compound on : Enchant

Id: (400124)

Costume Majestic Goat of Dawn
A helm that resembles the horns of a goat. The wearer will feel immensely proud as people will undoubtedly be impressed by their majestic look.
Granted to those who have opened a new level for themselves.
Class: Costume Equipment
DEF: 0
Location: Upper
Weight: 0
Required Level: 200
Jobs: All Jobs
====== auto-parsed ======
Defense : 0
Location : Upper
Weight : 0
Required Level : 200
Job : AllJobs

Id: (400187)

Cat Ears Beret [1]
A hat made by a witch who likes cute things. It seems that the soul of life dwells in the production process.

Indestructible.
MDEF +10.
Delay after skill -5%.

[Psychic Wave], [Diamond Dust] damage +10%.

If Lv.5 [Killing Cloud] is learned,
[Diamond Dust] Cooldown -0.5 seconds.

If Lv.5 [Psychic Wave] is learned,
Delay after skill -5%.

If Lv.5 [Striking] is learned,
Fire, Water, Wind and Earth property magical damage +7%.

If Lv.5 [Extreme Vacuum] is learned,
[Psychic Wave] Cooldown -0.5 seconds.

For every 2 refine levels, INT +3.

If refine level is +12 or above,
[Psychic Wave], [Diamond Dust] damage +10% additionally.

If refine level is +14 or above,
[Psychic Wave], [Diamond Dust] damage +15% additionally.

Class : Headgear
Defense : 10
Location : Upper
Weight : 50
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 50
Required Level : 100
Job : AllJobs

Id: (400585)

Costume Snowman Hat
A snowman hat on a snowy Christmas day.

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
Exchangeable for Enchanted Stone Box Vol.23.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (400656)

C Khalitzburg Helm (White)
A helm worn by the Knights of Khalitzburg.
It seems to have been purified during the dimension investigation.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (400667)

Peco Warrior Hat [1]
A decorated hat modeled after the legendary Peco Peco.
It's the symbol of the Peco Peco Fan Club.

Indestructible.
Max HP +10%
All stats +5

If base level is 99 or below,
has 5% chance to autocast Lv.10 [Sonic Blow] when dealing normal melee physical attack.

If base level is 100 or above,
has 5% chance to autocast Lv.3 [Cross Impact] when dealing normal melee physical attack.

Equip with Peco Peco Cute Pet,
ATK +50, ASPD +5,
If intimacy is loyal,
Increase movement speed,
All stats +5.

If refine level of headgear is +10 or above,
Max HP +10%, Max SP +10%.

If refine level of headgear is +11 or above,
ATK +25%.

If refine level of headgear is +12 or above,
Max HP +20%, Max SP +20% additionally.

Equip with Peco Peco Card,
ATK +15%, Max HP +15%.
Armor and Weapon will be indestructible.

Class : Headgear
Defense : 10
Location : Upper
Weight : 30
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 30
Required Level : 1
Job : AllJobs

Id: (401138)

Thanatos Horror Doll [1]
A sinister doll imbued with the lingering malice of Thanatos Dolor, the embodiment of pain within Thanatos Tower.

MDEF +30
Physical and magical damage taken from Demon and Undead monsters -15%.

If refine level is +7 or above,
Physical and magical damage to Demon and Undead monsters +15%.

If refine level is +8 or above,
DEF +20, ATK +5%, MATK +5%.

If refine level is +9 or above
Physical and magical damage taken from Demon and Undead monsters -20%.
Physical and magical damage to Demon and Undead monsters +20%.

If refine level is +11 or above, ATK +100, MATK +100.

Class : Headgear
Defense : 80
Location : Upper
Weight : 30
Required Level : 190
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 80
Location : Upper
Weight : 30
Required Level : 190
Job : AllJobs

Id: (410066)

Professor's Mini Glasses
Mini glasses modeled after a young scholar who earned her degree at the Juno Academy.

Magical damage to Small, Medium, and Large size enemies +10%,
Damage taken from Players -5%,
Immunity to Sleep.

If Lv.5 [Psychic Wave] is learned,
[Psychic Wave] Fixed cast time -100%,
[Earth Grave] and [Diamond Dust] Cooldown -4.0 seconds

If Lv.5 [Extreme Vacuum] is learned,
Delay after skill -15%.

Class : Headgear
Defense : 2
Location : Middle
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Middle
Weight : 10
Required Level : 100
Job : AllJobs

Id: (410131)

Costume Tiger (White)
A wonderfully crafted costume tiger doll that could almost be mistaken for a real tiger.
When we travel together, we feel like oil tycoons.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (410320)

C Freyja Blink Eyes
A costume contact lens modeled after a distorted god's eye that blinks when worn.

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
Exchangeable for Enchanted Stone Box Vol.23.

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs except Summoner
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1

Id: (410337)

Cherub Coronet [1]
Heaven's bloom whispers celestial grace.
Wings cradle hope within radiant light.

STR +10.
ATK +140.
Healing rate +30% when using Heal skills.
Healing rate +15% when taken by a Heal skill.
Restorative items restore rate +15%.
Immune to Bleeding and Chaos status.

If pure INT is 120 or above,
ATK +200 additionally.

Physical damage to Boss monsters +10%.

Healing rate +50% when using Heal skills additionally.
Healing rate +30% when taken by a Heal skill additionally.
Restorative items restore rate +30% additionally.

Variable cast time of [Coluseo Heal] -100%.

Class : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Job : AllJobs

Id: (410345)

Clown Smiling [1]
CRI +10.
Critical damage +20%.
Physical damage to Boss monsters +10%.
ASPD +2.

If pure LUK is 120 or above,
CRI +20 additionally,
Critical damage +30% additionally,
ATK +150 additionally.

Class : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Job : AllJobs

Id: (410347)

Imperial Ear Wing [1]
Crystal feathers echo ancient majesty.
Silent winds carry imperial lineage evermore.

ATK +100,
Perfect HIT +50%,
Immune to Blind and Slient status,
Delay after skill -6%,

If Pure AGI is 120 or above,
ATK +120 additionally,
Increase ASPD(delay after attack -20%),
ASPD +3,
Perfect HIT +50% additionally.

Class : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Job : AllJobs

Id: (410442)

Costume Forest Cat
This item cannot be traded with other accounts.

A costume prop so well made that you might mistake it for a real cat, a Norwegian Forest Cat doll.
It's characterized by its fluffy fur, which can withstand the cold, and its large body.

[Limited Time Options]
All Stats +5.
Damage to all size enemies +4%.
(Limited option will be deleted after February 5th maintenance.)

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (420223)

Consecrate Fides Aureola
A sacred symbol materialized by the power of true faith.
It provides divine power and protection to the user.

Physical and magical damage to Small, Medium, and Large size enemies +15%.

Class : Headgear
Defense : 0
Location : Lower
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 10
Required Level : 100
Job : AllJobs

Id: (420304)

C Night Sky of Lutie
A costume that evokes the peaceful winter night sky of Lutie.

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
Exchangeable for Enchanted Stone Box Vol.23.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (420353)

C Lovely Twin Tail
A costume wig that makes you feel a different hairstyle when you wear it.
The red and pink twin tails leave a powerful impression.

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
Exchangeable for Enchanted Stone Box Vol.22.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (420357)

Costume Baby Seal
A doll so well made that it almost looks like a real baby seal.
My heart is touched by the sight of you following along so diligently.

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
Exchangeable for Enchanted Stone Box Vol.23.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Armor Level : 1
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Armor Level : 1
Required Level : 1
Job : AllJobs

Id: (420421)

C Blue Cat Ear Cape
A cute costume hoodie with fluffy cat ears.

<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color]
Exchangeable for Enchanted Stone Box Vol.23.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (450176)

Powered Wing
Powered Wing using advanced robot technology.

Max HP +3%,
Resistance against Fire and Wind property attack +10%.

If refine level is +9 or above,
Resistance against Fire and Wind property attack +20% additionally,
Physical damage to Boss monsters +10%.

If refine level is +11 or above,
Resistance against Fire and Wind property attack +20% additionally,
Physical damage to Boss monsters +10% additionally.

If Lv.5 [Arm Cannon] is learned, delay after skill -20%.

If Lv.3 [Neutral Barrier] is learned,
Physical damage taken from Boss monsters -5%,
Restores 100 HP and 10 SP when defeating monsters with physical attack.

For every level of [Pile Bunker] learned,
[Arm Cannon], [Ice Launcher] and [Flame Launcher] damage +25%.

If Lv.5 [Fire Earth Research] is learned,
Immune to Knockback.

Class : Garment
Defense : 12
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 12
Weight : 10
Required Level : 100
Job : AllJobs

Id: (450252)

Death Bringer [1]
According to rumors of the kingdom of Rune Midgarts, those who see the armor will die.

Max HP +10%, Max SP +10%.

For every level of [Counter Slash] learned,
Physical damage to all race enemies +2%.

For every level of [Cross Impact] learned, FLEE +20 , ATK +10.

If Lv.5 [Hallucination Walk] is learned, [Dark Claw] Cooldown -15 seconds.

If refine level is +5 or above,
ATK +10%.

If refine level is +7 or above,
ATK +10% additionally.

If refine level is +10 or above,
Perfect HIT +25%,
Indestructible.

Class : Armor
Defense : 100
Weight : 100
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 100
Required Level : 100
Job : AllJobs

Id: (470192)

Fifth Element [1]
Together with fire, water, wind and earth.
This magic shoes was infused with the power of the 5th element.

MDEF +10.
Max HP +3%, Max SP +3%.
Damage taken from Players -10%,

If Lv.10 [Varetyr Spear] is learned,
INT +40, able to use Lv.10 [Lord of Vermilion].

For every level of [Spirit Sympathy] learned,
MATK +10%.

For every total level of [Call Agni], [Call Aqua], [Call Tera] and [Call Ventus] are learned,
Delay after skill -3%, MATK +15.

If Lv.3 [Call Ventus] is learned,
Increase movement speed when using [Electric Walk].

If refine level is +8 or above,
Max HP +7%, Max SP +7% additionally,
Wind property magical damage +10% additionally.

If refine level is +11 or above,
Max HP +10% , Max SP +10% additionally,
Wind property magical damage +10% additionally.

Class : Shoes
Defense : 12
Weight : 40
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 12
Weight : 40
Required Level : 100
Job : AllJobs

Id: (470292)

Evil Hermit Shoes [1]
A pair of shoes worn by evil hermits in Gonryun.
There's something malicious imbued within it.

Damage taken from Normal and Boss enemies -5%.
Damage taken from Players -10%.

For every refine level, Max HP +2%.

If refine level is +9 or above,
Delay after skill -15%,
ATK and MATK +15%.

If refine level is +11 or above,
Delay after skill -25% additionally,
ATK +25%, MATK +25% additionally.

Equip with Dark Snake Lord Card,
ATK +30%, MATK +30% additionally.

Equip with Cloud Hermit Card,
ATK +10%, MATK +10% additionally.

Class : Shoes
Defense : 60
Weight : 30
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 60
Weight : 30
Required Level : 100
Job : AllJobs

Id: (480076)

Exotic Temporal Manteau [1]
A mysterious cape said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.

For every 2 refine levels,
ATK +1%, MATK +1%,
Ranged physical damage +1%,
CRI +3, Critical damage +1%.

For every 4 refine levels,
Physical damage to all size enemies +3%,
All property magical damage +3%,
Max HP +3%, ASPD +3%,
Delay after skill -3%, Critical damage +3%.

If refine level is +9 or above,
ATK +7%, MATK +7%.

Equip with Exotic Temporal Ring and Bear's Power,
ATK +25.

Equip with Exotic Temporal Ring and Speed of Light,
Delay after skill -4%.

Equip with Exotic Temporal Ring and Muscle Fool,
MAX HP +7%.

Equip with Exotic Temporal Ring and Runaway Magic,
MATK +25.

Equip with Exotic Temporal Ring and Hawkeye,
Ranged physical damage +5%.

Equip with Exotic Temporal Ring and Lucky Day,
Critical damage +5%.

Equip with Exotic Temporal Boots,
MDEF +5.

When total refine level of set is +22 or above,
If pure STR is +108 or above, ATK +50.
If pure AGI is +108 or above, ASPD +1.
If pure VIT is +108 or above=, delay after skill -5%.
If pure INT is +108 or above, MATK +50.
If pure DEX is +108 or above, ranged physical damage +7%.
If pure LUK is +108 or above, Critical damage +7%.

Class : Garment
Defense : 40
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 40
Weight : 10
Required Level : 100
Job : AllJobs

Id: (480251)

Mystery Wing [1]
Rainbow-hued wings imbued with mystical power.
Each feather holds magic, unleashing the strength of all seven colors.

Damage taken from Normal and Boss enemies -5%.
Damage taken from Players -5%.

For every 100 total of all pure stats,
Physical damage to all class enemies +5%,
MATK +5%,
Critical damage +5%.

If total of all pure stats is 300 or above,
Max HP +20%, Max SP +20%.

If total of all pure stats is 400 or above,
Increases ASPD(Delay after attack -15%),
Delay after skill -15%.

If total of all pure stats is 500 or above,
Perfect Hit +25%,
Fixed Cast Time -70%.

If total of all pure stats is 600 or above,
Has a chance to gain Perfect Dodge + 95 for 10 seconds when dealing physical and magical attacks.

If refine level is +7 or above,
DEF +150, MDEF +15.

If refine level is +9 or above,
DEF +150, MDEF +15 additionally.

Class : Garment
Defense : 18
Weight : 20
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 18
Weight : 20
Required Level : 100
Job : AllJobs

Id: (490031)

Petal Tail [1]
An accessory designed based on the cute monster Petal's tail.

ASPD +1,
Physical damge to Boss monsters +5%,
Critical damage +5%,
Ranged physical damage +5%.

Equip with Squirrel Ear Hat,
If refine level of headgear is +6 or above,
ASPD +1 additionally,
Physical damage to Boss monsters +10% additionally,
Critical damage +10% additionally,
Ranged physical damage +10% additionally.

If refine level of headgear is +8 or above,
ASPD +1 additionally,
Physical damage to Boss monsters +15% additionally,
Critical damage +15% additionally,
Ranged physical damage +15% additionally.

Class : Accessory
Defense : 3
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 3
Weight : 10
Required Level : 100
Job : AllJobs

Id: (490044)

Sinful Ruby Ring [1]
A ring stained with sinful red rubies.
It is sending out evil and powerful energy from the deep.

ATK +10%, Increase ASPD(delay after attack -7%).

Equip with Red Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical damage to Angel and Dragon race monsters +20%,
Damage taken from Angel and Dragon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490045)

Sinful Ruby Necklace [1]
Necklace stained with sin, adorned with red rubies.
It is sending out dark and cold energy from the deep.

ATK +10%, variable cast time -7%.

Equip with Sinful Ruby Ring,
Delay after skill -5%,
Fixed cast time -0.3 seconds,
Physical damage to Angel and Dragon race monster +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490046)

Sinful Emerald Ring [1]
A ring stained with sin, embedded with green emeralds.
It is sending out evil and powerful energy from the deep.

ATK +10%, Increase ASPD(delay after attack -7%).

Equip with Green Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical damage to Angel and Dragon race monsters +20%,
Damage taken from Angel and Dragon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490047)

Sinful Emerald Necklace [1]
Necklace stained with sin, adorned with green emeralds.
It is sending out dark and cold energy from the deep.

ATK +10%, variable cast time -7%.

Equip with Sinful Emerald Ring,
Delay after skill -5%,
Fixed cast time -0.3 seconds,
Physical damage to Angel and Dragon race monsters +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490048)

Sinful Topaz Ring [1]
A ring stained with sin embedded with golden topaz.
It is sending out evil and powerful energy from the deep.

ATK +7%, MATK +7%, Increase ASPD(delay after attack -7%).

Equip with Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical and magical damage to Angel and Dragon race monsters +20%,
Damage taken from Angel and Dragon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490049)

Sinful Topaz Necklace [1]
Necklace stained with sin decorated with golden topaz.
It is sending out dark and cold energy from the deep.

ATK +7%, MATK +7%, variable cast time -7%.

Equip with Sinful Topaz Ring,
Delay after skill -5%,
Fixed cast time -0.3 seconds,
Physical and magical damage to Angel and Dragon race monsters +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490050)

Sinful Amethyst Ring [1]
A ring stained with sin embedded with violet amethyst.
It is sending out evil and powerful energy from the deep.

ATK +7%, MATK +7%, Increase ASPD(delay after attack -7%).

Equip with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical and magical damage to Angel and Dragon race monsters +20%,
Damage taken from Angel and Dragon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490051)

Sinful Amethyst Necklace [1]
Necklace stained with sin decorated with violet amethyst.
It is sending out dark and cold energy from the deep.

ATK +7%, MATK +7%, variable cast time -7%.

Equip with Sinful Amethyst Ring,
Delay after skill -5%,
Fixed cast time -0.3 seconds,
Physical and magical damage to Angel and Dragon race monsters +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490052)

Sinful Sapphire Ring [1]
A ring stained with sin, studded with sapphires that glow in blue.
It is sending out evil and powerful energy from the deep.

MATK +10%, Increase ASPD(delay after attack -7%).

Equip with Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Magical damage to Angel and Dragon race monsters +20%,
Damage taken from Angel and Dragon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490053)

Sinful Sapphire Necklace [1]
Necklace stained with sin decorated with blue sapphires.
It is sending out dark and cold energy from the deep.

MATK +10%, variable cast time -7%.

Equip with Sinful Sapphire Ring,
Delay after skill -5%,
Fixed cast time -0.3 seconds,
Magical damage to Angel and Dragon race monsters +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490054)

Sinful Opal Ring [1]
A ring stained with sin, encrusted with a white opal.
It is sending out an evil and powerful energy from deep within.

ATK +10%, Increase ASPD(delay after attack -7%).

Equip with Silver Dragon Plate, Dragon Scale Hood, Dragon Scale Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical damage to Angel and Dragon race monsters +20%,
Damage taken from Angel and Dragon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490055)

Sinful Opal Necklace [1]
Necklace stained with sin decorated with white opals.
It is sending out dark and cold energy from the deep.

ATK +10%, variable cast time -7%.

Equip with Sinful Opal Ring,
Delay after skill -5%,
Fixed cast time -0.3 seconds,
Physical damage to Angel and Dragon race monsters +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490056)

Brilliant Light Ruby Ring [1]
A ring with a reddish ruby and shining brilliantly.
It's sacred and powerful from deep within.

ATK +10%, Increase ASPD(delay after attack -7%).

Equip with Soutane of Strength, Clergy's Manteau and Clergy's Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical damage to Angel and Demon race monsters +20%,
Damage taken from Angel and Demon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490057)

Brilliant Light Ruby Necklace [1]
A brilliant necklace adorned with red rubies.
It's radiating bright, warm energy from deep within.

ATK +10%, variable cast time -7%.

Equip with Brilliant Light Ruby Ring,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical damage to Angel and Demon race monsters +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490058)

Brilliant Light Amethyst Ring [1]
A ring encrusted with a violet amethyst, shining brightly.
It's sacred and powerful from deep within.

ATK +7%, MATK +7%, Increase ASPD(delay after attack -7%).

Equip with Soutane of Dexterity, Clergy's Manteau and Clergy's Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical and magical damage to Angel and Demon race monsters +20%,
Damage taken from Angel and Demon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490059)

Brilliant Light Amethyst Necklace [1]
A glittering necklace adorned with violet amethyst.
It is sending out bright and warm energy from the deep.

ATK +7%, MATK +7%, variable cast time -7%.

Equip with Brilliant Light Amethyst Ring,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical and magical damage to Angel and Demon race monsters +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490060)

Brilliant Light Emerald Ring [1]
A ring that shines brilliantly with green emeralds.
It's sacred and powerful from deep within.

ATK +7%, MATK +7%, Increase ASPD(delay after attack -7%).

Equip with Soutane of Vitality, Clergy's Manteau and Clergy's Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical and magical damage to Angel and Demon race monsters +20%,
Damage taken from Angel and Demon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490061)

Brilliant Light Emerald Necklace [1]
Brilliant Necklace decorated with green emeralds.
It is sending out bright and warm energy from the deep.

ATK +7%, MATK +7% variable cast time -7%.

Equip with Brilliant Light Emerald Ring,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical and magical damage to Angel and Demon race monsters +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490062)

Brilliant Light Zircon Ring [1]
A ring studded with turquoise zircon and shining brightly.
It's sacred and powerful from deep within.

ATK +10%, Increase ASPD(delay after attack -7%).

Equip with Soutane of Agility, Clergy's Manteau and Clergy's Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical damage to Angel and Demon race monsters +20%,
Damage taken from Angel and Demon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490063)

Brilliant Light Zircon Necklace [1]
A brilliantly shining necklace decorated with turquoise zircons.
It is sending out bright and warm energy from the deep.

ATK +10%, variable cast time -7%.

Equip with Brilliant Light Zircon Ring,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical damage to Angel and Demon race monsters +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490064)

Brilliant Light Sapphire Ring [1]
A ring with a brilliantly shining blue sapphire.
It's sacred and powerful from deep within.

MATK +10%, Increase ASPD(delay after attack -7%).

Equip with Soutane of Intelligence, Clergy's Manteau and Clergy's Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Magical damage to Angel and Demon race monsters +20%,
Damage taken from Angel and Demon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490065)

Brilliant Light Sapphire Necklace [1]
A brilliantly shining necklace decorated with blue sapphires.
It is sending out bright and warm energy from the deep.

MATK +10%, variable cast time -7%.

Equip with Brilliant Light Sapphire Ring,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Magical damage to Angel and Demon race monsters +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490066)

Brilliant Light Aquamarine Ring [1]
A ring studded with sea-colored aquamarine and shining brightly.
It's sacred and powerful from deep within.

ATK +10%, Increase ASPD(delay after attack -7%).

Equip with Soutane of Luck, Clergy's Manteau and Clergy's Boots,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical damage to Angel and Demon race monsters +20%,
Damage taken from Angel and Demon race monsters -10%.

Class : Accessory(Right)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490067)

Brilliant Light Aquamarine Necklace [1]
A brilliantly shining necklace decorated with sea-colored aquamarine.
It is sending out bright and warm energy from the deep.

ATK +10%, variable cast time -7%.

Equip with Brilliant Light Aquamarine Ring,
Delay after skill -5%,
Fixed cast time -0.2 seconds,
Physical damage to Angel and Demon race monsters +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 170
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 170
Job : AllJobs

Id: (490097)

Exotic Temporal Bracelet [1]
A mysterious bracelet said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.

All Stats +2.
MDEF +5.

Equip with Exotic Temporal Boots,
If pure STR is 120 or above,
ATK +8%,
Physical damage to all size enemies +8%.

If pure AGI is 120 or above,
Increase ASPD(delay after attack -4%),
Critical damage +15%.

If pure VIT is 120 or above,
Max HP +8%,
Delay after skill -8%.

If pure INT is 120 or above,
MATK +8%,
All properties magical damage +8%.

If pure DEX is 120 or above,
Ranged physical damage +5%,
ATK +8%.

If pure LUK is 120 or above,
Critical damage +10%,
ASPD +1.

Equip with Exotic Temporal Manteau,
If refine level of Manteau is +9 or above,
DEF and MDEF pierce on all race enemies (except Players and Summoner) +5%.

If refine level of Manteau is +12 or above,
DEF and MDEF pierce on all race enemies (except Players and Summoner) +15%.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 100
Job : AllJobs

Id: (490316)

Brooch of Matador [1]
A brooch highly favored by Matadors.
It symbolizes the courage to confront everything, regardless of the danger.

Delay after skill -5%.
Physical and magical damage to all class enemies +10%
If Lv.10 [Feint Bomb] is learned, [Fatal Menace] damage +5%.
If Lv.5 [Urgent Escape] is learned, [Urgent Escape] Cooldown -0.5 seconds.

When equipped on Accessory(Right),
for every 9 base levels, [Fatal Menace] damage +1%.

When euipped on Accessory(Left)
Delay after skill -7%.
Restores HP +300, SP +30 when dealing melee and ranged physical attack.

When unequipped, HP -5000 and SP -500.

Class : Accessory
Defense : 0
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 100
Job : AllJobs

Id: (490550)

Phoenix Ring [1]
A ring modeled after a phoenix. It is said that the wearer is blessed.

Max HP +10%.
Physical damage to all size enemies +10%.

For every level of [Enchant Blade] learned,
[Ignition Break] and [Sonic Wave] damage +4%.

If Lv.5 [Ignition Break] is learned,
Variable cast time -15%.

If Lv.10 [Sonic Wave] is learned,
Delay after skill -10%.

If Lv.10 [Death Bound] is learned,
CRI +15.

Class : Accessory
Defense : 0
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Required Level : 100
Job : AllJobs

Id: (490583)

Time Jewel Amulet (Lv.2) [1]
This item cannot be traded with other accounts.

A talisman necklace that protects the wearer so they don't get lost in the flow of time.

MDEF +5, MATK +10%, Max HP +10%.
Melee and ranged physical damage +10%.
Increases ASPD(delay after attack -10%).

Equip with Temporal Jewel (STR) Lv.2,
Physical damage to all size enemies +15%.

Equip with Temporal Jewel (AGI) Lv.2,
Delay after skill -8%,
Magical damage to all race enemies +8%.

Equip with Temporal Jewel (VIT) Lv.2,
Max HP +8%.

Equip with Temporal Jewel (INT) Lv.2,
Magical damage to all size enemie +15%.

Equip with Temporal Jewel (DEX) Lv.2,
Physical damage to all race enemies +8%.

Equip with Temporal Jewel (LUK) Lv.2,
ATK +40.

Class : Accessory(Right)
Defense : 5
Weight : 20
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Defense : 5
Weight : 20
Required Level : 100
Job : AllJobs

Id: (550006)

Safety Foxtail [2]
A foxtail that was growing near a construction site in Einbroch.
It is solid like steel, perhaps because of its mysterious ores.

Indestructible.
MATK +350.
ATK +7%, MATK +7%.
[Catnip Meteor] and [Picky Peck] damage +15%.

If refine level is +7 or above,
Increased ASPD (delay after attack -10%),
Variable Cast Time -10%.

If refine level is +9 or above,
[Catnip Meteor] and [Picky Peck] damage +20%,
Has a chance to gain physical or magical damage to all size enemies for 10.0 seconds when dealing a physical or magical attacks.

If refine level is +11 or above,
Delay after skill -20%.

Class: One-handed Staff
Attack: 300
Weight: 150
Weapon Level: 4
Required Level: 170
Job: Summoner (Doram)
====== auto-parsed ======
Attack : 300
Weight : 150
Weapon Level : 4
Required Level : 170

Id: (1000243)

Fragment of Rage
A fragment of a broken piece of sin. It is said that the pieces of sin are broken into specific shapes, and this appears to be one of those shapes. The power of anger can be felt from the fragments.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000244)

Fragment of Fear
A fragment of a broken piece of sin. It is said that the pieces of sin are broken into specific shapes, and this appears to be one of those shapes. A feeling of fear is felt from the fragments.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000245)

Fragment of Resentment
A fragment of a broken piece of sin. It is said that the pieces of sin are broken into specific shapes, and this appears to be one of those shapes. A feeling of resentment is felt from the fragments.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000255)

Fragment of Regret
A fragment of a broken piece of sin. It is said that the pieces of sin are broken into specific shapes, and this appears to be one of those shapes. A feeling of regret is felt from the fragments.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000256)

Fragment of Sorrow
A fragment of a broken piece of sin. It is said that the pieces of sin are broken into specific shapes, and this appears to be one of those shapes. A feeling of sadness is felt from the fragments.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000257)

Fragment of Sin
A piece filled with dark, evil energy. The energy of rage, fear, resentment, regret, and sorrow overflows from the sculpture.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000258)

Fragment of Empathy
A fragment of good intentions broken away. It is said that a piece of goodwill is broken into specific shapes, and this appears to be one of those shapes. A feeling of empathy is felt from the fragments.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000259)

Fragment of Happiness
A fragment of good intentions broken away. It is said that a piece of goodwill is broken into specific shapes, and this appears to be one of those shapes. A feeling of happiness is felt from the fragments.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000260)

Fragment of Rest
A fragment of good intentions broken away. It is said that a piece of goodwill is broken into specific shapes, and this appears to be one of those shapes. I feel a sense of rest from the fragments.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000261)

Fragments of Condolence
A fragment of good intentions broken away. It is said that a piece of goodwill is broken into specific shapes, and this appears to be one of those shapes. A feeling of comfort is felt from the fragments.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000262)

Fragment of Wishes
A fragment of good intentions broken away. It is said that a piece of goodwill is broken into specific shapes, and this appears to be one of those shapes. I can feel the power of wishing from the fragments.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000263)

Fragment of Fate
A piece filled with bright, sacred energy of goodwill. The sculpture overflows with the energy of empathy, happiness, rest, condolence, and wishes.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1000345)

Time Accessory Effect Stone (Middle)
Gives an effect by enchanting to 4th slot of the middle costume.
Time Accessory
<NAVI>[Gurjio Gurmani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>[/color]

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (1000365)

Magic Feather Effect Stone (Upper)
Gives an effect by enchanting to 4th slot of the upper costume.
Magic Feather
<NAVI>[Gurjio Gurmani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>[/color]

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (1000520)

ASPD Stone (Dual)
Stones that increase ASPD.
Gives the following abilities to the second slot of the costume:
ASPD +1.

<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000522)

Variable Casting Stone (Dual)
A stone that reduces variable casting.
Gives the following abilities to the second slot of the costume:
Variable Casting -5%.

Equip with Variable Casting Stone (Garment),
fixed cast time -0.5 seconds.

<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000524)

Melee Stone (Dual)
A stone that increases melee physical damage.
Gives the following abilities to the second slot of the costume:
Melee physical damage +4%.

Equip with Melee Stone (Upper),
Melee physical damage +2% additionally.

Equip with Melee Stone (Middle),
Melee physical damage +2% additionally.

Equip with Melee Stone (Lower),
Melee physical damage +2% additionally.

<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000526)

HP Absorb Stone (Dual)
A stone with the ability for HP absorption.
Gives the following abilities to the second slot of the costume:
Has 1% chance to absorb 1% of physical damage dealt to enemy as HP.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000527)

Magic Power Stone (Dual)
A stone that increases all property magical damage.
Gives the following abilities to the second slot of the costume:
All properties magical damage +4%.

Equip with Magic Power Stone (Upper),
all properties magical damage +2% additionally.

Equip with Magic Power Stone (Middle),
all properties magical damage +2% additionally.

Equip with Magic Power Stone (Lower),
all properties magical damage +2% additionally.

<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000528)

Magic Power Stone (Upper)
A stone that increases all property magical damage.
Gives the following Stats to costume upper slot:
All properties magical damage +3%.

Equip with Magic Power Stone (Middle) and Magic Power Stone (Lower),
All properties magical damage +6% additionally.

<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000529)

Magic Power Stone (Middle)
A stone that increases all property magical damage.
Gives the following Stats to costume middle slot:
All properties magical damage +3%.

<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1000530)

Magic Power Stone (Lower)
A stone that increases all property magical damage.
Gives the following Stats to costume lower slot:
All properties magical damage +3%.

<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color]

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1001069)

Camellia Effect Stone (Upper)
Gives an effect by enchanting to 4th slot of the upper costume.
Camellia
<NAVI>[Gurjio Gurmani]<INFO>mal_in01,24,121,0,100,0,0</INFO></NAVI>[/color]

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (1100003)

Concentrated Red Syrup Potion
A potion created by concentrating red syrup once more.
It became lighter and more efficient to use.
However, since it is a highly concentrated potion, there are some restrictions on taking it.

Recovers about 675 HP.

Required Level : 120
Weight : 0.2
====== auto-parsed ======
Required Level : 120
Weight : 0.2

Id: (1100004)

Concentrated Blue Syrup Potion
Potion created by concentrating blue syrup once more.
Lighter, more efficient.
However, since it is a highly concentrated potion, there are some restrictions on taking it.

Restores about 360 SP.

Required Level : 120
Weight : 0.2
====== auto-parsed ======
Required Level : 120
Weight : 0.2

Id: (1100005)

Concentrated Golden Syrup Potion
Potion created by mixing white and yellow syrups and concentrating them once more.
Lighter, more efficient.
However, because it is a highly concentrated potion, there are restrictions on taking it.

Recovers about 2750 HP.

Required Level : 180
Weight : 0.2
====== auto-parsed ======
Required Level : 180
Weight : 0.2



Quest
Spoiler


Id: 7879
New Poison Gas Research
Info: <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine said she is researching Poisonouses and Toxiouses, which can be found in Einbech Mine Dungeon, 3rd Floor, and asked me to hunt some.
Quickinfo: Hunt Poisonouses and Toxiouses
Id: 7880
New Poison Gas Research - Standby
Info: You can receive the New Poison Gas Research quest again from <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine after its cooldown.
Quickinfo: Resets at 4 AM
Id: 7881
Unusual Mineral Research 1
Info: <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine said she is researching Green Minerals and Red Minerals, which can be found in Einbech Mine Dungeon, 3rd Floor, and asked me to hunt some.
Quickinfo: Hunt Green Minerals and Red Minerals
Id: 7882
Unusual Mineral Research 1 - Standby
Info: You can receive the Unusual Mineral Research 1 quest again from <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine after its cooldown.
Quickinfo: Resets at 4 AM
Id: 7883
Unusual Mineral Research 2
Info: <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine said she is researching White Minerals and Purple Minerals, which can be found in Einbech Mine Dungeon, 3rd Floor, and asked me to hunt some.
Quickinfo: Hunt White Minerals and Purple Minerals
Id: 7884
Unusual Mineral Research 2 - Standby
Info: You can receive the Unusual Mineral Research 2 quest again from <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine after its cooldown.
Quickinfo: Resets at 4 AM
Id: 7885
Abyssman Research
Info: <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine said she is researching Abyssmen, which can be found in Einbech Mine Dungeon, 3rd Floor, and asked me to hunt some.
Quickinfo: Hunt Abyssmen
Id: 7886
Abyssman Research - Standby
Info: You can receive the Abyssman Research quest again from <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine after its cooldown.
Quickinfo: Resets at 4 AM
Id: 7887
Mine Bug Research
Info: <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI>near the Einbech Mine said she is researching White Porcellios and Jeweliants, which can be found in Einbech Mine Dungeon, 3rd Floor, and asked me to hunt some.
Quickinfo: Hunt White Porcellios and Jeweliants
Id: 7888
Mine Bug Research - Standby
Info: You can receive the Mine Bug Research quest again from <NAVI>[Intern Researcher Sally]<INFO>einbech,143,244,0,101,0</INFO></NAVI> near the Einbech Mine after its cooldown.
Quickinfo: Resets at 4 AM
Id: 7889
Xth Century XXgolt
Info: <NAVI>[Folklorist Cinnamon]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI>, who studies Odin Shrine at a small ferry nearby, asked me to help him with investigating Ancient Odin Shrine by hunting two kinds of Angelgolts.
Quickinfo: Hunt two kinds of Angelgolts
Id: 7890
Xth Century XXgiold - Standby
Info: You can receive the Xth Century XXgiold quest again from <NAVI>[Folklorist Cinnamon]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI> at the Odin Shrine Ferry after its cooldown.
Quickinfo: Resets at 4 AM
Id: 7891
What Is Valkyrie?
Info: <NAVI>[Folklorist Cinnamon]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI>, who studies Odin Shrine at a small ferry nearby, asked me to help him with investigating Ancient Odin Shrine by hunting Holy Fruses and Holy Skoguls.
Quickinfo: Hunt Holy Fruses and Holy Skoguls
Id: 7892
What Is Valkyrie? - Standby
Info: You can receive the What Is Valkyrie? quest again from <NAVI>[Folklorist Cinnamon]<INFO>odin_tem01,108,152,0,101,0</INFO></NAVI> at the Odin Shrine Ferry after its cooldown.
Quickinfo: Resets at 4 AM
Id: 7893
A Strangely-colored Ferus
Info: <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza asked me to help her study Purple Ferus, an elemental mutant found in Abyss Dungeon, 4th Floor.
Quickinfo: Hunt Purple Feruses
Id: 7894
A Strangely-colored Ferus - Standby
Info: You can receive the Purple Ferus Research quest again from <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza after its cooldown.
Quickinfo: Resets at 4 AM
Id: 7895
Studying the New Mimic
Info: <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza asked me to hunt Treasure Mimic, a new type of Mimic found in Abyss Dungeon, 4th Floor, and collect its data.
Quickinfo: Hunt Treasure Mimics
Id: 7896
Studying the New Mimic - Standby
Info: You can receive the Studying the New Mimic quest again from <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza after its cooldown.
Quickinfo: Resets at 4 AM
Id: 7897
Acidus Elemental Study
Info: <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza asked me to help her study Black Acidus and Silver Acidus, which are found in Abyss Dungeon, 4th Floor.
Quickinfo: Hunt Black Aciduses and Silver Aciduses
Id: 7898
Acidus Elemental Study - Standby
Info: You can receive the Acidus Elemental Study quest again from <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza after its cooldown.
Quickinfo: Resets at 4 AM
Id: 7899
Against Providence
Info: <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza asked me to send Bone Ferus and Bone Acidus, which are found in Abyss Dungeon, 4th Floor, back into the natural cycle.
Quickinfo: Kill Bone Feruses and Bone Aciduses
Id: 7900
Against Providence - Standby
Info: You can receive the Against Providence quest again from <NAVI>[Folklorist Marigold]<INFO>hugel,102,148,0,101,0</INFO></NAVI> at Hugel Plaza after its cooldown.
Quickinfo: Resets at 4 AM
Id: 17408
Thanatos Tower Contract
Info: The Thanatos Tower mercenary contract has been completed.
Quickinfo: Contract Completed
Id: 17409
Sign of Red Key
Info: When I hold the red key, it trembles faintly and I feel a strange power. Let's go where the power <NAVI>[leads]<INFO>tha_t03,70,70,0,101,0</INFO></NAVI>.
Quickinfo: Follow the leads.
Id: 17410
Sign of Yellow Key
Info: When I hold the yellow key, it trembles faintly and I feel a strange power. Let's go where the power <NAVI>[leads]<INFO>tha_t04,199,199,0,101,0</INFO></NAVI>.
Quickinfo: Follow the leads.
Id: 17411
Sign of Blue Key
Info: When I hold the blue key, it trembles faintly and I feel a strange power. Let's go where the power <NAVI>[leads]<INFO>tha_t05,62,184,0,101,0</INFO></NAVI>.
Quickinfo: Follow the leads.
Id: 17412
Sign of Green Key
Info: When I hold the green key, it trembles faintly and I feel a strange power. Let's go where the power <NAVI>[leads]<INFO>tha_t06,221,230,0,101,0</INFO></NAVI>.
Quickinfo: Follow the leads.
Id: 17413
Sign of Black Key
Info: When I hold the black key, it trembles faintly and I feel a strange power. Let's go where the power <NAVI>[leads]<INFO>tha_t06,200,181,0,101,0</INFO></NAVI>.
Quickinfo: Follow the leads.
Id: 17414
Secret of Thanatos Tower
Info: Let's show the notebook you obtained to <NAVI>[Entrance Guide]<INFO>tha_t02,231,161,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Entrance Guide
Id: 17415
Solis' Request
Info: You decided to accept Solis' request.
Quickinfo: Request Accepted.
Id: 17416
[Daily] 9th Floor Monsters
Info: You need to defeat 20 Crow Dukes and 20 Crow Barons on the 9th floor of Thanatos Tower. If you bring 10 Fragment of Misery, we will give you an additional reward. - <NAVI>[Solis]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI>
Quickinfo: Collect 10 Fragment of Misery
Id: 17417
[Daily] 10th Floor Monsters
Info: You need to defeat 15 Void Mimic, 15 Book of Death, and 15 Eldest on the 10th floor of Thanatos Tower. If you bring 10 Fragment of Despair, we will give you an additional reward. - <NAVI>[Solis]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI>
Quickinfo: Collect 10 Fragment of Despair
Id: 17418
[Daily] 11th Floor Monsters I
Info: You need to defeat 15 Empathizer and 15 Happiness Giver on the 11th floor of Thanatos Tower. If you bring 10 Fragment of Hatred, we will give you an additional reward. - <NAVI>[Solis]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI>
Quickinfo: Collect 10 Fragment of Hatred
Id: 17419
[Daily] 11th Floor Monsters II
Info: You need to defeat 15 Pray Giver and 15 Smile Giver on the 11th floor of Thanatos Tower. - <NAVI>[Solis]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI>
Quickinfo:
Id: 17420
[Daily] 12th Floor Monsters I
Info: You need to defeat 10 Anger of Thanatos and 10 Horror of Thanatos on the 12th floor of Thanatos Tower. If you bring 10 Fragment of Agony, we will give you an additional reward. - <NAVI>[Solis]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI>
Quickinfo: Collect 10 Fragment of Agony
Id: 17421
[Daily] 12th Floor Monsters II
Info: You need to defeat 10 Regret of Thanatos and 10 Resentment of Thanatos on the 12th floor of Thanatos Tower. - <NAVI>[Solis]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI>
Quickinfo:
Id: 17422
[Cooldown] 9th Floor Monsters
Info: We need to organize the data, so please come back after dawn. - <NAVI>[Solis]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI>
Quickinfo: Reset at 4 AM
Id: 17423
[Cooldown] 10th Floor Monsters
Info: We need to organize the data, so please come back after dawn. - <NAVI>[Solis]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI>
Quickinfo: Reset at 4 AM
Id: 17424
[Cooldown] 11th Floor Monsters
Info: We need to organize the data, so please come back after dawn. - <NAVI>[Solis]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI>
Quickinfo: Reset at 4 AM
Id: 17425
[Cooldown] 12th Floor Monsters
Info: We need to organize the data, so please come back after dawn. - <NAVI>[Solis]<INFO>tha_t01,161,78,0,101,0</INFO></NAVI>
Quickinfo: Reset at 4 AM
Id: 18026
Memory of Thanatos
Info: Thanatos, the swordsman who fought against Morocc in the past, is seen in the tower. Lumin, who has come to check the truth of the rumor, asks you to explore the tower.
Quickinfo: Defeat Thanatos
Id: 18027
Memory of Thanatos
Info: Thanatos, the swordsman who fought against Morocc in the past, is seen in the tower. Lumin, who has come to check the truth of the rumor, asks you to explore the tower.
Quickinfo: Defeat Broken Thanatos
Id: 18028
[Cooldown] Memory of Thanatos
Info: This quest can be accepted again once the cooldown expires. Quest can be accepted through <NAVI>[Lumin]<INFO>thana_step,154,367,0,101,0</INFO></NAVI>.
Quickinfo: Reset at 4 AM



Changed
LapineDdukddakBox
Spoiler



KG_Synthesis_Box_MSP
NeedCount: NeedRefineMin: 0
NeedSourceString: Nomal Item

Source items






Skill
Spoiler


Id: (48)

Double Attack
Double Attack
MAX Lv : 10
Skill Form: Passive
Description: IncreasGives the chance of performing
doub
to inflict two hits instead of one and improves hit rate while attacksing withen using Dagger Cclass
Wea
weapons.
The chance of effect is improved u
pon skill level.
This skill also affects Lleft-Hhand damage with
Katar Cclass Wweapons.
_

[Lv 1]:5% Success Rate : Chance: 7%, Hit improvement: 1%
[Lv 2]:10% Success Rate : Chance: 14%, Hit improvement: 2%
[Lv 3]:15% Success Rate : Chance: 21%, Hit improvement: 3%
[Lv 4]:20% Success Rate : Chance: 28%, Hit improvement: 4%
[Lv 5]:25% Success Rate : Chance: 35%, Hit improvement: 5%
[Lv 6]:30% Success Rate : Chance: 42%, Hit improvement: 6%
[Lv 7]:35% Success Rate : Chance: 49%, Hit improvement: 7%
[Lv 8]:40% Success Rate : Chance: 56%, Hit improvement: 8%
[Lv 9]:45% Success Rate : Chance: 63%, Hit improvement: 9%
[Lv 10] :50% Chance of Success: 70%, Hit improvement: 10%
Id: (307)

Mental Sensing
Mental Sensing (Mr. Kim A Rich Man)
MAX Lv: 5
Skill Requirement: Acoustic Rhythm 3
Skill Form: Active
Type: Ensemble Skill
Target: 31 X 31 cellSelf and Party members around the caster31 X 31 cell
Description: Increases EXP gain from monster oOn-screen (31x31) Gives yourself caster and your party members within 31 X 31 cell range for 60 seconds.
Thi
a chance to gain EXP points based on its skill cannot belevel when fighting monsters.
It does not
overlapped with other eEnsemble sSkills, and can only be used when the caster is equipped with an instrument org whips.
Ensemble sSkill isonly activateds when the bBard / dDancer in the party is within 9 xX 9 cells
.
When
Ensemble Skill is used, casters a ensemble and partner becomes Aftermath(unavailableffect.
Cannot us
e skills, reduced movement speed and attack speed)ASPD reduction for 10 seconds.
_
[Lv 1] : EXP iIncrease : 20%
[Lv 2] : EXP iIncrease : 30%
[Lv 3] : EXP iIncrease : 40%
[Lv 4] : EXP iIncrease : 50%
[Lv 5] : EXP iIncrease : 60%
Id: (309)

Battle Theme
Battle Theme (The Sound Of a Drum On the Battlefield)
MAX Lv: 5
Skill Requirement: Song of Lutie(Gypsy's Kiss) 10
Skill Form: Active
Type: Ensemble Skill
Target: 31 X 31 cellSelf and Party members around the caster31 X 31 cell
Description: Increases ATK and DEF of cOn-screen (31x31), increastes yourself and your party members within 31 X 31 cell range during the duration.
Thi
ATK and DEF based on its skill canlevel.
It does
not be overlapped with other eEnsemble sSkills, and can only be used when the caster is equipped with aning whips / instrument or whips.
Ensemble sSkill isonly activateds when the bBard / dDancer in the party is within 9 xX 9 cells
.
When
Ensemble Skill is used, casters a ensemble and partner becomes Aftermath(unavailableffect.
Cannot us
e skills, reduced movement speed and attack speed)ASPD reduction for 10 seconds.
_
[Lv 1] : ATK +20, DEF +15.
[Lv 2] : ATK +25, DEF +30.
[Lv 3] : ATK +30, DEF +45.
[Lv 4] : ATK +35, DEF +60.
[Lv 5] : ATK +40, DEF +75.
Id: (312)

Power Cord
Power Cord (Into The Abyss)
MAX Lv: 1
Skill Requirement: Lullaby 1
Skill Form: Active
Type: Ensemble Skill
Target: 31 X 31 cell Self and Party members around the caster31 X 31 cell
Description: When party members withiOn-screen (31 X 31 cell range usingx31), Casts a skill that required Gemstone to cast during the duration, it has effecto yourself and your party members that removes Gnullifies gemstone consumption.
This skill can
by 1 when using magic.
It does
not be overlapped with other eEnsemble sSkills, and can only be used when the caster is equipped with aning whips / instrument or whip. s.
Ensemble sSkill isonly activateds when the bBard / dDancer in the party is within 9 xX 9 cells
.
When
Ensemble Skill is used, casters a ensemble and partner becomes Aftermath(unavailableffect.
Cannot us
e skills, reduced movement speed and attack speed)ASP reduction for 10 seconds.
Id: (313)

Acoustic Rhythm
Acoustic Rhythm (Invulnerable Siegfried)
MAX Lv: 5
Skill Requirement: Magic Strings (Lady Luck) 10
Skill Form: Active
Type: Ensemble Skill
Target: 31 X 31 cellSelf and Party members around the caster31 X 31 cell
Description: For 60 secondsOn-screen (31x31), increases resistance of party members' Earth/Water/Fire/Wind resistance based on its skill level.
All iIncreases resistance to BlindPetrification, Stone Curse, Frozen, Stun, Curse, Sleep, Silence, Chaonfusion.
It does not overlap with other Ensemble Skill and can only be used when the caster is equipping whips / instruments.
Ensemble Skill only activates when Bard/ Dancer is within 9 X 9 cell.
When Ensemble Skill is used, caster and partner becomes aAftereffect (.
Cannot use skills, movement speed and ASPD reduction) for 10 sec.
_
[Lv 1] : Property Resistance +3%, Status Effect Resistance +5%
[Lv 2] : Property Resistance +6%, Status Effect Resistance +10%
[Lv 3] : Property Resistance +9%, Status Effect Resistance +15%
[Lv 4] : Property Resistance +12%, Status Effect Resistance +20%
[Lv 5] : Property Resistance +15%, Status Effect Resistance +25%
Id: (319)

Perfect Tablature
Perfect Tablature (A Whistle)
MAX Lv: 10
Skill Requirement: Unchained Serenade 3
Skill Form: Active
Type: Instrument Skill
Target: 31 X 31 cellSelf and Party members around the caster31 X 31 cell
Description: Increase Flee and Perfect Dodge of caster andOn-screen (31x31), increases party members within 31 X 31 cell range during the duration' FLEE and perfect dodge.
It does not overlap with other playing sInstrumental Skills and can only be used when the caster is equipping instrument is mounted.
_
[Lv 1] : FleeLEE + 20, Perfect Dodge +1
[Lv 2] : FleeLEE + 22, Perfect Dodge +1
[Lv 3] : FleeLEE + 24, Perfect Dodge +2
[Lv 4] : FleeLEE + 26, Perfect Dodge +2
[Lv 5] : FleeLEE + 28, Perfect Dodge +3
[Lv 6] : FleeLEE + 30, Perfect Dodge +3
[Lv 7] : FleeLEE + 32, Perfect Dodge +4
[Lv 8] : FleeLEE + 34, Perfect Dodge +4
[Lv 9] : FleeLEE + 36, Perfect Dodge +5
[Lv 10] : FleeLEE + 40, Perfect Dodge +5
Id: (320)

Impressive Riff
Impressive Riff (Assassin Cross of Sunset)
MAX Lv: 10
Skill Requirement: Unchained Serenade 3
Skill Form: Active
Type: Instrument Skill
Target: 31 X 31 cellSelf and Party members around the caster31 X 31 cell
Description: Increase ASPD of caster andOn-screen (31x31), increases party members within 31 X 31 cell range during the duration' ASPD.
It does not overlap with other playing sInstrumental Skills and can only be used when the instrumentcaster is mountedequipping instruments.
_
[Lv 1] : Increases ASPD(Reduction of dDelay after attack: -1%)
[Lv 2] : Increases ASPD(Reduction of dDelay after attack: -3%)
[Lv 3] : Increases ASPD(Reduction of dDelay after attack: -5%)
[Lv 4] : Increases ASPD(Reduction of dDelay after attack: -7%)
[Lv 5] : Increases ASPD(Reduction of dDelay after attack: -9%)
[Lv 6] : Increases ASPD(Reduction of dDelay after attack: -11%)
[Lv 7] : Increases ASPD(Reduction of dDelay after attack: -13%)
[Lv 8] : Increases ASPD(Reduction of dDelay after attack: -15%)
[Lv 9] : Increases ASPD(Reduction of dDelay after attack: -17%)
[Lv 10] : Increases ASPD(Reduction of dDelay after attack: -20%)
Id: (321)

Magic Strings
Magic Strings (A Poem of Bragi)
MAX Lv: 10
Skill Requirement: Unchained Serenade 3
Skill Form: Active
Type: Instrument Skill
Target: 31 X 31 cellSelf and Party members around the caster31 X 31 cell
Description: Reduce Variable Cast Time (VCT) and delay after skill of caster andOn-screen (31x31), reduces party members within 31 X 31 cell range during the duration' variable casting time and global skill cooltime.
It does not overlap with other playing sInstrumental Skills and can only be used when the instrumentcaster is mountedequipping instruments.
_
[Lv 1] : Variable Cast Time -2%, dDelay after skill -3%
[Lv 2] : Variable Cast Time -4%, dDelay after skill -6%
[Lv 3] : Variable Cast Time -6%, dDelay after skill -9%
[Lv 4] : Variable Cast Time -8%, dDelay after skill -12%
[Lv 5] : Variable Cast Time -10%, dDelay after skill -15%
[Lv 6] : Variable Cast Time -12%, dDelay after skill -18%
[Lv 7] : Variable Cast Time -14%, dDelay after skill -21%
[Lv 8] : Variable Cast Time -16%, dDelay after skill -24%
[Lv 9] : Variable Cast Time -18%, dDelay after skill -27%
[Lv 10] : Variable Cast Time -20%, dDelay after skill -30%
Id: (322)

Song of Lutie
Song of Lutie (The Apple of Idun)
MAX Lv: 10
Skill Requirement: Unchained Serenade 3
Skill Form: Active
Type: Instrument Skill
Target: 31 X 31 cellSelf and Party members around the caster31 X 31 cell
Description: Increase Max HP and On-screen (31x31), increceived heal amount of caster andes party members within 31 X 31 cell range during the duration' maximum HP and healings received.
It does not overlap with other playing sInstrumental Skills and can only be used when the instrumentcaster is mountedequipping instruments.
_
[Lv 1] : Max HP +10%, Healings Received heal amount + 2%
[Lv 2] : Max HP +11%, Healings Received heal amount + 4%
[Lv 3] : Max HP +12%, Healings Received heal amount + 6%
[Lv 4] : Max HP +13%, Healings Received heal amount + 8%
[Lv 5] : Max HP +14%, Healings Received heal amount +10%
[Lv 6] : Max HP +15%, Healings Received heal amount +12%
[Lv 7] : Max HP +16%, Healings Received heal amount +14%
[Lv 8] : Max HP +17%, Healings Received heal amount +16%
[Lv 9] : Max HP +18%, Healings Received heal amount +18%
[Lv 10] : Max HP +20%, Healings Received heal amount +20%
Id: (327)

Focus Ballet
Focus Ballet (Humming)
MAX Lv: 10
Skill Requirement: Hip Shaker 3
Skill Form: Active
Type: Dance skill
Target: 31 X 31 cellSelf and Party members around the caster31 X 31 cell
Description: Increases HitIT rate of casterall targets in and party members within 31 X 31 cell range during the durationea based on its skill level.
It does not overlap with other playing sDance Skills and can only be used when the caster has a whip is mountequipped.
_
[Lv 1] : HIT +4
[Lv 2] : HIT +8
[Lv 3] : HIT +12
[Lv 4] : HIT +16
[Lv 5] : HIT +20
[Lv 6] : HIT +24
[Lv 7] : HIT +28
[Lv 8] : HIT +32
[Lv 9] : HIT +36
[Lv 10] : HIT +40
Id: (329)

Lady Luck
Lady Luck (Fortune's kiss)
MAX Lv: 10
Skill Requirement: Hip Shaker 3
Skill Form: Active
Type: Dance skill
Target: 31 X 31 cellSelf and Party members around the caster31 X 31 cell
Description: IOn-screen (31x31), increases cCritical rRate and cCritical dDamage of caster and party membergets within 31 X 31 cell range during the duration.
It does not overlap with other playing sDance Skills and can only be used when the whipcaster is mountedequipping whips.
_
[Lv 1] : CRIT +1, Critical Damage +2%
[Lv 2] : CRIT +2, Critical Damage +4%
[Lv 3] : CRIT +3, Critical Damage +6%
[Lv 4] : CRIT +4, Critical Damage +8%
[Lv 5] : CRIT +5, Critical Damage +10%
[Lv 6] : CRIT +6, Critical Damage +12%
[Lv 7] : CRIT +7, Critical Damage +14%
[Lv 8] : CRIT +8, Critical Damage +16%
[Lv 9] : CRIT +9, Critical Damage +18%
[Lv 10] : CRIT +10, Critical Damage +20%
Id: (330)

Gypsy's Kiss
Gypsy's Kiss (Service For you)
MAX Lv: 10
Skill Requirement: Hip Shaker 3
Skill Form: Active
Type: Dance skill
Target: 31 X 31 cellSelf and Party members around the caster31 X 31 cell
Description: InOn-screases the target's Max SP within the range of 31 X 31 cells for 60 (31x31), increaseconds and decreasMaxSP, reduces SP consumption when using the skillof targets in area.
It does not overlap with other playing sDance Skills and can only be used when the whipcaster is mountedequipping whips.
_
[Lv 1] : Max SP + 10%, SP Cconsumption: -6%
[Lv 2] : Max SP + 11%, SP Cconsumption: -7%
[Lv 3] : Max SP + 12%, SP Cconsumption: -8%
[Lv 4] : Max SP + 13%, SP Cconsumption: -9%
[Lv 5] : Max SP + 14%, SP Cconsumption: -10%
[Lv 6] : Max SP + 15%, SP Cconsumption: -11%
[Lv 7] : Max SP + 16%, SP Cconsumption: -12%
[Lv 8] : Max SP + 17%, SP Cconsumption: -13%
[Lv 9] : Max SP + 18%, SP Cconsumption: -14%
[Lv 10] : Max SP + 20%, SP Cconsumption: -15%
Id: (379)

Soul Destroyer
Soul Destroyer
MAX Lv : 10
Skill Requirement: Double Attack 5, Envenom 5,
Cloaking 3, Enchant Poison 6
Skill Form: Aggressivective
Type: Ranged physical
Target: 1 target

Description: Inflict an amount ofDeals strong ranged physical damage to an
enemy, calculated as
target.
Only the
half of the target's
Defense added to half of
Critical Chance its Magic Defense,
that is affected by the caster's INT
applied. Damage increases based on BaseLv, STR and
Attack Power.
INT.
[Lv 1] : ATK 140%
[Lv 2] : ATK 280%
[Lv 3] : ATK 420%
[Lv 4] : ATK 560%
[Lv 5] : ATK 700%
[Lv 6] : ATK 840%
[Lv 7] : ATK 980%
[Lv 8] : ATK 1120%
[Lv 9] : ATK 1260%
[Lv10] : ATK 1400%

Id: (490)

Acid Bomb
Acid Bomb
MAX Lv: 10
Skill Requirement: BombDemonstration 5, Acid Terror 5
Description: Consume 1 Bottle Grenade
and 1 Acid Bottle to hurl the contents of both
items at a t
Skill Form: Active
Type: Ranged Physical
Target: 1 T
argeted enemy to inflict an amount
of dama

Description: Ran
ge affected by this skill's level, the
caster's ATK and MATK, the attack power of
his weapon, the
Physical Damage to a target's VIT, DEF, MDEF (soft
DEF and soft MDEF in small measure) and works
with cards
consumes 1 Fire and equip modifiers of bAcid Both
physical at
tle.
D
acks, magic attacks, ranged
attacks, neutral attacks, race modifiers, and size
modifiers). In PvP, Acid Bomb may damage
the
e increases based on BaseLv, INT, and targeted character's Weapon or Armor.
This skill has a 1 second Fixed Cast Time
followed by a 1 second Global Skill De
VIT.
Deals half of the damage to p
lay,
and consumes 30 SP p
er cast. Has a Skill
Level's %
s and adds a chance to break target's weapon or armor
Weapon/A
and armor Damage Chance By Ls based on skill level.
[Lv 1]:Hits 1, 1% damage : ATK 200%
[Lv 2]:Hits 2, 2% damage : ATK 400%
[Lv 3]:Hits 3, 3% damage : ATK 600%
[Lv 4]:Hits 4, 4% damage : ATK 800%
[Lv 5]:Hits 5, 5% damage : ATK 1000%
[Lv 6]:Hits 6, 6% damage : ATK 1200%
[Lv 7]:Hits 7, 7% damage : ATK 1400%
[Lv 8]:Hits 8, 8% damage : ATK 1600%
[Lv 9]:Hits 9, 9% damage : ATK 1800%
[Lv 10]:Hits 10, 1 : ATK 2000% damage
Id: (1001)

Charge Attack
Charge Attack
Skill Requirement: Completed Quest
Skill Form: Active
Type: Physical Attack
Target: 1 EnemyTarget
Description: Consumes 40 SP 40. Quickly approach and rushes attack a singledistant target and strikes to.
This skill
inflict ranged physical damage and pushes it bat 700% of ATK and knockwards
The farther
the target is, the higher the damage wi2 cells be.
_
[0 ~ 2] : ATK 100%
[3 ~ 5] : ATK 200%
[6 ~ 8] : ATK 300%
[9 ~11] : ATK 400%
[12 ~ ] : ATK 500%
ackward. Knocks 4 cells backward in PvP. This Knockback effect is disabled in WoE.
Id: (1002)

Shrink
Shrink
Skill Requirement: Completed Quest
Skill Form: SupporActive
Description: Shrink must be used together with
the Guard skill in order to have any effect.
When a monster attacks and triggers the Guard
effect, this skill adds a
Type: Supportive
Target: Caster Only
Description: Consumes 100 SP. Creates a high
chance of pushing
that monster 2 cells backward. The push back
Stunning enemies with a success rate is 5% for Lv 1ful Guard, and increases
by 5% for each succ
within 15 minutes.
U
sive Guard Sthis skill Level. At
Lv 10 Guard, the push back success rate is 50%.
Shrink has a 5 minute
again for its duration, and is to cancelled
if
it is double caseffect.
Id: (1003)

Sonic Acceleration
Sonic Acceleration
Skill Requirement: Completed Quest
Skill Form: Passive
Description: Increase the Adjusts [Sonic Blow
skill's success r
] HIT Rate by 590%, and enhance
increases its damage by 190%.
Id: (1004)

Venom Knife
Venom Knife
Skill Requirement: Completed Quest
Skill Form: Active
Type: Ranged Physical Attack
T
arget: Enemy1 Target
Description: Poison an enemy from a distance
by throwing 1 Venom Knife. Venom Knife item
must be equipped to use this skill
Throws 1 Venom Knife you're equipping to the target to inflict Long-ranged Physical damage of 500% of ATK at the cost of 35 SP.
Creates a high chance of Poisoning the target
.
Id: (1005)

Close Confine
Close Confine
Skill Requirement: Completed Quest
Skill Form: Active
Type: Debuff
T
arget: Enemy1 Target
Description: Immobilize an enemyTakes hold of the attacker for 150 secs
to disable their movement at the cost of also freezing the40 SP. You become unable to movements of
too.
Receives a FLEE + 50 bonus while holding
the caster. The caster's Dodge Rate is increased
by 10 during this
target. If you use Fly Wing, Butterfly Wing, or Teleportation, get detached from the target due to knockdown or a Knockback skill's duration. T, or go into Hiding status, this skill
is automatically cancelled if caster or enemy die.
You cannot hold a Bos
s monster is
teleported
with this skill.
Id: (1006)

Sight Blaster
Sight Blaster
Skill Requirement: Completed Quest
Skill Form: Active
Type: Magic
T
arget: Caster Only
Description: Summons Sight's flame that roams around and protective fire ball ths you for 15 mins at
will encircle
the caster for 2 minutes. When an
ost of 80 SP.
If an
enemy approaches the caster, the fire ball will
steps into 3 x3 range around you, inflicts Fire damage equal to caster'sof 600% of MATK, push and knocks the
ene
my backward, and then the skill will by 3 cancells.
Sight Blaster'The flame vanishes knockback effecter is cancelled
dur
nflicting WoEdamage.
Id: (1007)

Create Elemental Converter
Create Elemental Converter
Skill Requirement: Completed Quest
Skill Form: SupporActive
Description: Consume certain items to cType: Create
Target: Caster Only
Description: C
reates an
Elemental Converter at that will temporarily endow
the user's attacks with an
e cost of 30 SP. You can create converters of four elemental property.
There are 4 different kinds of
s: Water, Wind, Earth, and Fire.
_
[
Elemental
Converters.
Item Requirements
Fire
(Water)]: Converyster: 3 Scorpion Tails, 1 Blankue 1 + Scroll
Earth
1
[Elemental
Converter (Wind)]: 3 Horns, 1 BlankWind of Verdure 1 + Scroll
Wind
1
[Elemental
Converter (Earth)]: 3 Rainbow Shells, 1 BlankGreen Live 1 + Scroll
Water
1
[Elemental
Converter: 3 Snail Shells, 1 Blank (Fire)]: Red Blood 1 + Scroll 1
Id: (1009)

Phantasmic Arrow
Phantasmic Arrow
Skill Requirement: Completed Quest
Skill Form: Active
Type: Ranged Physical Attack
T
arget: Enemy1 Target
Description: EnablesFires a phantasmic arrow at the castertarget to shooinflict Long-ranged Physical damagic
arrow without requiring actual
e at the cost of 50 SP. You don't need to equip arrows. to use this skill.
Inflicts
150%
Wind damage of 500% of ATK and pusheknocks the enemtarget back by 3 cells
backward after impac
upon hit.
Id: (1010)

Pang Voice
Pang Voice
Skill Requirement: Completed Quest
Skill Form: Active
Type: Debuff
T
arget: Enemy1 Target
Description: Scream at an enemyhouts a horrible shriek to inflicthe the
Chaos effect. Pang Voice
arget at the cost of 40 SP. Creates a high channot bce of Confusing and Bleeding them.
Not
against
pplicable to Boss monsters.
Id: (1011)

Charming Wink
Charming Wink (Wink of Charm)
Skill Requirement: Completed Quest
Skill Form: Active
Type: Debuff
Target: 1 EnemyTarget
Description: Infliction WSends a perturbing wink atoward the target at the co distract [ of 40 SP. Creates a high chance of Confusion].
It doesn't work on
ng and Hallucinating them.
Not applicable to
Boss Mmonsters.
Id: (1012)

Dubious Salesmanship
Dubious Salesmanship
Skill Requirement: Completed Quest
Skill Form: Passive
Description: Reduces the amount of Zeny consumed
by the
st for Mammonite skilland Cart Termination by 120%.
Id: (1014)

Redemptio
Redemptio
Skill Requirement: Completed Quest
Skill Form: SupporActive
Type: Recovery
T
arget: Party MembersCaster Only
Description: SacrifiReduces yourself HP to 1 and revive every
P
s all the party Mmember withis on the caster's screen,
restoring
50% of their Max HP. The EXP penalty
for
the caster is decreased if more Party
Members are revived. If the caster has less
than 1% EXP for the current Base Level, then
the skill cannot be cast
ost of 800 SP. Heals the HP of every revived player by 50%.
Id: (1016)

Excruciating Palm
Excruciating Palm
Skill Requirement: Completed Quest
Skill Form: Active
Type: Physical Attack
T
arget: Enemy1 Target
Description: StrikeFocus your inner energies and attack an enemy with the palm to
inflict 3
. The targeted enemy receives 800% ATK damage, and push away enemies
near the target,
adds a chance to push back and stunning them for 2 seconds.
Each cast consumes a small
nearby monsters. Drains 40 SP, 200 HP amountper use.
Id: (2001)

Enchant Blade
Enchant Blade
MAX Lv: 10
Skill Requirement: Rune Mastery 2
Skill Form: Supportive
Target: Self
Description: Enchants your blade wiAdds the magical power, allowing you to deal with additional attackster's MATK to the melee physical attacks for 5 minutes. MATK amounts go up byAdditional MATK per skill level and are influenc. It's affected by base levelthe caster's BaseLv and INT.
[Lv 1] : MATK +120
[Lv 2] : MATK +140
[Lv 3] : MATK +160
[Lv 4] : MATK +180
[Lv 5] : MATK +200
[Lv 6] : MATK +220
[Lv 7] : MATK +240
[Lv 8] : MATK +260
[Lv 9] : MATK +280
[Lv 10] : MATK +300
Id: (2002)

Sonic Wave
Sonic Wave
MAX Lv: 10
Skill Requirement: Enchant Blade 3
Skill Form: Damage
Description: Smash your weapon totrikes the ground creating a sonic wave to damage a target in theand attacks enemies at a ranged distance.
HIThe accuracyte is modifiassisted based on the skill level, while th increases. Half of Critical Hit rate is applied.
D
amage increases with the caster's Base LevelLv increases.
[Lv 1] : ATK 8600%
[Lv 2] : ATK 9700%
[Lv 3] : ATK 10800%
[Lv 4] : ATK 11900%
[Lv 5] : ATK 12000%
[Lv 6] : ATK 13100%
[Lv 7] : ATK 14200%
[Lv 8] : ATK 15300%
[Lv 9] : ATK 16400%
[Lv 10] : ATK 17500%
Id: (2004)

Hundred Spears
Hundred Spears
MAX Lv: 10
Skill Requirement: Phantom Thrust 3
Skill Form: OffensivDamage
Description: Spear exclusive sWeapon Skill. PiercesDeals great damage to a target 5 consecutive times.
Has a chance of activating the highest learne
, also enemies in range.
Damage increases as BaseLv an
d level of [Spear Boomerang] if the caster hasiral Pierce learned that ski.
Range: 7 ce
lls.
[Lv 1] : ATK +6800% / Chance to activate Spear Boomerang +13% Area of Effect: 3x3
[Lv 2] : ATK +761000% / Chance to activate Spear Boomerang +16% Area of Effect: 3x3
[Lv 3] : ATK +841200% / Chance to activate Spear Boomerang +19% Area of Effect: 3x3
[Lv 4] : ATK +921400% / Chance to activate Spear Boomerang +22% Area of Effect: 3x3
[Lv 5] : ATK +101600% / Chance to activate Spear Boomerang +25% Area of Effect: 5x5
[Lv 6] : ATK +18080% / Chance to activate Spear Boomerang +28% Area of Effect: 5x5
[Lv 7] : ATK +1162000% / Chance to activate Spear Boomerang +31% Area of Effect: 5x5
[Lv 8] : ATK +1242200% / Chance to activate Spear Boomerang +34% Area of Effect: 5x5
[Lv 9] : ATK +132400% / Chance to activate Spear Boomerang +37% Area of Effect: 7x7
[Lv 10] : ATK +142600% / Chance to activate Spear Boomerang +40%Area of Effect: 7x7
Id: (2005)

Wind Cutter
Wind Cutter
MAX Lv: 5
Skill Requirement: Enchant Blade 5
Skill Form: Area of Effect Damage
Description: Swing your Wields a powerful weapon and push an
damages the surrounding enemy down with the power of wind.
Has a chance to inflict 'Fear'
ies using a wind pressure.
When spear's equipped, damage becomes ranged. When two-handed sword's equipped, damages twice.
Damage increases as BaseLv increases
.
[Lv 1] : Normal Weapon: ATK +150% / Fear chance +5300%/Two-handed Sword: ATK 250%/Spear: 400%
[Lv 2] : Normal Weapon: ATK +200% / Fear chance +7600%/Two-handed Sword: ATK 500%/Spear: 800%
[Lv 3] : Normal Weapon: ATK +250% / Fear chance +9900%/Two-handed Sword: ATK 750%/Spear:1200%
[Lv 4] : Normal Weapon: ATK +300% / Fear chance +111200%/Two-handed Sword: ATK1000%/Spear:1600%
[Lv 5] : Normal Weapon: ATK +350% / Fear chance +131500%/Two-handed Sword: ATK1250%/Spear:2000%
Id: (2006)

Ignition Break
Ignition Break
MAX Lv: 5
Skill Requirement: Sonic Wave 2, Wind Cutter 3, Death Bound 5
Skill Form: RangeArea of Effect Damage
Description: Attack all enemies around by The weapon hits the heat created fromground, causing a striking your weapon to the gong explosion, damaging all enemies around. More damage given to clos
Half of the critical chance of the cast
er the enemies. Adds additionalpplied, damage when equipped with a fire property swordincreases as BaseLv increases.
[Lv 1]:Damage from 300%-250%-2 : ATK 400%
[Lv 2]:Damage from 600%-500%-4 : ATK 800%
[Lv 3]:Damage from 900%-750%-6 : ATK 1200%
[Lv 4]:Damage from 1200%-1000%-8 : ATK 1600%
[Lv 5]:Damage from 1500%-1250%-1 : ATK 2000%
Id: (2008)

Dragon's Breath
Dragon's Breath
MAX Lv: 10
Skill Requirement: Dragon Training 2
Skill Form: RangeArea of Effect Damage
Description: Commands the dragon to breathe fire. Targets withinCauses special range will take Fire Elementd physical damage to the speed of fire, and enemies who are damage and be inflictedd by the dragon's breath sometimes suffer continuous damage due to fire.
The power of the dragon's
breath depends on the condition onf the caster's condition. who controls it.
When Giant Growth Effect, attack property becomes Holy. When Lux Anima Effect, attack property becomes Shadow.
(When Giant Growth and Anima Effect, attack property becomes Shadow.)

Id: (2010)

Rune Mastery
Rune Mastery
MAX Lv: 10
Skill Form: Passive
Description: Rune Knights have gained the
power to use Runes by acquiring Rune
Mastery. This skill enables them to make
Rune Stones and it affects the chance of
success when making and using Rune Stones.
1 Rune GemThere are 10 different types of runes, and number of makable runes stones increase depend
1 Branch of
ing on the runes mastery level.
One rune stone and one
Elder will bebranch are basically consumed when
making a R
to make a rune Sstone, and you need more
additional materials according to the type of Rune
Stone. F
re required for each rune stone.
At least two are produced at once, f
rom Lv.5, you can make 1-2 Rune
Stones at a time
level 5, 2-4 are produced, and from Lv.level 10, can
make 1-3 Rune Stones
2-6 are produced.
[Lv 1] : Turisus Rune Sstone
-Kobold
- Blue Hair 1 , Claw Oof Desert Wolf 1
[Lv 2] : Isia Rune Sstone - Burning Heart 1
[Lv 3] : Pertz Rune Sstone - Light Granule 1,
Tangled Chains 1, Dragon's Canine 1
[Lv 4] : Hagalas Rune Sstone - Round Shell 1,
, Dragon's Skin 1
[Lv 5] : Asir Rune Sstone - Light Granule 1,
Ogre's Tooth 1
[Lv 6] : Urj Rune Sstone - Horrendous Hair 1,
Honey 1
[Lv 7] : Rhydo Rune Sstone - Light Granule 1,
Red Gemstone 1
[Lv 8] : Nosiege Rune Sstone - Light
Granule 1, Destroyed Armor 1, Worn-out Magic Scroll 1
[Lv 9] : Verkana Rune Sstone - Armor Piece of Dullahan 1
[LV v10] : Luxa Anima Rune Sstone - Gold 3, Light Granule 3 / Increase the success rate of Rune stone creation
Id: (2022)

Cross Impact
Cross Impact
MAX Lv : 5
Skill Requirement: Sonic Blow 10
Skill Form: Active / BuffDamage
Description: Quickly attack 1 Leaps to a target 7 times.
3 cells effectiv
and deals melee physical damage.
Only the half of critical chanc
e applies, damage increases based on BaseLv. Range 7 Cells.
[Lv 1] : Damage 11050%
[Lv 2] : Damage 12300%
[Lv 3] : Damage 130450%
[Lv 4] : Damage 14600%
[Lv 5] : Damage 17500%
Id: (2024)

New Poison Research
New Poison Research
MAX Lv : 10
Skill Requirement: NoGuillotine Cross Base Skill
Skill Form: Passive
Description: Learn skill to makecreate a new poison.
Accor
Depending to Son the skill Llevel, a newthe number of poison skill
s and manufacturing that can be made increases, and the probability of success rate.
When each skill level is
increased,
the duration of 'Deadly Poison' increases
by 3 seconds.
M
s.
Requires a m
edicine Bbowl and Pa poison Kkit, are required
along with additional
nd each poison must have the necessary materials depending
.
Additi
onally, the type oflethal poison being made.grant time is increased by 15 seconds per level from 45 sec
[Lv 1]:S : Chance to success Rate 35% / Paralyze
sis (Paralyzsing Poison) - 20 Poisonous Toad's Skin 20,
, 1 Amoena 1
[Lv 2]:S : Chance to success Rate 40% / Pyrexia
(Pyrexia Poison) - 20 Anolian Skin 20,
, 1 Rantana 1
[Lv 3]:S : Chance to success Rate 45% / Death Hurt
(Wound Polluting Poison) - 25 Decayed Nail 25,
, 1 Seratum 1
[Lv 4]:S : Chance to success Rate 50% / Leech End
(Leech Poison) - 1 Scopolia, 1, Nerium 1
[Lv 5]:S : Chance to success Rate 55% / Antidote
(Detoxification) - 2 Green Herb 2 ,, 1 Blue Herb, 1,
White Herb 1
[Lv 6]:S : Chance to success Rate 60% / Venom Bleed
(Weakening Poison) - 10 Sticky Poison, 10,
Izidor 1
[Lv 7]:S : Chance to success Rate 65% / Magic Mushroom
(Laughing Mushroom Poison) - 10 Poison Spore, 10,
Makulata 1
[Lv 8]:S : Chance to success Rate 70% / Toxin
(Paralyzsing Poison) - 10 Sticky Poison 10,
, 1 Nerium 1
[Lv 9]:S : Chance to success Rate 75% / Oblivion Curse
Heart O
(Ashes of Oblivion) - 10 Mermaid 10 ,Heart, 1 Izidor 1
[Lv 10]:S : Chance to success Rate 80% / -
Id: (2027)

Poisonous Weapon
Poisoning Weapon
MAX Lv : 5
Skill Requirement: New Poison Research 1
Skill Form: Active / Buff
Description: Make the caster's weapon poisoned
coated by Guillotine Cross's new poison.During duration, caster's melee physical damage increases, provides special effect based on what's coated.
Has a change to poison the target by attacking.

[Lv 1]:20 SP / : Chance 4% Rate // Duration 60 sec. d
[Lv 2] : Chance 6% / D
uration 120 sec
[Lv 2]:24 SP / 6% Rate / 123] : Chance 8% / Duration 180 sec. d
[Lv 4] : Chance 10% / D
uration 240 sec
[Lv 3]:28 SP / 8% Rate / 180 sec. duration
[Lv 4]:32 S
5] : Chance 12% / Duration 300 sec
[Paralysis] : Increase movement speed
[Pyrexia] : Increase critical damage, increase base physical damage
[Death Hurt] : Recovers MaxH
P / 10% Rate / 240 sec. duraper 1 sec
[Leech End] : Increase resistance to dark and stun status by 100%
[Venom Bleed] : Reduce melee reflec
tion damage by 30%
[Lv 5]:36 SP / 12% Rate / 300Magic Mushroom] : Reduce delay after skill by 10%
[Toxin] : Recovers MaxSP 1% per 1
sec. duration
[Oblivion Curse] : Increase resistance to silence and curse by 100%

Id: (2036)

Rolling Cutter
Rolling Cutter
MAX Lv : 5
Skill Requirement: Sonic Blow 10
Skill Form: Active / Damage
Description: Skill for Katar, gives damage to
enemies with
Weapon Skill, spins range by spinning with a
Katar. Your spinning counter is accumulated
whenever y
d inflicts damage to all enemies around.
Spin C
ou spin and it increases as using the skill, and damage
of Cross Ripper Slasher. increases based on Spin Counts.
Sp
ing c Counter can
be accumulated a maximum
ontinues for 5 seconds, does not stack more than 10 times, and the effect is removed when you move.
[Lv 1] : Damage 1030% / Area of Effective range 3x3 cells x 3
[Lv 2] : Damage 2150% / Area of Effective range 3 x 3 cells
[Lv 3] : Damage 2090% / Area of Effective range 3x3 cells 5 x 5
[Lv 4] : Damage 25370% / Area of Effective range 3x3 cells 5 x 5
[Lv 5] : Damage 30450% / Area of Effective range 5x5 cells 7 x 7
Id: (2037)

Cross Ripper Slasher
Cross Ripper Slasher
MAX Lv : 5
Skill Requirement: Rolling Cutter 1
Skill Form: Active / Damage
Description: Can be activated by consuming
spinning c
used when player has Spin Counts from Rolling Cutter.
Guillotine Cross throws a knif
.
Inflicts a strong damag
e ato a target
in range while spinning, causing significant
amount of damage.
far away.
Damage is increases based by
the
on BaseLv, AGI, and number of cSpin Counters.
[Lv 1] : Damage 480%+Spin Count%/ Range 9 cells
[Lv 2] : Damage 5160%+Spin Count%/ Range 10 cells
[Lv 3] : Damage 6240%+Spin Count%/ Range 11 cells
[Lv 4] : Damage 7320%+Spin Count%/ Range 12 cells
[Lv 5] : Damage 8400%+Spin Count%/ Range 13 cells
Id: (2350)

Swing Dance
Swing Dance
MAX Lv: 5
Skill Requirement: Deep Sleep Lullaby 1
Skill Form: Active / Buff
Description: Exclusive s Whips Weapon Skill for Whip Class. I. 31 X 31 Cell, increases party members' movement and attack speed of caster and marty members within 31x31 range.
Decrease
, ASPD based on status, reduces fixed casting time. ASPD is affected bybased on caster's learnedLesson skill level of lesson.
Consume
1 [Neck Protection Candy].
[Lv 1] : Increases ASPD +5%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / Fixed Casting Time -6%.
[Lv 2] : Increases ASPD +10%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / Fixed Casting Time -12%.
[Lv 3] : Increases ASPD +15%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / Fixed Casting Time -18%.
[Lv 4] : Increases ASPD +20%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / Fixed Casting Time -24%.
[Lv 5] : Increases ASPD +25%, IAdditional increasing Ce based on caster's skill level of Lesson additionalevely. / Fixed Casting Time -30%.
Id: (2351)

Lover Symphony
Lover Symphony
MAX Lv: 5
Skill Requirement: Deep Sleep Lullaby 1
Skill Form: Active / Buff
Description: Exclusive s Whips Weapon Skill for Whip Class. I. 31 X 31 Cell, increases party members' magic defensearmor and resistance to Holy and Ghost property of caster and party members within 31x31 range.
Consume
1 [Neck Protection Candy].
[Lv 1] : MDEF + 2%, Property Resistance + 3%
[Lv 2] : MDEF + 4%, Property Resistance + 6%
[Lv 3] : MDEF + 6%, Property Resistance + 9%
[Lv 4] : MDEF + 8%, Property Resistance + 12%
[Lv 5] : MDEF + 10%, Property Resistance + 15%
Id: (2352)

Moonlight Serenade
Moonlight Serenade
MAX Lv: 5
Skill Requirement: Deep Sleep Lullaby 1
Skill Form: Active / Buff
Description: Exclusive s Whips Weapon Skill for Whip Class. I. 31 X 31 Cell, increase MATK of caster and party members within 31x31 range.
' MATK. It does not overlap with other Wanderer's Dance Skill and can only be used when caster's equipping whips.
MATK increases based on Lesson Skill and BaseLv. Consume 1 [Neck Protection Candy].
[Lv 1] : MATK + 7, Additional increase based on caster's Lesson level.
[Lv 2] : MATK + 10, Additional increase based on caster's Lesson level.
[Lv 3] : MATK + 13, Additional increase based on caster's Lesson level.
[Lv 4] : MATK + 15, Additional increase based on caster's Lesson level.
[Lv 5] : MATK + 20, Additional increase based on caster's Lesson level.
Id: (2381)

Windmill Rush
Windmill Rush
MAX Lv: 5
Skill Requirement: Deep Sleep Lullaby 1
Skill Form: Active / Buff
Target: Party members in area
Description: Instrument Weapon Skill. 31 X 31 Cell, increases party member's ATK and movement speed.
It does not overlap with other Maestro's Instrumental Skill and can only be used when caster's equipping instruments. Effect increases bassd on Lesson level.
Consume
1 [Neck Protection Candy].
[Lv 1] : ATK + 7, iIncreases based on caster's Lesson level.
[Lv 2] : ATK + 10, iIncreases based on caster's Lesson level.
[Lv 3] : ATK + 13, iIncreases based on caster's Lesson level.
[Lv 4] : ATK + 15, iIncreases based on caster's Lesson level.
[Lv 5] : ATK + 20, iIncreases based on caster's Lesson level.
Id: (2413)

Metallic Sound
Metallic Sound
MAX Lv: 10
Skill Requirement: DominReverberation Impulse 15
Skill Form: Active / Damage
Description: Cre Generates a high-pitchedfrequency sound wave to inflict N1 target and deals neutral property magical damage. CauseDeals more damage to enemies affected by Sin sleep.
The dDamage is increased by 60% of the Lesson skill level, and further rises based on the caster's Base Ls as BaseLv increases. Additional damage: [Voice Lessons] skill level x 60%.
[Lv 1] : MATK 120% + Lessons Level x 60%
[Lv 2] : MATK 240% + Lessons Level x 60%
[Lv 3] : MATK 360% + Lessons Level x 60%
[Lv 4] : MATK 480% + Lessons Level x 60%
[Lv 5] : MATK 600% + Lessons Level x 60%
[Lv 6] : MATK 720% + Lessons Level x 60%
[Lv 7] : MATK 840% + Lessons Level x 60%
[Lv 8] : MATK 960% + Lessons Level x 60%
[Lv 9] : MATK 1080% + Lessons Level x 60%
[Lv 10] : MATK 1200% + Lessons Level x 60%
Id: (2414)

Reverberation
Reverberation
MAX Lv: 5
Skill Requirement: Unchained Serenade
or Hip Shaker 5
Skill Form: Active / Damage
Description: Gener Fire multiple arrows at a target to generate high-frequency soundnic wave and place it ups that deal area magical damage to 5x5 cealls. If an enemy touchies withe cell or duration time is done, it will explode.
he effect radius. The sound wave can be attacked and destroydamage is determined by ranged or magic attacks. Consume 1 [Neck Protection Candy].the property of the equipped arrows.
[Lv 1] : MATK 41000% + MATK 700%/ Area of Effect 5x5 cell
[Lv 2] : MATK 51300% + MATK 1000%/ Area of Effect 5x5 cell
[Lv 3] : MATK 1600% + MATK 1300%/ Area of Effect 5x5 cell
[Lv 4] : MATK 71900% + MATK 1600%/ Area of Effect 7x7 cell
[Lv 5] : MATK 82200% + MATK 1900%/ Area of Effect 7x7 cell
Id: (2417)

Dominion Impulse

Id: (2426)

Great Echo
Great Echo
MAX Lv: 5
Skill Requirement: Metallic Sound 1
Skill Form: Active / Damage / Chorus
Target: Player(Enemy), Monster
Description: The c Caster and at least one other Wanderer/Maestrcreates a huge echo in the party, sing loudlyflicts damage to all targenerate a sound wave that dts in area of effect. Damages all nearby enemies.
C
increaster's level of lessonbased on BaseLv and base level increases the damage dealtVoice Lesson level. Damage dealt will be doubled when the partner is in same party. Consume 102 [Neck Protection Candy].
[Lv 1]:Skill Range : Area of Effect 5 x 5 / ATK 150750%
[Lv 2]:Skill Range : Area of Effect 7 x 7 / ATK 12500%
[Lv 3]:Skill Range : Area of Effect 7 x 7 / ATK 3501750%
[Lv 4]:Skill Range : Area of Effect 9 x 9 / ATK 4502250%
[Lv 5]:Skill Range : Area of Effect 9 x 9 / ATK 5502750%
Id: (2477)

Cart Cannon
Cart Cannon
MAX Lv: 5
Skill Requirement: Cart Remodeling 2
Skill Form: Active / Damage
Description: Launch the cannon to deal great Deals special ranged physical damage to 1a target and surenemies aroundings. Increase damage ba it. Cannot be used on Cart Remodeling level and cwithout a cart. Damage increaster's INT. Must have a cbased on skill level of Cart to cast and cRemodeling. Consumes 1 Cannon Ball when used.
[Lv 1] : ATK 6350% + as Cart Remodeling level
[Lv 2] : ATK 12700% + as Cart Remodeling level
[Lv 3] : ATK 18050% + as Cart Remodeling level
[Lv 4] : ATK 21400% + as Cart Remodeling level
[Lv 5] : ATK 301750% + as Cart Remodeling level
Id: (2481)

Spore Explosion
Spore Explosion
MAX Lv: 10
Skill Requirement: Special Pharmacy 4
Skill Form: Special Active / Damage
Description: The caster a Attaches explosive m Bomb Mushroom sSpores onto a single1 target. After 2 secondsa while, the Bomb Mushroom Spores explode, dealing physicals by itself and gives great damage to the target and nearbyall surrounding enemies.
The damaExplosion range increases based on the caster's Base L skill level and INT, and using the skill cgets higher. Consumes one [Explosive1 Bomb Mushroom Spore].
[Lv 1] : ATK 350% / Effect Range80%/180%/AoE: 3 x 3 cells
[Lv 2] : ATK 560%/360% / Effect Range/AoE: 3 x 3 cells
[Lv 3] : ATK 650% / Effect Range740%/540%/AoE: 5 x 5 cells
[Lv 4] : ATK 800% / Effect Range920%/720%/AoE: 5 x 5 cells
[Lv 5] : ATK 950% / Effect Range1100%/900%/AoE: 7 x 7 cells
[Lv 6] : ATK 1280%/1080% / Effect Range/AoE: 7 x 7 cells
[Lv 7] : ATK 1250% / Effect Range460%/1260%/AoE: 9 x 9 cells
[Lv 8] : ATK 1640%/1440% / Effect Range/AoE: 9 x 9 cells
[Lv 9] : ATK 1550% / Effect Range820%/1620%/AoE: 11 x 11 cells
[Lv 10] : ATK 1700% / Effect Range2000%/1800%/AoE: 11 x 11 cells
Id: (2483)

Crazy Vines
Crazy Vines
MAX Lv: 10
Skill Requirement: Thorn Wall 3
Skill Form: Active / Damage
Description: Give earth property damage to Consuming 1 Seed Of Horny Plant, summoning and dropping all thuge enemies within the skill range by droppblock of plants, inflicting ranged physical damage on all targets ing thuge plant vines. Also it removarea. It eliminates traps and its effect froms laid on the ground. I
As the skill level i
ncreases, the number of plant vlumps summoned increases, asnd the skill level gets higher. damage is further increased based on BaseLv.
[Lv 1]:24 SP / : ATK 6800% / 3 vines5
[Lv 2] :28 SP / ATK 7900% / 4 vines6
[Lv 3]:32 SP / : ATK 81000% / 4 vines6
[Lv 4] :36 SP / ATK 91100% / 5 vines7
[Lv 5]:40 SP / : ATK 10200% / 5 vines7
[Lv 6] :44 SP / ATK 11300% / 6 vines8
[Lv 7] :48 SP / ATK 12400% / 6 vines8
[Lv 8]:52 SP / : ATK 13500% / 7 vines9
[Lv 9]:56 SP / : ATK 14600% / 7 vines9
[Lv 10] :60 SP / ATK 15700% / 8 vines10
Id: (2490)

Hell Plant
Hell Plant
MAX Lv: 5
Skill Requirement: Blood Sucker 3
Skill Form: Active / Special / Damage
Description: Bury Attach cannibal plants in the grounds summoned from hell to his body, bite and damake them bitege when Target approaching enemies. It gives damagees the 5x5 Cell Area around a target. Damage is further increased based on the BaseLv, INT and inflicthe skill level of [Stummon] Flor [Bleeding] status.
[Lv
a].
Consumes
1]:40 SP / Max plants 2 / [Bottleeding].
[Lv 1] : ATK
100% / [Stun] 30%Duration 60 seconds
[Lv 2]:45 SP / Max plants 3 / [Bleeding] 15% / [Stun] 40% : ATK 200% / Duration 90 seconds
[Lv 3]:50 SP / Max plants 4 / [Bleeding] 20% / [Stun] 50% : ATK 300% / Duration 120 seconds
[Lv 4]:55 SP / Max plants 5 / [Bleeding] 25% / [Stun] 60% : ATK 400% / Duration 150 seconds
[Lv 5]:60 SP / Max plants 6 / [Bleeding] 3 : ATK 500% / [Stun] 70%Duration 180 seconds
Id: (5001)

Dark Claw
Dark Claw
MAX Lv : 5
Skill Requirement: Dark Illusion 5
Type: Skill Form: Active / Damage - Special
Description: Give an enemy a painful w Inflicts a wound that deals melee physical damge, and removes target's damage reflection effect.
W
ound continues for 510 seconds, causing short ranged attacks to deal greaterand target cannot use damage reflection effect, receives more damage to the targetfrom melee physical attack.
[LV 1]: 100%v 1] : Damage 100% / MeleeWound damage received +30%
[LV 2]: 200%
1.3X
[Lv 2] :
Damage 200% / MeleeWound damage received +60%
[LV 3]: 300%
1.6X
[Lv 3] :
Damage 300% / MeleeWound damage received +90%
[LV 4]: 400%
1.9X
[Lv 4] :
Damage 400% / MeleeWound damage received +120%
[LV 5]: 500%
2.2X
[Lv 5] :
Damage 500% / MeleeWound damage received +150%2.5X
Id: (5004)

Dragon's Water Breath
Dragon's Water Breath
MAX Lv: 10
Skill Requirement: Dragon Training 2
Type: RangeSkill Form: Area of Effect Damage
Description: DealCommands the dragon to breathe ice-elemental. Enemies damage with
your D
d by the dragon's Bbreath, which may cause [Fsometimes freezing]
status to
e and slow down the enemy. ir movement.
The dampower of Dragon Breath depends on
the condition of the one who controls the dragon.
When Fightning Spirit Effect,
attack property becomes ghost. When Lux Anima effect, attack property becomes neutral.
(W
hen Fighting Spirit and Anima Effect, attack property becomes neutral.)
Id: (5005)

RK_LUXANIMALux Anima

Id: (8019)

Needle Of Paralyze
Needle Of Paralyze
MAX Lv: 10
Description: Give paralyze curse to Deals poison damage that ignores target's physical defenemy along with poison property damagese, and puts a target in Paralysis effect.
Target in Paralyzed enemysis effect cannot move with delay of, casting time andincreases, defense decrease of Defense.
s.
Damage increases based on BaseLv and DEX, and
Paralyzingsis duration decan be reducedases based on target's VIT and LUK rate.
[Lv 1] : Physical ATK 8300% / Paralyze Rate 4sis Chance 35%
[Lv 2] : Physical ATK 9600% / Paralyze Rate 5sis Chance 40%
[Lv 3] : Physical ATK 10900% / Paralyze Rate 5sis Chance 45%
[Lv 4] : Physical ATK 11200% / Paralyze Rate 6sis Chance 50%
[Lv 5] : Physical ATK 12500% / Paralyze Rate 6sis Chance 55%
[Lv 6] : Physical ATK 16800% / Paralyze Ratsis Chance 60%
[Lv 7] : Physical ATK 21800% / Paralyze Ratsis Chance 65%
[Lv 8] : Physical ATK 20400% / Paralyze Ratsis Chance 70%
[Lv 9] : Physical ATK 22700% / Paralyze Ratsis Chance 75%
[Lv 10] : Physical ATK 243000% / Paralyze Ratsis Chance 80%
Id: (8022)

Light of Regenerate
Light of Regenerate
MAX Lv: 5
Description: Homunculus uspells light of regeneration on the user, and sacrifices itself to resurrect the user automatically when the user dies during the duration.
Intimacy between Homunculus and master reduces after skill activation.
When possessing other
f you have another item that resurrection itemss you from death, the item effect will be activatused before this effect.
ResurrectionHP recovering HPy increases based on the player's skill level.
[Lv 1] : Duration 360 S seconds
[Lv 2] : Duration 420 S seconds
[Lv 3] : Duration 480 S seconds
[Lv 4] : Duration 540 S seconds
[Lv 5] : Duration 600 S seconds
Id: (8023)

Overed Boost
Overed Boost
MAX Lv: 5
Description: Temporarily fixing H Increase dodge rate ASPD of homunculus and mthe caster's Flee rate and Attack speed, D,
but reduces d
efense decrease to 1/2.
But
by 50%. During duration, no other Flee Ratdodge or Attack speSPD related changing effect is possible during this skill's duration. does not affect you.
After duration, Homumculus' hungry rate and master drops by 50%, owner's SP decrease to half.rained by 50%
[Lv 1] Flee 3: FLEE 440 / ASPD 1812
[Lv 2] Flee 3: FLEE 480 / ASPD 1834
[Lv 3] Flee 4: FLEE 520 / ASPD 1856
[Lv 4] Flee 4: FLEE 560 / ASPD 1878
[Lv 5] Flee 5: FLEE 600 / ASPD 1890
Id: (8024)

Eraser Cutter
Eraser Cutter
MAX Lv: 10
Description: Create Attacks a target using a sonic blade, and attack to target long-ranknife.
Deals neutral magic dama
ge tharget enemy.
Inflicts Formles
ignores target's magic defense.
D
amage to the enemyincreases based on BaseLv of Homunculus and INT.
[Lv 1] : MATK 90350%
[Lv 2] : MATK 11700%
[Lv 3] : MATK 13050%
[Lv 4] : MATK 15400%
[Lv 5] : MATK 17050%
[Lv 6] : MATK 21900%
[Lv 7] : MATK 210450%
[Lv 8] : MATK 23800%
[Lv 9] : MATK 2503150%
[Lv 10] : MATK 273500%
Id: (8025)

Xeno Slasher
Xeno Slasher
MAX Lv: 10
Description: W Deals wind property magic damage to a target.
All target
and enemies around that ignores takerget's magic defense.
D
amage have a low chanceincreases based on BaseLv of bleedingHomunculus and INT.
[Lv 1] : MATK 3500% / 3 x 3 Ccells
[Lv 2] : MATK 8700% / 3 x 3 Ccells
[Lv 3] : MATK 11050% / 3 x 3 Ccells
[Lv 4] : MATK 1400% / 5 x 5 Ccells
[Lv 5] : MATK 17050% / 5 x 5 Ccells
[Lv 6] : MATK 20100% / 5 x 5 Ccells
[Lv 7] : MATK 230450% / 7 x 7 Ccells
[Lv 8] : MATK 26800% / 7 x 7 Ccells
[Lv 9] : MATK 2903150% / 7 x 7 Ccells
[Lv 10] : MATK 32500% / 9 x 9 Ccells
Id: (8028)

Sonic Claw
Sonic Claw
MAX Lv: 5
Description: Only availab Can be used while in Fighter sing Style. Activates high speed nail attack to 1Rapidly scratches a target enemy.
Attack is possible as many as courrently possessing number of Spirit is based on the Spheres. Skill does summoned. Cannot activatesbe casted withen out of Spirit Sphereit.
Damage increases based on BaseLv of Homunculus
.
[Lv 1] : ATK 460%
[Lv 2] : ATK 8120%
[Lv 3] : ATK 1280%
[Lv 4] : ATK 16240%
[Lv 5] : ATK 2300%
Id: (8029)

Silvervein Rush
Silvervein Rush
MAX Lv: 10
Description: Only availabCan be used while in Fighter sing Style, . Can only be casted after Sonic Craw skill activation.
Spend
law.
Consume
s 1 Spirit Sphere when casting the skill. Give Curse: Stun for certain rate, along with.
Inflicts
damaging thee to a target.
Damage increases based on base levelBaseLv of Homunculus and STR.
[Lv 1] : ATK 200% / Stun Rate 50%
[Lv 2] : ATK 4500% / Stun Rate 10%
[Lv 3] : ATK 60750% / Stun Rate 15%
[Lv 4] : ATK 8100% / Stun Rate 20%
[Lv 5] : ATK 1000% / Stun Rate 250%
[Lv 6] : ATK 12500% / Stun Rate 30%
[Lv 7] : ATK 140750% / Stun Rate 35%
[Lv 8] : ATK 16200% / Stun Rate 40%
[Lv 9] : ATK 1800% / Stun Rate 45% 2250%
[Lv 10] : ATK 2000% / Stun Rate 500%
Id: (8030)

Midnight Frenzy
Midnight Frenzy
MAX Lv: 10
Description: Only availableCan be used in Fighter sing Style, . Can be casted afters a combo, followed by Silvervein Rush skill activation.
Spends 2 Spirit
.
Consumes 1
Spheres when casting the skill. Give Curse: terrifying for certain rate, along withd. Deals damaging thee to a target.
Terrifying ratDamage increases based on the number of Spirit Spheres.
Available for using [
BaseLv of Homunculus and STR.
After using the skill, can use
Sonic Crlaw] as a link skill activation.combo.
[Lv 1] : ATK 3050%
[Lv 2] : ATK 6700%
[Lv 3] : ATK 901050%
[Lv 4] : ATK 12400%
[Lv 5] : ATK 17500%
[Lv 6] : ATK 21800%
[Lv 7] : ATK 210450%
[Lv 8] : ATK 24800%
[Lv 9] : ATK 2703150%
[Lv 10] : ATK 30500%
Id: (8031)

Stahl Horn
Stahl Horn
MAX Lv: 10
Description: Dash attack to a target, deals damage that has a chance to stun.
Damage increases based on base levelBaseLv of Homunculus and VIT.
[Lv 1] : ATK 1100% / Casting Range 5 Ccells / Stun RateChance to stun 22%
[Lv 2] : ATK 1200% / Casting Range 5 Ccells / Stun RateChance to stun 24%
[Lv 3] : ATK 1300% / Casting Range 6 Ccells / Stun RateChance to stun 26%
[Lv 4] : ATK 1400% / Casting Range 6 Ccells / Stun RateChance to stun 28%
[Lv 5] : ATK 1500% / Casting Range 7 Ccells / SChance to stun Rate 30%
[Lv 6] : ATK 1600% / Casting Range 7 Ccells / Stun RateChance to stun 32%
[Lv 7] : ATK 1700% / Casting Range 8 Ccells / Stun RateChance to stun 34%
[Lv 8] : ATK 1800% / Casting Range 8 Ccells / Stun RateChance to stun 36%
[Lv 9] : ATK 1900% / Casting Range 9 Ccells / SChance to stun Rate 38%
[Lv 10] : ATK 2000% / Casting Range 9 Ccells / Stun RateChance to stun 40%
Id: (8034)

Heilige Stange
Heilige Stange
MAX Lv: 10
Description: Holy propert Deals holy magic damage to 1the target and allsurrounding enemies aroundthat ignores the rangtarget's magic defense.
Damage increases based on base levelBaseLv of Homunculus and VIT.
[Lv 1] : MATK 71250% / 3 x 3 Ccells
[Lv 2] : MATK 10500% / 3 x 3 Ccells
[Lv 3] : MATK 12750% / 3 x 3 Ccells
[Lv 4] : MATK 152000% / 3 x 3 Ccells
[Lv 5] : MATK 172250% / 5 x 5 Ccells
[Lv 6] : MATK 20500% / 5 x 5 Ccells
[Lv 7] : MATK 22750% / 5 x 5 Ccells
[Lv 8] : MATK 253000% / 5 x 5 Ccells
[Lv 9] : MATK 32750% / 7 x 7 Ccells
[Lv 10] : MATK 30500% / 7 x 7 Ccells
Id: (8036)

Tinder Breaker
Tinder Breaker
MAX Lv: 5
Description: Approach Gets close theo a target and breakings its joint. After the skill,s.
Deals special damage to a
target, and Homunculus
cannot move from the ground, each other's Flee R
reduce its dodge rate becomes 0. Spendy 50.
Consume
s 1 Spirit Sphere
when casting the skill. ATK and grapple tim
, damage increases based on BaseLv of Homunculus' STR stat, and Dodge Rate reduction based on STR.
[Lv 1] : ATK 12500%
[Lv 2] : ATK 200%5000
[Lv 3] : ATK 37500%
[Lv 4] : ATK 400%10000
[Lv 5] : ATK 12500%
Id: (8037)

C.B.C (Continual Break Combo)
C.B.C (Continual Break Combo)
MAX Lv: 5
Description: OCan only available as a linkused skill after Tinder Breaker activation. Spends 2 Spirit. Consumes 1 Spheres when casting the skill.
Constantly reduce target's SP, Dealong with certain damage given. If target is monster, give additionspecial damage instead of SP drain.
Cannot move during skill duration, Flee Rate becomes 0.
Duration
to a target. Damage increases based on BaseLv of Homunculus's STR..
[Lv 1] Basic: ATK 4000 Damage
[Lv 2] Basic: ATK 800 Damage0
[Lv 3] Basic: ATK 1200 Damage0
[Lv 4] Basic: ATK 1600 Damage0
[Lv 5] Basic: ATK 2000 Damage0
Id: (8038)

E.Q.C (Eternal Quick Combo)
E.Q.C (Eternal Quick Combo)
MAX Lv: 5
Description: O Can only available as a linkused skill after C,B,C activation. Spend.B.C. Consumes 2 Spirit Spheres when casting the skill.
Stun the target for 100% along with d
.
Deals special damage to a target. D
amage given, also reduce Max HP, ATK, and Defense.
After skill,
increases based on BaseLv of Homunculus is free to move out, Flee Rate also becomes normal.
This
skill is not available for boss monsters.
[Lv 1] Max HP -2% /: ATK, Defense -5% 6000
[Lv 2] Max HP -4% /: ATK, Defense -10% 12000
[Lv 3] Max HP -6% /: ATK, Defense -15% 18000
[Lv 4] Max HP -8% /: ATK, Defense -20% 24000
[Lv 5] Max HP -10% /: ATK, Defense -25% 30000



Efst
Spoiler


Id: 103
EFST_AURABLADE
Aura Blade
%s
Increase physical attacks
Id: 105
EFST_LKCONCENTRATION
ConcentrationSpear Dynamo
%s
Increases ATK, Accuracy
Decrease
and HIT rate
Reduces
physical defense
Id: 197
EFST_CR_SHRINK
Shrink
%s
Have chance to push the enemy
when used with Guard skill
When blocking with Auto Guard,
Has a chance to inflict Stun status

Id: 319
EFST_GIANTGROWTH
Turisus Runestone: Giant Growth
%s
Increases STR
200% Damage(15%Has a high chance)
Rune Knight: Additional D
to deal heavy damage with basic melee physical attacks
Increases melee physical d
amage
Id: 321
EFST_VITALITYACTIVATION
Isia Runestone: Vitality Activation
%s
Increase the effect of
s HP recovery skill and healing item
Cannot auto-recover SP
Decrease the effect of SP
effect
Reduces reflected melee physical damage
recovery potioneived
Id: 322
EFST_FIGHTINGSPIRIT
Fighting SpiritAsir Runestone: Determination
%s
Increase ATK
Increase ASPD of caster
Id: 341
EFST_POISONINGWEAPON
Poisonousing Weapon
%s
Make the enemyIncreases melee physical damage
Gives a buff from the applied
poisoned by
Inflicts your weapon's
poisonous weapon on the target when attacking
Id: 576
EFST_NEEDLE_OF_PARALYZE

Id: 580
EFST_LIGHT_OF_REGENE
Playful Light
%s
When owner dies
When Aira dies, the owner will revive
Id: 730
EFST_DARKCROW
DARK CROWark Claw
Expand short distance P.damage
%s
Increases melee physical damage
Nullifies certain reflection effects

Id: 1154
EFST_LUXANIMA

Id: 1165
EFST_HELLS_PLANT_ARMOR

Id: 1169
EFST_REF_T_POTION

Id: 1170
EFST_ADD_ATK_DAMAGE

Id: 1171
EFST_ADD_MATK_DAMAGE



Item
Spoiler


Id: (1267)

Rental Infiltrator
Rental Item

A lethal Katar that
has been perfectly
designed to carry out
quick assassinations. Increases damage inflicted
upon Demihuman monsters by 70%. DEF +3, Dodge +5,
Perfect Dodge +2, and increases Attack Speed.

Weapon Class : Katar
Attack Strength : 189
Weight : 0
Weapon Level : 4
Required Level : 1
Jobs : Assassin
====== auto-parsed ======
Attack : 189
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (1383)

¼ºÃµµµ³¢
Type : Weapon
Class : Two-Handed Axe
Attack : 200
Element : Holy
Weight : 150
Weapon Level : 4
Required Level : 60
Jobs : Merchant Jobs
_
Increases physical damage on Undead race targets by 10%.
Adds a chance of casting Level 5 Blessing on the user when performing a physical attack.
This item is indestructible in battle.
Additional 10% damage on Undead monsters.
Add the chance of auto casting Lv. 5 Blessing on the wearer with each attack.
Holy Property.
Item Class : Axe Attack Strength : 200
Weight : 150
Weapon Level : 4
Required Level : 60
Jobs : Merchant Class
====== auto-parsed ======
Itemclass : Axe
Attack : 200
Weight : 150
Weapon Level : 4
Required Level : 60

Id: (2105)

Shield
A well crafted shield
which most kinds of attack cannot penetrate.
Class : Shield
Defense : 60
Weight : 130
Jobs : Swordsman Class
====== auto-parsed ======
Itemclass : Shield
Defense : 60
Weight : 130

Id: (2106)

Shield [1]
A well crafted shield
which most kinds of attack cannot penetrate.
Class : Shield
Defense : 60
Weight : 130
Jobs : Swordsman Class
====== auto-parsed ======
Itemclass : Shield
Defense : 60
Weight : 130

Id: (2112)

Novice Guard
An exclusive shield for new adventurers.
Impossible to refine this item.
Class : Shield Defense : 20
Weight : 0.1
Required Level : N/A
Jobs : Novice
====== auto-parsed ======
Itemclass : Shield
Defense : 20
Weight : 0.1
Required Level : N/A

Id: (2137)

¹ß۸®¾Æ ½¯µå
Rental Item
A shield used by Gne, the messenger of Freyja while she served as a Valkyrie.
Reduces damage from Demihuman monsters by 30%
MaxHP + 5%
Adds 20% resistance against Water, Fire Property attacks.
Item Class : Shield Defense : 5
Weight : 0
Required Level : 95
Jobs : All transcendent jobs except novice
====== auto-parsed ======
Itemclass : Shield
Defense : 5
Weight : 0
Required Level : 95

Id: (2171)

Fox Armguard [1]
Armguard with a charming fox drawing. You feel swift when wearing this.
FLEE +5.
Class : Shield Defense : 45
Weight : 20
Required Level : 100
Jobs : Ninja Class
====== auto-parsed ======
Itemclass : Shield
Defense : 45
Weight : 20
Required Level : 100

Id: (2172)

Wolf Armguard [1]
Armguard with a threatening wolf drawing. You feel indiscriminate wild instincts when wearing this.
ATK +100, FLEE -50 for 5 seconds with Physical Atk.
Class : Shield Defense : 70
Weight : 25
Required Level : 100
Jobs : Ninja Class
====== auto-parsed ======
Itemclass : Shield
Defense : 70
Weight : 25
Required Level : 100

Id: (2173)

Crescent Armguard [1]
Armguard with a glowing crescent moon drawing. You feel a sense of mystical fullness when wearing this.
Reduces delay by 2% per 1 Refine after skill is used.
Class : Shield Defense : 45
Weight : 25
Required Level : 100
Jobs : Ninja Class
====== auto-parsed ======
Itemclass : Shield
Defense : 45
Weight : 25
Required Level : 100

Id: (2210)

Hair Band
A simple hairband that
holds hair in place quite neatly. It's a very cute
look for girls, but dudes, on the other hand...
Class : Headgear
Defense : 2
Location : Upper
Weight : 10
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 10
Job : AllJobs

Id: (2248)

Western Grace
A hat that is usually worn by cowboys during the western era.
Class : Headgear Defense : 5
Location : Upper Weight : 40
Jobs : All Jobs except Novice Class
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Location : Upper
Weight : 40

Id: (2281)

Opera Masque
A mysterious mask
traditionally worn by
opera phantoms.
Class : Headgear
Defense : 2 Location : Mid, Lower
Weight : 20
Jobs : Every job
except novice
====== auto-parsed ======
Itemclass : Headgear
Weight : 20

Id: (2289)

Poo Poo Hat
A hat which looks just like fecal matter that is guaranteed to end a date on a tragic note.
Reduces damage from DemiHuman enemies by 10%.
Impossible to refine this item.
Class : Headgear Defense : 0
Position : Upper Weight : 70
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 70
Job : AllJobs

Id: (2351)

Claytos Cracking Earth Armor [1]
An armor that is enchanted with the Earth Property.
Class : Armor Defense : 25
Weight : 220
Required Level : 45
Jobs : All jobs except novice
====== auto-parsed ======
Itemclass : Armor
Defense : 25
Weight : 220
Required Level : 45

Id: (2394)

Glorious Suit
HP + 20%
7% additional resistance to the attack from Demi-Human monsters.
When equipped with Glorious Shoes and Glorious Muffler, attack strength to all enemies increase by 5%, MATK +5%, and gives 3% increase in the recovery amount of using Heal, Potion Pitcher, Sanctuary. Never gets frozen.
Class : Armor Defense : 10
Weight : 0
Required Level : 81
Jobs : All jobs except novice
====== auto-parsed ======
Itemclass : Armor
Defense : 10
Weight : 0
Required Level : 81

Id: (2410)

Sleipnir
Named after Odin's trusty steed, these shoes also mimic Sleipnir's powers.
Increase Max HP and Max SP by 20%.
Increase SP recovery by 25%
INT +25, MDEF +10
Increase movement speed
Unrefineable. Undestroyable

Class : Shoes Defense : 40
Weight : 350
Required Level : 94
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 40
Weight : 350
Required Level : 94
Job : AllJobs

Id: (2441)

Beach Sandals
A pair of sandals received as a gift from the Comodo Environmental Commission.
They seem to match perfectly with Comodo Beach.
STR +1, INT +1, AGI +1
+10% resistance to the Fire property and +5
Flee when worn with Beach Manteau
Class : Shoes DEF : 0
Weight : 20
Jobs : All
====== auto-parsed ======
Itemclass : Shoes
Defense : 0
Weight : 20
Job : AllJobs

Id: (2444)

Glorious Shoes
HP +10%
4% additional resistance to attacks from Demihuman monsters.
When attacked, Moving Speed increases at a certain rate.
Class : Footwear Defense : 0
Weight : 0
Required Level : 81
Jobs : All jobs except novice
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 81

Id: (2492)

Bangungot Boots of Nightmare (Bayani) [1]
Ominous boots emitting Bangungot's revenge and a powerful hatred of humans.
MDEF +1 increase per 1 refinement. Speed increased with 12 refinements and above.
Class : Shoes Defense : 10
Weight : 60
Jobs : All jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 10
Weight : 60
Job : AllJobs

Id: (2546)

Beach Manteau [1]
A manteau received as a gift from the Comodo Environmental Commission.
It seems to match perfectly with Comodo Beach.
STR +1, INT +1
+10% resistance to the Fire property and +5
Flee when worn with Beach Sandals
Class : Garment DEF : 0
Weight : 60
Job : All
====== auto-parsed ======
Itemclass : Garment
Defense : 0
Weight : 60
Job : AllJobs

Id: (2549)

Glorious Muffler
HP +5%
Increase in resistance against an attack from Demihuman monsters by 5%
Class : Garment Defense : 3
Weight : 0
Required Level : 81
Jobs : All jobs except novice
====== auto-parsed ======
Itemclass : Garment
Defense : 3
Weight : 0
Required Level : 81

Id: (2566)

¾Æ½ºÇÁ¸®Ä«(üÇèÆÇ)
Rental Item
A wing made of all lights that exist in the world. Its name means ¡°Light of the gods.¡±
15% immunity from physical attacks of all attributes.
Flee +15, MDEF +2.
Enables use of the skill Teleport level 1.
Cannot be refined or destroyed.
Class : Garment Defense : 20
Weight : 0
Required Level : 47
Job : All jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 20
Weight : 0
Required Level : 47
Job : AllJobs

Id: (2629)

Megingjard
A reproduction of the girdle of might that Thor wore to enhance.
STR +40, MDEF +7
For every 5 base level, STR +1.
If pure STR is +120, increase physical damage to boss monsters by 10%.

Class : Accessory
Defense : 2 Weight : 800
Required Level : 94
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 2
Weight : 800
Required Level : 94
Job : AllJobs

Id: (2630)

Brisingamen
An imitation of the necklace worn by the beautiful goddess Freya.
STR +6, AGI +6, DEX +6, VIT +6, INT+10, LUK+ 10.
MDEF +5
Increase Heal and Sanctuary effect by 6%.

Class : Accessory
Defense : 1 Weight : 150
Required Level : 94
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 150
Required Level : 94
Job : AllJobs

Id: (2663)

¸íÁßÀÇ °ÇƲ¸´
It's covered with pine resin to prevent slippery hands. It helps increase the accuracy rate.
HIT +15, STR +1.
Item Class : Accessory
Defense : 0 Weight : 90
Required Level : 75
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 90
Required Level : 75
Job : AllJobs

Id: (2664)

º§Ä«ÇÁ
To be a fashionista, you need this scarf to complete your style.
DEX +2, INT +1
Item Class : Accessory
Defense : 0 Weight : 20
Required Level : 75
Jobs : All jobs except novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 20
Required Level : 75

Id: (2682)

¹°ÀÇ ¹ÝÁö
A mysterious ring that is blessed by the Spirit of Water.
Class : Accessory
Defense : 1 Weight : 10
Required Level : 20
Jobs : All except novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 10
Required Level : 20

Id: (2683)

ºÒÀÇ ¹ÝÁö
A mysterious ring that is blessed by the Spirit of Fire.
Class : Accessory
Defense : 1 Weight : 10
Required Level : 20
Jobs : All except novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 10
Required Level : 20

Id: (2684)

¹Ù¶÷ÀÇ ¹ÝÁö
A mysterious ring that is blessed by the Spirit of Wind.
Class : Accessory
Defense : 1 Weight : 10
Required Level : 20
Jobs : All except novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 10
Required Level : 20

Id: (2685)

´ëÁöÀÇ ¹ÝÁö
A mysterious ring that is blessed by the Spirit of Earth.
Class : Accessory
Defense : 1 Weight : 10
Required Level : 20
Jobs : All except novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 10
Required Level : 20

Id: (2688)

Rental Critical Ring
Rental Item
An esoteric ring that
enables its wearer to amplify their hidden powers.
Critical +10%
This item cannot be dropped or traded.
Class : Accessory
Defense : 0
Weight : 0
Required Level : 1
Jobs : All except novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1

Id: (2717)

Pocket Watch
A silver-colored watch connected by a chain.
Equip with Monocle and Memory Book, increase HP and SP recovery speed by 15%, MATK +7%.
Class : Accessory
Defense : 1 Weight : 20
Required Level : 80
Jobs : Mage Classes / Soul Linker Classes
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 20
Required Level : 80

Id: (2718)

Lunatic Brooch [1]
A crescent-shaped golden shining brooch.
When equipped with a Luna Bow,
Dex +1, SP +50,
SP recovery rate +10%.
Class : Accessory
Defense : 0 Weight : 20
Required Level : 65
Jobs : Archer Class Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 20
Required Level : 65

Id: (2751)

Academy Badge
A badge you can get when graduating from the probationary period of Magic School with a high grade.
It has only symbolic meaning and is only for magicians on probation.
INT +2, MATK +3%, MHP +100.
Class : Accessory
Def : 0 Weight : 10
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Job : AllJobs

Id: (2753)

Beholder Ring
Rental Item
A ring that has a special power for each of its shapes.
Receive 15% more EXP from formless monsters.
Item Class : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (2754)

Hallow Ring
Rental Item
A ring that has a special power for each of its shapes.
Receive 15% more EXP from Undead monsters.
Item Class : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (2755)

Clamorous Ring
Rental Item
A ring that has a special power for each of its shapes.
Receive 15% more EXP from Brute Class monsters.
Item Class : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (2756)

Chemical Ring
Rental Item
A ring that has a special power for each of its shapes.
Receive 15% more EXP from Plant monsters.
Item Class : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (2757)

Insecticide Ring
Rental Item
A ring that has a special power for each of its shapes.
Receive 15% more EXP from Insect-type monsters.
Item Class : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (2758)

Fisher Ring
Rental Item
A ring that has a special power for each of its shapes.
Receive 15% more EXP from Fish-type monsters.
Item Class : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (2759)

Decussate Ring
Rental Item
A ring that has a special power for each of its shapes.
Receive 15% more EXP from Demon monsters.
Item Class : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (2760)

Bloody Ring
Rental Item
A ring that has a special power for each of its shapes.
Receive 15% more EXP from Demihuman monsters.
Item Class : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (2761)

Satanic Ring
Rental Item
A ring that has a special power for each of its shapes.
Receive 15% more EXP from Angel-type monsters.
Item Class : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (2762)

Dragoon Ring
Rental Item
A ring that has a special power for each of its shapes.
Receive 15% more EXP from Dragon-type monsters.
Item Class : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1
Job : AllJobs

Id: (2763)

ÇØ°ñ¹ÝÁö
Rental Item
A unique ring adorned with a skull. Engraved are the words ¡°Forever, until Death ....¡±
ATK +5%, MATK +5%
Max HP +5%, Cast Delay reduced by 5%
Enables the use of Level 1 Sight.
Item Class : Accessory
Defense : 0 Weight : 0
Required Level : 95
Jobs : All transcendent jobs except novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 95

Id: (2784)

Oh Holy Night
A cute music box that contains a Singing Crystal. Listen carefully, and you can hear Christmas carols.
Enables Level 1 Christmas Carol
Class : Accessory
Defense : 0
Weight : 10
Job : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 10
Job : AllJobs

Id: (2856)

¸Þ±ä±â¿À¸£µå(üÇèÆÇ)
Rental Item
A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength.
STR +20, MDEF +3
When pure STR is 120, gives 5% physical damage to Boss monsters.
Class : Accessory
Defense : 1 Weight : 0
Required Level : 47
Job : All jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 0
Required Level : 47
Job : AllJobs

Id: (2857)

ºê¸®½Ì°¡¸à(üÇèÆÇ)
Rental Item
A legendary necklace worn by Freija, the goddess of beauty.
STR, AGI, DEX, VIT +3
INT, LUK +5
MDEF +2
Increase HP restoration of [Heal] and [Sanctuary] by 3% when they are cast by wearer.
Class : Accessory
Defense : 1 Weight : 0
Required Level : 47
Job : All jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 0
Required Level : 47
Job : AllJobs

Id: (2971)

Pocket Watch [1]
A silver-colored watch connected by a chain.
Equip with Monocle and Memory Book, increase HP and SP recovery speed by 15%, MATK +7%.
Class : Accessory
Defense : 1 Weight : 20
Required Level : 80
Jobs : Mage Classes / Soul Linker Classes
====== auto-parsed ======
Itemclass : Accessory
Defense : 1
Weight : 20
Required Level : 80

Id: (4332)

Waste Stove Card
ATK +5, Int +1
Monk Card Set
Rideword Card
Cookie Card
Fur Seal Card
Waste Stove Card
STR +3
SP +80
ATT +25
A chance of casting
level 5 Signum Crusis with
each physical attack.
Guillotine Fist Damage +10%
Monk Class Bonus :
Uninterruptable Cast
SP consumption -10%.
Class : card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4333)

Venomous Card
Adds a high chance
of inflicting the
Poison status on the
attacking enemy and
this card's wearer
each time the wearer is physically attacked.
Class : card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4334)

Noxious Card
Adds 10% resistance
against long-range
attacks, and reduces
Neutral Property
damage by 10%.
Class : card
Location : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (4335)

Pitman Card
Increases damage
of Earth Spike and
Heaven's Drive by 5%.
Drains 50 SP when
a compounded weapon
is unequipped.
Class : card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4336)

Ungoliant Card
Adds immunity to
the Bleeding status,
and increases HP
Recovery by 10%.
Class : card
Location : Headgear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (4337)

Porcellio Card
ATK +25, DEF -5
Class : card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4338)

Obsidian Card
Adds 1 VIT for every
18 points of base DEX.
Class : card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4339)

Mineral Card
ATK -25, DEF+3
Class : card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4340)

Teddy Bear Card
Reduces damage from
Undead enemies by 30%.
Class : card
Location : Shield
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Shield
Weight : 1

Id: (4341)

Metaling Card
Adds a chance
of auto casting
Level 1 Divest Weapon
each time the wearer
physically attacks.
Class : card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4342)

RSX-0806 Card
Vit +3
Adds immunity to
the Knockback effect.
Compounded armor
is indestructible,
but it can still be
destroyed by failed
upgrade attempts.
Class : card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4343)

Holden Card
Luk +2
Alchemist Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Muka Card
Holden Card
STR +4
+20% Mammonite Damage
+1 SP per attack.
+7% Max HP/SP
Alchemist Class bonus :
A chance of auto casting
level 1 Adrenaline Rush
when attacking physically.
A low chance of obtaining
a Glistening Coat and/or
Stem when defeating
monsters.
Class : card
Location : Headgear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (4344)

Anopheles Card
Adds a chance of
dropping Tentacle
Cheese Gratin when
defeating Insect-
type monsters.
Class : card
Location : Accessory
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1

Id: (4345)

Hill Wind Card
Increases damage
of Thunderstorm,
Jupitel Thunder,
and Lord of Vermilion
skills by 5%. Drains 50 SP when the compounded
weapon is unequipped.
Class : card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4346)

Egnigem Cenia Card
Adds 1 STR for every
18 points of base INT.
Class : card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4347)

Armeyer Dinze Card
Adds a chance of
dropping Clam Soup
when defeating Fish
type monsters.
Class : card
Location : Accessory
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1

Id: (4353)

Remover Card
Increases HP Recovery
by 10%. Adds HP +800, but this bonus decreases
as the compounded armor's upgrade level increases.
Class : card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4354)

Gemini-S58 Card
Adds 30% resistance
to the Stun status if
the wearer's base AGI
is 90 or greater, and
adds 50% resistance
to the Stone and Sleep
statuses if base VIT
is 80 or greater.
Class : card
Location : Headgear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (4355)

Gremlin Card
Adds a chance of
dropping a Bomber
Steak when defeating
Brute-type monsters.
Class : card
Location : Accessory
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1

Id: (4356)

Beholder Card
Enables the use of
Level 1 Cast Cancel.
Class : card
Location : Accessory
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Accessory
Weight : 1

Id: (4358)

Seyren Windsor Card
STR -6. Adds an
amount of STR equal
to the compounded helmet's upgrade level.
Class : card
Location : Headgear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (4359)

Assassin Cross Card
Enables the use of
Level 3 Cloaking.
Class : card
Location : Garment
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Garment
Weight : 1

Id: (4360)

Eremes Guile Card
Critical +10 against
Demihuman enemies.
Class : card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4361)

MasterSmith Card
Adds a 10% chance of
destroying an enemy's
weapon and a 7% chance of destroying its armor
each time the wearer
physically attacks.
Class : card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4365)

High Wizard Card
Increases Variable Casting Time
by 100%, and reduces
SP Recovery by 100%,
but the wearer's
attacks will ignore
the MDEF of regular
monsters. Drains 2,000
SP when the compounded
Helmet is unequipped.
Class : card
Location : Headgear
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Headgear
Weight : 1

Id: (4367)

Sniper Card
Adds a 5% chance
of absorbing 20%
of the physical damage
inflicted on an enemy
by the wearer as HP,
but also reduces HP
Recovery by 100%.
Class : card
Location : Weapon
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Weapon
Weight : 1

Id: (4369)

Venatu Card
Adds 1 LUK for every
18 points of base AGI.
Class : card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (4405)

Frus Card
Adds a chance
of reflecting magic
spells with a success
rate equal to the
compounded armor's
upgrade level multiplied by 2. When worn by
Mage class characters, this card adds MDEF +3.
(But the reflecting rate increases to the upgrade level 10.)
Class : card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (5011)

Aerial
A mysterious object,
possibly a device, that was discovered in the
depths of the ocean. Nobody knows what it is.
Class : Headgear
Defense :
Location : Upper
Weight : 10
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Location : Upper
Weight : 10
Job : AllJobs

Id: (5030)

Panda Hat
A cute and cuddly
headgear made in the form of a panda's head.
Class : Headgear
Defense : 6
Location : Upper
Weight : 80
Required Level : 40
Jobs : Every job
except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 6
Location : Upper
Weight : 80
Required Level : 40

Id: (5031)

Mine Hat
A durable safety
helmet with a special
flashlight attachment for exploring dark areas.
DEX +2
Class : Headgear
Defense : 9
Location : Upper
Weight : 150
Required Level : 55
Jobs : Swordman,
Acolyte, Merchant, and
Thief Classes
====== auto-parsed ======
Itemclass : Headgear
Defense : 9
Location : Upper
Weight : 150
Required Level : 55

Id: (5071)

Indian Headband
A tribal headgear adorned with a long, white feather.
DEX +1
Class : Headgear
Defense : 2
Location : Upper Weight : 20
Required Level : N/A
Jobs : Every job
except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 20
Required Level : N/A

Id: (5130)

Lion Mask [1]
A mask that looks like a scary monster. If you see the monster, you can't even scream, you have so much fear.
Add the chance of auto casting Mute on an enemy when the user receives Physical Damage. MDEF +1.
Item Class : Headgear Defense : 0
Equipped on : Upper, Mid[color=# Wei]ght : 70
Required Level : 75
Jobs : 2-1 and 2-2 Classes[/color]
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Required Level : 75

Id: (5132)

Angeling Hat
A hat that is patterned after Angeling, the mother of Porings. It has the spirit to protect their species from humans.
Reduce by 10% damage taken from Demihuman monsters.
Item Class : Headgear Defense : 2
Equipped on : Upper Weight : 70
Required Level : 38
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Weight : 70
Required Level : 38
Job : AllJobs

Id: (5136)

Antonio's Santa Hat
A hat that Antonio used to wear.
Increases damage on monsters inside Santa's Toy Factory.
MDEF +2
Antonio Set
Antonio's Santa Hat
Grampa Beard
Eye Patch
Adds a chance of getting an Undelivered Gift when killing normal monsters.
Class : Headgear
Defense : 0
Head Location : Upper
Weight : 10
Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 10
Job : AllJobs

Id: (5138)

Magic Eyes
A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes.
Reduce Variable Casting Time by 10% and increase SP Consumption by 20%.
MDEF +5.
Class : Headgear
Defense : 3
Location : Upper
_
Weight : 3
Required Level : 30
Jobs : Magician Class/Soul Linker
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 3
Required Level : 30

Id: (5144)

°·ºí·¯ ÇÞ
It seems like a hat but is specially redesigned for gamblers.
LUK +5
Weapon Class : Headgear Defense Rate : 2
Equipped on : Upper Weight : 20
Applicable Job : Every job
====== auto-parsed ======
Weight : 20

Id: (5148)

Phrygian Cap
A ceremonial headgear for Guildmasters. Rare item. Awarded in Level Up LIVE Event, September 30, 2006.
INT +2.
Weapon Class : Headgear Defensive power : 0
Equipped on : Upper
Weight : 50
Applicable Job : All jobs
====== auto-parsed ======
Weight : 50

Id: (5149)

Silver Tiara
A silver tiara encrusted with diamonds with a star crystal centerpiece. Romantic, graceful, and elegant!
DEX +2.
Class : Headgear Defense : 0
Equipped on : Upper
Weight : 10
Available Job : All jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 10

Id: (5150)

Joker Jester
A hat that has colors of Brazil's national flag. It increases speed during an event that's being held.
Item Class : Headgear Defense : 1
Equipped on : Upper
Weight : 10
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Weight : 10
Job : AllJobs

Id: (5151)

Note Headphone [1]
A cool-looking set of
headphones that have
earmuffs designed to
resemble music notes.
Adds 10% tolerance to
the Stun and Frozen effects.
MDEF +3
Class : Headgear
Defense : 4
Location : Upper, Mid
Weight : 20
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Weight : 20
Job : AllJobs

Id: (5154)

¾Æ¹öÁöÀÇ ¼±±Û·¡½º
Father's sunglasses. It seems elegant and dignified when worn.
Item Class : Headgear Defense : 3
Location : Mid Weight : 10
Available Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Middle
Weight : 10

Id: (5156)

¾Æ¹öÁöÀÇ ¸¶½ºÅ©
Father's mask. Would be useful if you catch a flu.
MATK +1%.
Item Class : Headgear Defense : 0
Location : Lower Weight : 10
Available Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 10

Id: (5163)

Corsair [1]
A flamboyant hat
worn only by the
strongest pirates.
VIT +1
Class : Headgear
Defense : 10
Location : Upper
Weight : 50
Jobs : All except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 50

Id: (5164)

Tiara [1]
A jeweled coronet
that is said to grant
its wearer the wisdom
of a queen who
once wore it.
INT +1
Class : Headgear
Defense : 7
Location : Upper
Weight : 40
Required Level : 45
Jobs : All except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 7
Location : Upper
Weight : 40
Required Level : 45

Id: (5165)

Crown [1]
A jeweled crown that
is said to grant the
wisdom of a sagacious,
ancient king who
once wore it.
INT +1
Class : Headgear
Defense : 7
Location : Upper
Weight : 40
Required Level : 45
Jobs : All except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 7
Location : Upper
Weight : 40
Required Level : 45

Id: (5179)

Gold Tiara
A tiara that has shimmering gold color. The big star in the middle of the tiara is impressive
INT +2.
Class : Headgear Defense : 0
Equipped on : Upper
Weight : 10
Available Job : All jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 10

Id: (5181)

Helm of Darkness [1]
A headgear that covers more than half the face to hide the identity of its wearer. A must-buy item for those who want to be a Devil Lord.
STR +2.
Item Class : Headgear Defense Rate : 3
Head Position : Upper, Mid
Weight : 50
Required Level : 50
Applicable Jobs : Swordman Class/Merchant Class/Thief Class
====== auto-parsed ======
Itemclass : Headgear
Weight : 50
Required Level : 50

Id: (5184)

Captain Hat
Once owned by a famous
captain, this hat is now a symbol of leadership
and courage. Adds 5%
tolerance to Water
Property attacks.
Class : Headgear
Defense : 8
Location : Upper
Weight : 50
Required Level : 30
Jobs : All except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 8
Location : Upper
Weight : 50
Required Level : 30

Id: (5186)

Geographer Band
A special decoration geographer designed to rest nicely on your head.
INT +1.
Has a low chance to cast Auto Spell : Lv 1 Heal upon receiving melee physical attack.
Unrefineable.

Class : Headgear Defense : 2
Location : Upper
Weight : 50
Required Level : 30
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 50
Required Level : 30
Job : AllJobs

Id: (5189)

Fallen Leaves
It has the appearance of a maple leaf in autumn. You have a feeling of sorrow when you equip it.
MHP +40, MSP +40.
Item Class : Headgear Defense : 0
Head Position : Upper
Weight : 10
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 10
Job : AllJobs

Id: (5200)

Coppola
Marco's favorite hat. There's handwriting on the inside of the hat. It says, ¡°Dedicating his memories to you ...¡±
Item Class : Headgear Defense : 0
Location : Upper Weight : 30
Available Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 30

Id: (5205)

Emperor's Wreath
An honorable laurel wreath that was given to a winner by an emperor of some country in ancient days.
All stats +10, MDEF +3
Item class : Headgear
Head position : Upper Mid
Required Level : 3 Weight : 100
Applicable Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Required Level : 3
Weight : 100

Id: (5207)

Angel's Blessing
A dazzlingly beautiful golden ring that is blessed by an angel, given to a great believer.
Add 5% tolerance against attack of holy property, LUK +1
Item Class : Headgear Defense Rate : 0
Head Position : Upper Weight : 10
Applicable Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Weight : 10

Id: (5209)

Love Dad Cap
A yellow baseball cap worn to keep the sun from your eyes.
Item Class : Headgear Defense : 2
Location : Upper Weight : 30
Available Job : Every job except Novice Class
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 30

Id: (5215)

õ»çÀÇ ¸Ó¸®¶ì
A beautiful wing-
shaped hat made by
gluing angel feathers
to a circlet. It makes
your actions swifter
and more agile.
DEX +1, INT +1,
MDEF +3. Reduces
damage from Demon
class monsters by 3%.
Cannot be traded or
dropped, but can be
placed in Kafra Storage. Class : Headgear Defense : 4
Location : Upper
Weight : 10
Jobs : All except novice _
====== auto-parsed ======
Defense : 4
Location : Upper
Weight : 10

Id: (5224)

¿ÀÅ©È÷¾î·ÎÀÇ Åõ±¸
A headgear that is
only bestowed on true
Orc Heroes, the most
valiant warriors of
the Orc Clan. STR +2,
VIT +1, Max HP +10%.
(All transferable methods except Kafra Storage are locked)
Class : Headgear Defense : 5
Location : Upper, Mid Weight : 90
Required Level : 55
Jobs : All except novice _
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Weight : 90
Required Level : 55

Id: (5257)

Soulless Wing
A halo and a pair of wings that are floating above a head. The item makes the wearer look like a spirit that is walking on the earth.
MDEF +2
Add a chance of auto casting level 1 Assumptio on the wearer when the wearer receives a physical attack.
Item Class : Headgear Defense : 2
Head Position : Upper Weight : 30
Required Level : 20
Jobs : All jobs except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Weight : 30
Required Level : 20

Id: (5260)

ÄíŰ ¸ðÀÚ
A hat worn by Cookie Xmas, ¡°the idol of the Toy Dungeon.¡± It covers the ears to protect them from cold weather.
AGI +1
Perfect Dodge +5, inflicts 5% more damage with Critical Attack.
Item Class : Headgear Defense : 2
Location : Upper Weight : 50
Available Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 50

Id: (5263)

Pagdayaw
An headgear that is made of many kinds of property rings. It looks very luxurious and charming.
Adds 1% of resistance to Water, Wind, and Fire properties.
Curse an enemy with a 3% probability when you attack.
Class : Headgear Defense : 1
Location : Upper, Mid, Lower Weight : 10
Required Level : 20
Jobs : All except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Weight : 10
Required Level : 20

Id: (5264)

È£ÁÖ ±¹±â¸ðÀÚ
A spirit of Australia.
All status +2
Item Class : Headgear Defense : 4
Location : Upper Weight : 50
Available Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Location : Upper
Weight : 50

Id: (5268)

Rental Grand Circlet
Rental item
An exquisitely made
circlet, typically worn by rulers or gentry.
STR +3, INT +3
LUK +3, MDEF +4
Class : Headgear
Defense : 14
Location : Upper
Weight : 0
Required Level : 1 Jobs : All except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 14
Location : Upper
Weight : 0
Required Level : 1

Id: (5271)

Chinese Crown [1]
A heavy-looking hat with blue and silver jewelry decorations. It will match with magnificent events.
MDEF +3. Depending on its upgrade level, damage from Boss monsters will be reduced.
Item Class : Headgear Defense : 4
Location : Upper-Mid
Weight : 50
Available Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Weight : 50

Id: (5272)

Tongue Mask
A mask with child's clownish face on it.
A chance of auto casting level 5 Provoke when attacking physically.
Item Class : Headgear Defense : 2
Location : Mid, Lower
Weight : 10
Available Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Weight : 10

Id: (5273)

Happy Wig
A wig with green, white, and red colors.
When equipped, increases movement speed.
DEF +4
Enables the use of the Hiding skill, Level 1.
Class : Headgear Defense : 0
Location : Upper-Mid Weight : 10
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 10
Job : AllJobs

Id: (5274)

Shinny Wig
A wig with yellow, orange, and gold colors.
When equipped, increases movement speed.
DEF +4
Enables the use of the Hiding skill, Level 1.
Class : Headgear Defense : 0
Location : Upper-Mid Weight : 10
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 10
Job : AllJobs

Id: (5275)

Marvelous Wig
A wig with pink, white, and purple colors.
When equipped, increases movement speed.
DEF +4
Enables the use of the Hiding skill, Level 1.
Class : Headgear Defense : 0
Location : Upper-Mid Weight : 10
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 10
Job : AllJobs

Id: (5276)

Fantastic Wig
A wig with red, white, and black colors.
When equipped, increases movement speed.
DEF +4
Enables the use of the Hiding skill, Level 1.
Class : Headgear Defense : 0
Location : Upper-Mid Weight : 10
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Weight : 10
Job : AllJobs

Id: (5277)

Yellow Bandana
An Air Pirate's Bandana. Smells faintly of cheese.
VIT +2, LUK +2
Class : Headgear
Defense : 2
Location : Upper
Weight : 10
Required Level : 20
Jobs : All jobs except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 10
Required Level : 20

Id: (5278)

³ë¶õ»ö ¸®º»
It's a piece of ribbon that hangs to one side when worn that was created out of old flags that was torn by bullets.
Item Class : Headgear Defense : 1
Head Position : Upper Weight : 10
Required Level : 20
Jobs : All jobs except novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Weight : 10
Required Level : 20

Id: (5280)

¸¶Á¦½ºÆ½ °í¿ìÆ®
Rental item
A headgear made from the horns of Baphomet.
Inflicts 12% more damage on Demihumans.
Increases ATK based on the wearer's job level.
This item cannot be dropped or traded.
Class : Headgear Defense : 10
Location : Upper Weight : 80
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 80
Job : AllJobs

Id: (5307)

Tropical Fruit Hat
A hat made with tropical fruits. It looks delicious.
MDEF +3
Auto casts Charming Wink with a low chance when attacked.
Class : Headgear Defense : 3
Location : Upper Weight : 40
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 40
Job : AllJobs

Id: (5332)

·ÎŰ ¸¶½ºÅ©
A mask that is imbued with the sweet whispers of Loki.
Perfect Dodge +3.
Item Class : Headgear Defense : 2
Location : Middle, Lower Weight : 20
Required Level : 20
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : MiddleLower
Weight : 20
Required Level : 20
Job : AllJobs

Id: (5333)

Radio Antenna
A hat designed to transmit electric waves. Sometimes it receives electric waves from external worlds.
MDEF +2
Able to use Lightning_Bolt Level 1.
Class : Headgear Defense : 2
Location : Upper
Weight : 150
Required Level : 60
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 150
Required Level : 60
Job : AllJobs

Id: (5335)

Jumping Poring
A Poring hat that feels like it's hopping on top of your head. It brings fortune to the wearer.
LUK +1
Cannot be upgraded or destroyed.
Class : Headgear Defense : 3
Location : Upper
Weight : 30
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 30
Job : AllJobs

Id: (5340)

Defolty Doll Hat [1]
So hot! A headgear with the figure of Kafra Defolty! Numerous users are using Kafra Storage more than 20 times a day, fascinated by her smiling face.
Decreases damage from Demihuman monsters by 5%.
Auto casts Level 10 Angelus when physically attacked in short range.
Cannot be upgraded.
Class : Headgear Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Job : AllJobs

Id: (5341)

Glaris Doll Hat [1]
So hot! A headgear with the figure of Kafra Glaris! Fascinated by her mature appearance, her advocates call her a teacher.
Decreases damage from Demihuman monsters by 5%.
Recovers HP 50 when a monster is killed by magical attack.
Cannot be upgraded.
Class : Headgear Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Job : AllJobs

Id: (5342)

Sorin Doll Hat [1]
So hot! A headgear with the figure of Kafra Sorin! Her cute appearance made the price of this hat rise at the auction place.
Decreases damage from Demihuman monsters by 5%.
Increases ATK +50 for 10 seconds with low chance when physically attacked.
Cannot be upgraded.
Class : Headgear Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Job : AllJobs

Id: (5343)

Telling Doll Hat [1]
So hot! A headgear with the figure of Kafra Telling! She is such an active and hardworking lady. So she became the most favorite Kafra among users.
Decreases damage from Demihuman monsters by 5%.
Increases HP recovery rate by 10% when White Potion or White Slim Potion is used.
Cannot be upgraded.
Class : Headgear Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Job : AllJobs

Id: (5344)

Bennit Doll Hat [1]
So hot! A headgear with the figure of Kafra Bennit! She has a boyish look, but her hobbies are knitting and reading romance novels. She is fully supported by male users, who like the short-cut style.
Decreases damage from Demihuman monsters by 5%.
Increases attack speed by 5% for 30 seconds with low chance when physically attacked.
Cannot be upgraded.
Class : Headgear Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Job : AllJobs

Id: (5345)

W Doll Hat [1]
So hot! A headgear with the figure of Kafra W! There is a rumor that an assassin association wants to scout her, because so many guys get frightened and faint when she calls them.
Decreases damage from Demihuman monsters by 5%.
Additional 5% damage to Undead monsters when dealing physical and magical attacks.
Cannot be upgraded.
Class : Headgear Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Upper
Weight : 50
Required Level : 60
Job : AllJobs

Id: (5346)

GF Recruiter Hat
A helm with a Girlfriend Wanted ad on it. Don't let those dating services fool you. This method is foolproof.
Class : Headgear Defense : 4
Location : Upper
Weight : 70
Required Level : 10
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Location : Upper
Weight : 70
Required Level : 10
Job : AllJobs

Id: (5357)

½Â¸®ÀÇ ³¯°³
This hair accessory is made of Valkyrie's jewel and feathers.
MDEF +10
Cannot be destroyed.
Class : Headgear
Location : Upper and Middle
Defense : 10
Weight : 20
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Weight : 20
Job : AllJobs

Id: (5358)

PecoPeco Wing Ears
An accessory made from PecoPeco feathers.
AGI +1, MDEF +2
Class : Headgear Defense : 1
Location : Mid
Weight : 10
Required Level : 70
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Middle
Weight : 10
Required Level : 70
Job : AllJobs

Id: (5373)

Darkness Helm [1]
A helm laced with the power of the Valkyrie Randgris. It helps its wearer concentrate better.
DEX +3, MDEF +1
Equipment Type : Headgear Defense : 2
Equip Slot : Upper-Mid Weight : 30
Jobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 30

Id: (5377)

Gentleman's Pipe
A long, smoking pipe used by gentlemen and nobility.
Reduces damage dealt from Demi-human monsters by 2%.
Equipment Type : Headgear Defense : 0
Equip Slot : Lower Weight : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5387)

Nekomimi Kafra Band [1]
A hairband that mixes the Kafra and Cat Hairband Styles. It looks so cute!
Inflicts a random, abnormal status effect on an enemy when physically attacked.
MDEF +5
Equipment Type : Headgear Defense : 1
Equip Slot : Upper Weight : 20
Required Level : 30
Jobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 20
Required Level : 30

Id: (5404)

Blue Ribbon [1]
The mark of an honor roll student! You may be Cum Laude, but I Cum Lauder!
Small chance to Autocast Lv.2 Improve Concentration on the wearer when physically attacked.
Equipment Type : Headgear Defense : 2
Equip Slot : Upper Weight : 10
Required Level : 45
Jobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 10
Required Level : 45

Id: (5405)

Filir Hat
A gentle Filir. He's way too gentle that he doesn't attack at all.
Reflect 1% of melee physical damage taken.
Cannot refine
Class : Headgear Defense : 2
Location : Upper Weight : 20
Required Level : 80
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 20
Required Level : 80
Job : AllJobs

Id: (5406)

Academy Freshman Hat
placeholder
A hat received when graduating from clergyman school with a high grade.
It is said that this hat is only suitable for those who have a strong belief in god.
INT +1, DEX +2, VIT +1
Reduces After Cast Delay of skills by 5%.
Equipment Type : Headgear Defense : 3
Equip Slot : Upper Weight : 50
Jobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 50

Id: (5407)

Academy Graduating Cap
placeholder
A hat received when graduating from magician school with a high grade.
It is said that this hat is the standard for distinguishing an elite magician.
INT +2, DEX +2
Small chance to Autocast Lv.1 Assumptio on the wearer when casting a magical attack.
Equipment Type : Headgear Defense : 3
Equip Slot : Upper Weight : 50
Jobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 50

Id: (5423)

I Love China
A heart pounding hat that demonstrates one's love for China! When wearing this item, you will feel like you are the heir to a dragon.
Increases resistance to Demi-human monsters by 10%
DEX +3, Not Upgradable
Equipment Type : Headgear Defense : 10
Equip Slot : Upper Weight : 25
Jobs : All Character Types
====== auto-parsed ======
Defense : 10
Weight : 25

Id: (5429)

Bogy Cap [1]
A cute hobgoblin hat.
Increases HP and SP Recovery Rate by 5%.
Equipment Type : Headgear Defense : 2
Equip Slot : Upper Weight : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 10

Id: (5446)

Catfoot Hairpin [1]
A hairpin designed to look like a footprint of a cat.
FLEE +5, Perfect Dodge +3.
Class : Headgear Defense : 0
Location : Upper Weight : 20
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 20
Required Level : 1
Job : AllJobs

Id: (5471)

Hairband Of Reginleif
An accessory for the head named after Valkyrie Reginleif.
If someone wears this, they will receive the blessings of god.
Increases resistance to Water, Fire, Undead, Spirit element(s) by 3%.
Equipment Type : Headgear
Defense : 1
Equip Slot : Mid
Weight : 80
Required Level : 50
Jobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 80
Required Level : 50

Id: (5478)

Classic Hat
A classic hat.
STR +2, MHP +300
Equipment Type : Headgear Defense : 3
Equip Slot : Upper Weight : 50
Jobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 50

Id: (5489)

Love Daddy
A trendy, yellow that has a "Sugar Daddy" logo.
Thai people wear it to admire their king.
DEX +2
Equipment Type : Headgear Defense : 0
Equip Slot : Upper
Weight : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5491)

Outlaw Hat
Not many people can stand the hot and steamy sand storms from the north of Brazil. But these natives are well-known for enduring the heat and humidity with little water and food.
STR +2
Increases resistance to Fire element attacks by 10%.
Equipment Type : Headgear Defense : 3
Equip Slot : Upper Weight : 80
Jobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 80

Id: (5496)

Dice Hat
Props for the table game. It used to be a tool for gambling.
The sum of its opposing sides is always 7.
LUK +4
Not upgradable.
Equipment Type : Headgear Defense : 3
Equip Slot : Upper Weight : 30
Required Level : 50
Jobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 30
Required Level : 50

Id: (5504)

Chinese Wedding Veil
A specially made wedding veil to celebrate the sixth year anniversary of RO.
It is also used to demonstrate "one's love and affection".
MDEF +10
Equipment Type : Headgear Defense : 5
Equip Slot : Upper,Mid,Lower Weight : 50
Required Level : 70
Jobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 50
Required Level : 70

Id: (5505)

Asara Fairy Hat
A hat worn by priests when performing sacrificial rites.
The shape of the hat resembles the ancient fairies of Asara.
Enables use of Lv.1 Don't Forget Me when equipped by Dancer classes.
DEX +2, LUK +2
Equipment Type : Headgear Defense : 2
Equip Slot : Upper,Mid Weight : 50
Required Level : 50
Jobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 50
Required Level : 50

Id: (5506)

Blue Pajamas Hat
A lovely nightcap. It is cute, and you will feel sleepy when your wear it.
ATK & MATK +5%
Equipment Type : Headgear Defense : 2
Equip Slot : Upper
Weight : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 10

Id: (5507)

Pink Pajamas Hat
A lovely nightcap. It is cute, and you will feel sleepy when your wear it.
ATK & MATK +5%
Equipment Type : Headgear Defense : 2
Equip Slot : Upper
Weight : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 10

Id: (5609)

Chung Hairpin [1]
If you wear this, it will feel like you have become a fancy Chung aristocrat.
LUK +3, MDEF +4, DEF +5
Small chance of activating Lv.5 Mammonite when physically attacked
(If you have no Zeny, it won't activate).
Equipment Type : Headgear Defense : 5
Equip Slot : Upper Weight : 50
Required Level : 60
Jobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 50
Required Level : 60

Id: (5610)

Ice Ear Wing
Earrings made of ice and other special chemicals. If you wear these, you can beat off the heat due to its cool energy!
LUK +1
Small chance to Autocast Lv.5 Coldbolt when physically attacked.
Equipment Type : Headgear Defense : 0
Equip Slot : Mid Weight : 10
Required Level : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 10

Id: (5617)

(null)
A flower said to
be as beautiful as
a fairy from a far east
country, and often
used as a medicinal
herb. DEX +1, INT +1,
MDEF +5
Not upgradable.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type : Headgear Defense : 0
Equip Slot : Upper Weight : 20
Required Level : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 10

Id: (5618)

(null)
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail which emphasizes your appearance.
LUK +2
MDEF +10
Reduces damage from Brute monsters by 5%.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type : Headgear Defense : 1
Equip Slot : Upper Weight : 30
Required Level : None
Jobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 30
Required Level : None

Id: (5623)

(null)
A hat adorned with an
Alice doll. When worn,
it seems like Alice is
cheering you on from
the top of your head.
''Be strong, master!''
+10% damage to
Demi-human monsters,
and has a small chance of
casting Sleep on
the wearer.
STR +1
Not upgradable.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type : Headgear Defense : 0
Equip Slot : Upper Weight : 50
Required Level : 30
Jobs : All
Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 50
Required Level : 30

Id: (5625)

(null)
A hat adorned with a
cute chick that brings
feelings of joy to those who see it hopping.
Increases resistance to
Demi-human and Brute monsters
by 3%. Cannot
be upgraded. Enables
Lv. 2 Double Attack.
Increases MaxHP and MaxSP by +50
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type : Headgear Defense : 1
Equip Slot : Upper
Weight : 10
Required Level : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 10
Required Level : 10

Id: (5630)

(null)
A pretty red ribbon
decorated with a pink
heart in the middle.
Reduce damage from
Undead and Demons
by 5%.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type : Headgear Defense : 1
Equip Slot : Upper Weight : 40
Required Level : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 40
Required Level : 10

Id: (5638)

(null)
A small brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it.
AGI +1
Small chance to Autocast Lv.1 Gloria; if AGI is over 77, the cast increases to Lv.3.
Not upgradable.
Equipment Type : Headgear
Defense : 3
Equip Slot : Upper
_
Weight : 50
Required Level : 30
Jobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 50
Required Level : 30

Id: (5639)

(null)
A hat that looks like the eyes of a dark mage, and is rumored to blink sometimes.
Reduces Cast Time by 10% and increases SP Cost by 20%.
MDEF +5
Equipment Type : Headgear
Defense : 1
Equip Slot : Upper
_
Weight : 30
Required Level : 30
Jobs : Magician/Soul Linker Class
====== auto-parsed ======
Defense : 1
Weight : 30
Required Level : 30

Id: (5640)

(null)
A Poring hat that feels like it's hopping on top of your head. It brings good fortune to the wearer.
LUK +1
Cannot be upgraded or destroyed.
Equipment Type : Headgear Defense : 2
Equip Slot : Upper
Weight : 30
Jobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 30

Id: (5641)

(null)
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
ATK & MATK +2%, DEX +1
This item is account bound.
Equipment Type : Headgear Defense : 1
Equip Slot : Middle
Weight : 20
Required Level : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 20
Required Level : 10

Id: (5643)

(null)
A sturdy, decorative
hat worn by military
generals in a far
east country. VIT +1
Reduce damage from Demi-human monsters
by 5%.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type : Headgear Defense : 8
Equip Slot : Upper, Mid Weight : 300
Required Level : 50
Jobs : Swordsman and
Merchant Class
====== auto-parsed ======
Defense : 8
Weight : 300
Required Level : 50

Id: (5644)

(null)
A mask rumored to make its wearer ferociously aggressive.
STR +3
HP +100
Indestructible.
Not Upgradable.
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Equipment Type : Headgear Defense : 2
Equip Slot : Upper, Mid Weight : 40
Required Level : 50
Jobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 40
Required Level : 50

Id: (5645)

(null)
Wig with red, white and black colors.
When equipped, increases movement speed.
DEF +4
Enables use of skill Lv.1 Hide
Equipment Type : Headgear Defense : 0
Equip Slot : Upper-Mid Weight : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5648)

(null)
Rental Item
A small flower made
of steel. Small
chance to cast Lv. 1
Recovery when its user receives physical damage.
This item cannot be dropped or traded.
Equipment Type : Headgear
Defense : 1
Equip Slot : Lower
Weight : 0 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 1
Weight : 0

Id: (5649)

(null)
Rental Item
A headgear made in
honor of the legendary
archer known for shooting an apple perched on
a friend's head from
a great distance.
DEX +4
This item cannot be dropped or traded.
Equipment Type : Headgear
Defense : 7
Equip Slot : Upper
Weight : 0
Required Level : 1 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 7
Weight : 0
Required Level : 1

Id: (5650)

(null)
Rental Item
A fashion accessory
that gives the ears that
vaunted, elvish look.
For some, it is an
incredible turn-on.
INT +1
This item cannot be dropped or traded.
Equipment Type : Headgear Defense : 2
Equip Slot : Middle Weight : 0
Required Level : 1 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 2
Weight : 0
Required Level : 1

Id: (5651)

(null)
Rental Item
An ancient brooch.
AGI +4
This item cannot be dropped or traded.
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (5652)

(null)
Rental Item
A headgear made from the horns of Baphomet.
Increases damage to Demi-human monsters by 12%.
Increases ATK based on the Job Level of the wearer.
This item cannot be dropped or traded.
Equipment Type : Headgear Defense : 5
Equip Slot : Upper Weight : 80
Jobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 80

Id: (5763)

(null)
A hairband that attracts men.
You can wear it when you want to look sexy.
Your sexiness increases to 100%
AGI +2, MDEF+3
Equipment Type : Headgear Defense : 2
Equip Slot : Upper Weight : 20
Jobs : All Character Types
====== auto-parsed ======
Defense : 2
Weight : 20

Id: (5808)

Dark Bacilium [1]
A strong diadem which once covered the face of Satan Morocc. It can only be possessed by those who have overcome their fear of Satan Morocc.
Increases resistance to Stone, Freeze, and Stunby 20%.
Each refinement level increases resistance by 2%
(to a maximum of refinement level +10)
Equipment Type : Headgear Defense : 5
Equip Slot : Upper, Mid, Lower Weight : 25
Jobs : Transcendent 2-1 Classes or higher
====== auto-parsed ======
Defense : 5
Weight : 25

Id: (5811)

Santa's Beard
A beard that causes you let out a guffaw.
Increases defense to Brute monsters by 5%.
Equipment Type : Headgear
Defense : 0
Equip Slot : Low
Weight : 10
Jobs : All Character Types
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (5817)

Valentine? Emblem
A special emblem given to the winner of the Valentine's Hottest Contest.
ATK +3% MATK +3% All Stats +2, Flee +10, ASPD +1
Increases effect of Heal, Potion Pitcher and recovery class Potions by 10% when used by the wearer.
MDEF +3
(365 day active duration from opening)
Equipment Type : Accessory Defense : 3
Weight : 0
Jobs : All Character Types
====== auto-parsed ======
Defense : 3
Weight : 0

Id: (6285)

Manual THow to Make High Quality Potions
This is theA manual book for producingrequired to manufacture various potions such as Enriched White PotionZ, Vitata500, Enriched Celermine Juice, etc.

Enriched White PotionZ : 10 Empty Test Tube + 20 White Potion + 10 White Herb + 1 Alcohol
Vitata500 : 10 Empty Test Tube + 10 Grape + 10 Honey + 10 Blue Herb
Enriched Celermine Juice : 10 Empty Test Tube + 5 ConcAwakentrationg Potion + 5 AwakConcentrationg Potion + 5 Hot Sauce
Cure Free : 10 Empty Test Tube + 5 Panacea + 20 Green Herb + 1 Mastela Fruit + 1 Yggdrasil Leaf
Golden X : 10 Empty Test Tube + 10 Yggdrasilberry + 5 Gold
Red Herb Activator : 10 Empty Test Tube + 45 Red Herb + 5 Yggdrasil Seed
Blue Herb Activator : 10 Empty Test Tube + 15 Blue Herb + 5 Yggdrasil Seed
Concentrated Red Syrup Potion : 10 Empty Bottle+ 5 Empty Potion Bottle + 15 Red Syrup
Concentrated Blue Syrup Potion : 10 Empty Bottle + 5 Empty Potion Bottle + 15 Blue Syrup
Concentrated Golden Syrup Potion : 10 Empty Bottle + 5 Empty Potion Bottle + 10 White Syrup + 10 Yellow Syrup

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (6728)

Bloody Razor BladeScarlet Wing Key
A razor covered in blood. This item is one of the materials for making Saw Candy.
_
Item Function :
Lady Kaka is looking for these items.
_
This item is Account Bound.
_
cannot be traded with other accounts.

The key to the red gate.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6729)

Space TagCobalt Scale Key
A colored tag of space
obtained from the Sport Day 2020 Quest
_
You can exchange it for a special item
at NPC Tag Exchange
located at Geffen 82, 71
_
This item cannot be traded with other accounts.

The key to the blue gate.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6730)

Time TagEmerald Scale Key
A colored tag of time
obtained from the Sport Day 2020 Quest
_
You can exchange it for a special item
at NPC Tag Exchange
located at Geffen 82, 71
_
This item cannot be traded with other accounts.

The key to the green gate.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6731)

Mind TagGolden Fang Key
A colored tag of mind
obtained from the Sport Day 2020 Quest
_
You can exchange it for a special item
at NPC Tag Exchange
located at Geffen 82, 71
_
This item cannot be traded with other accounts.

The key to golden gate.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (6870)

¹«±âSafe to 13 Á¦·Ã º¸Àå±ÇWeapon Certificate

====== auto-parsed ======
Weight : 0

Id: (6876)

¹æ¾î±¸Safe to 13 Á¦·Ã º¸Àå±ÇArmor Certificate

====== auto-parsed ======
Weight : 0

Id: (7004)

Mud Lump
A gloppy, unpleasant
lump of wet, dirty mud.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (7012)

Tough Scalelike Stem
A stem with a tough
surface that feels
like it's covered with
thick, protective scales.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (7032)

Piece of Egg Shell
An eggshell fragment
that protected its egg
to the final, tragic end.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (7122)

Burning Hair
Tussled red hair that looks like it's on fire.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (7422)

Key Yellow
A thin, transparent,
and shiny yellow key.
Id: (7480)

Cookbook09
Level 9 Recipes
''Caution! Chefs
without sufficient
skill may cause harm
when attempting the
following recipes.''
Vein Saloon
40 Tendon
1 Pot
10 Cheese
1 Hot Sauce
2 Coal
30 Green Herb
10 Squid Ink
Tristan 12 Years
10 Yggdrasil Leaf
10 Orange
5 Alcohol
4 Royal Jelly
2 Blue Potion
1 Yellow Spice
10 Aloe Leaflet
Heavenly Fruit Juice
5 Unripe Apple
10 Orange
10 Strawberry
1 Red Spice
1 Tropical Banana
5 Grape Juice
2 Alcohol
Special Sausage
:
10 Meat
5 Royal Jelly
20 Shoots
4 Plain Sauce
5 Yellow Herb
10 White Herb
5 Red Herb
Ascending Dragon Soup
10 Dragon Skin
20 Dragon Tail
3 Yggdrasil Leaf
6 Royal Jelly
1 Hot Sauce
1 Red Spice
1 Fatty Chubby Earthworm
Bloody Soda
1 Animal Gore
2 Anodyne
2 Aloe Vera
2 Alcohol
6 Royal Jelly
1 Red Spice
10 Apple Juice
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (7482)

Pot
A round, fairly deep
cooking vessel covered
by a lid with a handle.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (7496)

Red Key Card
A flat, translucent
red keycard which
enables access to a specific restricted area.
_
Id: (7498)

The Rosimier's Mansion Keys
A keyring that has
many of the keys used for the Rosimier Mansion.
_
Id: (7508)

Allysia's Ring
The engagement ring that belonged to Allysia.
_
Id: (7724)

Forbidden Secret Art
A book that contains
forbidden secrets of
alchemy and magic
that is usually kept safe in Prontera Library.
_
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (11005)

Rune Royal Family Book
A suspicious book
stamped with the seal
of the Rune-Midgard
Kingdom. The page with
information about the author has been torn out.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (11006)

Blood Flower Vol.1
A book published
in Arunafeltz, the
country that worships
the goddess Freya.
This story used to be
passed on orally, but has been religiously embellished
in printed form.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (11007)

Blood Flower Vol.2
A book published
in Arunafeltz, the
country that worships
the goddess Freya.
This story used to be
passed on orally, but has been religiously embellished
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (11621)

»¡°£ ½Ã·´Red Syrup

====== auto-parsed ======
Weight : 7
Required Level : 60
Cooldown : 1 second

Id: (11622)

³ë¶õ ½Ã·´Yellow Syrup

====== auto-parsed ======
Weight : 10
Required Level : 60
Cooldown : 1 second

Id: (11623)

ÇÏ¾á ½Ã·´White Syrup

====== auto-parsed ======
Weight : 14
Required Level : 60
Cooldown : 1 second

Id: (11624)

ÆÄ¶õ ½Ã·´Blue Syrup

====== auto-parsed ======
Weight : 10
Required Level : 60
Cooldown : 10 second

Id: (12033)

Box of Sunlight
Enables the user to
to detect any hidden enemies for 30 seconds.
_
Weight : 20
====== auto-parsed ======
Weight : 20

Id: (12080)

Breath of Dragon Cocktail
A cocktail with an
unforgettable flavor
as impressive as a dragon's breath. Int +10

Weight : 5
====== auto-parsed ======
Weight : 5

Id: (12100)

Nine Tail Meal
A rare specialty dish from Payon that bestows
luck on those fortunate enough to eat it. Luk +10

Weight : 5
====== auto-parsed ======
Weight : 5

Id: (12109)

Poring Box
A wrapped box stamped with the Poring seal. You
can faintly hear rustling coming from inside it.

Weight : 20
====== auto-parsed ======
Weight : 20

Id: (12212)

Giant Fly Wing
An enchanted, giant
wing from an ancient
creature. Enables
instant teleportation
of multiple people when used by a Party Master.
_
This item can be put into storage.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (12242)

Mercenary Awakening Potion
An Awakening Potion
for Mercenaries that increases Attack Speed.
_
Weight : 150
====== auto-parsed ======
Weight : 150

Id: (12438)

(null)
An enchanted, giant
wing from an ancient
creature. Enables
instant teleportation
of multiple people when used by a Party Master.
_
This item can be traded and put into storage.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (12459)

(null)
A sizeable bottle of
Yggdrasil Tree Sap
that is effective in
healing wounds.
Restores an amount of
HP equal of 7% of your
Max HP every 4 seconds for a 10-minute duration.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (12460)

(null)
A sizeable bottle of
Yggdrasil Tree Sap
that is effective in
healing wounds.
Restores an amount of
HP equal of 7% of your
Max HP every 4 seconds for a 10-minute duration.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (12725)

Nosiege Runestone
This item cannot be traded with other accounts.
Embraces the refreshing energy of the rune stone, it eliminates most abnormalities and debuffs.
Prevents
,
Becomes immune to
any abnormal state or debuffus effects for 60 seconds.
Recovers HP +25% HP.

Eligible debuffs :
[Following abnormal status]
Stun / Sleep / Curse / Stone Curse / Poison / BlindPetrification / Silence / Bleeding / Chaos / Crystallizatonfusion / Deep Sleep / Burning / Frozeneezing / Freezingozen
- Guillotine Cross's Poisons
- Marsh Oof Abyss
- Howling of Mandragora Howl
Maximum carrying amount : 60

Weight : 10
====== auto-parsed ======
Weight : 1

Id: (12726)

Rhydo Runestone
This item cannot be traded with other accounts.
Using a rune stone to extract the maximum power of his weapon, it dramatically increases one time attack power of melee physical attack.
Has a 20% chance that equipped weapon will be destroyed after the skill is activated.
Effect is disabled if player doesn't attack for 30 sec, or equipment is changed or unequipped.
Maximum carrying amount : 60

Weight : 10
====== auto-parsed ======
Weight : 1

Id: (12727)

Verkana Runestone
This item cannot be traded with other accounts.
Using the power of Rune Stone, summons 2-4 magical shields that defend against any damage.
The shield's defenses are the same as the caster, each with a HP of 1000.
When receiving more damage than HP that shield has, the number of shields will be reduced, but the damage that exceeds HP will be ignored.
Maximum carrying amount : 60

Weight : 10
====== auto-parsed ======
Weight : 1

Id: (12728)

Isia Runestone
This item cannot be traded with other accounts.
By activating the body's natural recovery capability to the limit, the effect is amplified 1.5 times when HP recovery skill or item is used on a caster.
However, effect of SP Recovery

Add
items wionall bey, reduced by 50% and Natural SP Recovery will be disabled.
Maximum carrying amount : 60
incoming melee physical reflection damage by 50%.
Weight : 10
====== auto-parsed ======
Weight : 1

Id: (12729)

Asir Runestone
This item cannot be traded with other accounts.
Empowered by the Rune Stone's magic, it incites a battle tranc
Raisese combat consciousness using a rune stone, temporarily increasing the attack power of oneself and all party members.
The mo
es caster's attack.
ATK inc
re party members resonating with the power of thi as Run Stone, the higher thee Mastery level increase in attack power, with other party members gaining half of thes.
Additionally,
attack spower gained by the caster.
The caster gains a slight
increase in attack speed additionally.

Weight : 10
====== auto-parsed ======
Weight : 1

Id: (12730)

Urj Runestoned
This item cannot be traded with other accounts.
Pulls out the rune stone's mana and uses it to restore the SP.
Recovers SP +60 evSP pery 10 seconds.
Maximum carrying amount : 60

Weight : 10
====== auto-parsed ======
Weight : 1

Id: (12731)

Turisus Runestone
This item cannot be traded with other accounts.
It borrows the power of ancient giants through the Rrune Sstone, and increases power of the caster.
STR +Increases 30 STR, hadds a 1530% chance to deal x2 the2.5 damage whileen normal melee physical attacking.´Ù.
When caster is a Rune Knight, increases physical damage that is based on ATK +by 250% (Siege mode or PVP area +by 125%).

(Rhydo Runestone's Crushing Strike damage won' : Cannot be affected by this runestone)
There is a small chance the caster's weapon may break under this giant power.
pplied to Crush Strike.
Weight : 10
====== auto-parsed ======
Weight : 1

Id: (12732)

Pertz Runestone
This item cannot be traded with other accounts.
Utilizing the powerful shockwave generated when the Rune Stone is subjected to physical impact, it deals
Deals strong damage to all enemies within around (7 x 7 cell radius centered on) the caster.
The dDamage increases with theas Rune Mastery level, STR, and the cBaseLv increaster's STR. All affected tarCritical damagets are also knocked back 7 cells.
This magic does
pplies based on caster's critical hit rate.
Casting can
not get interruptbe canceled by damage or other effects while casting.
eived.
Weight : 10
====== auto-parsed ======
Weight : 1

Id: (12733)

Hagalas Runestone
This item cannot be traded with other accounts.
By projecting the magical power of rune stone onto his own skin, he turns his HP into a hard, stone-shelled skin at some cost.
During duration, increases physical and magical defensearmor, hadds a chance to destrory enemy's weapon thatwho deals melee physical damage to a player.
Effect disappears when duration is over, or stone-shelled skin HP becomes 0.
In the case of monsters, the attack power of the monster decreases. However, this effect does not work for boss monsters.
Maximum carrying amount : 60

Weight : 10
====== auto-parsed ======
Weight : 1

Id: (12935)

Rental Infiltrator Box
A box that contains
1 Infiltrator. Please
handle with care.

Rental Item

A lethal Katar that
has been perfectly
designed to carry out
quick assassinations. Increases damage inflicted
upon Demihuman monsters by 70%. DEF +3, Dodge +5,
Perfect Dodge +2, and increases Attack Speed.

Weapon Class : Katar
Attack Strength : 189
Weight : 0
Weapon Level : 4
Required Level : 1
Jobs : Assassin
_
Weight : 1
====== auto-parsed ======
Attack : 189
Weight : 0
Weapon Level : 4
Required Level : 1

Id: (12945)

Rental Sage's Diary Box
A box that contains
1 Sage's Diary. Please
handle with care.

Rental Item

The diary of a great
sage that was published without him ever knowing.
MATK +140, Increases
Attack Speed by 5%

Class : Book Attack : 135
Weight : 1
Weapon Level : 3
Required Level : 1
Jobs : Priest, Sage,
Star Gladiator
_
Weight : 1
====== auto-parsed ======
Itemclass : Book
Attack : 135
Weight : 1
Weapon Level : 3
Required Level : 1

Id: (12946)

Rental Asura Box
A box that contains
1 Asura. Please
handle with care.

Rental Item

A legendary dagger
that is said to have
been given to mankind by the gods.
MATK + 15%.

Class : Dagger
Attack : 120
Weight : 1
Weapon Level : 1
Required Level : 1
Jobs : Ninja
_
Weight : 1
====== auto-parsed ======
Itemclass : Dagger
Attack : 120
Weight : 1
Weapon Level : 1
Required Level : 1

Id: (12947)

Rental Apple of Archer Box
Box containing Apple of Archer 1 ea. Handle with care.
Rental period : 14 days
Legendary accessory in the shape of an apple.
Legend has it a great archer was able to hit this apple with one arrow with great accuracy from a vast distance.
DEX + 4
Type : Helmet DEF : 7
Type : Upper Weight : 0
Required Level : 1
Required Class : Every class except Novice
Weight : 1
====== auto-parsed ======
Defense : 7
Weight : 0
Required Level : 1

Id: (12948)

Rental Bunny Band Box
Box containing Bunny band 1 ea. Handle with care.
Rental period : 15 days(360 hours)
A hair band shaped like rabbit ears.
Increase defense against demi-humans by 10% Mdef+5
Type : Helmet DEF : 9
Type : Upper Weight : 0
Required Class : Every class
Weight : 1
====== auto-parsed ======
Defense : 9
Weight : 0

Id: (12949)

Rental Sakkat Box
Box containing Sakkat 1 ea. Handle with care.
Rental period : 14 days
A rustic hat knitted from rough reeds and bamboo that shields against the rain and the glare of the sun.
Ssaurabi, the ancient Korean warrior, was known to wear one of these.
AGI + 3
Type : Helmet DEF : 10
Type : Upper Weight : 0
Required Class : Every class
Weight : 1
====== auto-parsed ======
Defense : 10
Weight : 0

Id: (12951)

Rental Elven Ears Box
A box that contains :
Rental Item
1 Elven Ears set.
Duration : 7 Days after opening
A fashion accessory
that gives ears that
vaunted, elvish look.
For some, it is an
incredible turn-on.
Int +1
This item cannot be dropped or traded.
Class : Headgear Defense : 2
Location : Middle Weight : 1
Required Level : 1 Jobs : All except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Middle
Weight : 1
Required Level : 1

Id: (12952)

Rental Steel Flower Box
Box containing Steel Flower 1 ea. Handle with care.
Rental period : 14 days
A delicate flower that is placed in the mouth for romantic seduction.
Small chance of casting Recovery Lv.1 when wearer receives physical harm.
Type : Helmet DEF : 1
Type : Lower Weight : 0
Required Class : Every class except Novice
Weight : 1
====== auto-parsed ======
Defense : 1
Weight : 0

Id: (12953)

Rental Critical Ring Box
A box that contains :
Rental Item
1 Critical Ring
Duration : 7 Days after opening
An esoteric ring that
enables its wearer to amplify their hidden powers.
Critical +10%
This item cannot be dropped or traded.
Class : Accessory
Defense : 0
Weight : 1
Required Level : 1
Jobs : All except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 1
Required Level : 1

Id: (12954)

Rental Earring Box
A box that contains :
Rental Item
1 Earring
Duration : 7 Days after opening
An ancient earring.
Int +3
This item cannot be dropped or traded.
Class : Accessory
Defense : 0
Weight : 1
Required Level : 1 Jobs : All except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 1
Required Level : 1

Id: (12955)

Rental Ring Box
A box that contains :
Rental Item
1 Ring
Duration : 7 Days after opening
An ancient ring.
Str +4
This item cannot be dropped or traded.
Class : Accessory
Defense : 0
Weight : 1
Required Level : 1 Jobs : All except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 1
Required Level : 1

Id: (12956)

Rental Necklace Box
A box that contains :
Rental Item
1 Necklace
Duration : 7 Days after opening
An ancient necklace.
Vit +4
This item cannot be dropped or traded.
Class : Accessory
Defense : 0
Weight : 1
Required Level : 1 Jobs : All except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 1
Required Level : 1

Id: (12957)

Rental Glove Box
A box that contains :
Rental Item
1 Glove
Duration : 7 Days after opening
An ancient glove.
Dex + 4
This item cannot be dropped or traded.
Class : Accessory
Defense : 0 Weight : 1
Required Level : 1 Jobs : All except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 1
Required Level : 1

Id: (12958)

Rental Brooch Box
A box that contains :
Rental Item
1 Brooch
Duration : 7 Days after opening
An ancient brooch.
Agi +4
This item cannot be dropped or traded.
Class : Accessory
Defense : 0 Weight : 1
Required Level : 1 Jobs : All except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 1
Required Level : 1

Id: (12959)

Rental Rosary Box
A box that contains :
Rental Item
1 Rosary
Duration : 7 Days after opening
An ancient rosary.
Luk +4, MDEF +5
This item cannot be dropped or traded.
Class : Accessory
Defense : 0 Weight : 1
Required Level : 1 Jobs : All except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 1
Required Level : 1

Id: (12960)

Rental Safety Ring Box
A box that contains :
Rental Item
1 Safety Ring
Duration : 7 Days after opening
A strange ring that
curiously raises its
wearer's defenses.
DEF +5 , MDEF +5
This item cannot be dropped or traded.
Class : Accessory
Defense : 5
Weight : 1
Required Level : 1 Jobs : All except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 5
Weight : 1
Required Level : 1

Id: (13023)

Rental Asura
Rental Item

A legendary dagger
that is said to have
been given to mankind by the gods.
MATK + 98

Class : Dagger
Attack : 120
Weight : 0
Weapon Level : 1
Required Level : 1
Jobs : Ninja
====== auto-parsed ======
Itemclass : Dagger
Attack : 120
Weight : 0
Weapon Level : 1
Required Level : 1

Id: (13034)

Twilight of Desert [2]
One of a pair of daggers made for the Assassins' Guild.
When paired with Sandstorm,
SP + 20, MaxHP + 5%,
HIT + 10.
Extra 30% damage inflicted on large monsters.
Has a chance of activating 190 Aspd for 7 seconds.
Class : Dagger
Attack : 130
Weight : 60
Property : Neutral
Weapon Level : 2
Required Level : 70
Jobs : Assassin Cross
====== auto-parsed ======
Itemclass : Dagger
Attack : 130
Weight : 60
Weapon Level : 2
Required Level : 70

Id: (13055)

(null)
Rental Item
A legendary dagger
that is said to have
been given to mankind by the gods.
MATK + 15%.
This item cannot be dropped or traded.
Class : Dagger
Attack : 120
Weight : 0
Weapon Level : 1
Required Level : 1
Jobs : Ninja
====== auto-parsed ======
Itemclass : Dagger
Attack : 120
Weight : 0
Weapon Level : 1
Required Level : 1

Id: (13155)

Black Rose [1]
A dark, stylish shotgun that has been modified
so that it rapidly fires bullets from two muzzles
to maximize its power. Inflicts splashed damage.
Class : Shotgun
Attack : 180
Weight : 90
Weapon Level : 2
Required Level : 35
Jobs : Gunslinger
====== auto-parsed ======
Itemclass : Shotgun
Attack : 180
Weight : 90
Weapon Level : 2
Required Level : 35
Job : Gunslinger

Id: (13257)

High Wind Kunai
A Wind property kunai that is especially sharp.
Class : Throwing Weapon
Attack : 30
Weight : 2
Property : Wind
====== auto-parsed ======
Itemclass : ThrowingWeapon
Attack : 30
Weight : 2

Id: (13291)

Starfish
Echinodermata - Starfish. It looks like a star. It is stiff, so it may be used as a Shuriken.
Inflicts Stun effect at a certain rate when attacking.
Class : Throwing weapon
Attack : 110
Required Level : 50
Weight : 0.5 Type : Nothing
====== auto-parsed ======
Itemclass : ThrowingWeapon
Attack : 110
Required Level : 50
Weight : 0.5

Id: (13295)

Light Shuriken
A light and easy-to-use shuriken specially designed for beginners.
Class : Thrown Weapons
Attack : 5
Weight : 0.5 Property : Neutral
====== auto-parsed ======
Attack : 5
Weight : 0.5

Id: (13314)

Huuma Fluttering Snow
Shuriken with water property. Snowstorm occurs when in use.
MATK + 50.
Auto-spell Snow Flake Draft 1Lv is activated at a low rate in close range physical attacks. (at the level learned)
Class : Huuma Shuriken Attack : 200
Weight : 150 Property : Water
Weapon Level : 4
Required Level : 110
Jobs : Ninja Class
====== auto-parsed ======
Itemclass : Huuma
Attack : 200
Weight : 150
Weapon Level : 4
Required Level : 110

Id: (13315)

Huuma Thunderstorm
Shuriken with wind property. Blinds enemies with rain and wind.
MATK + 50.
Darkness and auto-spell Lightning Jolt 1Lv is activated at a low rate in close range physical attacks. (at the level learned)
Class : Huuma Shuriken Attack : 200
Weight : 150 Property : Wind
Weapon Level : 4
Required Level : 110
Jobs : Ninja Class
====== auto-parsed ======
Itemclass : Huuma
Attack : 200
Weight : 150
Weapon Level : 4
Required Level : 110

Id: (13503)

¸¶Á¦½ºÆ½ °í¿ìÆ® »óÀÚ
A box that contains :
Rental Item
1 Baphomet Horns
Duration : 7 Days after opening.
A headgear made from the horns of Baphomet.
Inflicts 12% more damage on Demi-humans.
Increases ATK based on the wearer's Job Lvl.
This item cannot be dropped or traded.
Class : Headgear Defense : 5
Location : Upper Weight : 80
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Location : Upper
Weight : 80
Job : AllJobs

Id: (13531)

°¡º­¿î »¡°£Æ÷¼Ç »óÀÚ
A box containing
50 Slim Red Potions.
Double click this item to access its contents.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (13534)

°¡º­¿î ÇϾáÆ÷¼Ç »óÀÚ
A box containing
50 Slim White Potions. Double click this item
to access its contents. _
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (13719)

Regeneration Potion 5 Box
A box that contains
5 Regeneration Potions. Each potion increases
the HP recovery effect
of other potions and
the Heal skill by 20% for a 30 minute duration.
If you are incapacitated,
the item's effect will desist.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (13720)

Regeneration 10 Box
A box that contains
10 Regeneration Potions. Each potion increases
the HP recovery effect
of other potions and
the Heal skill by 20% for a 30 minute duration.
If you are incapacitated,
the item's effect will desist.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (13777)

Masquerade Box
A box containing Masquerade 1 ea. Handle with care.
Rental period 15 days (360 hours).
Mask made of black leather to resemble a butterfly.
Increases attack damage on Demi-humans by 7%.
Class : Headgear Defense : 1
Location : Middle Weight : 0
Jobs : Every class except Novice
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Middle
Weight : 0

Id: (13780)

Dark Blindfold Box
Box containing Dark Blinder 1 ea. Handle with care.
Rental period 15 days (360 hours).
Blindfold with dark powers.
Protection Darkness 100% Protection Stun 5%
Class : Headgear Defense : 1
Location : Middle Weight : 0
Jobs : Every class except Novice
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Middle
Weight : 0

Id: (13812)

À½½Ä»óÀÚ Vol 2
A box that contains 6 kinds of Lv.2 Dishes.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (13813)

À½½Ä»óÀÚ Vol 3
A box that contains 6 kinds of Lv.3 Dishes.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (13869)

º´¾Æ¸® ¸ðÀÚ »óÀÚ
A box that contains 1 Chick Hat
Description :
A hat adorned with a
cute chick that brings
feelings of joy to those that see it hopping.
Adds 3% resistance to
Demi-human and Brute
Class monsters. Cannot
be upgraded. Enables
Lv. 2 Double Attack.
Max HP and SP +50
Cannot be dropped
or traded.
Can be placed in Kafra Storage.
Class : Headgear Defense : 2
Location : Upper
Weight : 10
Required Level : 10
Jobs : All
_
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 10
Required Level : 10
Job : AllJobs

Id: (13904)

Bell Ribbon Box
A box that contains
1 Bell Ribbon - a cute
ribbon adorned with
jingling bells.
Enables use of
Lv.1 Angelus. Vit +1.
Class : Headgear Defense : 3
Location : Upper Weight : 20
Jobs : All
_
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20
Job : AllJobs

Id: (13918)

´Ã¾îÁø ÇÏ¾á °í¾çÀÌ »óÀÚ
A box containing 1 'Koneko Hat'.
A magical kitty hat which shows various expressions on its face.
Reduces Cast Delay of all skills by 3 %.
MATK + 3 %, MSP + 3%. MDEF + 3
Class : Headgear Defense : 1
Location : Upper Weight : 50
Jobs : All
For this item, the cancellation of purchase and refund is not allowed.
_
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Upper
Weight : 50
Job : AllJobs

Id: (13919)

´ëÇü ¸¶Á¦½ºÆ½ °í¿ìÆ® »óÀÚ
A box containing 1 'Baphomet Horns'.
A headgear made from the horns of Baphomet.
Inflicts 12% more damage on Demi-Humans.
Increases a certain amount of ATK based on the wearer's Job Lvl.
Class : Headgear Defense : 5
Location : Upper Weight : 80
Jobs : All
For this item, the cancellation of purchase and refund is not allowed.
_
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Location : Upper
Weight : 80
Job : AllJobs

Id: (13920)

»çŸ´Ð üÀÎ »óÀÚ
A box containing a Satanic Chain.
A hairband that's made of Devil's wings. It is cursed.
SP + 120. Low chance of it cursing itself when attacked.
Class : Headgear Defense : 3
Location : Upper Weight : 10
Jobs : All
For this item, the cancellation of purchase and refund is not allowed.
_
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 10
Job : AllJobs

Id: (13921)

¾ØÆ¼Å© ´ã¹î´ë »óÀÚ
A box containing 1 'Gentleman's Pipe'.
A long smoking pipe used by gentlemen and nobility.
Reduces Damage from Demi-Humans by 2%.
Class : Headgear Defense : 0
Location : Lower Weight : 10
Jobs : All
For this item, the cancellation of purchase and refund is not allowed.
_
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 10
Job : AllJobs

Id: (13922)

Åä³¢±Í ¸ðÀÚ »óÀÚ
A box that contains a Rabbit Ear Hat.
A vivid hat with rabbit ears that seems suitable for any magic show.
Agi + 3, Auto casts Lv5. Increases Agi when user receives physical damage.
Class : Headgear Defense : 0
Location : Upper Weight : 30
Jobs : All
For this item, the cancellation of purchase and refund is not allowed.
_
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Upper
Weight : 30
Job : AllJobs

Id: (13923)

´ÙÅ©³×½º Ç︧ »óÀÚ
A box containing 1 'Dark Randgris Helm' in it.
A helm laced with the power of Valkyrie Randgris. It helps its wearer to concentrate better.
Dex + 3, Mdef + 1
Class : Headgear Defense : 2
Location : Upper-Mid Weight : 30
Jobs : All
For this item, the cancellation of purchase and refund is not allowed.
_
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Weight : 30
Job : AllJobs

Id: (13924)

´ëÇü ¿ÀÅ©È÷¾î·ÎÀÇ Åõ±¸ »óÀÚ
A box containing 1 'Orc Hero Headdress' in it.
A true Orc Hero's headgear. It's so big and heavy that it might hurt your neck.
Str + 2. Slot [1]
Autocasts Lv3 Weapon Perfection on each attack.
Class : Headgear Defense : 5
Location : Upper-Mid Weight : 90
Jobs : All
For this item, the cancellation of purchase and refund is not allowed.
_
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Weight : 90
Job : AllJobs

Id: (13937)

·Îº¸¾ÆÀÌ »óÀÚ
A box containing 1 Robo Eye
This box and its contents are account bound.
Description :
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
ATK, MATK + 2%, Dex + 1
Class : Headgear Defense : 2
Location : Middle
Weight : 20
Required Level : 10
Jobs : All
_
Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Middle
Weight : 20
Required Level : 10
Job : AllJobs

Id: (13953)

All In One Ring Box
A box that contains :
Rental Item
1 All In One Ring
Duration : 7 Days after opening.
A Jewelry Ring
that contains a
3 Seal Magic Spell.
Enables use of Level 1 Heal
and Level 1 Teleport.
Variable Casting cannot be interrupted.
All Stats +1.
Increases casting time by 10%.
This item cannot be dropped or traded.
Class : Accessory
Defense : 0
Weight : 1
Required Level : 1 Jobs : All
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 1
Required Level : 1

Id: (13991)

ŸÀ̰Џ¶½ºÅ© »óÀÚ
Box Contents : 1 Tiger Mask
Description :
A mask rumored to make its wearer ferociously aggressive.
STR +3
HP +100
Indestructible
Cannot be Upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type : Headgear Defense : 2
Equip Slot : Upper, Mid Weight : 40
Required Level : 50
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 2
Weight : 40
Required Level : 50

Id: (13992)

°í¾çÀÌ ¸ðÀÚ »óÀÚ
Box Contents : 1 Neko Mimi
Description :
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail to emphasize its appearance.
LUK +2, MDEF +10
Reduces damage received from Brute monsters by 5%.
Equipment Type : Headgear Defense : 2
Equip Slot : Upper Weight : 30
Required Level : None
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : None

Id: (13993)

¿¤¸®½º ¸ðÀÚ »óÀÚ
Box Contents : 1 Alice Hat
Description :
A hat adorned with an
Alice doll. When worn,
it seems like Alice is
cheering you on from
the top of your head.
''Be strong, master!''
Increases damage to
Demi-human monsters by 10%,
and has a small chance to
cast Sleep on
the wearer.
STR +1
Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type : Headgear
Defense : 1
Equip Slot : Upper Weight : 50
Level Requirement : 30
Jobs : All
Character Types except Novice Class
_
Weight : 1
====== auto-parsed ======
Defense : 1
Weight : 50

Id: (14017)

¿ÃÀοø ¹ÝÁö »óÀÚ
Box Contents :
Rental Item
1All In One Ring
Duration : 7 Days after opening.
A ring
that contains
3 Sealed Magic Scroll.
Enables use of Lvl.1 Heal
and Lvl.1 Teleport.
Casting cannot be interrupted.
All Stats +1.
Increases Variable Cast Time by 10%.
This Item cannot be Dropped or Traded.
Equipment Type : Accessory
Defense : 1
Weight : 1
Required Level : 1 Usable By : All Character Types
====== auto-parsed ======
Defense : 1
Weight : 1
Required Level : 1

Id: (14024)

·Îº¸¾ÆÀÌ »óÀÚ
Box Contents : 1 Robo Eye
Item and contents are Account Bound.
Description :
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
ATK +2%, MATK +2%, DEX +1
Equipment Type : Headgear Defense : 2
Equip Slot : Middle
Weight : 20
Required Level : 10
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 2
Weight : 20
Required Level : 10

Id: (14095)

³×ÄÚ¹Ì¹Ì »óÀÚ
Box Contents : 1 Neko Mimi
Description :
A cute cat-looking hat which enhances its wearer's look.
Has a cat tail to emphasize its appearance.
LUK +2, MDEF +10
Reduces damage received from Brute monsters by 5%.
Equipment Type : Headgear Defense : 2
Equip Slot : Upper Weight : 30
Required Level : None
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 2
Weight : 30
Required Level : None

Id: (14097)

º´¾Æ¸® ¸ðÀÚ »óÀÚ
Box Contents : 1 Chick Hat
Description :
A hat adorned with a
cute chick that brings
feelings of joy to those who see it hop around.
Increases resistance to
Demi-human and Brute
monsters by 3%. Cannot
be upgraded. Enables
Lvl. 2 Double Attack.
MaxHP and MaxSP +50
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type : Headgear Defense : 2
Equip Slot : Upper
Weight : 10
Required Level : 10
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 2
Weight : 10
Required Level : 10

Id: (14112)

ȸº¹·Â Çâ»óÆ÷¼Ç 5°³ »óÀÚ
Box Contents :
5 Regeneration Potion. Each potion increases
the HP recovery effect
of other potions and
Heal skill by 20% for 30 minutes.
If the Character is incapacitated,
the item effect will end.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (14124)

ÇöÀÚÀÇ Àϱ⠻óÀÚ
Box Contents :
Rental Item
1Sage's Diary
Duration : 7 Days after opening.
The diary of a great
sage that was published without him ever knowing.
MATK +20%, Increases
ASPD by 5%
This Item cannot be Dropped or Traded.
Equipment Type : Book Attack Strength : 135
Weight : 1
Weapon Level : 3
Required Level : 1
Jobs : Priest, Sage,
Star Gladiator
====== auto-parsed ======
Attack : 135
Weight : 1
Weapon Level : 3
Required Level : 1

Id: (14125)

¾Æ½´¶ó »óÀÚ
Box Contents :
Rental Item
1Asura
Duration : 7 Days after opening.
A legendary dagger
that is said to have
been given to mankind by the gods.
MATK +15%.
This Item cannot be Dropped or Traded.
Equipment Type : Dagger
Attack Strength : 120
Weight : 1
Weapon Level : 1
Required Level : 1
Jobs : Ninja
====== auto-parsed ======
Attack : 120
Weight : 1
Weapon Level : 1
Required Level : 1

Id: (14130)

¿äÁ¤ÀÇ ±Í »óÀÚ
Box Contents :
Rental Item
1 Elven Ears
Duration : 7 Days after opening.
A fashion accessory
that gives the ears a
vaunted, elvish look.
For some, it is an
incredible turn-on.
INT +1
This Item cannot be Dropped or Traded.
Equipment Type : Headgear Defense : 2
Equip Slot : Middle Weight : 1
Required Level : 1 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 2
Weight : 1
Required Level : 1

Id: (14133)

À̾ »óÀÚ
Box Contents :
Rental Item
1 Earring
Duration : 7 Days after opening.
An ancient earring.
INT +3
This Item cannot be Dropped or Traded.
Equipment Type : Accessory
Defense : 0
Weight : 1
Required Level : 1 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 1
Required Level : 1

Id: (14134)

¸µ »óÀÚ
Box Contents :
Rental Item
1 Ring
Duration : 7 Days after opening.
An ancient ring.
STR +4
This Item cannot be Dropped or Traded.
Equipment Type : Accessory
Defense : 0
Weight : 1
Required Level : 1 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 1
Required Level : 1

Id: (14135)

³×Ŭ¸®½º »óÀÚ
Box Contents :
Rental Item
1 Necklace
Duration : 7 Days after opening.
An ancient necklace.
VIT +4
This Item cannot be Dropped or Traded.
Equipment Type : Accessory
Defense : 0
Weight : 1
Required Level : 1 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 1
Required Level : 1

Id: (14136)

±Û·¯ºê »óÀÚ
Box Contents :
Rental Item
1 Glove
Duration : 7 Days after opening.
An ancient glove.
DEX +4
This Item cannot be Dropped or Traded.
Equipment Type : Accessory
Defense : 0 Weight : 1
Required Level : 1 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 1
Required Level : 1

Id: (14137)

ºê·ÎÄ¡ »óÀÚ
Box Contents :
Rental Item
1 Brooch
Duration : 7 Days after opening.
An ancient brooch.
AGI +4
This Item cannot be Dropped or Traded.
Equipment Type : Accessory
Defense : 0 Weight : 1
Required Level : 1 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 1
Required Level : 1

Id: (14138)

·ÎÀÚ¸® »óÀÚ
Box Contents :
Rental Item
1 Rosary
Duration : 7 Days after opening.
An ancient rosary.
LUK +4, MDEF +5
This Item cannot be Dropped or Traded.
Equipment Type : Accessory
Defense : 0 Weight : 1
Required Level : 1 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 0
Weight : 1
Required Level : 1

Id: (14139)

¼¼ÀÌÇÁƼ¸µ »óÀÚ
Box Contents :
Rental Item
1 Safety Ring
Duration : 7 Days after opening.
A strange ring that
curiously raises its
wearer's defenses.
DEF +5 , MDEF +5
This Item cannot be Dropped or Traded.
Equipment Type : Accessory
Defense : 5
Weight : 1
Required Level : 1 Usable By : All Character Types except Novice Class
====== auto-parsed ======
Defense : 5
Weight : 1
Required Level : 1

Id: (14242)

Beholder Ring Box
Box contents : 1 Beholder Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Shapeless monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14243)

Hallow Ring Box
Box Contents : 1 Hallow Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Undead monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14244)

Clamorous Ring Box
Box Contents : 1 Clamorous Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Brute monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14245)

Chemical Ring Box
Box Contents : 1 Chemical Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Plant monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14246)

Insecticide Ring Box
Box Contents : 1 Insecticide Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Insect monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14247)

Fisher Ring Box
Box Contents : 1 Fisher Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Fish monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14248)

Decussate Ring Box
Box Contents : 1 Decussate Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Demon monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14249)

Bloody Ring Box
Box Contents : 1 Bloody Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Demi-human monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14250)

Satanic Ring Box
Box Contents : 1 Satanic Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Angel monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14251)

Dragoon Ring Box
Box Contents : 1 Dragoon Ring. Extremely fragile!
7 day rental item
Ring imbued with unique properties.
Increases EXP gained from Dragon monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14252)

Beholder Ring Box II
Box contents : 1 Beholder Ring.
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Shapeless monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14253)

Hallow Ring Box II
Box Contents : 1 Hallow Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Undead monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14254)

Clamorous Ring Box II
Box Contents : 1 Clamorous Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Brute monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14255)

Chemical Ring Box II
Box Contents : 1 Chemical Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Plant monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14256)

Insecticide Ring Box II
Box Contents : 1 Insecticide Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Insect monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14257)

Fisher Ring Box II
Box Contents : 1 Fisher Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Fish monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14258)

Decussate Ring Box II
Box Contents : 1 Decussate Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Demon monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14259)

Bloody Ring Box II
Box Contents : 1 Bloody Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Demi-human monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14260)

Satanic Ring Box II
Box Contents : 1 Satanic Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Angel monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14261)

Dragoon Ring Box II
Box Contents : 1 Dragoon Ring. Extremely fragile!
15 day rental item
Ring imbued with unique properties.
Increases EXP gained from Dragon monsters by 15%
Equipment Type : Accessory
Defense : 0 Weight : 0
Required Level : 1
Jobs : All Character Types
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 1

Id: (14509)

°¡º­¿î ÁýÁ߯÷¼Ç
A potent medicine that
stimulates concentration. Temporarily increases
ASPD. Useable By : All Character Types
Weight : 10
====== auto-parsed ======
Weight : 10

Id: (14530)

Flee 30Evasion Scroll
A magic scroll that gives FLEEmakes nimble movement. Flee +30 for 30 Mminutes.
_Effect will be removed if character dies.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (14531)

Accuracy 30Concentration Scroll

====== auto-parsed ======
Weight : 1

Id: (14540)

Holy Armor Scroll
A scroll enchanted
with Holy Armor Magic
that will imbue the
body with the power
of holiness. Imbues
a character with Holy element for 30 minutes.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (14564)

ÃÊÄÝ·¿¹«½º ÄÉÀÌÅ©
A special chocolate
mousse cake with a smooth luxurious flavor
that even Charles Orleans would be proud of. DEX +2

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (14593)

Magystical Amplification Scroll
A scroll that will cast Lvl.10 Mag[Mystical Amplification. It will make].
Caution! - Using
the next magical attack performed deal an additional 50% MATK.
It can be traded and placed in storage. It can
scroll while character is casting, the effect will not be dropptriggered.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (14594)

Äâ±× ¸¶ÀÌ¾î ½ºÅ©·ÑQuagmire Scroll

====== auto-parsed ======
Weight : 1

Id: (15051)

Bakonawa Armor
Armor made from Bakonawa Scale. Emits a mysterious, moonlight energy.
_
Item Effect(s) :
1. Reduces damage from Boss monsters by 1% for every 2 refinement levels.
2. All Stats +1
_
Equipment Type : Armor
Defense : 55
Weight : 50
Jobs : All Character Types
====== auto-parsed ======
Defense : 55
Weight : 50

Id: (15052)

Bakonawa Scale Armor(Bayani) [1]
Armor made from Bakonawa Scale. Emits a mysterious, moonlight energy.
Item Effect(s) :
1% damage reduction from Boss monsters for every 2 refinement levels.
All Stats +2.
Equipment Type : Armor
Defense : 55
Weight : 50
Jobs : All Character Types
====== auto-parsed ======
Defense : 55
Weight : 50

Id: (15053)

Special Ninja Suit
Newly improved ninja suit which took into consideration the opinion of skilled ninjas. Lighter and more durable than ever before.
AGI +1. For every 3 refine level, increase AGI by 1.
Equip with Fox Armguard, AGI +2.
Class : Armor Defense : 70
Weight : 120
Required Level : 100
Jobs : Ninja Class
====== auto-parsed ======
Itemclass : Armor
Defense : 70
Weight : 120
Required Level : 100

Id: (15054)

Ninja Scale Armor [1]
Scale Armor rumored to have been worn by a legendary ninja with exemplary skills. Specialized for close range ATK.
MaxHP +15%, MaxSP -30%.
ATK +10%, STR +2 if equipped together with Wolf Armguard.
Equipment Type : Armor Defense : 90
Weight : 180
Required Level : 100
Jobs : Ninja Class
====== auto-parsed ======
Defense : 90
Weight : 180
Required Level : 100

Id: (15055)

Tenebris Latitantes [1]
Armor especially made to protect high ranking officials from Ninja assassins. Armor creates a clone of the wearer when attacked to confuse the enemy.
AGI +1.
Chance to cast Lvl.1 Illusion Shadow when physically attacked.
MaxFLEE +1, FLEE +10 if equipped together with Crescent Armguard.
Equipment Type : Armor Defense : 60
Weight : 150
Required Level : 100
Jobs : Ninja Class
====== auto-parsed ======
Defense : 60
Weight : 150
Required Level : 100

Id: (15056)

Special Ninja Suit [1]
Newly improved ninja suit which took into consideration the opinion of skilled ninjas. Lighter and more durable than ever before.
AGI +1. Increases AGI +1 for every 3 refinement levels.
Additional AGI +2 with Applicable Job and For Armguard.
Equipment Type : Armor Defense : 70
Weight : 120
Required Level : 100
Jobs : Ninja Class
====== auto-parsed ======
Defense : 70
Weight : 120
Required Level : 100

Id: (15116)

Airship Armor
Armor used by travelers who went on board the airship.
It is an object robbed by monsters during the Airship attack incident.
MaxHP + 1000, MaxSP + 100, MDEF + 10.
All State + 1.
Unrefineable, Untradable.
When Airship Armor, Airship Cloak, and Airship Boots are equipped together, MaxHP + 25%, MaxSP + 25%, increases movement speed.
Class : Armor Defense : 100
Weight : 0
Required level : 125
Jobs : All Jobs can equip
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 0
Required Level : 125

Id: (15117)

Felock's Armor
A possession of Felock, the captain of the airship.
Obtained as a booty after solving the airship assault incident.
MaxHP + 500, MaxSP + 50, MDEF + 10.
All State + 1.
If refined to +7 : MaxHP + 500, MaxSP + 50.
If refined to +9 : MaxHP + 200, MaxSP + 20.
If refined to +12 : MaxHP + 300, MaxSP + 30.
When Felock's Armor, Felock's Cape, Felock's Boots are equipped together, MaxHP + 25%, MaxSP + 25%, increase movement speed, if the sum of the refine level of the entire set is equal or higher than 30, add MaxHP + 5%, MaxSP + 5%.
Class : Armor Defense : 70
Weight : 75
Required level : 125
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 70
Weight : 75
Required Level : 125
Job : AllJobs

Id: (16030)

Pile Bunker S [1]
This upgraded version of pile bunker is lighter in weight, allowing the user to move more quickly.
For every 2 refine level, decrease delay after attack by 1%.

Class : Mace Attack : 400
Weight : 300
Weapon Level : 4
Required Level : 130
Jobs : Mechanic Only
====== auto-parsed ======
Itemclass : Mace
Attack : 400
Weight : 300
Weapon Level : 4
Required Level : 130

Id: (16031)

Pile Bunker P
This upgraded version of pile bunker provides more destructive power.
For every refine level, ATK +5.

Class : Mace Attack : 450
Weight : 400
Weapon Level : 4
Required Level : 130
Jobs : Mechanic Only
====== auto-parsed ======
Itemclass : Mace
Attack : 450
Weight : 400
Weapon Level : 4
Required Level : 130

Id: (16032)

Pile Bunker T [1]
This upgraded version of pile bunker facilitates the application of special abilities.
For every refine level, decrease SP consumption by 1%.

Class : Mace Attack : 400
Weight : 350
Weapon Level : 4
Required Level : 130
Jobs : Mechanic Only
====== auto-parsed ======
Itemclass : Mace
Attack : 400
Weight : 350
Weapon Level : 4
Required Level : 130

Id: (16422)

(null)
Box Contents :
Rental Item
1 Baphomet Horns
Duration : 7 Days after opening.
A headgear made from the horns of Baphomet.
Increases damage to Demi-humans by 12%.
Increases ATK based on the wearer's job level.
This Item cannot be Dropped or Traded.
Equipment Type : Headgear Defense : 5
Equip Slot : Upper Weight : 80
Jobs : All Character Types
====== auto-parsed ======
Defense : 5
Weight : 80

Id: (16693)

(null)
Box Contents : 1 Crescent Helm
Description :
A sturdy, decorative
hat worn by military
generals in a Far
East country. VIT +1.
Reduces damage from
Demi-human monsters by 5%.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type : Headgear Defense : 8
Equip Slot : Upper, Mid Weight : 300
Required Level : 50
Jobs : Swordsman and
Merchant Class
_
Weight : 1
====== auto-parsed ======
Defense : 8
Weight : 300
Required Level : 50

Id: (16694)

(null)
Box Contents : 1 Crescent Helm
Description :
A sturdy, decorative
hat worn by military
generals in a Far
East country. VIT +1.
Reduces damage from
Demi-human monsters by 5%.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type : Headgear Defense : 8
Equip Slot : Upper, Mid Weight : 300
Required Level : 50
Jobs : Swordsman and
Merchant Classes
_
Weight : 1
====== auto-parsed ======
Defense : 8
Weight : 300
Required Level : 50

Id: (16705)

(null)
Box Contents : 1 Hibiscus
Description :
A flower said to
be as beautiful as
a fairy from a Far East
country, and often
used as a medicinal
herb. DEX +1, INT +1
MDEF +5.
Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type : Headgear Defense : 0
Equip Slot : Upper Weight : 20
Required Level : 10
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 10

Id: (16706)

(null)
Box Contents : 1 Hibiscus
Description :
A flower said to
be as beautiful as
a fairy from a Far East
country, and often
used as a medicinal
herb. DEX +1, INT +1
MDEF +5.
Cannot be upgraded.
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type : Headgear Defense : 0
Equip Slot : Upper Weight : 20
Required Level : 10
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 20
Required Level : 10

Id: (16707)

(null)
Box Contents : 1 Jumping Poring
Description :
A Poring hat that feels like it's hopping on top of your head. It brings good fortune to the wearer.
LUK +1
Cannot be upgraded or destroyed.
Equipment Type : Headgear Defense : 3
Equip Slot : Upper
Weight : 30
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 3
Weight : 30

Id: (16708)

(null)
Box Contents : 1 Jumping Poring
Description :
A Poring hat that feels like it's hopping on top of your head. It brings good fortune to the wearer.
LUK +1
Cannot be upgraded or destroyed.
Equipment Type : Headgear Defense : 3
Equip Slot : Upper
Weight : 30
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 3
Weight : 30

Id: (16711)

(null)
Box Contents : 1 Magic Eyes
Description :
A hat that looks like the eyes of a dark mage, and are rumored to blink sometimes.
Reduces Variable Cast Time by 10% and increases SP Cost by 20%.
MDEF +5
Equipment Type : Headgear
Defense : 3
Equip Slot : Upper
_
Weight : 3
Required Level : 30
Jobs : Magician Class & Soul Linker
_
Weight : 1
====== auto-parsed ======
Defense : 3
Weight : 3
Required Level : 30

Id: (16712)

(null)
Box Contents : 1 Magic Eyes
Description :
A hat that looks like the eyes of a dark mage, and are rumored to blink sometimes.
Reduces Variable Cast Time by 10% and increases SP Cost by 20%.
MDEF +5
Equipment Type : Headgear
Defense : 3
Equip Slot : Upper
_
Weight : 3
Required Level : 30
Jobs : Magician Class & Soul Linker
_
Weight : 1
====== auto-parsed ======
Defense : 3
Weight : 3
Required Level : 30

Id: (16719)

(null)
Box Contents : 1 Tiger Mask
Description :
A mask rumored to make its wearer ferociously aggressive.
STR +3
HP +100
Indestructible
Cannot be Refined
Cannot be Dropped,
or Traded.
Can be placed in Kafra Storage
Equipment Type : Headgear Defense : 2
Equip Slot : Upper, Mid Weight : 40
Required Level : 50
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 2
Weight : 40
Required Level : 50

Id: (16736)

(null)
Box Contents : 1 Fantastic Wig
Description :
A wig with red, white, and black colored hair.
When equipped, increases movement speed.
DEF +4
Enables the use of Lvl.1 Hide.
Equipment Type : Headgear Defense : 0
Equip Slot : Upper-Mid Weight : 10
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (16737)

(null)
Box Contents : 1 Fantastic Wig
Description :
A wig with red, white, and black colored hair.
When equipped, increases movement speed.
DEF +4
Enables the use of Lvl.1 Hide.
Equipment Type : Headgear Defense : 0
Equip Slot : Upper-Mid Weight : 10
Jobs : All Character Types
_
Weight : 1
====== auto-parsed ======
Defense : 0
Weight : 10

Id: (16825)

Regeneration 10 Box
A box that contains
10 Regeneration Potions. Each potion increases
the HP recovery effect
of other potions and
the Heal skill by 20% for a 30 minute duration.
If you are incapacitated,
the item effect will disappear.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (16851)

Magystical Amplification Scroll 50 Box
A box that contains 50 Magystical Amplification Scrolls.
A scroll that will cast Magic Amplification Lvl 10 for you. Good for making the next magic attack do +50% Mag.10 [Mystical Amplific attack power.
It can be traded or put in storage. It cannot be dropped.
_
ion].

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (16853)

Äâ±×½ºÅ©·Ñ 50°³ »óÀÚQuagmire Scroll 50 Box

====== auto-parsed ======
Weight : 1

Id: (18608)

Small Ribbons S [1]
A pair of small red ribbons which can be used to decorate the hair of little girls.
Class : Headgear Defense : 2
Location : Mid Weight : 10
Required Level : 45
Available Job : Every Job
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Middle
Weight : 10
Required Level : 45

Id: (18647)

Star Eyepatch
A Stunning Star Eyepatch that is absolutely fabulous!
Increase resistance against Stun by 15%.

Class : Headgear Defense : 0
Location : Middle
Weight : 10
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 1
Job : AllJobs

Id: (18649)

(null)
A mask with a Lude face motif.
With physical attacks, will cast shout LV 1 at a regular rate.
Class : headgear Defense : 1
location : mid-low weight : 10
Req LV : 1
Job : all
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Weight : 10
Job : AllJobs

Id: (18653)

µ¥ºñ·çÄ¡ ÇìµåÆù [1]
A headphone from Devil Deviruchi. It is good to block the noise from outside
Increases resistance to Stun by 50%
If Magician, Archer, Acolyte class, increases stun resistance 5%, if Cute pet intimacy is close friend, increases additional stun resistance 15%
Class : Headgear Defense : 8
Location : Upper Weight : 20
Req Level : 30
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 8
Location : Upper
Weight : 20
Job : AllJobs

Id: (18655)

(null)
Yet decadent in single-lens glasses with wings, I blow out the charm of secret. I do not know why, but it is said Goe-Do uses habitually.
Agi +2.
cast Steal LV1 at normal chance
unable to refine
Class : Headgear Defense : 0
Location : Mid Weight : 10
Req Level : 50
Jobs : All jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Job : AllJobs

Id: (18659)

Boitata Hat [1]
A Hat created with power of mythical creature, Boitata.
Has chance to cast Auto spell : Lv 5 Sonic Blow or apply Fire property to the weapon for 3 minutes upon inflicting physical damage.
Equip with Boitata Armor, increase damage to Earth property monsters by 10%, and apply Fire property to the armor. INT +3, STR +3, MDEF +10.
Class : Headgear Defense : 5
Location : Upper/Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Weight : 0
Required Level : 1
Job : AllJobs

Id: (18669)

¼Ò°¡Á× ¸ðÀÚ
A good choice of a fashion leader.
DEX + 2, HP + 1%.
Class : Headgear
Defense : 3
Location : Upper
Weight : 20
Req Level : none
Jobs : All except Novice
The hat is made with leather. You will feel the fashion sense after having worn it.
DEX+2, HP+1%.
Class : Headgear Defense : 3
Location : Upper Weight : 20
Level Requirement : None
Job : All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20

Id: (18674)

Planewing Hat
A hat that has sharp wings that make you feel like flying
AGI + 3, Aspd + 1%, every 10 sec SP - 5.
Class : Headgear
Defense : 3
Location : Upper
Weight : 20
Req Level : none
Jobs : All except Novice
A hat that has sharp wings. You feel ready to fly
AGI + 3, Aspd + 1%, every 10 sec SP - 5.
Class : Headgear Defense : 3
Location : Upper Weight : 20
Req Level : none
Jobs : All except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20

Id: (18675)

Green Apple Hat
A unique fresh apple that sustains an ambient odor
DEX + 2, HIT + 5.
Class : Headgear
Defense : 3
Location : Upper
Weight : 20
Req Level : 20
Jobs : All except Novice
A green apple on your head. Everyone is going to bite it.
DEX+2, HIT+5.
Class : Headgear Defense : 3
Location : Upper Weight : 20
Level Requirement : 20
Job : All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20

Id: (18677)

Cherry Twig In Mouth
A beautiful sakura twig
Additional 2% damage to plant type monsters
Unable to refine.
Class : Headgear
Defense : 0
Location : Lower
Weight : 20
Req Level : 20
Jobs : All except Novice
A pretty cherry twig. Everyone wants to have it.
Damage to plant type monster +2%
Unable to refine.
Class : Headgear Defense : 0
Location : Lower Weight : 20
Level Requirement : 20
Job : All Job Except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20

Id: (18678)

Leek In Mouth
A freshly picked leek vegetable.
Reduces 2% damage taken from small size monsters.
Unable to refine.
Class : Headgear
Defense : 0
Location : Lower
Weight : 20
Req Level : 20
Jobs : All except Novice
Made use of the shape of the Leek.
Reduces 2% damage taken from small size monsters.
Unrefinable.
Class : Headgear Defense : 0
Location : Lower Weight : 20
Level Requirement : 20
Job : All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20

Id: (18680)

Frog Hat
A frog type hat that lets you hear insects trembling.
AGI + 1.
Additional 5% EXP when hunting insect type monsters.
Unable to refine.
Class : Headgear
Defense : 2
Location : Upper
Weight : 20
Req Level : 35
Jobs : All Jobs
The hat made according to Roda Frog, but it is made into square shape.
AGI+1.
Experience from Insect class monster +5%.
Cannot refine.
Class : Headgear Defense : 2
Location : Upper Weight : 20
Level Requirement : 35
Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 20
Job : AllJobs

Id: (18681)

Puppy Ears Hat
A cute hat with puppy ears
VIT + 2, HP + 100.
Class : Headgear
Defense : 2
Location : Upper
Weight : 20
Req Level : none
Jobs : All Jobs
A cute hat with puppy ears.
VIT+2, HP+100.
Class : Headgear Defense : 2
Location : Upper Weight : 20
Level Requirement : None
Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 20
Job : AllJobs

Id: (18682)

Teardrop
An accessory attached below the eye
Class : Headgear
Defense : 1
Location : Mid
Weight : 10
Req Level : none
Jobs : All Jobs
The tears won't stop
Class : headgear
Def : 1
Location : mid
Weight : 10
Req Level : none
Jobs : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Middle
Weight : 10
Job : AllJobs

Id: (18683)

Carrot In Mouth
A carrot which was found near a dead rabbit.
Additional 3% damage to plant type monsters.
When worn with bunny rabbit hair, can cast 'High Jump Lv1'.
Unable to refine.
Class : Headgear
Defense : 1
Location : Lower
Weight : 20
Req Level : none
Jobs : All Jobs
It seems like a delicious carrot, but it cannot eat. It is specially made for Bunny Bund and has special effect if you equip them together.
Reduces 3% damage taken from Plant class monsters.
Have chance to autospell Lv.1 High Jump when receiving physical damage if equipped together with Bunny Band.
Cannot refine.
Class : Headgear Defense : 1
Location : Lower Weight : 20
Level Requirement : None
Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Lower
Weight : 20
Job : AllJobs

Id: (18684)

È­·ÁÇÑ ÇÏÀÌĸ
Wear this hat to be a show off!
STR + 3, INT + 2.
Class : Headgear
Defense : 3
Location : Upper
Weight : 20
Req Level : none
Jobs : All except Novice
Do you want be taller? Wear it now!
STR+3, INT+2.
Class : Headgear Defense : 3
Location : Upper Weight : 20
Level Requirement : None
Job : All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20

Id: (18690)

(null)
Wearing an imitation of the flame that would burn the world, you can feel enough heat to get angry.
STR + 1, ATK + 1%.
Class : headgear Defense : 0
Location : Mid
Weight : 40
Req Level : 50
Jobs : all jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 40
Job : AllJobs

Id: (18692)

¸¶ÀÌÅ© ¸ðÀÚ
The karaoke party begins!
Integrate your hat with a microphone attracts the attention of the judges.
DEX+2, LUK+1.
Class : Headgear Defense : 3
Location : Upper Weight : 20
Job : All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20

Id: (18693)

ÀáÀÚ´Â °í¾çÀÌ ¸ðÀÚ
The headgear is made according to the sleeping kitty.
Increase damage inflicted on Brute Monsters by 2%.
Class : Headgear Defense : 4
Location : Upper Weight : 20
Level Requirement : 20
Job : All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Location : Upper
Weight : 20

Id: (18694)

Red Hood [1]
A famous red hood from a fairy tale.
CRIT +10.

Class : Headgear Defense : 3
Location : Upper Weight : 20
Required Level : 20
Jobs : All Jobs Except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20
Required Level : 20

Id: (18695)

Phoenix Crown
Usually, the Myo tribe wears this headgear. It makes you feel like a dignified lady.
INT + 2.
Class : Headgear Defense : 3
Location : Upper Weight : 40
Required Level : 20
Job : All Jobs except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 40
Required Level : 20

Id: (18696)

¿À·»Áö ¸ðÀÚ
An orange on the top of the head that makes smooth and glossy hair.
Available skill 'Mammonite 2Lv'.
Class : Headgear Defense : 3
Location : Upper Weight : 40
Required Level : 20
Job : All Jobs except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 40
Required Level : 20

Id: (18698)

Cheesy Snack In Mouth
Cheese snack that melts away in the mouth.
Refine unavailable.
Class : Headgear Defense : 0
Location : Lower Weight : 20
Required Level : 20
Job : All Jobs except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20
Required Level : 20

Id: (18699)

±¾ÁÖ¸° ´ë¾î ¸ðÀÚ
Hat that looks like a starving big fish eating a man.
Receive 15% less damage from water property monsters. When hunting monsters, Fresh Fish will be dropped at a low rate.
Refine unavailable.
Class : Headgear Defense : 3
Location : Upper Weight : 120
Job : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 120
Job : AllJobs

Id: (18700)

Rabbit Ribbon Hat
A gothic rabbit ribbon hat that is arrogant and cute.
INT + 1.
Class : Headgear Defense : 3
Location : Upper Weight : 50
Job : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 50
Job : AllJobs

Id: (18701)

°í´ëÀÇ ¹®°ü
A helm known to have been worn by an ancient civil servant. It symbolizes great wisdom.
INT + 3, DEX + 2, LUK + 1.
When the equipped weapon is a book type, decreases 3% of casting time.
Refine unavailable.
Class : Headgear Defense : 2
Location : Upper Weight : 50
Required Level : 70
Job : All Jobs except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 50
Required Level : 70

Id: (18702)

Shaving Cream
It is coated lots of cream like a Santa Claus but doesn't want to shave.
Refine unavailable.
Class : Headgear Defense : 1
Location : Lower Weight : 5
Required Level : 10
Job : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Lower
Weight : 5
Required Level : 10
Job : AllJobs

Id: (18706)

±¸°ÜÁø ĵ ¸ðÀÚ
A can hat that looks so sad. Alms for the poor when I wear this!
LUK + 3.
Class : Headgear Defense : 3
Location : Upper Weight : 40
Required LV : 20
Jobs : all jobs but Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 40

Id: (18707)

½ÄÀÎ²É ¸ðÀÚ
Wearing it will scare the surrounding people!
FLEE +20.
Class : Headgear Defense : 3
Location : Upper Weight : 50
Level Requirement : 20
Job : All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 50

Id: (18709)

ºí·¢ ½º¿þÅÍ ¸ðÀÚ
The most suitable cap to wear in the warm winter!
MaxSP + 100.
Class : Headgear Defense : 3
Location : Upper Weight : 20
Job : All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20

Id: (18711)

ÆãÅ© ¼±±Û·¡½º
Do you want be trendy and fashionable? Wear it now!
Unrefinable.
Class : Headgear Defense : 3
Location : Middle Weight : 40
Level Requirement : 20
Job : All Job except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Middle
Weight : 40

Id: (18712)

ÀÔ¿¡ ¹«´Â ºÎä
The useful tools for refreshing in the summer.
Cannot refine.
Class : Headgear Defense : 0
Location : Lower Weight : 20
Level Requirement : 20
Job : All Job except Novice"
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 20

Id: (18713)

¿ø¼þÀÌ ÅиðÀÚ [1]
A hat of warm fur made to mimic the shape of a monkey. I like everyone young and old.
DEX + 1, AGI + 1, FLEE + 10.
Class : Headgear Defense : 6
Location : Upper Weight : 30
Req Level : 20
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 6
Location : Upper
Weight : 30
Job : AllJobs

Id: (18716)

ÀÔ¿¡ ¹«´Â µþ±â
The sweet and delicious Strawberry in the mouth.
Cannot refine.
Class : Headgear Defense : 2
Location : Lower Weight : 5
Level Requirement : 10
Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Lower
Weight : 5
Job : AllJobs

Id: (18718)

Àå¹Ì ¸Ó¸®¶ì
The white hairband trimmed with red and blue roses.
Increases Attack Speed by 3%, reduces Floating Casting Time by 3%.
VIT + 1, INT + 1.
Class : Headgear Defense : 3
Location : Upper Weight : 20
Level Requirement : 30
Job : All
====== auto-parsed ======
Itemclass : Headgear
Defense : 3
Location : Upper
Weight : 20
Job : AllJobs

Id: (18736)

Unknown request
The eyes are covered in black to conceal the person's identity.
Class : Helm Defense : 0
Location : Middle Weight : 10
Job : All
====== auto-parsed ======
Defense : 0
Location : Middle
Weight : 10
Job : AllJobs

Id: (18755)

Feather Beret [1]
A premium-grade hat that offers a great fit. The feather decoration nicely complements the sky blue color.
MDEF +1. -10% damage received from Human monsters.
Class : Helm Defense : 1
Location : Upper Weight : 60
Job : All except Novice Classes
====== auto-parsed ======
Defense : 1
Location : Upper
Weight : 60

Id: (18797)

Deep Blue Angel Hairband [1]
A beautiful featherlike hairband made of feathers of angels. The feathers are so soft which makes you feel happy.
AGI + 1 , LUK + 1
MDEF + 3
Decrease damage taken from Demon enemies by 3%
Class : Headgear Defense : 4
Location : Upper Weight : 10
Jobs : All Jobs except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Location : Upper
Weight : 10

Id: (18798)

ÇÎÅ© õ»çÀÇ ¸Ó¸®¶ì [1]
A beautiful feather-like hat made with feathers of angels. It makes you high with its tenderness and you can move very pleasantly.
AGI + 1 , LUK + 1
MDEF + 3
Decrease 3% damages when being attacked by Demons.
Class : Headgear Defense : 4
Location : Upper Weight : 10
Jobs : all jobs but Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Location : Upper
Weight : 10

Id: (18874)

Monocle [1]
An aristocratically stylish lens that is worn on only one eye. Usually worn by nobility or butlers.
Class : Headgear Defense : 0
Location : Middle Weight : 10
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Job : AllJobs

Id: (19008)

¸®Æ² ¿ÍÀ̹ø½º [1]
A box that contains 1 Classic Critical Ring 2 Week Rental
Description :
Rental Item
An esoteric ring that
enables its wearer to amplify their hidden powers.
Critical +10%
This item cannot be Dropped or Traded.
Class : Accessory
Defense : 0
Weight : 0
Required Level : 1 Jobs : All Except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1

Id: (19011)

¼Ò¾Ç¸¶ÀÇ ÀÛÀº »Ô
A box that contains 1 Classic Earring 2 Week Rental
Description :
Rental Item
An ancient earring.
Int +3
This item cannot be Dropped or Traded.
Class : Accessory
Defense : 0
Weight : 0
Required Level : 1 Jobs : All Except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1

Id: (19012)

õ»çÀÇ Àεµ
A box that contains 1 Classic Elven Ear 2 Week Rental
Description :
Rental Item
A fashion accessory
that gives ears for a
vaunted, elvish look.
For some, it is an
incredible turn-on.
Int +1
This item cannot be Dropped or Traded.
Class : Headgear Defense : 2
Location : Middle Weight : 0
Required Level : 1 Jobs : All Except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Middle
Weight : 0
Required Level : 1

Id: (19017)

ÇÁ·ÐÅ×¶ó ±º¿ë ¾î±ú¶ìDX [1]
A box that contains 1 Classic Necklace 2 Week Rental
Description :
Rental Item
An ancient necklace.
Vit +4
This item cannot be Dropped or Traded.
Class : Accessory
Defense : 0
Weight : 0
Required Level : 1 Jobs : All Except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1

Id: (19018)

È­ÀÌÆ® ÃÊÄÚ °õ¸ðÀÚ [1]
A box that contains 1 Classic Ring 2 Week Rental
Description :
Rental Item
An ancient ring.
Str +4
This item cannot be Dropped or Traded.
Class : Accessory
Defense : 0
Weight : 0
Required Level : 1 Jobs : All Except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1

Id: (19019)

Á¤·ÉÀÇ ¿Õ°ü [1]
A box that contains 1 Classic Rosary 2 Week Rental
Description :
Rental Item
An ancient rosary.
Luk +4, MDEF +5
This item cannot be Dropped or Traded.
Class : Accessory
Defense : 0 Weight : 0
Required Level : 1 Jobs : All Except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 0
Required Level : 1

Id: (19022)

ºÎÀ¯ÇÏ´Â ÇöÀÚÀÇ µ¹
A box that contains 1 Classic Safety Ring 2 Week Rental
Description :
Rental Item
A strange ring that
curiously raises its
wearer's defenses.
DEF +8, MDEF +8
This item cannot be Dropped or Traded.
Class : Accessory
Defense : 5
Weight : 0
Required Level : 1 Jobs : All Except Novice
====== auto-parsed ======
Itemclass : Accessory
Defense : 5
Weight : 0
Required Level : 1

Id: (19023)

¿©¿Õ ½ºÄ«¶ó¹ÙÀÇ Åõ±¸ [1]
A box that contains 1 Classic Steel Flower 2 Week Rental
Description :
Rental Item
A small flower made
of steel. Has a low
chance to cast LV 1
Recovery when its wearer receives physical damage.
This item cannot be Dropped or Traded.
Class : Headgear
Defense : 1
Location : Lower
Weight : 0 Jobs : All Except Novice
====== auto-parsed ======
Itemclass : Headgear
Defense : 1
Location : Lower
Weight : 0

Id: (19140)

´Ù¶÷Áã±Í ¸ðÀÚSquirrel Ear Hat [1]

====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 20
Required Level : 100
Job : AllJobs

Id: (19204)

·¹ÀÌ½Ì Ä¸(½´ÆÛ³ëºñ½º) [1]
A box that contains 50 Classic Giant Flywing
Description :
An enchanted, giant
wing from an ancient
creature. Enables
instant teleportation
of many people when used by a Party Master.
_
This item can be traded and put into storage.
_
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (19272)

°¡µç ¿Àºê ¿¡µ§Garden of Eden [1]

====== auto-parsed ======
Itemclass : Headgear
Defense : 5
Location : Upper
Weight : 40
Required Level : 90
Job : AllJobs

Id: (19301)

Beer Cap
Beer tastes best after showers!!
Underage drinking is prohibited!
Class : Headgear
Defense : 4
Location : Upper
Weight : 60
Required Level : 18
Jobs : All except Novice jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 4
Location : Upper
Weight : 60
Required Level : 18

Id: (19410)

(null)
A Box that contains 1 Charming Ribbon
Description :
A pretty red ribbon
decorated with a pink
heart in the middle.
Reduces damage from
Undead and Demon
monsters by 5%.
Cannot be Dropped,
or Traded
Can be placed in Kafra Storage
Class : Headgear Defense : 2
Location : Upper Weight : 40
Level Requirement : 10
Jobs : All
Box Weight : 1
====== auto-parsed ======
Itemclass : Headgear
Defense : 2
Location : Upper
Weight : 40
Job : AllJobs

Id: (19890)

Costume Mage Hat
Any great mage would need a great hat but don't let the odd shape deceive you, it is actually quite soft and comfy
Type : Costume Protection : 0
Used for : Upper Weight : 0
Required Class : Every Class
====== auto-parsed ======
Itemclass : Costume
Weight : 0

Id: (20302)

Costume Beelzebub's Crown
A crown modeled after Beelzebub, who resides deep within Nameless Island.
It exudes elegance.

All Stats +5.
EXP gain from monsters +5%.
Item drop rate +5%.

(Limited option will be deleted after December 11th maintenance.)

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20743)

Airship Cloak [1]
Cloak used by travelers who went on board the airship.
It is an object robbed by monsters during the Airship attack incident.
Increases resistance against Neutral Property attacks by 10%, Flee + 20, reduces variable cast time by 20%.
Unrefineable, Untradable.
Class : Garment Defense : 25
Weight : 0
Required level : 125
Jobs : All Jobs can equip
====== auto-parsed ======
Itemclass : Garment
Defense : 25
Weight : 0
Required Level : 125

Id: (20744)

Felock's Cape [1]
A possession of Felock, the captain of the airship.
Obtained as a booty after solving the airship assault incident.
Increases resistance against Neutral element attacks by 10%, Flee + 20.
Reduces variable cast time by 10%.
If refined to +7 : additional reduction to variable cast time by 10%.
If refined to 9 : additional reduction to variable cast time by 10%.
If refined to 12 : additional reduction to variable cast time by 5%.
Class : Garment Defense : 12
Weight : 40
Required level : 125
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 12
Weight : 40
Required Level : 125
Job : AllJobs

Id: (22046)

Airship Boots
Boots used by travelers who went on board the airship.
It is an object robbed by monsters during the Airship attack incident.
AGI + 1.
Increases attack speed (decrease after attack delay by 10%).
Unrefineable, Untradable.
Class : Shoes Defense : 26
Weight : 0
Required level : 125
Jobs : All Jobs can equip
====== auto-parsed ======
Itemclass : Shoes
Defense : 26
Weight : 0
Required Level : 125

Id: (22067)

Witch Shoes
A pair of witch's shoes with a kitten on them.
When worn during the event period, 'Monster's Cry' skill can be used.
Class : Shoes Defense : 10
Weight : 40
Job : All except for Novice
====== auto-parsed ======
Itemclass : Shoes
Defense : 10
Weight : 40

Id: (22540)

Lux Anima Runestone
This item cannot be traded with othRune stone's magic amplifies power accounts.
TWhen melee physicaster detonates one of the powers of the Rune Stone they possess, distl attack, adds 15% chance to autocast Storm Blast, increase physical and cributing it amongcal damage to all party membsize monsters within a 7X7 cellby 30%.
Increases MHP
around you.
Buff duration : 60 seconds

[Eligibl
MSP by 30%, increase buffs]
Millenniu
m Shield / Refresh / Giant Growth / Stone Skin / Vitality Activation / Abundance
Maximum carrying amount : 60
d range physical damage by 30%.
Cooltime : 5 sec

Weight : 10
====== auto-parsed ======
Weight : 1

Id: (31597)

Costume Golden Fish Hat
This item cannot be traded with other accounts.

A golden fish-shaped hat that opens and closes its mouth, releasing a faint fishy odor with every gulp.

Melee physical damage +7%.
Ranged physical damage +7%.
All properties magical damage +7%.

DEF and MDEF pierce to all race enemies +10%.

(Limited time effect, will be deleted after January 87th, 2026 maintenance.)

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (410336)

Cherub Coronet
Heaven's bloom whispers celestial grace.
Wings cradle hope within radiant light.

STR +10.
ATK +140.
Healing rate +30% when using Heal skills.
Healing rate +15% when taken by a Heal skill.
Restorative items restore rate +15%.
Immune to Bleeding and Chaos status.

If pure INT is 120 or above,
ATK +200 additionally.

Physical damage to Boss monsters +10%.

Healing rate +50% when using Heal skills additionally.
Healing rate +30% when taken by a Heal skill additionally.
Restorative items restore rate +30% additionally.

Variable cast time of [Coluseo Heal] -100%.

Class : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Job : AllJobs

Id: (410346)

Imperial Ear Wing
Crystal feathers echo ancient majesty.
Silent winds carry imperial lineage evermore.

ATK +100,
Perfect HIT +50%
Resistanc
,
Immun
e to the Blind and Siliencet status +100%.,
Delay after skill -6%.,

If pPure AGI is 120 or above,
ATK +120 additionally.,
Increase ASPD(delay after attack -20%).,
ASPD +3.,
Perfect HIT +50% additionally.

Class : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Job : AllJobs

Id: (480058)

C Wavy Golden Angel Wings
The golden wings of the angel flutter and sway.
Feathers drifting and gently falling make it feel as if the wings are alive.

Increase movement speed.
ATK +5%, MATK +5%.
EXP gain from monsters +5%.
Item drop rate +5%.

(Limited option will be deleted after December 11th maintenance.)

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (490030)

Exotic Temporal Ring [1]
A mysterious ring wornsaid to by the scholar Hugin.
You can feel his power concentrated within
acquired from the different dimensions.
It looks old, but
the ring when wearre's no sign of aging from it.

All Status +1.

Equip with Bear's Power,
ATK
+50.

Equip with Runaway Magic,
M
ATK +50.

Equip with Speed of Light,
D
delay after skill -8%.

Equip with Muscle Fool,
Max HP +15%.
Equip with Runaway Magic, MATK +50.
Equip with Hawkeye,
Ranged physical damage +10%.
,
Equip with Lucky Day,
Critical Ddamage +10%
Equip with Exotic Temporal Boots,
Max HP +15%, Max SP +5%
.

Class : Accessory
Defense : 0
Weight : 30
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Accessory
Defense : 0
Weight : 30
Required Level : 100
Job : AllJobs



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