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LapineUpgradeBox
Spoiler



Egir_Power_Box
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Aegir's Mystic Power

Target items






Egir_Magic_Box
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Aegir's Mystic Spell

Target items





LapineDdukddakBox
Spoiler



Egirnion_Box
NeedCount: NeedRefineMin: 0
NeedSourceString: Aegir's armor

Source items





Seraphim_Mod_Cube
NeedCount: NeedRefineMin: 0
NeedSourceString: Seraphim Feather

Source items



ImFeather_Mod_Cube
NeedCount: NeedRefineMin: 0
NeedSourceString: Imperial Feather

Source items




Quest
Spoiler


Id: 11556
The Missing Steven
Info: It seems Steven went to the 1st floor of the Einbech Mines. Let's head there and look for any trace of him.
Quickinfo: To the 1st floor of Einbech Mines
Id: 11557
The Missing Steven
Info: You hear a man's scream coming from the very front of the line. Go check it out.
Quickinfo: Move to the Front of the Line
Id: 11558
The Missing Steven
Info: For some reason, the teddy bear in front gave way. Let's head inside.
Quickinfo: Into the Dungeon
Id: 11559
The Missing Steven
Info: The teddy bears that were holding Steven ran away.
Quickinfo: Talk to Steven
Id: 11560
The Missing Steven
Info: Steven is worried about San's health and asks you to deliver his hospital fees. Go back to San in Einbroch.
Quickinfo: Return to Einbroch
Id: 11561
The Missing Steven
Info: San says he's worried and wants to go to the mines himself. Go with him.
Quickinfo: Back to the Mine
Id: 11562
The Missing Steven
Info: Steven says he hears a strange sound from the north. Go check it out.
Quickinfo: Head North
Id: 11563
Nasarian's Plot
Info: You were discovered while eavesdropping on the Nasarians. Defeat 10 Red, Yellow, and Green Teddy Bears and talk to Steven near the entrance.
Quickinfo: Defeat the Nasarians and Return to the Entrance
Id: 11564
Nasarian's Plot
Info: You were discovered while eavesdropping on the Nasarians. Defeat 10 Blue and White Teddy Bears and talk to Steven near the entrance.
Quickinfo: Defeat the Nasarians and Return to the Entrance
Id: 11565
Run Away!!!
Info: This isn't an easy escape for non-combatant doll artisans. Please help take down the Hardworking Pitman, Soul Fragment, and Sinister Dwelling Obsidian.
Quickinfo: Defeat 10 Hardworking Pitmen, Soul Fragments, and Sinister Dwelling Obsidians
Id: 11566
Run Away!!! - Standby
Info: You've completed today's quest. Please wait until the next reset to receive it again.
Quickinfo: Reset at 4 AM
Id: 11567
The Being That Should Not Exist
Info: Defeat around 10 Red, Yellow, and Green Teddy Bears to return them... to the depths... to their rest...
Quickinfo: Defeat 10 of Each Teddy Bear
Id: 11568
The Being That Should Not Exist
Info: Defeat around 10 Blue and White Teddy Bears to return them... to the depths... to their rest...
Quickinfo: Defeat 10 of Each Teddy Bear
Id: 11569
The Being That Should Not Exist - Standby
Info: You've completed today's quest. Please wait until the next reset to receive it again.
Quickinfo: Reset at 4 AM
Id: 11570
Let Light Devour the Darkness
Info: Have you seen a giant Shining Teddy Bear nearby? I barely made it to the entrance, but every time I try to leave, it shows up. I've been hiding here for days.
Quickinfo: Defeat the Shining Teddy Bear
Id: 11571
Let Light Devour the Darkness - Standby
Info: You've completed today's quest. Please wait until the next reset to receive it again.
Quickinfo: Reset at 4 AM
Id: 11572
Illusion Survival Staff
Info: The Illusion Survival Staff is in progress. Stage 1 is complete. Take the remaining materials to the teddy bear of your choice who wants Illusion Stones.
Quickinfo: Stage 1 Complete
Id: 23307
Strange Happening at Abyss Lake
Info: Recently, purple lightning struck Abyss Lake, causing the residents of Hugel to avoid the area. Let's scout near <NAVI>[Abyss Lake]<INFO>hu_fild05,344,226,0,101,0</INFO></NAVI> to check if any issues have arisen.
Quickinfo: Check Abyss Lake
Id: 23308
Strange Happening at Abyss Lake
Info: Met Hiccup and Toothless flying near the tranquil Abyss Lake. They suddenly lost their flying ability mid-flight. Let's investigate if there's any cause affecting the southwest of Abyss Lake.
Quickinfo: Investigate Near the Lake
Id: 23309
Strange Happening at Abyss Lake
Info: Hiccup and Toothless suddenly lost their flying ability while flying nearby. Let's check for any causes affecting the north side of Abyss Lake.
Quickinfo: Investigate Near the Lake
Id: 23310
Strange Happening at Abyss Lake
Info: Hiccup and Toothless lost their flying ability while flying nearby. Let's examine if there's any cause affecting the northeast side of Abyss Lake.
Quickinfo: Investigate Near the Lake
Id: 23311
Strange Happening at Abyss Lake
Info: After searching all around the tranquil Abyss Lake, nothing unusual was found. Report back to Hiccup at Abyss Lake with this news.
Quickinfo: Talk to Hiccup
Id: 23312
Strange Happening at Abyss Lake
Info: Toothless asked for help finding some fish to eat. Bring 1 <ITEM>[Delicious Fish]<INFO>579</INFO></ITEM> to Toothless at the tranquil Abyss Lake.
Quickinfo: 1 Delicious Fish
Id: 23313
Strange Happening at Abyss Lake
Info: First, find out what problem Hiccup and Toothless are experiencing. Meet up with Hiccup at <NAVI>[Prontera Library]<INFO>prt_in,157,60,0,101,0</INFO></NAVI>.
Quickinfo: Prontera East Library
Id: 23314
Strange Happening at Abyss Lake
Info: Tony, whom you meet at the Prontera East Library, suggests trying the method described in the book. Obtain 1 <ITEM>[Tooth of Bat]<INFO>913</INFO></ITEM> and bring it to <NAVI>[Tony]<INFO>prt_in,157,60,0,101,0</INFO></NAVI> at the Prontera East Library.
Quickinfo: 1 Tooth of Bat
Id: 23315
Strange Happening at Abyss Lake
Info: Hiccup and Toothless want to check if they can fly. Wait for them at the Meeting Place near the Silent Abyss Lake.
Quickinfo: Wait at the Meeting Place
Id: 23316
Strange Happening at Abyss Lake
Info: Hiccup and Toothless were able to fly a very short distance! Using better materials may improve the effect. Gather minerals from the Silent Abyss Lake Underground Cave.
Quickinfo: Gather minerals
Id: 23317
Strange Happening at Abyss Lake
Info: You have collected minerals in the Silent Abyss Lake Underground Cave. Let's go deeper into the cave to gather more minerals.
Quickinfo: Gather minerals
Id: 23318
Strange Happening at Abyss Lake
Info: You have collected minerals in the Silent Abyss Lake Underground Cave. Let's go deeper into the cave to gather more minerals.
Quickinfo: Gather minerals
Id: 23319
Strange Happening at Abyss Lake
Info: You have collected minerals in the Silent Abyss Lake Underground Cave. You sense a presence deeper in the cave, so let's check it out.
Quickinfo: Check the presence
Id: 23320
Strange Happening at Abyss Lake
Info: You met Hiccup's friend Astrid in the Silent Abyss Lake Underground Cave. Let's bring Astrid back to Hiccup at Silent Abyss Lake.
Quickinfo: Talk to Hiccup
Id: 23321
Strange Happening at Abyss Lake
Info: You decided to meet Tony together with Hiccup and others, carrying the minerals gathered at Silent Abyss Lake. Meet up with Hiccup's party at <NAVI>[Prontera Library]<INFO>prt_in,157,60,0,101,0</INFO></NAVI>.
Quickinfo: Prontera East Library
Id: 23322
Strange Happening at Abyss Lake
Info: Hiccup's party decided to return to Silent Abyss Lake to try flying again. Let's hear about the test flight results from Hiccup at Silent Abyss Lake.
Quickinfo: Talk to Hiccup
Id: 23323
Strange Happening at Abyss Lake
Info: This time, you decided to get help from a potion expert in Geffen. Meet with Hiccup's party at <NAVI>[Geffen]<INFO>geffen_in,176,117,0,101,0</INFO></NAVI>.
Quickinfo: To Geffen
Id: 23324
Strange Happening at Abyss Lake
Info: The graduate student you met in Geffen agreed to help Hiccup's party. Gather 1 each of <ITEM>[White Herb]<INFO>509</INFO></ITEM>, <ITEM>[Blue Herb]<INFO>510</INFO></ITEM>, and <ITEM>[Green Herb]<INFO>511</INFO></ITEM>.
Quickinfo: White Herb, Blue Herb, Green Herb
Id: 23325
Strange Happening at Abyss Lake
Info: The graduate student in Geffen made a potion. Ask Hiccup at Silent Abyss Lake how the potion worked.
Quickinfo: Talk to Hiccup
Id: 23326
Strange Happening at Abyss Lake
Info: Hiccup's business seems to be mostly finished. Return to Hugel and report to <NAVI>[Benjamin]<INFO>hugel,101,139,0,101,0</INFO></NAVI> that Abyss Lake is safe.
Quickinfo: Talk to Benjamin
Id: 23327
Strange Happening at Abyss Lake
Info: You heard stories about twins and two-headed dragons appearing in Prontera. Could they be Hiccup's friends? Return to Silent Abyss Lake and tell Hiccup the news.
Quickinfo: Talk to Hiccup
Id: 23328
Strange Happening at Abyss Lake
Info: Hiccup asked you to verify if the twins appearing in Prontera are indeed his friends Ruffnut and Tuffnut. Let's go to <NAVI>[Prontera]<INFO>prontera,146,229,0,101,0</INFO></NAVI>.
Quickinfo: To Prontera
Id: 23329
Strange Happening at Abyss Lake
Info: The guardian soldier handed over Ruffnut and Tuffnut. Let's take them back to Hiccup at Silent Abyss Lake.
Quickinfo: Talk to Hiccup
Id: 23330
Hiccup Needs Potion Ingredients
Info: Hiccup needs potion ingredients.
Quickinfo:
Id: 23331
Hiccup Needs Potion Ingredients
Info: Hiccup asked you to collect potion ingredients. Bring 5 <ITEM>[Red Herb]<INFO>507</INFO></ITEM> and 5 <ITEM>[Blue Herb]<INFO>510</INFO></ITEM> to Hiccup at Silent Abyss Lake.
Quickinfo: Red Herb, Blue Herb
Id: 23332
Hiccup Needs Potion Ingredients - Waiting
Info: This quest is a daily quest. You can accept and complete it again after the cooldown expires. You can accept it from Hiccup at Silent Abyss Lake.
Quickinfo: Resets at 04:00
Id: 23333
Toothless is Still Hungry
Info: Toothless is still hungry.
Quickinfo:
Id: 23334
Toothless is Still Hungry
Info: Toothless seems hungry. Bring 5 <ITEM>[Delicious Fish]<INFO>579</INFO></ITEM> to Toothless at Silent Abyss Lake.
Quickinfo: 5 Delicious Fish
Id: 23335
Toothless is Still Hungry - Waiting
Info: This quest is a daily quest. You can accept and complete it again after the cooldown expires. You can accept it from Toothless at Silent Abyss Lake.
Quickinfo: Resets at 04:00
Id: 23342
Ruffnut's Terrifying Adventure Story
Info: Ruffnut's Terrifying Adventure Story
Quickinfo:
Id: 23343
Ruffnut's Terrifying Adventure Story
Info: After defeating 50 monsters in <NAVI>[Glast Heim Underground Prison 1F]<INFO>gl_prison,16,70,0,101,0</INFO></NAVI>, report to Ruffnut at Silent Abyss Lake.
Quickinfo:
Id: 23344
Ruffnut's Terrifying Adventure Story
Info: After defeating 50 monsters in <NAVI>[Glast Heim Underground Cave 1F]<INFO>gl_dun01,132,258,0,101,0</INFO></NAVI>, report to Ruffnut at Silent Abyss Lake.
Quickinfo:
Id: 23345
Ruffnut's Terrifying Adventure Story
Info: After defeating 50 monsters in <NAVI>[Glast Heim Castle 2F]<INFO>gl_cas02,104,190,0,101,0</INFO></NAVI>, report to Ruffnut at Silent Abyss Lake.
Quickinfo:
Id: 23346
Ruffnut's Terrifying Adventure Story
Info: After defeating 50 monsters in <NAVI>[Glast Heim Abyss 1F]<INFO>gl_cas01_,200,39,0,101,0</INFO></NAVI>, report to Ruffnut at Silent Abyss Lake.
Quickinfo:
Id: 23347
Ruffnut's Terrifying Adventure Story - Waiting
Info: This quest is a daily quest. You can accept and complete it again after the cooldown expires. You can accept it from Ruffnut at Silent Abyss Lake.
Quickinfo: Resets at 04:00
Id: 23348
Tuffnut's Exciting Exploration Story
Info: Tuffnut's Exciting Exploration Story
Quickinfo:
Id: 23349
Tuffnut's Exciting Exploration Story
Info: This quest is a daily quest. After the cooldown expires, you can accept and complete it again. You can accept the quest from Tuffnut at Silent Abyss Lake.
Quickinfo: Resets at 04:00
Id: 23350
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with <NAVI>[Tuffnut]<INFO>prt_fild01,260,180,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23351
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with <NAVI>[Tuffnut]<INFO>prt_fild02,129,290,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23352
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with <NAVI>[Tuffnut]<INFO>prt_fild03,268,186,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23353
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with <NAVI>[Tuffnut]<INFO>prt_fild04,348,88,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23354
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with <NAVI>[Tuffnut]<INFO>prt_fild05,198,250,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23355
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with <NAVI>[Tuffnut]<INFO>prt_fild06,251,218,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23356
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with <NAVI>[Tuffnut]<INFO>prt_fild07,117,152,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23357
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with <NAVI>[Tuffnut]<INFO>prt_fild08,377,114,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23358
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with <NAVI>[Tuffnut]<INFO>prt_fild09,253,292,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23359
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with <NAVI>[Tuffnut]<INFO>prt_fild10,322,272,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23360
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with Tuffnut. If you get lost, find the large tree visible to the south at the <NAVI>[Starting Point]<INFO>prt_fild01,260,180,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23361
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with Tuffnut. If you get lost, find the large tree to the southwest at the <NAVI>[Starting Point]<INFO>prt_fild02,129,290,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23362
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with Tuffnut. If you get lost, follow the path south at the <NAVI>[Starting Point]<INFO>prt_fild03,268,186,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23363
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with Tuffnut. If you get lost, find the area with many trees visible to the west at the <NAVI>[Starting Point]<INFO>prt_fild04,348,88,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23364
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with Tuffnut. If you get lost, find the unusual terrain just above the <NAVI>[Starting Point]<INFO>prt_fild05,198,250,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23365
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with Tuffnut. If you get lost, find the trees visible to the north at the <NAVI>[Starting Point]<INFO>prt_fild06,251,218,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23366
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with Tuffnut. If you get lost, find the protruding terrain visible to the southwest at the <NAVI>[Starting Point]<INFO>prt_fild07,117,152,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23367
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with Tuffnut. If you get lost, find the tangled paths visible to the northwest at the <NAVI>[Starting Point]<INFO>prt_fild08,377,114,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23368
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with Tuffnut. If you get lost, find the tree visible to the west at the <NAVI>[Starting Point]<INFO>prt_fild09,253,292,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut
Id: 23369
Tuffnut's Exciting Exploration Story
Info: Go explore the Prontera fields with Tuffnut. If you get lost, find the tree visible to the northwest at the <NAVI>[Starting Point]<INFO>prt_fild10,322,272,0,101,0</INFO></NAVI>.
Quickinfo: Talk to Tuffnut



HatEffect
Spoiler


229: FOOTPRINT_EF_yellowstar
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230: FOOTPRINT_EF_redstar
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231: HAT_EF_RAINBOW_POISON_MASTER
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232: HAT_EF_C_Ancient_Rune
hatEffectID =
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hatEffectPosX = 0
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233: HAT_EF_C_Dragon_Green_Aura
hatEffectID =
resourceFileName = efst_C_Dragon_Green_Aura\gryoumei.str
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isRenderBeforeCharacter =
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234: HAT_EF_C_Dragon_Red_Aura
hatEffectID =
resourceFileName = efst_C_Dragon_Red_Aura\redyoumei.str
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235: HAT_EF_C_Dragon_Yellow_Aura
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resourceFileName = efst_C_Dragon_Yellow_Aura\redyoumei2.str
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236: HAT_EF_Interdimensional_Rift
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237: HAT_EF_C_CLB_SS_LL
hatEffectID =
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238: HAT_EF_Vacation
hatEffectID =
resourceFileName = efst_Vacation\vacation.str
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isIgnoreRiding = True
isAttachedHead =

239: HAT_EF_C_FH_Lostwing
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240: FOOTPRINT_EF_DogFoot
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241: HAT_EF_C_Auspicloud
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242: HAT_EF_AURA_OF_GHOST_S
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243: HAT_EF_C_ROS2024_Wing_1
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244: FOOTPRINT_EF_dumpling
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245: FOOTPRINT_EF_panda_basic
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246: FOOTPRINT_EF_panda_color
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247: HAT_EF_Atque_Poenitentia
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248: HAT_EF_Perm_Frost_Oblivion
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249: HAT_EF_Atque_Poenitentia2
hatEffectID =
resourceFileName = efst_Atque_Poenitentia2\caeffect.str
hatEffectPos = -8
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
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250: HAT_EF_GUIDE_OF_DEAD_TEXT
hatEffectID = 2430
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251: HAT_EF_MEDJED_TEXT
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252: HAT_EF_InkPainting_Day
hatEffectID =
resourceFileName = efst_InkPainting_Day\bushinkpaint1.str
hatEffectPos = -11
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isAdjustPositionWhenShrinkState = True
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253: HAT_EF_InkPainting_Night
hatEffectID =
resourceFileName = efst_InkPainting_Night\bushinkpaint2.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
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isRenderBeforeCharacter = True
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254: HAT_EF_Kung_Fu_Panda
hatEffectID =
resourceFileName = efst_Kung_Fu_Panda\redyoumei2.str
hatEffectPos = -11
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isAdjustPositionWhenShrinkState = True
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255: HAT_EF_C_MgSgPh_Potarl
hatEffectID =
resourceFileName = efst_c_mysgph_portal\potal.str
hatEffectPos = -11
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isAdjustPositionWhenShrinkState = True
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256: HAT_EF_C_Iguazu_Falls
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257: FOOTPRINT_EF_blossom
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258: FOOTPRINT_EF_bud
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259: FOOTPRINT_EF_butterfly_blue
hatEffectID =
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hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

260: FOOTPRINT_EF_butterfly_purple
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

261: FOOTPRINT_EF_butterfly_yellow
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

262: HAT_EF_hanmac_munch
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

263: FOOTPRINT_EF_victory2025
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

264: FOOTPRINT_EF_dragon_face_2d
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

265: FOOTPRINT_EF_dragon_face_3d
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

266: HAT_EF_C_Over_Cloud
hatEffectID =
resourceFileName = efst_C_Over_Cloud\drgbgeffect.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

267: HAT_EF_C_Aurora_On_Clouds
hatEffectID =
resourceFileName = efst_C_Aurora_On_Clouds\drgauroraeffect.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =



Map
Spoiler


httyd_02 - Silent Abyss Lake Underground Cave

Music:
Maintitle: Silent Abyss Lake Underground Cave Subtitle: How to Train Your Dragon
BackgroundBmp: dungeon
httyd_01 - Silent Abyss Lake

Music:
Maintitle: Silent Abyss Lake Subtitle: How to Train Your Dragon
BackgroundBmp: field_s2



NpcIdentity
Spoiler


Id: 10629
JT_1_CLB_DT_HICCUP

Id: 10630
JT_1_CLB_DT_ASTRID

Id: 10631
JT_1_CLB_DT_RUFFNUT

Id: 10632
JT_1_CLB_DT_TUFFNUT

Id: 10633
JT_1_CLB_DT_TOOTHLESS

Id: 10634
JT_1_CLB_DT_STORMFLY

Id: 10635
JT_1_CLB_DT_BARF_BELCH

Id: 10636
JT_4_POINT_PURPLE



MonsterSize
Spoiler


10428: 0,3


10429: 0,3


10430: 0,3


10431: 0,3


10432: 0,3




MonsterEffect
Spoiler


10428: -1


10429: -1


10430: -1


10431: -1


10432: -1




Card
Spoiler


Id: 27214
Illust: SLD_Professor_Card
Prefix/Suffix: Half Magic Protection



Item
Spoiler


Id: (9125)

Wandering Duck Doll Egg
An egg that contains a Wandering Duck Doll Pet.
Can be hatched by a Pet Incubator.
Cordial Bonus : Perfect Hit +5%.
Loyal Bonus : Perfect Hit +10%.
Class : Monster Egg
Id: (9897)

Shining Doll Button
Buttons just the right size for the doll.
It's glossy, so I think duck dolls who like shiny things will like it.

Class : Taming Item
Pet : Wandering Duck Doll
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (10045)

Twinkle Star Button
A doll button made in the shape of a sparkling star.

Class : Pet Equipment
Pet : Wandering Duck Doll
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (17999)

Inventory Expansion Coupon 1 Box
This item cannot be traded with other accounts.
A box containing 1 ticket used to expand the maximum number of types of items held.
[How to Use]
Open inventory window and click the Expand Item Occupied on bottom left side

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (20615)

Costume School Bag (Blue)
This item cannot be traded with other accounts.
A small, cute blue school bag.

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20616)

Costume School Bag (Purple)
This item cannot be traded with other accounts.
A small, cute purple school bag.

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (24446)

Cold Breath Shadow Armor
An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect.

[Dragon Water Breath] damage +5%.

For every 2 refine level, [Dragon Water Breath] damage +2% additionally.

Class : Shadow Equipment
Location : Armor
Weight : 0
Required Level : 99
Jobs : Rune Knight Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24447)

Cold Breath Shadow Shield
A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect.

Ranged physical damage +3%.

If refine level is +7 or above, ranged physical damage +3% additionally.

If refine level is +9 or above, ranged physical damage +4% additionally.

Equip with Cold Breath Shadow Armor and Cold Breath Shadow Shoes,
delay after skill -(Half of the total refine level)%.

Equip with Rune Knight Shadow Weapon,
[Dragon Water Breath] damage +(Total refine level of Cold Breath Shadow Shield and Rune Knight Shadow Weapon)%.

Class : Shadow Equipment
Location : Shield
Weight : 0
Required Level : 99
Jobs : Rune Knight Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24448)

Cold Breath Shadow Shoes
Shoes worn on top of normal shoes for additional DEF. Can be equipped alone but needs a set to have any effect.

SP consumption of [Dragon Water Breath] -2%.

For every 2 refine level, [Dragon Water Breath] SP consumption -1% additionally.

Class : Shadow Equipment
Location : Shoes
Weight : 0
Required Level : 99
Jobs : Rune Knight Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24461)

Shooting Shadow Weapon
A glove that can draw the wearer's potential ability.
Ranged physical damage +3%.

If refine level is +7 or above, ranged physical damage +3% additionally.
If refine level is +9 or above, ranged physical damage +4% additionally.

Equip with Shooting Shadow (Pendant and Earring),
Critical damage +(Half of the total refine level)%.

Equip with Ranger Shadow Shield,
DEF pierce to all race monsters +40% (except players),
DEF pierce +(Total refine level of Shooting Shadow Weapon and Ranger Shadow Shield)% additionally.

Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 99
Jobs : Ranger Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24462)

Shooting Shadow Pendant
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

[Focused Arrow Strike] damage +5%.

For every 2 refine level, [Focused Arrow Strike] damage +2% additionally.

Class : Shadow Equipment
Location : Pendant
Weight : 0
Required Level : 99
Jobs : Ranger Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24463)

Shooting Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

[Focused Arrow Strike] SP consumption -2%.

For every 2 refine level, [Focused Arrow Strike] SP consumption -1% additionally.

Class : Shadow Equipment
Location : Earring
Weight : 0
Required Level : 99
Jobs : Ranger Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24497)

Magnus Shadow Weapon
A glove that can draw the wearer's potential ability.
Holy property magical damage +3%.

If refine level is +7 or above, Holy property magical damage +3% additionally.
If refine level is +9 or above, Holy property magical damage +4% additionally.

Equip with Magnus Shadow (Pendant and Earring),
[Magnus Exorcismus] damage +(Total of refine level)%.

Equip with Archbishop Shadow Shield,
MDEF pierce to all race monsters +40% (except players), MDEF pierce +(Total refine level of Magnus Shadow Weapon and Archbishop Shadow Shield).

Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 99
Jobs : Archbishop Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24498)

Magnus Shadow Pendant
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

[Magnus Exorcismus] damage +5%.

For every 2 refine level, [Magnus Exorcismus] damage +2% additionally.

Class : Shadow Equipment
Location : Pendant
Weight : 0
Required Level : 99
Jobs : Archbishop Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24499)

Magnus Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

[Magnus Exorcismus] SP consumption -2%.

For every 2 refine level, [Magnus Exorcismus] SP consumption -1% additionally.

Class : Shadow Equipment
Location : Earring
Weight : 0
Required Level : 99
Jobs : Archbishop Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24509)

Reverberation Shadow Weapon
A glove that can draw the wearer's potential ability.
Neutral property magical damage +3%.

If refine level is +7 or above, Neutral property magical damage +3% additionally.
If refine level is +9 or above, Neutral property magical damage +4% additionally.

Equip with Reverberation Shadow (Pendant and Earring),
Reverberation] damage +(Half of the total refine level)%.

Equip with Wanderer or Maestro Shadow Shield,
DEF and MDEF pierce on all race monsters +40% (except players),
DEF and MDEF pierce +(Total refine level of Reverberation Shadow Weapon and Wanderer or Maestro Shadow Shield) additionally.

Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 99
Jobs : Maestro Classes, Wanderer Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24510)

Reverberation Shadow Pendant
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

[Reverberation] damage +5%.

For every 2 refine level, [Reverberation] damage +2% additionally.

Class : Shadow Equipment
Location : Pendant
Weight : 0
Required Level : 99
Jobs : Maestro Classes, Wanderer Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24511)

Reverberation Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

[Reverberation] SP consumption -2%.

For every 2 refine level, [Reverberation] SP consumption -1% additionally.

Class : Shadow Equipment
Location : Earring
Weight : 0
Required Level : 99
Jobs : Maestro Classes, Wanderer Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24557)

Varetyr Shadow Weapon
A glove that can draw the wearer's potential ability.
Wind property magical damage +3%.

If refine level is +7 or above, Wind property magical damage +3% additionally.
If refine level is +9 or above, Wind property magical damage +4% additionally.

Equip with Varetyr Shadow (Pendant and Earring),
[Varetyr Spear] damage +(Total refine level)%.

Equip with Sorcerer Shadow Shield,
MDEF pierce to all race monsters +40% (except players), MDEF pierce +(Total refine level of Varetyr Shadow Weapon and Sorcerer Shadow Shield)% additionally.

Class : Shadow Equipment
Location : Weapon
Weight : 0
Required Level : 99
Jobs : Sorcerer Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24558)

Varetyr Shadow Pendant
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

[Varetyr Spear] damage +5%.

For every refine level, [Varetyr Spear] damage +2% additionally.

Class : Shadow Equipment
Location : Pendant
Weight : 0
Required Level : 99
Jobs : Sorcerer Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (24559)

Varetyr Shadow Earring
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

[Varetyr Spear] SP consumption -4%.

For every 2 refine level, [Varetyr Spear] SP consumption -1% additionally.

Class : Shadow Equipment
Location : Earring
Weight : 0
Required Level : 99
Jobs : Sorcerer Classes
====== auto-parsed ======
Weight : 0
Required Level : 99

Id: (25791)

[Event]Inventory Expansion Coupon
A ticket used to expand the maximum number of types of items held.
[How to Use]
Open inventory window and click the Expand Item Occupied on bottom left side

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (25792)

[Limited]Inventory Expansion Coupon
A ticket used to expand the maximum number of types of items held.
[How to Use]
Open inventory window and click the Expand Item Occupied on bottom left side

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (25793)

Inventory Expansion Coupon
This item cannot be traded with other accounts.

Ticket used to expand the maximum number of types of items you can have.

[How to use]
Open inventory window and click the Expand Item Occupied on bottom left side

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (27214)

Sealed Professor Celia Card
Has high chance to autocast Lv.1 [Magnetic Earth] when receiving magical attacks.
MATK +3%,
If pure DEX is 110 or above, MATK +3% additionally.

If refine level is +15 or above,
Has high chance to autocast Lv.3 [Magnetic Earth] when receiving magical attacks instead,
MATK +5% instead,
If pure DEX is 110 or above, MATK +5% additionally instead.

Caution - Silit Pong cannot be used for card desocketing!

Class : Card
Location : Armor
Weight : 1
====== auto-parsed ======
Itemclass : Card
Compound on : Armor
Weight : 1

Id: (100466)

Aegir's Power Box
A box containing Aegir power.
It is said that if you put Aegir or Aegirnion equipment and shake it,
the mysterious power of Aegir will dwell in it.

[Target Item]
Aegir Helm
Aegir Armor
Aegir Shoes
Aegir Manteau
Aegirnion Helm
Aegirnion Armor
Aegirnion Shoes
Aegirnion Manteau

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100467)

Aegir's Magic Box
A box containing Aegir magic.
It is said that if you put Aegir or Aegirnion equipment and shake it,
the mysterious magic of Aegir will dwell in it.

[Target Item]
Aegir Helm
Aegir Armor
Aegir Shoes
Aegir Manteau
Aegirnion Helm
Aegirnion Armor
Aegirnion Shoes
Aegirnion Manteau

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (100468)

Aegirnion Box
Put any of Aegir equipment in this box.
You can get one of the Aegirnion equipment.

[Contained Item List]
Aegirnion Helm[1]
Aegirnion Shoes[1]
Aegirnion Manteau[1]
Aegirnion Armor[1]
Aegirnion Ring[1]
Aegirnion Necklace[1]

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103130)

Seraphim Feather Mod Cube
A cube used to upgrade the Seraphim Feather into a Cherub Coronet.

Requires 10 Seraphim Feather to obtain a Cherub Coronet.

Caution! When modified, equipped cards and random option will be removed.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (103173)

Imperial Feather Mod Cube
A cube used to upgrade the Imperial Feather into an Imperial Ear Wing.

Requires 10 Imperial Feather as materials to obtain an Imperial Ear Wing.

Caution! When modified, equipped cards and random option will be removed.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (104714)

Toothless Costume Select Box 1
A selective box featuring 3 types of Toothless costumes.

Open to choose one of these costumes:
Costume Toothless Mask
Costume Mini Toothless
Costume Toothless Hood

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (104715)

Toothless Costume Select Box 2
A selective box featuring 3 types of Toothless costumes.

Open to choose one of these costumes:
Costume Toothless Wings
Toothless Footprints (Garment)
Bouncing Toothless Footprints (Garment)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (104716)

Cloud Costume Selection Box
A selective box featuring 2 types of cloud costumes.

Open to choose one of these costumes:
Costume High Clouds
Costume Aurora Clouds

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (104804)

Nightwing Egg
This item cannot be traded with other accounts.

A mysterious, obsidian-shelled egg veined with glowing indigo lines that pulse like a heartbeat. Said to be laid under a moonless sky by a dragon spirit of shadow and storm.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (104805)

Special Edition Cloud Pack
Contains Cloud Costume Selection Box, 50x Nyangvine Fruits, and 25x Nightwing Eggs.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (104806)

Toothless Costume Pack 1
Contains Toothless Costume Select Box 1, Inventory Expansion Coupon 10 Box, 10x Nightwing Eggs and a S Grade Equipment Scroll.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (104807)

Toothless Costume Pack 2
Contains Toothless Costume Select Box 2, Inventory Expansion Coupon 10 Box, 10x Nightwing Eggs and a S Grade Equipment Scroll.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (104832)

Costume School Bag Select Box
This item cannot be traded with other accounts.

Open to choose a Costume School Bag of your choice.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (104838)

Cold Breath Shadow Cube
Open to receive a random Cold Breath Shadow for Rune Knight class.

[Obtainable Items]
Cold Breath Shadow Shield
Cold Breath Shadow Shoes
Cold Breath Shadow Armor

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (104839)

Shooting Shadow Cube
Open to receive a random Shooting Shadow for Ranger class.

[Obtainable Items]
Shooting Shadow Weapon
Shooting Shadow Earring
Shooting Shadow Pendant

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (104840)

Magnus Shadow Cube
Open to receive a random Magnus Shadow for Archbishop class.

[Obtainable Items]
Magnus Shadow Weapon
Magnus Shadow Earring
Magnus Shadow Pendant

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (104841)

Reverberation Shadow Cube
Open to receive a random Reverberation Shadow for Maestro and Wanderer classes.

[Obtainable Items]
Reverberation Shadow Weapon
Reverberation Shadow Earring
Reverberation Shadow Pendant

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (104842)

Varetyr Shadow Cube
Open to receive a random Varetyr Shadow for Sorcerer class.

[Obtainable Items]
Varetyr Shadow Weapon
Varetyr Shadow Earring
Varetyr Shadow Pendant

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (104843)

Stormchaser Egg
Swirling with the fury of a captured tempest, it pulses with crackling arcs of energy.

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (200001)

Inventory Expansion Coupon 10 Box
This item cannot be traded with other accounts.
A box containing 10 tickets used to expand the maximum number of types of items held.
[How to Use]
Open inventory window and click the Expand Item Occupied on bottom left side

Weight : 1
====== auto-parsed ======
Weight : 1

Id: (314171)

Toothless Footprints
Toothless Footprints
====== auto-parsed ======
Compound on : Enchant

Id: (314172)

Bouncing Toothless Footprints
Bouncing Toothless Footprints
====== auto-parsed ======
Compound on : Enchant

Id: (400097)

Aegirnion Helm [1]
A newly crafted helmet based on Aegir's.

Indestructible.
ATK +7%, MATK +7%.

If refine level is +9 or above,
ATK +40, MATK +40.

Equip with Aegirnion Armor, Aegirnion Manteau and Aegirnion Shoes,
ATK +5%, MATK +5%,
EXP gained from defeating Fish, Demi-Human monsters +20%,

Physical and magical damage to Fish, Demi-Human monsters +50%,

Resistance against Water, Wind properties attack +25%.

Class : Headgear
Defense : 10
Location : Upper
Weight : 80
Required Level : 140
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 80
Required Level : 140
Job : AllJobs

Id: (400913)

Costume Mini Toothless
This item cannot be traded with other accounts.

A small dragon doll designed to resemble Toothless, flapping its wings as it playfully follows you around.

[Event-Limited Option]
EXP gained from monsters +3%.
(Limited Option will be removed when the event ends.)

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs

Id: (400914)

Costume Drooping Toothless
This item cannot be traded with other accounts.

A drooping doll modeled after a resting Toothless, exudes a curious sense of calm and stability.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (410336)

Cherub Coronet
STR +10.
ATK +140.
Healing rate +30% when using Heal skills.
Healing rate +15% when taken by a Heal skill.
Restorative items restore rate +15%.
Immune to Bleeding and Chaos status.

If pure INT is 120 or above,
ATK +200 additionally.

Physical damage to Boss monsters +10%.

Healing rate +50% when using Heal skills additionally.
Healing rate +30% when taken by a Heal skill additionally.
Restorative items restore rate +30% additionally.

Variable cast time of [Coluseo Heal] -100%.

Class : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Job : AllJobs

Id: (410346)

Imperial Ear Wing
ATK +100
Perfect HIT +50%
Resistance to the Blind and Silence status +100%.
Delay after skill -6%.

If pure AGI is 120 or above,
ATK +120 additionally.
Increase ASPD(delay after attack -20%).
ASPD +3.
Perfect HIT +50% additionally.

Class : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 10
Required Level : 100
Job : AllJobs

Id: (410440)

Costume Toothless Mask
This item cannot be traded with other accounts.

A cute mask modeled after Toothless.

[Event-Limited Option]
EXP gained from monsters +3%.
(Limited Option will be removed when the event ends.)

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (420511)

Costume High Clouds
A costume that lifts you to the stratosphere, letting you drift among the clouds in awe.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (420512)

Costume Aurora Clouds
A costume that lets you revel in the breathtaking beauty of clouds and auroras all at once.

Class : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Job : AllJobs

Id: (450164)

Aegirnion Armor [1]
Newly crafted armor based on Aegir's armor.

Max HP +10%, Max SP +5%.
Indestructible.

If refine level is +9 or above,
Max HP +5%, Max HP +2% additionally.

Equip with Aegirnion Helm,
physical and magical damage taken from Fish, Demi-Human monsters -10%.

For every refine level of armor, physical and magical damage taken from Fish, Demi-Human monsters -1% additionally.

Class : Armor
Defense : 80
Weight : 100
Required Level : 140
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Armor
Defense : 80
Weight : 100
Required Level : 140
Job : AllJobs

Id: (470070)

Aegirnion Shoes [1]
Newly crafted shoes based on Aegir's shoes.

Max HP +10%, Max SP +5%.

If refine level is +9 or above,
increase ASPD (delay after attack -10%).

Equip with Aegirnion Helm,
physical and magical damage to Water, Wind property enemies +10%.

For every refine level of shoes, physical and magical damage to Water, Wind property enemies +1% additionally.

Class : Shoes
Defense : 35
Weight : 30
Required Level : 140
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 35
Weight : 30
Required Level : 140
Job : AllJobs

Id: (470275)

Flame Whirlwind Shoes [1]
Shoes surrounded by flames.
When worn and turned at high speed, a firestorm can be created.

ATK +50.
Increase ASPD(delay after attack -10%).
Max HP +10%
Max SP +10%
For every 2 Base Level, [Fire Dance] damage +1%.

For every 2 refine level,
delay after skill -3%.

If refine level is +9 or above,
ranged physical damage +15%.
ATK +50 additionally.

If refine level is +11 or above,
has 3% chance to give ranged physical damage +100% for 10 seconds.

Equip with Revolver Red Cape,
if total refine level is +21 or above,
DEF pierce on all race monsters +80% (except players).

Class : Shoes
Defense : 10
Weight : 30
Required Level : 100
Jobs : Gunslinger Classes
====== auto-parsed ======
Itemclass : Shoes
Defense : 10
Weight : 30
Required Level : 100

Id: (480083)

Aegirnion Manteau [1]
Newly crafted shoes based on Aegir's manteau.

Max HP +10%, Max SP +5%.

If refine level is +9 or above,
variable casting time -10%.

Equip with Aegirnion Helm,
physical and magical damage to Fish, Demi-Human monsters +10%.

For every refine level of manteau, physical and magical damage to Fish, Demi-Human monsters +1% additionally.

Class : Garment
Defense : 40
Weight : 30
Required Level : 140
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 40
Weight : 30
Required Level : 140
Job : AllJobs

Id: (480319)

Divine Phoenix [1]
A legendary relic bestowed upon an adventurer by a divine phoenix clad in heavenly light.
It is said that this equipment provides divine protection.

Resistance against Normal and Boss enemies +5%.

Resistance against Player +5%.

For every 2 refine level, Max HP +2%, Max SP +2%.
Resistance against Holy property attack +3%.

If refine level is +8 or above,
Physical and magical damage to all property enemies +10%.

If refine level is +10 or above,
All Stats +3,
Has a chance to absorb HP by 5% of physical damage dealt.

If refine level is +12 or above,
Physical and magical damage to all property enemies +15% additionally.

Class : Garment
Defense : 38
Weight : 40
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 38
Weight : 40
Required Level : 100
Job : AllJobs

Id: (480358)

Dark Shadow Scarf [1]
A black scarf once worn by a group hidden in the shadows.

Ranged physical damage +5%.
Physical and magical damage taken from Angel and Demon monsters -7%.
Physical damage to Angel and Demon monsters +7%.

For every level of [Maelstorm] learned, [Arrow Storm] damage +10%.

If refine level is +7 or above,
Max HP, Max SP +7%.

If refine level is +9 or above,
Ranged physical damage +7% additionally.

If refine level is +11 or above,
delay after skill -10%.

Equip with Royal Bow, [NFS]Royal Bow, and Awakened Royal Bow,
[Arrow Storm] Cooldown -2.5 seconds.

Equip with Arrow of Shadow,
Ranged physical damage +20% additionally,
[Arrow Storm] damage +10% additionally.

Class : Garment
Defense : 30
Weight : 0
Required Level : 100
Jobs : Shadow Chaser Classes
====== auto-parsed ======
Itemclass : Garment
Defense : 30
Weight : 0
Required Level : 100

Id: (480369)

Scarlet Hero Manteau [1]
According the legend, the cloak is said to be dyed crimson from the blood of enemies the wearer has slain over countless battlefields, hence the moniker Crimson Knight.

Enable to use Lv.10 [Bowling Bash].

For every 2 refine level, ATK +10, variable cast time -3%.

For every 4 refine level, Physical damage to all class enemies +4%.

If refine level is +7 or above, increase ASPD(delay after attack -10%).

If refine level is +9 or above, melee physical damage +10%

If refine level is +11 or above and :
- base level is 99 or below,
Increase ASPD(delay after attack -10%),
[Bowling Bash] cooldown -1.0 second,
[Bowling Bash] damage +50%.

- base level is 100~169 & equipped by Rune Knight classes,
ATK +50,
Increase ASPD (delay after attack -10%),
Variable cast time -15%,
[Ignition Break] cooldown -1.0 second,
Melee physical damage +10%.

- base level is 170 or above & equipped by Rune Knight classes,
ATK +50.
Increase ASPD (delay after attack 10%),
Variable cast time -15%,
[Ignition Break] cooldown -0.15 seconds,
melee physical damage +30%.

Class : Garment
Defense : 60
Weight : 90
Required Level : 1
Jobs : Swordman Classes
====== auto-parsed ======
Itemclass : Garment
Defense : 60
Weight : 90
Required Level : 1

Id: (480370)

Revolver Red Cape [1]
A red cloth worn by Gunslinger. They wear it to conceal something on their body.

[Rich's Coin] cooldown -3.0 seconds.

For every 2 refine level,
ATK +20

For every 4 refine level,
Physical damage to all size enemies +5%.

If refine level is +9 or above,
[Fire Dance] SP consumption -50%.
Increase ASPD (delay after attack -10%).

If refine level is +11 or above,
[Fire Dance] damage +50%
DEF pierce on all race monsters +20% (except players)

Class : Garment
Defense : 55
Weight : 80
Required Level : 100
Jobs : Gunslinger Classes
====== auto-parsed ======
Itemclass : Garment
Defense : 55
Weight : 80
Required Level : 100

Id: (480465)

Melody Wing [1]
Wings of music that carry melodies from the heart.

Physical damage to all size enemies +10%.

For every level of [Voice Lessons] learned, Perfect HIT +10%

For every 10 base level,
[Severe Rainstorm], [Arrow Vulcan] damage +2%

If refine level is +7 or above,
[Severe Rainstorm] SP consumption -20.

If refine level is +9 or above,
delay after skill -12%.

If refine level is +11 or above,
Physical damage to Boss monsters +15%.

If refine level is +13 or above,
remove weapon penalty.

Class : Garment
Defense : 20
Weight : 80
Required Level : 100
Jobs : Maestro Classes, Wanderer Classes
====== auto-parsed ======
Itemclass : Garment
Defense : 20
Weight : 80
Required Level : 100

Id: (480595)

Costume Toothless Wings
This item cannot be traded with other accounts.

A costume modeled after Toothless's wings and tail, designed to make you feel like you could take flight.

[Event-Limited Option]
EXP gained from monsters +5%.
(Limited Option will be removed when the event ends.)

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480596)

Costume Toothless Hood
This item cannot be traded with other accounts.

A small dragon doll designed to resemble Toothless, flapping its wings as it playfully follows you around.

[Event-Limited Option]
EXP gained from monsters +3%.
(Limited Option will be removed when the event ends.)

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (490090)

Aegir Ring [1]
The ring of Aegir, The God of the Sea. It is said to contain the blessings of the sea.

MATK +10, all properties magical damage +2%.

Equip with Aegir Helm, Armor, Shoes and Manteau,
all properties magical damage +2% additionally.

Class : Accessory(Right)
Defense : 5
Weight : 20
Required Level : 40
Jobs : All Jobs
====== auto-parsed ======
Defense : 5
Weight : 20
Required Level : 40
Job : AllJobs

Id: (490091)

Aegir Necklace [1]
The necklace of Aegir, The God of the Sea. It is said to contain the blessings of the sea.

ATK +10, melee and ranged physical damage +2%.

Equip with Aegir Helm, Armor, Shoes and Manteau,
melee and ranged physical damage +2% additionally.

Class : Accessory(Left)
Defense : 5
Weight : 20
Required Level : 40
Jobs : All Jobs
====== auto-parsed ======
Defense : 5
Weight : 20
Required Level : 40
Job : AllJobs

Id: (490092)

Aegirnion Ring [1]
A newly crafted ring based on Aegir's ring.

MATK +30, all properties magical damage +5%.

Equip with Aegirnion Helm, Armor, Shoes and Manteau,
all properties magical damage +5% additionally.

Class : Accessory(Right)
Defense : 10
Weight : 20
Required Level : 140
Jobs : All Jobs
====== auto-parsed ======
Defense : 10
Weight : 20
Required Level : 140
Job : AllJobs

Id: (490093)

Aegirnion Necklace [1]
A newly crafted necklace based on Aegir's necklace.

ATK +30, melee and ranged physical damage +5%.

Equip with Aegirnion Helm, Armor, Shoes and Manteau,
melee and ranged physical damage +5% additionally.

Class : Accessory(Left)
Defense : 10
Weight : 20
Required Level : 140
Jobs : All Jobs
====== auto-parsed ======
Defense : 10
Weight : 20
Required Level : 140
Job : AllJobs

Id: (490427)

Ring of Storm [1]
A ring that symbolizes a storm.

DEX +20.

Delay after skill -15%.

Physical damage to all class enemies +10%.

Perfect HIT +15%.

Damage taken from Player -3%.

Enable to use Lv.5 [No Limits].

For every 2 base level,
[Severe Rainstorm] damage +1%.

When this item is unequipped,
the effect of [No Limits] will be removed as well.

Class : Accessory(Left)
Defense : 0
Weight : 10
Required Level : 100
Jobs : Maestro Classes, Wanderer Classes
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 100

Id: (1002224)

Token of the Viking
A token handwritten by Hiccup. Vikings are said to always repay both grudges and favors.
(This item will be deleted once the event ends.)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1002239)

Toothless Footprints (Garment)
Gives an effect by enchanting to 4th slot of the Garment costume
Toothless Footprints
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1002240)

Bouncing Toothless Footprints (Garment)
Gives an effect by enchanting to 4th slot of the Garment costume.
Bouncing Toothless Footprints
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color]

Weight : 10
====== auto-parsed ======
Weight : 10

Id: (1100036)

A fish to share
A half-eaten fish.
The dragon wishes to share this fish as a token of friendship.
Restores about 2500 HP.
(This item will be deleted once the event ends.)
Weight : 0.1
====== auto-parsed ======
Weight : 0.1



Changed
MsgStringTable
Spoiler


Use %s tio expand MAX Item? .\n Expand from (%d) to (%d)\nMax inventory limit is 200 items.\n?? and will not be able to return the amount usConsumed items and expanded maximum item capacity cannot be reverted.



LapineUpgradeBox
Spoiler



Shadow_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items






Shadow_Random_Mix
NeedOptionNumMin: 0 NeedRefineMin: 7
NotSocketEnchantItem: True
NeedSourceString: +7 Shadow Item

Target items




Shadow_9_Refine_Hammer
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: False
NeedSourceString: Shadow Item

Target items




Class_Sha_R_M_Melee
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Class Shadow Item

Target items




Class_Sha_R_M_Magic
NeedOptionNumMin: 0 NeedRefineMin: 0
NotSocketEnchantItem: True
NeedSourceString: Class Shadow Item

Target items





Quest
Spoiler


Id: 14704
Corona's Introspection...?
Info: Please bring me the Flat Round Stones from Sea WormBad Noodles that live in holes. My name is <NAVI>[Corona]<INFO>malangdo,138,235,000,0,</INFO></NAVI>!
Quickinfo: Flat Round Stone x 10
Id: 17307
Gatekeeper of Nyail Cave
Info: Look forGo to <NAVI>[Festival Manager]<INFO>malangdo,133,170,0,101,0,</INFO></NAVI> and goleave quickly to Nyail Cave!
Quickinfo: TGo to Festival Manager
Id: 17308
Start of festival
Info: Bring 1 each 1 of the ingredients for making delicious noodles: Thin Noodle, Ribbon Noodle, Pig Potato and Smooth Noodle to make delicious noodlesand Pig Potato. - <NAVI>[Festival Manager]<INFO>malangdo,133,170,0,101,0,</INFO></NAVI>
Quickinfo: Pig Potato, Noodle Ingredients
Id: 17309
Noodle artisan
Info: If you come to the Noodle Festival, you must try the noodles. You can taste the best noodles by visiting <NAVI>[Noodle Master Orzo]<INFO>malangdo,165,133,0,101,0,</INFO></NAVI> You can taste the best noodles.
Quickinfo: Noodle MasterGo to Orzo
Id: 17310
Watermelon dessert
Info: AreDo you thinking of refreshingmember cool and sweet desserts to cool off thisin the hot summer? Visit <NAVI>[Helper Lami]<INFO>malangdo,196,217,0,101,0,</INFO></NAVI> and he will guide you through the event where you can get Watermelon Pudding.
Quickinfo: HelperGo to Lami
Id: 17311
Bad noodle hunt
Info: Have you ever heard of RogueBad Noodle Hunting?s? Go to <NAVI>[Helper Domi] <INFO>malangdo,183,221,0,101,0,</INFO></NAVI> willfor guidance you for Rogueon hunting Bad Noodle Huntings.
Quickinfo: HelperGo to Domi
Id: 17313
Ingredients for Noodles
Info: Bring Thin Noodle x5, Ribbon Noodle x5, Smooth Noodle x5 and Pig Potato x3 to <NAVI>[Noodle Master Orzo]<INFO>malangdo,165,133,0,101,0,</INFO></NAVI> 5 Thin Noodles from Small Swirl, 5 Ribbon Noodles from Dandy Star, 5 Smooth Noodles from Swing Tail, and 3 Pig Potatoes.
Quickinfo: Pig Potato, Noodle Ingredients
Id: 17314
Cooldown: Noodles of the day
Info: Today's event is being preparedover. After dawn, you can visit <NAVI>[Noodle Master Orzo]<INFO>malangdo,165,133,0,101,0,</INFO></NAVI> again.
Quickinfo: Reset at 4am04.00 AM
Id: 17315
Watermelon fan
Info: Go ahead and bBreak open a rRipe wWatermelons buried in the watermelon patch and look for afield to find promotional fans! Collect 10 and bring them to <NAVI>[Helper Lami]<INFO>malangdo,196,217,0,101,0,</INFO></NAVI>.
Quickinfo: Bring 10 Promotional Fans x10
Id: 17316
Cooldown: Watermelon Fan
Info: Today's event is over. After dawn, you can participate again by visitingfind <NAVI>[Helper Lami]<INFO>malangdo,196,217,0,101,0,</INFO></NAVI> and you can join again.
Quickinfo: Reset at 4am04.00 AM
Id: 17317
Bad noodle hunt
Info: Kill 10 Bad Noodles and bring 10 Tough Noodle Leather x10 after defeat Rogue Noodle x10 and visitto me, <NAVI>[Helper Domi]<INFO>malangdo,183,221,0,101,0,</INFO></NAVI>.
Quickinfo: Bring 10 Tough Noodle Leather x10s
Id: 17318
Cooldown : Bad Noodle Hunt
Info: You must be exhausted fromhave put a lot of effort into catching the strong, RogueBad Noodle, sobut please take a brelaxak today and return toenjoy the festival again after dawn! - <NAVI>[Helper Domi]<INFO>malangdo,183,221,0,101,0,</INFO></NAVI>
Quickinfo: Reset at 4am04.00 AM
Id: 17328
Coupon: Noodle Event Completed
Info: How was today's Nnoodles event? OnceIf you' have completed all of today's events, go to <NAVI>[Coupon Reception]<INFO>malangdo,141,155,0,101,0,</INFO></NAVI> and stamp the coupon!!
Quickinfo: Check out Noodle Master OrzoOrzo done
Id: 17329
Coupon: Complete Watermelon Dessert
Info: You're done with have completed the Watermelon Crushbreaking Eevent. OnceIf you have completed all four4 events of tohe day's events, go to <NAVI>[Coupon Reception]<INFO>malangdo,141,155,0,101,0,</INFO></NAVI> and stamp the coupon!!
Quickinfo: Check out Helper Lami done
Id: 17330
Coupon: Bad Noodles Done
Info: You caught all the RogueBad Noodles. OnceIf you have completed all four4 events of tohe day's events, go to <NAVI>[Coupon Reception]<INFO>malangdo,141,155,0,101,0,</INFO></NAVI> and stamp the coupon!!.
Quickinfo: Check out Helper Domi done
Id: 17332
Coupon: Cap Exchange
Info: I gave you a hat. Enjoy the hCap. Happy festival!!
Quickinfo: ECap exchange Hatdone



HatEffect
Spoiler


152: HAT_EF_C_Phigasia_Scarf_EXE
hatEffectID =
resourceFileName = efst_C_Phigasia_Scarf_EXE\singa.str
hatEffectPos = 0
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

155: HAT_EF_C_Time_Accessory
hatEffectID =
resourceFileName = efst_time_accessory\time_accessory.str
hatEffectPos = -65
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

158: HAT_EF_C_MoonStar_Accessory
hatEffectID =
resourceFileName = moonstar.str
hatEffectPos = -65
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

226: FOOTPRINT_EF_BASE
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

227: FOOTPRINT_EF_STR_BASE
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

228: FOOTPRINT_EF_purplestar
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =



Map
Spoiler


ein_d02_i - ³ª»ç¸®¾È Á¦±¹Nasarian Empire

Music:
Maintitle: ³ª»ç¸®¾È Á¦±¹Nasarian Empire Subtitle: ÀÏ·çÀüIllusions
BackgroundBmp: dungeon



Efst
Spoiler


Id: 1135
EFST_FLOWER_LEAF2
Sharp and intense smokeHot Noodle Soup
%s
Increase FLEE & Perfect Dodge
Boost Attack Speed
Resistance against Fire property monsters
Increase ASPD

Decrease Variable Cast Time.
Id: 1136
EFST_FLOWER_LEAF3
Small Spray Of Floweravory Cream Noodles
%s
Increase MHP, MSPATK + 5%
Id: 1137
EFST_FLOWER_LEAF4
Cherry Blossom Rice CakeSweet Watermelon Pudding
%s
Increased damage to
MATK + 5%
to
small, medium, and large enemies



Item
Spoiler


Id: (9569)

Festival Noodle
Noodles made by boiling white and smooth noodles and topped with broth and various garnish. Make it a special day and share it.

Physical/ and magical damage taken from fire property enemies -7% for 15 minutes.
Increases ASPD (delay after attack -7%), variable casting -7%.

(This item will be removed after the event.)

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (15138)

¿¡±â¸£ ¾Æ¸ÓAegir Armor [1]
Armor of Eegir, the God of Sea's Armor. It has the shape of a beautiful mermaid, and seems to enable one to swim in water.

Indestructible.
MaxHP +500.
MaxSP +50.
Reduces
Equip with Aegir Helm,
physical and magical
damage taken from Fish monsters by 10% when equipped together with Egir Helm.
Addition reduction by 1% per refinement level of the ar
-10%.

For every refine level of armor, physical and magical damage taken from Fish
mor.
I
ndestructible
Equipment Type
ers -1% additionally.

Class
: Armor
Defense : 25
Weight : 160
Required Level : 40
Jobs : All Character TypeJobs
====== auto-parsed ======
Itemclass : Armor
Defense : 25
Weight : 160
Required Level : 40
Job : AllJobs

Id: (19026)

¿¡±â¸£ Ç︧Aegir Helm [1]
EAegir, the God of Sea's Helm. When all set items are combined, it arouses power of the sea.

Indestructible.
VIT + 3.
MaxHP increases by 1000 and MaxSP by 100, when e
E
quipping Egir Helm, E with Aegir Armor, EAegir CloakManteau and EAegir Shoes all together.,
Max HP +1000,
Max SP +100,

EXP+20% when defeating gained from Fish-type enemy. monsters +20%,
PhyATK, MagATK increases by 50% when attackingsical and magical damage to Fish-type enemies., Demi-Human monsters +50%,
Resistance against Water-type ATK increases b property attack +250%.

Class : Helm adgear
Defense : 10
Location : Upper
Weight : 80
Required Level : 40
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 80
Required Level : 40
Job : AllJobs

Id: (19138)

Seraphim Coronet
A beautiful coronet to praise Blue Seraphim.

STR +2.

For every 8 pure INT,
ATK +5.
Healing rateffect +1% when using Heal skills.
Variable Cast time +1%.

If Pure INT is 108 or above,
ATK +50 additionally.
Healing effectrate +5% additionally.
Variable Cast time +4% additionally.

If Pure INT is 120 or above,
ATK +125 additionally.
Healing effectrate +10% additionally.
Variable Cast time +6% additionally.

Class : Headgear
Defense : 0
Location : Middle
Weight : 30
Required Level : 70
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Middle
Weight : 30
Required Level : 70
Job : AllJobs

Id: (19327)

Seraphim Feather
A feather said to have been dropped by Seraphim. We cannot determine if it is real.

Healing effectrate +5% when using Heal skills.

Equip with Seraphim Coronet,
Healing effectrate +5% additionally.
Resistance against Player +2%.

[Coluseo Heal] variable cast time -100%.
Immune to Bleeding and Chaos.

For every 8 pure INT, variable cast time -1%.

If pure INT is 108 or above,
variable cast time -4% additionally.
Healing rateffect +10% additionally.
Resistance against Player +2% additionally.

If pure INT is 120 or above,
variable cast time -6% additionally.
Healing effectrate +15% additionally.
Resistance against Player +4% additionally.

Class : Headgear
Defense : 0
Location : Lower
Weight : 30
Required Level : 80
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 0
Location : Lower
Weight : 30
Required Level : 80
Job : AllJobs

Id: (19856)

Costume Ice Flake Hat
A cool hat from head to toe. The heat is blowing away.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20574)

Costume Red School Bag (Red)
A school bag that has become popular again among studentThis in kindergarten.
_
Obtained fro
m Mago Pack
_
[Item Function]
This costume can
cannot be enchanted on the 2ntraded floor of Eden with othe help of the NPC Costama Girl (locar accounts.
A small, cu
te red on 33, 185)
_
school bag.

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All jJobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20575)

Costume Black School Bag (Black)
A Japanese School Bag popular among students.
_
[Item Function]
This costumeitem cannot be enchanted at Etraden 2nd floor with NPC Costama Girl (Located on 33, 185)
_
other accounts.
A small, cute black school bag.

Class : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (20756)

¿¡±â¸£ ¸ÁÅäAegir Manteau [1]
EAegir, the God of Sea's HelmManteau. It is said to protect wearer with sacred power of the Sea.

Indestructible.
Max HP + 500.
Max SP + 50.

Equip with Aegir Helm,
Recoverstores 10 SP every timewhen defeating Fish typrace enemy, when equipping Egir Helm and Egir Cloak together..
ies.
Has a chance to obtain
Sushi or Raw Fish drops at a certain rate when killing Fish typrace monsters.
HP restoration of Sushi and Raw Fish's HP reco +5%.

For e
very refincreases by 5%e level of manteau,
HP recovery increases by 5% per Cloak Refinement. Drop ratestoration of Sushi and Raw Fish +5% additionally,
Chance to obtain Sushi or Raw Fish
also increases.d.

Class : Costume Garment
Defense : 10
Weight : 30
Required Level : 40
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 10
Weight : 30
Required Level : 40
Job : AllJobs

Id: (20855)

[Rental] Oxygen Tank
Rental Item
Rental Oxygen Tank that can be used for a certain time during the Noodle Festival period. It allows underwater activities.

FLEE +30, HIT +30.
Damage taken from Fish Monster -10%.
Resistance against Neutral and Water property attacks +15%.

Equip with [Rental]Scuba Mask, ASPD +2 and casting cannot be interrupted.

Class : Garment
Defense : 0
Weight : 0
Required Level : 40
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 0
Weight : 0
Required Level : 40
Job : AllJobs

Id: (22059)

¿¡±â¸£ ½´ÁîAegir Shoes [1]
EAegir, the God of Sea's Shoes. It seems to strengthen one's weakness.

Indestructible.
Max HP + 500.
Max SP + 50.
Increases
Equip with Aegir Helm,
CRI by +10 on Fish typrace enemies when equipping Egir Helm and Egir Shoes together.
Increas
.

For every refine level of sho
es, CRI +1 on Fish typrace enemies by 1%, per refinement of the Shoes.additionally.

Class : Shoes
Defense : 13
Weight : 30
Required Level : 40
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 13
Weight : 30
Required Level : 40
Job : AllJobs

Id: (23331)

Weekly Fly Wing Box
7 Days Fly WA box contains one unlimited wing, once you opf fly which can be used for 7 day.
_
R
ental Item
T
his item cannot box the timer starts immediae traded with other accounts.
An enchan
ted fly.
This Box
's wing that instantly sends its user to a radable.ndom spot when used.
Weight : 0
_

Weight : 1
====== auto-parsed ======
Weight : 0

Id: (23363)

Watermelon Pudding
A watermelon pudding with watermelon decoration.
Restores 15% SP, MATK +5% for 10 minutes

(This item will be removed after the event.)

Weight : 3
====== auto-parsed ======
Weight : 3

Id: (23744)

Cream Noodle
Shrimp cream pasta made with ribbon-shaped noodles,
Shrimp and cream have a mild taste, and you can feel the deep and rich flavor of the sea.

Restores 15% HP, ATK +5% for 10 minutes.

(This item will be removed after the event.)

Weight : 4
====== auto-parsed ======
Weight : 4

Id: (23921)

Event Reward Box
Reward for event.
This item is not shown for players.

Cannot be traded.

Weight : 0
====== auto-parsed ======
Weight : 0

Id: (25233)

Cotton Tufts
A necessity for making dolls.
Teddy Bear and Wandering Duck Doll also needs these.
Weight : 1
====== auto-parsed ======
Weight : 1

Id: (31058)

Costume Gelato Hat
A hat that looks like cool and chewy gelato.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31059)

Costume Seawater Hat
A hat that's popular among people working at the port.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31060)

Costume Starfish Headband
A headband modeled after a starfish inhabited by the sea.
While wearing it, it feels mysterious to interact with the Great Sea.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31061)

Costume Claw Hairpin
Hair pin shaped like claws.

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (31303)

Costume Memory of the Noodle
A commemorative hat for those who spent their summer with Noodle.
During the event period, MHP + 15%, MSP + 10%.
All damage to Fish and Demi-human monsters +15%.
(Effect will be removed after the Event period ends.)

Class : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Upper
Weight : 0
Required Level : 1
Job : AllJobs

Id: (400328)

White Feather Beret [1]
Increase movement speed, MDEF +10,

For every refine level, resistance against Neutral property attack +1%.
For every 2 refine level, Max HP / Max SP +2%.
For every 3 refine level, delay after skill -3%.
For every 4 refine level, resistance againstdamage taken from all property +race enemies -1%.
If refine level is +13 or above, fixed cast time -0.5 seconds.

Equip with Wing of Bless,
fixed cast time -0.3 seconds additionally,
resistance against Fire, Water, Earth, Wind property attack +5%.

Class : Headgear
Defense : 10
Location : Upper
Weight : 10
Armor Level : 1
Required Level : 100
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 10
Armor Level : 1
Required Level : 100
Job : AllJobs

Id: (400911)

[NFS] Crown of Purging Light
This item cannot be traded with other accounts.

EXP gained from defeating monsters +5%

Physical and magical damage to monsters in Glast Heim Abyss +5%, damage taken -5%.

If refine level is +7 or above, Physical and magical damage to monsters in Glast Heim Abyss +510%, damage taken -510% additionally.

If refine level is +9 or above, Physical and magical damage to monsters in Glast Heim Abyss +105%, damage taken -105% additionally.

If refine level is +11 or above, Physical and magical damage to monsters in Glast Heim Abyss +1520%, damage taken -1520% additionally.

Class : Headgear
Defense : 10
Location : Upper
Weight : 50
Required Level : 175
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Headgear
Defense : 10
Location : Upper
Weight : 50
Required Level : 175
Job : AllJobs

Id: (410069)

Costume Pet Popcorn Box
A pet popcorn box specially made by Comodo.
They say they like hot weather.

During the event period, EXP gain from the monsters +20%.
ATK +30, MATK +30.
HP Recovery Rate of Gourmet Butter Popcorn +200%.
HP Recovery Rate of Popcorn +200%.
All damage to Corodo monsters +50%.

(Effect will be removed after the Event period ends.)

Class : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Jobs : All Jobs
====== auto-parsed ======
Itemclass : Costume
Defense : 0
Location : Middle
Weight : 0
Required Level : 1
Job : AllJobs



Posted
Changed
Item
Spoiler


Id: (310844)

Summer Heat(Lv1)
Melee/ranged physical damage +5%.

(The option from this enchant will be removed after the e
_
(E
vent ends.)
_

====== auto-parsed ======
Compound on : Enchant

Id: (310845)

Summer Heat(Lv2)
Melee/ranged physical damage +10%.

(The option from this enchant will be removed after the e
_
(E
vent ends.)
_

====== auto-parsed ======
Compound on : Enchant

Id: (310846)

Summer Heat(Lv3)
Melee/ranged physical damage +15%.

(The option from this enchant will be removed after the e
_
(E
vent ends.)
_

====== auto-parsed ======
Compound on : Enchant

Id: (310847)

Summer Coolness(Lv1)
All properties magic damage +5%.

(The option from this enchant will be removed after the e
_
(E
vent ends.)
_

====== auto-parsed ======
Compound on : Enchant

Id: (310848)

Summer Coolness(Lv2)
All properties magic damage +10%.

(The option from this enchant will be removed after the e
_
(E
vent ends.)
_

====== auto-parsed ======
Compound on : Enchant

Id: (310849)

Summer Coolness(Lv3)
All properties magic damage +15%.

(The option from this enchant will be removed after the e
_
(E
vent ends.)
_

====== auto-parsed ======
Compound on : Enchant



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