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Posted
Added
Achievement
Spoiler


Id: (999961)
TE War Champion
TE War Champion

GVG Event 2025.
Score: 5
Id: (999962)
TE War Runner Up
TE War Runner Up

GVG Event 2025.
Score: 5
Id: (999963)
Ragnarok Artist
Ragnarok Artist

GVG Event 2025.
Score: 5



Title
Spoiler


Id: 9976: TE Conqueror
Id: 9977: TE Challenger
Id: 9978: Ragnarok Artist



HatEffect
Spoiler


224: HAT_EF_WinterNightBells
hatEffectID =
resourceFileName = efst_WinterNightBells\christmasx4.str
hatEffectPos = -5
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

225: HAT_EF_NightSkyOfRutie
hatEffectID =
resourceFileName = efst_NightSkyOfRutie\christmasx3.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

226: FOOTPRINT_EF_BASE
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

227: FOOTPRINT_EF_STR_BASE
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

228: FOOTPRINT_EF_purplestar
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

229: FOOTPRINT_EF_yellowstar
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

230: FOOTPRINT_EF_redstar
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

231: HAT_EF_RAINBOW_POISON_MASTER
hatEffectID = 2413
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

232: HAT_EF_C_Ancient_Rune
hatEffectID =
resourceFileName = efst_C_Ancient_Rune\sangorunic1.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

233: HAT_EF_C_Dragon_Green_Aura
hatEffectID =
resourceFileName = efst_C_Dragon_Green_Aura\gryoumei.str
hatEffectPos = -17
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = False
isAttachedHead =

234: HAT_EF_C_Dragon_Red_Aura
hatEffectID =
resourceFileName = efst_C_Dragon_Red_Aura\redyoumei.str
hatEffectPos = -17
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding = False
isAttachedHead =

235: HAT_EF_C_Dragon_Yellow_Aura
hatEffectID =
resourceFileName = efst_C_Dragon_Yellow_Aura\redyoumei2.str
hatEffectPos = -17
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

236: HAT_EF_Interdimensional_Rift
hatEffectID =
resourceFileName = efst_Interdimensional_Rift\Blackhole.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = False
isAttachedHead =

237: HAT_EF_C_CLB_SS_LL
hatEffectID =
resourceFileName = efst_C_CLB_SS_LL\bbcat.str
hatEffectPos = -9
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

238: HAT_EF_Vacation
hatEffectID =
resourceFileName = efst_Vacation\vacation.str
hatEffectPos = -10
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =

239: HAT_EF_C_FH_Lostwing
hatEffectID =
resourceFileName = efst_C_FH_Lostwing\fhlostwing.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =

240: FOOTPRINT_EF_DogFoot
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

241: HAT_EF_C_Auspicloud
hatEffectID =
resourceFileName = C_Auspicloud\sucloud.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =

242: HAT_EF_AURA_OF_GHOST_S
hatEffectID = 2424
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

243: HAT_EF_C_ROS2024_Wing_1
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

244: FOOTPRINT_EF_dumpling
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

245: FOOTPRINT_EF_panda_basic
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

246: FOOTPRINT_EF_panda_color
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

247: HAT_EF_Atque_Poenitentia
hatEffectID = 2428
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

248: HAT_EF_Perm_Frost_Oblivion
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

249: HAT_EF_Atque_Poenitentia2
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

250: HAT_EF_GUIDE_OF_DEAD_TEXT
hatEffectID = 2430
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

251: HAT_EF_MEDJED_TEXT
hatEffectID = 2431
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

252: HAT_EF_InkPainting_Day
hatEffectID =
resourceFileName = efst_InkPainting_Day\bushinkpaint1.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

253: HAT_EF_InkPainting_Night
hatEffectID =
resourceFileName = efst_InkPainting_Night\bushinkpaint2.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

254: HAT_EF_Kung_Fu_Panda
hatEffectID =
resourceFileName = efst_Kung_Fu_Panda\redyoumei2.str
hatEffectPos = -11
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

255: HAT_EF_C_MgSgPh_Potarl
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

256: HAT_EF_C_Iguazu_Falls
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

257: FOOTPRINT_EF_blossom
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

258: FOOTPRINT_EF_bud
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

259: FOOTPRINT_EF_butterfly_blue
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

260: FOOTPRINT_EF_butterfly_purple
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

261: FOOTPRINT_EF_butterfly_yellow
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

262: HAT_EF_hanmac_munch
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

263: FOOTPRINT_EF_victory2025
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

264: FOOTPRINT_EF_dragon_face_2d
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

265: FOOTPRINT_EF_dragon_face_3d
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

266: HAT_EF_C_Over_Cloud
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =

267: HAT_EF_C_Aurora_On_Clouds
hatEffectID =
resourceFileName =
hatEffectPos =
hatEffectPosX =
isAdjustPositionWhenShrinkState =
isAdjustSizeWhenShrinkState =
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =



Item
Spoiler


Id: (450410)

Hatred Darkness [1]
Striping the skin, scraping the flesh, stealing the bones.
But it's still not enough.
------------------------
POW + 15.
------------------------
Reduce damage taken from Human and Doram Player by 7%.
------------------------
For every 10 Base Level, increase Dancing Knife, Shadow Stab, Eternal Slash, and Fatal Shadow Claw damage by 1%.
------------------------
For every refine level, increase physical damage against all size enemies by 7%.
------------------------
When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss class enemies by 5%.
------------------------
When refined to +9 or higher, Armor will be indestructible in battle.
For every 3 Base Level, increase Counter Slash damage by 1%.
------------------------
When refined to +10 or higher, increase physical damage against all property enemies by 15%.
------------------------
Type : Armor
Def : 100
Weight : 100
Required Level : 200
Class : Shadow Cross
====== auto-parsed ======
Itemclass : Armor
Defense : 100
Weight : 100
Required Level : 200

Id: (460112)

Odin Grace Shield [1]
A radiant shield blessed by the hand of Odin himself.
------------------------
MDEF + 10.
------------------------
Increase Cross Rain and Genesis Ray damage by 1% per combined level of Holy Cross, Grand Cross, and Resistant Souls.
------------------------
For every 2 refine level, MATK + 10.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 15%.
------------------------
When refined to +9 or higher, MATK + 30, MATK + 5%.
------------------------
When refined to +11 or higher, increase Neutral and Holy magic damage by 8%.
------------------------
When refined to +13 or higher, reduce Cross Rain cooldown by 0.3 seconds and Genesis Ray by 1 second.
Increase Cross Rain damage by 20% and Genesis Ray damage by 35% for 30 seconds when casting Grand Cross.
------------------------
Type : Shield
Def : 200
Weight : 350
Armor Level : 1
Required Level : 130
Class : All Jobs
====== auto-parsed ======
Itemclass : Shield
Defense : 200
Weight : 350
Armor Level : 1
Required Level : 130
Job : AllJobs

Id: (470355)

Pantheon Boots [1]
Glorious boots said to carry the blessing of the legendary pantheon.
------------------------
Indestructible in battle.
------------------------
Reduce damage taken from Normal and Boss class enemies by 15%.
------------------------
MHP + 15%, MSP + 15%.
------------------------
For every 2 refine level, ATK + 30, MATK + 30, POW + 2, SPL + 2.
------------------------
For every 3 refine level, increase physical and magic damage against all size enemies by 10%.
------------------------
When refined to +11 or higher, increase physical and magic damage against all size enemies by additional 15%.
Reduce damage taken from Normal and Boss class enemies by additional 15%.
------------------------
When refined to +12 or higher, ATK + 150, MATK + 150.
------------------------
When refined to +13 or higher, increase physical and magic damage against all property enemies by 30%.
------------------------
When refined to +14 or higher, reduce After Cast Delay by 20%, POW + 20, SPL + 20.
------------------------
Set Bonus:
Pantheon Boots [1]
Ceres Leather Armor-LT [1]
OR
Jupiter Light Armor-LT [1]
Apollo Armor-LT [1]
Mars Armor-LT [1]
Venus Feather Armor-LT [1]
Vulcanus Armor-LT [1]

ATK + 200, MATK + 200.
Increase physical and magic damage against all property enemies by 20%.

When Shoes is refined to +14 or higher, All Basic Status + 10, All Talent Status + 10, increase physical and magic damage against Normal and Boss class enemies by 30%.
------------------------
[Grade Bonus]
[Grade D] Increase physical and magic damage against all size enemies by 15%.
[Grade C] S.MATK + 20, P.ATK + 20.
[Grade B] Reduce Fixed Casting Time by 0.5 seconds.
[Grade A] When Shoes is refined to +14 or higher, there's a 5% chance to gain STR + 175, INT + 175, DEX + 175, LUK + 175 for 10 seconds when dealing physical or magic damage.
------------------------
Type : Shoes
Def : 80
Weight : 50
Armor Level : 2
Required Level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Shoes
Defense : 80
Weight : 50
Armor Level : 2
Required Level : 100
Job : AllJobs

Id: (480583)

Angel Ribbon Wing (Red) [1]
A costume cloak crafted from crimson angel feathers, designed to resemble an elegant knotted ribbon.
------------------------
For every 2 refine level, ATK + 20.
------------------------
For every 3 refine level, reduce damage taken from Dragon race enemies by 3%.
------------------------
For every 4 refine level, increase physical damage against Dragon and Demi-Human race enemies by 8%.
------------------------
When refined to +7 or higher, ASPD + 10%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 8%.
------------------------
When refined to +11 or higher, increase melee and long-range physical damage by 15%.
------------------------
When refined to +12 or higher, increase physical damage against Neutral property enemies by 15%.
------------------------
Set Bonus:
Angel Ribbon Wing (Red) [1]
Star Soul Lv3

Increase melee and long-range physical damage by 15%.
------------------------
Set Bonus:
Angel Ribbon Wing (Red) [1]
Star Soul Lv5

P.ATK + 10, increase physical damage against Boss class enemies by 10%.
------------------------
Set Bonus:
Angel Ribbon Wing (Red) [1]
Star Soul Lv7

Increase physical damage against Boss class enemies by 10%.

When performing physical attack, there's a 4% chance to transform into Valkyrie Reginleif for 10 seconds.
While transformed, increase physical damage against Betelgeuse by 20%.
------------------------
Type : Garment
Def : 10
Weight : 10
Required Level : 160
Class : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 10
Weight : 10
Required Level : 160
Job : AllJobs

Id: (480584)

Angel Ribbon Wing (White) [1]
A costume cloak crafted from pure angel feathers, designed to resemble an elegant knotted ribbon.
------------------------
For every 2 refine level, MATK + 20.
------------------------
For every 3 refine level, reduce damage taken from Dragon race enemies by 3%.
------------------------
For every 4 refine level, increase magic damage against Dragon and Demi-Human race enemies by 8%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 8%.
------------------------
When refined to +11 or higher, MATK + 15%.
------------------------
When refined to +12 or higher, increase magic damage against Neutral property enemies by 15%.
------------------------
Set Bonus:
Angel Ribbon Wing (White) [1]
Star Soul Lv3

MATK + 15%.
------------------------
Set Bonus:
Angel Ribbon Wing (White) [1]
Star Soul Lv5

S.MATK + 10, increase magic damage against Boss class enemies by 10%.
------------------------
Set Bonus:
Angel Ribbon Wing (White) [1]
Star Soul Lv7

Increase magic damage against Boss class enemies by 10%.

When performing magic attack, there's a 4% chance to transform into Valkyrie Reginleif for 10 seconds.
While transformed, increase magic damage against Betelgeuse by 20%.
------------------------
Type : Garment
Def : 10
Weight : 10
Required Level : 160
Class : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 10
Weight : 10
Required Level : 160
Job : AllJobs

Id: (480593)

Colorful Potion Cape [1]
A plant cape covered in colorful potions.
It twitches sometimes, probably best to leave it alone.
------------------------
Enable to use Lv.3 Crazy Vines. (Materials needed will be consumed.)
------------------------
When equipped by Geneticist or higher class, reduce Crazy Vines cooldown by 1.2 seconds, increase Cart Cannon and Cart Tornado damage by 30%.
------------------------
For every 2 refine level, ATK + 10.
------------------------
For every 3 refine level, increase melee and long-range physical damage by 3%.
------------------------
When refined to +7 or higher, ASPD + 10%.
------------------------
When refined to +9 or higher, increase physical damage against all property enemies by 10%.
------------------------
When refined to +11 or higher, ATK + 50.
------------------------
Set Bonus:
Colorful Potion Cape [1]
Phreeoni Card

Perfect Hit + 15.
Increase physical damage against all size enemies by 15%.
Increase physical damage against Boss class enemies by 20%.
Reduce damage taken from Earth and Water property attacks by 15%.
------------------------
Type : Garment
Def : 20
Weight : 20
Armor Level : 1
Required Level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 20
Weight : 20
Armor Level : 1
Required Level : 100
Job : AllJobs

Id: (480605)

Costume TE Conqueror
WOE TE Event Champion
------------------------
A fiery cape that embodies the glory of the champion who claimed the Emperium.
------------------------
[Event Limited Option]
------------------------
MHP + 17%.

Reduce damage taken from Human and Doram Player by 17%.

Reduce damage taken from Small and Medium size enemies by 17%.

Reduce damage taken from long-range physical attack by 17%.

Reduce damage taken from all property magic attack by 17%.

When Base Level is below 100, All Basic Status + 17.
------------------------
Limited Option will be removed when the event ends
------------------------
Cannot be traded.
------------------------
Type : Costume Equipment
Def : 0
Location : Garment
Weight : 0
Required Level : 1
Class : All Jobs
====== auto-parsed ======
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480606)

Costume TE Challenger
WOE TE Event Runner-up
------------------------
A fiery cape that embodies the spirit of the challenger to the Emperium.
------------------------
[Event Limited Option]
------------------------
MHP + 7%.

Reduce damage taken from Human and Doram Player by 7%.

Reduce damage taken from Small and Medium size enemies by 7%.

Reduce damage taken from long-range physical attack by 7%.

Reduce damage taken from all property magic attack by 7%.

When Base Level is below 100, All Basic Status + 7.
------------------------
Limited Option will be removed when the event ends
------------------------
Cannot be traded.
------------------------
Type : Costume Equipment
Def : 0
Location : Garment
Weight : 0
Required Level : 1
Class : All Jobs
====== auto-parsed ======
Defense : 0
Location : Garment
Weight : 0
Required Level : 1
Job : AllJobs

Id: (480607)

White Knight Cape [1]
A cape once worn by the chivalrous White Knight.
You can feel its loyalty and virtue when you wear it.
------------------------
Indestructible in battle.
------------------------
MATK + 200.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Reduce long-range physical damage taken by 10%.
------------------------
For every refine level, INT + 3, MHP + 3%, MSP + 3%.
------------------------
When refined to +11 or higher, SPL + 5, reduce After Cast Delay by 15%, increase magic damage against all size enemies by 15%.
------------------------
When refined to +12 or higher, reduce long-range physical damage taken by 20%,
reduce damage taken from Small and Medium size enemies by 20%,
reduce damage taken from Brute, Demi-Human, Human and Doram Player enemies by 20%,
------------------------
When refined to +13 or higher, SPL + 10, increase Holy and Ghost property magic damage by 20%.
------------------------
When refined to +14 or higher, SPL + 15, increase Holy and Ghost property magic damage by 40%.
------------------------
Set Bonus:
White Knight Cape [1]
White Knight Card

Enable to use Lv.10 Adoramus.
Increase Holy property magic damage by 25%.

When Garment Grade is A, casting will no longer consume gemstones.
------------------------
Set Bonus:
White Knight Cape [1]
Mutating White Knight Card

Enable to use Lv.5 Soul Expansion.
Increase Ghost property magic damage by 10%.

When Garment Grade is A, increase Ghost property magic damage by additional 25%.
------------------------
[Grade Bonus]
[Grade D] Increase Holy and Ghost property magic damage by 15%.
[Grade C] Reduce Adoramus and Soul Expansion cooldown by 0.5 seconds.
[Grade B] Increase Cross Rain and Genesis Ray damage by 25%.
[Grade A] When dealing magic damage, there's a 5% chance to gain INT + 150, SPL + 15 for 15 seconds.
------------------------
Type : Garment
Def : 80
Weight : 50
Armor Level : 2
Required Level : 100
Class : All Jobs
====== auto-parsed ======
Itemclass : Garment
Defense : 80
Weight : 50
Armor Level : 2
Required Level : 100
Job : AllJobs

Id: (490705)

Floppy Kitty's Cozy Socks [1]
Fashionable and functional! Prevents slipping, protects your paws, and keeps the dirt out.
Wear them, and you're officially a mighty beast!.
------------------------
SPL + 3, MATK + 40%.
------------------------
Increase magic damage against all size enemies by 15%.
------------------------
Reduce damage taken from Human and Doram Player by 3%.
------------------------
Enable to use Lv.10 Fire Wall.
------------------------
For every 5 Base Level, increase CN Meteor and SV Stem Spear by 1%.
------------------------
For every 10 Base Level, increase Hyunrok Cannon and Hyunrok Breeze by 1%.
------------------------
Type : Accessory (Left)
Def : 0
Weight : 10
Required Level : 200
Class : 4th Jobs and Expanded Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 200

Id: (490707)

Consecrate Fides Monile
A divine emblem manifested through unwavering faith.
------------------------
ASPD + 15%.
------------------------
Reduce damage taken from Human and Doram Player by 3%.
------------------------
For every Base Level, ATK + 1, MATK + 1, MHP + 50, MSP + 5.
------------------------
For every 5 Base Level, increase physical damage against all class enemies by 1%, MATK + 1%.
------------------------
Type : Accessory (Left)
Def : 0
Weight : 10
Required Level : 200
Class : 4th Jobs and Expanded Jobs
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 200

Id: (490751)

Assassin Amulet [1]
A silent token of those who strike from the shadows.
------------------------
ATK + 100.
------------------------
CRI + 15.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Increase physical damage against all size enemies by 15%.
------------------------
Increase Impact Crater damage by 25%.
------------------------
Increase Rolling Cutter damage by 35%.
------------------------
Set Bonus:
Assassin Amulet [1]
Poenitentia Manus [2]

When Weapon is refined to +10 or higher, P.ATK + 10,
increase Impact Crater damage by 35%,
increase Rolling Cutter damage by 70%,
increase physical damage against all race enemies by 15%.
------------------------
Type : Accessory (Right)
Def : 0
Weight : 10
Required Level : 230
Class : Shadow Cross
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 230

Id: (490752)

Poenitentia Ring (Shadow Cross) [1]
A ring filled with sorrow and regret.
------------------------
ATK + 100.
------------------------
CRI + 15.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Increase physical damage against all size enemies by 15%.
------------------------
Increase Impact Crater damage by 25%.
------------------------
Increase Rolling Cutter damage by 35%.
------------------------
Set Bonus:
Poenitentia Ring (Shadow Cross) [1]
Poenitentia Manus [2]

When Weapon is refined to +10 or higher, reduce Impact Crater cooldown by 1 second, there's a 40% chance to auto-cast Lv.5 Impact Crater when using Rolling Cutter.
------------------------
Type : Accessory (Left)
Def : 0
Weight : 10
Required Level : 230
Class : Shadow Cross
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 230

Id: (490753)

Fallen Seraphim Ring [1]
A ring once worn by a fallen seraph. It radiates both sorrow and lingering divine power.
------------------------
MATK + 100.
------------------------
Reduce Variable Casting Time by 15%.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Increase magic damage against all size enemies by 15%.
------------------------
Increase Cross Rain damage by 25%.
------------------------
Increase Genesis Ray damage by 35%.
------------------------
Set Bonus:
Fallen Seraphim Ring [1]
Poenitentia Gladius [2]

When Weapon is refined to +10 or higher, S.MATK + 10,
increase Cross Rain damage by 35%,
increase Genesis Ray damage by 70%,
increase magic damage against all race enemies by 15%.
------------------------
Type : Accessory (Right)
Def : 0
Weight : 0
Required Level : 230
Class : Imperial Guard
====== auto-parsed ======
Defense : 0
Weight : 0
Required Level : 230

Id: (490754)

Poenitentia Ring (Imperial Guard) [1]
A ring filled with sorrow and regret.
------------------------
MATK + 100.
------------------------
Reduce Variable Casting Time by 15%.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Increase magic damage against all size enemies by 15%.
------------------------
Increase Cross Rain damage by 25%.
------------------------
Increase Genesis Ray damage by 35%.
------------------------
Set Bonus:
Poenitentia Ring (Imperial Guard) [1]
Poenitentia Gladius [2]

When Weapon is refined to +10 or higher, reduce Cross Rain cooldown by 2 seconds, there's a 30% chance to auto-cast Lv.10 Cross Rain when using Genesis Ray.
------------------------
Type : Accessory (Left)
Def : 0
Weight : 10
Required Level : 230
Class : Imperial Guard
====== auto-parsed ======
Defense : 0
Weight : 10
Required Level : 230

Id: (490765)

Champion Glove [1]
Empowered by the spirit of champion, this glove boosts every strike with purpose.
------------------------
POW + 5, STA + 5, ATK + 50.
------------------------
Reduce After Cast Delay by 15%.
------------------------
When Base Level is below 100,
MHP + 10000, MSP + 2000.
Reduce damage taken from Demi-Human and Human Player by 15%.

Reduce damage taken from Medium size enemies by 15%.

Reduce Fixed Casting Time by 0.3 seconds.

Increase Throw Spirit Sphere damage by 150%.
------------------------
When Base Level is 100 or higher,
POW + 7, STA + 7, WIS + 7.

For every 3 Base Level, increase physical damage against all size enemies by 1%.

For every 10 Base Level, increase Explosion Blaster damage by 3%.
------------------------
Set Bonus:
Champion Glove [1]
False Angel Card

DEX + 10, STR + 10.

Increase Guillotine Fist damage by 100%.
------------------------
Type : Accessory (Left)
Def : 20
Weight : 50
Required Level : 1
Class : Acolyte
====== auto-parsed ======
Defense : 20
Weight : 50
Required Level : 1

Id: (490766)

Gloves of Hassan [1]
Worn by the legendary assassin, these gloves leave no trace, only silence.
------------------------
POW + 7, CRT + 7, ATK + 70.
------------------------
Reduce After Cast Delay by 10%.
------------------------
When Base Level is below 100,
MHP + 20000.
Reduce damage taken from Demi-Human and Human Player by 30%.

Reduce damage taken from Medium size enemies by 30%.

Reduce Fixed Casting Time by 0.3 seconds.

Increase Soul Destroyer damage by 150%.
------------------------
When Base Level is 100 or higher,
POW + 7, CRT + 7, CRI + 70.

For every 3 Base Level, increase Critical Damage by 1%.

For every 10 Base Level, increase Impact Crater damage by 1%.
------------------------
Set Bonus:
Gloves of Hassan [1]
Injustice Card

STR + 15, Perfect Dodge + 15, FLEE + 15.

Increase Sonic Blow damage by 200%.
------------------------
Type : Accessory (Left)
Def : 20
Weight : 50
Required Level : 1
Class : Thief
====== auto-parsed ======
Defense : 20
Weight : 50
Required Level : 1

Id: (600055)

Chaos Sword [2]
Forged in chaos, this blade pulses with wild, untamed power.
------------------------
Indestructible in battle.
------------------------
ASPD + 10.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Reduce damage taken from Normal and Boss class enemies by 20%.
------------------------
Increase physical damage against all size enemies by 30%.
------------------------
For every refine level, increase physical damage against all size enemies by additional 12%.
------------------------
For every 2 refine level, POW + 3, MHP + 3%, increase Dragon's Breath, Dragon's Water Breath, and Wind Cutter damage by 20%.
------------------------
When refined to +11 or higher, reduce After Cast Delay by 20%, POW + 10.
------------------------
When refined to +12 or higher, All Basic Status + 20, ATK + 200, increase long-range physical damage by 20%.
------------------------
When refined to +13 or higher, MHP + 20%, reduce damage taken form Normal and Boss class enemies by 40%.
------------------------
When refined to +14 or higher, reduce damage taken from long-range physical and all property magic damage by 30%.

When Weapon Grade is A, increase long-range physical damage by 30%.
------------------------
Set Bonus:
Chaos Sword [2]
Rune Knight Seyren Card

POW + 30, CON + 30.
Increase physical damage against all race enemies by 30%.

When Weapon Grade is A, gain Endure status.
------------------------
[Grade Bonus]
[Grade D] P.ATK + 15.
[Grade C] Reduce Fixed Casting Time by 0.5 seconds.
[Grade B] Increase Madness Crusher and Hack and Slash damage by 25%.
[Grade A] When dealing physical damage, there's a 5% chance to gain STR + 150, POW + 15 for 15 seconds.
------------------------
Type : Two-handed Sword
Atk : 400
Weight : 200
Weapon Level : 5
Required Level : 100
Class : Swordman
====== auto-parsed ======
Weight : 200
Weapon Level : 5
Required Level : 100

Id: (1002264)

[Title] TE Conqueror
WOE TE Event Champion Title Card
------------------------
A title that embodies the glory of the champion who claimed the Emperium.
------------------------
Visit <NAVI>[Title Master]<INFO>prontera,165,231,0,100,0,0</INFO></NAVI>[/color] to claim your title and achievement.
------------------------
Cannot be traded.
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1002265)

[Title] TE Challenger
WOE TE Event Runner-up Title Card
------------------------
A title that embodies the spirit of the challenger to the Emperium.
------------------------
Visit <NAVI>[Title Master]<INFO>prontera,165,231,0,100,0,0</INFO></NAVI>[/color] to claim your title and achievement.
------------------------
Cannot be traded.
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0

Id: (1002266)

[Title] Ragnarok Artist
RO Community Event Winner
------------------------
A title that embodies the boundless creativity of Rune Midgard's finest artist.
------------------------
Visit <NAVI>[Title Master]<INFO>prontera,165,231,0,100,0,0</INFO></NAVI>[/color] to claim your title and achievement.
------------------------
Cannot be traded.
------------------------
Weight : 0
====== auto-parsed ======
Weight : 0



Changed
Achievement
Spoiler


Id: (999980)
Depth��¡¯s Detail
Discover Hidden Treasure

Discover lost pirate treasure all over the world.
Score: 5



HatEffect
Spoiler


153: HAT_EF_C_Kyel_hyre_Ulti_TW
hatEffectID =
resourceFileName = EFST_Kyel_hyre_Ulti_TW\tentaKaiser.str
hatEffectPos = 0-16
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding =
isAttachedHead =

157: HAT_EF_C_2021RTC_Headset_TW
hatEffectID =
resourceFileName = C_2021RTC_Headset_TW\hd.str
hatEffectPos = 0-8
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter = True
isIgnoreRiding = True
isAttachedHead =

179: HAT_EF_Ghost_Fire
hatEffectID =
resourceFileName = Efst_Ghost_Fire\strangelights2.str
hatEffectPos = 3-4
hatEffectPosX = 0
isAdjustPositionWhenShrinkState = True
isAdjustSizeWhenShrinkState = True
isRenderBeforeCharacter =
isIgnoreRiding =
isAttachedHead =



Item
Spoiler


Id: (23919)

Kachua's Secret Key
The key to unlocking Kachua's Secret Box. It contains various treasures!
The contents of the secret box change every month, so please check before using it.
------------------------
When opened gives one of the following:
------------------------
Sealed Card Album 0.03%
Shadow Smelting Hammer 0.37%
Safe to 11 Armor Certificate 0.40%
Advanced Refining Certificate Envelope 0.80%
BConsecrattle Aura Manteau [1] 0,Fides Monile 0.76%
Ancient Royal Guard Greaves [1Chaos Sword [2] 0,19%
Royal MorrocWhite Knight Cape [1] 0,19%
Dark Apostate ShieldPantheon Boots [1] 0,19%
Doram Mink CoatRoyal Geffen Cape [1] 0,19%
Purity Shadow ShieldBlack Cat Backpack [1] 0,19%
Purity Shadow WeaponDragon Eye Ring [1] 0,19%
Drop of Seven ColorFloppy Kitty's Cozy Socks [1] 1,15%
Miracle StoHatred Darkness [1] 1,15%
Blitz Shadow BoxColorful Potion Cape [1] 1,15%
Crystal Blade NecklaceOdin Grace Shield [1] 1,15%
Rekenber's Celestial HaCherub Coronet [1] 1,15%
Thanatos Helmet BoxVarmundt Energy Suit [1] 1,15%
Refining Certificate Envelope 5.00%
Blacksmith Blessing x2 5.00%
Holgren Shadow Hammer x2 5.00%
Class Weapon Shadow Cube 2.94%
Class Armor Shadow Cube 2.94%
Class Shoes Shadow Cube 2.93
Class Shield Shadow Cube 2.93%
Class Pendant Shadow Cube 2.93%
Class Earring Shadow Cube 2.93%
HE Battle Manual x2 14.25%
Bloody Branch x2 14.25%
Yggdrasilberry Box 14.25%
Alchemist Box 14.25%
------------------------
Each key use will reward you with 2 HE Bubble Gum and 2 [Kachua] Mileage Coupon.
------------------------
Type: Usable.
Weight: 0
====== auto-parsed ======
Weight : 0

Id: (313053)

World Creator Ambition
Set Bonus:
World Creator Ambition
Despair God Morocc Card

Every 1 refine of the Shoes, P.ATK & S.MATK + 1.
====== auto-parsed ======
Compound on : Enchant



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