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  1. Added Item Spoiler Alert: Id: (6445) Blue X Card The letter X card which could be good for learning letters for the first time. It's frequently used for event. Weight : 1 Changed Item Spoiler Alert: Id: (4598) Lichtern GreenYellow Card MATK + 10, increase Ghost property magic ATK by 5%. If the upgrade level is 9 or higher, additional 5% Ghost property magic ATK. Class : Card Location : Helm Weight : 1 Id: (4600) Lichtern YellowGreen Card MATK + 10, increase Earth property magic ATK by 5%. If the upgrade level is 9 or higher, additional 5% Earth property magic ATK. Class : Card Location : Helm Weight : 1 Id: (6011) Blue B Card The letter B card which could be good for learning letters for the first time. It's frequently used for event. Weight : 1 Id: (6767) SummerMalangdo Festival Coin A coin used during SummerMalangdo Festival. It doesn't worthcount as real money but can be used during summerthe event and disappears when summerevent is over. Cannot be traded with other accounts. Weight : 0 Id: (6797) 110th Anniversary Coin A beautiful coin carved with Angeling to celebrate the 11th anniversary of pRO! Collect more for better happiness. (Note : Item will be removed after the event.) Weight : 0 Id: (6867) Big Bugb Box A box containing a big large-sized insect. (The item disappears after Event Period) Weight : 0 Id: (6868) Medium Bugb Box A box containing a medium -sized insect. (The item disappears after Event Period) Weight : 0 Id: (12642) Mastela Fruit 100 Box A box that contains 100pcs Mastela fruit inside weight : 0 "notice - if you have too much weight, item might be lost!" Id: (16774) Asgard Scroll asgard scrollSpecial Scroll from the realm of the Gods! You might obtain Asgard's Blessing! Weight : 1 Id: (18992) Enhanced Big RibboNew Year Hairpin [1] An over-sized, pure red ribbon enchanted with hidden magical powers. HIT +5, Perfect Dodge +3 When equipped with Sinobi Card, ASPD +1% per refine. When equipped with Alligator Card, HP recovery and SP recovery +4% per refine. When equipped with Blood Butterfly Card, variable casting -2%, Fire Wall damage +5% per refine. Class : Headgear Defense : 0 Location : Upper Weight : 18 Required LVL : 15 Job : All Id: (18996) Lady's RibbonRibbon Of Lady [1] A pure white-laced ribbon enchanted with magical powers that increases it's wearers vitality. VIT + 2, INT + 3, MATK + 3% Increase damage to Wind-type monster by 5% VIT +1 per refine, when refine level is over 12 (+5 at max) Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LVL : 1 Job : All Id: (19840) C Solar Gold Helm A hat symbolizes the sun with huge golden wings. Do not ask how you can walk while wearing it. Class : Costume Location : Upper Mid Weight : 0 Required LV : 1 Jobs : All
  2. Added Item Spoiler Alert: Id: (5855) Fishing Rod A fishing rod for veteran fisherman. Anything can be caught with this rod. Class : Accessary Def : 0 Weight : 0 Required LvL : 0 Job : All jobs Id: (6767) Summer Festival Coin A coin used during Summer Festival. It doesn't worth a real money but can be used during summer and disappears when summer is over. Cannot be traded with other accounts. Weight : 0 Id: (6770) Shark A shark, predator of the sea and symbol of fear. It is praised as one of the best food ever because of its rareness and toughness to catch. Weight : 1 Id: (6771) Tuna The best fish specie used in many dishes. People can't eat it often because of its high cost. Weight : 1 Id: (6772) Octopus Mollusks with 8 legs. Be careful of his ink sprayed when in danger. Weight : 1 Id: (6773) Snapper Colorful and tasty Sea Bream. It is a high leveled specie and cooked into many dishes. Weight : 1 Id: (6774) Piranha A fish with such a hideous teeth. Some maniacs raise them for house decoration. Weight : 1 Id: (6775) Salmon A Salmon which has an instinct to want to go back to its born-place. It is so colorful and tasty that mostly women likes it. Weight : 1 Id: (6776) Eels An eel famous for its strength. Nothing is better for your stamina than this. Weight : 1 Id: (6777) Carp A carp which has been loved as food, medicine and ornament. In some places, it is considered a lucky totem. Weight : 1 Id: (6778) Squid A squid that can be cooked to many dishes. It sometimes can be used as a fishing bait. Weight : 1 Id: (6779) Mackerel A mackerel with blue back and a lot of DHA It sometimes can be used as a fishing bait. Weight : 1 Id: (6780) Crucian Carp A small and common carp found in anywhere. It sometimes can be used as a fishing bait. Weight : 1 Id: (6781) Live Earthworm A fleshy earthworm. It works perfectly as a fishing bait. Weight : 1 Id: (6782) Fresh Shrimp Very fresh-looking prawn. It works perfectly as a fishing bait. Weight : 1 Id: (6867) Big Bugbox A box containing a big sized insect. (The item disappears after Event Period) Weight : 0 Id: (6868) Medium Bugbox A box containing a medium sized insect. (The item disappears after Event Period) Weight : 0 Id: (6869) Dust Dust came into the box together with insects. (The item disappears after Event Period) Weight : 0 Id: (6882) Special Bait Splendid feather shaped bait. Fishes who see this would rush into it knowing it as a food. Weight : 0 Id: (6897) Blue Whale The top Sea-living mammal. It proudly has the largest body among all of them, and known to be the biggest animal existing on the earth Weight : 1 Id: (6898) Whale The top Sea-living mammal. It is smart and mild but no carnivore sea animal can mess with him. Weight : 1 Id: (6899) Giant Octopus A legendary king Octopus living in the deep sea. Despite of gentle and mild behavior comparing to its largeness, you will get overwhelmed by its size when you see it. Weight : 1 Id: (6900) Giant Squid A legendary king Squid living in the deep sea. You must never think about going back home when you meet this guy at the Sea. Weight : 1 Id: (6901) Sturgeon Predator of the Sea. The Symbol of fear, Shark. Sturgeon, among them, is famous for its viciousness. Weight : 1 Id: (6902) King Shrimp Big and fleshy king Prawn. It is so-called 'Jumbo Shrimp' It perfectly suits for bait Weight : 1 Id: (6903) King Earthworm A big and beautiful Earthworm. It perfectly suits for bait Weight : 1 Id: (11589) Iceflake A shaved ice with red bean, milk and rice cakes. Makes you feel fresh even inside your chest. recovers 5% of HP and SP. You will be frozen for 2 seconds after eating this. Weight : 5 Id: (12601) Cold Watermelon Juice Tasty juice made with healthy watermelon. Regain 5% of both HP, and SP. Weight : 10 Id: (15138) Egir Armou Egir, the God of Sea's Armor. It has a shape of a beautiful mermaid and seems to enable wearer swim in the water. MHP + 500. MSP + 50. Decreases 10% damage from Fish type enemy, when equipping Egir Helm and Egir Armor together. Additional decrease of damage by 1%, per refinement of the armor. Indestructible Class : Armour Def : 25 Weight : 160 Required LvL : 40 Job : All Id: (19026) Egir Helm Egir, the God of Sea's Helm. When all set item is combined, it arouses power of Sea. VIT + 3. MHP increases by 1000 and MSP by 100, when equipping Egir Helm, Egir Armor, Egir Cloak and Egir Shoes all together. EXP+20% when defeating Fish-type enemy. PhyATK, MagATK increases by 50% when attacking Fish-type enemy. Resistance against Water-type ATK increases by 50% Class : Helm Def : 10 Location : Upper Weight : 80 Required LvL : 40 Job : All Id: (20756) Egir Manteau Egir, the God of Sea's Helm. It is said to protect wearer with sacred power of the Sea. Indestructible MHP + 500. MSP + 50. Recovers 10 SP every time defeating Fish type enemy, when equipping Egir Helm and Egir Cloak together.. Sushi or Raw Fish drops at a certain rate when killing Fish type monster. Sushi and Raw Fish's HP recovery increases by 5% HP recovery increases by 5% per Cloak Refinement. Drop rate also increases. Class : Garment Def : 10 Weight : 30 Required LvL : 40 Job : All Id: (22059) Egir Shoes Egir, the God of Sea's Shoes. It seems to strengthen one's weakness. Indestructible MHP + 500. MSP + 50. Increases CRI by 10 at Fish type enemy, when equipping Egir Helm and Egir Shoes together. Increases CRI at Fish type enemy by 1%, per refinement of the Shoes. Class : Shoes Def : 13 Weight : 30 Required LvL : 40 Job : All Id: (22621) Squid Barbeque Nutty and salty squid barbeque. You can feel the hard work of the cook. Recovers small amount of Hp and Sp. 25% exp increase from fish type monsters for 5 minutes. Weight : 25 Id: (22760) Argiope CaptureBox Not transferable to another account. A box for Argiope. Go fishing and wish for the biggest boy (The item disappears after Event Period) Weight : 0 Id: (22761) LuciolaVespa CaptureBox Not transferable to another account. A box for Luciola_Vespa. Go fishing and wish for the biggest boy (The item disappears after Event Period) Weight : 0 Id: (22762) Centipede CaptureBox Not transferable to another account. A box for Centipede. Go fishing and wish for the biggest boy (The item disappears after Event Period) Weight : 0 Id: (22770) Grilled Shark Skewer Grilled skewer of Shark, the predator of Sea, and Symbol of fear. You might want to be careful because eating this can summon a cruel shark. Weight : 1 Id: (22771) Grilled Tuna Skewer Grilled Skewer of Tuna, which is the best species for various food. Energy of Tuna soars and ATK is increased by 30% for 5 seconds. Weight : 1 Id: (22772) Grilled Snapper Skewer Grilled skewer of Sea Bream whose color and taste is fabulous Energy of Sea Bream soars and MATK is increased by 30% for 5 seconds. Weight : 1 Id: (22773) Grilled Piranha Skewer Grilled skewer of Piranha with hideous teeth. Energy of Piranha soars to increase 5 ASPD for 5 seconds. Weight : 1 Id: (22774) Grilled Salmon Skewer Grilled skewer of Salmon which has an instinct to go back to its born-place. Energy of Salmon soars to increase big amount of MSPD for 5 seconds. Weight : 1 Id: (22775) Grilled Eel Skewer Grilled skewer of Eel famous for its strength. Energy of Eel soars to decrease 30% of Magic Damage from all type of monsters for 5 seconds. Weight : 1 Id: (22776) Grilled Carp Skewer Grilled skewer of Carp which was used as a medicine from long time ago in the far east. Energy of Carp soars to decrease 30% of Magic Damage from all type monsters for 5 seconds. Weight : 1 Changed Item Spoiler Alert: Id: (18626) Gelato Hat A delectable frozen treat served with a cherry on top. MaxHP +300 Enables use of Level 1 Frost Driver If refined to +7 or higher, Enables use of level 5 Frost Driver Class : Headgear Location: Upper Defense: 2 Weight : 20 Required Level : 20 Jobs: All Id: (20757) Heavenly Wings Cannot be traded with others. Colorful wings sent from the heavens. All State + 3. Able to use Lv.3 [Increase AGI]. Class : Garment Def : 10 Weight : 0 Required LVL : 1 Job : All Id: (20758) Heavenly Wings [1] Cannot be traded with others. Colorful wings sent from the heavens. All State + 3. Able to use Lv.3 [Increase AGI]. Class : Garment Def : 10 Weight : 0 Required LVL : 1 Job : All
  3. Added Item Spoiler Alert: Id: (6011) The letter B card which could be good for learning letters for the first time. It's frequently used for event. Weight : 1 Id: (6013) The letter J card which could be good for learning letters for the first time. It's frequently used for event. Weight : 1 Id: (6015) The letter M card which could be good for learning letters for the first time. It's frequently used for event. Weight : 1 Id: (6016) The letter Q card which could be good for learning letters for the first time. It's frequently used for event. Weight : 1 Id: (6017) The letter T card which could be good for learning letters for the first time. It's frequently used for event. Weight : 1 Id: (6018) The letter V card which could be good for learning letters for the first time. It's frequently used for event. Weight : 1 Id: (6019) The letter Z card which could be good for learning letters for the first time. It's frequently used for event. Weight : 1 Changed Item Spoiler Alert: Id: (18678) Leek In Mouth Made use of the shape of the Leek. Reduces 2% damage taken from small size monsters. Cannot Unrefinable. Series : Headgear Defense : 0 Location : Lower Weight : 20 Level Requirement : 20 Job : All Job except Novice Id: (18711) Electric Sunglass Do you want be trendy and fashion? Wear it now! Cannot Unrefinable. Series : Headgear Defense : 3 Location : Middle Weight : 40 Level Requirement : 20 Job : All Job except Novice Id: (18996) Ribbon Of LadyLady's Ribbon [1] A pure white-laced ribbon enchanted with magical powers that increases it's wearers vitality. VIT + 2, INT + 3, MATK + 3% Increase damage to Wind-type monster by 5% VIT +1 per refine, when refine level is over 12 (+5 at max) Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LVL : 1 Job : All
  4. Changed Item Spoiler Alert: Id: (4488) Sealed Dark Lord Card When character receives damage, there will be certain rate of activating Auto Spell to cast Level5 skill of Meteor Storm. If equipped with Dark Illusion Card, MAXHP+10% and MAXSP+10%. If compounded equipment is refined to +15 and above, MAXHP+5% and MAXSP+5% upon equipped with Dark Illusion Card. Series : Card Compound : Shoe Weight : 1 Id: (4598) Lichtern YellowGreen Card MATK + 10, increase Ghost property magic ATK by 5%. If the upgrade level is 9 or higher, additional 5% Ghost property magic ATK. Class : Card Location : Helm Weight : 1 Id: (4600) Lichtern GreenYellow Card MATK + 10, increase Earth property magic ATK by 5%. If the upgrade level is 9 or higher, additional 5% Earth property magic ATK. Class : Card Location : Helm Weight : 1 Id: (6797) 101th Anniversary Coin A beautiful coin carved with Angeling to celebrate the 11th anniversary of pRO! Collect more for better happiness. (Note : Item will be removed after the event.) Weight : 0 Id: (18842) GM Anael's True Bliss [1] Divine happiness, made sublime. When refined to +3, INT + 2. succeeding refine INT + 1INT + 2 for every +3 refinement. Decrease 7% damage from Demi-human monsters. MaxHP - 3% Series : Headgear Defense : 8 Location : Upper Weight : 35 Required Lv. : 1 Job : All Id: (18843) GM Tristan's True Demons [1] Immortal anger, to be caged and bound. Decrease 5% damage from Demi-human monsters. When refined to 8 above, MaxHP + 1% per 1 refinement, when refine level is over 7. Series : Headgear Defense : 7 Location : Upper Weight : 35 Required Lv. : 1 Job : All Id: (18891) Husky Hat [1] A hat made to look like a husky's face. Makes you want to pet it. ATK + 5%, MATK +5% When attacking physically attacked, adds 1% chance to cast Wind Walk Level 5 For every refine, increases chance to cast Wind Walk by 0.3% Winner of pRO's Headgear-making contest 2012 Created by Cyber Pikachu of pRO Valkyrie Server Type : Headgear Defense : 5 Location : Upper Weight : 50 Required Level : 70 Job : All Jobs Id: (18992) New Year HairpiEnhanced Big Ribbon [1] An over-sized, pure red ribbon enchanted with hidden magical powers. HIT +5, Perfect Dodge +3 When equipped with Sinobi Card, ASPD +1% per refine. When equipped with Alligator Card, HP recovery and SP recovery +4% per refine. When equipped with Blood Butterfly Card, variable casting -2%, Fire Wall damage +5% per refine. Class : Headgear Defense : 0 Location : Upper Weight : 18 Required LVL : 15 Job : All Id: (19840) C Solar Gold Helm A hat symbolizes the sun with huge golden wings. Do not ask how you can walk while wearing it. Class : Costume Location : Upper Mid Weight : 0 Required LV : 1 Jobs : All
  5. Added Item Spoiler Alert: Id: (20757) Happy Wing Cannot be traded with others. This wing will make you more happy. All State + 3. 3Lv Increase AGI skill available. Class : Garment Def : 10 Weight : 0 Required LvL : 1 Job : All Id: (20758) Happy Wing [1] Cannot be traded with others. This wing will make you more happy. All State + 3. 3Lv Increase AGI skill available. Class : Garment Def : 10 Weight : 0 Required LvL : 1 Job : All Changed Item Spoiler Alert: Id: (2141) Freya's Spiritual Shield Rental Item A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. Reduce damage from Medium-sized monsters by 25% Item Class: Shield Defense : 5 Weight : 30 Required Level : 20 Jobs : All Jobs Id: (2142) Freya's Spiritual Shield Rental Item A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. Reduce damage from Medium-sized monsters by 25% Item Class: Shield Defense : 5 Weight : 30 Required Level : 20 Jobs : All Jobs Id: (2143) Freya's Spiritual Shield Rental Item A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. Reduce damage from Medium-sized monsters by 25% Item Class: Shield Defense : 5 Weight : 30 Required Level : 20 Jobs : All Jobs Id: (2144) Freya's Spiritual Shield Rental Item A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. Reduce damage from Medium-sized monsters by 25% Item Class: Shield Defense : 5 Weight : 30 Required Level : 20 Jobs : All Jobs Id: (2146) Siver Guard [1] A shield which is a guard covered with thin mixed silver and steel. It looks good when it reflects lights. Weapon Class : Shield Def : 60 Weight : 30 Required Level : 22 Jobs : All Jobs Id: (2169) Kalasag Sturdy yet light, practical shield made from rattan. 1% damage decrease from boss monsters per 3 refinement. If Kalasag, Buwaya Sack Cloth, Bakonawa Scale Armor, and Bangungot Boots of Nightmare are obtained, damage decreased by 30%, and MHP increases at +20%, and MSP by +10% by from all monsters within Philippine Localizing. Class : Shield Defence : 40 Weight : 40 Jobs : All Jobs Id: (2170) Kalasag(Bayani) [1] Sturdy yet light, practical shield made from rattan. 1% damage decrease from boss monsters per 3 refinement. Class : Shield Defence : 40 Weight : 40 Jobs : All Jobs Id: (2177) Shield Of Death [1] The Shield of the Lord of Death Increase damage to Boss-type monsters by 2% Receive 10% more damage from normal monsters. Set Bonus Lord of Death Shield of Death Increase damage to Boss-type monsters by 5% if Lord of Death refined +7 above, additional 5% damage to Boss-type monsters. Class : Shield Def : 150 weight : 200 Required Lv : 90 Jobs : All Jobs Id: (2189) Mad Bunny [1] A rag doll that Piamette is using for both attack and defense? It looks so real and alive! Increases resistance toagaints all properties by 5%. MDEF +6, DEX +1. Set Bonus Piamette's Ribbon If refined +7 above, Increases resistance toagaints all properties by 2% per refine, when refine level is over 6 upgrade. Class : Sheild Defense : 40 Weight : 10 Required LV : 30 Job : All jobs Id: (2358) Angel's Dress An evening dress worn by an Angel. You will feel blessed when you wear it. LUK + 4. Item Class : Armor Defense : 5 Weight : 100 Jobs : All Jobs Id: (2383) Brynhild Brynhild is one of the valiant valkyries, meaning 'the warrior's armor'. Base level*20 MHP increase. Base Lv*5 MSP increase. Physical attack power +10%, Magic attack power +10%. MDEF + 10 Cannot be knocked back. Cannot be refined, or destroyed. Item Class : Armor Defense : 120 Weight : 40 Required Level : 94 Jobs : All Jobs Id: (2393) Novice Adventurer's Suit [1] A typical wandering adventurer's outfit. Light and comfy. Refining not possible. Class : Armor Defense : 45 Weight : 0 Jobs : All Jobs Id: (2451) Freya's Spiritual Sandals Rental Item A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. MaxHP + 8%, MaxSP + 8%. Item Class: Shoes Defense : 5 Weight : 40 Required Level : 20 Jobs : All Jobs Id: (2452) Freya's Spiritual Sandals Rental Item A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. MaxHP + 8%, MaxSP + 8%. Item Class: Shoes Defense : 5 Weight : 40 Required Level : 20 Jobs : All Jobs Id: (2453) Freya's Spiritual Sandals Rental Item A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. MaxHP + 8%, MaxSP + 8%. Item Class: Shoes Defense : 5 Weight : 40 Required Level : 20 Jobs : All Jobs Id: (2454) Freya's Spiritual Sandals Rental Item A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. MaxHP + 8%, MaxSP + 8%. Item Class: Shoes Defense : 5 Weight : 40 Required Level : 20 Jobs : All Jobs Id: (2456) Paradise Team Boots1 A boots that is provided only for members of the Paradise Team. Untiring shoes that is optimized for a long-walk adventure. HP recovery +10%. SP recovery +2%. cannot be upgraded. Weapon Class : Shoes Def : 14 Weight : 0 Required Level : 12 Jobs : All Jobs Id: (2457) Paradise Team Boots2 A boots that is provided only for members of the Paradise Team. Untiring shoes that is optimized for a long-walk adventure. HP recovery +12% SP recovery +4% cannot be upgraded. Weapon Class : Shoes Def : 16 Weight : 0 Required Level : 26 Jobs : All Jobs Id: (2458) Paradise Team Boots3 A boots that is provided only for members of the Paradise Team. Untiring shoes that is optimized for a long-walk adventure. HP recovery +14% SP recovery +6% cannot be upgraded. Weapon Class : Shoes Def : 18 Weight : 0 Required Level : 40 Jobs : All Jobs Id: (2464) NoFear Shoes Let the ass-kicking commence! STR + 1, INt + 1, DEX + 1. Increase MaxHP +10%, Increase MaxSP +5% Reduce damage from Demi-Humans by 2% When worn with No Fear Underwear and No Fear Belt-Cannot be frozen, Increase EXP Gain by 5%. Item Class : Shoes Defense : 6 Weight : 0 Required Level : 20 Jobs : All Jobs Id: (2473) Eden Group Boots IV Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks. HP recovery +28% SP recovery +12% Cannot be upgraded. Class : Footwear Defense : 20 Weight : 0 Required Level : 60 Jobs : All Jobs Id: (2477) Sapha's Shoes [1] Shoes that have long been known to be from the world of darkness. Luk + 312, MaxSP + 30 Set Bonus Sapha Cloth Sapha Hood Sapha Ring Flee + 10, Crit + 15, Increases damage of [Cross Impact] by 20% Increases SP costs of skills by 10% Class : Shoes Defense : 18 Weight : 40 Required Level : 100 Job : Guillotine Cross Id: (2491) Bangungot Boots of Nightmare Ominous boots emitting Bangungot's revenge and powerful hatred of humans. MDEF +1 increase per 1 refinement. Speed increased with 14 refinement and above. Class : Shoes Defence : 10 Weight : 60 Jobs : All Jobs Id: (2492) Bangungot Boots(Bayani) [1] Ominous boots emitting Bangungot's revenge and powerful hatred of humans. MDEF +1 increase per 1 refinement. Speed increased with 12 refinement and above. Class : Shoes Defence : 10 Weight : 60 Jobs : All Jobs Id: (2495) Egir Shoes [1] Egir's shoes , it looks suppporting your capacity can not be destroyed magic, archer, acolyte Class can increase MHP with 5 times of base lv sword, merchant, thief calss can increase MSP with 2 times of job lv Class : shoes Def : 13 weight : 30 Required Lv : 110 Jobs : All Jobs Id: (2541) Asprika A wing made of all lights that exist in the world. It's name means 'Light of the gods'. 30% immunity from physicall attacks of all attributes. FLEE + 30, MDEF + 5. Enables use of the skill Teleport Lv1. Can not be refined and destroyed. Item Class : Robe Defense : 40 Weight : 40 Required Level : 94 Jobs : All Jobs Id: (2555) Freya's Spiritual Scarf Rental Item A spiritual scarf granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. Flee +15, Reduce damage from Neutral property by 15% Item Class: Robe Defense : 0 Weight : 40 Required Level : 20 Jobs : All Jobs Id: (2556) Freya's Spiritual Scarf Rental Item A spiritual scarf granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. Flee +15, Reduce damage from Neutral property by 15% Item Class: Robe Defense : 0 Weight : 40 Required Level : 20 Jobs : All Jobs Id: (2557) Freya's Spiritual Scarf Rental Item A spiritual scarf granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. Flee +15, Reduce damage from Neutral property by 15% Item Class: Robe Defense : 0 Weight : 40 Required Level : 20 Jobs : All Jobs Id: (2558) Freya's Spiritual Scarf Rental Item A spiritual scarf granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. Flee +15, Reduce damage from Neutral property by 15% Item Class: Robe Defense : 0 Weight : 40 Required Level : 20 Jobs : All Jobs Id: (2560) Paradise Team Manteau A manteau which is only for a Paradise Team member. A good flattering back feature. None property tolerance 10%. cannot be upgraded. Weapon Class : Garment Def : 14 Weight : 0 Required Level : 12 Jobs : All Jobs Id: (2571) Eden Group Manteau II A manteau which is only for Eden Group members. It is designed to flatter anyone's backside. Increases tolerance to neutral property by 10%. FLEE +12 Cannot be upgraded. Class : Garment Defense : 18 Weight : 0 Required Level : 60 Jobs : All Jobs Id: (2576) Bravery Bag [1] a bag for bravery adventure. you feel safe with this bag. Enables use of Greed Lv 1. If the upgrade level is 7 or higher, If base STR is 90+, ATK +20 (if refine +9, additional ATK +10) If base AGI is 90+, Increase ASPD +8% (if refine +9, ASPD +1) If base VIT is 90+, Neutral resist +5% (if refine +9, additional Neutral resist +5%) If base INT is 90+, MATK +30 (if refine +9, additional MATK +20) If base DEX is 90+, Range attack +5% (if refine +9, additional range attack +5%) If base LUK is 90+, Critical damage +10% (if refine +9, additional critical damage +5%) type : Garment Defense : 20 Weight : 20 Required LV : 1 Jobs : All Jobs Id: (2579) Magic Stole [1] a shawl with magical needlework in it MDEF + 3. when using all skills, decrease SP -5%, MaxSP + 3%. if refined lv 6 over, add MaxSP 3%. Class : costume Defense : 8 Weight : 70 Req Level : 1 Jobs : All jobs Id: (2589) Fallen Angel Wing a dark wing from fallen angel. LUK + 2. increase resistance 10% against human type of monster increase resistance 30% against dark type of attack, and decrese resistance 30% against holy attact class : wear def : 18 weight : 20 req leve : 1 jJobs : aAll jobs Id: (2590) Buwaya Sack Cloth Clothes tailored from Buwaya's kidnapping sack. Full of vindictive spirits that cannot rest in peace. Healing capacity and healing item effect increases 1% per 3 refinement. 10% damage decrease from Water, Earth, Fire and Wind Converter monsters. Class : Garment Defence : 8 Weight : 20 Jobs : All Jobs Id: (2591) Buwaya Sack Cloth(Bayani) [1] Clothes tailored from Buwaya's kidnapping sack. Full of vindictive spirits that cannot rest in peace. Healing capacity and healing item effect increases 1% per 3 refinement. 10% damage decrease from Water, Earth, Fire and Wind Converter monsters. Class : Garment Defence : 8 Weight : 20 Jobs : All Jobs Id: (2751) Academy Badge A badge which can get when they graduate the probationary period of magical school with high grade. Just a symbolic meaning only for probationer magicians? INT + 2, MATK + 3%, MHP + 100. Class : Accessory Def : 0 Weight : 10 Jobs : All Jobs Id: (2753) Neutral Ring Rental Item A ring that has special power in each shape. Receive 15% more EXP from Neutral monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2754) Hallow Ring Rental Item A ring that has special power in each shape. Receive 15% more EXP from Undead monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2755) Clamorous Ring Rental Item A ring that has special power in each shape. Receive 15% more EXP from Animal Class monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2756) Chemical Ring Rental Item A ring that has special power in each shape. Receive 15% more EXP from Plant monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2757) Insecticide Ring Rental Item A ring that has special power in each shape. Receive 15% more EXP from Insect type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2758) Fisher Ring Rental Item A ring that has special power in each shape. Receive 15% more EXP from Fish type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2759) Decussate Ring Rental Item A ring that has special power in each shape. Receive 15% more EXP from Demon monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2760) Bloody Ring Rental Item A ring that has special power in each shape. Receive 15% more EXP from Demi Human monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2761) Satanic Ring Rental Item A ring that has special power in each shape. Receive 15% more EXP from Angel type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2762) Dragon Ring Rental Item A ring that has special power in each shape. Receive 15% more EXP from Dragon type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2811) Freya's Spiritual Bracelet Rental Item A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. All stats +1. Item Class: Accessory Defense : 1 Weight : 20 Required Level : 20 Jobs : All Jobs Id: (2812) Freya's Spiritual Bracelet Rental Item A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. All stats +1. Item Class: Accessory Defense : 1 Weight : 20 Required Level : 20 Jobs : All Jobs Id: (2813) Freya's Spiritual Bracelet Rental Item A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. All stats +1. Item Class: Accessory Defense : 1 Weight : 20 Required Level : 20 Jobs : All Jobs Id: (2814) Freya's Spiritual Bracelet Rental Item A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. All stats +1. Item Class: Accessory Defense : 1 Weight : 20 Required Level : 20 Jobs : All Jobs Id: (2833) Odin's Recall Rental Item An awesome ring that is only given to the members of the Order of Odin. All State + 1. Enable to use new skill called "Odin's Recall" Item Class : Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2845) NoFear Belt Strap this on and shut them up! MDEF + 2, ATK + 5%, MATK +5%. Reduce damage from Demi-Humans by 2% When worn with No Fear Shoes and No Fear Underwear-Cannot be frozen, Increase EXP Gain by 5%. Item Class : Accessory Defense : 2 Weight : 0 Required Level : 20 Jobs : All Jobs Id: (2855) Whikebain's Black Tail Morocc twon Hyuke's black tail style. It doesn't seem to be moving. ASPD + 3%, Critical + 7. Equip with [Whikebain's Black Ears], extra critical attack damage + 10%. Equip with [Whikebain's Black Ears], Critical +5 if [Whikebain's Black Ears]'s refined more than +7 Class : Accessory Defense : 0 Weight : 10 Required lv : 45 Jobs : All Jobs Id: (2872) G Honor Certificate a certificate that it gurantee cat gamer members. It has ability to record the match . Class : accessory defence : 0 Weight : 0 Required Level : 1 Jobs : All Jobs Id: (2873) Cat Hand Glove [1] a souvenir for Malang do, it makes you happy when equipped VIT + 1, AGI + 1, DEX + 1, LUK + 1. Class : accessory defence : 5 Weight : 10 Required Level : 1 Jobs : All Jobs Id: (2881) Orleans Necklace [1] a necklace for implmenting best of royal palace food. DEX + 2, MATK + 20. "when usign with Orleans globe, can have MATK + 20, with Orleans uniform , can have stat casting 15% decrese, when with Orleans server, can have MATK + 2 increse for shield 1 " Class : Accessory Def : 0 Weight : 10 Required Level : 0 Jobs : aAll Jobs Id: (2907) Buwaya Agimat Tattoo Agimat Tattoo with a huge Alligator pattern. It is told that the one who owns this tattoo will possess extreme power. MATK +7% increase and Fixed Casting 7% decrease. Class : Accessory Defence : 0 Weight : 10 Jobs : All Jobs Id: (2910) Bakonawa Agimat Tattoo Agimat Tattoo with a dragon swallowing the moon pattern. It is told that the one who owns this tattoo will possess extreme power. ATK +7% and ASPD 10% increase. Class : Accessory Defence : 0 Weight : 10 Jobs : All Jobs Id: (2911) Bangungot Agimat Tattoo Agimat Tattoo with a plump lady pattern. It is told that the one who owns this tattoo will possess extreme power. Healing others 4% increase, healing from others 7% increase. Class : Accessory Defence : 0 Weight : 10 Jobs : All Jobs Id: (2959) Fidelity Necklace [1] a necklace with close fate with masters AGI + 2. decrease damage 3% from animal type of monster. Class : accessory Def : 0 weight : 30 Required Lv : 50 Jobs : All Jobs Id: (5180) Holiday Hat A hat made for a national holiday of somewhere in western country. VIT + 1. Item Class : Headgear Defense : 2 Location : Upper Weight :10 Jobs : All Jobs Id: (5191) Black Ribbon [1] A long piece of black satin tied together into a neat little ribbon that wards off harmful magic. INT + 1. MDEF + 3. Item Class : Headgear Defense : 1 Location : Upper Weight : 10 Jobs : All Jobs Id: (5192) Yellow Ribbon [1] A long piece of yellow satin tied together into a neat little ribbon that wards off harmful magic. MDEF + 3. Item Class : Headgear Defense : 1 Location : Upper Weight : 10 Jobs : All Jobs Id: (5193) Green Ribbon [1] A long piece of green satin tied together into a neat little ribbon that wards off harmful magic. MDEF + 3. Item Class : Headgear Defense : 1 Location : Upper Weight : 10 Jobs : All Jobs Id: (5194) Pink Ribbon [1] A long piece of pink satin tied together into a neat little ribbon that wards off harmful magic. MDEF + 3. Item Class : Headgear Defense : 1 Location : Upper Weight : 10 Jobs : All Jobs Id: (5195) Red Ribbon [1] A long piece of red satin tied together into a neat little ribbon that wards off harmful magic. MDEF + 3. Item Class : Headgear Defense : 1 Location : Upper Weight : 10 Jobs : All Jobs Id: (5196) Orange Ribbon [1] A long piece of orange satin tied together into a neat little ribbon that wards off harmful magic. MDEF + 3. Item Class : Headgear Defense : 1 Location : Upper Weight : 10 Jobs : All Jobs Id: (5197) White Ribbon [1] A long piece of white cloth satin together into a neat little ribbon that wards off harmful magic. MDEF + 3. Item Class : Headgear Defense : 1 Location : Upper Weight : 10 Jobs : All Jobs Id: (5198) Drooping Bunny A cute bunny doll that is made to put on a person's head. DEX + 1, FLEE + 2. Item Class : Head-gear Defense : 1 Head Position : Upper Weight : 10 Jobs : All Jobs Id: (5203) Tongue Mask A Mask sticking out it's tongue Increases Movement Speed when equipped. Item Class : Headgear Defense : 2 Location : Mid,Lower Weight : 20 Jobs : All Jobs Id: (5210) Flying Angel A headgear which looks like an angel flapping its wing. It make you feel dizzy when you wear it, but also makes your body feel light. +3% Attack Speed and Floating Casting Speed Int + 1, Agi + 1 Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level. : 10 Jobs : All Jobs Id: (5211) Dress Hat [1] Hairband with the little cute hat on one side. It goes well with glamorous evening dress. You can wear it on sunny day with a parasol and go on a picnic and have a delicious sandwich. MDEF+7 Class : Headgear Defense : 3 Location : Upper Weight : 20 Required Level. : 20 Jobs : All Jobs Id: (5212) Satellite Hairband [1] A weird looking hairband. When you wear it, you can hear the beep sound such as a signal from outer space. But it's only an auditory hallucination. That means you feel like you heard the sound but actually you didn't. It also feels like as if the range of your sight has been widen. MHP+50, MSP+10 You can use the LV.1 Ruwach. Class : Headgear Defense : 3 Location : Upper Weight : 100 Required Level. : 30 Jobs : All Jobs Id: (5213) Black Bunny Band A hairband that attracts men. You can wear it when you want to look sexy. Your sexyness increases to 100 % AGI + 2, MDEF+3 Class : Headgear Defense : 2 Location : Upper Weight : 20 Jobs : All Jobs Id: (5214) Moonlight Flower Hat A hat that has appearance of a monster named Moonlight Flower. It's made with 30% of the Moonlight Flower's fur and 70% of Nine Tail's fur. Hand wash only. You wear it with nine tail muffler on cold winter day. Adds a chance of cast Lv. 1 Increase AGI to the wearer when the wearer attacks a monster. Dex + 2 Item Class: Headgear Defense : 3 Location : Upper, Mid Weight : 20 Jobs : All Jobs Id: (5218) Evolved Bunny Band A hair accessory that is made according to the shape of bunny's ears. The headgear seems inproportionate but it looks extremely active. INT + 2 (All transferable methods except kafra storage are locked) Item Class: Headgear Defense : 3 Head Position : Upper Weight : 10 Jobs : All Jobs Id: (5221) Elvolved Pair of Red Ribbon A pair of small headbands that makes red its major color. It intends to make a girl looks cute in it. Flee + 5 (All transferable methods except kafra storage are locked) Item Class: Headgear Defense : 2 Head Position : Middle Weight : 10 Required Level : 45 Jobs : All Jobs Id: (5222) Evolved Fish on Head Headgear that looks like a delicious blue fish. Some might think that they can sense the fishy smell that it's just plain illusion. AGI + 1, Dex + 1 (All transferable methods except kafra storage are locked) Item Class: Headgear Defense : 4 Head Position : Upper Weight : 50 Required Level : 50 Jobs : All Jobs Id: (5243) Chullos [1] A hat which is made by fur of many kinds of animals. It has earplugs which protect ears against cold weather. It is known as a traditional hat from some frigid regions. 10% tolerance against the Frozen. Item Class : Headgear Defense : 2 Head Position : Upper, Middle Weight : 80 Jobs : All Jobs Id: (5252) Drooping Nine Tail A hat made to resemble the monster, Nine tails. proud of its great heat-retainablity. AGI + 1, Dex + 1 While damaged, Gloria LV 1 is casted with some chances. Item Class : Headgear Def : 1 Head Position : Upper Weight : 30 Level limit : 20 Jobs : All Jobs Id: (5253) Lif Doll Hat [1] A hat made with a cute Lif doll. It makes wearers feel the doll looking down the wearers. It may get popular among people who loves a little girl. INT + 1 While refining, MDEF is increased. Item Class : Headgear Def : 1 Head Position : Upper Weight : 20 Level limit : 20 Jobs : All Jobs Id: (5254) Deviling Hat A hat made to resemble a little dead deviling which has charming side-spreaded eyes. ATK, MATK increases by 2%. 2% bonus EXP earned when killed a monster. Additional 1% bonus EXP earned when refined +7 and beyond. Item Class : Headgear Def : 6 Head Position : Upper Weight : 50 Jobs : All Jobs Id: (5255) Triple Poring Hat A hat which seems to stack a few of the most popular monster, Poring. Are they Angeling at the bottom, Masterling in the middle, Poring at the top? LUK + 3 While attcking, Auto spell 'Greed' is casted with some chances. Unable to refine. Item Class : Headgear Def : 3 Head Position : Upper Weight : 60 Level limit : 20 Jobs : All Jobs Id: (5258) Afro Wig [1] A fluffy afro style wig which is something teenagers go crazy for. Once you wear it, you might want to dance. Add a great chance to cast First-Aid skill on the wearer, when doing physical attack. Increase resistance to Neutral attack by 1%. Item Class : Headgear Defense : 0 Head Position : Upper,Mid Weight : 10 Required Level. : 10 Jobs : All Jobs Id: (5302) Lotus Flower Hat A lotus blossom shaped hat. It is sophisticated and elegant. Item Class : Headgear Defense : 1 Location : Upper Weight : 10 Required Level : 30 Jobs : All Jobs Id: (5303) Flower Wreath Wreath, interlaced in the magic fire from the grasses, Assembled during the day of summer solstice. It protects owner from the evil forces. MDEF + 5, MSP + 50 Item Class : Headgear Defense : 2 Location : Upper Weight : 30 Jobs : All Jobs Id: (5310) Shining Electric bulb Hairband [1] A Hairband which is attached an electric bulb. It doesn't look dangerous even in the dark. 10% tolerance against Dark status. It can use level 1 sight. Item Class : Headgear Defense : 3 Head Position : Upper Weight : 10 Jobs : All Jobs Id: (5311) Large Hibiscus [1] A large hibiscus flower decoration. It is found only in Ayothaya. MDEF + 15 Item Class : Headgear Defense : 2 Head Position : Upper Weight : 10 Jobs : All Jobs Id: (5313) Diadem [1] A Headgear which is made of jewelry of love. A person who wears it can find real love. Int + 1, Matk + 3%, Reduce 3% floating casting time. Increase 3% HP rate what user use by yourself HEAL,SANCTUARY,POTIONPITCHER. Item Class : Headgear Defense : 3 Head Position : Upper, Middle Weight : 10 Jobs : All Jobs Id: (5314) Hockey Mask A Hockey mask. When you wear it, you will feel the urge to have arms in your hand. Increase 5% damage to Demi Human race monster. Item Class : Headgear Defense : 1 Head Position : Middle, Lower Weight : 10 Required Level : 50 Jobs : All Jobs Id: (5315) Observer A device which can check the energy of the other party. Usually it is counted as 5 through the people in a village. Can use Sense Lv.1 Item Class : Headgear Defense : 2 Head Position : Middle Weight : 10 Required Level : 35 Jobs : All Jobs Id: (5324) Little Angel Doll A doll looks like an angel. It is used as a sacrifice when Blacksmiths perform a worship for the God. When the wearer receives Physical attack, adds a chance of 3Lv Grand Cross. DEX + 3 Weapon Class : Headgear Defense : 2 Location : Upper Weight : 30 Required Level : 10 Jobs : All Jobs Id: (5328) Evil Wing Ears As an ear accessory is made of black wings, feels proud of grace and charisma from devil. Wearer feels like get mystery power through the wing. STR + 1 Weapon Class: Headgear Defense : 2 Item Position : Middle Weight : 0 Required Level : 1 Jobs : All Jobs Id: (5332) Loki Mask A mask that imbued with the sweet whispers of Loki . Perfect Dodge + 3. Item Class : Headgear Defense : 2 Location : Middle, Lower Weight : 20 Required Level : 20 Jobs : All Jobs Id: (5333) Radio Antenna A hat designed to transmit electric waves. Sometimes it receives electric waves from external worlds. MDEF + 5 CRI + 5, FLEE + 5 Able to use Lightning_Bolt Lv1. Able to use Thunderstorm Lv5 by a small chance when physical attack. Item Class: Headgear Defense : 1 Location : Upper Weight : 150 Required Level : 50 Jobs : All Jobs Id: (5334) Angeling Wanna Fly Angeling hat with the pathetic mind of an Angeling who wants to fly. LUK + 2 MDEF + 2 Cannot be upgraded. Item Class: Headgear Defense : 0 Location : Upper Weight : 70 Required Level : 38 Jobs : All Jobs Id: (5335) Jumping Poring A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer. LUK + 1 Cannot be upgraded and destroyed. Item Class: Headgear Defense : 3 Location : Upper Weight : 30 Jobs : All Jobs Id: (5338) Bf Recruiter Hat A helm with boyfriend wanted ad on it. Let's introduce her to a boy! Item Class: Headgear Defense : 4 Location : Upper Weight : 0 Required Level : 10 Jobs : All Jobs Id: (5339) Friend Recruiter Hat A helm with friend wanted ad on it. Do you have many friends? Item Class: Headgear Defense : 4 Location : Upper Weight : 0 Required Level : 10 Jobs : All Jobs Id: (5346) Gf Recruiter Hat A helm with a girlfriend wanted ad on it. Let's introduce him to a girl! Item Class: Headgear Defense : 4 Location : Upper Weight : 0 Required Level : 10 Jobs : All Jobs Id: (5358) Peco Ears Decoration item with peco peco wing ears. AGI + 1, MDEF + 2 class : headgear Defense : 2 location : Upper & Middle weight : 10 Required Level : 70 Jobs : All Jobs Id: (5359) Master's Hat [1] This hat reminds us of the brilinat pilot. DEX + 1. MHP + 100. Increase long distance physical attack by 7%. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 60 Jobs : All Jobs Id: (5360) Whikebain's Black Ears The black ears which is used by Whikebain. Increase critical attack damage by 10%. When you magically attack monsters, you could ignore the magical def for 5 sec in high rate. FLEE + 10. Item Class : Headgear Defense : 4 Location : Upper Weight : 20 Required Level : 45 Jobs : All Jobs Id: (5361) Gang's Scarf School scarf from a gang. ATK + 5 If worn by [Rogue Class], enables use of Level 1 Gangster's Paradise. Item Class : Headgear Defense : 0 Location : Lower Weight : 10 Required Level : 60 Jobs : All Jobs Id: (5362) Ninja Scroll Ninja's secret magic scroll. Increases MATK by 1% Weapon Class : Headgear Defense : 0 Location : Lower Weight : 20 Required Level : 60 Jobs : All Jobs Id: (5367) Hyegun's Hat [1] A Monster Hyegun's hat. It looks nasty and tattered but it has better defense than what you thought. 10 % resistance against demon monsters. MDEF + 3, Cannot be upgraded. Item Class : Headgear Defense : 5 Location : Upper,Mid,Lower Weight : 10 Required Level : 10 Jobs : All Jobs Id: (5370) Orchid Hairband A hair band made by orchid and it smells like a scent of a flower. INT + 1 Item Class : Headgear Defense : 1 Location : Upper Weight : 20 Jobs : All Jobs Id: (5371) Judge's Hat A hat that was worn by a competent judge. When you wear it, you will feel like becoming a judge who is seeking justice. LUK + 1, SP + 30 Item Class : Headgear Defense : 2 Location : Upper, Middle Weight : 30 Jobs : All Jobs Id: (5384) Cute Santa Hat [1] An Santa hat with two pony tails at the back. It will protect you from the cold weather. LUK + 3. Gives 20% tolerance against Curse. Increase attack speed by 2% and decrease casting delay by 2%. Drop " Piece of Cake, Candy, Candy Cane" as low chance when hunt the mosters. It adds low chance of giving CRI +50 for 10 seconds when physically attacking. Item Class : Headgear Defense : 2 Location : Upper Weight : 20 Required Level : 20 Jobs : All Jobs Id: (5385) Yoyo Hat An adorable hat, it looks like an impish monster YoYo. Enables use of Hiding Lv 1 Item Class: Headgear Defense : 1 Location : Upper Weight : 30 Required Level : 20 Jobs : All Jobs Id: (5393) Lover's Hat A hat which showed that you were falling in love! You will feel stronger because strength of your love will make you powerful! MHP&MSP + 7% Cannot be upgraded. Item Class: Headgear Defense : 2 Location : Upper Weight : 20 Jobs : All Jobs Id: (5395) Tiraya Bonnet [1] A big bonnet. Nobody knows how to use it. MHP + 100. LUK + 3. Additional HP bonus by the refine level. Item Class : Headgear Defense : 3 Location : Upper Weight : 50 Required Level : 50 Jobs : All Jobs Id: (5396) Jasper Crest [1] Beautiful shining crest with gold and jewelry decorated. DEX + 1 , 5% additional damage to imortal monsters, 5% additional damage to undead monsters. With refine Lv is lower than 6, player takes Blind by low chance when attacking. With refine Lv over 9 additional DEX+2. Class : Headgear Defense : 6 Location : Upper Weight : 70 Jobs : All Jobs Id: (5406) Clergyman Grad Hat A hat which can get when they graduate the clergyman school with high grade. There's saying that this hat is suitable only for the man who has strong belief for god. INT + 1, DEX + 2, VIT + 1. Reduces 5% of casting delay after use a skill. Class : Headgear Def : 3 Location : Upper Weight : 50 Jobs : All Jobs Id: (5407) Magician Grad Hat [1] A hat which can get when they graduate the magician school with high grade. There's a saying that this hat can be a standard for distingusihing a elite magician. INT + 2, DEX + 2. Autocast Lv 1 Assumptio for yourself by low chance when cast magical attack. Class : Headgear Def : 3 Location : Upper Weight : 50 Jobs : All Jobs Id: (5411) White Snake Hat A hairband that is shaped of white snake. DEX + 2 Item Class: Headgear Defense : 2 Location : Upper Weight : 50 Jobs : All Jobs Id: (5413) Popcorn Hat A hat with well-fried popcorn in it. Increases resistance to Wind Property Attack by 10%. Class : Headgear Defense : 4 Location : Upper Weight : 30 Jobs : All Jobs Id: (5429) Hobgoblin's Hat [1] A hobgoblin's cute hat. Increases HP and SP recovery rate by 5%. Item Class : Headgear Defense : 2 Location : Upper Weight : 10 Jobs : All Jobs Id: (5451) RPC Gold Dragon Helm [1] A legendary Dragon helm, inspired god of Dragon. Only RPC Top guild members can have this special helm. Increases Attack Speed by 10%. ALL STATUS + 3 5 % additional damage on Demi-Human monsters. Cannot be upgraded. Item Class : Headgear Defense : 7 Item Position : Upper Weight : 250 Jobs : All Jobs Id: (5452) RPC Silver Dragon Helm [1] A legendary Dragon helm, inspired god of Dragon. Only RPC second place guild members can have this special helm. Increases Attack Speed by 7%. ALL STATUS + 2 3 % additional damage on Demi-Human monsters. Cannot be upgraded. Item Class : Headgear Defense : 5 Item Position : Upper Weight : 250 Jobs : All Jobs Id: (5453) RPC Bronze Dragon Helm [1] A legendary Dragon helm, inspired god of Dragon. Only RPC third place guild members can have this special helm. Increases Attack Speed by 5%. ALL STATUS + 2 1 % additional damage on Demi-Human monsters. Cannot be upgraded. Item Class : Headgear Defense : 0 Item Position : Upper Weight : 250 Jobs : All Jobs Id: (5462) Spiked Scarf Spiked Scarf VIT + 1. Reduces damage from Demi-Human class monsters by 1%, Increases damage to Demi-Human class monsters by 1%. Item Class: Headgear Defense : 1 Location : Lower Weight : 10 Required Level : 90 Jobs : All Jobs Id: (5463) Rainbow Scarf Rainbow Scarf INT + 1. MDEF + 2. MATK + 1% Item Class: Headgear Defense : 1 Location : Lower Weight : 10 Required Level : 90 Jobs : All Jobs Id: (5464) Zaha Doll Hat [1] Zaha doll hat which resembles angel of Zaha. It looks great on your head. INT+2 Able to use Lv.3 [Magnificat]. Can't be refined. Item Class : Headgear Defense : 1 Location : Upper Weight : 0 Jobs : All Jobs Id: (5466) Wind Milestone [1] A cap of post man who delivers letters with heart. Magic in the cap protects the wearer not to lose their way. AGI + 2 Able to use Teleport Lv 1.(New Chaos Only) Class : Headgear Def : 2 Location : Upper Weight : 10 Required Level : 30 Jobs : All Jobs Id: (5467) Helm Of Dragoon A headgear made by the hard scale of Dragon. The wearer of this headgear can get the great power of Dragon. Additional 20% damage to Dragons. Cause a certain abnormal status to all enemies in 5x5 cell when physical attack, by low chance. Class : Headgear Def : 5 Location : Upper Weight : 200 Required Level : 50 Jobs : All Jobs Id: (5468) Parade Cap [1] A cap which makes the wearer very happy to go on a parade. Reduces after-cast delay by 5%. Reduces after-cast delay by additional 5% if headgear is +7 or higher. Class : Headgear Def : 3 Location : Upper Weight : 80 Jobs : All Jobs Id: (5470) Eyes Of Darkness An eye cover which has gloomy eyes on it. It looks fixed, but someone says the eyes moves sometimes. DEX + 1. Never get Blindness. Class : Headgear Def : 1 Location : Mid Weight : 10 Required Level : 50 Jobs : All Jobs Id: (5471) Hairband Of Reginleif A head accessory which is named after Valkyrie¡¸Reginleif¡¹. If someone wear this, they can get the bless of god. Additional 3% tolerance to the Water, Fire, Dark, Undead property. Class : Headgear Def : 1 Location : Mid Weight : 80 Required Level : 50 Jobs : All Jobs Id: (5476) Grandpeco Hairband A hair ornament made by Grand peco's feathers. Only gallant patriarch is allowed to wear it. STR + 2. MHP-10% Increased 15% damage to Orc Warrior, Orc Lady, Orc Baby, High Orc, Orc Archer, Orc Skeleton and Orc Zombie. Item Class : Headgear Defense : 2 Location : Upper, Mid Weight : 80 Required Level : 30 Jobs : All Jobs Id: (5478) Classic Hat A Classic hat. STR + 2, MHP + 300 Item Class: Headgear Defense : 3 Location : Upper Weight : 50 Jobs : All Jobs Id: (5489) Love Daddy A yellow tredy hat has a "love daddy" logo. Thailand people wear it to admire king. DEX + 2. Item Class : Headgear DEF : 0 Item Position : Upper Weight : 10 Jobs : All Jobs Id: (5491) Outlaw's Hat [1] Not many people can stand a hot and steamy sand storm that is from far north Brazil. But these natives are well known for standing against heat and humidity with less water and food. STR + 2. Add 10 % resistance to Fire Property attacks. Item Class: Headgear Defense : 3 Location : Upper Weight : 80 Jobs : All Jobs Id: (5495) Power Of Thor Covered with mighty power of Thor, the strongest god among a war at Jushin. A small portion of Thor's mighty power is granted to the one who possesses this helm. The power within a Skyblue-feather must be used on good purposes, and the power within a Gray hoof has to be used with caution on every occasion. Flee + 5 All Stat + 1 Cannot be upgraded. Item Class: Headgear Defense : 6 Location : Upper Weight : 50 Required Level : 75 Jobs : All Jobs Id: (5496) Dice Hat Props for the table game. It used to be a tool of gamble. Sum of the each sides of symmetry is always 7. Luk + 4 Cannot be upgraded. Item Class: Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 50 Jobs : All Jobs Id: (5498) Wolf King Helm Can feel a high dignity of the Northern Wolf Tribe. It is made out of Wolf King's fur and feels like you've surrounded by some kind of dignified force when worn. Flee + 10 Vit + 5 Cannot be upgraded. Item Class: Headgear Defense : 5 Location : Upper,Mid Weight : 60 Required Level : 20 Jobs : All Jobs Id: (5499) Pizza Hat Is there anyone in this world who doesn't like pizza?? Even a fierce monster won't be able to refuse this tasty food. You can provoke monsters by wearing this hat. Enables use of Lv. 1 Provoke Item Class: Headgear Defense : 0 Location : Upper Weight : 60 Required Level : 0 Jobs : All Jobs Id: (5500) Ice Cream Hat Having Ice-cream is the best way to escape the heat! Be careful, your brain might be frozen! Allows the wearer to use 'Frost Diver LV.3' MDEF + 3 Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 30 Jobs : All Jobs Id: (5501) Pirate's Pride [1] The Pride of the Pirate is best expressed with a lurid sea tune, and a sea battle for plunder! Item Class: Headgear Defense : 3 Location : Upper Weight : 10 Required Level : 10 Jobs : All Jobs Id: (5502) Necromancer's Hood [1] The Deadly Necromancer's Essence is embodied in this Hood. When attacked with Magic or Physical Damage has a low chance of casting Lv 5 Dark Strike on the opponent. Item Class: Headgear Defense : 2 Location : Upper, Mid Weight : 10 Required Level : 10 Jobs : All Jobs Id: (5503) Rabbit Magic Hat A hat used by magician with his magic. A bunny popped out from the hat by mistake. Can't imagine what's going to pop out next. Autospell Lv. 1 Lightening Bolt, Lv. 1 Fire Bolt and Lv. 1 Cold Bolt when attacking the target physically. INT +1, MAX SP + 50 Item Class: Headgear Defense : 2 Location : Upper Weight : 80 Required Level : 45 Jobs : All Jobs Id: (5504) Chinese Wedding Veil A specially made wedding veil to celebrate the sixth year anniversary of RO. It is also used to show "someone's love and affection". MDEF + 10 Item Class: Headgear Defense : 5 Location : Upper,Mid,Lower Weight : 50 Required Level : 70 Jobs : All Jobs Id: (5505) Asara Fairy Hat A hat worn by priests when performing a sacrificial rite. Shape of a hat resembles the ancient fairies of Asara. Enables use of Lv.1 Don't Forget Me skill when equipped by Dancer jobs. Dex +2, Luk + 2 Item Class: Headgear Defense : 2 Location : Upper,Mid Weight : 50 Required Level : 50 Jobs : All Jobs Id: (5509) Sting Hat A hand-shape hat made by mud. It feels weird when you wear it. STR + 2, VIT + 1, MDEF + 3. Randomly auto casts 'Earth Spike LV 1' when attacked physically. Damage from the Earth Property Monsters reduced by 5%. Damage from the Fire Property Monsters increased by 5%. Item Class : Headgear Defense : 5 Location : Upper Weight : 100 Jobs : All Jobs Id: (5511) Samambaia [1] A circlet made of samambaia leaf. Increase 8% SP recover rate. Item Class : Headgear Defense : 5 Item Position : Upper,Middle Weight : 100 Required Level : 30 Jobs : All Jobs Id: (5512) Aquarius Diadem A diadem that represents Aquarius which is the 11th sign of Zodiac. An amethyst, the birtstone, is embedded on it. STR + 2, FLEE + 10, Increase resistance against wind property attack by 5%. If refined higher than +7 DEF + 1, ATK + 15. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Id: (5513) Aquarius Crown A crowm that represents Aquarius which is the 11th sign of Zodiac. An amethyst, the birthstone, is embedded on it. STR + 2, FLEE + 10, Increase resistance against wind property attack by 5%. If refined higher than +7 DEF + 1, ATK + 15. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Id: (5514) Pisces Diadem [1] A diadem that represents Pisces which is the 12th sign of Zodiac. An aquamarine, the birthstone, is embedded on it. INT + 1, MDEF + 3, Increase resistance against water property attack by 5%. If refined higher than +7 MDEF + 1, MATK + 2%. Item Class : Headgear Defense : 0 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Id: (5515) Pisces Crown [1] A crown that represents Pisces which is the 12th sign of Zodiac. An aquamarine, the birthstone, is embedded on it. STR + 1, DEF + 2, Increase resistance against water property attack by 5%. If refined higher than +7 DEF + 1, ATK + 2%. Item Class : Headgear Defense : 2 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Id: (5518) Large Baphomet Horns A headgear made from the horns of Baphomet. 12% additional tolerance against Demi-Human monsters. Increase certain amount of ATK based on wearer's Job lv. Item Class : Headgear Defense : 5 Location : Upper Weight : 80 Required Level : 50 Jobs : All Jobs Id: (5519) Peacock Feather [1] You seems to sing a song like Bard. INT +2. Item Class : Headgear Defense : 2 Item Position: Upper Weight : 80 Required Level : 1 Jobs : All Jobs Id: (5526) Lady Tanee Doll A doll molded out of a lady Tanee. AGI + 2, FLEE + 3, Reduces damage received with a wind elemental attacks by 5%, Banana is dropped randomly when the wearer kills a monster. Item Class : Headgear Defense : 2 Location : Upper Weight : 30 Required Level : 60 Jobs : All Jobs Id: (5527) Lunatic Hat A hat molded out of a fuzzy Lunatic. LUK + 5, MDEF + 2, Perfect Dodge + 5, here's a chance to get a Rainbow Carrot when hunting a Animal-Type Monster. Item Class : Headgear Defense : 2 Location : Upper Weight : 30 Required Level : 0 Jobs : All Jobs Id: (5529) Satan's Bone Hat People say it is made of Satan Morroc's bone. But nobody can confirm whether it is true or not. DEX + 3. 5% Tolerance to non-elemental attacks. Allows the wearer to use 'Frost Nova LV. 1'. Item Class : Headgear Defense : 6 Location : Upper, Mid Weight : 60 Required Level : 70 Jobs : All Jobs Id: (5530) Raven Cap [1] A black Raven Cap that has black beak and feathers. It is so black. Item Class : Headgear Defense : 6 Location : Upper Weight : 10 Required Level : 30 Jobs : All Jobs Id: (5531) Baby Dragon Hat [1] A cute dragon is fast asleep on your head. He wouldn't wake up whatever you do. Item Class : Headgear Defense : 6 Location : Upper Weight : 10 Required Level : 0 Jobs : All Jobs Id: (5532) Pirate Dagger It holds the knife in mouth to make a battle in the water. It's prohibitted to children. Reflect 1% when get a short range physical attack. Item Class : Headgear Defense : 0 Location : Low Weight : 10 Jobs : All Jobs Id: (5533) Emperor Wreath A crown is made of laurel what emperor used in coronation. A symbol of victory and glory. ALL State + 1. Item Class : Headgear Defense : 6 Location : Upper Weight : 80 Required Level : 80 Jobs : All Jobs Id: (5534) Fox Hat A mask is modeled on white fox. One of east aisa country believes fox as god. AGI + 1, Perfect Flee + 2. Item Class : Headgear Defense : 1 Location : Mid,Lower Weight : 10 Required Level : 70 Jobs : All Jobs Id: (5535) Military Cap [1] A Military Cap designed classic shape for military purpose. STR + 1, VIT + 1, AGI + 1, MSP + 50. Item Class : Headgear Defense : 5 Location : Upper Weight : 50 Required Level : 0 Jobs : All Jobs Id: (5539) Jaguar Hat [1] A jaguar mask is called as a king in Amazon. According to rumor wearer can get blessing form nature. MDEF + 2. Able to use Crazy Uproar skill. Item Class : Headgear DEF : 4 Item Position: Upper, Middle, Low Weight : 40 Required Level : 25 Jobs : All Jobs Id: (5540) Freya's Spiritual Circlet Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. STR + 1, INT + 1, DEX + 1. Item Class: Headgear Defense : 4 Location : Upper Weight : 70 Required Level : 20 Jobs : All Jobs Id: (5541) Freya's Spiritual Circlet Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. STR + 1, INT + 1, DEX + 1. Item Class: Headgear Defense : 4 Location : Upper Weight : 70 Required Level : 20 Jobs : All Jobs Id: (5542) Freya's Spiritual Circlet Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. STR + 1, INT + 1, DEX + 1. Item Class: Headgear Defense : 4 Location : Upper Weight : 70 Required Level : 20 Jobs : All Jobs Id: (5543) Freya's Spiritual Circlet Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. STR + 1, INT + 1, DEX + 1. Item Class: Headgear Defense : 4 Location : Upper Weight : 70 Required Level : 20 Jobs : All Jobs Id: (5545) Aries Diadem [1] A diadem that represents Aries which is the 1st sign of Zodiac. A diamond, the birtstone, is embedded on it. VIT + 2, Increse resistance against fire property attack by 5%. If refined more than +7 level, DEF + 2, VIT + 1. Item Class : Headgear Defense : 2 Location : Upper Weight : 40 Required Level : 71 Jobs : All Jobs Id: (5546) Aries Crown [1] A diadem that represents Aries which is the 1st sign of Zodiac. A diamond, the birtstone, is embedded on it. LUK + 2, Increse resistance against fire property attack by 5%. If refined more than +7 level, Perfect dodge + 2, LUK + 1. Item Class : Headgear Defense : 2 Location : Upper Weight : 40 Required Level : 70 Jobs : All Jobs Id: (5547) RJC Flower Katusa [1] A Katusa with a small and willowy flower. Earth spike, Heaven's drive damage + 15%, decrease 25% of changing cast time. 1% of Heaven's drive damage, Earth spike damage increases whenever the number of refinement increases +1 . Item Class : Headgear Defense : 1 Location : Upper Weight : 20 Required Level : 0 Jobs : All Jobs Id: (5548) Scarlet Rose Scarlet rose in a mouth. Did they even remove the thorns? When you defeated a monster, the monster drops a Witherless Rose at a certain rate. DEX + 1. Item Class : Headgear Defense : 0 Location : Low Weight : 10 Required Level : 50 Jobs : All Jobs Id: (5549) Taurus Diadem [1] A diadem that represents Taurus which is the second sign of Zodiac. An emerald, the birthstone, is embedded on it. When you are attcked physically, it stuns to enermy as regular probability. MATK + 2%, Decrease 2% delay after skill. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs Id: (5550) Taurus Crown [1] A crown that represents Taurus which is the second sign of Zodiac. An emerald, the birthstone, is embedded on it. When dealing physical attacks, it stuns to enermy as regular probability. ATK + 2%, Decrease 2% delay after skill. When it's over 7 refine, adds STR + 1, ATK + 1%. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs Id: (5552) Festival Grand Circlet Rental Item Limited Promo! Summer Festival Grand Circlet! 4 weeks rental item. STR + 3, INT + 3, MDEF + 3. Item Class: Headgear Defense : 8 Location : Upper Weight : 0 Required Level : 0 Jobs : All Jobs Id: (5553) Festival Bunny Band Rental Item Limited Promo! Summer Festival Bunny Band! 4 weeks rental item. MDEF + 4, Reduces damage from Demihuman monsters by 9%. Item Class: Headgear Defense : 7 Location : Upper Weight : 0 Required Level : 0 Jobs : All Jobs Id: (5554) Octopus Hat Ridiculous Octopus with a gentleman's hat. It feels like it's making fun of me as I look at it. AGI +2, Low chance of autocast Lv.5 [Provoke] when attacked physically. Indestructable. Item Class : Headgear Defense : 3 Location : Upper Weight : 20 Required Level : 20 Jobs : All Jobs Id: (5555) Leaf Cat Hat A hat which resembles cute Leat Cat. A power to cure is dwelling inside. AGI + 2, Low chance of autocast Lv.3 [Heal] on self when attacked physically. Item Class : Headgear Defense : 3 Location : Upper Weight : 10 Required Level : 0 Jobs : All Jobs Id: (5556) Fur Seal Hat Very warm hat which a monster 'Fur Seal' is wearing. INT + 1, Low chance of autocast Lv. 1 [Frost Nova] when attacked physically. Item Class : Headgear Defense : 3 Location : Upper,Mid,Lower Weight : 50 Required Level : 55 Jobs : All Jobs Id: (5558) Saci's Hat [1] This hat is a legend to the people from whild festival world. Low chance of dropping 'Blue Herb' when hunt a Plant type monster. Item Class : Headgear Defense : 3 Location : Upper Weight : 10 Required Level : 30 Jobs : All Jobs Id: (5563) Dolor Hat [1] Doll-hat which resembles 'Dolor of Thanatos'. People say that this doll speaks. Indestructable. Item Class : Headgear Defense : 3 Location : Upper Weight : 10 Required Level : 0 Jobs : All Jobs Id: (5564) Crown Of Deceit [1] A deceptive crown that was once used to summon monsters. INT + 4, Cast-time reduced by 10%. Item Class : Headgear Defense : 3 Location : Upper, Mid Weight : 30 Required Level : 85 Jobs : All Jobs Id: (5568) Rabbit Bonnet [1] A Bonnet looks like a cute rabbit that made by legendary hat maker. It looks so soft and weak but it might have extraordinary things inside of it. INT + 2, Reduce casting delay by 3%. Item Class : Headgear Defense : 4 Location : Upper, Mid Weight : 100 Required Level : 0 Jobs : All Jobs Id: (5569) Gemini Diadem [1] A diadem that represents Gemini which is the third sign of Zodiac. An alexandrite, the birthstone, is embedded on it. AGI + 2, FLEE + 5, 5% resistance against to Wind property attack. Over refine LV 7 HIT + 5, ATK + 10. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Id: (5570) Gemini Crown [1] A crown that represents Gemini which is the third sign of Zodiac. An alexandrite, the birthstone, is embedded on it. AGI + 2, CRI + 3, 5% resistance against to Wind property attack. Over refine LV 7 CRI + 5, ATK + 10. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Id: (5573) Dokkaebi Horn [1] Baby Dokkaebi's strong firm horn. Some say this brings you wealth. Drops jewelry when killing monsters with low chance, with physical attack activates mammonite Lv5 by certain chance.(Spends zeny when activating, not available without zeny.) Class : Headgear Defense : 6 Location : Upper Weight : 10 Required Level : 0 Jobs : All Jobs Id: (5574) Pencil In Mouth A popular snack while taking tests. It makes one look more studious but, it's days may be numbered if it stays in somebody's mouth any longer. HIT + 3. When equipped with a concentration cap, it gives DEX + 2, DEF + 2. Item Class : Headgear Defense : 0 Location : low Weight : 10 Required Level : 10 Jobs : All Jobs Id: (5575) Rice Ball Hat [1] A hat made modeled on rice ball. It will give souvenir to you for the picnic. Item Class : Headgear Defense : 3 Location : Upper Weight : 10 Required Level : 30 Jobs : All Jobs Id: (5578) Voyage Hat A hat that is given to brave sailors. AGI + 2. Item Class : Headgear Defense : 1 Item Position : Upper Weight : 1 Required Level : 0 Jobs : All Jobs Id: (5579) Wanderer Sakkat [1] A rustic hat made of bamboo that was worn by a heroic wandering adventurer. It shadows your eyes with its wide brim. AGI + 2. Item Class : Headgear Defense : 2 Location : Upper, Mid Weight : 30 Required Level : 70 Jobs : All Jobs Id: (5580) Red Beret This cap is symbolic of the manpower. Increase physical damage by 5% toward human monster. Decrease physical damage by 5% from human monster. Item Class : Headgear Defense : 0 Location : Upper Weight : 70 Required Level : 1 Jobs : All Jobs Id: (5581) Cancer Diadem A magnificent diadem created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign. INT + 2, Increase Resistance to Water Property by 5%. If refined to 7 or higher, MDEF + 1, MATK + 2%, Increase effectiveness of Heal & recovery items by 3%. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Id: (5582) Cancer Crown A magnificent crown created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign. Increase Resistance to Water Property by 5%. If refined to 7 or higher, DEF + 1, ATK + 15, FLEE + 10. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Id: (5583) Paradise Team Hat A hat that is provided only for members of the Paradise Team. It's designed to go well with a suit. Weapon Class : Helmet Def : 5 À§Ä¡: Upper Weight : 0 Required Level : 12 Jobs : All Jobs Id: (5584) Majestic Devil Horn The horns imbued with full of Devil Spirit. Feels so tight and harsh. Reduce damage from demon monsters by 3%. Recover 1 SP when kill the enemies by using short range physical attack or magical attack. Item Class : Headgear Defense : 2 Location : Upper Weight : 40 Required Level : 1 Jobs : All Jobs Id: (5588) Leo Crown [1] A crown that represents Leo which is the fifth sign of Zodiac. A peridot, the birthstone, is embedded on it. STR + 1, 5% resistance against to Fire property attack, ATK + 5. Over refine LV 7 FLEE + 10, CRI + 2 Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs Id: (5589) Leo Diadem [1] A diadem that represents Leo which is the fifth sign of Zodiac. A peridot, the birthstone, is embedded on it. DEX + 1, 5% resistance against to Fire property attack, ATK + 5. Over refine LV 7 FLEE + 10, ASPD + 3% Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs Id: (5591) Desert Prince [1] A turban imported from fire burning desert that used by brave warrior who became a legend since several centuries ago. Indestructible. Cannot be upgraded. Item Class : Headgear Defense : 3 Location : Upper Weight : 10 Required Level : 30 Jobs : All Jobs Id: (5592) Sigrun's Wing An amazing wing that adjusts perfectly to the warrior's class. STR + 1 to Knight, Theif, Merchant, Taegweon, Taekwon Master class. INT + 1 to Magician, Acolyte, Ninja, Soul linger class. Dex + 1 to Archer, Gun slinger class. HP + 80, SP + 30 to Novice and Super Novice class. Item Class : Headgear Defense : 2 Location : Mid Weight : 10 Required Level : 80 Jobs : All Jobs Id: (5595) Eye Of Juno A horn imbued with spirit of devil. Could feel full of vital force from it. MDEF + 2. If worn by Swordman/Merchant/Thief Class, AGI + 2, decrease damage of Neutral , Water property by (Job Lv / 14), increase VIT. If worn by Wizard/Acolyte/Archer Class, INT + 2, DEX + 2, damage of Neutral , Water property by (Job Lv / 14). Item Class : Headgear Defense : 2 Location : Upper Weight : 40 Required Level : 1 Jobs : All Jobs Id: (5596) Four Leaf Clover In Mouth Rental item Fresh leaf smell Four leaf Clover item. I feel lucky today~ ATK + 5, MATK + 5, MDEF + 2. Class : Headgear Defense : 2 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs Id: (5597) Bubble Gum In Mouth Rental item Huge balloon looking bubble gum. You can even blow it much bigger! Caution : May seem ghetto to others. ATK + 5, MATK + 5. MDEF + 2. Class : Headgear Defense : 2 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs Id: (5598) Virgo Crown [1] A crowm that represents Virgo which is the 6th sign of Zodiac. An sapphire, the birthstone, is embedded on it. DEF+3, Dex+2, ASPD +1%. If refined to 7 or higher, +3% resistance to Earth property. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs Id: (5599) Virgo Diadem [1] A diadem that represents Virgo which is the 6th sign of Zodiac. An sapphire, the birtstone, is embedded on it. ASPD +1%, +5% resistance to Earth property. If refined to 7 or higher, give certain chance to use MO_BALKYOUNG when attacking. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs Id: (5609) Chung Hairpin [1] If you wear this, it feels like you become a fancy Chung aristocrat. LUK + 3, Mdef +4, Def+5 When receiving any physical attack, Mammonite Lv5 will be activated at a low rate. (If you have no zeny, it won't be activated.) Item Class : Headgear Defense : 5 Location : Upper Weight : 50 Required Level : 60 Jobs : All Jobs Id: (5610) Ice Ear Wing Earrings made of ice and other special chemicals. If you wear these, you can beat off the heat by its cool energy! LUK + 1. When receiving any physical attack, Autospell Coldbolt Lv5 will be activated at a low rate. Item Class : Headgear Defense : 0 Location : Mid Weight : 10 Required Level : 10 Jobs : All Jobs Id: (5611) Turtle Hat A hat modeled after cute turtle doll. AGI + 1. When receiving any physical attack, Autospell reducing agility Lv3 will be activated at a low rate. Item Class : Headgear Defense : 0 Location : Upper Weight : 30 Required Level : 10 Jobs : All Jobs Id: (5654) Holy Marching Hat [1] A marcher's hat that has sacred energy. When do physical attack, holy property is given to the weapon for 90 seconds at a certain rate. Item Class : Headgear Defense : 2 Location : Upper Weight : 20 Required Level : 10 Jobs : All Jobs Id: (5655) Dark Snake Lord Hat A hat that Dark Snake Lord wears. Feels like being a king when wear this. INT + 2, AGI + 2, DEX-2. When do magical attack, have some chance of decreasing the casting time by 50% for 5 seconds and FLEE + 30. Item Class : Headgear Defense : 2 Location : Upper Weight : 50 Required Level : 60 Jobs : All Jobs Id: (5656) Scooter Helmet [1] An equipment for safe when you ride a scooter. It's too strong to be broken. Indestructible. Item Class : Headgear Defense : 7 Location : Upper Weight : 100 Required Level : 50 Jobs : All Jobs Id: (5657) Captain Pipe An antique pipe for making a perfect fashion of captain. When you have it with captain hat, long distance physical attack increases as the level of refinement of the pipe. Item Class : Headgear Defense : 0 Location : Low Weight : 10 Required Level : 30 Jobs : All Jobs Id: (5658) Imp Hat A hat is modeled on Imp of mascot in Thor sungeon. When use physical attack casting LV1 FLAMELAUNCHER as regular chance. Item Class : Headgear Defense : 1 Location : Upper Weight : 40 Required Level : 1 Jobs : All Jobs Id: (5659) Sleeper Hat A hat is modeled on Sleeper of monster in Sograt desert. When use physical attack casting LV1 SEISMICWEAPON as regular chance. Item Class : Headgear Defense : 1 Location : Upper Weight : 40 Required Level : 1 Jobs : All Jobs Id: (5660) Gryphon Hat A hat is modeled on GRYPHON, symbol of brave. When use physical attack casting LV1 LIGHTNINGLOADER as regular chance. Item Class : Headgear Defense : 1 Location : Upper Weight : 40 Required Level : 1 Jobs : All Jobs Id: (5662) Libra Crown [1] DEX +3, 7% Resistance to wind attack When refine level is above 7, gives MATK + 3%. When refine level is above 9 and physical attack damaged, activate Frost Nova with a low chance. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs Id: (5663) Libra Diadem [1] DEX+3, ATK + 7. If refined to 7 or higher, chance to use TK_SEVENWIND in Level 2 when attacking. If refined to 9 or higher, FLEE +5 and ATK +3%. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs Id: (5667) Skull Hood [1] A black hood is decorated with skull model. It makes feel become an angel of death. Item Class : Headgear Defense : 2 Location : Upper Weight : 0 Required Level : 30 Jobs : All Jobs Id: (5674) Pig Moneycoin A piggy-bank which will make you feel good after saving many coins in it. Its cute design will make you to doubt to cut it off to open. Casting time after performing the skill will be increased 10%. When defeating a monster, it can get extra Zeny with a set probability. Cannot be upgraded. Class : Headgear Defense : 3 Location: Upper Weight : 100 Required Level : 10 Jobs : All Jobs Id: (5680) Hawk Eyes This headgear makes you more sensitive and you could get high concentration. HIT + 10. Item Class : Headgear Defense : 0 Location : Mid Weight : 10 Required Level : 10 Jobs : All Jobs Id: (5683) Horn Of Arch Evil Model An imitation of the famous Magestic Goat. It seems don't have any magical effects. Class : Headgear Defense : 5 Location: Upper Weight : 10 Required Level : 1 Jobs : All Jobs Id: (5684) Luxurious Crown Carefully imitated Jewel Crown replica. Looks quite good. Class : Headgear Defense : 5 Location: Upper Weight : 10 Required Level : 1 Jobs : All Jobs Id: (5686) A Hat With Nice Feather A s-grade replica which is copied in detail even wrinkles. Feels like it's antique feeling of original one remains in it. Class : Headgear Defense : 5 Location: Upper Weight : 10 Required Leve : 1 Jobs : All Jobs Id: (5687) Light Hornhelm A helm of Orc that is copied it's primitiva feelings and hand stains. Class : Headgear Defense : 5 Location: Upper Weight : 10 Required Level : 1 Jobs : All Jobs Id: (5691) Sailor's Bandana [1] This is something that many sailors of Alberta wear when sailing through the seven seas. It helps prevent seasickness and its bright color makes it easier to see men who have fallen overboard. DEX + 1. Provides 20% resistance to poison. Indestructable. Item Class : Headgear Defense : 1 Location : Upper Weight : 1 Required Level : 1 Jobs : All Jobs Id: (5692) Sea Cat Hat [1] This is a good companion to have when spending months sailing on a ship. Sailors of Alberta also believe that it is a good luck charm against bad luck and curses. DEX + 1. 20% resistance to Curse Indestructable. Item Class : Headgear Defense : 1 Location : Upper Weight : 1 Required Level : 1 Jobs : All Jobs Id: (5693) NoFear Underwear It's what's inside the man that makes him who he really is. Got the Balls for it? STR + 1, INT + 1, DEX + 1. MaxHP + 700. Reduce damage from Demi-Humans by 2% When worn with No Fear Shoes and No Fear Belt-Cannot be frozen, Increase EXP Gain by 5%. Item Class : Headgear Defense : 10 Location : Upper Weight : 0 Required Level : 20 Jobs : All Jobs Id: (5738) Snowman Hat [1] An adorable snowman on the head! Feel full of winter atmosphere in the air! STR + 1, INT + 1, MDEF + 3, 7% tolerance to water property attack. Casting Lv1 Frost Joke as low chance when get damage physical and magic attack. Drop "Buche De Noel, Candy Cane" as low chance when hunt the mosters. If refined to 8 or higher, casting Lv5 Frost Joke. Item Class : Headgear Defense : 4 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs Id: (5739) Sagittarius Crown [1] A crowm that represents Sagittarius which is the 9th sign of Zodiac. An zircon, the birthstone, is embedded on it. DEX + 2, +7% resistance to Fire property. If refine to 7 or more, ASPD +2%, increase the long distance attack damage by +3% If refine to 9 or more, when physically attacking, has a low chance of increasing DEX +3 , AGI+3 for 10 seconds Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs Id: (5740) Sagittarius Diadem [1] A diadem that represents Sagittarius which is the 9th sign of Zodiac. An zircon, the birtstone, is embedded on it. DEX + 2, MDEF + 3, +7% resistance to Fire property. If refine to 7 or higher, decrease the casting time by 3%. When magical attacking, has a low chance of auto casting WZ_SIGHTRASHER Level 1. If refine to 9 or higher, increase MATK by +3%. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 1 Jobs : All Jobs Id: (5761) Sloth Hat [1] This cute Sloth must think you look like a tree. At least it warms the top of your head. AGI + 2. Chance to use the skill Sonic Blow Level 5 when you attack physically in short distance . Item Class : Headgear Defense : 3 Location : Upper Weight : 80 Required Level : 1 Jobs : All Jobs Id: (5762) LU Live2010 Duneyrr Hat A hat similar to the MVP Duneyrr. ALL State + 1, MDEF + 5. 2% resistence to human and animal monsters. Item Class : Headgear Defense : 5 Location : Upper Weight : 10 Required Level : 1 Jobs : All Jobs Id: (5763) Red Bunny Band A hairband that attracts men. You can wear it when you want to look sexy. Your sexyness increases to 100 % AGI + 2, MDEF+3 Class : Headgear Defense : 2 Location : Upper Weight : 20 Jobs : All Jobs Id: (5764) Lovely Rabbit Hood [1] A hood made by a renowned doll maker with the love toward bunnies. Autocasts level 3 [Gloria] by certain rate when phyical attack. If base AGI is at least 80, Autocasting rate will increase. Unable to Refine Class : Headgear DEF : 1 Location : Upper, Mid, Lower Weight : 30 Level Requirement : 10 Jobs : All Jobs Id: (5765) Black Tail Ribbon [1] Dark neat black ribbon. Mdef + 5. Resistance to Neutral property attacks +5%. Resistance to Range attacks+ 5%. Class : Headgear Defense : 0 Location : Upper Weight : 10 Required lv : 10 Jobs : All Jobs Id: (5766) Amistr Cap Smooth fluffy cap inspired by Homunculus' Amistr. Vit + 5. When receiving physical attack, all damage decrease by 20% for 2 seconds(random chance), Mdef decrease by 20%. Class : Headgear Defense : 4 Location : Upper Weight : 50 Required lv : 50 Jobs : All Jobs Id: (5767) Samurai Mask Amatsu warrior Samurai wearing mask during the War time. Increase pysical attack damage + 1%. Class : Headgear Defense : 1 Location : Lower Weight : 30 Required lv : 50 Jobs : All Jobs Id: (5768) Sakura Coronet [1] The Coronet which is pinky shining. MaxSP + 25. When you wear this with Romantic Flower you could get INT + 1, if refined lv is over 7, you could get MaxSP + 1% in every each lv. When you wear this with Romantic White Flower, you could get DEX + 1, if refined lv is over 5, you could get decreased skill delay by 1% in every each lv. When you wear this with Romantic Leaf, STR + 1, if refined lv is over 3, you would 1% decreased SP in every each lv. Item Class : Headgear Defense : 1 Location : Upper Weight : 80 Required Level : 1 Jobs : All Jobs Id: (5772) Blood Admiral's Hat This is the hat worn by great Admirals of the navy fleet that defends the port of Alberta. Only those who have spent a lot of time helping the people of Alberta can earn this honorable hat. 10% reduced damage from Demi-human. Item Class : Headgear Defense : 1 Location : Upper Weight : 50 Required Level : 95 Jobs : All Jobs Id: (5773) Navy Blue Beret This is a navy blue beret worn by the elite soldiers of the Navy of Alberta. It is very effective when battling pirates on the high seas. 10% reduced damage from Demi-human. Item Class : Headgear Defense : 1 Location : Upper Weight : 50 Required Level : 95 Jobs : All Jobs Id: (5774) First Mate's Bandana A bandana usually worn by the first mate of a pirate ship. It commands respect from the crew and is effective when dealing with other pirates. 10% reduced damage from Demi-human. Item Class : Headgear Defense : 1 Location : Upper Weight : 50 Required Level : 95 Jobs : All Jobs Id: (5776) Blazing Sun Blazing small Sun. Much powerful than it looks. Eye protection recommended. Skill [Fire Bolt], [Fire Ball] casting time- 5%, Damage + 5%. Skill [Fire Wall], [Meteo Storm] Damage + 3%. Skill using SP + 5%. Refine unavailable. Class : Headgear Defense : 0 Location : Upper Weight : 50 Jobs : All Jobs Id: (5777) Remover Hat A replica of the helmet worn by firemen. Not as durable as the real firemen's helmet because it is a replica. Mdef + 1 Drops [Empty Bottle], [Ditrimindexta], [Karvodailnirol] in certain rate when defeating Neutral monsters. Unable to Refine Class : Headgear DEF : 2 Location : Upper Weight : 80 Required Lv : 30 Jobs : All Jobs Id: (5781) Persica [1] A hairpin made by aromatic floral leaf which is known as a first symbol of spring. Can not be upgraded. MaxSp + 20, Flee +1 If combines with 'Centimental Flower', give MaxSP + 30, INT + 1. If combines with 'Centimental Leaf', give Flee +2, LUK + 1. Class : Headgear Defense : 0 Location : Upper Weight : 10 Required lv : 0 Jobs : All Jobs Id: (5788) 3D Glasses Mysterious glasses which are said to show objects stereoscopically. Increases 4% magical damage inflicted to formless monsters. Reduces 5% damage taken from neutral attacks. Class : Headgear Defense : 1 Location : mid weight : 20 Req Lv : 10 Jobs : All Jobs Id: (5789) Thanatos's Mal Mask Thanatos Mal wore mask. Cute design with high def rate. Vit + 1. Class : Headgear Defense : 3 Location : Mid-Lower Weight : 10 Required lv : 30 Jobs : All Jobs Id: (5790) Holy Mom Love [1] A hat full of love from Holy Mom. Sacrifice itself to bless you. Damage from Demi-Human monsters, Undead Monsters + 5%. With physical attack, activate [Blessing Lv1] with random percentage. Class : Headgear Defense : 0 Location : Upper-Mid Weight : 50 Required lv : 45 Jobs : All Jobs Id: (5793) Life Ribbon Rental item Yellow, green matching cute ribbon item. INT + 1, MDEF + 2. Increase the effect of the Heal that its wearer casts by 2%. Class : Headgear Defense : 2 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs Id: (5795) Red Dress Hat [1] a bright and beautiful hat coordinating a colorful dress. MDEF+7 if refined level increase + 2, can get MDEF + 1 class : headgear defense : 3 location : Upper weight : 20 required level : 20 Jobs : aAll Jobs Id: (5817) Valentine's Emblem A special emblem that is given to the most popular character. ATK + 5% MATK + 3% All Status +2 Flee +10 Aspd +1 It increases the effect of the Heal, Potion Pitcher and recovery class Potions by 10% when they are cast by the wearer. MDEF + 3 (Item's active duration is 365 days since opening.) Item Class : Accessory Defense : 3 Weight : 0 Jobs : All Jobs Id: (5819) Carnival Circlet a Circlet that will be used in Carnival festival 'especially for you.' All Status +3 class : Headgear Def : 6 Location : Upper Weight : 0 Jobs : aAll jobs Id: (5829) Ordinary Armor An ordinary armor, nobody knows that it can be refined or not. Item Class : Armor Defense : 0 Weight : 0 Required Level : 30 Jobs : All Jobs Id: (5830) Siege Sakkat Enhanced version of Sakkat from the Midgard Crowd Control event. Reduce damage from Demi-Human by 10% Item Class : Headgear Defense : 0 Location : Upper Weight : 1 Required Level : 60 Jobs : All Jobs Id: (5831) Siege Big Ribbon Enhanced version of Big Ribbon from the Midgard Crowd Control event. Reduce damage from Demi-Human by 10% Item Class : Headgear Defense : 0 Location : Upper Weight : 1 Required Level : 60 Jobs : All Jobs Id: (5832) Siege Vane Hairpin Enhanced version of Vane Hairpin from the Midgard Crowd Control event. Reduce damage from Demi-Human by 10% Item Class : Headgear Defense : 0 Location : Upper Weight : 1 Required Level : 60 Jobs : All Jobs Id: (5833) Siege Sunday Hat Enhanced version of Sunday Hat from the Midgard Crowd Control event. Reduce damage from Demi-Human by 10% Item Class : Headgear Defense : 0 Location : Upper Weight : 1 Required Level : 60 Jobs : All Jobs Id: (5834) Siege Crown Enhanced version of Crown from the Midgard Crowd Control event. Reduce damage from Demi-Human by 10% Item Class : Headgear Defense : 0 Location : Upper Weight : 1 Required Level : 60 Jobs : All Jobs Id: (5835) Siege Tiara Enhanced version of Tiara from the Midgard Crowd Control event. Reduce damage from Demi-Human by 10% Item Class : Headgear Defense : 0 Location : Upper Weight : 1 Required Level : 60 Jobs : All Jobs Id: (5836) Siege Boy's Cap Enhanced version of Boy's Cap from the Midgard Crowd Control event. Reduce damage from Demi-Human by 10% Item Class : Headgear Defense : 0 Location : Upper Weight : 1 Required Level : 60 Jobs : All Jobs Id: (5837) Siege Shades Enhanced version of Sunglasses from the Midgard Crowd Control event. Reduce damage from Demi-Human by 2% Item Class : Headgear Defense : 2 Location : Mid Weight : 1 Required Level : 70 Jobs : All Jobs Id: (5838) Siege Fin Helm Enhanced version of Fin Helm from the Midgard Crowd Control event. Reduce damage from Demi-Human by 2% Item Class : Headgear Defense : 2 Location : Mid Weight : 1 Required Level : 70 Jobs : All Jobs Id: (5839) Siege Blush Enhanced version of Blush from the Midgard Crowd Control event. Reduce damage from Demi-Human by 2% Item Class : Headgear Defense : 2 Location : Mid Weight : 1 Required Level : 70 Jobs : All Jobs Id: (5840) Siege Elven Ears Enhanced version of Elven Ears from the Midgard Crowd Control event. Reduce damage from Demi-Human by 2% Item Class : Headgear Defense : 2 Location : Mid Weight : 1 Required Level : 70 Jobs : All Jobs Id: (5848) Robin Eyepatch You will feel like you become a legendary outlaw Robin Hood once you wear it. Wear it properly, otherwise eye patch will block your vision. Item Class : Headgear Defense : 0 Location : Mid Weight : 0 Jobs : All Jobs Id: (5849) Doctor Hairband You will feel like you become a capable doctor once you wear it. Unlicensed medical service is against the law. Item Class : Headgear Defense : 0 Location : Upper Weight : 0 Jobs : All Jobs Id: (5851) Helm Of Summer 30 days Rental Item. A hat that holds spirit of sun. Reduce Demi-human damage by 10%. Add chance to cast Lv1 ¡°Sight¡± skill or Lv1 ¡°Sight Thrasher¡± when being hit by physical or magical attacks. Item Class : Headgear Defense : 1 Location : Upper,Middle Weight : 0 Required Level : 60 Jobs : All Jobs Id: (5860) Siege Army Cap Enhanced version of Army Cap from the Midgard Crowd Control event. Reduce damage from Demi-Human by 10% Item Class: Headgear Defense: 0 Location: Upper Weight: 10 Required Level: 60 Jobs : All Jobs Id: (5861) Siege Kafra Band Enhanced version of Kafra Band from the Midgard Crowd Control event. Reduce damage from Demi-Human by 10% Item Class: Headgear Defense: 0 Location: Upper Weight: 10 Required Level: 60 Jobs : All Jobs Id: (5862) Siege Sweet Gent Enhanced version of Sweet Gent from the Midgard Crowd Control event. Reduce damage from Demi-Human by 10% Item Class: Headgear Defense: 0 Location: Upper Weight: 10 Required Level: 60 Jobs : All Jobs Id: (5863) Siege Zoro Mask Enhanced version of Zoro Mask from the Midgard Crowd Control event. Reduce damage from Demi-Human by 2% Item Class: Headgear Defense: 2 Location: Mid Weight: 10 Required Level: 70 Jobs : All Jobs Id: (5879) Poring Sunglasses J Sunglasses shaped like Poring. This is the season item for your fashion. While attacking physically, increase 5% damage against Plant type monsters. Decrease 5% damage from Plant type monsters. Class : Headgear Defense : 1 Location : Mid Weight : 20 Required LV : 10 Job : all jobs Id: (5880) Cheering Whistle J A whistle that makes you cheer up. STR + 1. When being attacked, Magnificat Lv 1 can be activated by a certain chance. Class : Headgear Defense : 0 Location : Lower Weight : 10 Required LV : 1 Job : all jobs Id: (6797) 110th Anniversary Coin A beautiful coin carved with Angeling to celebrate the 110th anniversary of pRO! Collect more for better happiness. (Note : Item will be removed after the event.) Weight : 0 Id: (12535) YIggdrasilberry Box A box contains the Seeds of Yggdrasil. Please be careful when you open this! Weight : 0 "Note - If you exceed the limit of your weight while opening this box, some items can be lost." Id: (12607) Lollip Pop Box It cannot be traded with another account. A box contains a yummy lollipop. You can use this only for 3 days. Lease Item A well-known lollipop that you can gain the mysterious power! ATK + 5, MATK + 5, ASPD + 1, Casting 20%, The amount of Heal +5%. (Of all effects of Casting %, the most powerful one can only be applied.) Class : Headgear Defense : 0 Location : Lower Weight : 0 Job : all Jobs Weight : 1 Id: (12661) Transform Marduk Scroll This item cannot be traded with others. A mystery scroll which allows you to transform into monster "Marduk" for 20 min. MATK +Increase magical attack 25%. Caution! Transformation will be end with death. Weight : 1 Id: (12662) Transform Banshee Scroll This item cannot be traded with others. A mystery scroll which allows you to transform into monster "Banshee" for 20 min. MATK +Increase magical attack 25%. Caution! Transformation will be end with death. Weight : 1 Id: (14242) Neutral Ring Box A box containing 1 Neutral Ring in it. Handle with care. 7days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Neutral monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14243) Hallow Ring Box A box containing 1 Hallow Ring in it. Handle with care. 7days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Undead monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14244) Clamorous Ring Box A box containing 1 Clamorous Ring in it. Handle with care. 7days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Animal Class monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14245) Chemical Ring Box A box containing 1 Chemical Ring in it. Handle with care. 7days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Plant monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14246) Insecticide Ring Box A box containing 1 Insecticide Ring in it. Handle with care. 7days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Insect type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14247) Fisher Ring Box A box containing 1 Fisher Ring in it. Handle with care. 7days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Fish type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14248) Decussate Ring Box A box containing 1 Decussate Ring in it. Handle with care. 7days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Demon monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14249) Bloody Ring Box A box containing 1 Bloody Ring in it. Handle with care. 7days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Demi Human monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14250) Satanic Ring Box A box containing 1 Satanic Ring in it. Handle with care. 7days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Angel type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14251) Dragon Ring Box A box containing 1 Dragon Ring in it. Handle with care. 7days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Dragon type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14252) Neutral Ring Box2 A box containing 1 Neutral Ring in it. Handle with care. 15days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Neutral monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14253) Hallow Ring Box2 A box containing 1 Hallow Ring in it. Handle with care. 15days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Undead monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14254) Clamorous Ring Box2 A box containing 1 Clamorous Ring in it. Handle with care. 15days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Animal Class monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14255) Chemical Ring Box2 A box containing 1 Chemical Ring in it. Handle with care. 15days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Plant monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14256) Insecticide Ring Box2 A box containing 1 Insecticide Ring in it. Handle with care. 15days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Insect type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14257) Fisher Ring Box2 A box containing 1 Fisher Ring in it. Handle with care. 15days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Fish type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14258) Decussate Ring Box2 A box containing 1 Decussate Ring in it. Handle with care. 15days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Demon monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14259) Bloody Ring Box2 A box containing 1 Bloody Ring in it. Handle with care. 15days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Demi Human monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14260) Satanic Ring Box2 A box containing 1 Satanic Ring in it. Handle with care. 15days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Angel type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14261) Dragon Ring Box2 A box containing 1 Dragon Ring in it. Handle with care. 15days Rental Item A ring that has special power in each shape. Receive 15% more EXP from Dragon type monsters. Item Class: Accessory Defense : 0 Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14394) Cute Santa Hat Box A box which contains 1 Cute Santa Hat. _ An Santa hat with two pony tails at the back. It will protect you from the cold weather. LUK + 3. Gives 20% tolerance against Curse. Increase attack speed by 2% and decrease casting delay by 2%. Drop " Piece of Cake, Candy, Candy Cane" as low chance when hunt the mosters. It adds low chance of giving CRI +50 for 10 seconds when physically attacking. Item Class : Headgear Defense : 2 Location : Upper Weight : 20 Required Level : 20 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14395) Master's Hat Box A box that contains 1 Master's Hat. _ This hat reminds us of the brilinat pilot. DEX + 1. MHP + 100. Increase long distance physical attack by 7%. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 60 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (14485) Academy Badge Box A box which contains 1 Academy Badge. _ A badge which can get when they graduate the probationary period of magical school with high grade. Just a symbolic meaning only for probationer magicians? INT + 2, MATK + 3%, MHP + 100. Class : Accessory Def : 0 Weight : 10 Jobs : All Jobs Weight : 1 Id: (14486) Clergyman Grad Hat Box A box which contains 1 Clergyman Grad Hat. _ A hat which can get when they graduate the clergyman school with high grade. There's saying that this hat is suitable only for the man who has strong belief for god. INT + 1, DEX + 2, VIT + 1. Reduces 5% of casting delay after use a skill. Class : Headgear Def : 3 Location : Upper Weight : 50 Jobs : All Jobs Weight : 1 Id: (14487) Magician Grad Hat Box A box which contains 1 Magician Grad Hat. _ A hat which can get when they graduate the magician school with high grade. There's a saying that this hat can be a standard for distingusihing a elite magician. INT + 2, DEX + 2. Autocast Lv 1 Assumptio for yourself by low chance when magical attack. Class : Headgear Def : 3 Location : Upper Weight : 50 Jobs : All Jobs Weight : 1 Id: (14495) Aquarius Diadem Box A box that contains 1 Aquarius Diadem in it. _ A diadem that represents Aquarius which is the 11th sign of Zodiac. An amethyst, the birtstone, is embedded on it. STR + 2, FLEE + 10, Increase resistance against wind property attack by 5%. If refined higher than +7 DEF + 1, ATK + 15. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Weight : 1 Id: (14496) Aquarius Crown Box A box that contains 1 Aquarius Crown in it. _ A crowm that represents Aquarius which is the 11th sign of Zodiac. An amethyst, the birthstone, is embedded on it. STR + 2, FLEE + 10, Increase resistance against wind property attack by 5%. If refined higher than +7 DEF + 1, ATK + 15. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Weight : 1 Id: (14497) Pisces Diadem Box A box that contains 1 Pisces Diadem in it. _ A diadem that represents Pisces which is the 12th sign of Zodiac. An aquamarine, the birthstone, is embedded on it. INT + 1, MDEF + 3, Increase resistance against water property attack by 5%. If refined higher than +7 MDEF + 1, MATK + 2%. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Weight : 1 Id: (14498) Pisces Crown Box A box that contains 1 Pisces Crown in it. _ A crown that represents Pisces which is the 12th sign of Zodiac. An aquamarine, the birthstone, is embedded on it. STR + 1, DEF + 2, Increase resistance against water property attack by 5%. If refined higher than +7 DEF + 1, ATK + 2%. Item Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All Jobs Weight : 1 Id: (15003) Freya's Spiritual Robe Rental Item A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. MaxHP + 700. Item Class: Armor Defense : 7 Weight : 30 Required Level : 20 Jobs : All Jobs Id: (15004) Freya's Spiritual Robe Rental Item A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. MaxHP + 700. Item Class: Armor Defense : 7 Weight : 30 Required Level : 20 Jobs : All Jobs Id: (15005) Freya's Spiritual Robe Rental Item A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. MaxHP + 700. Item Class: Armor Defense : 7 Weight : 30 Required Level : 20 Jobs : All Jobs Id: (15006) Freya's Spiritual Robe Rental Item A spiritual robe granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. MaxHP + 700. Item Class: Armor Defense : 7 Weight : 30 Required Level : 20 Jobs : All Jobs Id: (15008) Flame Armor Flaming fire style armor. Fire Property. Reduces damage from earth type monsters for 5%. MDEF + 1. Class : Armor Defense : 25 Weight : 100 Required Level : 1 Jobs : All Jobs Id: (15009) Paradise TeamUniform1 A suit that is only provided for members of the Paradise Team. There are various sizes that tall people don't have to worry about it. MHP + 100, MSP + 10. cannot be upgraded. Weapon Class : Armor Def : 35 Weight : 0 Required Level : 12 Jobs : All Jobs Id: (15010) Paradise TeamUniform2 A suit that is only provided for members of the Paradise Team. There are various sizes that tall people don't have to worry about it. MHP + 200, MSP + 20. cannot be upgraded. Weapon Class : Armor Def : 46 Weight : 0 Required Level : 26 Jobs : All Jobs Id: (15011) Paradise TeamUniform3 A suit that is only provided for members of the Paradise Team. There are various sizes that tall people don't have to worry about it. MHP + 300, MSP + 30, MDEF + 5. cannot be upgraded. Weapon Class : Armor Def : 58 Weight : 0 Required Level : 40 Jobs : All Jobs Id: (15012) Puente Robe [1] A snow white robe on which spells are embroidered. Reduce the Fix Casting Time by 3%. (Only the biggest effect of the fix casting is implemented.) Increase the effect of the Heal that its wearer casts by 5%. Weapon Class : Armor Def : 42 Weight : 40 Required Level : 22 Jobs : All Jobs Id: (15031) Eden Group Armor Armor that is only provided for members of the Eden Group. There are various sizes so tall people don't have to worry about it. MaxHP +500, MaxSP +50, Mdef +5. Cannot be upgraded. Class : Armor Defense : 70 Weight : 0 Required Level : 60 Jobs : All Jobs Id: (15040) Prison Uniform every prosioner wears this stripe uniform. according to uniform refined level,increase HIT, FLEE. once having with cuffs, can get ATK + 5. class : armor def : 5 weight : 150 Required Level : 50 Jobs : aAll jobs Id: (15051) Bakonawa Scale Armor Armor made from Bakonawa Scale. Lets off a mysterious moonlight effect. 1% damage decrease from boss monsters per 2 refinement. All stance gains +1. Class : Armor Defence : 55 Weight : 50 Jobs : All Jobs Id: (15052) Bakonawa Scale Armor(Bayani) [1] Armor made from Bakonawa Scale. Lets off a mysterious moonlight effect. 1% damage decrease from boss monsters per 2 refinement. All stance gains +2. Class : Armor Defence : 55 Weight : 50 Jobs : All Jobs Id: (15061) Egir Armor [1] Egir's armor. It looks like you gonna swin in water all stat + 1. can not be destroyed magic, archer, acolyte Class can increase mute resistance 50%. sword, merchant, thief calss can increase stun resistance 50%. Class : armor Def : 55 weight : 260 Required Lv : 110 Jobs : All Jobs Id: (16240) Whikebain's Black Ears Box A box that contains 1 Whikebain's Black Ears. _ The black ears which is used by Whikebain. Increase critical attack damage by 10%. When you magically attack monsters, you could ignore the magical def for 5 sec in high rate. FLEE + 10. Item Class : Headgear Defense : 2 Location : Upper Weight : 20 Required Level : 45 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (16372) Four Leaf Clover In Mouth Box A box contains 1 Four Leaf Clover In Mouth in it. 1 hour duration. Rental item Fresh leaf smell Four leaf Clover item. I feel lucky today~ ATK + 5, MATK + 5, MDEF + 2. Class : Headgear Defense : 2 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (16374) Bubble Gum In Mouth Box A box contains 1 Bubble Gum In Mouth in it. 1 hour duration. Rental item Huge balloon looking bubble gum. You can even blow it much bigger! Caution : May seem ghetto to others. ATK + 5, MATK + 5. MDEF + 2. Class : Headgear Defense : 2 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (16385) Four Leaf Clover In Mouth Box2 A box contains 1 Four Leaf Clover In Mouth in it. 2 hours duration. Rental item Fresh leaf smell Four leaf Clover item. I feel lucky today~ ATK + 5, MATK + 5, MDEF + 2. Class : Headgear Defense : 2 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (16386) Four Leaf Clover In Mouth Box3 A box contains 1 Four Leaf Clover In Mouth in it. 4 hours duration. Rental item Fresh leaf smell Four leaf Clover item. I feel lucky today~ ATK + 5, MATK + 5, MDEF + 2. Class : Headgear Defense : 2 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (16389) Bubble Gum In Mouth Box2 A box contains 1 Bubble Gum In Mouth in it. 2 hours duration. Rental item Huge balloon looking bubble gum. You can even blow it much bigger! Caution : May seem ghetto to others. ATK + 5, MATK + 5. MDEF + 2. Class : Headgear Defense : 2 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (16390) Bubble Gum In Mouth Box3 A box contains 1 Bubble Gum In Mouth in it. 4 hours duration. Rental item Huge balloon looking bubble gum. You can even blow it much bigger! Caution : May seem ghetto to others. ATK + 5, MATK + 5. MDEF + 2. Class : Headgear Defense : 2 Location : Lower Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (16410) Chung Hairpin Box A box that contains 1 Chung Hairpin in it. _ If you wear this, it feels like you become a fancy Chung aristocrat. LUK + 3, Mdef +4, Def+5 When receiving any physical attack, Mammonite Lv5 will be activated at a low rate. (If you have no zeny, it won't be activated.) Item Class : Headgear Defense : 5 Location : Upper Weight : 50 Required Level : 60 Jobs : All Jobs Weight : 1 Id: (16412) Ice Ear Wing Box A box that contains 1 Ice Ear Wing in it. _ Earrings made of ice and other special chemicals. If you wear these, you can beat off the heat by its cool energy! LUK + 1. When receiving any physical attack, Autospell Coldbolt Lv5 will be activated at a low rate. Item Class : Headgear Defense : 0 Location : Mid Weight : 10 Required Level : 10 Jobs : All Jobs Weight : 0 Id: (16414) Turtle Hat Box A box that contains 1 Turtle Hat in it. _ A hat modeled after cute turtle doll. AGI + 1. When receiving any physical attack, Autospell reducing agility Lv3 will be activated at a low rate. Item Class : Headgear Defense : 0 Location : Upper Weight : 30 Required Level : 10 Jobs : All Jobs Weight : 1 Id: (16638) Life Ribbon Box A box contains 1 Life Ribbon in it. 1 hour duration. Rental item Yellow, green matching cute ribbon item. INT + 1, MDEF + 2. Increase the effect of the Heal that its wearer casts by 2%. Class : Headgear Defense : 2 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (16639) Life Ribbon Box2 A box contains 1 Life Ribbon in it. 2 hours duration. Rental item Yellow, green matching cute ribbon item. INT + 1, MDEF + 2. Increase the effect of the Heal that its wearer casts by 2%. Class : Headgear Defense : 2 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (16640) Life Ribbon Box3 A box contains 1 Life Ribbon in it. 4 hours duration. Rental item Yellow, green matching cute ribbon item. INT + 1, MDEF + 2. Increase the effect of the Heal that its wearer casts by 2%. Class : Headgear Defense : 2 Location : Middle Weight : 0 Required Level : 1 Jobs : All Jobs This item is not refundable. Weight : 1 Id: (17040) Transform Marduk 10pcs Box This item cannot be traded with others. A box contains 10pcs of transformation scrolls(Marduk) with 1pc of bonus scroll(poring). A mystery scroll which allows you to transform into monster "Marduk" for 20 min. MATK +Increase magical attack 25%. Caution! Transformation will be end with death. This item can not be refundable after open. Weight : 1 Id: (17041) Transform Banshee 10pcs Box This item cannot be traded with others. A box contains 10pcs of transformation scrolls(Banshee) with 1pc of bonus scroll(poring). A mystery scroll which allows you to transform into monster "Banshee" for 20 min. MATK +Increase magical attack 25%. Caution! Transformation will be end with death. This item can not be refundable after open. Weight : 1 Id: (17434) Halloween Egg A collection of HalloweenBurning headgears. Each egg is guaranteed to contain a costume headgear. Weight : 1 Id: (18510) Bloody Angel Wings These are the bloodstained wings of a fallen angel acquired from the Betrayal of Emperium event. Reduce 10% damage from Demi-humans. Can't be refined. Item Class : Headgear Defense : 1 Location : Upper Weight : 0 Required Level : 60 Jobs : All Jobs Id: (18511) Bloody Angel Feathers These are the bloodstained feathers of a fallen angel acquired from the Betrayal of Emperium event. When worn with Bloody Angel Wings: Increase damage to Angels by 3%, MaxHP +2%, MaxSP +1% Item Class : Headgear Defense : 1 Location : Mid Weight : 0 Required Level : 60 Jobs : All Jobs Id: (18512) Juho Necktie Let's enjoy a good mood with a cup of delicious sake! However, let's be careful not to drink too much. ATK + 20. HP -10, SP -5 every 10 seconds. When it receives a physical attack, 'confusion' itself a chance, according to the 'sleep' state anomaly. When Jobs, ATK + 5, add 3% damage to large monsters and rosy ". Class : Headgear Defense : 1 Location: Upper Weight : 10 Req LV : 20 Jobs : aAll jobs Id: (18514) Eden Group Hat II [1] A hat that is provided only for members of the Eden Group. It's designed to go well with a suit. Has a chance of adding 10 Atk or 10 Matk power for 5 seconds while doing physical or magic damage. Class : Headgear Defense : 5 Location : Upper Weight : 0 Required Level : 60 Jobs : All Jobs Id: (18524) Dokkebi Mask Mask that mimics the terrible ghosts with two corners. Allegedly, compatible with the fruit of the plant, such as soy and red beans to it is not good. Physical, magic attack at the time, I want to add a 5% damage to the angel monsters. When I received physical and magic attack, his silence is to state with high probability. Class : Headgear Defense : 1 Location: Mid-Low Weight : 70 Req LV : 50 Jobs : aAll jobs Id: (18525) Watermelon Hat A fresh watermelon, you can still taste its sweetness. It’s missing a slice. VIT + 1, LUK + 1, MDEF + 5." Class : Headgear Defense : 4 Location: Upper Weight : 10 Req LV : 30 Jobs : aAll jobs Id: (18528) Tare Neko Cru [1] Hat that mimics the "Cru" is a black cat Roriri. It appears to be totally live. MDEF + 5 increase physical damage 10% from dark, devil type of monsters increase damage 10% from holy, angel type of monsters Class : Headgear Defense : 0 Location: Upper Weight : 10 Req Level : 50 Jobs : All jobs Id: (18531) Drooping Permeter [1] a doll revived permeter turtle. increase Solider, permeter, freezer, assulter ,heater, turtle general damage 20% Class : head gear Def : 8 Location: Upper Weight : 100 Required Level : 10 Jobs : aAll Jobs Id: (18533) Honeybee Hat [1] a hat looks like bee with unique stripe pattern. MDEF + 3. Physical, magical damage +5% against bug type of monsters. resistance +5% against buy type of monsters 5%. Class : headgear Def : 3 location: Upper weight : 10 required level : 50 Jobs : aAll jobs Id: (18536) Foxtail a wanderer style item MATK + 10, all fixed casting reduce 0.1sec Class : Headgear defence : 0 location: Lowder Weight : 10 Required Level : 1 Jobs : All Jobs Id: (18537) Malangdo Hat [1] a souvenir hat from Malangdo FLEE + 6 Class : Headgear defence : 5 location: Upper Weight : 10 Required Level : 1 Jobs : All Jobs Id: (18538) Devil Whisper once you have a mind to overcome sweet allure, can have power. MDEF + 3. attck endurance +1% from Evil type, Angel type monster attack can have Holy Water whe killing angel monster, and WaterOf Darkness from evil monster Class : headgear DEF : 3 location: mid weight : 30 Required Level : 0 Jobs : aAll jobs Id: (18540) Devil Mask a mask used from a warrior which was called as Devil in Past. ASPD + 1%, every 2sec, SP -1. Class : headgear DEF : 3 location: mid-low weight : 100 Required Level : 10 Jobs : aAll jobs Id: (18541) Little Fhat [1] a hat for hunter or adventure . DEX + 2. increase critical damage 10% , addional damage 5% with sharp arrow, if hat refined is over 7, can have additional 5%. Class : head gear Def : 1 Location: Upper Weight : 50 Required Level : 30 Jobs : aAll Jobs Id: (18542) Love Guard coif for important event in Catherdral. increase recovery effect 5% . when using recovery kill to others, the effect increses 2% and if refined over 7 , can get additional 3%. Class : head gear Def : 10 Location: Upper-mid Weight : 50 Required Level : 10 Jobs : aAll Jobs Id: (18549) Butterfly Hairpin [1] a cute hairpin looks like blue butterfly. Class : head gear Def : 3 Location: Upper Weight : 20 Required Level : 20 Jobs : aAll Jobs Id: (18555) General Helmet [1] a general's head gear who fight against dragons MDEF + 3. increase physical ,magic damage 5% to dragon type monster. increase registance 5%. can have treasure box at regular drop rate when hunting dragon monster. Class : head gear Def : 3 Location: Upper Weight : 20 Required Level : 10 Jobs : aAll Jobs Id: (18562) Bone Hat Corsage of eerie feeling with the motif of a skull. Magic given to the human form monster, increased physical damage 5%. Increased 5% resistance to demi-human targets. When I pointed down the human form monster, "heart does not stop" drop a chance. Class : Headgear Defense : 3 Location : Upper Weight : 20 Req LV : 10 Jobs : aAll jobs Id: (18563) Heart Wing Hairband [1] a girlish hairband with wings and lace. decrease 5% of after skill delay and SP 10% . Additional decrease SP 3% per refine 3 Lv Class : Headgear Defense : 0 location : Upper Weight : 30 Req Lv : 50 Jobs : All jobs Id: (18569) Soft Sheep Hat A cute sheep-like hat, makes you look like you have soft fluffy hair. MHP+1%. The MHP added value increases by refining. When receiving physical and magic attacks, chance to casts "sleep" on a 11*11 cell range from oneself. Increase 5% exp value amount when upgraded to +10 Class : Headgear Defense : 0 Location : Upper Weight : 100 Req LV : 10 Jobs : aAll jobs Id: (18573) White Feather [1] a berret decorated with white feather. HIT + 20, MHP - 10%. if refined lev5 , HIT - 10, MHP + 10%, addtional refine level 2 increaseHIT - 3, MHP + 3%. Class : Headgear Def : 2 Location : Upper weight : 50 Req level : 30 jJobs : aAll jobs Id: (18575) Wunderkammer [1] suspicious box that has eyebrow unable to refine, MDEF + 10. when close attack, can get random skill with regular rate. Class : Headgear Def : 10 Location : Upper-mid-low weight : 50 Req Level : 20 Jobs : All Jobs Id: (18581) Red Tiger Mask a good man can be a warrior with this mast. STR + 4 HP + 200 unable to refine class : Headgear Def : 2 location : Upper-Middle weight : 40 req level : 50 jJobs : aAll jobs Id: (18582) Blue Tiger Mask a good man can be a warrior with this mast. increase attack speed( decrease delay 3% after attack) HP + 100 unable to refine class : Headgear Def : 2 location : Upper-Middle weight : 40 req level : 50 jJobs : aAll jobs Id: (18585) Orange Bunny Band [1] A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100% VIT + 3, INT + 2, STR + 1 If refined to 9, increase ATK and MATK by 2% If refined to 12, reduce fix casting time by 10% Class : Headgear Defense : 0 Location : Upper weight : 1 Required Level : 1 jJobs : aAll jobs Id: (18586) Violet Bunny Band [1] A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100% VIT + 2, INT + 3, STR + 1 If refined to 9, increase ATK and MATK by 2% If refined to 12, reduce fix casting time by 10% Class : Headgear Defense : 0 Location : Upper weight : 1 Required Level : 1 jJobs : aAll jobs Id: (18587) Blue Bunny Band [1] A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100% VIT + 2, INT + 1, STR + 3. If refined to 9, increase ATK and MATK by 2% If refined to 12, reduce fix casting time by 10% Class : Headgear Defense : 0 Location : Upper weight : 1 Required Level : 1 jJobs : aAll jobs Id: (18588) Silvah Bunny Band [1] A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100% VIT + 1, INT + 3, STR + 2 If refined to 9, increase ATK and MATK by 2% If refined to 12, reduce fix casting time by 10% Class : Headgear Defense : 0 Location : Upper weight : 1 Required Level : 1 jJobs : aAll jobs Id: (18602) Watermelon Slice Fresh watermelon sliced well to be eaten in one bite. Class : Headgear Defense : 0 Location : Low Weight : 10 Req LV : 30 Jobs : aAll jobs Id: (18604) Falcon Mask Mask in the shape of a king of the brave Falcon sky. The power of the wind is put. Additional physical damage 5% in water type monster. Class : Headgear Defense : 0 Location: Mid-Low Weight : 30 Req LV : 50 Jobs : aAll jobs Id: (18605) Dark Age Hat of black feathers made by the power of demons who to bless the arrival of the Dark Ages. MDEF + 3. grant dark type of propertu to the weapon when it is from physical attack. increase +10 % of damage from Holy ,angel type of monster Class : Headgear Defense : 3 Location : Upper Weight : 20 Req LV : 10 Jobs : aAll jobs Id: (18606) Tear Drop jewel tears the last shed before the Princess Adelaide to corruption in the dark has been crystallized. I can feel the gentle heart. MATK + 3%. Increased 1% heal amount when using heel, Sanctuary, Potion Pitcher, Highness heel, the Koruruseohiru Class : Headgear Defense : 1 Location : Mid-Low Weight : 10 Req LV : 30 Jobs : aAll jobs Id: (18627) Dried Leaf A dried leaf thinking of hometown. Increase 3% damage to plant type of monster. Series : Headgear Def : 0 location: lower weight : 5 Req Lv : 10 Jobs : aAll jobs Id: (18628) Tare Brownie [1] Bu~oi to achieve it is asleep as dead. To even worry about whether wake up sleeping on the defenseless too. MDEF + 5. MHP + 2%, decrese -5% of damange from demi human monster if equipped with manteau of boss tare, able to decrease -10% of damage and MHP +3% from demi human monsters Class : headgear Defense : 5 Location : Upper Weight : 50 Req Level : 50 jJobs : aAll jobs Id: (18629) B Desert Wolf Hat [1] A celebration hat for Desert Wolves, makes you feel like a member of the pack. 15% damage to small-type monsters. With a pet desert wolf, additional 5% damage to small-type monsters. Adds 5% intimacy if the stat is close friends. class : headgear def : 0 location: upper weight : 30 jJobs : aAll jobs Id: (18637) Ancient Admiral Helm [1] Helmet generals of the kingdom was the cry of the ancient continent was using. Weather in general that the word of command many soldiers outpouring from all over the body Using this pitch. STR + 2, VIT + 1. if refined lv8, able to increase the move speed Class : headgear Defense : 4 Location : upper-mid Weight : 70 Req Level : 1 jJobs : aAll jobs Id: (18650) RWC Shouting Mouth a mouth would have been advocated as unknowingly 'RWC! Fighting! you will have lots of extra effect when trying physical and magical attack with normal rate will disappear after RWC match. Class : headgear Defense : 0 Location : low Weight : 5 Req Level : 1 jJobs : aAll jobs Id: (18651) Ignis Cap [1] a mysterios hat from Captain Ignis Atk + 10. ignore the defense of normal monster for 7 secs if equipped with ifrit ear, increase ASPD +1% per refine lv 2 Class : Headgear Defense : 8 Location : Upper Weight : 80 Req Level : 40 Jobs : All jobs Id: (18653) Deviruchi Headphone [1] a headphone from Devil Deviruchi. It is good to block the noise from outside increase resistance of Stun 50% if it with Magician, Archer, Acolyte class, increase stun resistance 5%, if Cute pet intimacy is close friend, increase addtioanl stun resistance 15% Class : Headgear Defense : 8 Location : Upper Weight : 20 Req Level : 30 Jobs : All jobs Id: (18658) Holy Santa Beard The beard which asdignity of the holy Santa. +2% of physical damage from dark type of monsters if equipped with 'Holy Christmas Tress' MDEF + 3, able to drop "bush de noel '. Class : headgear Defense : 0 Location : low Weight : 10 Req Level : 1 jJobs : aAll jobs Id: (18682) Teardrop The tears won't stop Class : headgear Def : 1 Location : mid Weight : 10 Req Level : none Jobs : aAll Jobs Id: (18685) Stardust Hairband Using a form decorative star of the Stardust, the hair band that was created. It can be expressed more than my best to be lively is that. + EXP 5% from none-type of monster, and + 10% of damage from it Class : headgear Defense : 0 Location : Upper Weight : 100 Req Level : 10 jJobs : aAll jobs Id: (18704) Drosera Hairpin [1] a dangerous hairpin from insect-eating plant MDEF + 4, MSP + 64. physical damage +10 % from insect type of monsters Class : headgear Def : 6 location : upper weight : 64 Required Lv : 64 Jobs : All Jobs Id: (18727) Sedora Hat [1] a hat from Sedora. Big botton is cute decrease damage -5% from fish type of monster increase HP recovery +50% when having sushi, raw fish if refined is over lv 7 , additional HP recovery +100% with sushi, raw fish if euipped with Sea Otter Card, additional HP recovery +50% with sushi, raw fish Class : headgear Def : 13 location : upper weight : 30 Required Lv : 10 Jobs : All Jobs Id: (18728) Egir Helm [1] Egir's headgear. When Egir sets are all together, shows power of sea Class : headgear Def : 10 location : upper weight : 80 Required Lv : 110 Jobs : All Jobs Id: (18737) Fortier Mask a mask with magical power in it increase magical attack 4% of fire property. Class : Headgear Defense : 0 Location : Mid Weight : 20 Req Level : 10 Jobs : All jobs Id: (18759) Stretched Nose M a nose from wood goblin, it can trace a certain plant with nose when hunt monster, can get a chance to have 'Maneater Blossom' ,' Maneater Root' when hunt playt type of monster, can get a change to have 'Prickly Fruit' Class : headgear Def : 0 location : Mid weight : 20 Required Lv : 50 Jobs : All Jobs Id: (18786) Anemos Mask a gold mask from wind queen wind property magical damage + 4% . Class : headgear Def : 0 location : Mid weight : 20 Required Lv : 10 Jobs : All Jobs Id: (18805) Eclipse Hat Eclipse hat from lunatic leader LUK + 3, MDEF+ 5. Class : Headgear Defense : 2 Location : Upper weight : 30 Req Lv : 1 Jobs : All Jobs Id: (18806) Black Rabbit Hat [1] a black-rabbit hat that might be in magic show AGI + 3, DEX + 2. when getting attack, agi increase lv5 for himself Class : Headgear Defense : 2 Location : Upper weight : 30 Req Lv : 1 Jobs : All Jobs Id: (18822) Flame Wing Ear Wing-like ears made of burning flames. When attacking physically, Magnum Break Lv1 can be activated automatically with a certain chance. Class : Headgear Defense : 0 Location : Middle Weight : 10 Required LV : 30 jJobs : aAll jobs Id: (18823) Imperial Feather ASPD + 1%. Resistance to Wind property attacks + 5%. When having more than pure AGI 108, increase ASPD + 1, ASPD 1%. When wearing with Imperial Spear, Imperial Guard, increase skill attach power 20% of Cannon Spear, Shield Press, Banishing Point. Class : Headgear Defense : 0 Location : Middle Weight : 50 Required LV : 70 jJobs : aAll jobs Id: (18824) Mask Of Bankrupt Recovery a certain amount of HP and SP with a certain chance when attacking physically or magically. When wearing with Bankruptcy Of Heart, increase MaxHP +100, 1% resistance to Nothing property attacks per 1 refine level for Bankruptcy Of Heart. Class : Headgear Defense : 0 Location : Midlower Weight : 49 Required LV : 49 jJobs : aAll jobs Id: (18825) Money Lost Spirit [1] INT + 1, DEX + 1. Class : Headgear Defense : 8 Location : Upper Weight : 120 Required LV : 38 jJobs : aAll jobs Id: (18827) Valkyrie Circlet [1] A holy circlet symbolized Valkyrie's apprentice which punish all the evil people. STR + 1. Additional physical damage 10% against Darkness, Demon Monsters. Equipped with Ears of Angel's Wing, you can transform into Randgris by a certain chance. Increase Randgris transformation chance per 1 refine grade. When transforming into Randgris, lose 30 HP per every sec, HIT -10, nomal physical attacks excluding skills can be splashed up to 9 slots. Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LV : 50 jJobs : aAll jobs Id: (18833) Marin Crown [1] A brand-new hairband designed by combining flower wreaths and Marine. All state +1. MDEF +2. When being attacked physically, it can activate Frost Diver Lv 3 with a certain chance. When attacking physically, it can activate Coldbolt Lv 5 with a certain chance. It cannot be traded with another account. Class : Headgear Defense : 3 Location : Upper Weight : 1 Required LV : 1 jJobs : aAll jobs Id: (18834) Sakura Hairband A Sakura-shaped hairband. LUK +3. When being attacked physically, it can activate Assumptio Lv 3 with a certain chance. It cannot be traded with another account. Class : Headgear Defense : 3 Location : Upper Weight : 0 Required LV : 1 jJobs : aAll jobs Id: (18837) Cheering Whistle A whistle to cheer you up! STR +2. It cannot be traded with another account. Class : Headgear Defense : 0 Location : Lower Weight : 10 Required LV : 1 jJobs : aAll jobs Id: (18839) Poring Sunglasses [1] Cute Poring-shaped pink sunglasses. It can protect your eyes from sunshines and even look cute. DEX + 1. Decrease 5% Floating Casting time. Class : Headgear Defense : 10 Location : Middle Weight : 10 Required LV : 1 jJobs : aAll jobs Id: (18855) Aviator Hat A hat of Santos Dumont, a Brazilian aviation pioneer. AGI + 3, INT + 3. When attacking physically, it will give Wind property to weapons for 3 min by a certain chance. Class : Headgear Defense : 10 Location : Upper Weight : 10 Required LV : 1 jJobs : aAll jobs Id: (18856) W King Tiger Doll Hat A smoking tiger-shaped hat with wearing a bamboo hat. It is originated by an old expression. 'Once upon a time there lived a tiger who is smoking¡¦' STR + 2, DEX + 2. Additional 10% damage against Animal Monsters. When attacking or being attacked physically, you are possessed by the king of tigers 'Eddga' with a rare chance. When being possessed, you can lose Sp 5 per every sec but gain a brutal power for a while. Both transforming chance and strength are increased per each refine grade. Class : Headgear Defense : 10 Location : Upper Weight : 0 Required LV : 1 jJobs : aAll jobs Id: (18857) Curupira Hat [1] A Curupira-shaped hat, who protects the woods and animals. Their whistle scare all hunters who don't respect the woods and it finally makes them confused and lose his way. DEX + 3. When being attacked physically, it can cause Confusion to your enemies with a certain chance. Class : Headgear Defense : 20 Location : Upper Weight : 10 Required LV : 1 jJobs : aAll jobs Id: (18883) Black Witch Hat [1] Wearing this hat, it seems to control myself by Black Witch's magic. All State + 3 Additional recovery 30% of Fruit Of Mastela. With more than 10 refine grade, FLEE + 2, ASPD + 1. With more than 14 refine grade, additional FLEE + 2, ASPD + 1. Class : Headgear Defense : 7 Location : Upper Weight : 40 Required LV : 1 jJobs : aAll jobs Id: (18886) Rainbow Long Octopus [1] A seven colored hat shaped like an octopus. Watch out! It is really dangerous. VIT + 2, DEX + 2. All State + 3, MaxHP + 10%, MaxSP + 10% during the event period. R. Cannot be refined, UIndestroyauctible. Class : Headgear Defense : 0 Location : Upper Weight : 50 Required LV : 1 jJobs : aAll jobs Id: (18953) PRO 10th Cap [1] A newly crafted cap. It's already quite powerful but can still be refined, more power the better. Happy 10th Anniversary pRO! STR +2, INT +2, DEX +2. Increase resistance against human type monster by -5%. Increase healing effect of Slim White Potion, White Potion and Siege White Potion by +50%. More than 10 Refine LV resistance against human type monster by additional -5%. Increase healing effect of Slim White Potion, White Potion and Siege White Potion by additional +50%. More than 12 Refine LV, MaxHP +5%, MaxSP +2%. Class : Headgear Defense : 10 Location: Upper Weight : 10 Required LV : 25 Jobs : aAll jobs Id: (18967) Jinn Poring Balloon A 'Poring' jinnspirit who makes wishes come true hovers around. STR + 1, INT + 1, LUK + 1. Class : Headgear Defense : 5 Location : Lower Weight : 5 Required LVL : 1 Job : All Id: (18968) Jinn Marin Balloon A 'Marine' jinnspirit who makes wishes come true hovers around. INT + 1, DEX + 1, MHP + 100. ATK + 5, MATK + 5. Class : Headgear Defense : 5 Location : Lower Weight : 5 Required LVL : 1 Job : All Id: (18992) Enhanced Big RibboNew Year Hairpin [1] An over-sized, pure red ribbon enchanted hidden magical powers. HIT +5, Perfect Dodge +3 When equipped with Sinobi Card, ASPD +1% per refine. When equipped with Alligator Card, rnament worn by people from somewhere in the East to celebrate New Year Complete Dodge +3 HIT +5. ASPD +1% per Smelting, when Sinobi Card equipped HP recovery and+4%, SP recovery +4% per refine. When equipped withSmelting, when Eligator Card equipped Fluctuate Casting -2%, Fire Wall damege +5% per a Smeting, when Blood _Butterfly Card, variable casting -2%, Fire Wall damage +5% per refine. equipped Auto HP recovery +4%, Auto SP recovery+4% per a Smelting, when Eligator Card equipped Class : Headgear Defense : 0 Location : Upper Weight : 18 Required LVL : 15 Job : All Id: (18993) Flower Hat [1] A pink flower hat enchanted with magical powers so cute it weakens other humans' attacks. DEX + 3, INT + 2, FLEE +? 2, MATK + 5% Decrease damage byFixed Casting -5% Damage -5% when hit by a Human-type monsters by 5% MATK + 10, MSP + 10 per refSmeltineg, when refine lSmelt Level is over 12 Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LVL : 1 Job : All Id: (18994) Black Veil [1] AGI + 3, STR + 2 Decrease 5% damage dealt by Medium-sized monster Increase 5% damage dealt to Medium-sized monster ATK + 1 per refSmeltineg, when refine lSmelt Level is over 10 Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LVL : 1 Job : All Id: (18996) Ribbon Of Lady [1] A pure white-laced ribbon enchanted with magical powers that increases it's wearers vitality. INT + 3, VIT + 2, MATK + 3% Increase dATK Damage ato Wind-type monster by +5%, Damage by Human-type monster -5% VIT +1 per refSmeltineg, when refine lSmelt Level is over 12 (+5 at the max.) Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LVL : 1 Job : All Id: (19536) C Rose Corsage Korusaju decorated with beautiful roses. . INT + 1 increase EXP 1% Class : Costume Location : Upper Weight : 0 Req Level : 1 Jobs : All jobs Id: (19539) C Reginleif Hairband Hair ornament took the name of Valkyrie 'Reginleif'. Those who wear it, and receive the gift of God. All State + 1. Class : Costume Location : Upper-Mid Weight : 0 Req Level : 1 Jobs : All jobs Id: (19540) C Rabbit Earplug Ear plugs in the form of a white rabbit small and cute. AGI + 1, FLEE + 2. Class : Costume Location : Upper-Mid Weight : 0 Req Level : 1 Jobs : All jobs Id: (19544) C Tare Neko Cru The "cru" is a pet Roriri. That there tends to be surprised that it is trivial little sensitive. Class : Costume Location : Upper Weight : 0 Req Level : 1 Jobs : All jobs Id: (19573) C Heart Wing Hairband a girlish hairband that has small heart and lace. Class : Clothes location : Upper Weight : 0 Req Lv : 1 Jobs : All jobs Id: (19651) C RWC Shouting Mouth a mouth would have been advocated as unknowingly 'RWC! Fighting! you will have lots of extra effect when trying physical and magical attack with normal rate will disappear after RWC match. Class : Clothes Defense : 0 Location : low Weight : 0 Req Level : 1 jJobs : aAll jobs Id: (19677) C Soulless Wing A mysterious ring floating above your head. It feels like that you don't have a soul?! Class : Costume Defense : 0 Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19678) C Bell Ribbon A cute ribbon with small bells. The bells seem to jingle. Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19679) C Round Eyes J White round eyes make you look innocent and cute. Class : Costume Defense : 0 Location : Middle Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19680) C Tongue Mask A funny mask that children love to put on. Class : Costume Defense : 0 Location : Mid Lower Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19681) C Silver Tiara A silver shining hair accessory with a star at the center. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19682) C Santa Poring Hat A cute santa poring is tumbling on your head! Class : Costume Defense : 0 Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19683) C Sweet Candy The sweetest yummy candy for good children. Class : Costume Defense : 0 Location : Lower Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19684) C Happy Wig A funky afro wig! The warmer your head, the warmer your heart. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19743) C Anubis Helm J A hat sculpted like Anubis, an egyptian god of the dead. It belongs to the holy priests who make a mummy. Class : Costume Location: Upper Mid Lower Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19744) C Black Tail Ribbon A black huge ribbon looks tidy. Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19745) C Holy Marching Hat J A marching hat with sacred force. Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19746) C Cap Of Blindness A purple hoody with a deep shade. Red eyes in the dark hoody make people scary. Class : Costume Location : Upper Mid Lower Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19747) C Tha Despero Mask J A mask worn by the despair of Thanatos. It seems very popular of its cute design. Class : Costume Location : Mid Lower Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19748) C Diadem A headgear jewelled with love jewels. You can find your true love with wearing it. Class : Costume Location : Upper Mid Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19749) C Gold Spirit Chain A splendid soul ring with angel's blessing given to sincere believers. Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19750) C Saint Frill Ribbon A white huge ribbon looks tidy. Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19751) C Light Darkness Crown A myterious crown decorated with a white left-wing and a black right-wing. Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19752) C Shelter Wing Ears A wing-shaped accessory with purple roses. Class : Costume Location : Middle Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19767) C Home Cherry Blossom A cute hair accessory decorated with cherry blossoms and bells. It reminds you of old memories. Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19768) C Sakura Coronet A pink flowered wreath. Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19769) C Mischievous Fairy A headgear looks like the ears of a mischievous fairy. Class : Costume Location : Middle Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19770) C Japan Winecup An oriental glass with various colors. Take your free time with this. Class : Costume Location : Lower Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19771) C Butterfly Hairpin A beautiful hairpin looks like a blue butterfly. Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19772) C Honeybee Hat An interesting hat decorated with honeybee-like stripes and feelers. You feel like gathering the honey! Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19773) C Angeling Hairpin A cute hairpin shaped like an angeling. When wearing this, you feel like a feather. Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19774) C Emperor Wreath J A laurel wreath used for the coronation of the emperor. It symbolizes glory and victory. Class : Costume Location : Upper Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19775) C Marvelous Wig A funky afro wig that is so so popular to teenagers! You can dance disco with it any time! Class : Costume Location : Upper Mid Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19776) C Tomboy Fairy A headgear looks like the ears of a mischievous fairy. Class : Costume Location : Middle Weight : 0 Required LV : 1 Jobs : aAll Jobs Id: (19820) C Bone Hat Corsage of eerie feeling with the motif of a skull Class : Costume Defense : 0 Location : Upper Weight : 0 Req LV : 1 Jobs : aAll jobs Id: (19840) C Solar Gold Helm A hat symbolizes the sun with huge golden wings. Do not ask how you can walk while wearing it. Class : Costume Location : Upper Mid Weight : 0 Required LV : 1 Jobs : aAll jobs Id: (19896) C PRO 10th Cap A headgear to commemorate pRO's 10th Anniversary! Happy 10th Anniversary pRO! Class : Costume Defense : 0 Location: Upper Weight : 0 Required LV : 1 Jobs : aAll jobs Id: (19897) RPC 1ST Wreath A crown made of laurel, worn by emperors during coronation. A symbol of glory and victory. All State +3. MDEF +3. Class : Costume Defense : 0 Location: Upper Weight : 0 Required LV : 1 Jobs : aAll jobs Id: (19898) RPC 2ND Wreath A crown made of laurel, worn by emperors during coronation. A symbol of glory and victory. All State +2. MDEF +2. Class : Costume Defense : 0 Location: Upper Weight : 0 Required LV : 1 Jobs : aAll jobs Id: (19899) RPC13 3RD Wreath A crown made of laurel, worn by emperors during coronation. A symbol of glory and victory. All State +1. MDEF +1. Class : Costume Defense : 0 Location: Upper Weight : 0 Required LV : 1 Jobs : aAll jobs Id: (19909) White Little Demon Hat Costume A cute hat made after little demon DevirLuchi. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19911) Triangle Roof Hat Costume Monster alaram's triangle hat costumed item. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (20700) Egir Manteau [1] Egir's Manteau. It looks defending your body can not be destroyed magic, Archer, Acolyte class- perfect evasion + 5. increase perfect evasion with 2 times of refined lv Sword/Merchant/Thieg Class can reflect damage +5% increase damage reflection with 2 times of refiend lv Class : robe Def : 10 weight : 30 Required Lv : 110 Jobs : All Jobs Id: (20725) Piamette's RibbonRibbon Piamat [1] A huge ribbon worn by Piamette. Blessed with strong magical power. MATK +10, INT +1, DEX +1. Set Bonus Mad Bunny When magically attacking, a certain chance to transform into Piamette for 10 sec. While transformed, consumes 30HP each second but adds MATK +5 for every 3 refine upgrade. Chance to transform increases as refine goes higher. Class : Garment Defense : 0 Weight : 10 Required LV : 30 Job : All jobs Id: (20734) Manteau Of Leaf Wwind [1] Rental Item A manteau with wind spirit power. It is protected by winds all the time. Increase 10% resistance against Wind property attacks. Decrease 10% resistance from Earth property attacks. Increase 5% resistance against long distance attacks. Increase 1% resistance against long distance attacks per each refine Lv. Indestructible. Class : Garmentmanteau Defense : 10 Weight : 30 Required LV : 710 Job : Aall jobs Id: (20735) Manteau Of Flame Heart [1] Rental Item A manteau with fire spirit powers. It is protected by flames all the time. Decrease 10% damage from Fire property attacks. Increase 10% damage from Water property attacks. Reflect 10% of physical damage to be received. Damage can be increased as twice as that of refine Lv. Indestructible. Class : Garmentmanteau Defense : 10 Weight : 30 Required LV : 710 Job : Aall jobs Id: (20745) Manteau Of Mistic Frozen [1] Rental Item A manteau with water spirit. It is protected by water all the time. Decrease 10% damage against Water property attacks. Increase 10% damage from Wind property attacks. When being physically attacked by a short distance attacks, it can activate Freezing by a certain chance. With more than 6 refine Lv, Freezing chance will be increased per each refine Lv. With more than 10 refine Lv, additional Freezing chance will be increased. Indestructible. Class : Garmentmanteau Defense : 10 Weight : 30 Required LV : 71 Job : Aall jobs Id: (20747) Manteau Of Great Nature [1] Rental Item A manteau with Earth spirit, It is protected by stones all the time. Decrease 10% damage against Water property attacks. Increase 10% damage from Fire property attacks. When being physically attacked by both short range and long distance, it can activate Stone Curse by a certain chance in 5*5 cells around yourself. With more than 5 refine Lv, increase the chance for Stone Curse per 1 reine Lv. Indestructible. Class : Garmentmanteau Defense : 10 Weight : 30 Required LV : 710 Job : Aall jobs Id: (28319) Cauda Daemonica [1] A cute tail that makes you look like a demon. Be careful of demons who lost their tails... they might haunt you in order to get yours! When equipped with Horn_Of_Ancient, decrease damage 10% when being attacked by boss monsters. When equipped with Horn_Of_Succubus, LUK +2. When attacking physically, transform into "Succubus" for 5 sec by a certain chance. While being a Succubus, SP 5 recovery per every hit when attacking enemies physically. Class : Accessory Defense : 0 Weight : 20 Required LV : 80 Jobs : aAll jobs
  6. Changed Item Spoiler Alert: Id: (2189) Mad Bunny [1] A rag doll that Piamette is using for both attack and defense? It looks so real and alive! Increases resistance againtsto all properties by 5%. MDEF +6, DEX +1. Set Bonus Piamette's Ribbon If refined +7 above, Increases resistance againtsto all properties by 2% per refine upgrade, when refine level is over 6. Class : Sheild Defense : 40 Weight : 10 Required LV : 30 Job : All jobs Id: (2477) Sapha's Shoes [1] Shoes that have long been known to be from the world of darkness. Luk +12 3, MaxSP + 30 Set Bonus Sapha Cloth Sapha Hood Sapha Ring Flee + 10, Crit + 15, Increases damage of [Cross Impact] by 20% Increases SP costs of skills by 10% Class : Shoes Defense : 18 Weight : 40 Required Level : 100 Job : Guillotine Cross Id: (5745) Capricon Diadem A magnificent diadem created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat. Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign. Dex +2, Mdef +5. Increases resistance to Earth property by 5%. If refined to 7 or higher, Int +2. If refined to 8 or higher, decreases casting time by 3%. If refined to 9 or higher, increases the effectiveness of Heal and Sanctuary skills by 4%. If refined to 10 or higher, when attacked, has a low chance of auto-casting Lv 5 Hammer Fall. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required level : 1 Jobs : All Id: (5879) Poring Sunglasses J Sunglasses shaped like Poring. This is the season item for your fashion. While attacking physically, increase 5% damage against Plant type monsters. Decrease 5% damage from Plant type monsters. Class : Headgear Defense : 1 Location : Mid Weight : 20 Required LV : 10 Job : all jobs Id: (5880) Cheering Whistle J A whistle that makes you cheer up. STR + 1. When being attacked, Magnificat Lv 1 can be activated by a certain chance. Class : Headgear Defense : 0 Location : Lower Weight : 10 Required LV : 1 Job : all jobs Id: (6797) 101th Anniversary Coin A beautiful coin carved with Angeling to celebrate the 101th anniversary of pRO! Collect more for better happiness. (Note : Item will be removed after the event.) Weight : 0 Id: (12535) IYggdrasilberry Box A box contains the Seeds of Yggdrasil. Please be careful when you open this! Weight : 0 "Note - If you exceed the limit of your weight while opening this box, some items can be lost." Id: (12607) Lolli Ppop Box It cannot be traded with another account. A box contains a yummy lollipop. You can use this only for 3 days. Lease Item A well-known lollipop that you can gain the mysterious power! ATK + 5, MATK + 5, ASPD + 1, Casting 20%, The amount of Heal +5%. (Of all effects of Casting %, the most powerful one can only be applied.) Class : Headgear Defense : 0 Location : Lower Weight : 0 Job : all Jobs Weight : 1 Id: (12661) Transform Marduk Scroll This item cannot be traded with others. A mystery scroll which allows you to transform into monster "Marduk" for 20 min. Increase magical attackMATK + 25%. Caution! Transformation will be end with death. Weight : 1 Id: (12662) Transform Banshee Scroll This item cannot be traded with others. A mystery scroll which allows you to transform into monster "Banshee" for 20 min. Increase magical attackMATK + 25%. Caution! Transformation will be end with death. Weight : 1 Id: (12696) RWC Celebration Firecracker This is a cool firecracker to celebrate 2011 RWC! You will enjoy it for 10 seconds! It's really exciting!! Weight : 2 Id: (12697) RWC Celebration Firecracker ¥± This is a cool firecracker to celebrate 2011 RWC! You will enjoy it for 10 seconds! It's really exciting!! Weight : 2 Id: (12822) Korea Rice Cake 50Songpyun Box50 a box has 50 pcs of rice cake. weight : 1 Id: (13553) Dungeon Teleport Scroll Box A box containing scroll with dungeon map coordiations written on it. You will be move to the designated place by using the scroll. You can choose from "Nogg Road" "Mjolnir Dead Pit" "Umbala Dungeon" "Einbroch Mine Dungeon" "Payon Dungeon" "Toy Dungeon" "Glast Heim Underprison" "Louyang Dungeon" "Hermit's Checkers" "Izlude Dungeon" "Turtle Island Dungeon" "Clock Tower B3f" "Clock Tower 3f" "Glast Heim Culvert 2f" "Sphinx Dungeon 4f" "Inside Pyramid 4f" "Prontera Culvert 3f" "Amatsu Dungeon 1f (Tatami Maze)" "Somatology Laboratory 1st floor" "Ayothya Ancient Shrine 2nd floor" Warining-After usuing it, unless you choose the destination in 1 minute, it will get useless. _ Weight : 1 Id: (16755) Blessed EluniumUnbreak Def Box A box which contains a blessed armor ore. Elunium which is blessed by the smith God. When refining weapon with refine Lv between +6 and +12, armor won't vanish even if the refine fails. Weight : 1 Once this item is purchased, termination of contract is impossible. Also, this item is not refundable. Id: (17040) Transform Marduk 10pcs Box This item cannot be traded with others. A box contains 10pcs of transformation scrolls(Marduk) with 1pc of bonus scroll(poring). A mystery scroll which allows you to transform into monster "Marduk" for 20 min. Increase magical attackMATK + 25%. Caution! Transformation will be end with death. This item can not be refundable after open. Weight : 1 Id: (17041) Transform Banshee 10pcs Box This item cannot be traded with others. A box contains 10pcs of transformation scrolls(Banshee) with 1pc of bonus scroll(poring). A mystery scroll which allows you to transform into monster "Banshee" for 20 min. Increase magical attackMATK + 25%. Caution! Transformation will be end with death. This item can not be refundable after open. Weight : 1 Id: (17106) Gym Membership Card 10Heavy Lifter Box A box that contains 10 Gym Passes Description: A Gym Pass that can be given to a special NPC to learn a skill that will increase your Maximum Weight Capacity by 200 for each skill level. This special skill can only be learned up to Level 10. _ Weight : 1 Box Weight : 1 Id: (17434) Halloween Egg A collection of BurningHalloween headgears. Each egg is guaranteed to contain a costume headgear. Weight : 1 Id: (18533) Honeybee Hat [1] a hat looks like bee with unique stripe pattern. MDEF + 3. Physical, magical damage +5% against bug type of monsters. resistance +5% against buy type of monsters 5%. Class : headgear Def : 3 location: Upper weight : 10 required level : 50 Jobs : all jobs Id: (18534) Fancy Phantom Mask [1] a colorful mask that hide owner's identification, there's a rumor that it make feel exciting when wears. STR + 1, ATK + 5%, Delay decrease 1% , refined will be MAXHP + 100 per 1 Skill 'Mamer Night', 'Throwing money' will increase Damage 20% Áõ. Class : Headgear Defense : 5 location: Upper mid weight : 100 Required Level : 20 Jobs : All Id: (18967) Jinn Poring Balloon A 'Poring' spiritjinn who makes wishes come true hovers around. STR + 1, INT + 1, LUK + 1. Class : Headgear Defense : 5 Location : Lower Weight : 5 Required LVL : 1 Job : All Id: (18968) Jinn Marin Balloon A 'Marine' spiritjinn who makes wishes come true hovers around. INT + 1, DEX + 1, MHP + 100. ATK + 5, MATK + 5. Class : Headgear Defense : 5 Location : Lower Weight : 5 Required LVL : 1 Job : All Id: (18992) New Year HairpiEnhanced Big Ribbon [1] An ornament worn by people from somewhere in the East to celebrate New Year Complete Dodge +3 HIT +5. ASPD +1% per Smelting, when Sinobi Card equipped ver-sized, pure red ribbon enchanted hidden magical powers. HIT +5, Perfect Dodge +3 When equipped with Sinobi Card, ASPD +1% per refine. When equipped with Alligator Card, HP recovery +4%,and SP recovery +4% per Smelting, when Eligator Card equipped Fluctuate Crefine. When equipped with Blood Butterfly Card, variable casting -2%, Fire Wall dameage +5% per a Smeting, when Blood_Butterfly Card equipped Auto HP recovery +4%, Auto SP recovery+4% per a Smelting, when Eligator Card equippedrefine. Class : Headgear Defense : 0 Location : Upper Weight : 18 Required LVL : 15 Job : All Id: (18993) Flower Hat [1] DEX + 3, INT + 2, A pink flower hat enchanted with magical powers so cute it weakens other humans' attacks. FLEE ?+ 2, Fixed Casting -5% Damage -5% when hit by aMATK + 5% Decrease damage by Human-type monsters by 5% MATK + 10, MSP + 10 per Smeltrefinge, when Smelt Lrefine level is over 12 Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LVL : 1 Job : All Id: (18994) Black Veil [1] AGI + 3, STR + 2 Decrease 5% damage dealt by Medium-sized monster Increase 5% damage dealt to Medium-sized monster ATK + 1 per Smeltrefinge, when Smelt Lrefine level is over 10 Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LVL : 1 Job : All Id: (18996) Ribbon Of Lady [1] INT + 3, VIT + 2, MATK + 3% ATK Damage A pure white-laced ribbon enchanted with magical powers that Wind-type monster +5%, Damage by Humancreases it's wearers vitality. MATK + 3% Increase damage to Wind-type monster -by 5% VIT +1 per Smeltrefinge, when Smelt Lrefine level is over 12 (+5 at the max.) Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LVL : 1 Job : All Id: (19909) White Little Demon Hat Costume A cute hat made after little demon DeviLruchi. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19911) Triangle Roof Hat Costume Monster alrarm's triangle hat costumed item. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (20725) Ribbon PiamatPiamette's Ribbon [1] A huge ribbon worn by Piamette. Blessed with strong magical power. MATK +10, INT +1, DEX +1. Set Bonus Mad Bunny When magically attacking, a certain chance to transform into Piamette for 10 sec. While transformed, consumes 30HP each second but adds MATK +5 for every 3 refine upgrade. Chance to transform increases as refine goes higher. Class : Garment Defense : 0 Weight : 10 Required LV : 30 Job : All jobs Id: (20734) Manteau Of Leafw Wind [1] Rental Item A manteau with wind spirit power. It is protected by winds all the time. Increase 10% resistance against Wind property attacks. Decrease 10% resistance from Earth property attacks. Increase 5% resistance against long distance attacks. Increase 1% resistance against long distance attacks per each refine Lv. UIndestroyauctible. Class : manteauGarment Defense : 10 Weight : 30 Required LV : 701 Job : aAll jobs Id: (20735) Manteau Of Flame Heart [1] Rental Item A manteau with fire spirit powers. It is protected by flames all the time. Decrease 10% damage from Fire property attacks. Increase 10% damage from Water property attacks. Reflect 10% of physical damage to be received. Damage can be increased as twice as that of refine Lv. UIndestroyauctible. Class : manteauGarment Defense : 10 Weight : 30 Required LV : 701 Job : aAll jobs Id: (20745) Manteau Of Mistic Frozen [1] Rental Item A manteau with water spirit. It is protected by water all the time. Decrease 10% damage against Water property attacks. Increase 10% damage from Wind property attacks. When being physically attacked by a short distance attacks, it can activate Freezing by a certain chance. With more than 6 refine Lv, Freezing chance will be increased per each refine Lv. With more than 10 refine Lv, additional Freezing chance will be increased. UIndestroyauctible. Class : manteauGarment Defense : 10 Weight : 30 Required LV : 71 Job : aAll jobs Id: (20747) Manteau Of Great Nature [1] Rental Item A manteau with Earth spirit, It is protected by stones all the time. Decrease 10% damage against Water property attacks. Increase 10% damage from Fire property attacks. When being physically attacked by both short range and long distance, it can activate Stone Curse by a certain chance in 5*5 cells around yourself. With more than 5 refine Lv, increase the chance for Stone Curse per 1 reine Lv. UIndestroyauctible. Class : manteauGarment Defense : 10 Weight : 30 Required LV : 701 Job : aAll jobs Card Spoiler Alert: Id: 4539
  7. Changed Map Spoiler Alert: evt_hello - Dead Angel's landing Music: bgm\47.mp3 jawaii - Jawaii, the Honeymoon Island Music: bgm\28.mp3 jawaii_in - Inside Jawaii Music: bgm\28.mp3 nif_fild01 - Skellington, a Solitary Village in Nifflheim Music: bgm\85.mp3 nif_fild02 - Vally of Gyoll Music: bgm\85.mp3 nif_in - Inside Nifflheim Music: bgm\84.mp3 niflheim - Nifflheim, Realm of the Dead Music: bgm\84.mp3 um_dun01 - Carpenter's Shop in the Tree Music: bgm\69.mp3 um_dun02 - Passage to a Foreign World Music: bgm\69.mp3 um_fild01 - Luluka Forest Music: bgm\63.mp3 um_fild02 - Hoomga Forest Music: bgm\78.mp3 um_fild03 - Kalala Swamp Music: bgm\63.mp3 um_fild04 - Hoomga Jungle Music: bgm\78.mp3 um_in - Inside Umbala Music: bgm\68.mp3 umbala - Wootan Tribe's Village, Umbala Music: bgm\68.mp3 yggdrasil01 - Hvergelmir's Fountain (Trunk of Yggdrasil) Music: bgm\83.mp3 Item Spoiler Alert: Id: (1832) Velum Claw *Stats during WoE & PVP Increases damage to enemy players by 100% If refined to +8 or higher, increases damage to enemy players by 20%. If refined to +10 or higher, reduces casting of Guillotine Fist, when using Fury and auto-casts Lv. 1 Zen while decreasing 500 HP every 3 seconds. Class : Claw Attack Strength : 160 Weight : 65 Weapon Level : 4 Required Level : 95 Jobs : Priest / Monk Id: (2016) Velum Arc Wand Matk +220. *Stats during WoE & PVP Increases magic attack damage to enemy players by 25% and increases magic defense by 25%. If refined to +6 or higher, increases magic attack percentage by 15%. If refined to +9 or higher, decreases Casting Time by 50% and decreases fixed casting time by 20%. Class : Rod Attack Strength : 110 Weight : 80 Weapon Level : 4 Required Level : 95 Jobs: Mage, Acolyte Classes, and Soul Linker Id: (5529) EvilSatan's Bone Hat People say it is made of Satan Morroc's bone. But nobody can confirm whether it is true or not. DEX + 3. 5% Tolerance to non-elemental attacks. Allows the wearer to use 'Frost Nova LV. 1'. Item Class : Headgear Defense : 6 Location : Upper, Mid Weight : 60 Required Level : 70 Jobs : All Jobs Id: (6396) Spiritual AugerAuger Of Spirit A tool which is consumed for making a soket. When succeeds in the Soket Enchant, it disappears. Weight : 1 Id: (6682) Bag Of Goods This Item cannot be traded with other accounts. The bag has a lot of goods that Raccoon Hooray team borrowed without permission. You would better giving back to owners. Weight : 1 Id: (7515) Marvelous Medal A mysterious medal made out of a special metal that is only produced within Hugel. Cannot be traded. _ Id: (12696) RWC Celebration Fireworkcracker This is a cool firecracker to celebrate 2011 RWC! You will enjoy it for 10 seconds! It's really exciting!! Weight : 2 Id: (12697) RWC Celebration Fireworkcracker ¥± This is a cool firecracker to celebrate 2011 RWC! You will enjoy it for 10 seconds! It's really exciting!! Weight : 2 Id: (12822) SongpyunKorea Rice Cake 50 Box50 a box has 50 pcs of rice cake. weight : 1 Id: (13072) Velum Damascus *Stats during WoE & PVP Increases DEF/MDEF for 5 seconds when activated but does not affect skill attacks. Increases Attack speed (after-attack delay) by 4% and increases by 1% per refine level. Class : Armor Attack Strength : 180 Weight : 100 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja Id: (13553) Dungeon Teleport Scroll 5 Box A box containing scroll with dungeon map coordiations written on it. You will be move to the designated place by using the scroll. You can choose from "Nogg Road" "Mjolnir Dead Pit" "Umbala Dungeon" "Einbroch Mine Dungeon" "Payon Dungeon" "Toy Dungeon" "Glast Heim Underprison" "Louyang Dungeon" "Hermit's Checkers" "Izlude Dungeon" "Turtle Island Dungeon" "Clock Tower B3f" "Clock Tower 3f" "Glast Heim Culvert 2f" "Sphinx Dungeon 4f" "Inside Pyramid 4f" "Prontera Culvert 3f" "Amatsu Dungeon 1f (Tatami Maze)" "Somatology Laboratory 1st floor" "Ayothya Ancient Shrine 2nd floor" Warining-After usuing it, unless you choose the destination in 1 minute, it will get useless. _ Weight : 1 Id: (16020) Velum Stunner *Stats during WoE & PVP Adds chance to Stun target while physically attacking. Increases attack speed percentage by 2% and increases by 1% per refine level. Decreases targets DEF/MDEF for 5 seconds while doing physical attacks, does not work while using skills. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16021) Velum Flail *Stats during WoE & PVP Increases Hit by refine level / 2. Critical rate +1 x refine level While dealing physical attacks, target enemy player will unable to use recovery item/skill. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16135) EvilSatan's Bone Hat Box A Box with a Satan's Bone Hat inside. _ Weight : 1 Id: (16393) HDE Oridecon Box5 A box contains 5 HE Oridecon in it. Sensitive ore guarantees your equipment's safety. -When refining weapon with refine Lv over +7, weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (16395) HDE Elunium Box5 A box contains 5 HE Elunium in it. Sensitive ore guarantees your equipment's safety. -When refining armor with refine Lv over +7, armor won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (16755) Unbreak DefBlessed Elunium Box A box which contains a blessed armor ore. Elunium which is blessed by the smith God. When refining weapon with refine Lv between +6 and +12, armor won't vanish even if the refine fails. Weight : 1 Once this item is purchased, termination of contract is impossible. Also, this item is not refundable. Id: (17106) Heavy LifterGym Membership Card 10 Box A box that contains 10 Gym Passes Description: A Gym Pass that can be given to a special NPC to learn a skill that will increase your Maximum Weight Capacity by 200 for each skill level. This special skill can only be learned up to Level 10. _ Weight : 1 Box Weight : 1 Id: (17176) Boarding Halter Box 3days A box that contains Riding halter. Item will be available for 3 days. This item is not refundable. Weight : 1 Id: (18113) Velum Arbalest *Stats during WoE & PVP Drains 4% SP from enemy players. ASPD - 5. Class : Bow Attack Strength : 50 Weight : 110 Weapon Level : 4 Required Level : 95 Jobs: Archer Class, Thief and Rogue Jobs Id: (18114) Velum CrossBow *Stats during WoE & PVP Increases damage to enemy players by 30% and increases by 1% per refine level. Weight : 110 Weapon Level : 4 Required Level : 95 Jobs: Archer Class, Thief and Rogue Jobs Id: (18711) Electric Sunglass Do you want be trendy and fashion? Wear it now! Cannot refine. Series : Headgear Defense : 3 Location : Middle Weight : 40 Level Requirement : 20 Job : All Job except Novice Id: (18712) Fan In Mouth The useful tools for refreshing in the summer. Cannot refine. Series : Headgear Defense : 0 Location : Lower Weight : 20 Level Requirement : 20 Job : All Job except Novice" Id: (21001) Velum Claymore *Stats during WoE & PVP Increases damage to enemy players by 80% Ignores defense of enemy players by 30% If refined to +6 or higher, increases damage to enemy players by an additional 40%. If refined to +9 or higher, has a chance of absorb magic and reflect physical attack damage back to attacker. Class : Two-handed Sword Attack Strength : 260 Weight : 350 Weapon Level : 4 Required Level : 95 Jobs: Swordman Class Id: (21002) Velum Katzbalger *Stats during WoE & PVP Drains 8% of damage inflicted to other players. Class : Two-handed Sword Attack Strength : 100 Weight : 250 Weapon Level : 4 Required Level : 95 Jobs: Swordman Class
  8. Changed Map Spoiler Alert: lou_dun01 - The Royal Tomb Music: bgm\80.mp3 lou_dun02 - Inside the Royal Tomb Music: bgm\80.mp3 lou_dun03 - Suei Long Gon Music: bgm\80.mp3 lou_fild01 - Louyang Field Music: bgm\79.mp3 lou_in01 - Inside Louyang Music: bgm\79.mp3 lou_in02 - Inside Louyang Music: bgm\79.mp3 louyang - Louyang, the highland Music: bgm\79.mp3 Item Spoiler Alert: Id: (5483) Odin Mask A mask worn once worn by Odin during a fierce battle between the gods and humans. Hit-10, Increases damage to DemihumanReduce 2% damage from Boss type monsters by 6%. Class: Headgear Location: Middle & Lower Defense: 1 Weight: 10 Required Level: 50 Jobs: Every Job except Novice Id: (5529) SatanEvil's Bone Hat People say it is made of Satan Morroc's bone. But nobody can confirm whether it is true or not. DEX + 3. 5% Tolerance to non-elemental attacks. Allows the wearer to use 'Frost Nova LV. 1'. Item Class : Headgear Defense : 6 Location : Upper, Mid Weight : 60 Required Level : 70 Jobs : All Jobs Id: (5585) ·é ¸Åµì ¸Ó¸®¶ì [1] ±Ý½Ç·Î ·é ¹®ÀÚ¸¦ ¼ö³õÀº ¸Ó¸®¶ì. ¹«¼Ó¼º ³»¼º 3%, HIT + 5, ¹°¸®°ø°Ý ½Ã ÀÏÁ¤ È®·ü·Î Àû¿¡°Ô ÁØ µ¥¹ÌÁöÀÇ 10%¸¦ HP·Î ȸº¹Çϰųª, 5%¸¦ SP·Î ȸº¹ÇÑ´Ù. Weapon Class : Headgear Def : 5 À§Ä¡: »óÁß´Ü Weight: 40 Required Level : 1 Location : All Jobs Id: (6396) Auger Of SpiritSpiritual Auger A tool which is consumed for making a soket. When succeeds in the Soket Enchant, it disappears. Weight : 1 Id: (6682) Bag Of Goods This Item cannot be traded with other accounts. The bag has a lot of goods that Raccoon Hooray team borrowed without permission. You would better giving back to owners. Weight : 1 Id: (7515) PrizeMarvelous Medal A mysterious medal made out of a special metal that is only produced within Hugel. Cannot be traded. _ Id: (16135) SatanEvil's Bone Hat Box A Box with a Satan's Bone Hat inside. _ Weight : 1 Id: (17176) Boarding Halter Box 3days A box that contains Riding halter. Item will be available for 3 days. This item is not refundable. Weight : 1 Id: (18534) Fancy Phantom Mask [1] a colorful mask that hide owner's identification, there's a rumor that it make feel exciting when wears. STR + 1, ATK + 5%, Delay decrease 1% , refined will be MAXHP + 100 per 1 Skill 'Mamer Night', 'Throwing money' will increase Damage 20% Áõ. Class : Headgear Defense : 5 location: Upper mid weight : 100 Required Level : 20 Jobs : All Id: (18711) Electric Sunglass Do you want be trendy and fashion? Wear it now! Cannot refine. Series : Headgear Defense : 3 Location : Middle Weight : 40 Level Requirement : 20 Job : All Job except Novice
  9. Added Item Spoiler Alert: Id: (17434) Halloween Egg A collection of Burning headgears. Each egg is guaranteed to contain a costume headgear. Weight : 1 Id: (19904) Skull Cap Costume A hat decorated by skull. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19905) Secret Society Hood Costume Dirty and clumsy look item, but helps you feel that you belong to the society. Class : Costume : 0 Location : Upper, Middle, Lower Weight : 0 Required LVL : 1 Job : All Id: (19906) Bolt24 Costume Horror image screw item Class : Costume Defense : 0 Location : MiddleWeight : 0 Required LVL : 1 Job : All Id: (19907) Fascinating Phantom Mask Costume Fascinating mask covers your identity. Class : Costume : 0 Location : Upper, MiddleWeight : 0 Required LVL : 1 Job : All Id: (19908) Flag Crown Hat Costume Special hat made for the event motivated by national flags. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19909) White Little Demon Hat Costume A cute hat made after little demon DeviLuchi. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19910) Halloween Hat Costume A costume hat upgraded from Witch's hat for this halloween season. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19911) Triangle Roof Hat Costume Monster alram's triangle hat costumed item. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19912) Cat Eye Costume With this item you can become more like cutey cat eyes. Class : Costume Defense : 0 Location : MiddleWeight : 0 Required LVL : 1 Job : All Changed Map Spoiler Alert: jawaii - Jawaii, The Honeymoon Island Music: bgm\28.mp3 jawaii_in - Inside Jawaii Music: bgm\28.mp3 lou_dun01 - Royal Tomb Music: bgm\80.mp3 lou_dun02 - Inside Royal Tomb Music: bgm\80.mp3 lou_dun03 - ShenYang Palace Music: bgm\80.mp3 lou_fild01 - Castle of Dragon Field Music: bgm\79.mp3 lou_in01 - Inside Castle of Dragon Music: bgm\79.mp3 lou_in02 - Inside Castle of Dragon Music: bgm\79.mp3 louyang - Castle of Dragon Music: bgm\79.mp3 nif_fild01 - Skelington (The far village of Niflheim) Music: bgm\85.mp3 nif_fild02 - Crater of Ghost Music: bgm\85.mp3 nif_in - Inner Niflheim Music: bgm\84.mp3 niflheim - Nation of the Dead Niflheim Music: bgm\84.mp3 um_dun01 - The Carpenter's Shop in the Forest Music: bgm\69.mp3 um_dun02 - The Passage to Another World in the Forest Music: bgm\69.mp3 um_fild01 - Forest of Ruruka Music: bgm\63.mp3 um_fild02 - Forest of Humga Music: bgm\78.mp3 um_fild03 - Swamp of Karara Music: bgm\63.mp3 um_fild04 - Jungle of Humga Music: bgm\78.mp3 um_in - Inside of Umbala Music: bgm\68.mp3 umbala - Umbala, the village of Wootan tribe Music: bgm\68.mp3 yggdrasil01 - Island of Herbet Camlet (Trunk of Yggdrasil Tree) Music: bgm\83.mp3 Item Spoiler Alert: Id: (1832) Velum Claw *Stats during WoE & PVP Increases damage to enemy players by 100% If refined to +8 or higher, increases damage to enemy players by 20%. If refined to +10 or higher, reduces casting of Guillotine Fist, when using Fury and auto-casts Lv. 1 Zen while decreasing 500 HP every 3 seconds. Class : Claw Attack Strength : 160 Weight : 65 Weapon Level : 4 Required Level : 95 Jobs : Priest / Monk Id: (2016) Velum Arc Wand Matk +220. *Stats during WoE & PVP Increases magic attack damage to enemy players by 25% and increases magic defense by 25%. If refined to +6 or higher, increases magic attack percentage by 15%. If refined to +9 or higher, decreases Casting Time by 50% and decreases fixed casting time by 20%. Class : Rod Attack Strength : 110 Weight : 80 Weapon Level : 4 Required Level : 95 Jobs: Mage, Acolyte Classes, and Soul Linker Id: (5464) Zaha Doll Hat [1] Zaha doll hat which resembles angel of Zaha. It looks great on your head. INT+2 Able to use Lv.3 [Magnificat]. Can't be refined. Item Class : Headgear Defense : 1 Location : Upper Weight : 0 Jobs : All Jobs Id: (5529) Satan's Bone Hat People say it is made of Satan Morroc's bone. But nobody can confirm whether it is true or not. DEX + 3. 5% Tolerance to non-elemental attacks. Allows the wearer to use 'Frost Nova LV. 1'. Item Class : Headgear Defense : 6 Location : Upper, Mid Weight : 60 Required Level : 70 Jobs : All Jobs Id: (6606) Cute Cart Remodel Coupon Unable to trade with other accounts. A special coupon needed to learn how to make new and cute cart decorations! There are 3 new designs!!! weight : 1 Id: (7515) Prize Medal A mysterious medal made out of a special metal that is only produced within Hugel. Cannot be traded. _ Id: (7955) Summer Festival Ticket PhRO Summer Festival 2010 Ticket! _ Weight : 1 Id: (12696) RWC Celebration Firework This is a cool firecracker to celebrate 2011 RWC! You will enjoy it for 10 seconds! It's really exciting!! Weight : 2 Id: (12697) RWC Celebration Firework ¥± This is a cool firecracker to celebrate 2011 RWC! You will enjoy it for 10 seconds! It's really exciting!! Weight : 2 Id: (13072) Velum Damascus *Stats during WoE & PVP Increases DEF/MDEF for 5 seconds when activated but does not affect skill attacks. Increases Attack speed (after-attack delay) by 4% and increases by 1% per refine level. Class : Armor Attack Strength : 180 Weight : 100 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja Id: (16020) Velum Stunner *Stats during WoE & PVP Adds chance to Stun target while physically attacking. Increases attack speed percentage by 2% and increases by 1% per refine level. Decreases targets DEF/MDEF for 5 seconds while doing physical attacks, does not work while using skills. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16021) Velum Flail *Stats during WoE & PVP Increases Hit by refine level / 2. Critical rate +1 x refine level While dealing physical attacks, target enemy player will unable to use recovery item/skill. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16135) Satan's Bone Hat Box A Box with a Satan's Bone Hat inside. _ Weight : 1 Id: (18113) Velum Arbalest *Stats during WoE & PVP Drains 4% SP from enemy players. ASPD - 5. Class : Bow Attack Strength : 50 Weight : 110 Weapon Level : 4 Required Level : 95 Jobs: Archer Class, Thief and Rogue Jobs Id: (18114) Velum CrossBow *Stats during WoE & PVP Increases damage to enemy players by 30% and increases by 1% per refine level. Weight : 110 Weapon Level : 4 Required Level : 95 Jobs: Archer Class, Thief and Rogue Jobs Id: (18712) Fan In Mouth The useful tools for refreshing in the summer. Cannot refine. Series : Headgear Defense : 0 Location : Lower Weight : 20 Level Requirement : 20 Job : All Job except Novice" Id: (21001) Velum Claymore *Stats during WoE & PVP Increases damage to enemy players by 80% Ignores defense of enemy players by 30% If refined to +6 or higher, increases damage to enemy players by an additional 40%. If refined to +9 or higher, has a chance of absorb magic and reflect physical attack damage back to attacker. Class : Two-handed Sword Attack Strength : 260 Weight : 350 Weapon Level : 4 Required Level : 95 Jobs: Swordman Class Id: (21002) Velum Katzbalger *Stats during WoE & PVP Drains 8% of damage inflicted to other players. Class : Two-handed Sword Attack Strength : 100 Weight : 250 Weapon Level : 4 Required Level : 95 Jobs: Swordman Class
  10. Added Item Spoiler Alert: Id: (17436) Gothic Egg A collection of Gothic items. Each egg is guaranteed to contain a costume headgear. Non tradable to other accounts. Weight : 1 Id: (19922) Costume motivated by high priest 'Noah''s hat. Class : Costume Def : 0 Location : Upper Weight : 0 Required LV : 1 Job : All Id: (19923) A black feather costume hat celebrating the beginning of dark age. Class : Costume Def : 0 Location : Upper Weight : 0 Required LV : 1 Job : All Id: (19924) A costume motivated from Odin's mask. Class : CostumeDef : 0 Location : Middle Lower Weight : 0 Required LV : 1 Job : All Id: (19925) A winged one eye glass famous among well known thieves. Class : Costume Def : 0 Location : Middle Weight : 0 Required LV : 1 Job : All Id: (19926) Pretty butterfly wing ribbon costume. Be careful if you are guy who wants to wear this~ Class : Costume Def : 0 Location : Upper Weight : 0 Required LV : 1 Job : All Id: (19927) A costume doll made to be worn above your head. I think I heard a cat crying somewhere. Class : Costume Def : 0 Location : Upper Weight : 0 Required LV : 1 Job : All Id: (19928) Small heart with wing and lace decorated gothic hairband costume. Class : Costume : 0 Location : Upper Middle Weight : 0 Required LV : 1 Job : All Id: (19929) Classical designed ribbon costume. Class : Costume Def : 0 Location : Upper Weight : 0 Required LV : 1 Job : All Id: (19930) A mini silk hat costume with angel wing decorated. Class : Costume Def : 0 Location : Upper Weight : 0 Required LV : 1 Job : All Changed Item Spoiler Alert: Id: (1832) Velum Claw *Stats during WoE & PVP Increases damage to enemy players by 100% If refined to +8 or higher, increases damage to enemy players by 20%. If refined to +10 or higher, reduces casting of Guillotine Fist, when using Fury and auto-casts Lv. 1 Zen while decreasing 500 HP every 3 seconds. Class : Claw Attack Strength : 160 Weight : 65 Weapon Level : 4 Required Level : 95 Jobs : Priest / Monk Id: (2016) Velum Arc Wand Matk +220. *Stats during WoE & PVP Increases magic attack damage to enemy players by 25% and increases magic defense by 25%. If refined to +6 or higher, increases magic attack percentage by 15%. If refined to +9 or higher, decreases Casting Time by 50% and decreases fixed casting time by 20%. Class : Rod Attack Strength : 110 Weight : 80 Weapon Level : 4 Required Level : 95 Jobs: Mage, Acolyte Classes, and Soul Linker Id: (5529) Evil's Bone Hat People say it is made of Satan Morroc's bone. But nobody can confirm whether it is true or not. DEX + 3. 5% Tolerance to non-elemental attacks. Allows the wearer to use 'Frost Nova LV. 1'. Item Class : Headgear Defense : 6 Location : Upper, Mid Weight : 60 Required Level : 70 Jobs : All Jobs Id: (5585) Rune Hairband [1] ±Ý½Ç·Î ·é ¹®ÀÚ¸¦ ¼ö³õÀº ¸Ó¸®¶ì. ¹«¼Ó¼º ³»¼º 3%, HIT + 5, ¹°¸®°ø°Ý ½Ã ÀÏÁ¤ È®·ü·Î Àû¿¡°Ô ÁØ µ¥¹ÌÁöÀÇ 10%¸¦ HP·Î ȸº¹Çϰųª, 5%¸¦ SP·Î ȸº¹ÇÑ´Ù. Weapon Class : Headgear Def : 5 À§Ä¡: »óÁß´Ü Weight: 40 Required Level : 1 Location : All Jobs Id: (6606) Cute Cart Remodel Coupon Unable to trade with other accounts. A special coupon needed to learn how to make new and cute cart decorations! There are 3 new designs!!! weight : 1 Id: (7515) PrizeMarvelous Medal A mysterious medal made out of a special metal that is only produced within Hugel. Cannot be traded. _ Id: (12696) RWC Celebration Firecrackerwork This is a cool firecracker to celebrate 2011 RWC! You will enjoy it for 10 seconds! It's really exciting!! Weight : 2 Id: (12697) RWC Celebration Firecrackerwork ¥± This is a cool firecracker to celebrate 2011 RWC! You will enjoy it for 10 seconds! It's really exciting!! Weight : 2 Id: (13072) Velum Damascus *Stats during WoE & PVP Increases DEF/MDEF for 5 seconds when activated but does not affect skill attacks. Increases Attack speed (after-attack delay) by 4% and increases by 1% per refine level. Class : Armor Attack Strength : 180 Weight : 100 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja Id: (16020) Velum Stunner *Stats during WoE & PVP Adds chance to Stun target while physically attacking. Increases attack speed percentage by 2% and increases by 1% per refine level. Decreases targets DEF/MDEF for 5 seconds while doing physical attacks, does not work while using skills. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16021) Velum Flail *Stats during WoE & PVP Increases Hit by refine level / 2. Critical rate +1 x refine level While dealing physical attacks, target enemy player will unable to use recovery item/skill. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16135) Evil's Bone Hat Box A Box with a Satan's Bone Hat inside. _ Weight : 1 Id: (16393) HDE Oridecon Box5 A box contains 5 HE Oridecon in it. Sensitive ore guarantees your equipment's safety. -When refining weapon with refine Lv over +7, weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (16395) HDE Elunium Box5 A box contains 5 HE Elunium in it. Sensitive ore guarantees your equipment's safety. -When refining armor with refine Lv over +7, armor won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (17176) Boarding Halter Box 3days A box that contains Riding halter. Item will be available for 3 days. This item is not refundable. Weight : 1 Id: (18113) Velum Arbalest *Stats during WoE & PVP Drains 4% SP from enemy players. ASPD - 5. Class : Bow Attack Strength : 50 Weight : 110 Weapon Level : 4 Required Level : 95 Jobs: Archer Class, Thief and Rogue Jobs Id: (18114) Velum CrossBow *Stats during WoE & PVP Increases damage to enemy players by 30% and increases by 1% per refine level. Weight : 110 Weapon Level : 4 Required Level : 95 Jobs: Archer Class, Thief and Rogue Jobs Id: (21001) Velum Claymore *Stats during WoE & PVP Increases damage to enemy players by 80% Ignores defense of enemy players by 30% If refined to +6 or higher, increases damage to enemy players by an additional 40%. If refined to +9 or higher, has a chance of absorb magic and reflect physical attack damage back to attacker. Class : Two-handed Sword Attack Strength : 260 Weight : 350 Weapon Level : 4 Required Level : 95 Jobs: Swordman Class Id: (21002) Velum Katzbalger *Stats during WoE & PVP Drains 8% of damage inflicted to other players. Class : Two-handed Sword Attack Strength : 100 Weight : 250 Weapon Level : 4 Required Level : 95 Jobs: Swordman Class
  11. Changed Item Spoiler Alert: Id: (5529) SatanEvil's Bone Hat People say it is made of Satan Morroc's bone. But nobody can confirm whether it is true or not. DEX + 3. 5% Tolerance to non-elemental attacks. Allows the wearer to use 'Frost Nova LV. 1'. Item Class : Headgear Defense : 6 Location : Upper, Mid Weight : 60 Required Level : 70 Jobs : All Jobs Id: (5745) Capricon Diadem [1] A magnificent diadem created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat. Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign. Dex +2, Mdef +5. Increases resistance to Earth property by 5%. If refined to 7 or higher, Int +2. If refined to 8 or higher, decreases casting time by 3%. If refined to 9 or higher, increases the effectiveness of Heal and Sanctuary skills by 4%. If refined to 10 or higher, when attacked, has a low chance of auto-casting Lv 5 Hammer Fall. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required level : 1 Jobs : All Id: (6606) Cute Cart Remodel Coupon Unable to trade with other accounts. A special coupon needed to learn how to make new and cute cart decorations! There are 3 new designs!!! weight : 1 Id: (7515) Prize Medal A mysterious medal made out of a special metal that is only produced within Hugel. Cannot be traded. _ Id: (12822) Korea Rice Cake 50Songpyun Box50 a box has 50 pcs of rice cake. weight : 1 Id: (16135) SatanEvil's Bone Hat Box A Box with a Satan's Bone Hat inside. _ Weight : 1 Id: (16393) HED Oridecon Box5 A box contains 5 HE Oridecon in it. Sensitive ore guarantees your equipment's safety. -When refining weapon with refine Lv over +7, weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (16395) HED Elunium Box5 A box contains 5 HE Elunium in it. Sensitive ore guarantees your equipment's safety. -When refining armor with refine Lv over +7, armor won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (16755) Blessed EluniumUnbreak Def Box A box which contains a blessed armor ore. Elunium which is blessed by the smith God. When refining weapon with refine Lv between +6 and +12, armor won't vanish even if the refine fails. Weight : 1 Once this item is purchased, termination of contract is impossible. Also, this item is not refundable. Id: (17106) Gym Membership Card 10Heavy Lifter Box A box that contains 10 Gym Passes Description: A Gym Pass that can be given to a special NPC to learn a skill that will increase your Maximum Weight Capacity by 200 for each skill level. This special skill can only be learned up to Level 10. _ Weight : 1 Box Weight : 1 Id: (17176) Boarding Halter Box 3days A box that contains Riding halter. Item will be available for 3 days. This item is not refundable. Weight : 1 Id: (18533) Honeybee Hat [1] a hat looks like bee with unique stripe pattern. MDEF + 3. Physical, magical damage +5% against bug type of monsters. resistance +5% against buy type of monsters 5%. Class : headgear Def : 3 location: Upper weight : 10 required level : 50 Jobs : all jobs Card Spoiler Alert: Id: 4539
  12. Changed Map Spoiler Alert: 1@nyd - Nydhogg Nest Music: bgm\129.mp3 1@orcs - Subterranean Cave of Orc Music: bgm\48.mp3 2@nyd - Nydhogg Nest Music: bgm\130.mp3 2@orcs - Subterranean Cave of Orc Music: bgm\48.mp3 arug_dun01 - Subterranean Dungeon of Guild Music: bgm\44.mp3 arug_que01 - Prairie of Morestone Music: bgm\109.mp3 iz_dun05 - Izurud dungeon 6f Music: bgm\49.mp3 manuk - Mining town Manuk Music: bgm\131.mp3 mid_camp - Interior of the Midgards Allied Forces Post Music: bgm\126.mp3 mid_campin - Interior of the Midgards Allied Forces Post Music: bgm\126.mp3 moc_fild22b - Crack of Dimension Music: bgm\121.mp3 nyd_dun01 - The violent's Wound Music: bgm\129.mp3 nyd_dun02 - The violent's Wound Music: bgm\129.mp3 que_dan02 - Interior of the Abandoned House in Yuno Music: bgm\71.mp3 schg_dun01 - Subterranean Dungeon of Guild Music: bgm\44.mp3 schg_que01 - Prairie of Morestone Music: bgm\109.mp3 spl_fild01 - Splandid Field Music: bgm\128.mp3 spl_in01 - Inside the command post in Splandid Music: bgm\132.mp3 spl_in02 - Inside Splandid Music: bgm\132.mp3 splendide - Rapine Basecamp, Splandid Music: bgm\132.mp3 MsgStringTable Spoiler Alert: Item Spoiler Alert: Id: (2629) Megingjard Once worn by the God of Thunder, Thor. This belt lets you tap into your inner power to realize superhuman strength. STR +40, MDEF +7 Additional STR bonus based on your Base Level. +10% Physical damage on Boss monsters when your base STR is 120 or above. Class: Accessory Def : 2 Weight : 800 Require Level : 94 Job : All Id: (2856) Half Megin Rental Item A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength. STR + 20, MDEF + 3 Increase STR depends on the player's Base level. When pure STR is 120, gives 5% physical damage to Boss monsters. Class : Accessory Defense : 1 Weight : 0 Required Lv : 47 Job : All Jobs Id: (5585) ·é ¸Åµì ¸Ó¸®¶ìRune Hairband [1] ±Ý½Ç·Î ·é ¹®ÀÚ¸¦ ¼ö³õÀº ¸Ó¸®¶ì. ¹«¼Ó¼º ³»¼º 3%, HIT + 5, ¹°¸®°ø°Ý ½Ã ÀÏÁ¤ È®·ü·Î Àû¿¡°Ô ÁØ µ¥¹ÌÁöÀÇ 10%¸¦ HP·Î ȸº¹Çϰųª, 5%¸¦ SP·Î ȸº¹ÇÑ´Ù. Weapon Class : Headgear Def : 5 À§Ä¡: »óÁß´Ü Weight: 40 Required Level : 1 Location : All Jobs Id: (7515) Prize Medal A mysterious medal made out of a special metal that is only produced within Hugel. Cannot be traded. _ Id: (12822) SongpyunKorea Rice Cake 50 Box50 a box has 50 pcs of rice cake. weight : 1 Id: (13553) Dungeon Teleport Scroll 5 Box A box containing scroll with dungeon map coordiations written on it. You will be move to the designated place by using the scroll. You can choose from "Nogg Road" "Mjolnir Dead Pit" "Umbala Dungeon" "Einbroch Mine Dungeon" "Payon Dungeon" "Toy Dungeon" "Glast Heim Underprison" "Louyang Dungeon" "Hermit's Checkers" "Izlude Dungeon" "Turtle Island Dungeon" "Clock Tower B3f" "Clock Tower 3f" "Glast Heim Culvert 2f" "Sphinx Dungeon 4f" "Inside Pyramid 4f" "Prontera Culvert 3f" "Amatsu Dungeon 1f (Tatami Maze)" "Somatology Laboratory 1st floor" "Ayothya Ancient Shrine 2nd floor" Warining-After usuing it, unless you choose the destination in 1 minute, it will get useless. _ Weight : 1 Id: (16393) HDE Oridecon Box5 A box contains 5 HE Oridecon in it. Sensitive ore guarantees your equipment's safety. -When refining weapon with refine Lv over +7, weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (16395) HDE Elunium Box5 A box contains 5 HE Elunium in it. Sensitive ore guarantees your equipment's safety. -When refining armor with refine Lv over +7, armor won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (16755) Unbreak DefBlessed Elunium Box A box which contains a blessed armor ore. Elunium which is blessed by the smith God. When refining weapon with refine Lv between +6 and +12, armor won't vanish even if the refine fails. Weight : 1 Once this item is purchased, termination of contract is impossible. Also, this item is not refundable. Id: (17106) Heavy LifterGym Membership Card 10 Box A box that contains 10 Gym Passes Description: A Gym Pass that can be given to a special NPC to learn a skill that will increase your Maximum Weight Capacity by 200 for each skill level. This special skill can only be learned up to Level 10. _ Weight : 1 Box Weight : 1
  13. Added Item Spoiler Alert: Id: (12642) Changed Map Spoiler Alert: 1@nyd - Nidhoggur's Nest Music: bgm\129.mp3 1@orcs - Subterranean Orc Cave Music: bgm\48.mp3 2@nyd - Nidhoggur's Nest Music: bgm\130.mp3 2@orcs - Subterranean Orc Cave Music: bgm\48.mp3 arug_dun01 - Subterranean Guild Dungeon Music: bgm\44.mp3 arug_que01 - Morestone Prairie Music: bgm\109.mp3 ayo_dun01 - Ancient Shrine Maze Music: bgm\82.mp3 ayo_dun02 - Inside Ancient Shrine Music: bgm\82.mp3 ayo_fild01 - Ayotaya Field Music: bgm\81.mp3 ayo_fild02 - Ayotaya Field Music: bgm\82.mp3 ayo_in01 - Inside Ayotaya Music: bgm\81.mp3 ayo_in02 - Inside Ayotaya Music: bgm\81.mp3 ayothaya - Ayotaya Music: bgm\81.mp3 iz_dun05 - Undersea Tunnel Music: bgm\49.mp3 jawaii - Jawaii, the Honeymoon Island Music: bgm\28.mp3 jawaii_in - Inside Jawaii Music: bgm\28.mp3 lou_dun01 - The Royal Tomb Music: bgm\80.mp3 lou_dun02 - Inside the Royal Tomb Music: bgm\80.mp3 lou_dun03 - Suei Long Gon Music: bgm\80.mp3 lou_fild01 - Louyang Field Music: bgm\79.mp3 lou_in01 - Inside Louyang Music: bgm\79.mp3 lou_in02 - Inside Louyang Music: bgm\79.mp3 louyang - Louyang, the highland Music: bgm\79.mp3 manuk - Manuk Music: bgm\131.mp3 mid_camp - Rune Midgard Allied Forces Post Music: bgm\126.mp3 mid_campin - Inside of the Rune Midgard Allied Forces Post Music: bgm\126.mp3 moc_fild22b - Dimensional Gorge Music: bgm\121.mp3 nif_fild01 - Skellington, a Solitary Village in Nifflheim Music: bgm\85.mp3 nif_fild02 - Vally of Gyoll Music: bgm\85.mp3 nif_in - Inside Nifflheim Music: bgm\84.mp3 niflheim - Nifflheim, Realm of the Dead Music: bgm\84.mp3 nyd_dun01 - Yggdrasil Root Music: bgm\129.mp3 nyd_dun02 - Yggdrasil Root Music: bgm\129.mp3 que_dan02 - Inside of the Abandoned House in Juno Music: bgm\71.mp3 schg_dun01 - Subterranean Guild Dungeon Music: bgm\44.mp3 schg_que01 - Morestone Prairie Music: bgm\109.mp3 spl_fild01 - Splendide Field Music: bgm\128.mp3 spl_in01 - Inside Splendide Music: bgm\132.mp3 spl_in02 - Inside Splendide Music: bgm\132.mp3 splendide - Splendide Music: bgm\132.mp3 um_dun01 - Carpenter's Shop in the Tree Music: bgm\69.mp3 um_dun02 - Passage to a Foreign World Music: bgm\69.mp3 um_fild01 - Luluka Forest Music: bgm\63.mp3 um_fild02 - Hoomga Forest Music: bgm\78.mp3 um_fild03 - Kalala Swamp Music: bgm\63.mp3 um_fild04 - Hoomga Jungle Music: bgm\78.mp3 um_in - Inside Umbala Music: bgm\68.mp3 umbala - Wootan Tribe's Village, Umbala Music: bgm\68.mp3 yggdrasil01 - Hvergelmir's Fountain (Trunk of Yggdrasil) Music: bgm\83.mp3 Item Spoiler Alert: Id: (1832) Velum Claw *Stats during WoE & PVP Increases damage to enemy players by 100% If refined to +8 or higher, increases damage to enemy players by 20%. If refined to +10 or higher, reduces casting of Guillotine Fist, when using Fury and auto-casts Lv. 1 Zen while decreasing 500 HP every 3 seconds. Class : Claw Attack Strength : 160 Weight : 65 Weapon Level : 4 Required Level : 95 Jobs : Priest / Monk Id: (2016) Velum Arc Wand Matk +220. *Stats during WoE & PVP Increases magic attack damage to enemy players by 25% and increases magic defense by 25%. If refined to +6 or higher, increases magic attack percentage by 15%. If refined to +9 or higher, decreases Casting Time by 50% and decreases fixed casting time by 20%. Class : Rod Attack Strength : 110 Weight : 80 Weapon Level : 4 Required Level : 95 Jobs: Mage, Acolyte Classes, and Soul Linker Id: (5529) Satan's Bone Hat People say it is made of Satan Morroc's bone. But nobody can confirm whether it is true or not. DEX + 3. 5% Tolerance to non-elemental attacks. Allows the wearer to use 'Frost Nova LV. 1'. Item Class : Headgear Defense : 6 Location : Upper, Mid Weight : 60 Required Level : 70 Jobs : All Jobs Id: (6396) Auger Of Spirit A tool which is consumed for making a soket. When succeeds in the Soket Enchant, it disappears. Weight : 1 Id: (6606) Cute Cart Remodel Coupon Unable to trade with other accounts. A special coupon needed to learn how to make new and cute cart decorations! There are 3 new designs!!! weight : 1 Id: (6682) Bag Of Goods This Item cannot be traded with other accounts. The bag has a lot of goods that Raccoon Hooray team borrowed without permission. You would better giving back to owners. Weight : 1 Id: (7037) Coupon A widely used coupon. Weight : 1 Id: (7515) MarvelousPrize Medal A mysterious medal made out of a special metal that is only produced within Hugel. Cannot be traded. _ Id: (13072) Velum Damascus *Stats during WoE & PVP Increases DEF/MDEF for 5 seconds when activated but does not affect skill attacks. Increases Attack speed (after-attack delay) by 4% and increases by 1% per refine level. Class : Armor Attack Strength : 180 Weight : 100 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja Id: (13553) Dungeon Teleport Scroll 5 Box A box containing scroll with dungeon map coordiations written on it. You will be move to the designated place by using the scroll. You can choose from "Nogg Road" "Mjolnir Dead Pit" "Umbala Dungeon" "Einbroch Mine Dungeon" "Payon Dungeon" "Toy Dungeon" "Glast Heim Underprison" "Louyang Dungeon" "Hermit's Checkers" "Izlude Dungeon" "Turtle Island Dungeon" "Clock Tower B3f" "Clock Tower 3f" "Glast Heim Culvert 2f" "Sphinx Dungeon 4f" "Inside Pyramid 4f" "Prontera Culvert 3f" "Amatsu Dungeon 1f (Tatami Maze)" "Somatology Laboratory 1st floor" "Ayothya Ancient Shrine 2nd floor" Warining-After usuing it, unless you choose the destination in 1 minute, it will get useless. _ Weight : 1 Id: (16020) Velum Stunner *Stats during WoE & PVP Adds chance to Stun target while physically attacking. Increases attack speed percentage by 2% and increases by 1% per refine level. Decreases targets DEF/MDEF for 5 seconds while doing physical attacks, does not work while using skills. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16021) Velum Flail *Stats during WoE & PVP Increases Hit by refine level / 2. Critical rate +1 x refine level While dealing physical attacks, target enemy player will unable to use recovery item/skill. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16135) Satan's Bone Hat Box A Box with a Satan's Bone Hat inside. _ Weight : 1 Id: (16393) HED Oridecon Box5 A box contains 5 HE Oridecon in it. Sensitive ore guarantees your equipment's safety. -When refining weapon with refine Lv over +7, weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (16395) HED Elunium Box5 A box contains 5 HE Elunium in it. Sensitive ore guarantees your equipment's safety. -When refining armor with refine Lv over +7, armor won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (17176) Boarding Halter Box 3days A box that contains Riding halter. Item will be available for 3 days. This item is not refundable. Weight : 1 Id: (18113) Velum Arbalest *Stats during WoE & PVP Drains 4% SP from enemy players. ASPD - 5. Class : Bow Attack Strength : 50 Weight : 110 Weapon Level : 4 Required Level : 95 Jobs: Archer Class, Thief and Rogue Jobs Id: (18114) Velum CrossBow *Stats during WoE & PVP Increases damage to enemy players by 30% and increases by 1% per refine level. Weight : 110 Weapon Level : 4 Required Level : 95 Jobs: Archer Class, Thief and Rogue Jobs Id: (18533) Honeybee Hat [1] a hat looks like bee with unique stripe pattern. MDEF + 3. Physical, magical damage +5% against bug type of monsters. resistance +5% against buy type of monsters 5%. Class : headgear Def : 3 location: Upper weight : 10 required level : 50 Jobs : all jobs Id: (18711) Electric Sunglass Do you want be trendy and fashion? Wear it now! Cannot refine. Series : Headgear Defense : 3 Location : Middle Weight : 40 Level Requirement : 20 Job : All Job except Novice Id: (21001) Velum Claymore *Stats during WoE & PVP Increases damage to enemy players by 80% Ignores defense of enemy players by 30% If refined to +6 or higher, increases damage to enemy players by an additional 40%. If refined to +9 or higher, has a chance of absorb magic and reflect physical attack damage back to attacker. Class : Two-handed Sword Attack Strength : 260 Weight : 350 Weapon Level : 4 Required Level : 95 Jobs: Swordman Class Id: (21002) Velum Katzbalger *Stats during WoE & PVP Drains 8% of damage inflicted to other players. Class : Two-handed Sword Attack Strength : 100 Weight : 250 Weapon Level : 4 Required Level : 95 Jobs: Swordman Class Card Spoiler Alert: Id: 4539
  14. Changed Map Spoiler Alert: ayo_dun01 - The Ancient Shrine Maze Music: bgm\82.mp3 ayo_dun02 - Inside the Ancient Shrine Music: bgm\82.mp3 ayo_fild01 - Ayothaya Field Music: bgm\81.mp3 ayo_fild02 - Ayothaya Field Music: bgm\82.mp3 ayo_in01 - Inside Ayothaya Music: bgm\81.mp3 ayo_in02 - Inside Ayothaya Music: bgm\81.mp3 ayothaya - Ayothaya Music: bgm\81.mp3 jawaii - Jawaii, The Honeymoon Island Music: bgm\28.mp3 jawaii_in - Inside Jawaii Music: bgm\28.mp3 lou_dun01 - Royal Tomb Music: bgm\80.mp3 lou_dun02 - Inside Royal Tomb Music: bgm\80.mp3 lou_dun03 - ShenYang Palace Music: bgm\80.mp3 lou_fild01 - Castle of Dragon Field Music: bgm\79.mp3 lou_in01 - Inside Castle of Dragon Music: bgm\79.mp3 lou_in02 - Inside Castle of Dragon Music: bgm\79.mp3 louyang - Castle of Dragon Music: bgm\79.mp3 nif_fild01 - Skelington (The far village of Niflheim) Music: bgm\85.mp3 nif_fild02 - Crater of Ghost Music: bgm\85.mp3 nif_in - Inner Niflheim Music: bgm\84.mp3 niflheim - Nation of the Dead Niflheim Music: bgm\84.mp3 um_dun01 - The Carpenter's Shop in the Forest Music: bgm\69.mp3 um_dun02 - The Passage to Another World in the Forest Music: bgm\69.mp3 um_fild01 - Forest of Ruruka Music: bgm\63.mp3 um_fild02 - Forest of Humga Music: bgm\78.mp3 um_fild03 - Swamp of Karara Music: bgm\63.mp3 um_fild04 - Jungle of Humga Music: bgm\78.mp3 um_in - Inside of Umbala Music: bgm\68.mp3 umbala - Umbala, the village of Wootan tribe Music: bgm\68.mp3 yggdrasil01 - Island of Herbet Camlet (Trunk of Yggdrasil Tree) Music: bgm\83.mp3 Item Spoiler Alert: Id: (5585) Rune Hairband·é ¸Åµì ¸Ó¸®¶ì [1] ±Ý½Ç·Î ·é ¹®ÀÚ¸¦ ¼ö³õÀº ¸Ó¸®¶ì. ¹«¼Ó¼º ³»¼º 3%, HIT + 5, ¹°¸®°ø°Ý ½Ã ÀÏÁ¤ È®·ü·Î Àû¿¡°Ô ÁØ µ¥¹ÌÁöÀÇ 10%¸¦ HP·Î ȸº¹Çϰųª, 5%¸¦ SP·Î ȸº¹ÇÑ´Ù. Weapon Class : Headgear Def : 5 À§Ä¡: »óÁß´Ü Weight: 40 Required Level : 1 Location : All Jobs Id: (5745) Capricon Diadem A magnificent diadem created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat. Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign. Dex +2, Mdef +5. Increases resistance to Earth property by 5%. If refined to 7 or higher, Int +2. If refined to 8 or higher, decreases casting time by 3%. If refined to 9 or higher, increases the effectiveness of Heal and Sanctuary skills by 4%. If refined to 10 or higher, when attacked, has a low chance of auto-casting Lv 5 Hammer Fall. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required level : 1 Jobs : All Id: (6606) Cute Cart Remodel Coupon Unable to trade with other accounts. A special coupon needed to learn how to make new and cute cart decorations! There are 3 new designs!!! weight : 1 Id: (7056) Payroll of Kafra A payment statement for the Kafra employees. Weight : 5 Id: (7955) Lost Card1Summer Festival Ticket PhRO Summer Festival 2010 Ticket! _ Weight : 1 Id: (12122) Sesame Pastry Doughy, chewy snacks made out of pine pollen, chestnut flour and honey which enhance the flavor of teas. Embossed with characters for safety, luck and longevity, these cookies are made to wish good fortune for those that eat them. Temporarily increases Hit by 30. Weight: 7 Card Spoiler Alert: Id: 4539
  15. Added Map Spoiler Alert: te_prtcas03 - Wigner Music: bgm\66.mp3 te_prtcas02 - Richard Music: bgm\66.mp3 te_alde_gld - Kafragaten Music: bgm\66.mp3 te_aldecas1 - Glaris Music: bgm\66.mp3 teg_dun02 - Subterranean Dungeon of Guild Music: bgm\44.mp3 teg_dun01 - Subterranean Dungeon of Guild Music: bgm\44.mp3 te_aldecas4 - Bennit Music: bgm\66.mp3 te_prtcas05 - Nerious Music: bgm\66.mp3 te_prt_gld - Gloria Music: bgm\66.mp3 te_aldecas2 - Defolty Music: bgm\66.mp3 te_prtcas01 - Gaebolg Music: bgm\66.mp3 te_prtcas04 - Heine Music: bgm\66.mp3 te_aldecas3 - Sorin Music: bgm\66.mp3 te_aldecas5 - W Music: bgm\66.mp3 Item Spoiler Alert: Id: (12399) Castle Treasure Box Treasure box with fascinating decoration. Seems very heavy with much gold in it. Weight : 100 Changed Map Spoiler Alert: 1@orcs - Subterranean Cave of Orc Music: bgm\48.mp3 2@orcs - Subterranean Cave of Orc Music: bgm\48.mp3 ayo_dun01 - Ancient Shrine Maze Music: bgm\82.mp3 ayo_dun02 - Inside Ancient Shrine Music: bgm\82.mp3 ayo_fild01 - Ayotaya Field Music: bgm\81.mp3 ayo_fild02 - Ayotaya Field Music: bgm\82.mp3 ayo_in01 - Inside Ayotaya Music: bgm\81.mp3 ayo_in02 - Inside Ayotaya Music: bgm\81.mp3 ayothaya - Ayotaya Music: bgm\81.mp3 jawaii - Jawaii, the Honeymoon Island Music: bgm\28.mp3 jawaii_in - Inside Jawaii Music: bgm\28.mp3 lou_dun01 - The Royal Tomb Music: bgm\80.mp3 lou_dun02 - Inside the Royal Tomb Music: bgm\80.mp3 lou_dun03 - Suei Long Gon Music: bgm\80.mp3 lou_fild01 - Louyang Field Music: bgm\79.mp3 lou_in01 - Inside Louyang Music: bgm\79.mp3 lou_in02 - Inside Louyang Music: bgm\79.mp3 louyang - Louyang, the highland Music: bgm\79.mp3 nif_fild01 - Skellington, a Solitary Village in Nifflheim Music: bgm\85.mp3 nif_fild02 - Vally of Gyoll Music: bgm\85.mp3 nif_in - Inside Nifflheim Music: bgm\84.mp3 niflheim - Nifflheim, Realm of the Dead Music: bgm\84.mp3 um_dun01 - Carpenter's Shop in the Tree Music: bgm\69.mp3 um_dun02 - Passage to a Foreign World Music: bgm\69.mp3 um_fild01 - Luluka Forest Music: bgm\63.mp3 um_fild02 - Hoomga Forest Music: bgm\78.mp3 um_fild03 - Kalala Swamp Music: bgm\63.mp3 um_fild04 - Hoomga Jungle Music: bgm\78.mp3 um_in - Inside Umbala Music: bgm\68.mp3 umbala - Wootan Tribe's Village, Umbala Music: bgm\68.mp3 yggdrasil01 - Hvergelmir's Fountain (Trunk of Yggdrasil) Music: bgm\83.mp3 Item Spoiler Alert: Id: (1492) Velum Glaive *Stats during WoE & PVP Increases damage to enemy players by 80%. If refined to +6 or higher, increases Clashing Spiral damage by 100% and Overbrand damage by 50%. If refined to +9 or higher, has a chance of reflectingabsorb magic and reflect physical attack damage back to the attacking enemyer. Class : Spear Attack Strength : 250 Weight : 450 Weapon Level : 4 Required Level : 95 Jobs: Swordman Classes Id: (1587) Velum Encyclopedia *Stats during WoE & PVP Increases damage to enemy players by 80% and increases by 1% with each refine level. Increases physical defense from other players by 30%. If refined to +9 or higher, has a chance of activating increased attack power by 200 for 3 seconds. Class : Book Attack Strength : 130 Weight : 100 Weapon Level : 4 Required Level : 95 Jobs : Priest Class / Sage Class / Taekwon Master000000 Id: (5464) Zaha Doll Hat [1] Zaha doll hat which resembles angel of Zaha. It looks great on your head. INT+2 Able to use Lv.3 [Magnificat]. Can't be refined. Item Class : Headgear Defense : 1 Location : Upper Weight : 0 Jobs : All Jobs Id: (5585) ·é ¸Åµì ¸Ó¸®¶ìRune Hairband [1] ±Ý½Ç·Î ·é ¹®ÀÚ¸¦ ¼ö³õÀº ¸Ó¸®¶ì. ¹«¼Ó¼º ³»¼º 3%, HIT + 5, ¹°¸®°ø°Ý ½Ã ÀÏÁ¤ È®·ü·Î Àû¿¡°Ô ÁØ µ¥¹ÌÁöÀÇ 10%¸¦ HP·Î ȸº¹Çϰųª, 5%¸¦ SP·Î ȸº¹ÇÑ´Ù. Weapon Class : Headgear Def : 5 À§Ä¡: »óÁß´Ü Weight: 40 Required Level : 1 Location : All Jobs Id: (5745) Capricon Diadem [1] A magnificent diadem created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat. Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign. Dex +2, Mdef +5. Increases resistance to Earth property by 5%. If refined to 7 or higher, Int +2. If refined to 8 or higher, decreases casting time by 3%. If refined to 9 or higher, increases the effectiveness of Heal and Sanctuary skills by 4%. If refined to 10 or higher, when attacked, has a low chance of auto-casting Lv 5 Hammer Fall. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required level : 1 Jobs : All Id: (6396) Spiritual AugerAuger Of Spirit A tool which is consumed for making a soket. When succeeds in the Soket Enchant, it disappears. Weight : 1 Id: (7037) Coupon A widely used coupon. Weight : 1 Id: (7056) Payroll of Kafra A payment statement for the Kafra employees. Weight : 5 Id: (7515) PrizeMarvelous Medal A mysterious medal made out of a special metal that is only produced within Hugel. Cannot be traded. _ Id: (7955) Summer Festival TicketLost Card1 PhRO Summer Festival 2010 Ticket! _ Weight : 1 Id: (10038) Horn ProtectorGuard Imp's horn guard. It looks safe. Class : Applicable Pet Jobs : Imp Id: (12122) Sesame Pastry Doughy, chewy snacks made out of pine pollen, chestnut flour and honey which enhance the flavor of teas. Embossed with characters for safety, luck and longevity, these cookies are made to wish good fortune for those that eat them. Temporarily increases Hit by 30. Weight: 7 Id: (12577) Wahrsugar BFootball Scroll A very cute, football looking scroll. Limited Edition! It feels so fancy that makes you expect something from it. Weight : 1 Id: (13117) TE WoE GrenadePistol Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Cursing chance. Class: Gun Atk: 60 Weight : 0 Item level : 3 Require level : 40 Job: Gunslinger Id: (13187) TE WoE PistolGrenade Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Blinding chance. Class: Grenade Launcher Atk: 100 Weight : 0 Item level : 3 Require level : 40 Job : Gunslinger Id: (13553) Dungeon Teleport Scroll 5 Box A box containing scroll with dungeon map coordiations written on it. You will be move to the designated place by using the scroll. You can choose from "Nogg Road" "Mjolnir Dead Pit" "Umbala Dungeon" "Einbroch Mine Dungeon" "Payon Dungeon" "Toy Dungeon" "Glast Heim Underprison" "Louyang Dungeon" "Hermit's Checkers" "Izlude Dungeon" "Turtle Island Dungeon" "Clock Tower B3f" "Clock Tower 3f" "Glast Heim Culvert 2f" "Sphinx Dungeon 4f" "Inside Pyramid 4f" "Prontera Culvert 3f" "Amatsu Dungeon 1f (Tatami Maze)" "Somatology Laboratory 1st floor" "Ayothya Ancient Shrine 2nd floor" Warining-After usuing it, unless you choose the destination in 1 minute, it will get useless. _ Weight : 1 Id: (16020) Velum Stunner *Stats during WoE & PVP Adds chance to Stun target while physically attacking. Increases attack speed percentage by 2% and increases by 1% per refine level. InDecreases targets DEF/MDEF for 5 seconds when activated but does not affect skill attackile doing physical attacks, does not work while using skills. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16021) Velum Flail *Stats during WoE & PVP Increases Hit by refine level / 2. Critical rate +1 x refine level Adds a state where the bearer of the weapon can't recover from attacksWhile dealing physical attacks, target enemy player will unable to use recovery item/skill. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16393) HDE Oridecon Box5 A box contains 5 HE Oridecon in it. Sensitive ore guarantees your equipment's safety. -When refining weapon with refine Lv over +7, weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (16395) HDE Elunium Box5 A box contains 5 HE Elunium in it. Sensitive ore guarantees your equipment's safety. -When refining armor with refine Lv over +7, armor won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (18711) Electric Sunglass Do you want be trendy and fashion? Wear it now! Cannot refine. Series : Headgear Defense : 3 Location : Middle Weight : 40 Level Requirement : 20 Job : All Job except Novice Id: (21001) Velum Claymore *Stats during WoE & PVP Increases damage to enemy players by 80% Ignores 30% defense of enemy players by 30% If refined to +6 or higher, increases damage to enemy players by an additional 40%. If refined to +9 or higher, has a chance of reflecting damage of physical and magicabsorb magic and reflect physical attack damage back to attackser. Class : Two-handed Sword Attack Strength : 260 Weight : 350 Weapon Level : 4 Required Level : 95 Jobs: Swordman Class Id: (21006) TE WoE TwoHand Sword Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Bleeding chance. Class: Two-handed Sword Atk: 150 Weight : 0 Item level : 3 Require level : 40 Job : °Ë»ç°è¿­Swordsman Classes
  16. Added Item Spoiler Alert: Id: (18965) Shaving Foam Bubble that makes a razor slippery. It is very dangerous to step on the bubble on the floor because it is too slippery Casts Quagmire Lv 1 at a certain chance, when Phy. Atk is given Resistance to bleeding +30 Class : Headgear Defense : 0 Location : Lower Weight : 5 Required LVL : 80 Job : All Id: (18967) Jinn Poring Balloon A 'Poring' spirit who makes wishes come true hovers around. STR + 1, INT + 1, LUK + 1. Class : Headgear Defense : 5 Location : Lower Weight : 5 Required LVL : 1 Job : All Id: (18968) Jinn Marin Balloon A 'Marine' spirit who makes wishes come true hovers around. INT + 1, DEX + 1, MHP + 100. ATK + 5, MATK + 5. Class : Headgear Defense : 5 Location : Lower Weight : 5 Required LVL : 1 Job : All Id: (18986) Happy Parrot [1] A clever bird which immitates human voice LUK +1. Class : Headgear Defense : 5 Location : MiddleWeight : 10 Required LVL : 1 Job : All Id: (18992) New Year Hairpin [1] An ornament worn by people from somewhere in the East to celebrate New Year Complete Dodge +3 HIT +5. ASPD +1% per Smelting, when Sinobi Card equipped HP recovery +4%, SP recovery +4% per Smelting, when Eligator Card equipped Fluctuate Casting -2%, Fire Wall damege +5% per a Smeting, when Blood_Butterfly Card equipped Auto HP recovery +4%, Auto SP recovery+4% per a Smelting, when Eligator Card equipped Class : Headgear Defense : 0 Location : Upper Weight : 18 Required LVL : 15 Job : All Id: (18993) Flower Hat [1] DEX + 3, INT + 2, FLEE ? 2, Fixed Casting -5% Damage -5% when hit by a Human-type monster MATK + 10, MSP + 10 per Smelting, when Smelt Level is over 12 Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LVL : 1 Job : All Id: (18994) Black Veil [1] AGI + 3, STR + 2 Decrease 5% damage dealt by Medium-sized monster Increase 5% damage dealt to Medium-sized monster ATK + 1 per Smelting, when Smelt Level is over 10 Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LVL : 1 Job : All Id: (18996) Ribbon Of Lady [1] INT + 3, VIT + 2, MATK + 3% ATK Damage at Wind-type monster +5%, Damage by Human-type monster -5% VIT +1 per Smelting, when Smelt Level is over 12 (+5 at the max.) Class : Headgear Defense : 10 Location : Upper Weight : 30 Required LVL : 1 Job : All Id: (19005) Party Balloon - 1% Damage when hit by a Human-type monster Class : Headgear Defense : 5 Location : Lower Weight : 20 Required LVL : 1 Job : All Changed Map Spoiler Alert: 1@nyd - Nydhogg Nest Music: bgm\129.mp3 2@nyd - Nydhogg Nest Music: bgm\130.mp3 arug_dun01 - Subterranean Dungeon of Guild Music: bgm\44.mp3 arug_que01 - Prairie of Morestone Music: bgm\109.mp3 evt_hello - Dead Angel's landing Music: bgm\47.mp3 iz_dun05 - Izurud dungeon 6f Music: bgm\49.mp3 manuk - Mining town Manuk Music: bgm\131.mp3 mid_camp - Interior of the Midgards Allied Forces Post Music: bgm\126.mp3 mid_campin - Interior of the Midgards Allied Forces Post Music: bgm\126.mp3 moc_fild22b - Crack of Dimension Music: bgm\121.mp3 nyd_dun01 - The violent's Wound Music: bgm\129.mp3 nyd_dun02 - The violent's Wound Music: bgm\129.mp3 que_dan02 - Interior of the Abandoned House in Yuno Music: bgm\71.mp3 schg_dun01 - Subterranean Dungeon of Guild Music: bgm\44.mp3 schg_que01 - Prairie of Morestone Music: bgm\109.mp3 spl_fild01 - Splandid Field Music: bgm\128.mp3 spl_in01 - Inside the command post in Splandid Music: bgm\132.mp3 spl_in02 - Inside Splandid Music: bgm\132.mp3 splendide - Rapine Basecamp, Splandid Music: bgm\132.mp3 Item Spoiler Alert: Id: (1293) Velum Jamadhar *Stats during WoE & PVP Increases DEF/MDEF for 5 seconds when activated but does not affect skill attacks. Drains DEF/MDEF from each physical attack dealt to target enemy player. (Skill attacks are not affected by this.) Increases Attack speed (after-attack delay) by 4% and increases by 1% per refine level. Class : Katar Attack Strength : 170 Weight : 120 Weapon Level : 4 Required Level : 95 Jobs : Assassin Classes Id: (1530) Mjollnir A great hammer rumored to have been used by Thor, the god of thunder. Destroy enemies with Lightning. DEX +50 , STR +20 When attacking with close ranged physical attacks, enable to use Thunderstorm Lv10 by a high chance. When attacking with close ranged physical attacks, give Splash damage for 10 seconds by a certain chance. Attack Speed increases. Unable to refine. Indestructible. Weapon Class : Mace Attack Strength : 350 Weight : 600 Weapon Level : 4 Required Level : 95 Available Job : Merchant Class/Swordman Class Id: (1832) Velum Claw *Stats during WoE & PVP Increases damage to enemy players by 100% If refined to +8 or higher, increases damage to enemy players by 20%. If refined to +10 or higher, reduces casting of Guillotine Fist, when using Fury and auto-casts Lv. 1 Zen while decreasing 500 HP every 3 seconds. Class : Claw Attack Strength : 160 Weight : 65 Weapon Level : 4 Required Level : 95 Jobs : Priest / Monk Id: (2016) Velum Arc Wand Matk +220. *Stats during WoE & PVP Increases magic attack damage to enemy players by 25% and increases magic defense by 25%. If refined to +6 or higher, increases magic attack percentage by 15%. If refined to +9 or higher, decreases Casting Time by 50% and decreases fixed casting time by 20%. Class : Rod Attack Strength : 110 Weight : 80 Weapon Level : 4 Required Level : 95 Jobs: Mage, Acolyte Classes, and Soul Linker Id: (2410) Sleipnir SThese shoes named after the war horse of OdinOdin's warhorse offer such awesome effects that every warrior dreams of wearing them. MHP/MSP + 20%, SP Recovery + 25%, INT + 25, MDEF + 10 Increases attack speed. Unable to refine. Indestructible. Weapon Class : Shoes Defense : 40 Weight : 350 Required Level : 94 Available Job : Every JobAll Id: (2629) Megingjard A legendary belt rumored to be owned by Thor,Once worn by the gGod of tThunder. Increases its wearer's, Thor. This belt lets you tap into your inner power to realize superhuman strength. STR + 40, MDEF + 7 Increase STR depends on the player'sAdditional STR bonus based on your Base lLevel. When pure STR is 120, gives +10% pPhysical damage ton Boss monsters. Weapon when your base STR is 120 or above. Class : Accessory Defense : 2 Weight : 800 Required Level : 94 Available Job : Every JobAll Id: (2630) Brisingamen A legendary necklaOnce worn by Goddess Freiyja, theis goddess of beautyly necklace enhances the wearer's appearance and abilities at the same time. STR, AGI, DEX, VIT + 6 INT, LUK6. LUK, INT +10. MDEF +5 Increase HP restoration of [Heal] and [Sanctuary] by 5% when they are cast by wearer. Weapon +6% Heal Amount from [Heal] and [Sanctuary] skills. Class : Accessory Defense : 1 Weight : 150 Required Level : 94 Available Job : Every JobAll Id: (5464) Zaha Doll Hat [1] Zaha doll hat which resembles angel of Zaha. It looks great on your head. INT+2 Able to use Lv.3 [Magnificat]. Can't be refined. Item Class : Headgear Defense : 1 Location : Upper Weight : 0 Jobs : All Jobs Id: (5529) Satan's Bone Hat People say it is made of Satan Morroc's bone. But nobody can confirm whether it is true or not. DEX + 3. 5% Tolerance to non-elemental attacks. Allows the wearer to use 'Frost Nova LV. 1'. Item Class : Headgear Defense : 6 Location : Upper, Mid Weight : 60 Required Level : 70 Jobs : All Jobs Id: (5585) ·é ¸Åµì ¸Ó¸®¶ì [1] ±Ý½Ç·Î ·é ¹®ÀÚ¸¦ ¼ö³õÀº ¸Ó¸®¶ì. ¹«¼Ó¼º ³»¼º 3%, HIT + 5, ¹°¸®°ø°Ý ½Ã ÀÏÁ¤ È®·ü·Î Àû¿¡°Ô ÁØ µ¥¹ÌÁöÀÇ 10%¸¦ HP·Î ȸº¹Çϰųª, 5%¸¦ SP·Î ȸº¹ÇÑ´Ù. Weapon Class : Headgear Def : 5 À§Ä¡: »óÁß´Ü Weight: 40 Required Level : 1 Location : All Jobs Id: (6396) Auger Of SpiritSpiritual Auger A tool which is consumed for making a soket. When succeeds in the Soket Enchant, it disappears. Weight : 1 Id: (6682) Bag Of Goods This Item cannot be traded with other accounts. The bag has a lot of goods that Raccoon Hooray team borrowed without permission. You would better giving back to owners. Weight : 1 Id: (7515) MarvelousPrize Medal A mysterious medal made out of a special metal that is only produced within Hugel. Cannot be traded. _ Id: (10038) Horn GuardProtector Imp's horn guard. It looks safe. Class : Applicable Pet Jobs : Imp Id: (13072) Velum Damascus *Stats during WoE & PVP Increases DEF/MDEF for 5 seconds when activated but does not affect skill attacks. Increases Attack speed (after-attack delay) by 4% and increases by 1% per refine level. Class : Armor Attack Strength : 180 Weight : 100 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninja Id: (13187) TE WoE GrenadePistol Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Blinding chance. Class: Grenade Launcher Atk: 100 Weight : 0 Item level : 3 Require level : 40 Job : Gunslinger Id: (16020) Velum Stunner *Stats during WoE & PVP Has aAdds chance tof inflicting the Stun statusrget while being physically attackeding. Increases attack speed percentage by 2% and increases by 1% per refine level. Increases DEF/MDEF for 5 seconds when activated but does not affect skill attacks. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16021) Velum Flail *Stats during WoE & PVP Increases Hit by refine level / 2. Critical rate +10 x refine level Adds a state where the bearer of the weapon can't recover from attacks. Class : Mace Attack Strength : 170 Weight : 150 Weapon Level : 4 Required Level : 95 Jobs: Novice, Swordman, Acolyte, and Merchant Classes Id: (16135) Satan's Bone Hat Box A Box with a Satan's Bone Hat inside. _ Weight : 1 Id: (16393) HED Oridecon Box5 A box contains 5 HE Oridecon in it. Sensitive ore guarantees your equipment's safety. -When refining weapon with refine Lv over +7, weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (16395) HED Elunium Box5 A box contains 5 HE Elunium in it. Sensitive ore guarantees your equipment's safety. -When refining armor with refine Lv over +7, armor won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes down.) Weight : 1 This item is not refundable. Weight : 1 Id: (17176) Boarding Halter Box 3days A box that contains Riding halter. Item will be available for 3 days. This item is not refundable. Weight : 1 Id: (18113) Velum Arbalest *Stats during WoE & PVP Drains 4% HSP from enemy players. ASPD - 5. Class : Bow Attack Strength : 50 Weight : 110 Weapon Level : 4 Required Level : 95 Jobs: Archer Class, Thief and Rogue Jobs Id: (18114) Velum CrossBow *Stats during WoE & PVP Increases damage to enemy players by 30% and increases by 1% per refine level. Weight : 110 Weapon Level : 4 Required Level : 95 Jobs: Archer Class, Thief and Rogue Jobs Id: (18533) Honeybee Hat [1] a hat looks like bee with unique stripe pattern. MDEF + 3. Physical, magical damage +5% against bug type of monsters. resistance +5% against buy type of monsters 5%. Class : headgear Def : 3 location: Upper weight : 10 required level : 50 Jobs : all jobs Id: (21001) Velum Claymore *Stats during WoE & PVP Increases damage to enemy players by 80% Increasesgnores 30% defense tof enemy players by 30% If refined to +6 or higher, increases damage to enemy players by an additional 40%. If refined to +9 or higher, has a chance of reflecting damage of physical and magic attacks. Class : Two-handed Sword Attack Strength : 260 Weight : 350 Weapon Level : 4 Required Level : 95 Jobs: Swordman Class Id: (21002) Velum Katzbalger *Stats during WoE & PVP Drains 8% of damage inflicted to other players. Class : Two-handed Sword Attack Strength : 100 Weight : 250 Weapon Level : 4 Required Level : 95 Jobs: Swordman Class
  17. Added Efst Spoiler Alert: Id: 791 EFST_ALL_LIGHTGUARD Id: 792 EFST_ALL_LIGHTGUARD_COOL_TIME Id: 793 EFST_MTF_MHP Id: 794 EFST_MTF_MSP Id: 795 EFST_MTF_PUMPKIN Id: 796 EFST_MTF_HITFLEE Id: 797 EFST_MTF_CRIDAMAGE2 Id: 798 EFST_MTF_SPDRAIN Id: 799 EFST_ACUO_MINT_GUM Id: 800 EFST_S_HEALPOTION Id: 801 EFST_REUSE_LIMIT_S_HEAL_POTION Id: 802 EFST_PLAYTIME_STATISTICS Id: 803 EFST_GN_CHANGEMATERIAL_OPERATOR Id: 804 EFST_GN_MIX_COOKING_OPERATOR Id: 805 EFST_GN_MAKEBOMB_OPERATOR Id: 806 EFST_GN_S_PHARMACY_OPERATOR Id: 807 EFST_SO_EL_ANALYSIS_DISASSEMBLY_OPERATOR Id: 808 EFST_SO_EL_ANALYSIS_COMBINATION_OPERATOR Id: 809 EFST_NC_MAGICDECOY_OPERATOR Id: 811 EFST_GC_POISONINGWEAPON_OPERATOR Id: 812 EFST_WS_WEAPONREFINE_OPERATOR Id: 813 EFST_BS_REPAIRWEAPON_OPERATOR Id: 814 EFST_GET_MAILBOX Id: 816 EFST_JP_OTP Id: 817 EFST_HANDICAPTOLERANCE_LEVELGAP Item Spoiler Alert: Id: (1299) TE WoE Katar Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Bleeding chance. Class: Katar Atk: 120 Weight : 0 Item level : 3 Require level : 40 Job: Assassin Classes Id: (1319) TE WoE Axe Cannot be traded with others. Rental Item Indestructible. ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Freezing chance. Class: One-handed Axe Atk : 100 Weight : 0 Item level : 3 Require level : 40 Job: Novice/Swordsman Classes/Merchant Classes/Thief Classes Id: (1399) TE WoE TwoHand Axe Cannot be traded with others. Rental Item Indestructible. ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Stunning chance. Class : Two-handed Axe Atk : 150 Weight : 0 Item level : 3 Require level : 40 Job: Swordsman Classes/Merchant Classes Id: (1437) TE WoE Pike Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Cursing chance. Class: One-handed Spear Atk : 100 Weight : 0 Item level : 3 Require level : 40 Job: Swordsman Classes Id: (1495) TE WoE Lance Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Blinding chance. Class: Two-handed Spear Atk : 150 Weight : 0 Item level : 3 Require level : 40 Job: Swordsman Classes Id: (1591) TE WoE Book Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Magic Attack Power +5% for player characters. Physical attacks have a high Blinding chance. Heal Amount +5%. Class: Book Atk: 120 Weight : 0 Item level : 3 Require level : 40 Job: Priest Classes/Sage Classes/Taekwon Master Id: (1667) TE WoE Staff Cannot be traded with others. Rental Item MATK + 100. ** Extra option available in WoE TE area Magic Attack Power +10% for player characters. Magic attacks have a high Blinding chance. Heal Amount +5%. Class: One-handed Staff Atk: 50 Weight : 0 Item level : 3 Require level : 40 Job: Novice Classes/Mage Classes/Acolyte Classes/Soul Linker Id: (1834) TE WoE Fist Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Freezing chance. Class: Knuckle Atk : 150 Weight : 0 Item level : 3 Require level : 40 Job: Priest Classes/Monk Classes Id: (1932) TE WoE Guitar Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Poisoning chance. Class: Musical Instrument Atk: 100 Weight : 0 Item level : 3 Require level : 40 Job : Bard Classes Id: (1987) TE WoE rope Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Blinding chance. Class: Whip Atk: 100 Weight : 0 Item level : 3 Require level : 40 Job: Dancer Classes Id: (2019) TE WoE TwoHand Staff Cannot be traded with others. Rental Item MATK + 130. ** Extra option available in WoE TE area Magic Attack Power 20% for player characters. Magic attacks have a high Stunning chance. Heal Amount +5%. Class : Two-handed Staff Atk : 50 Weight : 0 Item level : 3 Require level : 40 Job : Novice Classes/Mage Classes/Acolyte Classes/Soul Linker Id: (2020) Jormungand Aside from the potent mana in it, this staff named after Jormungand is famous for its ability to poison the enemy. MATK + 280, INT + 20. Magical attacks have a chance of causing Poison on the enemy. Melee Physical attacks have a chance of casting Deadly Poison on the enemy. Cannot be Upgraded. Indestructible. Class : Two-handed Staff Atk : 200 Weight: 300 Attribute: Poison Item level : 4 Require level : 90 Job: Wizard Classes/Sage Classes/Soul Linker Id: (2021) Ganbantein Aside from the potent mana in it, this staff is famous for its ability to Mute the enemy, preventing them from casting spells. MATK + 320, INT + 25, DEX + 25. Magic attacks have a chance of Poisoning the enemy or casting Level 1 Silentium. When you receive Melee Physical damage, this item creates a chance of causing Silence on your attacker. Cannot be Upgraded. Indestructible. Class: Two-handed Staff Atk: 100 Weight : 200 Item level : 4 Require level : 100 Job: Warlock Id: (2178) TE WoE Buckler Cannot be traded with others. Rental Item MDEF + 15. ** Extra option available in WoE TE area MAXHP + 100, MAXSP + 100. -15% damage received from player characters. Class : Shield Def : 15 Weight : 0 Require level : 40 Job : All Id: (2179) TE WoE Shield Cannot be traded with others. Rental Item MDEF + 5. ** Extra option available in WoE TE area MAXHP + 200. -20% damage from player characters. Class : Shield Def : 25 Weight : 0 Require level : 40 Job : Swordsman Classes/Merchant Classes Id: (2180) TE WoE Magic Guard Cannot be traded with others. Rental Item MDEF + 25. ** Extra option available in WoE TE area MAXSP + 200. -10% damage received from player characters. Class : Shield Def : 5 Weight : 0 Require level : 40 Job : Novice Classes/Mage Classes/Acolyte Classes/Soul Linker Id: (2181) Hervor A shield named after Hervor, the valkyrie who ensures victory for her warriors. MDEF + 5. -30% damage received from player characters. Cannot be Upgraded. Indestructible. Class: Shield Def: 100 Weight : 150 Require level : 90 Job : All Id: (2182) Hervor Alvitr A shield named after Hervor, the valkyrie who ensures victory for her warriors. It's now endowed with greater power. VIT + 20, MDEF + 10. -30% damage received from player characters. When you receive Melee Physical damage, this item creates a chance of casting Protective Light. Protective Light immediately cancels Stun, Sleep, Curse, Petrification, Poison, Blind, Silence, Bleeding, Chaos, and Frost, and protects the user against such effects for a set duration. Cannot be Upgraded. Indestructible. Class : Shield Def : 150 Weight : 300 Require level : 100 Job: 3rd Classes Id: (2496) TE WoE Shoes Cannot be traded with others. Rental Item MDEF + 5. ** Extra option available in WoE TE area MAXHP + 150, MAXSP + 150. Physical/Magic Attack Power +5% for player characters. Frost Resistance +25%. Class : Shoes Def : 5 Weight : 0 Require level : 40 Job : All Id: (2497) TE WoE Boots Cannot be traded with others. Rental Item ** Extra option available in WoE TE area MAXHP + 200, MAXSP + 100. Physical Attack Power 10% for player characters. Frost Resistance +25%. Class : Shoes Def : 10 Weight : 0 Require level : 40 Job : Swordsman Classes/Merchant Classes Id: (2498) TE WoE Magic Sandal Cannot be traded with others. Rental Item MDEF + 5. ** Extra option available in WoE TE area MAXHP + 100, MAXSP + 200. Magic Attack Power +5% for player characters. Frost Resistance +25%. Class : Shoes Def : 5 Weight : 0 Require level : 40 Job : Novice Classes/Mage Classes/Acolyte Classes/Soul Linker Id: (2944) TE Protection Ring Cannot be traded with others. Rental Item ** Extra option available in WoE TE area MAXHP + 100. -5% damage received from player characters. Class: Accessory Def: 0 Weight : 0 Require level : 40 Job : All Id: (2945) TE Rage Ring Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical/Magic Attack Power +5% for player characters. Class: Accessory Def: 0 Weight : 0 Require level : 40 Job : All Id: (2946) TE Defiance Ring Cannot be traded with others. Rental Item MDEF + 5. ** Extra option available in WoE TE area -5% damage received from player characters. Class: Accessory Def: 0 Weight : 0 Require level : 40 Job : All Id: (2950) Rune Ring Rental Item Cannot be traded with others. Specially made to help the members of guilds to grow, this ring generates special waves and increases your EXP reward from monsters by 10%. Class : Accessory Def : 0 Weight : 0 Require level : 1 Level Limit : 100 Job : All Id: (2951) Kvasir Ring Rumored to be imbued with the power of the deity and prophet Kvasir, this ring endows its wearer with special healing ability. MSP + 30. Lets you use Level 1 Snow Flip. Class : Accessory Def : 0 Weight : 10 Require level : 1 Job : All Id: (2952) Kvasir Ring Rumored to be imbued with the power of the deity and prophet Kvasir, this ring endows its wearer with special healing ability. MSP + 30. Lets you use Level 1 Peony Mommy. Class : Accessory Def : 0 Weight : 10 Require level : 1 Job : All Id: (2953) Kvasir Ring Rumored to be imbued with the power of the deity and prophet Kvasir, this ring endows its wearer with special healing ability. MHP + 100. Lets you use Level 1 Sada Ear. Class : Accessory Def : 0 Weight : 10 Require level : 1 Job : All Id: (2954) Kvasir Ring Rumored to be imbued with the power of the deity and prophet Kvasir, this ring endows its wearer with special healing ability. MHP + 100. Let you use Level 1 Dust of Galaxy. Class: Accessory Def: 0 Weight : 10 Require level : 1 Job : All Id: (6592) Small Wooden box A small wooden box that was discovered in a guild stronghold. It contains something very precious for someone. Weight : 1 Id: (6594) Magic Bronze Bullion A bronze ingot that is imbued with powerful rune magic. Weight : 100 Id: (6595) Velund Hammer Blacksmith Velund's hammer. It shows a lot of wear and tear. Weight : 50 Id: (6596) Velund Anvil Blacksmith Velund's anvil. All the legendary weapons and armor made by Velund were hammered on this anvil. Weight : 200 Id: (6597) Velund Bracelet Velund made this exquisite bracelet for his loving wife. Weight : 50 Id: (6598) Jormungand rib This rib extracted from the giant snake, Jormungand, boasts incredible size and durability. Weight : 1000 Id: (6599) Spirit Of Hugin The spirit of Hugin, Odin's familiar crow that governs memories, is given shape and form. This has the ability to suppress Jormungand's magical force. Weight : 10 Id: (6600) Spirit Of Munin The spirit of Munin, Odin's familiar crow that governs memories, is given shape and form. This has the ability to suppress Jormungand's magical force. Weight : 10 Id: (6601) Chisel Of Giant This chisel can carve and shape even the strongest rock. It's just too big for hands smaller than a Giant's. Weight : 100 Id: (6602) Secret Of Rune This old book is filled with various rune spells that call upon Odin. Weight : 10 Id: (6603) Skin Of Hraesvelg A scrap of thick fur that is severed from a monstrous bird. This has the ability to suppress Jormungand's magical force. Weight : 50 Id: (6604) Essence Of Rune The essence of rune mana that is extracted from rune stones. Only a gifted gemcutter can bring out its pure power. Weight : 0 Id: (6605) Muspellium Midgard's strongest minerals are purified and fused into this substance. It's highly resistant to flames, but extremely difficult to process. Weight : 0 Id: (6615) WoE Guild Coin This coin is made to commemorate every achievement of the guilds that own castles in the Midgard Continent. Collect this coin and exchange with special prizes. Weight : 1 Id: (11557) TE White Potion Only available to use in the TE Siege zone. A health potion that is made up of ground white herbs. Restores 325 HP. _ Weight : 30 Id: (11558) TE White Slim Potion Only available to use in the TE Siege zone. Provides the same effects as TE White Potion, but this potion is lighter in weight. _ Weight : 10 Id: (12873) TE Potion Box Cannot be traded with others. Contains 10 TE White Slim Potion. "Warning: The contents can disappear if you exceed the weight limit or item quantity limit at the time this box is opened." Weight : 10 Id: (12874) Frost Giant Blood Developed by the Alchemy Union of the Three Countries, this new medicine endows superhuman strength, though it's only temporary. Instantly consumes 3,000 of your HP and in return, increases your Physical/Magic damage on player enemies by 100% for 10 seconds. Weight : 10 Require level : 80 Id: (12875) Golem Stone Developed by the Alchemy Union of the Three Countries, Endows superhuman strength, though it's only temporary. Instantly consumes 300 of your SP and in return, decreases 50% damage received from player characters for 10 seconds. Weight : 1 Require level : 80 Id: (12876) Elf Tear(Stun) The first-class pharmacist Vincent has created this potion. Endows superhuman strength, though it's only temporary. Instantly consumes 3,000 of your HP and in return, immunizes you against Stun for 10 seconds. Weight : 1 Id: (12877) Elf Tear(Stone Curse) The first-class pharmacist Vincent has created this potion. Endows superhuman strength, though it's only temporary. Instantly consumes 3,000 of your HP and in return, immunizes you against Petrification for 10 seconds. Weight : 1 Id: (12878) Elf Tear(Freezing) The first-class pharmacist Vincent has created this potion. Endows superhuman strength, though it's only temporary. Instantly consumes 3,000 of your HP and in return, immunizes you against Frost for 10 seconds. Weight : 1 Id: (12879) Elf Tear(Sleep) The first-class pharmacist Vincent has created this potion. Endows superhuman strength, though it's only temporary. Instantly consumes 3,000 of your HP and in return, immunizes you against Sleep for 10 seconds. Weight : 1 Id: (12880) Elf Tear(Curse) The first-class pharmacist Vincent has created this potion. Endows superhuman strength, though it's only temporary. Instantly consumes 3,000 of your HP and in return, immunizes you against Curse for 10 seconds. Weight : 1 Id: (12881) Elf Tear(Silence) The first-class pharmacist Vincent has created this potion. Endows superhuman strength, though it's only temporary. Instantly consumes 3,000 of your HP and in return, immunizes you against Silence for 10 seconds. Weight : 1 Id: (12882) Elf Tear(Darkness) The first-class pharmacist Vincent has created this potion. Endows superhuman strength, though it's only temporary. Instantly consumes 3,000 of your HP and in return, immunizes you against Blind for 10 seconds. Weight : 1 Id: (12888) WoE Support Box Cannot be traded with others. This box randomly generates a variety of useful guild supplies. "Warning: The contents can disappear if you exceed the weight limit or item quantity limit at the time this box is opened." Weight : 10 Id: (13083) TE WoE Knife Cannot be traded with others. Rental Item MATK + 100. ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Silencing chance. Class: Dagger Atk: 100 Weight : 0 Item level : 3 Require level : 40 Job: Novice/Swordsman Classes/Mage Classes/Archer Classes/Merchant Classes/Thief Classes/Soul Linker/Ninja Id: (13117) TE WoE Grenade Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Cursing chance. Class: Gun Atk: 60 Weight : 0 Item level : 3 Require level : 40 Job: Gunslinger Id: (13184) TE WoE Rifle Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Silencing chance. Class: Rifle Atk: 80 Weight : 0 Item level : 3 Require level : 40 Job : Gunslinger Id: (13185) TE WoE Gatling Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Stunning chance. Class: Gatling Gun Atk: 100 Weight : 0 Item level : 3 Require level : 40 Job : Gunslinger Id: (13186) TE WoE Shotgun Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Poisoning chance. Class: Shotgun Atk: 100 Weight : 0 Item level : 3 Require level : 40 Job : Gunslinger Id: (13187) TE WoE Grenade Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Blinding chance. Class: Grenade Launcher Atk: 100 Weight : 0 Item level : 3 Require level : 40 Job : Gunslinger Id: (13317) TE WoE Huuma Cannot be traded with others. Rental Item MATK + 100. ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Bleeding chance. Class: Magic Shuriken Atk: 80 Weight : 0 Item level : 3 Require level : 40 Job: Ninja Id: (13439) TE WoE Sword Cannot be traded with others. Rental Item MATK + 100. ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Poisoning chance. Class: Sword Atk: 120 Weight : 0 Item level : 3 Require level : 40 Job : Novice/Swordsman Classes/Merchant Classes/Thief Classes Id: (15062) TE WoE Coat Cannot be traded with others. Rental Item MDEF + 15. ** Extra option available in WoE TE area MAXHP + 250, MAXSP + 250. -10% damage received from player characters. Frost Resistance +25%. Class : Armor Def : 15 Weight : 0 Require level : 40 Job : All Id: (15063) TE WoE Mail Cannot be traded with others. Rental Item MDEF + 5. ** Extra option available in WoE TE area MAXHP + 450, MAXSP + 50. -15% damage received from player characters. Frost Resistance +25%. Class : Armor Def : 25 Weight : 0 Require level : 40 Job : Swordsman Classes/Merchant Classes Id: (15064) TE WoE Magic Coat Cannot be traded with others. Rental Item MDEF + 25. ** Extra option available in WoE TE area MAXHP + 200, MAXSP + 300. -5% damage received from player characters. Frost Resistance +25%. Class : Armor Def : 5 Weight : 0 Require level : 40 Job : Novice Classes/Mage Classes/Acolyte Classes/Soul Linker Id: (15067) Rune Suit Rental Item Cannot be traded with others. Specially made to help the members of guilds to grow, this formal suit generates special waves and increases your EXP reward from monsters by 10%. When equipped with a set of Rune Ring, Rune Suit, Mana Manteau, and Mana Boots, you can gain 30% more EXP from monsters. Class: Armor Def: 0 Weight : 0 Require level : 1 Level Limit : 100 Job : All Id: (16025) TE WoE Mace Cannot be traded with others. Rental Item Indestructible. ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Freezing chance. Heal Amount +5%. Class : 7Blunt Weapon0 Atk : 120 Weight : 0 Item level : 3 Require level : 40 Job: Novice/Swordsman Classes/Acolyte Classes/Merchant Classes Id: (17324) Burning Scroll A collection of Burning headgears. Each egg is guaranteed to contain a costume headgear. Weight : 1 Id: (18118) TE WoE Bow Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Cursing chance. Class: Bow Atk: 120 Weight : 0 Item level : 3 Require level : 40 Job: Archer Classes/Thief/Rogue Classes Id: (18732) TE WoE Cap Cannot be traded with others. Rental Item MDEF + 5. ** Additional TE Siege options ATK + 5, MATK + 5. Physical/Magic Attack Power +10% for player characters. Frost Resistance +25%. Class : Helm Def : 5 Location : UpperWeight : 0 Require level : 40 Job : All Id: (18733) TE WoE Bone Helm Cannot be traded with others. Rental Item **Additional TE Siege options ATK + 10. Physical Attack Power +20% for player characters. Frost Resistance +25%. Class : Helm Def : 10 Location : UpperWeight : 0 Require level : 40 Job : Swordsman Classes/Merchant Classes Id: (18734) TE WoE Magic eyes Cannot be traded with others. Rental Item MDEF + 5. ** Extra option available in WoE TE area MATK + 10. Magic Attack Power 20% for player characters. Frost Resistance +25%. Class : Helm Def : 5 Location : UpperWeight : 0 Require level : 40 Job : Novice Classes/Mage Classes/Acolyte Classes/Soul Linker Id: (18736) Unknown request The eyes are covered in black to conceal the person's identity. Class: Helm Def: 0 Location: Middle Weight: 10 Job : All Id: (18755) Feather Beret A premium-grade hat that offers a great fit. The feather decoration nicely complements the sky blue color. MDEF +1. -10% damage received from Human monsters. Class : Helm Def : 1 Location : Upper Weight : 60 Job: All except Novice Classes Id: (19585) c Feather Beret A premium-grade hat that offers a great fit. The feather decoration nicely complements the sky blue color. Class: Costume Equipment Location: Upper Weight: 0 Require level : 1 Job : All Id: (19808) Blazing Sun Costume A broiling sun Class : Costume Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19809) Purple Cowboy Hat Costume This hat is for festival that represent west frontier in one country. Class : Costume Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19810) Ifrit's Ear Costume This headgear is the figuration of soul of fire Lfrit's ear. It looks hot but when you equip, it's not at all. Class : Costume Location : MiddleWeight : 0 Required LVL : 1 Job : All Id: (19811) Beer Cap Costume Drinking beer after shower it is good~!! Prohibition underager drinking Class : Costume Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19812) Large Hibiscus Costume Big Hibiscus flower. It is only found in Ayothaya. Class : Costume Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19813) Icecream Hat Costume Ice cream is best in hot summer. Be careful freezing brain. Class : Costume Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19814) Shiny Wig Costume Wig with Yellow, Orange and Gold Class : ostume Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19815) Lolita Ten Gallon Ha Ten gallon hat gets along with Lolita fashion Class : Costume Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19816) Pecopeco Cap Costume The motif of this hat is monster Pecopeco Class : Costume Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19817) Ifrits Breath Costume A fire-breathing Machine It is blazing forever Class : Costume Location : Lower Weight : 0 Required LVL : 1 Job : All Id: (19871) Musical Decoration The rhythm that stimulates your five senses. Makes you feel the melody so vividly. Class : Costume Def : 0 Location : Middle Weight : 0 Req LvL : 1 Job : All jobs Id: (20702) TE WoE Muffler Cannot be traded with others. Rental Item MDEF + 5. ** Extra option available in WoE TE area Physical/Magic Attack Power +5% for player characters. Frost Resistance +25%. Class : Garment Def : 5 Weight : 0 Require level : 40 Job : All Id: (20703) TE WoE Cloak Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power 10% for player characters. Frost Resistance +25%. Class : Garment Def : 10 Weight : 0 Require level : 40 Job : Swordsman Classes/Merchant Classes Id: (20704) TE WoE Magic Cloak Cannot be traded with others. Rental Item MDEF + 5. ** Extra option available in WoE TE area Magic Attack Power +10% for player characters. Frost Resistance +25%. Class : Garment Def : 5 Weight : 0 Require level : 40 Job : Novice Classes/Mage Classes/Acolyte Classes/Soul Linker Id: (20709) Mana Mantle Rental Item Cannot be traded with others. Specially made to help the members of guilds to grow, this formal suit generates special waves and increases your EXP reward from monsters by 10%. Class: Garment Def: 0 Weight : 0 Require level : 1 Level Limit : 100 Job : All Id: (21006) TE WoE TwoHand Sword Cannot be traded with others. Rental Item ** Extra option available in WoE TE area Physical Attack Power +40% for player characters. Physical attacks have a high Bleeding chance. Class: Two-handed Sword Atk: 150 Weight : 0 Item level : 3 Require level : 40 Job : °Ë»ç°è¿­ Id: (22012) Mana Boots Rental Item Cannot be traded with others. Specially made to help the members of guilds to grow, this formal suit generates special waves and increases your EXP reward from monsters by 10%. Class: Shoes Def: 0 Weight : 0 Require level : 1 Level Limit : 100 Job : All Changed Item Spoiler Alert: Id: (4517) Cendrawasih Card INT + 2, If used by mage-type, INT +1 for every 3 refinements Class : Card Location : Headgear Weight : 1 Id: (5737) Potted Muka Hat The friendly Potted Muka likes to encourage you by aggravating your opponents! Enables the use of Level 3 Provoke Fully Tradable, cannot be upgradedDrops Cactus Needle for certain rate when hunting down plant type enemy. Class : Headgear Defense : 10 Location : Upper Weight : 30 Required Level : 1 Jobs: All Id: (20016) C Cool dDinner hHat It cannot be traded with other accounts. A fine dining experience is always better with lobster Class : Costume Location : Upper Weight : 0 Required Lv. : 1 Job : All jobs
  18. Added Item Spoiler Alert: Id: (18944) Deviruchi Balloon [1] A balloon made afte a small and shy devil. All State + 1. Physical and Magic damage +1% to devil type monsters. Class : Headgear Def : 5 Location : Upper Weight : 20 Req LvL : 1 Job : All Id: (18945) Super Cute Doll Hat Nothin you need to worry in the World when wearing this on your head. MDEF + 3. DEX + 2, INT + 2. FLEE -1. MaxHP + 2%, MaxSP + 30. Skill 'Magnificat' 1LvL available. Class : Headgear Def : 2 Location : Upper Weight : 30 Req LvL : 30 Job : All Id: (18946) Very Cute Doll Hat Nothin you need to worry in the World when wearing this on your head. MDEF + 3. STR + 2, LUK + 2 FLEE -1. MaxHP + 1%, MaxSP + 15. Class : Headgear Def : 2 Location : Upper Weight : 30 Req LvL : 30 Job : All Id: (18956) Chocolate Bomb Colorful sugar sprinkled above on a delicious chocolate. Str +1, Int +1, Luk +1 Class : Headgear Def : 1 Location : Lower Weight : 10 Req LvL : 1 Job : All Id: (18961) Lunatic Smelting Hat A hat made after fluffy monster Lunatic. Class : Headgear Def : 2 Location : Upper Weight : 10 Req LvL : 1 Job : All Id: (18962) Panda Balloon Cute panda balloon! All State +1, ASPD +1. Cannot be enchanted nor destructed. Class : Headgear Def : 0 Location : Lower Weight : 20 Req LvL : 1 Job : All Id: (18963) Happy Parrot A hat made after pretty mocking bird. LUK +1. Class : Headgear Def : 5 Location : Middle Weight : 10 Req LvL : 1 Job : All Id: (18964) Crown Of Saint [1] A crown with sacred aura all over it. ALL state +2 Cure Lv1 and Status Recovery Lv1 available Class : Headgear Def : 5 Location : Upper Weight : 10 Req LvL : 1 Job : All Id: (20014) C Lincoln Hat It cannot be traded with other accounts. Replica of an Emancipator's tall black hat. Class : Costume Location : Upper Weight : 0 Required Lv. : 1 Job : All jobs Id: (20015) C Lincoln Beard It cannot be traded with other accounts. Replica of an Emancipator's beard. Class : Costume Location : Lower Weight : 0 Required Lv. : 1 Job : All jobs Id: (20016) C Cool dinner hat It cannot be traded with other accounts. A fine dining experience is always better with lobster Class : Costume Location : Upper Weight : 0 Required Lv. : 1 Job : All jobs Id: (20019) C Beret Of Artist Cannot be traded with other accounts. This hat is for those artiest who comtributed to the community. Class : Costume Location : Upper Weight : 0 Required Lv.: 1 Job : All job Changed MsgStringTable Spoiler Alert: Item Spoiler Alert: Id: (516) Anael'sSweet Potatoes Anael's favorite. Can be fried, baked, boiled, mashed, even eaten central american trailing vine of the morning glory family, grown widely for its sweet tuberous roots. Recover a small amount of HP. _ Weight : 2 Id: (18900) Anael's Hot SausageWeisswurst This hot sausage is Anael's favorite.Weisswurst is delicious! Tastes good when eaten with sweet mustard sauce. MaxHP +50. Class : Headgear Defense : 1 Location : Upper Weight : 10 Req Lev : 60 Job : All jobs Id: (18901) Plain Witch Hat [1] For some reason, Anael's Hot Sausage tastes betterA Witch hat, for some reason you'll feel revitalized while wearting thisa Weisswurst. VIT + 3. HP Recovery + 10%. Set Bonus Anael's_Hot_SausageWeisswurst SP Recovery +10%. Class : Headgear Defense : 5 Location : Upper Weight : 50 Req Lev : 60 Job : All jobs
  19. Changed Skill Spoiler Alert: Id: (124) Remove Trap Remove Trap MAX Lv : 1 11Skill Requirement : Land Mine 1 17Skill Requirement : Double Strafe 510 Skill Form: Supportive Target: Trap Description: Remove a trap that has been set on the ground, as well as regain that Trap item. Consumes 5sp each cast. Id: (2544) Pushcart DecoratioCute Cart Change Id: (10013) GD_EMERGENCYCALLUrgent Call Urgent Call Skill Form: Supportive Target: All Online Guildsmen Description: This skill is only enabled during WoE (Guild War). The Guildmaster can summon all online members of his guild to his side. Once used, this skill cannot be cast again for 5 minutes.
  20. Added Accessory Spoiler Alert: Id: 1225 ACCESSORY_Pegasus_Balloon, 페가수스풍선 Id: 1226 ACCESSORY_Pegasus_Balloon2, 페가수스동행풍선 Id: 1227 ACCESSORY_DragonKnight_Eyepatch, 용기사의안대 Id: 1230 ACCESSORY_Floating_Stone_Of_Intelligence, 부유하는현자의돌 Id: 1231 ACCESSORY_Q_Scaraba_Crown, 여왕스카라바투구 Id: 1232 ACCESSORY_Protect_Feathers, 프로텍트페더 NpcIdentity Spoiler Alert: Id: 45 JT_WARPNPC Id: 46 JT_1_ETC_01 Id: 47 JT_1_M_01 Id: 48 JT_1_M_02 Id: 49 JT_1_M_03 Id: 50 JT_1_M_04 Id: 51 JT_1_M_BARD Id: 52 JT_1_M_HOF Id: 53 JT_1_M_INNKEEPER Id: 54 JT_1_M_JOBGUIDER Id: 55 JT_1_M_JOBTESTER Id: 56 JT_1_M_KNIGHTMASTER Id: 57 JT_1_M_LIBRARYMASTER Id: 58 JT_1_M_MERCHANT Id: 59 JT_1_M_ORIENT01 Id: 60 JT_1_M_PASTOR Id: 61 JT_1_M_PUBMASTER Id: 62 JT_1_M_SIZ Id: 63 JT_1_M_SMITH Id: 64 JT_1_M_WIZARD Id: 65 JT_1_M_YOUNGKNIGHT Id: 66 JT_1_F_01 Id: 67 JT_1_F_02 Id: 68 JT_1_F_03 Id: 69 JT_1_F_04 Id: 70 JT_1_F_GYPSY Id: 71 JT_1_F_LIBRARYGIRL Id: 72 JT_1_F_MARIA Id: 73 JT_1_F_MERCHANT_01 Id: 74 JT_1_F_MERCHANT_02 Id: 75 JT_1_F_ORIENT_01 Id: 76 JT_1_F_ORIENT_02 Id: 77 JT_1_F_ORIENT_03 Id: 78 JT_1_F_ORIENT_04 Id: 79 JT_1_F_PRIEST Id: 80 JT_1_F_PUBGIRL Id: 81 JT_4_DOG01 Id: 82 JT_4_KID01 Id: 83 JT_4_M_01 Id: 84 JT_4_M_02 Id: 85 JT_4_M_03 Id: 86 JT_4_M_04 Id: 87 JT_4_M_BARBER Id: 88 JT_4_M_ORIENT01 Id: 89 JT_4_M_ORIENT02 Id: 90 JT_4_F_01 Id: 91 JT_4_F_02 Id: 92 JT_4_F_03 Id: 93 JT_4_F_04 Id: 94 JT_4_F_MAID Id: 95 JT_4_F_SISTER Id: 96 JT_4W_KID Id: 97 JT_4W_M_01 Id: 98 JT_4W_M_02 Id: 99 JT_4W_M_03 Id: 100 JT_4W_SAILOR Id: 101 JT_4W_F_01 Id: 102 JT_8_F Id: 103 JT_8_F_GRANDMOTHER Id: 104 JT_EFFECTLAUNCHER Id: 105 JT_8W_SOLDIER Id: 106 JT_1_M_MOC_LORD Id: 107 JT_1_M_PAY_ELDER Id: 108 JT_1_M_PRON_KING Id: 109 JT_4_M_MANAGER Id: 110 JT_4_M_MINISTER Id: 111 JT_HIDDEN_NPC Id: 112 JT_4_F_KAFRA6 Id: 113 JT_4_F_KAFRA5 Id: 114 JT_4_F_KAFRA4 Id: 115 JT_4_F_KAFRA3 Id: 116 JT_4_F_KAFRA2 Id: 117 JT_4_F_KAFRA1 Id: 118 JT_2_M_THIEFMASTER Id: 119 JT_2_M_SWORDMASTER Id: 120 JT_2_M_PHARMACIST Id: 121 JT_2_M_MOLGENSTEIN Id: 122 JT_2_M_DYEINGER Id: 123 JT_2_F_MAGICMASTER Id: 124 JT_4_F_TELEPORTER Id: 125 JT_4_M_TELEPORTER Id: 139 JT_HIDDEN_WARP_NPC Id: 400 JT_NEW_NPC_START Id: 401 JT_4_M_MUT2 Id: 402 JT_4_M_SCIENCE Id: 403 JT_4_F_VALKYRIE2 Id: 404 JT_4_M_UNCLEKNIGHT Id: 405 JT_4_M_YOUNGKNIGHT Id: 406 JT_2_MONEMUS Id: 407 JT_4_M_ATEIL Id: 408 JT_4_F_ANNIVERSARY Id: 409 JT_4_M_GREATPO Id: 410 JT_4_M_NOVELIST Id: 411 JT_4_M_CHAMPSOUL Id: 412 JT_4_M_OLDFRIAR Id: 413 JT_4_M_CRU_SOLD Id: 414 JT_4_M_CRU_KNT Id: 415 JT_4_M_CRU_HEAD Id: 416 JT_4_M_CRU_CRUA Id: 417 JT_4_M_KY_SOLD Id: 418 JT_4_M_KY_KNT Id: 419 JT_4_M_KY_HEAD Id: 420 JT_4_M_KY_KIYOM Id: 421 JT_4_M_BOSSCAT Id: 422 JT_4_M_BABYCAT Id: 423 JT_4W_F_KAFRA2 Id: 424 JT_4_F_MUNAK Id: 425 JT_4_M_BONGUN Id: 426 JT_4_BEAR Id: 427 JT_4_BLUEWOLF Id: 428 JT_4_PECOPECO Id: 429 JT_4_M_JP_MID Id: 430 JT_4_M_JP_RUN Id: 431 JT_4_ORCLADY Id: 432 JT_4_ORCLADY2 Id: 433 JT_4_ORCWARRIOR Id: 434 JT_4_ORCWARRIOR2 Id: 435 JT_4_F_FAIRY Id: 436 JT_4_F_FAIRYKID Id: 437 JT_4_F_FAIRYKID2 Id: 438 JT_4_F_FAIRYKID3 Id: 439 JT_4_F_FAIRYKID4 Id: 440 JT_4_F_FAIRYKID5 Id: 441 JT_4_F_FAIRYKID6 Id: 442 JT_4_M_FAIRYKID Id: 443 JT_4_M_FAIRYKID2 Id: 444 JT_4_M_FAIRYKID3 Id: 445 JT_4_M_FAIRYKID4 Id: 446 JT_4_M_FAIRYKID5 Id: 447 JT_4_M_FAIRYSOLDIER Id: 448 JT_4_M_TUFFOLD Id: 449 JT_4_MAN_BENKUNI Id: 450 JT_4_MAN_GALTUN Id: 451 JT_4_MAN_JERUTOO Id: 452 JT_4_MAN_LAVAIL Id: 453 JT_4_MAN_NITT Id: 454 JT_4_MAN_PIOM Id: 455 JT_4_MAN_PIOM2 Id: 456 JT_4_M_DSTMAN Id: 457 JT_4_M_DSTMANDEAD Id: 458 JT_4_BABYLEOPARD Id: 459 JT_4_M_REDSWORD Id: 460 JT_4_MAN_PIOM3 Id: 461 JT_4_M_FAIRYSOLDIER2 Id: 462 JT_4_F_FAIRYSOLDIER Id: 463 JT_4_DRAGON_EGG Id: 464 JT_4_MIMIC Id: 465 JT_4_F_FAIRY1 Id: 466 JT_4_F_GUILLOTINE Id: 467 JT_4_M_GUILLOTINE Id: 468 JT_4_M_KNIGHT_BLACK Id: 469 JT_4_M_KNIGHT_GOLD Id: 470 JT_4_M_KNIGHT_SILVER Id: 471 JT_4_SKULL_MUD Id: 472 JT_4_M_BRZ_INDIAN Id: 473 JT_4_F_BRZ_INDIAN Id: 474 JT_4_F_BRZ_INDOLD Id: 475 JT_4_M_BRZ_JACI Id: 476 JT_4_M_BRZ_MAN1 Id: 477 JT_4_M_BRZ_MAN2 Id: 478 JT_4_F_BRZ_WOMAN Id: 479 JT_4_M_MINSTREL Id: 480 JT_4_M_MINSTREL1 Id: 481 JT_4_M_SHADOWCHASER Id: 482 JT_4_F_SHADOWCHASER Id: 483 JT_4_M_SURA Id: 484 JT_4_F_SURA Id: 485 JT_4_F_WANDERER Id: 486 JT_4_M_BARD Id: 487 JT_1_FLAG_NOFEAR Id: 488 JT_4_M_NOFEARGUY Id: 489 JT_4_MAN_PIOM6 Id: 490 JT_4_MAN_PIOM4 Id: 491 JT_4_MAN_PIOM5 Id: 492 JT_4_MAN_GALTUN1 Id: 493 JT_4_HUMAN_GERUTOO Id: 494 JT_4_M_ROKI Id: 495 JT_4_M_MERCAT1 Id: 496 JT_4_M_MERCAT2 Id: 497 JT_4_M_CATMAN1 Id: 498 JT_4_M_CATMAN2 Id: 499 JT_4_F_BRZ_WOMAN2 Id: 500 JT_4_M_JP_DISH Id: 501 JT_4_F_JP_NOAH Id: 502 JT_4_F_JP_OZ Id: 503 JT_4_F_JP_CHROME Id: 504 JT_4_F_JP_RINNE Id: 505 JT_4_WHITETIGER Id: 506 JT_4_VENDING_MACHINE Id: 507 JT_4_MISTY Id: 508 JT_4_NECORING Id: 509 JT_4_ELEPHANT Id: 510 JT_4_F_NYDHOG Id: 511 JT_4_F_NYDHOG2 Id: 512 JT_4_M_ROKI2 Id: 513 JT_4_M_DOGTRAVELER Id: 514 JT_4_M_DOGTRAVELER2 Id: 515 JT_4_F_DOGTRAVELER Id: 516 JT_4_M_RAFLE_GR Id: 517 JT_4_M_RAFLE_OLD Id: 518 JT_4_F_RAFLE_PK Id: 519 JT_4_M_LYINGDOG Id: 520 JT_4_F_MORAFINE1 Id: 521 JT_4_F_MORAFINE2 Id: 522 JT_4_M_RAFLE_OR Id: 523 JT_4_F_RAFLE_YE Id: 524 JT_4_M_RAFLE_VI Id: 525 JT_4_F_RAFLE_VI Id: 526 JT_4_M_ARDHA Id: 527 JT_4_CREEPER Id: 528 JT_JP_RUFAKU Id: 529 JT_JP_SUPIKA Id: 530 JT_JP_SABIKU Id: 531 JT_JP_ARUGORU Id: 532 JT_JP_ARUNA Id: 533 JT_JP_AIRI Id: 534 JT_4_M_DEWOLDMAN Id: 535 JT_4_M_DEWOLDWOMAN Id: 536 JT_4_M_DEWMAN Id: 537 JT_4_M_DEWWOMAN Id: 538 JT_4_M_DEWBOY Id: 539 JT_4_M_DEWGIRL Id: 540 JT_4_M_DEWZATICHIEF Id: 541 JT_4_M_DEWZATIMAN Id: 542 JT_4_M_ALCHE_E Id: 543 JT_4_MASK_SMOKEY Id: 544 JT_4_CAT_SAILOR1 Id: 545 JT_4_CAT_SAILOR2 Id: 546 JT_4_CAT_SAILOR3 Id: 547 JT_4_CAT_SAILOR4 Id: 548 JT_4_CAT_CHEF Id: 549 JT_4_CAT_MERMASTER Id: 550 JT_4_CRACK Id: 551 JT_4_ASTER Id: 552 JT_4_F_STARFISHGIRL Id: 553 JT_4_CAT_DOWN Id: 554 JT_4_CAT_REST Id: 555 JT_4_CAT_3COLOR Id: 556 JT_4_CAT_ADMIRAL Id: 557 JT_4_SOIL Id: 558 JT_4_F_ALCHE_A Id: 559 JT_4_CAT_ADV1 Id: 560 JT_4_CAT_ADV2 Id: 561 JT_4_CAT_SAILOR5 Id: 562 JT_2_DROP_MACHINE Id: 563 JT_2_SLOT_MACHINE Id: 564 JT_2_VENDING_MACHINE1 Id: 565 JT_MOB_TOMB Id: 566 JT_4_MYSTCASE Id: 567 JT_4_M_SIT_NOVICE Id: 568 JT_4_OCTOPUS_LEG Id: 569 JT_4_F_NURSE Id: 570 JT_4_MAL_SOLDIER Id: 571 JT_4_MAL_CAPTAIN Id: 572 JT_4_MAL_BUDIDAI Id: 573 JT_4_M_MAYOR Id: 574 JT_4_M_BARYO_OLD Id: 575 JT_4_F_BARYO_OLD Id: 576 JT_4_F_BARYO_GIRL Id: 577 JT_4_M_BARYO_BOY Id: 578 JT_4_M_BARYO_MAN Id: 579 JT_4_F_BARYO_WOMAN Id: 580 JT_4_BARYO_CHIEF Id: 581 JT_4_MAL_KAFRA Id: 582 JT_4_M_MALAYA Id: 583 JT_4_F_MALAYA Id: 584 JT_4_F_PATIENT Id: 585 JT_4_M_PATIENT Id: 586 JT_4_F_KR_TIGER Id: 587 JT_4_M_KR_BOY Id: 588 JT_4_M_KAGE_OLD Id: 589 JT_4_WHIKEBAIN Id: 590 JT_4_EREND Id: 591 JT_4_RAWREL Id: 592 JT_4_ARMAIA Id: 593 JT_4_KAVAC Id: 594 JT_4_YGNIZEM Id: 595 JT_4_EREMES Id: 596 JT_4_MAGALETA Id: 597 JT_4_KATRINN Id: 598 JT_4_SHECIL Id: 599 JT_4_SEYREN Id: 600 JT_4_HARWORD Id: 601 JT_4_F_JP_CYNTHIA Id: 602 JT_4_M_JP_GUSTON Id: 603 JT_4_M_JP_BERKUT Id: 604 JT_4_F_JP_DARK_ADELAIDE Id: 605 JT_4_M_JP_DARK_DARIUS Id: 606 JT_4_M_JP_JESTER Id: 607 JT_XMAS_SMOKEY_B Id: 608 JT_XMAS_SMOKEY_R Id: 609 JT_XMAS_SMOKEY_Y Id: 610 JT_4_F_CLOCKDOLL Id: 611 JT_4_F_FAIRY2 Id: 612 JT_4_F_PINKWOMAN Id: 613 JT_4_FAIRYDEADLEAF Id: 614 JT_4_FROG Id: 615 JT_4_M_BLACKMAN Id: 616 JT_4_M_BLUEMAN Id: 617 JT_4_M_FAIRYANG Id: 618 JT_4_M_FAIRYAVANT Id: 619 JT_4_M_FAIRYFREAK Id: 620 JT_4_M_FAIRYKID6 Id: 621 JT_4_M_FAIRYSCHOLAR Id: 622 JT_4_M_FAIRYSCHOLAR_DIRTY Id: 623 JT_4_M_FARIY_HISIE Id: 624 JT_4_M_FARIYKING Id: 625 JT_4_M_NEWOZ Id: 626 JT_4_M_OLIVER Id: 627 JT_4_M_PROFESSORWORM Id: 628 JT_4_M_REDMAN Id: 629 JT_4_F_GELKA Id: 630 JT_4_M_ROTERT Id: 631 JT_4_BLACKDRAGON Id: 632 JT_4_M_GUNSLINGER Id: 633 JT_4_F_GUNSLINGER Id: 634 JT_4_M_ARCHER Id: 635 JT_4_M_SWORDMAN Id: 636 JT_4_M_NINJA_RED Id: 637 JT_4_M_NINJA_BLUE Id: 638 JT_4_M_THIEF_RUMIN Id: 639 JT_4_M_NOV_RUMIN Id: 640 JT_4_F_MAYSEL Id: 641 JT_4_F_ACOLYTE Id: 642 JT_4_M_NOV_HUNT Id: 643 JT_4_F_GENETIC Id: 644 JT_4_F_TAEKWON Id: 645 JT_4_F_SWORDMAN Id: 646 JT_4_F_IU Id: 647 JT_4_M_RAGI Id: 648 JT_4_M_MELODY Id: 649 JT_4_TRACE Id: 650 JT_4_F_HIMEL Id: 651 JT_4_LEVITATEMAN Id: 652 JT_4_M_HEINRICH Id: 653 JT_4_M_ROYALGUARD Id: 654 JT_4_M_BARMUND Id: 655 JT_4_F_KHALITZBURG Id: 656 JT_4_F_HIMEL2 Id: 657 JT_4_WHITEKNIGHT Id: 658 JT_4_COCO Id: 659 JT_4_M_ALADDIN Id: 660 JT_4_M_GENIE Id: 661 JT_4_F_GENIE Id: 662 JT_4_JP_MID_SWIM Id: 663 JT_4_JP_RUNE_SWIM Id: 664 JT_4_F_FENRIR Id: 665 JT_4_F_GEFFEN_FAY Id: 666 JT_4_F_IRIS Id: 667 JT_4_F_LUCILE Id: 668 JT_4_F_SARAH_BABY Id: 669 JT_4_GEFFEN_01 Id: 670 JT_4_GEFFEN_02 Id: 671 JT_4_GEFFEN_03 Id: 672 JT_4_GEFFEN_04 Id: 673 JT_4_GEFFEN_05 Id: 674 JT_4_GEFFEN_06 Id: 675 JT_4_GEFFEN_07 Id: 676 JT_4_GEFFEN_08 Id: 677 JT_4_GEFFEN_09 Id: 678 JT_4_GEFFEN_10 Id: 679 JT_4_GEFFEN_11 Id: 680 JT_4_GEFFEN_12 Id: 681 JT_4_GEFFEN_13 Id: 682 JT_4_GEFFEN_14 Id: 683 JT_4_M_CHAOS Id: 684 JT_4_M_CHIEF_IRIN Id: 685 JT_4_M_SAKRAY Id: 686 JT_4_M_SAKRAYROYAL Id: 687 JT_4_TOWER_01 Id: 688 JT_4_TOWER_02 Id: 689 JT_4_TOWER_03 Id: 690 JT_4_TOWER_04 Id: 691 JT_4_TOWER_05 Id: 692 JT_4_TOWER_06 Id: 693 JT_4_TOWER_07 Id: 694 JT_4_TOWER_08 Id: 695 JT_4_TOWER_09 Id: 696 JT_4_TOWER_10 Id: 697 JT_4_TOWER_11 Id: 698 JT_4_TOWER_12 Id: 699 JT_4_TOWER_13 Id: 700 JT_8_F_GIRL Id: 701 JT_4_F_GODEMOM Id: 702 JT_4_F_GON Id: 703 JT_4_F_KID2 Id: 704 JT_4_M_BIBI Id: 705 JT_4_M_GEF_SOLDIER Id: 706 JT_4_M_KID1 Id: 707 JT_4_M_MOC_SOLDIER Id: 708 JT_4_M_PAY_SOLDIER Id: 709 JT_4_M_SEAMAN Id: 710 JT_4_M_SNOWMAN Id: 711 JT_4_F_05 Id: 712 JT_4_M_05 Id: 713 JT_4_M_06 Id: 714 JT_4_F_06 Id: 715 JT_4_M_PIERROT Id: 716 JT_4_M_KID2 Id: 717 JT_4_F_KID3 Id: 718 JT_4_M_SANTA Id: 719 JT_4_F_NACORURI Id: 720 JT_4_F_SHAMAN Id: 721 JT_4_F_KAFRA7 Id: 722 JT_GUILD_FLAG Id: 723 JT_1_SHADOW_NPC Id: 724 JT_4_F_07 Id: 725 JT_4_F_JOB_ASSASSIN Id: 726 JT_4_F_JOB_BLACKSMITH Id: 727 JT_4_F_JOB_HUNTER Id: 728 JT_4_F_JOB_KNIGHT Id: 729 JT_4_F_NOVICE Id: 730 JT_4_M_JOB_ASSASSIN Id: 731 JT_4_M_JOB_BLACKSMITH Id: 732 JT_4_M_JOB_HUNTER Id: 733 JT_4_M_JOB_KNIGHT1 Id: 734 JT_4_M_JOB_KNIGHT2 Id: 735 JT_4_M_JOB_WIZARD Id: 736 JT_4_BAPHOMET Id: 737 JT_4_DARKLORD Id: 738 JT_4_DEVIRUCHI Id: 739 JT_8_DOPPEL Id: 740 JT_2_M_ALCHE Id: 741 JT_2_M_BARD_ORIENT Id: 742 JT_2_M_SAGE_B Id: 743 JT_2_M_SAGE_OLD Id: 744 JT_4_F_ALCHE Id: 745 JT_4_F_CRU Id: 746 JT_4_F_MONK Id: 747 JT_4_F_ROGUE Id: 748 JT_4_M_ALCHE_A Id: 749 JT_4_M_ALCHE_B Id: 750 JT_4_M_ALCHE_C Id: 751 JT_4_M_CRU Id: 752 JT_4_M_CRU_OLD Id: 753 JT_4_M_MONK Id: 754 JT_4_M_SAGE_A Id: 755 JT_4_M_SAGE_C Id: 756 JT_4_F_SON Id: 757 JT_4_F_JPN2 Id: 758 JT_4_F_JPN Id: 759 JT_4_F_JPNCHIBI Id: 760 JT_4_F_JPNOBA2 Id: 761 JT_4_F_JPNOBA Id: 762 JT_4_M_JPN2 Id: 763 JT_4_M_JPN Id: 764 JT_4_M_JPNCHIBI Id: 765 JT_4_M_JPNOJI2 Id: 766 JT_4_M_JPNOJI Id: 767 JT_8_M_JPNSOLDIER Id: 768 JT_8_M_JPNMASTER Id: 769 JT_4_F_JPNMU Id: 770 JT_4_F_TWGIRL Id: 771 JT_4_F_TWGRANDMOM Id: 772 JT_4_F_TWMASKGIRL Id: 773 JT_4_F_TWMIDWOMAN Id: 774 JT_4_M_TWBOY Id: 775 JT_4_M_TWMASKMAN Id: 776 JT_4_M_TWMIDMAN Id: 777 JT_4_M_TWOLDMAN Id: 778 JT_4_M_TWTEAMAN Id: 779 JT_4_M_YOYOROGUE Id: 780 JT_8_M_TWSOLDIER Id: 781 JT_4_F_UMGIRL Id: 782 JT_4_F_UMOLDWOMAN Id: 783 JT_4_F_UMWOMAN Id: 784 JT_4_M_UMCHIEF Id: 785 JT_4_M_UMDANCEKID2 Id: 786 JT_4_M_UMDANCEKID Id: 787 JT_4_M_UMKID Id: 788 JT_4_M_UMOLDMAN Id: 789 JT_4_M_UMSOLDIER Id: 790 JT_4_M_SALVATION Id: 791 JT_4_F_NFDEADKAFRA Id: 792 JT_4_F_NFDEADMGCIAN Id: 793 JT_4_F_NFLOSTGIRL Id: 794 JT_4_M_NFDEADMAN2 Id: 795 JT_4_M_NFDEADMAN Id: 796 JT_4_M_NFDEADSWDMAN Id: 797 JT_4_M_NFLOSTMAN Id: 798 JT_4_M_NFMAN Id: 799 JT_4_NFBAT Id: 800 JT_4_NFCOCK Id: 801 JT_4_NFCOFFIN Id: 802 JT_4_NFWISP Id: 803 JT_1_F_SIGNZISK Id: 804 JT_1_M_SIGN1 Id: 805 JT_1_M_SIGNALCHE Id: 806 JT_1_M_SIGNART Id: 807 JT_1_M_SIGNMCNT Id: 808 JT_1_M_SIGNMONK2 Id: 809 JT_1_M_SIGNMONK Id: 810 JT_1_M_SIGNROGUE Id: 811 JT_4_F_VALKYRIE Id: 812 JT_TW_TOWER Id: 813 JT_2_M_OLDBLSMITH Id: 814 JT_4_F_CHNDOCTOR Id: 815 JT_4_F_CHNDRESS1 Id: 816 JT_4_F_CHNDRESS2 Id: 817 JT_4_F_CHNDRESS3 Id: 818 JT_4_F_CHNWOMAN Id: 819 JT_4_M_CHN8GUEK Id: 820 JT_4_M_CHNCOOK Id: 821 JT_4_M_CHNGENERL Id: 822 JT_4_M_CHNMAN Id: 823 JT_4_M_CHNMONK Id: 824 JT_4_M_CHNOLD Id: 825 JT_4_M_CHNSOLDIER Id: 826 JT_4_M_DWARF Id: 827 JT_4_M_GRANDMONK Id: 828 JT_4_M_ROGUE Id: 829 JT_4_M_DOMINO Id: 830 JT_4_F_DOMINO Id: 831 JT_4_F_ZONDAGIRL Id: 832 JT_4_M_REIDIN_KURS Id: 833 JT_4_M_ZONDAOYAJI Id: 834 JT_4_M_BUDDHIST Id: 835 JT_2_BOARD1 Id: 836 JT_2_BOARD2 Id: 837 JT_2_BULLETIN_BOARD Id: 838 JT_4_F_THAIAYO Id: 839 JT_4_F_THAIGIRL Id: 840 JT_4_F_THAISHAMAN Id: 841 JT_4_M_THAIAYO Id: 842 JT_4_M_THAIOLD Id: 843 JT_4_M_THAIONGBAK Id: 844 JT_CLEAR_NPC Id: 845 JT_4_F_RACING Id: 846 JT_4_F_EINOLD Id: 847 JT_4_M_EINOLD Id: 848 JT_4_M_EINMINER Id: 849 JT_4_M_DIEMAN Id: 850 JT_4_F_EINWOMAN Id: 851 JT_4_M_REPAIR Id: 852 JT_4_M_EIN_SOLDIER Id: 853 JT_4_M_YURI Id: 854 JT_4_M_EINMAN2 Id: 855 JT_4_M_EINMAN Id: 856 JT_2_F_SIGN1 Id: 857 JT_4_BOARD3 Id: 858 JT_4_BULLETIN_BOARD2 Id: 859 JT_4_F_AGENTKAFRA Id: 860 JT_4_F_KAFRA8 Id: 861 JT_4_F_KAFRA9 Id: 862 JT_4_F_LGTGIRL Id: 863 JT_4_F_LGTGRAND Id: 864 JT_4_F_OPERATION Id: 865 JT_4_LGTSCIENCE Id: 866 JT_4_M_LGTGRAND Id: 867 JT_4_M_LGTGUARD2 Id: 868 JT_4_M_LGTGUARD Id: 869 JT_4_M_LGTMAN Id: 870 JT_4_M_LGTPOOR Id: 871 JT_4_M_OPERATION Id: 872 JT_4_M_PRESIDENT Id: 873 JT_4_M_REINDEER Id: 874 JT_4_M_ZONDAMAN Id: 875 JT_4_M_PECOKNIGHT Id: 876 JT_4_CAT Id: 877 JT_4_F_YUNYANG Id: 878 JT_4_M_OILMAN Id: 879 JT_4_F_CAPEGIRL Id: 880 JT_4_M_MASKMAN Id: 881 JT_4_M_SITDOWN Id: 882 JT_4_F_SITDOWN Id: 883 JT_4_M_ALCHE_D Id: 884 JT_4_M_ACROSS Id: 885 JT_4_F_ACROSS Id: 886 JT_4_COOK Id: 887 JT_4_M_LIEMAN Id: 888 JT_2_POSTBOX Id: 889 JT_4_BULL Id: 890 JT_4_LAM Id: 891 JT_4_F_HUGIRL Id: 892 JT_4_F_HUGRANMA Id: 893 JT_4_F_HUWOMAN Id: 894 JT_4_F_KHELLISIA Id: 895 JT_4_F_KHELLY Id: 896 JT_4_M_HUBOY Id: 897 JT_4_M_HUGRANFA Id: 898 JT_4_M_HUMAN_01 Id: 899 JT_4_M_HUMAN_02 Id: 900 JT_4_M_HUMERCHANT Id: 901 JT_4_M_HUOLDARMY Id: 902 JT_4_M_KHKIEL Id: 903 JT_4_M_KHKYEL Id: 904 JT_4_M_KHMAN Id: 905 JT_4_F_KHWOMAN Id: 906 JT_4_F_KHGIRL Id: 907 JT_4_M_KHBOY Id: 908 JT_4_M_PHILMAN Id: 909 JT_4_PORING Id: 910 JT_2_COLAVEND Id: 911 JT_4_F_SOCCER Id: 912 JT_4_M_SOCCER7 Id: 913 JT_4_M_SOCCER9 Id: 914 JT_4_F_CHILD Id: 915 JT_4_F_MADAME Id: 916 JT_4_F_MASK1 Id: 917 JT_4_F_MASK Id: 918 JT_4_F_RACHOLD Id: 919 JT_4_F_SHABBY Id: 920 JT_4_F_TRAINEE Id: 921 JT_4_M_CHILD1 Id: 922 JT_4_M_CHILD Id: 923 JT_4_M_DOCTOR Id: 924 JT_4_M_FROZEN1 Id: 925 JT_4_M_FROZEN Id: 926 JT_4_M_MASK1 Id: 927 JT_4_M_MASK Id: 928 JT_4_M_MIDDLE1 Id: 929 JT_4_M_MIDDLE Id: 930 JT_4_M_RACHMAN2 Id: 931 JT_4_M_RACHMAN1 Id: 932 JT_4_M_RACHOLD1 Id: 933 JT_4_M_RACHOLD Id: 934 JT_4_M_RASWORD Id: 935 JT_4_M_TRAINEE Id: 936 JT_4_F_ARUNA_POP Id: 937 JT_4_M_ARUNA_NFM1 Id: 938 JT_4_DST_CAMEL Id: 939 JT_4_DST_SOLDIER Id: 940 JT_4_F_DESERT Id: 941 JT_4_F_DST_CHILD Id: 942 JT_4_F_DST_GRAND Id: 943 JT_4_M_DESERT Id: 944 JT_4_M_DST_CHILD Id: 945 JT_4_M_DST_GRAND Id: 946 JT_4_M_DST_MASTER Id: 947 JT_4_M_DST_TOUGH Id: 948 JT_4_ANGELING Id: 949 JT_4_ARCHANGELING Id: 950 JT_4_GHOSTRING Id: 951 JT_4_F_EDEN_MASTER Id: 952 JT_4_F_EDEN_OFFICER Id: 953 JT_4_M_EDEN_GUARDER Id: 954 JT_4_M_PATRICK Id: 955 JT_4_DONKEY Id: 956 JT_4_M_TRISTAN Id: 957 JT_4_WHITE_COW Id: 958 JT_4_F_RUSCHILD Id: 959 JT_4_F_RUSWOMAN1 Id: 960 JT_4_F_RUSWOMAN2 Id: 961 JT_4_F_RUSWOMAN3 Id: 962 JT_4_M_RUSCHILD Id: 963 JT_4_M_GUSLIMAN Id: 964 JT_4_M_RUSBALD Id: 965 JT_4_M_RUSKING Id: 966 JT_4_M_RUSKNIGHT Id: 967 JT_4_M_RUSMAN1 Id: 968 JT_4_M_RUSMAN2 Id: 969 JT_4_M_DRAKE Id: 970 JT_4_F_BABAYAGA Id: 971 JT_4_F_RUSGREEN Id: 972 JT_4_RUS_DWOLF Id: 973 JT_1_FLAG_LION Id: 974 JT_1_FLAG_EAGLE Id: 975 JT_4_M_MIKID Id: 976 JT_4_BLUE_FLOWER Id: 977 JT_4_RED_FLOWER Id: 978 JT_4_YELL_FLOWER Id: 979 JT_4_F_CAVE1 Id: 980 JT_4_F_MUT1 Id: 981 JT_4_F_MUT2 Id: 982 JT_4_F_SCIENCE Id: 983 JT_4_M_1STPRIN1 Id: 984 JT_4_M_1STPRIN2 Id: 985 JT_4_M_2NDPRIN1 Id: 986 JT_4_M_2NDPRIN2 Id: 987 JT_4_M_3RDPRIN1 Id: 988 JT_4_M_3RDPRIN2 Id: 989 JT_4_M_4THPRIN1 Id: 990 JT_4_M_4THPRIN2 Id: 991 JT_4_M_5THPRIN1 Id: 992 JT_4_M_5THPRIN2 Id: 993 JT_4_M_6THPRIN1 Id: 994 JT_4_M_6THPRIN2 Id: 995 JT_4_M_CASMAN1 Id: 996 JT_4_M_CAVE1 Id: 997 JT_4_M_MOCASS1 Id: 998 JT_4_M_MOCASS2 Id: 999 JT_4_M_MUT1 Id: 1001 JT_SCORPION Id: 1002 JT_PORING Id: 1003 JT_THIEF_BUG_AGG Id: 1004 JT_HORNET Id: 1005 JT_FARMILIAR Id: 1006 JT_THIEF_BUG_LARVA Id: 1007 JT_FABRE Id: 1008 JT_PUPA Id: 1009 JT_CONDOR Id: 1010 JT_WILOW Id: 1011 JT_CHONCHON Id: 1012 JT_RODA_FROG Id: 1013 JT_WOLF Id: 1014 JT_SPORE Id: 1015 JT_ZOMBIE Id: 1016 JT_ARCHER_SKELETON Id: 1017 JT_THIEF_BUG_FEMALE Id: 1018 JT_CREAMY Id: 1019 JT_PECOPECO Id: 1020 JT_MANDRAGORA Id: 1021 JT_THIEF_BUG_MALE Id: 1022 JT_WERE_WOLF Id: 1023 JT_ORK_WARRIOR Id: 1024 JT_WORM_TAIL Id: 1025 JT_SNAKE Id: 1026 JT_MUNAK Id: 1027 JT_RAPTICE Id: 1028 JT_SOLDIER_SKELETON Id: 1029 JT_ISIS Id: 1030 JT_ANACONDAQ Id: 1031 JT_POPORING Id: 1032 JT_VERIT Id: 1033 JT_ELDER_WILOW Id: 1034 JT_THARA_FROG Id: 1035 JT_HUNTER_FLY Id: 1036 JT_GHOUL Id: 1037 JT_SIDE_WINDER Id: 1038 JT_OSIRIS Id: 1039 JT_BAPHOMET Id: 1040 JT_GOLEM Id: 1041 JT_MUMMY Id: 1042 JT_STEEL_CHONCHON Id: 1043 JT_SEAHORES Id: 1044 JT_OBEAUNE Id: 1045 JT_MARC Id: 1046 JT_DOPPELGANGER Id: 1047 JT_PECOPECO_EGG Id: 1048 JT_THIEF_BUG_EGG Id: 1049 JT_PICKY Id: 1050 JT_PICKY_ Id: 1051 JT_THIEF_BUG Id: 1052 JT_ROCKER Id: 1053 JT_THIEF_BUG_ Id: 1054 JT_THIEF_BUG__ Id: 1055 JT_MUKA Id: 1056 JT_SMOKIE Id: 1057 JT_YOYO Id: 1058 JT_METALLER Id: 1059 JT_MISTRESS Id: 1060 JT_BIGFOOT Id: 1061 JT_NIGHTMARE Id: 1062 JT_PORING_ Id: 1063 JT_LUNATIC Id: 1064 JT_MEGALODON Id: 1065 JT_STROUF Id: 1066 JT_VADON Id: 1067 JT_CORNUTUS Id: 1068 JT_HYDRA Id: 1069 JT_SWORD_FISH Id: 1070 JT_KUKRE Id: 1071 JT_PIRATE_SKEL Id: 1072 JT_KAHO Id: 1073 JT_CRAB Id: 1074 JT_SHELLFISH Id: 1075 JT_TURTLE Id: 1076 JT_SKELETON Id: 1077 JT_POISON_SPORE Id: 1078 JT_RED_PLANT Id: 1079 JT_BLUE_PLANT Id: 1080 JT_GREEN_PLANT Id: 1081 JT_YELLOW_PLANT Id: 1082 JT_WHITE_PLANT Id: 1083 JT_SHINING_PLANT Id: 1084 JT_BLACK_MUSHROOM Id: 1085 JT_RED_MUSHROOM Id: 1086 JT_GOLDEN_BUG Id: 1087 JT_ORK_HERO Id: 1088 JT_VOCAL Id: 1089 JT_TOAD Id: 1090 JT_MASTERING Id: 1091 JT_DRAGON_FLY Id: 1092 JT_VAGABOND_WOLF Id: 1093 JT_ECLIPSE Id: 1094 JT_AMBERNITE Id: 1095 JT_ANDRE Id: 1096 JT_ANGELING Id: 1097 JT_ANT_EGG Id: 1098 JT_ANUBIS Id: 1099 JT_ARGIOPE Id: 1100 JT_ARGOS Id: 1101 JT_BAPHOMET_ Id: 1102 JT_BATHORY Id: 1103 JT_CARAMEL Id: 1104 JT_COCO Id: 1105 JT_DENIRO Id: 1106 JT_DESERT_WOLF Id: 1107 JT_DESERT_WOLF_B Id: 1108 JT_DEVIACE Id: 1109 JT_DEVIRUCHI Id: 1110 JT_DOKEBI Id: 1111 JT_DRAINLIAR Id: 1112 JT_DRAKE Id: 1113 JT_DROPS Id: 1114 JT_DUSTINESS Id: 1115 JT_EDDGA Id: 1116 JT_EGGYRA Id: 1117 JT_EVIL_DRUID Id: 1118 JT_FLORA Id: 1119 JT_FRILLDORA Id: 1120 JT_GHOSTRING Id: 1121 JT_GIEARTH Id: 1122 JT_GOBLIN_1 Id: 1123 JT_GOBLIN_2 Id: 1124 JT_GOBLIN_3 Id: 1125 JT_GOBLIN_4 Id: 1126 JT_GOBLIN_5 Id: 1127 JT_HODE Id: 1128 JT_HORN Id: 1129 JT_HORONG Id: 1130 JT_JAKK Id: 1131 JT_JOKER Id: 1132 JT_KHALITZBURG Id: 1133 JT_KOBOLD_1 Id: 1134 JT_KOBOLD_2 Id: 1135 JT_KOBOLD_3 Id: 1136 JT_KOBOLD_4 Id: 1137 JT_KOBOLD_5 Id: 1138 JT_MAGNOLIA Id: 1139 JT_MANTIS Id: 1140 JT_MARDUK Id: 1141 JT_MARINA Id: 1142 JT_MARINE_SPHERE Id: 1143 JT_MARIONETTE Id: 1144 JT_MARSE Id: 1145 JT_MARTIN Id: 1146 JT_MATYR Id: 1147 JT_MAYA Id: 1148 JT_MEDUSA Id: 1149 JT_MINOROUS Id: 1150 JT_MOONLIGHT Id: 1151 JT_MYST Id: 1152 JT_ORC_SKELETON Id: 1153 JT_ORC_ZOMBIE Id: 1154 JT_PASANA Id: 1155 JT_PETIT Id: 1156 JT_PETIT_ Id: 1157 JT_PHARAOH Id: 1158 JT_PHEN Id: 1159 JT_PHREEONI Id: 1160 JT_PIERE Id: 1161 JT_PLANKTON Id: 1162 JT_RAFFLESIA Id: 1163 JT_RAYDRIC Id: 1164 JT_REQUIEM Id: 1165 JT_SAND_MAN Id: 1166 JT_SAVAGE Id: 1167 JT_SAVAGE_BABE Id: 1168 JT_SCORPION_KING Id: 1169 JT_SKEL_WORKER Id: 1170 JT_SOHEE Id: 1171 JT_SOLDIER_ANDRE Id: 1172 JT_SOLDIER_DENIRO Id: 1173 JT_SOLDIER_PIERE Id: 1174 JT_STAINER Id: 1175 JT_TAROU Id: 1176 JT_VITATA Id: 1177 JT_ZENORC Id: 1178 JT_ZEROM Id: 1179 JT_WHISPER Id: 1180 JT_NINE_TAIL Id: 1181 JT_ZOMBIE_DRAGON Id: 1182 JT_THIEF_MUSHROOM Id: 1183 JT_CHONCHON_ Id: 1184 JT_FABRE_ Id: 1185 JT_WHISPER_ Id: 1186 JT_WHISPER_BOSS Id: 1187 JT_SWITCH Id: 1188 JT_BON_GUN Id: 1189 JT_ORC_ARCHER Id: 1190 JT_ORC_LORD Id: 1191 JT_MIMIC Id: 1192 JT_WRAITH Id: 1193 JT_ALARM Id: 1194 JT_ARCLOUSE Id: 1195 JT_RIDEWORD Id: 1196 JT_SKEL_PRISONER Id: 1197 JT_ZOMBIE_PRISONER Id: 1198 JT_DARK_PRIEST Id: 1199 JT_PUNK Id: 1200 JT_ZHERLTHSH Id: 1201 JT_RYBIO Id: 1202 JT_PHENDARK Id: 1203 JT_MYSTELTAINN Id: 1204 JT_TIRFING Id: 1205 JT_EXECUTIONER Id: 1206 JT_ANOLIAN Id: 1207 JT_STING Id: 1208 JT_WANDER_MAN Id: 1209 JT_CRAMP Id: 1210 JT_FILAMENTOUS Id: 1211 JT_BRILIGHT Id: 1212 JT_IRON_FIST Id: 1213 JT_HIGH_ORC Id: 1214 JT_CHOCO Id: 1215 JT_STEM_WORM Id: 1216 JT_PENOMENA Id: 1217 JT_ORC_WARRIOR Id: 1218 JT_PECO_EGG Id: 1219 JT_KNIGHT_OF_ABYSS Id: 1220 JT_DESERT_WOLF_2 Id: 1221 JT_SAVAGE_2 Id: 1222 JT_HIGH_ORC_2 Id: 1223 JT_ORC_WARRIOR_2 Id: 1224 JT_POISON_SPORE_2 Id: 1225 JT_CHOCO_2 Id: 1226 JT_KOBOLD_1_2 Id: 1227 JT_GOBLIN_1_2 Id: 1228 JT_PHEN_2 Id: 1229 JT_FABRE_2 Id: 1230 JT_PUPA_2 Id: 1231 JT_CREAMY_2 Id: 1232 JT_PECO_EGG_2 Id: 1233 JT_PECOPECO_2 Id: 1234 JT_YOYO_2 Id: 1235 JT_ORK_WARRIOR_2 Id: 1236 JT_ANT_EGG_2 Id: 1237 JT_ANDRE_2 Id: 1238 JT_PIERE_2 Id: 1239 JT_DENIRO_2 Id: 1240 JT_PICKY_2 Id: 1241 JT_PICKY__2 Id: 1242 JT_MARIN Id: 1243 JT_SASQUATCH Id: 1244 JT_JAKK_XMAS Id: 1245 JT_GOBLINE_XMAS Id: 1246 JT_COOKIE_XMAS Id: 1247 JT_ANTONIO Id: 1248 JT_CRUISER Id: 1249 JT_MYSTCASE Id: 1250 JT_CHEPET Id: 1251 JT_KNIGHT_OF_WINDSTORM Id: 1252 JT_GARM Id: 1253 JT_GARGOYLE Id: 1254 JT_RAGGLER Id: 1255 JT_NERAID Id: 1256 JT_PEST Id: 1257 JT_INJUSTICE Id: 1258 JT_GOBLIN_ARCHER Id: 1259 JT_GRYPHON Id: 1260 JT_DARK_FRAME Id: 1261 JT_WILD_ROSE Id: 1262 JT_MUTANT_DRAGON Id: 1263 JT_WIND_GHOST Id: 1264 JT_MERMAN Id: 1265 JT_COOKIE Id: 1266 JT_ASTER Id: 1267 JT_CARAT Id: 1268 JT_BLOODY_KNIGHT Id: 1269 JT_CLOCK Id: 1270 JT_C_TOWER_MANAGER Id: 1271 JT_ALLIGATOR Id: 1272 JT_DARK_LORD Id: 1273 JT_ORC_LADY Id: 1274 JT_MEGALITH Id: 1275 JT_ALICE Id: 1276 JT_RAYDRIC_ARCHER Id: 1277 JT_GREATEST_GENERAL Id: 1278 JT_STALACTIC_GOLEM Id: 1279 JT_TRI_JOINT Id: 1280 JT_STEAM_GOBLIN Id: 1281 JT_SAGEWORM Id: 1282 JT_KOBOLD_ARCHER Id: 1283 JT_CHIMERA Id: 1284 JT_HUGELING Id: 1285 JT_ARCHER_GUARDIAN Id: 1286 JT_KNIGHT_GUARDIAN Id: 1287 JT_SOLDIER_GUARDIAN Id: 1288 JT_EMPELIUM Id: 1289 JT_MAYA_PUPLE Id: 1290 JT_SKELETON_GENERAL Id: 1291 JT_WRAITH_DEAD Id: 1292 JT_MINI_DEMON Id: 1293 JT_CREMY_FEAR Id: 1294 JT_KILLER_MANTIS Id: 1295 JT_OWL_BARON Id: 1296 JT_KOBOLD_LEADER Id: 1297 JT_ANCIENT_MUMMY Id: 1298 JT_ZOMBIE_MASTER Id: 1299 JT_GOBLIN_LEADER Id: 1300 JT_CATERPILLAR Id: 1301 JT_AM_MUT Id: 1302 JT_DARK_ILLUSION Id: 1303 JT_GIANT_HONET Id: 1304 JT_GIANT_SPIDER Id: 1305 JT_ANCIENT_WORM Id: 1306 JT_LEIB_OLMAI Id: 1307 JT_CAT_O_NINE_TAIL Id: 1308 JT_PANZER_GOBLIN Id: 1309 JT_GAJOMART Id: 1310 JT_MAJORUROS Id: 1311 JT_GULLINBURSTI Id: 1312 JT_TURTLE_GENERAL Id: 1313 JT_MOBSTER Id: 1314 JT_PERMETER Id: 1315 JT_ASSULTER Id: 1316 JT_SOLIDER Id: 1317 JT_FUR_SEAL Id: 1318 JT_HEATER Id: 1319 JT_FREEZER Id: 1320 JT_OWL_DUKE Id: 1321 JT_DRAGON_TAIL Id: 1322 JT_SPRING_RABBIT Id: 1323 JT_SEE_OTTER Id: 1324 JT_TREASURE_BOX1 Id: 1325 JT_TREASURE_BOX2 Id: 1326 JT_TREASURE_BOX3 Id: 1327 JT_TREASURE_BOX4 Id: 1328 JT_TREASURE_BOX5 Id: 1329 JT_TREASURE_BOX6 Id: 1330 JT_TREASURE_BOX7 Id: 1331 JT_TREASURE_BOX8 Id: 1332 JT_TREASURE_BOX9 Id: 1333 JT_TREASURE_BOX10 Id: 1334 JT_TREASURE_BOX11 Id: 1335 JT_TREASURE_BOX12 Id: 1336 JT_TREASURE_BOX13 Id: 1337 JT_TREASURE_BOX14 Id: 1338 JT_TREASURE_BOX15 Id: 1339 JT_TREASURE_BOX16 Id: 1340 JT_TREASURE_BOX17 Id: 1341 JT_TREASURE_BOX18 Id: 1342 JT_TREASURE_BOX19 Id: 1343 JT_TREASURE_BOX20 Id: 1344 JT_TREASURE_BOX21 Id: 1345 JT_TREASURE_BOX22 Id: 1346 JT_TREASURE_BOX23 Id: 1347 JT_TREASURE_BOX24 Id: 1348 JT_TREASURE_BOX25 Id: 1349 JT_TREASURE_BOX26 Id: 1350 JT_TREASURE_BOX27 Id: 1351 JT_TREASURE_BOX28 Id: 1352 JT_TREASURE_BOX29 Id: 1353 JT_TREASURE_BOX30 Id: 1354 JT_TREASURE_BOX31 Id: 1355 JT_TREASURE_BOX32 Id: 1356 JT_TREASURE_BOX33 Id: 1357 JT_TREASURE_BOX34 Id: 1358 JT_TREASURE_BOX35 Id: 1359 JT_TREASURE_BOX36 Id: 1360 JT_TREASURE_BOX37 Id: 1361 JT_TREASURE_BOX38 Id: 1362 JT_TREASURE_BOX39 Id: 1363 JT_TREASURE_BOX40 Id: 1364 JT_G_ASSULTER Id: 1365 JT_APOCALIPS Id: 1366 JT_LAVA_GOLEM Id: 1367 JT_BLAZZER Id: 1368 JT_GEOGRAPHER Id: 1369 JT_GRAND_PECO Id: 1370 JT_SUCCUBUS Id: 1371 JT_FAKE_ANGEL Id: 1372 JT_GOAT Id: 1373 JT_LORD_OF_DEATH Id: 1374 JT_INCUBUS Id: 1375 JT_THE_PAPER Id: 1376 JT_HARPY Id: 1377 JT_ELDER Id: 1378 JT_DEMON_PUNGUS Id: 1379 JT_NIGHTMARE_TERROR Id: 1380 JT_DRILLER Id: 1381 JT_GRIZZLY Id: 1382 JT_DIABOLIC Id: 1383 JT_EXPLOSION Id: 1384 JT_DELETER Id: 1385 JT_DELETER_ Id: 1386 JT_SLEEPER Id: 1387 JT_GIG Id: 1388 JT_ARCHANGELING Id: 1389 JT_DRACULA Id: 1390 JT_VIOLY Id: 1391 JT_GALAPAGO Id: 1392 JT_ROTAR_ZAIRO Id: 1393 JT_G_MUMMY Id: 1394 JT_G_ZOMBIE Id: 1395 JT_CRYSTAL_1 Id: 1396 JT_CRYSTAL_2 Id: 1397 JT_CRYSTAL_3 Id: 1398 JT_CRYSTAL_4 Id: 1399 JT_EVENT_BAPHO Id: 1400 JT_KARAKASA Id: 1401 JT_SHINOBI Id: 1402 JT_POISON_TOAD Id: 1403 JT_ANTIQUE_FIRELOCK Id: 1404 JT_MIYABI_NINGYO Id: 1405 JT_TENGU Id: 1406 JT_KAPHA Id: 1407 JT_DOKEBI_ Id: 1408 JT_BLOOD_BUTTERFLY Id: 1409 JT_RICE_CAKE_BOY Id: 1410 JT_LIVE_PEACH_TREE Id: 1411 JT_PEACH_TREE_BULLET Id: 1412 JT_EVIL_CLOUD_HERMIT Id: 1413 JT_WILD_GINSENG Id: 1414 JT_GINSENG_BULLET Id: 1415 JT_BABY_LEOPARD Id: 1416 JT_WICKED_NYMPH Id: 1417 JT_ZIPPER_BEAR Id: 1418 JT_DARK_SNAKE_LORD Id: 1419 JT_G_FARMILIAR Id: 1420 JT_G_ARCHER_SKELETON Id: 1421 JT_G_ISIS Id: 1422 JT_G_HUNTER_FLY Id: 1423 JT_G_GHOUL Id: 1424 JT_G_SIDE_WINDER Id: 1425 JT_G_OBEAUNE Id: 1426 JT_G_MARC Id: 1427 JT_G_NIGHTMARE Id: 1428 JT_G_POISON_SPORE Id: 1429 JT_G_ARGIOPE Id: 1430 JT_G_ARGOS Id: 1431 JT_G_BAPHOMET_ Id: 1432 JT_G_DESERT_WOLF Id: 1433 JT_G_DEVIRUCHI Id: 1434 JT_G_DRAINLIAR Id: 1435 JT_G_EVIL_DRUID Id: 1436 JT_G_JAKK Id: 1437 JT_G_JOKER Id: 1438 JT_G_KHALITZBURG Id: 1439 JT_G_HIGH_ORC Id: 1440 JT_G_STEM_WORM Id: 1441 JT_G_PENOMENA Id: 1442 JT_G_SASQUATCH Id: 1443 JT_G_CRUISER Id: 1444 JT_G_CHEPET Id: 1445 JT_G_RAGGLER Id: 1446 JT_G_INJUSTICE Id: 1447 JT_G_GRYPHON Id: 1448 JT_G_DARK_FRAME Id: 1449 JT_G_MUTANT_DRAGON Id: 1450 JT_G_WIND_GHOST Id: 1451 JT_G_MERMAN Id: 1452 JT_G_ORC_LADY Id: 1453 JT_G_RAYDRIC_ARCHER Id: 1454 JT_G_TRI_JOINT Id: 1455 JT_G_KOBOLD_ARCHER Id: 1456 JT_G_CHIMERA Id: 1457 JT_G_MANTIS Id: 1458 JT_G_MARDUK Id: 1459 JT_G_MARIONETTE Id: 1460 JT_G_MATYR Id: 1461 JT_G_MINOROUS Id: 1462 JT_G_ORC_SKELETON Id: 1463 JT_G_ORC_ZOMBIE Id: 1464 JT_G_PASANA Id: 1465 JT_G_PETIT Id: 1466 JT_G_PETIT_ Id: 1467 JT_G_RAYDRIC Id: 1468 JT_G_REQUIEM Id: 1469 JT_G_SKEL_WORKER Id: 1470 JT_G_ZEROM Id: 1471 JT_G_NINE_TAIL Id: 1472 JT_G_BON_GUN Id: 1473 JT_G_ORC_ARCHER Id: 1474 JT_G_MIMIC Id: 1475 JT_G_WRAITH Id: 1476 JT_G_ALARM Id: 1477 JT_G_ARCLOUSE Id: 1478 JT_G_RIDEWORD Id: 1479 JT_G_SKEL_PRISONER Id: 1480 JT_G_ZOMBIE_PRISONER Id: 1481 JT_G_PUNK Id: 1482 JT_G_ZHERLTHSH Id: 1483 JT_G_RYBIO Id: 1484 JT_G_PHENDARK Id: 1485 JT_G_MYSTELTAINN Id: 1486 JT_G_TIRFING Id: 1487 JT_G_EXECUTIONER Id: 1488 JT_G_ANOLIAN Id: 1489 JT_G_STING Id: 1490 JT_G_WANDER_MAN Id: 1491 JT_G_DOKEBI Id: 1492 JT_INCANTATION_SAMURAI Id: 1493 JT_DRYAD Id: 1494 JT_KIND_OF_BEETLE Id: 1495 JT_STONE_SHOOTER Id: 1496 JT_STONE_SHOOTER_BULLET Id: 1497 JT_WOODEN_GOLEM Id: 1498 JT_WOOTAN_SHOOTER Id: 1499 JT_WOOTAN_FIGHTER Id: 1500 JT_PARASITE Id: 1501 JT_PARASITE_BULLET Id: 1502 JT_PORING_V Id: 1503 JT_GIBBET Id: 1504 JT_DULLAHAN Id: 1505 JT_LOLI_RURI Id: 1506 JT_DISGUISE Id: 1507 JT_BLOODY_MURDERER Id: 1508 JT_QUVE Id: 1509 JT_LUDE Id: 1510 JT_HYLOZOIST Id: 1511 JT_AMON_RA Id: 1512 JT_HYEGUN Id: 1513 JT_CIVIL_SERVANT Id: 1514 JT_DANCING_DRAGON Id: 1515 JT_GARM_BABY Id: 1516 JT_INCREASE_SOIL Id: 1517 JT_LI_ME_MANG_RYANG Id: 1518 JT_BACSOJIN Id: 1519 JT_CHUNG_E Id: 1520 JT_BOILED_RICE Id: 1521 JT_G_ALICE Id: 1522 JT_G_ANCIENT_MUMMY Id: 1523 JT_G_ANTIQUE_FIRELOCK Id: 1524 JT_G_BABY_LEOPARD Id: 1525 JT_G_BATHORY Id: 1526 JT_G_BLOOD_BUTTERFLY Id: 1527 JT_G_C_TOWER_MANAGER Id: 1528 JT_G_CLOCK Id: 1529 JT_G_DARK_SNAKE_LORD Id: 1530 JT_G_DRACULA Id: 1531 JT_G_EVIL_CLOUD_HERMIT Id: 1532 JT_G_EXPLOSION Id: 1533 JT_G_FUR_SEAL Id: 1534 JT_G_GOBLIN_1 Id: 1535 JT_G_GOBLIN_2 Id: 1536 JT_G_GOBLIN_3 Id: 1537 JT_G_GOBLIN_4 Id: 1538 JT_G_GOBLIN_5 Id: 1539 JT_G_GOBLIN_LEADER Id: 1540 JT_G_GOLEM Id: 1541 JT_G_GREATEST_GENERAL Id: 1542 JT_G_INCANTATION_SAMURAI Id: 1543 JT_G_KAPHA Id: 1544 JT_G_KARAKASA Id: 1545 JT_G_KOBOLD_1 Id: 1546 JT_G_KOBOLD_2 Id: 1547 JT_G_KOBOLD_3 Id: 1548 JT_G_KOBOLD_LEADER Id: 1549 JT_G_LAVA_GOLEM Id: 1550 JT_G_LIVE_PEACH_TREE Id: 1551 JT_G_MARSE Id: 1552 JT_G_MIYABI_NINGYO Id: 1553 JT_G_MYST Id: 1554 JT_G_NIGHTMARE_TERROR Id: 1555 JT_G_PARASITE Id: 1556 JT_G_POISON_TOAD Id: 1557 JT_G_ROTAR_ZAIRO Id: 1558 JT_G_SAND_MAN Id: 1559 JT_G_SCORPION Id: 1560 JT_G_SHINOBI Id: 1561 JT_G_SMOKIE Id: 1562 JT_G_SOLDIER_SKELETON Id: 1563 JT_G_TENGU Id: 1564 JT_G_WICKED_NYMPH Id: 1565 JT_G_WILD_GINSENG Id: 1566 JT_G_WRAITH_DEAD Id: 1567 JT_G_ANCIENT_WORM Id: 1568 JT_G_ANGELING Id: 1569 JT_G_BLOODY_KNIGHT Id: 1570 JT_G_CRAMP Id: 1571 JT_G_DEVIACE Id: 1572 JT_G_DROPS Id: 1573 JT_G_ELDER Id: 1574 JT_G_ELDER_WILOW Id: 1575 JT_G_FLORA Id: 1576 JT_G_GHOSTRING Id: 1577 JT_G_GOBLIN_ARCHER Id: 1578 JT_G_HORONG Id: 1579 JT_G_HYDRA Id: 1580 JT_G_INCUBUS Id: 1581 JT_G_VOCAL Id: 1582 JT_DEVILING Id: 1583 JT_TAO_GUNKA Id: 1584 JT_TAMRUAN Id: 1585 JT_MIME_MONKEY Id: 1586 JT_LEAF_CAT Id: 1587 JT_KRABEN Id: 1588 JT_ORC_XMAS Id: 1589 JT_G_MANDRAGORA Id: 1590 JT_G_GEOGRAPHER Id: 1591 JT_A_LUNATIC Id: 1592 JT_A_MOBSTER Id: 1593 JT_A_ANCIENT_MUMMY Id: 1594 JT_G_FREEZER Id: 1595 JT_G_MARIN Id: 1596 JT_G_TAMRUAN Id: 1597 JT_G_GARGOYLE Id: 1598 JT_G_BLAZZER Id: 1599 JT_G_WHISPER_BOSS Id: 1600 JT_G_HEATER Id: 1601 JT_G_PERMETER Id: 1602 JT_G_SOLIDER Id: 1603 JT_G_BIGFOOT Id: 1604 JT_G_GIANT_HONET Id: 1605 JT_G_DARK_ILLUSION Id: 1606 JT_G_GARM_BABY Id: 1607 JT_G_GOBLINE_XMAS Id: 1608 JT_G_THIEF_BUG__ Id: 1609 JT_G_DANCING_DRAGON Id: 1610 JT_A_MUNAK Id: 1611 JT_A_BON_GUN Id: 1612 JT_A_HYEGUN Id: 1613 JT_METALING Id: 1614 JT_MINERAL Id: 1615 JT_OBSIDIAN Id: 1616 JT_PITMAN Id: 1617 JT_WASTE_STOVE Id: 1618 JT_UNGOLIANT Id: 1619 JT_PORCELLIO Id: 1620 JT_NOXIOUS Id: 1621 JT_VENOMOUS Id: 1622 JT_TEDDY_BEAR Id: 1623 JT_RSX_0806 Id: 1624 JT_G_WASTE_STOVE Id: 1625 JT_G_PORCELLIO Id: 1626 JT_G_DARK_PRIEST Id: 1627 JT_ANOPHELES Id: 1628 JT_MOLE Id: 1629 JT_HILL_WIND Id: 1630 JT_BACSOJIN_ Id: 1631 JT_CHUNG_E_ Id: 1632 JT_GREMLIN Id: 1633 JT_BEHOLDER Id: 1634 JT_SEYREN Id: 1635 JT_EREMES Id: 1636 JT_HARWORD Id: 1637 JT_MAGALETA Id: 1638 JT_SHECIL Id: 1639 JT_KATRINN Id: 1640 JT_G_SEYREN Id: 1641 JT_G_EREMES Id: 1642 JT_G_HARWORD Id: 1643 JT_G_MAGALETA Id: 1644 JT_G_SHECIL Id: 1645 JT_G_KATRINN Id: 1646 JT_B_SEYREN Id: 1647 JT_B_EREMES Id: 1648 JT_B_HARWORD Id: 1649 JT_B_MAGALETA Id: 1650 JT_B_SHECIL Id: 1651 JT_B_KATRINN Id: 1652 JT_YGNIZEM Id: 1653 JT_WHIKEBAIN Id: 1654 JT_ARMAIA Id: 1655 JT_EREND Id: 1656 JT_KAVAC Id: 1657 JT_RAWREL Id: 1658 JT_B_YGNIZEM Id: 1659 JT_G_WHIKEBAIN Id: 1660 JT_G_ARMAIA Id: 1661 JT_G_EREND Id: 1662 JT_G_KAVAC Id: 1663 JT_G_RAWREL Id: 1664 JT_POTON_CANON Id: 1665 JT_POTON_CANON_1 Id: 1666 JT_POTON_CANON_2 Id: 1667 JT_POTON_CANON_3 Id: 1668 JT_ARCHDAM Id: 1669 JT_DIMIK Id: 1670 JT_DIMIK_1 Id: 1671 JT_DIMIK_2 Id: 1672 JT_DIMIK_3 Id: 1673 JT_DIMIK_4 Id: 1674 JT_MONEMUS Id: 1675 JT_VENATU Id: 1676 JT_VENATU_1 Id: 1677 JT_VENATU_2 Id: 1678 JT_VENATU_3 Id: 1679 JT_VENATU_4 Id: 1680 JT_HILL_WIND_1 Id: 1681 JT_GEMINI Id: 1682 JT_REMOVAL Id: 1683 JT_G_POTON_CANON Id: 1684 JT_G_ARCHDAM Id: 1685 JT_APOCALIPS_H Id: 1686 JT_ORC_BABY Id: 1687 JT_GREEN_IGUANA Id: 1688 JT_LADY_TANEE Id: 1689 JT_G_BACSOJIN Id: 1690 JT_G_SPRING_RABBIT Id: 1691 JT_G_KRABEN Id: 1692 JT_BREEZE Id: 1693 JT_PLASMA_Y Id: 1694 JT_PLASMA_R Id: 1695 JT_PLASMA_G Id: 1696 JT_PLASMA_P Id: 1697 JT_PLASMA_B Id: 1698 JT_DEATHWORD Id: 1699 JT_ANCIENT_MIMIC Id: 1700 JT_OBSERVATION Id: 1701 JT_SHELTER Id: 1702 JT_RETRIBUTION Id: 1703 JT_SOLACE Id: 1704 JT_THA_ODIUM Id: 1705 JT_THA_DESPERO Id: 1706 JT_THA_MAERO Id: 1707 JT_THA_DOLOR Id: 1708 JT_THANATOS Id: 1709 JT_G_THA_ODIUM Id: 1710 JT_G_THA_DESPERO Id: 1711 JT_G_THA_MAERO Id: 1712 JT_G_THA_DOLOR Id: 1713 JT_ACIDUS Id: 1714 JT_FERUS Id: 1715 JT_NOVUS Id: 1716 JT_ACIDUS_ Id: 1717 JT_FERUS_ Id: 1718 JT_NOVUS_ Id: 1719 JT_DETALE Id: 1720 JT_HYDRO Id: 1721 JT_DRAGON_EGG Id: 1722 JT_EVENT_JAKK Id: 1723 JT_A_SHECIL Id: 1724 JT_A_POTON_CANON Id: 1725 JT_R_PORING Id: 1726 JT_R_LUNATIC Id: 1727 JT_R_SAVAGE_BABE Id: 1728 JT_R_DESERT_WOLF_B Id: 1729 JT_R_BAPHOMET_ Id: 1730 JT_R_DEVIRUCHI Id: 1731 JT_G_DOPPELGANGER Id: 1732 JT_G_TREASURE_BOX Id: 1733 JT_KIEL Id: 1734 JT_KIEL_ Id: 1735 JT_ALICEL Id: 1736 JT_ALIOT Id: 1737 JT_ALIZA Id: 1738 JT_CONSTANT Id: 1739 JT_G_ALICEL Id: 1740 JT_G_ALIOT Id: 1741 JT_G_COOKIE_XMAS Id: 1742 JT_G_CARAT Id: 1743 JT_G_MYSTCASE Id: 1744 JT_G_WILD_ROSE Id: 1745 JT_G_CONSTANT Id: 1746 JT_G_ALIZA Id: 1747 JT_G_SNAKE Id: 1748 JT_G_ANACONDAQ Id: 1749 JT_G_MEDUSA Id: 1750 JT_G_RED_PLANT Id: 1751 JT_RANDGRIS Id: 1752 JT_SKOGUL Id: 1753 JT_FRUS Id: 1754 JT_SKEGGIOLD Id: 1755 JT_SKEGGIOLD_ Id: 1756 JT_G_HYDRO Id: 1757 JT_G_ACIDUS Id: 1758 JT_G_FERUS Id: 1759 JT_G_ACIDUS_ Id: 1760 JT_G_FERUS_ Id: 1761 JT_G_SKOGUL Id: 1762 JT_G_FRUS Id: 1763 JT_G_SKEGGIOLD Id: 1764 JT_G_SKEGGIOLD_ Id: 1765 JT_G_RANDGRIS Id: 1766 JT_EM_ANGELING Id: 1767 JT_EM_DEVILING Id: 1768 JT_GLOOMUNDERNIGHT Id: 1769 JT_AGAV Id: 1770 JT_ECHIO Id: 1771 JT_VANBERK Id: 1772 JT_ISILLA Id: 1773 JT_HODREMLIN Id: 1774 JT_SEEKER Id: 1775 JT_SNOWIER Id: 1776 JT_SIROMA Id: 1777 JT_ICE_TITAN Id: 1778 JT_GAZETI Id: 1779 JT_KTULLANUX Id: 1780 JT_MUSCIPULAR Id: 1781 JT_DROSERA Id: 1782 JT_ROWEEN Id: 1783 JT_GALION Id: 1784 JT_STAPO Id: 1785 JT_ATROCE Id: 1786 JT_G_AGAV Id: 1787 JT_G_ECHIO Id: 1788 JT_G_ICE_TITAN Id: 1789 JT_ICEICLE Id: 1790 JT_G_RAFFLESIA Id: 1791 JT_G_GALION Id: 1792 JT_SOCCER_BALL Id: 1793 JT_G_MEGALITH Id: 1794 JT_G_ROWEEN Id: 1795 JT_BLOODY_KNIGHT_ Id: 1796 JT_AUNOE Id: 1797 JT_FANAT Id: 1798 JT_TREASURE_BOX_ Id: 1799 JT_B_SEYREN_ Id: 1800 JT_B_EREMES_ Id: 1801 JT_B_HARWORD_ Id: 1802 JT_B_MAGALETA_ Id: 1803 JT_B_SHECIL_ Id: 1804 JT_B_KATRINN_ Id: 1805 JT_G_SEYREN_ Id: 1806 JT_G_EREMES_ Id: 1807 JT_G_HARWORD_ Id: 1808 JT_G_MAGALETA_ Id: 1809 JT_G_SHECIL_ Id: 1810 JT_G_KATRINN_ Id: 1811 JT_G_SMOKIE_ Id: 1812 JT_EVENT_LUDE Id: 1813 JT_EVENT_HYDRO Id: 1814 JT_EVENT_MOON Id: 1815 JT_EVENT_RICECAKE Id: 1816 JT_EVENT_GOURD Id: 1817 JT_EVENT_DETALE Id: 1818 JT_EVENT_ALARM Id: 1819 JT_EVENT_BATHORY Id: 1820 JT_EVENT_BIGFOOT Id: 1821 JT_EVENT_DESERT_WOLF Id: 1822 JT_EVENT_DEVIRUCHI Id: 1823 JT_EVENT_FREEZER Id: 1824 JT_EVENT_GARM_BABY Id: 1825 JT_EVENT_GOBLINE_XMAS Id: 1826 JT_EVENT_MYST Id: 1827 JT_EVENT_SASQUATCH Id: 1828 JT_EVENT_GULLINBURSTI Id: 1829 JT_SWORD_GUARDIAN Id: 1830 JT_BOW_GUARDIAN Id: 1831 JT_SALAMANDER Id: 1832 JT_IFRIT Id: 1833 JT_KASA Id: 1834 JT_G_SALAMANDER Id: 1835 JT_G_KASA Id: 1836 JT_MAGMARING Id: 1837 JT_IMP Id: 1838 JT_KNOCKER Id: 1839 JT_BYORGUE Id: 1840 JT_GOLDEN_SAVAGE Id: 1841 JT_G_SNAKE_ Id: 1842 JT_G_ANACONDAQ_ Id: 1843 JT_G_SIDE_WINDER_ Id: 1844 JT_G_ISIS_ Id: 1845 JT_G_TREASURE_BOX_ Id: 1846 JT_DREAMMETAL Id: 1847 JT_EVENT_PORING Id: 1848 JT_EVENT_BAPHOMET Id: 1849 JT_EVENT_OSIRIS Id: 1850 JT_EVENT_ORCHERO Id: 1851 JT_EVENT_MOBSTER Id: 1852 JT_G_EM_ANGELING Id: 1853 JT_G_EM_DEVILING Id: 1854 JT_E_MUKA Id: 1855 JT_E_POISONSPORE Id: 1856 JT_E_MAGNOLIA Id: 1857 JT_E_MARIN Id: 1858 JT_E_PLANKTON Id: 1859 JT_E_MANDRAGORA Id: 1860 JT_E_COCO Id: 1861 JT_E_CHOCO Id: 1862 JT_E_MARTIN Id: 1863 JT_E_SPRING_RABBIT Id: 1864 JT_ZOMBIE_SLAUGHTER Id: 1865 JT_RAGGED_ZOMBIE Id: 1866 JT_HELL_POODLE Id: 1867 JT_BANSHEE Id: 1868 JT_G_BANSHEE Id: 1869 JT_FLAME_SKULL Id: 1870 JT_NECROMANCER Id: 1871 JT_FALLINGBISHOP Id: 1872 JT_BEELZEBUB_FLY Id: 1873 JT_BEELZEBUB Id: 1874 JT_BEELZEBUB_ Id: 1875 JT_TRISTAN_3RD Id: 1876 JT_E_LORD_OF_DEATH Id: 1877 JT_CRYSTAL_5 Id: 1878 JT_E_SHINING_PLANT Id: 1879 JT_ECLIPSE_P Id: 1880 JT_WOOD_GOBLIN Id: 1881 JT_LES Id: 1882 JT_VAVAYAGA Id: 1883 JT_UZHAS Id: 1884 JT_MAVKA Id: 1885 JT_GOPINICH Id: 1886 JT_G_MAVKA Id: 1887 JT_FREEZER_R Id: 1888 JT_GARM_BABY_R Id: 1889 JT_GARM_R Id: 1890 JT_GOPINICH_R Id: 1891 JT_G_RANDGRIS_ Id: 1892 JT_G_LOLI_RURI Id: 1893 JT_G_KNIGHT_OF_ABYSS Id: 1894 JT_POURING Id: 1895 JT_EVENT_SEYREN Id: 1896 JT_EVENT_KATRINN Id: 1897 JT_EVENT_BAPHOMET_ Id: 1898 JT_EVENT_ZOMBIE Id: 1899 JT_SWORD_GUARDIAN_ Id: 1900 JT_BOW_GUARDIAN_ Id: 1901 JT_E_CONDOR Id: 1902 JT_E_TREASURE1 Id: 1903 JT_E_TREASURE2 Id: 1904 JT_BOMBPORING Id: 1905 JT_BARRICADE Id: 1906 JT_BARRICADE_ Id: 1907 JT_S_EMPEL_1 Id: 1908 JT_S_EMPEL_2 Id: 1909 JT_OBJ_A Id: 1910 JT_OBJ_B Id: 1911 JT_OBJ_NEUTRAL Id: 1912 JT_OBJ_FLAG_A Id: 1913 JT_OBJ_FLAG_B Id: 1914 JT_OBJ_A2 Id: 1915 JT_OBJ_B2 Id: 1916 JT_MOROCC Id: 1917 JT_MOROCC_ Id: 1918 JT_MOROCC_1 Id: 1919 JT_MOROCC_2 Id: 1920 JT_MOROCC_3 Id: 1921 JT_MOROCC_4 Id: 1922 JT_G_MOROCC_1 Id: 1923 JT_G_MOROCC_2 Id: 1924 JT_G_MOROCC_3 Id: 1925 JT_G_MOROCC_4 Id: 1926 JT_JAKK_H Id: 1927 JT_WHISPER_H Id: 1928 JT_DEVIRUCHI_H Id: 1929 JT_BAPHOMET_I Id: 1930 JT_PIAMETTE Id: 1931 JT_WISH_MAIDEN Id: 1932 JT_GARDEN_KEEPER Id: 1933 JT_GARDEN_WATCHER Id: 1934 JT_BLUE_FLOWER Id: 1935 JT_RED_FLOWER Id: 1936 JT_YELL_FLOWER Id: 1937 JT_CONSTANT_ Id: 1938 JT_TREASURE_BOX41 Id: 1939 JT_TREASURE_BOX42 Id: 1940 JT_TREASURE_BOX43 Id: 1941 JT_TREASURE_BOX44 Id: 1942 JT_TREASURE_BOX45 Id: 1943 JT_TREASURE_BOX46 Id: 1944 JT_TREASURE_BOX47 Id: 1945 JT_TREASURE_BOX48 Id: 1946 JT_TREASURE_BOX49 Id: 1947 JT_PIAMETTE_ Id: 1948 JT_G_YGNIZEM Id: 1949 JT_B_S_GUARDIAN Id: 1950 JT_B_B_GUARDIAN Id: 1951 JT_CRYSTAL_6 Id: 1952 JT_CRYSTAL_7 Id: 1953 JT_CRYSTAL_8 Id: 1954 JT_CRYSTAL_9 Id: 1955 JT_TREASURE_BOX_I Id: 1956 JT_NAGHT_SIEGER Id: 1957 JT_ENTWEIHEN Id: 1958 JT_G_ENTWEIHEN_R Id: 1959 JT_G_ENTWEIHEN_H Id: 1960 JT_G_ENTWEIHEN_M Id: 1961 JT_G_ENTWEIHEN_S Id: 1962 JT_ANTONIO_ Id: 1963 JT_P_CHUNG_E Id: 1964 JT_NIGHTMARE_T Id: 1965 JT_M_WILD_ROSE Id: 1966 JT_M_DOPPELGANGER Id: 1967 JT_M_YGNIZEM Id: 1968 JT_E_STROUF Id: 1969 JT_E_MARC Id: 1970 JT_E_OBEAUNE Id: 1971 JT_E_VADON Id: 1972 JT_E_MARINA Id: 1973 JT_E_PORING Id: 1974 JT_BANSHEE_MASTER Id: 1975 JT_BEHOLDER_MASTER Id: 1976 JT_COBALT_MINERAL Id: 1977 JT_HEAVY_METALING Id: 1978 JT_HELL_APOCALIPS Id: 1979 JT_ZAKUDAM Id: 1980 JT_KUBLIN Id: 1981 JT_I_HIGH_ORC Id: 1982 JT_I_ORC_ARCHER Id: 1983 JT_I_ORC_SKELETON Id: 1984 JT_I_ORC_LADY Id: 1985 JT_DANDELION Id: 1986 JT_TATACHO Id: 1987 JT_CENTIPEDE Id: 1988 JT_NEPENTHES Id: 1989 JT_HILLSRION Id: 1990 JT_HARDROCK_MOMMOTH Id: 1991 JT_TENDRILRION Id: 1992 JT_CORNUS Id: 1993 JT_NAGA Id: 1994 JT_LUCIOLA_VESPA Id: 1995 JT_PINGUICULA Id: 1996 JT_BACSOJIN_T Id: 1997 JT_G_TATACHO Id: 1998 JT_G_HILLSRION Id: 1999 JT_CENTIPEDE_LARVA Id: 2000 JT_M_GAMEMASTER Id: 2001 JT_F_GAMEMASTER Id: 2002 JT_T_SPRING_RABBIT Id: 2003 JT_T_BACSOJIN Id: 2004 JT_T_WICKED_NYMPH Id: 2005 JT_T_PLASMA_B Id: 2006 JT_T_PLASMA_P Id: 2007 JT_T_PLASMA_R Id: 2008 JT_WOOMAWANG Id: 2009 JT_WOOMAWANG_ Id: 2010 JT_G_MAJORUROS Id: 2011 JT_E_GHOUL Id: 2012 JT_E_ZOMBIE Id: 2013 JT_DRACO Id: 2014 JT_DRACO_EGG Id: 2015 JT_PINGUICULA_D Id: 2016 JT_AQUA_ELEMENTAL Id: 2017 JT_RATA Id: 2018 JT_DUNEYRR Id: 2019 JT_ANCIENT_TREE Id: 2020 JT_RHYNCHO Id: 2021 JT_PHYLLA Id: 2022 JT_S_NYDHOG Id: 2023 JT_DARK_SHADOW Id: 2024 JT_BRADIUM_GOLEM Id: 2025 JT_MYSTCASE_EVENT Id: 2026 JT_DANDELION_ Id: 2027 JT_G_DARK_SHADOW Id: 2028 JT_E_MINOROUS Id: 2029 JT_E_MINOROUS_ Id: 2030 JT_HIDEN_PRIEST Id: 2031 JT_DANDELION_H Id: 2032 JT_GUARDIAN_FOREST Id: 2033 JT_GOLDEN_TULIP Id: 2034 JT_M_DESERT_WOLF_B Id: 2035 JT_NIHILITY_ZEM Id: 2036 JT_VALKYRIE_N Id: 2037 JT_VALKYRIE_A Id: 2038 JT_VALKYRIE_B Id: 2039 JT_EXECUTIONER_R Id: 2040 JT_TIRFING_R Id: 2041 JT_MYSTELTAINN_R Id: 2042 JT_SILVERSNIPER Id: 2043 JT_MAGICDECOY_FIRE Id: 2044 JT_MAGICDECOY_WATER Id: 2045 JT_MAGICDECOY_EARTH Id: 2046 JT_MAGICDECOY_WIND Id: 2047 JT_W_NAGA Id: 2048 JT_W_PINGUICULA_D Id: 2049 JT_W_BRADIUM_GOLEM Id: 2050 JT_W_AQUA_ELEMENTAL Id: 2051 JT_E_BAPHOMET Id: 2052 JT_E_DARKLORD Id: 2053 JT_NC_DIMIK Id: 2054 JT_E_BATHORY Id: 2055 JT_E_INCUBUS Id: 2056 JT_E_ZHERLTHSH Id: 2057 JT_E_CRAMP Id: 2058 JT_M_MIMIC Id: 2059 JT_M_DISGUISE Id: 2060 JT_M_ALICE Id: 2061 JT_E_STAPO Id: 2062 JT_E_POPORING Id: 2063 JT_E_DROPS Id: 2064 JT_E_MAGMARING Id: 2065 JT_E_METALING Id: 2066 JT_E_ANOPHELES Id: 2067 JT_E_ANOPHELES_ Id: 2068 JT_BOITATA Id: 2069 JT_IARA Id: 2070 JT_PIRANHA Id: 2071 JT_HEADLESS_MULE Id: 2072 JT_JAGUAR Id: 2073 JT_TOUCAN Id: 2074 JT_CURUPIRA Id: 2075 JT_E_VADON_X Id: 2076 JT_S_WIND_GHOST Id: 2077 JT_S_SKOGUL Id: 2078 JT_S_SUCCUBUS Id: 2079 JT_CRYSTAL_H Id: 2080 JT_CRYSTAL_L Id: 2081 JT_E_HYDRA Id: 2082 JT_G_PIRANHA Id: 2083 JT_HORN_SCARABA Id: 2084 JT_HORN_SCARABA2 Id: 2085 JT_ANTLER_SCARABA Id: 2086 JT_RAKE_SCARABA Id: 2087 JT_QUEEN_SCARABA Id: 2088 JT_HORN_SCARABA_EGG Id: 2089 JT_HORN_SCARABA2_EGG Id: 2090 JT_ANTLER_SCARABA_EGG Id: 2091 JT_RAKE_SCARABA_EGG Id: 2092 JT_DOLOMEDES Id: 2093 JT_BOTARING Id: 2094 JT_E_ORK_HERO2 Id: 2095 JT_E_EDDGA Id: 2096 JT_E_OSIRIS2 Id: 2097 JT_E_DRACULA Id: 2098 JT_E_DOPPELGANGER Id: 2099 JT_E_MISTRESS Id: 2100 JT_E_BAPHOMET2 Id: 2101 JT_E_LORD_OF_DEATH2 Id: 2102 JT_E_DARK_LORD Id: 2103 JT_E_KTULLANUX Id: 2104 JT_E_DARK_SNAKE_LORD Id: 2105 JT_E_TURTLE_GENERAL Id: 2106 JT_E_APOCALIPS_H Id: 2107 JT_E_FALLINGBISHOP Id: 2108 JT_E_GLOOMUNDERNIGHT Id: 2109 JT_E_RANDGRIS Id: 2110 JT_E_IFRIT Id: 2111 JT_E_B_HARWORD Id: 2112 JT_E_B_SEYREN Id: 2113 JT_E_B_EREMES Id: 2114 JT_EL_AGNI_S Id: 2115 JT_EL_AGNI_M Id: 2116 JT_EL_AGNI_L Id: 2117 JT_EL_AQUA_S Id: 2118 JT_EL_AQUA_M Id: 2119 JT_EL_AQUA_L Id: 2120 JT_EL_VENTUS_S Id: 2121 JT_EL_VENTUS_M Id: 2122 JT_EL_VENTUS_L Id: 2123 JT_EL_TERA_S Id: 2124 JT_EL_TERA_M Id: 2125 JT_EL_TERA_L Id: 2126 JT_M_ANOPHELES Id: 2127 JT_M_HORNET Id: 2128 JT_M_HORNET2 Id: 2129 JT_M_LUCIOLA_VESPA Id: 2130 JT_M_LUCIOLA_VESPA2 Id: 2131 JT_LOST_DRAGON Id: 2132 JT_POM_SPIDER Id: 2133 JT_ANGRA_MANTIS Id: 2134 JT_PARUS Id: 2135 JT_CREEPER Id: 2136 JT_LITTLE_FATUM Id: 2137 JT_MIMING Id: 2138 JT_NYDHOG_MEMORY1_1 Id: 2139 JT_NYDHOG_MEMORY1_2 Id: 2140 JT_NYDHOG_MEMORY2_1 Id: 2141 JT_NYDHOG_MEMORY2_2 Id: 2142 JT_NYDHOG_MEMORY3_1 Id: 2143 JT_NYDHOG_MEMORY3_2 Id: 2144 JT_G_ANTLER_SCARABA Id: 2145 JT_G_RAKE_SCARABA Id: 2146 JT_G_S_NYDHOG Id: 2147 JT_E_WHITE_PLANT Id: 2148 JT_E_BLUE_PLANT Id: 2149 JT_E_SAVAGE_BABE Id: 2150 JT_WATERMELON Id: 2151 JT_ALNOLDI Id: 2152 JT_COMODO Id: 2153 JT_CENDRAWASIH Id: 2154 JT_BANASPATY Id: 2155 JT_BUTOIJO Id: 2156 JT_LEAK Id: 2157 JT_G_BANASPATY Id: 2158 JT_S_HORNET Id: 2159 JT_S_GIANT_HORNET Id: 2160 JT_S_LUCIOLA_VESPA Id: 2161 JT_I_HORN_SCARABA Id: 2162 JT_I_HORN_SCARABA2 Id: 2163 JT_I_ANTLER_SCARABA Id: 2164 JT_I_RAKE_SCARABA Id: 2165 JT_I_QUEEN_SCARABA Id: 2166 JT_I_HORN_SCARABA_EGG Id: 2167 JT_I_HORN_SCARABA2_EGG Id: 2168 JT_I_ANTLER_SCARABA_EGG Id: 2169 JT_I_RAKE_SCARABA_EGG Id: 2170 JT_I_G_ANTLER_SCARABA Id: 2171 JT_I_G_RAKE_SCARABA Id: 2172 JT_I_G_HORN_SCARABA Id: 2173 JT_I_G_HORN_SCARABA2 Id: 2174 JT_MD_VADON Id: 2175 JT_MD_MARSE Id: 2176 JT_MD_CRAB Id: 2177 JT_MD_CORNUTUS Id: 2178 JT_MD_SHELLFISH Id: 2179 JT_MD_KUKRE Id: 2180 JT_MD_STROUF Id: 2181 JT_MD_SWORD_FISH Id: 2182 JT_MD_MARC Id: 2183 JT_MD_ANOLIAN Id: 2184 JT_MD_OBEAUNE Id: 2185 JT_MD_KAPHA Id: 2186 JT_COELACANTH_N_E Id: 2187 JT_COELACANTH_N_A Id: 2188 JT_COELACANTH_N_M Id: 2189 JT_COELACANTH_H_M Id: 2190 JT_COELACANTH_H_A Id: 2191 JT_MD_SEAWEED Id: 2192 JT_MD_OCTOPUS Id: 2193 JT_MD_OCTOPUS_LEG Id: 2194 JT_MD_GIANT_OCTOPUS Id: 2195 JT_MD_G_KUKRE Id: 2196 JT_MD_G_STROUF Id: 2197 JT_RED_ERUMA Id: 2198 JT_KING_DRAMOH Id: 2199 JT_SIORAVA Id: 2200 JT_J_TAINI Id: 2201 JT_SROPHO Id: 2202 JT_KRAKEN Id: 2203 JT_POT_DOFLE Id: 2204 JT_SEDORA Id: 2205 JT_TACNU Id: 2206 JT_KRAKEN_LEG Id: 2207 JT_RACARCH Id: 2208 JT_WILD_RIDER Id: 2209 JT_E_THIEF_BUG Id: 2210 JT_XMAS_LUNATIC Id: 2211 JT_E_TEDDY_BEAR Id: 2212 JT_E_KNIGHT_OF_WINDSTORM Id: 2213 JT_M_WANDER_MAN Id: 2214 JT_M_WICKED_NYMPH Id: 2215 JT_M_KASA Id: 2216 JT_M_SALAMANDER Id: 2217 JT_M_TEDDY_BEAR Id: 2218 JT_E_OCTOPUS_LEG Id: 2219 JT_E_GIANT_OCTOPUS Id: 2220 JT_E_QUVE Id: 2221 JT_RANDEL Id: 2222 JT_FLAMEL Id: 2223 JT_CELIA Id: 2224 JT_CHEN Id: 2225 JT_GERTIE Id: 2226 JT_ALPHOCCIO Id: 2227 JT_TRENTINI Id: 2228 JT_G_RANDEL Id: 2229 JT_G_FLAMEL Id: 2230 JT_G_CELIA Id: 2231 JT_G_CHEN Id: 2232 JT_G_GERTIE Id: 2233 JT_G_ALPHOCCIO Id: 2234 JT_G_TRENTINI Id: 2235 JT_B_RANDEL Id: 2236 JT_B_FLAMEL Id: 2237 JT_B_CELIA Id: 2238 JT_B_CHEN Id: 2239 JT_B_GERTIE Id: 2240 JT_B_ALPHOCCIO Id: 2241 JT_B_TRENTINI Id: 2242 JT_MD_DESERT_WOLF Id: 2243 JT_MD_DESERT_WOLF_B Id: 2244 JT_QUEST_CHEN Id: 2245 JT_EXP_TEST Id: 2246 JT_Q_WOOTAN_FIGHTER Id: 2247 JT_Q_INCREASE_SOIL Id: 2248 JT_GOLDPORING Id: 2249 JT_PYURIEL Id: 2250 JT_LORA Id: 2251 JT_GIOIA Id: 2252 JT_ELVIRA Id: 2253 JT_DAEHYON Id: 2254 JT_SOHEON Id: 2255 JT_KADES Id: 2256 JT_RUDO Id: 2257 JT_I_PIAMETTE Id: 2258 JT_I_PIAMETTE_ Id: 2259 JT_I_GARDEN_KEEPER Id: 2260 JT_G_GARDEN_KEEPER Id: 2261 JT_I_GARDEN_WATCHER Id: 2262 JT_G_GARDEN_WATCHER Id: 2263 JT_I_WISH_MAIDEN Id: 2264 JT_I_ARMAIA Id: 2265 JT_I_ARMAIA_ Id: 2266 JT_I_EREND Id: 2267 JT_I_EREND_ Id: 2268 JT_I_KAVAC Id: 2269 JT_I_KAVAC_ Id: 2270 JT_I_RAWREL Id: 2271 JT_I_RAWREL_ Id: 2272 JT_I_WHIKEBAIN Id: 2273 JT_I_WHIKEBAIN_ Id: 2274 JT_I_YGNIZEM Id: 2275 JT_I_YGNIZEM_ Id: 2276 JT_I_DOPPELGANGER Id: 2277 JT_G_LORA Id: 2278 JT_G_ELVIRA Id: 2279 JT_G_SOHEON Id: 2280 JT_G_RUDO Id: 2281 JT_GLD_DARK_SHADOW Id: 2282 JT_GLD_DARK_FRAME Id: 2283 JT_GLD_DARK_PRIEST Id: 2284 JT_GLD_KOBOLD_1 Id: 2285 JT_GLD_KOBOLD_2 Id: 2286 JT_GLD_KOBOLD_3 Id: 2287 JT_GLD_KOBOLD_ARCHER Id: 2288 JT_GLD_TREASURE Id: 2289 JT_E_FABRE Id: 2290 JT_J_THIEF_BUG Id: 2291 JT_E_HORNET Id: 2292 JT_E_HORN Id: 2293 JT_E_KIND_OF_BEETLE Id: 2294 JT_E_ARGIOPE Id: 2295 JT_E_GIANT_SPIDER Id: 2296 JT_E_KILLER_MANTIS Id: 2297 JT_E_GIANT_HONET Id: 2298 JT_E_DRAGON_TAIL Id: 2299 JT_E_STAINER Id: 2300 JT_E_CHONCHON Id: 2301 JT_E_STEEL_CHONCHON Id: 2302 JT_E_HUNTER_FLY Id: 2303 JT_E_MAYA Id: 2304 JT_E_QUEEN_SCARABA Id: 2305 JT_E_UNGOLIANT Id: 2306 JT_E_GOLDEN_BUG Id: 2307 JT_J_MISTRESS Id: 2308 JT_KO_KAGE Id: 2309 JT_BUNGISNGIS Id: 2310 JT_ENGKANTO Id: 2311 JT_MANANANGGAL Id: 2312 JT_MANGKUKULAM Id: 2313 JT_TIKBALANG Id: 2314 JT_TIYANAK Id: 2315 JT_WAKWAK Id: 2316 JT_JEJELING Id: 2317 JT_BANGUNGOT_1 Id: 2318 JT_BANGUNGOT_2 Id: 2319 JT_BUWAYA Id: 2320 JT_BAKONAWA_1 Id: 2321 JT_BAKONAWA_2 Id: 2322 JT_BAKONAWA_3 Id: 2323 JT_EVENT_BOMB Id: 2324 JT_EVENT_RANGE Id: 2325 JT_M_BAPHOMET_ Id: 2326 JT_M_GALAPAGO Id: 2327 JT_BANGUNGOT_3 Id: 2328 JT_MA_DRUM Id: 2329 JT_BUWAYA_EGG Id: 2330 JT_BUWAYA_SLAVE Id: 2331 JT_MA_SEAW Id: 2332 JT_BUWAYA_GHOST Id: 2333 JT_BUWAYA_WEAK Id: 2334 JT_G_WAKWAK Id: 2335 JT_MA_TREASURE Id: 2336 JT_DOMOVOI Id: 2337 JT_HIDDEN_MOB Id: 2338 JT_MD_MANANANGGAL Id: 2339 JT_MD_MANGKUKULAM Id: 2340 JT_MD_TIYANAK Id: 2341 JT_RWC_BOSS2011 Id: 2342 JT_MER_DIABOLIC Id: 2343 JT_HIDDEN_MOB_W Id: 2344 JT_MER_WISH_MAIDEN Id: 2345 JT_MER_ZHERLTHSH Id: 2346 JT_MER_KTULLANUX Id: 2347 JT_MER_EDDGA Id: 2348 JT_MER_CIVIL_SERVANT Id: 2349 JT_MER_LOLI_RURI Id: 2350 JT_MER_SEDORA Id: 2351 JT_MER_CHEPET Id: 2352 JT_E_RSX_0805 Id: 2353 JT_N_MINOROUS Id: 2354 JT_N_MUMMY Id: 2355 JT_N_VERIT Id: 2356 JT_N_MIMIC Id: 2357 JT_G_N_MIMIC Id: 2358 JT_N_ARCLOUSE Id: 2359 JT_G_N_ARCLOUSE Id: 2360 JT_N_ANCIENT_MUMMY Id: 2361 JT_G_N_ANCIENT_MUMMY Id: 2362 JT_N_AMON_RA Id: 2363 JT_MENBLATT Id: 2364 JT_PETAL Id: 2365 JT_CENERE Id: 2366 JT_ANTIQUE_BOOK Id: 2367 JT_LICHTERN_B Id: 2368 JT_LICHTERN_Y Id: 2369 JT_LICHTERN_R Id: 2370 JT_LICHTERN_G Id: 2371 JT_FAITHFUL_MANAGER Id: 2372 JT_SOIL Id: 2373 JT_ROCK Id: 2374 JT_THICKET Id: 2375 JT_MOROCC_4_142 Id: 2376 JT_MOROCC_2_142 Id: 2377 JT_E_NOVUS_ Id: 2378 JT_MER_ANTLER_SCARABA Id: 2379 JT_XMAS_SMOKEY_SOCK Id: 2380 JT_XMAS_SMOKEY_GIFT Id: 2381 JT_E_VADON_X_S Id: 2382 JT_E_VADON_X_H Id: 2383 JT_E_VADON_X_H_S Id: 2384 JT_KRAKEN_LEG_1 Id: 2385 JT_KRAKEN_LEG_2 Id: 2386 JT_KRAKEN_LEG_3 Id: 2387 JT_KRAKEN_LEG_4 Id: 2388 JT_KRAKEN_LEG_5 Id: 2389 JT_G_KRAKEN_LEG_1 Id: 2390 JT_G_KRAKEN_LEG_2 Id: 2391 JT_G_KRAKEN_LEG_3 Id: 2392 JT_G_KRAKEN_LEG_4 Id: 2393 JT_G_KRAKEN_LEG_5 Id: 2394 JT_MERMAN_SE Id: 2395 JT_SEIREN Id: 2396 JT_POSEIDON Id: 2397 JT_KRAKEN_BABY Id: 2398 JT_LITTLE_PORING Id: 2399 JT_E_MINI_DEMON Id: 2400 JT_E_DIABOLIC Id: 2401 JT_G_PORING Id: 2402 JT_POPORING_IMMUNE_M Id: 2403 JT_POPORING_IMMUNE_A Id: 2404 JT_DEAD_PLANKTON Id: 2405 JT_WEAK_SKELETON Id: 2406 JT_WEAK_SKEL_SOLDIER Id: 2407 JT_SAILOR_SKELETON Id: 2408 JT_DUMMY_10 Id: 2409 JT_DUMMY_50 Id: 2410 JT_DUMMY_100 Id: 2411 JT_DUMMY_150 Id: 2412 JT_E_VALKIWI Id: 2413 JT_DUMMY_10_FIRE Id: 2414 JT_RUNAWAY_BOOK Id: 2415 JT_L_SEYREN Id: 2416 JT_L_EREMES Id: 2417 JT_L_HARWORD Id: 2418 JT_L_SHECIL Id: 2419 JT_L_KATRINN Id: 2420 JT_L_MAGALETA Id: 2421 JT_L_YGNIZEM Id: 2422 JT_L_WHIKEBAIN Id: 2423 JT_L_ARMAIA Id: 2424 JT_L_KAVAC Id: 2425 JT_L_DANCER Id: 2426 JT_L_RAWREL Id: 2427 JT_L_EREND Id: 2428 JT_G_L_SEYREN Id: 2429 JT_G_L_EREMES Id: 2430 JT_G_L_HARWORD Id: 2431 JT_G_L_SHECIL Id: 2432 JT_G_L_KATRINN Id: 2433 JT_G_L_MAGALETA Id: 2434 JT_G_L_YGNIZEM Id: 2435 JT_G_L_WHIKEBAIN Id: 2436 JT_G_L_ARMAIA Id: 2437 JT_G_L_KAVAC Id: 2438 JT_G_L_DANCER Id: 2439 JT_G_L_RAWREL Id: 2440 JT_G_L_EREND Id: 2441 JT_B_NOVICE Id: 2442 JT_B_SUPERNOVICE Id: 2443 JT_AIRA Id: 2444 JT_KULUNA Id: 2445 JT_MALLINA Id: 2446 JT_EZELLA Id: 2447 JT_LUNE Id: 2448 JT_MORIN Id: 2449 JT_NASARIN Id: 2450 JT_THIEF_PORING Id: 2451 JT_BABY_STRANGE Id: 2452 JT_TREASURE_BOX_TE Id: 2453 JT_TREASURE_BOX_TE_1 Id: 2454 JT_TREASURE_BOX_TE_2 Id: 2455 JT_TREASURE_BOX_TE_3 Id: 2456 JT_TREASURE_BOX_TE_4 Id: 2457 JT_TREASURE_BOX_TE_5 Id: 2458 JT_TREASURE_BOX_TE_6 Id: 2459 JT_TREASURE_BOX_TE_7 Id: 2460 JT_TREASURE_BOX_TE_8 Id: 2461 JT_TREASURE_BOX_TE_9 Id: 2462 JT_TREASURE_BOX_TE_10 Id: 2463 JT_E_BOMBPORING Id: 2464 JT_MG_ZOMBIE Id: 2465 JT_MG_WRAITH Id: 2466 JT_MG_GHOUL Id: 2467 JT_MG_ARCLOUSE Id: 2468 JT_MG_RAYDRIC Id: 2469 JT_MG_RAYDRIC_ARCHER Id: 2470 JT_MG_KNIGHT_OF_ABYSS Id: 2471 JT_MG_KHALITZBURG Id: 2472 JT_MG_BLOODY_KNIGHT Id: 2473 JT_MG_M_UNDEAD_KNIGHT Id: 2474 JT_MG_F_UNDEAD_KNIGHT Id: 2475 JT_MG_CORRUPTION_ROOT Id: 2476 JT_MG_AMDARAIS Id: 2477 JT_NG_WANDER_MAN Id: 2478 JT_NG_RIDEWORD Id: 2479 JT_NG_MIMIC Id: 2480 JT_NG_EVIL_DRUID Id: 2481 JT_NG_WRAITH_DEAD Id: 2482 JT_G_MG_KHALITZBURG Id: 2483 JT_NG_BAPHOMET Id: 2484 JT_G_NG_BAPHOMET_ Id: 2485 JT_NG_CHIMERA Id: 2486 JT_ISIS_ANNIV Id: 2487 JT_PASANA_ANNIV Id: 2488 JT_OSIRIS_ANNIV Id: 2489 JT_GM_WOMAN Id: 2490 JT_GM_SAY Id: 2491 JT_GM_SMOKIE Id: 2492 JT_GM_PHOENIX Id: 2493 JT_GM_MEN Id: 2494 JT_GM_HINALLE Id: 2495 JT_HIDDEN_MOB2 Id: 2496 JT_I_UZHAS Id: 2497 JT_I_DOKEBI Id: 2498 JT_G_WISH_MAIDEN Id: 2499 JT_J_PORING Id: 2500 JT_E_MEGALODON Id: 2501 JT_E_ASTER Id: 2502 JT_E_CRAB Id: 2503 JT_E_SHELLFISH Id: 2504 JT_E_COELACANTH_N_E Id: 2505 JT_E_RED_ERUMA Id: 2506 JT_E_KING_DRAMOH Id: 2507 JT_E_CORNUTUS Id: 2508 JT_E_PENOMENA Id: 2509 JT_KRAKEN_LEG_6 Id: 2510 JT_WATERMELON_1 Id: 2511 JT_WATERMELON_2 Id: 2512 JT_WATERMELON_3 Id: 2513 JT_WATERMELON_4 Id: 2514 JT_WATERMELON_5 Id: 2515 JT_WATERMELON_6 Id: 2516 JT_WATERMELON_7 Id: 2517 JT_WATERMELON_8 Id: 2518 JT_WATERMELON_9 Id: 2519 JT_WATERMELON_10 Id: 2520 JT_WATERMELON_11 Id: 2521 JT_WATERMELON_12 Id: 2522 JT_WATERMELON_13 Id: 2523 JT_WATERMELON_14 Id: 2524 JT_WATERMELON_15 Id: 2525 JT_WATERMELON_16 Id: 2526 JT_E_BANDIT Id: 2527 JT_ME_ANOPHELES Id: 2528 JT_FACEWORM Id: 2529 JT_FACEWORM_QUEEN Id: 2530 JT_FACEWORM_DARK Id: 2531 JT_VENOM_BUG Id: 2532 JT_FACEWORM_QUEEN_R Id: 2533 JT_FACEWORM_QUEEN_G Id: 2534 JT_FACEWORM_QUEEN_B Id: 2535 JT_FACEWORM_QUEEN_Y Id: 2536 JT_HIDDEN_MOB3 Id: 2537 JT_HIDDEN_MOB4 Id: 2538 JT_E_KING_PORING Id: 2539 JT_HIDDEN_MOB5 Id: 2540 JT_FACEWORM_EGG Id: 2541 JT_FACEWORM_LARVA Id: 2542 JT_IRENE_ELDER Id: 2543 JT_PAYONSOLDIER Id: 2544 JT_PAYONSOLDIER2 Id: 2545 JT_GUARDDOG Id: 2546 JT_GUARDDOG2 Id: 2547 JT_MER_GARM_BABY Id: 2548 JT_MER_HILLSRION Id: 2549 JT_GEFFEN_MAGE_1 Id: 2550 JT_GEFFEN_MAGE_2 Id: 2551 JT_GEFFEN_MAGE_3_1 Id: 2552 JT_GEFFEN_MAGE_3_2 Id: 2553 JT_GEFFEN_MAGE_3_3 Id: 2554 JT_GEFFEN_MAGE_4 Id: 2555 JT_GEFFEN_MAGE_5 Id: 2556 JT_GEFFEN_MAGE_6 Id: 2557 JT_GEFFEN_MAGE_7 Id: 2558 JT_GEFFEN_MAGE_8 Id: 2559 JT_GEFFEN_MAGE_9 Id: 2560 JT_GEFFEN_MAGE_10 Id: 2561 JT_GEFFEN_MAGE_11 Id: 2562 JT_GEFFEN_MAGE_12 Id: 2563 JT_FEI_KANABIAN Id: 2564 JT_GEFFEN_FENRIR Id: 2565 JT_ALPHONSE Id: 2566 JT_ALPHONSE_JR Id: 2567 JT_E_GEFFEN_MAGE_3_2 Id: 2568 JT_E_GEFFEN_MAGE_3_3 Id: 2569 JT_G_ANOPHELES Id: 2570 JT_G_BREEZE Id: 2571 JT_G_BUTOIJO Id: 2572 JT_G_CARAMEL Id: 2573 JT_G_CHONCHON Id: 2574 JT_G_CIVIL_SERVANT Id: 2575 JT_G_COCO Id: 2576 JT_G_CREAMY Id: 2577 JT_G_FABRE Id: 2578 JT_G_HORN Id: 2579 JT_G_HYLOZOIST Id: 2580 JT_G_KAHO Id: 2581 JT_G_LUDE Id: 2582 JT_G_LUNATIC Id: 2583 JT_G_MARTIN Id: 2584 JT_G_MINERAL Id: 2585 JT_G_MOLE Id: 2586 JT_G_NERAID Id: 2587 JT_G_OBSIDIAN Id: 2588 JT_G_PITMAN Id: 2589 JT_G_POPORING Id: 2590 JT_G_ROCKER Id: 2591 JT_G_SAVAGE Id: 2592 JT_G_SIORAVA Id: 2593 JT_G_SIROMA Id: 2594 JT_G_SNOWIER Id: 2595 JT_G_STAINER Id: 2596 JT_G_STAPO Id: 2597 JT_G_STEEL_CHONCHON Id: 2598 JT_G_UNGOLIANT Id: 2599 JT_G_WILD_RIDER Id: 2600 JT_G_WOLF Id: 2601 JT_G_YOYO Id: 2602 JT_G_ZIPPER_BEAR Id: 2603 JT_C1_ZOMBIE_SLAUGHTER Id: 2604 JT_C2_ZOMBIE_PRISONER Id: 2605 JT_C3_ZOMBIE_MASTER Id: 2606 JT_C4_ZOMBIE Id: 2607 JT_C5_ZAKUDAM Id: 2608 JT_C1_YOYO Id: 2609 JT_C2_YOYO Id: 2610 JT_C3_WORM_TAIL Id: 2611 JT_C4_WOOTAN_FIGHTER Id: 2612 JT_C5_WOOD_GOBLIN Id: 2613 JT_C1_WOLF Id: 2614 JT_C2_WIND_GHOST Id: 2615 JT_C3_WILOW Id: 2616 JT_C4_WILD_ROSE Id: 2617 JT_C5_WICKED_NYMPH Id: 2618 JT_C2_WHISPER Id: 2619 JT_C3_WEAK_SKELETON Id: 2620 JT_C4_WANDER_MAN Id: 2621 JT_C5_VIOLY Id: 2622 JT_C1_VIOLY Id: 2623 JT_C2_VIOLY Id: 2624 JT_C3_VENOMOUS Id: 2625 JT_C4_VENATU_1 Id: 2626 JT_C5_VAVAYAGA Id: 2627 JT_C1_VANBERK Id: 2628 JT_C2_VADON Id: 2629 JT_C3_UNGOLIANT Id: 2630 JT_C4_TOUCAN Id: 2631 JT_C5_TIYANAK Id: 2632 JT_C2_THIEF_BUG Id: 2633 JT_C3_THIEF_BUG Id: 2634 JT_C4_THIEF_BUG Id: 2635 JT_C5_THARA_FROG Id: 2636 JT_C1_TEDDY_BEAR Id: 2637 JT_C2_TATACHO Id: 2638 JT_C3_TAROU Id: 2639 JT_C4_TAMRUAN Id: 2640 JT_C5_STING Id: 2641 JT_C1_STEM_WORM Id: 2642 JT_C2_STEEL_CHONCHON Id: 2643 JT_C3_STAPO Id: 2644 JT_C4_STALACTIC_GOLEM Id: 2645 JT_C5_STAINER Id: 2646 JT_C1_SPORE Id: 2647 JT_C2_SOLIDER Id: 2648 JT_C3_SOLDIER_SKELETON Id: 2649 JT_C4_SOLDIER_SKELETON Id: 2650 JT_C5_SOLACE Id: 2651 JT_C1_SOHEE Id: 2652 JT_C2_SNOWIER Id: 2653 JT_C3_SNAKE Id: 2654 JT_C4_SMOKIE Id: 2655 JT_C5_SLEEPER Id: 2656 JT_C1_SLEEPER Id: 2657 JT_C2_SKOGUL Id: 2658 JT_C3_SKELETON_GENERAL Id: 2659 JT_C4_SKELETON_GENERAL Id: 2660 JT_C5_SKEL_WORKER Id: 2661 JT_C1_SIROMA Id: 2662 JT_C2_SIDE_WINDER Id: 2663 JT_C3_SIDE_WINDER Id: 2664 JT_C4_SHINOBI Id: 2665 JT_C5_SHELTER Id: 2666 JT_C1_SHELLFISH Id: 2667 JT_C2_SHECIL Id: 2668 JT_C3_SEE_OTTER Id: 2669 JT_C4_SEDORA Id: 2670 JT_C5_SCORPION Id: 2671 JT_C1_SAVAGE_BABE Id: 2672 JT_C2_SAVAGE Id: 2673 JT_C3_SAVAGE Id: 2674 JT_C4_SAND_MAN Id: 2675 JT_C5_SALAMANDER Id: 2676 JT_C1_SAILOR_SKELETON Id: 2677 JT_C2_ROWEEN Id: 2678 JT_C3_RODA_FROG Id: 2679 JT_C4_RODA_FROG Id: 2680 JT_C5_ROCKER Id: 2681 JT_C1_RIDEWORD Id: 2682 JT_C2_RIDEWORD Id: 2683 JT_C3_RICE_CAKE_BOY Id: 2684 JT_C4_RETRIBUTION Id: 2685 JT_C5_RETRIBUTION Id: 2686 JT_C1_RETRIBUTION Id: 2687 JT_C2_REQUIEM Id: 2688 JT_C3_REMOVAL Id: 2689 JT_C5_RED_ERUMA Id: 2690 JT_C1_RAYDRIC Id: 2691 JT_C2_RAYDRIC Id: 2692 JT_C3_RAWREL Id: 2693 JT_C4_RAKE_SCARABA Id: 2694 JT_C5_RAGGLER Id: 2695 JT_C1_RAFFLESIA Id: 2696 JT_C3_PORING Id: 2697 JT_C4_PORING Id: 2698 JT_C5_PORING Id: 2699 JT_C1_PORING Id: 2700 JT_C2_PORCELLIO Id: 2701 JT_C3_POPORING Id: 2702 JT_C4_POPORING Id: 2703 JT_C5_POPORING Id: 2704 JT_C1_POISON_TOAD Id: 2705 JT_C2_POISON_SPORE Id: 2706 JT_C3_PLASMA_Y Id: 2707 JT_C4_PLANKTON Id: 2708 JT_C5_PITMAN Id: 2709 JT_C1_PIRANHA Id: 2710 JT_C2_PINGUICULA_D Id: 2711 JT_C3_PINGUICULA Id: 2712 JT_C4_PICKY_ Id: 2713 JT_C5_PHEN Id: 2714 JT_C1_PETIT Id: 2715 JT_C2_PETIT Id: 2716 JT_C3_PENOMENA Id: 2717 JT_C4_PENOMENA Id: 2718 JT_C5_PECOPECO Id: 2719 JT_C1_PASANA Id: 2720 JT_C2_PARASITE Id: 2721 JT_C3_OWL_DUKE Id: 2722 JT_C4_ORK_WARRIOR Id: 2723 JT_C5_ORC_ZOMBIE Id: 2724 JT_C1_ORC_SKELETON Id: 2725 JT_C2_ORC_LADY Id: 2726 JT_C3_OBSERVATION Id: 2727 JT_C4_NOXIOUS Id: 2728 JT_C5_NOVUS Id: 2729 JT_C1_NOVUS Id: 2730 JT_C2_NOVUS Id: 2731 JT_C3_NOVUS Id: 2732 JT_C4_NIGHTMARE_TERROR Id: 2733 JT_C5_NG_WRAITH_DEAD Id: 2734 JT_C1_NG_WANDER_MAN Id: 2735 JT_C2_NEPENTHES Id: 2736 JT_C3_NECROMANCER Id: 2737 JT_C4_MYSTCASE Id: 2738 JT_C5_MUSCIPULAR Id: 2739 JT_C1_MUMMY Id: 2740 JT_C2_MUMMY Id: 2741 JT_C3_MUKA Id: 2742 JT_C4_MOROCC_1 Id: 2743 JT_C5_MOROCC_1 Id: 2744 JT_C1_MOROCC_1 Id: 2745 JT_C2_MOLE Id: 2746 JT_C3_MIYABI_NINGYO Id: 2747 JT_C4_MINOROUS Id: 2748 JT_C5_MINOROUS Id: 2749 JT_C1_MINOROUS Id: 2750 JT_C2_MINERAL Id: 2751 JT_C3_MIMING Id: 2752 JT_C4_MIMIC Id: 2753 JT_C5_MIMIC Id: 2754 JT_C1_METALLER Id: 2755 JT_C2_METALING Id: 2756 JT_C3_METALING Id: 2757 JT_C4_MERMAN Id: 2758 JT_C5_MENBLATT Id: 2759 JT_C1_MEDUSA Id: 2760 JT_C2_MARTIN Id: 2761 JT_C3_MARIONETTE Id: 2762 JT_C4_MARIN Id: 2763 JT_C5_MARDUK Id: 2764 JT_C1_MANTIS Id: 2765 JT_C2_MANDRAGORA Id: 2766 JT_C3_MANANANGGAL Id: 2767 JT_C4_MAJORUROS Id: 2768 JT_C5_MAGNOLIA Id: 2769 JT_C1_MAGMARING Id: 2770 JT_C2_LUNATIC Id: 2771 JT_C3_LUNATIC Id: 2772 JT_C4_LUDE Id: 2773 JT_C5_LUCIOLA_VESPA Id: 2774 JT_C1_LOLI_RURI Id: 2775 JT_C2_LIVE_PEACH_TREE Id: 2776 JT_C3_LITTLE_PORING Id: 2777 JT_C4_LITTLE_FATUM Id: 2778 JT_C5_LI_ME_MANG_RYANG Id: 2779 JT_C1_LES Id: 2780 JT_C2_LEIB_OLMAI Id: 2781 JT_C3_LEAF_CAT Id: 2782 JT_C4_L_WHIKEBAIN Id: 2783 JT_C5_L_EREMES Id: 2784 JT_C1_KOBOLD_ARCHER Id: 2785 JT_C2_KOBOLD_1 Id: 2786 JT_C3_KNOCKER Id: 2787 JT_C4_KIND_OF_BEETLE Id: 2788 JT_C5_KASA Id: 2789 JT_C1_KARAKASA Id: 2790 JT_C2_ISIS Id: 2791 JT_C3_ISILLA Id: 2792 JT_C4_INJUSTICE Id: 2793 JT_C5_INCREASE_SOIL Id: 2794 JT_C1_ICE_TITAN Id: 2795 JT_C2_IARA Id: 2796 JT_C3_HYEGUN Id: 2797 JT_C4_HUNTER_FLY Id: 2798 JT_C5_HORNET Id: 2799 JT_C1_HORN_SCARABA Id: 2800 JT_C2_HORN Id: 2801 JT_C3_HODREMLIN Id: 2802 JT_C4_HODE Id: 2803 JT_C5_HILL_WIND_1 Id: 2804 JT_C1_HILL_WIND_1 Id: 2805 JT_C2_HIGH_ORC Id: 2806 JT_C3_HARPY Id: 2807 JT_C4_HARPY Id: 2808 JT_C5_GREEN_IGUANA Id: 2809 JT_C1_GREATEST_GENERAL Id: 2810 JT_C2_GRAND_PECO Id: 2811 JT_C3_GRAND_PECO Id: 2812 JT_C4_GOLEM Id: 2813 JT_C5_GOBLIN_1 Id: 2814 JT_C1_GOBLIN_1 Id: 2815 JT_C2_GOAT Id: 2816 JT_C3_GOAT Id: 2817 JT_C4_GLD_KOBOLD_2 Id: 2818 JT_C5_GLD_KOBOLD_2 Id: 2819 JT_C1_GLD_DARK_SHADOW Id: 2820 JT_C2_GLD_DARK_SHADOW Id: 2821 JT_C3_GIANT_HONET Id: 2822 JT_C4_GHOUL Id: 2823 JT_C5_GHOUL Id: 2824 JT_C1_GEOGRAPHER Id: 2825 JT_C2_GEOGRAPHER Id: 2826 JT_C3_GARGOYLE Id: 2827 JT_C4_GARGOYLE Id: 2828 JT_C5_GALION Id: 2829 JT_C1_FUR_SEAL Id: 2830 JT_C2_FREEZER Id: 2831 JT_C3_FREEZER Id: 2832 JT_C4_FERUS_ Id: 2833 JT_C5_FARMILIAR Id: 2834 JT_C1_FAKE_ANGEL Id: 2835 JT_C2_FABRE Id: 2836 JT_C3_FABRE Id: 2837 JT_C4_EXPLOSION Id: 2838 JT_C5_EVIL_DRUID Id: 2839 JT_C1_ELDER_WILOW Id: 2840 JT_C2_ELDER_WILOW Id: 2841 JT_C3_ECHIO Id: 2842 JT_C4_DUSTINESS Id: 2843 JT_C1_DRYAD Id: 2844 JT_C2_DROSERA Id: 2845 JT_C3_DROPS Id: 2846 JT_C4_DRILLER Id: 2847 JT_C5_DRAINLIAR Id: 2848 JT_C1_DRAGON_TAIL Id: 2849 JT_C2_DRACO Id: 2850 JT_C3_DOLOMEDES Id: 2851 JT_C4_DOKEBI Id: 2852 JT_C5_DISGUISE Id: 2853 JT_C1_DIMIK_1 Id: 2854 JT_C2_DEVIRUCHI Id: 2855 JT_C3_DESERT_WOLF_B Id: 2856 JT_C4_DESERT_WOLF_B Id: 2857 JT_C5_DENIRO Id: 2858 JT_C1_DEATHWORD Id: 2859 JT_C2_DEATHWORD Id: 2860 JT_C3_DEATHWORD Id: 2861 JT_C4_DARK_PRIEST Id: 2862 JT_C5_DANCING_DRAGON Id: 2863 JT_C1_CREAMY Id: 2864 JT_C2_CORNUTUS Id: 2865 JT_C3_COOKIE Id: 2866 JT_C4_CONSTANT Id: 2867 JT_C5_COMODO Id: 2868 JT_C1_COCO Id: 2869 JT_C2_COCO Id: 2870 JT_C3_CLOCK Id: 2871 JT_C4_CLOCK Id: 2872 JT_C5_CHONCHON Id: 2873 JT_C1_CENTIPEDE Id: 2874 JT_C2_CENERE Id: 2875 JT_C3_CELIA Id: 2876 JT_C4_CATERPILLAR Id: 2877 JT_C5_CARAT Id: 2878 JT_C1_CARAMEL Id: 2879 JT_C2_BUNGISNGIS Id: 2880 JT_C3_BREEZE Id: 2881 JT_C4_BREEZE Id: 2882 JT_C5_BRADIUM_GOLEM Id: 2883 JT_C1_BLOOD_BUTTERFLY Id: 2884 JT_C3_BIGFOOT Id: 2885 JT_C4_BATHORY Id: 2886 JT_C5_BANSHEE_MASTER Id: 2887 JT_C1_BANSHEE Id: 2888 JT_C2_BANASPATY Id: 2889 JT_C3_ASSULTER Id: 2890 JT_C4_ARGOS Id: 2891 JT_C5_ARGIOPE Id: 2892 JT_C1_ARGIOPE Id: 2893 JT_C2_ARCLOUSE Id: 2894 JT_C3_ARCLOUSE Id: 2895 JT_C4_APOCALIPS Id: 2896 JT_C5_ANTLER_SCARABA Id: 2897 JT_C1_ANTIQUE_BOOK Id: 2898 JT_C2_ANTIQUE_BOOK Id: 2899 JT_C4_ANOLIAN Id: 2900 JT_C5_ANGRA_MANTIS Id: 2901 JT_C1_ANGRA_MANTIS Id: 2902 JT_C2_ANDRE Id: 2903 JT_C3_ANCIENT_MIMIC Id: 2904 JT_C4_ANACONDAQ Id: 2905 JT_C5_AMBERNITE Id: 2906 JT_C1_ALNOLDI Id: 2907 JT_C2_ALLIGATOR Id: 2908 JT_C3_ALIZA Id: 2909 JT_C4_ALICEL Id: 2910 JT_C5_ALARM Id: 2911 JT_C1_AGAV Id: 2912 JT_C2_ACIDUS_ Id: 2913 JT_C3_ACIDUS_ Id: 2914 JT_E_GEFFEN_MAGE_3_1 Id: 2915 JT_HIDDEN_MOB6 Id: 2916 JT_BIG_BEN Id: 2917 JT_BIG_BELL Id: 2918 JT_TIME_KEEPER Id: 2919 JT_NEO_PUNK Id: 2920 JT_ARC_ELDER Id: 2921 JT_OWL_VISCOUNT Id: 2922 JT_G_OWL_VISCOUNT Id: 2923 JT_OWL_MARQUEES Id: 2924 JT_T_ELDER_WILOW Id: 2925 JT_T_WILOW Id: 2926 JT_T_HARPY Id: 2927 JT_T_MINERAL Id: 2928 JT_T_GIBBET Id: 2929 JT_T_PLASMA_G Id: 2930 JT_T_SOLACE Id: 2931 JT_T_METALING Id: 2932 JT_T_POPORING Id: 2933 JT_T_DEVILING Id: 2934 JT_T_ARCHANGELING Id: 2935 JT_T_EVIL_CLOUD_HERMIT Id: 2936 JT_E_GHOSTRING Id: 2937 JT_M_LOKI Id: 2938 JT_MM_MAGIC_SEAL Id: 2939 JT_MM_EVIL_SHADOW1 Id: 2940 JT_MM_EVIL_SHADOW2 Id: 2941 JT_MM_EVIL_SHADOW3 Id: 2942 JT_MM_EVIL_FANATICS Id: 2943 JT_MM_ICE_MINE Id: 2944 JT_J_HORNET Id: 2945 JT_J_MUMMY Id: 2946 JT_J_ANUBIS Id: 2947 JT_J_EGGYRA Id: 2948 JT_CURSED_SOLDIER Id: 2949 JT_CURSED_SENTINEL Id: 2950 JT_BROKEN_MIND Id: 2951 JT_FLOATING_WORD Id: 2952 JT_LIKE_LOVE Id: 2953 JT_CURSED_MEMORY Id: 2954 JT_COLORLESS_VOW Id: 2955 JT_OLD_FRIENDSHIP Id: 2956 JT_SWEET_SLAUGHTER Id: 2957 JT_FORGOTTEN_NAME Id: 2958 JT_FATAL_DAYS Id: 2959 JT_TORTUROUS_REDEEMER Id: 2960 JT_MM_FLAMECROSS Id: 2961 JT_E_TORTUROUS_REDEEMER Id: 2962 JT_E_DEVILING Id: 2963 JT_WOODIE Id: 2964 JT_EXP_1000 Id: 2965 JT_TW_APOCALIPS_H Id: 2966 JT_TW_B_EREMES Id: 2967 JT_TW_B_HARWORD Id: 2968 JT_TW_B_SEYREN Id: 2969 JT_TW_BAPHOMET2 Id: 2970 JT_TW_DARK_LORD Id: 2971 JT_TW_DARK_SNAKE_LORD Id: 2972 JT_TW_DOPPELGANGER Id: 2973 JT_TW_DRACULA Id: 2974 JT_TW_EDDGA Id: 2975 JT_TW_FALLINGBISHOP Id: 2976 JT_TW_GLOOMUNDERNIGHT Id: 2977 JT_TW_IFRIT Id: 2978 JT_TW_KTULLANUX Id: 2979 JT_TW_LORD_OF_DEATH2 Id: 2980 JT_TW_MISTRESS Id: 2981 JT_TW_ORK_HERO2 Id: 2982 JT_TW_OSIRIS2 Id: 2983 JT_TW_RANDGRIS Id: 2984 JT_TW_TURTLE_GENERAL Id: 2985 JT_E_MYSTERIOUS_BUG Id: 2986 JT_J_XMAS_SMOKEY_GIFT Id: 2987 JT_XM_TREE Id: 2988 JT_XM_ANTONIO Id: 2989 JT_XM_COOKIE Id: 2990 JT_XM_CRUISER Id: 2991 JT_XM_MYSTCASE Id: 2992 JT_XM_LUDE Id: 2993 JT_XM_HYLOZOIST Id: 2994 JT_XM_MARIONETTE Id: 2995 JT_XM_TEDDY_BEAR Id: 2996 JT_XM_CELINE_KIMI Id: 2997 JT_G_XM_CELINE_KIMI Id: 2998 JT_EP14_MORS_EVENT Id: 2999 JT_EP14_MORS_BOSSA Id: 3000 JT_EP14_MORS_BOSSB Id: 3001 JT_EP14_MORS_MOB1 Id: 3002 JT_EP14_MORS_MOB2 Id: 3003 JT_EP14_MORS_MOB3 Id: 3004 JT_EP14_MORS_MOB4 Id: 3005 JT_EP14_MORS_MOB5 Id: 3006 JT_EP14_MORS_MOB6 Id: 3007 JT_EP14_MORS_DUMMY Id: 3008 JT_EP14_MORS_HIDDEN Id: 3009 JT_EP14_3_DEATH_BOSS Id: 3010 JT_EP14_3_DEATH_A_MOB1 Id: 3011 JT_EP14_3_DEATH_A_MOB2 Id: 3012 JT_EP14_3_DEATH_A_MOB3 Id: 3013 JT_EP14_3_DEATH_B_MOB1 Id: 3014 JT_EP14_3_DEATH_B_MOB2 Id: 3015 JT_EP14_3_DEATH_B_MOB3 Id: 3016 JT_EP14_3_DEATH_C_MOB1 Id: 3017 JT_EP14_3_DEATH_C_MOB2 Id: 3018 JT_EP14_3_DEATH_C_MOB3 Id: 3019 JT_CELINE_KIMI Id: 3020 JT_FIRE_CONDOR Id: 3021 JT_FIRE_SAND_MAN Id: 3022 JT_FIRE_FRILLDORA Id: 3023 JT_FIRE_GOLEM Id: 3024 JT_14_3_MERCENARY_A Id: 3025 JT_14_3_MERCENARY_B Id: 3026 JT_FIREPIT Id: 3027 JT_FULBUK Id: 3028 JT_SONIA Id: 3029 JT_GRIM_REAPER_ANKOU Id: 3030 JT_STANDING_SOUL Id: 3031 JT_MUTANT_NECROMANCER Id: 3032 JT_MUTANT_GHOUL Id: 3033 JT_MUTANT_OSIRIS Id: 3034 JT_MUTANT_ARCHER_SKELETON Id: 3035 JT_MUTANT_WRAITH_DEAD Id: 3036 JT_MUTANT_VERIT Id: 3037 JT_MUTANT_LUDE Id: 3038 JT_HIDDEN_MOB7 Id: 3039 JT_B_MOROCC_1 Id: 3040 JT_B_MOROCC_2 Id: 3041 JT_B_MOROCC_4 Id: 3042 JT_WATERMELON_17 Id: 3043 JT_WATERMELON_18 Id: 3044 JT_WATERMELON_19 Id: 3045 JT_WATERMELON_20 Id: 3046 JT_WATERMELON_21 Id: 3047 JT_WATERMELON_22 Id: 3048 JT_WATERMELON_23 Id: 3049 JT_WATERMELON_24 Id: 3050 JT_WATERMELON_25 Id: 3051 JT_WATERMELON_26 Id: 3052 JT_WATERMELON_27 Id: 3053 JT_WATERMELON_28 Id: 3054 JT_WATERMELON_29 Id: 3055 JT_WATERMELON_30 Id: 3056 JT_WATERMELON_31 Id: 3057 JT_WATERMELON_32 Id: 3058 JT_WATERMELON_33 Id: 3059 JT_EIGHT_DIVISION Id: 3060 JT_E_QUESTION_OCTOPUS Id: 3061 JT_E_ANGRY_MIMIC Id: 3062 JT_GIANT_DEVIRUCHI Id: 3063 JT_DEVIRUCHI_W Id: 3064 JT_GIANT_DEVIRUCHI_W Id: 3065 JT_E_ICE_MINE Id: 3066 JT_SNAKE_NEWYEAR Id: 3067 JT_E_ORC_WOMAN Id: 3068 JT_E_PYTHON_SKIN Id: 3069 JT_PERE1 Id: 3070 JT_PERE2 Id: 3071 JT_PERE3 Id: 3072 JT_PERE4 Id: 3073 JT_GRAND_PERE Id: 3074 JT_TIMEHOLDER Id: 3075 JT_WA_TREASURE Id: 3076 JT_WA_MONSTER_1 Id: 3077 JT_WA_MONSTER_2 Id: 3078 JT_WA_MONSTER_3 Id: 3079 JT_WA_MONSTER_4 Id: 3080 JT_WA_MONSTER_5 Id: 3081 JT_WA_MONSTER_6 Id: 3082 JT_WA_MONSTER_7 Id: 3083 JT_WA_MONSTER_8 Id: 3084 JT_WA_MONSTER_9 Id: 3085 JT_WA_MONSTER_10 Id: 3086 JT_WA_MERCENARY Id: 3087 JT_M_NYDHOG Id: 3088 JT_MM_BRINARANEA_BABY Id: 3089 JT_MM_LOCO_KASA Id: 3090 JT_MM_LOCO_SALAMANDER Id: 3091 JT_MM_BRINARANEA Id: 3092 JT_MM_MUSPELLSKOLL Id: 3093 JT_MM_BRINARANEA_CORE Id: 3094 JT_MM_MUSPELLSKOLL_CORE Id: 3095 JT_MM_GOD_SHADOW Id: 3096 JT_MM_MOROCC_KID Id: 3097 JT_MM_MOROCC_ADT Id: 3098 JT_MM_MOROCC_ORIGIN Id: 3099 JT_MM_MOROCC_REST Id: 3100 JT_MM_MANA_BLACK Id: 3101 JT_MM_MANA_WHITE Id: 3102 JT_MM_MANA_RED Id: 3103 JT_MM_MANA_YELLOW Id: 3104 JT_MM_MANA_BLUE Id: 3105 JT_MM_GB_MOROCC_1 Id: 3106 JT_MM_GB_MOROCC_4 Id: 3107 JT_E_EASTER_BUNNY Id: 3108 JT_JITTERBUG1 Id: 3109 JT_JITTERBUG2 Id: 3110 JT_E_RUNAWAY1 Id: 3111 JT_E_RUNAWAY2 Id: 3112 JT_E_RUNAWAY3 Id: 3113 JT_E_RUNAWAY4 Id: 3114 JT_E_RUNAWAY5 Id: 3115 JT_E_RUNAWAY1_ Id: 3116 JT_E_RUNAWAY2_ Id: 3117 JT_E_RUNAWAY3_ Id: 3118 JT_E_RUNAWAY4_ Id: 3119 JT_E_RUNAWAY5_ Id: 3120 JT_M_ISIS Id: 3121 JT_Q_BYORGUE Id: 3122 JT_CHARLESTON1 Id: 3123 JT_CHARLESTON2 Id: 3124 JT_CHARLESTON3 Id: 3125 JT_STEP Id: 3126 JT_ROCK_STEP Id: 3127 JT_KICK_STEP Id: 3128 JT_KICK_AND_KICK Id: 3129 JT_ORC_ZOMBIE_ANNIV Id: 3130 JT_ORC_ARCHER_ANNIV Id: 3131 JT_ORC_BABY_ANNIV Id: 3132 JT_ORC_LADY_ANNIV Id: 3133 JT_ZENORC_ANNIV Id: 3134 JT_STEAM_GOBLIN_ANNIV Id: 3135 JT_ORC_LORD_ANNIV Id: 3136 JT_ORK_HERO_ANNIV Id: 3137 JT_HIGH_ORC_ANNIV Id: 3138 JT_ORK_WARRIOR_ANNIV Id: 3139 JT_MG_ZOMBIE_H Id: 3140 JT_MG_WRAITH_H Id: 3141 JT_MG_GHOUL_H Id: 3142 JT_MG_ARCLOUSE_H Id: 3143 JT_MG_RAYDRIC_H Id: 3144 JT_MG_RAYDRIC_ARCHER_H Id: 3145 JT_MG_KNIGHT_OF_ABYSS_H Id: 3146 JT_MG_KHALITZBURG_H Id: 3147 JT_MG_BLOODY_KNIGHT_H Id: 3148 JT_MG_M_UNDEAD_KNIGHT_H Id: 3149 JT_MG_F_UNDEAD_KNIGHT_H Id: 3150 JT_MG_AMDARAIS_H Id: 3151 JT_MG_CORRUPTION_ROOT_H Id: 3152 JT_G_MG_KHALITZBURG_H Id: 3153 JT_EXCAVATOR_ROBOT Id: 3154 JT_RECON_ROBOT Id: 3155 JT_REPAIR_ROBOT Id: 3156 JT_EXPLORATION_ROVER Id: 3157 JT_RUIN_BELIEVER1 Id: 3158 JT_RUIN_BELIEVER2 Id: 3159 JT_ILLEGAL_PROMOTION Id: 3160 JT_BOILED_RICE_DUANWU Id: 3161 JT_BOMB Id: 3162 JT_ELEPHANT Id: 3163 JT_GORILLA Id: 3164 JT_LION Id: 3165 JT_RHINO Id: 3166 JT_M_E_DEVILING Id: 3167 JT_E_POPORING_CRO Id: 3168 JT_POURING_SEA_FES Id: 3169 JT_J_REB_SHECIL1 Id: 3170 JT_J_REB_SHECIL2 Id: 3171 JT_EVENT_MONEMUS01 Id: 3172 JT_EVENT_MONEMUS02 Id: 3173 JT_EVENT_FIREFOX Id: 3174 JT_HELL_FLY Id: 3175 JT_E1_ROTAR_ZAIRO Id: 3176 JT_E1_GREMLIN Id: 3177 JT_E1_BEHOLDER Id: 3178 JT_E1_ACIDUS Id: 3179 JT_E1_ACIDUS_ Id: 3180 JT_E1_G_S_NYDHOG Id: 3181 JT_E1_FELOCK Id: 3182 JT_E2_ROTAR_ZAIRO Id: 3183 JT_E2_GREMLIN Id: 3184 JT_E2_BEHOLDER Id: 3185 JT_E2_ACIDUS Id: 3186 JT_E2_ACIDUS_ Id: 3187 JT_E2_G_S_NYDHOG Id: 3188 JT_E2_FELOCK Id: 3189 JT_WOLF_MOON Id: 3190 JT_MM_SARAH Id: 3191 JT_MM_M_GIGAN1 Id: 3192 JT_MM_M_GIGAN2 Id: 3193 JT_MM_M_GIGAN3 Id: 3194 JT_MM_L_GIGAN1 Id: 3195 JT_MM_L_GIGAN2 Id: 3196 JT_MM_L_GIGAN3 Id: 3197 JT_MM_M_GARGOYLE Id: 3198 JT_MM_M_GALION Id: 3199 JT_MM_M_MUTANT_DRAGON Id: 3200 JT_MM_M_CHIMERA Id: 3201 JT_LUCKYCASE Id: 3202 JT_ORGANIC_JAKK Id: 3203 JT_INORGANIC_JAKK Id: 3204 JT_PIXY_PINK_PORING Id: 3205 JT_PIXY_BLUE_PORING Id: 3206 JT_LITTLE_GOLDPORING Id: 3207 JT_E_AQUA_ELEMENTAL Id: 3208 JT_V_EREMES Id: 3209 JT_V_MAGALETA Id: 3210 JT_V_KATRINN Id: 3211 JT_V_SHECIL Id: 3212 JT_V_HARWORD Id: 3213 JT_V_SEYREN Id: 3214 JT_V_G_EREMES Id: 3215 JT_V_G_MAGALETA Id: 3216 JT_V_G_KATRINN Id: 3217 JT_V_G_SHECIL Id: 3218 JT_V_G_HARWORD Id: 3219 JT_V_G_SEYREN Id: 3220 JT_V_B_EREMES Id: 3221 JT_V_B_MAGALETA Id: 3222 JT_V_B_SHECIL Id: 3223 JT_V_B_HARWORD Id: 3224 JT_V_B_KATRINN Id: 3225 JT_V_B_SEYREN Id: 3226 JT_V_RANDEL Id: 3227 JT_V_FLAMEL Id: 3228 JT_V_CELIA Id: 3229 JT_V_CHEN Id: 3230 JT_V_GERTIE Id: 3231 JT_V_ALPHOCCIO Id: 3232 JT_V_TRENTINI Id: 3233 JT_V_G_RANDEL Id: 3234 JT_V_G_FLAMEL Id: 3235 JT_V_G_CELIA Id: 3236 JT_V_G_CHEN Id: 3237 JT_V_G_GERTIE Id: 3238 JT_V_G_ALPHOCCIO Id: 3239 JT_V_G_TRENTINI Id: 3240 JT_V_B_RANDEL Id: 3241 JT_V_B_FLAMEL Id: 3242 JT_V_B_CELIA Id: 3243 JT_V_B_CHEN Id: 3244 JT_V_B_GERTIE Id: 3245 JT_V_B_ALPHOCCIO Id: 3246 JT_V_B_TRENTINI Id: 3247 JT_CENERE_G Id: 3248 JT_REPAIR_ROBOT_T Id: 3249 JT_EXPLORATION_ROVER_T Id: 3250 JT_SCR_MT_ROBOTS Id: 3251 JT_GC109 Id: 3252 JT_DR815 Id: 3253 JT_SYS_MSG Id: 3254 JT_T_W_O Id: 3255 JT_GHOUL_H Id: 3256 JT_ZOMBIE_H Id: 3257 JT_MALE_PORING Id: 3258 JT_FEMALE_PORING Id: 3259 JT_FANTASTIC_B_UNICORN Id: 3260 JT_LITTLE_BLUE_UNICORN Id: 3261 JT_BLUE_UNICORN Id: 6001 JT_MER_LIF Id: 6002 JT_MER_AMISTR Id: 6003 JT_MER_FILIR Id: 6004 JT_MER_VANILMIRTH Id: 6005 JT_MER_LIF2 Id: 6006 JT_MER_AMISTR2 Id: 6007 JT_MER_FILIR2 Id: 6008 JT_MER_VANILMIRTH2 Id: 6009 JT_MER_LIF_H Id: 6010 JT_MER_AMISTR_H Id: 6011 JT_MER_FILIR_H Id: 6012 JT_MER_VANILMIRTH_H Id: 6013 JT_MER_LIF_H2 Id: 6014 JT_MER_AMISTR_H2 Id: 6015 JT_MER_FILIR_H2 Id: 6016 JT_MER_VANILMIRTH_H2 Id: 6017 JT_MER_ARCHER01 Id: 6018 JT_MER_ARCHER02 Id: 6019 JT_MER_ARCHER03 Id: 6020 JT_MER_ARCHER04 Id: 6021 JT_MER_ARCHER05 Id: 6022 JT_MER_ARCHER06 Id: 6023 JT_MER_ARCHER07 Id: 6024 JT_MER_ARCHER08 Id: 6025 JT_MER_ARCHER09 Id: 6026 JT_MER_ARCHER10 Id: 6027 JT_MER_LANCER01 Id: 6028 JT_MER_LANCER02 Id: 6029 JT_MER_LANCER03 Id: 6030 JT_MER_LANCER04 Id: 6031 JT_MER_LANCER05 Id: 6032 JT_MER_LANCER06 Id: 6033 JT_MER_LANCER07 Id: 6034 JT_MER_LANCER08 Id: 6035 JT_MER_LANCER09 Id: 6036 JT_MER_LANCER10 Id: 6037 JT_MER_SWORDMAN01 Id: 6038 JT_MER_SWORDMAN02 Id: 6039 JT_MER_SWORDMAN03 Id: 6040 JT_MER_SWORDMAN04 Id: 6041 JT_MER_SWORDMAN05 Id: 6042 JT_MER_SWORDMAN06 Id: 6043 JT_MER_SWORDMAN07 Id: 6044 JT_MER_SWORDMAN08 Id: 6045 JT_MER_SWORDMAN09 Id: 6046 JT_MER_SWORDMAN10 Id: 6048 JT_MER_EIRA Id: 6049 JT_MER_BAYERI Id: 6050 JT_MER_SERA Id: 6051 JT_MER_DIETER Id: 6052 JT_MER_ELEANOR Id: 10001 JT_4_TOWER_14 Id: 10002 JT_4_TOWER_15 Id: 10003 JT_4_TOWER_16 Id: 10004 JT_4_TOWER_17 Id: 10005 JT_4_TREASURE_BOX Id: 10006 JT_ACADEMY_MASTER Id: 10007 JT_PORTAL Id: 10008 JT_THANATOS_BATTLE Id: 10009 JT_THANATOS_KEEP Id: 10010 JT_4_F_LYDIA Id: 10011 JT_4_LUDE Id: 10012 JT_4_ALIZA Id: 10013 JT_4_ALICE Id: 10014 JT_4_ARCHER_SKEL Id: 10015 JT_4_JACK Id: 10016 JT_4_SOLDIER_SKEL Id: 10017 JT_4_LOLI_RURI Id: 10018 JT_4_M_SAKRAY_TIED Id: 10019 JT_4_M_ANTONIO Id: 10020 JT_4_M_COOKIE Id: 10021 JT_4_M_BELIEVER01 Id: 10022 JT_4_F_BELIEVER01 Id: 10023 JT_4_M_BELIEVER02 Id: 10024 JT_4_ROPEPILE Id: 10025 JT_4_BRICKPILE Id: 10026 JT_4_WOODPILE Id: 10027 JT_4_M_TAMARIN Id: 10028 JT_4_M_DEATH Id: 10029 JT_4_GHOST_STAND Id: 10030 JT_4_GHOST_COLLAPSE Id: 10031 JT_4_COOKIEHOUSE Id: 10032 JT_4_F_SKULL06GIRL Id: 10033 JT_4_NONMYSTCASE Id: 10034 JT_4_F_KIMI Id: 10035 JT_4_M_FROZEN_GC Id: 10036 JT_4_M_FROZEN_KN Id: 10037 JT_4_SNAKE_LORD Id: 10038 JT_4_F_MOCBOY Id: 10039 JT_4_F_RUNAIN Id: 10040 JT_4_M_ROEL Id: 10041 JT_4_F_SHALOSH Id: 10042 JT_4_ENERGY_RED Id: 10043 JT_4_ENERGY_BLUE Id: 10044 JT_4_ENERGY_YELLOW Id: 10045 JT_4_ENERGY_BLACK Id: 10046 JT_4_ENERGY_WHITE Id: 10047 JT_4_F_PERE01 Id: 10048 JT_4_JITTERBUG Id: 10049 JT_4_SEA_OTTER Id: 10050 JT_4_GALAPAGO Id: 10051 JT_4_DESERTWOLF_B Id: 10052 JT_4_BB_PORING Id: 10053 JT_4_F_CHARLESTON01 Id: 10054 JT_4_F_CHARLESTON02 Id: 10055 JT_4_F_CHARLESTON03 Id: 10056 JT_4_M_IAN Id: 10057 JT_4_M_OLDSCHOLAR Id: 10058 JT_4_F_LAPERM Id: 10059 JT_4_M_DEBON Id: 10060 JT_4_M_BIRMAN Id: 10061 JT_4_F_SHAM Id: 10062 JT_4_M_REBELLION Id: 10063 JT_4_F_REBELLION Id: 10064 JT_4_CHN_SHAOTH Id: 10065 JT_4_SHOAL Id: 10066 JT_4_F_SARAH Id: 10067 JT_4_GIGANTES_BIG Id: 10068 JT_4_GIGANTES Id: 10069 JT_4_GIGANTES_SMALL Id: 10070 JT_4_GARGOYLE_STATUE Id: 10071 JT_4_AIRA Id: 10072 JT_4_EZELLA Id: 10073 JT_4_KULUNA Id: 10074 JT_4_LUNE Id: 10075 JT_4_MALLINA Id: 10076 JT_4_MORIN Id: 10077 JT_4_NASARIN Id: 10078 JT_4_F_BERRYTEA Id: 10079 JT_4_F_FRUIT Id: 10080 JT_4_SCR_MT_ROBOTS Id: 10081 JT_4_MACHINE_DEVICE Id: 10082 JT_4_GC109 Id: 10083 JT_4_SYS_MSG Id: 10084 JT_4_M_TATIO Id: 10085 JT_4_M_REKENBER Id: 10086 JT_4_XMAS_CAT1 Id: 10087 JT_4_XMAS_CAT2 Id: 10088 JT_4_XMAS_CAT3 Id: 10089 JT_4_XMAS_CAT4 Id: 10090 JT_4_XMAS_CAT5 Id: 10091 JT_4_XMAS_CAT6 Id: 10092 JT_4_M_DEATH2 Id: 10093 JT_4_S_KADOMATSU Id: 10094 JT_4_B_KADOMATSU Efst Spoiler Alert: Id: 40 EFST_ATTHASTE_INFINITY Id: 43 EFST_AUTOCOUNTER Id: 44 EFST_SPLASHER Id: 45 EFST_ANKLESNARE Id: 46 EFST_POSTDELAY Id: 47 EFST_NOACTION Id: 48 EFST_IMPOSSIBLEPICKUP Id: 49 EFST_BARRIER Id: 60 EFST_DEVOTION Id: 63 EFST_MAGICROD Id: 66 EFST_SPECIALZONE Id: 67 EFST_MASK Id: 69 EFST_BDPLAYING Id: 70 EFST_WHISTLE Id: 71 EFST_ASSASSINCROSS Id: 72 EFST_POEMBRAGI Id: 73 EFST_APPLEIDUN Id: 74 EFST_HUMMING Id: 75 EFST_DONTFORGETME Id: 76 EFST_FORTUNEKISS Id: 77 EFST_SERVICEFORYOU Id: 78 EFST_RICHMANKIM Id: 79 EFST_ETERNALCHAOS Id: 80 EFST_DRUMBATTLEFIELD Id: 81 EFST_RINGNIBELUNGEN Id: 82 EFST_ROKISWEIL Id: 83 EFST_INTOABYSS Id: 84 EFST_SIEGFRIED Id: 85 EFST_BLADESTOP Id: 86 EFST_EXPLOSIONSPIRITS Id: 89 EFST_COMBOATTACK Id: 94 EFST_MAGICATTACK Id: 95 EFST_STOP Id: 96 EFST_WEAPONBRAKER Id: 98 EFST_POWERUP Id: 99 EFST_AGIUP Id: 100 EFST_SIEGEMODE Id: 101 EFST_INVISIBLE Id: 102 EFST_STATUSONE Id: 103 EFST_AURABLADE Id: 105 EFST_LKCONCENTRATION Id: 107 EFST_BERSERK Id: 108 EFST_SACRIFICE Id: 109 EFST_GOSPEL Id: 111 EFST_BASILICA Id: 113 EFST_MAGICPOWER Id: 119 EFST_CHASEWALK Id: 123 EFST_MOON Id: 126 EFST_MINDBREAKER Id: 127 EFST_MEMORIZE Id: 128 EFST_FOGWALL Id: 129 EFST_SPIDERWEB Id: 131 EFST_SUB_WEAPONPROPERTY Id: 133 EFST_RUN Id: 134 EFST_TING Id: 136 EFST_STORMKICK_READY Id: 138 EFST_DOWNKICK_READY Id: 140 EFST_TURNKICK_READY Id: 142 EFST_COUNTER_READY Id: 144 EFST_DODGE_READY Id: 149 EFST_SOULLINK Id: 152 EFST_DEVIL1 Id: 153 EFST_KAITE Id: 154 EFST_SWOO Id: 155 EFST_STAR2 Id: 159 EFST_SMA_READY Id: 160 EFST_SKE Id: 162 EFST_FRIEND Id: 163 EFST_FRIENDUP Id: 164 EFST_SG_WARM Id: 165 EFST_SG_SUN_WARM Id: 166 EFST_SG_MOON_WARM Id: 167 EFST_SG_STAR_WARM Id: 168 EFST_EMOTION Id: 172 EFST_EXPUP Id: 173 EFST_GDSKILL_BATTLEORDER Id: 174 EFST_GDSKILL_REGENERATION Id: 175 EFST_GDSKILL_POSTDELAY Id: 176 EFST_RESISTHANDICAP Id: 177 EFST_MAXHPPERCENT Id: 178 EFST_MAXSPPERCENT Id: 179 EFST_DEFENCE Id: 180 EFST_SLOWDOWN Id: 183 EFST_NOT_EXTREMITYFIST Id: 184 EFST_CLAIRVOYANCE Id: 185 EFST_MOVESLOW_POTION Id: 187 EFST_GRAVITATION Id: 189 EFST_LONGING Id: 190 EFST_HERMODE Id: 192 EFST_HLIF_AVOID Id: 193 EFST_HFLI_FLEET Id: 194 EFST_HFLI_SPEED Id: 195 EFST_HLIF_CHANGE Id: 196 EFST_HAMI_BLOODLUST Id: 199 EFST_DC_WINKCHARM Id: 202 EFST_DISABLEMOVE Id: 211 EFST_NJ_SUITON Id: 212 EFST_PET Id: 213 EFST_MENTAL Id: 214 EFST_EXPMEMORY Id: 215 EFST_PERFORMANCE Id: 216 EFST_GAIN Id: 218 EFST_DRIFT Id: 219 EFST_WALLSHIFT Id: 220 EFST_REINCARNATION Id: 221 EFST_PATTACK Id: 222 EFST_PSPEED Id: 223 EFST_PDEFENSE Id: 224 EFST_PCRITICAL Id: 225 EFST_RANKING Id: 226 EFST_PTRIPLE Id: 227 EFST_DENERGY Id: 228 EFST_WAVE1 Id: 229 EFST_WAVE2 Id: 230 EFST_WAVE3 Id: 231 EFST_WAVE4 Id: 232 EFST_DAURA Id: 233 EFST_DFREEZER Id: 234 EFST_DPUNISH Id: 235 EFST_DBARRIER Id: 236 EFST_DWARNING Id: 237 EFST_MOUSEWHEEL Id: 238 EFST_DGAUGE Id: 239 EFST_DACCEL Id: 240 EFST_DBLOCK Id: 253 EFST_CASH_BOSS_ALARM Id: 254 EFST_DA_ENERGY Id: 255 EFST_DA_FIRSTSLOT Id: 256 EFST_DA_HEADDEF Id: 257 EFST_DA_SPACE Id: 258 EFST_DA_TRANSFORM Id: 259 EFST_DA_ITEMREBUILD Id: 260 EFST_DA_ILLUSION Id: 261 EFST_DA_DARKPOWER Id: 262 EFST_DA_EARPLUG Id: 263 EFST_DA_CONTRACT Id: 264 EFST_DA_BLACK Id: 265 EFST_DA_MAGICCART Id: 266 EFST_CRYSTAL Id: 267 EFST_DA_REBUILD Id: 268 EFST_DA_EDARKNESS Id: 269 EFST_DA_EGUARDIAN Id: 270 EFST_DA_TIMEOUT Id: 277 EFST_MER_FLEE Id: 278 EFST_MER_ATK Id: 279 EFST_MER_HP Id: 280 EFST_MER_SP Id: 281 EFST_MER_HIT Id: 283 EFST_MAGICMIRROR Id: 284 EFST_STONESKIN Id: 285 EFST_ANTIMAGIC Id: 287 EFST_NPC_DEFENDER Id: 288 EFST_NOACTION_WAIT Id: 303 EFST_REUSE_LIMIT_A Id: 305 EFST_STEAMPACK Id: 306 EFST_REUSE_LIMIT_B Id: 307 EFST_REUSE_LIMIT_C Id: 308 EFST_REUSE_LIMIT_D Id: 309 EFST_REUSE_LIMIT_E Id: 310 EFST_REUSE_LIMIT_F Id: 311 EFST_INVINCIBLE Id: 315 EFST_ENDURE_MDEF Id: 317 EFST_DEATHBOUND Id: 324 EFST_REUSE_MILLENNIUMSHIELD Id: 325 EFST_REUSE_CRUSHSTRIKE Id: 326 EFST_REUSE_REFRESH Id: 327 EFST_REUSE_STORMBLAST Id: 328 EFST_VENOMIMPRESS Id: 329 EFST_EPICLESIS Id: 330 EFST_ORATIO Id: 331 EFST_LAUDAAGNUS Id: 332 EFST_LAUDARAMUS Id: 335 EFST_HALLUCINATIONWALK_POSTDELAY Id: 338 EFST_WEAPONBLOCKING_POSTDELAY Id: 339 EFST_ROLLINGCUTTER Id: 340 EFST_EXPIATIO Id: 350 EFST_DUPLELIGHT Id: 353 EFST_ELECTRICSHOCKER Id: 356 EFST_STASIS Id: 358 EFST_WUGDASH Id: 359 EFST_WUGBITE Id: 360 EFST_CAMOUFLAGE Id: 363 EFST_SUMMON1 Id: 364 EFST_SUMMON2 Id: 365 EFST_SUMMON3 Id: 366 EFST_SUMMON4 Id: 367 EFST_SUMMON5 Id: 372 EFST_OVERHEAT_LIMITPOINT Id: 376 EFST_MAGNETICFIELD Id: 378 EFST_NEUTRALBARRIER_MASTER Id: 380 EFST_STEALTHFIELD_MASTER Id: 392 EFST_BUCHEDENOEL Id: 395 EFST_RAID Id: 400 EFST_EXEEDBREAK Id: 406 EFST_EARTHDRIVE Id: 414 EFST_ACARAJE Id: 416 EFST_CURSEDCIRCLE_ATKER Id: 417 EFST_CURSEDCIRCLE_TARGET Id: 420 EFST_NOEQUIPACCESSARY Id: 422 EFST_MANHOLE Id: 424 EFST_FALLENEMPIRE Id: 428 EFST_BLOODYLUST Id: 431 EFST_PROPERTYWALK Id: 432 EFST_SPELLFIST Id: 433 EFST_NETHERWORLD Id: 434 EFST_SIREN Id: 440 EFST_CLOUD_KILL Id: 449 EFST_SITDOWN_FORCE Id: 455 EFST_SPELLBOOK1 Id: 456 EFST_SPELLBOOK2 Id: 457 EFST_SPELLBOOK3 Id: 458 EFST_FREEZE_SP Id: 459 EFST_GN_TRAINING_SWORD Id: 460 EFST_GN_REMODELING_CART Id: 462 EFST_FIXEDCASTINGTM_REDUCE Id: 464 EFST_BLOOD_SUCKER Id: 465 EFST_SPORE_EXPLOSION Id: 466 EFST_DEMONIC_FIRE Id: 467 EFST_FIRE_EXPANSION_SMOKE_POWDER Id: 468 EFST_FIRE_EXPANSION_TEAR_GAS Id: 469 EFST_BLOCKING_PLAY Id: 470 EFST_MANDRAGORA Id: 471 EFST_ACTIVATE Id: 474 EFST_TK_SEVENWIND Id: 475 EFST_LIMIT_ODINS_RECALL Id: 477 EFST_MYSTERIOUS_POWDER Id: 478 EFST_MELON_BOMB Id: 479 EFST_BANANA_BOMB_SITDOWN_POSTDELAY Id: 480 EFST_PROMOTE_HEALTH_RESERCH Id: 481 EFST_ENERGY_DRINK_RESERCH Id: 482 EFST_EXTRACT_WHITE_POTION_Z Id: 483 EFST_VITATA_500 Id: 484 EFST_EXTRACT_SALAMINE_JUICE Id: 485 EFST_BOOST500 Id: 486 EFST_FULL_SWING_K Id: 487 EFST_MANA_PLUS Id: 488 EFST_MUSTLE_M Id: 489 EFST_LIFE_FORCE_F Id: 490 EFST_VACUUM_EXTREME Id: 497 EFST_BANANA_BOMB Id: 498 EFST_SUMMON_AGNI Id: 499 EFST_SPELLBOOK4 Id: 500 EFST_SPELLBOOK5 Id: 501 EFST_SPELLBOOK6 Id: 502 EFST_SPELLBOOK7 Id: 503 EFST_ELEMENTAL_AGGRESSIVE Id: 504 EFST_RETURN_TO_ELDICASTES Id: 505 EFST_BANDING_DEFENCE Id: 506 EFST_SKELSCROLL Id: 507 EFST_DISTRUCTIONSCROLL Id: 508 EFST_ROYALSCROLL Id: 509 EFST_IMMUNITYSCROLL Id: 510 EFST_MYSTICSCROLL Id: 511 EFST_BATTLESCROLL Id: 512 EFST_ARMORSCROLL Id: 513 EFST_FREYJASCROLL Id: 514 EFST_SOULSCROLL Id: 515 EFST_CIRCLE_OF_FIRE Id: 516 EFST_CIRCLE_OF_FIRE_OPTION Id: 517 EFST_FIRE_CLOAK Id: 518 EFST_FIRE_CLOAK_OPTION Id: 519 EFST_WATER_SCREEN Id: 520 EFST_WATER_SCREEN_OPTION Id: 521 EFST_WATER_DROP Id: 522 EFST_WATER_DROP_OPTION Id: 523 EFST_WIND_STEP Id: 524 EFST_WIND_STEP_OPTION Id: 525 EFST_WIND_CURTAIN Id: 526 EFST_WIND_CURTAIN_OPTION Id: 527 EFST_WATER_BARRIER Id: 528 EFST_ZEPHYR Id: 529 EFST_SOLID_SKIN Id: 530 EFST_SOLID_SKIN_OPTION Id: 531 EFST_STONE_SHIELD Id: 532 EFST_STONE_SHIELD_OPTION Id: 533 EFST_POWER_OF_GAIA Id: 534 EFST_EL_WAIT Id: 535 EFST_EL_PASSIVE Id: 536 EFST_EL_DEFENSIVE Id: 537 EFST_EL_OFFENSIVE Id: 538 EFST_EL_COST Id: 539 EFST_PYROTECHNIC Id: 540 EFST_PYROTECHNIC_OPTION Id: 541 EFST_HEATER Id: 542 EFST_HEATER_OPTION Id: 543 EFST_TROPIC Id: 544 EFST_TROPIC_OPTION Id: 545 EFST_AQUAPLAY Id: 546 EFST_AQUAPLAY_OPTION Id: 547 EFST_COOLER Id: 548 EFST_COOLER_OPTION Id: 549 EFST_CHILLY_AIR Id: 550 EFST_CHILLY_AIR_OPTION Id: 551 EFST_GUST Id: 552 EFST_GUST_OPTION Id: 553 EFST_BLAST Id: 554 EFST_BLAST_OPTION Id: 555 EFST_WILD_STORM Id: 556 EFST_WILD_STORM_OPTION Id: 557 EFST_PETROLOGY Id: 558 EFST_PETROLOGY_OPTION Id: 559 EFST_CURSED_SOIL Id: 560 EFST_CURSED_SOIL_OPTION Id: 561 EFST_UPHEAVAL Id: 562 EFST_UPHEAVAL_OPTION Id: 563 EFST_TIDAL_WEAPON Id: 564 EFST_TIDAL_WEAPON_OPTION Id: 565 EFST_ROCK_CRUSHER Id: 566 EFST_ROCK_CRUSHER_ATK Id: 567 EFST_FIRE_INSIGNIA Id: 568 EFST_WATER_INSIGNIA Id: 569 EFST_WIND_INSIGNIA Id: 570 EFST_EARTH_INSIGNIA Id: 571 EFST_EQUIPED_FLOOR Id: 572 EFST_GUARDIAN_RECALL Id: 574 EFST_REUSE_LIMIT_G Id: 575 EFST_REUSE_LIMIT_H Id: 576 EFST_NEEDLE_OF_PARALYZE Id: 582 EFST_SILENT_BREEZE Id: 585 EFST_SONIC_CLAW_POSTDELAY Id: 596 EFST_SILVERVEIN_RUSH_POSTDELAY Id: 597 EFST_MIDNIGHT_FRENZY_POSTDELAY Id: 598 EFST_GOLDENE_FERSE Id: 599 EFST_ANGRIFFS_MODUS Id: 600 EFST_TINDER_BREAKER Id: 601 EFST_TINDER_BREAKER_POSTDELAY Id: 602 EFST_CBC Id: 603 EFST_CBC_POSTDELAY Id: 604 EFST_EQC Id: 609 EFST_SPIRITS_SAVEINFO1 Id: 610 EFST_SPIRITS_SAVEINFO2 Id: 615 EFST_MACRO Id: 617 EFST_BEER_BOTTLE_CAP Id: 619 EFST_PC_IZ_DUN05 Id: 620 EFST_CRUSHSTRIKE Id: 623 EFST_ONAIR Id: 624 EFST_MTF_ASPD Id: 625 EFST_MTF_RANGEATK Id: 626 EFST_MTF_MATK Id: 627 EFST_MTF_MLEATKED Id: 628 EFST_MTF_CRIDAMAGE Id: 629 EFST_REUSE_LIMIT_MTF Id: 631 EFST_MACRO_PLAY Id: 642 EFST_PARTYBOOKING_SEARCH_DEALY Id: 643 EFST_PARTYBOOKING_REGISTER_DEALY Id: 644 EFST_PERIOD_TIME_CHECK_DETECT_SKILL Id: 645 EFST_KO_JYUMONJIKIRI Id: 646 EFST_MEIKYOUSISUI Sealed Mirror %s Certain amount of HP recovered Certain Amount of SP recovered Cannot Move Chance to not receive damange When using Skill, will get Randomly Debuffed When receiving damange, effect is lifted Id: 648 EFST_EQUIPPED_DIVINE_ARMOR Id: 649 EFST_EQUIPPED_HOLY_ARMOR Id: 651 EFST_KYOUGAKU Id: 652 EFST_IZAYOI The 16th Night %s Remove fixed casting Reduce Variable Casting Increase MATK Item Consume SP of certain amount per second Id: 653 EFST_ZENKAI Id: 654 EFST_KG_KAGEHUMI Step on Shadow %s Unable to Move Release Special Skill Unable to use Stealth or Teleport Skill or Item Emergency Call Skills cannot be used Id: 655 EFST_KYOMU Futile Shadows %s Null the relfection effect of Physical or magic attack Chance to fail skill use Id: 656 EFST_KAGEMUSYA Shadow Warrior %s Give Double Attack Effect Consumption of certain amount of SP per second After getting attacked after certain number of times, the status clears Id: 657 EFST_ZANGETSU Distorted Crescent %s Effects granted on base level Id: 659 EFST_GENSOU Illusion of Dim Moonlight %s HP and SP randomly increase and decrease When receiving magic attack, Half the Damage will be on another target Id: 660 EFST_AKAITSUKI Omnius Red Moon %s Specific HP Recovery Skill Instead of Recovery, receive damage Receive 1/2 damage of recovery Id: 661 EFST_TETANY Id: 662 EFST_GM_BATTLE Id: 663 EFST_GM_BATTLE2 Id: 664 EFST_2011RWC_SCROLL Id: 665 EFST_ACTIVE_MONSTER_TRANSFORM Id: 666 EFST_MYSTICPOWDER Id: 667 EFST_ECLAGE_RECALL Id: 668 EFST_ENTRY_QUEUE_APPLY_DELAY Id: 669 EFST_REUSE_LIMIT_ECL Id: 670 EFST_M_LIFEPOTION Id: 671 EFST_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT Id: 672 EFST_UNKNOWN_NAME Id: 673 EFST_ON_PUSH_CART Id: 674 EFST_HAT_EFFECT Id: 675 EFST_FLOWER_LEAF Id: 676 EFST_RAY_OF_PROTECTION Id: 677 EFST_GLASTHEIM_ATK Id: 678 EFST_GLASTHEIM_DEF Id: 679 EFST_GLASTHEIM_HEAL Id: 680 EFST_GLASTHEIM_HIDDEN Id: 681 EFST_GLASTHEIM_STATE Id: 682 EFST_GLASTHEIM_ITEMDEF Id: 683 EFST_GLASTHEIM_HPSP Id: 684 EFST_HOMUN_SKILL_POSTDELAY Id: 685 EFST_ALMIGHTY Id: 686 EFST_GVG_GIANT Id: 687 EFST_GVG_GOLEM Id: 688 EFST_GVG_STUN Id: 689 EFST_GVG_STONE Id: 690 EFST_GVG_FREEZ Id: 691 EFST_GVG_SLEEP Id: 692 EFST_GVG_CURSE Id: 693 EFST_GVG_SILENCE Id: 694 EFST_GVG_BLIND Id: 695 EFST_CLIENT_ONLY_EQUIP_ARROW Id: 696 EFST_CLAN_INFO Id: 697 EFST_JP_EVENT01 Id: 698 EFST_JP_EVENT02 Id: 699 EFST_JP_EVENT03 Id: 700 EFST_JP_EVENT04 Id: 701 EFST_TELEPORT_FIXEDCASTINGDELAY Id: 702 EFST_GEFFEN_MAGIC1 Id: 703 EFST_GEFFEN_MAGIC2 Id: 704 EFST_GEFFEN_MAGIC3 Id: 705 EFST_QUEST_BUFF1 Id: 706 EFST_QUEST_BUFF2 Id: 707 EFST_QUEST_BUFF3 Id: 710 EFST_HANDICAPSTATE_ICEEXPLO Id: 711 EFST_FENRIR_CARD Id: 714 EFST_PC_STOP Id: 715 EFST_FRIGG_SONG Id: 716 EFST_OFFERTORIUM Id: 717 EFST_TELEKINESIS_INTENSE Id: 718 EFST_MOONSTAR Id: 719 EFST_STRANGELIGHTS Id: 720 EFST_FULL_THROTTLE Id: 721 EFST_REBOUND Id: 722 EFST_UNLIMIT Id: 723 EFST_KINGS_GRACE Id: 724 EFST_ITEM_ATKMAX Id: 725 EFST_ITEM_ATKMIN Id: 726 EFST_ITEM_MATKMAX Id: 727 EFST_ITEM_MATKMIN Id: 728 EFST_SUPER_STAR Id: 729 EFST_HIGH_RANKER Id: 730 EFST_DARKCROW Id: 731 EFST_2013_VALENTINE1 Id: 732 EFST_2013_VALENTINE2 Id: 733 EFST_2013_VALENTINE3 Id: 734 EFST_ILLUSIONDOPING Id: 735 EFST_WIDEWEB Id: 736 EFST_CHILL Id: 737 EFST_BURNT Id: 738 EFST_PCCAFE_PLAY_TIME Id: 739 EFST_TWISTED_TIME Id: 740 EFST_FLASHCOMBO Id: 741 EFST_JITTER_BUFF1 Id: 742 EFST_JITTER_BUFF2 Id: 743 EFST_JITTER_BUFF3 Id: 744 EFST_JITTER_BUFF4 Id: 745 EFST_JITTER_BUFF5 Id: 746 EFST_JITTER_BUFF6 Id: 747 EFST_JITTER_BUFF7 Id: 748 EFST_JITTER_BUFF8 Id: 749 EFST_JITTER_BUFF9 Id: 750 EFST_JITTER_BUFF10 Id: 751 EFST_CUP_OF_BOZA Id: 752 EFST_B_TRAP Id: 753 EFST_E_CHAIN Id: 754 EFST_E_QD_SHOT_READY Id: 755 EFST_C_MARKER Id: 756 EFST_H_MINE Id: 757 EFST_H_MINE_SPLASH Id: 758 EFST_P_ALTER Id: 759 EFST_HEAT_BARREL Id: 760 EFST_ANTI_M_BLAST Id: 761 EFST_SLUGSHOT Id: 762 EFST_SWORDCLAN Id: 763 EFST_ARCWANDCLAN Id: 764 EFST_GOLDENMACECLAN Id: 765 EFST_CROSSBOWCLAN Id: 766 EFST_PACKING_ENVELOPE1 Id: 767 EFST_PACKING_ENVELOPE2 Id: 768 EFST_PACKING_ENVELOPE3 Id: 769 EFST_PACKING_ENVELOPE4 Id: 770 EFST_PACKING_ENVELOPE5 Id: 771 EFST_PACKING_ENVELOPE6 Id: 772 EFST_PACKING_ENVELOPE7 Id: 773 EFST_PACKING_ENVELOPE8 Id: 774 EFST_PACKING_ENVELOPE9 Id: 775 EFST_PACKING_ENVELOPE10 Id: 776 EFST_GLASTHEIM_TRANS Id: 777 EFST_ZONGZI_POUCH_TRANS Id: 778 EFST_HEAT_BARREL_AFTER Id: 779 EFST_DECORATION_OF_MUSIC Id: 780 EFST_OVERSEAEXPUP Id: 783 EFST_BEEF_RIB_STEW Id: 784 EFST_PORK_RIB_STEW Id: 785 EFST_CHUSEOK_MONDAY Id: 786 EFST_CHUSEOK_TUESDAY Id: 787 EFST_CHUSEOK_WEDNESDAY Id: 788 EFST_CHUSEOK_THURSDAY Id: 789 EFST_CHUSEOK_FRIDAY Id: 790 EFST_CHUSEOK_WEEKEND Id: 810 EFST_GUILD_STORAGE Id: 815 EFST_JUMPINGCLAN Changed Skill Spoiler Alert: Id: (1) Basic Skill Basic Skill MAX Lv : 9 Enables the use of Basic Interface Skills. [Lv 1]: Enables Trading Allows the trading of items with other characters.[/color] Right click on a character to initiate. [Lv 2]: Enables Emotions Alt+(0~9) and Ctrl+(1,-,=.), Alt+L opens additional Emotion icons. [Lv 3]: Enables Sitting Sitting doubles HP/SP Recovery Speed. Press the Insert key or type /sit. [Lv 4]: Enables Chat Room Creation Alt + C Opens a Chat Room or click the Chat button in the Basic Information Window.[/color] [Lv 5]: Join a Party Character can join a party. [Lv 6]: Enables Use of Kafra Storage Allows use of Kafra Storage. [Lv 7]: Organize Party Able to cCreate a party.[/color] [/s] by typing /organize ''[Party Name] for creating party. Alt+Z for set party options'' Set party options in the Party Window (Alt+Z).[/color] [Lv 9]: Enables Change to First Job Class Qualifies character for change from Novice to one of the First Job Classes. Id: (2) Sword Mastery Sword Mastery MAX Lv : 10 Skill Form: Passive Description: Increase damage with One Handed Sword or Dagger Class Weapons. [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv 10]: Atk +40 Id: (3) Two-Handed Sword Mastery Two Handed Sword Mastery MAX Lv : 10 Skill Requirement : Sword Mastery 1 Skill Form: Passive Description: Increase damage with Two Handed Sword Class Weapons. [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv 10]: Atk +40 Id: (4) Increase HP Recovery Increase HP Recovery MAX Lv : 10 Skill Form: Passive Description: Enhance natural HP Recovery. Max HP affects how much HP restoration is increased by this skill. [Lv 1]: HP +5/10 sec [Lv 2]: HP +10/10 sec [Lv 3]: HP +15/10 sec [Lv 4]: HP +20/10 sec [Lv 5]: HP +25/10 sec [Lv 6]: HP +30/10 sec [Lv 7]: HP +35/10 sec [Lv 8]: HP +40/10 sec [Lv 9]: HP +45/10 sec [Lv 10]: HP +50/10 sec Id: (5) Bash Bash MAX Lv : 10 Skill Form: Offensive Target: Enemy Description: Hit an enemy with crushing force. If the Fatal Blow skill is learned, Bash will have an added Stun effect at levels 5 and higher. [Lv 1]: +Atk 130% [Lv 2]: +Atk 160% [Lv 3]: +Atk 190% [Lv 4]: +Atk 220% [Lv 5]: +Atk 250% [Lv 6]: +Atk 280% [Lv 7]: +Atk 310% [Lv 8]: +Atk 340% [Lv 9]: +Atk 370% [Lv 10]: +Atk 400% Id: (6) Provoke Provoke MAX Lv : 10 Skill Form: Supportive Target: Enemy Description: Enrage a target to decrease its d Defense while increasing its Attack Strength. Ineffective against the Undead. [/color] Effect of Provoke on Enemies by Skill's Level [Lv 1]: +5% Atk, -10% DEF [Lv 2]: +8% Atk, -15% DEF [Lv 3]: +11% Atk, -20% DEF [Lv 4]: +14% Atk, -25% DEF [Lv 5]: +17% Atk, -30% DEF [Lv 6]: +20% Atk, -35% DEF [Lv 7]: +23% Atk, -40% DEF [Lv 8]: +26% Atk, -45% DEF [Lv 9]: +29% Atk, -50% DEF [Lv 10]: +32% Atk, -55% DEF Id: (7) Magnum Break Magnum Break MAX Lv : 10 Skill Requirement : Bash 5 Skill Form: Offensive([/color] Property: [/b]Fire)[/color] Description: A [/color][/s]Drain a small amount of the caster's HP to inflict Fire Pproperty[/color][color=# Splas]h Attack which makes monsters to be pushed out after giving damage. area effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, additional caster's weapon will receive a 20% of Fire Pproperty Attack will be added. Small amount of HP will be reduced after usage strength enhancement. [Lv 1]: [/color]+Atk 120% [Lv 2]: +Atk 140% [Lv 3]: +Atk 160% [Lv 4]: +Atk 180% [Lv 5]: +Atk 200% [Lv 6]: +Atk 220% [Lv 7]: +Atk 240% [Lv 8]: +Atk 260% [Lv 9]: +Atk 280% [Lv 10]: +Atk 300% Id: (8) Endure Endure MAX Lv : 10 Skill Requirement : Provoke 5 Skill Form: Supportive Description: Enables attacking and movement while receiving damage. Disabled in Siege mode. After receiving over 7 tim, but is automatically canceled after skill duration elapses ofr attack, Endure will be disabled. It needsfter caster is hit by 7 attacks. 10 sec to cast again.[/color]delay. Disabled in War of Emperium.[/color] Duration and Mdef Bonus by Skill's Level [Lv 1]: 10 sec, Mdef +1 [Lv 2]: 13 sec, Mdef +2 [Lv 3]: 16 sec, Mdef +3 [Lv 4]: 19 sec, Mdef +4 [Lv 5]: 22 sec, Mdef +5 [Lv 6]: 25 sec, Mdef +6 [Lv 7]: 28 sec, Mdef +7 [Lv 8]: 31 sec, Mdef +8 [Lv 9]: 34 sec, Mdef +9 [Lv 10]: 37 sec, Mdef +10 Id: (9) Increase SP Recovery Increase SP Recovery MAX Lv : 10 Skill Form: Passive Description: Increase the speed ofEnhance natural SP rRecovery. Depending the MAX Max SP affects how much SP, recovery amount will be istoration is increased by this skill. Increaseds than normal amounte efficiency of SP recovering items for 2% per skill level. [Lv 1]: +3 SP every 10 seconds, [Lv 2]: +6 SP every 10 seconds, [Lv 3]: +9 SP every 10 seconds, [Lv 4]: +12 SP every 10 seconds, [Lv 5]: +15 SP every 10 seconds, [Lv 6]: +18 SP every 10 seconds, [Lv 7]: +21 SP every 10 seconds, [Lv 8]: +24 SP every 10 seconds, [Lv 9]: +27 SP every 10 seconds, [Lv 10]: +30 SP every 10 seconds, Id: (10) Sight Sight MAX Lv : 1 Skill Form: Supportive[/color] Property: (Fire) Property Description: 7DSummon a fire ball that will detect hidden enemies around.in the caster's vicinity. Each cast consumes 10 SP Id: (11) Napalm Beat Napalm Beat MAX Lv : 10 Skill Form: Offensive[/color] Property: (Spiritual) Target: Enemy Description: Attack an enemy with spiritual attack.from a distance through the use of psychokinetic energy.[/color] [Lv 1]:9sp, 1sec delay, +80% Matk dmg [Lv 2]:9sp, 1sec delay, +90% Matk dmg [Lv 3]:9sp, 1sec delay, +100% Matk dmg [Lv 4]:12sp, 0.9sec delay, +110% Matk dmg [Lv 5]:12sp, 0.9sec delay, +120% Matk dmg [Lv 6]:12sp, 0.8sec delay, +130% Matk dmg [Lv 7]:15sp, 0.8sec delay, +140% Matk dmg [Lv 8]:15sp, 0.7sec delay, +150% Matk dmg [Lv 9]:15sp, 0.6sec delay, +160% Matk dmg [Lv 10]:18sp, 0.5sec delay, 170% Matk dmg[/b][/color] Id: (12) Safety Wall Safety Wall MAX Lv : 10 2Requirement : Napalm Beat 7, Soul Strike 5[/color] 23[/s]Skill Requirement : Napalm Beat 7, Soul Strike 5[/color] 8Skill Requirement : Aspersio 4, Sanctuary 3 Skill Form: Supportive Property: (Spiritual)[/color] Target: Ground Description: Create a magic barrier on a targeted spot that will block short range melee. Once its duration time is expired, it will disappear. Only blocks the short range of physical attack. Needs 1 [/color]Blue Gemstone to use.[/s] attacks for the duration of the Safety Wall. Each cast requires [/color]1 Blue Gemstone. [Lv 1]: 30 SP, 4sec cast [Lv 2]: 30 SP, 3.5sec cast [Lv 3]: 30 SP, 3sec cast [Lv 4]: 35 SP, 2.5sec cast [Lv 5]: 35 SP, 2sec cast [Lv 6]: 35 SP, 1.5sec cast [Lv 7]: 40 SP, 1sec cast [Lv 8]: 40 SP, 1sec cast [Lv 9]: 40 SP, 1sec cast [LV 10]: 40 SP, 1sec cast[/b][/color] Id: (13) Soul Strike Soul Strike MAX Lv : 10 Skill Requirement : Napalm Beat 4 Skill Form: OffensiveActive[/color] Property: (Spiritual) Target: Enemy Description: Summon holy ghosts to attack. Specially this skill works well on Undead.inflict Ghost property attacks on a target. At level 10, these ghosts will inflict 5 consecutive strikes. This skill has a 0.5 second Cast Delay.[/color] [Lv 1]:18SP, 1.2sec cast, +5% dmg to Undead [Lv 2]:14SP, 1.5sec cast, +10% dmg to Undead [Lv 3]:24SP, 1.6sec cast, +15% dmg to Undead [Lv 4]:20SP, 1.8sec cast, +20% dmg to Undead [Lv 5]:30SP, 2.0sec cast, +25% dmg to Undead [Lv 6]:26SP, 2.2sec cast, +30% dmg to Undead [Lv 7]:36SP, 2.4sec cast, +35% dmg to Undead [Lv 8]:32SP, 2.6sec cast, +40% dmg to Undead [Lv 9]:42SP, 2.8sec cast, +45% dmg to Undead [Lv 10]:38SP, 2.7sec cast, +50% dmg to Undead[/b][/color] Id: (14) Cold Bolt Cold Bolt MAX Lv : 10 Skill Form: Offensive[/color] Property: [color=#[/]color]0000bb(Ice)Water Target: Enemy Description: Attack monsters with arrows Summon bolts of frigid ice to strike at an enemy. Barring changes in damage due to elemental properties, each bolt inflicts an amount of damadge with ice. Each arrow attack has the same amount of power with Matk.equal to the caster's Matk.[/color] [Lv 1]:12sp, 0.7sec cast, 1 Bolt [Lv 2]:14sp, 1.4sec cast, 2 Bolts [Lv 3]:16sp, 2.1sec cast, 3 Bolts [Lv 4]:18sp, 2.8sec cast, 4 Bolts [Lv 5]:20sp, 3.5sec cast, 5 Bolts [Lv 6]:22sp, 4.2sec cast, 6 Bolts [Lv 7]:24sp, 4.9sec cast, 7 Bolts [Lv 8]:26sp, 5.6sec cast, 8 Bolts [Lv 9]:28sp, 6.3sec cast, 9 Bolts [Lv 10]:30sp, 7 sec cast, 10 Bolts[/b][/color] Id: (15) Frost Diver Frost Driver MAX Lv : 10 Skill Requirement : Cold Bolt 5 Skill Form: Offensive[/color] Property: [color=#[/]color]0000bb(Ice)Water Target: Enemy Description: It freezes the enemy for certain period of time.[/color]nflicts water damage and has a chance of freezing it's target.[/color] [Lv 1]: 25sp, 38% Chance, +110% Matk dmg [Lv 2]: 24sp, 41% Chance, +120% Matk dmg [Lv 3]: 23sp, 44% Chance, +130% Matk dmg [Lv 4]: 22sp, 47% Chance, +140% Matk dmg [Lv 5]: 21sp, 50% Chance, +150% Matk dmg [Lv 6]: 20sp, 53% Chance, +160% Matk dmg [Lv 7]: 19sp, 56% Chance, +170% Matk dmg [Lv 8]: 18sp, 59% Chance, +180% Matk dmg [Lv 9]: 17sp, 62% Chance, +190% Matk dmg [Lv 10]: 16sp, 65% Chance, +200% Matk dmg Id: (16) Stone Curse Stone Curse MAX Lv : 10 Skill Form: Curse[/color] Property: (Earth) Target: Enemy Description: Curse an enemy by turning it into stone. Each cast requires 1 Red Gemstone. Cannot be cast on Boss and Undead monsters.[/color] [Lv 1]:25sp, 24% Chance of Success [LV 2]:24sp, 28% Chance of Success [Lv 3]:23sp, 32% Chance of Success [Lv 4]:22sp, 36% Chance of Success [Lv 5]:21sp, 40% Chance of Success [Lv 6]:20sp, 44% Chance of Success [Lv 7]:19sp, 48% Chance of Success [Lv 8]:18sp, 52% Chance of Success [Lv 9]:17sp, 56% Chance of Success [Lv 10]:16sp, 60% Chance of Success[/b][/color] Id: (17) Fire Ball Fire Ball MAX Lv : 10 Skill Requirement : Fire Bolt 4 Skill Form: Offensive[color=#=#7F0000]bb0000(Fire)[/color] Target: Enemy Description: Attack enemy and around at the same time. [/s]000000 Property: [/color]Fire Description: Summon a fire ball to damage a target and monsters in its immediate vicinity. [/b]Enemies near the targeted enemy gets receive 3/4 of damage of what targeted enemy gets. After skill Lv. 6, casting and delay time will be reduced. inflicted on skill's target. At levels 6 and above, Fire Ball's casting and delay time is reduced. Consumes 25sp regardless of skill level.[/color] [Lv 1]:80% Matk, 1.5sec Skill Delay [Lv 2]:90% Matk, 1.5sec Skill Delay [Lv 3]:100% Matk, 1.5sec Skill Delay [Lv 4]:110% Matk, 1.5sec Skill Delay [Lv 5]:120% Matk, 1.5sec Skill Delay [Lv 6]:130% Matk, 1sec Skill Delay [Lv 7]:140% Matk, 1sec Skill Delay [Lv 8]:150% Matk, 1sec Skill Delay [Lv 9]:160% Matk, 1sec Skill Delay [Lv 10]:170% Matk, 1sec Skill Delay[/b][/color] Id: (18) Fire Wall Fire Wall MAX Lv : 10 Skill Requirement : Sight 1, Fire Ball 5 Skill Form: Offensive[/color](Fire) Target: Ground Description: Protect from enemy by creating fire wall[/s]Active[/color] Property: Fire Description: Create a wall of flame that will deter and cause damage to enemies[/b].[/color] Id: (19) Fire Bolt Fire Bolt MAX Lv : 10 Skill Form: Offensive[/color] Property: (Fire) Target: Enemy Description: Attack monsters with arrows made with fire. Each arrow attack has the same amount of power with Matk.Summon bolts of pure flame to strike at an enemy. Barring changes in damage due to elemental properties, each bolt inflicts an amount of damage equal to the caster's Matk.[/color] [Lv 1]:12sp, 0.7sec cast, 1 Bolt [Lv 2]:14sp, 1.4sec cast, 2 Bolts [Lv 3]:16sp, 2.1sec cast, 3 Bolts [Lv 4]:18sp, 2.8sec cast, 4 Bolts [Lv 5]:20sp, 3.5sec cast, 5 Bolts [Lv 6]:22sp, 4.2sec cast, 6 Bolts [Lv 7]:24sp, 4.9sec cast, 7 Bolts [Lv 8]:26sp, 5.6sec cast, 8 Bolts [Lv 9]:28sp, 6.3sec cast, 9 Bolts [Lv 10}:30sp, 7 sec cast, 10 Bolts[/b][/color] Id: (20) Lightening Bolt Lightning Bolt MAX Lv : 10 Skill Form: Offensive[/color] Property: (Lightning) Target: Enemy Description: Attack enemy with lightning attack.Summon bolts of lightning to strike at an enemy. Barring changes in damage due to elemental properties, each bolt inflicts an amount of damage equal to the caster's Matk.[/color] [Lv 1]:12sp, 0.7sec cast, 1 Bolt [Lv 2]:14sp, 1.4sec cast, 2 Bolts [Lv 3]:16sp, 2.1sec cast, 3 Bolts [Lv 4]:18sp, 2.8sec cast, 4 Bolts [Lv 5]:20sp, 3.5sec cast, 5 Bolts [Lv 6]:22sp, 4.2sec cast, 6 Bolts [Lv 7]:24sp, 4.9sec cast, 7 Bolts [Lv 8]:26sp, 5.6sec cast, 8 Bolts [Lv 9]:28sp, 6.3sec cast, 9 Bolts [Lv 10}:30sp, 7 sec cast, 10 Bolts[/b][/color] Id: (21) Thunder Storm Thunder Storm MAX Lv : 10 Skill Requirement : Lightning Bolt 4 Skill Form: Offensive[/color] Property: [color=#[/]color]bbbb00(Lightning) Target: Ground Description: Summon a storm of lightning on the a targeted area to damage enemies around.within the Thunder Storm's range. Each strikes inflicts an amount of damage equal to 80% of the caster's Matk strength.[/color] [Lv 1]:29sp, 1sec cast, 1 Bolt [Lv 2]:34sp, 2sec cast, 2 Bolts [Lv 3]:39sp, 3sec cast, 3 Bolts [Lv 4]:44sp, 4sec cast, 4 Bolts [Lv 5]:49sp, 5sec cast, 5 Bolts [Lv 6]:54sp, 6sec cast, 6 Bolts [Lv 7]:59sp, 7sec cast, 7 Bolts [Lv 8]:64sp, 8sec cast, 8 Bolts [Lv 9]:69sp, 9sec cast, 9 Bolts [Lv 10]:74sp, 10sec cast, 10 Bolts[/b][/color] Id: (22) Divine Protection Divine Protection MAX Lv : 10 14Skill Requirement : Cure 1 Skill Form: Passive Description: Increase Defense against Demon and Undead monsters based on user's level. [Lv 1]: DEF +3 [Lv 2]: DEF +6 [Lv 3]: DEF +9 [Lv 4]: DEF +12 [Lv 5]: DEF +15 [Lv 6]: DEF +18 [Lv 7]: DEF +21 [Lv 8]: DEF +24 [Lv 9]: DEF +27 [Lv 10]: DEF +30 Id: (23) Demon Bane Demon Bane MAX Lv : 10 Skill [/b]Requirement : [/color]Divine Protection 3 Skill Form: Passive Description: Increase Attack Strength against Demon and Undead monsters based on user's level. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (24) Ruwach Ruwach MAX Lv : 1 Skill Form: Supportive Description: AttackDetect hidden enemies with the Holy Spirit, as well as inflict holy damage once a hidden enemy is revealed by Ruwach. Id: (25) Pneuma Pneuma MAX Lv : 1 Skill Requirement : Warp Portal 4 Skill Form: Supportive Target: Ground Description: Makes targeted area to disable theCreate a shield that will temporarily protect a small area from long range of physical attacks for the certain amount of tima while. Id: (26) Teleport Teleport MAX Lv : 2 Skill Requirement : Ruwach 1 Skill Form: Supportive Description: Able toEnables teleport to other placesation of the skill level that is cast. [Lv 1]: Teleport to a random spot within that map. [Lv 2]: Teleport to your Saved Point. Id: (27) Warp Portal Warp Portal MAX Lv : 4 Skill Requirement : Teleport 2 Skill Form: Supportive Target: Ground Description: Create a Warp Portal that leads to the saved location. Max 8 peoplewill teleport those who enter it to another area. Each Warp Portal can use teleport at the same time. [/color]Blue Gemstone is required for activation[/s]up to 8 people. Each cast requires 1 [/color]Blue Gemstone[/b].[/color] [Lv 1]: Warp to Saved Point. [Lv 2]: Enable 1 Memo point. [Lv 3]: Enable 2 Memo points. [Lv 4]: Enables 3 Memo points. [Memo Point]: Specific map area memorized as a destination for a Warp Portal. Type /memo in a target area to set location as a Memo Point. Id: (28) Heal Heal MAX Lv : 10 14Skill Requirement : Faith 10, Demon Bane 5 Skill Form: Recovery Target: Player Description: Recoverstore a targeted player's HP. Caster's base level and INT affect the amount of HP recovered by Heal. Id: (29) Increase AGI Increase Agility MAX Lv : 10 Skill Requirement : Heal 3 Skill Form: Supportive Target: Player Description: Increase targeted character's Movement and Attack Speeds for the duration of the skill. ConsumeDrains a little HP for casting.rom the caster after each cast.[/color] [Lv 1]:18sp, +3 Agi [Lv 2]:21sp, +4 Agi [Lv 3]:24sp, +5 Agi [Lv 4]:27sp, +6 Agi [Lv 5]:30sp, +7 Agi [Lv 6]:33sp, +8 Agi [Lv 7]:36sp, +9 Agi [Lv 8]:39sp, +10 Agi [Lv 9]:42sp, +11 Agi [Lv 10]:45sp, +12 Agi[/b][/color] Id: (30) Decrease AGI Decrease Agility MAX Lv : 10 Skill Requirement : Increase Agility 1 Skill Form: Supportive Target: Enemy Description: Decrease target's Movement and Attack Speeds for the duration of the skill skill's duration.[/color] [Lv 1]:15sp, -3 Agi [Lv 2]:17sp, -4 Agi [Lv 3]:19sp, -5 Agi [Lv 4]:21sp, -6 Agi [Lv 5]:23sp, -7 Agi [Lv 6]:25sp, -8 Agi [Lv 7]:27sp, -9 Agi [Lv 8]:29sp, -10 Agi [Lv 9]:31sp, -11 Agi [Lv 10]:33sp, -12 Agi[color=#[/]color]000000 Id: (31) Aqua Benedicta Aqua Benedicta MAX Lv : 1 Skill Form: RecoverySupportive Description: Create Holy Water with 1 Empty Bottle while standing in water. Id: (32) Signum Crusis Signum Crucis MAX Lv : 10 [/s]Skill Requirement : [/color][/b]Demon Bane 3[/color] Skill Form: Supportive Range : Entire Screen Description: Decrease the Defense of Undead and Ghost monsters in the caster's vicinity. Id: (33) Angelus Angelus MAX Lv : 10 Skill Requirement : Divine Protection 3 Skill Form: Supportive Description: Increase the Defense from VIT of the entire party including caster.[/color]'s, for the skill's duration.[/color] [Lv 1]: 23sp, +5% VIT Def [Lv 2]: 26sp, +10% VIT Def [Lv 3]: 29sp, +15% VIT Def [Lv 4]: 32sp, +20% VIT Def [Lv 5]: 35sp, +25% VIT Def [Lv 6]: 38sp, +30% VIT Def [Lv 7]: 41sp, +35% VIT Def [Lv 8]: 44sp, +40% VIT Def [Lv 9]: 47sp, +45% VIT Def [Lv 10]: 50sp, +50% VIT Def Id: (34) Blessing Blessing MAX Lv : 10 Skill Requirement : Divine Protection 5 Skill Form: Supportive Target: Player Description: Increase targeted player's DEX, INT, and STR for temporally. It can also recover Blessing's duration. Can also cancel abnormal statuses from Curse and Stone Curse. [Lv 1]:+1, Dex, Int & Str [Lv 2]:+2, Dex, Int & Str [Lv 3]:+3, Dex, Int & Str [Lv 4]:+4, Dex, Int & Str [Lv 5]:+5, Dex, Int & Str [Lv 6]:+6, Dex, Int & Str [Lv 7]:+7, Dex, Int & Str [Lv 8]:+8, Dex, Int & Str [Lv 9]:+9, Dex, Int & Str [Lv 10]:+10, Dex, Int & Str Id: (35) Cure Cure MAX Lv : 1 4Skill Requirement : Heal 2 14Skill Requirement : Faith 5 Skill Form: Recovery Target: Player Description: RecoverCancel various abnormal statuses such as SilencMute, Chaos or Darkness. Undead monsters will be Chaos status if Cure is useBlind from targeted characters. Causes Chaos status when used against Undead monsters. Id: (36) Enlarge Weight Limit Enlarge Weight Limit MAX Lv : 10 Skill Form: Passive Description: Increase Maximum Weight Limit. [Lv 1]: Maximum Weight +200 [Lv 2]: Maximum Weight +400 [Lv 3]: Maximum Weight +600 [Lv 4]: Maximum Weight +800 [Lv 5]: Maximum Weight +1000 [Lv 6]: Maximum Weight +1200 [Lv 7]: Maximum Weight +1400 [Lv 8]: Maximum Weight +1600 [Lv 9]: Maximum Weight +1800 [Lv 10]: Maximum Weight +2000 Id: (37) Discount Discount MAX Lv : 10 Skill Requirement : Enlarge Weight Limit 3 Skill Form: Passive Description: Able to buy items with cheaper price than suggested price from the storeDecreases the prices of items sold by NPC shops. [Lv 1]: 7% NPC Price Reduction [Lv 2]: 9% NPC Price Reduction [Lv 3]: 11% NPC Price Reduction [Lv 4]: 13% NPC Price Reduction [Lv 5]: 15% NPC Price Reduction [Lv 6]: 17% NPC Price Reduction [Lv 7]: 19% NPC Price Reduction [Lv 8]: 21% NPC Price Reduction [Lv 9]: 23% NPC Price Reduction [Lv 10]: 24% NPC Price Reduction Id: (38) Overcharge Overcharge MAX Lv : 10 Skill Requirement : Discount 3 Skill Form: Passive Description: Increases amount of zeny received for items sold to NPC shops. [Lv 1]: 7% Price Increase [Lv 2]: 9% Price Increase [Lv 3]: 11% Price Increase [Lv 4]: 13% Price Increase [Lv 5]: 15% Price Increase [Lv 6]: 17% Price Increase [Lv 7]: 19% Price Increase [Lv 8]: 21% Price Increase [Lv 9]: 23% Price Increase [Lv 10]: 24% Price Increase Id: (39) Pushcart Pushcart MAX Lv : 10 Skill Requirement : Enlarge Weight Limit 5 Skill Form: Passive Description: Able to use a Enables rental and use of Pushcart s which can store many items.[/color] C[/s]provide additional storage for items, although items cannot be directly used or equipped from a Pushcart. Pushcarts can be rented from Kafra Employees.[/color] Pushcart Shortcut: (Alt-W[/color]. Items in cart cannot be directly used. Items have to be moved to inventory.[/s]+W)[/color] Id: (40) Item Appraisal Item Appraisal MAX Lv : 1 Skill Form: Supportive Description: Identify an unknown item, making it available for use. Id: (41) Vending Vending MAX Lv : 10 Skill Requirement : Pushcart 3 Skill Form: Supportive Description: Open a street stall for selling items to other players. [/color] Amount of items to sell will be increase depending the level.Skill level affects the number of items that can be vended at one time.[/color] [Lv 1]: 3 Items Max Vend [Lv 2]: 4 Items Max Vend [Lv 3]: 5 Items Max Vend [Lv 4]: 6 Items Max Vend [Lv 5]: 7 Items Max Vend [Lv 6]: 8 Items Max Vend [Lv 7]: 9 Items Max Vend [Lv 8]: 10 Items Max Vend [Lv 9]: 11 Items Max Vend [Lv 10]: 12 Items Max Vend Id: (42) Mammonite Mammonite MAX Lv : 10 Skill Form: Offensive Target: Enemy Description: Inflict surprising damage to a target by spending an amount of zeny determined by the level of skill that is cast. [Lv 1]: Atk 150%, 100 zeny [Lv 2]: Atk 200%, 200 zeny [Lv 3]: Atk 250%, 300 zeny [Lv 4]: Atk 300%, 400 zeny [Lv 5]: Atk 350%, 500 zeny [Lv 6]: Atk 400%, 600 zeny [Lv 7]: Atk 450%, 700 zeny [Lv 8]: Atk 500%, 800 zeny [Lv 9]: Atk 550%, 900 zeny [Lv 10]: Atk 600%, 1,000 zeny Id: (43) Owl's Eye Owl's Eye MAX Lv : 10 Skill Form: Passive Description: Increase DEX. [Lv 1]: DEX +1 [Lv 2]: DEX +2 [Lv 3]: DEX +3 [Lv 4]: DEX +4 [Lv 5]: DEX +5 [Lv 6]: DEX +6 [Lv 7]: DEX +7 [Lv 8]: DEX +8 [Lv 9]: DEX +9 [Lv 10]: DEX +10 Id: (44) Vulture's Eye Vulture's Eye MAX Lv : 10 3Requirement : Owl's Eye 3[/color] 23[/s]Skill Requirement : Owl's Eye 3[/color] Skill Form: Passive Description: Increase the Attack Range and Accuracy Rate for Bowwith Bow Class Weapons. [Lv 1]: Range & Hit +1 [Lv 2]: Range & Hit +2 [Lv 3]: Range & Hit +3 [Lv 4]: Range & Hit +4 [Lv 5]: Range & Hit +5 [Lv 6]: Range & Hit +6 [Lv 7]: Range & Hit +7 [Lv 8]: Range & Hit +8 [Lv 9]: Range & Hit +9 [Lv 10]: Range & Hit +10 Id: (45) Improve Concentration Improve Concentration MAX Lv : 10 Skill Requirement : Vulture's Eye 1 Skill Form: Supportive Description: Increase DEX and AGI for temporary, and detect hidden enemies as well.a set duration, as well as detect hidden enemies.[/color] [Lv 1]:+3% Agi/Dex, 60sec duration/25 SP [Lv 2]:+4% Agi/Dex, 80sec duration/30 SP [Lv 3]:+5% Agi/Dex, 100sec duration/35 SP [Lv 4]:+6% Agi/Dex, 120sec duration/40 SP [Lv 5]:+7% Agi/Dex, 140sec duration/45 SP [Lv 6]:+8% Agi/Dex, 160sec duration/50 SP [Lv 7]:+9% Agi/Dex, 180sec duration/55 SP [Lv 8]:+10% Agi/Dex, 200sec duration/60 SP [Lv 9]:+11% Agi/Dex, 220sec duration/65 SP [Lv 10]:+12% Agi/Dex, 240sec duration/70 SP[/b][/color] Id: (46) Double Strafe Double Strafe MAX Lv : 10 17Skill Requirement : Vulture's Eye 10 Skill Form: Offensive Target: Enemy Description: Inflict double damage on a target by firing two arrows in one attack. Consumes 12sp regardless of skill level. [/color] [Lv 1]:200% Attack Damage [Lv 2]:220% Attack Damage [Lv 3]:240% Attack Damage [Lv 4]:260% Attack Damage [Lv 5]:280% Attack Damage [Lv 6]:300% Attack Damage [Lv 7]:320% Attack Damage [Lv 8]:340% Attack Damage [Lv 9]:360% Attack Damage [Lv 10]:380% Attack Damage[/b][/color] Id: (47) Arrow Shower Arrow Shower MAX Lv : 10 Skill Requirement : Double Strafe 5 Skill Form: Offensive Target: Enemy Description: Shoot a volley of arrows at enemies enemies to damage a target and others in the target's vicinity. Consumes 15sp regardless of skill level.[/color] [Lv 1]: 160% Attack Damage[/color] [Lv 2]: 170% Attack Damage[/color] [Lv 3]: 180% Attack Damage[/color] [Lv 4]: 190% Attack Damage[/color] [Lv 5]: 200% Attack Damage[/color] [Lv 6]: 210% Attack Damage[/color] [Lv 7]: 220% Attack Damage[/color] [Lv 8]: 230% Attack Damage[/color] [Lv 9]: 240% Attack Damage[/color] [Lv 10]: 250% Attack Damage Id: (48) Double Attack Double Attack MAX Lv : 10 Skill Form: Passive Description: Increase the chance of performing double attacks when using Dagger. Class Weapons. This skill also affects Left-Hand damage with Katar Class Weapons. [Lv 1]:5% Chance of Success [Lv 2]:10% Chance of Success [Lv 3]:15% Chance of Success [Lv 4]:20% Chance of Success [Lv 5]:25% Chance of Success [Lv 6]:30% Chance of Success [Lv 7]:35% Chance of Success [Lv 8]:40% Chance of Success [Lv 9]:45% Chance of Success [Lv 10]:50% Chance of Success Id: (49) Improve Dodge Improve Dodge MAX Lv : 10 Skill Form: Passive Description: Increase the Flee Rate from enemy.[/color]Flee Rate.[/color] Flee Rate increases based on your job class. [Lv 1]: +3% 1st job, +4% 2nd job [Lv 2]: +6% 1st job, +8% 2nd job [Lv 3]: +9% 1st job, +12% 2nd job [Lv 4]: +12% 1st job, +16% 2nd job [Lv 5]: +15% 1st job, +20% 2nd job [Lv 6]: +18% 1st job, +24% 2nd job [Lv 7]: +21% 1st job, +28% 2nd job [Lv 8]: +24% 1st job, +32% 2nd job [Lv 9]: +27% 1st job, +36% 2nd job [Lv 10]: +30% 1st job, +40% 2nd job Id: (50) Steal Steal MAX Lv : 10 Skill Form: Supportive Target: Enemy Description: Steal items from monsters. [Lv 1]:10% Chance of Success [Lv 2]:16% Chance of Success [Lv 3]:22% Chance of Success [Lv 4]:28% Chance of Success [Lv 5]:34% Chance of Success [Lv 6]:40% Chance of Success [Lv 7]:46% Chance of Success [Lv 8]:52% Chance of Success [Lv 9]:58% Chance of Success [Lv 10]:64% Chance of Success Id: (51) Hiding Hiding MAX Lv : 10 [/s]Skill Requirement : [/color][/b]Steal 5[/color] Skill Form: Supportive Description: Hide under the ground to avoid enemy attack but it can be detected by Detection skill.. Detection skills will cancel Hide status.[/color] Consumes 10 SP when cast. [Lv 1]:30 sec duration, 1sp / 5sec drain [Lv 2]:60 sec duration, 1sp / 6sec drain [Lv 3]:90 sec duration, 1sp / 7sec drain [Lv 4]:120sec duration, 1sp / 8sec drain [Lv 5]:150sec duration, 1sp / 9sec drain [Lv 6]:180sec duration, 1sp / 10sec drain [Lv 7]:210sec duration, 1sp / 11sec drain [Lv 8]:240sec duration, 1sp / 12sec drain [Lv 9]:270sec duration, 1sp / 13sec drain [Lv 10]:300sec duration, 1sp / 14sec drain[/b][/color] Id: (52) Envenom Envenom MAX Lv : 10 Skill Form: Offensive (Poison) Target: Enemy Description: It gives thCause Poison property damage to a target. Enemy can be poisoned at a certain rate. with an attack which has a chance of also inflicting the enemy with the Poisoned status. Consumes 12 SP regardles of skill level.[/color] [Lv 1]:+15 Atk, 14% Chance of Poisoning [Lv 2]:+30 Atk, 18% Chance of Poisoning [Lv 3]:+45 Atk, 22% Chance of Poisoning [Lv 4]:+60 Atk, 26% Chance of Poisoning [Lv 5]:+75 Atk, 30% Chance of Poisoning [Lv 6]:+90 Atk, 34% Chance of Poisoning [Lv 7]:+105 Atk, 38% Chance of Poisoning [Lv 8]:+120 Atk, 42% Chance of Poisoning [Lv 9]:+135 Atk, 46% Chance of Poisoning [Lv 10]:+150 Atk, 50% Chance of Poisoning[/b][/color] Id: (53) Detoxify Detoxify MAX Lv : 1 Skill Requirement : Envenom 3 Skill Form: Supportive (Poison) Description: Remove the Poisoned status from a targeted character Id: (54) Resurrection Resurrection MAX Lv : 4 Skill Requirement : Increase SP Recovery 4, Recovery 1 Skill Form: Supportive Target: Dead Player Description: Revive a dead character. [Lv 1]: Recover 10% of Max HP [Lv 2]: Recover 30% of Max HP [Lv 3]: Recover 50% of Max HP [Lv 4]: Recover 80% of Max HP Id: (55) Spear Mastery Spear Mastery MAX Lv : 10 Skill Form: Passive Description: Increase damage with Spears. +1 attack power per each level will be added when character is[/color] [Lv 1]: Atk +4, Atk +5[/b] riding a Peco Peco.[/color] [Lv 12]: Atk +4[/color] [Lv 2]: Atk +8[/s]8, Atk +9 riding a Peco Peco[/color] [Lv 3]: Atk +12, Atk +13 riding a Peco Peco [Lv 4]: Atk +16, Atk +17 riding a Peco Peco [Lv 5]: Atk +20, Atk +21 riding a Peco Peco [Lv 6]: Atk +24, Atk +25 riding a Peco Peco [Lv 7]: Atk +28, Atk +29 riding a Peco Peco [Lv 8]: Atk +32, Atk +33 riding a Peco Peco [Lv 9]: Atk +36, Atk +37 riding a Peco Peco [Lv 10]: Atk +40, Atk +41 riding a Peco Peco Id: (56) Pierce Pierce MAX Lv : 10 Skill Requirement : Spear Mastery 1 Skill Form: Offensive Target: Enemy Description: Attack thean enemy with spear. Able to use repeated attackusing a thrusting stab with a number of additional hits that will depending on the size of monster's and [/color]Spear must be equipped.[/s]size. [/color]Requires Spear Class Weapon.[color=#[/]color]000000 [Small Monsters]: 1 hit [Medium Monsters]: 2 hits [Large Monsters]: 3 hits Id: (57) Brandish Spear Brandish Spear MAX Lv : 10 Skill Requirement : Peco Peco Ride 1, Spear Stab 3 Skill Form: Offensive Target: Enemy Description: A powerful lancing strike made while riding a Peco Peco. [/color][/b]Requires [/color]Spear and Peco Peco[/s]Spear Class Weapon[/color]and can only be performed while mounted on a Peco Peco. Consumes 12 SP regardless of skill level[/b].[/color] Id: (58) Spear Stab Spear Stab MAX Lv : 10 Skill Requirement : Pierce 5 Skill Form: Offensive Target: Enemy Description: Attack an enemy with a forceful spear stab that will knock it back a distance. [/color][/b]Requires [/color] Spear.[/s]Spear Class Weapon[/color]. Consumes 9 SP regardless of skill level. [Lv 1]:120% Additional Atk [Lv 2]:140% Additional Atk [Lv 3]:160% Additional Atk [Lv 4]:180% Additional Atk [Lv 5]:200% Additional Atk [Lv 6]:220% Additional Atk [Lv 7]:240% Additional Atk [Lv 8]:260% Additional Atk [Lv 9]:280% Additional Atk [Lv 10]:300% Additional Atk[/b][/color] Id: (59) Spear Boomerang Spear Boomerang MAX Lv : 5 Skill Requirement : Pierce 3 Skill Form: Offensive Target: Enemy Description: Attack an enemy from a distance by hurling a spear. [/color][/b]Requires [/color]Spear.[/s]Spear Class Weapon[/color]. Consumes 10 SP regardless of skill level. [Lv 1]:150% Atk, +3 Range [Lv 2]:200% Atk, +5 Range [Lv 3]:250% Atk, +7 Range [Lv 4]:300% Atk, +9 Range [Lv 5]:350% Atk, +11 Range[/b][/color] Id: (60) Twohand Quicken Two Hand Quicken MAX Lv : 10 Skill Requirement : Two Handed Sword Mastery 1 Skill Form: Supportive Description: Temporarily increase the Attack Speed for with Two- Handed Sword. Skill will be disappeared by removing Two-Handed Sword Class Weapons. [Lv 1]: 14sp, 30 sec duration [Lv 2]: 18sp, 60 sec duration [Lv 3]: 26sp, 90 sec duration [Lv 4]: 28sp, 120 sec duration [Lv 5]: 30sp, 150 sec duration [Lv 6]: 34sp, 180 sec duration [Lv 7]: 38sp, 210 sec duration [Lv 8]: 42sp, 240 sec duration [Lv 9]: 46sp, 270 sec duration [Lv 10]: 50sp, 300 sec duration Id: (61) Counter Attack Counter Attack MAX Lv : 5 Skill Requirement : Two Handed Sword Mastery 1 Skill Form: Offensive Target: Enemy Description: After blocking thereceiving close range damage from an enemy, critical attack will be automatically retaliated.automatically retaliate with a mighty critical attack.[/color] [Lv 1]:0.4 sec Duration [Lv 2]:0.8 sec Duration [Lv 3]:1.2 sec Duration [Lv 4]:1.6 sec Duration [Lv 5]:2 sec Duration[/b][/color] Id: (62) Bowling Bash Bowling Bash MAX Lv : 10 Skill Requirement : Bash 10, Magnum Break 3, Two Handed Sword Mastery 5, Two Hand Quicken 10, Counter Attack 5 Skill Form: OffensActive Target: Enemy Description: Strike many enemies at once byy with massive force, causing it to tumblinge away and giving damages to each others.damage other enemies that happen to be in its path.[/color] [Lv 1]:13sp, 140% Atk, 1 cell knockback [Lv 2]:14sp, 180% Atk, 1 cell knockback [Lv 3]:15sp, 220% Atk, 2 cell knockback [Lv 4]:16sp, 260% Atk, 2 cell knockback [Lv 5]:17sp, 300% Atk, 3 cell knockback [Lv 6]:18sp, 340% Atk, 3 cell knockback [Lv 7]:19sp, 380% Atk, 4 cell knockback [Lv 8]:20sp, 420% Atk, 4 cell knockback [Lv 9]:21sp, 460% Atk, 5 cell knockback [Lv 10]:22sp, 500% Atk, 5 cell knockback[/b][/color] Id: (63) Peco Peco Ride Peco Peco Ride MAX Lv : 1 Skill Requirement : Endure 1 Skill Form: Passive Description: Enables riding of Peco Peco mounts. Only Knights, Crusaders, Lord Knights and Paladins can mount on Peco Pecos. Rented from the Prontera Chivalry. Id: (64) Cavalier Mastery Cavalier Mastery MAX Lv : 5 Skill Requirement : Peco Peco Ride 1 Skill Form: Passive Description: Increase Attack Speed while mounted on a Peco Peco. Attack speed will be normal as usual after its mastery.Mastering this skill raises Attack Speed so that Attack Speed reduction while mounted on a Peco Peco is fully nullified.[/color] [Lv 1]:60% Attack Speed [Lv 2]:70% Attack Speed [Lv 3]:80% Attack Speed [Lv 4]:90% Attack Speed [Lv 5]:100% Attack Speed[/b][/color] Id: (65) Mace Mastery Mace Mastery MAX Lv : 10 Skill Form: Passive Description: Increase the damage with Mace Weapons. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (66) Impositio Manus Impositio Manus MAX Lv : 5 Skill Form: Blessing Target: Player Description: Bless a targeted player by increasing the weapon damage of that character for 1 minute. [Lv 1]: 13sp, Attack +5 [Lv 2]: 16sp, Attack +10 [Lv 3]: 19sp, Attack +15 [Lv 4]: 22sp, Attack +20 [Lv 5]: 25sp, Attack +25 Id: (67) Suffragium Suffragium MAX Lv : 3 Skill Requirement : Impositio Manus 2 Skill Form: Blessing Target: Player (Excluding caster) Description: This invocation can only be used on others and will not work on caster. Reduces the skill casting time for one time.[/color]cast time of a skill for a single cast.[/color] Each cast consumes 8 SP and is followed by a 2 second Skill Delay. [Lv 1]: 15% reduction, 30 sec [Lv 2]: 30% reduction, 20 sec [Lv 3]: 45% reduction, 10 sec Id: (68) Aspersio Aspersio MAX Lv : 5 Skill Requirement : Aqua Benedicta 1, Impositio Manus 3 Skill Form: Blessing Target: Player Description: Endow the targeted player's weapon with the Holy property for the skill's duration. Requires [color=#00[col]or=#7F0000]bbBB001 Holy Water for each cast[/color]. [Lv 1]: 12sp, 1 min duration [Lv 2]: 14sp, 1 min, 30 sec duration [Lv 3]: 16sp, 2 min duration [Lv 4]: 18sp, 2 min, 30 sec duration [Lv 5]: 20sp, 3 min duration Id: (69) B.S Sacramenti B.S Sacramenti MAX Lv : 1 Skill Requirement : Aspersio 5, Gloria 3 Skill Form: Blessing Target: Ground Description: The Holy ceremony with commune. This Sacramenti blessing endows the armor of all party membEndows the [/color]Holy property on the armor within a 3x3 cell area for this skill's duration. 2 Acolyte Class type characters need to be next to the caster, on the either side in a straight horizontal line (default camera view), in order for this to be cast. Requires 20 SP and drains 10 SP from both Acolyte class characters. Undead and Demon monsters within the Holy property. This skill requires total 2 Priest classes in left and right side in the same party.[/s]range of this skill will be damaged by the Holy property at half of your Heal amount.[/color] [Lv 1]:40 sec duration [Lv 2]:1 min 20sec duration [Lv 3]:2 min duration [Lv 4]:2 min 40 sec duration [Lv 5]:3 min 20 sec duration[/b][/color] Id: (70) Sanctuary Sanctuary MAX Lv : 10 Skill Requirement : Heal 1 Skill Form: Supportive Target: Ground Description: Create a holy area on the ground that will provide continuous HP restoration. for the skill's duration. [/color]Each cast requires 1 Blue Gemstone. Undead and Demon monsters will be knocked 2 cells backward, and receive Holy property damage equal to half of the amount of HP that characters would recover. Each time a monster is damaged removes 2 heals from Sanctuary`s limit. This skill will heal characters or damage Undead and Demon monsters every second for its active duration. Sanctuary has a 5 second Cast Time regardless of skill level [Lv 1]:15sp, 100HP/sec, 4 sec duration [Lv 2]:18sp, 200HP/sec, 7 sec duration [Lv 3]:21sp, 300HP/sec, 10 sec duration [Lv 4]:24sp, 400HP/sec, 13 sec duration [Lv 5]:27sp, 500HP/sec, 16 sec duration [Lv 6]:30sp, 600HP/sec, 19 sec duration [Lv 7]:33sp, 777HP/sec, 22 sec duration [Lv 8]:36sp, 777HP/sec, 25 sec duration [Lv 9]:39sp, 777HP/sec, 28 sec duration [Lv 10]:42sp, 777HP/sec, 31 sec duration[/b][/color] Id: (71) Slow Poison Slow Poison MAX Lv : 4 Skill Form: Supportive Target: Player Description: Slow the effect of poison on a character that is affected by Poisoned status. Id: (72) Status Recovery Status Recovery MAX Lv : 1 Skill Form: Supportive Target: Player Description: Recover from White Imprison, Despair Song skill effects and theCancels abnormal status effects such as Frozen, or Stone or etc. It gives Darkness status-Cursed. Causes Blind effect on the Undead. Id: (73) Kyrie Eleison Kyrie Eleison MAX Lv : 10 Skill Requirement : Angelus 2 Skill Form: Eulogy Description: Create a perfect barrier around a character that will be able to withstand a certain number of attacks, before barrier is broken. Otherwise, it lasts for 2 minutes. Holy Light skill immediately cancels this skill. [Lv 1]: Max HP 12%, 5 Attacks Blocked [Lv 2]: Max HP 14%, 6 Attacks Blocked [Lv 3]: Max HP 16%, 6 Attacks Blocked [Lv 4]: Max HP 18%, 7 Attacks Blocked [Lv 5]: Max HP 20%, 7 Attacks Blocked [Lv 6]: Max HP 22%, 8 Attacks Blocked [Lv 7]: Max HP 24%, 8 Attacks Blocked [Lv 8]: Max HP 26%, 9 Attacks Blocked [Lv 9]: Max HP 28%, 9 Attacks Blocked [Lv 10]: Max HP 30%, 10 Attacks Blocked Id: (74) Magnificat Magnificat MAX Lv : 5 Skill Form: Eulogy Description: Double the caster and party's SP Recovery speedRate for the duration of the skill. [Lv 1]:30 sec duration [Lv 2]:45 sec duration [Lv 3]:60 sec duration [Lv 4]:75 sec duration [Lv 5]:90 sec duration Id: (75) Gloria Gloria MAX Lv : 5 Skill Requirement : Kyrie Eleison 4, Magnificat 3 Skill Form: Eulogy Description: Add +30 LUK to the caster and party members for the duration of the skill. Consumes 20 SP regardless of skill level.[/color] [Lv 1]:10 sec duration [Lv 2]:15 sec duration [Lv 3]:20 sec duration [Lv 4]:25 sec duration [Lv 5]:30 sec duration[/b][/color] Id: (76) Lex Divina Lex Divina MAX Lv : 10 Skill Requirement : Ruwach 1 Skill Form: Exorcism Target: Enemy Description: Silence an enemy, temporarily disabling its use of skills, for a set duration. If a target is already silenced, this skill will remove the Silence status from the target.[/color] [Lv 1]:20sp, 30 sec duration [Lv 2]:20sp, 35 sec duration [Lv 3]:20sp, 40 sec duration [Lv 4]:20sp, 45 sec duration [Lv 5]:20sp, 50 sec duration [Lv 6]:18sp, 60 sec duration [Lv 7]:16sp, 60 sec duration [Lv 8]:14sp, 60 sec duration [Lv 9]:12sp, 60 sec duration [Lv 10]:10sp, 60 sec duration[/b][/color] Id: (77) Turn Undead Turn Undead MAX Lv : 10 Skill Requirement : Resurrection 1, Lex Divina 3 Skill Form: Exorcism Target: Enemy Description: Destroy the Undead monster by certain rate. If fails, Undead monster will get proper amount of damage.Attack Undead monsters with an exorcist skill that will cause a good deal of damage and has the chance of instantly killing the targeted Undead monster. Consumes 20 SP regardless of skill level.[/color] [Lv 1]:2% Instant Kill Rate [Lv 2]:4% Instant Kill Rate [Lv 3]:6% Instant Kill Rate [Lv 4]:8% Instant Kill Rate [Lv 5]:10% Instant Kill Rate [Lv 6]:12% Instant Kill Rate [Lv 7]:14% Instant Kill Rate [Lv 8]:16% Instant Kill Rate [Lv 9]:18% Instant Kill Rate [Lv 10]:20% Instant Kill Rate[/b][/color] Id: (78) Lex Aeterna Lex Aeterna MAX Lv : 1 Skill Requirement : Lex Divina 5 Skill Form: Exorcism Target: Enemy Description: Weaken an enemy so that it will receive twice as much damage from the next attack that hits it. Ineffective against enemies afflicted by the Frozen or Stone Cursed statuses. Consumes 10 SP and is followed by a 3 second Skill Delay. Id: (79) Magnus Exorcismus Magnus Exorcismus MX Lv : 10 Skill Requirement : Turn Undead 3, Lex Aeterna 1, Safety Wall 1 Skill Form: Exorcism Target: Ground Description: Summon a purifying cross on the ground to exterminate Demon and Undead monsters. R [/color]Each cast r[/b]equires [/color][/s]1 Blue Gemstone[/color]. Skill's cast time is 15 seconds.[/color] [Lv 1]:40sp, 1 hit, 4 sec duration [Lv 2]:42sp, 2 hits, 5 sec duration [Lv 3]:44sp, 3 hits, 6 sec duration [Lv 4]:46sp, 4 hits, 7 sec duration [Lv 5]:48sp, 5 hits, 8 sec duration [Lv 6]:50sp, 6 hits, 9 sec duration [Lv 7]:52sp, 7 hits, 10 sec duration [Lv 8]:54sp, 8 hits, 11 sec duration [Lv 9]:56sp, 9 hits, 12 sec duration [Lv 10]:58sp, 10 hits, 13 sec duration[/b][/color] Id: (80) Fire Pillar Fire Pillar MAX Lv : 10 Skill Requirement : Fire Wall 1 Skill Form: Offensive[/color] Property: (Fire) Target: Ground Description: Summon a pillar of flame on a targeted spot that will damage enemies that come into contact with it. Consumes 75 SP and Skill duration is 30 seconds regardless of skill level.[/color] [Lv 1]:3 Hits, 3 sec cast time [Lv 2]:4 Hits, 2.7 sec cast time [Lv 3]:5 Hits, 2.4 sec cast time [Lv 4]:6 Hits, 2.1 sec cast time [Lv 5]:7 Hits, 1.8 sec cast time [Lv 6]:8 Hits, 1.5 sec cast time [Lv 7]:9 Hits, 1.2 sec cast time [Lv 8]:10 Hits, 0.9 sec cast time [Lv 9]:11 Hits, 0.6 sec cast time [Lv 10]:12 Hits, 0.3 sec cast time[/b][/color] Id: (81) Sightrasher Sightrasher MAX Lv : 10 Skill Requirement : Sight 1, Lightning Bolt 1 Skill Form: Offensive[/color] Property: (Fire) Description: Attack enemies by shooting fireballs, which are first summoned by the [color=#00[col]or=#7F0000]bbBB00Sight [/color]skill, in directions that radiate away from the caster. [Lv 1]:35sp, 120% Magic Attack [Lv 2]:37sp, 140% Magic Attack [Lv 3]:39sp, 160% Magic Attack [Lv 4]:41sp, 180% Magic Attack [Lv 5]:43sp, 200% Magic Attack [Lv 6]:45sp, 220% Magic Attack [Lv 7]:47sp, 240% Magic Attack [Lv 8]:49sp, 260% Magic Attack [Lv 9]:51sp, 280% Magic Attack [Lv 10]:53sp, 300% Magic Attack Id: (82) Fire Ivy Fire Ivy Skill Form: Offensive[/color] Property: (Fire) Property Target: Ground Description: Damage enemies by summoning ivy vines of flame from the ground. Id: (83) Meteor Storm Meteor Storm MAX Lv : 10 Skill Requirement : Thunder Storm 1, Sightrasher 2 Skill Form: Offensive[/color] Property: (Fire) Target: Ground Description: Summon meteors towards a targeted area to inflict area effect damage upon enemies [Lv 1]:20sp, 1 Hit, 2 Meteors [Lv 2]:24sp, 1 Hit, 3 Meteors [Lv 3]:30sp, 2 Hits, 3 Meteors [Lv 4]:34sp, 2 Hits, 4 Meteors [Lv 5]:40sp, 3 Hits, 4 Meteors [Lv 6]:44sp, 3 Hits, 5 Meteors [Lv 7]:50sp, 4 Hits, 5 Meteors [Lv 8]:54sp, 4 Hits, 6 Meteors [Lv 9]:60sp, 5 Hits, 6 Meteors [Lv 10]:64sp, 5 Hits, 7 Meteors Id: (84) Jupitel Thunder Jupitel Thunder MAX Lv : 10 Skill Requirement : Napalm Beat 1, Lightning Bolt 1 Skill Form: Offensive[color=#=#7F0000]bbbb00(000000 Property: [/color][/b]Lightning)[/color] Target: Enemy Description: Fire a ball of crackling lightning that will damage and push back the targeted enemy. [Lv 1]:20sp, 3 Hits [Lv 2]:23sp, 4 Hits [Lv 3]:26sp, 5 Hits [Lv 4]:29sp, 6 Hits [Lv 5]:32sp, 7 Hits [Lv 6]:35sp, 8 Hits [Lv 7]:38sp, 9 Hits [Lv 8]:41sp, 10 Hits [Lv 9]:44sp, 11 Hits [Lv 10]:47sp, 12 Hits Id: (85) Lord of Vermilion Lord of Vermilion MAX Lv : 10 Skill Requirement : Thunder Storm 1, Jupitel Thunder 5 Skill Form: Offensive[/color] Property: (Lightning) Target: Ground Description: Summon explosive lightning to strike a targeted area. When the level goes up, the casting time will be faster.Also has a low chance of inflicting the Blind status to enemies.[/color] [Lv 1]:60sp, 100% Matk, 15 sec cast time [Lv 2]:64sp, 120% Matk, 14.5 sec cast time [Lv 3]:68sp, 140% Matk, 14 sec cast time [Lv 4]:72sp, 160% Matk, 13.5 sec cast time [Lv 5]:76sp, 180% Matk, 13 sec cast time [Lv 6]:80sp, 200% Matk, 12.5 sec cast time [Lv 7]:84sp, 220% Matk, 12 sec cast time [Lv 8]:88sp, 240% Matk, 11.5 sec cast time [Lv 9]:92sp, 260% Matk, 11 sec cast time [Lv 10]:96sp, 280% Matk, 10.5 sec cast time[/b][/color] Id: (86) Water Ball Waterball MAX Lv : 5 Skill Requirement : Cold Bolt 1, Lightning Bolt 1 Skill Form: Offensive[color=#0000[c]olor=#7F0000]bb(Ice)[/color]00 Property: [/color]Water[/b][/color] Target: Enemy Description: Attack enemy with water nearby. It cannot be used without water nearby.Hurl spheres of water at high velocity at a targeted enemy. Caster must be standing in [/color]waterin order to cast Water Ball and cannot be used in an underwater map. [Lv 1]:15sp, 130% Matk, targets 1 cell [Lv 2]:20sp, 160% Matk, targets 9 cells [Lv 3]:20sp, 190% Matk, targets 9 cells [Lv 4]:25sp, 220% Matk, targets 25 cells [Lv 5]:25sp, 250% Matk, targets 25 cells[/b][/color] Id: (87) Ice Wall Icewall MAX Lv : 10 Skill Requirement : Stone Curse 1, Frost Diver 1 Skill Form: Supportive[color=#0000[c]olor=#7F0000]bb(Ice)[/color]00 Property: [/color]Water[/b][/color] Target: Ground Description: Create a frozen wall of ice that will block enemies. Consumes 20 SP regardless of skill level.[/color] [Lv 1]:400 Durability [Lv 2]:600 Durability [Lv 3]:800 Durability [Lv 4]:1000 Durability [Lv 5]:1200 Durability [Lv 6]:1400 Durability [Lv 7]:1600 Durability [Lv 8]:1800 Durability [Lv 9]:2000 Durability [Lv 10]:2200 Durability[/b][/color] Id: (88) Frost Nova Frost Nova MAX Lv : 10 Skill Requirement : Frost Diver 1, Icewall 1 Skill Form: OffensSupportive[color=#0000[c]olor=#7F0000]bb(Ice)[/color]00 Property: [/color]Water[/b][/color] Target: Player Description: Create an aura of icy cold that will simultaneously freeze enemies around the caster. [Lv 1]:45sp, 73% Matk, 38% chance to freeze [Lv 2]:43sp, 80% Matk, 43% chance to freeze [Lv 3]:41sp, 87% Matk, 48% chance to freeze [Lv 4]:39sp, 93% Matk, 53% chance to freeze [Lv 5]:37sp, 100% Matk, 58% chance to freeze [Lv 6]:35sp, 107% Matk, 63% chance to freeze [Lv 7]:33sp, 113% Matk, 68% chance to freeze [Lv 8]:31sp, 120% Matk, 73% chance to freeze [Lv 9]:29sp, 127% Matk, 78% chance to freeze [Lv 10]:27sp, 133% Matk, 83% chance to freeze Id: (89) Storm Gust Storm Gust MAX Lv : 10 Skill Requirement : Frost Diver 1, Jupitel 3 Skill Form: Offensive[color=#0000[c]olor=#7F0000]bb(Ice)[/color]00 Property: [/color]Water Property[/b][/color] Target: Ground Description: Summon a blizzard on a targeted spot to damage enemies within Storm Gust's range. ConsumeS 78 SP regardless of skill level.[/color] [Lv 1]:140% Atk, 6 sec cast time [Lv 2]:180% Atk, 7 sec cast time [Lv 3]:220% Atk, 8 sec cast time [Lv 4]:260% Atk, 9 sec cast time [Lv 5]:300% Atk, 10 sec cast time [Lv 6]:340% Atk, 11 sec cast time [Lv 7]:380% Atk, 12 sec cast time [Lv 8]:420% Atk, 13 sec cast time [Lv 9]:460% Atk, 14 sec cast time [Lv 10]:500% Atk, 15 sec cast time[/b][/color] Id: (90) Earth Spike Earth Spike MAX Lv : 5 9Skill Requirement : Stone Curse 1 419016Skill Requirement : Stone Curse 1[/color] 16Requirement : Endow Quake[/s]eismic Weapon 1[/color] Skill Form: Offensive[/color] Property: (Earth) Property Target: Enemy Description: Command the ground beneath a targeted enemy to rise into spikes. [Lv 1]:12sp, 1 Hit [Lv 2]:14sp, 2 Hits [Lv 3]:16sp, 3 Hits [Lv 4]:18sp, 4 Hits [Lv 4]:20sp, 5 Hits Id: (91) Heaven's Drive Heaven's Drive MAX Lv : 5 9Requirement : Earth Spike 3[/color] 4190[/s]Skill Requirement : Earth Spike 3[/color] 16Skill Requirement : Earth Spike 31 Skill Form: Offensive[color=#00[col]or=#7F0000]bb00(Earth)[/color]0000 Property: [/color]Earth Property[/b][/color] Target: Ground Description: Command the ground in a targeted area to rise into spikes in order to damage enemies within its range. [Lv 1]:28sp, 1 Hit [Lv 2]:32sp, 2 Hits [Lv 3]:36sp, 3 Hits [Lv 4]:40sp, 4 Hits [Lv 5]:44sp, 5 Hits Id: (92) Quagmire Quagmire MAX Lv : 5 Skill Requirement : Heaven's Drive 1 Skill Form: Supportive (Earth) Target: Ground Description: Temporarily convert a targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all monsters on it. AGI and DEX of targeted monsters cannot be decreased lower than 50. For players, this skill only has half of the effect that it has on monsters. [Lv 1]:5sp, -10 Agi/Dex, 5 sec duration [Lv 2]:10sp, -20 Agi/Dex, 10 sec duration [Lv 3]:15sp, -30 Agi/Dex, 15 sec duration [Lv 4]:20sp, -40 Agi/Dex, 20 sec duration [Lv 5]:25sp, -50 Agi/Dex, 25 sec duration Id: (93) Sense Sense MAX Lv : 1 Skill Form: Supportive Target: Monster Description: Reveal detailed information about a targeted monster to bothe caster and members in caster's party. Id: (94) Iron Tempering Iron Tempering MAX Lv : 5 Skill Form: Passive Description: Enables the tempering of 1 Iron. with 1 Iron Ore and 1 Mini Furnace.[/color] [Lv 1]:45%[/b] Success rRate will be increased whenever level goes up.[/color] [Lv 2]:50% Success Rate [Lv 3]:55% Success Rate [Lv 4]:60% Success Rate [Lv 5]:65% Success Rate[/b][/color] Id: (95) Steel Tempering Steel Tempering MAX Lv : 5 Skill Requirement : Iron Tempering 1 Skill Form: Passive Description: Enables the tempering of 1 Steel. with 5 Iron, 1 Coal and 1 Mini Furnace.[/color] [Lv 1]:35%[/b] Success rRate will be increased whenever level goes up.[/color] [Lv 2]:40% Success Rate [Lv 3]:45% Success Rate [Lv 4]:50% Success Rate [Lv 5]:55% Success Rate[/b][/color] Id: (96) Enchantedstone Craft Enchanted Stone Craft MAX Lv : 5 Skill Requirement : Iron Tempering 1 Skill Form: Passive Description: Enables the refining of 4 kenchanted ores with 10 Green Live, 10 Winds of property stones.Verdures, 10 Red Blood, 10 Crystal Blue, or 10 Star Dust with a Mini Furnace.[/color] [Lv 1]:15%[/b] Success rRate will be increased whenever level goes up.[/color] [Lv 2]:20% Success Rate [Lv 3]:25% Success Rate [Lv 4]:30% Success Rate [Lv 5]:35% Success Rate[/b][/color] Id: (97) Research Orideocon Research Oridecon MAX Lv : 5 Skill Requirement : Enchanted Stone Craft 1 Skill Form: Passive Description: Increase the success rate of forging items with [color=#00[col]or=#7F0000]bb[/color]BB00Oridecon[/color]. Id: (98) Smith Dagger Smith Dagger MAX Lv : 3 Skill Form: Passive Description: Enables forging of Dagger Class weapons.[/color] [Lv 1]:5%[/b] Success rRate will be increased whenever level goes up.[/color] [Lv 2]:10% Success Rate [Lv 3]:15% Success Rate[/b][/color] Id: (99) Smith Sword Smith Sword MAX Lv : 3 Skill Requirement : Smith Dagger 1 Skill Form: Passive Description: Enables forging of Sword Class weapons.[/color] [Lv 1]:5%[/b] Success rRate will be increased whenever level goes up.[/color] [Lv 2]:10% Success Rate [Lv 3]:15% Success Rate[/b][/color] Id: (100) Smith Two-handed Sword Smith Two-handed Sword MAX Lv : 3 Skill Requirement : Smith Sword 1 Skill Form: Passive Description: Enables forging of Two Handed Sword Class Weapons.[/color] [Lv 1]:5%[/b] Success rRate will be increased whenever level goes up.[/color] [Lv 2]:10% Success Rate [Lv 3]:15% Success Rate[/b][/color] Id: (101) Smith Axe Smith Axe MAX Lv : 3 Skill Requirement : Smith Sword 2 Skill Form: Passive Description:Enables forging of Axe Class Weapons.[/color] [Lv 1]:5%[/b] Success rRate will be increased whenever level goes up.[/color] [Lv 2]:10% Success Rate [Lv 3]:15% Success Rate[/b][/color] Id: (102) Smith Mace Smith Mace MAX Lv : 3 Skill Requirement : Smith Brass Knuckle 1 Skill Form: Passive Description: Enables forging of Mace Class weapons.[/color] [Lv 1]:5%[/b] Success rRate will be increased whenever level goes up.[/color] [Lv 2]:10% Success Rate [Lv 3]:15% Success Rate[/b][/color] Id: (103) Smith Knucklebrace Smith Brass Knuckle MAX Lv : 3 Skill Requirement : Smith Dagger 1 Skill Form: Passive Description: Enables forging of Knuckle Class weapons.[/color] [Lv 1]:5%[/b] Success rRate will be increased whenever level goes up.[/color] [Lv 2]:10% Success Rate [Lv 3]:15% Success Rate[/b][/color] Id: (104) Smith Spear Smith Spear MAX Lv : 3 Skill Requirement : Smith Dagger 2 Skill Form: Passive Description: Enables forging of Spear Class weapons.[/color] [Lv 1]:5%[/b] Success rRate will be increased whenever level goes up.[/color] [Lv 2]:10% Success Rate [Lv 3]:15% Success Rate[/b][/color] Id: (105) Hilt Binding Hilt Binding MAX Lv : 1 Skill Form: Passive Description: [color=#=#7F0000]STR+1, ATK+4. 777777Increase the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection by 10%skills by 10%. This skill also adds +1 STR and +4 Atk.[/color] Id: (106) Ore Discovery Ore Discovery MAX Lv : 1 Skill Requirement : Hilt Binding 1, Steel Tempering 1 Skill Form: Passive Description: Increase the success rate of finding ores dropped from monsters. Id: (107) Weaponry Research Weaponry Research MAX Lv : 10 Skill Requirement : Hilt Binding 1 Skill Form: Passive Description: Improves weapon knowledge in order to crefine and use.ate arms of higher quality.[/color] [Lv 1]:+1% Forging Success Rate [Lv 2]:+2% Forging Success Rate [Lv 3]:+3% Forging Success Rate [Lv 4]:+4% Forging Success Rate [Lv 5]:+5% Forging Success Rate [Lv 6]:+6% Forging Success Rate [Lv 7]:+7% Forging Success Rate [Lv 8]:+8% Forging Success Rate [Lv 9]:+9% Forging Success Rate [Lv 10]:+10% Forging Success Rate[/b][/color] Id: (108) Weapon Repair Repair Weapon MAX Lv : 1 Skill Requirement : Weaponry Research Skill Form: Supportive Target: Weaponry Description: Repair damaged Weapons. Names of weapons that have been damaged are displayed in red color.[/color] Armors: Steel Lv 1 Weapon: Iron Ore Lv 2 Weapon: Iron Lv 3 Weapon: Steel Lv 4 Weapon: Rough Oridecon[/b][/color] Id: (109) Skin Tempering Skin Tempering MAX Lv : 5 Skill Form: Passive Description: Increase resistance to Fire and Neutral property attacks. Added resistance by Level: [Lv 1]: Fire +5%, Neutral +1% [Lv 2]: Fire +10%, Neutral +2% [Lv 3]: Fire +15%, Neutral +3% [Lv 4]: Fire +20%, Neutral +4% [Lv 5]: Fire +25%, Neutral +5% Id: (110) Hammer Fall Hammerfall MAX Lv : 5 Skill Form: Supportive Target: Ground Description: Pound a targeted cell to stun enemies in the impacts vicinity. This can only be used when an Axe or Mace class weapon is equipped. Consumes 10 SP regardless of skill level.[/color] [Lv 1]:30% Stun Chance [Lv 2]:40% Stun Chance [Lv 3]:50% Stun Chance [Lv 4]:60% Stun Chance [Lv 5]:70% Stun Chance[/b][/color] Id: (111) Adrenaline Rush Adrenaline Rush MAX Lv : 5 Skill Requirement : Hammerfall 2 Skill Form: Supportive Description: Double the Attack Speed of Axe and Mace weapons for the duration of the skill. [Lv 1]:20sp, 30 sec duration [Lv 2]:23sp, 60 sec duration [Lv 3]:26sp, 90 sec duration [Lv 4]:29sp, 120 sec duration [Lv 5]:32sp, 150 sec duration Id: (112) Weapon Perfection Weapon Perfection MAX Lv : 5 Skill Requirement : Adrenaline Rush 2, Weaponry Research 2 Skill Form: Supportive Description: During the certain amount of time, it gives 100% of damages to each Small-Medium-Large types of monsters regardless of weapNullify any reduction in damage resulting from monster size.[/color] [Lv 1]:18sp, 10 sec duration [Lv 2]:16sp, 20 sec duration [Lv 3]:14sp, 30 sec duration [Lv 4]:12sp, 40 sec duration [Lv 5]:10sp, 50 sec durati[/b]on.[/color] Id: (113) Power-Thrust Power Thrust MAX Lv : 5 Skill Requirement : Adrenaline Rush 3 Skill Form: Supportive Description: Enhance the Attack pPower increases but weapon has more possibility to be destroyedof a weapon with a 0.1% chance of damaging that weapon. [Lv 1]: 18sp, Atk +5%, Destroy Rate +0.1%20 sec duration [Lv 2]: 16sp, Atk +10%, Destroy Rate +0.1%40 sec duration [Lv 3]: 14sp, Atk +15%, Destroy Rate +0.1%60 sec duration [Lv 4]: 12sp, Atk +20%, Destroy Rate +0.1%80 sec duration [Lv 5]: 10sp, Atk +25%, Destroy Rate +0.1%100 sec duration Id: (114) Maximize Power Maximize Power MAX Lv : 5 Skill Requirement : Weapon Perfection 3, Power Thrust 2 Skill Form: Supportive Description: Amplify Weapon Attack Power by continuously draining a specific amount of SP while skill is active. This skill can be canceled by casting it once again. [Lv 1]:Drains 1sp every 1 second [Lv 2]:Drains 1sp every 2 seconds [Lv 3]:Drains 1sp every 3 seconds [Lv 4]:Drains 1sp every 4 seconds [Lv 5]:Drains 1sp every 5 seconds Id: (115) Skid Trap Skid Trap MAX Lv : 5 Skill Form: Trap(Hiding)Hidden Trap Target: Ground Description: Set a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. R [/color]Each cast r[/b]equires [/color][/s]1 Trap.[/color] [Lv 1]: 6 cell sliding range, 300 sec [Lv 2]: 7 cell sliding range, 240 sec [Lv 3]: 8 cell sliding range, 180 sec [Lv 4]: 9 cell sliding range, 120 sec [Lv 5]: 10 cell sliding range, 60 sec Id: (116) Land Mine Land Mine MAX Lv : 5 Skill Form: Trap(Hiding)Hidden Trap Target: Ground Description: Set a trap which will explode once an enemy steps on it. R [/color]Each cast r[/b]equires [/color][/s]1 Trap.[/color] [Lv 1]: Atk 50%, 65 sec duration [Lv 2]: Atk 75%, 50 sec duration [Lv 3]: Atk 100%, 35 sec duration [Lv 4]: Atk 125%, 20 sec duration [Lv 5]: Atk 150%, 5 sec duration Id: (117) Ankle Snare Anklesnare MAX Llv : 5 Skill Requirement : Skid Trap 1 Skill Form: Trap(Hiding)Hidden Trap Target: Ground Description: Set a trap that will bind an enemy to the ground for the skill's duration, which is affected by the AGI of the target. Requires [/color]1 Trap[/s] [/color]Each cast requires 1 Trap and 12sp[/b].[/color] Id: (118) Shockwave Trap Shockwave Trap MAX Lv : 5 Skill Requirement : Anklesnare 1 Skill Form: Trap(Hiding)Hidden Trap Target: Ground Description: Set a trap which will drain SP away from enemies. R [/color]Each cast r[/b]equires [/color][/s]2 Traps.[/color] Amount of SP Drained & Trap Duration by Skill Level [Lv 1]: 20% Max SP consumeDrain, 200 sec duration [Lv 2]: 35% Max SP consumeDrain, 160 sec duration [Lv 3]: 50% Max SP consumeDrain, 120 sec duration [Lv 4]: 65% Max SP consumeDrain, 80 sec duration [Lv 5]: 80% Max SP consumeDrain, 40 sec duration Id: (119) Sandman Sandman MAX Lv : 5 Skill Requirement : Flasher 1 Skill Form: Trap(Hiding)Hidden Trap Target: Ground Description: Set a trap that will cause the enemy that steps on it, as well as enemies within the trap's range, to fall asleep. Requires [/color]1 Trap[/s] [/color]Each cast requires 1 Trap and 12sp[/b].[/color] [Lv 1]: 50% Sleep Chance, 150 sec duration [Lv 2]: 60% Sleep Chance, 120 sec duration [Lv 3]: 70% Sleep Chance, 90 sec duration [Lv 4]: 80% Sleep Chance, 60 sec duration [Lv 5]: 90% Sleep Chance, 30 sec duration Id: (120) Flasher Flasher MAX lv : 5 Skill Requirement : Skid Trap 1 Skill Form: Trap(Hiding)Hidden Trap Target: Ground Description: Set a trap which will emit intense light, which may inflict the target with the Blind status. Requires [/color]2 Traps[/s] [/color]Each cast requires 2 Traps[/b].[/color] [Lv 1]: 150 sec duration [Lv 2]: 120 sec duration [Lv 3]: 90 sec duration [Lv 4]: 60 sec duration [Lv 5]: 30 sec duration Id: (121) Freezing Trap Freezing Trap MAX Lv : 5 Skill Requirement : Flasher 1 Skill Form: Hidden Trap Target: Ground Description: Set a trap which will freeze an enemy once it has been triggered. Requires [/color]2 Traps [/s] [/color]Each cast requires 2 Traps[/b].[/color] [Lv 1]: 150 sec duration [Lv 2]: 120 sec duration [Lv 3]: 90 sec duration [Lv 4]: 60 sec duration [Lv 5]: 30 sec duration Id: (122) Blast Mine Blast Mine MAX Lv : 5 Skill Requirement : Sandman 1, Land Mine 1, Freezing Trap 1 Skill Form: Trap(Visible) Trap Target: Ground Description: Set a trap that will automatically explode after a specific time period determined by the level of the skill. Requires [/color]1 Trap [/s] [/color]Each cast requires 1 Trap[/b].[/color] [Lv 1]: Explode after 10 sec [Lv 2]: Explode after 8 sec [Lv 3]: Explode after 6 sec [Lv 4]: Explode after 4 sec [Lv 5]: Explode after 2 sec Id: (123) Claymore Trap Claymore Trap MAX Lv : 5 Skill Form: Trap(Visible) Trap Skill Requirement : Blast Mine 1, Shockwave Trap 1 Target: Ground Description: Set a trap which will inflict splashed damage. Requires [/color]2 Traps[/s] [/color]Each cast requires 2 Traps[/b].[/color] [Lv 1]: 20 sec duration [Lv 2]: 40 sec duration [Lv 3]: 60 sec duration [Lv 4]: 80 sec duration [Lv 5]: 100 sec duration Id: (124) Remove Trap Remove Trap MAX Lv : 1 11Skill Requirement : Land Mine 1 17Skill Requirement : Double Strafe 5 Skill Form: Supportive Target: Trap on the Ground Description: Remove a trap that has been set on the ground, as well as regain that [/color]Trap[/s]Trap item. Consumes 5sp each cast.[/color] Id: (125) Talkie Box Talkie Box MAX Lv : 1 Skill Requirement : Remove Trap 1, Shockwave Trap 1 Skill Form: Trap(Hiding)Hidden Trap Target: Ground Description: Set a trap which will last for 600 seconds and will display a prepared message for the person who triggers it. REach cast requires 1 Trap and 10 SP. Id: (126) Beast Bane Beastbane MAX Lv : 10 Skill Form: Passive Description: [/b]Increase Attack Power against Animal Brute and Insect monsters.[/color] [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv 10]: Atk +40 Id: (127) Falconry Mastery Falconry Mastery MAX Lv : 1 Skill Requirement : Beastbane 1 Skill Form: Passive Description: Enable renting of a Falcon from the Hunter Guild. Id: (128) Steel Crow Steel Crow MAX Lv : 10 Skill Requirement : Blitz Beat 5 Skill Form: Passive Description: Increase the damage inflicted by Falcon. [Lv 1]: Atk +6 [Lv 2]: Atk +12 [Lv 3]: Atk +18 [Lv 4]: Atk +24 [Lv 5]: Atk +30 [Lv 6]: Atk +36 [Lv 7]: Atk +42 [Lv 8]: Atk +48 [Lv 9]: Atk +54 [Lv 10]: Atk +60 Id: (129) Blitz Beat Blitz Beat MAX Llv : 5 Skill Requirement : Falconly Mastery 1 Skill Form: Offensive Target: Enemy Description: [color=#[/]color]777777Command Falcon to attack a targeted enemy. Leveling this skill also increases the chance of automatic attacks from the Falcon when attacking an enemy with a Bow Class Weapon. The Falcon's Attack Range : 3+( is equal to the level of the Vulture's Eye skill) +3. [Lv 1]:10sp, 1 Hit [Lv 2]:13sp, 2 Hits [Lv 3]:16sp, 3 Hits [Lv 4]:19sp, 4 Hits [Lv 5]:22sp, 5 Hits Id: (130) Detect Detect MAX Lv : 4 Skill Requirement : Improve Concentration 1, Falconry Mastery 1 Skill Form: Supportive Target: Ground Description: Command a Falcon to detect hidden enemies from a distance. Id: (131) Spring Trap Spring Trap MAX Lv : 5 Skill Requirement : Remove Trap 1, Falconly Mastery Skill Form: Supportive Target: Trap Description: Command Falcon to explode the set trap.remove a set trap from a distance. Each cast consumes 10 SP regardless of skill level[/color] [Lv 1]:4 cell Falcon Range [Lv 2]:5 cell Falcon Range [Lv 3]:6 cell Falcon Range [Lv 4]:7 cell Falcon Range [Lv 5]:8 cell Falcon Range[/b][/color] Id: (132) Righthand Mastery Righthand Mastery MAX Lv : 5 Skill Form: Passive Description: Increases the damage of the weapon in the right hand when equipped with dual weapons. Equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. [Lv 1]: Atk 60% [Lv 2]: Atk 70% [Lv 3]: Atk 80% [Lv 4]: Atk 90% [Lv 5]: Atk 100% Id: (133) Lefthand Mastery Lefthand Mastery MAX Lv : 5 Requirement : Righthand Mastery 2 Skill Form: Passive Description: Increases the damage of the weapon in the left hand when equipped with dual weapons. Equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. [Lv 1]: Atk 40% [Lv 2]: Atk 50% [Lv 3]: Atk 60% [Lv 4]: Atk 70% [Lv 5]: Atk 80% Id: (134) Katar Mastery Katar Mastery MAX Lv : 10 Skill Form: Passive Description: Increase damaged inflicted with Katar Class Weapons. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (135) Cloaking Cloaking MAX Lv : 10 Skill Requirement : Hinding 2 Skill Form: Supportive Description: Initiate Cloaking status, which hides the caster from enemies without disabling movement. At Levels 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls. Consumes 15 SP regardless of skill level.[/color] [Lv 1]:0.5 sec duration, next to wall only [Lv 2]:1 sec duration, next to wall only [Lv 3]:2 sec duration, 79% Field Mspd [Lv 4]:3 sec duration, 82% Field Mspd [Lv 5]:4 sec duration, 85% Field Mspd [Lv 6]:5 sec duration, 88% Field Mspd [Lv 7]:6 sec duration, 91% Field Mspd [Lv 8]:7 sec duration, 94% Field Mspd [Lv 9]:8 sec duration, 97% Field Mspd [Lv 10]:9 sec duration, 100% Field Mspd[/b][/color] Id: (136) Sonic Blow Sonic Blow MAX Lv : 10 Skill Requirement : Katar Mastery 4 Skill Form: OffensActive Target: Enemy Description: Direct a flurry of rapid Katar strikes that will have a chance of inflicting the Stun status on the target. [/color]Requires Katar Class Weapon. [Lv 1]:16sp, 440% Total Atk, 12% Stun Chance [Lv 2]:18sp, 480% Total Atk, 14% Stun Chance [Lv 3]:20sp, 520% Total Atk, 16% Stun Chance [Lv 4]:22sp, 560% Total Atk, 18% Stun Chance [Lv 5]:24sp, 600% Total Atk, 20% Stun Chance [Lv 6]:26sp, 640% Total Atk, 22% Stun Chance [Lv 7]:28sp, 680% Total Atk, 24% Stun Chance [Lv 8]:30sp, 720% Total Atk, 26% Stun Chance [Lv 9]:32sp, 760% Total Atk, 28% Stun Chance [Lv 10]:34sp, 800% Total Atk, 30% Stun Chance[/b][/color] Id: (137) Grimtooth Grimtooth MAX Lv : 5 Skill Requirement : Cloaking 2, Sonic Blow 5 Skill Form: Offensive Target: Enemy Description: Strike an enemy only with a close range Katar attack while in hiding status.[/color]Hidingstatus. Hiding skill can be used during Cloaking status. Requires Katar Class Weapon and user must be in the Hide status in order to cast this skill. Consumes 3 SP regardless of skill level. [Lv 1]:2 cell Skill Range [Lv 2]:3 cell Skill Range [Lv 3]:4 cell Skill Range [Lv 4]:5 cell Skill Range [Lv 5]:6 cell Skill Range [/b][/color] Id: (138) Enchant Poison Enchant Poison MAX Lv : 10 Skill Requirement : Envenom 1 Skill Form: Supportive(Poison) Property: Poison Target: Party Members Description: Temporarily enchant equipped weapon with the Poison property. Poison enchanted weapons have a chance of inflicting targets with the Poison status. Consumes 20 SP regardless of skill level.[/color] [Lv 1]:3% Poison Chance, 30 sec duration [Lv 2]:3.5% Poison Chance, 45 sec duration [Lv 3]:4% Poison Chance, 60 sec duration [Lv 4]:4.5% Poison Chance, 75 sec duration [Lv 5]:5% Poison Chance, 90 sec duration [Lv 6]:5.5% Poison Chance, 105 sec duration [Lv 7]:6% Poison Chance, 120 sec duration [Lv 8]:6.5% Poison Chance, 135 sec duration [Lv 9]:7% Poison Chance, 150 sec duration [Lv 10]:7.5% Poison Chance, 165 sec duration[/b][/color] Id: (139) Poison React Poison React MAX Lv : 10 Skill Requirement : Enchant Poison 3 Skill Form: Supportive([/color] Property: [/b]Poison)[/color] Target: Player Description: Once this skill is activated, the caster will automatically cast Envenom after receiving damage from normal enemy attacks. If the enemy uses Poison property attacks, the caster will reflect the damage instead.(1 time Only) Once this skill is activated, the caster will automatically cast Envenom after receiving damage from normal enemy attacks.[/color] [Lv 1]:25sp, 20 sec duration, +30% Damage [Lv 2]:30sp, 25 sec duration, +60% Damage [Lv 3]:35sp, 30 sec duration, +90% Damage [Lv 4]:40sp, 35 sec duration, +120% Damage [Lv 5]:45sp, 40 sec duration, +150% Damage [Lv 6]:50sp, 45 sec duration, +180% Damage [Lv 7]:55sp, 50 sec duration, +210% Damage [Lv 8]:60sp, 55 sec duration, +240% Damage [Lv 9]:45sp, 60 sec duration, +270% Damage [Lv 10]:45sp, 60 sec duration, +300% Damage[/b][/color] Id: (140) Venom Dust Venom Dust MAX Lv : 10 Skill Requirement : Enchant Poison 5 Skill Form: Supportive([/color] Property: [/b]Poison)[/color] Target: Ground Description: Contaminate a targeted area with Poison. [/color]Requires 1 Red Gemstone.[/s] toxin that will inflict the Poison status on enemies that come into contact with it. [/color]Each cast requires 1 Red Gemstone. Consumes 20 SP regardless of skill level. [Lv 1]:5 sec contamination duration [Lv 2]:10 sec contamination duration [Lv 3]:15 sec contamination duration [Lv 4]:20 sec contamination duration [Lv 5]:25 sec contamination duration [Lv 6]:30 sec contamination duration [Lv 7]:35 sec contamination duration [Lv 8]:40 sec contamination duration [Lv 9]:45 sec contamination duration [Lv 10]:50 sec contamination duration[/b][/color] Id: (141) Venom Splasher Venom Splasher MAX Lv : 10 Skill Requirement : Poison React 5, Venom Dust 5 Skill Form: Offensive([/color] Property: [/b]Poison)[/color] Target: Enemy Description: Enemy will be on poison status after certain amount of time. Requires 1 Red Gemstone. This skill will only work once the target's HP is 1/3 or less of its Max HP. When struck by this skill, the target will explode and damage to other enemies in its vicinity. [/color]Each cast requires 1 Red Gemstone. [Lv 1]:12sp, 550% Atk, 7.5 sec Skill Delay [Lv 2]:14sp, 600% Atk, 8 sec Skill Delay [Lv 3]:16sp, 650% Atk, 8.5 sec Skill Delay [Lv 4]:18sp, 700% Atk, 9 sec Skill Delay [Lv 5]:20sp, 750% Atk, 9.5 sec Skill Delay [Lv 6]:22sp, 800% Atk, 10 sec Skill Delay [Lv 7]:24sp, 850% Atk, 10.5 sec Skill Delay [Lv 8]:26sp, 900% Atk, 11 sec Skill Delay [Lv 9]:28sp, 950% Atk, 11.5 sec Skill Delay [Lv 10]:30sp, 1000% Atk, 12 sec Skill Delay[/b][/color] Id: (142) First Aid First Aid Skill Requirement : Finish Quest Skill Form: RecoverySupportive[/color] Target: Player[/b][/color] Description: Consume 3SP to restore 5HP. Id: (143) Play Dead Play Dead Skill Form: Supportive Skill Requirement : Finish Quest, Novice Only Skill Form: Supportive Description: Feign death to avoid the menace of nearby enemies. The Play Dead status is cancelled by casting this skill again or attacking bys from an enemy. Id: (144) HP Recovery While Moving HP Recovery While Moving Skill Requirement : Finish Quest Skill Form: Passive Description: Enable natural recovery of HP while moving. Only 25% of the HP that is naturally recovered while standing is restored during movement. The Increase Recovery skill does not affect HP Recovery While Moving. Id: (145) Fatal Blow Fatal Blow Skill Requirement : Finish Quest Skill Form: Passive Description: Cause the Stun effect on targeted enemy when using Level 65 Bash or higher. The chance of inflicting Stun increases with Bash Lv. skill level and Base Lv.evel of the caster.[/color] Id: (146) Berserk Berserk Skill Requirement : Finish Quest Skill Form: Passive Description: Empowered by rage, character enters condition that is equivalent to Lv.evel 10 Provoke status when HP is reduced to less than 25% of Max HP. Provoked status lasts until character HP is restored to more than 25% of Max HP or if Provoke effect is nullified. Id: (147) Arrow Crafting Arrow Crafting Skill Requirement : Finish Quest Skill Form: Supportive Target: Item Description: Change specific items into arrows. Typereate arrows out of specific items. The kind of arrow produced, as well as the amount, is determined by the items used. Id: (148) Arrow Repel Arrow Repel Skill Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Draw the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. Consumes 15 SP regardless of skill level.[/color] [Lv 1]:80% Atk [Lv 2]:85% Atk [Lv 3]:90% Atk [Lv 4]:95% Atk [Lv 5]:100% Atk [Lv 6]:105% Atk [Lv 7]:110% Atk [Lv 8]:115% Atk [Lv 9]:120% Atk [Lv 10]:125% Atk[/b][/color] Id: (149) Sand Attack Sand Attack Skill Requirement : Finish Quest Skill Form: Offensive (Earth Property) Target: Enemy Description: Sand atackKick sand into the face of an enemy which will inflicts 130% of the damage of a normal attack and also have the chance to cause the Blind or Stun status on the target. Id: (150) Back Slide Back Slide Skill Requirement : Finish Quest Skill Form: Supportive Description: Quickly move backwards to position yourself safely away from enemiethreats. Id: (151) Find Stone Find Stone Skill Requirement : Finish Quest Skill Form: Supportive Target: Ground Description: Pick up a Stone from the ground. Id: (152) Stone Fling Stone Fling Skill Requirement : Finish Quest Skill Form: OffensiveAttack Target: Enemy Description: Attack an enemy with a Stone which inflicts 50 damage that will pierce enemy defense and has a low chance of causing the Stun or Blind status. R [/color]Each cast r[/b]equires 1 Stone.[/color] Id: (153) Cart Revolution Cart Revolution Skill Requirement : Finish Quest Skill Form: OffensiveAttack Target: Enemy Description: Give aA splashed damage to the enemy by Carattack in which a Pushcart is smashed into a target. Inflicts 150% of the damage of a normal attack in addition to extra damage from the cart weight of items in Pushcart. Id: (154) Change Cart Change Cart Skill Requirement : Finish Quest Skill Form: Supportive Description: [color=#[/]color]777777Cart styles can be changed depending the character's Lv. Five different style of carts are readyhange Pushcart appearance. There are five different Pushcart styles that are chosen according to the character's Base Level. Id: (155) Crazy Uproar Crazy Uproar Skill Requirement : Finish Quest Skill Form: Supportive Target: Caster Description: Scream with battle vigor to add +4 STR for 5 minutes. Id: (156) Holy Light Holy Light Skill Requirement : Finish Quest Skill Form: Offensive([/color] Property: [/b]Holy)[/color] Target: Enemy Description: Summon holy light to counter evil. Id: (157) Energy Coat Energy Coat Skill Requirement : Finish Quest Skill Form: Supportive Description: Create a barrier of spiritual energy that will buffer attacks at the caster. The caster's remaining SP affects the amount of damage reduced by the barrier. More SP is drained as attacks buffered by the barrier accumulate. Id: (210) Gank SnatcherGank MAX Llv : 10 Skill Requirement : Steal 1 Skill Form: Passive Target: Caster Description: Automatically steal items from monsters while attacking them. The success rate of stealing items is affected by the Lv. ofskill level of the Thief skill, [color=#00[col]or=#7F0000]bb[/color]BB00Steal[/color]. Id: (211) Mug Mug MAX Lv : 10 Skill Requirement : SnatcherGank 4 Skill Form: SupporActive Target: Enemy(Not PlayMonster) Description: SUsing this skill has the chance of stealing zeny from monsters; its success rate rises as the skill level is increased. Zeny can only be stolen once from each monster. The success rate rises as the skill Lv. is increased, and using this skill will draw the target monster's aggression. Id: (212) Back Stab Back Stab MAX Lv : 10 Skill Requirement : Mug 4 Skill Form: Offensive Target: Enemy Description: Back Stab is only usable when enemy shows its back. Nthe caster is facing the enemy's rear. This skill never misses its target, but the target will turn face tohe user after it is hit. When used with a Bow, this skill's damage is reduced by half. Addtional stun effect depending its Lv. [/color]Skill can be used while hiding, but it will cancel Hiding.[/s] Back Stab can be used when in Hiding status, but it will cancel Hiding. Consumes 16 SP regardless of skill level.[/color] [Lv 1]:340% Attack [Lv 2]:380% Attack [Lv 3]:420% Attack [Lv 4]:460% Attack [Lv 5]:500% Attack [Lv 6]:540% Attack [Lv 7]:580% Attack [Lv 8]:620% Attack [Lv 9]:660% Attack [Lv 10]:700% Attack[/b][/color] Id: (213) Stalk Stalk MAX Lv : 5 Skill Requirement : Hiding 1 Skill Form: Passive Target: Caster Description: Able to move in Hiding status but ut it is slower than normal sEnables movement while in [/color]Hidingstatus. [Lv 1]:26% Movement Speed [Lv 2]:32% Movement Speed [Lv 3]:38% Movement Speed [Lv 4]:44% Movement Speed [Lv 5]:50% Movement S[/b]peed.[/color] Id: (214) Sightless Mind Sightless Mind MAX Lv : 5 Skill Requirement : Stalk 2, Back Stab 2 Skill Form: OffensActive Range: 9 cells around the caster Description: Sightless Mind is only usable while in Hiding status[/color]Hidingstatus and will cancel Hiding once used[/b]. This attack has a chance of causing the Stun and Blind effects on targets within the skill's range. Targets get an additional 20% damage from every certain number of physical attacks. But the Boss Monster gets an additional 10% damage. Once used, Hiding will be cancelled. Consumes 20 SP regardless of skill level.[/color] [Lv 1]:13% Stun/Blind Chance, 140% Atk [Lv 2]:16% Stun/Blind Chance, 180% Atk [Lv 3]:19% Stun/Blind Chance, 220% Atk [Lv 4]:22% Stun/Blind Chance, 260% Atk [Lv 5]:25% Stun/Blind Chance, 300% Atk[/b][/color] Id: (215) Divest Weapon Divest Weapon MAX Lv : 5 Skill Requirement : Divest Armor 5 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Weapon off a target. In PVP, targeted character temporarily cannot re-equip Weapon. On monsters, this skill will temporarily reduce Attack Power by 25%. [/color][/s]Skill level and caster's DEX affect chance of success. success.[/color] [Lv 1]:17sp, 7% Success Rate [Lv 2]:19sp, 9% Success Rate [Lv 3]:21sp, 11% Success Rate [Lv 4]:23sp, 13% Success Rate [Lv 5]:25sp, 15% Success Rate[/b][/color] Id: (216) Divest Shield Divest Shield MAX LV : 5 Skill Requirement : Divest Helm 5 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Shield off a target. In PVP, targeted character temporarily cannot re-equip Shield. On monsters, this skill will temporarily reduce their Defense by 15%. [/color][/s]Skill level and caster's DEX affect chance of success. success.[/color] [Lv 1]:17sp, 7% Success Rate [Lv 2]:19sp, 9% Success Rate [Lv 3]:21sp, 11% Success Rate [Lv 4]:23sp, 13% Success Rate [Lv 5]:25sp, 15% Success Rate[/b][/color] Id: (217) Divest Armor Divest Armor MAX Lv : 5 Skill Requirement : Divest Shield 5 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Armor off a target. In PVP, targeted character temporarily cannot re-equip Armor. On monsters, this skill will temporarily reduce their VIT by 40%. [/color][/s]Skill level and caster's DEX affect chance of success.[/color] [Lv 1]:17sp, 7% Success Rate [Lv 2]:19sp, 9% Success Rate [Lv 3]:21sp, 11% Success Rate [Lv 4]:23sp, 13% Success Rate [Lv 5]:25sp, 15% Success Rate Id: (218) Divest Helm Divest Helm MAX Lv : 5 Skill Requirement : Mug 2 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Helmet off a target. In PVP, targeted character temporarily cannot re-equip Helmet. On monsters, this skill will temporarily reduce their INT by 40%. [/color][/s] Skill level and caster's DEX affect chance of success.[/color] [Lv 1]:17sp, 7% Success Rate [Lv 2]:19sp, 9% Success Rate [Lv 3]:21sp, 11% Success Rate [Lv 4]:23sp, 13% Success Rate [Lv 5]:25sp, 15% Success Rate Id: (219) Intimidate IntimidateSnatch MAX Lv : 5 Skill Requirement : Back Stab 4, Sightless Mind 5 Skill Form: Active Target: Enemy Description: Strike a target and will forcibly teleport it with the caster to a random location on the same map. This skill's success rate is affected by the level difference between caster and target. Boss monsters are unaffected by this skill.Snatch.[/color] [Lv 1]:13sp, 130% Attack [Lv 2]:16sp, 160% Attack [Lv 3]:19sp, 190% Attack [Lv 4]:21sp, 220% Attack [Lv 5]:24sp, 250% Attack[/b][/color] Id: (220) Scribble Scribble MAX Lv : 1 Skill Requirement : Piece 5 Skill Form: Supportive Target: Ground Description: Scribble graffiti around a targeted cell with a message of up to 20 characters. [/color][/s]Graffiti cannot be overlapped or painted over before it disappears. Requires 1 [/color]Giant Paint Brush.[/s]Red Gemstone and 15 SP. [/color] Id: (221) Piece Piece MAX Lv : 5 Skill Requirement : Remover 1 Skill Form: Supportive Target: Guild Flag Description: Scribble Paint graffiti over a guild's flag which will be shown instead of the guild's emblem. [/color][/s]This skill's level affects the amount of graffiti that can be painted. Requires 1 [/color]Small[/s]Giant Paint Brush[/color][/s]. (Not implemented yet.)[/color] Id: (222) Remover Remover MAX Lv : 1 Skill Requirement : Slyness Skill Form: Supportive Target: Guild Flag Description: Remove graffiti from a guild's flag. Requires 1 [/color][/s]Wet Duster[/color]. [/s]. (Not implemented yet)[/color] Id: (223) Slyness Slyness MAX Lv : 1 Skill Requirement : Divest Shield 3 Skill Form: Passive Description: When more than 2 Rogues sit beside each other, they will not be attacked by monsters with the exception of Bosses. Id: (224) Haggle Haggle MAX Lv : 5 Skill Requirement : Slyness 1 Skill Form: Passive Description: Purchase items from NPC shops at lower prices. [Lv 1]: 9% Discount [Lv 2]: 13% Discount [Lv 3]: 17% Discount [Lv 4]: 21% Discount [Lv 5]: 25% Discount Id: (225) Snatch SnatchIntimidate MAX Lv : 10 Skill Requirement : IntimidateSnatch 5 Skill Form: Passive Description: Enable the use of the last skill that was inflicted by an enemy. This can only be used to remember character skills, and cannot enable the use of skills exclusive to monsters. Maximum Skill Level tohat can be rRemembered can be higher as the Skill Level goes up.:[/color] [Lv 1]:Max Level 1 Skill [Lv 2]:Max Level 2 Skill [Lv 3]:Max Level 3 Skill [Lv 4]:Max Level 4 Skill [Lv 5]:Max Level 5 Skill [Lv 6]:Max Level 6 Skill [Lv 7]:Max Level 7 Skill [Lv 8]:Max Level 8 Skill [Lv 9]:Max Level 9 Skill [Lv 10]:Max Level 10 Skill[/b][/color] Id: (226) Axe Mastery Axe Mastery MAX Lv : 10 Skill Form: Passive Description: Increase Attack Power when using Axe Class Weapons or Sworddamage inflicted with Axe Class Weapons. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (227) Potion Research Potion Research MAX Lv : 10 Skill Form: Passive Description: Increase effectiveness of potions when using them, and created potions, as well as increase potion creation success rate as well. Id: (228) Prepare Potion Prepare Potion MAX Lv : 10 Skill Requirement : Potion Research 5 Skill Form: Supportive Description: Enables manufacturing of potions and chemicals. The correct Potion Creation Guide[color=#=#7F0000]777777 000000 is needed tofor the manufacture each of specific potions. [/color][/b]Each Ccast Rrequires 1 [/color][/s]Medicine Bowl[/color][/s].[/color] Id: (229) Bomb Bomb MAX Lv : 5 Skill Requirement : Prepare Potion 4 Skill Form: Active (Fire Property) Target: Ground Description: Target an area and set it on fire by throwing a Bottle Grenade. The flames will not push back enemies within their range, but they do have a chance of damaging the weapons of enemies with a certain chance. . [/color][/b]Each cast requires 1 [/color][/s]Bottle Grenade[/color].[/s]. Consumes 10 SP regardless of level.[/color] [Lv 1]:120% Atk, 1% Weapon Damage Chance [Lv 2]:140% Atk, 2% Weapon Damage Chance [Lv 3]:160% Atk, 3% Weapon Damage Chance [Lv 4]:180% Atk, 4% Weapon Damage Chance [Lv 5]:200% Atk, 5% Weapon Damage Chance[/b][/color] Id: (230) Acid Terror Acid Terror MAX Lv : 5 Skill Requirement : Prepare Potion 5 Skill Form: Offensive Target: Enemy Description: Fling a bottle of corrosive acid at an enemy that has the chance of damaging the target's armor or causing the Bleeding effect. [/color][/b]Each cast requires 1 [/color][/s]Acid Bottle[/color]. More effective as the skill level goes up.[/s].[/color] [Lv 1]:140% Atk, 3% Bleed/Armor Damage Chance [Lv 2]:180% Atk, 6% Bleed/Armor Damage Chance [Lv 3]:220% Atk, 9% Bleed/Armor Damage Chance [Lv 4]:260% Atk, 12% Bleed/Armor Damage Chance [Lv 5]:300% Atk, 13% Bleed/Armor Damage Chance[/b][/color] Id: (231) Aid Potion Aid Potion MAX Lv : 5 Skill Requirement : Prepare Potion 3 Skill Form: Supportive Target: Single Ally Description: Throw a potion to an ally so hethat will immediately take the effect. Skill level determines the effecttype of potion thrown, andso increasing the is skill's level letmakes more kinds of potions to use usable with this skill. [Lv 1]: Able to use110% Potion Value, Red Potion [Lv 2]: Able to use120% Potion Value, Orange Potion [Lv 3]: Able to use130% Potion Value, Yellow Potion [Lv 4]: Able to use140% Potion Value, White Potion [Lv 5]: Able to use150% Potion Value, Blue Potion Id: (232) Summon Flora Summon Flora MAX Lv : 5 Skill Requirement : Prepare Potion 6 Skill Form: Supportive Target: Ground Description: Summon a Plant monster to a targeted cell. The Monster will disappear after the skill's duration. Skill level affects the type of Plant monster tohat is summoned, also s well as the monster's Max HP. Caster can only summon monsters of the same type at once. [/color][/b]Each cast requires 1 [/color][/s]Plant Bottle[/color][/s].[/color] Caster can only summon monsters of the same type at once. As the skill level is lower, more monsters can be summoned. And Level 5 can only summon one monster.[/s][Lv 1]:[/color]Summon up to 5 Mandragora for 300 sec [Lv 2]:Summon up to 4 Hydra for 240 sec [Lv 3]:Summon up to 3 Flora for 180 sec [Lv 4]:Summon up to 2 Parasite for 120 sec [Lv 5]:Summon up to 1 Geographer for 60 sec[/b][/color] Id: (233) Summon Marine Sphere Summon Marine Sphere MAX Lv : 5 Skill Requirement : Prepare Potion 2 Skill Form: Support Target: Ground Description: Summon a Marine Sphere to a targeted cell. Marine Spheres will cast Self-Destruct upon receiving damage. [/color][/b]Each cast requires 1 [/color]Marine Sphere Bottle.[/s]Marine Sphere Bottle. Consumes 10 SP regardless of skill level.[/color] [Lv 1]:Summon Marine Sphere with 2400 HP [Lv 2]:Summon Marine Sphere with 2800 HP [Lv 3]:Summon Marine Sphere with 3200 HP [Lv 4:Summon Marine Sphere with 3600 HP [Lv 5]:Summon Marine Sphere with 4000 HP[/b][/color] Id: (234) Alchemical Weapon Alchemical Weapon MAX Lv : 5 Skill Requirement : Synthetic Armor 3 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Weapon from damage in battle for a set duration. [/color][/b]Each cast requires 1 [/color][/s]Glistening Coat[/color]. Duration gets longer as the skill level goes up.[/s].[/color] Consumes 30 SP regardless of skill level. [Lv 1]:2 minute duration [Lv 2]:4 minute duration [Lv 3]:6 minute duration [Lv 4]:8 minute duration [Lv 5]:10 minute duration[/b][/color] Id: (235) Synthesized Shield Synthesized Shield MAX Lv : 5 Skill Requirement : Biochemical Helm 3 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Shield from damage in battle for a set duration. [/color][/b]Each cast requires 1 [/color][/s]Glistening Coat[/color]. Duration gets longer as the skill level goes up.[/s].[/color] Consumes 25 SP regardless of skill level. [Lv 1]:2 minute duration [Lv 2]:4 minute duration [Lv 3]:6 minute duration [Lv 4]:8 minute duration [Lv 5]:10 minute duration[/b][/color] Id: (236) Synthetic Armor Synthetic Armor MAX Lv : 5 Skill Requirement : Synthesized Shield 3 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Armor from damage in battle for a set duration. [/color][/b]Each cast requires 1 [/color][/s]Glistening Coat[/color]. Duration gets longer as the skill level goes up.[/s].[/color] Consumes 25 SP regardless of skill level. [Lv 1]:2 minute duration [Lv 2]:4 minute duration [Lv 3]:6 minute duration [Lv 4]:8 minute duration [Lv 5]:10 minute duration[/b][/color] Id: (237) Biochemical Helm Biochemical Helm MAX Lv : 5 Skill Requirement : Prepare Potion 2 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Headgear from damage in battle for a set duration. [/color][/b]Each cast requires 1 [/color][/s]Glistening Coat[/color]. Duration gets longer as the skill level goes up.[/s].[/color] [Lv 1]:2 minute duration [Lv 2]:4 minute duration [Lv 3]:6 minute duration [Lv 4]:8 minute duration [Lv 5]:10 minute duration[/b][/color] Id: (238) Bioethics Bioethics Skill Requirement : Finish Quest Skill Form: Passive Description: It has no function but is aA skill that is fundamental in enabling the creation of Homunculus. But Bioethics are never enough to emphasize for those who treat life that is preciousi. Id: (239) Biotechnology Biotechnology Skill Form: Passive Description: Study the fundamental theory for life creation. Increase Creature CResearch biotechnology in order to increase Homunculus creation success rate and Homunculus Max HP when using. Id: (240) Creature Creation Creature Creation Skill Form: Supportive Description: Create [/color][color=#0[]/color] [/color][color=#[/]color]000991 Embryo by using Origin of Life. Skill level affects the chance of success. Id: (241) Cultivation Cultivation Skill Form: Supportive Description: Develop an Embryo so that it grows into a Homunculus. Skill level affects the chance of success. Cultivation cannot be used when the caster already has a Homunculus present. And the Homunculus successfully created will be the one to grow after. Id: (242) Flame Control Flame Control Skill Form: Passive Description: Increase the chance of success when using the Cultivation skill, as well as resistance to the Fire property. Id: (243) Call Homunculus Call Homunculus MAX Lv : 1 Skill Requirement : Vaporize 1 Skill Form: Supportive Description: Summon an existing Homunculus or create a Homunculus. To summon an existing one, the Homunculus needs to be created before and to be asleep bythat was stored by using the Vaporize skill. [/color][/b]Each cast requires 1 Embryo.[/color] Id: (244) Vaporize Vaporize MAX Lv : 1 Skill Requirement : Bioethics 1 Skill Form: Supportive Description: Vaporize Homunculus in order to let it restto a form that is much easier to carry around. This skill is only can be usedusable if Homunculus has at least 80% of its Max HP. Vaporized Homunculus can be restored with the [[/color][/b]Call Homunculus][/color] skill.[/color] Id: (245) Drillmaster Drillmaster Skill Form: Passive Description: Increase the Attack Power of own Homunculusi. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (246) Heal Homunculus Heal Homunculus Skill Form: Supportive Target: Homunculus Description: Heal a Homunculus with an amount of HP equivalent to that of the Heal skill. Id: (247) Homunculus Resurrection Homunculus Resurrection MAX Lv : 5 Skill Requirement : Call Homunculus 1 Skill Form: Supportive Target: Homunculus Description: Revive a Homunculus that has been defeated in battle. Id: (248) Faith Faith MAX Lv : 10 Skill Form: Passive Description: Increase Max HP and resistance against the Holy property. Id: (249) Guard Guard MAX Lv : 105 Skill Form: Supportive Description: Activate Guard status which has a chance of blocking long and short range physical attacks while activating.[/color] This skill can be used only if a shield is worn. So if the shield is disarmed, the skill effect will be gone too. Casting this skill while the skill is already being used cancels the skill. When this skill blocks an attack, caster is immobilized for 0.3 seconds, but this time can be reduced as the skill level increases.[/s]for the 300 seconds. When this skill blocks an attack, caster is immobilized for 0.3 seconds, but this time can be reduced by increasing the skill's level. Casting this skill again cancels Guard status. [/color]Requires Shield. [Lv 1]:12sp, 5% Guard Chance [Lv 2]:14sp, 10% Guard Chance [Lv 3]:16sp, 14% Guard Chance [Lv 4]:18sp, 18% Guard Chance [Lv 5]:20sp, 21% Guard Chance [Lv 6]:22sp, 24% Guard Chance [Lv 7]:24sp, 26% Guard Chance [Lv 8]:26sp, 28% Guard Chance [Lv 9]:28sp, 29% Guard Chance [Lv 10]:30sp, 30% Guard Chance[/b][/color] Id: (250) Smite Smite MAX Lv : 5 Skill Requirement : Guard 5 Skill Form: Offensive Target: Enemy Description: Smash an enemy with a shield, Shield into an enemy, pushing it a few cells backward with a chance of causing the Stun status. [/color] Requires to wear a Shield.[/s] [/color]Requires Shield. [Lv 1]:120% Atk, 20% Stun Chance [Lv 2]:140% Atk, 25% Stun Chance [Lv 3]:160% Atk, 30% Stun Chance [Lv 4]:180% Atk, 35% Stun Chance [Lv 5]:200% Atk, 40% Stun Chance[/b][/color] Id: (251) Shield Boomerang Shield Boomerang MAX Lv : 5 Skill Requirement : Smite 3 Skill Form: Offensive Target: Enemy Description: Attack an enemy from a distance by throwing a Shield. [/color] [/s]The Shield's weight and upgrade status affect the amount of damage that is inflicted. [/color][/b]Requires to wear a Shield.[/color] [Lv 1]:130% Attack [Lv 2]:160% Attack [Lv 3]:190% Attack [Lv 4]:220% Attack [Lv 5]:250% Attack Id: (252) Shield Reflect Shield Reflect MAX Lv : 10 Skill Requirement : Shield Boomerang 3 Skill Form: Supportive Description: Reflect a certain amount of damage back to the enemy after they inflict damage with short ranged physical attacks.[/color] Only when it is short ranged physical attack. Requires to wear a Shield.[/s] [/color]Requires Shield. [Lv 1]:35sp, 13% Damage Reflect to Enemy [Lv 2]:40sp, 16% Damage Reflect to Enemy [Lv 3]:45sp, 19% Damage Reflect to Enemy [Lv 4]:50sp, 22% Damage Reflect to Enemy [Lv 5]:55sp, 25% Damage Reflect to Enemy [Lv 6]:60sp, 28% Damage Reflect to Enemy [Lv 7]:65sp, 31% Damage Reflect to Enemy [Lv 8]:70sp, 34% Damage Reflect to Enemy [Lv 9]:75sp, 37% Damage Reflect to Enemy [Lv 10]:80sp, 40% Damage Reflect to Enemy[/b][/color] Id: (253) Holy Cross Holy Cross MAX Lv : 10 Skill Requirement : Faith 7 Skill Form: Offensive Target: Enemy Description: Attack an enemy with a double hit Holy cross attack that has the chance of causing a the Blind status. Wearing a Two-handed Spear allows to improve Attack Power.[/color] [Lv 1]:11sp, 135% Atk, 3% Chance of Blind [Lv 2]:12sp, 170% Atk, 6% Chance of Blind [Lv 3]:13sp, 205% Atk, 9% Chance of Blind [Lv 4]:14sp, 240% Atk, 12% Chance of Blind [Lv 5]:15sp, 275% Atk, 15% Chance of Blind [Lv 6]:16sp, 310% Atk, 18% Chance of Blind [Lv 7]:17sp, 345% Atk, 21% Chance of Blind [Lv 8]:18sp, 380% Atk, 24% Chance of Blind [Lv 9]:19sp, 415% Atk, 27% Chance of Blind [Lv 10]:20sp, 450% Atk, 30% Chance of Blind[/b][/color] Id: (254) Grand Cross Grand Cross MAX Lv : 10 Skill Requirement : Faith 10, Holy Cross 6 Skill Form: Offensive Target: Ground Description: Summon a cross of holy light on the ground around the caster that will damage enemies that come into contact with it. Grand Cross will cause the Blind effect on Undead and Demon monsters aside from Boss monsters. When cast, Grand Cross will drain 20% of caster's remaining HP and inflict additional damage after Grand Cross is summoned. Grand Cross will continue even when the caster is being attacked and will cause the Blind effect on Undead and Demon monsters aside from Boss monsters. [/s][Lv 1]:[/color]37sp, 140% Attack [Lv 2]:44sp, 180% Attack [Lv 3]:51sp, 220% Attack [Lv 4]:58sp, 260% Attack [Lv 5]:65sp, 300% Attack [Lv 6]:72sp, 340% Attack [Lv 7]:79sp, 380% Attack [Lv 8]:86sp, 420% Attack [Lv 9]:93sp, 460% Attack [Lv 10]:100sp, 500% Attack[/b][/color] Id: (255) Sacrifice Sacrifice MAX Lv : 5 Skill Requirement : Grand Cross 4, Shield Reflect 5 Skill Form: Supportive Target: 1 Party Member Description: Protect a party member by receiving all damage intended for targeted ally. Sacrifice only works when level difference between caster and party member is less than 10. The skill's effect is canceled when the party member moves out of the skill's range or dies. [/color] [/s]Sacrifice cannot be used for other Crusaders or Paladins.[/color] [Lv 1]:1 Party Member, 30 sec duration [Lv 2]:2 Party Members, 45 sec duration [Lv 3]:3 Party Members, 60 sec duration [Lv 4]:4 Party Members, 75 sec duration [Lv 5]:5 Party Members, 90 sec duration Id: (256) Resistant Souls Resistant Souls MAX Lv : 5 Skill Requirement : Divine Protection 5, Heal 5 Skill Form: Supportive Target: Party Description: Temporarily increase party members ' resistance to Demon and Holy property monsters by God's blessing.. Cannot be cast on self and lasts for 180 seconds. Consumes 30 SP regardless of skill level.[/color] [Lv 1]:+5% Resistance [Lv 2]:+10% Resistance [Lv 3]:+15% Resistance [Lv 4]:+20% Resistance [Lv 5]:+25% Resistance[/b][/color] Id: (257) Defending Aura Defending Aura MAX Lv : 5 Skill Requirement : Shield Boomerang 1 Skill Form: Supportive Description: Reduce damage inflicted from long ranged physical attacks at the cost of decreasing caster's attack and movement speeds for the skill's duration. [/color] [/s]Casting this skill again cancels the Defending Aura status. [/color][/b]Requires a Shield.[/color] [Lv 1]:-20% Long Range Atk, -20 Aspd [Lv 2]:-35% Long Range Atk, -15 Aspd [Lv 3]:-50% Long Range Atk, -10 Aspd [Lv 4]:-65% Long Range Atk, -5 Aspd [Lv 5]:-80% Long Range Atk Id: (258) Spear Quicken Spear Quicken MAX Lv : 10 Skill Requirement : Spear Mastery 10 Skill Form: Active Description: Increase Attack Speed when using a Spear weapon. Using the skill with higher level allows to have faster speed, longer duration of the skill and higher chance of Critical and Flee Rate.[/color] Requires to wear a Spear weapon, so removing a Spear weapon will stop the skill.[/s][/color] [Lv 1]:24sp, +21% Aspd, 30sec duration [Lv 2]:28sp, +22% Aspd, 60sec duration [Lv 3]:32sp, +23% Aspd, 90sec duration [Lv 4]:36sp, +24% Aspd, 120sec duration [Lv 5]:40sp, +25% Aspd, 150sec duration [Lv 6]:44sp, +26% Aspd, 180sec duration [Lv 7]:48sp, +27% Aspd, 210sec duration [Lv 8]:52sp, +28% Aspd, 240sec duration [Lv 9]:56sp, +29% Aspd, 270sec duration [Lv 10]:60sp, +30% Aspd, 300sec duration[/b][/color] Id: (259) Iron Fists Iron Fists MAX Lv : 10 [/s]Skill Requirement : [/color][/b]Demon Bane 10, Divine Protection 10[/color] Skill Form: Passive Description: Increase damage when usingith bare hands and Knuckle Class Weapons. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (260) Spiritual Cadence Spiritual Cadence MAX Lv : 5 Skill Requirement : Root 2 Skill Form: Passive Description: Restore additional HP and SP every 10 seconds while sitting. If user's carried weight is over 50% of the maximum capacity , this extra HP and SP is recovered every 20 sec. [Lv 1]:+4 HP recovery, +2 SP recovery [Lv 2]:+8 HP recovery, +4 SP recovery [Lv 3]:+12 HP recovery, +6 SP recovery [Lv 4]:+16 HP recovery, +8 SP recovery [Lv 5]:+20 HP recovery, +10 SP recovery Id: (261) Summon Spirit Sphere Summon Spirit Sphere MAX Lv : 5 Skill Requirement : Iron Fists 2 Skill Form: Supportive Description: Summon a Spirit Sphere, which can be used to amplify different skill abilities. Each Spirit Sphere adds 32 Attack Power. and lasts for 10 minutes. Consumes 8 SP regardless of the skill level learned.[/color] [Lv 1]:Summon 1 Spirit Sphere [Lv 2]:Summon 2 Spirit Spheres [Lv 3]:Summon 3 Spirit Spheres [Lv 4]:Summon 4 Spirit Spheres [Lv 5]:Summon 5 Spirit Spheres[/b][/color] Id: (262) Spiritual Sphere Absorption Spiritual Sphere Absorption MAX Lv : 1 Skill Requirement : Summon Spirit Sphere 5 Skill Form: Supportive Description: Absorb a certain amount of SP from a Spirit Sphere, which can be stolen from other Monks or Champions during PvP and Guild War . When used on monsters, this skill has a 20% chance to give the caster an amount of SP that is determined by the monster's levellevel of the targeted monster. Ineffective against Boss monsters and WoE guardians. Id: (263) Raging Trifecta Blow Raging Trifecta Blow MAX Lv : 10 Skill Requirement : Flee 5 Skill Form: Passive Description: Enables the chance of automatically delivering a triple attack in battle. If Raging Quadruple Blow is already mastered, there will be a delay time to use Raging Quadruple Blow after using the skill.This skill can be followed up with [/color]Raging Quadruple Blow. [Lv 1]:29% Combo Chance, 120% Atk [Lv 2]:28% Combo Chance, 140% Atk [Lv 3]:27% Combo Chance, 160% Atk [Lv 4]:26% Combo Chance, 180% Atk [Lv 5]:25% Combo Chance, 200% Atk [Lv 6]:24% Combo Chance, 220% Atk [Lv 7]:23% Combo Chance, 240% Atk [Lv 8]:22% Combo Chance, 260% Atk [Lv 9]:21% Combo Chance, 280% Atk [Lv 10]:20% Combo Chance, 300% Atk[/b][/color] Id: (264) Snap Snap MAX Lv : 1 Skill Requirement : Spritual Cadence 2, Guillotine Fist 3, Mental Strength 3 Skill Form: Supportive Target: Ground Description: Instantly teleport to a targeted spot. Any if there are no obstacles between the caster and the destination will fail the skill. [/color] [/s]. [/color][/b]Each cast requires 1 Spirit Sphere, but it won't consume any in Fury state. when not in Fury status. Consumes 14 SP when cast.[/color] Id: (265) Flee Flee MAX Lv : 10 Skill Requirement : Iron Fists 5, Summon Spirit Sphere 5 Skill Form: Passive Description: Drop an enemy's attack. Increase Flee Rate.Increase Flee Rate.[/color] [Lv 1]:+1 Flee [Lv 2]:+3 Flee [Lv 3]:+4 Flee [Lv 4]:+6 Flee [Lv 5]:+7 Flee [Lv 6]:+9 Flee [Lv 7]:+10 Flee [Lv 8]:+12 Flee [Lv 9]:+13 Flee [Lv 10]:+15 Flee[/b][/color] Id: (266) Occult Impaction Occult Impaction MAX Lv : 5 Skill Requirement : Summmon Spirit Sphere 5 Skill Form: Offensive Target: Enemy Description: Attack an enemy with a massive psychic impact that will inflict more damage when the enemy has high Defense. [color=#=#7F0000]77777700BB00Each cast requires 1 Spirit Sphere.[/color] [Lv 1]:10sp, 175% Atk [Lv 2]:14sp, 250% Atk [Lv 3]:17sp, 325% Atk [Lv 4]:19sp, 400% Atk [Lv 5]:20sp, 475% Atk Id: (267) Throw Spirit Sphere Throw Spirit Sphere MAX Lv : 5 Skill Requirement : Occult Impaction 3 Skill Form: Offensive Target: Enemy Description: Attack a distant enemy by firing a Spirit Sphere. Higher Skill level allows to attack more as much as the level. [/color] Requires[/s] [/color]Each cast requires Spirit Spheres. [Lv 1]:150% Atk, 1 Spirit Sphere [Lv 2]:175% Atk, 2 Spirit Spheres [Lv 3]:200% Atk, 3 Spirit Spheres [Lv 4]:225% Atk, 4 Spirit Spheres [Lv 5]:250% Atk, 5[/b] Spirit Spheres.[/color] Id: (268) Mental Strength Mental Strength MAX Lv : 5 [/s]Skill Requirement : [/color][/b]Raging Thrust 3[/color] Skill Form: Supportive Description: Temporarily enhance caster's Defense and Magic Defense while decreasing Movement and Attack Speed. wWhile this skill is active, other skills cannot be used, and it will decrease Movement and Attack Speed.[/color] Each cast requires 5 Spirit Spheres.[/s]. [/color]Each cast requires 5 Spirit Spheres. Consumes 200 SP regardless of skill level. [Lv 1]:30 sec duration [Lv 2]:60 sec duration [Lv 3]:90 sec duration [Lv 4]:120 sec duration [Lv 5]:150 sec duration[/b][/color] Id: (269) Root Root MAX Lv : 5 Skill Requirement : Flee 5 Skill Form: Supportive Description: Immobilize both the caster and the enemy. While working, the caster and the enemy cannot movean enemy until either one of them dies. Level up of ing this skill enables to attack after catching the enemy's attack.[/color] [/s]allows the use of other skills during the Root status. Ineffective against Boss monsters. [/color][/b]Each cast requires 1 Spirit Sphere.[/color] Root Duration and Skills Enabled in Root Status According to Level: [Lv 1]: 20 sec [Lv 2]: 30 sec, Throw Spirit Sphere enabled [Lv 3]: 40 sec, Occult Impaction enabled [Lv 4]: 50 sec, Raging Quadruple Blow enabled [Lv 5]: 60 sec, Guillotine Fist enabled[/color] The [/s]; caster must be in Fury status and have at least 4 Spirit Spheres to use Guillotine Fist.[/color] Id: (270) Fury Fury MAX Lv : 5 Skill Requirement : Spiritual Sphere Absorbtion 1 Skill Form: Supportive Description: Temporarily increase caster's Critical Attack rate for 3 minutes. During thise Fury status, natural restoration of SP is reduced to 50%. [/color] Each cast requires 5 Spirit Spheres.[/s] diabled. Each cast requires 5 Spirit Spheres.[/color] [Lv 1]:+10% Critical Rate [Lv 2]:+12.5% Critical Rate [Lv 3]:+15% Critical Rate [Lv 4]:+17.5% Critical Rate [Lv 5]:+20% Critical Rate[/b][/color] Id: (271) Guillotine Fist Guillotine Fist MAX Lv : 5 Skill Requirement : Fury 3, Throw Spirit Sphere 3 Skill Form: Offensive Target: Enemy Description: Only usable during Fury status. Inflict devastating damage dependby consuming on the caster's remaining SP. After using Guillotine Fist, the Fury status will beis automatically canceled.[/color] Consumes all Spirit Spheres when skill is used. SP will not be naturally restored for 10 seconds.[/s] and SP will not be naturally restored for 5 minutes. [/color]Each cast requires 5 Spirit Spheres. [Lv 1]:+400 Atk, 4 sec cast time [Lv 2]:+550 Atk, 3.5 sec cast time [Lv 3]:+700 Atk, 3 sec cast time [Lv 4]:+850 Atk, 2.5 sec cast time [Lv 5]:+1000 Atk, 2 sec cast time[/b][/color] Id: (272) Raging Quadruple Blow Raging Quadruple Blow MAX Lv : 5 Skill Requirement : Raging Trifecta Blow 5 Skill Form: Offensive Target: Enemy Description: Only usable during delay after Raging Trifecta Blow used. Attack an enemy with a quadruple hit as spining him like Sonic Blow. If Raging Thrust is already mastered, there will be a delay time to use Raging Thrust after quadruple hit.delay. Spin a target while attacking the enemy with a quadruple hit. This skill can be followed up with Raging Thrust.[/color] [Lv 1]:200% Attack [Lv 2]:250% Attack [Lv 3]:300% Attack [Lv 4]:350% Attack [Lv 5]:400% Attack[/b][/color] Id: (273) Raging Thrust Raging Thrust MAX Lv : 5 Skill Requirement : Raging Quadruple Blow 3 Skill Form: Offensive Target: Enemy Description: Only usable during delay after Raging Quadruple Blow activated. If Guillotine Fist is already mastered and usable, there will be a delay time to summon Guillotine Fist after the skill.[/color] To summon Guillotine Fist after Raging Thrust,[/s]delay. This skill can be followed up with the Guillotine Fist skill if the user ishould be in Fury status and has summoned at least 4 Spirit Spheres. [/color][/b]Each cast requires 1 Spirit Sphere.[/color] [Lv 1]:200% Attack [Lv 2]:250% Attack [Lv 3]:300% Attack [Lv 4]:350% Attack [Lv 5]:400% Attack Id: (274) Study Study MAX Lv : 10 Skill Form: Passive Description: Increase Attack Speed and Power when usingdamage with Book Class Weapons. [Lv 1]: Atk +3, Aspd +0.5% [Lv 2]: Atk +6, Aspd +1% [Lv 3]: Atk +9, Aspd +1.5% [Lv 4]: Atk +12, Aspd +2% [Lv 5]: Atk +15, Aspd +2.5% [Lv 6]: Atk +18, Aspd +3% [Lv 7]: Atk +21, Aspd +3.5% [Lv 8]: Atk +24, Aspd +4% [Lv 9]: Atk +27, Aspd +4.5% [Lv 10]: Atk +30, Aspd +5% Id: (275) Cast Cancel Cast Cancel MAX Lv : 5 Skill Requirement : Study 2 Skill Form: Supportive Description: Only usable while casting a magic spell. The user can iImmediately cancel a spell, andllowing the caster to take another action without any delay. As the skill level is higher, SP of the skill due to the casting magic spell will be consumed less.[/color] [Lv 1]:90% SP Lost from cancelled spell [Lv 2]:70% SP Lost from cancelled spell [Lv 3]:50% SP Lost from cancelled spell [Lv 4]:30% SP Lost from cancelled spell [Lv 5]:10% SP Lost from cancelled spell[/b][/color] Id: (276) Magic Rod Magic Rod MAX Lv : 5 Skill Requirement : Study 4 Skill Form: Supportive Description: Upon being attacked with a skill, using Magic Rod allows not to get damage and absorb the SPhas a chance of giving the SP that the enemy has used for the skill byto the enemy. [/color] [/s] caster instead of damage. Countering Spell Breaker with Magic Rod will reduce the target's SP by 20% when it is successful. Consumes 2 SP regardless of skill level.[/color] [Lv 1]:20% SP Consumption [Lv 2]:40% SP Consumption [Lv 3]:60% SP Consumption [Lv 4]:80% SP Consumption [Lv 5]:100% SP Consumption[/b][/color] Id: (277) Spell Breaker Spell Breaker MAX Lv : 5 Skill Requirement : Magic Rod 1 Skill Form: Supportive Target: Enemy Description: Interrupt a magic spell cast by an enemy and absorbreceive the SP used for the skill. Rthe enemy used to cast that spell, as well as reduce 2% of the enemy's HP as well, and a. At skill level 5 and above, half of damaging HPthis HP damage is absorbed by the caster. HP drain cannot be applied todrained from Boss monsters and WoE Guardians, and but this skill does have a 10% chance of interrupting Boss monster spells. Id: (278) Free Cast Free Cast MAX Lv : 10 Skill Requirement : Cast Cancel 1 Skill Form: Passive Description: Enable movement and attacking even during the casting of magic spells.[/color] [Lv 1]:30%[/b] Movement sSpeed and Attack Speed differ by the skill level., 55% Atk Speed[/color] [Lv 2]:35% Movement Speed, 60% Atk Speed [Lv 3]:40% Movement Speed, 65% Atk Speed [Lv 4]:45% Movement Speed, 70% Atk Speed [Lv 5]:50% Movement Speed, 75% Atk Speed [Lv 6]:55% Movement Speed, 80% Atk Speed [Lv 7]:60% Movement Speed, 85% Atk Speed [Lv 8]:65% Movement Speed, 90% Atk Speed [Lv 9]:70% Movement Speed, 95% Atk Speed [Lv 10]:75% Movement Speed, 100% Atk Speed[/b][/color] Id: (279) Hindsight Hindsight MAX Lv : 10 Skill Requirement : Free Cast 4 Skill Form: Supportive Description: Auto Cast certain magic spells by a certain chance while battling enemies with physical attacks. Spells that are auto cast through Hindsight only consume 2/3 of the required SP.[/color] [/s] Spells that are not learned by the caster can't be cast.[/color] [Lv 1]: Level 3Napalm beat [Lv 2]: Level 1Cold, Fire or Lightning Bolt [Lv 3]: Level 2 Cold, Fire or Lightning Bolt [Lv 4]: Level 3Cold, Fire or Lightning Bolt [Lv 5]: Level 1Soul Strike [Lv 6]: Level 2Soul Strike [Lv 7]: Level 3Soul Strike [Lv 8]: Level 1Fire Ball [Lv 9]: Level 2Fire Ball000000 [Lv 10]: Level 1Frost Diver The level of the skill cast by Hindsight is [/color][/s]randomly[/color][/s] determined uander the skill level limit of [/color]limited to the highest level learned by[/b] the caster[/color][/b].[/color] Id: (280) Endow Blaze Endow Blaze MAX Lv : 5 Requirement : Cold Bolt 1, Study 5 Skill Form: Supportive[/color] Property: (Fire) Target: Party Member Description: Endow a party member's weapon with the Fire property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed. [color=#00[col]or=#267F00]BB0000 [/color][/s]Each cast requires 1 Red Blood.[/color] [Lv 1]:70% Success Chance, 20 min duration [Lv 2]:80% Success Chance, 20 min duration [Lv 3]:90% Success Chance, 20 min duration [Lv 4]:100% Success Chance, 20 min duration [Lv 5]:100% Success Chance, 30 min duration Id: (281) Endow Tsunami Endow Tsunami MAX Lv : 5 Skill Requirement : Cold Bolt 1, Study 5 Skill Form: Supportive Property: Water Target: Party Member Description: Endow a party member's weapon with the Water property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.[/color] [/s] [/color][/b]Each cast requires 1 Crystal Blue.[/color] [Lv 1]:70% Success Chance, 20 min duration [Lv 2]:80% Success Chance, 20 min duration [Lv 3]:90% Success Chance, 20 min duration [Lv 4]:100% Success Chance, 20 min duration [Lv 5]:100% Success Chance, 30 min duration Id: (282) Endow Tornado Endow Tornado MAX Lv : 5 Skill Requirement : Lightning Bolt 1, Study 5 Skill Form: Supportive Property: Wind Target: Party Member Description: Endow a party member's weapon with the Wind property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.[/color] [/s] [/color][/b]Each cast requires 1 Wind of Verdure.[/color] [Lv 1]:70% Success Chance, 20 min duration [Lv 2]:80% Success Chance, 20 min duration [Lv 3]:90% Success Chance, 20 min duration [Lv 4]:100% Success Chance, 20 min duration [Lv 5]:100% Success Chance, 30 min duration Id: (283) Endow Quake Endow Quake MAX Lv : 5 Skill Requirement : Stone Curse 1, Study 5 Skill Form: Supportive Property: Earth Target: Party Member Description: Endow a party member's weapon with the Earth property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed. [color=#00[col]or=#267F00]BB[/color]0000 [/color][/s]Each cast requires 1 Green Live.[/color] [Lv 1]:70% Success Chance, 20 min duration [Lv 2]:80% Success Chance, 20 min duration [Lv 3]:90% Success Chance, 20 min duration [Lv 4]:100% Success Chance, 20 min duration [Lv 5]:100% Success Chance, 30 min duration Id: (284) Dragonology Dragonology MAX Lv : 5 Skill Requirement : Study 9 Skill Form: Passive Description: Increase Rresistance and Attack Power damage against Dragon type monsters. Also passively increases caster's INT depending on Skill Level up to 3.[/color] [Lv 1]:+4% Resistance/Atk, +2% Matk, +1 Int [Lv 2]:+8% Resistance/Atk, +4% Matk, +1 Int [Lv 3]:+12% Resistance/Atk, +6% Matk, +2 Int [Lv 4]:+16% Resistance/Atk, +8% Matk, +2 Int [Lv 5]:+20% Resistance/Atk, +10% Matk, +3 Int[/b][/color] Id: (285) Volcano Volcano MAX Lv : 5 Skill Requirement : Endow Blaze 2 Skill Form: Supportive[/color] Property: (Fire) Target: Ground Description: Enchant an area on the ground so that it will amplify all Fire attacks, as well as the Fire property targets' Attack Power , in its range. [/color][/s]Ice Wall[/color][/s] and Sage skills that target the ground can't be cast over Volcano. [/color][color=#00[col]or=#267F00]BB[/color]0000 [/color][/s]Initial cast requires 1 [/color][/s]Yellow Gemstone[/color], but multiple casting of Volcano, Deluge and Wirlwindthis skill will not consume Gemstones throughout Volcano's active duration. [Lv 1]:48sp, +10% Fire Property [Lv 2]:46sp, +14% Fire Property [Lv 3]:44sp, +17% Fire Property [Lv 4]:42sp, +19% Fire Property [Lv 5]:40sp, +20% Fire Property Id: (286) Deluge Deluge MAX Lv: 5 Skill Requirement : Endow Tsunami 2 Skill Form: Supportive[color=#=#267F00]bb0000(Water Property)[/color][color=#[/]color]000000 Target: Ground Description: Enchant an area on the ground so that it will amplify all Water attacks and the Max HP of Water property targets in its range. This area will also enable the use of Water Ball and Aqua Benedicta. Other Sage skills that target the ground can't be cast over Deluge. [color=#00[col]or=#267F00]BB[/color]0000 [/color][/s]Initial cast requires 1 [/color][/s]Yellow Gemstone[/color], but multiple casting of Volcano, Deluge and Wirlwindthis skill will not consume Gemstones throughout Deluge's active duration. [Lv 1]:48sp, +10% Water Property [Lv 2]:46sp, +14% Water Property [Lv 3]:44sp, +17% Water Property [Lv 4]:42sp, +19% Water Property [Lv 5]:40sp, +20% Water Property Id: (287) Whirlwind Whirlwind MAX Llv : 5 Skill Requirement : Endow Tornado 2 Skill Form: Supportive[color=#=#267F00]bb0000(Wind Property)[/color][color=#[/]color]000000 Target: Ground Description: Enchant an area on the ground so that it will amplify all Wind attacks and the Flee Rate of Wind property targets in its range. This area will also increase the duration of Fire Wall so that it lasts 1.5 times longer . Other Sage skills that target the ground can't be cast over Whirlwind. [color=#00[col]or=#267F00]BB[/color]0000 [/color][/s]Initial cast requires 1 Yellow Gemstone[/color], but multiple casting of Volcano, Deluge and Wirlwindthis skill will not consume Gemstones throughout Whirlwind's active duration. [Lv 1]:48sp, +10% Wind Property [Lv 2]:46sp, +14% Wind Property [Lv 3]:44sp, +17% Wind Property [Lv 4]:42sp, +19% Wind Property [Lv 5]:40sp, +20% Wind Property Id: (288) Magnetic Earth Magnetic Earth MAX Lv : 5 Skill Requirement : Volcano 3, Deluge 3, Whirlwind 3 Skill Form: Supportive Target: Ground Description: Cast a spell that will block or cancel all ground targeting spells or enchantments. Other Sage skills that target the ground can't be cast in the area enchanted by Magnetic Earth. [color=#00[col]or=#267F00]BB[/color]0000 [/color][/s]Each cast requires 1 [/color]Blue Gemstone and 1 Yellow Gemstone.[/s]Blue Gemstone and 1 Yellow Gemstone.[/color] [Lv 1]:66sp, 2 min duration [Lv 2]:62sp, 2 min 45 sec duration [Lv 3]:58sp, 3 min 30 sec duration [Lv 4]:54sp, 4 min 15 sec duration [Lv 5]:50sp, 5 min duration[/b][/color] Id: (289) Dispell Dispell MAX Lv : 5 Skill Requirement : Spell Breaker 3 Skill Form: Supportive Target: Enemy Description: Casting Dispell has a chance of canceling all magic effects that have been cast on a target. [color=#00[col]or=#267F00]BB[/color]0000 [/color][/s]Each cast requires 1 [/color][/s]Yellow Gemstone[/color].[/s].[/color] [Lv 1]:60% Success Chance [Lv 2]:70% Success Chance [Lv 3]:80% Success Chance [Lv 4]:90% Success Chance [Lv 5]:100% Success Chance[/b][/color] Id: (290) Hocus-pocus Hocus-pocus MAX Lv : 10 Skill Requirement : Hindsight 5, Dispell 1, Magnetic Earth 1 Skill Form: Undefined Target: Undefined Description: Cast a random skill. Leveling this skill increases the variety of skills that are cast through Hocus Pocus.[/color] [/s] [/color][/b]Each cast requires 2 [/color][/s]Yellow Gemstones[/color][/s].[/color] Id: (291) Mono Cell Mono Cell Skill Form: Active Target: Enemy Description: Transmogrify a target into a Poring for the skill's duration. Note: This skill is exclusively cast through [/b]Hocus Pocus.[/color]. Id: (292) Class Change Class Change Skill Form: Active Target: EnemyActive Target:Enemy Description: [/b]Transmogrify a target into a Boss monster for the skill's duration. Note: This skill is exclusively cast through [/color][/b]Hocus Pocus.[/color]. Id: (293) Monster Chant Monster Chant Skill Form: Active Target: SelfActive Target:Enemy Description: [/b]Same ability as the Dead Branch item. Note: This skill is exclusivelyExclusive skill that can be cast through Hocus P-pocus.[/color] Id: (294) Grampus Morph Grampus Morph Skill Form: Active Target: SelfActive Target:Automatically casts on its user Description: [/b]Transform caster's face into an Orc for a set period. Note: This skill is exclusivelyExclusive skill that can be cast through Hocus P-pocus.[/color] Id: (295) Grim Reaper Grim Reaper Skill Form: Active Target: EnemyActive Target: Enemy Description: [/b]Deliver instant death to a target. The target will not reward any EXP points or items. Note: This skill is exclusivelyExclusive skill that can be cast through Hocus P-pocus.[/color] Id: (296) Gold Digger Gold Digger Skill Form: Active Target: EnemyActive Target: Enemy Description: [/b]Gain as much zeny as a target's level multiplied by 100. Note: This skill is exclusivelyExclusive skill that can be cast through Hocus P-pocus.[/color] Id: (297) Beastly Hypnosis Beastly Hypnosis Skill Form: Active Target: EnemyActive Target:Enemy Description: [/b]Tame a tamable monster without the required item. Note: This skill is exclusivelyExclusive skill that can be cast through Hocus P-pocus.[/color] Id: (298) Questioning Questioning Skill Form: Active Target: EnemyActive Target:Enemy Description: [/b]Target shows a emotion [?]. Note: This skill is exclusivelyExclusive skill that can be cast through Hocus P-pocus.[/color] Id: (299) Gravity Gravity Skill Form: Active Target: SelfActive Target:Automatically casts on its user Description: [/b]Gravity logo appears on the head of caster. Note: This skill is exclusivelyExclusive skill that can be cast through Hocus P-pocus.[/color] Id: (300) Leveling Leveling Skill Form: Active Target: SelfActive Target:Automatically casts on its user Description: [/b]Automatically level up the caster. Note: This skill is exclusivelyExclusive skill that can be cast through Hocus P-pocus.[/color] Id: (301) Suicide Suicide Skill Form: Active Target: Self Description: Commit suicide. Experience is lost as normal. Note: This skill is exclusivelyActive Target:Automatically casts on its user Description:Kills the caster. Caster will lose EXP points. Note: Exclusive skill that can be[/b] cast through Hocus P-pocus.[/color] Id: (302) Rejuvenation Rejuvenation Skill Form: Active[/color] Target: SelfAutomatically casts on its user Description: [/b]Recover full HP and SP, and cure all abnormal status. Note: This skill is exclusively[/color]Exclusive skill that can be[/b] cast through Hocus P-pocus.[/color] Id: (303) Coma Coma Skill Form: Active Target: SelfActive Target:Automatically casts on its user Description: [/b]Reduce the caster's HP and SP down to 1. Note: This skill is exclusively Exclusive skill that can be cast through Hocus P-pocus.[/color] Id: (304) Amp Amp MAX Lv : 1 Skill Form: Supportive Description: Immediately stop the current Dance or Song spell. The Encore skill cannot be used to repeat Amp. Each cast consumes 1 SP. Id: (305) Encore Encore MAX Lv : 1 Skill Requirement : Amp 1 Skill Form: Supportive Description: Recast the previous Song or Dance that was performed. Skills cast by Encore consume only half of the required SP. Id: (306) Lullaby Lullaby MAX Lv : 1 Skill Requirement : Perfect Tablature 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that has the chance of causing the Sleep effect on enemies within its range. Ineffective against Boss monsters. Id: (307) Mental Sensing Mental Sensing MAX Lv : 5 Skill Requirement : Acoustic Rhythm 3 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that increases the EXP rewarded for defeating monsters within its range. Can get more EXP with higher Skill Level. Consumes 20 SP when cast and Consumes 1 SP every 3 seconds while active.[/color] [Lv 1]:136% EXP [Lv 2]:147% EXP [Lv 3]:158% EXP [Lv 4]:169% EXP [Lv 5]:180% EXP[/b][/color] Id: (308) Down Tempo Down Tempo MAX Lv : 1 Skill Requirement : Classical Pluck 1 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which the Defense of all characters and monsters within its range will be reduced to 0. Consumes 30 SP when cast and Consumes 1 SP every 4 seconds while active. Id: (309) Battle Theme Battle Theme MAX Lv : 5 Skill Requirement : Song of Lutie 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which the Attack Power and Defense of Party Members within its range is increased. for 60 seconds. Consumes 1 SP every 5 seconds while active.[/color] [Lv 1]:40 Initial SP, +50 Atk, +4 Def [Lv 2]:45 Initial SP, +75 Atk, +6 Def [Lv 3]:50 Initial SP, +100 Atk, +8 Def [Lv 4]:55 Initial SP, +125 Atk, +10 Def [Lv 5]:60 Initial SP, +150 Atk, +12 Def[/b][/color] Id: (310) Harmonic Lick Harmonic Lick MAX Lv : 5 Skill Requirement : Battle Theme 3 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that will amplify Level 4 Weapon damage for Party Members within its range for 60 seconds. Consumes 1 SP every 3 seconds while active. Id: (311) Classical Pluck Classical Pluck MAX Lv : 1 Skill Requirement : Impressive Riff 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which skills and magic spells are disabled. Ineffective against Boss monsters. Id: (312) Power Chord Power Chord MAX Lv : 1 Skill Requirement : Lullaby 1 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which Party Members can use certain skills without any Gemstone requirement. Id: (313) Acoustic Rhythm Acoustic Rhythm MAX Lv : 5 Skill Requirement : Magic Strings 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that will endow resistance to every element by a set amount, as well as 50% tolerance to all abnormal statuses, for every Party Member within its range. [Lv 1]: [color=#=#7F0000]777777880000+60% Elemental Resistance[/color] [Lv 2]: [color=#=#7F0000]777777880000+65% Elemental Resistance[/color] [Lv 3]: [color=#=#7F0000]777777880000+70% Elemental Resistance[/color] [Lv 4]: [color=#=#7F0000]777777880000+75% Elemental Resistance[/color] [Lv 5]: [color=#=#7F0000]777777880000+80% Elemental Resistance[/color] Id: (315) Music Lessons Music Lessons MAX Lv : 10 Skill Form: Passive Description: Increase the damage of Musical Instrument Class Weapons, as well as the quality and Movement Speed of Play Skills. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (316) Melody Strike Melody Strike MAX Lv : 5 Skill Requirement : Music Lessons 3 Skill Form: OffensActive Target: Enemy Description: Fire a powerful volley of arrows, even while using Play skills, by using an instrument.[/color] [/s] The Arrow's property determines the property of this attack. [/color][/b]Requires a Musical Instrument Class Weapon. The Arrow's property determines the property of this attack.[/color] [Lv 1]:1sp, 150% Damage [Lv 2]:3sp, 175% Damage [Lv 3]:5sp, 200% Damage [Lv 4]:7sp, 225% Damage [Lv 5]:9sp, 250% Damage[/b][/color] Id: (317) Unchained Serenade Unchained Serenade MAX Lv : 5 Skill Requirement : Amp 1, Music Lessons 1 Skill Form: OffensActive Range: 75 cells around the caster Description: Continuously inflict damage to enemies within the skill's range for 30 seconds. Consumes 1 SP every 3 seconds while active.[/color] [Lv 1]:18 Initial SP, 40 Damage [Lv 2]:21 Initial SP, 50 Damage [Lv 3]:24 Initial SP, 60 Damage [Lv 4]:27 Initial SP, 70 Damage [Lv 5]:30 Initial SP, 80 Damage[/b][/color] Id: (318) Unbarring Octave Unbarring Octave MAX Lv : 5 Skill Requirement : Encore 1 Skill Form: OffensActive Range: Caster's View Description: Freeze all enemies within the caster's view. Skill's level affects the chance of freezing enemies. However, the Bardcaster's Party Members also have a low chance of being frozen. [Lv 1]:12sp, 20% Success Rate [Lv 2]:14sp, 25% Success Rate [Lv 3]:16sp, 30% Success Rate [Lv 4]:18sp, 35% Success Rate [Lv 5]:20sp, 40% Success Rate Id: (319) Perfect Tablature Perfect Tablature MAX Lv : 10 Skill Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 75 cells around the caster Description: Increase the Flee and Perfect Dodge rate of all the players within the skill's range for 60 seconds. Consumes 1 SP every 5 seconds while active.[/color] [Lv 1]:+1% Flee, +1% Dodge [Lv 2]:+2% Flee, +1% Dodge [Lv 3]:+3% Flee, +2% Dodge [Lv 4]:+4% Flee, +2% Dodge [Lv 5]:+5% Flee, +3% Dodge [Lv 6]:+6% Flee, +3% Dodge [Lv 7]:+7% Flee, +4% Dodge [Lv 8]:+8% Flee, +4% Dodge [Lv 9]:+9% Flee, +5% Dodge [Lv 10]:+10% Flee, +5% Dodge[/b][/color] Id: (320) Impressive Riff Impressive Riff MAX Lv : 10 Skill Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 75 cells around the caster Description: Increase the Attack Speed of all players within the skill's range. This skill will have no effect on characters using long range attacks, as well as characters in certain statuses such as Two-Hand Quicken and Adrenaline Rush. Duration is 120 seconds and consumes 1 SP every 3 seconds while active.[/color] [Lv 1]:38 Initial SP, +11% Aspd [Lv 2]:41 Initial SP, +12% Aspd [Lv 3]:44 Initial SP, +13% Aspd [Lv 4]:47 Initial SP, +14% Aspd [Lv 5]:50 Initial SP, +15% Aspd [Lv 6]:53 Initial SP, +16% Aspd [Lv 7]:56 Initial SP, +17% Aspd [Lv 8]:59 Initial SP, +18% Aspd [Lv 9]:62 Initial SP, +19% Aspd [Lv 10]:65 Initial SP, +20% Aspd[/b][/color] Id: (321) Magic Strings Magic Strings MAX Lv : 10 Skill Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 75 cells around the caster Description: Reduce magic spell casting time and delay for all players within the skill's range. Consumes 1 SP every 5 seconds while active. Duration 180 sec regardless of skill level.[/color] [Lv 1]:40sp, -3% Cast/Skill Delay [Lv 2]:45sp, -6% Cast/Skill Delay [Lv 3]:50sp, -9% Cast/Skill Delay [Lv 4]:55sp, -12% Cast/Skill Delay [Lv 5]:60sp, -15% Cast/Skill Delay [Lv 6]:65sp, -18% Cast/Skill Delay [Lv 7]:70sp, -21% Cast/Skill Delay [Lv 8]:75sp, -24% Cast/Skill Delay [Lv 9]:80sp, -27% Cast/Skill Delay [Lv 10]:85sp, -30 Cast, -50% Skill Delay[/b][/color] Id: (322) Song of Lutie Song of Lutie MAX lv : 10 Skill Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 75 cells around the caster Description: Increase the Max HP of any Party Members within the skill's range, as well as regenerate their HP over time. Consumes 1 SP every 6 seconds while active. Duration 180 sec regardless of skill level.[/color] [Lv 1]:40sp, +7% MaxHP, 35 HP Recovery [Lv 2]:45sp, +9% MaxHP, 40 HP Recovery [Lv 3]:50sp, +11% MaxHP, 45 HP Recovery [Lv 4]:55sp, +13% MaxHP, 50 HP Recovery [Lv 5]:60sp, +15% MaxHP, 55 HP Recovery [Lv 6]:65sp, +17% MaxHP, 60 HP Recovery [Lv 7]:70sp, +19% MaxHP, 65 HP Recovery [Lv 8]:75sp, +21% MaxHP, 70 HP Recovery [Lv 9]:80sp, +23% MaxHP, 75 HP Recovery [Lv 10]:85sp, +25% MaxHP, 80 HP Recovery[/b][/color] Id: (323) Dance Lessons Dance Lessons MAX Lv : 10 Skill Form: Passive Description: Increase the damage of Whip Class Weapons, as well as the quality and Movement Speed of [/color][/s]Dance skills[/color][/s].[/color] [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (324) Slinging Arrow Slinging Arrow MAX Lv : 5 Skill Requirement : Dance Lessons 3 Skill Form: OffensActive Target: Enemy Description: Sling a powerful volley of arrows, even while using Dance skills, by using a whip. [/color][/s]The Arrow's property determines the property of this attack. [/color][/b]Requires a Whip Class Weapon.[/color] [Lv 1]:150% Damage [Lv 2]:175% Damage [Lv 3]:200% Damage [Lv 4]:225% Damage [Lv 5]:250% Damage Id: (325) Hip Shaker Hip Shaker MAX Lv : 5 Skill Requirement : Amp 1, Dance Lessons 1 Skill Form: OffensActive Range: 75 cells around the caster Description: Continuously reduce the SP of enemies within Hip Shaker's range.[/color] Skill lasts for 30 seconds. Consumes 1 SP every 3 seconds while active.[/color] [Lv 1]:23 Initial SP, 10 SP Drain per 3 secs [Lv 2]:26 Initial SP, 20 SP Drain per 3 secs [Lv 3]:29 Initial SP, 30 SP Drain per 3 secs [Lv 4]:32 Initial SP, 40 SP Drain per 3 secs [Lv 5]:35 Initial SP, 50 SP Drain per 3 secs[/b][/color] Id: (326) Dazzler Dazzler MAX Lv : 5 Skill Requirement : Encore 1 Skill Form: OffensActive Range: Caster's View Description: Inflict the Stun status to enemies within the caster's view with a low chance of also causing the Stun status to Dancer's Party Members. [Lv 1]:12sp, 30% Stun Chance [Lv 2]:14sp, 35% Stun Chance [Lv 3]:16sp, 40% Stun Chance [Lv 4]:18sp, 45% Stun Chance [Lv 5]:20sp, 50% Stun Chance Id: (327) Focus Ballet Focus Ballet MAX Lv : 10 Skill Requirement : Hip Shaker 3 Skill Form: SupporActive Range: 75 cells around the caster Description: Increase the Accuracy Rate of all players within the range of Focus Ballet. Skill lasts for 60 seconds. Consumes 1 SP every 5 seconds while active.[/color] [Lv 1]:22 Initial SP, +2% Accuracy [Lv 2]:24 Initial SP, +4% Accuracy [Lv 3]:26 Initial SP, +6% Accuracy [Lv 4]:28 Initial SP, +8% Accuracy [Lv 5]:30 Initial SP, +10% Accuracy [Lv 6]:32 Initial SP, +12% Accuracy [Lv 7]:34 Initial SP, +14% Accuracy [Lv 8]:36 Initial SP, +16% Accuracy [Lv 9]:38 Initial SP, +18% Accuracy [Lv 10]:40 Initial SP, +20% Accuracy[/b][/color] Id: (328) Slow Grace Slow Grace MAX Lv : 10 Skill Requirement : Hip Shaker 3 Skill Form: Supportive Range: 75 cells around the caster Description: Decrease the Attack and Movement Speeds of all enemies that are within this skill's range. Slow Grace will also cancel any statuses that increase Movement and Attack Speed. for 180 seconds. Consumes 1 SP every 10 seconds while active.[/color] [Lv 1]:28sp, -3% Aspd, -2% Mspd [Lv 2]:31sp, -6% Aspd, -4% Mspd [Lv 3]:34sp, -9% Aspd, -6% Mspd [Lv 4]:37sp, -12% Aspd, -8% Mspd [Lv 5]:40sp, -15% Aspd, -10% Mspd [Lv 6]:43sp, -18% Aspd, -12% Mspd [Lv 7]:46sp, -21% Aspd, -14% Mspd [Lv 8]:49sp, -24% Aspd, -16% Mspd [Lv 9]:52sp, -27% Aspd, -18% Mspd [Lv 10]:55sp, -30% Aspd, -20% Mspd[/b][/color] Id: (329) Lady Luck Lady Luck MAX Lv : 10 Skill Requirement : Hip Shaker 3 Skill Form: Supportive Range: 75 cells around the caster Description: Increase the Critical Attack rate of all players within this skill's range. for 120 seconds and drains 1 SP every 4 seconds.[/color] [Lv 1]:43 Initial SP, +1% Critical Rate [Lv 2]:46 Initial SP, +2% Critical Rate [Lv 3]:49 Initial SP, +3% Critical Rate [Lv 4]:52 Initial SP, +4% Critical Rate [Lv 5]:55 Initial SP, +5% Critical Rate [Lv 6]:58 Initial SP, +6% Critical Rate [Lv 7]:61 Initial SP, +7% Critical Rate [Lv 8]:64 Initial SP, +8% Critical Rate [Lv 9]:67 Initial SP, +9% Critical Rate [Lv 10]:70 Initial SP, +10% Critical Rate[/b][/color] Id: (330) Gypsy's Kiss Gypsy's Kiss MAX Lv : 10 Skill Requirement : Hip Shaker 3 Skill Form: Supportive Range: 75 cells around the caster Description: Increase the Max SP of Party Members within this skill's range, as well as reduce their SP consumption for skills. Id: (334) Loving Touch Loving Touch This skill can only be used for your partner. Skill Form: Wedding Skill Description: [/b]Restore your spouse's HP by consuming an amount of HP equal to 10% of your Max HP. This skill cannot be used when remaining HP is less than 10% of Max HP.[/color] Id: (335) Undying Love Undying Love This skill can only be used for your partner. Skill Form: Wedding Skill Description: [/b]Restore your spouse's SP by consuming an amount of SHP equal to 10% of your Max SHP. This skill cannot be used when remaining SP is less than 10% of Max SP.[/color] Id: (336) Romantic Rendezvous Romantic Rendezvous If you chant the spell while wearing the wedding ring, it will sSkill Form: Wedding Skill Description: S[/b]ummon your spouse to your current location. This skill is disabled in certain places, such as WoE areas.[/color] Id: (337) Tomahawk Throwing Tomahawk Throwing Description: Throw a tomahawk to attack an enemy in long distance. Id: (355) Aura Blade Aura Blade MAX Lv : 5 Skill Requirement : Bash 5, Magnum Break 5, Two Handed Sword Mastery 5 Skill Form: Supportive Description: Enchant equipped weapon with an aura that will grant additional damage. This that is unaffected by the caster's Accuracy Rate and gives damage to enemyor the enemy's Defense. [Lv 1]: +20 Damage [Lv 2]: +40 Damage [Lv 3]: +60 Damage [Lv 4]: +80 Damage [Lv 5]: +100 Damage Id: (356) Parry Parry MAX Lv : 10 Skill Requirement : Provoke 5, Two Handed Sword Mastery 10, Two Hand Quicken 3 Skill Form: Supportive Description: Block an attack using a Two Handed Sword while battling. When a block is successful, damage from the enemy is canceled, as well as one of the caster's physical attacks. [/color][/b]Requires Two Handed Sword.[/color] [Lv 1]: Block +23% [Lv 2]: Block +26% [Lv 3]: Block +29% [Lv 4]: Block +32% [Lv 5]: Block +35% [Lv 6]: Block +38% [Lv 7]: Block +41% [Lv 8]: Block +44% [Lv 9]: Block +47% [Lv 10]: Block +50% Id: (357) Spear Dynamo Spear Dynamo MAX Lv : 5 Skill Requirement : Increase HP Recovery 5, Spear Mastery 5, Peco Peco Riding 1 Skill Form: Supportive Description: When activated, this skill endows the caster with the Endure effect and increased Attack Power and Accuracy, but will also temporarily reduce Defense. [Lv 1]: Accuracy +10%, Atk +5%, DEF -5% [Lv 2]: Accuracy +20%, Atk +10%, DEF -10% [Lv 3]: Accuracy +30%, Atk +15%, DEF -15% [Lv 4]: Accuracy +40%, Atk +20%, DEF -20% [Lv 5]: Accuracy +50%, Atk +25%, DEF -25% Id: (358) Relax Relax MAX Lv : 1 Skill Requirement : Provoke 5, Increase HP Recovery 10, Endure 3 Skill Form: Supportive Description: Increase HP restoration speed while sitting and resting through relaxing tension. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else. . Id: (359) Frenzy Frenzy MAX Lv : 1 Skill Requirement : Lord Knight Over Job Level over 50 Skill Form: Supportive Description: Use the power of rage to increase Max HP, Movement Speend and Attack Power. However, this skill will inhibit any other actions as decreasinge the caster's Flee Rate. Nor and will inhibit actions including moving, attacking, item use or receiving support from healing skills. The Frenzy status will drain a certain amount of HP. After using, it per second and disables natural HP and SP restoration for 5 minutes after the Frenzy status has worn off. Id: (361) Assumptio Assumptio MAX Lv : 5 Skill Requirement : Angelus 1, Increase Improved SP Recovery 3, Impositio Manus 3 Skill Form: Supportive Description: Due to the blessing of an angel, temporarily increase Caster's Defense Power by 100%Temporarily reduce damage from monsters to 1/3 and damage from other players in PvP and WoE areas to 2/3 of the original damage. Cannot be used in conjunction with the Kyrie Eleison skill. Will increase by 35% in PvP and WoE maps. [Lv 1]: 20 sec duration [Lv 2]: 40 sec duration [Lv 3]: 60 sec duration [Lv 4]: 80 sec duration [Lv 5]: 100 sec duration Id: (362) Basilica Basilica MAX Lv : 5 Skill Requirement : Gloria 2, Increase Improved SP Recovery 1, Kyrie Eleison 3 Skill Form: Supportive Description: Block all enemies and attacks from entering this skill's range. and cancel any attack and spell. Each cast requires 1 Holy Water, 1 Yellow Gemstone, 1 Blue Gemstone and 1 Red Gemstone. Ineffective against Boss monsters and WoE guardians. Basilica cannot be cast if there is any obstacle in the area. [/color]Each cast requires 1 Holy Water, 1 Yellow Gemstone, 1 Blue Gemstone and 1 Red Gemstone.[/b][/color] [Lv 1]: 20 sec duration [Lv 2]: 25 sec duration [Lv 3]: 30 sec duration [Lv 4]: 35 sec duration [Lv 5]: 40 sec duration Id: (363) Meditation Meditation MAX Lv : 10 Skill Requirement : Increasemproved SP Recovery 5, Lex Divina 5, Aspersio 3 Skill Form: Passive Description: Increase SP Recovery Rate and Max SP by means of a meditation. When using the Heal skill, the amount of HP restored is also increased., as well as the amount of HP restored by healing skills.[/color] [Lv 1]: Max SP +1%, SP Recovery Rate + 3% [Lv 2]: Max SP +2%, SP Recovery Rate + 6% [Lv 3]: Max SP +3%, SP Recovery Rate + 9% [Lv 4]: Max SP +4%, SP Recovery Rate + 12% [Lv 5]: Max SP +5%, SP Recovery Rate + 15% [Lv 6]: Max SP +6%, SP Recovery Rate + 18% [Lv 7]: Max SP +7%, SP Recovery Rate + 21% [Lv 8]: Max SP +8%, SP Recovery Rate + 24% [Lv 9]: Max SP +9%, SP Recovery Rate + 27% [Lv 10]: Max SP +10%, SP Recovery Rate + 30% Id: (364) Soul Drain Soul Drain MAX Lv : 10 Skill Requirement : Increasemproved SP Recovery 5, Soul Strike 7 Skill Form: Passive Description: Increase Max SP and regain a certain amount of SP, depending on the enemy's level, each time an enemy is defeated by a magic spell or physical attack. [Lv 1]: Max SP +2% [Lv 2]: Max SP +4% [Lv 3]: Max SP +6% [Lv 4]: Max SP +8% [Lv 5]: Max SP +10% [Lv 6]: Max SP +12% [Lv 7]: Max SP +14% [Lv 8]: Max SP +16% [Lv 9]: Max SP +18% [Lv 10]: Max SP +20% Id: (365) Stave Crasher Stave Crasher MAX Lv : 1 Skill Requirement : Increasemproved SP Recovery 1 Skill Form: Active Description: Inflict Neutral property damage that is equal to the Magic Attack Power (Matk) of the caster and is affected by the target's Defense. Id: (366) Mystical Amplification Mystical Amplification MAX Lv : 10 Skill Form: Supportive Description: Amplify the Magic Attack Power of the next magic skill that is cast. [Lv 1]: Matk +5% [Lv 2]: Matk +10% [Lv 3]: Matk +15% [Lv 4]: Matk +20% [Lv 5]: Matk +25% [Lv 6]: Matk +30% [Lv 7]: Matk +35% [Lv 8]: Matk +40% [Lv 9]: Matk +45% [Lv 10]: Matk +50% Id: (367) Gloria Domini Gloria Domini MAX Lv : 5 Skill Requirement : Endure 5, Faith 5, Smite 2 Skill Form: OffensActive Description: Summon a massive crucifix to crush enemies . This skill inflicts a fixed amount of damage, depending on the skill's level, which ignores Defense and Attack Power. On other players, this skill will also drain SP. Gloria Domini cannot be cancelled by any method. [Lv 1]: 800 Damage [Lv 2]: 1,100 Damage [Lv 3]: 1,400 Damage [Lv 4]: 1,700 Damage [Lv 5]: 2,000 Damage Id: (368) Martyr's Reckoning Martyr's Reckoning MAX Lv : 5 Skill Requirement : Endure 1, Sacrifice 3 Skill Form: offensActive Description: Enhance the damage of 5 physical attacks after activating this skill. Each attack enhanced by Martyr's Reckoning will drain an amount of HP equal to 9% of character's Max HP. [Lv 1]: Damage times 1 [Lv 2]: Damage*1.1 [Lv 3]: Damage*1.2 [Lv 4]: Damage*1.3 [Lv 5]: Damage*1.4 Id: (369) Battle Chant Battle Chant MAX Lv : 10 Skill Requirement : Faith 8, Divine Protection 3, Demon Bane 5 Skill Form: Supportive Range: 7 cells around the caster Description: Sing a hymn that will cause one out of 10 different negative status effects to enemies and will endow one out of 10 positive statuses upon Party Members within this skill's range. Applies to anyone inside the range.[/color] [/s] range. This skill is cancelled if the caster is muted during the casting of Battle Chant.[/color] Id: (370) Raging Palm Strike Raging Palm Strike MAX Lv : 5 Skill Requirement : Iron Fists 7, Summon Spirit Sphere 5 Skill Form: OffenAggressive Description: Strike an enemy using the palms, pushing back the enemy and causing damage, which is determined by the skill's level, after a 1 second delay. This skill can only be used during the [/color][/b]Fury status[/color][/b].[/color] [Lv 1]: Atk +300% [Lv 2]: Atk +400% [Lv 3]: Atk +500% [Lv 4]: Atk +600% [Lv 5]: Atk +700% Id: (371) Glacier Fist Glacier Fist MAX Lv : 5 Skill Requirement : Iron Fists 5, Raging Trifecta Blow 5, Raging Thrust 3 Skill Form: OffenAggressive Description: A combo skill that can be cast after using Raging Quadruple Blow. An enemy hit by this skill is immobilized for a short period of time . [/color][/b]Each cast requires 1 Spirit Sphere.[/color] [Lv 1]: Atk +140%, Freezing Chance 20% [Lv 2]: Atk +240%, Freezing Chance 30% [Lv 3]: Atk +340%, Freezing Chance 40% [Lv 4]: Atk +440%, Freezing Chance 50% [Lv 5]: Atk +540%, Freezing Chance 60% Id: (372) Chain Crush Combo Chain Crush Combo MAX Lv : 10 Skill Requirement : Iron Fists 5, Summon Spirit Sphere 5, Glacier Fist 2 Skill Form: OffenAggressive Description: A combo skill that can be cast after using Raging Thrust. Glacier Fist cannot be used after this skill, although it can be followed up with Guillotine Fist. [/color][/b]Each cast requires 2 Spirit Spheres.[/color] [Lv 1]: Atk +500% [Lv 2]: Atk +600% [Lv 3]: Atk +700% [Lv 4]: Atk +800% [Lv 5]: Atk +900% [Lv 6]: Atk +1000% [Lv 7]: Atk +1100% [Lv 8]: Atk +1200% [Lv 9]: Atk +1300% [Lv 10]: Atk +1400% Id: (373) Indulge Indulge MAX Lv : 5 Skill Requirement : Increasemproved SP Recovery 1, Magic Rod 1 Skill Form: Supportive Description: Consume an amount of HP equal to 10% of Max HP to restore an SP amount determined by the skill's level. [Lv 1]: SP +10% [Lv 2]: SP +20% [Lv 3]: SP +30% [Lv 4]: SP +40% [Lv 5]: SP +50% Id: (374) Soul Exhale Soul Exhale MAX Lv : 1 Skill Requirement : Magic Rod 3, Spell Breaker 2 Skill Form: Supportive Description: Exchange caster's remaining SP with target's remaining SP. The SP that the caster receives cannot exceed the caster's Max SP limit. Id: (375) Soul Siphon Soul Siphon MAX Lv : 5 Skill Requirement : Cast Cancel 5, Magic Rod 3, Dispell 3 Skill Form: OffenAggressive Description: Cast a spell that has the chance of draining the target's SP. At level 5, this skill will also inflict an amount of damage equal to double of the caster's remaining SP. However, if this skill fails, this damage will be received by the caster. Soul Siphon is only enabled in WoE (Guild War) battles and PvP zones, and has a 15 second delay after each use. [Lv 1]: 40% Success Rate [Lv 2]: 50% Success Rate [Lv 3]: 60% Success Rate [Lv 4]: 70% Success Rate [Lv 5]: 70% Success Rate Id: (376) Advanced Katar Mastery Advanced Katar Mastery MAX Lv : 5 Skill Requirement : Double Attack 5, Katar Matery 7 Skill Form: Passive Description: Enhance the damage that is inflicted with Katar Class Weapons. [Lv 1]: Atk +12% [Lv 2]: Atk +14% [Lv 3]: Atk +16% [Lv 4]: Atk +18% [Lv 5]: Atk +20% Id: (378) Enchant Deadly Poison Enchant Deadly Poison MAX Lv : 5 Skill Requirement : Create Deadly Poison 1 Skill Form: Supportive Description: Enchant a weapon with deadly poison to enhance its damage. Each cast requires 1 Poison Bottle. P and poison targets by chance, causing the target's HP to dramatically decrease infor the poison's duration. This damage enhancement will not apply to Boss monsters. [/color]Each cast requires 1 Poison Bottle.[/b][/color] Id: (379) Soul Destroyer Soul Destroyer MAX Lv : 10 Skill Requirement : Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6 Skill Form: OffenAggressive Description: Inflict an amount of damage to an enemy, calculated as half of the target's Defense added to half of its Magic Defense, Thisthat is affected by the caster's INT and Attack Power. Id: (380) Falcon Eyes Falcon Eyes MAX Lv : 10 Skill Requirement : Owl's Eye 10, Vulture's Eye 10, Improve Concentration 10, Falconly Mastery 1 Skill Form: Supportive Description: Add +5 to all Stats, as well as increase Attack Accuracy (Hit), Weapon Damage and Critical Attack Rate. [Lv 1]: Hit +3%, Damage +2%, Crit +1 [Lv 2]: Hit +6%, Damage +4%, Crit +2 [Lv 3]: Hit +9%, Damage +6%, Crit +3 [Lv 4]: Hit +12%, Damage +8%, Crit +4 [Lv 5]: Hit +15%, Damage +10%, Crit +5 [Lv 6]: Hit +18%, Damage +12%, Crit +6 [Lv 7]: Hit +21%, Damage +14%, Crit +7 [Lv 8]: Hit +24%, Damage +16%, Crit +8 [Lv 9]: Hit +27%, Damage +18%, Crit +9 [Lv 10]: Hit +30%, Damage +20%, Crit +10 Id: (381) Falcon Assault Falcon Assault MAX Lv : 5 Skill Requirement : Vulture's Eye 5, Falconly Mastery 1, Blitz Beat 5, Steel Crow 3 Skill Form: OffenAggressive Description: Command Falcon to attack an enemy with numerous strikes. Id: (382) Focused Arrow Strike Focused Arrow Strike MAX lv : 5 Skill Requirement : Double Strafe 5, Improve Concentration 10 Skill Form: OffenAggressive Description: Shoot an arrow with incredible power might directly towards a targeted spot. Damages greatly, greatly damaging any enemies in its path. This is a Critical Attack that is calculated as the caster's Critical Attack Rate +20. [Lv 1]: Atk +150% [Lv 2]: Atk +200% [Lv 3]: Atk +250% [Lv 4]: Atk +300% [Lv 5]: Atk +350% Id: (383) Wind Walker Wind Walker MAX Lv : 10 Skill Requirement : Improve Concentration 9 Skill Form: Supportive Description: Increase the Movement Speed and Flee Rate of the caster and Party Members. However, Movement Speed will not be increased if a similar effect, such as Increase AGI which, has already been cast. Skills which decrease Movement Speed, such as Quagmire, cancel the Movement Speed increase from Wind Walker. Id: (384) Shattering Strike Shattering Strike MAX Lv : 10 Skill Requirement : Skin Tempering 3, Hilt Binding 1, Weaponry Research 5, Power Thrust 3 Skill Form: Supportive Description: This skill has the chance of destroying an equipped weapon or armor when used in PvP zones on other players, or to decrease Attack Power or Defense when used on monsters. This skill's level affects its duration and rate of success rate. [Lv 1]: 15 sec duration [Lv 2]: 20 sec duration [Lv 3]: 25 sec duration [Lv 4]: 30 sec duration [Lv 5]: 35 sec duration [Lv 6]: 40 sec duration [Lv 7]: 45 sec duration [Lv 8]: 50 sec duration [Lv 9]: 55 sec duration [Lv 10]: 60 sec duration Id: (385) Coin Craft Id: (386) Nugget Craft Id: (387) Cart Boost Cart Boost MAX Lv : 1 Skill Requirement : Push Cart 5, Hilt Binding 1, Cart Revolution, Change Cart Skill Form: Supportive Description: Increase Movement Speed when a Pushcart is equipped. Effects which decrease Movement Speed cannot interfere with this skill. Id: (388) Battle Machine Craft Id: (389) Stealth Stealth MAX Lv : 5 Skill Requirement : Hiding 5, Stalk 3 Skill Form: Supportive Description: Enter a special Hiding status in which caster can move without being detected by skills such as Improve Concentration, Sight or Ruwach. However, the caster will leave footprints and can be damaged by skills that target the ground. Ineffective against Insect, Devil and Boss monsters. During WoE (Guild War), this skill will consume 5 more times ofas much SP. [Lv 1]: 12 SP/10 sec 70% Movement Speed +1 STR added after 1st 10 sec [Lv 2]: 14 SP/10 sec 75% Movement Speed +2 STR added after 1st 10 sec [Lv 3]: 16 SP/10 sec 80% Movement Speed +4 STR added after 1st 10 sec [Lv 4]: 18 SP/10 sec 85% Movement Speed +8 STR added after 1st 10 sec [Lv 5]: 20 SP/10 sec 90% Movement Speed +16 STR added after 1st 10 sec Id: (390) Counter Instinct Counter Instinct MAX Lv : 5 Skill Requirement : None Skill Form: Supportive Description: If an enemy is using a Sword Class Weapon, activating this skill can deflect attacks, reducing damage from Swords by half. A total of 3 attacks can be deflected after this skill is cast. On monsters, the damage that is deflected will be directed back at the monster.[/color] [Lv 1]: 15% Deflect Sword Attack Success [Lv 2]: 30% Deflect Sword Attack Success [Lv 3]: 45% Deflect Sword Attack Success [Lv 4]: 60% Deflect Sword Attack Success [Lv 5]: 75% Deflect Sword Attack Success Id: (391) Pick Pocket Id: (394) Arrow Vulcan Arrow Vulcan MAX Lv : 10 Skill Requirement : Double Strafe 5, Arrow Shower 5, Melody Strike 1 Skill Form: OffenAggressive Description: Fire an awesome flurry of arrows at a targeted enemy. [/color][/b]Requires Musical Instrument Class Weapon [/color][/b]for Minstrels and [/color][/b]Whip Class Weapon [/color] [/b]for Gypsies.[/color] [Lv 1]: Atk 300% [Lv 2]: Atk 400% [Lv 3]: Atk 500% [Lv 4]: Atk 600% [Lv 5]: Atk 700% [Lv 6]: Atk 800% [Lv 7]: Atk 900% [Lv 8]: Atk 1000% [Lv 9]: Atk 1100% [Lv 10]: Atk 1200% Id: (395) Sheltering Bliss Sheltering Bliss MAX Lv : 5 Skill Requirement : Improve Concentration 5, Music(Dance) Lessons 7 Skill Form: Ensemble Skill Description: A Minstrel and Gypsy Ensemble Skill that creates a 5*5 cell area around the casters where other players and monsters cannot enter. This skill cannot offer protection from magic or long ranged attacks. This skill cannot be cast in areas that are adjacent to obstacles. [Lv 1]: 20 sec duration [Lv 2]: 25 sec duration [Lv 3]: 30 sec duration [Lv 4]: 35 sec duration [Lv 5]: 40 sec duration Id: (396) Marionette Control Marionette Control MAX Lv : 1 Skill Requirement : Improve Concentration 10, Music(Dance) Lessons 5 Skill Form: Supportive Description: Targeted Party Member receives a bonus to all Stats equal to half of the Stats of the caster. However, each of the target's Stats cannot exceed 99. This skill is cancelled if this Party Member is more than 7 cells away from the caster. Id: (397) Clashing Spiral Clashing Spiral MAX Lv : 5 Skill Requirement : Spear Mastery 5, 10, Pierce 5, Peco Peco Riding 1, Spear Stab 5 Skill Form: OffenAggressive Description: Hit an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage. It is also multiple combo attack It is determined by the skill's level and the weight of the equipped weapon. This skill's level also affects its cast time and delay. Requires spear, one hand sword, or two hand sword to use the skill Id: (398) Traumatic Blow Traumatic Blow MAX Lv : 5 Skill Requirement : Spear Mastery 9, Peco Peco Riding 1 Skill Form: OffenAggressive Description: Brutally strike an enemy with the chance of causing the Bleeding status, which will make the target continuously receive extra damage for a while. [Lv 1]: Atk 140% [Lv 2]: Atk 180% [Lv 3]: Atk 220% [Lv 4]: Atk 260% [Lv 5]: Atk 300% Id: (399) Vital Strike Vital Strike MAX Lv : 10 Skill Requirement : Spear Mastery 9, Peco Peco Riding 1, Cavalier Mastery 3, Traumatic Blow 3 Skill Form: OffenAggressive Description: Requires Spear Class Weapon. Strike an enemy's vital points to cause various abnormal statuses. This Sskill's level affects the Attack Power and the success rate of causing abnormal status effects. [/color]Requires Spear Class Weapon.[/b][/color] [Lv 1]: Atk 60% [Lv 2]: Atk 70% [Lv 3]: Atk 80% [Lv 4]: Atk 90% [Lv 5]: Atk 100% [Lv 6]: Atk 110% [Lv 7]: Atk 120% [Lv 8]: Atk 130% [Lv 9]: Atk 140% [Lv 10]: Atk 150% Id: (400) Napalm Vulcan Napalm Vulcan MAX Lv : 5 Skill Requirement : Napalm Beat 5 Skill Form: OffenAggressive (Psychokinesis) Target: Enemy Description: Deliver multiple psychokinetic blows at an enemy with a low chance of causing an abnormal status. This skill's level affects the number of strikes from Napalm Vulcan. Id: (401) Zen Zen MAX Lv : 1 Skill Requirement : Fury 5 Skill Form: Supportive Description: Summon 5 Spirit Spheres at one time. The cast time of this skill is double the time of the Summon Spirit Sphere skill. Id: (402) Mind Breaker Mind Breaker MAX Lv : 5 Skill Requirement : Increasemproved SP Recovery 3, Soul Siphon 2 Skill Form: Supportive Description: Induce mental turmoil in an enemy that will reduce its Magic Defense, but will also increases its Magic Attack Power. This skill's level affects its rate of success. Changes to Targeted Enemy by Skill Level: [Lv 1]: Matk +20%, Mdef -12% [Lv 2]: Matk +40%, Mdef -24% [Lv 3]: Matk +60%, Mdef -36% [Lv 4]: Matk +80%, Mdef -48% [Lv 5]: Matk +100%, Mdef -60% Id: (403) Foresight Foresight MAX Lv : 1 Skill Requirement : Study 5, Hindsight 1, Free Cast 5 Skill Form: Supportive Description: Reduce cast time for a skill by half for 5 casts. This skill is canceled when caster dies, but otherwise it has no duration. Foresight's cast time, which is unaffected by DEX, is 5 seconds. Id: (404) Blinding Mist Blinding Mist MAX Lv : 1 Skill Requirement : Whirlwind 2, Deluge 2 Skill Form: Supportive Description: Create a fog wall of fog in a 5*3 cell area that will cause the Blind status on players and monsters. All long ranged attacks targeted at players within the skill's range will have a greater chance of missing and have reduced damage. Negative effects only apply to monsters in normal fields, but will also apply to players in PvP zones.[/color] Id: (405) Fiber Lock Fiber Lock MAX Lv : 1 Skill Requirement : Dragonology 4 Skill Form: Supportive Description: Shoot a spider web that will bind and immobilize a target, and decrease its Flee Rate by half for 8 seconds. Fire property attacks will cause 2.5 times more damage on Fiber Locked targets and cancel the Fiber Locked status. A maximum of 2 Spider Webs can be shot at once. [/color][/b]Each cast requires 1 Cobweb.[/color] Id: (406) Meteor Assault Meteor Assault MAX Lv : 10 Skill Requirement : Katar Mastery 5, Righthand Mastery 3, Sonic Blow 5, Soul Destroyer 1 Skill Form: OffenAggressive Description: Damage all enemies in a 5*5 cell area around the caster with the chance of causing statuses such as Stun, Blind or Bleed.[/color] [Lv 1]: Atk 80% [Lv 2]: Atk 120% [Lv 3]: Atk 160% [Lv 4]: Atk 200% [Lv 5]: Atk 240% [Lv 6]: Atk 280% [Lv 7]: Atk 320% [Lv 8]: Atk 360% [Lv 9]: Atk 400% [Lv 10]: Atk 440% Id: (407) Create Deadly Poison Create Deadly Poison MAX Lv : 1 Skill Requirement : Envenom 10, Detoxify 1, Enchant Poison 5 Skill Form: Supportive Description: Create a bottle of Deadly Poison that will increase the Attack Speed of Assassin Crosses with the risk of being inflicted with the Poison status. But i, but will instantly kill characters in any other job if they drink it. Caster's DEX and LUK affect this skill's success rate. If this skill fails, the caster loses an amount of HP equal to 25% of his Max HP. Items Required to create Deadly Poison: 1 Empty Bottle, 1 Poison Spore, 1 Venom Canine, 1 Bee Sting, 1 Cactus Needle, 1 Berserk Potion, 1 Karnvodailnirol Id: (408) Mom, Dad, I love you! Mom, Dad, I love you! Skill Form: Supportive Description: Caster's parents will not lose any experience points if they die within this skill's 2 minute duration. Each cast consumes an amount of SP equal to 10% of the caster's Max SP. Id: (409) Mom, Dad, I miss you! Mom, Dad, I miss you! Skill Form: Supportive Description: Summon parents to a spot that is adjacent to caster's current location. Id: (410) Come to me, honey~ Come to me, honey~ Skill Form: Supportive Description: Parent summons adopted child to a spot adjacent to the parent's current location. Id: (411) Sprint Sprint MAX Lv : 10 Skill Form: Movement and Passive Description: Enable the caster to run with incredible speed. At levels 7 and above, this skill endows the caster with the [/color][/b]Spurt status [/color], [/b]which will temporarily increase STR for 150 seconds, if the caster stops running and is barehanded. Spurt status is canceled if the caster equips a weapon. Each level of the Sprint skill increases its user's barehanded damage by +10.[/color] [Lv 1] 6 Sec Cast Time, 100 SP [Lv 2] 5 Sec Cast Time, 90 SP [Lv 3] 4 Sec Cast Time, 80 SP [Lv 4] 3 Sec Cast Time, 70 SP [Lv 5] 2 Sec Cast Time, 60 SP [Lv 6] 1 Sec Cast Time, 50 SP [Lv 7] 0 Sec Cast Time, 40 SP [Lv 8] 0 Sec Cast Time, 30 SP [Lv 9] 0 Sec Cast Time, 20 SP [Lv 10] 0 Sec Cast Time, 10 SP Id: (412) Tornado Stance Tornado Stance MAX Lv : 1 Skill Requirement : Tornado Kick 1 Skill Form: Stance Description: Enable a 15% chance of automatically entering Tornado Stance when the caster successfully hits a target. [/b]Soul Linkers cannot perform this skill.[/color] [Lv 1] 0 Sec Cast Time, 1 SP Id: (413) Tornado Kick Tornado Kick MAX Lv : 7 Skill Form: OffenAggressive Description: Caster must be in [/color][/b]Tornado Stance [/color][/b]to perform this skill. It which will attack all enemies within a 5*5 cell area around the caster.[/color] Soul Linkers cannot perform this skill. [Lv 1] 14 SP, 180% Atk [Lv 2] 12 SP, 200% Atk [Lv 3] 10 SP, 220% Atk [Lv 4] 8 SP, 240% Atk [Lv 5] 6 SP, 260% Atk [Lv 6] 4 SP, 280% Atk [Lv 7] 2 SP, 300% Atk Id: (414) Heel Drop Stance Heel Drop Stance MAX Lv : 1 Skill Requirement : Heel Drop 1 Skill Form: Stance Description: Enable a 15% chance of automatically entering Heel Drop Stance when the caster successfully hits a target. [/color][/b]Soul Linkers cannot perform this skill.[/color] [Lv 1] 0 Sec Cast Time, 1 SP Id: (415) Heel Drop Heel Drop MAX Lv : 7 Skill Form: OffenAggressive Description: Caster must be in Heel Drop Stance to perform this skill. It which will inflict damage and cause the Stun effect for 3 seconds on the targeted enemy. Soul Linkers cannot perform this skill. [Lv 1] 14 SP, 180% Atk [Lv 2] 12 SP, 200% Atk [Lv 3] 10 SP, 220% Atk [Lv 4] 8 SP, 240% Atk [Lv 5] 6 SP, 260% Atk [Lv 6] 4 SP, 280% Atk [Lv 7] 2 SP, 300% Atk Id: (416) Roundhouse Stance Roundhouse Stance MAX Lv : 1 Skill Requirement : Roundhouse 1Skill Form: Stance Description: Enable a 15% chance of automatically entering Roundhouse Stance when the caster successfully hits a target. [/color][/b]Soul Linkers cannot perform this skill.[/color] [Lv 1] 0 Sec Cast Time, 1 SP Id: (417) Roundhouse Roundhouse MAX Lv : 7 Skill Form: OffenAggressive Description: Caster must be in [/color][/b]Roundhouse Stance [/color][/b]to perform this skill. It which will damage its target and and push back enemies around the target. Enemies that are pushed do not receive any damage.[/color] Soul Linkers cannot perform this skill. [Lv 1] 14 SP, 220% Atk [Lv 2] 12 SP, 250% Atk [Lv 3] 10 SP, 280% Atk [Lv 4] 8 SP, 310% Atk [Lv 5] 6 SP, 340% Atk [Lv 6] 4 SP, 370% Atk [Lv 7] 2 SP, 400% Atk Id: (418) Counter Kick Stance Counter Kick Stance MAX Lv : 1 Skill Requirement : Counter Kick 1 Skill Form: Stance Description: Enable a 20% chance of automatically entering [/color][/b]Counter Kick Stance [/color][/b]when the caster successfully hits a target. [/color][/b]Soul Linkers cannot perform this skill.[/color] [Lv 1]: 0 Sec Cast Time, 1 SP Id: (419) Counter Kick Counter Kick MAX Llv : 7 Skill Form: OffenAggressive Description: Caster must be in Counter Kick Stance to perform this skill. It which will always hit its target. Soul Linkers cannot perform this skill. [Lv 1] 14 SP, 220% Atk [Lv 2] 12 SP, 250% Atk [Lv 3] 10 SP, 280% Atk [Lv 4] 8 SP, 310% Atk [Lv 5] 6 SP, 340% Atk [Lv 6] 4 SP, 370% Atk [Lv 7] 2 SP, 400% Atk0 Id: (420) Tumbling Tumbling MAX Lv : 1 Skill Requirement : Flying Kick 7 Skill Form: Stance Description: Enable a 20% chance of blocking long ranged physical attacks. When caster is in Spurt status (after performing Lv 7 Sprint or higher), Tumbling will also block other kinds of attacks. [Lv 1] 0 Sec Cast Time, 1 SP Id: (421) Flying Kick Flying Kick MAX Lv : 7 Skill Form: OffenAggressive Description: Attack a distant enemy with a kick that instantly close the gap between the target and the player. When in Tumbling status, the caster's Base Level affects the amount of inflicted damage. Soul Linkers cannot perform this skill. Flying Kick will have increased damage affected by Base Level during Sprint status. If Spurt and Sprint statuses are both active, Flying Kick will inflict enhanced damage. Flying Kick will also cancel most positive statuses on the target, which include: Spirit statuses endowed by Soul Linkers, One Hand Quicken, Kaahi, Kaite, and the Berserk Potion effect. However, Stalkers can protect themselves from this positive status removal effect with their Preserve skill. [/color]Soul Linkers cannot perform this skill.[/b][/color] [Lv 1] 70 SP, 40% Atk [Lv 2] 60 SP, 50% Atk [Lv 3] 50 SP, 60% Atk [Lv 4] 40 SP, 70% Atk [Lv 5] 30 SP, 80% Atk [Lv 6] 20 SP, 90% Atk [Lv 7] 10 SP, 100% Atk Id: (422) Peaceful Break Peaceful Break MAX Lv : 10 Skill Form: Passive Description: When two or more Taekwon Class characters sit next to each other, HP will be restored for both characters. This HP restoration is affected by VIT. A and enhanced by an additional 30 HP with Dthe /doridori command. [Lv 1] HP +30 [Lv 2] HP +60 [Lv 3] HP +90 [Lv 4] HP +120 [Lv 5] HP +150 [Lv 6] HP +180 [Lv 7] HP +210 [Lv 8] HP +240 [Lv 9] HP +270 [Lv 10] HP +300 Id: (423) Happy Break Happy Break MAX Lv : 10 Skill Form: Passive Description: When two or more Taekwon Class characters sit next to each other, SP will be restored for both characters. This SP restoration is affected by Max SP. And it is and enhanced by an additional 3 SP with Dthe /doridori command. Using Dthe /doridori command while in Happy Break status will make it last for 30 minutes. During this status, the caster will have a low chance of using the Earth Spike spell scroll, with a 10% chance at Skill Level 1, and a 1% chance at Skill Level 10. Using the Earth Spike scroll during this status will consume 10 SP. [Lv 1] SP +3 [Lv 2] SP +6 [Lv 3] SP +9 [Lv 4] SP +12 [Lv 5] SP +15 [Lv 6] SP +18 [Lv 7] SP +21 [Lv 8] SP +24 [Lv 9] SP +27 [Lv 10] SP +30 Id: (424) Kihop Kihop MAX Lv : 5 Skill Form: Passive Description: Increase Attack Power based on the number of Party Members on the same map. Normal attacks, and skills with 500% power, inflict an amount of additional according to the skill's level. Additional Damage by Level [Lv 1] +(Party Member*2%) [Lv 2] +(Party Member*4%) [Lv 3] +(Party Member*6%) [Lv 4] +(Party Member*8%) [Lv 5] +(Party Member*10%) Id: (425) Mild Wind Mild Wind MAX Lv : 7 Skill Requirement : Peaceful Break 5, Happy Break 5, Kihop 5 Skill Form: Supportive Description: Summon a wind that will enchant the caster's attacks for 5 minutes with an elemental property based on the level of the cast skill. SP Consumption and Property by Skill Level [Lv 1] Earth (20 SP) [Lv 2] Wind (20 SP) [Lv 3] Water (20 SP) [Lv 4] Fire (20 SP) [Lv 5] Ghost (50 SP) [Lv 6] Shadow (50 SP) [Lv 7] Holy (50 SP) Id: (426) Leap Leap MAX Lv : 5 Skill Form: Movement Description: Leap to a targeted cell within the skill's range. So long as the targeted cell is not dead or inaccesibble, the caster can leap over walls and obstacles. Leap cannot be used in areas where Fly Wings are disabled, except for WoE (Guild War) maps. Obtaining Leap skill increases casting time for Urgent Call to twice.Cast Time & Skill Range by Level [Lv 1] 5 sec, 2 cells [Lv 2] 4 sec, 4 cells [Lv 3] 3 sec, 6 cells [Lv 4] 2 sec, 8 cells [Lv 5] 1 sec, 10 cells Id: (427) Solar, Lunar and Stellar Perception Solar, Lunar and Stellar Perception MAX Lv : 3 Skill Form: Designation Description: Designate the current map with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills. It is impossible to change a map's cosmic alignment once it is designated. Using this skill on a cosmically aligned map will display a list of map designations.[color=#=#267F00]FF0000 Only 1 map may be designated for each cosmic alignment.[/color][color=#[/]color]000000 [Lv 1] Designate current map with Solar alignment [Lv 2] Designate current map with Lunar alignment [Lv 3] Designate current map with Stellar alignment Id: (428) Solar Heat Solar Heat MAX Lv : 3 Skill Requirement : Solar, Lunar and Stellar Perception 1 Skill Form: OffenAggressive Description: This skill is only enabled in [/color][/b]Solar areas. [/color]. [/b]Inflict damage, drain 2 SP and push back monsters around the caster. Consumes 2 SP per casting, and not enough SP will cancel the skill. On other players, this skill will only have the push back effect and continuously drain SP.[/color] SP Consumption & Duration By Level [Lv 1] 20 SP, 10 sec [Lv 2] 20 SP, 20 sec [Lv 3] 20 SP, 60 sec Id: (429) Lunar Heat Lunar Heat MAX Lv :3 Skill Requirement : Solar, Lunar and Stellar Perception 2 Skill Form: OffenAggressive Description: This skill is only enabled in [/color][/b]Lunar areas [/color]. [/b]Inflict damage, drain 2 SP and push back monsters around the caster. Consumes 2 SP per casting, and not enough SP will cancel the skill. On other players, this skill will only have the push back effect and continuously drain SP.[/color] SP Consumption & Cast Time By Level [Lv 1] 20 SP, 10 sec [Lv 2] 20 SP, 20 sec [Lv 3] 20 SP, 60 sec Id: (430) Stellar Heat Stellar Heat MAX Lv : 3 Skill Requirement : Solar, Lunar and Stellar Perception 3 Skill Form: OffenAggressive Description: This skill is only enabled in [/color][/b]Stellar areas [/color]. [/b]Inflict damage, drain 2 SP and push back monsters around the caster. Consumes 2 SP per casting, and not enough SP will cancel the skill. On other players, this skill will only have the push back effect and continuously drain SP.[/color] SP Consumption & Cast Time By Level [Lv 1] 10 SP, 10 sec [Lv 2] 10 SP, 20 sec [Lv 3] 10 SP, 60 sec Id: (431) Solar Protection Solar Protection MAX Lv : 4 Skill Requirement : Solar, Lunar and Stellar Perception 1 Skill Form: Supportive Description: This skill is only enabled on [/color][/b]Solar (even numbered) days in a Solar aligned map. Improves Defence Power influenced by [/color]in a Solar aligned map. Reduces damage from enemies by a set amount calculated by this formula: ([/b]Base Level, + DEX and+ LUK. When using, any change on DEF cancels the skill.[/color])/2 SP Consumption & Duration by Level [Lv 1] 70 SP, 80 sec [Lv 2] 60 SP, 160 sec [Lv 3] 50 SP, 240 sec [Lv 4] 40 SP, 320 sec Id: (432) Lunar Protection Lunar Protection MAX Lv : 4 Skill Requirement : Solar, Lunar and Stellar Perception 2 Skill Form: Supportive Description: This skill is only enabled on [/color][/b]Lunar (odd numbered) days in a [/color]in a [/b]Lunar aligned map[/color][/b]. Increases Flee Rate influenced by by a set amount that can be calculated by this formula: (Base Level, + DEX and+ LUK.[/color])/10% SP Consumption & Duration by Level [Lv 1] 70 SP, 80 sec [Lv 2] 60 SP, 160 sec [Lv 3] 50 SP, 240 sec [Lv 4] 40 SP, 320 sec Id: (433) Stellar Protection Stellar Protection MAX Lv : 4 Skill Requirement : Solar, Lunar and Stellar Perception 3 Skill Form: Supportive Description: This skill is only enabled on [/color][/b]Stellar (multiple of five) days in a [/color]in a [/b]Stellar aligned map[/color][/b]. Increases Attack Speed influenced by by a set amount that can be calculated by this formula: (Base Level, + DEX and+ LUK.[/color])/10% SP Consumption & Duration by Level [Lv 1] 70 SP, 80 sec [Lv 2] 60 SP, 160 sec [Lv 3] 50 SP, 240 sec [Lv 4] 40 SP, 320 sec Id: (434) Solar, Lunar and Stellar Opposition Solar, Lunar and Stellar Opposition MAX Lv : 3 Skill Form: Designation Description: Designate the targeted monster with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills. It is impossible to change a monster's cosmic alignment once it is designated. Using this skill on a cosmically aligned monster will display a list of monster designations. Only 1 monster can be designated for each cosmic alignment. [Lv 1] Designate monster with Solar alignment.( Limited to Small sized monsters.) [Lv 2] Designate monster with Lunar alignment.( Limited to Medium sized monsters with Max HP of 6,000 or more). [Lv 3] Designate monster with Stellar alignment.( Limited to Large sized monsters with Max HP of 20,000 or more).[/color] [/s]. On players, character jobs can be designated without regarding size and Max HP.[/color] Id: (435) Solar Wrath Solar Wrath MAX Lv : 3 Skill Requirement : Solar, Lunar and Stellar Opposition 1 Skill Form: Passive Description: Increase Attack Power against Solar aligned monsters. Character's Base Level, LUK, DEX and skill's level affect this damage increase. Id: (436) Lunar Wrath Lunar Wrath MAX Lv : 3 Skill Requirement : Solar, Lunar and Stellar Opposition 2 Skill Form: Passive Description: Increase Attack Power against Lunar aligned monsters. Charactoer's Base Level, LUK, DEX and skill's level affect this damage increase. Id: (437) Stellar Wrath Stellar Wrath MAX Lv : 3 Skill Requirement : Solar, Lunar, and Stellar Opposition 3 Skill Form: Passive Description: Increase Attack Power against Stellar aligned monsters. Character's Base Level, LUK, DEX, STR and skill's level affect this damage increase. Id: (438) Solar Blessings Solar Blessings MAX Lv : 5 Skill Requirement : Solar, Lunar and Stellar Perception 1, Solar, Lunar, and Stellar Opposition 1 Skill Form: Passive Description: Increase the EXP reward from defeating Solar aligned monsters on Solar (even numbered) days. [Lv 1] EXP +10% [Lv 2] EXP +20% [Lv 3] EXP +30% [Lv 4] EXP +40% [Lv 5] EXP +50% Id: (439) Lunar Blessings Lunar Blessings MAX Lv : 5 Skill Requirement : Solar, Lunar and Stellar Perception 2, Solar, Lunar, and Stellar Opposition 2 Skill Form: Passive Description: Increase the EXP reward from defeating Lunar aligned monsters on Lunar (odd numbered) days. [Lv 1] EXP +10% [Lv 2] EXP +20% [Lv 3] EXP +30% [Lv 4] EXP +40% [Lv 5] EXP +50% Id: (440) Stellar Blessings Stellar Blessings MAX Lv : 5 Skill Requirement : Solar, Lunar and Stellar Perception 3, Solar, Lunar, and Stellar Opposition 3 Skill Form: Passive Description: Increase the EXP reward from defeating Stellar aligned monsters on Stellar (multiple of five) days. [Lv 1] EXP +20% [Lv 2] EXP +40% [Lv 3] EXP +60% [Lv 4] EXP +80% [Lv 5] EXP +100% Id: (441) Solar, Lunar and Stellar Shadow Solar, Lunar and Stellar Shadow MAX Lv : 10 Skill Requirement : Job Level 50 Skill Form: Passive Description: This skill's effects will only activate for Job Level 50 characters. Increasing this skills' level will permanently increase Attack Speed and reduce character's vision, similarly to the Blind effect. increase Attack Speed but ; at Job Level 50, this skill will permanently reduce sight, similarly to the Blind effect. [Lv 1] Aspd +3% [Lv 2] Aspd +6% [Lv 3] Aspd +9% [Lv 4] Aspd +12% [Lv 5] Aspd +15% [Lv 6] Aspd +18% [Lv 7] Aspd +21% [Lv 8] Aspd +24% [Lv 9] Aspd +27% [Lv 10] Aspd +30% Id: (442) Solar, Lunar and Stellar Team-up Solar, Lunar and Stellar Team-Up MAX Lv : 3 Skill Form: Passive Target: Monk Class Party Member Description: Increase a Monk class character's chance of casting Raging Trifecta when using Counter Kick. And m, while Monk's Raging Thrust will increase the Taekwon Master's chance of casting Counter Kick.[/color] [Lv 1] Chance +100% [Lv 2] Chance +150% [Lv 3] Chance +200% Id: (443) Solar, Lunar and Stellar Courier Solar, Lunar and Stellar Courier MAX Lv : 10 Skill Form: Passive For those who think designating of area and monster is too complicated. AIf using Taekwon Master designation skills such as Solar, Lunar and Stellar Perception and Solar, Lunar and Stellar Opposition is too confusing, you can allocating e Skill Points to Taekwon Boy or Girl Job skills will facilitate playing. When sitting, Teakwon Master can see further through the Solar, lunar and stellar energy instead. Description: Increase Maximum Weight Limit when in Solar, Lunar and Stellar areas. The skill effect weffect of this skill disappear[/color] canceled[/b] when its user leaves the Solar, Lunar or Stellar designated area.[/color] [Lv 1] Maximum Weight +10% [Lv 2] Maximum Weight +20% [Lv 3] Maximum Weight +30% [Lv 4] Maximum Weight +40% [Lv 5] Maximum Weight +50% [Lv 6] Maximum Weight +60% [Lv 7] Maximum Weight +70% [Lv 8] Maximum Weight +80% [Lv 9] Maximum Weight +90% [Lv 10] Maximum Weight +100% Id: (444) Solar, Lunar and Stellar Union Solar, Lunar and Stellar Union Skill Requirement : Solar, Lunar, and Stellar Courier 9, Sprit State Skill Form: Awakening Description: Awaken the caster's hidden potential for 10 minutes while in a spirit status , endowing the caster with attacks that have 100% Accuracy and will ignore enemy's Defense, and will increased Movement Speed. However , 2% of caster's HP will be drained with each attack on monsters and 8% will be drained with each attack on other players. In this status, attacking when the caster's remaining HP is less that 20% of Max HP will instantly kill the caster. Caster's remaining HP is less that 20% of Max HP instantly kill the caster. Id: (445) Alchemist Spirit Alchemist Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's greatest Alchemist and temporarily endow its powers upon a targeted Alchemist, enhancing that Alchemist's Aid Potion skill, which is affected by Base Level, and enabling the use of the Aid Berserk Potion and the Spiritual Potion Creation skills. SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (446) Aid Berserk Potion Aid Berserk Potion Skill Requirement : Spirit State Skill Form: Supportive Description: Force the imbibing of Berserk Potions upon any job class. at Base level 85 and above. However, the duration of the increase in Attack Speed from this skill lasts only half as long as the Berserk Potion item. [/color][/b]Each cast requires 2 Berserk Potions.[/color] Id: (447) Monk Spirit Monk Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's toughest Monk and temporarily endow its powers upon a targeted Monk, enhancing that Monk's Raging Thrust skill so that it inflicts splashed damage on enemies within a 5*5 cell area. Monk Spirit also enables Monks to use combo skills with reduced SP consumption and to restore SP during Fury status. SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (448) Taekwon Master Spirit Taekwon Master Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's greatest Taekwon Master and temporarily endow its power upon a targeted Taekwon Master, enabling Taekwon Master to use Solar, Lunar and Stellar Union skill. SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (449) Sage Spirit Sage Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's greatest Sage and temporarily endow its abilities upon a targeted Sage, enhancing that Sage's Hindsight skill so that it casts the highest level Bolt skills. SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (450) Crusader Spirit Crusader Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's bravest Crusader and temporarily endow its abilities on a targeted Crusader. During For the skill's duration, the Crusader skill, Shield Boomerang sk, will can be used with half cool time,have double damage, and will never miss its target.[/color] SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (451) Super Novice Spirit Super Novice Spirit MAX Lv : 5 Skill Requirement : Taekwon Master Spirit 1 MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's awesomest Super Novice and temporarily endow its abilities on the Super Novice targeted by this skill. During For the skill's duration, a Guardian AngelSuper Novices have a low chan bece of summoned by low chance and erase your ing a Guardian Angel that will erase their previous death record. Super Novices at Base Level 90 and above can any headgear regardless of location, A and at Base Level 96 and above, they can equip certain Level 4 Weapons(, such as One Handed Swords, Maces Axes, Staffs and Daggers).[/color]. SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (452) Knight Spirit Knight Spirit MAX Lv : 5 Skill Requirement : Crusader Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most chivalrous Knight and endow its abilities upon the Knight targeted by this skill. For the skill's duration, the use of One Hand Quicken will be enabled if 10 levelthe Two Hand Quicken skill is mastered.[/color] SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (453) Wizard Spirit Wizard Spirit MAX Lv : 5 Skill Requirement : Sage Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most powerful Wizard and endow its abilities upon the Wizard targeted by this skill. Gemstone is not required to use the skill. When summoned the spirit, using the For the skill's duration, the targeted Wizard can use certain skills without gemstone will increase casting time to 50% and consuming Gemstones. SP cConsumption. If the wizard owns a Crystal Fragment while under this skill's effect, the Crystal Fragment will be used, and the spell reflected toward the wizard will disappear by Kaite.[/color] & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (454) Priest Spirit Priest Spirit MAX Lv : 5 Skill Requirement : Monk Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most pious pPriest and endow its abilities upon the Priest targeted by this skill. For the skill's duration, the targeted Priest's Holy Light skill will have its Attack Power and SP cost multiplied by five. SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (455) Bard and Dancer Spirits Bard and Dancer Spirits MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's most artistic performer and endow its abilities upon the Bard or Dancer targeted by this skill. For the skill's duration, Bards and Dancers have increased Movement Speed, receive the same effect as Party Members when performing Play or Dance skills, and are able to combo skills with Perfect Tablature, Focus Ballet, Impressive Riff, Slow Grace, Magic Strings, Lady Luck, Song of Lutie and Gypsy's Kiss. SP cConsumption to link the skill is increased 50 %.[/color]& Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (456) Rogue Spirit Rogue Spirit MAX Lv : 5 Skill Requirement : Assassin Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's sneakiest Rogue and endow its abilities upon the Rogue targeted by this skill, enhancing Stealth status's Movement Speed and STR increase . For this skill's duration, this Rogue will be unaffected by dispell skills and will receive more HP and SP from potions created by a Top Ten Ranking Alchemist.[/color] SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (457) Assassin Spirit Assassin Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's most mysterious Assassin and endow its abilities upon a targeted Assassin. For the skill's duration, Sonic Blow will have a 100% increase in damage and reduced cast delay. In WoE, Sonic Blow will be increased 25% and will not be reduced cast delay. Using Sonic Blow will increase 100% of SP consumption.[/color]SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (458) Blacksmith Spirit Blacksmith Spirit MAX Lv : 5 Skill Requirement : Alchemist Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most proficient Blacksmith and endow its abilities upon a targeted Blacksmith. For the skill's duration, the use of Advanced Adrenaline Rush is enabled if the Blacksmith has mastered the level 5 Adrenaline Rush skill. Advanced Adrenaline Rush can be used on all weapons, except Bow Class Weapons, and cannot be used with skills with similar effects such as Two Hand Quicken, Adrenaline Rush, One Hand Quicken, Solar, Lunar and Stellar Shadow or Protection, Spear Quicken or Impressive Riff. SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (459) Advanced Adrenaline Rush Advanced Adrenaline Rush Skill Requirement : Adrenaline Rush 5, Spirit State Skill Form: Supportive Description: Increase the Attack Speed of every weapon class except for Bows. Cannot be used in conjunction with skills that have similar effects such as Adrenaline Rush, One Hand Quicken, Two Hand Quicken, Spear Quicken, Impressive Riff, and Solar, Lunar and Stellar Shadow or Protection. Consumes 64 SP and has a duration of 150 seconds. Id: (460) Hunter Spirit Hunter Spirit MAX Lv : 5 Skill Requirement : Bard and Dancer Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most popular Hunter and endow its abilities on a targeted Hunter, temporarily enhancing that Hunter's Beast Bane skill according to the Hunter's STR. SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (461) Soul Linker Spirit Soul Linker Spirit MAX Lv : 5 Skill Requirement : Taekwon Master Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most skilled Soul Linker and endow its abilities on a targeted Soul Linker, temporarily allowing the use of [Ka-] category skills on any character.[/color] SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (462) Kaizel Kaizel MAX Lv : 7 Skill Requirement : Priest Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which c[/s][Ka-] Category: [/color]C[/b]an only be used on Soul linkers and family members. Casting time doesn't get effected by user's DEX, and i and other Soul Linkers[/color] Description: I[/b]nstantly revive a fallen character with 2 seconds of that will be in Kyrie Eleison status. Skill effect for 3 seconds upon revival. This revival lasts for 30 minutes and is cancelled by resurrecting the target. This skill is disabled during WoE.[/color] Cast Time & HP Restored Upon Revival [Lv 1] 120 SP, 4.5 sec, 10% Max HP [Lv 2] 110 SP, 4 sec, 20% Max HP [Lv 3] 100 SP, 3.5 sec, 30% Max HP [Lv 4] 90 SP, 3 sec, 40% Max HP [Lv 5] 80 SP, 2.5 sec, 50% Max HP [Lv 6] 70 SP, 2.5 sec, 60% Max HP [Lv 7] 60 SP, 2.5 sec, 70% Max HP Id: (463) Kaahi Kaahi MAX Lv : 7 Skill Requirement : Priest Spirit 1, Monk Spirit 1, Crusader Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which can only be used on Soul linkers and family members. [/s][Ka-] Category: [/color]Can only be used on family members and other Soul Linkers Description: [/b]Consumes a certain amount of SP to restore HP each time being attacked. It cannot work when HP is full. an enemy uses a normal attack. [/color]SP Cost per attack: 5 ~ 355~35 HP Regained: [/b]200~1,400[/color] Id: (464) Kaupe Kaupe MAX Lv : 3 Skill Requirement : Assassin Spirit 1, Rogue Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which can only be used on Soul linkers and family members. [/s][Ka-] Category: [/color]Can only be used on family members and other Soul Linkers Description: [/b]Kaupe status enables the chance of dodging a physical attack from an enemy and lasts until the 10 minute duration elapses or until character successfully dodges an attack.[/color] SP Consumption & Dodge Chance By Level [Lv 1] 20 SP, Dodge +33% [Lv 2] 30 SP, Dodge +66% [Lv 3] 40 SP, Dodge +100% Id: (465) Kaite Kaite MAX Lv : 7 Skill Requirement : Wizard Spirit 1, Sage Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which can only be used on Soul linkers and family members. [/s][Ka-] Category: [/color]Can only be used on family members and other Soul Linkers Description: [/b]Reflect most magic spells back at the original caster. Reflected Healing spells will not heal the original caster. The magic spells of high level monsters cannot be reflected. Whereas, although this skill has a 100% chance of reflecting spells from other players regardless of level. Kaite cannot be combined with Asumptio, and this status let to get 400% more physical damage. The reflection Chance becomes 50%, and Ground Magic cannot be reflected. All the physical damage received will be 400%.[/color] [Lv 1] 1 Reflection 6 sec cast, 1 min duration [Lv 2] 1 Reflection 5.5 sec cast, 2 min duration [Lv 3] 1 Reflection 5 sec cast, 3 min duration [Lv 4] 1 Reflection 4.5 sec cast, 4 min duration [Lv 5] 2 Reflection 4 sec cast, 5 min duration [Lv 6] 2 Reflection 3.5 sec cast, 6 min duration [Lv 7] 2 Reflections 3 sec cast, 10 min duration Id: (466) Kaina Kaina MAX Lv : 7 Skill Requirement : Happy Break 1 Skill Form: Passive Description: Increase Max SP and enhance the efficiency of the Happy Break skill. At Base Level 70, this skill reduces the SP consumption of the Estin, Estun and Esma skills by 3% in proportion to the skill level of Kaina. At Base Level 80, this SP consumption is reduced by 5% and at Level 90, it is reduced by 7%.[/color] Happy Break Efficiency & MaxSP Increase By Level [Lv 1] H.B. +40% , Max SP +30 [Lv 2] H.B. +50% , Max SP +60 [Lv 3] H.B. +60% , Max SP +90 [Lv 4] H.B. +70% , Max SP +120 [Lv 5] H.B. +80% , Max SP +150 [Lv 6] H.B. +90% , Max SP +180 [Lv 7] H.B. +100% , Max SP +210 Id: (467) Estin Estin MAX Lv : 7 Skill Requirement : Wizard Spirit 1 Skill Form: Magic Attack Description: [Es-] Category Magic Spell which c[/s][Es-] Category: [/color]C[/b]an only be used on monsters. [/color] Description: [/b]Push back a targeted monster 2 cells away. Only Small sized monsters are damaged by this skill. And Medium and Big sized monsters won't get damaged but just will be pushed back. It, which takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, Estin will have a 3 second delay that will allow the casting of the Esma skill.[/color] [Lv 1] 18 SP, 10% Damage [Lv 2] 20 SP, 20% Damage [Lv 3] 22 SP, 30% Damage [Lv 4] 24 SP, 40% Damage [Lv 5] 26 SP, 50% Damage [Lv 6] 28 SP, 60% Damage [Lv 7] 30 SP, 70% Damage Id: (468) Estun Estun MAX Lv : 7 Skill Requirement : Wizard Spirit 1 Skill Form: Magic Attack Description: [Es-] Category Magic Spell which c[/s][Es-] Category: [/color]C[/b]an only be used on monsters. Medium sized monsters get damaged and in Stun status for 2 seconds. Sma[/color] Description: Push back a targeted monster 2 ce[/b]lls and Big sized monsters only get damaged. Itway. Only Medium sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, Estun will have a 3 second delay that will allow the casting of the Esma skill.[/color] [Lv 1] 18 SP, 5% Damage [Lv 2] 20 SP, 10% Damage [Lv 3] 22 SP, 15% Damage [Lv 4] 24 SP, 20% Damage [Lv 5] 26 SP, 25% Damage [Lv 6] 28 SP, 30% Damage [Lv 7] 30 SP, 35% Damage Id: (469) Esma Esma MAX Lv : 10 Skill Requirement : Estin 7, Estun 7 Skill Form: Magic Attack Description: [Es-] Category Magic Spell which c[/s][Es-] Category: [/color]C[/b]an only be used on monsters. It will only take on the elemental property applied by the Mild Wind skill. [/color] Description: [/b]This skill can be activated only when the Esma casting requirement is satisfied. One blast inflicts an amount of damage that is calculated as (40 + Base Level)% of a Magic Attack. Lv stands for Level of Character.[/color], that will take on the elemental property applied by the Mild Wind skill.[/color] SP Consumption and Number of Fired Blasts [Lv 1]: 8 SP, 1 Blast [Lv 2]: 16 SP, 2 Blasts [Lv 3]: 24 SP, 3 Blasts [Lv 4]: 32 SP, 4 Blasts [Lv 5]: 40 SP, 5 Blasts [Lv 6]: 48 SP, 6 Blasts [Lv 7]: 56 SP, 7 Blasts [Lv 8]: 64 SP, 8 Blasts [Lv 9]: 72 SP, 9 Blasts [Lv 10]: 80 SP, 10 Blasts Id: (470) Eswoo Eswoo MAX Lv : 7 Skill Requirement : Priest Spirit 1 Skill Form: Status Magic Description: [Es-] Category Magic Spell which c[/s][Es-] Category: [/color]C[/b]an only be used on monsters. [/color] Description: [/b]Temporarily shrink a monster to r reduce its Movement Speed. Boss monsters will only be shrunk for 1/5th of the normal skill duration. If this skill is cast on a monster that is already shrunken, the caster will be inflicted by the Stun status and the targeted monster will recover from Shrunken status more quickly.[/color] SP Consumption & Skill Duration By Level [Lv 1]: 75 SP, 1 sec [Lv 2]: 65 SP, 2 sec [Lv 3]: 55 SP, 3 sec [Lv 4]: 45 SP, 4 sec [Lv 5]: 35 SP, 5 sec [Lv 6]: 25 SP, 6 sec [Lv 7]: 15 SP, 7 sec Id: (471) Eske Eske MAX Lv : 3 Skill Requirement : Knight Spirit 1 Skill Form: Status Magic Description: [Es-] Category Magic Spell which c[/s][Es-] Category: [/color]C[/b]an only be used on monsters. [/color] Description: [/b]Increase targeted monster's Attack Power, multiplying it by 4, but reduce its Defense by half. This skill is followed by a 3 second delay in which the Esma [/color]Esma[/b]skill can be cast.[/color] [Lv 1]: 45sp, 3sec cast 10sec duration [Lv 2]: 30sp, 2sec cast 20sec duration [Lv 3]: 15sp, 1sec cast 30sec duration Id: (472) Eska Eska MAX Lv : 3 Skill Requirement : Monk Spirit 1 Skill Form: Status Magic Description: [Es-] Category Magic Spell which c[/s][Es-] Category: [/color]C[/b]an only be used on monsters.[/color] Description: Force a monster into a status similar to Monk's Mental Strength, in which Movement and Attack Speed is reduced, but Defense and Magic Defense will be temporarily enhanced. [Lv 1]: 100sp, 3sec cast 10sec duration [Lv 2]: 80sp, 2sec cast 20sec duration [Lv 3]: 60sp, 1sec cast 30sec duration Id: (475) Preserve Preserve MAX Lv : 1 Skill Requirement : SnatchIntimidate 10 Skill Form: Supportive Description: Prevent the automatic copying of skills through the SnatchIntimidate skill for 10 minutes in order to preserve the last skill copied through Intimidate. Id: (476) Full Divestment Full Divestment MAX Lv : 5 Skill Requirement : Divest Weapon 5 Skill Form: Supportive Target: Enemy Description: Cast all four Divest skills at the same time.[/color] [/s] This skill's success rate increases if the caster has higher DEX than the skill's target.[/color] [Lv 1]: 7% Success Rate [Lv 2]: 9% Success Rate [Lv 3]: 11% Success Rate [Lv 4]: 13% Success Rate [Lv 5]: 15% Success Rate Id: (477) Upgrade Weapon Upgrade Weapon MAX Lv : 10 Skill Requirement : Weaponry Research 10 Skill Form: Craft Description:Refine weapons to increase their grade.[/color] [/s] Unlike weapon smithing, which is affected by DEX or LUK,[/color] [/s] this skill's success rate is affected by the caster's Job Level.[/color] [/s] Master Smiths have about the same rate of success as[/color] [/s] Item Upgrade NPCs at Job Level 50, have a 5% greater chance of success than Item Upgrade[/color] [/s] NPCs at Job Level 60, and have a 10% greater chance of success at Job Level 70.[/color] [/s] If upgrade attempt fails, the weapon will be destroyed. [/color][color=#00[col]or=#267F00]BB[/color]0000 [/color][/s]Lvl 1 Weapon Upgrade requires 1 Phracon.[/color] [/s] Lvl 2 Weapon Upgrade requires 1 Emveretarcon.[/color] [/s] Lvl 3-4 Weapon Upgrade requires 1 Oridecon.[/color] [Lv 1]:Can upgrade weapon item to +1 [Lv 2]:Can upgrade weapon item to +2 [Lv 3]:Can upgrade weapon item to +3 [Lv 4]:Can upgrade weapon item to +4 [Lv 5]:Can upgrade weapon item to +5 [Lv 6]:Can upgrade weapon item to +6 [Lv 7]:Can upgrade weapon item to +7 [Lv 8]:Can upgrade weapon item to +8 [Lv 9]:Can upgrade weapon item to +9 [Lv 10]:Can upgrade weapon item to [/s]Maximum Possible Upgrade Limit By Level [Lv 1]:[/color]+1 [Lv 2]:+2 [Lv 3]:+3 [Lv 4]:+4 [Lv 5]:+5 [Lv 6]:+6 [Lv 7]:+7 [Lv 8]:+8 [Lv 9]:+9 [Lv 10]:[/b]+10[/color] Id: (478) Aid Condensed Potion Aid Condensed Potion MAX Lv : 10 Skill Requirement : Aid Potion 5 Skill Form: Supportive Description: Consume one Condensed Potion to heal all Party Members[/color] [/s] within a 7*7 cell area around the targeted spot.[/color] Potion Efficiency & Required Condensed Potion [Lv 1]: 110% Slim potion effect, [Red] [Lv 2]: 120% Slim potion effect, [Red] [Lv 3]: 130% Slim potion effect, [Red] [Lv 4]: 140% Slim potion effect, [Red] [Lv 5]: 150% Slim potion effect, [Red] [Lv 6]: 160% Slim potion effect, [Yellow] [Lv 7]: 170% Slim potion effect, [Yellow] [Lv 8]: 180% Slim potion effect, [Yellow] [Lv 9]: 190% Slim potion effect, [Yellow] [Lv 10]: 200% Slim potion effect, [White] Id: (479) Full Chemical Protection Full Chemical Protection MAX Lv : 5 Skill Requirement : Chemical Protection (Helm, Shield, Armor, and Weapon) 5 Skill Form: Supportive Description: Protect the targeted character with all four kinds of chemical protection. [color=#00[col]or=#267F00]BB[/color]0000 [/color][/s]Each cast requires 1 Glistening Coat.[/color] [Lv 1]: 120 Sec Duration [Lv 2]: 240 Sec Duration [Lv 3]: 360 Sec Duration [Lv 4]: 480 Sec Duration [Lv 5]: 600 Sec Duration Id: (480) Rapid Smiting Rapid Smiting MAX Lv : 5 Skill Requirement : Shield Boomerang 5 Range: 4 cells Description: Enable the chance of striking an enemy 5 times with a Shield while in battle. Accuracy Rate affects chance of success and the Shield's weight and Upgrade status affects the amount of damage. Rapid Smiting has a 1 second cast delay and a range of 4[/color]requires Shield[/b].[/color] [Lv 1]: +30% Damage Success Chance +20 [Lv 2]: +60% Damage Success Chance +20 [Lv 3]: +90% Damage Success Chance +20 [Lv 4]: +120% Damage Success chance +20 [Lv 5]: +150% Damage Success Chance +20 Id: (481) Spiritual Thrift Spiritual Thrift MAX Lv : 5 Skill Requirement : Mace Mastery 10, Demon Bane 10 Description: Reduce the amount of SP that is consumed by skills. Reduction of SP Consumption By Level [Lv 1]: 4% [Lv 2]: 8% [Lv 3]: 12% [Lv 4]: 16% [Lv 5]: 20% Id: (482) Double Bolt Double Bolt MAX Lv : 5 Skill Requirement : Hindsignts 1 Description: Enable the chance of repeating any Bolt skill with set chance once used the Bolt skill whithat is cast for this skill's 90 second duration.[/color] Chance of Double cCasting the skill.[/color] [Lv 1]: 40% Chance, 90 second duration [Lv 2]: 50% Chance, 90 second duration [Lv 3]: 60% Chance, 90 second duration [Lv 4]: 70% Chance, 90 second duration [Lv 5]: 80% Chance, 90 second duration[/s]Bolt Skill By Level [Lv 1]: [/color]40% [Lv 2]: 50% [Lv 3]: 60% [Lv 4]: 70% [Lv 5]: 80%[/b][/color] Id: (483) Ganbantein Ganbantein MAX Lv : 1 Skill Requirement : Sense 1, Icewall 1 Target: Ground Description: Enable the chance of canceling any ground targeting magic spell cast on a 3*3 cell area around the targeted spot. Each cast requires1 Blue Gemstone and Yellow Gemstone. This skill will cancel Magnetic Earth on areas that have been enchanted by that skill. This skill is unaffected by items or skills that remove Gemstone requirements. [/color]Each cast requires 1 Blue Gemstone and Yellow Gemstone. [/b]5 second Cast Delay.[/color] Id: (484) Gravitational Field Gravitational Field MAX Lv : 5 Skill Requirement : Quagmire 1, Stave Crasher 1, Mystical Amplification 10 Description: Consuming a Blue Gemstone, i[/s]Target: [/color]Ground Description: I[/b]ncrease the gravity in a 5*5 cell area around a targeted spot which will decrease the Movement and Attack Speeds of enemies within range, as well as cause continuous damage that will pierce Defense. This skill's effect on Movement and Attack Speeds does not apply to Boss Mmonsters. When skill is active, the caster's movement and attacks are disabled. [/color]Each cast requires 1 Blue Gemstone. [/b]2 second Cast Delay.[/color] [Lv 1]: 5 Sec Duration Enemy Speed -5%, 6 400 Damage/0.5Sec [Lv 2]: 6 Sec Duration Enemy Speed -10%, 7 600 Damage/0.5Sec [Lv 3]: 7 Sec Duration Enemy Speed -15%, 800 Damage/0.5Sec [Lv 4]: 8 Sec Duration Enemy Speed -20%, 9 1,000 Damage/0.5Sec [Lv 5]: 9 Sec Duration Enemy Speed -25%, 1,0200 Damage/0.5Sec Id: (485) High Speed Cart Ram High Speed Cart Ram MAX Lv : 10 Skill Requirement : Hammerfall 5, Mammonite 10, Cart Boost 1 Description: This skill is only enabled during Cart Boost status. Spend a certain amount of zeny to smash a Pushcart into an enemy with a chance of inflicting the Stun status. The amount of this skill's damage is affected by the skill's level and the weight of items carried in the Pushcart. [Lv 1]: 600 zeny, 5% Stun Chance [Lv 2]: 700 zeny, 10% Stun Chance [Lv 3]: 800 zeny, 15% Stun Chance [Lv 4]: 900 zeny, 20% Stun Chance [Lv 5]: 1,000 zeny, 25% Stun Chance [Lv 6]: 1,100 zeny, 30% Stun Chance [Lv 7]: 1,200 zeny, 35% Stun Chance [Lv 8]: 1,300 zeny, 40% Stun Chance [Lv 9]: 1,400 zeny, 45% Stun Chance [Lv 10]: 1,500 zeny, 50% Stun Chance Id: (486) Maximum Power-Thrust Maximum Power-Thrust MAX Lv : 5 Skill Requirement : Power Thrust 5%[/color] Target: Caster Only[/b][/color] Description: Increase caster's weapon damage by spending a certain amount of zeny. Cannot be activated to anyone beside the caster. Has 0.1% chance of destroying the weapon every time when attacking. [Lv 1]: Atk +20%, 3,000 zeny [Lv 2]: Atk +40%, 3,500 zeny [Lv 3]: Atk +60%, 4,000 zeny [Lv 4]: Atk +80%, 4,5000 zeny [Lv 5]: Atk + 100%, 5,000 zeny Id: (487) Longing for Freedom Longing for Freedom MAX Lv : 5 Skill Requirement : Marionette Control 1, Hip Shaker 3, Music(Dance) Lessons 10 Description: Enable movement of a Gypsy and Minstrel within an Ensemble skill's range, as well as the use of normal attacks and skills aside from Ensemble skills, while performing an Ensemble skill. The caster will continously spend 3 SP through 3 secondthe duration of the performed Ensemble skill. Longing for Freedom is cancelled when the Gypsy or Minstrel move out of the Ensemble skill's range, dies, or uses the Amp skill. Any other performance skill cannot be used at the same time.[/color][/color] Movement & Attack Speeds By Level [Lv 1]: 60% of Attack speed and Movement speed [Lv 2]: 70% of Attack speed and Movement speed [Lv 3]: 80% of Attack speed and Movement speed [Lv 4]: 90% of Attack speed and Movement speed [Lv 5]: 100% of Attack speed and Movement speed Id: (488) Hermode's Rod Hermode's Rod MAX Lv : 5 Skill Requirement : Improve Concentration 10, Music(Dance) Lessons 10 Description: This skill can only be used near Warp Portals inside Guild Siege maps during WoE times. Hermode's Rod will cancel all positive statuses, aside from Berserk, from all friendly targets except for the caster, and will block any magic spells cast of this skill's targets. No one including the caster can use any skills for the skill's duration, but Hermode's Rod is canceled upon leaving its effective range. [Lv 1]: 10 Sec Duration [Lv 2]: 20 Sec Duration [Lv 3]: 30 Sec Duration [Lv 4]: 40 Sec Duration [Lv 5]: 50 Sec Duration Id: (489) Tarot Card of Fate Tarot Card of Fate MAX Llv : 5 Skill Requirement : Improve Concentration 10, Hip Shaker 3 Description: Cast a randomly chosen effect from one out of 14 tarot cards. The level of this skill affects the chance of success. 3 second Cast Delay.[/color] [Lv 1]: 8% Success Chance [Lv 2]: 16% Success Chance [Lv 3]: 24% Success Chance [Lv 4]: 32% Success Chance [Lv 5]: 40% Success Chance Id: (490) Acid Bomb Acid Bomb MAX Llv : 10 Skill Requirement : Bomb 5, Acid Terror 5 Description: Attack an enemy by throwing both aConsume 1 Bottle Grenade and an1 Acid Bottle, to hurl the contents of both items at a targeted enemy to inflicting an amount of damage that is affected by theis skill's level, and the caster's INTATK and the target's VIT. This skill only inflicts 50% of its damage on other players, but it has the chance of damaging that player's weapon or armor.[/color] [Lv 1] 1% Weapon/Armor Damage Chance [Lv 2] 2% Weapon/Armor Damage Chance [Lv 3] 3% Weapon/Armor Damage Chance [Lv 4] 4% Weapon/Armor Damage Chance [Lv 5] 5% Weapon/Armor Damage Chance [Lv 6] 6% Weapon/Armor Damage Chance [Lv 7] 7% Weapon/Armor Damage Chance [Lv 8] 8% Weapon/Armor Damage Chance [Lv 9] 9% Weapon/Armor Damage Chance [Lv 10] 10% Weapon/Armor Damage Chanc[/s]MATK, the attack power of his weapon, the target's VIT, DEF, MDEF (soft def and soft mdef in little portion) and works with cards and equip modifiers of both physically attacks, magic attacks, ranged attacks, neutral attacks, race modifier, size modifier). In PvP, Acid Bomb may damage the targeted character's Weapon or Armor. This skill has a 1 second Fixed Cast Time followed by a 1 second Global Skill Delay, and consumes 30 SP per cast. Has a Skill Level's % chance to break weapon or armor Weapon/Armor Damage Chance By Level[/color] [Lv 1]Hits 1, 1% damage [Lv 2]Hits 2, 2% damage [Lv 3]Hits 3, 3% damage [Lv 4]Hits 4, 4% damage [Lv 5]Hits 5, 5% damage [Lv 6]Hits 6, 6% damage [Lv 7]Hits 7, 7% damage [Lv 8]Hits 8, 8% damage [Lv 9]Hits 9, 9% damage [Lv 10]Hits 10, 10% damag[/b]e[/color] Id: (491) Cultivate Plant Cultivate Plant MAX Lv : 2 Description: Initiate an attempt, which will have a 50% chance of success, to create a random type of Mushroom from a Mushroom Spore, or a Plant from a Stem. This skill is disabled during WoE (Guild War). [Lv 1]: Cultivate Mushrooms( [/color][/b]Requires Mushroom Spore)[/color] [Lv 2]: Cultivate Plants ( [/color][/b]Requires Stem)[/color] Id: (493) Taekwon Mission Taekwon Mission MAX Lv : 1 Skill Requirement : Kihop 5 Skill Form: Ranking (/taekwon) Description: [color=#=#7F0000]777777FF0000This skill is disabled once a character changes to an advanced job, such as Taekwon Master or Soul Linker. Activating this skill will display the current monster target for the Taekwon Mission. Taekwon Boys and Girls will earn 1 Taekwon Mission Point by defeating 100 target monsters. Fulfilling the 100 target monster quota will begin a new Taekwon Mission with a randomly chosen target. Mini Boss and Boss monsters will never be chosen as targets. Taekwon characters that achieve the Top 10 Taekwon Ranking by earning the most Taekwon Mission Points can string combos with the Tornado Kick, Roundhouse, Heel Drop, and Counter Kick skills. Taekwon Rankers at Base Level 90 and above with have tripled Max HP and SP, and will be able to use all Taekwon Boy and Girl skills.[/color] Id: (494) 1st Transcendent Spirit 1st Transcendent Spirit MAX Lv : 5 Skill Requirement : Super Novice Spirit 5 Skill Form: Supportive Description: Call upon the spirits of the most powerful 1st Transcendent Class warriors ever so that they can lend their powers to their successors. Stat This skill will be increased depending on Caster's every Stat for friendly 1st Transcendent characters based on their Base Level, but each Stat bonus will not exceed more than +50. [Lv 1]: 460 SP, 150 sec duration [Lv 2]: 360 SP, 200 sec duration [Lv 3]: 260 SP, 250 sec duration [Lv 4]: 160 SP, 300 sec duration [Lv 5]: 60 SP, 350 sec duration Id: (495) One-Hand Quicken One Hand Quicken Skill Requirement : Two Hand Quicken 10, Spirit State Skill Form: Supportive Description: Increase Attack Speed when using a One Handed Sword Class Weapon. Activating this skill cancels the effect of any any potions that have a similar effect, but it is possible to use these potions after One Hand Quicken has been cast. Unequipping Sword will cancel this skill's effect. Id: (496) Spiritual Potion Creation Spiritual Potion Creation Skill Requirement : Prepare Potion 10, Spirit State Skill Form: Supportive Description: Consume 200 SP in order to make 200 White Potions, 1 for each attempts to create a White Potion every 0.005 seconds. This skill has the same success rate as the Prepare Potion skill and has a 3 second cast time that is unaffected by DEX. Each cast requires enough materials to craft 200 White Potions. Id: (497) Spiritual Potion Creation Spiritual Potion Creation Skill Requirement : Prepare Potion 10, Spirit State Skill Form: Supportive Description: This skill is only enabled through the power of the Super Novice Guardian Angel. Consume 200 SP in order to make 200 attempts to create a White Potions 1 for each every 0.005 seconds. This skill can earn Alchemist Ranking Points and has the same success rate as the Prepare Potion skill, as well as a 3 second cast time that is unaffected by DEX. Each cast requires enough materials to craft 200 White Potions. Id: (498) Spiritual Potion Creation Spiritual Potion Creation Skill Requirement : Prepare Potion 10, Spirit State Skill Form: Supportive Description: This skill is only enabled through the power of the Taekwon-Do Guardian Angel. Consume 200 SP in order to create 100 Alcohol, 50 Acid Bottle and 50 Bottle Grenade. Each cast requires 50 Fabric, 50 Empty Bottle and enough materials to craft the produced items. Id: (499) Beast Charge Beast Charge Skill Requirement : Double Strafe 10, Spirit State Skill Form: OffenAggressive Target: Enemy Description: Attack by using a modified form of Double Strafe that was developed to cause extra damage to Brute monsters. Caster's STR affects the amount of inflicted damage. Id: (500) Coin Flip Coin Flip MAX Lv : 5 Skill Form:Supportive Description: Consume 1 zeny to flip a coin. If it lands showing heads, the caster will gain 1 coin, but if it shows tails, the caster will lose 1 coin. The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads. Gunslinger coins are displayed as glowing orbs around the caster. Id: (501) Coin Fling Coin Fling MAX Llv 1 Skill Requirement : Coin Flip 1 Skill Form:Offensive Description: Spend coins to fling them at an enemy to inflict damage and reduce its Defense. Coin Fling can consume up to 5 coins in a single cast, and will reduce more of an enemy's Defense if more coins are spent. Id: (502) Triple Action Triple Action MAX Lv : 1 Skill Requirement : Chain Action 10, Coin Flip 1 Skill Form:Offensive Description: Spend 1 coin to shoot an enemy 3 times in one attack. Id: (503) Bull's Eye Bull's Eye MAX Lv : 1 Skill Requirement : Tracking 10, Coin Flip 5 Skill Form:Offensive Description: Consume 1 coin to inflict 500% damage to Demihuman and Brute monsters. Bull's Eye has a 0.1% chance to inflict the Coma effect on all enemies except Boss monsters. Id: (504) Last Stand Last Stand MAX Lv : 1 Skill Requirement : Gatling Fever 10, Coin Flip 4 Skill Form:Supportive Description: Consume 4 coins to activate Last Stand status in which the caster is immobilized, but has +100 Atk and +20% Aspd. Last Stand has a 15 second duration, and cannot be used with Gunslinger's Panic. Id: (505) Gunslinger's Panic Gunslinger's Panic MAX Lv : 1 Skill Requirement : Disarm 5, Coin Flip 4 Skill Form:Supportive Description: Consume 2 coins to activate the Gunslinger's Panic status in which caster has +30 Flee Rate and receives 20% less damage from long range physical attacks, but has -30 Accuracy. This skill has a 320 second duration, and cannot be used withtogether with the Last Stand skill. Id: (506) Increase Accuracy Increase Accuracy MAX Lv : 1 Skill Requirement : Snake Eye 10, Coin Flip 2 Skill Form:Supportive Description: Consume 4 coins to add +20 Accuracy, +4 DEX, and +4 AGI for a 1 minute duration. Id: (507) Magical Bullet Magicial Bullet MAX Lv : 1 Skill Requirement : Coin Flip 1 Skill Form:Supportive Description: Consume 1 coin to fire a magic shot that does not use any bullets, inflicting an amount of Ghost property damage equal to the caster's Atk + Matk. Id: (508) Cracker Cracker MAX Lv : 1 Skill Requirement : Coin Flip 1 Skill Form:Supportive Description: Consume 1 coin to fire a bullet that will shock an enemy, causing the Stun status. The nearer the target is to the caster, the greater the chance of inflicting the Stun status. Id: (509) Single Action Single Action MAX Lv : 10 Skill Form:Passive Description: Essential Gunslinger skill that enables Gunslingers to fire their weapons more quickly and accurately. Raising this skill's level will increase Accuracy and Attack Speed. [Lv 1]: Accuracy +2, Aspd +1% [Lv 2]: Accuracy +4, Aspd +1% [Lv 3]: Accuracy +6, Aspd +2% [Lv 4]: Accuracy +8, Aspd +2% [Lv 5]: Accuracy +10, Aspd +3% [Lv 6]: Accuracy +12, Aspd +3% [Lv 7]: Accuracy +14, Aspd +4% [Lv 8]: Accuracy +16, Aspd +4% [Lv 9]: Accuracy +18, Aspd +5% [Lv 10]: Accuracy +20, Aspd +5% Id: (510) Snake Eyes Snake Eyes MAX Lv : 10 Skill Form:Passive Description: Increase attack range and Accuracy when equipped with a Pistol Class Weapon. [Lv 1]: Accuracy +1, Range +1 [Lv 2]: Accuracy +2, Range +2 [Lv 3]: Accuracy +3, Range +3 [Lv 4]: Accuracy +4, Range +4 [Lv 5]: Accuracy +5, Range +5 [Lv 6]: Accuracy +6, Range +6 [Lv 7]: Accuracy +7, Range +7 [Lv 8]: Accuracy +8, Range +8 [Lv 9]: Accuracy +9, Range +9 [Lv 10]: Accuracy +10, Range: +10 Id: (511) Chain Action Chain Action MAX Lv : 10 Skill Requirement : Single Action 15 Skill Form:Passive Description: Enables the chance of firing two shots in a single attack while fighting enemies when equipped with a Pistol Class Weapon. Raising this skill's level increases the chance of firing these double shots. Id: (512) Tracking Tracking MAX Lv : 10 Skill Requirement : Single Action 5 Skill Form:Offensive Description: Carefully aim at a target to inflict devastating damage. Raising this skill's level increases Cast Time and damage. Pistol or Rifle Class weapon required to use Tracking. Skill Damage and Cast Time by Level [Lv 1]: ATK 300%, Cast Time 1.2 sec [Lv 2]: ATK 400%, Cast Time 1.4 sec [Lv 3]: ATK 500%, Cast Time 1.6 sec [Lv 4]: ATK 600%, Cast Time 1.8 sec [Lv 5]: ATK 700%, Cast Time 2 sec [Lv 6]: ATK 800%, Cast Time 2.2 sec [Lv 7]: ATK 900%, Cast Time 2.4 sec [Lv 8]: ATK 1000%,Cast Time 2.6 sec [Lv 9]: ATK 1100%,Cast Time 2.8 sec [Lv 10]: ATK 1200%, Cast Time 3 sec Id: (513) Disarm Disarm MAX Lv : 5 Skill Requirement : Tracking 7 Skill Form:Offensive Description: Shoot an enemy's appendages to render it incapable of attacking. This skill's success rate increases as its level is raised. When used on monsters, this skill will reduce Atk by 25%, but has no effect on Boss monsters. Disarm has a range of 7 cells, and requires a Pistol or Rifle Class Weapon. Id: (514) Wounding Shot Wounding Shot MAX Lv : 5 Skill Requirement : Tracking 5 Skill Form:Offensive Description: Inflict Defense piercing damage that has the chance of causing the Bleeding effect on its target. Requires a Pistol or Rifle Class Weapon, and Using a rifle will increase Atk damage.[/color] [Lv 1]: Atk 120%(180%), Bleeding Chance 3% [Lv 2]: Atk 140%(210%), Bleeding Chance 6% [Lv 3]: Atk 160%(240%), Bleeding Chance 9% [Lv 4]: Atk 180%(270%), Bleeding Chance 12% [Lv 5]: Atk 200%(300%), Bleeding Chance[/s].[/color] Damage, Bleeding Chance by Level [Lv 1]: 120% Atk, 3% [Lv 2]: 140% Atk, 6% [Lv 3]: 160% Atk, 9% [Lv 4]: 180% Atk, 12% [Lv 5]: 200% Atk,[/b] 15%[/color] Id: (515) Trigger Happy Shot Trigger Happy Shot MAX Lv : 10 Skill Requirement : Chain Action 3 Skill Form:Offensive Description: Consume 5 bullets to perform a rapidfire 5 consecutive shot attack. Requires a Pistol Class Weapon. [Lv 1]: 550% Atk [Lv 2]: 600% Atk [Lv 3]: 650% Atk [Lv 4]: 700% Atk [Lv 5]: 750% Atk [Lv 6]: 800% Atk [Lv 7]: 850% Atk [Lv 8]: 900% Atk [Lv 9]: 950% Atk [Lv 10]: 1000% Atk Id: (516) Desperado Desperado MAX Lv : 10 Skill Requirement : Trigger Happy Shot 5 Skill Form:Offensive Description: Consume 10 bullets to perform a haphazard attack that may damage enemies within a 7 cell radius around the caster. Each cast has a maximum of 10 strikes, and requires a Pistol Class Weapon. [Lv 1]: 100% Atk [Lv 2]: 150% Atk [Lv 3]: 200% Atk [Lv 4]: 250% Atk [Lv 5]: 300% Atk [Lv 6]: 350% Atk [Lv 7]: 400% Atk [Lv 8]: 450% Atk [Lv 9]: 500% Atk [Lv 10]: 550% Atk Id: (517) Gatling Fever Gatling Fever MAX Lv : 10 Skill Requirement : Trigger Happy Shot 7, Desperado 5 Skill Form:Supportive Description: Temporarily increase Attack Speed and damage at the cost of reducing Flee Rate and Movement Speed. Gatling Fever status is cancelled when this skill is double cast. Requires Gatling Gun Class Weapon. [Lv 1]: +30 Atk, +12% Aspd , -5% Flee, 30 sec. duration [Lv 2]: +40 Atk, +24% Aspd, [/color] [/b]-10% Flee, 45 sec. duration[/color] [Lv 3]: +50 Atk, +36% Aspd, [/color] [/b]-15% Flee, 60 sec. duration[/color] [Lv 4]: +60 Atk, +48% Aspd, [/color] [/b]-20% Flee, 75 sec. duration[/color] [Lv 5]: +70 Atk, +510% Aspd, [/color] [/b]-25% Flee, 90 sec. duration[/color] [Lv 6]: +80 Atk, +612% Aspd, [/color] [/b]-30% Flee, 105 sec. duration[/color] [Lv 7]: +90 Atk, +714% Aspd, [/color] [/b]-35% Flee, 120 sec. duration[/color] [Lv 8]: +100 Atk, +816% Aspd, [/color] [/b]-40% Flee, 135 sec. duration[/color] [Lv 9]: +110 Atk, +918% Aspd, [/color] [/b]-45% Flee, 150 sec. duration[/color] [Lv 10]: +120 Atk, +120% Aspd, [/color] [/b]-50% Flee, 165 sec. duration[/color] Id: (518) Crowd Control Shot Crowd Control Shot MAX Lv : 10 Skill Requirement : Single Action 5 Skill Form:Offensive Description: Fire a close range shot that will push an enemy 5 cells backward. Requires a Shotgun Class Weapon. [Lv 1]: 150% Atk [Lv 2]: 200% Atk [Lv 3]: 250% Atk [Lv 4]: 300% Atk [Lv 5]: 350% Atk [Lv 6]: 400% Atk [Lv 7]: 450% Atk [Lv 8]: 500% Atk [Lv 9]: 550% Atk [Lv 10]: 600% Atk Id: (519) Full Blast Full Blast MAX Lv : 10 Skill Requirement : Crowd Control Shot 3Skill Form:Offensive Description: Inflict devastating damage to an enemy by firing multiple bullets at once. This skill has a small chance of causing the Blind status to the caster, and can consume up to 10 bullets per cast. Requires a Shotgun Class Weapon. Attack Damage & Bullet Consumption by Level [Lv 1]: 400% Atk, Consumes 2 Bullets [Lv 2]: 500% Atk, Consumes 2 Bullets [Lv 3]: 600% Atk, Consumes 4 Bullets [Lv 4]: 700% Atk, Consumes 4 Bullets [Lv 5]: 800% Atk, Consumes 6 Bullets [Lv 6]: 900% Atk, Consumes 6 Bullets [Lv 7]: 1000% Atk, Consumes 8 Bullets [Lv 8]: 1100% Atk, Consumes 8 Bullets [Lv 9]: 1200% Atk, Consumes 10 Bullets [Lv 10]: Atk 1300% Atk, Consumes 10 Bullets Id: (520) Spread Shot Spread Shot MAX Lv : 10 Skill Requirement : Full Blast 5 Skill Form:Offensive Description: Consume 5 bullets to spread damage over a large area. Requires a Shotgun Class Weapon. [Lv 1]: 22100% Atk, 3*3 cells [Lv 2]: 1240% Atk, 3*3 cells [Lv 3]: 26140% Atk, 3*3 cells [Lv 4]: 28160% Atk, 5*5 cells [Lv 5]: 30180% Atk, 5*5 cells [Lv 6]: 3200% Atk, 5*5 cells [Lv 7]: 34220% Atk, 7*7 cells [Lv 8]: 36240% Atk, 7*7 cells [Lv 9]: 38260% Atk, 7*7 cells [Lv 10]: 40280% Atk, 9*9 cells Id: (521) Gunslinger Mine Gunslinger Mine MAX Lv : 10 Skill Requirement : Full Blast 5, Spread Shot 7 Skill Form:Offensive Description: Plant Bullet Spheres into the ground that will explode upon enemy approach. The explosion's effect varies according to the type of bullet planted. Requires a Grenade Launcher Class Weapon. Attack Bonus & Mine Duration by Skill Level [Lv 1]: 220%+50 Atk, 3 Sec. [Lv 2]: 240%+100 Atk, 6 Sec [Lv 3]: 260%+150 Atk, 9 Sec. [Lv 4]: 280%+200 Atk, 12 Sec. [Lv 5]: 300%+250 Atk, 15 Sec. [Lv 6]: 320%+300 Atk, 18 Sec. [Lv 7]: 340%+350 Atk, 21 Sec. [Lv 8]: 360%+400 Atk, 24 Sec. [Lv 9]: 380%+450 Atk, 27 Sec. [Lv 10]: 4+500% Atk, 30 Sec. Id: (522) Dagger Throwing Practice Dagger Throwing Practice MAX Lv : 10 Skill Form:Passive Description: Increase Shuriken damage. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (523) Throw Shuriken Throw Shuriken MAX Lv : 10 Skill Requirement : Dagger Throwing Practice 1 Skill Form:Offensive Description: Throw a Shuriken at a target from a distance of up to 9 cells away from the caster. Each cast consumes 1 Shuriken. [Lv 1]: Damage +4 [Lv 2]: Damage +8 [Lv 3]: Damage +12 [Lv 4]: Damage +16 [Lv 5]: Damage +20 [Lv 6]: Damage +24 [Lv 7]: Damage +28 [Lv 8]: Damage +32 [Lv 9]: Damage +36 [Lv 10]: Damage +40 Id: (524) Throw Kunai Throw Kunai MAX Lv : 5 Skill Requirement : Dagger Throwing PracticeThrow Shuriken 5 Skill Form:Offensive Description: Throw a Kunai that will strike its target 3 times in one attack. Each cast consumes 1 Kunai, and the attack's property is affected by the type of Kunai thrown. Id: (525) Throw Huuma Shuriken Throw Huuma Shuriken MAX Lv : 5 Skill Requirement : Dagger Throwing Practice 5, Throw Kunai 5 Skill Form:Offensive Description: Requires a Huuma Class Weapon. Throw a Huuma Shuriken that will damage its target and any nearby enemies. The total amount of damage is divided among the enemies damaged by this skill. Raising this skill's level increases its number of strikes. Total Amount of Damage by Skill Level [Lv 1]: 300% Atk [Lv 2]: 450% Atk [Lv 3]: 600% Atk [Lv 4]: 750% Atk [Lv 5]: 900% Atk Id: (526) Throw Coins Throw Coins MAX Lv : 10 Skill Requirement : Dagger Throwing Practice 10, Throw Huuma Shuriken 5 Skill Form:Offensive Description: Throw money at a target to inflict an amount of Defense piercing damage equal to the amount of zeny spent in the attack. This skill is followed by a 5 second Cast Delay, and its damage is reduced against Boss monsters and in PvP. Zeny Consumption by Skill Level [Lv 1]: Consumes 500~1,000 zeny [Lv 2]: Consumes 1,000~2,000 zeny [Lv 3]: Consumes 1,500~3,000 zeny [Lv 4]: Consumes 2,000~4,000 zeny [Lv 5]: Consumes 2,500~5,000 zeny [Lv 6]: Consumes 3,000~6,000 zeny [Lv 7]: Consumes 3,500~7,000 zeny [Lv 8]: Consumes 4,000~8,000 zeny [Lv 9]: Consumes 4,500~9,000 zeny [Lv 10]: Consumes 5,000~10,000 zeny Id: (527) Flip Tatami Flip Tatami MAX Lv : 5 Skill Form:Offensive Description: Flip tatami to cause the 4*4 area around the caster to ignore long range physical damage for 3 seconds. Each cast is followed by a 3 second cast delay, and has the chance to damage and push enemies 53 cells backward if they are within the skill's attack range. Attack Range & Damage by Skill Level [Lv 1]: Atk Range 1 cell, 110% Atk [Lv 2]: Atk Range 2 cells, 120% Atk [Lv 3]: Atk Range 2 cells, 130% Atk [Lv 4]: Atk Range 3 cells, 140% Atk [Lv 5]: Atk Range 3 cells, 150% Atk Id: (528) Haze Slasher Haze Slasher MAX Lv : 10 Skill Requirement : Shadow Leap 1 Skill Form:Offensive Description: Strike an enemy, and then immediately enter the Hiding status; can be followed by the Shadow Leap or Shadow Slash skill. [Lv 1]: Atk 110% [Lv 2]: Atk 120% [Lv 3]: Atk 130% [Lv 4]: Atk 140% [Lv 5]: Atk 150% [Lv 6]: Atk 160% [Lv 7]: Atk 170% [Lv 8]: Atk 180% [Lv 9]: Atk 190% [Lv 10]: Atk 200% Id: (529) Shadow Leap Shadow Leap MAX Lv : 5 Skill Requirement : Flip Tatami 1 Skill Form:Supportive Description: Requires to be in Hiding status. Shadow Leap can only be performed when the caster is in Hiding status (attainable through the Haze Slasher skill). This skill instantly moves the caster to a targeted cell, ignoring obstacles in the caster's way. Leap Range by Skill Level [Lv 1]: Leap Range 5 cells [Lv 2]: Leap Range 6 cells [Lv 3]: Leap Range 7 cells [Lv 4]: Leap Range 8 cells [Lv 5]: Leap Range 9 cells Id: (530) Shadow Slash Shadow Slash MAX Lv : 5 Skill Requirement : Haze Slasher 5 Skill Form:Offensive Description: Requires to be Shadow Slash can only be performed during Hiding status and has a, which can be enabled by the Haze Slasher skill. Strike a target with an attack whose range is equal to Shadow Leap's. Hiding will be cancelled as using the skill.[/color]the caster's Shadow Leap range. Casting this skill will cancel Hiding status. [Lv 1]: 100% Atk, +30% Critical [Lv 2]: 200% Atk, +35% Critical [Lv 3]: 300% Atk, +40% Critical [Lv 4]: 400% Atk, +45% Critical [Lv 5]: 500% Atk, +50% Critical Id: (531) Cicada Skin Shed Cicada Skin Shed MAX Lv : 5 Skill Requirement : Shadow Leap 5 Skill Form:Supportive Description: Enable Cicada Skin Shed status, which enables caster to automatically dodge a set number of attacks. Each special dodge is followed by a backward movement of 7 cells. When the number of attacks reaches the skill's limit, Cicada Skin Shed status is cancelled. Duration and Number of Cicada Dodges by Level [Lv 1]: 20 Sec, 1 Dodge [Lv 2]: 30 Sec, 1 Dodge [Lv 3]: 40 Sec, 2 Dodges [Lv 4]: 50 Sec, 2 Dodges [Lv 5]: 60 Sec, 3 Dodges Id: (532) Mirror Image Mirror Image MAX Lv : 10 Skill Requirement : Shadow Slash 3, Ninja Aura 1, Cicada Skid Shed 4 Skill Form:Supportive Description: Mirror Image can only be cast during Ninja Aura status, and consumes 1 Shadow Orb. Create a mirror image that will enable the caster to dodge a set number of long and short range physical attacks. This skill cannot be used to block or evade magic based attacks. Duration and Number of Dodges by Skill Level [Lv 1]: 60 Sec, 1 Dodge [Lv 2]: 80 Sec, 1 Dodge [Lv 3]: 100 Sec, 2 Dodges [Lv 4]: 120 Sec, 2 Dodges [Lv 5]: 140 Sec, 3 Dodges [Lv 6]: 160 Sec, 3 Dodges [Lv 7]: 180 Sec, 4 Dodges [Lv 8]: 200 Sec, 4 Dodges [Lv 9]: 220 Sec,[color=# 5 Dod]ges000000 [Lv 10]: 240 Sec, 5 Dodges Id: (533) Ninja Mastery Ninja Mastery MAX Lv : 10 Skill Form:Passive Description: Increase SP Restoration Speed by training in the Ninja Arts. The amount of SP restored by this skill is affected by the character's Max SP. [Lv 1]: +3 SP/10 Sec. [Lv 2]: +6 SP/10 Sec. [Lv 3]: +9 SP/10 Sec. [Lv 4]: +12 SP/10 Sec. [Lv 5]: +15 SP/10 Sec. [Lv 6]: +18 SP/10 Sec. [Lv 7]: +21 SP/10 Sec. [Lv 8]: +24 SP/10 Sec. [Lv 9]: +27 SP/10 Sec. [Lv 10]: +30 SP/10 Sec. Id: (534) Flaming Petals Flaming Petals MAX Lv : 10 Skill Requirement : Ninja Mastery 1 Skill Form:Offensive(Fire) Description: Inflict Fire property damage at a target by shooting flaming petals. This skill's level affects the number of strikes, and each strike causes an amount of damage equal to 90% of the caster's Matk. Id: (535) Blaze Shield Blaze Shield MAX Lv : 10 Skill Requirement : Flaming Petals 5 Skill Form:Offensive(Fire) Description: Summon a blazing storm in a 5*5 cell area around the caster that will deliver multiple strikes to enemies within its range. The Blaze Shield lasts for 20 seconds, but is automatically canceled after inflicting its maximum number of strikes. Each cast consumes 1 Flame Stone. [Lv 1]: 5 Strikes [Lv 2]: 5 Strikes [Lv 3]: 6 Strikes [Lv 4]: 6 Strikes [Lv 5]: 7 Strikes [Lv 6]: 7 Strikes [Lv 7]: 8 Strikes [Lv 8]: 8 Strikes [Lv 9]: 9 Strikes [Lv 10]: 9 Strikes Id: (536) Exploding Dragon Exploding Dragon MAX Lv : 5 Skill Requirement : Ninja Mastery 10, Blaze Shield 7 Skill Form:Offensive(Fire) Description: Summon a flaming dragon that will inflict 3 strikes on all enemies in a 5*5 cell area around the cell targeted by this skill. Each cast consumes 1 Flame Stone. [Lv 1]: +300% Matk [Lv 2]: +450% Matk [Lv 3]: +600% Matk [Lv 4]: +750% Matk [Lv 5]: +900% Matk Id: (537) Freezing Spear Freezing Spear MAX Lv : 10 Skill Requirement : Ninja Mastery 1 Skill Form:Offensive(Ice) Description: Summon spears of ice that will strike a targeted enemy. Skill level matters to attack more times. SkillLV 1 allows to attack 3 times, and SkillLv 10 allows to attack 12 times as maximum multiple times. Each strike inflicts an amount of damage that is equal to 70% of the caster's Matk. [Lv 1]: 3 Strikes [Lv 2]: 4 Strikes [Lv 3]: 5 Strikes [Lv 4]: 6 Strikes [Lv 5]: 7 Strikes [Lv 6]: 8 Strikes [Lv 7]: 9 Strikes [Lv 8]: 10 Strikes [Lv 9]: 11 Strikes [Lv 10]: 12 Strikes Id: (538) Watery Evasion Watery Evasion MAX Lv : 10 Skill Requirement : Freezing Spear 5 Skill Form:Supportive(Ice) Description: Create a water pool that will affect enemies within range by decreasing their AGI and reducing Movement Speed by 50%. All Ninja Class characters, including the caster, are immune to these AGI and Movement Speed penalties. The area targeted by Watery Evasion will increase the damage of the Freezing Spear skill, and enable the use of Water Ball and Aqua Benedicta for other players. Each cast consumes 1 Ice Stone. Range, Duration & AGI Reduction by Skill Level [Lv 1]: Range 3*3 cells, Duration 15 Sec. [Lv 2]: Range 3*3 cells, Duration 20 Sec, AGI - 3 [Lv 3]: Range 3*3 cells, Duration 25 Sec, AGI - 3 [Lv 4]: Range 5*5 cells, Duration 30 Sec, AGI - 3 [Lv 5]: Range 5*5 cells, Duration 35 Sec, AGI - 5 [Lv 6]: Range 5*5 cells, Duration 40 Sec, AGI - 5 [Lv 7]: Range 7*7 cells, Duration 45 Sec, AGI - 5 [Lv 8]: Range 7*7 cells, Duration 50 Sec, AGI - 8 [Lv 9]: Range 7*7 cells, Duration 55 Sec, AGI - 8 [Lv 10]: Range 9*9 cells, Duration 60 Sec, AGI - 8 Id: (539) Snow Flake Draft Snow Flake Draft MAX Lv : 5 Skill Requirement : Ninja Mastery 10, Watery Evasion 7 Skill Form:Offensive(Ice) Description: Summon a meteor of ice that will damage enemies in a 7*7 cell area around the caster . Each cast consumes 1 Ice Stone. [Lv 1]: +150% Matk, 20% Freeze Chance [Lv 2]: +200% Matk, 30% Freeze Chance [Lv 3]: +250% Matk, 40% Freeze Chance [Lv 4]: +300% Matk, 50% Freeze Chance [Lv 5]: +350% Matk, 60% Freeze Chance Id: (540) Wind Blade Wind Blade MAX Lv : 10 Skill Requirement : Ninja Mastery 1 Skill Form:Offensive(Lightning) Description: Shoot a shearing blade of air that will inflict Wind property damage to a targeted enemy. [Lv 1]: 1 Strike [Lv 2]: 2 Strikes [Lv 3]: 2 Strikes [Lv 4]: 3 Strikes [Lv 5]: 3 Strikes [Lv 6]: 4 Strikes [Lv 7]: 4 Strikes [Lv 8]: 5 Strikes [Lv 9]: 5 Strikes [Lv 10]: 6 Strikes Id: (541) Lightning Jolt Lightning Jolt MAX Lv : 5 Skill Requirement : Wind Blade 5 Skill Form:Offensive(Lightning) Description: Summon lightning bolts around the caster to damage enemies within the skill's range. Each cast consumes 1 Wind Stone. Damage & Range by Skill Level [Lv 1]: +200% Matk, Range 5*5 cells [Lv 2]: +240% Matk, Range 5*5 cells [Lv 3]: +280% Matk, Range 7*7 cells [Lv 4]: +320% Matk, Range 7*7 cells [Lv 5]: +360% Matk, Range 9*9 cells Id: (542) First Wind First Wind MAX Lv : 5 Skill Requirement : Ninja Mastery 10, Lightning Jolt 5 Skill Form:Offensive(Lightning) Description: Shoot a blade of sharp wind that will slash all enemies between the caster and the skill's target. Each cast consumes 1 Wind Stone. Damage & Range by Skill Level [Lv 1]: +200% Matk, Range 5 cells [Lv 2]: +300% Matk, Range 6 cells [Lv 3]: +400% Matk, Range 7 cells [Lv 4]: +500% Matk, Range 8 cells [Lv 5]: +600% Matk, Range 9 cells Id: (543) Ninja Aura Ninja Aura MAX Lv : 5 Skill Requirement : Ninja Mastery 5 Skill Form:Supportive(Psychokinesis) Description: Focus spritual energy to enter Ninja Aura status, which endows the caster with INT and STR bonuses. Consumes 5% of MHP. Ninja Aura status enables the use of the Mirror Image and Killing Strike skills, although using those skills will cancel Ninja Aura. STR, INT Bonuses & Duration by Skill Level [Lv 1]: STR, INT +1, Duration 30 Sec. [Lv 2]: STR, INT +2, Duration 45 Sec. [Lv 3]: STR, INT +3, Duration 60 Sec. [Lv 4]: STR, INT +4, Duration 75 Sec. [Lv 5]: STR, INT +5, Duration 90 Sec. Id: (544) Killing Stroke Killing Strike MAX Lv : 10 Skill Requirement : Dagger Throwing Practice 7, Shadow Slash 5, Ninja Aura 1 Skill Form:Offensive Description: Sacrifice the caster's remaining HP to inflict devastating damage to the targeted enemy.[/color] The amount of remaining HP affects the damage inflicted, and each cast of this skill will always reduce the caster's HP to 1. Id: (545) Munak Fighting Id: (546) Bongun Neutral Id: (547) Pet Friend Id: (548) White Potion Delivery Id: (549) Mental Delivery Id: (550) Card Fling Id: (551) Pet Fling Id: (552) Body Study Id: (553) Body Altering Id: (554) Pet Memory Id: (555) Munak Teleport Id: (556) Bongun Gain Id: (557) Munak Gain Id: (558) Tame Mission Id: (559) Tame Mastery Id: (560) Munak Ball Id: (561) Bongun Scroll Id: (562) Bongun Gathering Id: (563) Munak Gathering Id: (564) Bongun Exclude Id: (565) Bongun Drift Id: (566) Bongun Wall Rush Id: (567) Munak Wall Rush Id: (568) Bongun Wall Shift Id: (569) Munak Wall Crash Id: (570) Munak Reincarnation Id: (571) Bongun Almighty Id: (572) Death Knight Spirit Id: (573) Dark Collector Spirit Id: (574) Ninja Spirit Id: (575) Gunslinger Spirit Id: (576) Twilight Pharmacy Id: (578) Berserkaizer Id: (579) Dark Soul Power Id: (580) Death Passive Id: (581) Death Attack Passive Id: (582) Death Speed Passive Id: (583) Death Defense Passive Id: (584) Death Critical Passive Id: (585) Death Recovery Passive Id: (586) Death Magic Passive Id: (587) Death Optimize Id: (588) Death Ranking Passive Id: (589) Death Triple Passive Id: (590) Death Energy Id: (591) Death Nightmare Id: (592) Death Slash Id: (593) Death Coil Id: (594) Death Wave Id: (595) Death Reverse Energy Id: (596) Death Aura Id: (597) Death Freezer Id: (598) Death Attack Change Id: (599) Death Punish Id: (600) Death Poison Slash Id: (601) Death Instant Barrier Id: (602) Death Warning Id: (603) Death Knife Id: (604) Death Gradius Id: (605) Mighty Gauge Id: (606) Mighty Time Charge Id: (607) Mighty Pain Charge Id: (608) Mighty Skill Charge Id: (609) Mighty Kill Charge Id: (610) Dead Acceleration Id: (611) Double Blocking Id: (612) Near Blocking Id: (613) Distant Blocking Id: (614) Dead Rush Attack Id: (615) Dangerous Attack Id: (616) Twin Attack Id: (617) Storm Attack Id: (618) Water Attack Id: (619) Dark Energy Id: (620) Dark Cloud Id: (621) Dark First Fantasy Id: (622) Dark Head Defense Id: (623) Dark Twilight Id: (624) Dark Transformation Id: (625) Dark Explosion Id: (626) Dark Reward Id: (627) Dark Crush Id: (628) Dark Item Rebuild Id: (629) Dark Illusion Id: (630) Dark Neutralization Id: (631) Dark Runner Id: (632) Dark Transfer Id: (633) Dark Wall Id: (635) Dark Revenge Id: (636) Dark Ear Plug Id: (637) Black Gemstone Contract Id: (638) Black Gemstone Magic Id: (639) Black Gemstone Dream Id: (640) Magic Cart Id: (641) Copy Id: (642) Crystal Id: (643) EXP Id: (644) Magical Cart Swing Id: (645) Human Rebuild Id: (646) Novice Job Change Id: (647) Emperium Darkness Id: (648) Emperium Guardian Id: (649) Time Out Id: (650) Time In Id: (651) Ranking Id: (652) Accessory Mix Id: (653) Earthquake Id: (659) Dragon Fear Id: (661) Pulse Strike Id: (662) Hell's Judgment Id: (663) Wide Silence Id: (664) Wide Freeze Id: (665) Bleed Id: (666) Wide Stone Curse Id: (667) Wide Confusion Id: (668) Wide Sleep Id: (670) Evil Land Id: (671) Magic Mirror Id: (672) Slow Cast Id: (673) Fatal Wound Id: (675) Stone Skin Id: (676) Anti Magic Id: (677) Wide Curse Id: (678) Wide Stun Id: (679) Vampire's Gift Id: (680) SP Draining Id: (681) Enlarge Weight Limit Enlarge Weight Limit MAX Lv : 10 Skill Form: Passive Description: Increase Maximum Weight Limit. [Lv 1]: Maximum Weight +200 [Lv 2]: Maximum Weight +400 [Lv 3]: Maximum Weight +600 [Lv 4]: Maximum Weight +800 [Lv 5]: Maximum Weight +1000 [Lv 6]: Maximum Weight +1200 [Lv 7]: Maximum Weight +1400 [Lv 8]: Maximum Weight +1600 [Lv 9]: Maximum Weight +1800 [Lv 10]: Maximum Weight +2000 Id: (683) Hell Power Id: (687) Life Stream Id: (688) Goodnight, Sweety Goodnight, Sweety Skill Form : Supportive Description : Make the enemy fall asleep by singing an irresistible lullaby. Id: (692) Monster's Cry Monster's Cry Description : Can hear a cat's crying for kicking the mice out. Id: (693) Party Flee Id: (694) Thank You So Much Thank You So Much!! Id: (695) Summer Dream Summer Dream Description : Feels like dreaming in the middle of summer. Id: (697) Reverse Orcish Id: (698) Christmas Carol Oh! Holy Night Description:Sing The blessing song about the day that everyon[/s]Sing along with the Singing Crystal's tune: We wis looking forward to. Singing this to singles can cause a side effect.[/color]h you a Merry Christmas, and a Happy New Year! Id: (1001) Charge Attack Charge Attack Skill Requirement : Finish Quest Skill Form : Offensive Target : Enemy Description : Reach and attack the enemy in distance very quickly. FurthInstantly close the distance between character and targeted enemy to inflict a close range attack. This skill's damage and Cast Time is greater twhe enemy, stronger the attack becomes but longern there is more distance between the target and the casting timer. Id: (1002) Shrink Shrink Skill Requirement : Finish Quest Skill Form: Supportive Description: Shrink must be used together with the Guard skill in order to have any effect. When a monster attacks and triggers the Guard effect, this skill adds a chance of pushing that monster 2 cells backward. The push back success rate is 5% for Lv 1 Guard, and increases by 5% for each successive Guard Skill Level. At Lv 10 Guard, the push back success rate is 50%. Shrink has a 5 minute duration, and is cancelled if it is double cast.[/color] Id: (1003) Sonic Acceleration Sonic Acceleration Skill Requirement : Finish Quest Skill Form: [color=#=#7F0000]777777000099Passive Description: Increase the Sonic Blow skill's success rate by 50%, and enhance its damage by 10%. Id: (1004) Venom Knife Venom Knife Skill Requirement : Finish Quest Skill Form: Active Target: Enemy Description : Poison an enemy from a distance by throwing 1 Venom Knife. Venom Knife item must be equipped to use this skill. The enemy can be poisoned with a high chance. Id: (1005) Close Confine Close Confine Skill Requirement : Finish Quest Skill Form: Active Target: Enemy Description: Immobilize an enemy for 15 secs at the cost of also freezing the movements of the caster. The caster's Dodge Rate is increased by 10 during this skill's duration. This skill is cancelled if caster or enemy uses Fly wing, Butterfly wing, Teleport or Hiding skill, or the gap between the caster and the target is bigger due to Knockback. It doesn't work for Boss monstersdies or is teleported. Id: (1006) Sight Blaster Sight Blaster Skill Requirement : Finish Quest Skill Form: Active Target: Caster Description : Summon a protective fire ball that will encircle the caster for 2 minutes. When an enemy approaches the caster, the fire ball will inflict damage equal to caster's Matk, push the enemy backward, and then the skill will cancel. Sight Blaster's knockback effect is cancelled during WoE. Id: (1007) Create Elemental Converter Create Elemental Converter Skill Requirement : Finish Quest Skill Form: Supportive Description: Consume certain items to create an Elemental Converter. that will temporarily endow the user's attacks with an elemental property. There are 4 different kinds of Elemental Converters. Item Requirements Fire Converter: 3 Scorpion Tails, 1 Blank Scroll Earth Converter: 3 Horns, 1 Blank Scroll Wind Converter: 3 Rainbow Shells, 1 Blank Scroll Water Converter: 3 Snail Shells, 1 Blank Scroll Id: (1008) Elemental Change (Water) Elemental Change - Water Skill Requirement : Finish Quest Skill Form: OffensActive Target: Enemy Description: Consume 1 Elemental Converter (Water Property) to attempt to change target monster's property to Water. This skill requires Elemental Converter items of the correct property, and has a chance of failing. Id: (1009) Phantasmic Arrow Phantasmic Arrow Skill Requirement : Finish Quest Skill Form: Active Target: Enemy Description: Enables the caster to shoot a magic arrow without requiring actual arrows. Inflicts 150% damage and pushes the enemy 3 cells backward after impact. Id: (1010) Pang Voice Pang Voice Skill Requirement : Finish Quest Skill Form: OffensActive Target: Enemy Description: Scream at an enemy to inflict the Chaos effect. Pang Voice cannot be used against Boss monsters. Id: (1011) Charming Wink Charming Wink Skill Requirement : Finish Quest Skill Form: Supportive Target: Enemy Description: Wink at a target to prevent it from attacking the caster for 10 seconds. This skill's success rate increases when the caster's level is greater than the target. When cast against other players, this skill inflicts the Chaos effect by a low chance. Charming Wink can only be used against Angel, Demon and Demihuman monsters; cannot be cast on Boss monsters. Id: (1012) Dubious Salesmanship Dubious Salesmanship Skill Requirement : Finish Quest Skill Form: Passive Description: Reduce the amount of zeny consumed by the Mammonite skill by 10%. Id: (1013) Greed Greed Skill Requirement : Finish Quest Skill Form: Supportive Target: 2 cells around the Caster Description: Automatically pick up every item within 2 cells of the caster. This skill cannot be used within towns, PvP maps, or in WoE. Id: (1014) Redemption Redemptio Skill Requirement : Finish Quest Skill Form: Supportive Target: Party Members Description : Sacrifice yourself to revive every Party Member within the caster's screen, restoring 50% of their Max HP. The EXP penalty for the caster is decreased if more Party Members are revived. If the caster has less than 1% EXP for the current Base Level, then the skill cannot be cast. Id: (1015) Spiritual Bestowment Spiritual Bestowment Skill Requirement : Finish Quest Skill Form: Supportive Target: 1 Party Member Description: Transfer the caster's Spiritual Spheres to a targeted Party Member. Each cast will transfer 1 Spiritual Sphere. Id: (1016) Excruciating Palm Excruciating Palm Skill Requirement : Finish Quest Skill Form: OffensActive Target: Enemy Description: Strike an enemy with the palm to damage and push away It inflicts 300% damage, and push away enemies near the target, stunning them for 2 seconds. Each cast consumes a small HP amount. Id: (1017) Elemental Change (Earth) Elemental Change - EarthGround Skill Requirement : Finish Quest Skill Form: OffensActive Target: Enemy Description: Consume 1 Elemental Converter (Earth Property) to attempt to change target monster's property to Earth. This skill requires Elemental Converter items of the correct property, and has a chance of failing. Id: (1018) Elemental Change (Fire) Elemental Change - Fire Skill Requirement : Finish Quest Skill Form: OffensActive Target: Enemy Description: Consume 1 Elemental Converter (Fire Property) to attempt to change target monster's property to Fire. This skill requires Elemental Converter items of the correct property, and has a chance of failing. Id: (1019) Elemental Change (Wind) Elemental Change - Wind Skill Requirement : Finish Quest Skill Form: OffensActive Target: Enemy Description: Consume 1 Elemental Converter (Wind Property) to attempt to change target monster's property to Wind. This skill requires Elemental Converter items of the correct property, and has a chance of failing. Id: (2001) Enchant Blade Enchant Blade MAX Lv : 5 Skill Requirement : Rune Mastery 2 Skill Form : Supportive Target : Caster onlyPlayer Description : Cast spell to add MATK onEnchant your blade with magic, allowing you to deal additional magic with your physical attacks for 5 minutes. According to the skill level, the amount of MATK is added. Affected by the caster's basic lmount of Matk goes up by skill level, and influenced Base Level and INT. [Levelv 1] : MATK +120 [Levelv 2] : MATK +140 [Levelv 3] : MATK +160 [Levelv 4] : MATK +180 [Levelv 5] : MATK +200 Id: (2002) Sonic Wave Sonic Wave MAX Lv : 5 Skill Requirement : Enchant Blade 3 Skill Form : DamagOffensive Description : Attack the enemy in distance using the shock by smashing the weapon on the ground. Smash your weapon to the ground creating a sonic wave to damage a target in the distance. [Levelv 1] : ATK 600%30 SP / 7 Cell Range [Levelv 2] : ATK 700%35 SP / 8 Cell Range [Levelv 3] : ATK 800%40 SP / 9 Cell Range [Levelv 4] : ATK 900%45 SP / 10 Cell Range [Levelv 5] : ATK 1000%50 SP / 11 Cell Range Id: (2003) Death Bound Death Bound MAX Lv : 10 Skill Requirement : Counter Attack 1, Enchant Blade 2 Skill Form : Damage/CounterattackOffensive Description : Ampllify and reflect the damage which one got to thecounters damage received towards your enemy. Some part of of the amplified damage iswill also reflected to the caster, too. Cannot use to on you. While in this stance, you cannot move for 2 seconds. Must wait 5 seconds before re-casting. Cannot be used on MVP type monster. [/color] [Levels. [Lv 1] : 28 SP / Amplify Damage by 600% [Levelv 2] : 31 SP / Amplify Damage by 700% [Levelv 3] : 34 SP / Amplify Damage by 800% [Levelv 4] : 37 SP / Amplify Damage by 900% [Levelv 5] : 40 SP / Amplify Damage by 1000% [Levelv 6] : 43 SP / Amplify Damage by 1100% [Levelv 7] : 46 SP / Amplify Damage by 1200% [Levelv 8] : 49 SP / Amplify Damage by 1300% [Levelv 9] : 52 SP / Amplify Damage by 1400% [Levelv 10] : 55 SP / Amplify Damage by 1500% Id: (2004) Hundred Spears Hundred Spears MAX Lv : 10 Skill Requirement : Phantom Thrust 3 Skill Form : DamagOffensive Description : A skill for a spear. Attack the enemy with the spear repeatedly and give huge damage to the target. Have chance to activate Spear Boomerang. Add additional damage, if the caster acquired Clashing SpiraSpear exclusive skill. Pierces a target 5 consecutive times. Has a chance of activating the highest learned level of [Spear Boomerang] if the caster has learned that skill. [Levelv 1] : ATK +680% / Chance to activate Spear Boomerang by +13% [Levelv 2] : ATK +760% / Chance to activate Spear Boomerang by +16% [Levelv 3] : ATK +840% / Chance to activate Spear Boomerang by +19% [Levelv 4] : ATK +920% / Chance to activate Spear Boomerang by +22% [Levelv 5] : ATK +1000% / Chance to activate Spear Boomerang by +25% [Levelv 6] : ATK +1080% / Chance to activate Spear Boomerang by +28% [Levelv 7] : ATK +1160% / Chance to activate Spear Boomerang by +31% [Levelv 8] : ATK +1240% / Chance to activate Spear Boomerang by +34% [Levelv 9] : ATK +1320% / Chance to activate Spear Boomerang by +37% [Levelv 10] : ATK +1400% / Chance to activate Spear Boomerang by +40% Id: (2005) Wind Cutter Wind Cutter MAX Lv : 5 Skill Requirement : Enchant Blade 5 Skill Form : Range DamageAttack Description : Push down the enemy by the wind created by swinging one's equipped weapon. Have chance to make the enemy terrified.[/color] [LevelSwing your weapon and push an enemy down with the power of wind. Has a chance to inflict 'Fear'. [Lv 1] : ATK +150% / Chance to make the enemy terrified by Fear chance +5% [Levelv 2] : ATK +200% / Chance to make the enemy terrified by Fear chance +7% [Levelv 3] : ATK +250% / Chance to make the enemy terrified by Fear chance +9% [Levelv 4] : ATK +300% / Chance to make the enemy terrified by Fear chance +11% [Levelv 5] : ATK +350% / Chance to make the enemy terrified by Fear chance +13% Id: (2006) Ignition Break Ignition Break MAX Lv : 5 Skill Requirement : Sonic Wave 2, Wind Cutter 3, Death Bound 5 Skill Form : Range Damage Description : Attack all the enemies around the caster by usingby the heat created byfrom striking one'syour weapon ton the ground. Closer the enemy is, bigger the damage getMore damage given to closer the enemies. Adds additional damage when equipped with a fire property sword. [Levelv 1] : ATKDamage from 300%-250%-200% [Levelv 2] : ATKDamage from 600%-500%-400% [Levelv 3] : ATKDamage from 900%-750%-600% [Levelv 4] : ATKDamage from 1200%-1000%-800% [Levelv 5] : ATKDamage from 1500%-1250%-1000% Id: (2007) Dragon Training Dragon Training MAX Lv : 5 Skill Requirement : Cavalier Mastery 1 Skill Form : Passive Description : When the dragon uprises, increases ASPD andDecreases the movement penalty from riding a dragon and increases the maximum weight limit, and affects Dragon Breathe damage of Dragon Breath. Always attacks wi.[/color] [Lv 1] : Attack Speed 80% / Dragon Breath 100% / Weight +700 [Lv 2] : Attack Speed 85% / Dragon Brea[/b]th 1005% damage when attacking with the spear while the dragon is uprise, and also the damage increases slightly. / Weight +900[/color] [Lv 3] : Attack Speed 90% / Dragon Breath 110% / Weight +1100 [Lv 4] : Attack Speed 95% / Dragon Breath 115% / Weight +1300 [Lv 5] : Attack Speed 100% / Dragon Breath 120% / Weight +1500[/b][/color] Id: (2008) Dragon Breath Dragon Breath MAX Lv : 10 Skill Requirement : Dragon Training 2 Skill Form : Range Damage Description : MakeCommands the dragon spurt out the fire breath. The enemy hit by this skill has chance to be damaged continuously. The power of dragon's breath is decided by its manipulatoto breathe fire. Targets within range will take Fire Element damage and be inflicted based on caster's condition. Id: (2009) Dragon Howling Dragon Howling MAX Lv : 5 Skill Requirement : Dragon Training 2 Skill Form : Debuff Description : MakeCommands the dragon to howl, and have all the enimies near you got terrified. [/color] [Levelcausing Fear status at a certain chance to all enemies in range. [Lv 1] : 3 cells effective AoE / 56% RatFear Chance [Levelv 2] : 4 cells effective AoE / 62% RatFear Chance [Levelv 3] : 5 cells effective AoE / 68% RatFear Chance [Levelv 4] : 6 cells effective AoE / 74% RatFear Chance [Levelv 5] : 7 cells effective AoE / 80% RatFear Chance Id: (2010) Rune Mastery Rune Mastery MAX Lv : 10 Skill Form : Passive Description : Rune Knights have gained the power to use Runes by acquiring Rune Mastery. This skill enables them to make Rune Stones, and it affects the chance of success when making and using Rune Stones. There are total 9 Rune Stones and the number of Rune Stones available to make increases based on the level of Rune Mastery. 1 Rune Gemstone and 1 Branch of Elder will be consumed when making a Rune Stone and you need additional more material according to the type of Rune Stone. From Lv.5, you can make 1-2 Rune Stones at a time and from Lv.10, can make 1-3 Rune Stones. [Levelv 1] : Turisus Rune Stone - -Kobold Hair 1 , Claw Of Desert Wolf 1 [Levelv 2] : Isia Rune Stone - Burning Heart 1 [Levelv 3] : Pertz Rune Stone - Light Granule 1, Tangled Chain 1, Dragon's Canine 1 [Levelv 4] : Hagalas Rune Stone - Round Shell 1 , , Dragon's Skin 1 [Levelv 5] : Asir Rune Stone - Light Granule 1, Ogre's Tooth 1 [Levelv 6] : Urj Rune Stone - Horrendous HairSlender Snake 1, Honey 1 [Levelv 7] : Rhydo Rune Stone - Light Granule 1, Red Gemstone 1 [Levelv 8] : Nosiege Rune Stone - Light Granule 1, Broken Armor Piece 1, Old Magic Circle 1 [Levelv 9] : Verkana Rune Stone - Dullahan's Armor Piece 1 [Levelv 10] : Increase the success rate of making Runse Stones Id: (2011) Millenium Shield Id: (2012) Crushing Strike Id: (2013) Refresh Id: (2014) Giant Cross Id: (2015) Stonehard Skin Id: (2016) Vitality Activation Id: (2017) Storm Blast Id: (2018) Fighting Spirit Id: (2019) Abundance Id: (2020) Phantom Thrust Phantom Thrust MAX Lv : 5 Skill Requirement : Brandish Spear 2 Skill Form : ActOffensive Description : Skill for Spear. The caster attacks the enemy far away and bring the enemy in front of the caster. Can be used to the caster's party member, and in this case, doesAttacks a distant enemy bringing them close to the caster. Can be used on a party member, but won't give any damage. Can give aGives Additional damage if masteredwith Lv 10 Spear Mastery. [Levelv 1] : 15 cells effectivSP / 5 Cell Range / ATK 50% [Levelv 2] : 18 SP / 6 cCells effectiv Range / ATK 100% [Levelv 3] : 21 SP / 7 cCells effectiv Range / ATK 150% [Levelv 4] : 24 SP / 8 cCells effectiv Range / ATK 200% [Levelv 5] : 27 SP / 9 cCells effectiv Range / ATK 250% Id: (2021) Venom Impression Venom Impression MAX Lv : 5 Skill Requirement : Enchant Poison 3 Skill Form : Active / Debuff Description : Weaken the enemy's resistance against Venom type of attack. 10 cells effectives in a 10x10 range. [Levelv 1] : Weaken thevenom resistance by -10% [Levelv 2] : Weaken thevenom resistance by -20% [Levelv 3] : Weaken thevenom resistance by -30% [Levelv 4] : Weaken thevenom resistance by -40% [Levelv 5] : Weaken thevenom resistance by -50% Id: (2022) Cross Impact Cross Impact MAX Lv : 5 Skill Requirement : Sonic Blow 10 Skill Form : Active / DamageBuff Description : Quickly attack 1 target for 7 times. Damage will increase depending on caster's BaseLV. 3 cells effective range. [Levelv 1] : Damage 1100% [Levelv 2] : Damage 1200% [Levelv 3] : Damage 1300% [Levelv 4] : Damage 1400% [Levelv 5] : Damage 1500% Id: (2023) Dark Illusion Dark Illusion MAX Lv : 5 Skill Requirement : Cross Impact 3 Skill Form : Active / Damage - Special Description : Quickly reach and attack thean enemy. Haves a low chance of activateing Cross Impact. [Levelv 1] : Damage 100% / 5 cells effective range [Levelv 2] : Damage 100% / 6 cells effective range [Levelv 3] : Damage 100% / 7 cells effective range [Levelv 4] : Damage 100% / 8 cells effective range [Levelv 5] : Damage 100% / 9 cells effective range Id: (2024) New Poison Research New Poison Research MAX Lv : 10 Skill Requirement : Basic Skill of Guillotine CrossNone Skill Form : Passive Description : Learn skill to make new poison. According to Skill Level, possiblea new poison skill can be made and the number of poison increase, also increases the success rate. When each skill level is increased, the duration of 'Deadly Poison' is increased s by 3 sec. Basically you need onds. Medicine Bowl and Poison Kit andre required along with additional materials fordepending on the type of each poison. being made. [Levelv 1] : Success Rate 35% / Paralyze (Paralyzing Poison) - Poison Toad's Skin 20 , , Amoena 1 [Levelv 2] : Success Rate 40% / Pyrexia (Pyrexia Poison) - Anolian's Skin 20 , , Rantana 1 [Levelv 3] : Success Rate 45% / Death Hurt (Wound Polluting Poison) - Decayed Nail 25 , , Seratum 1 [Levelv 4] : Success Rate 50% / Leech End (Leech Poison) - Scopolia 1, Nerium 1 [Levelv 5] : Success Rate 55% / Antidote (Detoxification) - Green Herb 2 , Blue Herb 1, White Herb 1 [Levelv 6] : Success Rate 60% / Venom Bleed (Weakening Poison) - Sticky Poison 10, Izidor 1 [Levelv 7] : Success Rate 65% / Magic Mushroom (Laughing Mushroom Poison) - Poison Spore 10, Makulata 1 [Levelv 8] : Success Rate 70% / Toxin (Paralyzing Poison) - Sticky Poison 10 , , Nerium 1 [Levelv 9] : Success Rate 75% / Oblivion Curse - Heart Of Mermaid 10 , Izidor 1 [Levelv 10] : Success Rate 80% / - Id: (2025) New Poison Creation New Poison Creation MAX Lv : 1 Skill Requirement : New Poison Research 1 Skill Form : Active Description : Create new poison. L from the list of possible poison is shown according to the level of New Poison Research and the materials you have. Id: (2026) Anti Dote Anti Ddote MAX Lv : 1 Skill Requirement : New Poison Research 5 Skill Form : Active / Detoxification Description : If the caster has Antidote, cCan detoxify Guillotine Cross's poison of the caster and 1 targetstatus and 1 target consuming 1 Antidote. Id: (2027) Poisonous Weapon Poisonous Weapon MAX Lv : 5 Skill Requirement : New Poison Research 1 Skill Form : Active / Buff Description : Make the caster's weapon poisoned by Guillotine Cross's new poison. Can get the target poisoned by attacking with this weapon. [Levelv 1] : 20 SP / 4% Rate / 60 sec. duration [Levelv 2] : 24 SP / 6% Rate / 120 sec. duration [Levelv 3] : 28 SP / 8% Rate / 180 sec. duration [Levelv 4] : 32 SP / 10% Rate / 240 sec. duration [Levelv 5] : 36 SP / 12% Rate / 300 sec. duration Id: (2028) Weapon Blocking Weapon Blocking MAX Lv : 5 Skill Requirement : Lefthand Mastery 5 Skill Form : Active / Buff Description : Have certainHas a chance to cancel thean enemy's melee physical attack when activating Weapon Blocking. skill is active. Can use Counter Slash or Weapon Crush successively. Continuously consumes SP while this skill is activated. If you use this once more, skill is recast, Weapon Blocking is canceled. Skill Duration is 180 seconds [Levelv 1] : 40 SP / Defense Rate 12% / 180 sec. duration [Levelv 2] : 36 SP / Defense Rate 14% / 180 sec. duration [Levelv 3] : 32 SP / Defense Rate 16% / 180 sec. duration [Levelv 4] : 28 SP / Defense Rate 18% / 180 sec. duration [Levelv 5] : 24 SP / Defense Rate 20% / 180 sec. duration Id: (2029) Counter Slash Counter Slash MAX Lv : 5 Skill Requirement : Weapon Blocking 1 Skill Form : Active / Buff Description : If you succeeded to defend the enemy's attack byWhen attack block success on Weapon Blocking status, you can attack the enemy successively bywith Counter Slash. Gives damage to all enemies in 3 x 3 cellsx3 range from the caster. This dDamage is affected by the caster's BaseLV, JobLV, and AGI. [Levelv 1] : ATK 400% [Levelv 2] : ATK 500% [Levelv 3] : ATK 600% [Levelv 4] : ATK 700% [Levelv 5] : ATK 800% Id: (2030) Weapon Crush Weapon Crush MAX Lv : 5 Skill Requirement : Weapon Blocking 1 Skill Form : Active / Debuff Description : If you succeeded to defend the enemy's attack by Weapon BlockingWeapon Blocking skill is successful, you can attack the enemy successively bywith Weapon Crush. Able to divest the target's weapon. Increases the duration and success rate according to the caster's Skill Level. Id: (2031) Venom Pressure Venom Pressure MAX Lv : 5 Skill Requirement : Weapon Blocking 1, Poisoning Weapon 3 Skill Form : Active / Buff Description : Gives damage to the enemy nearby and poisons the enemy with the poisoned weapon. After casting the skill, the effect of Poisoning Weapon is canceled. [Levelv 1] : Poisoning Rate 75% / Accuracy +14 [Levelv 2] : Poisoning Rate 80% / Accuracy +18 [Levelv 3] : Poisoning Rate 85% / Accuracy +22 [Levelv 4] : Poisoning Rate 90% / Accuracy +26 [Levelv 5] : Poisoning Rate 95% / Accuracy +30 Id: (2032) Poisonous Smoke Poisonous Smoke MAX Lv : 5 Skill Requirement : Venom Pressure 5 , Poisoning Weapon 5 Skill Form : Active / Buff Description : While activating Poisoning Weapon, make the poisonous smoke and spread it within 5 x 5 cells. The enemiesWith Poisoning Weapon activated, spread a poisonous smoke around 5x5 cells. Enemy in the range have 5a 20% chance of getting poisoned in every 2 seconds. 5 cells rangeWhen casting, Poisoning Weapon effect gets removed. [Levelv 1] : 10 sec. duration [Levelv 2] : 12 sec. duration [Levelv 3] : 14 sec. duration [Levelv 4] : 16 sec. duration [Levelv 5] : 18 sec. duration Id: (2033) Cloaking Exceed Cloaking Exceed MAX Lv : 5 Skill Requirement : Cloaking 3 Skill Form : Active / Special Description : Cannot be found by Insect and Demon type monsters. Not released until the caster is hit 3 times. Increase Movement Speed according to Skill Level. [Levelv 1] : Consume SP 9 per sec. / Movement Speed 100% / Endure the damage once [Levelv 2] : Consume SP 8 per sec. / Movement Speed 110% / Endure the damage once [Levelv 3] : Consume SP 7 per sec. / Movement Speed 120% / Endure the damage twice [Levelv 4] : Consume SP 6 per sec. / Movement Speed 130% / Endure the damage twice [Levelv 5] : Consume SP 5 per sec. / Movement Speed 140% / Endure the damage three times Id: (2034) Phantom Menace Phantom Menace MAX Lv : 1 Skill Requirement : Dark Illusion 5 , , Cloaking Exceed 5 Skill Form : Active / Detecting Description : Guillotine Cross attacks all the hidden enemies hidden within 7 x 7 cells bya 7x7 range for 300% damage. The enemies hit by this can be seen. Id: (2035) Hallucination Walk Hallucination Walk MAX Lv : 5 Skill Requirement : Phantom Menace 1 Skill Form : Active / Buff Description : Increase the caster's speed to the maximum and, increases Flee and haverate and certain chance to ignore MATK. Consumes HP when casting, after using the skill, decreases Movement Speed and ASPD by half for 25 secondsafter using the skill. [Levelv 1] : Flee Rate + 50 / Chance to ignore MATK by +10% [Levelv 2] : Flee Rate + 100 / Chance to ignore MATK by +20% [Levelv 3] : Flee Rate + 150 / Chance to ignore MATK by +30% [Levelv 4] : Flee Rate + 200 / Chance to ignore MATK by +40% [Levelv 5] : Flee Rate + 250 / Chance to ignore MATK by +50% Id: (2036) Rolling Cutter Rolling Cutter MAX Lv : 5 Skill Requirement : Sonic Blow 10 Skill Form : Active / Damage Description : Skill for Katar, gives damage to the enemies within effective range by spinning fast with a Katar. Your spinning counter is accumulated whenever you spins, and it increases the damage of Cross Ripper Slasher. Spinning counter can be accumulated a maximum 10 times. [Levelv 1] : ATKDamage 100% / Eeffective Rrange 3 x 3x3 cells [Levelv 2] : ATKDamage 150% / Eeffective Rrange 3 x 3x3 cells [Levelv 3] : ATKDamage 200% / Eeffective Rrange 3 x 3x3 cells [Levelv 4] : ATKDamage 250% / Eeffective Rrange 3 x 3x3 cells [Levelv 5] : ATKDamage 300% / Eeffective Rrange 5 x 5x5 cells Id: (2037) Cross Ripper Slasher Cross Ripper Slasher MAX Lv : 5 Skill Requirement : Rolling Cutter 1 Skill Form : Active / Damage Description : Can be activated by consuming the spinning counts ofrom Rollicng Cutter. Throw the spinning cutter to the enemy far away and give a powerful damage. Can Give more damages depeding on caster's AGI and spinning counts. After activating Cross Ripper Slasher, spinning counts becomes zero. [/color] [Level Guillotine Cross throws a knife at a target in range while spinning, causing significant amount of damage. Damage is increased by the number of counters. [Lv 1] : ATKDamage 480% / Range 9 cells [Levelv 2] : ATKDamage 560% / Range 10 cells [Levelv 3] : ATKDamage 640% / Range 11 cells [Levelv 4] : ATKDamage 720% / Range 12 cells [Levelv 5] : ATKDamage 800% / Range 13 cells Id: (2038) Judex Judex MAX Lv : 5 Skill Requirement : Turn Undead 1 Skill Form : Holy Property Magic Description : Give MATK of holy property to the 1A magic attack that deals Holy attribute damage to a target and theall enemies with in the surrounding 3 cells of that target. . [Levelv 1] : MATK 300% [Levelv 2] : MATK 320% [Levelv 3] : MATK 340% [Levelv 4] : MATK 360% [Levelv 5] : MATK 400% Id: (2039) Ancilla Ancilla MAX Lv : 1 Skill Requirement : Clementia 3 Skill Form : Create Ancilla Description : Create Ancilla, the magic stone. Consume 30% of SP and 1 Blue Gemstone. If caster's weight is over 90% this skill can't be used. Id: (2040) Adoramus Adoramus MAX Lv : 10 Skill Requirement : Judex 5, Ancilla 1, Magnus Exorcismus 1 Skill Form : Holy Property Magic Description : Give damage to the target by usingStrikes a single target for damage with a powerful hHoly light and additionally make the target get dark curse and decrease AGI. Cthat also causes blind and decrease AGI effect. This skill consumes 1 Blue Gemstone. Doesn't consume a Blue Gemstone if there is Acolyte type character in front of the caster and If the caster is standing next to another Acolyte type character, no gemstone is required, but will consume some SP of from that supportive character. [/color] [Level [Lv 1] : MATK 600% [Levelv 2] : MATK 700% [Levelv 3] : MATK 800% [Levelv 4] : MATK 900% [Levelv 5] : MATK 1000% [Levelv 6] : MATK 1100% [Levelv 7] : MATK 1200% [Levelv 8] : MATK 1300% [Levelv 9] : MATK 1400% [Levelv 10] : MATK 1500% Id: (2041) Clementia Clementia MAX Lv : 3 Skill Requirement : Blessing 1 Skill Form : Supportive Description : Give a bless to all the party members around the caster and give Blessing effect of Acolyte. Blessing effect will be increased dependingCasts 'Blessing' on the caster and any party members within it's range. Blessing effect goes up based on caster's Job LV. Level. [Levelv 1] : 3 cells effectiveAoE / 120 sec. duration [Levelv 2] : 7 cells effectiveAoE / 180 sec. duration [Levelv 3] : 15 cells effectiveAoE / 240 sec. duration Id: (2042) Cantocandidus Cantocandidus MAX Lv : 3 Skill Requirement : Increase AGI 1 Skill Form : Supportive Description : Give an effect of Casts 'Increase AGI' of Acolyte to all the party members around the caster. Additional AGI will be added dependingn the caster and any party members within range. AGI effect goes up based on caster's Job LV. Level. [Levelv 1] : 3 cells effectiv range / 120 sec. duration [Levelv 2] : 7 cells effectiv range / 180 sec. duration [Levelv 3] : 15 cells effectiv range / 240 sec. duration Id: (2043) Coluseo Heal Coluseo Heal MAX Lv : 3 Skill Requirement : Heal 1 Skill Form : Heal Description : Recover HP of all the party members around the caster. Additional amount of recovery will be added depending on the number ofheal given based on party member. number. [Levelv 1] : 3 cells effectiverange AoE [Levelv 2] : 7 cells effectiverange AoE [Levelv 3] : 15 cells effectiverange AoE Id: (2044) Epiclesis Epiclesis MAX Lv : 5 Skill Requirement : Ancilla 1, Highness Heal 1 Skill Form : Summon Description : Summon the Tree of Life and that revive thes any dead personcharacters within 5x5 cell range of the tree, while increasing MaxHP and recovering HP and SP. Consumes 1 Ancilla and 1 Holy Water. [Levelv 1] : MHP +5% Recover 3% HP per 3 sec. / SP Recovery by 2 % [Levelv 2] : MHP +10% Recover 3% HP per 3 sec. / SP Recovery by 2 % [Levelv 3] : MHP +15% Recover 4 % HP per 3 sec. / SP Recovery by 3 % [Levelv 4] : MHP +20% Recover 4 % HP per 3 sec. / SP Recovery by 3 % [Levelv 5] : MHP +25% Recover 5 % HP per 3 sec. / SP Recovery by 4 % Id: (2045) Praefation Praefatio MAX Lv : 10 Skill Requirement : Kyrie Eleison 1 Skill Form : Supportive Description : Give an effect of Kyrie Eleison of Priest to all the party members. Additional defense of Kyrie Eleison will be added depending on the number ofCasts 'Kyrie Eleison' on all party members. Def effect goes up when more party member. joins. [Levelv 1] : Defend 7 times [Levelv 2] : Defend 8 times [Levelv 3] : Defend 9 times [Levelv 4] : Defend 10 times [Levelv 5] : Defend 11 times [Levelv 6] : Defend 12 times [Levelv 7] : Defend 13 times [Levelv 8] : Defend 14 times [Levelv 9] : Defend 15 times [Levelv 10] : Defend 16 times Id: (2046) Oratio Oratio MAX Lv : 10 Skill Requirement : Praefatio 5 Skill Form : Debuff Description : Decrease alls the target'sHoly resistance against holy property shown in the screen. of all enemies on screen for 30 seconds. [Levelv 1] : Success Rate 45% / Decrease the resistance against holy property by /resistance -2% [Levelv 2] : Success Rate 50% / Decrease the resistance against holy property by /resistance -4% [Levelv 3] : Success Rate 55% / Decrease the resistance against holy property by /resistance -6% [Levelv 4] : Success Rate 60% / Decrease the resistance against holy property by /resistance -8% [Levelv 5] : Success Rate 65% / Decrease the resistance against holy property by /resistance -10% [Levelv 6] : Success Rate 70% / Decrease the resistance against holy property by /resistance -12% [Levelv 7] : Success Rate 75% / Decrease the resistance against holy property by /resistance -14% [Levelv 8] : Success Rate 80% / Decrease the resistance against holy property by /resistance -16% [Levelv 9] : Success Rate 85% / Decrease the resistance against holy property by /resistance -18% [Levelv 10] : Success Rate 90% / Decrease the resistance against holy property by /resistance -20% Id: (2047) Laudaagnus Laudaa Agnus MAX Lv : 4 Skill Requirement : Recovery 1 Skill Form : Recover Description : Recover the curses of Freezeing, Stone, Dark, Frost, Cold, Burn Curse and Dark Curse of all party members. It gives additional VIT Bbonus to normalwhen casting on normal condition party member. [Levelv 1] : Success Rate 50% [Levelv 2] : Success Rate 60% [Levelv 3] : Success Rate 70% [Levelv 4] : Success Rate 80% Id: (2048) Laudaramus Laudar Ramus MAX Lv : 4 Skill Requirement : Laudaa Agnus 2 Skill Form : Recovery Description : Recover Slience, Sleep, Stun, and Deep Sleep with MandragoraCures status effects Silence, Sleep, and Stun Curse ofrom all party members. It gives additional LUK Bbonus to normal party member. [/color] [Levelwhen casting on normal condition party member. [Lv 1] : Success Rate 50% [Levelv 2] : Success Rate 60% [Levelv 3] : Success Rate 70% [Levelv 4] : Success Rate 80% Id: (2049) Eucharistica Eucharistica MAX Lv : 10 Skill Requirement : Epiclesis 1, Expiatio 1 Skill Form : Passive Description : Increase ATK against Undead and Dark property enemies and decrease the damage the caster gets. [Levelv 1] : ATK +1% / Damage -1% [Levelv 2] : ATK +2% / Damage -2% [Levelv 3] : ATK +3% / Damage -3% [Levelv 4] : ATK +4% / Damage -4% [Levelv 5] : ATK +5% / Damage -5% [Levelv 6] : ATK +6% / Damage -6% [Levelv 7] : ATK +7% / Damage -7% [Levelv 8] : ATK +8% / Damage -8% [Levelv 9] : ATK +9% / Damage -9% [Levelv 10] : ATK +10% / Damage -10% Id: (2050) Renovatio Renovatio MAX Lv : 1 Skill Requirement : Coluseo Heal 3 Skill Form : Heal Description : Recover 3% of max HP for 1 min 350 seconds. When casting toused on Undead monster, give certain damage accordings, it does high damage in proportion to the caster's Llevel. Id: (2051) Highness Heal Highness Heal MAX Lv : 5 Skill Requirement : Renovatio 1 Skill Form : Heal Description : Use HP healing magic storonger than Heal of Acolyte. Restores large amount of HP [Levelv 1] : 70 SP / Healing Amount 2x times [Levelv 2] : 100 SP / Healing Amount 2.3 timesx [Levelv 3] : 130 SP / Healing Amount 2.6 timesx [Levelv 4] : 160 SP / Healing Amount 2.9 timesx [Levelv 5] : 190 SP / Healing Amount 3.2 timesx Id: (2052) Clearance Clearance MAX Lv : 5 Skill Requirement : Laudar Ramus 2 Skill Form : Special Description : Release all the buff, debuff and curse of party members and the monsters. [Levelv 1] : 54 SP / Success Rate 68% [Levelv 2] : 60 SP / Success Rate 76% [Levelv 3] : 66 SP / Success Rate 84% [Levelv 4] : 72 SP / Success Rate 92% [Levelv 5] : 78 SP / Success Rate 100% Id: (2053) Expiatio Expiatio MAX Lv : 5 Skill Requirement : Oratio 5 , Duple Light 5 Skill Form : Supportive Description : Give hHoly power to the caster and 1 target's weapon and have certain chance to ignore the target's defense rate in a melee physical attack. [Levelv 1] : Ignore Defense by +5% / 150 sec.s duration [Levelv 2] : Ignore Defense by +10% / 180 sec.s duration [Levelv 3] : Ignore Defense by +15% / 210 sec.s duration [Levelv 4] : Ignore Defense by +20% / 240 sec.s duration [Levelv 5] : Ignore Defense by +25% / 270 sec.s duration Id: (2054) Duple Light Duple Light MAX Lv : 10 Skill Requirement : Aspersio 1 Skill Form : Active Description : Summons two holysacred lights, Violet Granium lights and give additional damage to the target when melee attacking. yellow Merriam light, assisting the Caster in battle. When caster attacks in melee, the target has a chance of taking additional physical and magical damage [Levelv 1] : Physical ATK + 110% MATK + 220% / 90 sec. duration [Levelv 2] : Physical ATK + 120% MATK + 240% / 120 sec. duration [Levelv 3] : Physical ATK + 130% MATK + 260% / 150 sec. duration [Levelv 4] : Physical ATK + 140% MATK + 280% / 180 sec. duration [Levelv 5] : Physical ATK + 150% MATK + 300% / 210 sec. duration [Levelv 6] : Physical ATK + 160% MATK + 320% / 240 sec. duration [Levelv 7] : Physical ATK + 170% MATK + 340% / 270 sec. duration [Levelv 8] : Physical ATK + 180% MATK + 360% / 300 sec. duration [Levelv 9] : Physical ATK + 190% MATK + 380% / 330 sec. duration [Levelv 10] : Physical ATK + 200% MATK + 400% / 360 sec. duration Id: (2055) Duple Ligh Id: (2056) Duple Light Id: (2057) Silentium Silentium MAX Lv : 5 Skill Requirement : Clearance 1 Skill Form : Debuff Description : Cast Lex Divina skill of Priest to the target within the certain range from the caster. [Levelv 1] : Effect Range 9 x 9 64 SP / 9x9 Range [Levelv 2] : Effect Range 11 x 11 68 SP / 11x11 Range [Levelv 3] : 7 Effect Range 13 x 13 2 SP / 13x13 Range [Levelv 4] : Effect Range 15 x 15 76 SP / 15x15 Range [Levelv 5] : Effect Range 17 x 17 80 SP / 17x17 Range Id: (2201) White Imprison White Imprison MAX LV 5 Skill Requirement : Soul Expansion 3 Skill Form : Curse Description : Make the target locked up in theLocks a target in a transparent box and cannot move. Can cast to the caster him/herself. When the duration is finished or damaged by Telekinesis property, effect will be stopped and the caster loses certain amount of HPthat prevents damage except from Ghost property damage. Can cast on oneself lasting for 5 sec. When the duration is finished, the caster loses HP of Skill Level x400. Success Rate increases according to the caster's Job Level. Not effective ton Boss type monsters. [Levelv 1] : Success Rate 50% / 10 sec. duration [Levelv 2] : Success Rate 60% / 12 sec. duration [Levelv 3] : Success Rate 70% / 14 sec. duration [Levelv 4] : Success Rate 80% / 16 sec. duration [Levelv 5] : Success Rate 90% / 18 sec. duration Id: (2202) Soul Expansion Soul Expansion MAX LV 5 Skill Requirement : Drain Life 1 Skill Form : Active / Damage Description : Give damage to the enemy far away twice. When the target is on White Imprison effect, it gets Strikes a target and all surrounding foes at long distance with ghost element damage. If used against a player in White Imprison, the skill deals double damage. [Levelv 1] : Ghost Property Magic Damage30 SP / 500% Matk [Levelv 2] : Ghost Property Magic Damage35 SP / 600% Matk [Levelv 3] : Ghost Property Magic Damage40 SP / 700% Matk [Levelv 4] : Ghost Property Magic Damage45 SP / 800% Matk [Levelv 5] : Ghost Property Magic Damage50 SP / 900% Matk Id: (2203) Frost Misty Frost Misty MAX LV 5 Skill Requirement : Summon Waterball 1 Skill Form : Debuff Description : Spread frost mist on all over the screen. It gives damage and Freezing curse to the all enemies within the range. The target's Defense, Movement Speed and ASPD are decreasCovers a 15x15 area in a freezing mist, causing damage and inflicting Freezing status to targets that enter. Targets caught with Freezing status have their defense, attack speed and movement speed lowered, and the fixed casting time is increased when got Freezing curse. ake longer to cast spells. [Levelv 1] : Freezing Success Rate 30% / Water Property/ Magic Damage 300% / 40 SP [Levelv 2] : Freezing Success Rate 35% / Water Property/ Magic Damage 400% / 48 SP [Levelv 3] : Freezing Success Rate 40% / Water Property/ Magic Damage 500% / 56 SP [Levelv 4] : Freezing Success Rate 45% / Water Property Magic Damage 600% / 64 SP [Levelv 5] : Freezing Success Rate 50% / Water Property/ Magic Damage 700% / 72 SP Id: (2204) Jack Frost Jack Frost MAX LV 5 Skill Requirement : Frost Misty 2 Skill Form : Debuff Description : Give water property damage to the all enemies Freezing cursed. Also enemies on frost curse gets biggar damages and make it fDeals Water Element damage to all targets inflicted with Freezing status with 100%. . [Levelv 1] : Water Property Magic Damage 600% [Levelv 2] : Water Property Magic Damage 700% [Levelv 3] : Water Property Magic Damage 800% [Levelv 4] : Water Property Magic Damage 900% [Levelv 5] : Water Property Magic Damage 1000% Id: (2205) Marsh Of Abyss Marsh Of Abyss MAX LV 5 Skill Requirement : Quagmire 1 Skill Form : Debuff Description : Spell Marsh Of Abyss curse to the target and decreaseCurses a target, slowing its Mmovement Sspeed, Defense and Flee. The caster's INT and Job Level affects the effect. AGI and DEX. [Levelv 1] : 40 SP / Movement Speed -10% [Level AGI/DEX: -6% Monster / -3% Player [Lv 2] : 42 SP / Movement Speed -20% [Level AGI/DEX: -12% Monster / -6% Player [Lv 3] : 44 SP / Movement Speed -30% [Level AGI/DEX: -18% Monster / -9% Player [Lv 4] : 46 SP / Movement Speed -40% [Level AGI/DEX: -24% Monster / -12% Player [Lv 5] : 48 SP / Movement Speed -50% AGI/DEX: -30% Monster / -15% Player Id: (2206) Recognized Spell Recognized Spell MAX LV 5 Skill Requirement : Release 2 , Stasis 1, White Imprison 1 Skill Form : Buff (Self) Description : Increase the knowledgeMaximizes one's own magic of the caster and enable the caster to attack with his/her maximized MATK. Amount of SP consume is increased by 25%. al potential, dealing maximum damage with magical attacks for the skill duration. [Levelv 1] : 100 SP / 60 sec. duration [Levelv 2] : 120 SP / 90 sec. duration [Levelv 3] : 12140 SP / 110 sec. duration [Levelv 4] : 160 SP / 1540 sec. duration [Levelv 5] : 180 SP / 170 sec. duration Id: (2207) Sienna Execrate Sienna Execrate MAX LV 5 Skill Requirement : Summon Stone 1 Skill Form : Curse Description : Spell Stone Curse to the target and the enemies within the range. Consume 2 Red Gemstones. Success Rate is affected by the caster's Job Level. All targets in range will be Petrified at a certain chance. [Levelv 1] : Basic32 SP / 50% Success Rate 48% / 3 x 3x3 cells / 106 sec. duration [Levelv 2] : Basic34 SP / 55% Success Rate 56% / 5 x x5 cells / 129 sec. duration [Levelv 3] : Basic36 SP / 60% Success Rate 64% / 5 x 5x5 cells / 142 sec. duration [Levelv 4] : Basic38 SP / 65% Success Rate 72% / 7 x 7x7 cells / 165 sec. duration [Levelv 5] : Basic40 SP / 70% Success Rate 80% / 7 x 7x7 cells / 18 sec. duration Id: (2208) Radius Radius MAX LV 3 Skill Requirement : Warlock Basic Skill Skill Form : Passive Description : Increase magic skills the range of Warlock and slightly inmagic skills and decreases their fixed casting speed. time. Base level, caster INT and skill level increase the reduction of cast. [Levelv 1] : 80 SP / Casting Range +1 Cell / Decrease fixed casting speed by 10% 5% [Levelv 2] : 100 SP / Casting Range +2 Cells / Decrease fixed casting speed by 15% 0% [Levelv 3] : 120 SP / Casting Range +3 Cells / Decrease fixed casting speed by 20% 15% Id: (2209) Stasis Stasis MAX LV 5 Skill Requirement : Drain Life 1 Skill Form : Curse Description : Cease the movement ofStops the air around the characters. All the targets within the range cannot use Magic skills, some Song skills and Chorus skill.(minimal duration: 10 sec.) Caster, preventing any spells from being cast. [Levelv 1] : 20 50 SP / 10sec. duration / 19 x 19 cells range x19 AoE [Levelv 2] : 30 60 SP / 15sec. duration / 21 x 21 cells range x21 AoE [Levelv 3] : 7 40 SP / 20sec. duration / 23 x 23 cells range x23 AoE [Levelv 4] : 50 80 SP / 25sec. duration / 25 x 25 cells range x25 AoE [Levelv 5] : 60 90 SP / 30sec. duration / 27 x 27 cells range x27 AoE Id: (2210) Drain Life Drain Life MAX LV 5 Skill Requirement : Radius 1 Skill Form : Damage / Recover Description : Give magical damage to the tarStrikes a single target with magical damaget, and receiveabsorb some of the target's damage as caster's HP. Damage will be increased depending on caster's INT. at damage as HP. Damage and HP recovered is influenced by the caster's INT and base level. The success rate varies according to the skill level. [Levelv 1] : Neutral property Magic Damage 200%20 SP / Absorb 10% of Damage / Absorb Success Rate 75% [Levelv 2] : Neutral property Magic Damage 400%24 SP / Absorb 15% of Damage / Absorb Success Rate 80% [Levelv 3] : Neutral property Magic Damage 600%28 SP / Absorb 20% of Damage / Absorb Success Rate 85% [Levelv 4] : Neutral property Magic Damage 800%32 SP / Absorb 25% of Damage / Absorb Success Rate 90% [Levelv 5] : Neutral property Magic Damage 1000%36 SP / Absorb 30% of Damage / Absorb Success Rate 95% Id: (2211) Crimson Rock Crimson Rock MAX LV 5 Skill Requirement : Summon Fireball 1 Skill Form : Active / Damage Description : Summon huge rocks from the sky and give fire propertys a meteorite to deal significant amount of damage to theon a target and the enemies around the target. All the damaged target is knock down by the shock and they might get stunned. with a 7x7 AoE. Knocks targets back 3 cells and has a 40% chance of adding Stun. [Levelv 1] : Fire Property Damage 1600% 60 SP [Levelv 2] : Fire Property Damage 1900% 70 SP [Levelv 3] : Fire Property Damage 2200% 80 SP [Levelv 4] : Fire Property Damage 2500% 90 SP [Levelv 5] : Fire Property Damage 2800% 100 SP Id: (2212) Hell Inferno Hell Inferno MAX LV 5 Skill Requirement : Crimson Rock 2 Skill Form : Damage / Curse Description : Burn the target with the flame of the hell and give fire and dark property damage to the target. Also make the target got [Ignition] Curse. Enemies closer to the impact point take more damage. It decreases the target's MDEF and the target is continuously fire property damaged. s an enemy with fire from hell, inflicting Burning status at a certain chance. [Levelv 1] : Fire Property Damage 60% / Dark Property Magic Damage 240% 35 SP / 20s duration / 60% Burn Chance [Levelv 2] : Fire Property Damage 120% / Dark Property Magic Damage 480% 40 SP / 30s duration / 65% Burn Chance [Levelv 3] : Fire Property Damage 180% / Dark Property Magic Damage45 SP / 40s duration / 720% Burn Chance [Levelv 4] : Fire Property Damage 240% / Dark Property Magic Damage 960% 50 SP / 50s duration / 75% Burn Chance [Levelv 5] : Fire Property Damage 300% / Dark Property Magic Damage 1200% 55 SP / 60s duration / 80% Burn Chance Id: (2213) Comet Comet MAX LV 5 Skill Requirement : Hell Inferno 3 Skill Form : Damage / Curse Description : Attack with the destructive comets from the universe and give Neutral property damage to the targets within 19 x 19 cells and make them Ignition cursed. Enemies closer to the impact point take more damagAdvanced destructive magic. Obliterates an area with meteor from space (19x19 AoE) inflicting all targets with Burning Status at a 100% chance. Consume 2 Red Gemstones. When there are Warlock in the party and near by, able to cast it without If cast with another Warlock next to you, consuminges no Red Gemstones and disappear the decreasing damage effect due to the effect range. . [Levelv 1] : Neutral pMagic Property Magic Damage 1500% ~ ~3000% [Levelv 2] : Neutral pMagic Property Magic Damage 2000% ~ ~3500% [Levelv 3] : Neutral pMagic Property Magic Damage 2500% ~ ~4000% [Levelv 4] : Neutral pMagic Property Magic Damage 3000% ~ ~4500% [Levelv 5] : Neutral pMagic Property Magic Damage 3500% ~ ~5000% Id: (2214) Chain Lightning Chain Lightning MAX LV 5 Skill Requirement : Summon Ball Lightning 1 Skill Form : Active / Damage Description : Give damage to the target with lightning magic. If there is another enemy near the original target, Chain Lightning automatically finds the target and give damage. When there are several enemies, iSummons lightning to deal multiple (Wind Element) damage to a target randomly selects the targets. Skill Level affects the number of attack. If there is no more target near the last target, attack the last target 3 times more. enemies around it. [Levelv 1] : Wind Property Magic Damage 600% 80 SP / 5 Chain Attacks [Levelv 2] : Wind Property Magic Damage 700% 90 SP / 6 Chain Attacks [Levelv 3] : Wind Property Magic Damage 800% 100 SP / 7 Chain Attacks [Levelv 4] : Wind Property Magic Damage 900% 110 SP / 8 Chain Attacks [Levelv 5] : Wind Property Magic Damage 1000%120 SP / 9 Chain Attacks Id: (2216) Earth Strain Earth Strain MAX LV 5 Skill Requirement : Sienna Execrate 2 Skill Form : Damage / Debuff Description : Uplift the land and attack the enemies within the range. The enemies' equipments have chance to be divested. The effect of this divestment is affected by the caster's Job level and DEX. Has a chance of stripping enemies of their equipment. [Levelv 1] : Earth Property Magic Damage 2100% / 70 SP / 15x5 AoE (LengthxWidth) / 6 Hits Divest WeaponShield and Helm by 6% Rate 6%. [Levelv 2] : Earth Property Magic Damage 2200% / 78 SP / 15x6 AoE (LengthxWidth) / 7 Hits Divest WeaponShield and Helm by 14% Rate 14%. [Levelv 3] : Earth Property Magic Damage 2300% / 86 SP / 15x7 AoE (LengthxWidth) / 8 Hits Divest WeaponShield, Helm and Armor by 24% Rate 24%. [Levelv 4] : Earth Property Magic Damage 2400% / 94 SP / 15x8 AoE (LengthxWidth) / 9 Hits Divest WeaponShield, Helm, Armor and Shield by 36% Rate [/color] [Level 5] : Earth Property Magic Damage 2500% / [/s]Weapon 36%.[/color] / 10 Hits [Lv 5] : 102 SP / 15x9 AoE (LengthxWidth) [/b]Divest WeaponShield, Helm, Armor, ShieldWeapon and Accessory by 50% Rate 50%.[/color] Id: (2217) Tetra Vortex Tetra Vortex MAX LV 5 [/b]Skill Requirement : [/color][/s]Jack Frost 5, Chain Lightning 5, Earth Strain 5, Hell Inferno 5 [/color] Skill Form : Damage / Debuff Description : Summon 4 property Aeater and spell each Fire, Water, Earth and Wind property magics to thes ether in the 4 elements, to deal magic damage of each enlemy. To useent. Tetra Vortex, at least you should summon 4 stones of requires you to have summoned one Fire Ball, Ball Lightening, Water Ball, Stone. The property of Tetra Vortex is decided upon what summon skill you used. The target hit by Tetra Vortex is cursed by 1 amongand Stone before casting or the skill will fail. Randomly casts Ignition, Freezing, Stun andor Bleeding curse. [Levelv 1] : 4 Property Magic Damage 1000% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding 120 SP / Matk 1000% x 4 [Levelv 2] : 4 Property Magic Damage 1500% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding 150 SP / Matk 1500% x 4 [Levelv 3] : 4 Property Magic Damage 2000% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding 180 SP / Matk 2000% x 4 [Levelv 4] : 4 Property Magic Damage 2500% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding 210 SP / Matk 2500% x 4 [Levelv 5] : 4 Property Magic Damage 3000% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding 240 SP / Matk 3000% x 4 Id: (2222) Call Fire Ball CallSummon Fire Ball MAX LV 5 Skill Requirement : Meteor Storm 1 Skill Form : Active / Damage Description : Summon maximum 5 Fireballs around the caster. Continuously consumes SP while fireball is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Levelv 1] : Fire Property Damage / 120 sec. duration [Levelv 2] : Fire Property Damage / 160 sec. duration [Levelv 3] : Fire Property Damage / 200 sec. duration [Levelv 4] : Fire Property Damage / 240 sec. duration [Levelv 5] : Fire Property Damage / 280 sec. duration Id: (2223) Call Ball Lightening Call BallSummon Lightning Ball MAX LV 5 Skill Requirement : Lord Of Vermillion 1 Skill Form : Active / Damage Description : Summon maximum 5 Lightning Balls around the caster. Continuously consumes SP while Lightning ball is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Levelv 1] : Wind Property Magic Damage / 120 sec. duration [Levelv 2] : Wind Property Magic Damage / 160 sec. duration [Levelv 3] : Wind Property Magic Damage / 200 sec. duration [Levelv 4] : Wind Property Magic Damage / 240 sec. duration [Levelv 5] : Wind Property Magic Damage / 280 sec. duration Id: (2224) Call Water Ball CallSummon Water Ball MAX LV 5 Skill Requirement : Storm Gust 1 Skill Form : Active / Damage Description : Summon maximum 5 Water Balls around the caster. Continuously consumes SP while Waterball is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Levelv 1] : Water Property Magic Damage / 120 sec. duration [Levelv 2] : Water Property Magic Damage / 160 sec. duration [Levelv 3] : Water Property Magic Damage / 200 sec. duration [Levelv 4] : Water Property Magic Damage / 240 sec. duration [Levelv 5] : Water Property Magic Damage / 280 sec. duration Id: (2229) Call Stone CallSummon Stone MAX LV 5 Skill Requirement : Heaven's Drive 1 Skill Form : Active / Damage Description : Summon maximum 5 Stones around the caster. Continuously consumes SP while Stone is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Levelv 1] : Earth Property Magic Damage / 120 sec. duration [Levelv 2] : Earth Property Magic Damage / 160 sec. duration [Levelv 3] : Earth Property Magic Damage / 200 sec. duration [Levelv 4] : Earth Property Magic Damage / 240 sec. duration [Levelv 5] : Earth Property Magic Damage / 280 sec. duration Id: (2230) Release Release MAX LV 2 Skill Requirement : Warlock Basic Skill Skill Form : Active / Special Description : Give damage to 1 target by throwingThrows your active Fire Ball / Ball, Lightening /Ball, Water Ball /or Stone, that summoned by Warlock. you currently have summoned, to deal damage to a single target. [Levelv 1] : 3 SP / Release 1 Magic Sphere among summoned Magic Spheres to 1ball at target. [Levelv 2] : 20 SP / Release all summoned Magic Spheres to 1balls at target. Id: (2231) Reading Spell Book Reading Spell Book MAX LV 1 Skill Requirement : Warlock Basic Skill Skill Form : Active / Special Description : Warlock can maintain their magic by reading magic books and also can release those maintained magic by release skill. However,Use skills inscribed in Magic Books by reading them and sealing them up. Using the skill Release to let out the sealed spells. Each Warlock has a number of maximum slots in which they can memorize spells, based on their Base Level, INT and the level of Freezing Spell. This determines how many skills they cannot keep magic if those are not yet acquired magic by Warlock. emorized at any given time. At level 150, a Warlock will have 15 slots, with an additional slot for every 10 INT and an additional 4 for every level of Freezing Spell. Id: (2232) Freezing Spell Freezing Spell MAX LV 5 Skill Requirement : Warlock Basic Skill Skill Form : Passive Description : To maintain magic byIncrease the slots available.[/color] to Reading Spell Bbook,. Warlock has to learn the basic maintaining skills. Then spells are frozen, SP slowly drains depending on the number of magic that can be maintained increases depending on caster's level and INT. Caster consumes SP while maintaining magic, and also consuming amount is different depending on the quantities and kinds of maintained magic.spells. Each level increases the available slots by 4. [Lv 1] : Additional Slots 4 [Lv 2] : Additional Slots 8 [Lv 3] : Additional Slots 12 [Lv 4] : Additional Slots 16 [Lv 5] : Additional Slots 20[/b][/color] Id: (2233) Arrow Storm Arrow Storm MAX Lv : 10 Skill Requirement : Aimed Bolt 5 Skill Form : Active / Damage Description : Shoot a volley ofs countless arrows at a target and its surroundingsa certain cell range around the target. Each target will take 3 consecutive hits (Total damage divided by 3 per hit). Consumes 10 arrows. Damage will be increased depending onHigher skill level increases the damage done, SP caoster's BaseLV. and Area of Effect. [Levelv 1] : ATK 1080% / Effective Range 7 x Attack Power 1080% / Area of Effect 7x7 Ccells [Levelv 2] : ATK 1160% / Effective Range 7 x Attack Power 1160% / Area of Effect 7x7 Ccells [Levelv 3] : ATK 1240% / Effective Range 7 x Attack Power 1240% / Area of Effect 7x7 Ccells [Levelv 4] : ATK 1320% / Effective Range 7 x Attack Power 1320% / Area of Effect 7x7 Ccells [Levelv 5] : ATK 1400% / Effective Range 7 x Attack Power 1400% / Area of Effect 7x7 Ccells [Levelv 6] : ATK 1480% / Effective Range 9 x Attack Power 1480% / Area of Effect 9x9 Ccells [Levelv 7] : ATK 1560% / Effective Range 9 x Attack Power 1560% / Area of Effect 9x9 Ccells [Levelv 8] : ATK 1640% / Effective Range 9 x Attack Power 1640% / Area of Effect 9x9 Ccells [Levelv 9] : ATK 1720% / Effective Range 9 x Attack Power 1720% / Area of Effect 9x9 Ccells [Levelv 10] : ATK 1800% / Effective Range 11 x Attack Power 1800% / Area of Effect 11x11 Ccells Id: (2234) Fear Breeze Fear Breeze MAX Lv : 5 Skill Requirement : Camouflage 1, Arrow Storm 5 Skill Form : Active toggle / Buff (To yourself) Description : Number of attacks increases while attacking with arrows within casting duration. Arrows areDuring the skill duration, normal ranged attacks have a chance of hitting a target multiple times. (2 ~ 5 attacks). Extra attacks will consumed as its number of attackrrows. [Levelv 1] : Number of Attacks +1 / Chance to activatproc chance 12% / Duration 60 sec. [Levelv 2] : Number of Attacks +1 / Chance to activatproc chance 12 % / Duration 90 sec. [Levelv 3] : Number of Attacks +1 ~ ~+2 / Chance to activatproc chance 21 % / Duration 120 sec. [Levelv 4] : Number of Attacks +1 ~ +3 / Chance to activate 27 %~+3 / proc chance 27% / Duration 150 sec. [Levelv 5] : Number of Attacks +1 ~ +4 / Chance to activat~+4 / proc chance 30% / Duration 180 sec. Id: (2235) Main Ranger Main Ranger MAX Lv : 10 Skill Requirement : Ranger Basic Skill Skill Form : Passive Description : Increase ATKtk to Animal, Plant and Fish types of monsters and decrease damages from those monsters. [Levelv 1] : ATKAtk / Resistance + 5 [Levelv 2] : ATKAtk / Resistance + 10 [Levelv 3] : ATKAtk / Resistance + 15 [Levelv 4] : ATKAtk / Resistance + 20 [Levelv 5] : ATKAtk / Resistance + 25 [Levelv 6] : ATKAtk / Resistance + 30 [Levelv 7] : ATKAtk / Resistance + 35 [Levelv 8] : ATKAtk / Resistance + 40 [Levelv 9] : ATKAtk / Resistance + 45 [Levelv 10] : ATKAtk / Resistance + 50 Id: (2236) Aimed Bolt Aimed Bolt MAX Lv : 10 Skill Requirement : Ankle Snare 5 Skill Form : Active / Damage Description : If the target is immobilized (by Ankle Snare, Electric Shock, Wuarg Bite..etc), the target gets more damage by this skill. The number of attacks increases depending on target's size. This skill fails when caster doesn't have enough arrows. The target gets released from traps once the target gets damaged by this skill. [Levelv 1] : ATK 550% x ??? times/ 30 SP [Levelv 2] : ATK 600% x ??? times / 32 SP [Levelv 3] : ATK 650% x ??? times / 34 SP [Levelv 4] : ATK 700% x ??? times / 36 SP [Levelv 5] : ATK 750% x ??? times / 38 SP [Levelv 6] : ATK 800% x ??? times / 40 SP [Levelv 7] : ATK 850% x ??? times / 42 SP [Levelv 8] : ATK 900% x ??? times / 44 SP [Levelv 9] : ATK 950% x ??? times / 46 SP [Levelv 10] : ATK 1000% x ??? times / 48 SP Id: (2237) Detonator Detonator MAX Lv : 1 Skill Requirement : Bomb Cluster 3 Skill Form : Active / Special Description : It can <iImmediately> activate thes traps that already set on the ground. Skills range is 7 x x7 cells around the trapargeted area. It can also activate hHunter's traps. However, it is only enabled to use caster's trap. (Nullified to other's trap that set by other players) This skill will not detonate traps of another player. Can activate the following traps: Cluster Bomb, Blast Mine, Claymore Trap, Sandman, Talkie Box, Fire Trap, and Ice Trap. Id: (2238) Electric Shock Electric Shock MAX Lv : 5 Skill Requirement : Shockwave Trap 5 Skill Form : Active / Trap Description : Once the target reaches to the trap range of 3 x 3 cells, this skill iImmobilizes thea target and surrounddraings around the target (5 x 5 cells). Also, it decreases target's SP continuously while it is trapped certain amount of SP per second from the target. Electric Shocker can not be removed by [Remove Trap] from Hunter.with the Hunter skill Remove Trap. Requires 1 <Special Alloy Trap> is required to cast Electric Shock. Maximum 3 traps are allowed to be set. [Levelv 1] : Consuming SP perby a sec. 5% / Duration 20 sec. [Levelv 2] : Consuming SP perby a sec. 10% / Duration 22 sec. [Levelv 3] : Consuming SP perby a sec. 15% / Duration 24 sec. [Levelv 4] : Consuming SP perby a sec. 20% / Duration 26 sec. [Levelv 5] : Consuming SP perby a sec. 25% / Duration 28 sec. Id: (2239) Bomb Cluster Bomb Cluster MAX Lv : 5 Skill Requirement : Trap Research 3 Skill Form : Active / Trap Description : Maximum 3 traps are allowed to be set at once and damage range is 7 x 73 cells wide and 5 cells deep. Can be combined with Detonator Skill. Bomb Cluster can not be removed by [Remove Trap] from Hunter. Requires 1 <Special Alloy Trap> is required to cast Bomb Cluster. . [Levelv 1] : Damage 300% + Additional Trap Damage / Duration 15 sec. [Levelv 2] : Damage 400% + Additional Trap Damage / Duration 15 sec. [Levelv 3] : Damage 500% + Additional Trap Damage / Duration 15 sec. [Levelv 4] : Damage 600% + Additional Trap Damage / Duration 15 sec. [Levelv 5] : Damage 700% + Additional Trap Damage / Duration 15 sec. Id: (2240) Wug Mastery Wuarg Mastery MAX Lv : 1 Skill Requirement : Ranger Basic Skill Skill Form : Active / Special Description : Ranger summons wolf [Wug]Summon a Warg with a Wolf Flute. To summon Wug, Ranger must have [Wolf Flute]. To send Wug to Nature, use this skill one more time. Then Wug wRe-using the skill return tos the Nature and stands by till caster calls him. Warg to the wild. Id: (2241) Wug Rider Wuarg Rider MAX Lv : 3 Skill Requirement : Wuarg Mastery 1 Skill Form : Active / Special Description : Ranger can ride on [Wug]. Wug's movement speed gets faster as skill level increases. Disabled to shoot arrows and use other skills but Wug's skills and some of Trap skills while riding a Wug. Allows a Ranger to mount their summoned Warg. Skill level increases movement speed. While mounted on a Warg, you can't use any bow attacks or skills that are not Warg exclusive other than trap skills. Can use the following traps while on a warg: Cobalt Trap, Magenta Trap, Verdure Trap, Maze Trap, Electric Shocker. Id: (2242) Wug Dash Wuarg Dash MAX Lv : 1 Skill Requirement : Wuarg Rider 1 Skill Form : Active / Special Description : EnUsable to use it only when Ranger is on Wug riding. Make Wumounted on your Warg. Makes your Warg scamper into a straight direction. To stop the Wug, use the skill one more time. In the case of bump against any obstacles, Wug will stop, but i, and re-using the skill stops. You will automatically stop when hitting a wall or an enemy. If the Ranger has already learned Wuarg Strike, it gives damage to the crashed enemy. Id: (2243) Wug Strike Wuarg Strike MAX Lv : 5 Skill Requirement : Wuarg Teeth 1 Skill Form : Active / Damage Description : Enabled to use it during Wug riding. Make WuMake your Warg run into 1 target and give damage to 1 target. Damage increases as skill level gets higher. [Levelv 1] : Damage 200% [Levelv 2] : Damage 400% [Levelv 3] : Damage 600% [Levelv 4] : Damage 800% [Levelv 5] : Damage 1000% Id: (2244) Wug Bite Wuarg Bite MAX Lv : 5 Skill Requirement : Wuarg Strike 1 Skill Form : Active / Damage Description : Disabled to use during Wug riding. Make Wug ran into 1 target and give damage to the target. With this skill, Wug bites the target and captures the enemy to immobilize. Success rate will be increased depending on target's AGI. Make your Warg leap at a target, dealing damage and temporarily causing immobile status. Damage increases if Warg Teeth level is increased. Can't be used while mounted on a Warg. [Levelv 1] : Damage 600% / Duration 1 sec. + Increase as Wug Teeth's skill level 1 sec duration [Levelv 2] : Damage 800% / Duration 2 sec. + Increase as Wug Teeth's skill level / 2 sec duration [Levelv 3] : Damage 1000% / Duration 3 sec. + Increase as Wug Teeth's skill level 3 sec duration [Levelv 4] : Damage 1200% / Duration 4 sec. + Increase as Wug Teeth's skill level 4 sec duration [Levelv 5] : Damage 1500% / Duration 5 sec. + Increase as Wug Teeth's skill level 5 sec duration Id: (2245) Wug Teeth Wuarg Teeth MAX Lv : 10 Skill Requirement : Wuarg Mastery 1 Skill Form : Passive Description : Increase wolf's skill damage and also give effect to other wolf s the damage done by Warg-skills. Increase damage as skill level gets higher. [Levelv 1] : ATKAtk +30 [Levelv 2] : ATKAtk +60 [Levelv 3] : ATKAtk +90 [Levelv 4] : ATKAtk +120 [Levelv 5] : ATKAtk +150 [Levelv 6] : ATKAtk +180 [Levelv 7] : ATKAtk +210 [Levelv 8] : ATKAtk +240 [Levelv 9] : ATKAtk +270 [Levelv 10] : ATKAtk +300 Id: (2246) Keen Nose Keen Nose MAX Lv : 5 Skill Requirement : Wuarg Teeth 3 Skill Form : Active / Detect Description : Wolf senses the danger around caster and finds traps and enemies. Wolf attacks 1 enemy that surrounded the targetUse the Warg's senses to reveal hidden traps and enemies. Has a chance to attack enemies with Wuarg Bite by a certain chance. . [Levelv 1] : Range 73 x 73 / Damage 150% / Chance to auto-cast Wuarg Bite 8% [Levelv 2] : Range 94 x 94 / Damage 200% / Chance to auto-cast Wuarg Bite 16% [Levelv 3] : Range 11 x115 x 5 / Damage 250% / Chance to auto-cast Wuarg Bite 24% [Levelv 4] : Range 13 x136 x 6 / Damage 300% / Chance to auto-cast Wuarg Bite 32% [Levelv 5] : Range 15 x157 x 7 / Damage 350% / Chance to auto-cast Wuarg Bite 40% Id: (2247) Camouflage Camouflage MAX Lv : 5 Skill Requirement : Main Ranger 1 Skill Form : Active / Buff (To yourself) Description : Hide yourself behind walls or any obstacles for 10 seconds so other monsters can't notice the casteryou (Except Boss/Demon/Insect monsters). Caster turns into translucent body during hidingYou appear translucent while Camouflaged. Increases Critical rate and ATK, but decrease DEF while casting the skill. ATK, Critical rate and DEF revert to normal once t The skill is cancelled. The skill is canceled once caster uses it one more time or duration ends. It decreases caster's SP continuously while casting the skill. when you attack or if the 10 duration ends. Can be re-cast to refresh the duration of the effect. It can be used without any obstacles if the skill level gets higher. [Levelv 1] : CSP consuming SP 6 by a sec. / Disabled to move ption per sec. 6 / move disabled [Levelv 2] : CSP consuming SP 5 by aption per sec. 5 / Dmove disabled to move [Levelv 3] : CSP consuming SP 4 by a sec. /ption per sec. 4 / 50% movement 50 % [Levelv 4] : CSP consuming SP 3 by a sec. /ption per sec. 3 / 75% movement 75 % [Levelv 5] : CSP consuming SP 2 by a sec. /ption per sec. 2 / 100% movement 100 % Id: (2248) Trap Research Trap Research MAX Lv : 5 Skill Requirement : Claymore Trap 1, Remove Trap 1 Skill Form : Passive Description : Increase trap damage and trap set range of Hunters and Rangers, also addincreases INT and MaxSP [Levelv 1] : Additional Damage +40 / INT +1 / MSP +220 / Skill Range +1 [Levelv 2] : Additional Damage +80 / INT +2 / MSP +240 / Skill Range +1 [Levelv 3] : Additional Damage +120 / INT +3 / MSP +260 / Skill Range +2 [Levelv 4] : Additional Damage +160 / INT +4 / MSP +280 / Skill Range +2 [Levelv 5] : Additional Damage +200 / INT +5 / MSP +300 / Skill Range +3 Id: (2249) Magenta Trap Magenta Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) arMonsters that step on this trap has its attribute changed to fFire property permanently. Nullified to use on MVP. Does not affect boss type monsters and otheor players. and consumes 1 Scarlet pt Point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. . Id: (2250) Cobalt Trap Cobalt Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) arMonsters that step on this trap has its attribute changed to wWater property permanently. Nullified to use on MVP. Does not affect boss type monsters and otheor players. and consumes 1 Indigo Point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. Id: (2251) Maize Trap Maze Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) arMonsters that step on this trap has its attribute changed to eEarth property permanently. Nullified to use on MVP. Does not affect boss type monsters and otheor players. and consumes 1 Lime Green Point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. . Id: (2252) Verdure Trap Verdure Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) arMonsters that step on this trap has its attribute changed to wWind property permanently. Nullified to use on MVP. Does not affect boss type monsters and otheor players. and consumes 1 Yellow Wish Point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. . Id: (2253) Fire Trap Fire Trap MAX Lv : 5 Skill Requirement : Detonator 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells rangeWhen this trap activates, it givedeals damage and [Ignition] status on the target and surroundings that are in 5 x 5 cells. The success chance increases as skill level gets higherin a 5x5 area and causes Burning status. Level increases success rate of inflicting Burning status. Consumes 1 <Special Alloy Trap>. Can be set on target's underfoot but, maximum 2 trap is allowed. . [Levelv 1] : Success Rate 60% [Levelv 2] : Success Rate 70% [Levelv 3] : Success Rate 80% [Levelv 4] : Success Rate 90% [Levelv 5] : Success Rate 100% Id: (2254) Ice Trap Ice Trap MAX Lv : 5 Skill Requirement : Detonator 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells rangeWhen this trap activates, it givedeals damage and [Freezing] status on the target and surroundings that are in 5 x 5 cells. The success chance increases as skill level gets higherin a 3x3 area and inflicts [Burning Freeze] status. Consumes 1 <Special Alloy Trap>. Can be set on target's underfoot but, maximum 2 trap is allowed. [Levelv 1] : Success Rate 60% [Levelv 2] : Success Rate 70% [Levelv 3] : Success Rate 80% [Levelv 4] : Success Rate 90% [Levelv 5] : Success Rate 100% Id: (2255) Madogear License Madogear License MAX Lv : 5 Skill Requirement : Mechanic Basic Skill Form : Passive Description : Learn basic skills in order to controlAllows the Mechanic to use Madog Gear. Higher Level Increases ATK during Madogear riding. Dand decreases the movement speed by half if the caster hasn't learned this skill and rides analty in Madog Gear. [Levelv 1] : On Madogear Riding ATKAtk +15 / Movement Speed -40% decrease [Levelv 2] : On Madogear Riding ATKAtk +30 / Movement Speed -30% decrease [Levelv 3] : On Madogear Riding ATKAtk +45 / Movement Speed -20% decrease [Levelv 4] : On Madogear Riding ATKAtk +60 / Movement Speed -10% decrease [Levelv 5] : On Madogear Riding ATKAtk +75 / No Movement Speed 0% decrease penalty Id: (2256) Nuckle Boost Knuckle Boost MAX Lv : 5 Skill Requirement : Madogear License 1 Skill Form : Active / Damage Description : TriggerShoot a rocket punch that equipped on Madogear and give damage to a longa single target from a distance enemy. ATKtk increases as caster's DEX and base LVex gets higher. Range 11 cells. [Levelv 1] : ATKDamage 300% [Levelv 2] : ATKDamage 400% [Levelv 3] : ATKDamage 500% [Levelv 4] : ATKDamage 600% [Levelv 5] : ATKDamage 700% Id: (2257) Pile Bunker Pile Bunker MAX Lv : 3 Skill Requirement : Knuckle Boost 2 Skill Form : Active / Damage(Special) Description : Pull out deadly drills from his arms and attack enemies. Some buff skills that casted by damaged target gets canceled with a certain rate. Required to equip <Pile Bunker> when usage of skill. ATK increases as caster's BaseLV and STR gets higherthe Madogear to inflict damage and nullify Defensive magic skills cast on the target. Nullifies [Kyrie Eleison, Assumptio, Mental Strength, Gentle Touch-Change, Gentle Touch-Revitalize, Auto Guard, Reflect Shield, Defending Aura, Reflect Damage, Prestige, and Banding]. Requires a Pile Bunker to cast. [Levelv 1] : 3 Cell Range / Chance to cancel Defense magic skill 40% [Levelv 2] : 4 Cell Range / Chance to cancel Defense magic skill 55% [Levelv 3] : 5 Cell Range / Chance to cancel Defense magic skill 70% Id: (2258) Vulcan Arm Vulcan Arm MAX Lv : 3 Skill Requirement : Knuckle Boost 2 Skill Form : Active / Damage Description : Shoot a large-caliber gun that equipped on Madogear and attack the target and nearbyenemies. Consume 1 Vulcan Bullet to activate the skill. ATKtk increases as caster's BaseLV and DEX gets higher. Range 13 cells. [Levelv 1] : 1 Target and nearby 3 x 3 / ATKDamage 70 % [Levelv 2] : 1 Target and nearby 3 x 3 / ATKDamage 140 % % [Levelv 3] : 1 Target and nearby 3 x 3 / ATKDamage 210 % % Id: (2259) Flame Launcher Flame Launcher MAX Lv : 3 Skill Requirement : Vulcan Arm 1 Skill Form : Active / Damage Description : Set flames to one target byon the ground with a Flame Thrower to damage and giveinflict [Ignition] status to all target and nearbys that are inside of the range. Comsume 1 Magic Gear Fuel when usage of skill. Required to equip or have <Flame Thrower>. Must have a Flame Thrower equipped. Consumes 1 Magic Gear Fuel and 20 SP. [Levelv 1] : Fire pProperty ATKDamage 600 % / Chance to curse [Ignition] status 30% [Levelv 2] : Fire pProperty ATKDamage 900 % / Chance to curse [Ignition] status 40% [Levelv 3] : Fire pProperty ATKDamage 1200 % / Chance to curse [Ignition] status 50% Id: (2260) Cold Slower Cold SlowIce Launcher MAX Lv : 3 Skill Requirement : Vulcan Arm 3 Skill Form : Active / Damage Description : Use a quick freezer to give damage andinflict [Freezing] / [Freeze] status to all targets that are inside of the range. Consume 1 Magic Gear Fuel ands 1 Liquid Condensed Bullet to activate the skiland 1 Magic Gear Fuel. [Levelv 1] : Water property ATKtk 600 % / Range 5 x 5 cells 5x5 AoE [Levelv 2] : Water property ATKtk 900 % / Range 7 x 7 cells 7x7 AoE [Levelv 3] : Water property ATKtk 1200 % / Range 9 x 9 cells 9x9 AoE Id: (2261) Arm Cannon Arm Cannon MAX Lv : 3 Skill Requirement : Flame Launcher 2 / Cold SlowIce Launcher 2 Skill Form : Active / Damage Description : Launch the cannon equipped cannon ball to attack to the target and nearbyon the Madogear to give great damage to the target. Damage decreases as target's size gets bigger. Damage property is changeable depending on equipped cannon ball types, and damage increases as target's size gets smaller. . 1 Magic Gear Fuel and 1 equipped cannon ball are required. [Levelv 1] : ATKAttack Power 700% / 650% / 600% / ATK Range 9 cCells / Eeffective Rrange 7 x of 7x7 cells [Levelv 2] : ATKAttack Power 1100% / 1000% / 900% / ATK Range 11 cCells / Eeffective Rrange 5 x of 5x5 cells [Levelv 3] : ATKAttack Power 1500% / 1350% / 1200% / ATK Range 13 cCells / Eeffective Rrange 3 x of 3x3 cells Id: (2262) Acceleration Acceleration MAX Lv : 3 Skill Requirement : Madogear License 1 Skill Form : Active / Buff Description : Increase Madogear's movement speed for a while. Required to equip or have <Accelerator> when usage of skill. C. An Accelerator must be equipped to cast and consumes 1 Magic Gear Fuel. [Levelv 1] : Skill Duration 60 sec. [Levelv 2] : Skill Duration 90 sec. [Levelv 3] : Skill Duration 120 sec. Id: (2263) Hover Hover MAX Lv : 1 Skill Requirement : Acceleration 1 Skill Form : Active / Buff Description : Make Madogear hovering over the ground to escape traps and any other magic attacks. Required to equip <Hovering Booster> when usage of skill. CA Hovering Booster must be equiped to cast and consumes 1 Magic Gear Fuel. [Levelv 1] : Skill Duration 90 sec. Id: (2264) Front Slide Front Slide MAX Lv : 1 Skill Requirement : Hover 1 Skill Form : Active / Movement Description : Madogear rushes forward 7 cells by the skill. Cand consumes 1 Magic Gear Fuel. Id: (2265) Back Slide Back Slide MAX Lv : 1 Skill Requirement : Hover 1 Skill Form : Active / Movement Description : Madogear moves backward 7 cells by this skill. Cand consumes 1 Magic Gear Fuel. Id: (2266) Remodel Mainframe Remodel Mainframe MAX Lv : 4 Skill Requirement : Madogear License 4 Skill Form : Passive Description : Remodel Madoggic Gear's main frame to increase defense and over heat limit. If Madogear gets oftengic Gear receives damages, it will be over-heated and cause by this, it keeps getting damages by overheat itself. As long as Overheat limits increase, overheat status comes late. continue to receive damage. [Levelv 1] : Defense +40 / Over Hheat Limit + 200 [Levelv 2] : Defense +60 / Over Hheat Limit + 280 [Levelv 3] : Defense +80 / Over Hheat Limit + 360 [Levelv 4] : Defense +100 / Over Hheat Limit + 450 Id: (2267) Suicidal Destruction Suicidal Destruction MAX Lv : 3 Skill Requirement : Remodel Mainframe 2 Skill Form : Active / Damage Description : Make Madogear explodes itself, so it can give huge damage around it. Madogear is unequipped after the skill casting and consume all casters' SP. Required to equip or have <Suicidal Device>. 3 Magic Gear Fuel will be comsumed. gic Gear self-destruct causing huge damage in an area around it. Caster will lose Magic Gear and all SP will be drained. [Suicide Device] is required to use this skill. Consumes 3 Magic Gear Fuel. [Levelv 1] : Range 5 x x5 cells [Levelv 2] : Range 7 x x7 cells [Levelv 3] : Range 9 x x9 cells Id: (2268) Shift Shape Shift ShapeElemental Shift MAX Lv : 4 Skill Requirement : Remodel Mainframe 2 Skill Form : Active / Buff Description : Change Madogear's property. Required to equip orMust have a <Shape Shifter>. C equipped and consumes 2 Magic Gear Fuel and 1 Enchanted Stone. [Levelv 1] : Change to fire property / Consume 3 Scarlet Points [Levelv 2] : Change to groundearth property / Consume 3 Lime Green Points [Levelv 3] : Change to wind property / Consume 3 Yellow Wish Points [Levelv 4] : Change to water property / Consume 3 Indigo Points Id: (2269) Cool Emergency Cool Emergencydown MAX Lv : 1 Skill Requirement : Suicidal Destruction 2 Skill Form : Active / Buff Description : CImmediately cool down Madogear's from overheat immediately. Required to equip oring. Must have a <Cooling Device>. C and consume 1s 2 Magic Gear Fuel. Id: (2270) Infra Red Scan Infra Rred Scan MAX Lv : 1 Skill Requirement : Shift ShapeElemental Shift 2 Skill Form : Active / Detect / Debuff Description : Scan 15 x 15 cells around caster with a infrared scanner and fined hidden enemies. Whether it is detected or not, all enemies' flee rate will be reduced by 30% for 5 secDecreases all enemies' flee rate by 30% if they are inside of the skill range. (Chance of success is 100%.)[/color] [Lv 1] : 45 SP[/b][/color] Id: (2271) Analyze Analyze MAX Lv : 3 Skill Requirement : Infra Rred Scan 1 Skill Form : Active / Debuff Description : Analyze a target's status and decreases physical / /magic defensive strength of the target. Skill range is 9 cells. Duration is 20 sec. Conds and consumes 1 Magic Gear Fuel. [Levelv 1] : physical / magic defense 14% decrease [Levelv 2] : physical / magic defense 28% decrease [Levelv 3] : physical / magic defense 42% decrease Id: (2272) Magnetic Field Magnetic Field MAX Lv : 3 Skill Requirement : Cool Emergencydown 1 Skill Form : Active / Debuff Description : Immobilize all enemies within ths range of 5 x 5 cells including casterthat are inside of skill range with electro-magnetic waves. If caster or targets are in hovering state, they don't get skill effect. Also the magnetic field from the skill decreases target's SP continuously. Required to equip or haves a <Magnetic Field Generator>. If a target under magnetic field status receives earth type damage or casted by Quagmire, the effect is canceled immediately. C and consume 2s 3 Magic Gear Fuel. [Levelv 1] : DurationPrevents movement for 4 Ssecs. / Consume 50 SP50 SP reduction per sec. [Levelv 2] : DurationPrevents movement for 6 Ssecs. / Consume 50 SP50 SP reduction per sec. [Levelv 3] : DurationPrevents movement for 8 Ssecs. / Consume 50 SP50 SP reduction per sec. Id: (2273) Neutral Barrier Neutral Barrier MAX Lv : 3 Skill Requirement : Magnetic Field 2 Skill Form : Active / Buff Description : Increase all target's physical / magic defense around caster by building energy barrier, also ignore long distCreates an energy field around the Caster, increasing DEF and MDEF of all targets in range and preventing all Long-rancge attack. Effect range of barrier will be moved whenever Madogear moves. Required to equip or haves from damaging the targets. Requires a <Barrier Builder>. C and consumes 1 Magic Gear Fuel. [Levelv 1] : Increase 15% of pPhysical, m and Magical defense +15% / Duration 30 sec. [Levelv 2] : Increase 20% of pPhysical, m and Magical defense +20% / Duration 45 sec. [Levelv 3] : Increase 25% of pPhysical, m and Magical defense +25% / Duration 60 sec. Id: (2274) Stealth Field Stealth Field MAX Lv : 3 Skill Requirement : Analyze 3 / Neutral Barrier 2 Skill Form : Active / Buff Description : Give all targetsCreates a 5x5 cell stealth barrier around cthe Caster [C, cloaking] status by building energy barrier. Affected target turns into translucent body and doesn't get any attacks or magic spells. It keeps all targets within range. All targets cloaked by Stealth Field will be semi-visible, and they cannot be targeted by skills. Continually consuminges caster's SP while the skill is castedactive and decreases 20% of caster's movement speed. The effective range will be move together when magogear moves. It can be canceled if Stealth Field is casted twice. Required to equip or haves a <Camouflage Generator>. Cand consume 2 Magic Gear Fuel. [Levelv 1] : Range 3 x 3 cells80 SP / Duration 15 sec. / 1% SP/3 sec. [Levelv 2] : Range 3 x 3 cells100 SP / Duration 20 sec. / 1% SP/4 sec. [Levelv 3] : Range 3 x 3 cells120 SP / Duration 25 sec. / 1% SP/5 sec. Id: (2275) Repair Repair MAX Lv : 5 Skill Requirement : Madogear License 2 Skill Form : Active / Recovery Description : Enable to repair (recover) Madogear itself or other Madogears. Required to equip or have <Repair Kit>. Skill ranges 5 cells. s a <Repair Kit> and consumes 1 Magic Gear Fuel. [Levelv 1] : MCast Range 5 Cell / MaxHP 4% recovery / 1 Repair A [Levelv 2] : MCast Range 6 Cell / MaxHP 7% recovery / 1 Repair A [Levelv 3] : MCast Range 7 Cell / MaxHP 13% recovery / 1 Repair B [Levelv 4] : MCast Range 8 Cell / MaxHP 17% recovery / 1 Repair B [Levelv 5] : MCast Range 9 Cell / MaxHP 23% recovery / 1 Repair C Id: (2276) Axe Mastery Axe Mastery MAX Lv : 10 Skill Requirement : Mechanic Basic Skill Form : Passive Description : Increase ATK and Accuracy rate when caster equips an axe, also Mace gets little effect (passive), Maces also receive a small percentage of theis skill. [Levelv 1] : ATK +5 / Accuracy Rate +3 [Levelv 2] : ATK +10 / Accuracy Rate +6 [Levelv 3] : ATK +15 / Accuracy Rate +9 [Levelv 4] : ATK +20 / Accuracy Rate +12 [Levelv 5] : ATK +25 / Accuracy Rate +15 [Levelv 6] : ATK +30 / Accuracy Rate +18 [Levelv 7] : ATK +35 / Accuracy Rate +21 [Levelv 8] : ATK +40 / Accuracy Rate +24 [Levelv 9] : ATK +45 / Accuracy Rate +27 [Levelv 10] : ATK +50 / Accuracy Rate +30 Id: (2277) Fire Earth Research Fire Earth Research MAX Lv : 5 Skill Requirement : Mechanic Basic Skill Form : Passive Description : Research about Fire / Ground property monsters and decrease damage from those monsters. But Give more damages to Fire / Ground propertyAfter researching Fire and Earth Element monsters, Mechanic gains further understanding of them, increasing damage and resistance against these monsters. [Levelv 1] : Resistance +10 / ATK +10 [Levelv 2] : Resistance +20 / ATK +20 [Levelv 3] : Resistance +30 / ATK +30 [Levelv 4] : Resistance +40 / ATK +40 [Levelv 5] : Resistance +50 / ATK +50 Id: (2278) Axe Boomerang Axe Boomerang MAX Lv : 5 Skill Requirement : Axe Mastery 1 Skill Form : Active / Damage Description : Give damage to long distance enemies with knock back by throwing anAxe exclusive skill (One-handed and Two-handed) Throws axe like a boomerang at a target, causing damage and knocking it back. The weight of the axe. I increase ATK as axe's weight is heavier. s damage done by the skill. [Levelv 1] : ATKDamage 300% + Axe Weight / Skill Range 5 cells [Levelv 2] : ATKDamage 350% + Axe Weight / Skill Range 6 cells [Levelv 3] : ATKDamage 400% + Axe Weight / Skill Range 7 cells [Levelv 4] : ATKDamage 450% + Axe Weight / Skill Range 8 cells [Levelv 5] : ATKDamage 500% + Axe Weight / Skill Range 9 cells Id: (2279) Power Swing Power Swing MAX Lv : 5 Skill Requirement : Axe Boomerang 3 Skill Form : Active / Damage Description : Give damage and [Stun] status to 1 target by swayinging your weapon. Add a certainsmall chance of auto-casting Axe Boomerang if caster uses the skill while equipped with an aAxe. Increases ATK depending on caster's STR and DEX. [Levelv 1] : ATK 400% [Levelv 2] : ATK 500% [Levelv 3] : ATK 600% [Levelv 4] : ATK 700% [Levelv 5] : ATK 800% Id: (2280) Axe Tornado Axe Tornado MAX Lv : 5 Skill Requirement : Axe Mastery 1 Skill Form : Active / Damage Description : Make tornado by swaying an axe and give damage to all surrounding enemies. Increase ATK as caster's VIT gets higher. Give additionalAxe exclusive Skill (One-handed, Two-handed) Causes a tornado to form by spinning with an axe at a high speed, causing damage to theall targets if the caster equipped a wind property weapon but certain amount of HP will be consumed. n range. [Levelv 1] : ATK 300%, Range 5 x 5 cells / Consume5x5 AoE / 18 SP / 20 HP [Levelv 2] : ATK 400%, Range 5 x 5 cells / Consume5x5 AoE / 20 SP / 40 HP [Levelv 3] : ATK 500%, Range 7 x 7 cells / Consume7x7 AoE / 22 SP / 60 HP [Levelv 4] : ATK 600%, Range 7 x 7 cells / Consume7x7 AoE / 24 SP / 80 HP [Levelv 5] : ATK 700%, Range 7 x 7 cells / Consume7x7 AoE / 26 SP / 100 HP Id: (2281) FAW Silver Sniper FAW Silver Sniper MAX Lv : 5 Skill Requirement : Fire Earth Research 2 Skill Form : Active / FAW Set Description : Set FAW (Fixed Autonommatic Weapon) on the ground that executes long distance attacks. Maximum of 2 FAWs can be set. Consumes 2 Steel, and 1 Iron. It rRequires an Oridecon Hammer and PortableMini Furnace. [Levelv 1] : ATK + 0 0 / Duration 20sec. [Levelv 2] : ATK +200 / Duration 30sec. [Levelv 3] : ATK +400 / Duration 40sec. [Levelv 4] : ATK +800 / Duration 50sec. [Levelv 5] : ATK +1000 / Duration 60sec. Id: (2282) FAW Magic Decoy FAW Magic Decoy MAX Lv : 5 Skill Requirement : FAW Silver Sniper 2 Skill Form : Active / FAW Set Description : Set FAW (Fixed Autonommatic Weapon) on the ground that executes magic attacks. Maximum of 2 FAWs can be set. Consumes 2 Iron, 1 Brigan and 2 point-types of1 items among Scarlet, Lime Green, Yellow Wish, Indigo. It rRed Blood, Green Live, Wind of Verdure or Crystal Blue. Requires an Oridecon Hammer and Portable Furnace. [Levelv 1] : MATK 300 / Duration 20sec. [Levelv 2] : MATK 350 / Duration 30sec. [Levelv 3] : MATK 400 / Duration 40sec. [Levelv 4] : MATK 450 / Duration 50sec. [Levelv 5] : MATK 500 / Duration 60sec. Id: (2283) FAW divest FAW dDivest FAW MAX Lv : 1 Skill Requirement : FAW Silver Sniper 1 Skill Form : Active / FAW Divest FAW Description : DDisarms 1 activest FAW from the ground. Also enables a chance to divestsarm other castplayer's FAWs. Range : 5 cellsConsumes 1 <Wrench> Id: (2284) Fatal Manace Fatal Maenace MAX Lv : 5 Skill Requirement : IntimidateSnatch 5 Skill Form : Active / Damage Description : 1 target and all enemies around the target are damaged and teleported by the skill. Undamaged enemy isies are not teleported. [Levelv 1] : ATK 200% / Accuracy Rate -30 [Levelv 2] : ATK 300% / Accuracy Rate -25 [Levelv 3] : ATK 400% / Accuracy Rate -20 [Levelv 4] : ATK 500% / Accuracy Rate -15 [Levelv 5] : ATK 600% / Accuracy Rate -10 Id: (2285) Reproduce Reproduce MAX Lv : 10 Skill Requirement : SnatchIntimidate 5 Skill Form : Active Toggle / Buff Description : The caster can lLearn other last skill that hwas been attacking the caster during the skill duration. If inflicted by an enemy. If the caster uses this skill one more time, then the skill effect is disappeareds and caster can keep the newly acquired skill. Caster can learn only 1 skill. Acquired skill level is different and level learned dependings on Reproduce's skill level. When you use skill which obtained by Reproduce, Double SP will be consumed. Imitated skills cost double their normal SP. Id: (2286) Shadow Spell Shadow Spell MAX Lv : 10 Skill Requirement : Reproduce 5 Skill Form : Active / Buff Description : If the caster has learned other skills by Snatch or Reproduce skill, it can be used by Shadow SpeUse a skill learned from using Intimidate or Reproduce skill. [Levelv 1] : Chance to activate skill 28% / Activate Level 1 / Duration 60 sec. [Levelv 2] : Chance to activate skill 26% / Activate Level 1 / Duration 80 sec. [Levelv 3] : Chance to activate skill 24% / Activate Level 2 / Duration 100 sec. [Levelv 4] : Chance to activate skill 22% / Activate Level 2 / Duration 120 sec. [Levelv 5] : Chance to activate skill 20% / Activate Level 3 / Duration 140 sec. [Levelv 6] : Chance to activate skill 18% / Activate Level 3 / Duration 160 sec. [Levelv 7] : Chance to activate skill 16% / Activate Level 4 / Duration 180 sec. [Levelv 8] : Chance to activate skill 14% / Activate Level 4 / Duration 200 sec. [Levelv 9] : Chance to activate skill 12% / Activate Level 5 / Duration 220 sec. [Levelv 10] : Chance to activate skill 15% / Activate Level 5 / Duration 300 sec. Id: (2287) Shadow Formation Shadow Formation MAX Lv : 5 Skill Requirement : Stalk 3 Skill Form : Active / Debuff Description : Hide yourself behind another player's shadow and make the front player getsreceive damage instead of you. The skill is canceled if the front player has been attacked a certain amount of times or the distance between you and the front player gets farther. Disabled to use skill or item or attack while in Shadow Form. It has a chance to be cancelled by detecting skillSkills and Items can't be used while in this state. [Levelv 1] : Number of damage - 5 times / Consume SP in a10 SP per sec. 10 / Duration 30 sec. [Levelv 2] : Number of damage - 6 times / Consume 9 SP in aper sec. 9 / Duration 40 sec. [Levelv 3] : Number of damage - 7 times / Consume 8 SP in aper sec. 8 / Duration 50 sec. [Levelv 4] : Number of damage - 8 times / Consume 7 SP in aper sec. 7 / Duration 60 sec. [Levelv 5] : Number of damage - 9 times / Consume 6 SP in aper sec. 6 / Duration 70 sec. Id: (2288) Triangle Shot Triangle Shot MAX Lv : 10 Skill Requirement : Double Strafe 7 Skill Form : Active / Damage Description : Attack the enemy by throwing 3 arrows at once. Increase damage as caster's AGI gets higher. Consume 3 arrows to activate the skill. The damaged enemy gets knock back by a low chance. [Levelv 1] : Skill Range 7 cells / 2% chance to give knock back [Levelv 2] : Skill Range 7 cells / 3% chance to give knock back [Levelv 3] : Skill Range 7 cells / 4% chance to give knock back [Levelv 4] : Skill Range 9 cells / 5% chance to give knock back [Levelv 5] : Skill Range 9 cells / 6% chance to give knock back [Levelv 6] : Skill Range 9 cells / 7% chance to give knock back [Levelv 7] : Skill Range 9 cells / 8% chance to give knock back [Levelv 8] : Skill Range 11 cells / 9% chance to give knock back [Levelv 9] : Skill Range 11 cells / 10% chance to give knock back [Levelv 10] : Skill Range 11 cells / 11% chance to give knock back Id: (2289) Body Painting Body Painting MAX Lv : 5 Skill Requirement : Shadow Chaser Basic Skill Form : Active / Debuff / Detect Description : Splash paint around the caster and find hidden enemies. The target and all surroundings that have been exposed to the paint get [Blind] curse along with 25%a chance to decrease in attack speed. [Levelv 1] : Chance to curse [Blind] 55% / Chance to decrease attack speed 25% / Duration 5 sec. [Levelv 2] : Chance to curse [Blind] 57% / Chance to decrease attack speed 30% / Duration 7 sec. [Levelv 3] : Chance to curse [Blind] 59% / Chance to decrease attack speed 35% / Duration 9 sec. [Levelv 4] : Chance to curse [Blind] 61% / Chance to decrease attack speed 40% / Duration 11 sec. [Levelv 5] : Chance to curse [Blind] 63% / Chance to decrease attack speed 45% / Duration 13 sec. Id: (2290) Invisibility Invisibility MAX Lv : 5 Skill Requirement : Shadow Spell 7 / Deadly Infection 5 / Masquerade-Unlucky 3 Skill Form : Active / Buff Description : Make yourself invisible temporarily. You can attack enemies during invisible state but the property of attack becomes TelekinesisGhost Property level 1. It keeps consuming caster's SP and also other skill or items can not be used while the skill is casted. Skill is automatically canceled if SP becomes 0. Ignore some of detect skills and receive no damages. [Levelv 1] : Critical +20% / Attack Speed decrease 40% / Consume 10% of SP in a sec. 10% [Levelv 2] : Critical +40% / Attack Speed decrease 30% / Consume 8% of SP in a sec. 8% [Levelv 3] : Critical +60% / Attack Speed decrease 20% / Consume 6% of SP in a sec. 6% [Levelv 4] : Critical +80% / Attack Speed decrease 10% / Consume 4% of SP in a sec. 5% [Levelv 5] : Critical +100% / Attack Speed decrease 0% / Consume 2% of SP in a sec. 2% Id: (2291) Deadly Infection Deadly Infection MAX Lv : 5 Skill Requirement : Shadow Formation 3 / Shadow Spell 5 Skill Form : Active / Buff Description : Transfer abnormal status that caster holds at the moment to the target or attacking enemies. Even if the caster transferred its curse to others, the curse on caster is maintained. [Levelv 1] : Skill Duration 10 sec. / Infection Rate 40% 40% chance of infection [Levelv 2] : Skill Duration 15 sec. / Infection Rate 50% 50% chance of infection [Levelv 3] : Skill Duration 20 sec. / Infection Rate 60% 60% chance of infection [Levelv 4] : Skill Duration 25 sec. / Infection Rate 70% 70% chance of infection [Levelv 5] : Skill Duration 30 sec. / Infection Rate 80% 80% chance of infection Id: (2292) Masquerade-Enervation Masquerade-Enervation MAX Lv : 3 Skill Requirement : Body Painting 1 Skill Form : Active / Debuff Description : Decrease target's ATK with the skill and the target loseand strips all Spirit Spheres. Required to he/she has. Must have a Makeover Brush and consumes 1 Face Paint. The chance of success is changeable depending ondepends on the caster and target's level and stats. It won't effect to the Boss monster. [Levelv 1] : ATK 30% Decrease / Duration 10 sec. [Levelv 2] : ATK 40% Decrease / Duration 15 sec. [Levelv 3] : ATK 50% Decrease / Duration 20 sec. Id: (2293) Masquerade-Groomy Masquerade-Grloomy MAX Lv : 3 Skill Requirement : Body Painting 1 Skill Form : Active / Debuff Description : Decrease target's movement speedaccuracy and attack speed. Target's mountanimals, pets or Homunculus leave the target. Required toare stripped with this skill. Must have a Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending ondepends on the caster and target's level and stats. It won't effect to the Boss monster. [Levelv 1] : Attack Speed 30% Decrease / Accuracy Rate 20% Decrease / Duration 10 sec. [Levelv 2] : Attack Speed 40% Decrease / Accuracy Rate 40% Decrease / Duration 15 sec. [Levelv 3] : Attack Speed 50% Decrease / Accuracy Rate 60% Decrease / Duration 20 sec. Id: (2294) Masquerade-Ignorance Masquerade-Ignorance MAX Lv : 3 Skill Requirement : Body Painting 1 Skill Form : Active / Debuff Description : The target loses its certain amount of SP, and casterDrain and receives half of target's lost SP. To monsters, caster receives a certain amount of SP depending on monster's level. Target is disabled to use magic or skill while this skill is casted. Required toactive. Must have a Makeover Brush and consumes 1 Face Paint. The chance of success is changeable depending ondepends on the caster and target's level and stats. It won't effect to the Boss monster. [Levelv 1] : Consume SP 100 / Duration 10 sec. [Levelv 2] : Consume SP 200 / Duration 15 sec. [Levelv 3] : Consume SP 300 / Duration 20 sec. Id: (2295) Masquerade-Laziness Masquerade-Laziness MAX Lv : 3 Skill Requirement : Masquerade-Enervation 1 / Grloomy 1 / Ignorance 1 Skill Form : Active / Debuff Description : Decrease target's movement speed and, casting speed, and also flee rate. The target has to consume additional SP [Laziness skill level x 10] to use any skills while target is affected by Laziness. Required toMust have a Makeover Brush and consume 1 Face Paint. The chance of success is changeable dependings on the caster and target's level and stats. It won't effect to the Boss monster. [Levelv 1] : Flee Rate 10% Decrease / Casting Speed 20% Decrease / Duration 10 sec. [Levelv 2] : Flee Rate 20% Decrease / Casting Speed 30% Decrease / Duration 15 sec. [Levelv 3] : Flee Rate 30% Decrease / Casting Speed 40% Decrease / Duration 20 sec. Id: (2296) Masquerade-Unlucky Masquerade-Unlucky MAX Lv : 3 Skill Requirement : Masquerade-Laziness 1 / Weakness 1 Skill Form : Active / Debuff Description : Decrease target's CRI and Perfect Dodge rate. Certain amount of Zeny is consumed every time target is casting the skills. Must give 1 abnormal status to the target among Poison, Blind and Silence status. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Levelv 1] : Critical 10 Decrease / Perfect Dodge 10 Decrease / Duration 10 sec. [Levelv 2] : Critical 20 Decrease / Perfect Dodge 20 Decrease / Duration 15 sec. [Levelv 3] : Critical 30 Decrease / Perfect Dodge 30 Decrease / Duration 20 sec. Id: (2297) Masquerade-Weakness Masquerade-Weakness MAX Lv : 3 Skill Requirement : Masquerade-Enervation 1 / Grloomy 1 / Ignorance 1 Skill Form : Active / Debuff Description : Decrease maximum HP and divest weapon and shield from target's body temporary. Target can not equip weapon or shield during casting duration. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Levelv 1] : MHP 10% Decrease / Duration 10 sec. [Levelv 2] : MHP 20% Decrease / Duration 15 sec. [Levelv 3] : MHP 30% Decrease / Duration 20 sec. Id: (2298) Divest Accessory Divest Accessory MAX Lv : 5 Skill Requirement : Divest Weapon 1 Skill Form : Active / Debuff Description : Divest 2 accessories from target's body. The target is disabled to re-equip those released accessories during skill duration. To monsters, it decreases 20% of INT, DEX and LUK for a while. [Levelv 1] : Chance of Success 14% / Duration 60 sec. [Levelv 2] : Chance of Success 16% / Duration 60 sec. [Levelv 3] : Chance of Success 18% / Duration 60 sec. [Levelv 4] : Chance of Success 20% / Duration 60 sec. [Levelv 5] : Chance of Success 22% / Duration 60 sec. Id: (2299) Manhole Manhole MAX Lv : 3 Skill Requirement : Piece 1 Skill Form : Active / Ground Description : Draw 1 manhole on the ground and push 1 target into the hole. Fallen target to the manhole is disabled to doTrapped targets are disabled from doing anything including attacks. Required toMust have a Paint Brush and consumes 1 Surface Paint. [Levelv 1] : Skill Duration 5 sec. [Levelv 2] : Skill Duration 10 sec. [Levelv 3] : Skill Duration 15 sec. Id: (2300) Dimension Door Dimensional Door MAX Lv : 3 Skill Requirement : Manhole 1 Skill Form : Active / Ground Description : Draw magic door on the ground and teleport caster and party memberthe target who stepps on it to thea random location. Required toMust have a Paint Brush and consumes 1 Surface Paint. [Levelv 1] : Skill Duration 4 sec. [Levelv 2] : Skill Duration 8 sec. [Levelv 3] : Skill Duration 12 sec. Id: (2301) Chaos Panic Chaos Panic MAX Lv : 3 Skill Requirement : Manhole 1 Skill Form : Active / Ground Description : Draw whirling shape on the ground and trap the target into a chaos. The trapped target is in a chaos, so it loses its way and moves abnormally. To monsters, it makes the monster confused, so the monster changes its attacking target randomly. Required toMust have a Paint Brush and consumes 2 Surface Paint. [Levelv 1] : Skill Duration 5 sec. [Levelv 2] : Skill Duration 10 sec. [Levelv 3] : Skill Duration 15 sec. Id: (2302) Maelstrom Maelstrom MAX Lv : 3 Skill Requirement : Chaos Panic 3 / Masquerade-Unlucky 3 Skill Form : Active / Ground Description : Draw swirling circle on the ground and absorb other magic that is casted on the ground. Caster recovers its SP depending on absorbed magic level. Required toMust have a Paint Brush and consumes 2 Surface Paint. [Levelv 1] : Skill Duration 7 sec. [Levelv 2] : Skill Duration 14 sec. [Levelv 3] : Skill Duration 21 sec. Id: (2303) Bloody Lust Bloody Lust MAX Lv : 3 Skill Requirement : Dimensional Door 3 Skill Form : Active / Ground Description : Draw a hot red circle on the ground and give the target who steppeds on it the circle Berserk effect. Required toFrenzy effect. Must have a Paint Brush and consumes 2 Surface Paint. [Levelv 1] : Skill Duration 7 sec. [Levelv 2] : Skill Duration 14 sec. [Levelv 3] : Skill Duration 21 sec. Id: (2304) Feint Bomb Feint Bomb MAX Lv : 3 Skill Requirement : Dimensional Door 3 Skill Form : Active / Ground Description : Draw a fake copycat of yourself on the ground. And caster and steps backwards with Back Sslide and hides. After a while, the fake copycat explodes itself and gives damage to all surrounding enemies. Required toMust have a Paint Brush and consumes 1 Surface Paint. Increase damage as caster's JobLV and DEX gets higher. [Levelv 1] : 3 Cells Backward [Levelv 2] : 6 Cells Backward [Levelv 3] : 9 Cells Backward Id: (2307) Cannon Spear Cannon Spear MAX Lv : 5 Skill Requirement : Pinpoint Attack 1 Skill Form : Active / Damage Description : Exclusive skill for spear users. Attack all enemies that arein a straight forward withinline up to 11 cells (width 3 cells) from the caster. Increase Damage depending on caster's BaseLV and STR. STR. Must have spear equipped to cast. [Levelv 1] : ATK 50% [Levelv 2] : ATK 100% [Levelv 3] : ATK 150% [Levelv 4] : ATK 200% [Levelv 5] : ATK 250% Id: (2308) Banishing Point BVanishing Point MAX Lv : 10 Skill Requirement : Spear Mastery 1 Skill Form : Active / Damage Description : Exclusive skill for spear users. Attack long distance enemy that is within 7 cells. Increase Accuracy rate as skill level gets higher. Give additional damage depending on Bash level. Requires a Spear to cast. [Levelv 1] : ATK 50% [Levelv 2] : ATK 110% [Levelv 3] : ATK 150% [Levelv 4] : ATK 200% [Levelv 5] : ATK 250% [Levelv 6] : ATK 300% [Levelv 7] : ATK 350% [Levelv 8] : ATK 400% [Levelv 9] : ATK 450% [Levelv 10] : ATK 500% Id: (2309) Trample Trample MAX Lv : 3 Skill Requirement : Royal Guard Basic Skill Form : Active / Special Description : Trampling enemies. If caster is trapped or finds traps within 5 x 5 cellses a 5x5 area around the caster, it removes the traps by trampling. But, if the trap is edestroying all traps. Explosionve type, the trap might not be activated by a certain chance. Increase chance of not having any damages from trap explosion depending on caster's DEX and AGI. traps will activate with this skill. [Levelv 1] : Chance of Success 50% [Levelv 2] : Chance of Success 75% [Levelv 3] : Chance of Success 100% Id: (2310) Shield Press Shield Press MAX Lv : 5 Skill Requirement : Smite 3 Skill Form : Active / Damage Description : Required to equip a Shield to activate the skill. Give damage and [Stun] status by bashing 1 target with a shield. Skill damage gets affectStrikes a target with a shield and stuns the target. The damage is influenced by shield weight, refined level rate, and alsothe caster's status. Increase a chance of success in giving [Stun] as caster's DEX and job level get higher. A shield is required to cast this skill. [Levelv 1] : Chance to give [Stun] 38% [Levelv 2] : Chance to give [Stun] 46% [Levelv 3] : Chance to give [Stun] 54% [Levelv 4] : Chance to give [Stun] 62% [Levelv 5] : Chance to give [Stun] 70% Id: (2311) Reflect Damage Reflect Damage MAX Lv : 5 Skill Requirement : Shield Reflect 5 Skill Form : Active / Buff (To yourself) Description : Required to equip a Shield to activate the skill. Reflect some part of physical damage to surrounding enemies that caster has been received. MaximumWhen receiving physical or magical damage, part of the damage is returned in an area amrount of reflected damage is equal to caster's MHP and also it can reach up to 1.5 times depending on caster's base level. Consume certain amount of SP in ad the caster. While active, this skill drains SP every second. Cannot be used with Reflect Shield. Shield Reflect. [Levelv 1] : Reflect 20% of Damage / Reflect Rate 40% / Reflect 30 times Proc chance 40% [Levelv 2] : Reflect 25% of Damage / Reflect Rate 50% / Reflect 35 times Proc chance 50% [Levelv 3] : Reflect 30% of Damage / Reflect Rate 60% / Reflect 40 times Proc chance 60% [Levelv 4] : Reflect 35% of Damage / Reflect Rate 70% / Reflect 45 times Proc chance 70% [Levelv 5] : Reflect 40% of Damage / Reflect Rate 80% / Reflect 50 times Proc chance 80% Id: (2312) Pinpoint Attack Pinpoint Attack MAX Lv : 5 Skill Requirement : BVanishing Point 5 Skill Form : Active / Damage Description : Exclusive skill for spear users. Rush against 1 target and strike target'Quickly move close to the target and hit its vital spoint. Various effects are casted depending on the skill level. IHas a chance to cause different status change or other effect depending on the skill level used. The caster's Agility can increase the damage depending on caster's AGI.. Deals 100% Ccritical Ddamage. [Levelv 1] : ATKAtk 100% / Activatcause Bbleeding effect [Levelv 2] : ATKAtk 200% / Activate Headgear destruction remove spirit spheres from target [Levelv 3] : ATKAtk 300% / Activate Shield destruction break target's Shield [Levelv 4] : ATKAtk 400% / Activate Armor destruction break target's Armor [Levelv 5] : ATKAtk 500% / Activate Weapon destruction break target's Weapon Id: (2313) Vanguard Force Vanguard Force MAX Lv : 5 Skill Requirement : Royal Guard Basic Skill Form : Active / Buff (To yourself) Description : After skill is casted, caster's defense and MHP increase and Wrath Counter is piling every time caster gets damage. This piled Wrath Counter is used for Burst Attack. The skIncrease your rage counter when you receive physical attack. The rage counters can be used for the skill Burst Attack. Vanguard Force will is canceled once caster uses it one more time or duration ends. It keeps consuming caster's SP during skill duration. when you cast Rage Burst. This skill consumes some SP at regular time interval to stay active. [Levelv 1] : When caster gets damages, get maximum 7 Wrath Counter by 20% 20% chance / max rage counter 7 [Levelv 2] : When caster gets damages, get maximum 9 Wrath Counter by 32% 32% chance / max rage counter 9 [Levelv 3] : When caster gets damages, get maximum 11 Wrath Counter by 44% 44% chance / max rage counter 11 [Levelv 4] : When caster gets damages, get maximum 13 Wrath Counter by 56% 56% chance / max rage counter 13 [Levelv 5] : When caster gets damages, get maximum 15 Wrath Counter by 68% 68% chance / max rage counter 15 Id: (2314) Burst Attack Burst Attack MAX Lv : 1 Skill Requirement : Vanguard Force 1 Skill Form : Active / Damage Description : Release all WrathRage Counters that were piled byfrom Vanguard Force to 1 target and give great damage. As many as the caster has Spirit Spheres, its damage increases. deal great damage to an enemy. Id: (2315) Shield Spell Shield Spell MAX Lv : 3 Skill Requirement : Shield Press 3 / Earth Drive 2 Skill Form : Active / Special Description : Required to equip a Shield to activate the skill. Various options are casted from equipped shield according to shield's defense, magic defense and refined leveSummons magical abilities based on your shield defense, shield magic defense, or shield refine rate depending on the skill level used. An equipped shield is required to cast this skill. [Levelv 1] : Activate magic spell dependingbased on shield defense [Levelv 2] : Activate magic spell dependingbased on shield magic defense [Levelv 3] : Activate magic spell dependingbased on shield refine level Id: (2316) Exceed Break Exceed Break MAX Lv : 5 Skill Requirement : BVanishing Point 3 Skill Form : Active / Buff (To yourself) Description : Gather all theyour strength in one point and strike at once to givto cause greater damage. Damage increase according to caster's job level, weapon level and weapon weight. Skill is canceled immediately after close physical attack, but doesn't affect to skill damage. Able to move while casting but m on your next attack. A short range physical attack on your body will cancel the skill. Your skill damage is not affected by this skill. Movement Sspeed can decreases depending on skill level. reduces while this skill is active. [Levelv 1] : ATKAttack Power 100% [Levelv 2] : ATKAttack Power 200% [Levelv 3] : ATKAttack Power 300% [Levelv 4] : ATKAttack Power 400% [Levelv 5] : ATKAttack Power 500% Id: (2317) Over Brand Over Bbrand MAX Lv : 5 Skill Requirement : Moon Sslasher 3 / Pinpoint Attack 1 Skill Form : Active / Damage Description : Exclusive skill for spear users. Pierce the targets in a row that are inside of 6 cells forward and smash enemies that are inside of width 6 cells by drawing blood cross. Smashed target gets damage along withDraws a cross on the ground to cause damage at a range of up to 6x6. Enemies that receive damage are knocked back, and if the target gets hit by. If targets are pushed into a wall or any obstacles while having knock back, it gives more damages. Piercing attack is affected by caster's BaseLV and Spear Quicken level, Smashing attack is affected by caster's BaseLV, STR and DEX to increase its, they receive additional damages. . [Levelv 1] : Piercing ATK 2tk 400% / Smashing ATK 1tk 300% [Levelv 2] : Piercing ATK 4tk 800% / Smashing ATK 2tk 600% [Levelv 3] : Piercing ATK 6tk 1200% / Smashing ATK 3tk 900% [Levelv 4] : Piercing ATK 8tk 1600% / Smashing ATK 4tk 1200% [Levelv 5] : Piercing ATK 1tk 2000% / Smashing ATK tk 1500% Id: (2318) Prestige Prestige MAX Lv : 5 Skill Requirement : Trample 3 Skill Form : Active / Buff (To yourself) Description : Privilege. Increase defense rate and give magic flee rate for a while. Magic flee rate is affected by caster's stats andChance to completely evade damage from magic attacks while increasing physical defense. The evasion rate defpense rate is affected by defender's skill level. Caster doesn't get any magic damages if the caster succeeds in magic fleds on your stats. Your defending Aura level influences the physical defense rate. [Levelv 1] : Skill Duration 30 sec. [Levelv 2] : Skill Duration 45 sec. [Levelv 3] : Skill Duration 60 sec. [Levelv 4] : Skill Duration 75 sec. [Levelv 5] : Skill Duration 90 sec. Id: (2319) Banding Banding MAX Lv : 5 Skill Requirement : Pinpoint Attack 3 / Burst Attack 1 Skill Form : Active / Buff (To yourself) Description : If there areWhen Royal Guards in theyour party and they're using Banding skills within the range, ATK and defense will increase, and they share HP together. It decreases target's SP continuously while skill is casted and it is canceled once caster uses it one more time or duration ends. The skill effect increases according to number of party members. If an enemy approaches to Royal Guard while skill is casted, then Royal Guards 'overawe' the enemy and decrease its movement speed. As much as Royal Guard's base level and Banding level increase, the success rate of 'overawe' and duration are increased. have Banding activated, if you are within range with other Royal Guards, your attack and defense increases while sharing HP with them. The number of party members increases the effectiveness of the skill. Consumes SP at regular interval to keep the skill active. To deactivate the skill, use the skill again. Id: (2320) Moon Slasher Moon Sslasher MAX Lv : 5 Skill Requirement : Spear Mastery 1 Skill Form : Active / Damage Description : GiveDeals damage to surrounding enemies within 3 cells, and also force them to be sitting on the ground. To monsters, immobilizall targets in a 3 cell radius around the caster. Forcing all targets hit by it to sit. For monsters, they are unable theo monsters for 1~3 seconds. Increase damage depending onve for a short period. Damage is influenced by Over Bbrand skill level. [Levelv 1] : ATKAtk 120% / Chance tof success 40% [Levelv 2] : ATKAtk 240% / Chance tof success 48% [Levelv 3] : ATKAtk 360% / Chance tof success 56% [Levelv 4] : ATKAtk 480% / Chance tof success 64% [Levelv 5] : ATKAtk 600% / Chance tof success 72% Id: (2321) Genesis Ray Genesis Ray MAX Lv : 5 Skill Requirement : Grand Cross 5 Skill Form : Active / Damage Description : The Envoy's aSummons the wrath of Angerls from the God strike on the ground. Give holy property damage to all enemies within 5 cellssky. Causes all targets around you in a 5 cell radius to receive holy elemental damage. Two cast the skill, more than 2 Royal Guards have to be in Banding casting, or 1 of Royal Guard has to be in Inspiration casting. Give additional magicor more Royal Guards with Banding activated is required. The damage ais much asincreased by the number of Banding Royal Guards. Give [Blind] status by 50%, if the targets are Undead or Demon monster When used on undead or demon monsters, there is a 50% chance of receiving the Blinding status. [Levelv 1] : Physical ATKtk 600% Magical ATK tk 300% / Consume 3% of HP [Levelv 2] : Physical ATKtk 900% Magical ATK tk 600% / Consume 6% of HP [Levelv 3] : Physical ATKtk 1200% Magical ATK tk 900% / Consume 9% of HP [Levelv 4] : Physical ATKtk 1500% Magical ATK tk 1200% / Consume 12% of HP [Levelv 5] : Physical ATKtk 1800% Magical ATK tk 1500% / Consume 15% of HP Id: (2322) Piety Piety MAX Lv : 5 Skill Requirement : Faith 3 Skill Form : Active / Buff Description : Religious Nature. Give holy property to surroundingEndows you or a party member and nearby party member's armors with this skill casted by caster or 1 party memberHoly element. Consumes 2 Holy Waters. [Levelv 1] : Skill Duration 60 sec. [Levelv 2] : Skill Duration 80 sec. [Levelv 3] : Skill Duration 100 sec. [Levelv 4] : Skill Duration 120 sec. [Levelv 5] : Skill Duration 140 sec. Id: (2323) Earth Drive Earth Drive MAX Lv : 5 Skill Requirement : Reflect Damage 3 Skill Form : Active / Damage Description : Give [earth] property damage to all surrounding enemies by swaying shield. Decrease damagedBrandish your shield to causing all target's defensein and attack speed by 25%. Divest magic spells that is already casted on the ground and enable to attack hidden enemies. As skill level gets higher, target's duration of decreasing attack speed and defense is extended. Increase damage as shield's weight. It destroys the shield by a low chance. rea to receive Earth elemental damage. Targets hit will have their defense and attack speed reduced by 25%. The weight of your shield can increase the damage dealt. [Levelv 1] : Skill Range 3 x 3 cells / Decrease ATK speed and DEF for 3 sec. 3 second duration [Levelv 2] : Skill Range 3 x 3 cells / Decrease ATK speed and DEF for 6 sec. 6 second duration [Levelv 3] : Skill Range 5 x 5 cells / Decrease ATK speed and DEF for 9 sec. 9 second duration [Levelv 4] : Skill Range 5 x 5 cells / Decrease ATK speed and DEF for 12 sec. 12 second duration [Levelv 5] : Skill Range 7 x 7 cells / Decrease ATK speed and DEF for 15 sec. 15 second duration Id: (2324) Hesperus Lit Hesperus Lit MAX Lv : 5 Skill Requirement : Prestige 3 / Banding 3 Skill Form : Active / Damage Description : To cast the skill, more than 3 Royal Guards have to be in Banding casting, or 1 of Royal Guard has to be in Inspiration casting. All banding Royal Guards attack 1 target together. Depends on the number of banding Royal guards, attack number increases and various additional effects are given. During the casting time, caster consumes certain amount of SP and also other banding Royal Guards consume half amount of caster's consumed SP. Requires 3 Royal Guard with Banding activated. All Royal Guards in Banding targets the same enemy and attack it at once. Consumes half of your SP (by other Royal Guards in Banding). [Levelv 1] : ATKAtk 120% [Levelv 2] : ATKAtk 240% [Levelv 3] : ATKAtk 360% [Levelv 4] : ATKAtk 480% [Levelv 5] : ATKAtk 600% Id: (2325) Inspiration Inspiration MAX Lv : 5 Skill Requirement : Shield Spell 3 / Genesis Ray 4 / Piety 5 Skill Form : Active / Buff (To yourself) Description : Spirit of the Lord. Increase Accuracy rate and stats temporary by accepting Holy Lord. Also increase ATKIncreases your accuracy, stats, attack and MaxHP. All buff and abnormal status are canceled, and be protected by special aurora against specific buff and abnormal status. It decreases target's SCosts 1% of your experience to cast. Consumes your HP and HSP continuously while casting the skill. Also caster receives a small amount of damage from what you have given to the enemies. Skill is canceled if SP becomes 0 or skill duration ends. There is a chance that caster can consume all of HP and drain all energy. 1% of caster's EXP is drained once the skill is casted. Cannot be used withover time. Part of your attack damage will reflect back to you. The skill deactivates when your SP reaches 0. You die if you HP reaches 0. When the skill is active, you cannot use Banding andor Prestige. [Levelv 1] : Skill Duration 30 sec. [Levelv 2] : Skill Duration 45 sec. [Levelv 3] : Skill Duration 60 sec. [Levelv 4] : Skill Duration 75 sec. [Levelv 5] : Skill Duration 90 sec. Id: (2326) Dragon Combo Dragon Combo MAX Lv : 10 Skill Requirement : Raging Trifecta Blow 5 Skill Form : Active / Damage Description : Give damage to 1 target by 2 quick roundhousRapidly hits a single target with two blows with a chance to stun the target. The skicks. ll Fallen Empire can be used right after Dragon Combo. in combination with this skill. [Levelv 1] : ATKAtk 140% / Stun Chance 2% [Levelv 2] : ATKAtk 180% / Stun Chance 3% [Levelv 3] : ATKAtk 220% / Stun Chance 4% [Levelv 4] : ATKAtk 260% / Stun Chance 5% [Levelv 5] : ATKAtk 300% / Stun Chance 6% [Levelv 6] : ATKAtk 340% / Stun Chance 7% [Levelv 7] : ATKAtk 380% / Stun Chance 8% [Levelv 8] : ATKAtk 420% / Stun Chance 9% [Levelv 9] : ATKAtk 460% / Stun Chance 10% [Levelv 10] : ATKAtk 500% / Stun Chance 11% Id: (2327) Sky Blow Sky Blow MAX Lv : 5 Skill Requirement : Dragon Combo 3 Skill Form : Active / Damage Description : SA spinning yourself on the standing and give continuous beatblow that kicks up a storm, damaging to all surrounding enemies. It damages the enemies and givetargets in an area and knocks them back 3 cells knock back. Increase damage as caster's AGI gets higher. . This skill consumes 1 spirit sphere. The caster's Agi stat increase the skill damage. [Levelv 1] : ATKAtk 80% [Levelv 2] : ATKAtk 160% [Levelv 3] : ATKAtk 240% [Levelv 4] : ATKAtk 320% [Levelv 5] : ATKAtk 400% Id: (2328) Earth Shaker Earth Shaker MAX Lv : 5 Skill Requirement : Dragon Combo 1 / Cursed Circle 1 Skill Form : Active / Damage Description : Set strike wave on the ground to give damage and [Stun] status to all enemiesnds a shockwave through the ground damaging all targets in thate are inside of 11 x 11 cells around caster. Give additional damage to hiding enemies. Fa of effect, targets ind Hidinge/Cloaking enemies and make them reappeared will be revealed and receive additional damage. Consumes 1 Sspirit Ssphere. [Levelv 1] : Range 3 x 3 cells / ATKtk 100% / 300% [Levelv 2] : Range 5 x 5 cells /ATK Atk 150% / 450% [Levelv 3] : Range 7 x 7 cells /ATK Atk 200% / 600% [Levelv 4] : Range 9 x 9 cells /ATK Atk 250% / 750% [Levelv 5] : Range 11 x 11 cells /ATK Atk 300% / 900% Id: (2329) Fallen Empire Fallen Empire MAX Lv : 5 Skill Requirement : Dragon Combo 1 Skill Form : Active / Damage Description : Make the target floating in the air and give grDo an upward blow using your shoulders and fists to deatl damage by using fist and shoulder. Add damage as much as target'sto a single target. Deals additional damage to targets that have more weight. DamagedThe target iswill be immobilized for a while. Enabled to use only after Dragon Combo's casting. Tiger Cannon / Hell Gate can be used right after Fallen Empire casting. Consume 2 Spirit Spheres. . Can only be used after Dragon Combo. After Fallen Empire, Tiger Cannon and Gates of Hell can be used. [Levelv 1] : ATKAtk 250% / Immobilized for 0.5 sec. [Levelv 2] : ATKAtk 400% / Immobilized for 1 sec. [Levelv 3] : ATKAtk 550% / Immobilized for 1.5 sec. [Levelv 4] : ATKAtk 700% / Immobilized for 2 sec. [Levelv 5] : ATKAtk 850% / Immobilized for 2.5 sec. Id: (2330) Tiger Cannon Tiger Cannon MAX Lv : 10 Skill Requirement : Fallen Empire 3 Skill Form : Active / Damage Description : Give dDamage to 1a target's HP / SP bothand SP by consuming caster's HP and SP. More damage can be given as much as caster consuming HP and SP. Consume 2 Spirit Spheres. Only can be activated when caster is in Fury status. Give additional damage if it is casted after Fallen Empire. your own. Must be cast during Fury state. When used after Fallen Empire, does additional damage. Consumes 2 spirit spheres. [Levelv 1] : Range 3 x 3 cells / Consume caster's HP by 12% / SP by 6% [Levelv 2] : Range 3 x 3 cells / Consume caster's HP by 14% / SP by 7% [Levelv 3] : Range 3 x 3 cells / Consume caster's HP by 16% / SP by 8% [Levelv 4] : Range 3 x 3 cells / Consume caster's HP by 18% / SP by 9% [Levelv 5] : Range 3 x 3 cells / Consume caster's HP by 20% / SP by 10% [Levelv 6] : Range 5 x 5 cells / Consume caster's HP by 22% / SP by 11% [Levelv 7] : Range 5 x 5 cells / Consume caster's HP by 24% / SP by 12% [Levelv 8] : Range 5 x 5 cells / Consume caster's HP by 26% / SP by 13% [Levelv 9] : Range 5 x 5 cells / Consume caster's HP by 28% / SP by 14% [Levelv 10] : Range 5 x 5 cells / Consume caster's HP by 30% / SP by 15% Id: (2332) Rampage Blast Rampage Blast MAX Lv : 5 Skill Requirement : Earth Shaker 2 Skill Form : Active / Damage Description : GiveDeals damage to all enemies around the caster within 7 x 7 cells byin the area of effect while consuming all Sof your spirit Sspheres. GivThe more damages as much as the number of caster's Spirit Spheres. Givespheres you have the more damage the enemies will take. Deals additional damages when caster is if you are in Fury status. e. Id: (2333) Crescent Elbow Crescent Elbow MAX Lv : 5 Skill Requirement : Sky Blow 1 Skill Form : Active / CounterattackOffensive Description : Fight back to the target as it givesHas a chance to counter an attack, deals damage and knocks back and damage to the target. Also the caster gets damage from tthe enemy while taking part of the damage yourself. The fhight. Give more damages as target's HP is higher. Additional activate rate will be increased depending on caster's JobLVer the HP of the target, the more damage it deals. Consumes 2 Sspirit Sspheres. Nullified to useDoes not work on MVP type monsters. [Levelv 1] : Activate Rate 55% / Duration 3 sec. 55% chance of proc / 3 second duration [Levelv 2] : Activate Rate 60% / Duration 4 sec. 60% chance of proc / 4 second duration [Levelv 3] : Activate Rate 65% / Duration 5 sec. 65% chance of proc / 5 second duration [Levelv 4] : Activate Rate 70% / Duration 6 sec. 70% chance of proc / 6 second duration [Levelv 5] : Activate Rate 75% / Duration 7 sec. 75% chance of proc / 7 second duration Id: (2334) Cursed Circle Cursed Circle MAX Lv : 5 Skill Requirement : Root 2 / Gentle Touch-Silence 2 Skill Form : Active / Special Description : Immobilize all enemies inWhile in Area of Effect, all enemies will be unable to move /, attack that are around the caster. Also give [and receive the Silence] s Status to immobilized targets. Caster can use ofor the duration of ther skills while casting Cursed Circle, but. If the caster uses any other skill, Cursed Circle will be cancelled once caster uses other skills. Consumes 1 Sspirit Sphere per 1 target that is inside of the skill rangsphere. [Levelv 1] : Range 3 x 3 cells / Duration 3 sec. [Levelv 2] : Range 3 x 3 cells / Duration 4 sec. [Levelv 3] : Range 5 x 5 cells / Duration 5 sec. [Levelv 4] : Range 5 x 5 cells / Duration 6 sec. [Levelv 5] : Range 7 x 7 cells / Duration 7 sec. Id: (2335) Lightning Walk Lightning Walk MAX Lv : 5 Skill Requirement : Wind Mmill 1 Skill Form : Active Toggle / Special Description : When caster is targeted by physical attacks, it nullifies the damage for 1 time. And rush into the target instantaneously with trotting steps. Once skill is casted, the effect is canceled. targeted with a ranged or magic attack (single target), there is a chance that you will immediately jump to the attacker. This skill drains your SP regularly while active and consumes your HP to cast. Cancels when the skill activates. [Levelv 1] : Activate Rate 45% / Duration 5 sec. 45% proc chance / 5 second duration [Levelv 2] : Activate Rate 50% / Duration 6 sec. 50% proc chance / 6 second duration [Levelv 3] : Activate Rate 55% / Duration 7 sec. 55% proc chance / 7 second duration [Levelv 4] : Activate Rate 60% / Duration 8 sec. 60% proc chance / 8 second duration [Levelv 5] : Activate Rate 65% / Duration 9 sec. 65% proc chance / 9 second duration Id: (2336) Knuckle Arrow Knuckle Arrow MAX Lv : 5 Skill Requirement : Lightning Walk 3 / Rampage Blast 3 Skill Form : Active / Damage Description : Rush into the target instantly and strike the target to give damage and knock back. It gives moreInstantly brings you and the target next to each other, damaging the target while knocking the target back. Deals additional damages, if the target hits a wall or any obstacles while having during the knock back. Consumes 2 Sspirit Sspheres. [Levelv 1] : ATKAtk 600% / Knock back Damage 150% + add [Levelv 2] : ATKAtk 700% / Knock back Damage 300% + add [Levelv 3] : ATKAtk 800% / Knock back Damage 450% + add [Levelv 4] : ATKAtk 900% / Knock back Damage 600% + add [Levelv 5] : ATKAtk 1000% / Knock back Damage 750% + add Id: (2337) Wind Mill Wind Mmill MAX Lv : 1 Skill Requirement : Cursed Circle 1 Skill Form : Active / Damage Description : Give damage to surrounding enemies within 5 x 5 cells, and alsoA low to the ground round kick that damages targets in a 5x5 area around you and forces them to be sitting on the ground by spinning kicks. To monsters, it gives [Stun] status for 1~4 seconds. Nullified to usesit. Monsters in the area will be stunned. Does not work on boss onr MVP type monsters . Id: (2338) Rising Dragon Rising Dragon MAX Lv : 10 Skill Requirement : Rampage Blast 3 / Gentle Touch-SaveEnergy Gain 3 Skill Form : Active / Buff Description : Expose caster's vigor spot to extend the space to have more Spirit Spheres and gain that much STemporarily increase your mind and spiritual power. You will be able to gather more spirit Sspheres. I, increase maximum amount of HP and SP and Movement speed. Also caster keeps in a Fury statusyour Max HP and SP while improving your attack speed. This skill drains your HP regularly, it while Rising Dragon is casted. Lose a small amount of HP in a sec during casting time. Skill is canceled once HP is drained below certain amount. l cancel when your HP gets to a very low level. You will remain in Fury state while this skill is active. [Levelv 1] : Max Spirit Spheres 6 / MHP, Max HP-SP 3% Iincrease / Duration 30 sec. [Levelv 2] : Max Spirit Spheres 7 / MHP, Max HP-SP 4% Iincrease / Duration 45 sec. [Levelv 3] : Max Spirit Spheres 8 / MHP, Max HP-SP 5% Iincrease / Duration 60 sec. [Levelv 4] : Max Spirit Spheres 9 / MHP, Max HP-SP 6% Iincrease / Duration 75 sec. [Levelv 5] : Max Spirit Spheres 10 / MHP, Max HP-SP 7% Iincrease / Duration 90 sec. [Levelv 6] : Max Spirit Spheres 11 / MHP, Max HP-SP 8% Iincrease / Duration 105 sec. [Levelv 7] : Max Spirit Spheres 12 / MHP, Max HP-SP 9% Iincrease / Duration 120 sec. [Levelv 8] : Max Spirit Spheres 13 / MHP, Max HP-SP 10% Iincrease / Duration 135 sec. [Levelv 9] : Max Spirit Spheres 14 / MHP, Max HP-SP 11% Iincrease / Duration 150 sec. [Levelv 10] : Max Spirit Spheres 15 / MHP, Max HP-SP 12% Iincrease / Duration 165 sec. Id: (2340) Power Absorb Power Absorb MAX Lv : 1 Skill Requirement : Spiritual Sphere Absorption 1, Power Implantation 1 Skill Form : Active / Special Description : Recover caster's SP by absorbing all Spirit Spheres that are within 5 x 5 cells including caster's Spirit Spheres. Absorb Spirit Spheres on all targets in a 5x5 area, recovering your SP Id: (2341) Power Implantation Power Implantation MAX Lv : 1 Skill Requirement : Summon Spirit Sphere 5 Skill Form : Active / Special Description : Give castTransfer's all of your Spirit Spheres to 1the selected target. Id: (2343) Hell Gate Hell GateGates of Hell MAX Lv : 10 Skill Requirement : Rising Dragon 5 / Tiger Cannon 5 Skill Form : Active / Damage Description : GiveStrikes the target with countinuous strikes to the targets. Increase damage as caster's HP is lower. Consume 20% of caster's MSP and 5 Spirit Spheres to activate the skill. Enable to cast rightless blows. The more Spirit Spheres you have, and the lower your HP, the more damage it deals. Consumes all of your Spirit Spheres and 30% of your MaxSP. Can be used after Fallen Empire, in thisat case, ATK the SP consumption is reduced by 10% whill increase the damage is slightly higher. Must be in Fury state. Id: (2344) Gentle Touch-Silence Gentle Touch-Silence MAX Lv : 5 Skill Requirement : Power Implantation 1 Skill Form : Active / Damage and Debuff Description : During a certain period of time it gives damage and [Using the knowledge of pressure point techniques, you put the target on Silence] status to 1 target by Gentle Touch. Increase damage as caster's DEX gets higher. while dealing damage. Your Dex will greatly increase the damage. [Levelv 1] : Skill Range 2 cells / ATKtk 100% [Levelv 2] : Skill Range 2 cells / ATKtk 200% [Levelv 3] : Skill Range 2 cells / ATKtk 300% [Levelv 4] : Skill Range 2 cells / ATKtk 400% [Levelv 5] : Skill Range 2 cells / ATKtk 500% Id: (2345) Gentle Touch-Speed Gentle Touch-SpeedCure MAX Lv : 5 Skill Requirement : Power Implantation 1 Skill Form : Active / Recovery and Buff Description : Recover caster or 1 target's HP by Gentle Touch and also cure some of aUsing the knowledge of pressure point techniques, you cure a target's Abnormal sStatus. Success rate is increased according to skill level. Abnormal Status and recovers the target's HP. The higher the skill level the higher thate chan be cured : Stone / Freezing /ce of success. Can recover Petrify, Frozen, Stun /, Poison /, Silence /, Blind / Confusion. Able to use skill when caster's abnormal status like Stone / Freezing /, Hallucination. Caster can recover from Petrify, Frozen and Stun. Consumes 1 Spirit Spheres with the same number of skill LV. . Id: (2346) Gentle Touch-Save Gentle Touch-SaveEnergy Gain MAX Lv : 5 Skill Requirement : Gentle Touch-Silence 3 Skill Form : Active / Buff (To yourself) Description : Use Gentle Touch by yourself and bring up your combative spirit. Create 1 Sthe knowledge of pressure point techniques, to improve your fighting spirit which allows you to the chance to gain spirit Ssphere once caster is doing close physical attack or gets damage. Consume certain amount of caster's HP to cast the skill. Disabled to uses when you deal or receive physical damage. This skill cannot be used in combination with [Gentle Touch-Alive] and [Convert or Gentle Touch-Opposite] Revitalize. [Levelv 1] : HP 1% Consumeption / Chance to creategain Spirit Sphere 15% [Levelv 2] : HP 2% Consumeption / Chance to creategain Spirit Sphere 20% [Levelv 3] : HP 3% Consumeption / Chance to creategain Spirit Sphere 25% [Levelv 4] : HP 4% Consumeption / Chance to creategain Spirit Sphere 30% [Levelv 5] : HP 5% Consumeption / Chance to creategain Spirit Sphere 35% Id: (2347) Gentle Touch-Opposite Gentle Touch-OppositeConvert MAX Lv : 5 Skill Requirement : Gentle Touch-SpeedCure 4 Skill Form : Active / Buff Description : Decrease target's strengthUsing the knowledge of pressure point techniques, converts physical and magical defense but increase ATK and movement speed by Gentle Touch. Consume Spirit Spheres with the same number of skill LV. and some of HP, and also decrease MHP. Disabled to useto attack and attack speed. This skill cannot be used in combination with [Gentle Touch-Alive] and [Energy Gain or Gentle Touch-Save] Revitalize. [Levelv 1] : HP 1% Consumeption [Levelv 2] : HP 2% Consumeption [Levelv 3] : HP 3% Consumeption [Levelv 4] : HP 4% Consumeption [Levelv 5] : HP 5% Consumeption Id: (2348) Gentle Touch-Alive Gentle Touch-ARevitalivze MAX Lv : 5 Skill Requirement : Gentle Touch-OppositChange 5 Skill Form : Active / Buff Description : Increase caster and 1 target's VIT and MHP, and also increase HP recovery speed by Gentle Touch. Increase Physical defense. During the skill duration, HP is still recovering even if caster or target is moving / attacking. Consume Spirit Spheres with the same number of skill LV. Disabled to useUsing the knowledge of pressure point techniques, your movement speed, attack speed, Vit, Max HP and physical defense increases while improving your natural and skill HP recovery. This skill cannot be used in combination with [Gentle Touch-Save] and [Gentle Touch-Opposite]. Energy Gain or Gentle Touch-Convert. Consumes 2 Spirit Spheres. [Levelv 1] : MHP 2% IncreaseMaxHP increases by 2% / HP Recovery Speed 80% Iincrease s by 80% [Levelv 2] : MHP 4% IncreaseMaxHP increases by 4% / HP Recovery Speed 110% Iincrease s by 110% [Levelv 3] : MHP 6% IncreaseMaxHP increases by 6% / HP Recovery Speed 140% Iincrease s by 140% [Levelv 4] : MHP 8% IncreaseMaxHP increases by 8% / HP Recovery Speed 170% Iincrease s by 170% [Levelv 5] : MHP 10% IncreaseMaxHP increases by 10% / HP Recovery Speed 200% Iincreases by 200% Id: (2350) Swing Dance Swing Dance MAX Lv : 5 Skill Requirement : Deep Sleep Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class. Increase movement speed and attack speed of caster and party members for 60 seconds. Increment of attack speed is affected by skill LV. and LV. of obtained lesson skilllevel and caster's job level. [Levelv 1] : Skill Range 15 x 15 Cells [Levelv 2] : Skill Range 17 x 17 Cells [Levelv 3] : Skill Range 19 x 19 Cells [Levelv 4] : Skill Range 21 x 21 Cells [Levelv 5] : Skill Range 23 x 23 Cells Id: (2351) Lover Symphony Lover Symphony MAX Lv : 5 Skill Requirement : Deep Sleep Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class. Increase magic defense of caster and party members for 60 seconds. Increment of magic defense is affected by lVoice Lessons skill level and caster's job level. [Levelv 1] : Skill Range 15 x 15 [Levelv 2] : Skill Range 17 x 17 [Levelv 3] : Skill Range 19 x 19 [Levelv 4] : Skill Range 21 x 21 [Levelv 5] : Skill Range 23 x 23 Id: (2352) Moonlight Serenade Moonlight Serenade MAX Lv : 5 Skill Requirement : Deep Sleep Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class. Increase MATK of caster and party members for 60 seconds. Increment of MATK is affected by lesson skill and caster's job level. [Levelv 1] : Skill Range 15 x 15 [Levelv 2] : Skill Range 17 x 17 [Levelv 3] : Skill Range 19 x 19 [Levelv 4] : Skill Range 21 x 21 [Levelv 5] : Skill Range 23 x 23 Id: (2381) Rush To Windmill Rush To Windmill Rush MAX Lv : 5 Skill Requirement : Deep Sleep Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for musical instruments. Increase ATK ofIncreases the Atk of the caster and party members for 60 seconds. Increment of ATK is affected by lesson skill and caster's jThis increase is increased by 1% per level of Voice Lessons and by 0.2% per Job lLevel. of the caster. Requires an instrument to cast. [Levelv 1] : Skill Range 15 x 15 [Levelv 2] : Skill Range 17 x 17 [Levelv 3] : Skill Range 19 x 19 [Levelv 4] : Skill Range 21 x 21 [Levelv 5] : Skill Range 23 x 23 Id: (2382) Echo Song Echo Song MAX Lv : 5 Skill Requirement : Deep Sleep Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for musical instruments. Increases the defense of the caster and party members for 60 seconds. Increment of defense is affected by lesson skill and caster's jThis is increased by 1% per level of Voice Lessons and by 0.2% per Job lLevel. of the caster. Requires an instrument to cast. [Levelv 1] : Def +6% / Skill Range 15 x 15 [Levelv 2] : Def +12% / Skill Range 17 x 17 [Levelv 3] : Def +18% / Skill Range 19 x 19 [Levelv 4] : Def +24% / Skill Range 21 x 21 [Levelv 5] : Def +30% / Skill Range 23 x 23 Id: (2383) Harmonize Harmonize MAX Lv : 5 Skill Requirement : Deep Sleep Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for musical instrumentsEnter a state of harmony with another player or monster. Equalize all bonus stats of caster and 1 target for 60 seconds. Requires an instrument to cast. [Levelv 1] : Reduce 10 from all weighted statsAll bonus stats become 3-5 [Levelv 2] : Reduce 15 from all weighted statsAll bonus stats become 5-7 [Levelv 3] : Reduce 20 from all weighted statsAll bonus stats become 7-9 [Levelv 4] : Reduce 25 from all weighted statsAll bonus stats become 9-11 [Levelv 5] : Reduce 30 from all weighted statsAll bonus stats become 11-15 Id: (2412) Lesson Voice Lessons MAX Lv : 10 Skill Requirement : Wanderer, Min/Maestrelo Basic Skill Skill Form : Passive Description : Increases MaxSP and SP recovery spe for each level learned. If skill level reaches above 5, enableallows the Wanderer/Maestro to use Third-Song Class skills during casting Second-Play Skills while performing Second Class dances, songs, or Eensemble skills. [/color] [Levels [Lv 1] : MaxSP +30 , recover 6 SP every 10 secs [Levelv 2] : MaxSP +60 , recover 9 SP every 10 secs [Levelv 3] : MaxSP +90 , recover 12 SP every 10 secs [Levelv 4] : MaxSP +120 , recover 15 SP every 10 secs [Levelv 5] : MaxSP +150 / Enable to use Third-Song skills during casting Second-Play Skills , recover 18 SP every 10 secs [Levelv 6] : MaxSP +180 / Enable to use Third-Song skills during casting Second-Play Skill, recover 21 SP every 10 secs [Levelv 7] : MaxSP +200 / Enable to use Third-Song skills during casting Second-Play Skill, recover 24 SP every 10 secs [Levelv 8] : MaxSP +240 / Enable to use Third-Song skills during casting Second-Play Skill, recover 27 SP every 10 secs [Levelv 9] : MaxSP +270 / Enable to use Third-Song skills during casting Second-Play Skills , recover 30 SP every 10 secs [Levelv 10] : MaxSP +300 / Enable to use Third-Song skills during casting Second-Play Skill, recover 33 SP every 10 secs Id: (2413) Metalic Sound Metallic Sound MAX Lv : 5 Skill Requirement : Dominion Impulse 1 Skill Form : Active / Damage Description : ShoutCreate a high-pitched sounds to 1 target to damage its HP and SP along with giving chaos. Givehat drains 1 target's HP and SP. Causes more damages to an enemy that is in a sleep. Iies affected by Deep Sleep. The level of Voice Lessons learned increases damage according to lesson skill level. drastically. [Levelv 1] : MATK Matk(120% + Additional damage depending on lesson skill level V. Lessons Lvl x 55)% divided into 2 hits. [Levelv 2] : MATK Matk(240% + Additional damage depending on lesson skill level V. Lessons Lvl x 55)% divided into 2 hits. [Levelv 3] : MATK Matk(360% + Additional damage depending on lesson skill level V. Lessons Lvl x 55)% divided into 3 hits. [Levelv 4] : MATK Makt(480% + Additional damage depending on lesson skill level V. Lessons Lvl x 55)% divided into 3 hits. [Levelv 5] : MATK Matk(600% + Additional damage depending on lesson skill level V. Lessons Lvl x 55)% divided into 4 hits. Id: (2414) Reverberation Reverberation MAX Lv : 5 Skill Requirement : Unchained Serenade or Hip Shaker 5 Skill Form : Active / Damage Description : Generate a high-frequency waves on 1 spot, so if any target reaches out to the wave or skill duration ends, it gives scattered damages to all enemies inside 3 x 3 cells. This skill can be removed by long distance attack or magic attack. sound wave and place it up to 10 cells away. If an enemy touches the cell, it will explode, splitting the damage it causes across all enemies in a 3x3 area. If nothing comes in contact with the sound wave, it will explode on its own after 10 seconds. The sound wave can be attacked and destroyed by ranged or magic attacks and a maximum of 3 Reverberations can be set on the ground at any one time. [Levelv 1] : ATKAtk 400% + MATKatk 200% [Levelv 2] : ATKAtk 500% + MATKatk 300% [Levelv 3] : ATKAtk 600% + MATKatk 400% [Levelv 4] : ATKAtk 700% + MATKatk 500% [Levelv 5] : ATKAtk 800% + MATKatk 600% Id: (2417) Dominion Impulse Dominion Impulse MAX Lv : 1 Skill Requirement : Reverberation 1 Skill Form : Active / Special Description : ARelease a powerful scream that will activate anyll Reverberations immediately that is already generatedwithin 10 cells onf the ground inside 11 x 11 ce skill's rangetarget location. It canwill also activate other caster's Reverberations that are already generated on the ground. Reverberations left by other Maestros/Wanderers. Id: (2418) Severe Rainstorm Severe Rainstorm MAX Lv : 5 Skill Requirement : Slinging Arrow or Melody Strike 5 Skill Form : Active / Damage Description : Exclusive skill for Arrow users. Shoot a volley of arrows into the air and generate arrow shower within 11 x 11 cells. Increase damagerain down arrows on enemies in an 11x11 area. Damage is increased depending on cthe Caster's AGI / DEX. base level, Agi and Dex stats. Consumes 20 arrows to activate the skill. Required to have minimum 20 arrows, otherwise it won't be activated. and will fail otherwise. [Levelv 1] : 1 Strike per 0.3 sec. / Duration 0.9 sec. onds [Levelv 2] : 1 Strike per 0.3 sec. / Duration 1.5 sec. onds [Levelv 3] : 1 Strike per 0.3 sec. / Duration 2.1 sec. onds [Levelv 4] : 1 Strike per 0.3 sec. / Duration 2.7 sec. onds [Levelv 5] : 1 Strike per 0.3 sec. / Duration 3.0 sec. onds Id: (2419) Despair Song Song of Despair Song MAX Lv : 5 Skill Requirement : Voice Lessons 1 Skill Form : Active / Debuff Description : Exclusive skill for Whip Class / musical instruments. Generate speciala sound wave on the ground andthat will immobilize all enemies that are within 3 x 3 cells. Maximum 5 skills can be generatwithin a 3x3 area. A maximum of 5 can be placed at the same time. Nullified to use on MVP monsters. Decrease skill duration depending on target's level. Does not work against MVP type monsters. Requires an instrument or whip to cast. Consumes 1 [Protect Neck Candy]. Throat Lozenge. [Levelv 1] : Effect Duration 8 sec. / Sound Wave Duration 9 sec. [Levelv 2] : Effect Duration 10 sec. / Sound Wave Duration 11 sec. [Levelv 3] : Effect Duration 12 sec. / Sound Wave Duration 13 sec. [Levelv 4] : Effect Duration 14 sec. / Sound Wave Duration 15 sec. [Levelv 5] : Effect Duration 16 sec. / Sound Wave Duration 17 sec. Id: (2420) Voice Of Siren Voice Of SirenSiren's Voice MAX Lv : 5 Skill Requirement : Song of Despair Song 3 Skill Form : Active / Debuff Description : Exclusive skill for Whip Class / musical instruments. Tempt all enemies that are within 11 x 11 cells range to be falle hopelessly in love with cthe Caster. To m Monsters, monsters are dis will be unabled to attack the target. To enemies, they cannot make aor target on the caster during withe skill casting (Except Caster). Effected target showss. Affected targets will display a 'Heart' emoticon'. Decrease skill duration depending on target's level. S. The duration of this skill is reduced based on the target's base level and the skill is cancelled once the target receives damage. An instrument/whip is required to cast this skill. [Levelv 1] : Skill Range 5 x 5 / Skill Duration 15 sec. [Levelv 2] : Skill Range 7 x 7 / Skill Duration 18 sec. [Levelv 3] : Skill Range 9 x 9 / Skill Duration 21 sec. [Levelv 4] : Skill Range 11 x 11 / Skill Duration 24 sec. [Levelv 5] : Skill Range 13 x 13 / Skill Duration 27 sec. Id: (2421) At Dead Hill At Dead HillDeath Valley MAX Lv : 5 Skill Requirement : Circlinge of Nature 3 Skill Form : Active / Recovery Description : Exclusive skill for Whip Class / musical instruments. This skillRecite a sacred poem to revives 1 a dead playercompanion. The revived player gains some of HP that will have HP equals to SP amount that remained when player was in death statethe SP they had while dead. If the player had 0 SP before revival, then the revived player gains 1 HP. Cy will be has 1 HP. An instrument/whip is required to cast this skill, and consumes 1 [HeartbrokenRegrettable Tears] . [Levelv 1] : Chance of Success 90% / Consume 50% of SP from revival target [Levelv 2] : Chance of Success 92% / Consume 40% of SP from revival target [Levelv 3] : Chance of Success 94% / Consume 30% of SP from revival target [Levelv 4] : Chance of Success 96% / Consume 20% of SP from revival target [Levelv 5] : Chance of Success 98% / Consume 10% of SP from revival target Id: (2422) Lullaby Deep Sleep Lullaby MAX Lv : 5 Skill Requirement : Voice Lessons 1 Skill Form : Active / Debuff Description : Exclusive skill for Whip Class / musical instruments. Force all targets nearby the caster toForce all targets in a certain range into a 'Deep Sleep' state. Once, the targets are in a 'Deep Sleep', they are immobilized inunable to movinge, attacking, using, use items and, skills. Even they disabled to or chat. The skilleffect is canceled immediately if the caster getsled if the targets receive damages. Give 1.5 timesTargets in 'Deep Sleep' will also take 1.5x greater damage to from the enemies if they are in a 'Deep Sleep'xt attack. Affected targets will also recover 3% of HP/SP pevery 2 seconds when they are in a 'Deep Sleep' . Requires an instrument/whip to cast. [Levelv 1] : Range 11 x 11 [Levelv 2] : Range 13 x 13 [Levelv 3] : Range 15 x 15 [Levelv 4] : Range 179 x 179 [Levelv 5] : Range 219 x 219 Id: (2423) Circling Nature Circlinge of Nature MAX Lv : 5 Skill Requirement : Voice Lessons 1 Skill Form : Active / Recovery Description : Exclusive skill for Whip Class / musical instruments. Give circling nature effect to all enemies within certain range for 60 seconds. It continuouslDisplay the power of the Circle of Nature by drainsing a certain amount of SP from all target's SP per second, butwithin range, and recovers the target's HP. If the target's SP is allcompletely drained, then the skill iss effect will be cancelled immediately. . An instrument/whip is required to cast this skill. [Levelv 1] : Skill Range 7 x 7 / SP 4 Consume per sec./ HP 404 SP and recoverys 40 HP per sec. [Levelv 2] : Skill Range 9 x 9 / SP 8 Consume per sec./ HP 808 SP and recoverys 80 HP per sec. [Levelv 3] : Skill Range 11 x 11 / SP 12 Consume per sec./ HP 120 recovery12 SP and recovers 120 HP per sec. [Levelv 4] : Skill Range 13 x 13 / SP 16 Consume per sec./ HP 160 recovery16 SP and recovers 160 HP per sec. [Levelv 5] : Skill Range 15 x 15 / SP 20 Consume per sec./ HP 200 recovery20 SP and recovers 200 HP per sec. Id: (2424) Formless Spell Formless SpellImprovised Song MAX Lv : 5 Skill Requirement : Song of Despair Song 1 Skill Form : Active / Special Description : Generate 1 random magic spell attack of MagicianMage or Wizard spell and activate it. All required catalyst items required to generate the magic spell are ignored. [Levelv 1] : Activate one of level 5 magic spells randomly Uses a random Level 5 magic skill [Levelv 2] : Activate one of level 6 magic spells randomly Uses a random Level 6 magic skill [Levelv 3] : Activate one of level 7 magic spells randomly Uses a random Level 7 magic skill [Levelv 4] : Activate one of level 8 magic spells randomly Uses a random Level 8 magic skill [Levelv 5] : Activate one of level 9 magic spells randomly Uses a random Level 9 magic skill Id: (2425) Gloomy Shyness Gloomy Shyness MAX Lv : 5 Skill Requirement : Formless SpellImprovised Song 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class / musical instruments. Increase specific skill's damage but decrease target's flee rate and attack speed. The skills that are effected by Gloomy Shyness : [Hundred Spears / Triple the damage of specific skills [Brandish Spear /, Clashing Spiral / Spear / Smite /, Shield Boomerang /, Rapid Smiting /e, or Shield Press] . If the target doesn't have one of thoese skills, then the target only getsreceives a flee rate and attack speed penalty. Sometimes when you get so depressed, movement speed can be reduced and pecopeco, dragon, and gryphon can run away. Enabled to use it to both friend and foe in PK area. Requires an instrument/whip to cast. [Levelv 1] : Flee Rate -25 / Attack Speed -20% [Levelv 2] : Flee Rate -30 / Attack Speed -25% [Levelv 3] : Flee Rate -35 / Attack Speed -30% [Levelv 4] : Flee Rate -40 / Attack Speed -35% [Levelv 5] : Flee Rate -45 / Attack Speed -40% Id: (2426) Great Echo Great Echo MAX Lv : 5 Skill Requirement : Metallic Sound 1 Skill Form : Active / Damage / Chorus Description : CThe caster sings aand at least one other Wanderer/Maestro in the party, soing loudly to generate noisea sound wave to givehat damage tos all enemies that are within certain range. Increase ATK as the number of Wanderer or Minstrel increasearby enemies. The number of Wanderers/Maestros in the party. Also decrease consuming SP amount depending on the number of Wanderer or Minstrel. All of Wanderer / Minstrel from the party consume its SP once skill is casted. Consume 1 [Protect Neck Candy increases the damage dealt, as well as reduces the SP consumed for each of them. Consume 1 [Throat Lozenge]. [Levelv 1] : Skill Range 5 x x5 / ATK 600% [Levelv 2] : Skill Range 7 x x7 / ATK 800% [Levelv 3] : Skill Range 7 x x7 / ATK 1000% [Levelv 4] : Skill Range 9 x x9 / ATK 1200% [Levelv 5] : Skill Range 9 x x9 / ATK 1400% Id: (2427) Song Of Mana Song Of Mana MAX Lv : 5 Skill Requirement : Swing Dance(Harmonize) , Lover Symphony (Rush To Windmill), Harmonize / Swing Dance, Windmill Rush / Lover Symphony & Echo Song / Moonlight Serenade (Echo Song) 1 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Sing for MANA to support herThe caster and at least one other Wanderer/Maestro in the party, sing for Mana, asking for increased circulation, it r. Recovers 10 SP of the caster and party members pevery 5 seconds. Increase Healing Amount as SP recovery is increased based on the number of Wanderer or Minstrel increases in the party. s/Maestros in the party. Requires an instrument/whip to cast. [Levelv 1] : Skill Range 11 x 11 / Duration 30 sec. [Levelv 2] : Skill Range 13 x 13 / Duration 60 sec. [Levelv 3] : Skill Range 15 x 15 / Duration 90 sec. [Levelv 4] : Skill Range 17 x 17 / Duration 120 sec. [Levelv 5] : Skill Range 19 x 19 / Duration 150 sec. Id: (2428) Dance With Wug Dance Ws with Wugargs MAX Lv : 5 Skill Requirement : Swing Dance(Harmonize) , Lover Symphony (Rush To Windmill), Harmonize / Swing Dance, Windmill Rush / Lover Symphony & Echo Song / Moonlight Serenade (Echo Song) 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for WhipReduces self and party member's Fixed Class / musical instruments. Sing a high tempo song to encourage yourself and party members. Increases ASPD a bit and decrease fixed casting delay of the caster and party members. Also long range ATK powt Time and increases ASPD. Number of Maestro/Wanderer in party affects Fixed Cast Time reduction. Each Maestro/ Wanderer in party will reduce the fixed cast time by 10%, maximum of up to 70%. ASPD is increased by 5%, further increased by 5% per Maestro/Wanderer in party, up to a maximum of 30%. Ranger's Warg-related skills will deal additional damage and equipment ATK is increased. Equipment ATK is increased by [(Skill Level x 2) x Number of R Wangder and Wolf in the party will be increased. Increase skill effect as the number of Wanderer or Minstrel increases in the party. er/Maestro in party (Up to a maximum of 7)] Warg Strike / Warg Bite / Warg Dash damage is increased by ATK [(Skill Level x 10) x Number of Maestro/Wanderer in party(Maximum of 7)] % Requires an instrument/whip to cast. [Levelv 1] : Skill Range 11 x 11 / Duration 30 sec. [Levelv 2] : Skill Range 13 x 13 / Duration 60 sec. [Levelv 3] : Skill Range 15 x 15 / Duration 90 sec. [Levelv 4] : Skill Range 17 x 17 / Duration 120 sec. [Levelv 5] : Skill Range 19 x 19 / Duration 150 sec. Id: (2429) Destruction Song Song of Destruction Song MAX Lv : 5 Skill Requirement : Saturday Night Fever 3 , , Sinking Melody 3 Skill Form : Active / Special / Chorus Description : Exclusive skill for Whip Class / musical instruments. CThe caster and at least one other Wanderer/Maestro sing, cancelling all of Singing and Chorus effects inside of effective range. Also it gives certain fixed damage as cancelling effects, and make stun status by 100%. It is also affected by lesson skill level. Increase sfrom the target and surrounding enemies while inflicting physical damage. The success rate is affected by the caster's Dex, level and skill level as well as the target's Int and level of the target's skills. Success rate improves as the number of Wanderer or Minstrel increases in the partyMaestros/Wanderers in the party increases. [Levelv 1] : Effective Rrange 9 x 9 x9 [Levelv 2] : Effective Rrange 9 x 9 x9 [Levelv 3] : Effective Rrange 11 x 11 x11 [Levelv 4] : Effective Rrange 13 x 13 x13 [Levelv 5] : Effective Rrange 15 x 15 x15 Id: (2430) Saturday Fever Saturday Night Fever MAX Lv : 5 Skill Requirement : Dance Ws with Wugargs 1 Skill Form : Active / Special / Chorus Description : Exclusive skill for Whip Class / musical instruments. All characters including caster that appeared on the screen become franticWhen sung by the caster and at least one other Maestro/Wanderer, all players in range of the caster will be compelled to disco and enter a limited Frenzy state. Frenzied targets keep losing HP / SP and decrease huge amount ofwill continuously lose HP and SP as well as lose defense and fFlee rate, but increase ATK. Disabled to use items during casting time. Affected targets are while gaining Atk. Item usage is disabled, and those affected will be forced to be sasit on the ground for 3 seconds after the frantic stateFrenzy wears off. If the skill succeeds in giving e affect toing more than 7 enemieplayers at once, the Lord of Madness will appears in the air and gives 9999 damage to all frenzied targets. to deal 9999 damage to all those affected. Cannot be used in PVP/WoE Requires an instrument/whip to cast. [Levelv 1] : Skill Range 7 x x7 / ATKtk +100 / Defense -20% / Flee Rate -50% [Levelv 2] : Skill Range 9 x 9 x9 / ATKtk +200 / Defense -30% / Flee Rate -60% [Levelv 3] : Skill Range 11 x 11 x11 / ATKtk +300 / Defense -40% / Flee Rate -70% [Levelv 4] : Skill Range 13 x x13 / ATKtk +400 / Defense -50% / Flee Rate -80% [Levelv 5] : Skill Range 15 x x15 / ATKtk +500 / Defense -60% / Flee Rate -90% Id: (2431) Lerad's Dew Lerad's Dew MAX Lv : 5 Skill Requirement : Swing Dance(/Harmonize) , , Lover Symphony (Rush To /Windmill), Rush, Moonlight Serenade (/Echo Song) 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Increase MHP of caster and aWhen sung by the caster at least one other Wanderer/Maestro in the party, Lerad's Dew will increase the MaxHP of all surround ing party members for a while. Nullified to Berserk casting characters. Increase amount of given MHP as the number of Wanderer or Minstrel increases in the party. . This skill does not affect characters who are in Frenzy. Even Meastros or Wanderers in the party increases the HP given by an additional 300. Requires an instrument/whip to cast. [Levelv 1] : Range 11 x x11 / MaxHP +200 Increase / Duration 20 Ssec . [Levelv 2] : Range 11 x x11 / MaxHP +400 Increase / Duration 30 Ssec . [Levelv 3] : Range 13 x x13 / MaxHP +600 Increase / Duration 40 Ssec . [Levelv 4] : Range 13 x x13 / MaxHP +800 Increase / Duration 50 Ssec . [Levelv 5] : Range 15 x x15 / MaxHP +1000 Increase / Duration 60 Ssec . Id: (2432) Sinking Melody Sinking Melody MAX Lv : 5 Skill Requirement : Song Of Mana 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Rapidly decrease SP of all enemeies around the caster and INT of effected target(s) will be decreased alot. Increase success rate and effect as the numberWhen sung by the caster and at least one other Maestro/Wanderer, Sinking Melody increases Matk and decreases Atk of everyone around including the caster. Cannot be used with the chorus skill Warcry from Beyond. Each additional Maestro ofr Wanderer or Minstrel increases in the party. in the party increases Matk by 3%. Requires an instrument/whip to cast. [Levelv 1] : Success RatChance 20 % / Duration 20 Ssec . [Levelv 2] : Success Rate 25 Chance 30% / Duration 30 Ssec . [Levelv 3] : Success Rate 30 Chance 40% / Duration 40 Ssec . [Levelv 4] : Success Rate 35 Chance 50% / Duration 50 Ssec . [Levelv 5] : Success Rate 40 Chance 60% / Duration 60 Ssec . Id: (2433) Beyound Cry Warcry from Beyound Cry MAX Lv : 5 Skill Requirement : Lerad's Dew 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. DWhen sung by the caster and at least one other Maestro/Wanderer, increases Atk and decreases MHPatk of all enemeies around the caster but STR and critical rate of effected target(s) will be increased. Increase success rate and effect as the numbereveryone around including the caster. Cannot be used with the chorus skill Sinking Melody. Each additional Maestro ofr Wanderer or Minstrel increases in the party. in the party increases Atk by 3%. Requires an instrument/whip to cast. [Levelv 1] : Success RatChance 20 % / Duration 20 Ssec . [Levelv 2] : Success RatChance 25 % / Duration 30 Ssec . [Levelv 3] : Success RatChance 30 % / Duration 40 Ssec . [Levelv 4] : Success RatChance 35 % / Duration 50 Ssec . [Levelv 5] : Success RatChance 40 % / Duration 60 Ssec . Id: (2434) Infinite Humming Infinite Humming MAX Lv : 5 Skill Requirement : Song of Destruction Song 1 ,1, Warcry from Beyound Cry 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. AWhen sung by the caster and at least one other Maestro/Wanderer, all targets around the caster and in the skill range don't get any disconnection in skill and magic casting. Increase consuming SP amount by 15%. Decrease consuming SP as the number of Wanderer or Minstrel increases in the party. will be able to cast skills without being interrupted but will increase skill SP cost by 15%. Each Maestro/Wanderer in the party reduces this extra cost by 3%. Requires an instrument/whip to cast. [Levelv 1] : Range 11 x x11 / Duration 60 Sec 60 sec duration [Levelv 2] : Range 11 x x11 / Duration 90 Sec 90 sec duration [Levelv 3] : Range 13 x x13 / Duration 120 Ssec duration [Levelv 4] : Range 13 x x13 / Duration 150 Sec 150 sec duration [Levelv 5] : Range 15 x x15 / Duration 180 Ssec duration Id: (2443) Fire Walk Fire Walk MAX Lv : 5 Skill Requirement : Volcano 1 Skill Form : Active / Special / Damage Description : Set the flame on caster's underfoot for 12 seconds, so it builds up fire damage zone on every steps that caster has been walking. Increase damage as skill level gets higher. Creates a trail of fire behind the Caster, dealing Fire element damage to enemies that walk on it. [Levelv 1] : Create maximum 8 30 SP / Max area 8 cells [Levelv 2] : Create maximum 10 34 SP / Max area 10 cells [Levelv 3] : Create maximum 12 38 SP / Max area 12 cells [Levelv 4] : Create maximum 14 42 SP / Max area 14 cells [Levelv 5] : Create maximum 16 46 SP / Max area 16 cells Id: (2444) Electric Walk Electric Walk MAX Lv : 5 Skill Requirement : Whirlwind 1 , Endow Quake 1 Skill Form : Active / Special / Damage Description : Set the electronic wave on caster's underfoot for 12 seconds, so it builds up wind damage zone on every steps that caster has been walking. Increase damage as skill level gets higherSummons thunder under your feet, dealing Wind element damage to enemies that walk on it. [Levelv 1] : Create maximum 8 30 SP / Max area 8 cells [Levelv 2] : Create maximum 10 34 SP / Max area 10 cells [Levelv 3] : Create maximum 12 38 SP / Max area 12 cells [Levelv 4] : Create maximum 14 42 SP / Max area 14 cells [Levelv 5] : Create maximum 16 46 SP / Max area 16 cells Id: (2445) Fist Spell Fist Spell Fist MAX Lv : 5 Skill Requirement : Hindsight 4 Skill Form : Active / Special / Damage Description : If the caster uses this skill while casting Fire Bolt or Cold Bolt or Lightening Bolt, the Bolt casting is cancelled but all the bolt's power areis concentrated oin the caster's hands. ByWhile in this state, the caster can give Boltphysical attacks will deal magic damages to of the target with direct strike. Increase damage as skill level gets higherbolt. The amount of damage depends on the skill level. The skill is cancelled oncewhen the caster has given certain times stikes or uses other skills. duration expires or when the max number of hits is reached. [Levelv 1] : Skill Duration 20 sec. / Maximum 2 Strikes 2 times the max impact [Levelv 2] : Skill Duration 25 sec. / Maximum 3 Strikes 3 times the max impact [Levelv 3] : Skill Duration 30 sec. / Maximum 4 Strikes 4 times the max impact [Levelv 4] : Skill Duration 35 sec. / Maximum 5 Strikes 5 times the max impact [Levelv 5] : Skill Duration 40 sec. / Maximum 6 Strikes 6 times the max impact Id: (2446) Earth Grave Earth Grave MAX Lv : 5 Skill Requirement : Earth Spike 5 Skill Form : Active / Damage Description : Transform soil ms the grounds into sharp spear and generate it on target's underfoot to give earth property magic damage and [Bleeding] status. Increase damage as skill level and Endow Quake skill level get higher. Also, it can give damage to Hiding/Cloaking enemiepears, dealing Earth element damage to targets in its range. This skill has a certain chance to inflict Bleeding status on targets. [Levelv 1] : Range 7 x 7 cells 62 SP / 7x7 AoE [Levelv 2] : Range 7 x 7 cells 70 SP / 7x7 AoE [Levelv 3] : Range 7 x 7 cells 78 SP / 7x7 AoE [Levelv 4] : Range 9 x 9 cells 86 SP / 9x9 AoE [Levelv 5] : Range 9 x 9 cells 94 SP / 9x9 AoE Id: (2447) Diamond Dust Diamond Dust MAX Lv : 5 Skill Requirement : Deluge 3 Skill Form : Active / Damage Description : Give water property magic damage with [Freezing] status by generating cold waves inside certain range. Increase damage depending on skill level and Endow Tsunami level. Decrease [Freezing] statusCreates freezing winds in an area which causes Water elemental magic damage. Targets in the area will be unable to move, attack, use skills and items. It also duration as the target's VIT gets higher. ins 2% HP and 1% SP per second from the target. [Levelv 1] : Range 7 x 7 cells 50 SP / 7x7 AoE / 10% freeze chance [Levelv 2] : Range 7 x 7 cells 56 SP / 7x7 AoE / 15% freeze chance [Levelv 3] : Range 7 x 7 cells 62 SP / 7x7 AoE / 20% freeze chance [Levelv 4] : Range 9 x 9 cells 68 SP / 7x7 AoE / 25% freeze chance [Levelv 5] : Range 9 x 9 cells 74 SP / 7x7 AoE / 30% freeze chance Id: (2448) Poison Burst Poison Burst MAX Lv : 5 Skill Requirement : Killing Cloud 2 Skill Form : Active / Damage Description : Give great damage toManipulates the poisoned in a target as it activates target's poisonous virus inside of the body. Damaged target gets released from [Poison] status. Nullified to use on poison property monsters. Increase damage as skill level gets higher. , causing it to explode and deal Poison Element damage. This skill may not be used on Poison Element monsters or targets that are not poisoned. After a successful cast, Poison status is removed from the target.[/color] [Lv 1] : 70 SP [Lv 2] : 90 SP [Lv 3] : 110 SP [Lv 4] : 130 SP [Lv 5] : 150 SP[/b][/color] Id: (2449) Psychic Wave Psychic Wave MAX Lv : 5 Skill Requirement : Dispell 2 Skill Form : Active / Damage Description : Generate medium spirits inside of certain range and give continuous strikes with neutral property magic damageFires a wave of psychic energy at targets in an area to deal multiple hits of Neutral elemental magic. All targets that receive damage have a chance to be stunned. Increase damage depending on skill level and caster's INT. [Levelv 1] : Range 7 x 7 cells48 SP / 7x7 AoE / Number of StrikeHits 3 [Levelv 2] : Range 7 x 7 cells56 SP / 7x7 AoE / Number of StrikeHits 4 [Levelv 3] : Range 9 x 9 cells64 SP / 9x9 AoE / Number of StrikeHits 5 [Levelv 4] : Range 9 x 9 cells70 SP / 9x9 AoE / Number of StrikeHits 6 [Levelv 5] : Range 11 x 11 cells78 SP / 11x11 AoE / Number of StrikeHits 7 Id: (2450) Killing Cloud Killing Cloud MAX Lv : 5 Skill Requirement : Heaven's Drive 5 Skill Form : Active / Damage Description : Give poison property magic damage along with [Creates a poisonous cloud in a 7x7 area, which will continuously deal Poison elemental damage and cause Poison] status to a. All targets inside 7 x 7 cells by summoning poison clouds. Increase damage as skill level gets higher. Consume 2 Red Gemstone. that receive damage have a chance to change its elemental attribute to poison property. [Levelv 1] : Skill48 SP / Duration 8 sec. [Levelv 2] : Skill56 SP / Duration 10 sec. [Levelv 3] : Skill64 SP / Duration 12 sec. [Levelv 4] : Skill70 SP / Duration 14 sec. [Levelv 5] : Skill78 SP / Duration 16 sec. Id: (2451) Striking Striking MAX Lv : 5 Skill Requirement : Endow Blaze 1 / Endow Tsunami 1 / Endow Tornado 1 / Endow Quake 1 Skill Form : Active / Buff Description : Increase weapon's ATK and Critical rate of caster and party members for 1 minute. Affected target consumes certain amount of SP per second. Increase skill effect depending on weapon level and required skill level (Endow Blaze / Endow Tsunami / Endow Tornado / Endow Quake ) [Lv 1] : 50 SP / Critical +1% / Duration 60 sec. [Lv 2] : 55 SP / Critical +2% / Duration 60 sec. [Lv 3] : 60 SP / Critical +3% / Duration 60 sec. [Lv 4] : 65 SP / Critical +4% / Duration 60 sec. [Lv 5] : 70 SP / Critical +5% / Duration 60 sec. Id: (2452) Warmer Warmer MAX Lv : 5 Skill Requirement : Volcano 1 / Whirlwind 1 Skill Form : Active / Ground / Recovery Description : Cancel all target's Freeze, Freezing status that are inside of 7 x 7 cells. During the skill duration, all affected targets are protected against Freeze, Freezing status. Also, all affected targets recover certain amount of HP per 3 seconds. Increases the temperature in an area, removing Crystallization, Frozen and Freezing status effect from targets in range. [Levelv 1] : Skill Duration 40 Ssec . [Levelv 2] : Skill Duration 45 Ssec . [Levelv 3] : Skill Duration 50 Ssec . [Levelv 4] : Skill Duration 55 Ssec . [Levelv 5] : Skill Duration 60 Ssec . Id: (2453) Extreme Vacuum Extreme Vacuum MAX Lv : 5 Skill Requirement : Magnetic Earth 2 Skill Form : Active / Special Description : Dig a hole on the ground(1 cell) and capture all targets that reaches to certain range and immobilize its movement. Captured all targetsCreate a vacuum on a cell that suspends all targets in a 7x7 area. Targets in the area cannot move untill skill duration ends. Decrease skill duration as target's STR gets higher. Some skills can ignore the effect of Extreme Vacuum. the skill duration expires. [Levelv 1] : Range 3 x 3 cells34 SP / 3x3 AoE / Duration 4 sec. [Levelv 2] : Range 3 x 3 cells42 SP / 3x3 AoE / Duration 6 sec. [Levelv 3] : Range 5 x 5 cells50 SP / 5x5 AoE / Duration 8 sec. [Levelv 4] : Range 5 x 5 cells58 SP / 5x5 AoE / Duration 10 sec. [Levelv 5] : Range 7 x 7 cells66 SP / 7x7 AoE / Duration 12 sec. Id: (2454) Varetyr Spear Varetyr Spear MAX Lv : 5 Skill Requirement : Endow Quake 1 / Whirlwind 4 Skill Form : Active / Damage Description : Summon a huge lightning spear from the sky and give physical and magical damage (Wind property) to 1 target and surrounding enemies. Also give [Stun] status to all damaged targets by a certain chance. Increase damage as skill level and Endow Tornado level get higher. has a chance to [Stun] damaged targets. [Levelv 1] : target and surroundings 3 x x3 cells [Levelv 2] : target and surroundings 3 x x3 cells [Levelv 3] : target and surroundings 5 x x5 cells [Levelv 4] : target and surroundings 5 x x5 cells [Levelv 5] : target and surroundings 7 x x7 cells Id: (2455) Arrullo Arrullo MAX Lv : 5 Skill Requirement : Warmer 2 Skill Form : Active / Special Description : Make the target and all surroundings to fall into a [Deep Sleep]Causes Deep Sleep status on targets within an area. Consumes 1 Yellow Gemstone to activate the skill. Disabled to use to caster's guild members or party members. [Levelv 1] : target and surroundings 3 x 3 cells ground 3x3 cells / 20% Success Chance / 8 sec duration [Levelv 2] : target and surroundings 3 x 3 cells ground 3x3 cells / 25% Success Chance / 10 sec duration [Levelv 3] : target and surroundings 5 x 5 cells ground 5x5 cells / 30% Success Chance / 12 sec duration [Levelv 4] : target and surroundings 5 x 5 cells ground 5x5 cells / 35% Success Chance / 14 sec duration [Levelv 5] : target and surroundings 7 x 7 cells ground 7x7 cells / 40% Success Chance / 16 sec duration Id: (2456) Spirit Control Spirit Control MAX Lv : 4 Skill Requirement : Analyze Element Analyze 1 Skill Form : Active Description : Command a waiting mode spirit to switch its mode to Passive (Buff), Defensive (Defense), Offensive (Attack). To switch the spirit into waiting mode, caster just commands same order one more time. When spirits are in waiting mode, they recover little amount of HP and SP continuously. [Levelv 1] : Switch the spirit to Passive mode [Levelv 2] : Switch the spirit to Defensive mode [Levelv 3] : Switch the spirit to Offensive mode [Levelv 4] : Switch the spirit to Waiting mode Id: (2457) Call Agni Call Agni MAX Lv : 3 Skill Requirement : Spirit Control 1 / Warmer 3 Skill Form : Active / Summon Description : Summon Spirit of Fire, AGNI. Consume [3 Red Blood or 6 Red Blood or 1 Flame _Heart ] as catalyst items depending on the skill level. [Levelv 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Levelv 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Levelv 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2458) Call Aqua Call Aqua MAX Lv : 3 Skill Requirement : Spirit Control 1 / Diamond Dust 3 Skill Form : Active / Summon Description : Summon spirit of water, AQUA. Consume [3 Crystal Blue or 6 Crystal Blue or 1 Mistic Frozen ] as catalyst items depending on the skill level. [Levelv 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Levelv 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Levelv 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2459) Call Ventus Call Ventus MAX Lv : 3 Skill Requirement : Spirit Control 1 / Varetyr Spear 3 Skill Form : Active / Summon Description : Summon spirit of wind, Ventus. Consume [3 Wind Of Verdure or 6 Wind Of Verdure or 1 Rough Wind ] as catalyst items depending on the skill level. [Levelv 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Levelv 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Levelv 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2460) Call Tera Call Tera MAX Lv : 3 Skill Requirement : Spirit Control 1 / Earth Grave 3 Skill Form : Active / Summon Description : Summon spirit of earth, TERA. Consume [3 Green Live or 6 Green Live or 1 Great Nature ] as catalyst items depending on the skill level. [Levelv 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Levelv 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Levelv 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2461) Elemental Action Elemental Action MAX Lv : 1 Skill Requirement : Spirit Control 3 Skill Form : Active Description : Activate 1 offensive (Attack) command immediately from summoned spirit. Id: (2462) Element Analyze Element AnalyzeAnalyze Element Skill Requirement : Flame Launcher 1 / Endow Tsunami 1 / Endow Tornado 1 / Endow Quake 1 Skill Form : Active Description : Analyze enchanted ores which are used as catalyst items for summoning spirits into pure gemstones. Also, conversely, combine pure gemstones into an enchanted ore. [Levelv 1] : Analyze enchanted ores into pure gemstones (Once caster puts 1 of Flame Heart, Rough Wind, Mistic Frozen, Great Nature into convert window, it will be divided into Red Blood, Wind of Verdure, Crystal Blue, Green Live. Divided item quantities are randomly decided. [Levelv 2] : Combine pure gemstones into an enchanted ore (Once caster puts 10 Red Blood, Wind of Verdure, Crystal Blue, Green Live into convert window, it will be combined into 1 Flame Heart, Rough Wind, Mistic Frozen, Great Nature ) There is chance to fail in combining pure gemstones and getting nothing. Id: (2463) Spirit Sympathy Spirit Sympathy MAX Lv : 5 Skill Requirement : Spirit Control 3 Skill Form : Passive Description : Increase summoned spirit's HP, SP and ATK by sharing the feelings between caster and spirits. It also decreases caster's consuming SP. [Levelv 1] : MaxHP 5%, MaxSP 5% Increase / ATK +25 increase / Decrease 10% of SP in summoning/ SP cost reduction 10% [Levelv 2] : MaxHP 10%, MaxSP 10% Increase / ATK +50 increase / Decrease 15% of SP in summoning/ SP cost reduction 15% [Levelv 3] : MaxHP 15%, MaxSP 15% Increase / ATK +75 increase / Decrease 20% of SP in summoning/ SP cost reduction 20% [Levelv 4] : MaxHP 20%, MaxSP 20% Increase / ATK +100 increase / Decrease 25% of SP in summoning/ SP cost reduction 25% [Levelv 5] : MaxHP 25%, MaxSP 25% Increase / ATK +125 increase / Decrease 30% of SP in summoning/ SP cost reduction 30% Id: (2464) Spirit Cure Spirit Cure MAX Lv : 1 Skill Requirement : Spirit Sympathy 1 Skill Form : Active / Recovery Description : Recover spirit's HP and SP by consuming caster's HP and SP. es 10% HP and SP to recover Elemental's HP and SP for the same amount.. Skill will fail if Caster has lower than 10% HP and SP. Id: (2465) Fire Insignia Fire Insignia MAX Lv : 3 Skill Requirement : Call Agni 3 Skill Form : Active / Ground Magic Description : Draw a fire insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds if the target is equipped fire property armor or it is a fire property monster. Conversely, decrease 1% of HP per 5 seconds if the target is equipped earth property armor or it is a earth property monster. But all the targets that are inside of skill range get 1.5 times more damage from water property attack. Consume [Scarlet Point 1 / 2 / 3 ] depending on the skill level. [Levelv 1] : Increase AGNI's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Levelv 2] : ATK + 50. Weapon property changes to fire property. Increase physical ATK by 10%. [Levelv 3] : MATK + 50. Increase ATK by 25% in specific fire property magic spell. Id: (2466) Water Insignia Water Insignia MAX Lv : 3 Skill Requirement : Call Aqua 3 Skill Form : Active / Ground Description : Draw a water insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped water property armor or it is a water property monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped fire property armor or it is a fire property monster. But all the targets that are inside of skill range get 1.5 times more damage from wind property attack. Consume [Indigo Point 1 / 2 / 3 ] depending on the skill level. [Levelv 1] : Increase AQUA's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Levelv 2] : Increase Recovery effect by 10%. Weapon property changes to water property. Increase physical ATK by 10%. [Levelv 3] : Decrease casting delay by 30% and increase ATK by 25% in specific water property magic spell. Id: (2467) Wind Insignia Wind Insignia MAX Lv : 3 Skill Requirement : Call Ventus 3 Skill Form : Active / Ground Description : Draw a wind insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped wind property armor or it is a wind property monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped water property armor or it is a water property monster. But all the targets that are inside of skill range get 1.5 times more damage from earth property attack. Consume [Yellow Wish Point 1 / 2 / 3 ] depending on the skill level. [Levelv 1] : Increase VENTUS's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Levelv 2] : Increase attack speed a bit. Weapon property changes to wind property. Increase physical ATK by 10%. [Levelv 3] : Decrease casting delay by 50% and increase ATK by 25% in specific wind property magic spell. Id: (2468) Earth Insignia Earth Insignia MAX Lv : 3 Skill Requirement : Call Tera 3 Skill Form : Active / Ground Description : Draw a earth insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped earth property armor or it is a earth property monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped wind property armor or it is a wind property monster. But all the targets that are inside of skill range get 1.5 times more damage from fire property attack. Consume [Lime Green Point 1 / 2 / 3 ] depending on the skill level. [Levelv 1] : Increase TERA's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Levelv 2] : Increase MHP + 500, DEF + 50. Weapon property changes to earth property. Increase physical ATK by 10%. [Levelv 3] : Increase MSP + 50 , MDEF + 50. Increase ATK by 25% in specific earth property magic spell. Id: (2474) Sword Mastery Sword Mastery MAX Lv : 5 Skill Requirement : Genetic Basic Skill Form : Passive Description : Increase ATK and Accuracy rate of One Handed Sword or Dagger Class Weapons. [Levelv 1] : ATK + 10 / Accuracy Rate + 3 3 [Levelv 2] : ATK + 20 / Accuracy Rate + 6 6 [Levelv 3] : ATK + 30 / Accuracy Rate + 9 9 [Levelv 4] : ATK + 40 / Accuracy Rate + 12 [Levelv 5] : ATK + 50 / Accuracy Rate + 15 Id: (2475) Cart Remodeling Cart Remodeling MAX Lv : 5 Skill Requirement : Genetic Basic Skill Form : Passive Description : Increase Accuracy rate of Cart Revolution, Cart Tornado and Cart Cannon by remodeling the cart. Extend maximum loading caspacitye of the cart. [Levelv 1] : Loading CapacityCart Weight + 500 / Cart skill Accuracy rateHIT bonus + 4 [Levelv 2] : Loading CapacityCart Weight + 1000 / Cart skill Accuracy rateHIT bonus + 8 [Levelv 3] : Loading CapacityCart Weight + 1500 / Cart skill Accuracy rateHIT bonus + 12 [Levelv 4] : Loading CapacityCart Weight + 2000 / Cart skill Accuracy rateHIT bonus + 16 [Levelv 5] : Loading CapacityCart Weight + 2500 / Cart skill Accuracy rateHIT bonus + 20 Id: (2476) Cart Tornado Cart Tornado MAX Lv : 5 Skill Requirement : Cart Remodeling 1 Skill Form : Active / Damage Description : By spinning caster's cart, it gives damage andDeals damage by spinning cart giving 2 cells knock -back to the target and any surrounding enemies within 2 cells. Requires to equip cart on character. Increases damage based on Cart Remodeling level gets higher and item weight of inside of cart is heavierand cart weight. Must have a cart in order to cast. [Levelv 1] : ATK 50% [Levelv 2] : ATK 100% [Levelv 3] : ATK 150% [Levelv 4] : ATK 200% [Levelv 5] : ATK 250% Id: (2477) Cart Cannon Cart Cannon MAX Lv : 5 Skill Requirement : Cart Remodeling 2 Skill Form : Active / Damage Description : Launch the cannon that is equipped on Cart to giveo deal great damage to 1 target and surroundings. Required to equip cart on character to activate the skill. Increase damage based on Cart Remodeling level and caster's INT get higher. C. Must have a cart to cast and consumes 1 Cannon Ball. [Levelv 1] : ATK 60% + as Cart Remodeling level [Levelv 2] : ATK 120% + as Cart Remodeling level [Levelv 3] : ATK 180% + as Cart Remodeling level [Levelv 4] : ATK 240% + as Cart Remodeling level [Levelv 5] : ATK 300% + as Cart Remodeling level Id: (2478) Cart Boost Geneticist Cart Boost MAX Lv : 5 Skill Requirement : Cart Remodeling 3 Skill Form : Buff (To yourself) Description : Increase caster's movement speed and ATK for 90 seconds. Required to equipMust have a cart oin character to activate the skillorder to cast. [Levelv 1] : Movement Speed 50% increase / ATK 10 increase [Levelv 2] : Movement Speed 50% increase / ATK 20 increase [Levelv 3] : Movement Speed 75% increase / ATK 30 increase [Levelv 4] : Movement Speed 75% increase / ATK 40 increase [Levelv 5] : Movement Speed 100% increase / ATK 50 increase Id: (2479) Thorns Trap Thorns Trap MAX Lv : 5 Skill Requirement : Special Pharmacy 2 Skill Form : Special / Damage Description : Set tThorns t Trap on the ground in rangea 1 cell range and trap enemies on it. Target receives damage continuously while trapped on the ground. If the trapped target gets fire attack, it burns the thorn trap and the target can be released. Consumes 1 Seed Of HThorny Plant. The max number of Thorns Tap can be used is 3. Seed. [Levelv 1] : Skill Duration 10 sec. [Levelv 2] : Skill Duration 12 sec. [Levelv 3] : Skill Duration 14 sec. [Levelv 4] : Skill Duration 16 sec. [Levelv 5] : Skill Duration 18 sec. Id: (2480) Blood Sucker Blood Sucker MAX Lv : 5 Skill Requirement : Special Pharmacy 3 Skill Form : Special / Damage Description : Attach Bloods Sucker Plant ionto 1 target and suck all its vital energy. It gives damage to the target butwhile recoverying caster's HP a bit. M. A maximum 3 Bloods Sucker Plants can be used. The skill is canceled once the caster gets fuarther than 12 cells from the target. Consumes 1 Bloods Sucker Plant Seed. [Levelv 1] : HP Leach 10% / Skill Duration 20 sec. [Levelv 2] : HP Leach 15% / Skill Duration 22 sec. [Levelv 3] : HP Leach 20% / Skill Duration 24 sec. [Levelv 4] : HP Leach 25% / Skill Duration 26 sec. [Levelv 5] : HP Leach 30% / Skill Duration 28 sec. Id: (2481) Spore Explosion Spore Explosion MAX Lv : 5 Skill Requirement : Special Pharmacy 4 Skill Form : Special / Damage Description : Attach Bomb Mushroom Spore ionto 1 target. After a while, the Bomb Mushroom Spore explodes by itself and gives great damage to the target and all surrounding enemies. Explosion range increases as skill level gets higher. Consumes 1 Bomb Mushroom Spore. [Levelv 1] : Range 3 x 3 cells3x3 AoE / Explode in 2 sec. [Levelv 2] : Range 5 x 5 cells5x5 AoE / Explode in 2 sec. [Levelv 3] : Range 7 x 7 cells7x7 AoE / Explode in 3 sec. [Levelv 4] : Range 9 x 9 cells9x9 AoE / Explode in 3 sec. [Levelv 5] : Range 11 x 11 cells11x11 AoE / Explode in 4 sec. Id: (2482) Wall Of Thorn Wall Of Thorn Wall MAX Lv : 5 Skill Requirement : Thorns Trap 3 Skill Form : Special / Wall Description : Build up a thorny plant wall around 1 target. Once the target reaches to horny plant wall, target gets to deal damage and pusheds it back. It can be destroyed by attacks and damages. OncIf the Thorny plant w Wall gets fire property damages, it burns out and turns into Fire Wall. Disabled to build more thanOnly 1 Thorny plant wall. C Wall can be cast and consumes 1 Seed Of HThorny Plant. Seed. [Levelv 1] : 40 SP / Skill Duration 10 sec. [Levelv 2] : 50 SP / Skill Duration 11 sec. [Levelv 3] : 60 SP / Skill Duration 12 sec. [Levelv 4] : 70 SP / Skill Duration 13 sec. [Levelv 5] : 80 SP / Skill Duration 14 sec. Id: (2483) Crazy Weed Crazy WeedVines MAX Lv : 10 Skill Requirement : Wall Of Thorn Wall 3 Skill Form : Active / Damage Description : Give earth property damage to all the enemies within the skill range by dropping huge plant vines. Also it removes traps and its effect from the ground. Comsume 1 Seed Of Horny Plant when usage of skill. Increase the number of plant vines as the skill level gets higher. [Levelv 1] : 24 SP / ATK 600% / 3 vines [Levelv 2] : 28 SP / ATK 700% / 4 vines [Levelv 3] : 32 SP / ATK 800% / 4 vines [Levelv 4] : 36 SP / ATK 900% / 5 vines [Levelv 5] : 40 SP / ATK 1000% / 5 vines [Levelv 6] : 44 SP / ATK 1100% / 6 vines [Levelv 7] : 48 SP / ATK 1200% / 6 vines [Levelv 8] : 52 SP / ATK 1300% / 7 vines [Levelv 9] : 56 SP / ATK 1400% / 7 vines [Levelv 10] : 60 SP / ATK 1500% / 8 vines Id: (2485) Demonic Fire Demonic Fire MAX Lv : 5 Skill Requirement : Spore Explosion 3 Skill Form : Active / Damage Description : Throw a fire bottle on the ground and set flames. All targets within the skill range keep receiving damages and also get [Ignition] status. Consume 1 Fire Bottle. [Levelv 1] : Fire Property Damage24 SP / Fire Matk 130 % / Duration 10 sec. / Chance to give Ignition Chance 8% [Levelv 2] : Fire Property Damage28 SP / Fire Matk 150 % / Duration 12 sec. / Chance to give Ignition Chance 12% [Levelv 3] : Fire Property Damage32 SP / Fire Matk 170 % / Duration 14 sec. / Chance to give Ignition Chance 16% [Levelv 4] : Fire Property Damage36 SP / Fire Matk 190 % / Duration 16 sec. / Chance to give Ignition Chance 20% [Levelv 5] : Fire Property Damage40 SP / Fire Matk 210 % / Duration 18 sec. / Chance to give Ignition Chance 24% Id: (2486) Fire Expansion Fire Expansion MAX Lv : 5 Skill Requirement : Demonic Fire 3 Skill Form : Active / Special / Damage Description : When Demonic Fire and Fire Expansion are cast in the same range, it gives several effects depending on consuming itemsthe items consumed. [Levelv 1] : 30 SP / Consume 1 Oil Bottle / Increase Demonic Fire Damage by 50% / Add 10 sec. Duration [Levelv 2] : 35 SP / Consume 1 Explosive Powder/ Increase Demonic Fire Damage depending on caster's INT / Cancel Demonic Fire [Levelv 3] : 40 SP / Consume 1 Smoke Powder / Demonic Fire turns into Smoke bullet / Decrease long distance and melee damage / Add Flee Rate [Levelv 4] : 45 SP / Consume 1 Tear Gas / Demonic Fire turns into Tear Gas / Decrease HP, Accuracy rate, Flee Rate [Levelv 5] : 50 SP / Consume 1 Acid Bottle / Demonic Fire turns into Acid Bomb / Activated in the highest level among acquired skill. Id: (2490) Hell Plant Hell Plant MAX Lv : 5 Skill Requirement : Blood Sucker 3 Skill Form : Active / Special / Damage Description : Bury cannibal plants in the ground and make them to bite approacheding enemies. It gives damage along with effend inflicts of [Stun] or [Bleeding]. status. [Levelv 1] : Maximum summoning40 SP / Max plants 2 / [Bleeding] 10 % / [Stun] 30% [Levelv 2] : Maximum summoning45 SP / Max plants 3 / [Bleeding] 15 % / [Stun] 40% [Levelv 3] : Maximum summoning50 SP / Max plants 4 / [Bleeding] 20 % / [Stun] 50% [Levelv 4] : Maximum summoning55 SP / Max plants 5 / [Bleeding] 25 % / [Stun] 60% [Levelv 5] : Maximum summoning60 SP / Max plants 6 / [Bleeding] 30 % / [Stun] 70% Id: (2492) Mandragora Howling Mandragora Howling MAX Lv : 5 Skill Requirement : Hell Plant 3 Skill Form : Active / Special / Damage Description : Pull out a noisy MANDRAGORA from theits pot and let himit howl at surrounding enemies. Decrease all target's' INT and SP. Increase all skill's casting delay. Decrease success rate of the skill depending on target's VIT and LUK. [Levelv 1] : Range 11 x 1111x11 AoE / INT -4 Decrease / SP 30% Decrease / 30% SP [Levelv 2] : Range 13 x 1313x13 AoE / INT -8 Decrease / SP 35% Decrease / 35% SP [Levelv 3] : Range 13 x 1313x13 AoE / INT -12 Decrease / SP 40% Decrease / 40% SP [Levelv 4] : Range 15 x 1515x15 AoE / INT -16 Decrease / SP 45% Decrease / 45% SP [Levelv 5] : Range 15 x 1515x15 AoE / INT -20 Decrease / SP 50% Decrease / 50% SP Id: (2493) Item Sling Item Sling MAX Lv : 1 Skill Requirement : Change Material 1 Skill Form : Active Description : Throw fruit bombs or pitching items. Skill ranges 11 cells. Id: (2494) Change Material Change Material MAX Lv : 1 Skill Requirement : Genetic Basic Skill Form : Active Description : CLearn the ability to create new items by combining various items that caster carries. It doesn't mean that you can make any items. Items can't be made by combining random items. You have to combine the correct items with exact quantities to create new items. Y. To get more details about can get the detailed information around the worlombining items, please travel around Rune Midgard. Id: (2495) Mixed Cooking Mixed Cooking MAX Lv : 2 Skill Requirement : Special Pharmacy 1 Skill Form : Active Description : Cook delicious dishes by mixing various ingredients. You can make 10 dishes at once with level 2 Mixed Cooking level 2. Need a 'Cook Recipe (Cook Book)' to make specific food. [Lv 1] : 5 SP / Create 1 Food Item [Lv 2] : 40 SP / Create 10 Food Items Id: (2496) Bomb Creation Bomb Creation MAX Lv : 2 Skill Requirement : Mixed Cooking 1 Skill Form : Active Description : Make a bomb out of fruits. You can make 10 bombs at once with level 2 Bomb Creation. Need a 'Bomb Making Manual (Manual Book)' to make specific bombs. [Lv 1] : 5 SP / Create 1 Fruit Bomb [Lv 2] : 40 SP / Create 10 Fruit Bombs Id: (2497) Special Pharmacy Special Pharmacy MAX Lv : 10 Skill Requirement : Geneticist Basic Skill Form : Active Description : Geneticist can create more various potions or liquid medicine. The number of liquid medicine that caster cann be created increases based on the Geneticist's INT and skill level gets higherlearned. To make liquid medicine, you need a specific Potion Making Manual. Id: (2515) Secrament Seacrament MAX Lv : 5 Skill Requirement : Epiclesis 1 / Expiatio 1 Skill Form : Buff Description : DecreaseReduces a target's casting delayfixed cast time by performing a holy ceremony. [Levelv 1] : Decrease casting delayfixed cast by 10% / Duration 60 sec. [Levelv 2] : Decrease casting delayfixed cast by 20% / Duration 90 sec. [Levelv 3] : Decrease casting delayfixed cast by 30% / Duration 120 sec. [Levelv 4] : Decrease casting delayfixed cast by 40% / Duration 150 sec. [Levelv 5] : Decrease casting delayfixed cast by 50% / Duration 180 sec. Id: (2517) Lion Howling Lion's Howling MAX Lv : 5 Skill Requirement : Power Absorb 1 / Lightning Ride 3 Skill Form : Active / Damage(Special) Description : Shout out from the bottom of the heart at targets to damage them surrounding the caster. Also it makes targets feel terrified. The skill is canceled if damagedCreates a Lion's Howl that damages all targets in an area around you with a chance to cause the Fear status. If the targets was affecting by Song effects from Minere under the effect of a Maestrelo or Wanderer. Number of consuming Spirit Spheres is equal to the skill level. 's song, that effect is cancelled. [Levelv 1] : Range 7 x 7 cells / ATKtk 300% / Chance to make the enemy terrified bycause Fear 10% [Levelv 2] : Range 9 x 9 cells / ATKtk 600% / Chance to make the enemy terrified bycause Fear 15% [Levelv 3] : Range 11 x 11 cells / ATKtk 900% / Chance to make the enemy terrified bycause Fear 20% [Levelv 4] : Range 13 x 13 cells / ATKtk 1200% / Chance to make the enemy terrified bycause Fear 25% [Levelv 5] : Range 15 x 15 cells / ATKtk 1500% / Chance to make the enemy terrified bycause Fear 30% Id: (2518) Lightning Ride Lightning Ride MAX Lv : 5 Skill Requirement : Throw Spirit Sphere 3 Skill Form : Active / Damage Description : Shoot[/s]Description : [/color]Fires your[/b] Spirit Spheres to the certain rangcreate and explode it to give all surrounding targets wide-ranging damage. Number of consuming Spirit Spheres is different depending on the skill level. As many as the caster consumes Spirit Spheres,sion that damages all targets in the area of effect. The more Spheres fired, the higher the damage i. Increases. Also, additional damage can occur if the caster i with higher level of Dex. Targets using wWind property weaponElemental endowed weapons will take additional damage.[/color] [Levelv 1] : RangeAoE 5 x 5 / Consumes 1 Spirit Sphere [Levelv 2] : RangeAoE 5 x 5 / Consumes 2 Spirit Spheres [Levelv 3] : RangeAoE 7 x 7 / Consumes 3 Spirit Spheres [Levelv 4] : RangeAoE 7 x 7 / Consumes 4 Spirit Spheres [Levelv 5] : RangeAoE 9 x 9 / Consumes 5 Spirit Spheres Id: (2533) Odin's Call Id: (2534) To El Dicastes To El Dicastes MAX LV : 1 Skill Form : Supportive(Return) Description : Return to El Dicastes, the Capital of Sapha. 5 minutes cool down time exists. Id: (2535) Open Buying Store Open Buying Store Skill Form : [/s]Supportive[/color] Description : On the location where you're at, open thepen a simple store byfrom which you can buy various items. from others. Consumes 1 Buying Store Ticket[/color][/s]lk Buyer Shop License.[/color] Id: (2536) Call of Guardian Call of Guardian MAX LV : 1 Skill Form : Supportive(Return) Description : Move to Mora Town. 3 seconds of fixed castindg. Cannot use it again withinfor 5 minutes. Id: (2537) Odin's Power Odin's Power Skill Form : Active / Buff Deascription : Increase target's physical and magic attack for certain period but decrease physical and magic defense. [/color] [Level 1] : [/s]+70 ATK ,and MATK + 70 /DEF, MDEF -20 for 60 Ssec.[/color] [Level 2] : ATK , MATK + 10[/s]onds, -20 /DEF, and MDEF -40 for 60 Secat the same time. [/color] Id: (2544) Id: (3001) ¾Ï¿î Id: (3002) ¿À¸¥¼Õ ¼ö·Ã Id: (3003) ¿Þ¼Õ ¼ö·Ã Id: (3004) ½ÊÀÚ º£±â Id: (3005) ¿µÈ¥ Àý´Ü Id: (3006) Æø¹ß Äí³ªÀÌ Id: (3007) Æȹæ Äí³ªÀÌ Id: (3008) ¸¶±¸ ´øÁö±â Id: (3009) dz¸¶¼ö¸®°Ë ³­È­ Id: (3010) ¸¶Å°ºñ½Ã Id: (3011) ¸í°æÁö¼ö Id: (3012) ȯ¼ú - ÀÜ»ó Id: (3013) ȯ¼ú - °æ¾Ç Id: (3014) ȯ¼ú - ÁÖ»ì Id: (3015) È­ºÎ : ¿°Ãµ Id: (3016) ºùºÎ : Ãë¼³ Id: (3017) dzºÎ : û¶÷ Id: (3018) ÅäºÎ : °­±« Id: (3019) ¼ú½Ä Çعæ Id: (3020) ¼ú½Ä Àü°³ Id: (3021) ȯ¼ú - ȯȤ Id: (3022) ¿­ ¿©¼¸¹ø°ÀÇ ¹ã Id: (3023) ±×¸²ÀÚ ¹â±â Id: (3024) Ç㹫ÀÇ ±×¸²ÀÚ Id: (3025) ±×¸²ÀÚ¹«»ç Id: (3026) Àϱ׷¯Áø ÃÊ½Â´Þ Id: (3027) È帰 ´ÞºûÀÇ È¯»ó Id: (3029) ºÒ±æÇÑ ºÓÀº ´Þºû Id: (3031) Id: (3032) Id: (3033) Id: (3034) Id: (3035) Id: (8001) Healing Hands Healing Hands MAX Lv : 5 Description: Restore the Master's HP with a method that mimics the Acolyte's Heal skill. The amount of restored HP is affected by the skill's level, Humonculi's Base Level and INT. [/color][/b]Each cast requires 1 Condensed Red Potion.[/color] SP Consumption By Level [Lv 1]: 13 SP [Lv 2]: 16 SP [Lv 3]: 19 SP [Lv 4]: 22 SP [Lv 5]: 25 SP Id: (8002) Urgent Escape Urgent Escape MAX Lv : 5 Description: Temporarily increase the moving speed of caster and Homunculus so that they can escape from a critical situation. [Lv 1]:40 Sec Duration Movement Speed +10%, 40 Sec Duration [Lv 2]:35 Sec Duration Movement Speed +20%, 35 Sec Duration [Lv 3]:30 Sec Duration Movement Speed +30%, 30 Sec Duration [Lv 4]: Movement Speed +40%, 25 Sec Duration25 Sec Duration Moving Speed +40% [Lv 5]:20 Sec Duration Movement Speed +50%, 20 Sec Duration000000 Id: (8003) Brain Surgery Brain Surgery MAX Lv : 5 Skill Form: Passive Description: Alter the Lif Homunculus's brain to increase its Max SP, SP Recovery Rate and the effectiveness of the Healing Hands skill. [Lv 1]: Max SP +1%, SP Recovery +3%, Healing Hands +2% [Lv 2]: Max SP +2%, SP Recovery +6%, Healing Hands +4% [Lv 3]: Max SP +3%, SP Recovery +9%, Healing Hands +6% [Lv 4]: Max SP + 4%, SP Recovery +12%, Healing Hands +8% [Lv 5]: Max SP +5%, SP Recovery +15%, Healing Hands +10% Id: (8004) Mental Change Mental Chanrge MAX Lv : 3 Description: Exchange the Lif Homunculus's Max SP with its Max HP for this skill's duration. Upon activating this skill, Lif's HP will be fully restored and will perform normal attacks that inflict damage equal to its Magic Attack Power. This skill is cancelled after its duration and Lif's remaining HP and SP will become 10. [Lv 1] 1 Min Duration, 10 Min Cast Delay [Lv 2] 3 Min Duration, 15 Min Cast Delay [Lv 3] 5 Min Duration, 20 Min Cast Delay Id: (8005) Castling Castling MAX Lv :5 Description: Instantly switch the location of the caster with the Amistr Homunculus so that monsters attacking the caster will target Amistr instead. [Lv 1]: 20% Success Chance [Lv 2]: 40% Success Chance [Lv 3]: 60% Success Chance [Lv 4]: 80% Success Chance [Lv 5]: 100% Success Chance Id: (8006) Amistr Bulwark Amistr Bulwark MAX Lv :5 Description: Enhance the Defense of the caster and the Amistr Homunculus for this skill's duration. [Lv 1]: DEF + 2, 40 Sec Duration [Lv 2]: DEF +4, 35 Sec Duration [Lv 3]: DEF +6, 30 Sec Duration [Lv 4]: DEF +8, 25 Sec Duration [Lv 5]: DEF +10, 20 Sec Duration Id: (8007) Adamantium Skin Adamantium Skin MAX Lv : 5 Skill Form: Passive Description: Permanently increase the Homunculus's Defense, Max HP and HP Recovery Rate. [Lv 1]:DEF +4 Max MHP +2%, HP Recovery Rate +5%, DEF +4 [Lv 2]:DEF +8 Max MHP +4%, HP Recovery Rate +10%, DEF +8 [Lv 3]:DEF +12 Max MHP +6%, HP Recovery Rate +15%, DEF +12 [Lv 4]:DEF +16 Max MHP +8%, HP Recovery Rate +20%, DEF +16 [Lv 5]:DEF +20 Max MHP +10%, HP Recovery Rate +25%, DEF +20 Id: (8008) Blood Lust Blood Lust MAX Lv : 3 Description: Increase the Homunculus's Attack Power for the duration of this skill. During the Blood Lust status, each attack has the chance of restoring an amount of HP to Homunculus equal to 20% of the damage inflicted to targeted enemy. [Lv 1]: 1 Min Duration Attack Power +130%, HP Gain Chance +3% 5 Min Cast Delay [Lv 2]: 3 Min Duration Attack Power +140%, HP Gain Chance +6% 10 Min Cast Delay [Lv 3]: 5 Min Duration Attack Power +150%, HP Gain Chance +9% 15 Min Cast Delay Id: (8009) Moonlight Moonlight MAX Lv :5 Description: Command Filir Homunculus to peck repeatedly at a nearby target with its beak. [Lv 1]:1 Peck, Damage +220% [Lv 2]:2 Pecks, Damage +330% [Lv 3]:2 Pecks, Damage +440% [Lv 4]:2 Pecks, Damage +550% [Lv 5]:3 Pecks, Damage +660% Id: (8010) Flitting Flitting MAX Lv :5 Description: Temporarily increase Filir Homunculus's Attack Power and Speed. [Lv 1]: Aspd +3 Attack Power +110%, 60 Sec Duration 60 Sec Cast Delay [Lv 2]: Aspd +6 Attack Power +115%, 55 Sec Duration 70 Sec Cast Delay [Lv 3]: Aspd +9 Attack Power +120%, 50 Sec Duration 80 Sec Cast Delay [Lv 4]: Aspd +12 Attack Power +125%, 45 Sec Duration 90 Sec Cast Delay [Lv 5]: Aspd +15 Attack Power +130%, 40 Sec Duration 120 Sec Cast Delay Id: (8011) Accelerated Flight Accelerated Flight MAX Lv : 5 Description: Temporarily increase Filir Homunculus's Flee Rate by pushing it to its physical limits.[/color] [Lv 1]: Flee Rate +20, 60 Sec Duration, 60 Sec Cast Delay [Lv 2]: Flee Rate +30, 55 Sec Duration, 70 Sec Cast Delay [Lv 3]: Flee Rate +40, 50 Sec Duration, 80 Sec Cast Delay [Lv 4]: Flee Rate +50, 45 Sec Duration, 90 Sec Cast Delay [Lv 5]: Flee Rate +60, 40 Sec Duration, 120 Sec Cast Delay Id: (8012) S.B.R.44 S.B.R.44 MAX Lv : 3 Description: Sacrifice intimacy between the caster and Homunculus to inflict great damage to a targeted enemy. [Lv 1] [Lv 2] [Lv 3] Id: (8013) Caprice Caprice MAX Lv : 5 Description: Cast a random Bolt skill. The effect to be cast cannot be known until using the skill. The level of the Bolt skill cast is affected by the skill level of Caprice. [Lv 1]: Cast Lv 1 Bolt skill [Lv 2]: Cast Lv 2 Bolt skill [Lv 3]: Cast Lv 3 Bolt skill [Lv 4]: Cast Lv 4 Bolt skill [Lv 5]: Cast Lv 5 Bolt skill Id: (8014) Chaotic Blessings Chaotic Blessings MAX Lv :5 Description: Restore HP to a target randomly selected among enemies, the Homuculus's master or the Homunculus itself. [Lv 1]: Lv 1 Heal : 20% Chance of Healing Self, 30% Chance of Healing Master, 50% Chance of Healing Enemy [Lv 2]: Lv 1~2 Heal : 50% Chance of Healing Self, 10% Chance of Healing Master, 40% Chance of Healing Enemy [Lv 3]: Lv 1~3 Heal : 25% Chance of Healing Self, 50% Chance of Healing Master, 25% Chance of Healing Enemy [Lv 4]: Lv 1~4 Heal : 60% Chance of Healing Self, 4% Chance of Healing Master, 36% Chance of Healing Enemy [Lv 5]: Lv 1~5 Heal : 34% Chance of Healing Self, 33% Chance of Healing Master, 33% Chance of Healing Enemy Id: (8015) Instruction Change Instruction Change MAX Lv : 5 Skill Form: Passive Description: Increase Homunculus's INT and STR. [Lv 1]: +1 INT, +1 STR [Lv 2]: +2 INT, +1 STR [Lv 3]: +2 INT, +3 STR [Lv 4]: +4 INT, +4 STR [Lv 5]: +5 INT, +4 STR Id: (8016) Self-Destruction Self-Destruction MAX Lv : 3 Description: Command the Homunculus to self destruct, inflicting splashed damage within 9*9 cells, proportionate to Homunculus's Max HP, and the attack reduces the intimacy to 1. [/color] that pierces the Defense of targeted enemies. If Homunculus successfully destroys itself, the intimacy between Homunculus and master is reduced to 1. [Lv 1]: Damage = Max HP*1 [Lv 2]: Damage = Max HP*1.5 [Lv 3]: Damage = Max HP*2 Id: (8018) Call Legion CallSummon Legion MAX Lv : 5 Description : Summons a Swarmgroup of Bbugs, and attacks a 1 target. Higher the skill level, the enemy. Availble for summoning more powerful swarmgroup of bugs is summonedbased on the skill level. [Lv 1] Summon HornetHORNET Summon / Dduration: 20 sSeconds [Lv 2] Summon Giant HornetGIANT_HONET Summon / Dduration: 30 sSeconds [Lv 3] Summon Giant HornetGIANT_HONET Summon / Dduration: 40 sSeconds [Lv 4] Summon Luciola VersperLUCIOLA_VESPA Summon / Dduration: 50 sSeconds [Lv 5] Summon Luciola VersperLUCIOLA_VESPA Summon / Dduration: 60 sSeconds Id: (8019) Needle Of Paralyze Needle Of Paralyze MAX Lv : 5 Description : Changes the target state to abnormal Paralyze Give paralyze curse to the target enemy along with Ppoison Pproperty Ddamage from a powerful paralyzing poison. The poisoned enemy is immobilized and casting time increases while defense decreases. Paralyzed enemy cannot move with delay of casting time and decrease of Defense. Paralyzeing duration iscan be reduced according to thebased on target's VIT and LUKLUK rate. [Lv 1] Physical AtkTK 800% / Paralysisze Rate 45% [Lv 2] Physical AtkTK 900% / Paralysisze Rate 50% [Lv 3] Physical AtkTK 1000% / Paralysisze Rate 55% [Lv 4] Physical AtkTK 1100% / Paralysisze Rate 60% [Lv 5] Physical AtkTK 1200% / Paralysisze Rate 65% Id: (8020) Poisonous Mist Poisonous Mist MAX Lv : 5 Description : Sprinkleead poison powder over an area and everyone in thmist to certain Range of map, and give Blind curse range will continuously. be inflicted with Pd constant poison Pproperty Ddamage with Darknessto enemies inside the Range. Cannot useinstall more than one over an area1 mist on the ground. [Lv 1] Darkness Blind Rate 20 % / Dduration: 12 sSeconds [Lv 2] Darkness Blind Rate 30 % / Dduration: 14 sSeconds [Lv 3] Darkness Blind Rate 40 % / Dduration: 16 sSeconds [Lv 4] Darkness Blind Rate 50 % / Dduration: 18 sSeconds [Lv 5] Darkness Blind Rate 60% / Dduration: 20 sSeconds Id: (8021) Pain Killer Pain Killer MAX Lv : 5 Description : Injects a weak paralyticzing poison into a target and causes delay and damage reduction from any damage inflicted. Butside effects include attack speed slowings down1 selected target, reduce its delay from the damage and actual damage itself. But, there will attack speed decreasing as a side effect. [Lv 1] D duration: 20 sSeconds [Lv 2] D duration: 30 sSeconds [Lv 3] D duration: 40 sSeconds [Lv 4] D duration: 50 sSeconds [Lv 5] D duration: 60 sSeconds Id: (8022) Regene Light Regene LightLight Of Regenerate MAX Lv : 5 Description : Homunculus castspells Llight of Rejuvenation to its owner. If its owner dies within the effect duration, it willregeneration effect to the user, sacrifice itself to resurrect its ownthe user automatically. Level of when the user dies during the duration. Intimacy withbetween Homunculus will drop once this skill is used. If you have another resurrection item at the time of death, then the item takes priority and is used instead ofand master reduces after skill Activation. When having other resurrection items, item Effect will be activated before this eEffect. The higher the skill level, the more HP is recovered when resurrectedResurrection recovering HP increase based on player's skill level. [Lv 1] D duration: 360 sSeconds [Lv 2] D duration: 420 sSeconds [Lv 3] D duration: 480 sSeconds [Lv 4] D duration: 540 sSeconds [Lv 5] D duration: 600 sSeconds Id: (8023) Over Boost Overed Boost MAX Lv : 5 Description : Locks the fTemporarily fixing Homunculus and master's Flee rate and aAttack speed of the Homunculus and its owner, but decreases defense by half. No effects related to f, Defense decrease to 1/2. But, no other Flee rRate and aor Attack speed changes can be casted on to the targets during the duration of this effect.ing effect is possible during this skill's duration. After duration Homunmculus Hunger' hungry rate and ownmaster's SP will be consumed at half after this effect decrease to half. [Lv 1] Flee Rate 340 / ASPDttack Speed 181 [Lv 2] Flee Rate 380 / ASPDttack Speed 183 [Lv 3] Flee Rate 420 / ASPDttack Speed 185 [Lv 4] Flee Rate 460 / ASPDttack Speed 187 [Lv 5] Flee Rate 500 / ASPDttack Speed 189 Id: (8024) Eraser Cutter Eraser Cutter MAX Lv : 5 Description : Creates a Ssonic Bblade that can strike a long range enemy multiple times. Depending on skill level, can also be used for Wind Property Damage and/or Neutral Property Damage, attack 1 long range target enemy for many times. Available for Wind and Neutral damage, based on skill levels. [Lv 1] Atk ATK 600% / Wind Property Magic Damage [Lv 2] Atk ATK 1000% / Neutral Pproperty Magic Damage [Lv 3] Atk ATK 800% / Wind Property Magic Damage [Lv 4] Atk ATK 1200% / Neutral Pproperty Magic Damage [Lv 5] Atk ATK 1000% / Wind Property MagicDamage Id: (8025) Xeno Slasher Xeno Slasher MAX Lv : 5 Description : Uses the in Eraser Cutter forin wide range attacks. Just like the Eraser Cutter, the property can be divided depending on skill level. All targets inflicted with damage have a low chance of falling to an abnormal bleeding state. Attribute changes based on skill levels, same as Eraser Cutter. Low rate curse : Bleeding to all damaged targets. [Lv 1] Atk ATK 500% / Wind Property Magic Damage / 5 x 5 cCells [Lv 2] Atk ATK 700% / Neutral Pproperty Magic Damage / 5 x 5 cCells [Lv 3] Atk ATK 600% / Wind Property Magic Damage / 7 x 7 cCells [Lv 4] Atk ATK 900% / Neutral Pproperty Magic Damage / 7 x 7 cCells [Lv 5] Atk ATK 700% / Wind Property Magic Damage / 9 x 9 cCells Id: (8026) Silent Breeze Silent Breeze MAX Lv : 5 Description : Silent Breeze willWind of silence. Give certain HP recover ay to 1 target's HP for a certain amount but also casts a silent effect on the target that prevents using other, Give immediate mute Effect to prevent target from casting any skills. UsingAnd this skillmute Effect will alsobe remove Mandragora Howling, Deep Sleep, Harmonize, Charm, Sleep, Confusion, Hallucination and other effectsing other certain curse effects. Success Rate doubled when casting to ally target. [Lv 1] D duration: 9 sSeconds [Lv 2] D duration: 12 sSeconds [Lv 3] D duration: 15 sSeconds [Lv 4] D duration: 18 sSeconds [Lv 5] D duration: 21 sSeconds Id: (8027) Style Change Style Change MAX Lv : 1 Description : Changes the Homunculus's style from Fighter to Grappler, or vice versa. As a Fighter, it will gather energy balls at a fixed rate while either attacking or receiving damagfrom Grappler to Fighter. When attacking or getting damaged during Fighter status, gathers Spirit Sphere for certain rate. Id: (8028) Sonic Claw Sonic _Claw MAX Lv : 5 Description : Can only be usedOnly available in Fighter style. Inflicts a Sonic ClawActivates high speed nail attack to a1 target. Number of attacks depends on the how many energy balls you have currently. Skill does not work if there are no energy balls enemy. Attack is possible as many as currently possessing number of Spirit Spheres. Skill does not activates when out of Spirit Sphere. [Lv 1] Atk ATK 40% [Lv 2] Atk ATK 80% [Lv 3] Atk ATK 120% [Lv 4] Atk ATK 160% [Lv 5] Atk ATK 200% Id: (8029) Silvervein Rush Silvervein Rush MAX Lv : 5 Description : Can only be used in Fighter style. Used as a chain skillOnly available in Fighter style, and after the Sonic Clraw. Consumes 1 energy ball after use. Inflicts abnormal stun state at a fixed skill activation. Spends 1 Spirit Sphere when casting the skill. Give Curse : Stun for certain rate, at the same time damage is given tolong with damaging the target. [Lv 1] Atk ATK 150% / Stun Rate 25% [Lv 2] Atk ATK 300% / Stun Rate 30% [Lv 3] Atk ATK 450% / Stun Rate 35% [Lv 4] Atk ATK 600% / Stun Rate 40% [Lv 5] Atk ATK 750% / Stun Rate 45% Id: (8030) Midnight Frenzy Midnight Frenzy MAX Lv : 5 Description : Can only be usedOnly available in Fighter style. Used as a chain skill, and after the Silvervein Rush. Consumes 2 energy balls after use. Inflicts abnormal Horror state at a fixed skill activation. Spends 2 Spirit Spheres when casting the skill. Give Curse : terrifying for certain rate, at the same time damage is given to the target. Chances of target falling into Horror stlong with damaging the target. Terrifying rate increases depending based on the number of energy balls consumed. Can use the [Spirit Spheres. Available for using Sonic Clraw] as a chalink skill after usectivation. [Lv 1] Atk ATK 300% [Lv 2] Atk ATK 600% [Lv 3] Atk ATK 900% [Lv 4] Atk ATK 1200% [Lv 5] Atk ATK 1500% Id: (8031) Stahl Horn : Steel Horn STAHL HORNtahl Horn MAX Lv : 5 Description : Charge and attack a target to inflict damage. InflictsRush against 1 target, give Damage, 3 Cell knocks back 3 cells and puts the target into abnormal stun state, and curse : Stun effect. [Lv 1] Atk ATK 600% / Casting Range: 5 cCells / Stun Rate 20% [Lv 2] Atk ATK 700% / Casting Range: 6 cCells / Stun Rate 24% [Lv 3] Atk ATK 800% / Casting Range: 7 cCells / Stun Rate 28% [Lv 4] Atk ATK 900% / Casting Range: 8 cCells / Stun Rate 32% [Lv 5] Atk ATK 1000% / Casting Range: 9 cCells / Stun Rate 36% Id: (8032) Goldene Ferse : Golden Heel Goldene Ferse MAX Lv : 5 Description : Increases the fHomumculus' Flee rRate and aAttack speed of the Homunculus. Attacks inflict property damage at a fixed rate. Holy Property Attack takes effect when the [Stahl Horn] is used during this skill duration. increase, and normal attack turns into Holy property damage for certain rate. During the effect duration [Stahl Horn] will be activated as a holy property attack when casting. This skill cannot be usedcasted along with the [Angriff s_Modus] skill. [Lv 1] Flee Rate + 20 / ASPDttack Speed 10% Increase / 4% Rate Holy Pproperty Ddamage by 4% RateActivation / Dduration: 30 sSeconds [Lv 2] Flee Rate + 30 / ASPDttack Speed 14% Increase / 6% Rate Holy Pproperty Ddamage by 6% RateActivation / Dduration: 45 sSeconds [Lv 3] Flee Rate + 40 / ASPDttack Speed 18% Increase / 8% Rate Holy Pproperty Ddamage by 8% RateActivation / Dduration: 60 sSeconds [Lv 4] Flee Rate + 50 / ASPDttack Speed 22% Increase / 10% Rate Holy Pproperty Ddamage by 10% RateActivation / Dduration: 75 sSeconds [Lv 5] Flee Rate + 60 / ASPDttack Speed 26% Increase / 12% Rate Holy Pproperty Ddamage by 12% RateActivation / Dduration: 90 sSeconds Id: (8033) Steinwand : Stone Wall Steinw Wand MAX Lv : 5 Description : Casts aImmediately casts [Safety Wwall] beneath the feet of theunder Homunculus and its ownmaster. [Lv 1] D duration: 30 sSeconds [Lv 2] D duration: 45 sSeconds [Lv 3] D duration: 60 sSeconds [Lv 4] D duration: 75 sSeconds [Lv 5] D duration: 90 sSeconds Id: (8034) Heilige Stange : Holy Spear Heilige Stange MAX Lv : 5 Description : InflictsGive Holy Pproperty Mmagic Ddamage to a1 target and all enemies surarounding it the range. [Lv 1] Atk ATK 750% / Holy Pproperty Dmagic damage / 3 x 3 cCells [Lv 2] Atk ATK 1000% / Holy Pproperty Dmagic damage / 3 x 3 cCells [Lv 3] Atk ATK 1250% / Holy Pproperty Dmagic damage / 3 x 3 cCells [Lv 4] Atk ATK 1500% / Holy Pproperty Dmagic damage / 3 x 3 cCells [Lv 5] Atk ATK 1750% / Holy Pproperty Dmagic damage / 5 x 5 cCells Id: (8035) Angriff Modus : Battle Mode Angriff s_Modus MAX Lv : 5 Description : Either iIncreases the Homunculus's attack for a period of time or significantly decreases defense and flee rate. T ATK for certain period, Defense and Flee Rate decrease greatly. Also, this skill cannot be used with [Goldene Ferse] skill. [Lv 1] Atk ATK +70 / Defense -50 / Flee Rate -60 / Dduration: 30 sSeconds [Lv 2] Atk ATK +90 / Defense -70 / Flee Rate -80 / Dduration: 45 sSeconds [Lv 3] Atk ATK +110 / Defense -90 / Flee Rate - 100 / Dduration: 60 sSeconds [Lv 4] Atk ATK +130 / Defense -110 / Flee Rate -120 / Dduration: 75 sSeconds [Lv 5] Atk ATK +150 / Defense -130 / Flee Rate -140 / Dduration: 90 sSeconds Id: (8036) Tinder Breaker Tinder Breaker MAX Lv : 5 Description : Approach and grabto the target toand breaking its joints. Both theAfter the skill, target and the Homunculus are immobilized after use and their f cannot move from the ground, each other's Flee rRate drops to 0. Consumes 1 energy ball after use. Attackbecomes 0. Spends 1 Spirit Sphere when casting the skill. ATK and grabbingpple time increases depending on the based on Homunculus's STR stat. [Lv 1] Atk ATK 100% [Lv 2] Atk ATK 200% [Lv 3] Atk ATK 300% [Lv 4] Atk ATK 400% [Lv 5] Atk ATK 500% Id: (8037) C.B.C : Continual Break Combo C.B.C. (Continual Break Combo) MAX Lv : 5 Description : Used only as a chain skill after Tinder Break. Consumes 1 energy ball after use. Inflicts damage while continuousOnly available as a linked skill after Tinder Breaker activation. Spends 2 Spirit Spheres when casting the skill. Constantly reducing the target's SP, along with certain damage given. If the target is a monster, give additional damage is inflicted instead of consuming SP. Immobilized and flee drops to 0nstead of SP drain. Cannot move during the skill duration just like Tinder Break. Skill d, Flee Rate becomes 0. Duration is increased according to based on Homunculus's STR. [Lv 1] Basic 400 Damage [Lv 2] Basic 800 Damage [Lv 3] Basic 1200 Damage [Lv 4] Basic 1600 Damage [Lv 5] Basic 2000 Damage Id: (8038) E.Q.C : Eternal Quick Combo E.Q.C (Eternal Quick Combo) MAX Lv : 5 Description : Used only as a chain skill after C.B.C. Consumes 2 energy balls after use. Inflicts damage and puts the target into stun state 100% of the time whileOnly available as a linked skill after C,B,C activation. Spends 3 Spirit Spheres when casting the skill. Stun the target for 100% along with damage given, also reducinge MHP, attack ATK, and dDefense. After skill, Homunculus is freed from the target and can move after this skill is used and Flee also returns to to move out, Flee Rate also becomes normal. This skill doeis not work on Bavailable for boss Mmonsters. [Lv 1] MHP 2 % Reductione / Atk, Def 5 % Reductione [Lv 2] MHP 4 % Reductione / Atk, Def 10 % Reductione [Lv 3] MHP 6 % Reductione / Atk, Def 15 % Reductione [Lv 4] MHP 8 % Reductione / Atk, Def 20 % Reductione [Lv 5] MHP 10 % Reductione / Atk, Def 25 % Reductione Id: (8039) Magma Flow Magma Flow MAX Lv : 5 Description : Homunculus emits magma at a fixedErupt magma for certain rate every time it receives damage while inflicting FHomunculus gets damaged. Give fire Pproperty Ddamage to all surrounding enemieenemies around the Homunculus. [Lv 1] Atk ATK 100% / Range: 3 x 3 / Activastion Rate 3 % [Lv 2] Atk ATK 200% / Range: 3 x 3 / Activastion Rate 6 % [Lv 3] Atk ATK 300% / Range: 3 x 3 / Activastion Rate 9 % [Lv 4] Atk ATK 400% / Range: 5 x 5 / Activastion Rate 12 % [Lv 5] Atk ATK 500% / Range: 5 x 5 / Activastion Rate 15 % Id: (8040) Granitic Armor Granitic Armor MAX Lv : 5 Description : Creates a Hard Armor made from granite. Tgranite based strong armour, temporarily increases the Homunculus s and its ownmaster's defense to for reduceing damage. Some HP is consumedBut, certain amount of HP after the skill duration ends. Skill d Duration is for60 sSeconds. [Lv 1] Damage 2% Reductione / HP 6% Loss [Lv 2] Damage 4% Reductione / HP 12% Loss [Lv 3] Damage 6% Reductione / HP 18% Loss [Lv 4] Damage 8% Reductione / HP 24% Loss [Lv 5] Damage 10% Reductione / HP 30% Loss Id: (8041) Lava Slide Lava Slide MAX Lv : 5 Description : Spills lava over an area and inflictsray down the lava on to the ground, give damage to all enemies withinaround the range. All targets within the effect rRange will fall into an abnormal ignite state by a fixedbe getting curse : ignition for certain rate. [Lv 1] Ignite Rate Chance to give Ignition 10% [Lv 2] Ignite Rate Chance to give Ignition 20% [Lv 3] Ignite Rate Chance to give Ignition 30% [Lv 4] Ignite Rate Chance to give Ignition 40% [Lv 5] Ignite Rate Chance to give Ignition 50% Id: (8042) Pyroclastic Pyroclastic MAX Lv : 5 Description : The attack property of theemporarily changeds Homunmculus' attack and themaster's weaspon used by its owner changes temporarily to F's attack property as fire Pproperty and increases weapon attack. Also automatically activates [Hammerfall] at a fixed rate during attack. Weapon will be, Weapon's ATK Increase. Also when attacking, [Hammerfall] skill automatically activates based on certain rate. But, the weapon gets destroyucted after the skill duration. The higher the skill level, the higher the activation rate for Hammerfall and better attack More ATK possible based on Homumculus' levels. [Lv 1] Duration: 60 sSeconds [Lv 2] Duration: 90 sSeconds [Lv 3] Duration: 120 sSeconds [Lv 4] Duration: 150 sSeconds [Lv 5] Duration: 180 sSeconds Id: (8043) Volcanic Ash Volcanic Ash MAX Lv : 5 Description : Scatterspray volcanic ash over an area and inflicts damage to all enemies within range. Aes to the ground, give curse : Volcanic Ash effect to all taragets within range falls into an abnormal volcanic ash state. Attack accuracy of all targets in this state decreases andin the skill Range. Volcanic ash effected target will loose half of Accuracy rate, and gain 50% of failureing rate when casting skill usage. Additional damage is inflicted within range fors. Also, there will be additional damage given when getting Fire Pproperty Aattacks. If the target is a plant monster, defense drops by 50%, if the monster is of th from ash effecting Range. 50% defense decreasing effect given for plant type monsters, 50% AtK and Flee wRater property, attack and flee rate drops 50%. The effect given for water type monsters. Volcanic ash effect's duration increases depending based on skill level. This skill can be used up to 3 times in an areaSkill is possible for casting 3 times to the ground. [Lv 1] D Effect duration: 8 sSeconds [Lv 2] D Effect duration: 16 sSeconds [Lv 3] D Effect duration: 24 sSeconds [Lv 4] D Effect duration: 32 sSeconds [Lv 5] D Effect duration: 40 sSeconds Id: (8201) Bash Bash Skill Form: Offensive Target: Enemy Description: Hit an enemy with crushing force. If the Fatal Blow skill is learned, Bash will have an added Stun effect at levels 5 and higher. [Lv.1]: Atk 130% [Lv.2]: Atk 160% [Lv.3]: Atk 190% [Lv.4]: Atk 220% [Lv.5]: Atk 250% [Lv.6]: Atk 280% [Lv.7]: Atk 310% [Lv.8]: Atk 340% [Lv.9]: Atk 370% [Lv.10]: Atk 400% Id: (8202) Magnum Break Magnum Break Skill Form: Offensive(Fire) Description: bb0000Fire property[/color] splash Attack which inflict a [/s]Drain a small amount of the caster's HP to inflict Fire property area effect damage on enemies in the caster's vicinity and force push them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire property strength enhancement.Some HP will be reduced.[/color] [Lv.1]: Atk 120% [Lv.2]: Atk 140% [Lv.3]: Atk 160% [Lv.4]: Atk 180% [Lv.5]: Atk 200% [Lv.6]: Atk 220% [Lv.7]: Atk 240% [Lv.8]: Atk 260% [Lv.9]: Atk 280% [Lv.10]: Atk 300% Id: (8203) Bowling Bash Bowling Bash Skill Form: Offensive Target: Enemy Description: Strike an enemy with massive force, causing it to tumble away and damage other enemies Id: (8204) Parry Parry Skill Form: Supportive Description: Block an attack using a Two Handed Sword while battling. When a block is successful, damage from the enemy is canceled, as well as one of the caster's physical attacks. [Lv.1]: Block +23% [Lv.2]: Block +26% [Lv.3]: Block +29% [Lv.4]: Block +32% [Lv.5]: Block +35% [Lv.6]: Block +38% [Lv.7]: Block +41% [Lv.8]: Block +44% [Lv.9]: Block +47% [Lv.10]: Block +50% Id: (8205) Shield Reflect Shield Reflect Skill Form: Supportive Description: Reflect a certain amount of damage back to the enemy after they inflict damage with short ranged physical attacks. [/color]Requires Shield.[/b][/color] Id: (8206) Frenzy Frenzy Skill Form: Supportive Description: Use the power of rage to increase Max HP, Movement Speed and Attack Power. However, this skill will decrease the caster's Flee Rate and will inhibit actions including moving, attacking, item use or receiving support from healing skills. The Frenzy status will drain a certain amount of HP per second and disables natural HP and SP restoration for 5 minutes after the Frenzy status has worn off. Id: (8207) Double Strafe Double Strafe Skill Form: Offensive Target: Enemy Description: Inflict double damage on a target by firing two arrows in one attack. Id: (8208) Arrow Shower Arrow Shower Skill Form: Offensive Target: Enemy Description: Shoot a volley of arrows at a targetn enemy to damage a target and other enemies in the target's vicinity. Id: (8209) Skid Trap Skid Trap Skill Form: Hidden trap Target: Ground Description: Set a trap which will make an enemy slide into the direction that the caster was facing at the moment the trap was set. Each cast requires 1 Trap. [Lv.1]: 6 cells, 300 Sec [Lv.2]: 7 cells, 240 Sec [Lv.3]: 8 cells, 180 Sec [Lv.4]: 9 cells, 120 Sec [Lv.5]: 10 cells, 60 Sec Id: (8210) Land Mine Land Mine Skill Form: Hidden trap Target: Ground Description: Set a trap which will explode once an enemy steps on it. Each cast requires 1 Trap. Damage & Duration of Trap by Skill Level [Lv.1]: Atk 50%, 65 Sec [Lv.2]: Atk 75%, 50 Sec [Lv.3]: Atk 100%, 35 Sec [Lv.4]: Atk 125%, 20 Sec [Lv.5]: Atk 150%, 5 Sec Id: (8211) Sandman Sandman Skill Form: Hidden Trap Target: Ground Description: Set a trap that will cause the enemy that steps on it, as well as enemies within the trap's range, to fall asleep. Each cast requires 1 Trap. [Lv.1]: 150 Sec [Lv.2]: 120 Sec [Lv.3]: 90 Sec [Lv.4]: 60 Sec [Lv.5]: 30 Sec Id: (8212) Freezing Trap Freezing Trap Skill Form: Hidden trap Target: Ground Description: Set a trap which will freeze an enemy once it has been triggered. Each cast requires 2 Traps. [Lv.1]: 150 Sec [Lv.2]: 120 Sec [Lv.3]: 90 Sec [Lv.4]: 60 Sec [Lv.5]: 30 Sec Id: (8213) Remove Trap Remove Trap Skill Form: Supportive Target: Trap Description: Remove a trap that has been set on the ground, as well as regain that Trap item. Id: (8214) Arrow Repel Arrow Repel Skill Form: Offensive Target: Enemy Description: Draw the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. Id: (8215) Focused Arrow Strike Focused Arrow Strike Skill Form: Offensive Description: Shoot an arrow with incredible might directly towards a targeted spot, greatly damaging any enemies in its path. This is a Critical Attack that is calculated as the caster's Critical Attack Rate +20. [Lv.1]: Atk +150% [Lv.2]: Atk +200% [Lv.3]: Atk +250% [Lv.4]: Atk +300% [Lv.5]: Atk +350% Id: (8216) Pierce Pierce Skill Form: Offensive Target: Enemy Description: Attack an enemy using a thrusting stab with a number of additional hits that will depend on monster's size. Requires Spear Class Weapon. [Small Monsters]: 1 hit [Medium Monsters]: 2 hits [Large Monsters]: 3 hits Id: (8217) Brandish Spear Brandish Spear Skill Form: Offensive Target: Enemy Description: A powerful lancing strike made while riding a Peco Peco. Requires Spear Class Weapon and can only be performed while mounted on a Peco Peco. Id: (8218) Clashing Spiral Clashing Spiral Skill Form: Offensive Description: Hit an enemy repeatedly with a spear doing spiraling strikes which has more destructive and killing power caused by strengthening the power. Heavier the weapon is, the damage increases, and it allows the target not moving for 1 secwith spiraling strikes that immobilize it for a second and inflict an amount of damage determined by the skill's level and the weight of the equipped weapond. SThis skill's level affects the damage and also affects its cast time and delay. Id: (8219) Defending Aura Defending Aura Skill Form: Supportive Description: damage inflicted from long ranged physical attacks at the cost of decreasing caster's attack and movement speeds for the skill's duration. Casting this skill again cancels the Defending Aura status. Id: (8220) Guard Guard Skill Form: Supportive Description: [/s]Guard status which has a chance of blocking long and short range physical attacks for the duration of the skill.[/color] [/s] When this skill blocks an attack, caster is immobilized for 0.3 seconds, but this time can be reduced by increasing the skill's level. Casting this skill again cancels Guard status. [/color]Requires Shield[/b].[/color] Id: (8221) Sacrifice Sacrifice Skill Form: Supportive Target: 1 Party Member Description: Protect a party member by receiving all damage intended for targeted ally. Sacrifice only works when level difference between caster and party member is less than 10. The skill's effect is canceled when the party member moves out of the skill's range or dies. Sacrifice cannot be used for other Crusaders or Paladins. Id: (8222) Magnificat Magnificat Skill Form: Supportive Target: Player, Mercenary Description: Double the caster and party members' SP Recovery Rate for the duration of the skill. Id: (8223) Weapon Quicken Weapon Quicken Skill Form: Supportive Description: Temporarily increase Attack Speed. Skill duration increases as skill level rises. [Lv.1]: 30 Sec [Lv.2]: 60 Sec [Lv.3]: 1 Min 30 Sec [Lv.4]: 2 Min [Lv.5]: 2 Min 30 Sec [Lv.6]: 3 Min [Lv.7]: 3 Min 30 Sec [Lv.8]: 4 Min [Lv.9]: 4 Min 30 Sec [Lv.10]: 5 Min Id: (8224) Sight Sight Skill Form: Supportive(Fire) Description: Detects enemies hidden in the caster's vicinity. Id: (8225) Crash Crash Skill Form: Offensive Target: Enemy Description: Increase attack damage, and add the chance of stunning enemies. [Lv.1]: Atk 110%, 6% Stun Rate [Lv.2]: Atk 120%, 12% Stun Rate [Lv.3]: Atk 130%, 18% Stun Rate [Lv.4]: Atk 140%, 24% Stun Rate [Lv.5]: Atk 150%, 30% Stun Rate Id: (8226) Regain Regain Skill Form: Supportive Target: Player, Mercenary Description: Nullify Stun and Sleep status for the target. Id: (8227) Tender Tender Skill Form: Supportive Target: Player, Mercenary Description: Nullify Freeze and Stone status for the target. Id: (8228) Benediction Benediction Skill Form: Supportive Target: Player, Mercenary Description: Nullify Curse and Blind status for the target. Id: (8229) Recuperate Recuperate Skill Form: Supportive Target: Player, Mercenary Description: Nullify Silence and Poison status for the target. Id: (8230) Mental Cure Mental Cure Skill Form: Supportive Target: Player, Mercenary Description: Nullify Confusion and Poison status for the target. Id: (8231) Compress Compress Skill Form: Supportive Target: Player, Mercenary Description: Nullify Bleeding status for the target. Id: (8232) Provoke Provoke Skill Form: Supportive Target: Enemy Description: Enrage a target to decrease its Defense while increasing its Attack Strength. Ineffective against the Undead. Effect of Provoke on Enemies by Skill's Level [Lv.1]: +5% Atk, -10% DEF [Lv.2]: +8% Atk, -15% DEF [Lv.3]: +11% Atk, -20% DEF [Lv.4]: +14% Atk, -25% DEF [Lv.5]: +17% Atk, -30% DEF [Lv.6]: +20% Atk, -35% DEF [Lv.7]: +23% Atk, -40% DEF [Lv.8]: +26% Atk, -45% DEF [Lv.9]: +29% Atk, -50% DEF [Lv.10]: +32% Atk, -55% DEF Id: (8233) Berserk Berserk Skill Form: Passive Description: Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of Max HP. Provoked status lasts until character HP is restored to more than 25% of Max HP or if Provoke effect is nullified. Id: (8234) Decrease AGI Decrease AGI Skill Form: Supportive Target: Enemy Description: Decrease target's Movement and Attack Speeds for the skill's duration. Id: (8235) Scapegoat Scapegoat Skill Form: Supportive Description: Mercenary will sacrifice himself to give his remaining HP to his summoner. Surplus HP will disappear. Id: (8236) Lex Divina Lex Divina Skill Form: Exorcism Target: Enemy Description: Silence an enemy, temporarily disabling its use of skills, for a set duration. Id: (8237) Sense Sense Skill Form: Supportive Target: Monster Description: Provide the targeted monster's information to the caster and all party members. Id: (8238) Kyrie Eleison Id: (8239) Blessing Id: (8240) Increase AGI Id: (8401) Fire Circle Id: (8402) Fire Cloak Id: (8403) Fire Mantle Id: (8404) Water Screen Id: (8405) Water Drop Id: (8406) Water Barrier Id: (8407) Wind Step Id: (8408) Wind Curtain Id: (8409) Zephyr Id: (8410) Solid Skin Id: (8411) Stone Shield Id: (8412) Gaia Power Id: (8413) Pyro Technic Id: (8414) Heater Id: (8415) Tropic Id: (8416) Aqua Play Id: (8418) Chilly Air Id: (8419) Gust Id: (8420) Blast Id: (8421) Wild Storm Id: (8422) Petrology Id: (8423) Cursed Soil Id: (8424) Upheaval Id: (8425) Fire Arrow Id: (8426) Fire Bomb Id: (8427) Fire Bomb Id: (8428) Fire Wave Id: (8429) Fire Wave Id: (8430) Ice Needle Id: (8431) Water Screw Id: (8432) Water Screw Id: (8433) Tidal Weapon Id: (8434) Wind Slash Id: (8435) Hurricane Rage Id: (8436) Hurricane Rage Id: (8437) Typhoon Missile Id: (8438) Typhoon Missile Id: (8439) Stone Hammer Id: (8440) Rock Crusher Id: (8441) Rock Crusher Id: (8442) Stone Rain Id: (10000) Official Guild Approval Official Guild Approval Skill Form: Passive Target: Guild Description: Receive certification as an official guild in the Rune-Midgarts Kingdom. Official guild members are authorized to attack the Emperiums of other guilds. Id: (10001) Contract with Kafra Contract With Kafra Skill Form: Passive Target: Guild Description: Contract with the Kafra Corporation, which is located in Aldebaran, to hire a personal Kafra Employee for territory owned by your guild. Id: (10002) Guardian Research Guardian Research Skill Form: Passive Target: Guild Description: The study of Guardian technology which enables guilds to create Guardians that will protect their territories. Id: (10003) Strengthen Guardians Strengthen Guardians Skill Form: Passive Description: Enhance the strength of Guardians that are protecting Guild Castles in your Guild's possession. This skill's level affects the Guardians' Attack Power and Speed. Id: (10004) Guild Extension Guild Extension Skill Form: Passive Target: Guild Description: Increase the maximum member capacity of your guild by extending the guild system. [Lv 1]: +64 people [Lv 2]: +128 people [Lv 3]: +182 people [Lv 4]: +2416 people [Lv 5]: +320 people [Lv 6]: +3624 people [Lv 7]: +428 people [Lv 8]: +4832 people [Lv 9]: +5436 people [Lv 10]: +640 people Id: (10006) Great Leadership Great Leadership Skill Form: Passive Target: Guildsmen within [/color]Max Lv : 5 Range: [/b]5 cells around the caster[/color] Description: Add +5 STR to all guilds menmbers within this skill's range5x5 cells of the guild master receives 1x skill level STR bonus. Id: (10007) Glorious Wounds Glorious Wounds Skill Form: Passive Target: Guildsmen within [/color]Max Lv : 5 Range: [/b]5 cells around the caster[/color] Description: Add +5 VIT to all guildsmen within this skill's rangell guild members within 5x5 cells of the guild master receives 1x skill level VIT bonus. Id: (10008) Cold Heart Cold Heart Skill Form: Passive Target: Guildsmen within [/color]Max Lv : 5 Range: [/b]5 cells around the caster[/color] Description: Add +5 AGI to all guilds menmbers within this skill's range.5x5 cells of the guild master receives 1x skill level AGI bonus Id: (10009) Sharp Gaze Sharp Gaze Skill Form: Passive Target: Guildsmen within [/color]Max Lv : 5 Range: [/b]5 cells around the caster[/color] Description: Add +5 DEX to all guildsmen within this skill's rangell guild members within 5x5 cells of the guild master receives 1x skill level DEX bonus. Id: (10010) Battle Command Battle Command Skill Form: PassSupportive Target: Guildsmen in the [/color] Range: [/b]Guildmaster's View[/color] Description: This skill is only enabled during WoE (Guild War). Guildmaster can add +5 to STR, INT and DEX for all guildsmen within the screen. This skill lasts for 1 minute and the caster must wait 5 minutes before this skill can be cast again. Id: (10011) Regeneration Regeneration Skill Form: Supportive Target: Guildsmen in the [/color] Range: [/b]Guildmaster's View[/color] Description: This skill is only enabled during WoE (Guild War). The Guildmaster can increase the HP/SP Recovery Rate for all Guildsmen within the screen. Once used, this skill cannot be cast again for 5 minutes. [Lv 1]: HP Recovery Rate*2 [Lv 2]: HP/SP Recovery Rate*2 [Lv 3]: HP/SP Recovery Rate*3 Id: (10012) Restoration Restoration Skill Form: Supportive Target: Guildsmen in the [/color] Range: [/b]Guildmaster's View[/color] Description: This skill is only enabled during WoE (Guild War). The Guildmaster can restore 90% Max HP/SP for all Guildsmen within the screen. Once used, this skill cannot be cast again for 5 minutes. Id: (10013) GD_EMERGENCYCALL Urgent Call Skill Form: Supportive Target: All Online Guildsmen Description: This skill is only enabled during WoE (Guild War). The Guildmaster can summon all online members of his guild to his side. Once used, this skill cannot be cast again for 5 minutes. Id: (10014) Permanent Development Permanent Development Skill Form: Passive Description: This skill enables a 50% chance of adding an extra point whenever an investment in the Guild's commercial growth is made. Which means, the point can be obtain one or two.[/color] Id: (10015) Urgent Call [/SPOILER] Efst Spoiler Alert: Id: 0 EFST_PROVOKE Provoke %s Decrease DEF Increase ATK Id: 1 EFST_ENDURE Endure %s Enable to attack and move while receiving damage Canceled after caster is hit certain times Id: 2 EFST_TWOHANDQUICKEN Two Hand Quicken %s When using two handed sword Increase ASPD Id: 3 EFST_CONCENTRATION Improve Concentration %s Increase DEX, AGI Can identify the hidden enemy nearby Id: 4 EFST_HIDING Hiding %s Hide under the ground to avoid enemy attack Can be detected enemy's detecting skill Id: 5 EFST_CLOAKING Cloaking %s Can't be seen by others Id: 6 EFST_ENCHANTPOISON Enchant Poison %s Enchant Poison property on the equipped weapon Id: 7 EFST_POISONREACT Poison React %s Automatically cast Poisonous attack to the enemy Cast Envenom skill to the enemy when the caster is damaged by normal attack Id: 8 EFST_QUAGMIRE Quagmire %s Decrease Movement Speed Decrease AGI, DEX Id: 9 EFST_ANGELUS Angelus %s Increase DEF Id: 10 EFST_BLESSING Blessing %s Increase DEX, INT, STR Recover Curse, Stone Curse status instantly Id: 11 EFST_CRUCIS Signum Crucis %s Decrease DEF of Undead and Ghost monsters Id: 12 EFST_INC_AGI Increase AGI %s Increase Movement Speed Increase ASPD Id: 13 EFST_DEC_AGI Decrease AGI %s Decrease movement speed Decrease ASPD Id: 14 EFST_SLOWPOISON Slow Poison %s Temporarily stop the poison spread Id: 15 EFST_IMPOSITIO Impositio Manus %s Increase ATK of the weapon Id: 16 EFST_SUFFRAGIUM Suffragium %s Decrease casting speed Id: 17 EFST_ASPERSIO Aspersio %s Give Holy property to the weapon Id: 18 EFST_BENEDICTIO %s Give Holy property to Armor Id: 19 EFST_KYRIE Kyrie Eleison %s The barrier defends the caster from attacking for certain times Id: 20 EFST_MAGNIFICAT Magnificat %s Increase SP recovery speed Id: 21 EFST_GLORIA Gloria %s Increase LUK Id: 22 EFST_LEXAETERNA Lex Aeterna %s The enemy receives the damage twice Id: 23 EFST_ADRENALINE Adrenaline Rush %s Increase ASPD of Axe and Blunt class weapon Id: 24 EFST_WEAPONPERFECT Weapon Perfection %s Give 100% damage to small, medium, large monsters Id: 25 EFST_OVERTHRUST Power Thrust %s Increase weapon ATK Increase the possibility for the weapon to be destroyed Id: 26 EFST_MAXIMIZE Maximize Power %s Maximize the power of the weapon Consume SP continuously Id: 30 EFST_SHOUT Shout %s Increase STR Id: 34 EFST_ILLUSION Dark Illusion %s Sight distorted Error in damage sign Casting pause Id: 37 EFST_ATTHASTE_POTION1 Concentration Potion %s Increase ASPD Id: 38 EFST_ATTHASTE_POTION2 Awakening Potion %s Increase ASPD Id: 39 EFST_ATTHASTE_POTION3 %s Increase ASPD Id: 41 EFST_MOVHASTE_POTION %s Increase Movement Speed Id: 50 EFST_NOEQUIPWEAPON Divest Weapon %s Can't equip weapon Id: 51 EFST_NOEQUIPSHIELD Divest Shield %s Cannot equip shield Id: 52 EFST_NOEQUIPARMOR Divest Armor %s Cannot equip armor Id: 53 EFST_NOEQUIPHELM Divest Helm %s Cannot equip Helm Id: 54 EFST_PROTECTWEAPON Alchemical Weapon %s Protect a weapon from being destroyed Id: 55 EFST_PROTECTSHIELD Chemical Shield %s Protect a shield from being destroyed Id: 56 EFST_PROTECTARMOR Chemical Armor %s Protect armor from being destroyed Id: 57 EFST_PROTECTHELM Biochemical Helm %s Protect helm from being destroyed Id: 58 EFST_AUTOGUARD Guard %s Have chance to defend mili, long-distance attack Id: 59 EFST_REFLECTSHIELD Shield Reflect %s Reflect certain amount of damage to the enemy which the caster got from the mili-physical attack Id: 61 EFST_PROVIDENCE Resistant Souls %s Increase resistance against Demon and Holy property monsters Id: 62 EFST_DEFENDER Defending Aura %s Decrease long-distance physical damage Decrease Movement Speed, ASPD Id: 64 EFST_WEAPONPROPERTY Give Holy property to the weapon Id: 65 EFST_AUTOSPELL Hindsight %s Have chance to auto-cast the selected skill when attacking SP consumption is 2/3 of normal comsumption Can't activate skill when SP is short Id: 68 EFST_SPEARQUICKEN Spear Quicken %s When using Spear, Increase ASPD Increase Critical rate Increase Flee Id: 87 EFST_STEELBODY Mental Strength %s Fixed to higher DEF and MDEF Decrease speed of both movement and ATK Unable to use skill Id: 88 EFST_EXTREMITYFIST EXTREMITYFIST %s SP is unable to recover Id: 90 EFST_PROPERTYFIRE Flame Launcher %s Give fire property to the weapon Id: 91 EFST_PROPERTYWATER Give Tsunami %s Give Water property to the weapons Id: 92 EFST_PROPERTYWIND Lightning Loader %s Give Wind property to the weapon Id: 93 EFST_PROPERTYGROUND Give Quake %s Enchant Earth property to the weapon Id: 97 EFST_PROPERTYUNDEAD Give Undead property Id: 104 EFST_PARRYING Parry %s Have chance to defend enemy's attack by a sword Id: 106 EFST_TENSIONRELAX Relax %s Increase HP recovery speed Id: 110 EFST_ASSUMPTIO Assumptio %s Increase DEF Id: 112 EFST_GROUNDMAGIC %s Apply the ground magic effects Id: 114 EFST_EDP Enchant Deadly Poison %s Have chance to poison the enemy deadly Additional damage is not available to Boss monster Id: 115 EFST_TRUESIGHT True Sight %s Increase all Status Increase Accuracy, Damage, Critical rate Id: 116 EFST_WINDWALK Wind Walker %s Increase movement speed, Flee Id: 117 EFST_MELTDOWN Shattering Strike %s The chance of destroying an equipped weapon or armor of other players. Decrease ATK power or Defense when used on monsters Id: 118 EFST_CARTBOOST Cart Boost %s Increase movement speed when using a cart Id: 121 EFST_MARIONETTE_MASTER Marionette Control %s Pass the status to the targeted player Id: 122 EFST_MARIONETTE Marionette Control %s Received a bonus Stats from the caster Id: 124 EFST_BLOODING Bleeding %s Cannot recover HP, SP Lose certain amount of HP in every 10 sec Id: 125 EFST_JOINTBEAT Vital Strike %s Give enemy abnormal status by beating the joints Id: 130 EFST_PROTECTEXP Mom, Dad, I love you! %s Never lose EXP when the caster is dead Id: 145 EFST_STRUP Sprint %s Increase STR When not equipped any weapon increase ATK according to Sprint level Id: 146 EFST_PROPERTYDARK %s Give dark property to the target Id: 147 EFST_ADRENALINE2 Advanced Adrenaline Rush %s Increase ASPD of all weapons except bow Id: 148 EFST_PROPERTYTELEKINESIS %s Inflict Ghost property to the enemy Id: 150 EFST_PLUSATTACKPOWER %s Increase ATK Id: 151 EFST_PLUSMAGICPOWER %s Increase MATK Id: 156 EFST_KAIZEL Kaizel %s DEX doesn't affect player's casting time Instantly revive a dead character that will be in Kyrie Eleison status for 2 seconds Id: 157 EFST_KAAHI Kaahi %s Recover HP by consuming SP when receiving attacks excluding skill attacksSP Id: 158 EFST_KAUPE Kaupe %s Have chance to avoid enemy's attack Id: 161 EFST_ONEHANDQUICKEN One Hand Quicken %s Increase ASPD when using one hand sword Id: 169 EFST_SUN_COMFORT Solar Protection %s Increase DEF Id: 170 EFST_MOON_COMFORT Lunar Protection %s Increase Flee Id: 171 EFST_STAR_COMFORT Star Comfort %s Increase ASPD Id: 181 EFST_PRESERVE Preserve %s Cannot plagiarize the skill Id: 182 EFST_CHASEWALK2 %s Increase STR Id: 186 EFST_DOUBLECASTING Double Bolt %s Chance to repeat any Bolt skill that is already casted Id: 188 EFST_OVERTHRUSTMAX Maximum Power Thrust %s Increase weapon ATK Increase the possibility for the weapon to be destroyed Id: 191 EFST_TAROTCARD Tarot Card of Fate %s Randomly chosen effect from one out of 14 tarot cards Id: 197 EFST_CR_SHRINK Shrink %s Have chance to push the enemy when used with Guard skill Id: 198 EFST_WZ_SIGHTBLASTER Sight Blaster %s Push away the enemy giving the damage equal to the caster's MATK Id: 200 EFST_RG_CCONFINE_M Close Confine %s Immobilize the caster and 1 enemy Increase Flee Cannot use to Boss monster Id: 201 EFST_RG_CCONFINE_S Close Confine %s Immobilize the caster and 1 enemy Increase Flee Cannot use to Boss monster Id: 203 EFST_GS_MADNESSCANCEL Last Stand %s Increase ATK Increase ASPD Immobilized Id: 204 EFST_GS_GATLINGFEVER Gatling Fever %s Increase ASPD, Damage Decrease Flee, Movement Speed Id: 205 EFST_EARTHSCROLL Happy Break %s When using Earth Spike spell scroll Consume certain amount of SP Have low chance of consume spell scroll Id: 206 EFST_NJ_UTSUSEMI Cicada Skin Shed %s Avoid enemy attacks for certain times Move to the opposite side of attacker Id: 207 EFST_NJ_BUNSINJYUTSU Mirror Image %s Avoid mili, long distance attack for certain times Impossible to defend MATK Id: 208 EFST_NJ_NEN Ninja Aura %s Increase INT, STR Id: 209 EFST_GS_ADJUSTMENT Gunslinger's_Panic %s Decrease Acuuracy Increase Flee Decrease damage from long-distance physical attack Id: 210 EFST_GS_ACCURACY Increase Accuracy %s Increase Accuracy Increase DEX Increase AGI Id: 241 EFST_FOOD_STR %s Increase STR Id: 242 EFST_FOOD_AGI %s Increase AGI Id: 243 EFST_FOOD_VIT %s Increase VIT Id: 244 EFST_FOOD_DEX %s Increase DEX Id: 245 EFST_FOOD_INT %s Increase INT Id: 246 EFST_FOOD_LUK %s Increase LUK Id: 247 EFST_FOOD_BASICAVOIDANCE %s Increase Flee Id: 248 EFST_FOOD_BASICHIT %s Increase Accuracy Id: 249 EFST_FOOD_CRITICALSUCCESSVALUE %s Increase Critical rate Id: 250 EFST_CASH_PLUSEXP %s Increase amount of EXP acquired Id: 251 EFST_CASH_DEATHPENALTY %s Don't lose EXP when the caster is dead Id: 252 EFST_CASH_RECEIVEITEM %s Increase item drop rate two times higher from the monsters Id: 271 EFST_FOOD_STR_CASH %s Increase STR Id: 272 EFST_FOOD_AGI_CASH %s Increase AGI Id: 273 EFST_FOOD_VIT_CASH %s Increase VIT Id: 274 EFST_FOOD_DEX_CASH %s Increase DEX Id: 275 EFST_FOOD_INT_CASH %s Increase INT Id: 276 EFST_FOOD_LUK_CASH %s Increase LUK Id: 282 EFST_SLOWCAST Slow Cast %s Increase the casting time Id: 286 EFST_CRITICALWOUND Critical Wound %s Decrease the effect of healing skills Id: 289 EFST_MOVHASTE_HORSE %s Increase ASPD Id: 290 EFST_PROTECT_DEF Physical Defense Potion %s Increase resistance against physical ATK Id: 291 EFST_PROTECT_MDEF MDEF Potion %s Increase resistance against MATK Id: 292 EFST_HEALPLUS Regeneration Potion %s Increase the effect of healing skills and some healing items Id: 293 EFST_S_LIFEPOTION Small Life Potion %s Recover certain amount of HP in every 5 sec Doesn't have effect in Berserk condition Id: 294 EFST_L_LIFEPOTION Medium Life Potion %s Recover certain amount of HP in every 4 sec No effect when Berserk status Id: 295 EFST_CRITICALPERCENT Abrasive %s Increase Critical chance Id: 296 EFST_PLUSAVOIDVALUE Welcome Glass %s Increase Full Flee Id: 297 EFST_ATKER_ASPD HP Pill %s Increase MHP Increase HP recovery Id: 298 EFST_TARGET_ASPD %s Increase MSP, Decrease SP consumption Id: 299 EFST_ATKER_MOVESPEED SP Pill %s Increase MSP Increase SP recovery Id: 300 EFST_ATKER_BLOOD SP Consumption Decrease Potion %s Decrease SP consumption when using skills Id: 301 EFST_TARGET_BLOOD Abnormal Status Resistance Potion %s Increase resistance against the status below Stun, Freezing, Stone Curse, Sleep, Silence Darkness, Curse, Poison, Bleeding, Confusion Id: 302 EFST_ARMOR_PROPERTY Change Property Scroll %s Change Property Id: 304 EFST_HELLPOWER Hell Power %s Cannot revive Cannot use Sacrifice Cannot use Token of Siegfried Id: 312 EFST_CASH_PLUSONLYJOBEXP %s Get additional Job EXP when hunting monsters Id: 313 EFST_PARTYFLEE %s Increase Flee Id: 314 EFST_ANGEL_PROTECT Thank You So Much %s Increase HP, SP recovery speed Id: 316 EFST_ENCHANTBLADE Enchant Blade %s Add MATK to mili physical ATK Id: 318 EFST_REFRESH Refresh %s Recover all kinds of abnormal status and debuffs Never get abnormal status and debuffs Recover certain amount of HP Id: 319 EFST_GIANTGROWTH Giant Cross %s Increase STR When mili attacking have chance to give gigantic damage have chance to destroy the caster's weapon Id: 320 EFST_STONEHARDSKIN Stonehard Skin %s Create defense barrier after consuming certain amount of HP When other player mili physical attacks to the caster have chance to destroy the enemy's weapon have chance to decrease ATK of the monster Id: 321 EFST_VITALITYACTIVATION Vitality Activation %s Increase the effect of HP recovery skill and healing item Cannot auto-recover SP Decrease the effect of SP recovery potion Id: 322 EFST_FIGHTINGSPIRIT Fighting Spirit %s Increase ATK Increase ASPD of caster Id: 323 EFST_ABUNDANCE Abundance %s Recover certain amount of SP in every 10 sec Id: 334 EFST_HALLUCINATIONWALK Hallucination Walk %s Increase Flee Have chance to avoid MATK Id: 336 EFST_RENOVATIO Renovatio %s Recover certain amount of HP in every 5 sec Give certain damage to Undead monsters according to the level of caster Id: 337 EFST_WEAPONBLOCKING Weapon Blocking %s Have chance to fully avoid damage of mili physical attack Id: 341 EFST_POISONINGWEAPON Poisonous Weapon %s Make the enemy poisoned by poisonous weapon Id: 342 EFST_TOXIN Toxin %s Bothers casting and skill motion for 10 sec Ignore Phen Card options Lose certain amount of SP in every 10 sec Id: 343 EFST_PARALYSE Paralyze %s Decrease ASPD Decrease Flee Decrease Movement Speed Id: 344 EFST_VENOMBLEED Venom Bleed %s Decrease MHP Id: 345 EFST_MAGICMUSHROOM Magic Mushroom %s Smile emoticon Cast random skill in every 4 sec Lose certain amount of HP in every 4 sec Id: 346 EFST_DEATHHURT Death Wound %s Decrease the effect when receiving Heal skills Id: 347 EFST_PYREXIA Pyrexia %s Darkness, Confusion status Id: 348 EFST_OBLIVIONCURSE Oblivious Curse %s Oblivion status Id: 349 EFST_LEECHESEND Sticking Leech %s Consume HP in every sec Id: 351 EFST_FROSTMISTY Frost Musty %s Decrease DEF, Movement Speed, ASPD Increase fixed casting time Id: 352 EFST_FEARBREEZE Fear Breeze %s Have chance to attack once more When attacking with a bow Id: 354 EFST_MARSHOFABYSS Marsh Of Abyss %s Decrease Movement Speed Decrease DEF, Flee Id: 355 EFST_RECOGNIZEDSPELL Recognized Spell %s Attack with the maximum MATK Increase SP consumption Id: 357 EFST_WUGRIDER Wug Rider %s Can't use a bow Can use only Wug skills Id: 361 EFST_ACCELERATION Acceleration %s Increase Movement Speed of Madogear Id: 362 EFST_HOVERING Hover %s Resistant against trap and other specific land-magics Id: 368 EFST_MVPCARD_TAOGUNKA MVPCARD TAOGUNKA %s MHP increase DEF/MDEF decrease Id: 369 EFST_MVPCARD_MISTRESS MVPCARD MISTRESS %s can use magic without consumption of Gem stone SP consumption increase Id: 370 EFST_MVPCARD_ORCHERO ORCHERO SCROLL %s will not be stunned Id: 371 EFST_MVPCARD_ORCLORD MVPCARD ORCLORD %s reflect part of physical close attack Id: 373 EFST_OVERHEAT Over Heat Over heated status of Madogear Decrease certain HP in every sec Id: 374 EFST_SHAPESHIFT Shift Shape %s Change the property of Madogear's fuselage Id: 375 EFST_INFRAREDSCAN Infra Red Scan %s Find out the hidden enemy Have chance to lower Flee of all the targets within the range Id: 377 EFST_NEUTRALBARRIER Neutral Barrier %s Increase physical, magical DEF Cancel long-distance attack Id: 379 EFST_STEALTHFIELD Stealth Field %s Make all the targets around as cloaking state Consume SP continuously Decrease Movement Speed Id: 381 EFST_MANU_ATK Manuk's Golden Chance %s Increase physical ATK to the monsters in Manuk fields Id: 382 EFST_MANU_DEF Manuk's Will %s Decrease physical/magical damage from the monsters in Manuk field Id: 383 EFST_SPL_ATK Pinguicula's Pickled Fruit %s Increase physical ATK to the monsters in Splendid fields Id: 384 EFST_SPL_DEF Honey Jam %s Decrease Physical, Magical damage from the monsters in Splendid field Id: 386 EFST_MANU_MATK Manuk's Faith %s Increase MATK to the monsters in Manuk Field Id: 387 EFST_SPL_MATK Cornus's Tear %s Increase MATK to the monsters in Splendid fields Id: 388 EFST_STR_SCROLL %s Increase STR Id: 389 EFST_INT_SCROLL %s Increase INT Id: 390 EFST_LG_REFLECTDAMAGE Reflect Damage %s Return to near a portion of received damage from physical & closed range damage (Except damages from specific traps) Consume the certain SP a sec Id: 391 EFST_FORCEOFVANGUARD Vanguard Force %s Increase MHP, DEF Accumulate Rage rate whenever receiving damage Consume SP continuously Id: 393 EFST_AUTOSHADOWSPELL Shadow Spell %s Enable the magical skills learned by Plagiarize and Reproduce Id: 394 EFST_SHADOWFORM Shadow Formation %s Dump the caster's damage according to caster's skill level Id: 396 EFST_SHIELDSPELL_DEF Shield Spell %s Activate the magic depending on shield defense rate Id: 397 EFST_SHIELDSPELL_MDEF Shield Spell %s Activate certain magic depening on shield MDEF Id: 398 EFST_SHIELDSPELL_REF Shield Spell %s Activate certain magic depening on shield refine lvl Id: 399 EFST_BODYPAINT Body Painting %s Release cloaking state Have chance to create Darkness curse Have chance to decrease ASPD Id: 401 EFST_ADORAMUS Adoramus %s Decrease AGI and in Darkness state Id: 402 EFST_PRESTIGE Prestige %s Apply the magical flee rate according to caster's stats Increase DEF Id: 403 EFST_INVISIBILITY Invisibility %s Able to attack in invisible status Change ATK property into Ghost property lv.1 Continuously consume SP Unable to use skills and items Id: 404 EFST_DEADLYINFECT Deadly Infection %s Infect all kinds of curse state to the monster you attack and the monster which attacks you Id: 405 EFST_BANDING Banding %s Banding state Id: 407 EFST_INSPIRATION Inspiration %s Increase Accuracy, Stats, ATK, MHP Cancel certain buffs and abnormal status Decrease HP, SP continuously Cancel all kinds of buffs and abnormal status Lose certain amount of EXP Id: 408 EFST_ENERVATION Masquerade : Enervation %s Decrease ATK All the Spirit Sphere is disappeared Id: 409 EFST_GROOMY Masquerade : Groomy (Mask : Groomy) %s Decrease ATK speed and hit rate Release any type of anumals(pet.mounts,mercenaries, etc) when gets damages Unable to use any type of animals.(Pet,Mounts,mercenaries, etc) Id: 411 EFST_IGNORANCE Masquerade : Ignorance (Mask : Ignorance) %s Lose certain amount of SP when gets damaged Unable to use skill, magic Id: 412 EFST_LAZINESS Masquerade : Laziness (Mask : Laziness) %s Decrease Movement speed and Flee rate Increase casting time Consume certain amount of additional SP when uses skill Id: 413 EFST_LIGHTNINGWALK Lightning Walk %s Have chance to avoid long distance physical, magical attack and move right before the enemy Id: 415 EFST_UNLUCKY Masquerade : Unlucky (Mask : Unlucky) %s Decrease Critial rate Decrease the rate of perfect dodge Consume certain amount of Zeny when uses skill Get abnormal status when damaged Id: 418 EFST_WEAKNESS Masquerade : Weakness (Mask : Weakness %s Decrease certain amount of MHP Disarm the weapon and shield when damaged Unable to equip the weapon and shield Id: 421 EFST_STRIPACCESSARY Divest Accessory %s Cannot wear accessory Id: 423 EFST_POPECOOKIE Pope Cookie %s Increase ATK, MATK Increase all kinds of property resistances Id: 425 EFST_GENTLETOUCH_ENERGYGAIN Gentle Touch - Silence %s When mili attacking or being attacked Create 1 Spirit Sphere Id: 426 EFST_GENTLETOUCH_CHANGE Gentle Touch - Opposite %s Decrease VIT, MDEF Increase ATK, ASPD Id: 427 EFST_GENTLETOUCH_REVITALIZE Gentle Touch - Alive %s Increase VIT, MHP Increase physical DEF Increase HP auto recovery speed Recovery HP while moving and attacking Id: 429 EFST_SWING Swing Dance %s Increase Movement Speed Increase ASPD Id: 430 EFST_SYMPHONY_LOVE Lover Symphony %s Increase MDEF Id: 435 EFST_DEEP_SLEEP Deep Sleep %s Get 1.5x damage Recover certain amount of HP/SP in every 2 sec Id: 436 EFST_SIRCLEOFNATURE Circling Nature %s Use certain amount of SP in every second and recover HP Id: 437 EFST_COLD Cold Slower %s Move, Attack, Skill, and Item cannot be usable Decrease HP and SP continuously Increase damages used by Mace, Axe, Two-Handed Axe Increase damages by wind property magic Decrease damages used by Dagger, Sword, Two-Handed sword, Arrow Id: 438 EFST_GLOOMYDAY Gloomy Shyness %s Increase damage of certain skills Decrease Flee and ASPD Id: 439 EFST_SONG_OF_MANA Song Of Mana %s Recovery certain amount of SP in every 5 sec Id: 441 EFST_DANCE_WITH_WUG Dance With Wug %s Increase ASPD Decrease fixed casting time Id: 442 EFST_RUSH_WINDMILL Rush To Windmill %s Increase ATK Id: 443 EFST_ECHOSONG Echo_Song %s Increase DEF Id: 444 EFST_HARMONIZE Harmonize %s Adjust additional Status Id: 445 EFST_STRIKING Strike %s Increase weapon ATK, critical rate Id: 446 EFST_WARMER Warmer %s Release all kind of Freezing states Never get freezing spells Recover certain HP in every 3 seconds Id: 447 EFST_MOONLIT_SERENADE Moonlight Serenade %s Increase MATK Id: 448 EFST_SATURDAY_NIGHT_FEVER Madness %s Lose HP, SP in every 3 sec Increase ATK, Decrease DEF and Flee Cannot use skill and item Id: 450 EFST_ANALYZE Analyze %s Decrease physical, magical DEF Id: 451 EFST_LERADS_DEW Lerad's Dew %s Increase MHP Id: 452 EFST_MELODYOFSINK Sinking Melody %s Increase MATK Decrease physical ATK Id: 453 EFST_BEYOND_OF_WARCRY Beyond Cry %s Increase physical ATK Decrease MATK Id: 454 EFST_UNLIMITED_HUMMING_VOICE Infinite Humming %s Skill and magic casting is never get disconnected Increase SP consumption when using skills Id: 461 EFST_GN_CARTBOOST Cart Boost %s Increase speed when equipped a cart Id: 463 EFST_THORNS_TRAP Thorns Trap %s Get damage little by little Id: 472 EFST_AB_SECRAMENT Secrament %s Decrease the casting time Id: 473 EFST_ASSUMPTIO2 Assumptio %s Increase DEF Id: 476 EFST_STOMACHACHE Stomachache %s Reduce all additional status Decrease Movement Speed Forced to sit down once in every 10 sec Consume certain amount of SP for 10 sec Id: 491 EFST_SAVAGE_STEAK Savage BBQ %s Increase STR Id: 492 EFST_COCKTAIL_WARG_BLOOD Wug Blood Cocktail %s Increase INT Id: 493 EFST_MINOR_BBQ Minor Brisket %s Increase VIT Id: 494 EFST_SIROMA_ICE_TEA Siroma Icetea %s Increase DEX Id: 495 EFST_DROCERA_HERB_STEAMED Drocera Herb Stew %s Increase AGI Id: 496 EFST_PUTTI_TAILS_NOODLES Petit Tail Noodle %s Increase LUK Id: 573 EFST_MORA_BUFF Mora Berry %s Increase resistance against the monsters in the fields nearby Mora village Id: 577 EFST_PAIN_KILLER Id: 578 EFST_G_LIFEPOTION Life Potion %s Recover certain amount of HP in every 3 sec Not activated in Berserk condition Id: 579 EFST_VITALIZE_POTION Vitalize Potion %s Increase ATK, MATK Increase effects of heal and healing items Id: 580 EFST_LIGHT_OF_REGENE Light Of Regene %s When master dies Eira sacrifices itself to resurrect master Id: 581 EFST_OVERED_BOOST Overed Boost %s Fix the increased Atk speed and Flee rate ¿¡À̶ó¿Í ÁÖÀÎÀÇ of Eira and Master Id: 583 EFST_ODINS_POWER Odin's Power %s Increase ATK, MATK Decrease DEF, MDEF Id: 605 EFST_MAGMA_FLOW Magma Flow %s When gets damage from the enemy Magma Flow is activated in a certain rate Id: 606 EFST_GRANITIC_ARMOR Granitic Armor %s Decrease the received damages of Dieter and Master Consume the HP when duration is over Id: 607 EFST_PYROCLASTIC Pyroclastic %s Weapons of both Dieter and Master are changed into fire property Increase Atk Power for the weapon Id: 608 EFST_VOLCANIC_ASH Volcanic Ash %s Decrease the rate of hit Fail to cast skill or magic in a certain rate Increase the received damage of fire property Id: 611 EFST_MAGIC_CANDY Magic Candy %s Increase MATK Decrease the time of fixed casting Continuous Casting Decrease certain amount of SP per 10 sec Id: 616 EFST_MACRO_POSTDELAY Delay after using Macro %s Unable to use macro Id: 618 EFST_OVERLAPEXPUP Malangdo Cat Can %s When hunting monster Increase the EXP and JOB Exp Increase item drop rate Id: 621 EFST_MONSTER_TRANSFORM Transform into Monster %s Currently transformed into monster Id: 630 EFST_MACRO_PERMIT Id: 632 EFST_SKF_CAST %s Decrease the time for floating casting Id: 633 EFST_SKF_ASPD %s Increase ATK speed Id: 634 EFST_SKF_ATK %s Increase ATK Id: 635 EFST_SKF_MATK %s Increase MATK Id: 636 EFST_REWARD_PLUSONLYJOBEXP %s Additional JOB Exp Id: 637 EFST_HANDICAPSTATE_NORECOVER NORECOVER %s HP, SP NORECOVER Id: 638 EFST_SET_NUM_DEF %s DEF is set as certain figure Id: 639 EFST_SET_NUM_MDEF %s MDEF is set as certain figure Id: 647 EFST_ATTHASTE_CASH ASPD enforce potion %s attck speed increse Id: 650 EFST_2011RWC ELDICASTES %s all status increse ATK, MATK increase Id: 658 EFST_PHI_DEMON PHIDEMON %s increse physical magical damage to evil monster
  21. Changed MsgStringTable Spoiler Alert: Item Spoiler Alert: Id: (2183) EnhAdvanced Angelic Guard [1] Angel's Shield for Super Novice. Contains sacred demon resistance power. Reduce 5% damage from devil type monsters. Reduce 5% damage from all element attacks except None-Element type attacks. All State +2 when equiping with Improved Angel's Arrival item.Set Bonus Improved Angel's Reincarnation All State +2 Class : Shield Def : 30 Weight : 40 Required LV : 99 Job : Novice Id: (2915) Ettlang Keepsake Cannot trade to other user A necklace from Ettlang the ancestor of ancient Laphine. It shows his will to revive this devastated Bifrost. MDEF + 10. Class : Accessaory Def : 0 Weight : 5 Required LV : 100 Job : All Id: (2916) Fairy Wing Cannot trade to other user A little broach made as the shape of Laphine's wing. Provides warp ability for returning to Eclage the capital of Laphine. Class : Accessaory Def : 0 Weight : 1 Required LV : 90 Job : All Id: (2917) Str Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK +1% given when character stat over STR 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2918) Int Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2919) Agi Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2920) Vit Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2921) Dex Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2922) Luk Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2923) Str Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK + 1% given when character stat over STR 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2924) Int Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2925) Agi Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2926) Vit Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2927) Dex Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2928) Luk Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessaory Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2956) EnhAdvanced Safety Ring [1] Magical ring reducing damage towards the wearer. DEF + 10 , MDEF + 5, All State + 1. Class : Accessory Def : 0 Weight : 10 Required LV : 50 Job : All except Novice Id: (2957) EnhAdvanced Ring Of Flame Lord Fire Sprit king's power ring. Once wear your weapon will spout the boiling spirit power. A good pair with GooAdvanced Ring Of Resonance Item. STR + 3 VIT + 2 ATK + 20 Increase 10% resistance for fire element attack Certain chance of vearious auto spell activation when performing physical attacks. Give extra auto spell ability when equipping with Good Ring Of Resonance item. Class : Accessory Def : 0 Weight : 10 Required LV : 85 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (2958) EnhAdvanced Ring Of Resonance Missing pair ring for GooAdvanced Ring Of Flame Lord. Equiping together will bring extra effect for both rings. AGI + 3 VIT + 1 MDEF + 2 MATK + 10 Certain chance of various auto spell activation when getting physical attacks.. Class : Accessory Def : 2 Weight : 10 Required LV : 85 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (6081) Splaendide Coin Cannot trade to other user Currency used in Splendide Outpost. _ Weight : 0 Id: (6623) Rough Energy Crystal Cannot trade to other user An energy source that helps you increase ability. Contains small energy for not being refined yet. Weight : 1 Id: (6624) Purified Energy Crystal Cannot trade to other user A refined energy source that helps you increase ability. Contains lots of energy than it was before refining. Weight : 1 Id: (12135) Green Ale A wonderfully refreshing drink. But don't drink too much, or you could be in huge trouble. Restores one half of Maximum HP and SP, but has a 10% chance of auto casting 'Confusion' on the user. _ weight : 3 Id: (15068) EnhAdvanced Angelic Protection [1] Angel's robe for Super Novice. Hugs you like it's only made for you! MDEF + 30. Set Bonus Enhanced Angel Guard Adds 5% resistance from None-Element type attacks. Angel's Set Bonus EnhAdvanced Angelic Protection EnhAdvanced Angel's ArrivalReincarnation EnhAdvanced Angelic Guard EnhAdvanced Angel's Warmth EnhAdvanced Kiss Of AngelAngel's Kiss HP + 900, SP + 100. Low chance of activating Assumptio 1 when receiving physical attacks. Class : Armour Def : 40 Weight : 60 Required LV : 99 Job : Novice class Id: (18760) Enhanced WizardryImproved Mage Hat [1] Talented Wizard's magic hat. It looks weird, but works just fine. EnhancRemodeled for extra effect. INT + 2 , SP + 150. Extra MATK +1 based on refine rate. If refined to 7 above, adds INT +1 for each 1 refine upgrade. Class : Helm Def : 2 Location : Upper Weight : 30 Required LV : 1 Job : Magic Class/Soul Linker Id: (18761) EnhancImproved Magician Hat [1] Healthy live rabbit looking wizard hat. Very firm and strong item. EnhancRemodeled for extra effect. DEX + 1, AGI + 1, SP + 50. Extra SP +5 based on refine rate. If refined to 7 above, adds DEX +1 for each refine upgrade. Class : Helm Def : 6 Location : Upper Weight : 50 Required LV : 50 Job : Magic Class/Acolyte Class/Soul Linker Id: (18762) Enhanced Mask Of FoxImproved Kitsune Mask A replica of Assassin troops' secret hiding mask. Slick shape. EnhancRemodeled for extra effect. AGI + 2, LUK + 2 If refined to 7 above, Perfect Dodge +4 Class : Helm Def : 2 Location : Upper Weight : 30 Required LV : 1 Job : All except Novice Id: (18763) EnhancImproved Joker Jester [1] A weird looking hat made for circus clown. EnhancRemodeled for extra effect. LUK + 2, MDEF + 5. If refined to 7 above, adds 5% Critical Damage. Class : Helm Def : 3 Location : Upper Weight : 10 Required LV : 1 Job : All except Novice Id: (18764) EnhancImproved Bunny Band [1] Rabbit ear decorated hairlace. Looks pretty, but hard to stand straight. EnhancRemodeled for extra effect. LUK + 2 If refined to 7 above, CRI + 5 Class : Helm Def : 3 Location : Upper Weight : 10 Required LV : 1 Job : All Id: (18765) Enhanced Corsair [1] Big hat for old pirate captain. Grotesque looks represents its owner himself very well. Worn out too much. Vit + 1 MHP + 5% If refined to 7, adds 1% resistance against None-Element type attacks. If refined to 9, additional MHP + 3%. Class : Helm Def : 10 Location : Upper Weight : 50 Required LV : 99 Job : All except Novice Id: (18766) Enhanced Helm of Angel Helm [1] High defense rate helm with angels' feather attached. Unknown creator. AGI +1, LUK +1, MDEF +3 If refined to 7, additional AGI +2, LUK +2. If refined to 9, ASPD +1. Class : Helm Def : 10 Location : Upper Weight : 160 Required LV : 99 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (18767) Enhanced Sun HelmHat of the Sun God [1] Gold Winged hat stands for the great sun. Don't ask how to walk in this hat. STR +3, INT +2, ATK +10, MATK +10. If refined to 7, additional ATK +15, MATK +15. If refined to 9, additional ATK +15, MATK +15. Class : Helm Def : 4 Location : Upper Middle Weight : 240 Required LV : 99 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (18768) Enhanced Bone Helm [1] Born made firm Helm. So heavy, but has solid defense rate. Increase 15% damage from Dark-Element attacks. Increase 2% resistance to None-Element attacks. If refined to 7, additional 2% resistance to None-Element attacks. If refined to 9, additional 2% resistance to None-Element attacks. Class : Helm Def : 15 Location : Upper Weight : 80 Required LV : 70 Job : Swordmas Class/Merchant Class Id: (18769) EnhancImproved Munak TurbanHat [1] Monster Munak's hat. Big hat with anonymous charm attached. EnhancRemodeled for extra effect. Reduce 10% damage from ImmortalUndead type enemies. If refined 7 above, Increase 10% damage to ImmortalUndead type enemies when refine gets 7. Class : Helm Def : 5 Location : Upper Middle Low Weight : 30 Required LV : 1 Job : All Id: (18770) EnhancImproved Bongun Hat Monster Bongun used to wear this hat with torned charm attached as a point. Very firm with clear view since the attached charm is torned now. Remodeled for extra effect. Reduce 10% damage from Devil type enemies. If refined 7 above, Increase 10% damage to Devil type enemies. Class : Helm Def : 5 Location : Upper Middle Low Weight : 30 Required LV : 1 Job : All Id: (18771) EnhancImproved Opera Phantom Mask A mask worn by the dark hero of sad love story. Look into it you can feel his sadness. ATK +5, MATK +5 Class : Helm Def : 2 Location : Middle Weight : 20 Required LV : 20 Job : All Id: (18772) EnhAdvanced Binoculars Fancy glasses helps you see through long distance. Made with compressed glass. DEX + 1, Range attack +1%. Class : Helm Def : 2 Location : Middle Weight : 10 Required LV : 50 Job : Archer Class Id: (18773) EnhAdvanced Fin Helm A fish fin looking helm protecting Swordman. You cannot breath in the water with this helm. MHP +300, additional MHP given based on character's BaseLv Level. Class : Helm Def : 5 Location : Middle Weight : 30 Required LV : 65 Job : Swordman Class Id: (18774) EnhAdvanced Assassin Mask Dark mask for famous assassins. Calms you down just by wearing it. CRI +1, Critical damage +1% Class : Helm Def : 1 Location : Low Weight : 10 Required LV : 70 Job : Assassin, Priest Class Id: (18775) EnhAdvanced Welding Mask Steel made mask. Focussing on utility only. Protects your face from any kind of fire impacts. Increase 10% resistance for fire property attacks. DEX +5, LUK+ 5. Class : Helm Def : 2 Location : Middle Low Weight : 30 Required LV : 50 Job : Merchant Class Id: (18776) EnhAdvanced Kiss Of AngelAngel's Kiss [1] An accessory blessed by Super Novice guardian angel. Kissed by an angel. Increase 30% natural SP recovery ability. Set Bonus EnhAdvanced Angel's Warmth ATK + 10 Class : Helm Def : 6 Location : Upper Weight : 30 Required LV : 99 Job : Novice Class Id: (19548) C Frog Cap A hat looks like the Frog God. Even though it is a god, his looks is just a normal frog. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LV : 100 Job : all jobs Id: (20710) EnhAdvanced Angel's Warmth [1] A cardigan for Super Novice guardian angel. Keeps you warm in any weather condition. Increase 50% natural HP recovery ability. Set Bonus EnhAdvanced Angelic Protection AGI +5, Flee +10 Class : Clothing Def : 6 Weight : 40 Required LV : 99 Job : Novice Class Id: (22014) Enhanced Variant Shoes [1] An awkward designed shoes. You can see the creator's intention to make this shoes with higher quality. Increase 12% MHP/MSP Extra DEF/MDEF based on refine rate Class : Shoes Def : 13 Weight : 50 Required LV : 85 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (22015) EnhAdvanced Angel's ArrivalReincarnation [1] A sandle for Super Novice's guardian angel. Looks like this will boost up your jumping ability. MHP + 500, MSP + 100. Set Bonus EnhAdvanced Kiss Of AngelAngel's Kiss MATK+ 20 Class : Shoes Def : 8 Weight : 30 Required LV : 99 Job : Novice Class
  22. Changed Item Spoiler Alert: Id: (2183) GooEnhanced Angel Guard [1] Angel's Shield for Super Novice. Contains sacred demon resistance power. Reduce 5% damage from devil type monsters. Reduce 5% damage from all element attacks except None-Element type attacks. All State +2 when equiping with Improved Angel's Arrival item. Class : Shield Def : 30 Weight : 40 Required LV : 99 Job : Novice Id: (2923) Str Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK + 1% given when character stat over STR 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2924) Int Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2925) Agi Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2926) Vit Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2927) Dex Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2928) Luk Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2956) Enhanced Safety Ring Magical ring reducing damage towards the wearer. DEF + 10 , MDEF + 5, All State + 1. Class : Accessory Def : 0 Weight : 10 Required LV : 50 Job : All except Novice Id: (2957) GooEnhanced Ring Of Flame Lord Fire Sprit king's power ring. Once wear your weapon will spout the boiling spirit power. A good pair with Good Ring Of Resonance Item. STR + 3 VIT + 2 ATK + 20 Increase 10% resistance for fire element attack Certain chance of verious auto spell activation when performing physical attacks. Give extra auto spell ability when equipping with Good Ring Of Resonance item. Class : Accessory Def : 0 Weight : 10 Required LV : 85 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (2958) GooEnhanced Ring Of Resonance Missing pair ring for Good Ring Of Flame Lord. Equiping together will bring extra effect for both rings. AGI + 3 VIT + 1 MDEF + 2 MATK + 10 Certain chance of various auto spell activation when getting physical attacks.. Class : Accessory Def : 2 Weight : 10 Required LV : 85 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (15068) GooEnhanced Angel Protection [1] Angel's robe for Super Novice. Hugs you like it's only made for you! MDEF + 30. +Set Bonus Enhanced Angel Guard Adds 5% resistance forom None-Element type attacks when equipping with Improved Angel's Safeguard item. [/s]. [/color][/b]Angel's item sSet bBonus[/color] : Protection, Arrival, Safeguard, Warmth, Enhanced Angel Protection Enhanced Angel's Arrival Enhanced Angel Guard Enhanced Angel's Warmth Enhanced[/b] Kisss Of Angel - Extra [/color] HP + 900, SP + 100. A Low chance of activatesing Assumptio 1 skill for low chance when gettwhen receiving physical attacks. Class : Armour Def : 40 Weight : 60 Required LV : 99 Job : Novice class Id: (18760) NewEnhanced Wizardry Hat [1] Talented Wizard's magic hat. It looks weird, but works just fine. RemodelEnhanced for extra effect. INT + 2 , SP + 150. Extra MATK +1 based on refine rate. ExtraIf refined to 7 above, adds INT +1 for each 1 refine success from refine 7upgrade. Class : Helm Def : 2 Location : Upper Weight : 30 Required LV : 1 Job : Magic Class/Soul Linker Id: (18761) NewEnhanced Magician Hat Healthy live rabbit looking wizard hat. Very firm and strong item. RemodelEnhanced for extra effect. DEX + 1, AGI + 1, SP + 50. Extra SP +5 based on refine rate. ExtraIf refined to 7 above, adds DEX +1 for each 1 refine success from refine 7upgrade. Class : Helm Def : 6 Location : Upper Weight : 50 Required LV : 50 Job : Magic Class/Acolyte Class/Soul Linker Id: (18762) NewEnhanced Mask Of Fox A replica of Assassin troops' secret hiding mask. Slick shape. RemodelEnhanced for extra effect. AGI + 2, LUK + 2 +4 Complete Flee when refine rate gets 7.If refined to 7, Perfect Dodge +4 Class : Helm Def : 2 Location : Upper Weight : 30 Required LV : 1 Job : All except Novice Id: (18763) NewEnhanced Joker Jester A weird looking hat made for circus clown. RemodelEnhanced for extra effect. LUK + 2, MDEF + 5. Extra 5% Critical Damage when refine rate gets 7If refined to 7, adds 5% Critical Damage. Class : Helm Def : 3 Location : Upper Weight : 10 Required LV : 1 Job : All except Novice Id: (18764) NewEnhanced Bunny Band Rabbit ear decorated hairlace. Looks pretty, but hard to stand straight. RemodelEnhanced for extra effect. LUK + 2 Extra CRI + 5 when refine rate gets 7.If refined to 7, CRI + 5 Class : Helm Def : 3 Location : Upper Weight : 10 Required LV : 1 Job : All Id: (18765) Enhanced Corsair Big hat for old pirate captain. Grotesque looks represents its owner himself very well. Worn out too much. Vit + 1 MHP + 5% ExtraIf refined to 7, adds 1% resistance against None-Element type attacks when. If refine rate gets 7. MHP + 3% when refine rate gets 9d to 9, additional MHP + 3%. Class : Helm Def : 10 Location : Upper Weight : 50 Required LV : 99 Job : All except Novice Id: (18766) Enhanced Angel Helm High defense rate helm with angels' feather attached. Unknown creator. AGI +1, LUK +1, MDEF +3 ExtraIf refined to 7, additional AGI +2, LUK +2 when. If refine gets 7 Extra ASPD +1 when refine gets 9d to 9, ASPD +1. Class : Helm Def : 10 Location : Upper Weight : 160 Required LV : 99 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (18767) Enhanced Sun Helm Gold Winged hat stands for the great sun. Don't ask how to walk in this hat. STR +3, INT +2, ATK +10, MATK +10. ExtraIf refined to 7, additional ATK +15, MATK +15 when. If refine gets 7 Extra ATK +15, MATK +15 when refine gets 9d to 9, additional ATK +15, MATK +15. Class : Helm Def : 4 Location : Upper Middle Weight : 240 Required LV : 99 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (18768) Enhanced Bone Helm Born made firm Helm. So heavy, but has solid defense rate. Increase 15% damage from Dark-Element attacks. Increase 2% resistance to None-Element attacks. ExtraIf refined to 7, additional 2% resistance to None-Element attacks when. If refine gets 7. Another extrad to 9, additional 2% resistance to None-Element attacks when refine gets 9. Class : Helm Def : 15 Location : Upper Weight : 80 Required LV : 70 Job : Swordmas Class/Merchant Class Id: (18769) NewEnhanced Munak Turban Monster Munak's hat. Big hat with anonymous charm attached. RemodelEnhanced for extra effect. Reduce 10% damage from Immortal type enemies. Increase 10% damage to Immortal type enemies when refine gets 7. Class : Helm Def : 5 Location : Upper Middle Low Weight : 30 Required LV : 1 Job : All Id: (18770) NewEnhanced Bongun Hat Monster Bongun used to wear this hat with torned charm attached as a point. Very firm with clear view since the attached charm is torned now. Remodeled for extra effect. Reduce 10% damage from Devil type enemies. Increase 10% damage to Devil type enemies. Class : Helm Def : 5 Location : Upper Middle Low Weight : 30 Required LV : 1 Job : All Id: (18771) NewEnhanced Opera Mask A mask worn by the dark hero of sad love story. Look into it you can feel his sadness. ATK +5, MATK +5 Class : Helm Def : 2 Location : Middle Weight : 20 Required LV : 20 Job : All Id: (18772) GooEnhanced Binoculars Fancy glasses helps you see through long distance. Made with compressed glass. DEX + 1, Range attack +1%. Class : Helm Def : 2 Location : Middle Weight : 10 Required LV : 50 Job : Archer Class Id: (18773) GooEnhanced Fin Helm A fish fin looking helm protecting Swordman. You cannot breath in the water with this helm. MHP +300, additional MHP given based on character's BaseLv. Class : Helm Def : 5 Location : Middle Weight : 30 Required LV : 65 Job : Swordman Class Id: (18774) GooEnhanced Assassin Mask Dark mask for famous assassins. Calms you down just by wearing it. CRI +1, Critical damage +1% Class : Helm Def : 1 Location : Low Weight : 10 Required LV : 70 Job : Assassin, Priest Class Id: (18775) GooEnhanced Welding Mask Steel made mask. Focussing on utility only. Protects your face from any kind of fire impacts. Increase 10% resistance for Ffire-Element property attacks. DEX +5, LUK+ 5. Class : Helm Def : 2 Location : Middle Low Weight : 30 Required LV : 50 Job : Merchant Class Id: (18776) GooEnhanced Kiss Of Angel [1] An accessory blessed by Super Novice guardian angel. Kissed by an angel. Increase 30% natural SP recovery ability. Extra ATK + 10 when equipping with Improved Angel's Warmth item.Set Bonus Enhanced Angel's Warmth ATK + 10 Class : Helm Def : 6 Location : Upper Weight : 30 Required LV : 99 Job : Novice Class Id: (20710) GooEnhanced Angel's Warmth [1] A cardigan for Super Novice guardian angel. Keeps you warm in any weather condition. Increase 50% natural HP recovery ability. Extra AGI +5, Flee +10 given when equipping with GooSet Bonus Enhance[/b]d Angel's Protection item.[/color] AGI +5, Flee +10 Class : Clothing Def : 6 Weight : 40 Required LV : 99 Job : Novice Class Id: (22015) GooEnhanced Angel's Arrival [1] A sandle for Super Novice's guardian angel. Looks like this will boost up your jumping ability. MHP + 500, MSP + 100. Extra MATK+ 20 when equipping with Improved Kiss Of Angel item.Set Bonus Enhanced Kiss Of Angel MATK+ 20 Class : Shoes Def : 8 Weight : 30 Required LV : 99 Job : Novice Class [/SPOILER]
  23. Changed Item Spoiler Alert: Id: (2190) Ancient Shield Of Aeon [1] A shield made in honor of the fallen warrior of Asgard. MHP + 500, MSP + 50 Increases resistance from all properties by 10% If refined to 14 and above, enables use of Stone Curse Level 5 Type : Shield Defense : 5150 Weight : 20 Required Level : 130 Job : 3rd Job Classes Only Id: (17428) Moon RabbitBunny Egg A collection of Moon RabbitBunny headgears. Each egg is guaranteed to contain a costume headgear. Weight : 1
  24. Added Item Spoiler Alert: Id: (2183) Good Angel Guard Angel's Shield for Super Novice. Contains sacred demon resistance power. Reduce 5% damage from devil type monsters. Reduce 5% damage from all element attacks except None-Element type attacks. All State +2 when equiping with Improved Angel's Arrival item. Class : Shield Def : 30 Weight : 40 Required LV : 99 Job : Novice Id: (2915) Ettlang Keepsake Cannot trade to other user A necklace from Ettlang the ancestor of ancient Laphine. It shows his will to revive this devastated Bifrost. MDEF + 10. Class : Accessary Def : 0 Weight : 5 Required LV : 100 Job : All Id: (2916) Fairy Wing Cannot trade to other user A little broach made as the shape of Laphine's wing. Provides warp ability for returning to Eclage the capital of Laphine. Class : Accessary Def : 0 Weight : 1 Required LV : 90 Job : All Id: (2917) Str Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK +1% given when character stat over STR 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2918) Int Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2919) Agi Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2920) Vit Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2921) Dex Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2922) Luk Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2923) Str Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK + 1% given when character stat over STR 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2924) Int Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2925) Agi Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2926) Vit Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2927) Dex Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2928) Luk Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2956) Safty Ring Magical ring reducing damage towards the wearer. DEF + 10 , MDEF + 5, All State + 1. Class : Accessory Def : 0 Weight : 10 Required LV : 50 Job : All except Novice Id: (2957) Good Ring Of Flame Lord Fire Sprit king's power ring. Once wear your weapon will spout the boiling spirit power. A good pair with Good Ring Of Resonance Item. STR + 3 VIT + 2 ATK + 20 Increase 10% resistance for fire element attack Certain chance of verious auto spell activation when performing physical attacks. Give extra auto spell ability when equipping with Good Ring Of Resonance item. Class : Accessory Def : 0 Weight : 10 Required LV : 85 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (2958) Good Ring Of Resonance Missing pair ring for Good Ring Of Flame Lord. Equiping together will bring extra effect for both rings. AGI + 3 VIT + 1 MDEF + 2 MATK + 10 Certain chance of various auto spell activation when getting physical attacks.. Class : Accessory Def : 2 Weight : 10 Required LV : 85 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (6539) Old Left Lapine Cannot trade to other user An old dusty jewelry used to be shiny and beautiful. Weight : 0 Id: (6540) Golden Leaf Cannot trade to other user Golden leaf fallen out from the home tree. Doesn't seem that important. Weight : 0 Id: (6541) Avant Research Data Cannot trade to other user A research result by dark scientist Avant. Includes core researching Orb magic formula. Weight : 0 Id: (6542) Star Shape Mushroom Cannot trade to other user Heavy mushroom grows in Alfheim forest. Can be used for making certain medicine Weight : 10 Id: (6545) Firm Hair Cannot trade to other user Sapha Tribe's hair. It looks like a wood branch.. But it is a hair. Weight : 0 Id: (6546) Younger Bro Letter Cannot trade to other user A letter from the brother with his love for the youngster. Weight : 0 Id: (6547) Stained Research Book Cannot trade to other user Report about shape shifting. It has dirty stains all over. Weight : 0 Id: (6548) Piece Of Lapine Wing Cannot trade to other user High class Laphine wing piece. It looks like it will take you to somewhere.. But it won't. Weight : 0 Id: (6552) Mail Package Cannot trade to other user A box containing letters from Splendide to Eclage. Ordinary letters they are. Weight : 0 Id: (6553) Leaf Made Wood Cannot trade to other user A big piece of bridge made with many leaves together. Comes in many length types. Weight : 0 Id: (6554) Seed Box Cannot trade to other user A delivery box for Red and Blue Seeds. [Hand with CARE] Weight : 0 Id: (6555) Birthday Candle Cannot trade to other user Birthday celebrating candle. Long stands for 10 years, short on stands for 1 year. Weight : 0 Id: (6557) Fancy Fairy Wing Big and fancy fairy wing. It looks pretty expensive. Weight : 1 Id: (6558) Pile Of Acorn A stack of small acorns. Not enough for anyone. Weight : 1 Id: (6559) Eye Drops A potion good for dried eyes. 5ml size. Weight : 1 Id: (6560) Leaf Bookmark A dusty bookmark left alone for a long time. It's so dry, you might break it easily. Weight : 1 Id: (6561) Dustball Dusty dust seems like threatening our daily health. Weight : 1 Id: (6562) Tiny Mouse Tail Cannot trade to other user Throw this near by Dominic. He will be frightened by this mouse. Weight : 0 Id: (6563) Weeds Cannot trade to other user Wild like weed that possibly would grow anywhere. Let's plant it near by the bookshelf. Weight : 0 Id: (6564) Captive Hatchling The Hatchling who ran way from home is back by the kindness hand. There might be good happen if you take him to the Black dragon in Malangdo. Weight : 1 Id: (6623) Rough Energy Crystal An energy source that helps you increase ability. Contains small energy for not being refined yet. Weight : 1 Id: (6624) Purified Energy Crystal A refined energy source that helps you increase ability. Contains lots of energy than it was before refining. Weight : 1 Id: (6625) High Energy Crystal Cannot trade to other user A mighty energy source that helps you increase ability. Consider this as a pure energy source itself. Weight : 1 Id: (11060) Energy Crystal Book Id: (12812) Snow Flip A snow whilte even cold feeling flower leaf. Caution : This really is colder than the snow. Cures effect of Ignition, bleeding, Deep sleep, Sleep. 5 second cool time. Weight : 1 Id: (12813) Peony Mommy Weirdly warm pink flower leaf. Reminds you the old days back at home with mommy. Cures effect of Freeze, Ice, Cold. 5 second cool time. Weight : 1 Id: (12814) Slapping Herb Stimulating smelly herb. You might think it's fresh, but others generally won't. Cures effect of Stun, Horror, Confusion, Illusion. 5 second cool time. Weight : 1 Id: (12815) Yggdrasil Dust Dust from the sacred life tree known as Yggdrasil. Even as a dust, this seems to be useful for meditation. Cures effect of Stone, Dark, Curse, Poison, Decrease Agility, Reverse Orcish. 5 second cool time. Weight : 1 Id: (15068) Good Angel Protection Angel's robe for Super Novice. Hugs you like it's only made for you! MDEF + 30. +5% resistance for None-Element type attacks when equipping with Improved Angel's Safeguard item. Angel's item set bonus : Protection, Arrival, Safeguard, Warmth, Kisss Of Angel - Extra HP + 900, SP + 100. Activates Assumptio 1 skill for low chance when getting physical attacks. Class : Armour Def : 40 Weight : 60 Required LV : 99 Job : Novice class Id: (18760) New Wizardry Hat Talented Wizard's magic hat. It looks weird, but works just fine. Remodeled for extra effect. INT + 2 , SP + 150. Extra MATK +1 based on refine rate. Extra INT +1 for each 1 refine success from refine 7. Class : Helm Def : 2 Location : Upper Weight : 30 Required LV : 1 Job : Magic Class/Soul Linker Id: (18761) New Magician Hat Healthy live rabbit looking wizard hat. Very firm and strong item. Remodeled for extra effect. DEX + 1, AGI + 1, SP + 50. Extra SP +5 based on refine rate. Extra DEX +1 for each 1 refine success from refine 7. Class : Helm Def : 6 Location : Upper Weight : 50 Required LV : 50 Job : Magic Class/Acolyte Class/Soul Linker Id: (18762) New Mask Of Fox A replica of Assassin troops' secret hiding mask. Slick shape. Remodeled for extra effect. AGI + 2, LUK + 2 +4 Complete Flee when refine rate gets 7. Class : Helm Def : 2 Location : Upper Weight : 30 Required LV : 1 Job : All except Novice Id: (18763) New Joker Jester A weird looking hat made for circus clown. Remodeled for extra effect. LUK + 2, MDEF + 5. Extra 5% Critical Damage when refine rate gets 7. Class : Helm Def : 3 Location : Upper Weight : 10 Required LV : 1 Job : All except Novice Id: (18764) New Bunny Band Rabbit ear decorated hairlace. Looks pretty, but hard to stand straight. Remodeled for extra effect. LUK + 2 Extra CRI + 5 when refine rate gets 7. Class : Helm Def : 3 Location : Upper Weight : 10 Required LV : 1 Job : All Id: (18765) Enhanced Corsair Big hat for old pirate captain. Grotesque looks represents its owner himself very well. Worn out too much. Vit + 1 MHP + 5% Extra 1% resistance against None-Element type attacks when refine rate gets 7. MHP + 3% when refine rate gets 9. Class : Helm Def : 10 Location : Upper Weight : 50 Required LV : 99 Job : All except Novice Id: (18766) Enhanced Angel Helm High defense rate helm with angels' feather attached. Unknown creator. AGI +1, LUK +1, MDEF +3 Extra AGI +2, LUK +2 when refine gets 7 Extra ASPD +1 when refine gets 9 Class : Helm Def : 10 Location : Upper Weight : 160 Required LV : 99 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (18767) Enhanced Sun Helm Gold Winged hat stands for the great sun. Don't ask how to walk in this hat. STR +3, INT +2, ATK +10, MATK +10. Extra ATK +15, MATK +15 when refine gets 7 Extra ATK +15, MATK +15 when refine gets 9 Class : Helm Def : 4 Location : Upper Middle Weight : 240 Required LV : 99 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (18768) Enhanced Bone Helm Born made firm Helm. So heavy, but has solid defense rate. Increase 15% damage from Dark-Element attacks. Increase 2% resistance to None-Element attacks. Extra 2% resistance to None-Element attacks when refine gets 7. Another extra 2% resistance to None-Element attacks when refine gets 9. Class : Helm Def : 15 Location : Upper Weight : 80 Required LV : 70 Job : Swordmas Class/Merchant Class Id: (18769) New Munak Turban Monster Munak's hat. Big hat with anonymous charm attached. Remodeled for extra effect. Reduce 10% damage from Immortal type enemies. Increase 10% damage to Immortal type enemies when refine gets 7. Class : Helm Def : 5 Location : Upper Middle Low Weight : 30 Required LV : 1 Job : All Id: (18770) New Bongun Hat Monster Bongun used to wear this hat with torned charm attached as a point. Very firm with clear view since the attached charm is torned now. Remodeled for extra effect. Reduce 10% damage from Devil type enemies. Increase 10% damage to Devil type enemies. Class : Helm Def : 5 Location : Upper Middle Low Weight : 30 Required LV : 1 Job : All Id: (18771) New Opera Mask A mask worn by the dark hero of sad love story. Look into it you can feel his sadness. ATK +5, MATK +5 Class : Helm Def : 2 Location : Middle Weight : 20 Required LV : 20 Job : All Id: (18772) Good Binoculars Fancy glasses helps you see through long distance. Made with compressed glass. DEX + 1, Range attack +1%. Class : Helm Def : 2 Location : Middle Weight : 10 Required LV : 50 Job : Archer Class Id: (18773) Good Fin Helm A fish fin looking helm protecting Swordman. You cannot breath in the water with this helm. MHP +300, additional MHP given based on character's BaseLv. Class : Helm Def : 5 Location : Middle Weight : 30 Required LV : 65 Job : Swordman Class Id: (18774) Good Assassin Mask Dark mask for famous assassins. Calms you down just by wearing it. CRI +1, Critical damage +1% Class : Helm Def : 1 Location : Low Weight : 10 Required LV : 70 Job : Assassin, Priest Class Id: (18775) Good Welding Mask Steel made mask. Focussing on utility only. Protects your face from any kind of fire impacts. Increase 10% resistance for Fire-Element attacks. DEX +5, LUK+ 5. Class : Helm Def : 2 Location : Middle Low Weight : 30 Required LV : 50 Job : Merchant Class Id: (18776) Good Kiss Of Angel An accessory blessed by Super Novice guardian angel. Kissed by an angel. Increase 30% natural SP recovery ability. Extra ATK + 10 when equipping with Improved Angel's Warmth item. Class : Helm Def : 6 Location : Upper Weight : 30 Required LV : 99 Job : Novice Class Id: (19543) Oliver Wolf Hood Wolf face shaped fluffy hood item. Useful when you cannot sleep well. Class : Costume Location : Upper Weight : 30 Required LV : 70 Job : All Id: (19546) C Valkyrie Helm A Helm of 'Battle Princess' serves Odin. Beautiful decoration stands for open wide wing. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19547) C Deviruchi Cap Copied hat for Babe Devil Deviruchi. Easy and cute designed hat will give you alternative comfort. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19550) C Blush Wear this when you want to look cute for your lover. Necessary item for pretty boys/girls... Class : Costume Location : Middle Weight : 10 Required LV : 100 Job : All Id: (19551) C Elven Ears Modeled after the long ears of a fairy, when worn you can feel fairys playing in the blue forest. Class : Costume Location : Middle Weight : 10 Required LV : 100 Job : All Id: (19553) C Assassin Mask A dark mask for assassins. Calms you down well. Class : Costume Location : Low Weight : 10 Required LV : 100 Job : All Id: (19554) C Hahoe Mask A smily face mask eastern style, sculpted carefully. Makes you feel like home. Class : Costume Location : Middle Low Weight : 10 Required LV : 100 Job : All Id: (20710) Good Angel's Warmth A cardigan for Super Novice guardian angel. Keeps you warm in any weather condition. Increase 50% natural HP recovery ability. Extra AGI +5, Flee +10 given when equipping with Good Angel's Protection item. Class : Clothing Def : 6 Weight : 40 Required LV : 99 Job : Novice Class Id: (22014) Enhanced Variant Shoes An awkward designed shoes. You can see the creator's intention to make this shoes with higher quality. Increase 12% MHP/MSP Extra DEF/MDEF based on refine rate Class : Shoes Def : 13 Weight : 50 Required LV : 85 Job : 2nd Job and over/Taekwon Master/Soul Linker/Kakero/Oboro Id: (22015) Good Angel's Arrival A sandle for Super Novice's guardian angel. Looks like this will boost up your jumping ability. MHP + 500, MSP + 100. Extra MATK+ 20 when equipping with Improved Kiss Of Angel item. Class : Shoes Def : 8 Weight : 30 Required LV : 99 Job : Novice Class Changed Item Spoiler Alert: Id: (19545) C Boy's Cap A black cap, usually worn by boys who attend school in uniforms. Class : Costume Location : Upper Weight : 10 Required Level : 100 Job : All jobs Id: (19552) C Romantic Flower A little flower leaf. The whole world seems pretty and happy. Class : Costume Location : Low Weight : 10 Job : All jobs
  25. Added Item Spoiler Alert: Id: (5878) Miracle Blue Rose A blue rose that can never exist. This is a total dream to make it to geneticists. With physical critical attacks, Aspersio Lv1 can be activated with a certain chance. LUK + 1. Class : Headgear Defense : 0 Location : Lower Weight : 30 Required LV : 30 Job : all jobs Id: (5879) Poring Sunglasses J Sunglasses shaped like Poring. This is the season item for your fashion. While attacking physically, increase 5% damage against Plant type monsters. Decrease 5% damage from Plant type monsters. Class : Headgear Defense : 1 Location : Mid Weight : 20 Required LV : 10 Job : all jobs Id: (5880) Cheering Whistle J A whistle that makes you cheer up. STR + 1. When being attacked, Magnificat Lv 1 can be activated by a certain chance. Class : Headgear Defense : 0 Location : Lower Weight : 10 Required LV : 1 Job : all jobs Id: (15113) Exorcist Mail [1] Angel's armor to fight against devils. Increase 3% damage against Undead type monster. With 6 refine Lv, increase 1% damage against Undead type monster per 1 refine Lv. Class : armor Defense : 30 Weight : 50 Required LV : 50 Job : all jobs Id: (18865) Sword Master Crown [1] A crown for the master of all weapon. When more than base Lv, ATK +5. When more than base Lv 100, additional ATK +10. When more than base Lv 150, additional ATK +15. With Sword Mastery Lv 10, HIT +10. With Two Handed Sword Mastery Lv 10, decrease SP consumption 5%. With Spear Mastery Lv 10, decrease 10% delay after using skills. With Axe Mastery Lv 10, decrease 15% floating casting time. With Katar Mastery Lv 10, increase 20% critical damage. With Mace Mastery Lv 10, increase 10% attack speed. When equipping with one of Mysteltainn Card, Tirfing_Card, Executioner_Card, increase 5% damage per each size of monsters. Class : Headgear Defense : 30 Location : Upper Weight : 100 Required LV : 50 Job : all jobs Id: (18866) Owlduke Silk Hat [1] A silk hat of Owlduke. It can boost magic attack powers. INT + 1, AGI + 1. When attacking magically, Mystical Amplification LV 2 can be activated with a certain chance. With more than 6 refine Lv, the chance to activate Mystical Amplification will be increased based on refine Lv. With wearing One Eyed Glass, the chance to activate Mystical Amplification LV 2 will be increased. With equipping Owl Baron Card, Mystical Amplification LV 4 can be activated with a certain chance. With equipping Owl Baron Card and Owl Duke Card, Mystical Amplification LV 6 can be activated with a certain chance. With equipping Walking Stick, the chance to activate Mystical Amplification will be increased per each refine Lv. With more than 10 refine Lv of Walking Stick, decrease 20% Floating Casting time. Class : Headgear Defense : 15 Location : Upper Weight : 50 Required LV : 70 Job : all jobs Id: (18867) Vajra One of the holy weapon of Rudra, the God of storm. Increase 2% physical attack power for a long distance. DEX + 1. With equipping Bow Of Rudra, increase 3% damage when physically long distance attacking. With more than 7 refine Lv of Bow Of Rudra, increase additional 5% damage when physically long distance attacking. Class : Headgear Defense : 0 Location : Lower Weight : 30 Required LV : 48 Job : all jobs Id: (20035) C Miracle Blue Rose A blue rose that can never exist. This is a total dream to make it to geneticists. Class : Costume Defense : 0 Location : Lower Weight : 0 Required LV : 1 Job : all jobs Id: (20036) Crown of Victory A golden crown worn by a champion among champions. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LV : 1 Job : All Jobs Id: (20037) C Owlduke Silk Hat A silk hat of Owlduke. Class : Costume Defense : 0 Location : Upper Weight : 0 Required LV : 1 Job : all jobs Id: (20734) Manteau Of Leafwind [1] A manteau with wind spirit power. It is protected by winds all the time. Increase 10% resistance against Wind property attacks. Decrease 10% resistance from Earth property attacks. Increase 5% resistance against long distance attacks. Increase 1% resistance against long distance attacks per each refine Lv. Undestroyable. Class : manteau Defense : 10 Weight : 30 Required LV : 70 Job : all jobs Id: (20735) Manteau Of Flame Heart [1] A manteau with fire spirit powers. It is protected by flames all the time. Decrease 10% damage from Fire property attacks. Increase 10% damage from Water property attacks. Reflect 10% of physical damage to be received. Damage can be increased as twice as that of refine Lv. Undestroyable. Class : manteau Defense : 10 Weight : 30 Required LV : 70 Job : all jobs Id: (20745) Manteau Of Mistic Froz [1] A manteau with water spirit. It is protected by water all the time. Decrease 10% damage against Water property attacks. Increase 10% damage from Wind property attacks. When being physically attacked by a short distance attacks, it can activate Freezing by a certain chance. With more than 6 refine Lv, Freezing chance will be increased per each refine Lv. With more than 10 refine Lv, additional Freezing chance will be increased. Undestroyable. Class : manteau Defense : 10 Weight : 30 Required LV : 1 Job : all jobs Id: (20747) Manteau Great Nature [1] A manteau with Earth spirit, It is protected by stones all the time. Decrease 10% damage against Water property attacks. Increase 10% damage from Fire property attacks. When being physically attacked by both short range and long distance, it can activate Stone Curse by a certain chance in 5*5 cells around yourself. With more than 5 refine Lv, increase the chance for Stone Curse per 1 reine Lv. Undestroyable. Class : manteau Defense : 10 Weight : 30 Required LV : 70 Job : all jobs
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