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  1. Added LapineDdukddakBox ItemRandOption Item Changed LapineDdukddakBox ItemRandOption Item Files
  2. Added LapineUpgradeBox LapineDdukddakBox Item Changed LapineUpgradeBox Quest Item Files
  3. EDDA Somatology Laboratory - Journey of Expedition There are 2 modes, exploration mode and battle mode. Both modes requires level 170 to access instance cooldown : 1 day. You can enter 1 mode daily, either exploration mode or battle mode. 1. Exploration mode is interpreted based on the lore, has a lot of dialogue and will take the long time. combat is quite easy and few mobs appear. reward is lower than battle mode and has no bonus reward like battle mode. 2. Battle mode focuses on battle, most of story is omitted and summarized. There is a lot of enemies and map gimmicks. Battle mode yield more reward than exploration mode. There are 2 materials required for enchantment. Somatology Experimental Fragment Somatology Research Document Both materials can be obtained from several ways. 1. Reward from EDDA Biolab instance (2x Fragments from exploration mode, 5x Fragments and 3x Documents from battle mode) 2. Has a chance to obtained from "??? box" (The box has a chance to appears after instance boss "Unknown Swordsman" (Ygnigem girl with fiery eyes ) is killed. And appear in Battle mode only). 3. Has a chance to obtained from opening "Somatology Laboratory Material Box" (drops from Unknown Swordsman). 4. Drops from Unknown Swordsman. 5. Drops from mobs in the instance with a low chance. Enchantable Weapons. The weapons can be obtained from 2 ways. 1. Has a chance to obtained from "??? box". 2. Obtained from opening "Specimen Weapon Box" (drops from Unknown Swordsman). Both ways will give the player one weapon randomly. List of Weapons Enchant Details NPC will give the player 3 choices of enchantment. 1. General enchant : requires low amount of materials but has a chance to destroy weapon on failure. 2. Advanced enchant : requires moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure. 3. Determined enchant : requires very large amount material but no chance of failure and the player can choose the desired enchant. List of new enchants Note : Enchant can't be reset. New equipment. Dropped from Nameless Swordsman. Vicious Mind Aura When equipped with Fallen Warrior Manteau [1], Atk + 5 per 30 base Str. Increases attack speed (reduces delay after attack by 3%) per 30 base Agi. Reduces delay after skill by 4% per 30 base Vit. Matk + 5 and reduces variable casting time by 8% per 30 base Int. Increases long ranged physical damage by 1% per 30 base Dex. Increases critical damage by 3% per 30 base Luk. Class: Headgear Defense: 5 Location: Lower Weight: 10 Required Level: 170 Usable Jobs: All source : http://ro.gnjoy.com/news/update/View.asp?seq=233&curpage=1
  4. Added Item Changed LapineDdukddakBox Item Files
  5. Added NpcIdentity Item Changed Quest Item Files
  6. Added NpcIdentity Item Changed Map
  7. Added NpcIdentity Item Changed LapineDdukddakBox Quest Map Item
  8. Added NpcIdentity Item Changed Quest NpcIdentity Item Efst Files
  9. Added Map NpcIdentity Item Changed LapineDdukddakBox Quest Skill Item Files
  10. Added Item Changed LapineDdukddakBox Files
  11. Added Item Changed Item Files
  12. Today (18/11/2019) Gravity dev team will show you the several updates that are prepared to update on upcoming winter. 1. Class improvement : Wanderer & Minstrel Wanderer & Minstrel second improvement is posted in Classes improvement project thread. 2. Revamp the accessibility to top floor of Thanatos Tower The way to go to top floor of Thanatos Tower will be changed from quest type to instance dungeon instead. New monsters will be added. New accessories that are set bonus with Dragon Plate series and Soutane series will be added! <Top floor of Thanatos Tower will be changed to instance dungeon> <New monsters(?) and new equipment will be updated> 3. Adds more new third classes skills visual effect. After the latest skill visual effect improvement. 30 more skill will be improved too! The below are new effects of Overbrand, Ignition Break, Wind Cutter, Sonic Wave, No limits, Aimed Bolt, Vulcan Arm, Power Swing, Judex and Epiclesis. Source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4004954&curpage=1
  13. 1. New guild skills There are 3 new guild skills will be updated. 1.1. Emergency Move : Can only be used in WoE map and used by guild master. Increases movement speed of guild master and nearby guild members for 10 seconds. 1.2. Charge Shout Flag : Can only be used in WoE map and used by guild master. Places the staging flag in the target location. Last for 5 minutes. 1.3. Charge Shout Beating : Can only be used in WoE map and used by guild members. Teleport to staging flag placed by guild member immediately. guild members must be in the same castle to use this skill. 2. Guild skills improvement The guild skills will be improved to can be placed in shortcut window and will be improved as following. 2.1 Restoration : Reduces fixed casting time from 10 seconds to 1 second. Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown. 2.2 Regeneration : Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown. 2.3 Battle Command : Removes 5 minutes of guild skills global delay. Adds 3 minutes cooldown. 2.3 Urgent Call : Removes 5 minutes of guild skills global delay. Adds 5 minutes cooldown. 3. Expands level of expanded classes. Base level of Star Emperor, Soul Reaper, Kagerou, Oboro, Rebellion and Doram Summoner will be increased to 185. Job level of Star Emperor, Soul Reaper, Kagerou, Oboro and Rebellion will be increased to 65 while Doram Summoner will be increased to 55. The EXP table will be adjusted to be the same as normal third classes. And max level of some skills of Star Emperor, Soul Reaper, Kagerou, Oboro and Rebellion will be increased and adjusted. The adjustments as below. 3.1 Star Emperor - Solar Burst : Increases max level from 7 to 10. Increases area of effect from 5x5 to 7x7. Damage will be increased from 1600% to 2450% on level 7 and 3200% on level 10. - Full Moon Kick : Increases max level from 7 to 10. - Falling Star : Increases max level from 7 to 10. 3.2 Soul Reaper Soul energy will longer be reset when changing map or reconnect. - Espa : Increases max level from 5 to 10. On level 10 the skill will no longer consume soul energy. - Eswhoo : Increases max level from 7 to 10. On level 10 the skill will reduce soul energy consumption to 1. - Evil Spirit's Curse : changes debuff inflicting from [Curse] to the new debuff [Evil Curse]. Target under Evil Curse will receive more damage from shadow property by 100% (Reduces effect on boss to 20%). - Curse Explosion : Increases max level from 5 to 10. Changes bonus damage against target under Curse debuff to Evil Curse debuff. 3.3 Kagerou & Oboro - Fire Charm : - - Increases Blaze Shield damage from 10% to 20% per 1 charm. - - Increases Exploding Dragon damage from 15% to 100% per 1 charm. - - If 10 Fire Charms are collected. enchants weapon with fire property and increases physical damage against earth property enemies by 30%. - Ice Charm : - - Increases Freezing Spear damage from 5% to 20% per 1 charm. - - Increases Snow Flake Draft damage from 25% to 100% per 1 charm. - - If 10 Ice Charms are collected. enchants weapon with water property and increases physical damage against fire property enemies by 30%. - Earth Charm : - - If 10 Earth Charms are collected. enchants weapon with earth property and increases physical damage against wind property enemies by 30%. - Wind Charm : - - Increases Lightning Jolt damage from 15% to 20% per 1 charm. - - Increases First Wind damage from 10% to 100% per 1 charm. - - If 10 Wind Charms are collected. enchants weapon with wind property and increases physical damage against water property enemies by 30%. - Swirling Petal : - - Increases max level from 5 to 10. Reduces skill delay from 1 second to 0.5 seconds. - - Variable casting time is adjusted to 1.5 seconds regardless of skill level. - - Changes from ground skill to target skill. - - Changes damage formula. Adjusts bonus damage from caster's Agi and Dex to Str. Damage will be increased depends on caster base level. - Kunai Splash : - - Reduces kunai consumption from 8 to 2. - Cross Slash : - - Increases max level from 5 to 10. Changes cooldown to 3.1 seconds on level 10. Damage will be increased depends on caster base level. - Kunai Explosion : - - Increases area of effect from 3x3 to 5x5. Changes from ground skill to target skill. - - Damage will be increased depends on caster base level. - Shadow Warrior : - - The skill will increases Kunai Explosion, Kunai Splash, Cross Slash and Swirling Petal damage by 20%. 3.4 Rebellion - Fire Dance : - - Increases max level from 5 to 10. Changes damage formula by reduces influence of Desperado skill level. - - Increases skill damage. - - Damage will be increased depends on caster base level. - Vanishing Buster : - - Increases max level from 5 to 10. Reduces fixed casting time from 1 second to 0.7 seconds. Adjusted variable casting time to 1 second. - - Reduces cooldown from 2 seconds to 1 second. Adds skill delay by 1 second. - - Changes damage formula. Damage will be increased depends on caster base level. - Hammer of God : - - Increases max level from 5 to 10. Reduces cooldown from 30 seconds to 20 seconds. Reduces skill delay from 2 seconds to 0.5 seconds. - - Change skill logic from target skill to be cast immediately. (skill will seek target marked by Crimson Marker or attack randomly if there is no marked target around the caster) - - Skill will deal additional damage against target marked by Crimson Marker and this additional damage also affects nearby target too. - - Area of effect is increases to 7x7 on level 6 and higher. - - Damage will be increased depends on caster base level. - - Removes stun inflicting. - Dragon Tail : - - Increases max level from 5 to 10. Reduces cooldown from 5 seconds to 3.5 seconds. Reduces skill delay from 2 seconds to 1 second. - - Change skill logic to target skill. - - Skill will deal additional damage against target marked by Crimson Marker and this additional damage also affects nearby target too. - - Damage will be increased depends on caster base level. 4. Super Novice adjustment and level expansion HP and SP table of Super Novice will be adjusted. some skills (Flasher, Sandman, Freezing Trap, etc.) will be removed. Skills such as Guard, Repair Weapon and Back Stab will be added. 3 exclusive skills for Super Novice will be added. 4.1 Breakthrough : Passive skill that increases incoming heal effectiveness along with MaxHP, MaxSP and Atk of Super Novice. 4.2 Transcendence : Passive skill that increases incoming heal effectiveness along with MaxHP, MaxSP and Matk of Super Novice. 4.3 Angel help me! : Active skill that recovers HP and SP of nearby target for the duration. 5. Performers Improvement Minstrel and Wanderer skills will be adjusted as below. 5.1 Voice Lessons : The skill will have influence greatly on Minstrel and Wanderer songs. 5.2 Improvised Song : Reworks skill. The skill will remove chorus buffs on target instead of casting random magic. 5.3 Death Valley : success rate is set to 100%. 5.4 Gloomy Shyness : Reworks skill. The skill can be used in PVP and WoE map only. Removes bonus damage on certain skills. Adds debuffs that increases skill delay and SP consumption of target enemies. The existing effects, reduces target flee, movement speed, attack speed and removes target mount still remains. 5.5 Circle of Nature : Change from recovers HP per second to increases HP recovery rate. 5.6 Deep Sleep Lullaby : Increases success rate and the skill will only affect enemy players within target range. 5.7 Great Echo : Removes bonus from additional performers in party. Increase skill damage. Damage will be increased depends on caster base level. 5.8 Lerald's Dew : Change increased HP from flat amount to percentage. Reduces skill cooldown. Additional bonus HP will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 5.9 Song of Mana : Improves SP regeneration effect. Reduces skill cooldown. Adds SP recovery effect. Additional bonus SP recovery will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 5.10 Sinking Melody : Improves SP draining and Int reduction effect. Reduces skill cooldown. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 5.11 Warcry from Beyond : The skill will reduces target Str instead and Improves MaxHP reduction effect. Reduces skill cooldown. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 5.12 Song of Destruction : Reworks skill. The skill will double amount of damage enemy player received for certain duration. The duration will be increased depends on caster's Voice Lessons level. 5.13 Saturday Night Fever : Changes HP/SP draining effect to disabling target HP/SP recovery rate instead. Hit and Flee reduction will be changed from percentage to flat value. Additional success rate will be increased depends on caster's Voice Lessons level. Removes bonus from additional performers in party. 5.14 Infinite Humming : Reworks skill. The skill will grant targets to be immunity to burning, deep sleep, crystallization, freezing, guillotine cross's poisons except oblivion curse for certain duration. The duration will be increased depends on caster's Voice Lessons level. 5.15 Dances with Wargs : Adds bonus long ranged physical damage. Removes bonus from additional performers in party. 5.16 Windmill Rush : Adjusts Atk bonus formula. Atk bonus will be increased depends on caster's Voice Lessons level. Adds bonus movement speed. Increases duration from 60 seconds to 180 seconds. 5.17 Moonlight Serenade : Adjusts Matk bonus formula. Matk bonus will be increased depends on caster's Voice Lessons level. Increases duration from 60 seconds to 180 seconds. 5.18 Swing Dance : Slightly reduces attack speed bonus. Increases duration from 60 seconds to 180 seconds. Attack speed bonus will be increased depends on caster's Voice Lessons level. 5.19 Lover Symphony : Change Mdef bonus from percentage to flat value. 6. Sura Improvement The skill tree of Sura will be changed in addition of skill adjustment as below. 6.1 Lightning Ride : Number of attack hit will match skill level (5 hits on level 5). Due to changing number of attack hit the skill formula will be changed. Changes bonus damage condition from equipping wind element weapon to knuckle weapon instead. 6.2 Gentle Touch - Energy Gain : Changes the skill to can be used with Gentle Touch - Convert and Gentle Touch - Revitalize. 6.3 Gentle Touch - Cure : Reduces sphere consumption from 2 to 1. 6.4 Gentle Touch - Convert : Reduces sphere consumption from 2 to 1 can be used on self and party members only. Bonus Atk will be depends on target's WeaponAtk and this bonus will be increased as percentage as skill level. Removes MaxHP and Mdef reduction debuffs. 6.5 Gentle Touch - Revitalize : Reduces sphere consumption from 2 to 1 can be used on self and party members only. Changes bonus Def from SoftDef to HardDef. 6.6 Earth Shaker : No longer consume sphere. No longer require Dragon Combo as prerequisite skill. Changes damage formula. Removes stun inflicting. Target attacked by this skill will take more damage from Rampage Blast by 50% for 5 seconds. 6.7 Rampage Blast : Reduces sphere consumption from all caster has to 5 and can only be used while under Fury state. No longer require Earth Shaker as prerequisite skill. Changes damage formula as consumed sphere is changed. 6.8 Sky Blow : No longer require Dragon Combo as prerequisite skill. Changes damage formula and removes knock-back inflicting. Slightly increases SP consumption. 6.9 Gates of Hell : Cast range will be 7 regardless skill level. Reduces sphere consumption from 5 to 2. Changes SP consumption from percentage to 100. 6.10 Tiger Cannon : No longer consume HP/SP as percentage but bonus damage from HP/SP still remains (skill will check caster's MaxHP/MaxSP to calculate damage instead). Damage will be increased when combo after Fallen Empire. No longer drain SP from enemy player. 6.11 Knuckle Arrow : Damage will be increased when attack boss monsters. 7. Improves third classes skills effect. The below is new effect of Psychic Wave, Diamond Dust, Tetra Vortex, Crimson Rock, Tiger Cannon, Rampage Blast and Severe Rainstorm respectively. 8. Improves Water Field effect. 9. Add function to turn off buying stall window. source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&amp;seq=3921697&amp;curpage=1
  14. Added Item Changed LapineUpgradeBox Quest Files
  15. Changed LapineUpgradeBox Item Files
  16. Added LapineUpgradeBox LapineDdukddakBox Item Card Changed LapineUpgradeBox Quest Item Efst Files
  17. Added Map Changed Quest PetEvolution Item Card Files
  18. Added LapineUpgradeBox Accessory Map Item Changed LapineDdukddakBox Quest Skill Item Efst Files
  19. Added Map NpcIdentity Item Card Changed ItemRandOption Quest Skill Item Files
  20. Instance details. - Instance position : NPC Mariage in Geffen Tower. Party leader talk with her to create instance. - Instance cooldown and duration : 1 day cooldown and 60 minutes limit. - Instance condition : Only available on every Thursday 23.59 to Friday 23.59 - Required level : 99 minimum - Reward : Accessory, crafted stones and some EXP. Instance has 2 difficulty, level 99-110 and level 160+ mobs info MVP : Lich Lord Devil / Large / Undead 4 Skills : Break helm, Meteor Storm, Hell Judgement, Dark Blessing, Agi Up. Lich Lord Card Def + 30, Mdef + 10. Adds a high chance of inflicting the silence status to enemy when receiving physical and magical attack. When compounded on Royal Guard Ring, Atk + 5% and Matk + 5%. When dealing physical or magical attack. Has a low chance to transform into Lich Lord for 7 seconds. While under Lich Lord form, ignore target Def and Mdef by 100%. Compound on: Accessory Reward Royal Guard Ring [1] MaxHP/MaxSP + 1% every 25 base level (up to level 175) Type : Accessory Defense : 0 Weight : 1 Required Level : 99 Job : All Crafted Stone : Can be obtained from instance, used for enchant ring and accessories. Varetyr Spear (level 5) Scroll Diamond Dust (level 5) Scroll Crimson Rock (level 5) Scroll Sienna Execrate (level 5) Scroll Royal Guard Ring enchant details. 1. use 10 Crafted Stone and 100k Zeny per 1 enchant. 2. Can be enchanted 2 times, on 4th and 3rd slot. 3. Reset enchantment has 20% chance of failure that will destroy the ring. 4. use 10 Crafted Stone and 100k Zeny to reset. Can only reset the ring that has been enchanted on both slot. 5. Enchantment can be chosen the type of enchant between Melee, Magic or Ranged. But the result still random as following table. 6. Enchant success rate is 100%. List of enchantment. In addition. Some existing accessories can be enchanted. Accessories enchant details. 1. use 10 Crafted Stone and 100k Zeny per 1 enchant. 2. Can only be enchanted on 4th slot. 3. Reset enchantment has 80% chance of failure that will destroy accessories. 4. use 10 Crafted Stone and 100k Zeny to reset. 5. The result is random as following table. 6. Enchant success rate is 100%. List of enchant-able accessories. List of enchantments for above accessories. source : http://ro.gnjoy.com/news/update/View.asp?seq=191&amp;curpage=1 http://www.inven.co.kr/board/ro/1951/3673
  21. Added Map Item Changed LapineUpgradeBox NpcIdentity Item Files
  22. On the 17th anniversary. We'll introduce the future contents which we're working on. 1. Episode 17.2 : Varmundt's Mansion Then new episode "Varmundt's Mansion" will be updated within 2019. The trace of Illusion lead us to the mansion of "Great sage Varmundt". New dungeons, New monsters and new equipment await! 2. New Madogear appearance We are working on new Madogear appearance as Dev note mentioned before. (We are also working on new cart design to match new Madogear appearance too.) Player can choose between old appearance and new appearance. (We are also working on new mount of Gunslinger classes) 3. Glast Heim : Challenge mode reworking Next week (July 24th) we'll rework Glast Heim : Challenge mode on the maintenance by removing the maximum damage limit as many player suggested. So boss's MaxHP will be increased 4. Adds 2 new modifiers. We introduce 2 new modifiers which are under development. First is "melee physical damage modifier", quite similar to long ranged physical damage modifier. Second is reflect damage no longer trigger auto-spell. And we'll add a new modifier "reduces damage taken from melee reflect damage". Those 2 new modifiers will be added in EP 17.2 update. 5. Classes Improvement Project : 7th 5.1. Rune Knight - Some skill will has a chance to trigger critical damage. - Hundred Spear will deal more damage as heavier weapon. - Changes some of Runestone effects. - Dragon Breath and Dragon Breath - Water gain new effect depending on active Runestone, such as changing their property. 5.2. Guillotine Cross - Dark Claw will remove reflect buff on target. - Improves area of effect of Rolling Cutter and casting condition of Cross Ripper Slasher after rotating. - Poisonous Weapon will give the user new effect on weapon depends on type of Guillotine Cross's poison which is endowing. - Adjusts attack motion and cast range of Cross Impact. 5.3. Genetic - Improves some skills of Sera, Bayeri, Eira and Eleanor. - Improves combat mode of Homunculus. - Improves Cart Cannon damage formula. - Improves efficiency of skills which consume item. 6. Stall Improvement You'll can change vending items price without closing vending stall. source : http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3968915
  23. Added Achievement LapineUpgradeBox Title ItemRandOption PetEvolution Map NpcIdentity Skill Item Efst Changed ItemRandOption Quest Skill Item Efst Files
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