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  1. Added Item Spoiler Alert: Id: (600) Unimplimented Item Changed Item Spoiler Alert: Id: (501) Red Potion A potion made from ground Red Herbs. _ Type: Consumable Class: HP Recovery Weight: 7 Required Level: 1 Base Heal Value_ Restores 45 to 65 HP. Id: (502) Orange Potion A potion made from ground Red and Yellow Herbs. _ Type: Consumable Class: HP Recovery Weight: 10 Required Level: 1 Base Heal Value_ Restores 105 to 145 HP. Id: (503) Yellow potion A potion made from ground Yellow Herbs. _ Type: Consumable Class: HP Recovery Weight: 13 Required Level: 1 Base Heal Value_ Restores 175 to 235 HP. Id: (504) White Potion A potion made from ground White Herbs. _ Type: Consumable Class: HP Recovery Weight: 15 Required Level: 1 Base Heal Value_ Restores 325 to 405 HP. Id: (505) Blue Potion A potion made from ground Blue Herbs. _ Type: Consumable Class: SP Recovery Weight: 15 Required Level: 1 Base Heal Value_ Restores 40 to 60 SP. Id: (506) Green Potion A potion made from ground Green Herbs. _ Type: Consumable Class: Status Recovery Weight: 7 Required Level: 1_ Cures PoisonBlind, SilencCurse, BlindPoison and, Chaos[/color] status effectsSilence[/color]. Id: (507) Red Herb Reddish herbs found in the wild. Often from monsters just slain. For some reason Midgardians still have no problem eating these. _ Type: Consumable Class: HP Recovery Weight: 3 Required Level: 1 Base Heal Value_ Restores 18 to 28 HP Can be used in Potion Crafting. Id: (508) Yellow Herb Yellow herbs found in the wild. These give a slightly stronger hit than Red Herbs. _ Type: Consumable Class: HP Recovery Weight: 5 Required Level: 1 Base Heal Value_ Restores 38 to 58 HP Can be used in Potion Crafting. Id: (509) White Herb White herbs found in the wild. Any alchemist can tell you... this is the good stuff. _ Type: Consumable Class: HP Recovery Weight: 7 Required Level: 1 Base Heal Value_ Restores 75 to 115 HP Can be used in Potion Crafting. Id: (510) Blue Herb Blue herbs found in the wild. May be habit forming. Please consult your biochemist before use. _ Type: Consumable Class: SP Recovery Weight: 7 Required Level: 1 Base Heal Value_ Restores 15 to 30 SP Can be used in Potion Crafting. Id: (511) Green Herb [color=#=#7F0000]000088Status Recovery Item[/color] Potion Crafting Item 808080A valuable medicinal herb which [/s]counteracts the effects of poison.[/color]. [color=#=#7F0000]ffffffFFFFFF_[/color] Type: Consumable Class: Recovery Weight : 33 _ Cures Poison. Id: (512) Apple [color=#=#7F0000]000088HP Recovery Item[/color] 808080A round, edible fruit that, when eaten once a day, keeps the doctor away. Recovers a small amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 2 _[/b][/color]. _ Weight : [/s]Restores [/color]16 to 2[/b]2[/color] HP. Id: (513) Banana [color=#=#7F0000]000088HP Recovery Item[/color] 808080A sweet tasting tropical fruit made famous by its use in slapstick comedy and practical jokes. Recovers a small amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 2 _[/b][/color]. _ Weight : 2[/s]Restores [/color]17 to 21[/b][/color] HP. Id: (514) Grape [color=#=#7F0000]000088SP Recovery Item[/color] 808080Clustered berries with smooth skin that can be fermented to make wine. Recovers a small amount of SP[/s][/color] _ Type: Consumable Class: Recovery Weight: 2 _[/b][/color]. _ Weight : 2[/s]Restores [/color]10 to 15[/b][/color] SP. Id: (515) Carrot [color=#=#7F0000]000088HP Recovery Item[/color] 808080An orange root that is supposedly good for your vision. Despite the Beta Carotene, kids don't care much for it. Recovers a small amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 2 _[/b][/color]. _ Weight : 2[/s]Restores [/color]18 to 20[/b][/color] HP. Id: (516) Potato [color=#=#7F0000]000088HP Recovery Item[/color] 808080A tuber that can be fried, baked, boiled mashed, even eaten. Recovers a small amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 2 _[/b][/color]. _ Weight : 2[/s]Restores [/color]15 to 23[/b][/color] HP. Id: (517) Meat [color=#=#7F0000]000088HP Recovery Item[/color] 808080A leg of meat that's been cooked to near perfection. Recovers a small amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 15 _[/b][/color]. _ Weight : 15[/s]Restores [/color]70 to 100[/b][/color] HP. Id: (518) Honey [color=#=#7F0000]000088HP Recovery Item[/color] SP Recovery Item 808080A sweet product made by bees that is endowed with yummy flavor and medicinal uses. Recovers a small amount of[/s][/color] _ Type: Consumable Class: Recovery Weight: 10 _ Restores 70 to 100 HP and SP[color=#00[col]or=#267F00]8[/color]0000. [/color]_ Weight : 1[/s]20[/color] to 4[/b]0[/color] SP. Id: (519) Milk [color=#=#7F0000]000088HP Recovery Item[/color] 808080Pasteurized and bottled cow milk that is chock full of bovine goodness. Recovers a small amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 3 _[/b][/color]. _ Weight : 3[/s]Restores [/color]27 to 37[/b][/color] HP. Id: (520) Hinalle Leaflet [color=#=#7F0000]000088HP Recovery Item[/color] 808080Leaf cut from a Hinalle Plant which has a cool, fresh scent. It can ease pain and reinvigorate. Recovers a suitable amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 1 _[/b][/color]. _ Weight : 1[/s]Restores [/color]175 to 235[/b][/color] HP. Id: (521) Aloe Leaflet [color=#=#7F0000]000088HP Recovery Item[/color] Leaf cut from an Aloe plant. Recovers a suitable amount of HP[/s]808080Leaf cut from an Aloe plant.[/color] _ Type: Consumable Class: Recovery Weight: 3 _[/b][/color]. _ Weight : 2[/s]Restores [/color]325 to 405[/b][/color] HP. Id: (522) Mastela Fruit [color=#=#7F0000]000088HP Recovery Item[/color] 808080A shiny, purple fruit picked from the boughs of the Mastela tree. Recovers a great amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 3 _[/b][/color]. _ Weight : 3[/s]Restores [/color]400 to 600[/b][/color] HP. Id: (523) Holy Water [color=#=#7F0000]000088Status Recovery Item[/color] 808080Blessed water used in sacred ceremonies. Cures Cursed status[/s][/color] _ Type: Consumable Class: Recovery Weight: 3 _[/b][/color]. _[/s]Cures [/color][color=#00[col]or=#267F00]8[/color]0000 Weight : [/color]3[/s]Curse[/color]. Id: (525) Panacea [color=#=#7F0000]000088Status Recovery Item[/color] 808080A mystic remedy for all illnesses. Cures every abnormal status. _ Weight : 10[/s][/color] _ Type: Consumable Class: Recovery Weight: 10 _ Cures Blind, Curse, Confusion, Poison, Silence[/b][/color]. Id: (526) Royal Jelly [color=#=#7F0000]000088HP Recovery Item[/color] Status Recovery Item 808080Highly nutritious jelly secreted from honeybees that they only feed to larvae and future queens. Cures every abnormal status[/s][/color] _ Type: Consumable Class: Recovery Weight: 15 _ Restores [color=#00[col]or=#267F00]8[/color]0000; [/color]Recovers 250 HP. _ Weight : 15[/s]325[/color] to 405 HP and 40 to 60 SP. Cures Blind, Curse, Confusion, Poison, Silence[/b][/color]. Id: (528) Monster's Feed [color=#=#7F0000]000088HP Recovery Item[/color] 808080Processed food that is normally fed to monsters. Recovers a small amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 15 _[/b][/color]. _ Weight : 15[/s]Restores [/color]72 to 108[/b][/color] HP. Id: (529) Candy [color=#=#7F0000]000088HP Recovery Item[/color] 808080A confection of sugar, chocolate and other flavorings. Kids love it! Recovers 45 HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 3 _[/b][/color]. _ Weight : 3[/s]Restores [/color]45 to 65[/b][/color] HP. Id: (530) Candy Cane [color=#=#7F0000]000088HP Recovery Item[/color] 808080A striped cane of peppermint candy. Sugar daddies love it! Recovers 105 HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 4 _[/b][/color]. _ Weight : 4[/s]Restores [/color]105 to 145[/b][/color] HP. Id: (531) Apple Juice [color=#=#7F0000]000088HP Recovery Item[/color] 808080Bottled apple juice that's easy to digest. Recovers a suitable amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 4 _[/b][/color]. Also used to feed Little Poring pets _ Weight : 4[/s]Restores [/color]25 to 35[/b][/color] HP. Id: (532) Banana Juice [color=#=#7F0000]000088HP Recovery Item[/color] 808080Bottled banana juice that's easy to digest. Recovers a suitable amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 4 _[/b][/color]. _ Weight : [/s]Restores [/color]26 to 3[/b]4[/color] HP. Id: (533) Grape Juice [color=#=#7F0000]000088SP Recovery Item[/color] 808080Bottled grape juice that's easy to digest. Recovers a suitable amount of SP[/s][/color] _ Type: Consumable Class: Recovery Weight: 4 _[/b][/color]. _ Weight : 4[/s]Restores [/color]15 to 25[/b][/color] SP. Id: (534) Carrot Juice [color=#=#7F0000]000088HP Recovery Item[/color] 808080Bottled carrot juice that's easy to digest. Recovers a suitable amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 4 _[/b][/color]. _ Weight : 4[/s]Restores [/color]27 to 33[/b][/color] HP. Id: (535) Pumpkin [color=#=#7F0000]000088HP Recovery Item[/color] 808080A large orange fruit grown from a vine that's used in baking pies and a few other dishes. Recovers a small amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 2 _[/b][/color]. _ Weight : 2[/s]Restores [/color]19 to 19[/b][/color] HP. Id: (536) Ice Cream [color=#=#7F0000]000088HP Recovery Item[/color] 808080Deliciously frosty ice cream that can cause brain freeze if you eat too much too quickly. Recovers a suitable amount of HP[/s][/color] _ Type: Consumable Class: Recovery Weight: 8 _[/b][/color]. _ Weight : 8[/s]Adds a 25% chance of inflicting [/color]Frozen to the user when using this item. Restores 105 to 145[/b][/color] HP. Id: (537) Pet Food [color=#=#7F0000]000088HP Recovery Item[/color] 808080Sterilized food that has been fortified with vitamins and minerals. Some Cute Pets will feed on this. Restores about 50 HP Weight : 1[/s][/color] _ Type: Consumable Class: Recovery Weight: 1 _ Restores 50 to 90[/b][/color] HP. Id: (538) Well-baked Cookie [color=#=#7F0000]000088HP Recovery Item[/color] 808080A warm, scrumptious cookie. Restores a suitable amount of HP. Restores about 160 HP Weight : 3[/s][/color] _ Type: Consumable Class: Recovery Weight: 3 _ Restores 160 to 200[/b][/color] HP. Id: (539) Piece of Cake [color=#=#7F0000]000088HP Recovery Item[/color] 808080A sweet slice of cake covered in icing and topped with a cherry. Recoverstores a suitable amount of HP. Restores about 270 HP Weight : 1[/s][/color] _ Type: Consumable Class: Recovery Weight: 10 _ Restores 270 to 33[/b]0[/color] HP. Id: (540) Falcon Food [color=#=#7F0000]000088HP Recovery Item[/color] 808080Food intended for Falcons, but it's actually tasty enough for humans to eat. Restores about 185 HP Weight : [/s][/color] _ Type: Consumable Class: Recovery Weight: 5 _ Restores 185 to 22[/b]5[/color] HP. Id: (541) PecoPeco Food [color=#=#7F0000]000088HP Recovery Item[/color] 808080Food manufactured to feed Peco Pecos, but will suffice for desperately hungry humans as well. Restores about 325 HP Weight : [/s][/color] _ Type: Consumable Class: Recovery Weight: 5 _ Restores 325 to 40[/b]5[/color] HP. Id: (542) Festive Cookie Festive_CookieUnimplimented Item Id: (543) Festive Rainbow Cake Festive_Rainbow_CakeUnused Item Id: (544) Raw Fish [color=#=#7F0000]000088HP Recovery Item[/color] A raw, fresh fish. Restores about 25 HP Weight : 3[/s]808080A raw, fresh fish.[/color] _ Type: Consumable Class: Recovery Weight: 3 _ Restores 25 to 60[/b][/color] HP. Id: (545) Condensed Red Potion [color=#=#7F0000]000088HP Recovery Item[/color] 808080A condensed Red Potion that weighs significantly less. _[/color] _ Type: Consumable Class: Recovery Weight : 11 _ Restores 45 to 65 HP. Id: (546) Condensed Yellow Potion [color=#=#7F0000]000088HP Recovery Item[/color] 808080A condensed Yellow Potion that weighs significantly less. _ Weight : 2[/s][/color] _ Type: Consumable Class: Recovery Weight: 2 _ Restores 175 to 235[/b][/color] HP. Id: (547) Condensed White Potion [color=#=#7F0000]000088HP Recovery Item[/color] 808080A condensed White Potion that weighs significantly less. _[/color] _ Type: Consumable Class: Recovery Weight : 23 _ Restores 325 to 405 HP. Id: (548) Cheese [color=#=#7F0000]000088SP Recovery Item[/color] 808080A palatable food with a unique scent that restores a small amount of SP. _ Weight : [/s][/color] _ Type: Consumable Class: Recovery Weight: 5 _ Restores 10 to 1[/b]5[/color] SP. Id: (549) Yam [color=#=#7F0000]000088HP Recovery Item[/color] 808080A kind of plant root used as food that restores a great amount of HP. It's advised to eat this slowly with water, or to bake it beforehand. _ Weight : 8[/s][/color] _ Type: Consumable Class: Recovery Weight: 8 _ Restores 50 to 100[/b][/color] HP. Id: (550) Rice Cake [color=#=#7F0000]000088HP Recovery Item[/color] 808080A snack made out of rice that doesn't contain any fat. Some women love having this snack. _ Weight : 1[/s][/color] _ Type: Consumable Class: Recovery Weight: 1 _ Restores 10 to 15[/b][/color] HP. Id: (551) Sushi [color=#=#7F0000]000088HP Recovery Item[/color] 808080An Eastern delicacy, in which various types of raw fish is placed on top of rice. The rice is marinated in vinegar then wrapped in dried seaweed. Restores about 50 HP Weight : 5[/s][/color] _ Type: Consumable Class: Recovery Weight: 5 _ Restores 50 to 60[/b][/color] HP. Id: (552) Ketupat [color=#=#7F0000]000088HP Recovery Item[/color] 808080A type of food that is usually eaten by people in a country after their abstinence ceremony. Restores about 70 HP Weight : 1[/s][/color] _ Type: Consumable Class: Recovery Weight: 1 _ Restores 70 to 90[/b][/color] HP. Id: (553) Bao [color=#=#7F0000]000088HP Recovery Item[/color] 808080A type of dough that is filled with ground meat, usually served hot. People living in eastern countries have enjoyed eating this food for a long time. Restores about 35 HP Weight : 5[/s][/color] _ Type: Consumable Class: Recovery Weight: 5 _ Restores 35 to 70[/b][/color] HP. Id: (554) Mochi [color=#=#7F0000]000088HP Recovery Item[/color] 808080A tasty rice cake made for celebrating the Lunar New Year. [color=#0000[c]olor=#7F0000]88Restores about 105 HP[/color] Class : Food Weight : 8[/s]00 [/color]_ Type: Consumable Class: Recovery Weight: 8 _ Restores 105 to 145[/b][/color] HP. Id: (555) Traditional Rice Cake [/b]A type of food that is made of rice powder. There are many recipes to make this food, all of them absolutely delicious. [/color]_[/color] _ Type: Miscellaneous Weight : 22 Id: (556) Rice Cake Stick [/b]A thin stick of rice cake which is moist and sticky. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (557) Neatly Sliced Rice Cake [/b]A bag of sliced rice cake. Can be cooked in various ways. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (558) Chocolate [/b]Fried and ground Cacao that is solidified with Milk and cacao paste. Delicious and bittersweet. [/color]_[/color] _ Type: Miscellaneous Weight : 22 Id: (559) Hand-made Chocolate [/b]A collection of chocolates that are gathered and arranged to make a beautiful item. This is often used in courtship, and sometimes even used effectively. [/color]_ [/color] _ Type: Miscellaneous Weight : 88 Id: (560) Handmade White Chocolate [/b]White chocolate which is used to propose to a girl by a boy during White Day. [/color]_[/color] _ Type: Miscellaneous Weight : 88 Id: (561) White Chocolate [/b]A white cacao. [/color]_[/color] _ Type: Miscellaneous Weight : 88 Id: (562) Doublecrust Swiss Fondue [/b]kRO event item. [/color]_[/color] _ Type: Miscellaneous Weight : 1515 Id: (563) Doublecrust Swiss Fondue [/b]kRO event item. [/color]_[/color] _ Type: Miscellaneous Weight : 1515 Id: (564) Rice Ball [/b]A lump of rice which can be eaten for lunch. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (565) Vita500 [color=#=#7F0000]000088HP Recovery I808080kRO event item.[/color] kRO event item. Restores 142 ~ 274 HP Weight : 10[/s][/color]_ Type: Consumable Class: Recovery Weight: 10 _ Restores 142 to 274[/b][/color] HP. Id: (566) Tom Yum Goong [color=#=#7F0000]000088HP/SP Recovery Item[/color] 808080A type of soup which is regarded as one of the three famous soups in the world. It has a spicy, sweet and sour taste with shrimp, lemons and chiles. Restores 244 ~ 350 HP and 10 ~ 30 SP. Weight : 15[/s][/color] _ Type: Consumable Class: Recovery Weight: 15 _ Restores 142 to 274 HP and 10 to 30[/b][/color] SP. Id: (567) Shrimp [color=#=#7F0000]000088HP Recovery Item[/color] 808080A shellfish which has a long tail and many legs. When cooked, the color of the body turns red and its flesh is very tasty with a unique scent. Restores 117 ~ 192 HP Weight : 4[/s][/color] _ Type: Consumable Class: Recovery Weight: 5 _ Restores 117 to 192[/b][/color] HP. Id: (568) Lemon [color=#=#7F0000]000088SP Recovery Item[/color] 808080A bright yellow fruit with very sour juice and a fresh scent. Restores 10 ~ 20 SP Weight : 4[/s][/color] _ Type: Consumable Class: Recovery Weight: 4 _ Restores 10 to 20[/b][/color] SP. Id: (569) Novice Potion [color=#=#7F0000]000088HP Recovery Item[/color] 808080An exclusive red potion for Novices! Restores 22 ~ 33 HP Weight : 0[/s][/color] _ Type: Consumable Class: Recovery Weight: 0 _ Restores 22 to 33[/b][/color] HP. Id: (570) Lucky Candy [color=#=#7F0000]000088HP Recovery Item[/color] 808080A candy which is rumored to bring luck to whomever eats it. Restores 45 ~ 65 HP Weight : 3[/s][/color] _ Type: Consumable Class: Recovery Weight: 3 _ Restores 45 to 65[/b][/color] HP. Id: (571) Lucky Candy Cane [color=#=#7F0000]000088HP Recovery Item[/color] 808080A candy cane which is rumored to bring luck to whomever eats it. Restores 105 ~ 145 HP Weight : 4[/s][/color] _ Type: Consumable Class: Recovery Weight: 4 _ Restores 105 to 145[/b][/color] HP. Id: (572) Lucky Cookie [color=#=#7F0000]000088HP Recovery Item[/color] 808080A cookie which is rumored to bring luck to whomever eats it. Restores 160 ~ 200 HP Weight : 3[/s][/color] _ Type: Consumable Class: Recovery Weight: 3 _ Restores 160 to 200[/b][/color] HP. Id: (573) Chocolate Drink [color=#=#7F0000]000088HP/SP Recovery Item[/color] 808080A kind of drink made from chocolate and milk from one of the Royal Court Dessert Specialist's recipes. Although the Dessert Chef wishes for people to drink this treat elegantly, it's usually gulped down, enjoyed with hands sloppily placed on the waist. Restores 330 ~ 410 HP [/color] _ Type: Consumable Class: Recovery Weight: 15 _ Restores 330 to 410 HP and [color=#00[col]or=#267F00]8[/color]0088Restores 45 ~ 65 SP[/color] Weight : 1[/s]045[/color] to 6[/b]5[/color] SP. Id: (574) Egg [color=#=#7F0000]000088HP Recovery Item[/color] 808080An egg from a bird. It's full of nutrition, making it an ideal food for growing children. Restores 33 ~ 42 HP Weight : 3[/s][/color] _ Type: Consumable Class: Recovery Weight: 3 _ Restores 33 to 42[/b][/color] HP. Id: (575) 2nd Anniversary Cake [color=#=#7F0000]000088HP Recovery Item[/color] 808080A big, tasty slice of cake made in celebration of Ragnarok's second anniversary. Restores 270 ~ 330 HP Weight : 1[/s][/color] _ Type: Consumable Class: Recovery Weight: 10 _ Restores 270 to 33[/b]0[/color] HP. Id: (576) Prickly Fruit [color=#=#7F0000]000088HP/SP Recovery Item[/color] 808080A freshly scented, thorny fruit from a tree. Restores 130 ~ 300 HP and 20 ~ 30 SP Weight : 6[/s][/color] _ Type: Consumable Class: Recovery Weight: 6 _ Restores 130 to 300 HP and 20 to 30[/b][/color] SP. Id: (577) Bag of Grain [color=#=#7F0000]000088HP Recovery Item[/color] 808080Dried grains that are commonly used in the cuisines of many countries. Restores a small amount of HP. Weight : 2[/s][/color] _ Type: Consumable Class: Recovery Weight: 2 _ Restores 60 to 70[/b][/color] HP. Id: (578) Strawberry [color=#=#7F0000]000088SP Recovery Item[/color] 808080A red berry that is renown for its slightly sweet and sour taste, and is best eaten fresh. Restores a small amount of SP. Weight : 2[/s][/color] _ Type: Consumable Class: Recovery Weight: 2 _ Restores 16 to 28[/b][/color] SP. Id: (579) Fresh Fish [color=#=#7F0000]000088HP Recovery Item[/color] 808080A fresh fish that can be cooked in a variety of ways. Restores a small amount of HP.[/color] _ Type: Consumable Class: Recovery Weight: 2 _ Weight : 2[/s]Restores [/color]100 to 150[/b][/color] HP. Id: (580) Bread [color=#=#7F0000]000088HP Recovery Item[/color] 808080Freshly leavened bread that gives off a wholesome scent. Restores a small amount of HP.[/color] _ Type: Consumable Class: Recovery Weight: 2 _ Weight : 2[/s]Restores [/color]50 to 90[/b][/color] HP. Id: (581) Edible Mushroom [color=#=#7F0000]000088HP Recovery Item[/color] 808080An edible mushroom that can be eaten raw or cooked. Restores a small amount of HP.[/color] _ Type: Consumable Class: Recovery Weight: 2 _ Weight : 2Restores 20 to 30 HP. Id: (582) Orange [color=#=#7F0000]000088HP Recovery Item[/color] 808080A sweet citrus fruit that can be eaten raw, juiced, or cooked as a jam. Restores a small amount of[/s][/color] _ Type: Consumable Class: Recovery Weight: 2 _ Restores 10 to 20 HP and SP.[color=#00[col]or=#267F00]8[/color]0000 [/color] Weight : 2[/s]10[/color] to 20[/b][/color] SP. Id: (583) Unimplimented Item Id: (584) Fish Cake Soup [color=#=#7F0000]000088HP Recovery Item[/color] 808080A bowl filled with hot, hearty fish broth and a generous helping of fish cake. Weight : 6[/s][/color] _ Type: Consumable Class: Recovery Weight: 6 _ Restores 40 to 70[/b][/color] HP. Id: (585) Unimplimented Item Id: (586) Unimplimented Item Id: (587) Red Prickly Fruit [color=#=#7F0000]000088HP/SP Recovery Item[/color] 808080A freshly scented, thorny fruit from a tree that restores a small amount of HP and SP.[/color] _ Type: Consumable Class: Recovery Weight : 44 _ Restores 270 to 330 HP and 20 to 30 SP. Id: (589) Piece of Pizza [color=#=#7F0000]000088HP Recovery Item[/color] 808080A delicious snack food that is a favorite of Teenagers everywhere. Heals a moderate amount of HP. Weight: 15[/color] _ Type: Consumable Class: Recovery Weight: 15 _ Restores 375 to 445 HP. Id: (590) Brezel_Unimplimented Item Id: (591) Caviar Pancake [color=#=#7F0000]000088HP/SP Recovery Item[/color] Status Recovery Item 808080A pancake topped with caviar. Average people have trouble telling the difference between fine caviar and common frog spawn eggs. Cures all abnormal status[/s][/color] _ Type: Consumable Class: Recovery Weight: 15 _ Restores [color=#00[col]or=#267F00]8[/color]0000, [/color]recovers HP and SP. _ Weight : 15[/s]325[/color] to 405 HP and 40 to 60 SP. Cures Blind, Curse, Confusion, Poison, Silence[/b][/color]. Id: (592) Jam Pancake [color=#=#7F0000]000088HP/SP Recovery Item[/color] Status Recovery Item 808080A pancake topped with strawberry jam. This looks much more delicious than plain strawberries alone. Cures all abnormal status[/s][/color] _ Type: Consumable Class: Recovery Weight: 15 _ Restores [color=#00[col]or=#267F00]8[/color]0000,325[/color] to [color=#00[col]or=#267F00]8[/color]0088recovers HP and SP[/color]. _ Weight : 15[/s]0405[/color] HP and 40 to 60 SP. Cures Blind, Curse, Confusion, Poison, Silence[/b][/color]. Id: (593) Honey Pancake [color=#=#7F0000]000088HP/SP Recovery Item[/color] Status Recovery Item A very sweet pancake topped with honey. Cures all abnormal status[/s]808080A very sweet pancake topped with honey.[/color] _ Type: Consumable Class: Recovery Weight: 15 _ Restores [color=#00[col]or=#267F00]8[/color]0000,325[/color] to [color=#00[col]or=#267F00]8[/color]0088recovers HP and SP[/color]. _ Weight : 15[/s]0405[/color] HP and 40 to 60 SP. Cures Blind, Curse, Confusion, Poison, Silence[/b][/color]. Id: (594) Sour-Cream Pancake [color=#=#7F0000]000088HP/SP Recovery Item[/color] Status Recovery Item 808080A pancake in which sour cream is one of the main ingredients. Biting into just once will make your eyes water. Cures all abnormal status[/s][/color] _ Type: Consumable Class: Recovery Weight: 15 _ Restores [color=#00[col]or=#267F00]8[/color]0000,325[/color] to [color=#00[col]or=#267F00]8[/color]0088recovers HP and SP[/color]. Weight : 15[/s]0405[/color] HP and 40 to 60 SP. Cures Blind, Curse, Confusion, Poison, Silence[/b][/color]. Id: (595) Mushroom Pancake [color=#=#7F0000]000088HP/SP Recovery Item[/color] Status Recovery Item 808080A pancake made with mushrooms that has a light taste that everyone seems to like. Cures all abnormal status[/s][/color] _ Type: Consumable Class: Recovery Weight: 15 _ Restores [color=#00[col]or=#267F00]8[/color]0088, [/color]recovers HP and SP. Weight : 15[/s]0325[/color] to 405 HP and 40 to 60 SP. Cures Blind, Curse, Confusion, Poison, Silence[/b][/color]. Id: (596) Cute Strawberry-Choco [color=#=#7F0000]000088SP Recovery Item[/color] 808080A strawberry that is supposed to be covered in a smooth layer of chocolate, but whoever made this botched it up. It's not perfect, but this was made with love, if not skill. Restores 1 ~ 100 SP Weight : 1[/s][/color] _ Type: Consumable Class: Recovery Weight: 10 _ Restores 1 to 10[/b]0[/color] SP. Id: (597) Lovely Choco-Tart [color=#=#7F0000]000088HP Recovery Item[/color] 808080A tart covered in a smooth layer of rich chocolate that is the perfect dessert for romantic dinners. Restores 10 ~ 400 HP Weight : 1[/s][/color] _ Type: Consumable Class: Recovery Weight: 10 _ Restores 10 to 40[/b]0[/color] HP. Id: (598) Light Red Potion [color=#=#7F0000]000088HP Recovery Item[/color] 808080A red potion that has been condensed to reduce its weight and increase its effectiveness. _[/color] _ Type: Consumable Class: Recovery Weight : 11 _ Restores 45 to 65 HP. Id: (599) Light Orange Potion [color=#=#7F0000]000088HP Recovery Item[/color] 808080An orange potion that has been condensed to reduce its weight and increase its effectiveness. _[/color] _ Type: Consumable Class: Recovery Weight : 11 _ Restores 105 to 145 HP. [/SPOILER] Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  2. Changed NpcIdentity Spoiler Alert: Id: 2501 JT_E_ASTER Shadowfactor: , Size: , Effect: Id: 2502 JT_E_CRAB Shadowfactor: , Size: , Effect: Id: 2503 JT_E_SHELLFISH Shadowfactor: , Size: , Effect: Id: 2504 JT_E_COELACANTH_N_E Shadowfactor: , Size: , Effect: Id: 2505 JT_E_RED_ERUMA Shadowfactor: , Size: , Effect: Id: 2506 JT_E_KING_DRAMOH Shadowfactor: , Size: , Effect: Id: 2507 JT_E_CORNUTUS Shadowfactor: , Size: , Effect: Id: 2508 JT_E_PENOMENA Shadowfactor: , Size: , Effect: Id: 2509 JT_KRAKEN_LEG_6 Shadowfactor: , Size: , Effect: Id: 2510 JT_WATERMELON_1 Shadowfactor: , Size: , Effect: Id: 2511 JT_WATERMELON_2 Shadowfactor: , Size: , Effect: Id: 2512 JT_WATERMELON_3 Shadowfactor: , Size: , Effect: Id: 2513 JT_WATERMELON_4 Shadowfactor: , Size: , Effect: Id: 2514 JT_WATERMELON_5 Shadowfactor: , Size: , Effect: Id: 2515 JT_WATERMELON_6 Shadowfactor: , Size: , Effect: Id: 2516 JT_WATERMELON_7 Shadowfactor: , Size: , Effect: Files Spoiler Alert: data\luafile514\lua files\datainfo\jobname.lub data\luafile514\lua files\datainfo\npcidentity.lub data\LuaFiles514\lua files\datainfo\jobname.lub data\LuaFiles514\lua files\datainfo\npcidentity.lub data\Thumbs.db
  3. Added Map Spoiler Alert: verus04 - Verus Findspot Music: bgm\164.mp3 1@mcd - Charlston Factory Music: bgm\160.mp3 ver_eju - Yuperos Eastern Ruin Music: bgm\89.mp3 ver_tunn - Verus Outter tunnel Music: bgm\89.mp3 verus03 - Verus Center Square Music: bgm\164.mp3 NpcIdentity Spoiler Alert: Id: 3492 JT_E_WILD_MOBSTER Shadowfactor: , Size: , Effect: Id: 3494 JT_IFN_POIRING Shadowfactor: , Size: , Effect: Id: 3495 JT_DR_EGGRING Shadowfactor: , Size: , Effect: Id: 3496 JT_DR_LUNATIC Shadowfactor: , Size: , Effect: Id: 3497 JT_DR_FABRE Shadowfactor: , Size: , Effect: Id: 3498 JT_DR_HORNET Shadowfactor: , Size: , Effect: Id: 3499 JT_DR_RODA_FROG Shadowfactor: , Size: , Effect: Id: 3500 JT_DR_DESERT_WOLF_B Shadowfactor: , Size: , Effect: Id: 3501 JT_DR_SPORE Shadowfactor: , Size: , Effect: Id: 3502 JT_DR_BASILISK1 Shadowfactor: , Size: , Effect: Id: 3503 JT_DR_BASILISK2 Shadowfactor: , Size: , Effect: Id: 3504 JT_DR_BASILISK3 Shadowfactor: , Size: , Effect: Id: 3505 JT_DR_BIG_EGGRING Shadowfactor: , Size: , Effect: Id: 3506 JT_DR_MANDRAGORA Shadowfactor: , Size: , Effect: Id: 3507 JT_DR_POM_SPIDER Shadowfactor: , Size: , Effect: Id: 3508 JT_DR_EGGRING_G Shadowfactor: , Size: , Effect: Id: 3509 JT_MOON_RABBIT Shadowfactor: , Size: , Effect: Id: 3510 JT_POPE_MD_E_GUARD Shadowfactor: , Size: , Effect: Id: 3511 JT_POPE_MD_E_BELIEVER_1 Shadowfactor: , Size: , Effect: Id: 3512 JT_POPE_MD_E_BELIEVER_2 Shadowfactor: , Size: , Effect: Id: 3513 JT_POPE_MD_E_DOG Shadowfactor: , Size: , Effect: Id: 3514 JT_POPE_MD_E_BISHOP Shadowfactor: , Size: , Effect: Id: 3515 JT_POPE_MD_E_ICICLE Shadowfactor: , Size: , Effect: Id: 3516 JT_POPE_MD_E_LUWMIN Shadowfactor: , Size: , Effect: Id: 3517 JT_POPE_MD_E_TITAN Shadowfactor: , Size: , Effect: Id: 3518 JT_POPE_MD_H_GUARD Shadowfactor: , Size: , Effect: Id: 3519 JT_POPE_MD_H_BELIEVER_1 Shadowfactor: , Size: , Effect: Id: 3520 JT_POPE_MD_H_BELIEVER_2 Shadowfactor: , Size: , Effect: Id: 3521 JT_POPE_MD_H_DOG Shadowfactor: , Size: , Effect: Id: 3522 JT_POPE_MD_H_BISHOP Shadowfactor: , Size: , Effect: Id: 3523 JT_POPE_MD_H_ICICLE Shadowfactor: , Size: , Effect: Id: 3524 JT_POPE_MD_H_LUWMIN Shadowfactor: , Size: , Effect: Id: 3525 JT_POPE_MD_H_TITAN Shadowfactor: , Size: , Effect: Id: 3526 JT_POPE_MD_H_KTULLANUX Shadowfactor: , Size: , Effect: Id: 3527 JT_POPE_MD_MERC_NORMAL Shadowfactor: , Size: , Effect: Id: 3528 JT_POPE_MD_MERC_CASUAL Shadowfactor: , Size: , Effect: Id: 3569 JT_POPE_MD_H_MERC_NORMAL Shadowfactor: , Size: , Effect: Id: 3570 JT_POPE_MD_H_MERC_CASUAL Shadowfactor: , Size: , Effect: Id: 3634 JT_MYSTCASE_GIANT Shadowfactor: , Size: , Effect: Id: 10150 JT_4_NPC_TRAP Shadowfactor: , Size: , Effect: Id: 10151 JT_4_RAGGLER Shadowfactor: , Size: , Effect: Id: 10152 JT_4_DR_PEPE Shadowfactor: , Size: , Effect: Id: 10153 JT_4_DR_GAMBERI Shadowfactor: , Size: , Effect: Id: 10154 JT_4_DR_AGLIO Shadowfactor: , Size: , Effect: Id: 10155 JT_4_DR_OLIO Shadowfactor: , Size: , Effect: Id: 10156 JT_4_DR_STELO Shadowfactor: , Size: , Effect: Id: 10157 JT_4_DR_TORTEL Shadowfactor: , Size: , Effect: Id: 10158 JT_4_BASIL_SLAVE Shadowfactor: , Size: , Effect: Id: 10159 JT_4_DOU_JINDO Shadowfactor: , Size: , Effect: Id: 10160 JT_4_DOU_SIBA Shadowfactor: , Size: , Effect: Id: 10161 JT_4_TARUTUPI Shadowfactor: , Size: , Effect: Id: 10162 JT_4_DR_SOLDIER Shadowfactor: , Size: , Effect: Id: 10163 JT_4_DR_M_01 Shadowfactor: , Size: , Effect: Id: 10164 JT_4_DR_M_02 Shadowfactor: , Size: , Effect: Id: 10165 JT_4_DR_F_01 Shadowfactor: , Size: , Effect: Id: 10166 JT_4_DR_F_02 Shadowfactor: , Size: , Effect: Id: 10167 JT_4_DR_KID_01 Shadowfactor: , Size: , Effect: Id: 10172 JT_4_CENERE Shadowfactor: , Size: , Effect: Id: 10173 JT_4_F_ARUNA_POP2 Shadowfactor: , Size: , Effect: Id: 10174 JT_4_JACK_HEAD Shadowfactor: , Size: , Effect: Id: 10175 JT_4_INJUSTICE Shadowfactor: , Size: , Effect: Id: 10176 JT_4_BLOODYMAN Shadowfactor: , Size: , Effect: Id: 10177 JT_4_GIBBET Shadowfactor: , Size: , Effect: Id: 10178 JT_4_DULLAHAN Shadowfactor: , Size: , Effect: Item Spoiler Alert: Id: (2995) Supplement Part Dex [1] This mechanical device promotes the precise and timely execution of spells. _ Type: Accessory Defense: 0 Weight: 10 Required Level: 100 Required Job: Mechanic _ Cast Delay - 10% Variable Casting Time - 10% Reduces the cooldown of Axe Boomerang by 2 seconds. Reduces the SP cost of skills by 10%. _ Set Bonus Supplement Part Dex Supplement Part Str Increases the damage of Axe Boomerang by 100%. Id: (2996) Upgrade Part - Gun Barrel [1] Designed to strengthen the gun barrels of Madogears for enhanced firepower, this part is easy to assemble and disassemble. _ Type: Accessory Defense: 0 Weight: 50 Required Level: 100 Required Job: Mechanic _ ATK + 4% HIT + 10 Increases the damage of Knuckle Boost by 25%. _ Set Bonus Upgrade_Part - Booster Upgrade_Part - Engine Upgrade_Part - Gun Barrel Upgrade_Part - Plate Increases the damage of Arm Cannon by 50%. Id: (4933) Neutral Resistance Lv1 Reduces damage taken from Neutral property attacks by 1%. Enchantment Id: (4934) Neutral Resistance Lv2 Reduces damage taken from Neutral property attacks by 2%. Enchantment Id: (4935) Neutral Resistance Lv3 Reduces damage taken from Neutral property attacks by 3%. Enchantment Id: (6748) Excavator Report The Artnard Excavation Team's daily report on its exploration and excavation of Phantasmagorika. Account Bound _ Type: Miscellaneous Weight: 0 Id: (6749) Power Control Device All the machines found in Phantasmagorika have this component installed in the center of their mechanisms. The Excavation Team has named it the Power Control Device. Account Bound _ Type: Miscellaneous Weight: 0 Id: (6750) Broken Engine A broken engine. Maybe it can be refurbished. _ Type: Miscellaneous Weight: 1 Id: (6751) Dented Iron Plate A dented iron plate. Maybe it can be flattened and reusable. _ Type: Miscellaneous Weight: 1 Id: (6752) Charleston Component A burnt Charleston component. Take it to Mass Charleston. Maybe some of its parts can be salvaged. Account Bound _ Type: Miscellaneous Weight: 0 Id: (6753) Doom Token The Doom Prayers carry this token with them. Account Bound _ Type: Miscellaneous Weight: 0 Id: (6754) Gathered Herb A herb with wound-healing properties. Account Bound _ Type: Miscellaneous Weight: 0 Id: (6756) Enriched Energy Specially enriched energy found from Verus City location. Maybe this could help us reveal the secret of Verus City power core..? _ Type: Miscellaneous Weight: 0 Id: (6757) Memory Record Unique record found from Verus City ruin. You can have a peak of old Verus City life or some historical cases. _ Type: Miscellaneous Weight: 0 Id: (12290) Mysterious Can A New Year Cat's present. Having a description in small letters: "A premium can for cats containing tuna 45%" _ Type: Consumable Class: Recovery Weight: 10 Required Level: 1 Required Job: All _ Restores 5% HP. Casts Level 5 Blessing. Id: (12291) Mysterious PET Bottle A New Year Cat's present. Having a description in small letters: "Royal mineral water made of Prontera aquifer water" _ Type: Consumable Class: Recovery Weight: 10 Required Level: 1 Required Job: All _ Restores 5% SP. Casts Level 5 Increase AGI. Id: (12376) Mysterious Can Mackerel Flavor The second new item of Mysterious Can. Fresh mackerel flavor. Best nutrition for children in the growing period. _ Type: Consumable Class: Recovery Weight: 10 Required Level: 1 Required Job: All _ Restores 3% SP. Casts Level 2 Gloria. Id: (12377) Mysterious PET Bottle Ocean Flavor The second new item of Mysterious PET Bottle. Blue ocean flavor. Due to its smell, the ocean spreads right in front of one's eyes. _ Type: Consumable Class: Recovery Weight: 10 Required Level: 1 Required Job: All _ Restores 3% SP. Casts Level 1 Magnificat. Id: (15110) Supplement Part Str This mechanical device uses the power of science to optimize your strength. You can combine it with other variants for a synergetic effect. _ Type: Armor Defense: 80 Property: Neutral Weight: 200 Required Level: 100 Required Job: Mechanic _ ATK + 5% ATK + 1% per 4 upgrade levels of the item. _ Set Bonus Supplement Part Agi Supplement Part Str ATK + 30 _ Set Bonus Supplement Part Con Supplement Part Str Increases the damage of Axe Tornado by 25%. _ Set Bonus Supplement Part Dex Supplement Part Str Increases the damage of Axe Boomerang by 100%. Id: (15111) Upgrade Part - Plate Designed to be worn over the frames of Madogears for enhanced Defense, this part is easy to assemble and disassemble. _ Type: Armor Defense: 110 Property: Neutral Weight: 300 Required Level: 100 Required Job: Mechanic _ Reduces damage taken from Small, Medium size attackers by 10%. This item is indestructible in battle. _ If upgrade level is +7 or higher, Reduces damage taken from Large size attackers by 10%. _ If upgrade level is +9 or higher, Reduces damage taken from Small, Medium size attackers by 5%. _ Set Bonus Upgrade_Part - Booster Upgrade_Part - Engine Upgrade_Part - Gun Barrel Upgrade_Part - Plate Increases the damage of Arm Cannon by 50%. Id: (16030) Pilebuncker S [1] This upgraded version of Pile Bunker is lighter in weight, allowing the user to move more quickly. _ Type: Weapon Class: Mace Attack: 400 Property: Neutral Weight: 300 Weapon Level: 4 Required Level: 130 Required Job: Mechanic _ Cast Delay - 1% per 2 upgrade levels of the item. Id: (16031) Pilebuncker P This upgraded version of Pile Bunker provides more destructive power. _ Type: Weapon Class: Mace Attack: 450 Property: Neutral Weight: 400 Weapon Level: 4 Required Level: 130 Required Job: Mechanic _ ATK + 5 per upgrade level of the item. Id: (16032) Pilebuncker T [1] This upgraded version of Pile Bunker facilitates the application of Special abilities. _ Type: Weapon Class: Mace Attack: 400 Property: Neutral Weight: 350 Weapon Level: 4 Required Level: 130 Required Job: Mechanic _ Reduces the SP cost of skills by 1% per upgrade level of the item. Id: (16033) Robot's Arm [2] Kick and Kick's severed arm that works as effectively as any standard-issue weapon. _ Type: Weapon Class: Mace Attack: 195 Property: Neutral Weight: 300 Weapon Level: 4 Required Level: 130 Required Job: Rune Knight, Royal Guard, Mechanic, Geneticist, Arch Bishop, Sura _ CRIT + 20 This item is indestructible in battle. Id: (20732) Supplement Part Con [1] This mechanical device heals wounds and rejuvenates your body. _ Type: Garment Defense: 20 Weight: 50 Required Level: 100 Required Job: Mechanic _ Max HP + 6% Max HP + 1% per 2 upgrade levels of the item. _ If upgrade level is +9 or higher, HP Recovery + 50% _ Set Bonus Supplement Part Con Supplement Part Str Increases the damage of Axe Tornado by 25%. Id: (20733) Upgrade Part - Engine [1] Designed to maximize the outputs of Madogears, this part is easy to assemble and disassemble. _ Type: Garment Defense: 25 Weight: 150 Required Level: 100 Required Job: Mechanic _ Cast Delay - 10% _ If upgrade level is +7 or higher, Reduces damage taken from Neutral property attacks by 10%. _ If upgrade level is +9 or higher, Cast Delay - 10% _ Set Bonus Upgrade_Part - Booster Upgrade_Part - Engine Upgrade_Part - Gun Barrel Upgrade_Part - Plate Increases the damage of Arm Cannon by 50%. Id: (21011) Gigant Blade [1] A gigantic blade with a makeshift hilt. _ Type: Weapon Class: Two-Handed Sword Attack: 300 Property: Neutral Weight: 500 Weapon Level: 4 Required Level: 130 Required Job: Rune Knight, Royal Guard _ ASPD - 15% Increases critical damage on targets by 1% per upgrade level of the item. This item is indestructible in battle. _ If base STR is 110 or lower, ATK - 250 Id: (22043) Supplement Part Agi [1] Mechanical boots that keep you light on your feet. They are much lighter than they look. _ Type: Shoes Defense: 25 Weight: 35 Required Level: 100 Required Job: Mechanic _ ASPD + 6% Max HP + 1% per 2 upgrade levels of the item. _ If upgrade level is +4 or higher, ASPD + 1% _ Set Bonus Supplement Part Agi Supplement Part Str ATK + 30 Id: (22044) Upgrade Part - Booster [1] Designed to significantly improve Movement Speed, this Madogear part is easy to assemble and disassemble. _ Type: Shoes Defense: 23 Weight: 100 Required Level: 100 Required Job: Mechanic _ Reduces the SP cost of Hover by 15. _ If upgrade level is +7 or higher, Reduces the SP cost of Acceleration by 20. _ Set Bonus Upgrade_Part - Booster Upgrade_Part - Engine Upgrade_Part - Gun Barrel Upgrade_Part - Plate Increases the damage of Arm Cannon by 50%. Id: (22611) Packing Envelope Often found in the Excavation Site, this envelope activates a random effect for 30 seconds when opened. _ Type: Miscellaneous Weight: 1 Id: (28101) Tornado Axe [1] Its name is coined from the shape of the blade. _ Type: Weapon Class: Two-Handed Axe Attack: 320 Property: Wind Weight: 400 Weapon Level: 4 Required Level: 100 Required Job: Rune Knight, Royal Guard, Mechanic, Geneticist _ Reduces the cooldown of Axe Tornado by 1 second. Changed Quest Spoiler Alert: Id: 4295 Wandering Bard Info: Finish talking to the Bard. Quickinfo: Id: 4296 Take a Break Info: He has no stories to tell you for the moment. Come back to him tomorrow. Quickinfo: Id: 4297 Bard's Story: Some Corporation Info: Investigate the story about the Lighthalzen-based corporation, and then return to the Bard. Quickinfo: Id: 4298 Bard's Story: The President Info: What about the President? Quickinfo: Id: 4299 Bard's Story: a Scholar in Juno Info: A scholar in Juno studies the relics of Juperos. Go talk to the scholar. Quickinfo: Id: 4300 Bard's Story: a Mad Scientist Info: There's a mad scientist in Juno. Go check if the rumors about him are true. Quickinfo: Id: 4301 Bard's Story: Hugel Info: Someone in Hugel is in need of your help. Go talk to him. Quickinfo: Id: 4302 Bard's Story: Odin Temple Info: Apply for the excavation of Odin Temple. Something's going on at the excavation site. Quickinfo: Id: 5304 Police Chief Kesler Info: You have met Police Chief Kesler for the first time. Quickinfo: Police Chief Kesler Id: 5305 Police Officer Salgran Info: You have met Police Officer Salgran for the first time. Quickinfo: Police Officer Salgran Id: 5306 Police Officer Gerev Info: You have met Police Officer Gerev for the first time. Quickinfo: Police Officer Gerev Id: 5307 Police Officer Seiden Info: You have met Police Officer Seiden for the first time. Quickinfo: Police Officer Seiden Id: 5308 Police Officer Piffs Info: You have met Police Officer Piffs for the first time. Quickinfo: Police Officer Piffs Id: 5309 Police Chief's Request Info: The Chief has asked you to listen to the problems of the members of the Phantasmagorika policing unit. Quickinfo: Id: 5310 Salgran's Problem Info: You have asked Police Officer Salgran if he has a problem. Quickinfo: Id: 5311 Gerev's Problem Info: You have asked Police Officer Gerev if he has a problem. Quickinfo: Id: 5312 Seiden's Problem Info: You have asked Police Officer Seiden if he has a problem. Quickinfo: Id: 5313 Piffs's Problem Info: You have asked Police Officer Piffs if he has a problem. Quickinfo: Id: 5314 Salgran's Request Info: The Doom Prayers have been leaving illegal propaganda materials everywhere in Phantasmagorika. Remove 10 Illegal Leaflets before they are permanently glued to the ground. Quickinfo: Id: 5315 Gerev's Request Info: People have been falling victim to the traps the Doom Prayers have left everywhere in Phantasmagorika. Remove 10 traps. Quickinfo: Id: 5316 Seiden's Request Info: The Doom Prayers have been throwing stones at the police officers. Remove 10 stones from the ground for the safety of the police officers. Quickinfo: Id: 5317 Piffs's Request Info: The police officers constantly injure themselves while fighting the Doom Prayers. Collect 10 herbs for the wounded. Quickinfo: Id: 5318 Come Back Tomorrow Info: Return to the Phantasmagorika Police Chief tomorrow for more work. Quickinfo: Downtime: 23 hours Id: 5341 Restriction on the Journey Info: You used Memory Record to embark on a journey for up to 22 hours. Quickinfo: Time Limit: 22 hours Id: 5342 Help Her Info: Vernok Saihugh has asked you to relieve Dr. Fressa from her lonely struggle. Quickinfo: Id: 5343 Making a Head Count Info: Dr. Fressa has asked you to count the number of Biological Engineers. Quickinfo: Biological Engineers Id: 5344 Making a Head Count Info: Dr. Fressa has asked you to count the number of Mechanical Engineers . Quickinfo: Mechanical Engineers Id: 5345 Making a Head Count Info: Dr. Fressa has asked you to count the number of Equipment Technicians. Quickinfo: Equipment Technicians Id: 5346 Making a Head Count Info: Dr. Fressa has asked you to count the number of Chemical Experts. Quickinfo: Chemical Experts Id: 5347 Finishing a Head Count Info: Biological Engineer Touring provided the number of Biological Engineers to you. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa. Id: 5348 Finishing a Head Count Info: Mechanical Engineer Al provided the number of Mechanical Engineers to you. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa. Id: 5349 Finishing a Head Count Info: Equipment Technician Remodeling provided the number of Equipment Technicians to you. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa. Id: 5350 Finishing a Head Count Info: Chemical Expert Carlsten provided the number of Chemical Experts to you. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa. Id: 5351 Restriction on the Journey Info: You used Memory Record to embark on a journey for up to 22 hours. Quickinfo: Time Limit: 22 hours Id: 5352 Air Purifier Info: You have been asked to take Air Purifiers to Equipment Technicians in 5 different locations. Locations: C-0, F-1, F-2, I-0, Z-0 Quickinfo: Id: 5353 Delivered to C-0 Info: You delivered an Air Purifier to the Equipment Technician in Area C-0. Quickinfo: Id: 5354 Delivered to F-1 Info: You delivered an Air Purifier to the Equipment Technician in Area F-1. Quickinfo: Id: 5355 Delivered to F-2 Info: You delivered an Air Purifier to the Equipment Technician in Area F-2. Quickinfo: Id: 5356 Delivered to I-0 Info: You delivered an Air Purifier to the Equipment Technician in Area I-0. Quickinfo: Id: 5357 Delivered to Z-0 Info: You delivered an Air Purifier to the Equipment Technician in Area Z-0. Quickinfo: Id: 5358 Restriction on the Journey Info: You used Memory Record to embark on a journey for up to 22 hours. Quickinfo: Time Limit: 22 hours Id: 5359 Grape Harvest Info: Each box of grapes contains 30 clusters of grapes. Harvest 30 Grapes from the farm. Quickinfo: 30 Grapes Id: 5360 Grape Delivery Info: Deliver the fresh Grapes to Mechanical Engineer Al. Quickinfo: Id: 5361 Grape Delivery Info: Deliver the fresh Grapes to Equipment Technician Remodeling. Quickinfo: Id: 5362 Grape Delivery Info: Deliver the fresh Grapes to Chemical Expert Carlsten. Quickinfo: Id: 5363 Restriction on the Journey Info: You used Memory Record to embark on a journey for up to 22 hours. Quickinfo: Time Limit: 22 hours Id: 5364 Subdue Hysterical Patients Info: The Nurse has asked you to subdue hysterical patients in the temporary infirmary. Quickinfo: Id: 5365 Ugent News Info: Report to Dr. Fressa that the convulsing patients are becoming numerous. Quickinfo: Id: 5366 Restriction on the Journey Info: You used Memory Record to embark on a journey for up to 22 hours. Quickinfo: Time Limit: 22 hours Id: 5367 Daily Necessities Transport Info: Deliver the supplies to Area Z-2. Go to Mechanical Engineer Al in the Machine Warehouse and deliver the message: You idiots, stop wasting valuable resources on making machines! Quickinfo: Id: 5368 Delivered Supplies Info: You delivered the supplies to Area Z-2. Quickinfo: Id: 5369 Delivered the Message Info: You delivered the message to Mechanical Engineer Al. Quickinfo: Id: 5370 Memory Record Info: You successfully finished the Memory Record journey. Quickinfo: Id: 7606 Phantasmagorika Excavator Recruitment Info: The Juperos Ruins have been expanded. Come join us for exploration in the newly discovered Phantasmagorika! Quickinfo: Id: 7607 Eden Group Leader Info: The Eden Group's leader has been revealed. She wants to talk to you as to Phantasmagorika. Go to the farthest room on the left side on the second floor. Quickinfo: Talk to the Eden Group Captain. Id: 7608 Artnard Excavation Team 1 Info: The Eden Group Captain has asked you to talk to Lime in the employee office as to joining the excavation project. The employee office is the next room. Quickinfo: Talk to Lime in the employee office. Id: 7609 Artnard Excavation Team 2 Info: Use the Juperos dungeon to move to the newly discovered area. Don't forget to register with the Central Command Center upon your arrival. Quickinfo: Register as an Artnard Excavation Team member. Id: 7610 Registered Excavator Info: You are now an official member of the Artnard Excavation Team, and can participate in the Phantasmagorika excavation project. Quickinfo: Id: 7611 Passage Cleaning Info: Could you help us take care of monsters in the tunnel and around here? Quickinfo: Id: 7612 Passage Cleaning - Down Info: You should take rest. Our mercenaries can take care of the monsters in the passage. Quickinfo: The Daily quest is cooling down. Id: 7613 Eliminating Risks Info: Robots in the main excavation site are getting in our way. Please get rid of them. Quickinfo: Id: 7614 Eliminating Risks - Down Info: We're able to clear the excavation site of those robots. Please come back next time. Quickinfo: The Daily quest is cooling down. Id: 7615 Core Collection Info: Please collect 20 Power Control Devices from robots. They can be the key to the highly advanced civilization. Quickinfo: 20 Power Control Devices Id: 7616 Core Collection - Down Info: The Artnard Excavation Team is focusing on studying the Power Control Devices. You should take rest while you can. Quickinfo: The Daily quest is cooling down. Id: 7617 Turning In Excavation Report Info: Take the Artnard Excavation Team's daily excavation report to Louis at the Central Command Center. After that your work for the day is done! Quickinfo: Turn in the report to Louis. Id: 7618 Reporting the Results - Down Info: Wait for the Artnard Excavation Team's next report. Quickinfo: The Daily quest is cooling down. Id: 7619 Assisting the Excavation Team Info: You are now an official member of the excavation team. Go to Aureth. Quickinfo: Talk to Aureth. Id: 7620 Young Blood? Info: Aureth has asked you to go to Lloyd and Luke at the plaza in the middle of Verus. Quickinfo: Find Lloyd. Id: 7621 Bottling the Energy Info: Lloyd has asked for your assistance in his energy research. Use Empty Bottles to collect 10 Condensed Energies from debris everywhere in Verus. Quickinfo: 10 Condensed Energies Id: 7622 Good News! Info: Report Aureth with Lloyd's research results. Quickinfo: Talk to Aureth. Id: 7623 Artnard's Summon Info: Artnard has some chore in store for you. Talk to him. Quickinfo: Talk to Artnard. Id: 7624 In Search of a Delicacy Info: Find something that is ready to eat, juicy, refreshing, and clean-tasting. Seek advice from other team members. Quickinfo: Find a delicacy. Id: 7625 Count On Me Info: Luke will cook something for you if you can bring 2 Meats, 1 Mora Mandarin, and 1 Banana. Quickinfo: 2 Meats, 1 Mora Mandarin, and 1 Banana Id: 7626 Delicacy for Him Info: Take Luke's Beef Toast, Mora's specialty food, to Artnard. Quickinfo: To Ian Id: 7627 Last Exploration Info: Ask Ian Artnard about his last exploration effort. Quickinfo: Id: 7628 New Power Source Info: You are charged with collecting Condensed Energies for Lloyd's research. You need 10 Empty Bottles. Quickinfo: 10 Condensed Energies Id: 7629 Tomorrow for Tomorrow's Energy Info: Return to Lloyd tomorrow to continue to help him with his research. Quickinfo: The Daily quest is cooling down. Id: 11363 To Phantasmagorika! Info: Go to Rekenber Corporation Headquarters in Lighthalzen. Talk to Leitner at the desk on the west side from the main entrance. Quickinfo: Talk to Leitner. Id: 11364 To Phantasmagorika! Info: You have registered for the use of the elevator. Quickinfo: Talk to Elisha. Id: 11365 To Phantasmagorika! Info: Meet Guide Scarlet by the fountain in the middle of Phantasmagorika. Quickinfo: Talk to Scarlet. Id: 11366 To Phantasmagorika! Info: Collect 30 Old Steel Plates from Dimiks in Juperos. Quickinfo: 30 Old Steel Plates Id: 11367 Looking for the Traces Info: The first thing you saw in Phantasmagorika is a gigantic fountain in the center. Investigate the fountain with the Deus. Quickinfo: Investigate the fountain. Id: 11368 Looking for the Traces Info: You have found nothing in the fountain. Check the sundries on the left side. Quickinfo: Investigate the sundries. Id: 11369 Looking for the Traces Info: Is this environment good for plants? Check the tree on the upper left side. Quickinfo: Investigate the tree. Id: 11370 Looking for the Traces Info: A peculiar-looking sign is hung on the door. Examine it. Quickinfo: Examine the sign. Id: 11371 Looking for the Traces Info: There's a new path behind the building. Turn around the building and enter the portal. Quickinfo: Move on to another area. Id: 11372 Looking for the Traces Info: Investigate the fountain on the upper side. Quickinfo: Investigate the fountain. Id: 11373 Looking for the Traces Info: Follow Mark to the north. Quickinfo: Talk to Mark. Id: 11374 Looking for the Traces Info: The path is blocked. Talk to Tamarin standing farther in. Quickinfo: Talk to Tamarin. Id: 11375 Looking for the Traces Info: Talk to Magi down below. Quickinfo: Talk to Magi. Id: 11376 Let the Specialists Handle It Info: Suddenly the elevator stopped moving, but it does not seem to be broken. Go down and check. Quickinfo: Check the elevator. Id: 11377 Act of Kindness Info: You helped the man stuck between the elevator doors. Quickinfo: Id: 13184 Charleston Factory Info: Enter Charleston Factory. Quickinfo: Id: 13185 Charleston Factory - Hold Info: You have used mechanic device. Quickinfo: Id: 13186 Charleston Factory - Complete Info: Quickinfo: Id: 13187 Deal with the Staff Info: Take care of the Factory Staff. Quickinfo: Id: 13188 Deal with the Staff - Hold Info: Quickinfo: NpcIdentity Spoiler Alert: Id: 2501 JT_E_ASTER Shadowfactor: , Size: , Effect: Id: 2502 JT_E_CRAB Shadowfactor: , Size: , Effect: Id: 2503 JT_E_SHELLFISH Shadowfactor: , Size: , Effect: Id: 2504 JT_E_COELACANTH_N_E Shadowfactor: , Size: , Effect: Id: 2505 JT_E_RED_ERUMA Shadowfactor: , Size: , Effect: Id: 2506 JT_E_KING_DRAMOH Shadowfactor: , Size: , Effect: Id: 2507 JT_E_CORNUTUS Shadowfactor: , Size: , Effect: Id: 2508 JT_E_PENOMENA Shadowfactor: , Size: , Effect: Id: 2509 JT_KRAKEN_LEG_6 Shadowfactor: , Size: , Effect: Id: 2510 JT_WATERMELON_1 Shadowfactor: , Size: , Effect: Id: 2511 JT_WATERMELON_2 Shadowfactor: , Size: , Effect: Id: 2512 JT_WATERMELON_3 Shadowfactor: , Size: , Effect: Id: 2513 JT_WATERMELON_4 Shadowfactor: , Size: , Effect: Id: 2514 JT_WATERMELON_5 Shadowfactor: , Size: , Effect: Id: 2515 JT_WATERMELON_6 Shadowfactor: , Size: , Effect: Id: 2516 JT_WATERMELON_7 Shadowfactor: , Size: , Effect: Id: 3262 JT_MH_PORING Shadowfactor: , Size: , Effect: Id: 3263 JT_MH_POPORING Shadowfactor: , Size: , Effect: Id: 3264 JT_MH_DROPS Shadowfactor: , Size: , Effect: Id: 3265 JT_MH_GOLDPORING Shadowfactor: , Size: , Effect: Id: 3266 JT_MH_MARIN Shadowfactor: , Size: , Effect: Id: 3267 JT_MH_COELACANTH_N_A1 Shadowfactor: , Size: , Effect: Id: 3268 JT_MH_COELACANTH_N_A2 Shadowfactor: , Size: , Effect: Id: 3269 JT_MH_COELACANTH_N_A3 Shadowfactor: , Size: , Effect: Id: 3270 JT_MH_COELACANTH_N_A4 Shadowfactor: , Size: , Effect: Id: 3271 JT_MH_E_MEGALODON1 Shadowfactor: , Size: , Effect: Id: 3272 JT_MH_SASQUATCH Shadowfactor: , Size: , Effect: Id: 3273 JT_MH_BAKONAWA_1 Shadowfactor: , Size: , Effect: Id: 3274 JT_MH_BACSOJIN Shadowfactor: , Size: , Effect: Id: 3275 JT_MH_HUNTER_FLY1 Shadowfactor: , Size: , Effect: Id: 3276 JT_MH_DIMIK Shadowfactor: , Size: , Effect: Id: 3277 JT_MH_DIMIK_2 Shadowfactor: , Size: , Effect: Id: 3278 JT_MH_DIMIK_4 Shadowfactor: , Size: , Effect: Id: 3279 JT_MH_DIMIK_1 Shadowfactor: , Size: , Effect: Id: 3280 JT_MH_DIMIK_3 Shadowfactor: , Size: , Effect: Id: 3281 JT_MH_COELACANTH_H_A1 Shadowfactor: , Size: , Effect: Id: 3282 JT_MH_COELACANTH_H_A2 Shadowfactor: , Size: , Effect: Id: 3283 JT_MH_COELACANTH_H_A3 Shadowfactor: , Size: , Effect: Id: 3284 JT_MH_COELACANTH_H_A4 Shadowfactor: , Size: , Effect: Id: 3285 JT_MH_E_MEGALODON2 Shadowfactor: , Size: , Effect: Id: 3286 JT_MH_GLOOMUNDERNIGHT Shadowfactor: , Size: , Effect: Id: 3287 JT_MH_ATROCE Shadowfactor: , Size: , Effect: Id: 3288 JT_MH_LADY_TANEE Shadowfactor: , Size: , Effect: Id: 3289 JT_MH_HUNTER_FLY2 Shadowfactor: , Size: , Effect: Id: 3291 JT_E_TREASURE_BOX Shadowfactor: , Size: , Effect: Id: 3292 JT_GOLD_ANOPHELES Shadowfactor: , Size: , Effect: Id: 3293 JT_DAEBAK_GOURD Shadowfactor: , Size: , Effect: Id: 3294 JT_HEYDRICH Shadowfactor: , Size: , Effect: Id: 3295 JT_G_MOBSTER Shadowfactor: , Size: , Effect: Id: 3296 JT_HIDDEN_TEST Shadowfactor: , Size: , Effect: Id: 3297 JT_PAD_LEVIATHAN Shadowfactor: , Size: , Effect: Id: 3298 JT_PAD_FAFNIR Shadowfactor: , Size: , Effect: Id: 3299 JT_PAD_IFRIT Shadowfactor: , Size: , Effect: Id: 3300 JT_PAD_HORAI Shadowfactor: , Size: , Effect: Id: 3301 JT_PAD_SHANGRILA Shadowfactor: , Size: , Effect: Id: 3302 JT_PAD_NIRAIKANAI Shadowfactor: , Size: , Effect: Id: 3303 JT_PAD_HELHEIM Shadowfactor: , Size: , Effect: Id: 3304 JT_PAD_MUSPELHEIM Shadowfactor: , Size: , Effect: Id: 3305 JT_PAD_ZEROG Shadowfactor: , Size: , Effect: Id: 3306 JT_PAD_TAMADORA Shadowfactor: , Size: , Effect: Id: 3307 JT_PAD_TAMADORABABY Shadowfactor: , Size: , Effect: Id: 3308 JT_ROC_EMPELIUM Shadowfactor: , Size: , Effect: Id: 3309 JT_ROC_OBJ_A Shadowfactor: , Size: , Effect: Id: 3310 JT_ROC_OBJ_B Shadowfactor: , Size: , Effect: Id: 3311 JT_ROC_OBJ_N Shadowfactor: , Size: , Effect: Id: 3312 JT_ROC_TOWER_A Shadowfactor: , Size: , Effect: Id: 3313 JT_ROC_TOWER_B Shadowfactor: , Size: , Effect: Id: 3314 JT_SMOKIE_THIEF Shadowfactor: , Size: , Effect: Id: 3315 JT_PAD_KINGGOLD Shadowfactor: , Size: , Effect: Id: 3316 JT_PAD_KINGMETAL Shadowfactor: , Size: , Effect: Id: 3317 JT_PAD_RUBYLIT Shadowfactor: , Size: , Effect: Id: 3318 JT_PAD_SAPPHILIT Shadowfactor: , Size: , Effect: Id: 3319 JT_PAD_EMELIT Shadowfactor: , Size: , Effect: Id: 3320 JT_PAD_TOPALIT Shadowfactor: , Size: , Effect: Id: 3321 JT_PAD_AMELIT Shadowfactor: , Size: , Effect: Id: 3322 JT_PAD_METAL_DRAGON Shadowfactor: , Size: , Effect: Id: 3323 JT_PAD_M_FLAME_KNIGHT Shadowfactor: , Size: , Effect: Id: 3324 JT_PAD_M_ICE_KNIGHT Shadowfactor: , Size: , Effect: Id: 3325 JT_PAD_M_STONE_KNIGHT Shadowfactor: , Size: , Effect: Id: 3326 JT_PAD_M_LIGHT_KNIGHT Shadowfactor: , Size: , Effect: Id: 3327 JT_PAD_M_DARK_KNIGHT Shadowfactor: , Size: , Effect: Id: 3328 JT_PAD_C_D_DRAGON Shadowfactor: , Size: , Effect: Id: 3329 JT_PAD_ECHIDNA Shadowfactor: , Size: , Effect: Id: 3330 JT_PAD_SIREN Shadowfactor: , Size: , Effect: Id: 3331 JT_PAD_LILITH Shadowfactor: , Size: , Effect: Id: 3332 JT_PAD_HERA Shadowfactor: , Size: , Effect: Id: 3333 JT_PAD_RUBYLIT_H Shadowfactor: , Size: , Effect: Id: 3334 JT_PAD_SAPPHILIT_H Shadowfactor: , Size: , Effect: Id: 3335 JT_PAD_EMELIT_H Shadowfactor: , Size: , Effect: Id: 3336 JT_PAD_TOPALIT_H Shadowfactor: , Size: , Effect: Id: 3337 JT_PAD_AMELIT_H Shadowfactor: , Size: , Effect: Id: 3338 JT_PAD_METAL_DRAGON_H Shadowfactor: , Size: , Effect: Id: 3339 JT_PAD_M_FLAME_KNIGHT_H Shadowfactor: , Size: , Effect: Id: 3340 JT_PAD_M_ICE_KNIGHT_H Shadowfactor: , Size: , Effect: Id: 3341 JT_PAD_M_STONE_KNIGHT_H Shadowfactor: , Size: , Effect: Id: 3342 JT_PAD_M_LIGHT_KNIGHT_H Shadowfactor: , Size: , Effect: Id: 3343 JT_PAD_M_DARK_KNIGHT_H Shadowfactor: , Size: , Effect: Id: 3344 JT_PAD_C_D_DRAGON_H Shadowfactor: , Size: , Effect: Id: 3345 JT_PAD_ECHIDNA_H Shadowfactor: , Size: , Effect: Id: 3346 JT_PAD_SIREN_H Shadowfactor: , Size: , Effect: Id: 3347 JT_PAD_LILITH_H Shadowfactor: , Size: , Effect: Id: 3348 JT_PAD_HERA_H Shadowfactor: , Size: , Effect: Id: 3349 JT_PAD_MYTHLIT Shadowfactor: , Size: , Effect: Id: 3350 JT_PAD_TYRRA Shadowfactor: , Size: , Effect: Id: 3351 JT_PAD_TYRANNOS Shadowfactor: , Size: , Effect: Id: 3352 JT_PAD_PLESSIE Shadowfactor: , Size: , Effect: Id: 3353 JT_PAD_PLESIOS Shadowfactor: , Size: , Effect: Id: 3354 JT_PAD_BRACHY Shadowfactor: , Size: , Effect: Id: 3355 JT_PAD_BRACHYS Shadowfactor: , Size: , Effect: Id: 3362 JT_C_HORN_SCARABA Shadowfactor: , Size: , Effect: Id: 3363 JT_C_HORN_SCARABA2 Shadowfactor: , Size: , Effect: Id: 3364 JT_C_ANTLER_SCARABA Shadowfactor: , Size: , Effect: Id: 3365 JT_C_RAKE_SCARABA Shadowfactor: , Size: , Effect: Id: 3366 JT_MH_I_HORN_SCARABA Shadowfactor: , Size: , Effect: Id: 3367 JT_MH_I_HORN_SCARABA2 Shadowfactor: , Size: , Effect: Id: 3368 JT_MH_I_ANTLER_SCARABA Shadowfactor: , Size: , Effect: Id: 3369 JT_MH_I_RAKE_SCARABA Shadowfactor: , Size: , Effect: Id: 3370 JT_MH_QUEEN_SCARABA Shadowfactor: , Size: , Effect: Id: 3371 JT_MH_COELACANTH_Y_A1 Shadowfactor: , Size: , Effect: Id: 3372 JT_MH_COELACANTH_Y_A2 Shadowfactor: , Size: , Effect: Id: 3373 JT_MH_COELACANTH_Y_A3 Shadowfactor: , Size: , Effect: Id: 3374 JT_MH_COELACANTH_Y_A4 Shadowfactor: , Size: , Effect: Id: 3375 JT_MH_E_MEGALODON3 Shadowfactor: , Size: , Effect: Id: 3376 JT_MH_NAGHT_SIEGER Shadowfactor: , Size: , Effect: Id: 3377 JT_MH_IFRIT Shadowfactor: , Size: , Effect: Id: 3378 JT_MH_PHYLLA Shadowfactor: , Size: , Effect: Id: 3379 JT_MH_BOMBPORING Shadowfactor: , Size: , Effect: Id: 3380 JT_ANGLERFISH Shadowfactor: , Size: , Effect: Id: 3381 JT_DARK_SOUL Shadowfactor: , Size: , Effect: Id: 3382 JT_WANDERING_SOUL Shadowfactor: , Size: , Effect: Id: 3384 JT_MIN_PORING Shadowfactor: , Size: , Effect: Id: 3385 JT_MIN_LUNATIC Shadowfactor: , Size: , Effect: Id: 3386 JT_MIN_FABRE Shadowfactor: , Size: , Effect: Id: 3387 JT_MIN_PICKY Shadowfactor: , Size: , Effect: Id: 3388 JT_MIN_CONDOR Shadowfactor: , Size: , Effect: Id: 3389 JT_MIN_WILOW Shadowfactor: , Size: , Effect: Id: 3390 JT_MIN_SPORE Shadowfactor: , Size: , Effect: Id: 3391 JT_MIN_POPORING Shadowfactor: , Size: , Effect: Id: 3392 JT_MIN_SMOKIE Shadowfactor: , Size: , Effect: Id: 3393 JT_MIN_DOKEBI Shadowfactor: , Size: , Effect: Id: 3394 JT_MIN_BIGFOOT Shadowfactor: , Size: , Effect: Id: 3395 JT_MIN_WORM_TAIL Shadowfactor: , Size: , Effect: Id: 3396 JT_MIN_WOLF Shadowfactor: , Size: , Effect: Id: 3397 JT_MIN_SNAKE Shadowfactor: , Size: , Effect: Id: 3398 JT_MIN_ANACONDAQ Shadowfactor: , Size: , Effect: Id: 3399 JT_MIN_MARIN Shadowfactor: , Size: , Effect: Id: 3400 JT_MIN_MUKA Shadowfactor: , Size: , Effect: Id: 3401 JT_MIN_PECOPECO Shadowfactor: , Size: , Effect: Id: 3402 JT_MIN_DENIRO Shadowfactor: , Size: , Effect: Id: 3403 JT_MIN_PIERE Shadowfactor: , Size: , Effect: Id: 3404 JT_MIN_ANDRE Shadowfactor: , Size: , Effect: Id: 3405 JT_MIN_GOLEM Shadowfactor: , Size: , Effect: Id: 3406 JT_MIN_SCORPION Shadowfactor: , Size: , Effect: Id: 3407 JT_MIN_CHONCHON Shadowfactor: , Size: , Effect: Id: 3408 JT_MIN_METALLER Shadowfactor: , Size: , Effect: Id: 3409 JT_MIN_SAND_MAN Shadowfactor: , Size: , Effect: Id: 3410 JT_MIN_RAGGLER Shadowfactor: , Size: , Effect: Id: 3411 JT_MIN_DRAGON_TAIL Shadowfactor: , Size: , Effect: Id: 3412 JT_MIN_GREEN_IGUANA Shadowfactor: , Size: , Effect: Id: 3413 JT_MIN_SEE_OTTER Shadowfactor: , Size: , Effect: Id: 3414 JT_MIN_GALAPAGO Shadowfactor: , Size: , Effect: Id: 3415 JT_MIN_FUR_SEAL Shadowfactor: , Size: , Effect: Id: 3416 JT_MIN_ALLIGATOR Shadowfactor: , Size: , Effect: Id: 3417 JT_MIN_MEGALODON Shadowfactor: , Size: , Effect: Id: 3418 JT_MIN_TRI_JOINT Shadowfactor: , Size: , Effect: Id: 3419 JT_MIN_MEGALITH Shadowfactor: , Size: , Effect: Id: 3420 JT_MIN_DRYAD Shadowfactor: , Size: , Effect: Id: 3421 JT_MIN_TOAD Shadowfactor: , Size: , Effect: Id: 3422 JT_MIN_VAGABOND_WOLF Shadowfactor: , Size: , Effect: Id: 3423 JT_MIN_VOCAL Shadowfactor: , Size: , Effect: Id: 3424 JT_MIN_ECLIPSE Shadowfactor: , Size: , Effect: Id: 3425 JT_MIN_CHIMERA Shadowfactor: , Size: , Effect: Id: 3426 JT_MIN_EDDGA Shadowfactor: , Size: , Effect: Id: 3427 JT_MIN_OSIRIS Shadowfactor: , Size: , Effect: Id: 3428 JT_MIN_PHREEONI Shadowfactor: , Size: , Effect: Id: 3429 JT_MIN_ORK_HERO Shadowfactor: , Size: , Effect: Id: 3430 JT_MIN_TAO_GUNKA Shadowfactor: , Size: , Effect: Id: 3431 JT_MIN_G_RODA_FROG Shadowfactor: , Size: , Effect: Id: 3432 JT_MIN_G_WOLF Shadowfactor: , Size: , Effect: Id: 3433 JT_MIN_G_ROCKER Shadowfactor: , Size: , Effect: Id: 3434 JT_MIN_G_LUNATIC Shadowfactor: , Size: , Effect: Id: 3435 JT_MIN_G_GARGOYLE Shadowfactor: , Size: , Effect: Id: 3436 JT_MIN_G_BIGFOOT Shadowfactor: , Size: , Effect: Id: 3437 JT_MIN_G_ANCIENT_MUMMY Shadowfactor: , Size: , Effect: Id: 3438 JT_MIN_G_SAND_MAN Shadowfactor: , Size: , Effect: Id: 3439 JT_MIN_G_HIGH_ORC Shadowfactor: , Size: , Effect: Id: 3440 JT_MIN_G_MEGALITH Shadowfactor: , Size: , Effect: Id: 3441 JT_B_DRACULA Shadowfactor: , Size: , Effect: Id: 3442 JT_FROZENWOLF Shadowfactor: , Size: , Effect: Id: 3443 JT_TAFFY Shadowfactor: , Size: , Effect: Id: 3444 JT_WATCHER Shadowfactor: , Size: , Effect: Id: 3445 JT_P_ARCHER_SKELETON Shadowfactor: , Size: , Effect: Id: 3446 JT_P_SKELETON Shadowfactor: , Size: , Effect: Id: 3447 JT_P_SOLDIER_SKELETON Shadowfactor: , Size: , Effect: Id: 3448 JT_P_AMDARAIS Shadowfactor: , Size: , Effect: Id: 3449 JT_G_P_AMDARAIS Shadowfactor: , Size: , Effect: Id: 3450 JT_BIJOU Shadowfactor: , Size: , Effect: Id: 3451 JT_IMMOTAL_CORPS Shadowfactor: , Size: , Effect: Id: 3452 JT_ZOMBIE_GUARD Shadowfactor: , Size: , Effect: Id: 3454 JT_HEART_HUNTER_N Shadowfactor: , Size: , Effect: Id: 3455 JT_GLASS_PLATE Shadowfactor: , Size: , Effect: Id: 3456 JT_WATERMELON_34 Shadowfactor: , Size: , Effect: Id: 3457 JT_WATERMELON_35 Shadowfactor: , Size: , Effect: Id: 3458 JT_WATERMELON_36 Shadowfactor: , Size: , Effect: Id: 3459 JT_WATERMELON_37 Shadowfactor: , Size: , Effect: Id: 3460 JT_WATERMELON_38 Shadowfactor: , Size: , Effect: Id: 3461 JT_WATERMELON_39 Shadowfactor: , Size: , Effect: Id: 3462 JT_WATERMELON_40 Shadowfactor: , Size: , Effect: Id: 3463 JT_WATERMELON_41 Shadowfactor: , Size: , Effect: Id: 3464 JT_WATERMELON_42 Shadowfactor: , Size: , Effect: Id: 3465 JT_WATERMELON_43 Shadowfactor: , Size: , Effect: Id: 3466 JT_WATERMELON_44 Shadowfactor: , Size: , Effect: Id: 3467 JT_WATERMELON_45 Shadowfactor: , Size: , Effect: Id: 3468 JT_WATERMELON_46 Shadowfactor: , Size: , Effect: Id: 3469 JT_WATERMELON_47 Shadowfactor: , Size: , Effect: Id: 3470 JT_WATERMELON_48 Shadowfactor: , Size: , Effect: Id: 3471 JT_WATERMELON_49 Shadowfactor: , Size: , Effect: Id: 3472 JT_WATERMELON_50 Shadowfactor: , Size: , Effect: Id: 3473 JT_AS_RAGGED_GOLEM Shadowfactor: , Size: , Effect: Id: 3474 JT_AS_BLOODY_KNIGHT Shadowfactor: , Size: , Effect: Id: 3475 JT_AS_WIND_GHOST Shadowfactor: , Size: , Effect: Id: 3476 JT_AS_ZOMBIE Shadowfactor: , Size: , Effect: Id: 3477 JT_AS_IMMORTAL_CORPS Shadowfactor: , Size: , Effect: Id: 3478 JT_AS_ZOMBIE_SLAUGHTER Shadowfactor: , Size: , Effect: Id: 3479 JT_AS_ZOMBIE_MASTER Shadowfactor: , Size: , Effect: Id: 3480 JT_AS_CURSED_SOLDIER Shadowfactor: , Size: , Effect: Id: 3481 JT_AS_EVIL_SHADOW1 Shadowfactor: , Size: , Effect: Id: 3482 JT_AS_EVIL_SHADOW2 Shadowfactor: , Size: , Effect: Id: 3483 JT_AS_EVIL_SHADOW3 Shadowfactor: , Size: , Effect: Id: 3484 JT_AS_D_RAGGED_GOLEM Shadowfactor: , Size: , Effect: Id: 3485 JT_AS_D_CURSED_SOLDIER Shadowfactor: , Size: , Effect: Id: 3486 JT_E_WILD_RABBIT Shadowfactor: , Size: , Effect: Id: 3487 JT_IMMORTAL_CORPS1 Shadowfactor: , Size: , Effect: Id: 3488 JT_IMMORTAL_CORPS2 Shadowfactor: , Size: , Effect: Id: 3489 JT_IMMORTAL_CORPS3 Shadowfactor: , Size: , Effect: Id: 3490 JT_IMMORTAL_CO_CMDER Shadowfactor: , Size: , Effect: Id: 10098 JT_4_JP_GARM_H Shadowfactor: , Size: , Effect: Id: 10099 JT_4_JP_MEDUSA_H Shadowfactor: , Size: , Effect: Id: 10100 JT_4_CHN_GVG_01 Shadowfactor: , Size: , Effect: Id: 10102 JT_4_PD_TYRA Shadowfactor: , Size: , Effect: Id: 10103 JT_4_PD_TYRANOS Shadowfactor: , Size: , Effect: Id: 10104 JT_4_PD_PLESI Shadowfactor: , Size: , Effect: Id: 10105 JT_4_PD_PLESIO Shadowfactor: , Size: , Effect: Id: 10106 JT_4_PD_BRACHI Shadowfactor: , Size: , Effect: Id: 10107 JT_4_PD_BRACHIOS Shadowfactor: , Size: , Effect: Id: 10108 JT_4_PD_GOLDDRAGON Shadowfactor: , Size: , Effect: Id: 10109 JT_4_PD_ZAEROG Shadowfactor: , Size: , Effect: Id: 10110 JT_4_PD_TAMADORA Shadowfactor: , Size: , Effect: Id: 10111 JT_4_JP_EDGA_H Shadowfactor: , Size: , Effect: Id: 10112 JT_4_JP_BRAGOLEM_H Shadowfactor: , Size: , Effect: Id: 10113 JT_4_EL_AQUA Shadowfactor: , Size: , Effect: Id: 10114 JT_4_EP16_NIHIL Shadowfactor: , Size: , Effect: Id: 10115 JT_4_EP16_SPICA Shadowfactor: , Size: , Effect: Id: 10116 JT_4_EP16_SKIA Shadowfactor: , Size: , Effect: Id: 10117 JT_4_EP16_PETER Shadowfactor: , Size: , Effect: Id: 10118 JT_4_EP16_CRUX Shadowfactor: , Size: , Effect: Id: 10119 JT_4_EP16_GRANZ Shadowfactor: , Size: , Effect: Id: 10120 JT_4_EP16_STOLZ Shadowfactor: , Size: , Effect: Id: 10121 JT_4_EP16_EGEO Shadowfactor: , Size: , Effect: Id: 10122 JT_4_EP16_COOK Shadowfactor: , Size: , Effect: Id: 10123 JT_4_EP16_MARK Shadowfactor: , Size: , Effect: Id: 10124 JT_4_EP16_TAMARIN Shadowfactor: , Size: , Effect: Id: 10125 JT_4_EP16_POE Shadowfactor: , Size: , Effect: Id: 10126 JT_4_EP16_ISAAC Shadowfactor: , Size: , Effect: Id: 10127 JT_4_EP16_HELMUT Shadowfactor: , Size: , Effect: Id: 10128 JT_4_EP16_WOLF Shadowfactor: , Size: , Effect: Id: 10129 JT_4_EP16_MEYER Shadowfactor: , Size: , Effect: Id: 10130 JT_4_EP16_AGNES Shadowfactor: , Size: , Effect: Id: 10131 JT_4_EP16_FOOD Shadowfactor: , Size: , Effect: Id: 10132 JT_4_EP16_LOUVIERE Shadowfactor: , Size: , Effect: Id: 10133 JT_4_EP16_MAX Shadowfactor: , Size: , Effect: Id: 10134 JT_4_EP16_SPIEGEL Shadowfactor: , Size: , Effect: Id: 10135 JT_4_MOONLIGHT Shadowfactor: , Size: , Effect: Id: 10136 JT_4_MISTRESS Shadowfactor: , Size: , Effect: Id: 10137 JT_4_DRACULA Shadowfactor: , Size: , Effect: Id: 10138 JT_4_STORMKNIGHT Shadowfactor: , Size: , Effect: Id: 10139 JT_4_TATTER Shadowfactor: , Size: , Effect: Id: 10140 JT_4_AS_RAGGED_GOLEM Shadowfactor: , Size: , Effect: Id: 10141 JT_4_AS_BLOODY_KNIGHT Shadowfactor: , Size: , Effect: Id: 10142 JT_4_AS_WIND_GHOST Shadowfactor: , Size: , Effect: Id: 10143 JT_4_F_BIJOU Shadowfactor: , Size: , Effect: Id: 10144 JT_4_EP16_COOK2 Shadowfactor: , Size: , Effect: Id: 10145 JT_4_SERVICE_30_M_01 Shadowfactor: , Size: , Effect: Id: 10146 JT_4_SERVICE_30_F_01 Shadowfactor: , Size: , Effect: Id: 10147 JT_4_SCR_AT_ROBOTS Shadowfactor: , Size: , Effect: Id: 10148 JT_4_F_RANGER Shadowfactor: , Size: , Effect: Id: 10149 JT_4_WAG Shadowfactor: , Size: , Effect: Efst Spoiler Alert: Id: 766 EFST_PACKING_ENVELOPE1 Id: 767 EFST_PACKING_ENVELOPE2 Id: 768 EFST_PACKING_ENVELOPE3 Id: 769 EFST_PACKING_ENVELOPE4 Id: 770 EFST_PACKING_ENVELOPE5 Id: 771 EFST_PACKING_ENVELOPE6 Id: 772 EFST_PACKING_ENVELOPE7 Id: 773 EFST_PACKING_ENVELOPE8 Id: 774 EFST_PACKING_ENVELOPE9 Id: 775 EFST_PACKING_ENVELOPE10 Files Spoiler Alert: data\[email protected] data\[email protected] data\[email protected] data\ChatWndInfo_U.lua data\gl_church.gat data\gl_church.gnd data\gl_church.rsw data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\iz_dun03.gat data\iz_dun03.gnd data\iz_dun03.rsw data\LuaFiles514\Lua Files\Datainfo\jobname.lub data\LuaFiles514\Lua Files\Datainfo\npcidentity.lub data\LuaFiles514\Lua Files\EffectTool\morocc.lub data\LuaFiles514\Lua Files\EffectTool\verus03.lub data\LuaFiles514\Lua Files\StateIcon\stateiconinfo.lub data\mapnametable.txt data\model\brasilis\암석02.rsm data\model\dewata\풀A01.rsm data\model\dewata\풀A03.rsm data\model\dewata\풀A04.rsm data\model\eclage\덤블01.rsm data\model\eclage\버섯01.rsm data\model\eclage\버섯02.rsm data\model\eclage\버섯03.rsm data\model\malangdo\밧줄더미.rsm data\model\malaya\거미줄01.rsm data\model\malaya\블럭01.rsm 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data\verus04.rsw ragexe.exe
  4. Added Item Spoiler Alert: Id: (20458) Costume Wild Poring Rider Two monsters became a team! To loot your heart! Type : Costume DEF : 0 Location : Upper Weight : 0 Lv. req. : 1 Class : All classes ====== auto-parsed ====== Location : Upper Weight : 0 Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  5. Files Spoiler Alert: data\luafiles514\lua files\datainfo\accessoryid.lub data\luafiles514\lua files\datainfo\accname.lub data\sprite\아이템\와일드포링라이더.act data\sprite\아이템\와일드포링라이더.spr data\sprite\악세사리\남\남_와일드포링라이더.act data\sprite\악세사리\남\남_와일드포링라이더.spr data\sprite\악세사리\여\여_와일드포링라이더.act data\sprite\악세사리\여\여_와일드포링라이더.spr data\texture\유저인터페이스\collection\와일드포링라이더.bmp data\texture\유저인터페이스\item\와일드포링라이더.bmp data\Thumbs.db
  6. Added Item Spoiler Alert: Id: (24081) Malicious Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. HP+100. If refined to +7 or greater, increases Max HP by 1%. If the set consisting of Malicious Shield Shadow, Malicious Armor Shadow, and Malicious Shoes Shadow is worn together, enables 4% chance of gaining 2% of DMG inflicted upon an enemy as HP with each physical attack. Increases additional 1% of DMG inflicted upon an enemy as HP per every 5 refine level of all three items in the set. Class : Shadow Equipment Location : Armor Required Level : 1 Jobs : All Jobs Id: (24082) Malicious Shadow Shoes Shoes worn on top of normal shoes for additional DEF. Can be equipped alone but needs a set to have any effect. Max HP+1%. If refined to +7 or greater, increases Max HP by 1%. If the set consisting of Malicious Shield Shadow, Malicious Armor Shadow, and Malicious Shoes Shadow is worn together, enables 4% chance of gaining 2% of DMG inflicted upon an enemy as HP with each physical attack. Increases additional 1% of DMG inflicted upon an enemy as HP per every 5 refine level of all three items in the set. Class : Shadow Equipment Location : Footwear Required Level : 1 Jobs : All Jobs Id: (24083) Malicious Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. HP regeneration+5%. If refined to +7 or greater, increases additional HP regeneration by 5%. If the set consisting of Malicious Shield Shadow, Malicious Armor Shadow, and Malicious Shoes Shadow is worn together, enables 4% chance of gaining 2% of DMG inflicted upon an enemy as HP with each physical attack. Increases additional 1% of DMG inflicted upon an enemy as HP per every 5 refine level of all three items in the set. Class : Shadow Equipment Location : Shield Required Level : 1 Jobs : All Jobs Changed Item Spoiler Alert: Id: (17367) Athletic Shoes Shadow BoxMay Groove Pack 2016 Cannot be traded to other accounts. A box containing Athletic Shoes Shadow. _ Special shoes weGet your groove on with this may groove pack. When opened always gives 1 Safe to 7 Chance Box Will also award over your original shoes. Not really effective when worn alone. AGI + 1. FLEE + 1 for each refinement. When equipped with Athletic (Shield, Shoes) Shadow, AGI + 1. Class : Shadow Armor Location : Shoes Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1[color=#0000[/]s][/color]ne of the following by random chance Kafra Blossom Card Malicious Shadow Shoes Malicious Shadow Armor Malicious Shadow Shield +20 Food Box HE Bubble Gum x 2 KVM Badge x 100[/color] [/SPOILER] Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2cardillustnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  7. Added Item Spoiler Alert: Id: (20099) Costume: Ljosalfar This fairy loves to bless adventurers with good luck! Obtained from a sales event that is running from 4/15/2016-4/30/2016 Class : Costume Gear Defense : 0 Location : Upper Weight : 0 Required Lv : 1 Job : All Jobs ====== auto-parsed ====== Defense : 0 Location : Upper Weight : 0 Changed Item Spoiler Alert: Id: (17366) Vital Shield ShadowSafe to 7 Sale Box Cannot be traded to other accounts. A box containing Vital Shield Shadow. _ Small extra shield gives you additional defense effect. Not really effective when worn alone. VIT + 1. DEF + 1 for each refinement. When equipped with Vital (Shoes, Shield) Shadow, VIT + 1. Class : Shadow Armor Location : Shield Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1Spring is here! Celebrate steam and refine your gear with these Safe to 7 Certificates! When opened contains one of the following: 1x Safe to 7 Body Armor Certificate 1x Safe to 7 Weapon Armor Certificate 1x Safe to 7 Headgear Armor Certificate
  8. Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  9. Changed NpcIdentity Spoiler Alert: Id: 1272 JT_DARK_LORD Shadowfactor: , Size: 1, Effect: 479 Id: 2603 JT_C1_ZOMBIE_SLAUGHTER Shadowfactor: , Size: 1.2, Effect: 979 Id: 2604 JT_C2_ZOMBIE_PRISONER Shadowfactor: , Size: 1.2, Effect: 679 Id: 2605 JT_C3_ZOMBIE_MASTER Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2606 JT_C4_ZOMBIE Shadowfactor: , Size: 1.2, Effect: 544 Id: 2607 JT_C5_ZAKUDAM Shadowfactor: , Size: 1.2, Effect: 620 Id: 2608 JT_C1_YOYO Shadowfactor: , Size: 1.2, Effect: 979 Id: 2609 JT_C2_YOYO Shadowfactor: , Size: 1.2, Effect: 679 Id: 2610 JT_C3_WORM_TAIL Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2611 JT_C4_WOOTAN_FIGHTER Shadowfactor: , Size: 1.2, Effect: 544 Id: 2612 JT_C5_WOOD_GOBLIN Shadowfactor: , Size: 1.2, Effect: 620 Id: 2613 JT_C1_WOLF Shadowfactor: , Size: 1.2, Effect: 979 Id: 2614 JT_C2_WIND_GHOST Shadowfactor: , Size: 1.2, Effect: 679 Id: 2615 JT_C3_WILOW Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2616 JT_C4_WILD_ROSE Shadowfactor: , Size: 1.2, Effect: 544 Id: 2617 JT_C5_WICKED_NYMPH Shadowfactor: , Size: 1.2, Effect: 620 Id: 2618 JT_C2_WHISPER Shadowfactor: , Size: 1.2, Effect: 679 Id: 2619 JT_C3_WEAK_SKELETON Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2620 JT_C4_WANDER_MAN Shadowfactor: , Size: 1.2, Effect: 544 Id: 2621 JT_C5_VIOLY Shadowfactor: , Size: 1.2, Effect: 620 Id: 2622 JT_C1_VIOLY Shadowfactor: , Size: 1.2, Effect: 979 Id: 2623 JT_C2_VIOLY Shadowfactor: , Size: 1.2, Effect: 679 Id: 2624 JT_C3_VENOMOUS Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2625 JT_C4_VENATU_1 Shadowfactor: , Size: 1.2, Effect: 544 Id: 2626 JT_C5_VAVAYAGA Shadowfactor: , Size: 1.2, Effect: 620 Id: 2627 JT_C1_VANBERK Shadowfactor: , Size: 1.2, Effect: 979 Id: 2628 JT_C2_VADON Shadowfactor: , Size: 1.2, Effect: 679 Id: 2629 JT_C3_UNGOLIANT Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2630 JT_C4_TOUCAN Shadowfactor: , Size: 1.2, Effect: 544 Id: 2631 JT_C5_TIYANAK Shadowfactor: , Size: 1.2, Effect: 620 Id: 2632 JT_C2_THIEF_BUG Shadowfactor: , Size: 1.2, Effect: 679 Id: 2633 JT_C3_THIEF_BUG Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2634 JT_C4_THIEF_BUG Shadowfactor: , Size: 1.2, Effect: 544 Id: 2635 JT_C5_THARA_FROG Shadowfactor: , Size: 1.2, Effect: 620 Id: 2636 JT_C1_TEDDY_BEAR Shadowfactor: , Size: 1.2, Effect: 979 Id: 2637 JT_C2_TATACHO Shadowfactor: , Size: 1.2, Effect: 679 Id: 2638 JT_C3_TAROU Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2639 JT_C4_TAMRUAN Shadowfactor: , Size: 1.2, Effect: 544 Id: 2640 JT_C5_STING Shadowfactor: , Size: 1.2, Effect: 620 Id: 2641 JT_C1_STEM_WORM Shadowfactor: , Size: 1.2, Effect: 979 Id: 2642 JT_C2_STEEL_CHONCHON Shadowfactor: , Size: 1.2, Effect: 679 Id: 2643 JT_C3_STAPO Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2644 JT_C4_STALACTIC_GOLEM Shadowfactor: , Size: 1.2, Effect: 544 Id: 2645 JT_C5_STAINER Shadowfactor: , Size: 1.2, Effect: 620 Id: 2646 JT_C1_SPORE Shadowfactor: , Size: 1.2, Effect: 979 Id: 2647 JT_C2_SOLIDER Shadowfactor: , Size: 1.2, Effect: 679 Id: 2648 JT_C3_SOLDIER_SKELETON Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2649 JT_C4_SOLDIER_SKELETON Shadowfactor: , Size: 1.2, Effect: 544 Id: 2650 JT_C5_SOLACE Shadowfactor: , Size: 1.2, Effect: 620 Id: 2651 JT_C1_SOHEE Shadowfactor: , Size: 1.2, Effect: 979 Id: 2652 JT_C2_SNOWIER Shadowfactor: , Size: 1.2, Effect: 679 Id: 2653 JT_C3_SNAKE Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2654 JT_C4_SMOKIE Shadowfactor: , Size: 1.2, Effect: 544 Id: 2655 JT_C5_SLEEPER Shadowfactor: , Size: 1.2, Effect: 620 Id: 2656 JT_C1_SLEEPER Shadowfactor: , Size: 1.2, Effect: 979 Id: 2657 JT_C2_SKOGUL Shadowfactor: , Size: 1.2, Effect: 679 Id: 2658 JT_C3_SKELETON_GENERAL Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2659 JT_C4_SKELETON_GENERAL Shadowfactor: , Size: 1.2, Effect: 544 Id: 2660 JT_C5_SKEL_WORKER Shadowfactor: , Size: 1.2, Effect: 620 Id: 2661 JT_C1_SIROMA Shadowfactor: , Size: 1.2, Effect: 979 Id: 2662 JT_C2_SIDE_WINDER Shadowfactor: , Size: 1.2, Effect: 679 Id: 2663 JT_C3_SIDE_WINDER Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2664 JT_C4_SHINOBI Shadowfactor: , Size: 1.2, Effect: 544 Id: 2665 JT_C5_SHELTER Shadowfactor: , Size: 1.2, Effect: 620 Id: 2666 JT_C1_SHELLFISH Shadowfactor: , Size: 1.2, Effect: 979 Id: 2667 JT_C2_SHECIL Shadowfactor: , Size: 1.2, Effect: 679 Id: 2668 JT_C3_SEE_OTTER Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2669 JT_C4_SEDORA Shadowfactor: , Size: 1.2, Effect: 544 Id: 2670 JT_C5_SCORPION Shadowfactor: , Size: 1.2, Effect: 620 Id: 2671 JT_C1_SAVAGE_BABE Shadowfactor: , Size: 1.2, Effect: 979 Id: 2672 JT_C2_SAVAGE Shadowfactor: , Size: 1.2, Effect: 679 Id: 2673 JT_C3_SAVAGE Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2674 JT_C4_SAND_MAN Shadowfactor: , Size: 1.2, Effect: 544 Id: 2675 JT_C5_SALAMANDER Shadowfactor: , Size: 1.2, Effect: 620 Id: 2676 JT_C1_SAILOR_SKELETON Shadowfactor: , Size: 1.2, Effect: 979 Id: 2677 JT_C2_ROWEEN Shadowfactor: , Size: 1.2, Effect: 679 Id: 2678 JT_C3_RODA_FROG Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2679 JT_C4_RODA_FROG Shadowfactor: , Size: 1.2, Effect: 544 Id: 2680 JT_C5_ROCKER Shadowfactor: , Size: 1.2, Effect: 620 Id: 2681 JT_C1_RIDEWORD Shadowfactor: , Size: 1.2, Effect: 979 Id: 2682 JT_C2_RIDEWORD Shadowfactor: , Size: 1.2, Effect: 679 Id: 2683 JT_C3_RICE_CAKE_BOY Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2684 JT_C4_RETRIBUTION Shadowfactor: , Size: 1.2, Effect: 544 Id: 2685 JT_C5_RETRIBUTION Shadowfactor: , Size: 1.2, Effect: 620 Id: 2686 JT_C1_RETRIBUTION Shadowfactor: , Size: 1.2, Effect: 979 Id: 2687 JT_C2_REQUIEM Shadowfactor: , Size: 1.2, Effect: 679 Id: 2688 JT_C3_REMOVAL Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2689 JT_C5_RED_ERUMA Shadowfactor: , Size: 1.2, Effect: 620 Id: 2690 JT_C1_RAYDRIC Shadowfactor: , Size: 1.2, Effect: 979 Id: 2691 JT_C2_RAYDRIC Shadowfactor: , Size: 1.2, Effect: 679 Id: 2692 JT_C3_RAWREL Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2693 JT_C4_RAKE_SCARABA Shadowfactor: , Size: 1.2, Effect: 544 Id: 2694 JT_C5_RAGGLER Shadowfactor: , Size: 1.2, Effect: 620 Id: 2695 JT_C1_RAFFLESIA Shadowfactor: , Size: 1.2, Effect: 979 Id: 2696 JT_C3_PORING Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2697 JT_C4_PORING Shadowfactor: , Size: 1.2, Effect: 544 Id: 2698 JT_C5_PORING Shadowfactor: , Size: 1.2, Effect: 620 Id: 2699 JT_C1_PORING Shadowfactor: , Size: 1.2, Effect: 979 Id: 2700 JT_C2_PORCELLIO Shadowfactor: , Size: 1.2, Effect: 679 Id: 2701 JT_C3_POPORING Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2702 JT_C4_POPORING Shadowfactor: , Size: 1.2, Effect: 544 Id: 2703 JT_C5_POPORING Shadowfactor: , Size: 1.2, Effect: 620 Id: 2704 JT_C1_POISON_TOAD Shadowfactor: , Size: 1.2, Effect: 979 Id: 2705 JT_C2_POISON_SPORE Shadowfactor: , Size: 1.2, Effect: 679 Id: 2706 JT_C3_PLASMA_Y Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2707 JT_C4_PLANKTON Shadowfactor: , Size: 1.2, Effect: 544 Id: 2708 JT_C5_PITMAN Shadowfactor: , Size: 1.2, Effect: 620 Id: 2709 JT_C1_PIRANHA Shadowfactor: , Size: 1.2, Effect: 979 Id: 2710 JT_C2_PINGUICULA_D Shadowfactor: , Size: 1.2, Effect: 679 Id: 2711 JT_C3_PINGUICULA Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2712 JT_C4_PICKY_ Shadowfactor: , Size: 1.2, Effect: 544 Id: 2713 JT_C5_PHEN Shadowfactor: , Size: 1.2, Effect: 620 Id: 2714 JT_C1_PETIT Shadowfactor: , Size: 1.2, Effect: 979 Id: 2715 JT_C2_PETIT Shadowfactor: , Size: 1.2, Effect: 679 Id: 2716 JT_C3_PENOMENA Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2717 JT_C4_PENOMENA Shadowfactor: , Size: 1.2, Effect: 544 Id: 2718 JT_C5_PECOPECO Shadowfactor: , Size: 1.2, Effect: 620 Id: 2719 JT_C1_PASANA Shadowfactor: , Size: 1.2, Effect: 979 Id: 2720 JT_C2_PARASITE Shadowfactor: , Size: 1.2, Effect: 679 Id: 2721 JT_C3_OWL_DUKE Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2722 JT_C4_ORK_WARRIOR Shadowfactor: , Size: 1.2, Effect: 544 Id: 2723 JT_C5_ORC_ZOMBIE Shadowfactor: , Size: 1.2, Effect: 620 Id: 2724 JT_C1_ORC_SKELETON Shadowfactor: , Size: 1.2, Effect: 979 Id: 2725 JT_C2_ORC_LADY Shadowfactor: , Size: 1.2, Effect: 679 Id: 2726 JT_C3_OBSERVATION Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2727 JT_C4_NOXIOUS Shadowfactor: , Size: 1.2, Effect: 544 Id: 2728 JT_C5_NOVUS Shadowfactor: , Size: 1.2, Effect: 620 Id: 2729 JT_C1_NOVUS Shadowfactor: , Size: 1.2, Effect: 979 Id: 2730 JT_C2_NOVUS Shadowfactor: , Size: 1.2, Effect: 679 Id: 2731 JT_C3_NOVUS Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2732 JT_C4_NIGHTMARE_TERROR Shadowfactor: , Size: 1.2, Effect: 544 Id: 2733 JT_C5_NG_WRAITH_DEAD Shadowfactor: , Size: 1.2, Effect: 620 Id: 2734 JT_C1_NG_WANDER_MAN Shadowfactor: , Size: 1.2, Effect: 979 Id: 2735 JT_C2_NEPENTHES Shadowfactor: , Size: 1.2, Effect: 679 Id: 2736 JT_C3_NECROMANCER Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2737 JT_C4_MYSTCASE Shadowfactor: , Size: 1.2, Effect: 544 Id: 2738 JT_C5_MUSCIPULAR Shadowfactor: , Size: 1.2, Effect: 620 Id: 2739 JT_C1_MUMMY Shadowfactor: , Size: 1.2, Effect: 979 Id: 2740 JT_C2_MUMMY Shadowfactor: , Size: 1.2, Effect: 679 Id: 2741 JT_C3_MUKA Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2742 JT_C4_MOROCC_1 Shadowfactor: , Size: 1.2, Effect: 544 Id: 2743 JT_C5_MOROCC_1 Shadowfactor: , Size: 1.2, Effect: 620 Id: 2744 JT_C1_MOROCC_1 Shadowfactor: , Size: 1.2, Effect: 979 Id: 2745 JT_C2_MOLE Shadowfactor: , Size: 1.2, Effect: 679 Id: 2746 JT_C3_MIYABI_NINGYO Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2747 JT_C4_MINOROUS Shadowfactor: , Size: 1.2, Effect: 544 Id: 2748 JT_C5_MINOROUS Shadowfactor: , Size: 1.2, Effect: 620 Id: 2749 JT_C1_MINOROUS Shadowfactor: , Size: 1.2, Effect: 979 Id: 2750 JT_C2_MINERAL Shadowfactor: , Size: 1.2, Effect: 679 Id: 2751 JT_C3_MIMING Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2752 JT_C4_MIMIC Shadowfactor: , Size: 1.2, Effect: 544 Id: 2753 JT_C5_MIMIC Shadowfactor: , Size: 1.2, Effect: 620 Id: 2754 JT_C1_METALLER Shadowfactor: , Size: 1.2, Effect: 979 Id: 2755 JT_C2_METALING Shadowfactor: , Size: 1.2, Effect: 679 Id: 2756 JT_C3_METALING Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2757 JT_C4_MERMAN Shadowfactor: , Size: 1.2, Effect: 544 Id: 2758 JT_C5_MENBLATT Shadowfactor: , Size: 1.2, Effect: 620 Id: 2759 JT_C1_MEDUSA Shadowfactor: , Size: 1.2, Effect: 979 Id: 2760 JT_C2_MARTIN Shadowfactor: , Size: 1.2, Effect: 679 Id: 2761 JT_C3_MARIONETTE Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2762 JT_C4_MARIN Shadowfactor: , Size: 1.2, Effect: 544 Id: 2763 JT_C5_MARDUK Shadowfactor: , Size: 1.2, Effect: 620 Id: 2764 JT_C1_MANTIS Shadowfactor: , Size: 1.2, Effect: 979 Id: 2765 JT_C2_MANDRAGORA Shadowfactor: , Size: 1.2, Effect: 679 Id: 2766 JT_C3_MANANANGGAL Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2767 JT_C4_MAJORUROS Shadowfactor: , Size: 1.2, Effect: 544 Id: 2768 JT_C5_MAGNOLIA Shadowfactor: , Size: 1.2, Effect: 620 Id: 2769 JT_C1_MAGMARING Shadowfactor: , Size: 1.2, Effect: 979 Id: 2770 JT_C2_LUNATIC Shadowfactor: , Size: 1.2, Effect: 679 Id: 2771 JT_C3_LUNATIC Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2772 JT_C4_LUDE Shadowfactor: , Size: 1.2, Effect: 544 Id: 2773 JT_C5_LUCIOLA_VESPA Shadowfactor: , Size: 1.2, Effect: 620 Id: 2774 JT_C1_LOLI_RURI Shadowfactor: , Size: 1.2, Effect: 979 Id: 2775 JT_C2_LIVE_PEACH_TREE Shadowfactor: , Size: 1.2, Effect: 679 Id: 2776 JT_C3_LITTLE_PORING Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2777 JT_C4_LITTLE_FATUM Shadowfactor: , Size: 1.2, Effect: 544 Id: 2778 JT_C5_LI_ME_MANG_RYANG Shadowfactor: , Size: 1.2, Effect: 620 Id: 2779 JT_C1_LES Shadowfactor: , Size: 1.2, Effect: 979 Id: 2780 JT_C2_LEIB_OLMAI Shadowfactor: , Size: 1.2, Effect: 679 Id: 2781 JT_C3_LEAF_CAT Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2782 JT_C4_L_WHIKEBAIN Shadowfactor: , Size: 1.2, Effect: 544 Id: 2783 JT_C5_L_EREMES Shadowfactor: , Size: 1.2, Effect: 620 Id: 2784 JT_C1_KOBOLD_ARCHER Shadowfactor: , Size: 1.2, Effect: 979 Id: 2785 JT_C2_KOBOLD_1 Shadowfactor: , Size: 1.2, Effect: 679 Id: 2786 JT_C3_KNOCKER Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2787 JT_C4_KIND_OF_BEETLE Shadowfactor: , Size: 1.2, Effect: 544 Id: 2788 JT_C5_KASA Shadowfactor: , Size: 1.2, Effect: 620 Id: 2789 JT_C1_KARAKASA Shadowfactor: , Size: 1.2, Effect: 979 Id: 2790 JT_C2_ISIS Shadowfactor: , Size: 1.2, Effect: 679 Id: 2791 JT_C3_ISILLA Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2792 JT_C4_INJUSTICE Shadowfactor: , Size: 1.2, Effect: 544 Id: 2793 JT_C5_INCREASE_SOIL Shadowfactor: , Size: 1.2, Effect: 620 Id: 2794 JT_C1_ICE_TITAN Shadowfactor: , Size: 1.2, Effect: 979 Id: 2795 JT_C2_IARA Shadowfactor: , Size: 1.2, Effect: 679 Id: 2796 JT_C3_HYEGUN Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2797 JT_C4_HUNTER_FLY Shadowfactor: , Size: 1.2, Effect: 544 Id: 2798 JT_C5_HORNET Shadowfactor: , Size: 1.2, Effect: 620 Id: 2799 JT_C1_HORN_SCARABA Shadowfactor: , Size: 1.2, Effect: 979 Id: 2800 JT_C2_HORN Shadowfactor: , Size: 1.2, Effect: 679 Id: 2801 JT_C3_HODREMLIN Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2802 JT_C4_HODE Shadowfactor: , Size: 1.2, Effect: 544 Id: 2803 JT_C5_HILL_WIND_1 Shadowfactor: , Size: 1.2, Effect: 620 Id: 2804 JT_C1_HILL_WIND_1 Shadowfactor: , Size: 1.2, Effect: 979 Id: 2805 JT_C2_HIGH_ORC Shadowfactor: , Size: 1.2, Effect: 679 Id: 2806 JT_C3_HARPY Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2807 JT_C4_HARPY Shadowfactor: , Size: 1.2, Effect: 544 Id: 2808 JT_C5_GREEN_IGUANA Shadowfactor: , Size: 1.2, Effect: 620 Id: 2809 JT_C1_GREATEST_GENERAL Shadowfactor: , Size: 1.2, Effect: 979 Id: 2810 JT_C2_GRAND_PECO Shadowfactor: , Size: 1.2, Effect: 679 Id: 2811 JT_C3_GRAND_PECO Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2812 JT_C4_GOLEM Shadowfactor: , Size: 1.2, Effect: 544 Id: 2813 JT_C5_GOBLIN_1 Shadowfactor: , Size: 1.2, Effect: 620 Id: 2814 JT_C1_GOBLIN_1 Shadowfactor: , Size: 1.2, Effect: 979 Id: 2815 JT_C2_GOAT Shadowfactor: , Size: 1.2, Effect: 679 Id: 2816 JT_C3_GOAT Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2817 JT_C4_GLD_KOBOLD_2 Shadowfactor: , Size: 1.2, Effect: 544 Id: 2818 JT_C5_GLD_KOBOLD_2 Shadowfactor: , Size: 1.2, Effect: 620 Id: 2819 JT_C1_GLD_DARK_SHADOW Shadowfactor: , Size: 1.2, Effect: 979 Id: 2820 JT_C2_GLD_DARK_SHADOW Shadowfactor: , Size: 1.2, Effect: 679 Id: 2821 JT_C3_GIANT_HONET Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2822 JT_C4_GHOUL Shadowfactor: , Size: 1.2, Effect: 544 Id: 2823 JT_C5_GHOUL Shadowfactor: , Size: 1.2, Effect: 620 Id: 2824 JT_C1_GEOGRAPHER Shadowfactor: , Size: 1.2, Effect: 979 Id: 2825 JT_C2_GEOGRAPHER Shadowfactor: , Size: 1.2, Effect: 679 Id: 2826 JT_C3_GARGOYLE Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2827 JT_C4_GARGOYLE Shadowfactor: , Size: 1.2, Effect: 544 Id: 2828 JT_C5_GALION Shadowfactor: , Size: 1.2, Effect: 620 Id: 2829 JT_C1_FUR_SEAL Shadowfactor: , Size: 1.2, Effect: 979 Id: 2830 JT_C2_FREEZER Shadowfactor: , Size: 1.2, Effect: 679 Id: 2831 JT_C3_FREEZER Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2832 JT_C4_FERUS_ Shadowfactor: , Size: 1.2, Effect: 544 Id: 2833 JT_C5_FARMILIAR Shadowfactor: , Size: 1.2, Effect: 620 Id: 2834 JT_C1_FAKE_ANGEL Shadowfactor: , Size: 1.2, Effect: 979 Id: 2835 JT_C2_FABRE Shadowfactor: , Size: 1.2, Effect: 679 Id: 2836 JT_C3_FABRE Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2837 JT_C4_EXPLOSION Shadowfactor: , Size: 1.2, Effect: 544 Id: 2838 JT_C5_EVIL_DRUID Shadowfactor: , Size: 1.2, Effect: 620 Id: 2839 JT_C1_ELDER_WILOW Shadowfactor: , Size: 1.2, Effect: 979 Id: 2840 JT_C2_ELDER_WILOW Shadowfactor: , Size: 1.2, Effect: 679 Id: 2841 JT_C3_ECHIO Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2842 JT_C4_DUSTINESS Shadowfactor: , Size: 1.2, Effect: 544 Id: 2843 JT_C1_DRYAD Shadowfactor: , Size: 1.2, Effect: 979 Id: 2844 JT_C2_DROSERA Shadowfactor: , Size: 1.2, Effect: 679 Id: 2845 JT_C3_DROPS Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2846 JT_C4_DRILLER Shadowfactor: , Size: 1.2, Effect: 544 Id: 2847 JT_C5_DRAINLIAR Shadowfactor: , Size: 1.2, Effect: 620 Id: 2848 JT_C1_DRAGON_TAIL Shadowfactor: , Size: 1.2, Effect: 979 Id: 2849 JT_C2_DRACO Shadowfactor: , Size: 1.2, Effect: 679 Id: 2850 JT_C3_DOLOMEDES Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2851 JT_C4_DOKEBI Shadowfactor: , Size: 1.2, Effect: 544 Id: 2852 JT_C5_DISGUISE Shadowfactor: , Size: 1.2, Effect: 620 Id: 2853 JT_C1_DIMIK_1 Shadowfactor: , Size: 1.2, Effect: 979 Id: 2854 JT_C2_DEVIRUCHI Shadowfactor: , Size: 1.2, Effect: 679 Id: 2855 JT_C3_DESERT_WOLF_B Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2856 JT_C4_DESERT_WOLF_B Shadowfactor: , Size: 1.2, Effect: 544 Id: 2857 JT_C5_DENIRO Shadowfactor: , Size: 1.2, Effect: 620 Id: 2858 JT_C1_DEATHWORD Shadowfactor: , Size: 1.2, Effect: 979 Id: 2859 JT_C2_DEATHWORD Shadowfactor: , Size: 1.2, Effect: 679 Id: 2860 JT_C3_DEATHWORD Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2861 JT_C4_DARK_PRIEST Shadowfactor: , Size: 1.2, Effect: 544 Id: 2862 JT_C5_DANCING_DRAGON Shadowfactor: , Size: 1.2, Effect: 620 Id: 2863 JT_C1_CREAMY Shadowfactor: , Size: 1.2, Effect: 979 Id: 2864 JT_C2_CORNUTUS Shadowfactor: , Size: 1.2, Effect: 679 Id: 2865 JT_C3_COOKIE Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2866 JT_C4_CONSTANT Shadowfactor: , Size: 1.2, Effect: 544 Id: 2867 JT_C5_COMODO Shadowfactor: , Size: 1.2, Effect: 620 Id: 2868 JT_C1_COCO Shadowfactor: , Size: 1.2, Effect: 979 Id: 2869 JT_C2_COCO Shadowfactor: , Size: 1.2, Effect: 679 Id: 2870 JT_C3_CLOCK Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2871 JT_C4_CLOCK Shadowfactor: , Size: 1.2, Effect: 544 Id: 2872 JT_C5_CHONCHON Shadowfactor: , Size: 1.2, Effect: 620 Id: 2873 JT_C1_CENTIPEDE Shadowfactor: , Size: 1.2, Effect: 979 Id: 2874 JT_C2_CENERE Shadowfactor: , Size: 1.2, Effect: 679 Id: 2875 JT_C3_CELIA Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2876 JT_C4_CATERPILLAR Shadowfactor: , Size: 1.2, Effect: 544 Id: 2877 JT_C5_CARAT Shadowfactor: , Size: 1.2, Effect: 620 Id: 2878 JT_C1_CARAMEL Shadowfactor: , Size: 1.2, Effect: 979 Id: 2879 JT_C2_BUNGISNGIS Shadowfactor: , Size: 1.2, Effect: 679 Id: 2880 JT_C3_BREEZE Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2881 JT_C4_BREEZE Shadowfactor: , Size: 1.2, Effect: 544 Id: 2882 JT_C5_BRADIUM_GOLEM Shadowfactor: , Size: 1.2, Effect: 620 Id: 2883 JT_C1_BLOOD_BUTTERFLY Shadowfactor: , Size: 1.2, Effect: 979 Id: 2884 JT_C3_BIGFOOT Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2885 JT_C4_BATHORY Shadowfactor: , Size: 1.2, Effect: 544 Id: 2886 JT_C5_BANSHEE_MASTER Shadowfactor: , Size: 1.2, Effect: 620 Id: 2887 JT_C1_BANSHEE Shadowfactor: , Size: 1.2, Effect: 979 Id: 2888 JT_C2_BANASPATY Shadowfactor: , Size: 1.2, Effect: 679 Id: 2889 JT_C3_ASSULTER Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2890 JT_C4_ARGOS Shadowfactor: , Size: 1.2, Effect: 544 Id: 2891 JT_C5_ARGIOPE Shadowfactor: , Size: 1.2, Effect: 620 Id: 2892 JT_C1_ARGIOPE Shadowfactor: , Size: 1.2, Effect: 979 Id: 2893 JT_C2_ARCLOUSE Shadowfactor: , Size: 1.2, Effect: 679 Id: 2894 JT_C3_ARCLOUSE Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2895 JT_C4_APOCALIPS Shadowfactor: , Size: 1.2, Effect: 544 Id: 2896 JT_C5_ANTLER_SCARABA Shadowfactor: , Size: 1.2, Effect: 620 Id: 2897 JT_C1_ANTIQUE_BOOK Shadowfactor: , Size: 1.2, Effect: 979 Id: 2898 JT_C2_ANTIQUE_BOOK Shadowfactor: , Size: 1.2, Effect: 679 Id: 2899 JT_C4_ANOLIAN Shadowfactor: , Size: 1.2, Effect: 544 Id: 2900 JT_C5_ANGRA_MANTIS Shadowfactor: , Size: 1.2, Effect: 620 Id: 2901 JT_C1_ANGRA_MANTIS Shadowfactor: , Size: 1.2, Effect: 979 Id: 2902 JT_C2_ANDRE Shadowfactor: , Size: 1.2, Effect: 679 Id: 2903 JT_C3_ANCIENT_MIMIC Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2904 JT_C4_ANACONDAQ Shadowfactor: , Size: 1.2, Effect: 544 Id: 2905 JT_C5_AMBERNITE Shadowfactor: , Size: 1.2, Effect: 620 Id: 2906 JT_C1_ALNOLDI Shadowfactor: , Size: 1.2, Effect: 979 Id: 2907 JT_C2_ALLIGATOR Shadowfactor: , Size: 1.2, Effect: 679 Id: 2908 JT_C3_ALIZA Shadowfactor: , Size: 1.2, Effect: 1003 Id: 2909 JT_C4_ALICEL Shadowfactor: , Size: 1.2, Effect: 544 Id: 2910 JT_C5_ALARM Shadowfactor: , Size: 1.2, Effect: 620 Id: 2911 JT_C1_AGAV Shadowfactor: , Size: 1.2, Effect: 979 Id: 2912 JT_C2_ACIDUS_ Shadowfactor: , Size: 1.2, Effect: 679 Id: 2913 JT_C3_ACIDUS_ Shadowfactor: , Size: 1.2, Effect: 1003 Id: 3039 JT_B_MOROCC_1 Shadowfactor: , Size: 1.3, Effect: 544 Id: 3040 JT_B_MOROCC_2 Shadowfactor: , Size: 1.4, Effect: 679 Id: 3041 JT_B_MOROCC_4 Shadowfactor: , Size: 1.5, Effect: 979 Id: 3105 JT_MM_GB_MOROCC_1 Shadowfactor: , Size: 1.5, Effect: 544 Id: 3106 JT_MM_GB_MOROCC_4 Shadowfactor: , Size: 1.5, Effect: 544 Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db PatchClient\bar.bmp PatchClient\exit.bmp PatchClient\home.bmp PatchClient\Lua Files\Common\Common.lub PatchClient\Lua Files\Common\DeleteFiles.lub PatchClient\Lua Files\Common\Local.lub PatchClient\Lua Files\Common\Local_.lub PatchClient\Lua Files\ServerInfoz\ServerInfo_USA.lub PatchClient\Lua Files\ServerInfoz\--ServerInfo_USA.lub PatchClient\Lua Files\SkinInfoz\SkinInfo_NEW.lub PatchClient\Lua Files\SkinInfoz\SkinInfo_OLD.lub PatchClient\Lua Files\SkinInfoz\SkinInfo_USA.lub PatchClient\Patcher\ad_1.bmp PatchClient\Patcher\Ad_2.bmp PatchClient\Patcher\Ad_3.bmp PatchClient\Patcher\button_close.bmp PatchClient\Patcher\button_forums.bmp PatchClient\Patcher\button_play.bmp PatchClient\Patcher\button_replay.bmp PatchClient\Patcher\button_support.bmp PatchClient\Patcher\button_website.bmp PatchClient\Patcher\fb.bmp PatchClient\Patcher\main_patch.bmp PatchClient\Patcher\new_button_classic.bmp PatchClient\Patcher\progress_mid_full.bmp PatchClient\Patcher\Thumbs.db PatchClient\Patcher\twitch.bmp PatchClient\renewal.bmp PatchClient\replay.bmp PatchClient\skin.bmp PatchClient\start.bmp PatchClient\Thumbs.db
  10. Changed Item Spoiler Alert: Id: (17365) Dexterous Weapon ShadowApril Adventure Box Cannot be traded to other accounts. A box containing Dexterous Weapon Shadow. _ A glove enables owner's potential ability. DEX + 1. HIT + 1 for each refinement. When equipped with Dexterous (Armor, Weapon) Shadow, DEX + 1. Class : Shadow Armor Location : Weapon Weight : 0 Required Level : 1[color=#00]Adventure in april with with this lucky box! Contains one of the following by chance. Crown of Deceit CD In Mouth Costume Jacks Castle Bat Fallen Angel Wing Costume Devoted Eyes Prize Medals x 20000 Job : [/color]All This item cannot be refunded once it is opened. Weight : 1HE Bubble Gum x 6 Bloody Dead Branch x 5 Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  11. Added Map Spoiler Alert: ealde_dun02m - Music: bgm\64.mp3 egld2_aldl - Music: bgm\64.mp3 emal_dun01h - Music: bgm\64.mp3 Changed NpcIdentity Spoiler Alert: Id: 3069 JT_PERE1 Id: 3070 JT_PERE2 Id: 3071 JT_PERE3 Id: 3072 JT_PERE4 Id: 3073 JT_GRAND_PERE Id: 3074 JT_TIMEHOLDER Id: 3075 JT_WA_TREASURE Id: 3076 JT_WA_MONSTER_1 Id: 3077 JT_WA_MONSTER_2 Id: 3078 JT_WA_MONSTER_3 Id: 3079 JT_WA_MONSTER_4 Id: 3080 JT_WA_MONSTER_5 Id: 3081 JT_WA_MONSTER_6 Id: 3082 JT_WA_MONSTER_7 Id: 3083 JT_WA_MONSTER_8 Id: 3084 JT_WA_MONSTER_9 Id: 3085 JT_WA_MONSTER_10 Id: 3086 JT_WA_MERCENARY Id: 3087 JT_M_NYDHOG Id: 3088 JT_MM_BRINARANEA_BABY Id: 3089 JT_MM_LOCO_KASA Id: 3090 JT_MM_LOCO_SALAMANDER Id: 3091 JT_MM_BRINARANEA Id: 3092 JT_MM_MUSPELLSKOLL Id: 3093 JT_MM_BRINARANEA_CORE Id: 3094 JT_MM_MUSPELLSKOLL_CORE Id: 3095 JT_MM_GOD_SHADOW Id: 3096 JT_MM_MOROCC_KID Id: 3097 JT_MM_MOROCC_ADT Id: 3098 JT_MM_MOROCC_ORIGIN Id: 3099 JT_MM_MOROCC_REST Id: 3101 JT_MM_MANA_WHITE Id: 3102 JT_MM_MANA_RED Id: 3103 JT_MM_MANA_YELLOW Id: 3104 JT_MM_MANA_BLUE Id: 3105 JT_MM_GB_MOROCC_1 Id: 3106 JT_MM_GB_MOROCC_4 Id: 10033 JT_4_NONMYSTCASE Id: 10038 JT_4_F_MOCBOY Id: 10039 JT_4_F_RUNAIN Id: 10040 JT_4_M_ROEL Id: 10041 JT_4_F_SHALOSH Id: 10042 JT_4_ENERGY_RED Id: 10043 JT_4_ENERGY_BLUE Id: 10044 JT_4_ENERGY_YELLOW Id: 10045 JT_4_ENERGY_BLACK Id: 10046 JT_4_ENERGY_WHITE Id: 10047 JT_4_F_PERE01 Id: 10048 JT_4_JITTERBUG Files Spoiler Alert: data\ealde_dun02m.gat data\ealde_dun02m.gnd data\ealde_dun02m.rsw data\egld2_aldl.gat data\egld2_aldl.gnd data\egld2_aldl.rsw data\emal_dun01h.gat data\emal_dun01h.gnd data\emal_dun01h.rsw data\mp3nametable.txt data\Thumbs.db
  12. Files Spoiler Alert: data\etur_dun01.gat data\etur_dun01.gnd data\etur_dun01.rsw data\Thumbs.db
  13. Files Spoiler Alert: data\etcinfo.txt data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading03.jpg data\texture\유저인터페이스\loading04.jpg data\texture\유저인터페이스\loading05.jpg data\texture\유저인터페이스\loading06.jpg data\texture\유저인터페이스\loading07.jpg data\texture\유저인터페이스\loading08.jpg data\texture\유저인터페이스\loading09.jpg data\texture\유저인터페이스\loading10.jpg data\texture\유저인터페이스\loading11.jpg data\texture\유저인터페이스\loading12.jpg data\texture\유저인터페이스\loading13.jpg data\texture\유저인터페이스\loading14.jpg data\texture\유저인터페이스\loading15.jpg data\texture\유저인터페이스\loading16.jpg data\texture\유저인터페이스\loading17.jpg data\texture\유저인터페이스\loading18.jpg data\texture\유저인터페이스\loading19.jpg data\texture\유저인터페이스\loading20.jpg data\texture\유저인터페이스\loading21.jpg data\texture\유저인터페이스\loading22.jpg data\texture\유저인터페이스\Thumbs.db data\Thumbs.db
  14. Changed Item Spoiler Alert: Id: (17363) Power Pendant Shadow BoxJanuary Groove Pack Cannot be traded to other accounts. A box containing Power Pendant Shadow. _ Sacred necklace protecting the owner. Enables user's potential ability. STR + 1. ATK + 1 for each refinement. When equipped with Power (Earring, Pendant) Shadow, STR + 1. Class : Shadow Armor Location : Pendant Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1Always give 1 Battle Manual X 3 Groves one of the following by chance Battle Manual X3 3cnt HE Bubble Gum 6cnt Costume: Black Tail Ribbon Tears Level 10 Fencer Scroll 10cnt Blush[1] Hankie Can Hat Costume: Lady_Tanee_Doll New Year Hairpin Id: (19038) 12th Anniversary Crown A Crown that celebrates the 12th Anniversary of Ragnarok Online. Item Set 12th Anniversary Crown 12th Anniversary ElvenEars If worn together the following bonuses may be gain. +7 or Higher Crit +120 Hit +12 +9 or Higher Max HP + 1200 Max SP + 120 Weight : 1 ====== auto-parsed ====== Weight : 1 Files Spoiler Alert: data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  15. Files Spoiler Alert: data\sprite\방패\kagerou\kagerou_남_28901_방패.act data\sprite\방패\kagerou\kagerou_남_28901_방패.spr data\sprite\방패\kagerou\kagerou_남_28902_방패.act data\sprite\방패\kagerou\kagerou_남_28902_방패.spr data\sprite\방패\oboro\oboro_여_28901_방패.act data\sprite\방패\oboro\oboro_여_28901_방패.spr data\sprite\방패\oboro\oboro_여_28902_방패.act data\sprite\방패\oboro\oboro_여_28902_방패.spr data\sprite\방패\rebellion\rebellion_남_28901_방패.act data\sprite\방패\rebellion\rebellion_남_28901_방패.spr data\sprite\방패\rebellion\rebellion_남_28902_방패.act data\sprite\방패\rebellion\rebellion_남_28902_방패.spr data\sprite\방패\rebellion\rebellion_여_28901_방패.act data\sprite\방패\rebellion\rebellion_여_28901_방패.spr data\sprite\방패\rebellion\rebellion_여_28902_방패.act data\sprite\방패\rebellion\rebellion_여_28902_방패.spr data\sprite\방패\건너\건너_남_28901_방패.act data\sprite\방패\건너\건너_남_28901_방패.spr data\sprite\방패\건너\건너_남_28902_방패.act data\sprite\방패\건너\건너_남_28902_방패.spr data\sprite\방패\건너\건너_여_28901_방패.act data\sprite\방패\건너\건너_여_28901_방패.spr data\sprite\방패\건너\건너_여_28902_방패.act data\sprite\방패\건너\건너_여_28902_방패.spr data\sprite\방패\검사\검사_남_28901_방패.act data\sprite\방패\검사\검사_남_28901_방패.spr data\sprite\방패\검사\검사_남_28902_방패.act data\sprite\방패\검사\검사_남_28902_방패.spr data\sprite\방패\검사\검사_여_28901_방패.act data\sprite\방패\검사\검사_여_28901_방패.spr data\sprite\방패\검사\검사_여_28902_방패.act data\sprite\방패\검사\검사_여_28902_방패.spr data\sprite\방패\궁수\궁수_남_28901_방패.act data\sprite\방패\궁수\궁수_남_28901_방패.spr data\sprite\방패\궁수\궁수_남_28902_방패.act data\sprite\방패\궁수\궁수_남_28902_방패.spr data\sprite\방패\궁수\궁수_여_28901_방패.act data\sprite\방패\궁수\궁수_여_28901_방패.spr data\sprite\방패\궁수\궁수_여_28902_방패.act data\sprite\방패\궁수\궁수_여_28902_방패.spr data\sprite\방패\권성\권성_남_28901_방패.act data\sprite\방패\권성\권성_남_28901_방패.spr data\sprite\방패\권성\권성_남_28902_방패.act data\sprite\방패\권성\권성_남_28902_방패.spr data\sprite\방패\권성\권성_여_28901_방패.act data\sprite\방패\권성\권성_여_28901_방패.spr data\sprite\방패\권성\권성_여_28902_방패.act data\sprite\방패\권성\권성_여_28902_방패.spr data\sprite\방패\권성융합\권성융합_남_28901_방패.act data\sprite\방패\권성융합\권성융합_남_28901_방패.spr data\sprite\방패\권성융합\권성융합_남_28902_방패.act data\sprite\방패\권성융합\권성융합_남_28902_방패.spr data\sprite\방패\권성융합\권성융합_여_28901_방패.act data\sprite\방패\권성융합\권성융합_여_28901_방패.spr data\sprite\방패\권성융합\권성융합_여_28902_방패.act data\sprite\방패\권성융합\권성융합_여_28902_방패.spr data\sprite\방패\기사\기사_남_28901_방패.act data\sprite\방패\기사\기사_남_28901_방패.spr data\sprite\방패\기사\기사_남_28902_방패.act data\sprite\방패\기사\기사_남_28902_방패.spr data\sprite\방패\기사\기사_여_28901_방패.act data\sprite\방패\기사\기사_여_28901_방패.spr data\sprite\방패\기사\기사_여_28902_방패.act data\sprite\방패\기사\기사_여_28902_방패.spr data\sprite\방패\길로틴크로스\길로틴크로스_남_28901_방패.act data\sprite\방패\길로틴크로스\길로틴크로스_남_28901_방패.spr data\sprite\방패\길로틴크로스\길로틴크로스_남_28902_방패.act data\sprite\방패\길로틴크로스\길로틴크로스_남_28902_방패.spr data\sprite\방패\길로틴크로스\길로틴크로스_여_28901_방패.act data\sprite\방패\길로틴크로스\길로틴크로스_여_28901_방패.spr data\sprite\방패\길로틴크로스\길로틴크로스_여_28902_방패.act data\sprite\방패\길로틴크로스\길로틴크로스_여_28902_방패.spr data\sprite\방패\닌자\닌자_남_28901_방패.act data\sprite\방패\닌자\닌자_남_28901_방패.spr 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data\sprite\방패\프리스트\프리스트_남_28901_방패.spr data\sprite\방패\프리스트\프리스트_남_28902_방패.act data\sprite\방패\프리스트\프리스트_남_28902_방패.spr data\sprite\방패\프리스트\프리스트_여_28901_방패.act data\sprite\방패\프리스트\프리스트_여_28901_방패.spr data\sprite\방패\프리스트\프리스트_여_28902_방패.act data\sprite\방패\프리스트\프리스트_여_28902_방패.spr data\sprite\방패\하이위저드\하이위저드_남_28901_방패.act data\sprite\방패\하이위저드\하이위저드_남_28901_방패.spr data\sprite\방패\하이위저드\하이위저드_남_28902_방패.act data\sprite\방패\하이위저드\하이위저드_남_28902_방패.spr data\sprite\방패\하이위저드\하이위저드_여_28901_방패.act data\sprite\방패\하이위저드\하이위저드_여_28901_방패.spr data\sprite\방패\하이위저드\하이위저드_여_28902_방패.act data\sprite\방패\하이위저드\하이위저드_여_28902_방패.spr data\sprite\방패\하이프리스트\하이프리스트_남_28901_방패.act data\sprite\방패\하이프리스트\하이프리스트_남_28901_방패.spr data\sprite\방패\하이프리스트\하이프리스트_남_28902_방패.act data\sprite\방패\하이프리스트\하이프리스트_남_28902_방패.spr data\sprite\방패\하이프리스트\하이프리스트_여_28901_방패.act data\sprite\방패\하이프리스트\하이프리스트_여_28901_방패.spr data\sprite\방패\하이프리스트\하이프리스트_여_28902_방패.act data\sprite\방패\하이프리스트\하이프리스트_여_28902_방패.spr data\sprite\방패\헌터\헌터_남_28901_방패.act data\sprite\방패\헌터\헌터_남_28901_방패.spr data\sprite\방패\헌터\헌터_남_28902_방패.act data\sprite\방패\헌터\헌터_남_28902_방패.spr data\sprite\방패\헌터\헌터_여_28901_방패.act data\sprite\방패\헌터\헌터_여_28901_방패.spr data\sprite\방패\헌터\헌터_여_28902_방패.act data\sprite\방패\헌터\헌터_여_28902_방패.spr data\sprite\방패\화이트스미스\화이트스미스_남_28901_방패.act data\sprite\방패\화이트스미스\화이트스미스_남_28901_방패.spr data\sprite\방패\화이트스미스\화이트스미스_남_28902_방패.act data\sprite\방패\화이트스미스\화이트스미스_남_28902_방패.spr data\sprite\방패\화이트스미스\화이트스미스_여_28901_방패.act data\sprite\방패\화이트스미스\화이트스미스_여_28901_방패.spr data\sprite\방패\화이트스미스\화이트스미스_여_28902_방패.act data\sprite\방패\화이트스미스\화이트스미스_여_28902_방패.spr data\Thumbs.db
  16. Files Spoiler Alert: data\LuaFiles514\Lua Files\datainfo\accessoryid.lub data\LuaFiles514\Lua Files\datainfo\accname.lub data\sprite\아이템\눈의선물.act data\sprite\아이템\눈의선물.spr data\sprite\아이템\물의니트캡.act data\sprite\아이템\물의니트캡.spr data\sprite\아이템\성원스크롤.act data\sprite\아이템\성원스크롤.spr data\sprite\아이템\스노우노우모자.act data\sprite\아이템\스노우노우모자.spr data\sprite\아이템\얼어붙은땅의장미.act data\sprite\아이템\얼어붙은땅의장미.spr data\sprite\아이템\이클립스모자.act data\sprite\아이템\이클립스모자.spr data\sprite\아이템\초코민트보넷.act data\sprite\아이템\초코민트보넷.spr data\sprite\아이템\커다란리본머플러.act data\sprite\아이템\커다란리본머플러.spr data\sprite\악세사리\남\남_노랑늘어진고양이.act data\sprite\악세사리\남\남_노랑늘어진고양이.Spr data\sprite\악세사리\남\남_눈의선물.act data\sprite\악세사리\남\남_눈의선물.Spr data\sprite\악세사리\남\남_물의니트캡.act data\sprite\악세사리\남\남_물의니트캡.spr data\sprite\악세사리\남\남_분홍늘어진고양이.act data\sprite\악세사리\남\남_분홍늘어진고양이.Spr data\sprite\악세사리\남\남_분홍털모자.act data\sprite\악세사리\남\남_분홍털모자.Spr data\sprite\악세사리\남\남_스노우노우모자.act data\sprite\악세사리\남\남_스노우노우모자.Spr data\sprite\악세사리\남\남_얼어붙은땅의장미.act data\sprite\악세사리\남\남_얼어붙은땅의장미.Spr data\sprite\악세사리\남\남_이클립스모자.act data\sprite\악세사리\남\남_이클립스모자.spr data\sprite\악세사리\남\남_초코민트보넷.act data\sprite\악세사리\남\남_초코민트보넷.Spr data\sprite\악세사리\남\남_커다란리본머플러.act data\sprite\악세사리\남\남_커다란리본머플러.Spr data\sprite\악세사리\남\남_파랑늘어진고양이.act data\sprite\악세사리\남\남_파랑늘어진고양이.Spr data\sprite\악세사리\남\남_회색늘어진고양이.act data\sprite\악세사리\남\남_회색늘어진고양이.Spr data\sprite\악세사리\남\남_흰색늘어진고양이.act data\sprite\악세사리\남\남_흰색늘어진고양이.Spr data\sprite\악세사리\여\여_노랑늘어진고양이.act data\sprite\악세사리\여\여_노랑늘어진고양이.Spr data\sprite\악세사리\여\여_눈의선물.act data\sprite\악세사리\여\여_눈의선물.Spr data\sprite\악세사리\여\여_물의니트캡.act data\sprite\악세사리\여\여_물의니트캡.spr data\sprite\악세사리\여\여_분홍늘어진고양이.act data\sprite\악세사리\여\여_분홍늘어진고양이.Spr data\sprite\악세사리\여\여_분홍털모자.act data\sprite\악세사리\여\여_분홍털모자.Spr data\sprite\악세사리\여\여_스노우노우모자.act data\sprite\악세사리\여\여_스노우노우모자.Spr data\sprite\악세사리\여\여_얼어붙은땅의장미.act data\sprite\악세사리\여\여_얼어붙은땅의장미.spr data\sprite\악세사리\여\여_이클립스모자.act data\sprite\악세사리\여\여_이클립스모자.spr data\sprite\악세사리\여\여_초코민트보넷.act data\sprite\악세사리\여\여_초코민트보넷.Spr data\sprite\악세사리\여\여_커다란리본머플러.act data\sprite\악세사리\여\여_커다란리본머플러.Spr data\sprite\악세사리\여\여_파랑늘어진고양이.act data\sprite\악세사리\여\여_파랑늘어진고양이.Spr data\sprite\악세사리\여\여_회색늘어진고양이.act data\sprite\악세사리\여\여_회색늘어진고양이.Spr data\sprite\악세사리\여\여_흰색늘어진고양이.act data\sprite\악세사리\여\여_흰색늘어진고양이.Spr data\texture\effect\efst_gift_of_snow\gift_of_snow.str data\texture\effect\efst_gift_of_snow\pika02.bmp data\texture\effect\efst_gift_of_snow\snow_a.bmp data\texture\effect\efst_gift_of_snow\snow1.bmp data\texture\effect\efst_gift_of_snow\snow2.bmp data\texture\effect\efst_gift_of_snow\snow3.bmp data\texture\effect\efst_gift_of_snow\yukino2.str data\texture\유저인터페이스\collection\Thumbs.db data\texture\유저인터페이스\collection\눈의선물.bmp data\texture\유저인터페이스\collection\물의니트캡.bmp data\texture\유저인터페이스\collection\성원스크롤.bmp data\texture\유저인터페이스\collection\스노우노우모자.bmp data\texture\유저인터페이스\collection\얼어붙은땅의장미.bmp data\texture\유저인터페이스\collection\이클립스모자.bmp data\texture\유저인터페이스\collection\초코민트보넷.bmp data\texture\유저인터페이스\collection\커다란리본머플러.bmp data\texture\유저인터페이스\item\Thumbs.db data\texture\유저인터페이스\item\눈의선물.bmp data\texture\유저인터페이스\item\물의니트캡.bmp data\texture\유저인터페이스\item\성원스크롤.bmp data\texture\유저인터페이스\item\스노우노우모자.bmp data\texture\유저인터페이스\item\얼어붙은땅의장미.bmp data\texture\유저인터페이스\item\이클립스모자.bmp data\texture\유저인터페이스\item\초코민트보넷.bmp data\texture\유저인터페이스\item\커다란리본머플러.bmp data\Thumbs.db
  17. Files Spoiler Alert: data\sprite\인간족\rebellion\rebellion_남_13167.act data\sprite\인간족\rebellion\rebellion_남_13167.spr data\sprite\인간족\rebellion\rebellion_남_13167_검광.act data\sprite\인간족\rebellion\rebellion_남_13167_검광.spr data\sprite\인간족\rebellion\rebellion_남_13168.act data\sprite\인간족\rebellion\rebellion_남_13168.spr data\sprite\인간족\rebellion\rebellion_남_13168_검광.act data\sprite\인간족\rebellion\rebellion_남_13168_검광.spr data\sprite\인간족\rebellion\rebellion_남_13169.act data\sprite\인간족\rebellion\rebellion_남_13169.spr data\sprite\인간족\rebellion\rebellion_남_13169_검광.act data\sprite\인간족\rebellion\rebellion_남_13169_검광.spr data\sprite\인간족\rebellion\rebellion_남_13173.act data\sprite\인간족\rebellion\rebellion_남_13173.spr data\sprite\인간족\rebellion\rebellion_남_13173_검광.act data\sprite\인간족\rebellion\rebellion_남_13173_검광.spr data\sprite\인간족\rebellion\rebellion_남_13178.act data\sprite\인간족\rebellion\rebellion_남_13178.spr data\sprite\인간족\rebellion\rebellion_남_13178_검광.act data\sprite\인간족\rebellion\rebellion_남_13178_검광.spr data\sprite\인간족\rebellion\rebellion_남_13192.act data\sprite\인간족\rebellion\rebellion_남_13192.spr data\sprite\인간족\rebellion\rebellion_남_13192_검광.act data\sprite\인간족\rebellion\rebellion_남_13192_검광.spr data\sprite\인간족\rebellion\rebellion_남_13193.act data\sprite\인간족\rebellion\rebellion_남_13193.spr data\sprite\인간족\rebellion\rebellion_남_13193_검광.act data\sprite\인간족\rebellion\rebellion_남_13193_검광.spr data\sprite\인간족\rebellion\rebellion_남_13194.act data\sprite\인간족\rebellion\rebellion_남_13194.spr data\sprite\인간족\rebellion\rebellion_남_13194_검광.act data\sprite\인간족\rebellion\rebellion_남_13194_검광.spr data\sprite\인간족\rebellion\rebellion_남_13196.act data\sprite\인간족\rebellion\rebellion_남_13196.spr data\sprite\인간족\rebellion\rebellion_남_13196_검광.act data\sprite\인간족\rebellion\rebellion_남_13196_검광.spr data\sprite\인간족\rebellion\rebellion_여_13167.act data\sprite\인간족\rebellion\rebellion_여_13167.spr data\sprite\인간족\rebellion\rebellion_여_13167_검광.act data\sprite\인간족\rebellion\rebellion_여_13167_검광.spr data\sprite\인간족\rebellion\rebellion_여_13168.act data\sprite\인간족\rebellion\rebellion_여_13168.spr data\sprite\인간족\rebellion\rebellion_여_13168_검광.act data\sprite\인간족\rebellion\rebellion_여_13168_검광.spr data\sprite\인간족\rebellion\rebellion_여_13169.act data\sprite\인간족\rebellion\rebellion_여_13169.spr data\sprite\인간족\rebellion\rebellion_여_13169_검광.act data\sprite\인간족\rebellion\rebellion_여_13169_검광.spr data\sprite\인간족\rebellion\rebellion_여_13173.act data\sprite\인간족\rebellion\rebellion_여_13173.spr data\sprite\인간족\rebellion\rebellion_여_13173_검광.act data\sprite\인간족\rebellion\rebellion_여_13173_검광.spr data\sprite\인간족\rebellion\rebellion_여_13178.act data\sprite\인간족\rebellion\rebellion_여_13178.spr data\sprite\인간족\rebellion\rebellion_여_13178_검광.act data\sprite\인간족\rebellion\rebellion_여_13178_검광.spr data\sprite\인간족\rebellion\rebellion_여_13192.act data\sprite\인간족\rebellion\rebellion_여_13192.spr data\sprite\인간족\rebellion\rebellion_여_13192_검광.act 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data\sprite\인간족\건너\건너_여_13168_검광.act data\sprite\인간족\건너\건너_여_13168_검광.spr data\sprite\인간족\건너\건너_여_13169.act data\sprite\인간족\건너\건너_여_13169.spr data\sprite\인간족\건너\건너_여_13169_검광.act data\sprite\인간족\건너\건너_여_13169_검광.spr data\sprite\인간족\건너\건너_여_13173.act data\sprite\인간족\건너\건너_여_13173.spr data\sprite\인간족\건너\건너_여_13173_검광.act data\sprite\인간족\건너\건너_여_13173_검광.spr data\sprite\인간족\건너\건너_여_13192.act data\sprite\인간족\건너\건너_여_13192.spr data\sprite\인간족\건너\건너_여_13192_검광.act data\sprite\인간족\건너\건너_여_13192_검광.spr data\sprite\인간족\건너\건너_여_13193.act data\sprite\인간족\건너\건너_여_13193.spr data\sprite\인간족\건너\건너_여_13193_검광.act data\sprite\인간족\건너\건너_여_13193_검광.spr data\sprite\인간족\건너\건너_여_13194.act data\sprite\인간족\건너\건너_여_13194.spr data\sprite\인간족\건너\건너_여_13194_검광.act data\sprite\인간족\건너\건너_여_13194_검광.spr data\sprite\인간족\건너\건너_여_13196.act data\sprite\인간족\건너\건너_여_13196.spr data\sprite\인간족\건너\건너_여_13196_검광.act data\sprite\인간족\건너\건너_여_13196_검광.spr
  18. Changed Item Spoiler Alert: Id: (5600) Brazil Twin Ribbon Given as a reward to creative members of the community to say 'thank you' for their help in contributing to the game. +3 to all stats until 2-18-2016 Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Id: (19659) placeholderCostume: Brown Beanie A woolly hat made for warming heads, but it seems that some people wear it for fashion. Class : Costume Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  19. Files Spoiler Alert: data\etcinfo.txt data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading03.jpg data\texture\유저인터페이스\loading04.jpg data\texture\유저인터페이스\loading05.jpg data\texture\유저인터페이스\loading06.jpg data\texture\유저인터페이스\loading07.jpg data\texture\유저인터페이스\loading08.jpg data\texture\유저인터페이스\loading09.jpg data\texture\유저인터페이스\loading10.jpg data\texture\유저인터페이스\loading11.jpg data\texture\유저인터페이스\loading12.jpg data\texture\유저인터페이스\loading13.jpg data\texture\유저인터페이스\loading14.jpg data\texture\유저인터페이스\loading15.jpg data\texture\유저인터페이스\loading16.jpg data\texture\유저인터페이스\loading17.jpg data\texture\유저인터페이스\loading18.jpg data\texture\유저인터페이스\loading19.jpg data\texture\유저인터페이스\loading20.jpg data\texture\유저인터페이스\loading21.jpg data\texture\유저인터페이스\loading22.jpg data\texture\유저인터페이스\Thumbs.db data\Thumbs.db
  20. Added Item Spoiler Alert: Id: (24186) Basis Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases additional physical and magical DMG inflicted on Neutral property monsters by 1%. Increases additional physical and magical DMG inflicted on Neutral property monsters by 1% per every 2 refine levels. Type: Shadow equipment Location : ArmorWeight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24187) Hallowed Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases additional physical and magical DMG inflicted on Shadow property monsters by 1%. Increases additional physical and magical DMG inflicted on Shadow property monsters by 1% per every 2 refine levels. Type: Shadow equipment Location : ArmorWeight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24188) Saharic Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases additional physical and magical DMG inflicted on Water property monsters by 1%. Increases additional physical and magical DMG inflicted on Water property monsters by 1% per every 2 refine levels. Type: Shadow equipment Location : ArmorWeight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24189) Underneath Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases additional physical and magical DMG inflicted on Earth property monsters by 1%. Increases additional physical and magical DMG inflicted on Earth property monsters by 1% per every 2 refine levels. Type: Shadow equipment Location : ArmorWeight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24190) Flame Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases additional physical and magical DMG inflicted on Fire property monsters by 1%. Increases additional physical and magical DMG inflicted on Fire property monsters by 1% per every 2 refine levels. Type: Shadow equipment Location : ArmorWeight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24191) Windy Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases additional physical and magical DMG inflicted on Wind property monsters by 1%. Increases additional physical and magical DMG inflicted on Wind property monsters by 1% per every 2 refine levels. Type: Shadow equipment Location : ArmorWeight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24192) Envenom Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases additional physical and magical DMG inflicted on Poison property monsters by 1%. Increases additional physical and magical DMG inflicted on Poison property monsters by 1% per every 2 refine levels. Type: Shadow equipment Location : ArmorWeight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24193) Damned Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases additional physical and magical DMG inflicted on Holy property monsters by 1%. Increases additional physical and magical DMG inflicted on Holy property monsters by 1% per every 2 refine levels. Type: Shadow equipment Location : ArmorWeight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24194) Geist Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases additional physical and magical DMG inflicted on Ghost property monsters by 1%. Increases additional physical and magical DMG inflicted on Ghost property monsters by 1% per every 2 refine levels. Type: Shadow equipment Location : ArmorWeight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24195) Divine Shadow Armor An armor worn on top of normal armor for additional DEF. Can be equipped alone but needs a set to have any effect. Increases additional physical and magical DMG inflicted on Undead property monsters by 1%. Increases additional physical and magical DMG inflicted on Undead property monsters by 1% per every 2 refine levels. Type: Shadow equipment Location : Armor Weight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24198) Basis Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. Decreases DMG from Neutral property physical and magical attacks by 1%. If refined to +7, additionally decreases DMG from Neutral property physical and magical attacks by 1%. If refined to +9, additionally decreases DMG from Neutral property physical and magical attacks by 1%. If the set consisting of Basis Shadow Shield and Basis Shadow Armor is worn together, decreases DMG from Neutral property physical and magical attacks by 2%. Type: Shadow equipment Location : Shield Weight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24199) Hallowed Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. Decreases DMG from Shadow property physical and magical attacks by 1%. If refined to +7, additionally decreases DMG from Shadow property physical and magical attacks by 1%. If refined to +9, additionally decreases DMG from Shadow property physical and magical attacks by 1%. If the set consisting of Hallowed Shadow Shield and Hallowed Shadow Armor is worn together, decreases DMG from Shadow property physical and magical attacks by 2%. Type: Shadow equipment Location : Shield Weight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24200) Saharic Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. Decreases DMG from Water property physical and magical attacks by 1%. If refined to +7, additionally decreases DMG from Water property physical and magical attacks by 1%. If refined to +9, additionally decreases DMG from Water property physical and magical attacks by 1%. If the set consisting of Saharic Shadow Shield and Saharic Shadow Armor is worn together, additionally decreases DMG from Water property physical and magical attacks by 2%. Type: Shadow equipment Location : Shield Weight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24201) Underneath Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. Decreases DMG from Earth property physical and magical attacks by 1%. If refined to +7, additionally decreases DMG from Earth property physical and magical attacks by 1%. If refined to +9, additionally decreases DMG from Earth property physical and magical attacks by 1%. If the set consisting of Underneath Shadow Shield and Underneath Shadow Armor is worn together, additionally decreases DMG from Earth property physical and magical attacks by 2%. Type: Shadow equipment Location : Shield Weight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24202) Flame Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. Decreases DMG from Fire property physical and magical attacks by 1%. If refined to +7, additionally decreases DMG from Fire property physical and magical attacks by 1%. If refined to +9, additionally decreases DMG from Fire property physical and magical attacks by 1%. If the set consisting of Flame Shadow Shield and Flame Shadow Armor is worn together, additionally decreases DMG from Fire property physical and magical attacks by 2%. Type: Shadow equipment Location : Shield Weight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24203) Windy Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. Decreases DMG from Wind property physical and magical attacks by 1%. If refined to +7, additionally decreases DMG from Wind property physical and magical attacks by 1%. If refined to +9, additionally decreases DMG from Wind property physical and magical attacks by 1%. If the set consisting of Windy Shadow Shield and Windy Shadow Armor is worn together, additionally decreases DMG from Wind property physical and magical attacks by 2%. Type: Shadow equipment Location : Shield Weight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24204) Envenom Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. Decreases DMG from Poison property physical and magical attacks by 1%. If refined to +7, additionally decreases DMG from Poison property physical and magical attacks by 1%. If refined to +9, additionally decreases DMG from Poison property physical and magical attacks by 1%. If the set consisting of Envenom Shadow Shield and Envenom Shadow Armor is worn together, additionally decreases DMG from Poison property physical and magical attacks by 2%. Type: Shadow equipment Location : Shield Weight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24205) Damned Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. Decreases DMG from Holy property physical and magical attacks by 1%. If refined to +7, additionally decreases DMG from Holy property physical and magical attacks by 1%. If refined to +9, additionally decreases DMG from Holy property physical and magical attacks by 1%. If the set consisting of Damned Shadow Shield and Damned Shadow Armor is worn together, additionally decreases DMG from Holy property physical and magical attacks by 2%. Type: Shadow equipment Location : Shield Weight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24206) Geist Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. Decreases DMG from Ghost property physical and magical attacks by 1%. If refined to +7, additionally decreases DMG from Ghost property physical and magical attacks by 1%. If refined to +9, additionally decreases DMG from Ghost property physical and magical attacks by 1%. If the set consisting of Geist Shadow Shield and Geist Shadow Armor is worn together, additionally decreases DMG from Ghost property physical and magical attacks by 2%. Type: Shadow equipment Location : Shield Weight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Id: (24207) Divine Shadow Shield A small shield worn on the arm for additional DEF. Can be equipped alone but needs a set to have any effect. Decreases DMG from Undead property physical and magical attacks by 1%. If refined to +7, additionally decreases DMG from Undead property physical and magical attacks by 1%. If refined to +9, additionally decreases DMG from Undead property physical and magical attacks by 1%. If the set consisting of Divine Shadow Shield and Divine Shadow Armor is worn together, additionally decreases DMG from Undead property physical and magical attacks by 2%. Type: Shadow equipment Location : Shield Weight : 0 Lv. req.: 1 Class: All classes ====== auto-parsed ====== Weight : 0 Changed Item Spoiler Alert: Id: (17359) Dexterous Armor Shadow BoxHolly Joliday Lucky Crate Cannot be traded to other ac[/s]The Holly Joliday Crate counts.[/color] A box containing Dexterous Armor Shadow. _ This double Armor upon original Armor gives you additional defense effect. Not really effective when worn alone. DEX + 1. When refine lains 5 Holly Joliday Lucky Boxes and 1 Safe to 10 Certificate. Holly Joliday Lucky Boxes contain one of the following at random: Heroic Backpack Skull Cap Black Deveil is 7, DEX + 1. When refine level 9, DEX + 1. When equipped with Dexterous (Armor, Weapon) Shadow, DEX + 1. Class : Shadow Armor Location : Armor Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1[color=#00000[]/s][/color]Mask Odacious Angeling Balloon Isabella Brownt Ear Costume: Shelter Wing Ears Bloody Dead Branch x 4 Mystical Amplification Scroll x 100 lv 10 Fencer Mercenary Scroll x 30 Boy's Pureheart x 30[/color] Id: (17360) Vital Shoes ShadowHolly Joliday Lucky Box Cannot be traded to other accounts. A box containing Vital Shoes Shadow. _ Special shoes wear over your original shoes. Not really effective when worn alone. VIT + 1. When refine lHolly Joliday Lucky Boxes contain one of the following at random: Heroic Backpack Skull Cap Black Deveil is 7, VIT + 1. When refine level 9, VIT + 1. When equipped with Vital (Shoes, Shield) Shadow, VIT + 1. Class : Shadow Armor Location : Shoes Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1[color=#00000[]/s][/color]Mask Odacious Angeling Balloon Isabella Brownt Ear Costume: Shelter Wing Ears Bloody Dead Branch x 4 Mystical Amplification Scroll x 100 lv 10 Fencer Mercenary Scroll x 30 Boy's Pureheart x 30[/color] Id: (17361) Athletic Shield ShadowShadow Resistance Box Cannot be traded to other accounts. A box containing Athletic Shield Shadow. _ Small extra shield gives you additional defense effect. Not really effective when worn alone. AGI + 1. When refine level is 7, AGI + 1. When refine level 9, AGI + 1. When equipped with Athletic (Shield, Shoes) Shadow, AGI + 1. Class : Shadow Armor Location : Shield Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1The Shadow Resistance Box provides armor and shields that will help with resisting certain elemental types. Contains one of the following by chance. Basis Shadow Armor Hallowed Shadow Armor Saharic Shadow Armor Underneath Shadow Armor Flame Shadow Armor Windy Shadow Armor Envenom Shadow Armor Damned Shadow Armor Geist Shadow Armor Divine Shadow Armor Basis Shadow Shield Hallowed Shadow Shield Saharic Shadow Shield Underneath Shadow Shield Flame Shadow Shield Windy Shadow Shield Envenom Shadow Shield Damned Shadow Shield Geist Shadow Shield Divine Shadow Shield Id: (18858) GM Geheimnis POdacious Angelinkg Balloon A mysterious angeling balloon from LU! Live 2013. MHP + 200. ASPD + 1%. Class: Headgear DEF: 5 Location: Low Weight: 5 Req LV: 1 jobs: All Jobs [/SPOILER] Files Spoiler Alert: data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  21. Files Spoiler Alert: classic.enhancements.cpp classic.enhancements.def cps.dll data\classic.enhancements.dll data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt miscexport.cpp
  22. Changed Item Spoiler Alert: Id: (17357) Power Earring Shadow2015 Black Friday Box Cannot be traded to other accounts. A box containing Power Earring Shadow. _ Sacred earring protecting the owner. Enables user's potential ability. STR + 1. When refine level is 7, STR + 1. When refine level 9, STR + 1. When equipped with Power (Earring, Pendant) Shadow, STR + 1. CThe 2015 Black Friday Lucky Box! This limited time box will only be available for a short amount of time. Contains one of the following by chance Battle Manual X3 5cnt Bloody Dead Branch 4cnt HE Bubble Gum 5 cnt Safe to 7 Chance Box 2cnt Witch's Pumpkin Hat Angeling Wooly Hat Rudolf Hairband Sunglases : Shadow Armor Location : Accessory Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1[1] Costume: Holy Marching Hat Costume: Lolita Ten Gallon Hat Costume: Romantic White Flower Id: (17358) Int Pendant Shadow2015 Cybering Monday Box Cannot be traded to other accounts. A box containing Int Pendant Shadow. _ Sacred necklace protecting the owner. Enables user's potential ability. INT + 1. When refine level is 7, INT + 1. When refine level 9, INT + 1. When equipped with Int (Pendant, Earring) Shadow, INT + 1. Class : Shadow Armor Location : Pendant Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1The 2015 Cybering Monday Groove Box! This limited time box will only be available for a short amount of time. Contains one of the following by chance Battle Manual X3 2cnt HE Battle Manual 3cnt Costume: Chilly Breath Bear Balloon Costume: Muschievous Fair Black Frame Glasses [1] Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  23. Added Item Spoiler Alert: Id: (17645) Thanksgiving Groove Pack A groove pack containing many items to celebrate the holiday season.. Always contains the followings 1x Safe to 7 Chance Box 2x Kit Coins Contains one of the following at random Turkey on your Head Hat HE Bubble Gum Choco Donut Costume Sleeping Kitty Cat Costume Arch Angel Wing Bloody Dead Branch x 2 Chibi Pope Hat +20 Basic Food Pack Changed Quest Spoiler Alert: Id: 60868 Red Lichtern Hunting Info: Hunt the Red Lichtern monsters and return to Gramps at the Eden Group to get your reward. Quickinfo: Hunt 400 Red Lichtern monsters. Id: 60869 Blue Lichtern Hunting Info: Hunt the Blue Lichtern monsters and return to Gramps at the Eden Group to get your reward. Quickinfo: Hunt 400 Blue Lichtern monsters. Item Spoiler Alert: Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  24. Changed Efst Spoiler Alert: Id: 702 EFST_GEFFEN_MAGIC1 Id: 703 EFST_GEFFEN_MAGIC2 Id: 704 EFST_GEFFEN_MAGIC3 Id: 711 EFST_FENRIR_CARD Id: 715 EFST_FRIGG_SONG Id: 716 EFST_OFFERTORIUM Id: 717 EFST_TELEKINESIS_INTENSE Id: 720 EFST_FULL_THROTTLE Id: 721 EFST_REBOUND Id: 722 EFST_UNLIMIT Id: 723 EFST_KINGS_GRACE Id: 730 EFST_DARKCROW Id: 736 EFST_CHILL Id: 737 EFST_BURNT Item Spoiler Alert: Id: (511) Green Herb Status Recovery Item Potion Crafting Item A valuable medicinal herb which [color=#00[col]or=#7F0000]8ACE[/color]0088counteracts the effects of poison[/color]. _ Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (512) Apple HP Recovery Item A round, edible fruit that, when eaten once a day, keeps the doctor away. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a small amount of HP[/color]. _ Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (513) Banana HP Recovery Item A sweet tasting tropical fruit made famous by its use in slapstick comedy and practical jokes. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a small amount of HP[/color]. _ Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (514) Grape SP Recovery Item Clustered berries with smooth skin that can be fermented to make wine. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a small amount of SP[/color]. _ Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (515) Carrot HP Recovery Item An orange root that is supposedly good for your vision. Despite the Beta Carotene, kids don't care much for it. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a small amount of HP[/color]. _ Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (516) Potato HP Recovery Item A tuber that can be fried, baked, boiled mashed, even eaten. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a small amount of HP[/color]. _ Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (517) Meat HP Recovery Item A leg of meat that's been cooked to near perfection. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a small amount of HP[/color]. _ Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (518) Honey HP Recovery Item SP Recovery Item A sweet product made by bees that is endowed with yummy flavor and medicinal uses. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a small amount of HP and SP[/color]. _ Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (519) Milk HP Recovery Item Pasteurized and bottled cow milk that is chock full of bovine goodness. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a small amount of HP[/color]. _ Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (520) Hinalle Leaflet HP Recovery Item Leaf cut from a Hinalle Plant which has a cool, fresh scent. It can ease pain and reinvigorate. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a suitable amount of HP[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (521) Aloe Leaflet HP Recovery Item Leaf cut from an Aloe plant. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a suitable amount of HP[/color]. _ Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (522) Mastela Fruit HP Recovery Item A shiny, purple fruit picked from the boughs of the Mastela tree. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a great amount of HP[/color]. _ Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (523) Holy Water Status Recovery Item Blessed water used in sacred ceremonies. [color=#=#267F00]00008ACE8Cures Cursed status[/color]. _ Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (525) Panacea Status Recovery Item A mystic remedy for all illnesses. [color=#00[col]or=#7F0000]8ACE[/color]0088Cures every abnormal status[/color]. _ Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (526) Royal Jelly HP Recovery Item Status Recovery Item Highly nutritious jelly secreted from honeybees that they only feed to larvae and future queens. [color=#00[col]or=#7F0000]8ACE[/color]0088Cures every abnormal status[/color]; [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers 250 HP[/color]. _ Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (528) Monster's Feed HP Recovery Item Processed food that is normally fed to monsters. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a small amount of HP[/color]. _ Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (529) Candy HP Recovery Item A confection of sugar, chocolate and other flavorings. Kids love it! [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers 45 HP[/color]. _ Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (530) Candy Cane HP Recovery Item A striped cane of peppermint candy. Sugar daddies love it! [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers 105 HP[/color]. _ Weight : 4 ====== auto-parsed ====== Weight : 4 Id: (531) Apple Juice HP Recovery Item Bottled apple juice that's easy to digest. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a suitable amount of HP[/color]. Also used to feed Little Poring pets _ Weight : 4 ====== auto-parsed ====== Weight : 4 Id: (532) Banana Juice HP Recovery Item Bottled banana juice that's easy to digest. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a suitable amount of HP[/color]. _ Weight : 4 ====== auto-parsed ====== Weight : 4 Id: (533) Grape Juice SP Recovery Item Bottled grape juice that's easy to digest. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a suitable amount of SP[/color]. _ Weight : 4 ====== auto-parsed ====== Weight : 4 Id: (534) Carrot Juice HP Recovery Item Bottled carrot juice that's easy to digest. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a suitable amount of HP[/color]. _ Weight : 4 ====== auto-parsed ====== Weight : 4 Id: (535) Pumpkin HP Recovery Item A large orange fruit grown from a vine that's used in baking pies and a few other dishes. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a small amount of HP[/color]. _ Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (536) Ice Cream HP Recovery Item Deliciously frosty ice cream that can cause brain freeze if you eat too much too quickly. [color=#00[col]or=#7F0000]8ACE[/color]0088Recovers a suitable amount of HP[/color]. _ Weight : 8 ====== auto-parsed ====== Weight : 8 Id: (537) Pet Food HP Recovery Item Sterilized food that has been fortified with vitamins and minerals. Some Cute Pets will feed on this. Restores about 50 HP Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (538) Well-baked Cookie HP Recovery Item A warm, scrumptious cookie. Restores a suitable amount of HP. Restores about 160 HP Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (539) Piece of Cake HP Recovery Item A sweet slice of cake covered in icing and topped with a cherry. Recovers a suitable amount of HP. Restores about 270 HP Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (540) Falcon Food HP Recovery Item Food intended for Falcons, but it's actually tasty enough for humans to eat. Restores about 185 HP Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (541) PecoPeco Food HP Recovery Item Food manufactured to feed Peco Pecos, but will suffice for desperately hungry humans as well. Restores about 325 HP Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (544) Raw Fish A raw, fresh fish.HP Recovery Item A raw, fresh fish. Restores about 25 HP Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (545) Condensed Red Potion HP Recovery Item A condensed rRed pPotion that weighs significantly less. _ Weight : 21 ====== auto-parsed ====== Weight : 1 Id: (546) Condensed Yellow Potion HP Recovery Item A condensed yYellow pPotion that weighs significantly less. _ Weight : 32 ====== auto-parsed ====== Weight : 2 Id: (547) Condensed White Potion HP Recovery Item A condensed wWhite pPotion that weighs significantly less. _ Weight : 52 ====== auto-parsed ====== Weight : 2 Id: (548) Cheese SP Recovery Item A palatable food with a unique scent that restores a small amount of SP. _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (549) Yam HP Recovery Item A kind of plant root used as food that restores a great amount of HP. It's advised to eat this slowly with water, or to bake it beforehand. _ Weight : 8 ====== auto-parsed ====== Weight : 8 Id: (550) Rice Cake HP Recovery Item A snack made out of rice that doesn't contain any fat. Some women love having this snack. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (551) Sushi HP Recovery Item An Eastern delicacy, in which various types of raw fish is placed on top of rice. The rice is marinated in vinegar then wrapped in dried seaweed. [color=#=#7F0000]ffffff_000088Restores about 50 HP[/color] Weight : 15 ====== auto-parsed ====== Weight : 5 Id: (552) Ketupat HP Recovery Item A type of food that is usually eaten by people in a country after their abstinence ceremony. [color=#=#7F0000]ffffff_000088Restores about 70 HP[/color] Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (553) Bao HP Recovery Item A type of dough that is filled with grindeound meat, usually served hot. People living in eastern countries have enjoyed eating this food for a long time. [color=#=#7F0000]ffffff_000088Restores about 35 HP[/color] Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (554) Mochi A delicious and tasty cake specially made for a nHP Recovery Item A tasty rice cake made for celebrating the Lunar New yYear. Class : Food[/s][/color]Restores about 105 HP Class : Food Weight : 8[/b][/color] ====== auto-parsed ====== Weight : 8 Id: (565) Vita500 kRO event item. _HP Recovery Item kRO event item. Restores 142 ~ 274 HP Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (566) Tom Yum Goong HP/SP Recovery Item A type of soup wich is regarded as one of the three famous soups in the world. It has a spicy, sweet and sour taste with shrimps, lemons and chilees. [color=#=#7F0000]ffffff_000088Restores 244 ~ 350 HP and 10 ~ 30 SP[/color]. Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (567) Shrimp HP Recovery Item A shellfish which has a long tail and many legs. When cooked, the color of the body changes intoturns red and its flesh is very tasty with a unique scent. Recovers a little HP _[/s][/color]Restores 117 ~ 192 HP[/b][/color] Weight : 4 ====== auto-parsed ====== Weight : 4 Id: (568) Lemon SP Recovery Item A bright yellow fruit with very sour juice and a fresh scent. Recovers a little SP _[/s][/color]Restores 10 ~ 20 SP[/b][/color] Weight : 4 ====== auto-parsed ====== Weight : 4 Id: (569) Novice Potion HP Recovery Item An exclusive red potion for Novices! [color=#00[col]or=#7F0000]8ACE[/color]0088Restore a littles 22 ~ 33 HP[/color]. _ Weight : 10 ====== auto-parsed ====== Weight : 0 Id: (570) Lucky Candy HP Recovery Item A candy which is rumored to bring luck to whomever eats it. [color=#=#7F0000]ffffff_000088Restores 45 ~ 65 HP[/color] Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (571) Lucky Candy Cane HP Recovery Item A candy cane which is rumored to bring luck to whomever eats it. [color=#=#7F0000]ffffff_000088Restores 105 ~ 145 HP[/color] Weight : 4 ====== auto-parsed ====== Weight : 4 Id: (572) Lucky Cookie HP Recovery Item A cookie which is rumored to bring luck to whomever eats it. Restores 160 ~ 200 HP Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (573) Chocolate Drink HP/SP Recovery Item A kind of drink made from chocolate and milk from one of the Royal Court Dessert Specialist's recipes. Although the Dessert Chef wishes for people to drink this treat elegantly, it's usually gulped down, enjoyed with hands sloppily placed on the waist. [color=#=#7F0000]ffffff_000088Restores 330 ~ 410 HP[/color] Restores 45 ~ 65 SP[/b][/color] wWeight : 15 ====== auto-parsed ====== Weight : 15 Id: (574) Egg HP Recovery Item An egg from a bird. It's full of nutrition, making it an ideal food for growing children.Recover a small amount of HP . _[/s] [/color]Restores 33 ~ 42 HP[/b][/color] Weight : 3 ====== auto-parsed ====== Weight : 3 Id: (575) 2nd Anniversary Cake HP Recovery Item A big, tasty slice of cake made in celebration of Ragnarok's second anniversary. Restores HP. Restores 270 ~ 330 HP Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (576) Prickly Fruit HP/SP Recovery Item A freshly scented, thorny fruit from a tree that restores a small amount of HP and SP.. Restores 130 ~ 300 HP and 20 ~ 30 SP Weight : 46 ====== auto-parsed ====== Weight : 6 Id: (577) Bag of Grain HP Recovery Item Dried grains that are commonly used in the cuisines of many countries. [/s] [/color][/b]Restores a small amount of HP.[/color] Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (578) Strawberry SP Recovery Item A red berry that is renown for its slightly sweet and sour taste, and is best eaten fresh. [color=#00[col]or=#7F0000]8ACE[/color]0088Restores a small amount of SP.[/color] Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (579) Fresh Fish HP Recovery Item A fresh fish that can be cooked in a variety of ways. [color=#00[col]or=#7F0000]8ACE[/color]0088Restores a small amount of HP.[/color] Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (580) Bread HP Recovery Item Freshly leavened bread that gives off a wholesome scent. [color=#00[col]or=#7F0000]8ACE[/color]0088Restores a small amount of HP.[/color] Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (581) Edible Mushroom HP Recovery Item An edible mushroom that can be eaten raw or cooked. [color=#00[col]or=#7F0000]8ACE[/color]0088Restores a small amount of HP.[/color] Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (582) Orange HP Recovery Item A sweet citrus fruit that can be eaten raw, juiced, or cooked as a jam. [color=#00[col]or=#7F0000]8ACE[/color]0088Restores a small amount of HP and SP.[/color] Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (584) Fish Cake Soup HP Recovery Item A bowl filled with hot, hearty fish broth and a generous helping of fish cake. _ Weight : 6 ====== auto-parsed ====== Weight : 6 Id: (587) Red Prickly Fruit HP/SP Recovery Item A freshly scented, thorny fruit from a tree that restores a small amount of HP and SP. Weight : 4 ====== auto-parsed ====== Weight : 4 Id: (589) Piece of Pizza HP Recovery Item A delicious snack food that is a favorite of Teenagers everywhere. Heals a moderate amount of HP. Weight: 15 Id: (591) Caviar Pancake Caviar topping pancake. It's hard to recognize the difference between these eggs and frog spawn for the layman. Cure every[/s][/color]HP/SP Recovery Item Status Recovery Item A pancake topped with caviar. Average people have trouble telling the difference between fine caviar and common frog spawn eggs. Cures all[/b] abnormal statuses[/color], R[/s] [/color]r[/b]ecovers HP and SP[/color]. _ Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (592) Jam Pancake Strawberry-jam topping pancakeHP/SP Recovery Item Status Recovery Item A pancake topped with strawberry jam. This looks much more delicious by well-boiledthan plain strawberryies alone. [color=#=#267F00]00008ACE8Cure everys all abnormal statuses[/color], [color=#00[col]or=#7F0000]8ACER[/color]0088recovers HP and SP[/color]. _ Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (593) Honey Pancake Honey topping pankcake. This is very sweetHP/SP Recovery Item Status Recovery Item A very sweet pancake topped with honey. [color=#=#267F00]00008ACE8Cure everys all abnormal statuses[/color], [color=#=#267F00]00008ACER8recovers HP and SP[/color]. _ Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (594) Sour-Cream Pancake Sour-cream poured pancake. You eyes may get wet when you bite this once. Cure every[/s][/color]HP/SP Recovery Item Status Recovery Item A pancake in which sour cream is one of the main ingredients. Biting into just once will make your eyes water. Cures all[/b] abnormal statuses[/color], [color=#=#267F00]00008ACER8recovers HP and SP[/color] _. Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (595) Mushroom Pancake Mushroom contained pancake. People likes its light taste Cure every[/s][/color]HP/SP Recovery Item Status Recovery Item A pancake made with mushrooms that has a light taste that everyone seems to like. Cures all[/b] abnormal statuses[/color][color=#0000[c]olor=#7F0000]00, [/color]R[/s]88, [/color]r[/b]ecovers HP and SP[/color] _. Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (596) Cute Strawberry-Choco It seems someone made a mistake to coat a fresh strawberry with a chocolate. Even its look is not excellent, let's think about someone's earnestness.SP Recovery Item A strawberry that is supposed to be covered in a smooth layer of chocolate, but whoever made this botched it up. It's not perfect, but this was made with love, if not skill. Restores 1 ~ 100 SP Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (597) Lovely Choco-Tart This very soft chocolate is overflowed with the love.HP Recovery Item A tart covered in a smooth layer of rich chocolate that is the perfect dessert for romantic dinners. Restores 10 ~ 400 HP Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (598) Light Red Potion HP Recovery Item A red potion that has been condensed to reduce its weight and increase its effectiveness. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (599) Light Orange Potion HP Recovery Item An orange potion that has been condensed to reduce its weight and increase its effectiveness. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (601) Fly Wing Spell Scroll Item An enchanted fly's wing that instantly sends its user to a random spot when waved in the air. [color=#00[col]or=#7F0000]8ACE[/color]0088Instant teleport.[/color] _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (602) Butterfly Wing Spell Scroll Item An enchanted butterfly's wing that instantly sends its user to his Save Point when waved in the air. [color=#00[col]or=#7F0000]8ACE[/color]0088Instant teleport to character's Save Point.[/color] _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (603) Old Blue Box Chance Item Box A mysterious blue box that seems to hold something inside, but you'll have to open it to find out. _ Weight : 20 ====== auto-parsed ====== Weight : 20 Id: (604) Dead Branch Monster Summoner A twig which contains the mysterious power of eternity. It can summon a living creature... _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (607) Yggdrasilberry HP Recovery Item SP Recovery Item Fruit from the Yggdrasil tree which brings life to our world. Its fantastic taste is full of life. [color=#00[col]or=#7F0000]8ACE[/color]0088Fully restores HP and SP[/color]. _ Weight : 30 ====== auto-parsed ====== Weight : 30 Id: (608) Yggdrasil Seed HP Recovery Item SP Recovery Item Seed from the Yggdrasil tree which holds our world together. It has a weird, energizing pungence. [color=#00[col]or=#7F0000]8ACE[/color]0088Restores one half of maximum HP and SP.[/color] _ Weight : 30 ====== auto-parsed ====== Weight : 30 Id: (610) Yggdrasil Leaf Status Recovery Item Leaf from the Yggdrasil tree which maintains the mortal coil. It can bring life to fallen characters. Casts [Resurrection] Lv 1 on the selected target when used. _ Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (612) Mini Furnace Crafting Item A disposable, miniature blast furnace that can be easily carried. Used to manufacture metals. Purchased for 25 zeny from Christopher at the Geffen Blacksmith Guild. Required when using the skills [Iron Tempering], [Steel Tempering] and [Enchanted Stone Craft] _ Weight : 20 ====== auto-parsed ====== Weight : 20 Id: (613) Iron Hammer Crafting Item A disposable hammer made out of well-tempered steel. Necessary tool in crafting [color=#00[col]or=#7F0000]8ACE[/color]0088Level 1 Weapons[/color]. Required when using the level 1 [Smith] skills. _ Weight : 20 ====== auto-parsed ====== Weight : 20 Id: (614) Golden Hammer Crafting Item A disposable hammer made out of pure gold. Necessary tool in crafting [color=#00[col]or=#7F0000]8ACE[/color]0088Level 2 Weapons[/color]. Required when using the level 2 [Smith] skills. _ Weight : 30 ====== auto-parsed ====== Weight : 30 Id: (615) Oridecon Hammer Crafting Item A disposable hammer made out of Oridecon. Necessary tool in crafting [color=#00[col]or=#7F0000]8ACE[/color]0088Level 3 Weapons[/color]. Required when using the level 3 [Smith] skills. _ Weight : 40 ====== auto-parsed ====== Weight : 40 Id: (686) Level 3 Earth Spike Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 3 Earth Spike[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (687) Level 5 Earth Spike Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 5 Earth Spike[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (688) Level 3 Cold Bolt Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 3 Cold Bolt[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (689) Level 5 Cold Bolt Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 5 Cold Bolt[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (690) Level 3 Fire Bolt Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 3 Fire Bolt[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (691) Level 5 Fire Bolt Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 5 Fire Bolt[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (692) Level 3 Lightening Bolt Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 3 Lightening Bolt[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (693) Level 5 Lightening Bolt Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 5 Lightening Bolt[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (694) Level 3 Soul Strike Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 3 Soul Strike[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (695) Level 5 Soul Strike Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 5 Soul Strike[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (696) Level 1 Fire Ball Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 1 Fire Ball[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (697) Level 5 Fire Ball Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 5 Fire Ball[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (698) Level 1 Fire Wall Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 1 Fire Wall[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (699) Level 5 Fire Wall Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 5 Fire Wall[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (700) Level 1 Frost Diver Spell Scroll Item A spell scroll which was made by the essence of ancient magic. Allows to use [color=#00[col]or=#7F0000]8ACE[/color]0088Level 1 Frost Diver[/color]. _ Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (713) Empty Bottle Quest Item An empty bottle that can be used for carrying liquid. _ Weight : 2 ====== auto-parsed ====== Weight : 2 Id: (714) Emperium Special Item Merely owning this gloriously resplendent gem is said to be a sign of being chosen by fate to wield great power. This is used to create a Guild. Type the command /guild followed by the desired guild name to create a new guild. _ Weight : 100 ====== auto-parsed ====== Weight : 100 Id: (756) Rough Oridecon Crafting Item Raw ore that mostly consists of Oridecon metal. _ Can be combined to create 1 Oridecon used to refine Level 3 & 4 Weapons Weight : 20 ====== auto-parsed ====== Weight : 20 Id: (757) Rough Elunium Crafting Item Raw ore that mostly consists of Elunium metal. _ Can be combined to create 1 Elunium used to refine Armor Weight : 20 ====== auto-parsed ====== Weight : 20 Id: (984) Oridecon Crafting Item Pure Oridecon metal. Widely known as the Blessed Metal, it can increase the damage of weapons once welded to them. Used to temper [color=#00[col]or=#7F0000]8ACE[/color]0088Level 3 and 4 weapons[/color]. _ Weight : 20 ====== auto-parsed ====== Weight : 20 Id: (985) Elunium Crafting Item A very light, non-toxic metal used for refining and toughening [color=#00[col]or=#7F0000]8ACE[/color]0088Armor[/color]. _ Weight : 20 ====== auto-parsed ====== Weight : 20 Id: (986) Anvil Crafting Item A smithing tool on which heated metals are placed so that they can be shaped by hammering. Used in the making of common products. _ Weight : 50 ====== auto-parsed ====== Weight : 50 Id: (987) Oridecon Anvil Crafting Item An anvil, made of pure Oridecon, that's used to make quality goods. _ Weight : 70 ====== auto-parsed ====== Weight : 70 Id: (988) Golden Anvil Crafting Item An anvil, made of pure Gold, that's used in the manufacture of high quality products. _ Weight : 90 ====== auto-parsed ====== Weight : 90 Id: (989) Emperium Anvil Crafting Item An anvil, made of pure Emperium, that's used to manufacture products of the highest quality. _ Weight : 100 ====== auto-parsed ====== Weight : 100 Id: (990) Red Blood Crafting Item A vivid red ore that glows from inside with an orange yellow light. Possesses the Fire property and can form the enchanted stone, Flame Heart, when refined. _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (991) Crystal Blue Crafting Item A sky colored ore that glows with the light of the deep ocean depths. Possesses the WaterWater property and forms the enchanted stone, Mystic Frozen, when refined. _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (992) Wind of Verdure Crafting Item A lemon colored ore that contains a pale, greenish light. Possesses the Wind property and forms the enchanted stone, Rough Wind, when refined. _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (993) Green Live Crafting Item A blue-green ore imbued with a faint, mesmerizing light. Possesses the Earth property and forms the enchanted stone, Great Nature, when refined. _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (994) Flame Heart Crafting Item A dark red, heart shaped stone enchanted with the Fire property. _ Weight : 30 ====== auto-parsed ====== Weight : 30 Id: (995) Mystic Frozen Crafting Item A light blue, crystal stone enchanted with the WaterWater property. _ Weight : 30 ====== auto-parsed ====== Weight : 30 Id: (996) Rough Wind Crafting Item A pale green, lightning bolt shaped stone imbued with the Wind property. _ Weight : 30 ====== auto-parsed ====== Weight : 30 Id: (997) Great Nature Crafting Item A citrus colored, bud shaped stone enchanted with the Earth property. _ Weight : 30 ====== auto-parsed ====== Weight : 30 Id: (998) Iron Crafting Item Malleable, silver-white metal that's very light weight and easy to temper. Commonly used to create arms and other goods. _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (999) Steel Crafting Item An iron and carbon alloy known for its structural durability and usually used in the crafting of high-quality arms. _ Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1000) Star Crumb Crafting Item A small stellar crystal, fallen from the heavens, which can be used to craft strengthened weapons. _ Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (1001) Star Dust Crafting Item Stardust which can form a Star Crumb after being refined. _ Can be refined to Star Crumb with Level 1 [Enchanted Stone Craft] Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (1002) Iron Ore Crafting Item An impure ore that forms Iron after being refined. _ Can be refined to Iron with Level 1 [Iron Tempering] Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (1003) Coal Crafting Item A black mineral substance that can form Steel once it is combined with Iron. _ Can be purchased from Christopher at the Geffen Blacksmith Guild. Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (1010) Phracon Crafting Item A metal that can be used to strengthen and upgrade Level 1 Weapons. _ Weight : 20 ====== auto-parsed ====== Weight : 20 Id: (1011) Emveretarcon Crafting Item A metal that can be used to strengthen and upgrade Level 2 Weapons. _ Weight : 20 ====== auto-parsed ====== Weight : 20 Id: (11572) Jolly Blue Potion [color=#00[col]or=#7F0000]8ACE[/color]0088HP Recovery Item[/color] A potion made from ground Blue Herbs that restores about [color=#00[col]or=#7F0000]8ACE[/color]008860 SP[/color]. Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (11573) Jolly Condensed White Potion [color=#00[col]or=#7F0000]8ACE[/color]0088HP Recovery Item[/color] A condensed White Potion that weighs less. _ Weight : 5 ====== auto-parsed ====== Weight : 5 Id: (11583) Jolly Chocolate Drink [color=#00[col]or=#7F0000]8ACE[/color]0088HP/SP Recovery Item[/color] A kind of drink made from chocolate and milk from one of the Royal Court Dessert Specialist's recipes. Although the Dessert Chef wishes for people to drink this treat elegantly, it's usually gulped down, enjoyed with hands sloppily placed on the waist. [color=#00[col]or=#7F0000]8ACE[/color]0088Restores 330 ~ 410 HP[/color] [color=#00[col]or=#7F0000]8ACE[/color]0088Restores 45 ~ 65 SP[/color] Weight : 15 ====== auto-parsed ====== Weight : 15 Id: (12849) Combination Kit Variety mixture kit with all kCrafting Item Cooking Item A kit that combindes of items inside. Somehow we even have cooking tools in it also.various items. It even has cooking tools inside. Caution : You must have all Ingredients ready before combining or the Combination Kit will be wasted. Weight : 1 ====== auto-parsed ====== Weight : 1 [/SPOILER] Files Spoiler Alert: data\etcinfo.txt data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading03.jpg data\texture\유저인터페이스\loading04.jpg data\texture\유저인터페이스\loading05.jpg data\texture\유저인터페이스\loading06.jpg data\texture\유저인터페이스\loading07.jpg data\texture\유저인터페이스\loading08.jpg data\texture\유저인터페이스\loading09.jpg data\texture\유저인터페이스\loading10.jpg data\texture\유저인터페이스\loading11.jpg data\texture\유저인터페이스\loading12.jpg data\texture\유저인터페이스\loading13.jpg data\texture\유저인터페이스\loading14.jpg data\texture\유저인터페이스\loading15.jpg data\texture\유저인터페이스\loading16.jpg data\texture\유저인터페이스\loading17.jpg data\texture\유저인터페이스\loading18.jpg data\texture\유저인터페이스\loading19.jpg data\texture\유저인터페이스\loading20.jpg data\texture\유저인터페이스\loading21.jpg data\texture\유저인터페이스\loading22.jpg data\texture\유저인터페이스\Thumbs.db data\Thumbs.db
  25. Added Item Spoiler Alert: Id: (17461) Early Winter Costume Box The Kafra girls found a warehouse of these out back and decided to sell them early this year. Get your winter time clothes early! Contains one of the following by chance: Costume Rabbit Ear Knit Hat Costume Ice Wing Ear Costume Aura Quartz Crown Costume Lunatic Hat Costume Blue Fur Hat Costume Elder Crown Costume Mouton Life Costume Snow Rabbit Knit Hat Costume Galanthus Guard Costume Chilly Breath Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (19780) Costume Rabbit Ear Knit Hat Cute hat for your everyday wear. Class : Costume Location : Upper Weight : 0 Required lvl : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Changed Item Spoiler Alert: Id: (19826) Costume Ice Wing Ear Earringa made with ice and extra chemicals. Why is it so chilly when you wear it? Class : Costume Location : Middle Weight : 0 Required lvl : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Middle Weight : 0 Id: (19985) placeholderCostume Aura Quartz Crown A crown madornede with specialrare crystals. Class : Costume Defense : 0 Location : Upper Weight : 0 Req Luired lvl. : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Id: (19986) placeholderCostume Lunatic Hat A hat designed after a fluffy monster Lunaticfluffy looking hat. Class : Costume Defense : 0 Location : Upper Weight : 0 Req Luired lvl. : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Id: (19987) placeholderCostume Blue Fur Hat A woolly hat made for warming heads, but it seems that soWarm hat for cold times. Sometimes people wear it for fashionthis just because it looks cool. Class : Costume Defense : 0 Location : Upper Weight : 0 Req Luired lvl. : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Id: (19988) placeholderCostume Elder Crown A crown made from Elder Ban elder's branch. Class : Costume Defense : 0 Location : Upper Weight : 0 Req Luired lvl. : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Id: (19989) placeholderCostume Mouton Life A smooth hairband made from sheep's furwith lamb's wool and horn. Class : Costume Defense : 0 Location : Middle Weight : 0 Req Luired lvl. : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Middle Weight : 0 Id: (19990) placeholderCostume Snow Rabbit Knit Hat A hat redesigned afterreplica of Rabbit- eared knit hat. It reminds about snow rabbi hat. Class : Costume Defense : 0 Location : Upper Weight : 0 Req Luired lvl. : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Id: (19991) placeholderCostume Galanthus Guard An armor made from pureof purified white flower. TheSome say flowers bloom before winter and called 'message of the sare the harbringers of Spring'. Class : Costume Defense : 0 Location : Upper Weight : 0 Req Luired lvl. : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Id: (19992) placeholderCostume Chilly Breath It i's so cold that white, even your breathe is coming from the mouthld. 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