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  1. Added Robe Spoiler Alert: Id: 19 ROBE_SwordWing, 의날개 Item Spoiler Alert: Id: (17751) November Costume Pack Contains one of the following when opened. Costume Puppy Hat Costume Fried Egg Hat Costume Silver Question Costume Silver Exclamation Costume Golden Question Costume Golden Exclamation Costume Camouflage RabbitHood Costume Blazing Soul Costume Antler Id: (19939) Costume Antler A big Antler Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19969) Costume Blazing Soul Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19974) Costume Camouflage RabbitHood Camouflage Rabbit Hood? Where this came from? Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19977) Costume Golden Exclamation Golden exclamation mark. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19978) Costume Silver Exclamation Silver exclamation mark. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19979) Costume Golden Question Golden question mark. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (19980) Costume Silver Question Silver question mark. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20160) Costume Fried Egg Hat PecoPoco Fried Egg Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20227) Costume Puppy Hat Cannot trade with other accounts. Puppy Hat Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20341) Costume Cowlick Hairstyle Black Stylish Wig. A hair extension that looks sharp cowlick. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20350) Costume Cowlick Hairstyle Yellow Stylish Wig. A hair extension that looks sharp cowlick. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20351) Costume Cowlick Hairstyle Green Stylish Wig. A hair extension that looks sharp cowlick. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20352) Costume Cowlick Hairstyle Purple Stylish Wig. A hair extension that looks sharp cowlick. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20353) Costume Cowlick Hairstyle Red Stylish Wig. A hair extension that looks sharp cowlick. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20354) Costume Cowlick Hairstyle Orange Stylish Wig. A hair extension that looks sharp cowlick. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20355) Costume Cowlick Hairstyle Blue Stylish Wig. A hair extension that looks sharp cowlick. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20356) Costume Cowlick Hairstyle White Stylish Wig. A hair extension that looks sharp cowlick. Class : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Lower Weight : 0 Required Level : 1 Id: (20453) Costume Wrapping Cloth Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20454) Costume Crown of Ancient Queen Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31063) Costume Hair in a Bun(Blue) Cute hair in a bun Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31064) Costume Hair in a Bun(Red) Cute hair in a bun Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31065) Costume Hair in a Bun(Yellow) Cute hair in a bun Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31066) Costume Hair in a Bun(Green) Cute hair in a bun Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31067) Costume Hair in a Bun(Black) Cute hair in a bun Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31068) Costume Hair in a Bun(White) Cute hair in a bun Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31069) Costume Hair in a Bun(Brown) Cute hair in a bun Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31070) Costume Hair in a Bun(Purple) Cute hair in a bun Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (31092) Costume Rabbit Ribbon Gothic style bunny hat. Elegant and cute stylish hat. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Changed Quest Spoiler Alert: Id: 11446 Jakk and Jakk's Jakky days Info: You were woken up by the whispering voices of ghosts. You found yourself in Niflheim, a city of the dead. Let‘'s hear what the ghosts say. Quickinfo: Talk to Hororong Id: 11447 Jakk and Jakk's Jakky days Info: They say that the Jakk who is in the plaza might know something. Let‘'s ask Jakk in the plaza. Quickinfo: Talk to Jakk Id: 11448 Jakk and Jakk's Jakky days Info: You heard about the place where Jakk used to stay. Let‘'s go back to Hooroorong. Quickinfo: Talk to Hooroorong Id: 11449 Jakk and Jakk's Jakky days Info: Somewhere in the field and in the dungeon, capture about 10 Jakks who are running away. Bring 10 Pumpkin_Decorations and 20 Dry_White_Stems to Hororong. They are dropped when you capture the Jakks. Quickinfo: Send Jakk to Niflheim Id: 11450 Jakk and Jakk's Jakky days Info: You have brought Jakk to Niflheim. According to the ghosts, Jakk‘'s stem can grow if he stays on the land of the living for a long time. Let him take a good rest. Quickinfo: Jakk‘'s rest Id: 11451 Jakk and Jakk's Jakky days Info: Somewhere in the field and in the dungeon, capture about 10 Jakks who are running away. Bring 10 Pumpkin_Decorations and 20 Dry_White_Stems to Hororing. They are dropped when you capture the Jakks. Quickinfo: Send Jakk to Niflheim Id: 11484 Jakk and Jakk's cat Info: It is hard to understand, but seems like you have to get a Dry White Stem and come back to Jakk. Quickinfo: Obtained a Dry White Stem Id: 11485 Jakk and Jakk's cat Info: It seems like the surprised kitty ran away when Jakk was captured. Ask Harorong, who was with Jakk. Quickinfo: Talk to Harorong Id: 11486 Jakk and Jakk's cat Info: Nibble at the entrance may have seen the kitty. Talk to Nibble in the western entrance of Niflheim. Quickinfo: Nibble in the western Niflheim Id: 11487 Jakk and Jakk's cat Info: A small, white object quickly passed the entrance not so long ago. They are not sure if it was a cat. Let‘'s ask the guy outside the entrance. Quickinfo: Talk to nervous Jakk Id: 11488 Jakk and Jakk's cat Info: Jakk said that Jakk‘'s kitty went to the place called ’there‘'. Let‘'s inform Jakk, who is trying to find the kitty. Quickinfo: Talk to Jakk Id: 11489 Jakk and Jakk's cat Info: Seems like Jakk‘'s kitty went to Midgard through the stem of Yggdrasil. It probably went through Umbala. Let‘'s investigate. Quickinfo: Investigation on the northern entrance of Umbala Id: 11490 Jakk and Jakk's cat Info: The researcher says that he told the small and white thing how to get to Moroc. Let‘'s investigate the nearby northern entrance of Moroc. Quickinfo: Investigation on the entrance of Moroc Id: 11491 Jakk and Jakk's cat Info: The merchant says that he told someone how to get to Alberta. Let‘'s investigate the nearby northern entrance on Alberta. Quickinfo: Investigation on the entrance of Alberta Id: 11492 Jakk and Jakk's cat Info: If you go near the harbor, you can find many cats who want to take fish from you. Let‘'s investigate near the harbor. Quickinfo: Investigation on Alberta harbor Id: 11493 Jakk and Jakk's cat Info: You found a white cat, but it doesn‘'t look like Jakk’s kitty. The pile of sand behind is suspicious. Let‘'s investigate. Quickinfo: Investigation on the pile_of_sand Id: 11494 Jakk and Jakk's cat Info: In the sand, you found bones that seem to come from a small animal. You also found a red necklace with a bell. Let‘'s go back to Jakk. Quickinfo: Talk to Jakk in Niflheim Item Spoiler Alert: Id: (20377) Classic Saharic Drifter 2 Week Rental Boxostume Flying Helmet This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 20% Bonus Attack Damage to Water Element Targets A Gatling Gun whose name evokes the image of a lonely traveler. This item is not Refinable Class : Gatling Gun[/s]Fly high and easy to find dangerous spot. Class : [/color]Costume Defense : 0[/b][/color] AttackLocation : 71Upper Weight : 230 Weapon Level: 2 Required Level : 1 Jobs : GunslingerAll ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Id: (20378) Classic Saharic Destroyer 2 Week Rental Boxostume Sky Helm This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 20% Bonus Attack Damage to Water Element Targets A top of the line, high performance grenade launcher. Each short ranged physical attack has a low chance of destroying an enemy's armor. This item is not Refinable[/s]Schwartzvald's pilot helm. Class : [/color]Costume Defense : 0[/b][/color] ClassLocation : Grenade Launcher[/color] Attack : 241[/s]Upper/Middle/Lower [/color] Weight : 120 Weapon Level: 2 Required Level : 1 Jobs : GunslingerAll ====== auto-parsed ====== Itemclass : Costume Defense : 0 Weight : 0 Required Level : 1 Id: (20761) Costume Wing Of Happiness Wings A wing for happy mood. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 [/SPOILER] Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\luafiles514\lua files\datainfo\accname.lub data\luafiles514\lua files\datainfo\SpriteRobeId.lub data\luafiles514\lua files\datainfo\SpriteRobeName.lub data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\sprite\로브\행복의날개\남\frog_kagerou_남.act data\sprite\로브\행복의날개\남\frog_kagerou_남.spr data\sprite\로브\행복의날개\남\kagerou_남.act data\sprite\로브\행복의날개\남\kagerou_남.spr data\sprite\로브\행복의날개\남\peco_rebellion_남.act data\sprite\로브\행복의날개\남\peco_rebellion_남.spr data\sprite\로브\행복의날개\남\rebellion_남.act data\sprite\로브\행복의날개\남\rebellion_남.spr data\sprite\로브\행복의날개\남\가드_남.act data\sprite\로브\행복의날개\남\가드_남.spr data\sprite\로브\행복의날개\남\건너_남.act data\sprite\로브\행복의날개\남\건너_남.spr data\sprite\로브\행복의날개\남\검사_남.act data\sprite\로브\행복의날개\남\검사_남.spr data\sprite\로브\행복의날개\남\결혼_남.act data\sprite\로브\행복의날개\남\결혼_남.spr data\sprite\로브\행복의날개\남\구페코크루세이더_남.act data\sprite\로브\행복의날개\남\구페코크루세이더_남.spr data\sprite\로브\행복의날개\남\궁수_남.act data\sprite\로브\행복의날개\남\궁수_남.spr data\sprite\로브\행복의날개\남\권성_남.act data\sprite\로브\행복의날개\남\권성_남.spr data\sprite\로브\행복의날개\남\권성융합_남.act data\sprite\로브\행복의날개\남\권성융합_남.spr data\sprite\로브\행복의날개\남\권성포링_남.act data\sprite\로브\행복의날개\남\권성포링_남.spr data\sprite\로브\행복의날개\남\그리폰가드_남.act data\sprite\로브\행복의날개\남\그리폰가드_남.spr data\sprite\로브\행복의날개\남\기사_남.act data\sprite\로브\행복의날개\남\기사_남.spr data\sprite\로브\행복의날개\남\길로틴크로스_남.act data\sprite\로브\행복의날개\남\길로틴크로스_남.spr data\sprite\로브\행복의날개\남\노비스포링_남.act data\sprite\로브\행복의날개\남\노비스포링_남.spr data\sprite\로브\행복의날개\남\닌자_남.act data\sprite\로브\행복의날개\남\닌자_남.spr data\sprite\로브\행복의날개\남\도둑_남.act data\sprite\로브\행복의날개\남\도둑_남.spr data\sprite\로브\행복의날개\남\두꺼비닌자_남.act data\sprite\로브\행복의날개\남\두꺼비닌자_남.spr data\sprite\로브\행복의날개\남\두꺼비소울링커_남.act data\sprite\로브\행복의날개\남\두꺼비소울링커_남.spr data\sprite\로브\행복의날개\남\레인져_남.act data\sprite\로브\행복의날개\남\레인져_남.spr data\sprite\로브\행복의날개\남\레인져늑대_남.act data\sprite\로브\행복의날개\남\레인져늑대_남.spr data\sprite\로브\행복의날개\남\로그_남.act data\sprite\로브\행복의날개\남\로그_남.spr data\sprite\로브\행복의날개\남\로드나이트_남.act data\sprite\로브\행복의날개\남\로드나이트_남.spr data\sprite\로브\행복의날개\남\로드페코_남.act data\sprite\로브\행복의날개\남\로드페코_남.spr data\sprite\로브\행복의날개\남\룬나이트_남.act data\sprite\로브\행복의날개\남\룬나이트_남.spr data\sprite\로브\행복의날개\남\룬나이트쁘띠_남.act data\sprite\로브\행복의날개\남\룬나이트쁘띠_남.spr data\sprite\로브\행복의날개\남\마법사_남.act data\sprite\로브\행복의날개\남\마법사_남.spr data\sprite\로브\행복의날개\남\몽크_남.act data\sprite\로브\행복의날개\남\몽크_남.spr data\sprite\로브\행복의날개\남\몽크알파카_남.act data\sprite\로브\행복의날개\남\몽크알파카_남.spr data\sprite\로브\행복의날개\남\미케닉_남.act data\sprite\로브\행복의날개\남\미케닉_남.spr data\sprite\로브\행복의날개\남\미케닉멧돼지_남.act data\sprite\로브\행복의날개\남\미케닉멧돼지_남.spr data\sprite\로브\행복의날개\남\민스트럴_남.act data\sprite\로브\행복의날개\남\민스트럴_남.spr data\sprite\로브\행복의날개\남\바드_남.act data\sprite\로브\행복의날개\남\바드_남.spr data\sprite\로브\행복의날개\남\복사알파카_남.act data\sprite\로브\행복의날개\남\복사알파카_남.spr data\sprite\로브\행복의날개\남\사자기사_남.act data\sprite\로브\행복의날개\남\사자기사_남.spr data\sprite\로브\행복의날개\남\사자로드나이트_남.act data\sprite\로브\행복의날개\남\사자로드나이트_남.spr data\sprite\로브\행복의날개\남\사자로얄가드_남.act data\sprite\로브\행복의날개\남\사자로얄가드_남.spr data\sprite\로브\행복의날개\남\사자룬나이트_남.act data\sprite\로브\행복의날개\남\사자룬나이트_남.spr data\sprite\로브\행복의날개\남\사자크루세이더_남.act data\sprite\로브\행복의날개\남\사자크루세이더_남.spr data\sprite\로브\행복의날개\남\사자팔라딘_남.act data\sprite\로브\행복의날개\남\사자팔라딘_남.spr data\sprite\로브\행복의날개\남\산타_남.act data\sprite\로브\행복의날개\남\산타_남.spr data\sprite\로브\행복의날개\남\상인_남.act data\sprite\로브\행복의날개\남\상인_남.spr data\sprite\로브\행복의날개\남\상인멧돼지_남.act data\sprite\로브\행복의날개\남\상인멧돼지_남.spr data\sprite\로브\행복의날개\남\성직자_남.act data\sprite\로브\행복의날개\남\성직자_남.spr data\sprite\로브\행복의날개\남\세이지_남.act data\sprite\로브\행복의날개\남\세이지_남.spr data\sprite\로브\행복의날개\남\소서러_남.act data\sprite\로브\행복의날개\남\소서러_남.spr data\sprite\로브\행복의날개\남\소울링커_남.act data\sprite\로브\행복의날개\남\소울링커_남.spr data\sprite\로브\행복의날개\남\쉐도우체이서_남.act data\sprite\로브\행복의날개\남\쉐도우체이서_남.spr data\sprite\로브\행복의날개\남\슈라_남.act data\sprite\로브\행복의날개\남\슈라_남.spr data\sprite\로브\행복의날개\남\슈라알파카_남.act data\sprite\로브\행복의날개\남\슈라알파카_남.spr data\sprite\로브\행복의날개\남\슈퍼노비스_남.act data\sprite\로브\행복의날개\남\슈퍼노비스_남.spr data\sprite\로브\행복의날개\남\슈퍼노비스포링_남.act data\sprite\로브\행복의날개\남\슈퍼노비스포링_남.spr data\sprite\로브\행복의날개\남\스나이퍼_남.act data\sprite\로브\행복의날개\남\스나이퍼_남.spr data\sprite\로브\행복의날개\남\스토커_남.act data\sprite\로브\행복의날개\남\스토커_남.spr data\sprite\로브\행복의날개\남\신페코크루세이더_남.act data\sprite\로브\행복의날개\남\신페코크루세이더_남.spr data\sprite\로브\행복의날개\남\아크비숍_남.act data\sprite\로브\행복의날개\남\아크비숍_남.spr data\sprite\로브\행복의날개\남\아크비숍알파카_남.act data\sprite\로브\행복의날개\남\아크비숍알파카_남.spr data\sprite\로브\행복의날개\남\어세신_남.act data\sprite\로브\행복의날개\남\어세신_남.spr data\sprite\로브\행복의날개\남\어쌔신크로스_남.act data\sprite\로브\행복의날개\남\어쌔신크로스_남.spr data\sprite\로브\행복의날개\남\여름_남.act data\sprite\로브\행복의날개\남\여름_남.spr data\sprite\로브\행복의날개\남\여름2_남.act data\sprite\로브\행복의날개\남\여름2_남.spr data\sprite\로브\행복의날개\남\여우마법사_남.act data\sprite\로브\행복의날개\남\여우마법사_남.spr data\sprite\로브\행복의날개\남\여우세이지_남.act data\sprite\로브\행복의날개\남\여우세이지_남.spr data\sprite\로브\행복의날개\남\여우소서러_남.act data\sprite\로브\행복의날개\남\여우소서러_남.spr data\sprite\로브\행복의날개\남\여우워록_남.act data\sprite\로브\행복의날개\남\여우워록_남.spr data\sprite\로브\행복의날개\남\여우위저드_남.act data\sprite\로브\행복의날개\남\여우위저드_남.spr data\sprite\로브\행복의날개\남\여우프로페서_남.act data\sprite\로브\행복의날개\남\여우프로페서_남.spr data\sprite\로브\행복의날개\남\여우하이위저드_남.act data\sprite\로브\행복의날개\남\여우하이위저드_남.spr data\sprite\로브\행복의날개\남\연금술사_남.act data\sprite\로브\행복의날개\남\연금술사_남.spr data\sprite\로브\행복의날개\남\연금술사멧돼지_남.act data\sprite\로브\행복의날개\남\연금술사멧돼지_남.spr data\sprite\로브\행복의날개\남\옥토버패스트_남.act data\sprite\로브\행복의날개\남\옥토버패스트_남.spr data\sprite\로브\행복의날개\남\워록_남.act data\sprite\로브\행복의날개\남\워록_남.spr data\sprite\로브\행복의날개\남\위저드_남.act data\sprite\로브\행복의날개\남\위저드_남.spr data\sprite\로브\행복의날개\남\제네릭_남.act data\sprite\로브\행복의날개\남\제네릭_남.spr data\sprite\로브\행복의날개\남\제네릭멧돼지_남.act data\sprite\로브\행복의날개\남\제네릭멧돼지_남.spr data\sprite\로브\행복의날개\남\제철공_남.act data\sprite\로브\행복의날개\남\제철공_남.spr data\sprite\로브\행복의날개\남\제철공멧돼지_남.act data\sprite\로브\행복의날개\남\제철공멧돼지_남.spr data\sprite\로브\행복의날개\남\챔피온_남.act data\sprite\로브\행복의날개\남\챔피온_남.spr data\sprite\로브\행복의날개\남\챔피온알파카_남.act data\sprite\로브\행복의날개\남\챔피온알파카_남.spr data\sprite\로브\행복의날개\남\초보자_남.act data\sprite\로브\행복의날개\남\초보자_남.spr data\sprite\로브\행복의날개\남\켈베로스길로틴크로스_남.act data\sprite\로브\행복의날개\남\켈베로스길로틴크로스_남.spr data\sprite\로브\행복의날개\남\켈베로스도둑_남.act data\sprite\로브\행복의날개\남\켈베로스도둑_남.spr data\sprite\로브\행복의날개\남\켈베로스로그_남.act data\sprite\로브\행복의날개\남\켈베로스로그_남.spr data\sprite\로브\행복의날개\남\켈베로스쉐도우체이서_남.act data\sprite\로브\행복의날개\남\켈베로스쉐도우체이서_남.spr data\sprite\로브\행복의날개\남\켈베로스스토커_남.act data\sprite\로브\행복의날개\남\켈베로스스토커_남.spr data\sprite\로브\행복의날개\남\켈베로스어쎄신_남.act data\sprite\로브\행복의날개\남\켈베로스어쎄신_남.spr data\sprite\로브\행복의날개\남\켈베로스어쎄신크로스_남.act data\sprite\로브\행복의날개\남\켈베로스어쎄신크로스_남.spr data\sprite\로브\행복의날개\남\크루세이더_남.act data\sprite\로브\행복의날개\남\크루세이더_남.spr data\sprite\로브\행복의날개\남\크리에이터_남.act data\sprite\로브\행복의날개\남\크리에이터_남.spr data\sprite\로브\행복의날개\남\크리에이터멧돼지_남.act data\sprite\로브\행복의날개\남\크리에이터멧돼지_남.spr data\sprite\로브\행복의날개\남\클라운_남.act data\sprite\로브\행복의날개\남\클라운_남.spr data\sprite\로브\행복의날개\남\타조궁수_남.act data\sprite\로브\행복의날개\남\타조궁수_남.spr data\sprite\로브\행복의날개\남\타조레인져_남.act data\sprite\로브\행복의날개\남\타조레인져_남.spr data\sprite\로브\행복의날개\남\타조민스트럴_남.act data\sprite\로브\행복의날개\남\타조민스트럴_남.spr data\sprite\로브\행복의날개\남\타조바드_남.act data\sprite\로브\행복의날개\남\타조바드_남.spr data\sprite\로브\행복의날개\남\타조스나이퍼_남.act data\sprite\로브\행복의날개\남\타조스나이퍼_남.spr data\sprite\로브\행복의날개\남\타조크라운_남.act data\sprite\로브\행복의날개\남\타조크라운_남.spr data\sprite\로브\행복의날개\남\타조헌터_남.act data\sprite\로브\행복의날개\남\타조헌터_남.spr data\sprite\로브\행복의날개\남\태권소년_남.act data\sprite\로브\행복의날개\남\태권소년_남.spr data\sprite\로브\행복의날개\남\태권소년포링_남.act data\sprite\로브\행복의날개\남\태권소년포링_남.spr data\sprite\로브\행복의날개\남\팔라딘_남.act data\sprite\로브\행복의날개\남\팔라딘_남.spr data\sprite\로브\행복의날개\남\페코rebellion_남.act data\sprite\로브\행복의날개\남\페코rebellion_남.spr data\sprite\로브\행복의날개\남\페코건너_남.act data\sprite\로브\행복의날개\남\페코건너_남.spr data\sprite\로브\행복의날개\남\페코검사_남.act data\sprite\로브\행복의날개\남\페코검사_남.spr data\sprite\로브\행복의날개\남\페코팔라딘_남.act data\sprite\로브\행복의날개\남\페코팔라딘_남.spr data\sprite\로브\행복의날개\남\페코페코_기사_남.act data\sprite\로브\행복의날개\남\페코페코_기사_남.spr data\sprite\로브\행복의날개\남\프로페서_남.act data\sprite\로브\행복의날개\남\프로페서_남.spr data\sprite\로브\행복의날개\남\프리스트_남.act data\sprite\로브\행복의날개\남\프리스트_남.spr data\sprite\로브\행복의날개\남\프리스트알파카_남.act data\sprite\로브\행복의날개\남\프리스트알파카_남.spr data\sprite\로브\행복의날개\남\하이위저드_남.act data\sprite\로브\행복의날개\남\하이위저드_남.spr data\sprite\로브\행복의날개\남\하이프리_남.act data\sprite\로브\행복의날개\남\하이프리_남.spr data\sprite\로브\행복의날개\남\하이프리스트알파카_남.act data\sprite\로브\행복의날개\남\하이프리스트알파카_남.spr data\sprite\로브\행복의날개\남\한복_남.act data\sprite\로브\행복의날개\남\한복_남.spr data\sprite\로브\행복의날개\남\헌터_남.act data\sprite\로브\행복의날개\남\헌터_남.spr data\sprite\로브\행복의날개\남\화이트스미스_남.act data\sprite\로브\행복의날개\남\화이트스미스_남.spr data\sprite\로브\행복의날개\남\화이트스미스멧돼지_남.act data\sprite\로브\행복의날개\남\화이트스미스멧돼지_남.spr data\sprite\로브\행복의날개\여\frog_kagerou_여.act data\sprite\로브\행복의날개\여\frog_kagerou_여.spr data\sprite\로브\행복의날개\여\frog_oboro_여.act data\sprite\로브\행복의날개\여\frog_oboro_여.spr data\sprite\로브\행복의날개\여\kagerou_여.act data\sprite\로브\행복의날개\여\kagerou_여.spr data\sprite\로브\행복의날개\여\oboro_여.act data\sprite\로브\행복의날개\여\oboro_여.spr data\sprite\로브\행복의날개\여\peco_rebellion_여.act data\sprite\로브\행복의날개\여\peco_rebellion_여.spr data\sprite\로브\행복의날개\여\rebellion_여.act data\sprite\로브\행복의날개\여\rebellion_여.spr data\sprite\로브\행복의날개\여\가드_여.act data\sprite\로브\행복의날개\여\가드_여.spr data\sprite\로브\행복의날개\여\건너_여.act data\sprite\로브\행복의날개\여\건너_여.spr data\sprite\로브\행복의날개\여\검사_여.act data\sprite\로브\행복의날개\여\검사_여.spr data\sprite\로브\행복의날개\여\결혼_여.act data\sprite\로브\행복의날개\여\결혼_여.spr data\sprite\로브\행복의날개\여\구페코크루세이더_여.act data\sprite\로브\행복의날개\여\구페코크루세이더_여.spr data\sprite\로브\행복의날개\여\궁수_여.act data\sprite\로브\행복의날개\여\궁수_여.spr data\sprite\로브\행복의날개\여\권성_여.act data\sprite\로브\행복의날개\여\권성_여.spr data\sprite\로브\행복의날개\여\권성융합_여.act data\sprite\로브\행복의날개\여\권성융합_여.spr data\sprite\로브\행복의날개\여\권성포링_여.act data\sprite\로브\행복의날개\여\권성포링_여.spr data\sprite\로브\행복의날개\여\그리폰가드_여.act data\sprite\로브\행복의날개\여\그리폰가드_여.spr data\sprite\로브\행복의날개\여\기사_여.act data\sprite\로브\행복의날개\여\기사_여.spr data\sprite\로브\행복의날개\여\길로틴크로스_여.act data\sprite\로브\행복의날개\여\길로틴크로스_여.spr data\sprite\로브\행복의날개\여\노비스포링_여.act data\sprite\로브\행복의날개\여\노비스포링_여.spr data\sprite\로브\행복의날개\여\닌자_여.act data\sprite\로브\행복의날개\여\닌자_여.spr data\sprite\로브\행복의날개\여\도둑_여.act data\sprite\로브\행복의날개\여\도둑_여.spr data\sprite\로브\행복의날개\여\두꺼비닌자_여.act data\sprite\로브\행복의날개\여\두꺼비닌자_여.spr data\sprite\로브\행복의날개\여\두꺼비소울링커_여.act data\sprite\로브\행복의날개\여\두꺼비소울링커_여.spr data\sprite\로브\행복의날개\여\레인져_여.act data\sprite\로브\행복의날개\여\레인져_여.spr data\sprite\로브\행복의날개\여\레인져늑대_여.act data\sprite\로브\행복의날개\여\레인져늑대_여.spr data\sprite\로브\행복의날개\여\로그_여.act data\sprite\로브\행복의날개\여\로그_여.spr data\sprite\로브\행복의날개\여\로드나이트_여.act data\sprite\로브\행복의날개\여\로드나이트_여.spr data\sprite\로브\행복의날개\여\로드페코_여.act data\sprite\로브\행복의날개\여\로드페코_여.spr data\sprite\로브\행복의날개\여\룬나이트_여.act data\sprite\로브\행복의날개\여\룬나이트_여.spr data\sprite\로브\행복의날개\여\룬나이트쁘띠_여.act data\sprite\로브\행복의날개\여\룬나이트쁘띠_여.spr data\sprite\로브\행복의날개\여\마법사_여.act data\sprite\로브\행복의날개\여\마법사_여.spr data\sprite\로브\행복의날개\여\몽크_여.act data\sprite\로브\행복의날개\여\몽크_여.spr data\sprite\로브\행복의날개\여\몽크알파카_여.act data\sprite\로브\행복의날개\여\몽크알파카_여.spr data\sprite\로브\행복의날개\여\무희_여.act data\sprite\로브\행복의날개\여\무희_여.spr data\sprite\로브\행복의날개\여\무희_여_바지.act data\sprite\로브\행복의날개\여\무희_여_바지.spr data\sprite\로브\행복의날개\여\무희바지_여.act data\sprite\로브\행복의날개\여\무희바지_여.spr data\sprite\로브\행복의날개\여\미케닉_여.act data\sprite\로브\행복의날개\여\미케닉_여.spr data\sprite\로브\행복의날개\여\미케닉멧돼지_여.act data\sprite\로브\행복의날개\여\미케닉멧돼지_여.spr data\sprite\로브\행복의날개\여\복사알파카_여.act data\sprite\로브\행복의날개\여\복사알파카_여.spr data\sprite\로브\행복의날개\여\사자기사_여.act data\sprite\로브\행복의날개\여\사자기사_여.spr data\sprite\로브\행복의날개\여\사자로드나이트_여.act data\sprite\로브\행복의날개\여\사자로드나이트_여.spr data\sprite\로브\행복의날개\여\사자로얄가드_여.act data\sprite\로브\행복의날개\여\사자로얄가드_여.spr data\sprite\로브\행복의날개\여\사자룬나이트_여.act data\sprite\로브\행복의날개\여\사자룬나이트_여.spr data\sprite\로브\행복의날개\여\사자크루세이더_여.act data\sprite\로브\행복의날개\여\사자크루세이더_여.spr data\sprite\로브\행복의날개\여\사자팔라딘_여.act data\sprite\로브\행복의날개\여\사자팔라딘_여.spr data\sprite\로브\행복의날개\여\산타_여.act data\sprite\로브\행복의날개\여\산타_여.spr data\sprite\로브\행복의날개\여\상인_여.act data\sprite\로브\행복의날개\여\상인_여.spr data\sprite\로브\행복의날개\여\상인멧돼지_여.act data\sprite\로브\행복의날개\여\상인멧돼지_여.spr data\sprite\로브\행복의날개\여\성직자_여.act data\sprite\로브\행복의날개\여\성직자_여.spr data\sprite\로브\행복의날개\여\세이지_여.act data\sprite\로브\행복의날개\여\세이지_여.spr data\sprite\로브\행복의날개\여\소서러_여.act data\sprite\로브\행복의날개\여\소서러_여.spr data\sprite\로브\행복의날개\여\소울링커_여.act data\sprite\로브\행복의날개\여\소울링커_여.spr data\sprite\로브\행복의날개\여\쉐도우체이서_여.act data\sprite\로브\행복의날개\여\쉐도우체이서_여.spr data\sprite\로브\행복의날개\여\슈라_여.act data\sprite\로브\행복의날개\여\슈라_여.spr data\sprite\로브\행복의날개\여\슈라알파카_여.act data\sprite\로브\행복의날개\여\슈라알파카_여.spr data\sprite\로브\행복의날개\여\슈퍼노비스_여.act data\sprite\로브\행복의날개\여\슈퍼노비스_여.spr data\sprite\로브\행복의날개\여\슈퍼노비스포링_여.act data\sprite\로브\행복의날개\여\슈퍼노비스포링_여.spr data\sprite\로브\행복의날개\여\스나이퍼_여.act data\sprite\로브\행복의날개\여\스나이퍼_여.spr data\sprite\로브\행복의날개\여\스토커_여.act data\sprite\로브\행복의날개\여\스토커_여.spr data\sprite\로브\행복의날개\여\신페코크루세이더_여.act data\sprite\로브\행복의날개\여\신페코크루세이더_여.spr data\sprite\로브\행복의날개\여\아크비숍_여.act data\sprite\로브\행복의날개\여\아크비숍_여.spr data\sprite\로브\행복의날개\여\아크비숍알파카_여.act data\sprite\로브\행복의날개\여\아크비숍알파카_여.spr data\sprite\로브\행복의날개\여\어세신_여.act data\sprite\로브\행복의날개\여\어세신_여.spr data\sprite\로브\행복의날개\여\어쌔신크로스_여.act data\sprite\로브\행복의날개\여\어쌔신크로스_여.spr data\sprite\로브\행복의날개\여\여름_여.act data\sprite\로브\행복의날개\여\여름_여.spr data\sprite\로브\행복의날개\여\여름2_여.act data\sprite\로브\행복의날개\여\여름2_여.spr data\sprite\로브\행복의날개\여\여우마법사_여.act data\sprite\로브\행복의날개\여\여우마법사_여.spr data\sprite\로브\행복의날개\여\여우세이지_여.act data\sprite\로브\행복의날개\여\여우세이지_여.spr data\sprite\로브\행복의날개\여\여우소서러_여.act data\sprite\로브\행복의날개\여\여우소서러_여.spr data\sprite\로브\행복의날개\여\여우워록_여.act data\sprite\로브\행복의날개\여\여우워록_여.spr data\sprite\로브\행복의날개\여\여우위저드_여.act data\sprite\로브\행복의날개\여\여우위저드_여.spr data\sprite\로브\행복의날개\여\여우프로페서_여.act data\sprite\로브\행복의날개\여\여우프로페서_여.spr data\sprite\로브\행복의날개\여\여우하이위저드_여.act data\sprite\로브\행복의날개\여\여우하이위저드_여.spr data\sprite\로브\행복의날개\여\연금술사_여.act data\sprite\로브\행복의날개\여\연금술사_여.spr data\sprite\로브\행복의날개\여\연금술사멧돼지_여.act data\sprite\로브\행복의날개\여\연금술사멧돼지_여.spr data\sprite\로브\행복의날개\여\옥토버패스트_여.act data\sprite\로브\행복의날개\여\옥토버패스트_여.spr data\sprite\로브\행복의날개\여\워록_여.act data\sprite\로브\행복의날개\여\워록_여.spr data\sprite\로브\행복의날개\여\원더러_여.act data\sprite\로브\행복의날개\여\원더러_여.spr data\sprite\로브\행복의날개\여\위저드_여.act data\sprite\로브\행복의날개\여\위저드_여.spr data\sprite\로브\행복의날개\여\윈더러_여.act data\sprite\로브\행복의날개\여\윈더러_여.spr data\sprite\로브\행복의날개\여\제네릭_여.act data\sprite\로브\행복의날개\여\제네릭_여.spr data\sprite\로브\행복의날개\여\제네릭멧돼지_여.act data\sprite\로브\행복의날개\여\제네릭멧돼지_여.spr data\sprite\로브\행복의날개\여\제철공_여.act data\sprite\로브\행복의날개\여\제철공_여.spr data\sprite\로브\행복의날개\여\제철공멧돼지_여.act data\sprite\로브\행복의날개\여\제철공멧돼지_여.spr data\sprite\로브\행복의날개\여\집시_여.act data\sprite\로브\행복의날개\여\집시_여.spr data\sprite\로브\행복의날개\여\챔피온_여.act data\sprite\로브\행복의날개\여\챔피온_여.spr data\sprite\로브\행복의날개\여\챔피온알파카_여.act data\sprite\로브\행복의날개\여\챔피온알파카_여.spr data\sprite\로브\행복의날개\여\초보자_여.act data\sprite\로브\행복의날개\여\초보자_여.spr data\sprite\로브\행복의날개\여\켈베로스길로틴크로스_여.act data\sprite\로브\행복의날개\여\켈베로스길로틴크로스_여.spr data\sprite\로브\행복의날개\여\켈베로스도둑_여.act data\sprite\로브\행복의날개\여\켈베로스도둑_여.spr data\sprite\로브\행복의날개\여\켈베로스로그_여.act data\sprite\로브\행복의날개\여\켈베로스로그_여.spr data\sprite\로브\행복의날개\여\켈베로스쉐도우체이서_여.act data\sprite\로브\행복의날개\여\켈베로스쉐도우체이서_여.spr data\sprite\로브\행복의날개\여\켈베로스스토커_여.act data\sprite\로브\행복의날개\여\켈베로스스토커_여.spr data\sprite\로브\행복의날개\여\켈베로스어쎄신_여.act data\sprite\로브\행복의날개\여\켈베로스어쎄신_여.spr data\sprite\로브\행복의날개\여\켈베로스어쎄신크로스_여.act data\sprite\로브\행복의날개\여\켈베로스어쎄신크로스_여.spr data\sprite\로브\행복의날개\여\크루세이더_여.act data\sprite\로브\행복의날개\여\크루세이더_여.spr data\sprite\로브\행복의날개\여\크리에이터_여.act data\sprite\로브\행복의날개\여\크리에이터_여.spr data\sprite\로브\행복의날개\여\크리에이터멧돼지_여.act data\sprite\로브\행복의날개\여\크리에이터멧돼지_여.spr data\sprite\로브\행복의날개\여\타조궁수_여.act data\sprite\로브\행복의날개\여\타조궁수_여.spr data\sprite\로브\행복의날개\여\타조레인져_여.act data\sprite\로브\행복의날개\여\타조레인져_여.spr data\sprite\로브\행복의날개\여\타조무희_여.act data\sprite\로브\행복의날개\여\타조무희_여.spr data\sprite\로브\행복의날개\여\타조스나이퍼_여.act data\sprite\로브\행복의날개\여\타조스나이퍼_여.spr data\sprite\로브\행복의날개\여\타조원더러_여.act data\sprite\로브\행복의날개\여\타조원더러_여.spr data\sprite\로브\행복의날개\여\타조짚시_여.act data\sprite\로브\행복의날개\여\타조짚시_여.spr data\sprite\로브\행복의날개\여\타조헌터_여.act data\sprite\로브\행복의날개\여\타조헌터_여.spr data\sprite\로브\행복의날개\여\태권소년_여.act data\sprite\로브\행복의날개\여\태권소년_여.spr data\sprite\로브\행복의날개\여\태권소년포링_여.act data\sprite\로브\행복의날개\여\태권소년포링_여.spr data\sprite\로브\행복의날개\여\팔라딘_여.act data\sprite\로브\행복의날개\여\팔라딘_여.spr data\sprite\로브\행복의날개\여\페코건너_여.act data\sprite\로브\행복의날개\여\페코건너_여.spr data\sprite\로브\행복의날개\여\페코검사_여.act data\sprite\로브\행복의날개\여\페코검사_여.spr data\sprite\로브\행복의날개\여\페코팔라딘_여.act data\sprite\로브\행복의날개\여\페코팔라딘_여.spr data\sprite\로브\행복의날개\여\페코페코_기사_여.act data\sprite\로브\행복의날개\여\페코페코_기사_여.spr data\sprite\로브\행복의날개\여\프로페서_여.act data\sprite\로브\행복의날개\여\프로페서_여.spr data\sprite\로브\행복의날개\여\프리스트_여.act 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data\texture\유저인터페이스\collection\행복의날개.bmp data\texture\유저인터페이스\collection\허스키모자.bmp data\texture\유저인터페이스\item\c금색느낌표.bmp data\texture\유저인터페이스\item\c금색물음표.bmp data\texture\유저인터페이스\item\c은색느낌표.bmp data\texture\유저인터페이스\item\c은색물음표.bmp data\texture\유저인터페이스\item\Thumbs.db data\texture\유저인터페이스\item\계란후라이.bmp data\texture\유저인터페이스\item\당고머리_갈.bmp data\texture\유저인터페이스\item\당고머리_녹.bmp data\texture\유저인터페이스\item\당고머리_백.bmp data\texture\유저인터페이스\item\당고머리_자.bmp data\texture\유저인터페이스\item\당고머리_적.bmp data\texture\유저인터페이스\item\당고머리_청.bmp data\texture\유저인터페이스\item\당고머리_황.bmp data\texture\유저인터페이스\item\당고머리_흑.bmp data\texture\유저인터페이스\item\보따리모.bmp data\texture\유저인터페이스\item\불타는혼.bmp data\texture\유저인터페이스\item\비행날개모자.bmp data\texture\유저인터페이스\item\삐침머리_검정.bmp data\texture\유저인터페이스\item\삐침머리_노랑.bmp data\texture\유저인터페이스\item\삐침머리_녹색.bmp data\texture\유저인터페이스\item\삐침머리_보라.bmp data\texture\유저인터페이스\item\삐침머리_빨강.bmp data\texture\유저인터페이스\item\삐침머리_연갈색.bmp data\texture\유저인터페이스\item\삐침머리_파랑.bmp data\texture\유저인터페이스\item\삐침머리_흰색.bmp data\texture\유저인터페이스\item\사슴뿔.bmp data\texture\유저인터페이스\item\스카이멧.bmp data\texture\유저인터페이스\item\얼룩무늬토끼후드.bmp data\texture\유저인터페이스\item\여왕의투구.bmp data\texture\유저인터페이스\item\토끼리본모자.bmp data\texture\유저인터페이스\item\행복의날개.bmp data\texture\유저인터페이스\item\허스키모자.bmp data\Thumbs.db
  2. Files Spoiler Alert: data\resnametable.txt data\Thumbs.db
  3. Added NpcIdentity Spoiler Alert: Id: 3491 JT_COELACANTH_TW Shadowfactor: , Size: , Effect: Id: 3493 JT_SYS_MSG_J Shadowfactor: , Size: , Effect: Id: 3529 JT_JP_E_MONSTER_1 Shadowfactor: , Size: , Effect: Id: 3530 JT_JP_E_MONSTER_2 Shadowfactor: , Size: , Effect: Id: 3531 JT_JP_E_MONSTER_3 Shadowfactor: , Size: , Effect: Id: 3532 JT_JP_E_MONSTER_4 Shadowfactor: , Size: , Effect: Id: 3533 JT_JP_E_MONSTER_5 Shadowfactor: , Size: , Effect: Id: 3534 JT_JP_E_MONSTER_6 Shadowfactor: , Size: , Effect: Id: 3535 JT_JP_E_MONSTER_7 Shadowfactor: , Size: , Effect: Id: 3536 JT_JP_E_MONSTER_8 Shadowfactor: , Size: , Effect: Id: 3537 JT_JP_E_MONSTER_9 Shadowfactor: , Size: , Effect: Id: 3538 JT_JP_E_MONSTER_10 Shadowfactor: , Size: , Effect: Id: 3539 JT_JP_E_MONSTER_11 Shadowfactor: , Size: , Effect: Id: 3540 JT_JP_E_MONSTER_12 Shadowfactor: , Size: , Effect: Id: 3541 JT_JP_E_MONSTER_13 Shadowfactor: , Size: , Effect: Id: 3542 JT_JP_E_MONSTER_14 Shadowfactor: , Size: , Effect: Id: 3543 JT_JP_E_MONSTER_15 Shadowfactor: , Size: , Effect: Id: 3544 JT_JP_E_MONSTER_16 Shadowfactor: , Size: , Effect: Id: 3545 JT_JP_E_MONSTER_17 Shadowfactor: , Size: , Effect: Id: 3546 JT_JP_E_MONSTER_18 Shadowfactor: , Size: , Effect: Id: 3547 JT_JP_E_MONSTER_19 Shadowfactor: , Size: , Effect: Id: 3548 JT_JP_E_MONSTER_20 Shadowfactor: , Size: , Effect: Id: 3549 JT_JP_E_MONSTER_21 Shadowfactor: , Size: , Effect: Id: 3550 JT_JP_E_MONSTER_22 Shadowfactor: , Size: , Effect: Id: 3551 JT_JP_E_MONSTER_23 Shadowfactor: , Size: , Effect: Id: 3552 JT_JP_E_MONSTER_24 Shadowfactor: , Size: , Effect: Id: 3553 JT_JP_E_MONSTER_25 Shadowfactor: , Size: , Effect: Id: 3554 JT_JP_E_MONSTER_26 Shadowfactor: , Size: , Effect: Id: 3555 JT_JP_E_MONSTER_27 Shadowfactor: , Size: , Effect: Id: 3556 JT_JP_E_MONSTER_28 Shadowfactor: , Size: , Effect: Id: 3557 JT_JP_E_MONSTER_29 Shadowfactor: , Size: , Effect: Id: 3558 JT_JP_E_MONSTER_30 Shadowfactor: , Size: , Effect: Id: 3559 JT_JP_E_MONSTER_31 Shadowfactor: , Size: , Effect: Id: 3560 JT_JP_E_MONSTER_32 Shadowfactor: , Size: , Effect: Id: 3561 JT_JP_E_MONSTER_33 Shadowfactor: , Size: , Effect: Id: 3562 JT_JP_E_MONSTER_34 Shadowfactor: , Size: , Effect: Id: 3563 JT_JP_E_MONSTER_35 Shadowfactor: , Size: , Effect: Id: 3564 JT_JP_E_MONSTER_36 Shadowfactor: , Size: , Effect: Id: 3565 JT_JP_E_MONSTER_37 Shadowfactor: , Size: , Effect: Id: 3566 JT_JP_E_MONSTER_38 Shadowfactor: , Size: , Effect: Id: 3567 JT_JP_E_MONSTER_39 Shadowfactor: , Size: , Effect: Id: 3568 JT_JP_E_MONSTER_40 Shadowfactor: , Size: , Effect: Id: 3571 JT_E_MONSTER_41 Shadowfactor: , Size: , Effect: Id: 3572 JT_E_MONSTER_42 Shadowfactor: , Size: , Effect: Id: 3573 JT_E_MONSTER_43 Shadowfactor: , Size: , Effect: Id: 3574 JT_E_MONSTER_44 Shadowfactor: , Size: , Effect: Id: 3575 JT_E_MONSTER_45 Shadowfactor: , Size: , Effect: Id: 3576 JT_E_MONSTER_46 Shadowfactor: , Size: , Effect: Id: 3577 JT_E_MONSTER_47 Shadowfactor: , Size: , Effect: Id: 3578 JT_E_MONSTER_48 Shadowfactor: , Size: , Effect: Id: 3579 JT_E_MONSTER_49 Shadowfactor: , Size: , Effect: Id: 3580 JT_E_MONSTER_50 Shadowfactor: , Size: , Effect: Id: 3581 JT_E_MONSTER_51 Shadowfactor: , Size: , Effect: Id: 3582 JT_E_MONSTER_52 Shadowfactor: , Size: , Effect: Id: 3583 JT_AB_ELVIRA Shadowfactor: , Size: , Effect: Id: 3584 JT_AB_GIOIA Shadowfactor: , Size: , Effect: Id: 3585 JT_AB_GIOIA_G Shadowfactor: , Size: , Effect: Id: 3586 JT_AB_GIOIA_B Shadowfactor: , Size: , Effect: Id: 3587 JT_AB_SOHEON Shadowfactor: , Size: , Effect: Id: 3588 JT_AB_DAEHYON Shadowfactor: , Size: , Effect: Id: 3589 JT_AB_DAEHYON_G Shadowfactor: , Size: , Effect: Id: 3590 JT_AB_DAEHYON_B Shadowfactor: , Size: , Effect: Id: 3591 JT_AB_RUDO Shadowfactor: , Size: , Effect: Id: 3592 JT_AB_KADES Shadowfactor: , Size: , Effect: Id: 3593 JT_AB_KADES_G Shadowfactor: , Size: , Effect: Id: 3594 JT_AB_KADESB Shadowfactor: , Size: , Effect: Id: 3595 JT_AB_LORA Shadowfactor: , Size: , Effect: Id: 3596 JT_AB_PYURIEL Shadowfactor: , Size: , Effect: Id: 3597 JT_AB_PYURIEL_G Shadowfactor: , Size: , Effect: Id: 3598 JT_AB_PYURIELB Shadowfactor: , Size: , Effect: Id: 3599 JT_AB_ARTHUR Shadowfactor: , Size: , Effect: Id: 3600 JT_G_RANDEL_ Shadowfactor: , Size: , Effect: Id: 3601 JT_G_FLAMEL_ Shadowfactor: , Size: , Effect: Id: 3602 JT_G_CELIA_ Shadowfactor: , Size: , Effect: Id: 3603 JT_G_CHEN_ Shadowfactor: , Size: , Effect: Id: 3604 JT_G_GERTIE_ Shadowfactor: , Size: , Effect: Id: 3605 JT_G_ALPHOCCIO_ Shadowfactor: , Size: , Effect: Id: 3606 JT_G_TRENTINI_ Shadowfactor: , Size: , Effect: Id: 3607 JT_V_G_SEYREN_ Shadowfactor: , Size: , Effect: Id: 3608 JT_V_G_EREMES_ Shadowfactor: , Size: , Effect: Id: 3609 JT_V_G_HARWORD_ Shadowfactor: , Size: , Effect: Id: 3610 JT_V_G_MAGALETA_ Shadowfactor: , Size: , Effect: Id: 3611 JT_V_G_SHECIL_ Shadowfactor: , Size: , Effect: Id: 3612 JT_V_G_KATRINN_ Shadowfactor: , Size: , Effect: Id: 3613 JT_V_G_RANDEL_ Shadowfactor: , Size: , Effect: Id: 3614 JT_V_G_FLAMEL_ Shadowfactor: , Size: , Effect: Id: 3615 JT_V_G_CELIA_ Shadowfactor: , Size: , Effect: Id: 3616 JT_V_G_CHEN_ Shadowfactor: , Size: , Effect: Id: 3617 JT_V_G_GERTIE_ Shadowfactor: , Size: , Effect: Id: 3618 JT_V_G_ALPHOCCIO_ Shadowfactor: , Size: , Effect: Id: 3619 JT_V_G_TRENTINI_ Shadowfactor: , Size: , Effect: Id: 3620 JT_NYANGPORING Shadowfactor: , Size: , Effect: Id: 3636 JT_LITTLE_ISIS Shadowfactor: , Size: , Effect: Id: 3637 JT_MD_SKELETON_60 Shadowfactor: , Size: , Effect: Id: 3638 JT_MD_SKELETON_80 Shadowfactor: , Size: , Effect: Id: 3639 JT_MD_SKELETON_100 Shadowfactor: , Size: , Effect: Id: 3640 JT_MD_SKELETON_120 Shadowfactor: , Size: , Effect: Id: 3641 JT_MD_SKELETON_140 Shadowfactor: , Size: , Effect: Id: 3642 JT_MD_SKELETON_160 Shadowfactor: , Size: , Effect: Id: 3643 JT_MD_FARMILIAR_60 Shadowfactor: , Size: , Effect: Id: 3644 JT_MD_FARMILIAR_80 Shadowfactor: , Size: , Effect: Id: 3645 JT_MD_FARMILIAR_100 Shadowfactor: , Size: , Effect: Id: 3646 JT_MD_FARMILIAR_120 Shadowfactor: , Size: , Effect: Id: 3647 JT_MD_FARMILIAR_140 Shadowfactor: , Size: , Effect: Id: 3648 JT_MD_FARMILIAR_160 Shadowfactor: , Size: , Effect: Id: 3649 JT_MD_ZOMBIE_60 Shadowfactor: , Size: , Effect: Id: 3650 JT_MD_ZOMBIE_80 Shadowfactor: , Size: , Effect: Id: 3651 JT_MD_ZOMBIE_100 Shadowfactor: , Size: , Effect: Id: 3652 JT_MD_ZOMBIE_120 Shadowfactor: , Size: , Effect: Id: 3653 JT_MD_ZOMBIE_140 Shadowfactor: , Size: , Effect: Id: 3654 JT_MD_ZOMBIE_160 Shadowfactor: , Size: , Effect: Id: 3656 JT_B_THE_PAPER Shadowfactor: , Size: , Effect: Id: 3657 JT_B_THE_PAPER2 Shadowfactor: , Size: , Effect: Id: 3658 JT_MD_LICH_LORD_100 Shadowfactor: , Size: , Effect: Id: 3659 JT_MD_LICH_LORD_160 Shadowfactor: , Size: , Effect: Id: 3660 JT_MD_NIGHTMARE_100 Shadowfactor: , Size: , Effect: Id: 3661 JT_MD_NIGHTMARE_160 Shadowfactor: , Size: , Effect: Id: 3662 JT_MD_JAKK_100 Shadowfactor: , Size: , Effect: Id: 3663 JT_MD_JAKK_160 Shadowfactor: , Size: , Effect: Id: 3664 JT_MD_GHOUL_100 Shadowfactor: , Size: , Effect: Id: 3665 JT_MD_GHOUL_160 Shadowfactor: , Size: , Effect: Id: 3666 JT_MD_DRAINLIAR_100 Shadowfactor: , Size: , Effect: Id: 3667 JT_MD_DRAINLIAR_160 Shadowfactor: , Size: , Effect: Id: 3668 JT_B_KIEL_ Shadowfactor: , Size: , Effect: Id: 3669 JT_DIABOLIC2 Shadowfactor: , Size: , Effect: Id: 3670 JT_DELETER_2 Shadowfactor: , Size: , Effect: Id: 3671 JT_JP_MAZEMOB_01 Shadowfactor: , Size: , Effect: Id: 3672 JT_JP_MAZEMOB_02 Shadowfactor: , Size: , Effect: Id: 3673 JT_JP_MAZEMOB_03 Shadowfactor: , Size: , Effect: Id: 3674 JT_JP_MAZEMOB_04 Shadowfactor: , Size: , Effect: Id: 3675 JT_JP_MAZEMOB_05 Shadowfactor: , Size: , Effect: Id: 3676 JT_JP_MAZEMOB_06 Shadowfactor: , Size: , Effect: Id: 3677 JT_JP_MAZEMOB_07 Shadowfactor: , Size: , Effect: Id: 3678 JT_JP_MAZEMOB_08 Shadowfactor: , Size: , Effect: Id: 3679 JT_JP_MAZEMOB_09 Shadowfactor: , Size: , Effect: Id: 3680 JT_JP_MAZEMOB_10 Shadowfactor: , Size: , Effect: Id: 3681 JT_JP_MAZEMOB_11 Shadowfactor: , Size: , Effect: Id: 3682 JT_JP_MAZEMOB_12 Shadowfactor: , Size: , Effect: Id: 3683 JT_JP_MAZEMOB_13 Shadowfactor: , Size: , Effect: Id: 3684 JT_JP_MAZEMOB_14 Shadowfactor: , Size: , Effect: Id: 3685 JT_JP_MAZEMOB_15 Shadowfactor: , Size: , Effect: Id: 3686 JT_JP_MAZEMOB_16 Shadowfactor: , Size: , Effect: Id: 3687 JT_JP_MAZEMOB_17 Shadowfactor: , Size: , Effect: Id: 3688 JT_JP_MAZEMOB_18 Shadowfactor: , Size: , Effect: Id: 3689 JT_JP_MAZEMOB_19 Shadowfactor: , Size: , Effect: Id: 3690 JT_JP_MAZEMOB_20 Shadowfactor: , Size: , Effect: Id: 3691 JT_JP_MAZEMOB_21 Shadowfactor: , Size: , Effect: Id: 3692 JT_JP_MAZEMOB_22 Shadowfactor: , Size: , Effect: Id: 3693 JT_JP_MAZEMOB_23 Shadowfactor: , Size: , Effect: Id: 3694 JT_JP_MAZEMOB_24 Shadowfactor: , Size: , Effect: Id: 3695 JT_JP_MAZEMOB_25 Shadowfactor: , Size: , Effect: Id: 3696 JT_JP_MAZEMOB_26 Shadowfactor: , Size: , Effect: Id: 3697 JT_JP_MAZEMOB_27 Shadowfactor: , Size: , Effect: Id: 3698 JT_JP_MAZEMOB_28 Shadowfactor: , Size: , Effect: Id: 3699 JT_JP_MAZEMOB_29 Shadowfactor: , Size: , Effect: Id: 3700 JT_JP_MAZEMOB_30 Shadowfactor: , Size: , Effect: Id: 3701 JT_JP_MAZEMOB_31 Shadowfactor: , Size: , Effect: Id: 3702 JT_JP_MAZEMOB_32 Shadowfactor: , Size: , Effect: Id: 3703 JT_JP_MAZEMOB_33 Shadowfactor: , Size: , Effect: Id: 3704 JT_JP_MAZEMOB_34 Shadowfactor: , Size: , Effect: Id: 3705 JT_JP_MAZEMOB_35 Shadowfactor: , Size: , Effect: Id: 3706 JT_JP_MAZEMOB_36 Shadowfactor: , Size: , Effect: Id: 3707 JT_JP_MAZEMOB_37 Shadowfactor: , Size: , Effect: Id: 3708 JT_JP_MAZEMOB_38 Shadowfactor: , Size: , Effect: Id: 3709 JT_JP_MAZEMOB_39 Shadowfactor: , Size: , Effect: Id: 3710 JT_JP_MAZEMOB_40 Shadowfactor: , Size: , Effect: Id: 3711 JT_JP_MAZEMOB_41 Shadowfactor: , Size: , Effect: Id: 3712 JT_JP_MAZEMOB_42 Shadowfactor: , Size: , Effect: Id: 3713 JT_JP_MAZEMOB_43 Shadowfactor: , Size: , Effect: Id: 3714 JT_JP_MAZEMOB_44 Shadowfactor: , Size: , Effect: Id: 3715 JT_JP_MAZEMOB_45 Shadowfactor: , Size: , Effect: Id: 3716 JT_JP_MAZEMOB_46 Shadowfactor: , Size: , Effect: Id: 3717 JT_JP_MAZEMOB_47 Shadowfactor: , Size: , Effect: Id: 3718 JT_JP_MAZEMOB_48 Shadowfactor: , Size: , Effect: Id: 3719 JT_JP_MAZEMOB_49 Shadowfactor: , Size: , Effect: Id: 3720 JT_JP_MAZEMOB_50 Shadowfactor: , Size: , Effect: Id: 3721 JT_QE_PORING Shadowfactor: , Size: , Effect: Id: 3722 JT_QE_POPORING Shadowfactor: , Size: , Effect: Id: 3723 JT_QE_DROPS Shadowfactor: , Size: , Effect: Id: 3724 JT_QE_LUNATIC Shadowfactor: , Size: , Effect: Id: 3725 JT_QE_WILOW Shadowfactor: , Size: , Effect: Id: 3726 JT_QE_PICKY Shadowfactor: , Size: , Effect: Id: 3727 JT_QE_PICKY_ Shadowfactor: , Size: , Effect: Id: 3728 JT_QE_ZOMBIE Shadowfactor: , Size: , Effect: Id: 3729 JT_QE_POISON_SPORE Shadowfactor: , Size: , Effect: Id: 3730 JT_BIG_DIPPER Shadowfactor: , Size: , Effect: Id: 3731 JT_SCATLETON Shadowfactor: , Size: , Effect: Id: 10168 JT_4_JP_2015EVT Shadowfactor: , Size: , Effect: Id: 10169 JT_4_ALLIGATOR Shadowfactor: , Size: , Effect: Id: 10170 JT_4_ANOLIAN Shadowfactor: , Size: , Effect: Id: 10171 JT_4_TACNU Shadowfactor: , Size: , Effect: Id: 10205 JT_4_ELDER Shadowfactor: , Size: , Effect: Id: 10206 JT_4_LUNATIC Shadowfactor: , Size: , Effect: Id: 10207 JT_4_F_NOVICE2 Shadowfactor: , Size: , Effect: Id: 10208 JT_4_WICKEDNYMPH Shadowfactor: , Size: , Effect: Item Spoiler Alert: Id: (2486) Shadow Walk A pair of shoes helps the user to melt into the dark easily because it was made up of darkness, the opponent of light. The wizard who made this Shadow Walk imbued a magic to protect the wearer of itself. _ Type: Shoes Defense: 0 Weight: 200 Required Level: 75 Required Job: All Transcendent Jobs except Novice Jobs _ MDEF + 10 Adds a X% chance of casting Level 2 Cloaking on the user when receiving a magical attack, if a higher level of this skill is known, it will be cast instead. Id: (2976) Red Lantern A spooky red lantern. _ Type: Accessory Defense: 0 Weight: 20 Required Level: 100 Required Job: All Jobs _ Max SP - 300 Enables Level 1 Sight. Adds a X% chance of gaining Alcohol, Detrimindexta or Karvodailnirol when a monster is killed. Id: (2977) Hurt Mind A desperately broken gem bearing both spell power and a grudge. _ Type: Accessory Defense: 0 Weight: 10 Required Level: 110 Required Job: All Jobs _ Max SP + 200 Enables Level 3 Scream. _ Set Bonus Hurt Mind [1] Kind Heart [1] ??? Id: (2978) Kind Heart A gem bearing warm light having cozy and mild spell power in it. _ Type: Accessory Defense: 0 Weight: 10 Required Level: 110 Required Job: All Jobs _ Max HP + 500 Restores 300 HP to the user every 10 seconds. _ Set Bonus Hurt Mind [1] Kind Heart [1] ??? Id: (2980) Evilspirit Gloves A glove dwelling with dark power. Enables to move dolls vividly by controlling the strands of magical thread connected to the tips of fingers. _ Type: Accessory Defense: 0 Weight: 10 Required Level: 110 Required Job: All Jobs Max HP + 500 Max SP + 200 Enables Level 1 Fiber Lock. Adds a X% chance of casting Level X SKILL on the target when dealing and receiving a physical or magical attack. Id: (6683) Thirsty Flower A flower with no moisture at all. It would crumble if not handled carefully. _ Type: Miscellaneous Weight: 1 Id: (6999) HP Absorption Stone(Upper) A stone with HP absorption ability. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Upper _ Adds a 1% chance of restoring 3% of damage as HP when performing a physical attack. _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (7640) Butterfly Hairclip A butterfly-like hairpin. Used for fastening long hair. _ Type: Miscellaneous Weight: 1 Id: (7642) Bloody Coin A coin estimated to be soiled by an old blood stain. It is difficult to guess the age of the stains. _ Type: Miscellaneous Weight: 0 Id: (7643) Bloody Letter A sheet of old letter crumpled and bloodstained in places. Managed to recognize the writings. "I may have made my masterpiece, not just some doll. When this letter comes to you, all of my work may be complete. I'd like to show my last work, no, my daughter to you." Type: Miscellaneous Weight: 1 Id: (7644) Unsent Mail A clean and unsealed letter that was never sent. "I've kept talking to a doll because I cannot stand that this will be the last doll I craft when I started to make the millionth doll. Haha, I'm getting silly as I grow old. Do you understand how I feel, my friend?" _ Type: Miscellaneous Weight: 0 Id: (9101) Portable cage for Scatleton An egg where the cute pet Scatleton is sleeping. Once the pet egg has been named, it can never be undone. This is marked by a Beloved prefix. _ Type: Monster Egg Weight: 0 Food Required: ITEM _ While Summoned Increases the recovery rate of ITEM consumables by 1031%. Id: (10040) Red Bell Necklace A red necklace with a pretty bell. It will go well with a small animal. _ Type: Pet Equipment Weight: 0 Required Monster: Scatleton Id: (11563) Hot Tea A warm cup of black tea. _ Type: Consumable Class: Recovery Weight: 2 Required Level: 1 Required Job: All Jobs _ Restores 100 SP. Id: (11564) Sweet Canape A sweet honey biscuit. It is said to be a good match with a cup of tea. _ Type: Consumable Class: Recovery Weight: 2 Required Level: 1 Required Job: All Jobs _ Restores 1000 HP. Id: (11605) Cookies Bat A sweet chocolate is found inside this cripy butter scented cookie. Take caution as it might fly away. _ Type: Miscellaneous Weight: 5 Id: (13442) Old Parasol A very old and worn-out parasol. No one knows how old it is, but you can feel magic eminating from it. _ Type: Weapon Class: One-Handed Sword Attack: 120 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 80 Required Job: Swordman Jobs, Merchant Jobs, Thief Jobs _ MATK + 80 Enables Level 10 Soul Strike. MATK + X per upgrade level of the item. Id: (16029) Noble Cross As a sacred cross-shaped blunt weapon bearing God's blessing, the power for conviction has been reinforced. _ Type: Weapon Class: Mace Attack: 195 Property: Holy Weight: 150 Weapon Level: 4 Required Level: 40 Required Job: Transcendent Acolyte Jobs _ MATK + 150 Restores 1 SP to the user when performing a short-ranged attack to Undead race targets. Restores 12 SP to the user when a Undead race monster is killed by a short-ranged attack. Adds a X% chance of casting Level 6 Turn Undead on the target performing a short-ranged attack. Id: (18848) Lush Rose Nobody knows when this beautiful rose was picked and decorated, but it has still managed to keep its freshness all this time. _ Type: Headgear Position: Upper Defense: 0 Weight: 20 Required Level: 1 Required Job: All Jobs _ MATK + 80 Restores 100 HP to the user when a monster is killed by a magical attack. Drains 50 HP from the user every 5 seconds. MATK + X per upgrade level of the item. Id: (18849) Celines Ribbon A luxurious, gold-rimmed ribbon. It has been with Kimi since it was thrown away by its previous owner. _ Type: Headgear Position: Upper Defense: 0 Weight: 20 Required Level: 1 Required Job: All Jobs _ DEX + 3 MATK + 40 Restores 200 HP to the user when a monster is killed by a magical attack. Drains 50 HP from the user every 5 seconds. MATK + X per upgrade level of the item. Id: (19686) C Santa Hairband A hairband with a Santa motif. _ Type: Costume Position: Upper Weight: 0 Required Level: 1 Required Job: All Jobs _ Adds a X% chance of transforming into Antonio for X TIME when dealing a physical or magical attack. Id: (19687) C Lush Rose Nobody knows when this beautiful rose was picked and decorated, but it has still managed to keep its freshness all this time. _ Type: Costume Position: Upper Weight: 0 Required Level: 1 Required Job: All Jobs Id: (19701) C Red Bonnet A hat noblewomen enjoy wearing. It is said the wearers want to drink blacktea. _ Type: Costume Position: Upper Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20255) Costume Love Cheeks You will feel full of love. _ Type: Costume Position: Middle Weight: 0 Required Level: 1 Required Job: All Jobs _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (20268) Costume Sleep Eclipse Family A sleepy Eclipse with his family. Your head will stay fluffy and warm. _ Type: Costume Position: Upper Weight: 0 Required Level: 1 Required Job: All Jobs _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (20397) Jakk A helmet that can transform you into Jakk. It is so precise that even Jakk¡®s friends are tricked. The way it is produced is confidential... _ Type: Headgear Position: Middle, Lower Defense: 0 Weight: 0 Required Level: 1 Required Job: All Jobs _ Adds a 3.1% chance of transforming into Jakk for 10 seconds when receiving a physical or magical attack. Id: (22516) Dark Red Clot The dark red fluid seems to have hardened. It could be mistaken for a beautiful red gem unless you take a closer look. You can feel the ominous power from within. _ Type: Miscellaneous Weight: 1 Id: (22534) Closed Mind Box A fast closed small box created by her dreadful loneliness. Now it can be opened. _ Type: Consumable Class: Item Producer Weight: 100 Id: (25001) Def Stone(Middle) A stone with defense. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ DEF + 20 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25002) LUK Exchange Stone(Middle) A stone that exchanges strength for luck. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ STR - 3 LUK + 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25003) STR Exchange Stone(Middle) A stone that exchanges intelligence for strength. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ STR + 3 INT - 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25004) AGI Exchange Stone(Middle) A stone that exchanges luck for agility. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ AGI + 3 LUK - 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25009) AGI Exchange Stone(Lower) A stone that exchanges luck for vitality. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ STR - 3 AGI + 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25010) DEX Exchange Stone(Lower) A stone that exchanges agility for dexterity. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ AGI - 3 DEX + 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25011) LUK Exchange Stone(Lower) A stone that exchanges intelligence for luck. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ INT - 3 LUK + 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25012) STR Exchange Stone(Lower) A stone that exchanges dexterity for strength. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ STR + 3 DEX - 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25013) INT Exchange Stone(Lower) A stone that exchanges vitality for intelligence. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ VIT - 3 INT + 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25014) Mdef Stone(Lower) A stone with magical defense. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ MDEF + 4 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25015) EXP Stone(Lower) A stone with experience. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Lower _ Increases the experience given from monsters by 2%. _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25016) ATK Stone(Lower) A stone with physical attack power. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Lower _ ATK + 1% _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25017) MATK Stone(Lower) A stone with magical attack power. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Lower _ MATK + 1% _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25132) Pumpkin Decorations The most important decoration item for Halloween A candle inside of pumpkin makes more real Halloween mood. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (25133) Dry White Stem Clean and dry stem. Suitable as a Halloween decoration! _ Type: Miscellaneous Weight: 0 Id: (25245) Small pile of bones There are small bones that seem to belong to a small animal. Among the bones, there is a necklace with a red bell. Account Bound _ Type: Miscellaneous Weight: 0 Id: (29013) HP Absorption 3 Adds a 1% chance of restoring 3% of damage as HP when performing a physical attack. Id: (29014) STR+3 INT-3 STR + 3 INT - 3 Id: (29015) STR+3 DEX-3 STR + 3 DEX - 3 Id: (29016) INT+3 DEX-3 INT + 3 DEX - 3 Id: (29017) INT+3 VIT-3 VIT - 3 INT + 3 Id: (29018) DEX+3 VIT-3 VIT - 3 DEX + 3 Id: (29019) DEX+3 AGI-3 AGI - 3 DEX + 3 Id: (29020) VIT+3 AGI-3 AGI - 3 VIT + 3 Id: (29021) VIT+3 LUK-3 VIT + 3 LUK - 3 Id: (29022) AGI+3 LUK-3 AGI + 3 LUK - 3 Id: (29023) AGI+3 STR-3 STR - 3 AGI + 3 Id: (29024) LUK+3 STR-3 STR - 3 LUK + 3 Id: (29025) LUK+3 INT-3 INT - 3 LUK + 3 Id: (29026) DEF+20 DEF + 20 Id: (29027) EXP+2% Increases the experience given from monsters by 2%. Id: (29029) ATK+1%(Lower) ATK + 1% Id: (29031) MATK+1%(Lower) MATK + 1% Id: (29033) MDEF+4 MDEF + 4 Changed Quest Spoiler Alert: Id: 11446 Jakk and Jakk‘s Jakky days Info: You were woken up by the whispering voices of ghosts. You found yourself in Niflheim, a city of the dead. Let‘s hear what the ghosts say. Quickinfo: Talk to Hororong Id: 11447 Jakk and Jakk‘s Jakky days Info: They say that the Jakk who is in the plaza might know something. Let‘s ask Jakk in the plaza. Quickinfo: Talk to Jakk Id: 11448 Jakk and Jakk‘s Jakky days Info: You heard about the place where Jakk used to stay. Let‘s go back to Hooroorong. Quickinfo: Talk to Hooroorong Id: 11449 Jakk and Jakk‘s Jakky days Info: Somewhere in the field and in the dungeon, capture about 10 Jakks who are running away. Bring 10 Pumpkin_Decorations and 20 Dry_White_Stems to Hororong. They are dropped when you capture the Jakks. Quickinfo: Send Jakk to Niflheim Id: 11450 Jakk and Jakk‘s Jakky days Info: You have brought Jakk to Niflheim. According to the ghosts, Jakk‘s stem can grow if he stays on the land of the living for a long time. Let him take a good rest. Quickinfo: Jakk‘s rest Id: 11451 Jakk and Jakk‘s Jakky days Info: Somewhere in the field and in the dungeon, capture about 10 Jakks who are running away. Bring 10 Pumpkin_Decorations and 20 Dry_White_Stems to Hororing. They are dropped when you capture the Jakks. Quickinfo: Send Jakk to Niflheim Id: 11484 Jakk and Jakk‘s cat Info: It is hard to understand, but seems like you have to get a Dry White Stem and come back to Jakk. Quickinfo: Obtained a Dry White Stem Id: 11485 Jakk and Jakk‘s cat Info: It seems like the surprised kitty ran away when Jakk was captured. Ask Harorong, who was with Jakk. Quickinfo: Talk to Harorong Id: 11486 Jakk and Jakk‘s cat Info: Nibble at the entrance may have seen the kitty. Talk to Nibble in the western entrance of Niflheim. Quickinfo: Nibble in the western Niflheim Id: 11487 Jakk and Jakk‘s cat Info: A small, white object quickly passed the entrance not so long ago. They are not sure if it was a cat. Let‘s ask the guy outside the entrance. Quickinfo: Talk to nervous Jakk Id: 11488 Jakk and Jakk‘s cat Info: Jakk said that Jakk‘s kitty went to the place called ’there‘. Let‘s inform Jakk, who is trying to find the kitty. Quickinfo: Talk to Jakk Id: 11489 Jakk and Jakk‘s cat Info: Seems like Jakk‘s kitty went to Midgard through the stem of Yggdrasil. It probably went through Umbala. Let‘s investigate. Quickinfo: Investigation on the northern entrance of Umbala Id: 11490 Jakk and Jakk‘s cat Info: The researcher says that he told the small and white thing how to get to Moroc. Let‘s investigate the nearby northern entrance of Moroc. Quickinfo: Investigation on the entrance of Moroc Id: 11491 Jakk and Jakk‘s cat Info: The merchant says that he told someone how to get to Alberta. Let‘s investigate the nearby northern entrance on Alberta. Quickinfo: Investigation on the entrance of Alberta Id: 11492 Jakk and Jakk‘s cat Info: If you go near the harbor, you can find many cats who want to take fish from you. Let‘s investigate near the harbor. Quickinfo: Investigation on Alberta harbor Id: 11493 Jakk and Jakk‘s cat Info: You found a white cat, but it doesn‘t look like Jakk’s kitty. The pile of sand behind is suspicious. Let‘s investigate. Quickinfo: Investigation on the pile_of_sand Id: 11494 Jakk and Jakk‘s cat Info: In the sand, you found bones that seem to come from a small animal. You also found a red necklace with a bell. Let‘s go back to Jakk. Quickinfo: Talk to Jakk in Niflheim Id: 12330 Skull-faced Girl Info: Heard of a story from a girl with strange appearance. Quickinfo: Skull-faced Girl Id: 12331 Trail of Toy Factory Info: There is a trail of entering the toy factory. Unable to re-enter for 23 hours. Quickinfo: Trail of Toy Factory MsgStringTable Spoiler Alert: You are over your Weight LimitThe deal has failed. The deal has failedYou've blocked whispers from everyone. You've failed to blocked all whispers from everyone. You've failed to block all whispersallowed whispers from everyone. You've failed to allowed all whispers from everyone. You've failed to allow all whispers have no Block List. You have no[ Character Block List. [ Character Block ListRoom has been successfully created. Room has been successfully creatLimit Exceeded. Room Limit ExceededSame Room exists. SamThe Room existsis full. The Room is fullYou have been kicked out of this room. YouThe deal haves been kicked out of this roomrejected. The deal has been rejectedYou are too far away from the person to trade. You are too far away from the person to tradeThe Character is not currently online or does not exist. The Character is not currently online or does not existperson is in another deal. The person is in another dealYou cannot trade because this character will exceed his weight limit. You cannot trade because this character will exceed his weight limitThe deal has been canceled. The deal has been cancelsuccessfully completed. The deal has successfully completfailed. The deal has failParty has successfully been organized. Party has successfully been organizedInvalid Party Name. Please try again. Invalid Party Name. Please try againThe Character is already in a party. The Character is already in ajoined another party. The Character already joined another partyRequest for party rejected. Request for party rejecaccepted. Request for party acceptParty Capacity exceeded. Party Capacity exceededYou left the party. You left the party.Send to All Send to AllParty Send to PartyRequest a deal with %s Request a deal with %sAsk %s to join your party Ask %s to join your partyPri: Priub: Pub:Click ''Restart'' to go back to your save point or click ''Exit'' to select another character. Click ''Restart'' to go back to your save point or click ''Exit'' to select another characterPlease select a Deal Type. Please selectrequests a Ddeal Type. requests a deal.Party has sent you an invitation. Would you like to join? Party has sent you an invitation. Would you like to join?Invalid Command Invalid CommandLeave party LeaveExpel from party Expel from partySend Messages Send Messages1:1 Chat 1:1 ChatInformation InformationParty Setup Party SetupFriend FriendParty PartyEquip EquipStatus StatusInventory Inventory/organize ''Party Name'' To organize a party. Type /leave To leave a Party. /organize ''Party Name'' To organize a party. Type /leave To leave a PartyIf you are the party master, you can invite someone into your party by right-clicking on a Character. If you are the party master, you can invite someone into your party by right-clicking on a CharactRecover. RecoverAttack AttackSupport SupportEntire EntireWeapon WeaponDefense DefenseWater WaterEarth EarthFire FireWind WindPlease avoid buying 2 of the same items at one time. Please avoid buying 2 of the same items at one timchange your desktop Color Depth to 16-bit when running Ragnarok in windowed mode. Please change your desktop Color Depth to 16-bit when running Ragnarok in windowed modewait... Please wait...Make a Room Make a RoomRoom Setup Room SetupKick Character Out Kick CharacGive Master OAuthority Give Master AuthorityView Information View InformationChat Room Chat RoomPpl Ppl/sit: Sit command. If you are sitting, you will stand instead. /sit: Sittand: Stand command. If you are sitttanding, you will sitand instead. /stand: Stand command. If you are standing, you will sit instead.chat: Creates a Chat Room /chat: Crq: Leatves a Chat Room /q: Leaves a Chat Roomdeal ''Character Name'' Requests a deal with a character /deal ''Character Name'' Requests a deal with a characterorganize ''Party Name'' Organizes a party /organize ''Party Name'' Organizleave: Leaves a party /leave: Leaves aexpel ''Character Name'' kicks a Character out of your party /expel ''Character Name'' kicks a Character out of your party[Alt] + [End]: Turns HP/SP Bar On or Off [Alt] + [EndHome]: Turns HP/SP BaGround Cursor On or Off [Alt] + [Home]: Turns Ground Cursor On or OffInsert]: Makes you sit or stand. (Hotkey to toggle between /sit and /stand) [Insert]: Makes you sit or stand. (Hotkey to toggle between /sit and /stand)Congratulations! You are the MVP! Your reward item is Congratulations! You are the MVP! Your reward item is! !Congratulations! You are the MVP! Your reward EXP Points are Congratulations! You are the MVP! Your reward EXP Points areacquired! acquired!You are the MVP, but you can't take the reward because you are over your weight limit. You are the MVP, but you can't take the reward because you are over your weight limitThere is no such character name or the user is offline. There is no such character name or the user is offlinedoesn't want to receive your messages. doesn't want to receive your messagesis not in the mood to talk with anyone. is not in the mood to talk with anyoneKilled/Disconnected User. Killed/Disconnected User has failed. Kill has failedYou got %s (%d). You got %s (%d)[Alt] + [=]: Fix the interval error between letters. [Alt] + [=]: Fix the interval error between letters.F10]: To toggle Chat Window size; [Alt] + [F10]: Toggle Chat Window On or Off [F10]: To toggle CHow to Whisper: Enter a Character's Name on the left side of chat Wwindow size; [Alt] + [F10]: Toggle Chat Window On or Offand type your message on the right side. The Tab key helps you move between these boxes. How to Whisper: Enter a Character's Name on the left side of chat window and type your message on the right side. The Tab key helps you move between these boxes./!,/?,/ho,/lv,/lv2,/swt,/ic,/an,/ag,/$,/¡¦.,/thx,/wah,/sry,/heh,/swt2,/hmm,/no1,/??,/omg,/oh,/X,/hp,/go,/sob,/gg,/kis,/kis2,/pif,/ok: Emotion icons corresponding to Alt + (1~9) Ctrl + (-=\) /!,/?,/ho,/lv,/lv2,/swt,/ic,/an,/ag,/$,/¡¦.,/thx,/wah,/sry,/heh,/swt2,/hmm,/no1,/??,/omg,/oh,/X,/hp,/go,/sob,/gg,/kis,/kis2,/pif,/ok: Emotion icons corresponding to Alt + (1~9) Ctrl + (-=[/s][/color]How to Speak to Party: Add % in front of every message.(Example: \%Hello\) How to Speak to Party: Add % in front of every message.(Example: \%Hello\)You haven't learned enough Basic Skills to Trade. You haven't learned enough Basic Skills to Tradeuse Emotion icons. You haven't learned enough Basic Skills to use Emotion iconsSit. You haven't learned enough Basic Skills to Sitcreate a chat room. You haven't learned enough Basic Skills to create a chat roomParty. You haven't learned enough Basic Sskills to PartyShout. You haven't learned enough skills to Shoutfor Pking. You haven't learned enough skills for Pking.Buying Items Buying ItemsItem Shop Item ShopSelling Items Selling ItemsItem Inventory Item Inventoryis put on. is put ontaken off. is taken off.To add names on the Whispering List To add names on the Whispering ListHow to Take Screen Shots: Press [Print Screen] or [Scroll Lock] How to Take Screen Shots: Press [Print Screen] or [Scroll Lock]Tip of the Day Tip of the DayDid you know...?[/b][/color] Did you know...?[/s]Display at startup[/color] Display at startup/tip: Opens ''Tip of the Day'' /tip: Opens ''Tip of the Day''There are %d Players Currently Connected. There are %d Players Currently Connect(%s) has entered. (%s) has enteredleft. (%s) hwas lefkicked out. (%s) was kicked out%d ea. %s: %d ea. %s %s: %d ea. %s %s: %dAvailable Items to sell Available Items to sellShop Items Shop ItemsUnknown Area Unknown AreaYour Client language doesn't match the Server language. Your Client language doesn't match the Server languagePlease move your equipment to the inventory. And close the equipment window. Please move your equipment to the inventory. And close the equipment windowThis server provides English Text Characters Only. This server provides English Text Characters Onlyis not implemented yet. This is not implemented yeNo Whisper List. No: Whisper Listing Blocked. : Whispering Block has failed. : Whispering Block has failed. Block List is full. : Whispering Block has failed. Block List is fullaccepted. : Whispering acceptCommand has failed. : Command has failed. Block List is full. : Command has failed. Block List is fullYou cannot put a space at the beginning or end of a name. You cannot put a space at the beginning or end of a name.Private Privateublic PublicNot Enough SP Not Enough SHP Not Enough HPSkill has failed. Skilteal has failed. Steal has failed.Exchange window Exchange windownvenom skill has failed. Envenom skill has failedYou cannot use this ID on this server. You cannot use this ID on this serverr Speed has increased. Your Speed has indecreased. Your Speed has decreased./memo: To memorize a place as Warp Point (If you are an Acolyte Class character) /memo: To memorize a place as Warp Point (If you are an Acolyte Class character)Random Area Random AreaSelect an Area to Warp Select an Area to Warpkill Level is not high enough Skill Level is not high enoughThere are no memorized locations (Memo Points). There are no memorized locations (Memo Points)You haven't learned Warp. You haven't learned WarpSaved location as a Memo Point for Warp Skill. Saved location as a Memo Point for Warp Skill.Cancel CancelThere is a Delay after using a Skill. There is a Delay after using a SkillYou can't have this item because you will exceed the weight limit. You can't have this item because you will exceed the weight limit.Out of the maximum capacity Out of the maximum capacityRental Cart Items Take Off Rental Cart Items Take Off Rental CartVend a Shop Vend aPlease Name your Shop. Please Name yourMy Shop. Myerchant Shop Merchant ShopBuying Items Buying Item%s Purchase Failed %s %s Purchase Failed %sOut of Stock Out of Stock%s %d sold. %s %d sold.Available Items for Vending Available Items for VendingSkill has failed because you do not have enough zeny. Skill has failed because you do not have enough zenyelect a Target. Select a Target/pk on: Turns PK On. /pk off: Turns PK Off. /pk on: Turns PK On. /pk off: Turns PK Off.Shop ShopRent a Cart Items [Alt+W] Rent a Cart Items [Alt+W]Basic Information Basic InformatiThe skill cannot be used with this weapon. The skill cannot be used with this weaponBuying %s has been failed. Out of Stock. Current Stock %d. Buying %s has been failed. Out of Stock. Current Stock %dYou've been disconnected due to a time gap between you and the server. You've been disconnected due to a time gap between you and the serverPlease equip arrows first. Please equip arrows firsYou can't attack or use skills because you've exceeded the Weight Limit. You can't attack or use skills because you've exceeded the Weight Limit. You can't use skills because you've exceeded the Weight LimitArrow has been equipped. Arrow has been Red Gemstone requippred. RedBlue Gemstone required. Blue Gemstone required.Strength StrengthAgility AgiVitality VitalityIntelligence IntelligenceDexterity DexterityLuck LuckAttack Power Attack PowerDefense DefensAcccuracy Rate Acccuracy RateCritical Attack Critical AttackAssigned Guild Assigned GuildStatus Points to allocate Status Points to allocateMagical Attack Magical AttackDefense Magical DefensFlee Rate Flee RateAttack Speed Attack SpeedServer is jammed due to over population. Please try again shortly. Server is jammed due to over population. Please try again shortly.Option OptionLogin is currently unavailable. Please try again shortly. Login is currently unavailableIncorrect User ID or Password. Please try again shortly. Incorrect User ID or Password. Please try again.Choose Hairstyle Choose HairstyleHit Point Hit PointDef. Def.Attack Snap On Attack Snap Onff AttackSkill Snap Offn Skill Snap Onff Skill Snap Off/snap: Turns snap On | Off for fights, /skillsnap: Turns snap On | Off for skills. /itemsnap: Turns snap On | Off for items on the grounds. /snap: Turns snap On | Off for fights, /skillsnap: Turns snap On | Off for skills. /itemsnap: Turns snap On | Off for items on the grounds.Item Snap On Item Snap Onff Item Snap OffSnap SnapYou cannot carry more than 30,000 of one kind of item. You cannot carry more than 30,000 of one kind of idelete a Character with a level greater than 30. If you want to delete the character please contact a Game Mastemr. You cannot delete a Character with a level greater than 30. If you want to delete the character please contact a Game Masteruse an NPC shop while in a trade. You cannot use an NPC shop while in a trade.Name NamSkill Tree Skill TreePoint: %d Skill Point: %dhas failed. Skill has failed.Passive PassivEach Take Each Takven Share Even Sharach Take Each TakParty Share Party Shareetup Party SetupHow to share EXP How to share EXPItems How to share ItemsOnly the Party Leader can change this setting. Only the Party Leader can change this settingToggle Item Amount. Toggle Item AmounCharacter will be deleted after %d seconds. Press Cancel to quit. Character will be deleted after %d seconds. Press Cancel to quitYou cannot trade more than 10 types of items per trade. You cannot trade more than 10 types of items per tradeare underaged. You are underagedE-mail Address (Case Sensitive). E-mail Address (CasCharacter Deletion has failed because you have Sensitive)tered an incorrect e-mail address. Character Deletion has failed because you have entered an incorrect e-mail addressEnter Second Serial Cord of your Social Security number. Enter Second Serial Cord of your Social Security numberCharacter Deletion has failed because you have entered an incorrect SSN. Character Deletion has failed because you have entered an incorrect SSNYou can't sell more than 15 types of Items at one time. You can't sell more than 15 types of Items at one timeare underaged and cannot join this server. You are underaged and cannot join this serverHP/SP will not be restored when your carried weight is over 50% of the Weight Limit. HP/SP will not be restored whenYou can't use Skills or Attack while your carried weight is over 590% of theyour Weight Limit. You can't use Skills or Attack while your carried weight is over 90% of your Weight Limitr HP/SP are now being restored naturally. Your HP/SP are now being restored naturallyAttack and Skills are now available. Attack and Skills are now availableYour Game's Exe File is not the latest version. Your Game's Exe File is not the latest versionItems are sold out. Items are sold out.Save Chat as Text File S/save Cchat as Text File: Save a Chat Log /savechat: Save a Chat LogRegister Regject Whistpering RejectAllow Whispering Allow WhisperingShows ''Miss'' Shows ''Miss''Camera Zooming On Camera Zooming Onff /camera: Camera Zooming Offn or Off. /miss: Toggle ''Miss'' display /camera: Camera Zooming On or Off. /miss: Toggle ''Miss'' displayView Skill Info ViewChange Skill Info Change SkillSprite Resolution SpritTexture Resolution Texture ResolutionArrange Detail Arrange DetailYou got %Zeny You got %ZenyGuild Name Guild Namelvl Guild lvlMaster Guild Mastersmen Avg.lvl of Guildsmen Avg.lvl of GuildsmenTerritory Territorndency TendencyEXP EXPmblem EmblemTax Point Tax PointAlliances Alliancentagonists AntagonistsGuild Info Guildsmen Info Guildsmen InfoPosition PositionGuild Skill Guild SkillExpel History Expel HistoryGuild Notice Guild NoticeEntire Guild List Entire GuildWhispering List Open Whispering ListWindow How to Open Whispering WindowList: Press [Alt] + [H] How to Open Whispering List: Press [Alt] + [H] Automatically Open Whispering List AutomaticallyDelete DeleteClose since next Close since nextLast Log-in Time Last Log-in TimeIP Last Log-in IPFriend Setup Friend SetupAre you sure that you want to delete? Are you sure that you want to deletleave? Are you sure that you want to leave?Register as a Friend Register as aOpen 1:1 Chat between Friends Open 1:1 Chat between Friends Open 1:1 Chat not between Friends Open 1:1 Chat not between FriendsAlarm when you recieve a 1 on 1 Chat Alarm when you recieve a 1 on 1 Chatre you sure that you want to expel? Are you sure that you want to expel?%s has withdrawn from the guild. %s has withdrawn from the guild.Secession Reason : %s Secession Reason : %sYou have failed to disband the guild. You have failed to disband the guild.Disband Reason: %s Disband Reason: %sThis ID has been removed. This ID has been removed.Price: Price:%s has been expelled from our guild. %s has been expelled from our guild.Expulsion Reason: %s Expulsion Reason: %sYou can't put this item on. You can't put this item onmodify Party Setup. You can't modify Party SetupGuild has been Created. Guild has been CreateYou are already in a Guild. You are already in a GuildThat Guild Name already exists. That Guild Name already exists.has sent you a invitation. Would you like to join this Guild? Guild has sent you a invitation. Would you like to join thisHe/She is already in a Guild?. He/She is already in a Guild.Offer Rejected Offer RejecAccepted Offer AcceptedYour Guild is Full. Your Guild is Full.Send (%s) a Guild invitation Send (%s) a Guild invitationYou haven't learned enough skills for aligning. You haven't learned enough skills for aligningAlignning completed. Alignning completedYou already spent your point for today. You already spent your point for todayHasn't been a month yet since you aligned this person. Hasn't been a month yet since you aligned this personRemember, Spamming isn't nice. Remember, Spamming isn't nicePlease refrain from ill-mannered conduct, thank you. Please refrain from ill-mannered conduct, thank you.Align with a Good Point Align with a GooBad Point Align with a Bad PointRequest a deal with (%s) Request a deal with (%s)Ask (%s) to join your party Ask (%s) to join your partyGuild is asking you to agree to an Alliance with them. Do you accept? This Guild is asking you to agree to an Alliance with them. Do you accept?lready your Ally. This Guild is already your Ally.You reject the offer You rejecaccept the offer You accept the offerThey have too many Alliances. TheyYou have too many Alliances. You have too mSet this guild as any Alliances. Set this gGuild was an Alliancesuccessfully disbanded. GuYou have failed was successfully disbandedto disorganize the guild due to your incorrect SSN. You have failed to disorganize the guild due to your incorrect SSNbecause there are guildsmen still present. You have failed to disorganize the guild because there are guildsmen still present.Set this guild as an Antagonist Set this guild as an AntagonistChoose Hair Color Choose Hair ColorYou need the necessary item to create a Guild. You need the necessary item to create a Guild.Monster Info Monster InfoName Namelvl lvlHP HPSize SizType TypeMDEF MDEFAttri. Attri.Neutral NeutralWater WaterEarth EarthFire FireWind WindPoison PoisonHoly HolyShadow ShadowGhost GhostUndead UndeadYou can't create items yet. YItem List you can't create items yet.aft Item List you can craftCreate Create's materials 's materialsitem creation failed. item creation faileded sucessfully. item created sucessfullyion failed. item creation faileded sucessfully. item created sucessfullyYou are not the required lvl. You are not the required lvlToo high lvl for this job. Too high lvl for this jobNot the suitable job for this type of work. Not the suitable job for this type of work.Record a message in the Talkie Box RecordPlease type a message infor the Talkie Box Please type a message for the Talkie BoxSend to Guild Send to GuildYou didn't pay for this ID. Would you like to pay for it now? You didn't pay for this ID. Would you like to pay for it now?Server is jammed due to overpopulation. Please try again after few minutes. Server is jammed due to overpopulatiostill recognizes your last log-in. Please try again after a few minutes. Server still recognizes your last log-in. Please try again after a few minutes.Release Falcon Release FalconDismount DismountSmall SmallMed MedBig BigDouble DoubTriple TriQuadruple QuadrupleYou are prohibited to log in until %s. You are prohibited to log in until %s.'s 's Fire 's FirIce 's IceWind 's WindEarth 's Earth38.144.194.2 38.144.194.26900 6900http://iro.raganrokonline.com http://iro.raganrokonline.comKill %s Kill %sVery Strong Very Very Strong Very Very Very Strong Very Very Very StrThe Reason of Expulsiong The Reason of ExpulsionAttack Speed is up. Attack Speed is updown. Attack Speed is downWeapon Damage is improved. Weapon Damage is improvreduced. Weapon DamageCast Delay is reduced. Cast Delay ihas reducedturned to normal. Cast Delay has returned to normalWeapon is temporarily enchanted with Poison. Weapon is temporarily enchanted with Poisonan elemental property. Weapon is temporarily enhas chantged with an elemental propertyback to normal. Weapon has Armor has been enchangted back to normalwith the Holy Ghost. Armor has been enchantged with the Holy Ghostback to normal. Armor has changed back to nBarrier Formaled. Barrier FormCanceled. Barrier CancelWeapon Perfection Initiated. Weapon Pperfection InitiatCanceled. Weapon perfection CancelPower-Thrust Initiated. Power-Thrust InitiatCanceled. Power-Thrust CancelMaximize-Power Initiated. Maximize-Power InitiatCanceled. Maximize-Power Canceled.New New(%d) (%dOn the maintenance) (On the maintenance)Guildsman %s has connected. Guildsman %s has disconnected. GuildsmanYou got %s hBas disconnectede EXP. You got %s BaseJob EXP. You got %s Job EXPleft the guild. You lefthave been expelled from the gGuild. You have been expelled from the GuildItem Appraisal has completed sucessfully. Item Aappraisal has completed sucessfullyfailed. Item appraisal has failedCompounding has completed sucessfully. Compounding has completed sucessfullyfailed. Compounding has failedAntagonist has been set. Antagonist has been setGuild has too many Antagonists. Guild has too mAlready set as any Antagonists. Already set as an AntagonistUpgrade has been completed sucessfully. Upgrade has been completed sucessfullyfailed. Upgrade has failed.navailable Area to Teleport Unavailable Area to TeleportPlease wait 10 seconds before trying to log out. Please wait 10 seconds before trying to log out.osition PositionJob JobNote NoteDevotion DevotionTax Point Tax PointLeave Guild Leave GuildExpel ExpelRank RankPosition Title Position TitleInvitation InvitationPunish PunishTax % Tax %itle TitleContents ContentsGuild Name Guild Namelvl Guild lvlsmen GuildsmenRanking RankingItem Appraisal Item Appraisalnsert Card Insert CardPlease enter the reason of Secession. Please enter the reason of SecesExpulsion. Please enter the reason of Expulsionclose Shop. Please close Shop.Skill SkillItem Name Item Namehttps://pay.ragnarok.co.kr (Billing Web) https://pay.ragnarok.co.kr (Billing Web)IP capacity of this Internet Cafe is full. Would you like to pay the personal base? IP capacity of this Internet Cafe is full. Would you like to pay the personal base?You are out of available paid playing time. Game will be shut down automatically. You are out of available paid playing time. Game will be shut down automaticallyName is too long. Please enter a name no greater than 23 english characters. Name is too long. Please enter a name no greater than 23 english characters.deleted deletedYou paid with the personal regular base. You paid with the personal regular base. Available time is xx hrs xx mins xx secs. You paid with the personal regular base. Available time is xx hrs xx mins xx secs.are free! You are free! for the test, your available time is xx hrs xx mins xx secs. You are free for the test, your apaid with the Internet Cafe regular base. Available time is xx hrs xx mins xx secs. You paid with the Internet Cafe regular basTime Limit for Internet Cafe. Available time is xx hrs xx mins xx secs. You paid with the Time Limit for Internet Cafe. Availabe time is xx hrs xx mins xx secsare free for the test of Internet Cafe version . You are free for the test of Internet Cafe version . You are free for the Internet Cafe versionpaid on the Time Limit Website. You paid on the Time Limit Website.Emotion icon List Emotion icon List/emo /emo! /!? /?ho /holv /lv2 /lv2swt /swtic /ican /ang /ag$ /$... /...thx /thxwah /wahsry /sryheh /hehswt2 /swt2hmm /hmmno1 /no1?? /??omg /omgh /ohX /Xhlp /hlpgo /gosob /sobgg /ggkis /kis2 /kis2pif /pifok /okShortcut List Shortcut ListYour account was postponed Your account was postponedWill be disconnected temporarily due to a change of payment policy. please connect again Will be disconnected temporarily due to a change of payment policy. please connect againterminated because do not match between your IP address and approved IP in account server Will be terminated because do not match between your IP address and approved IP in account serverto prevent overpayment of the meter-rate system in PC cafe. Please connect with unapproved IP to use personal meter-rate system Will be terminated to prevent overpayment of the meter-rate system in PC cafe. Please connect with unapproved IP to use personal meter-rate syYou have been disconnected by a Game Mastemr. You have been disconnected by a Game Mastercan't use this Skill because you are over your Weight Limit. You can't use this Skill because you are over your Weight Limit.Nameless NamelessCongratulations! %s ranking has gone up to %d. CongratulationsWhat a pity! %s ranking has gone updown to %d. What a pity! %s ranking has gone down to %d.Pet Info Pet InfoHunger HungerIntimacy IntimacyPlease avoid opening a chatroom while vending. Please avoid opening a chatroom while vending.ea eaYou have knocked down %s. You have been knocked down by %s. You have been knocked down by %sFeed - `%s' is not available. Feed - `%s' is not available.Pet Feed PetPerformance PerformanceReturn to Egg Shell Return to Egg ShellUnequip Accessory Unequip AccessoryCheck the Pet Status Check the Pet StatusAccessory AccessoryEquipped EquippedPet List Pet ListUnequipped UnequippedAre you sure that you want to feed your pet? Are you sure that you want to feed your pet?Only the numbers (0~9) are available. Only the numbers (0~9) are availableYou cannot sell unidentified items. You cannot sell unidentified items.Item at 0 Zeny exists. Do you wish to continue? Item at 0 Zeny exists. Do you wish to continue?[New Emotion List] [New Emotion List]A message to the BETA users in Japan-> Let's rejoin Kung-Ho A message to the BETA users inusers terminated in payment from Japan -> Let's rejoin Kung-HoPay bills. Pay twice A message to users Characterm inated in payment from Japan -> Pay bills. Pay twice the same account already joined. Character in the same account already joined.- over the age 18 - over the age 18Provoke initiated. Provoke initiatcanceled. Provoke cancelEndure initiated. Endure initiatcanceled. Endure cancelImprove Concentration initiated. Improve Concentration initiatcanceled. Improve Concentration cancelHiding Initiated. Hiding InitiatCanceled. Hiding CancelCloaking initiated. Cloaking initiatcanceled. Cloaking cancelPoison React initiated. Poison React initiatcanceled. Poison React cancelSpeed reduced. Speed reducQuagmire canceled. Quagmire cancelDefense increased. Defense increasAngelus canceled. Angelus cancelBlessing aligned. Blessing aligncanceled. Blessing cancelSignum Crusis initiated. Signum Crusis initiatcanceled. Signum Crusis cancellow Poison initiated. Slow Poison initiatCanceled. Slow Poison CancelHP/SP recovery increased. HP/SP recovery increasMagnificat canceled. Magnificat cancelLuck increased. Luck increasGloria canceled. Gloria canceledYou will received double damage from all attacking opponents. You will received double damage from all attacking opponentsLex Eterna canceled. Lex Eterna cancelAttack Speed increased. Attack Speed increasreduced. Attack Speed reducedYou've just been on a Peco Peco. You've just beengot off onf a Peco Peco. You've just got off of a Peco Pecocarried a Falcon with. You've just carrireleased a Falcon with. You've just released a FalconPlay Dead initiated. Play Dead initiatcanceled. Play Dead cancelSTR improved. STR improvedturned back to normal. STR turned back to normalEnergy Coat initiated. Energy Coat initiatcanceled. Energy Coat cancelArmor destroyed. Armor has just been released from destroyed status. Armor has just been released fromWeapon destroyed status. Weapon has just been released from destroyed status. Weapon has just been released from destroyed statusInvisibility initiated. Invisibility initiatcanceled. Invisibility canceled.Sorry. It is delayed due to the process of payment. Please re-connect in a minute Sorry. It is delayed due to the process of payment. Please re-connect in a minuteYou must unequip ammunition first. You must unequip ammunition firArrow List. ArrowCart List Cart ListYou must have a Pushcart. You must have a Pushcartcannot open a Chat Window. You cannot open a Chat Window.Please visit the Raganrok Homepage and make a user account. It's free for the three days of user account Please visit the Raganrok Homepage and make a user account. It's free for the three days of user accountYou cannot use this item while sitting. You cannot use this itemr use of skills and chat while sittingl be blocked for the next %d minutes. Your use of skills and chat will be blocked for the next %d minuhave been reinstatesd. Your use of skills and chat have been reinstat- [Not equipped.] - [Not equipped]Very Hungry Very Hungry HungryNeutral NeutralSatisfied Satisfituffed StuffeAwkward AwkwardShy ShyCordial CordiLoyal LoyalUnknown UnkYou are available for %day % hour %minute fron now on You alre available for %day % hour %minute fron now onay have been connected another account server. You alreay have been connected another account server. available for %d hour %d minute from now on You are available for %d hour %d minute from now onfree user You are free usercannot access in Sakrai with this user account You cannot access in Sakrai with this user accountr pet name must be 23 characters or less. You may change your pet's name must be 23 characters or less.only once. Your pet's name will be changed to %s[/color]. Do you wish to continue? You may change your pet's name only once. Your pet's name will be changed to %s[/color]. Do you wish to continue?/font /fontYour guild lacks the funds to pay for this venture. Your guild lacks the funds to pay for this venturezeny limit prevents you from peforming this action. Your guild zeny limit prevents you from peforming this actionSimplified effects have been activated. Simplified effects have been deactivated. Simplified effects have been deactivated.Required Fee Required FeeIf you wish to drop an item, you must first open your Item Window (alt+e). If you wish to drop an item, you must first open your Item Window (alt+e).Open the item window, if yo want to throw out items Your lack of zeny or your zeny limit have prevented you from performing this actioncharacter has fainted. Push the ESC key to restart. Your character has f- %d obtainted. Push the ESC key to restart. - %d obtained.Spell List Spell List/minimize /minimizeThis item has been damaged. This item has been damaged./noshift: You may use your ''force heal'' ability without the Shift key. On | Off /[no shift: You may use your ''force heal'' ability without the Shift key. On | Off] option activated. [ON] [no shift] option deactivated. [ONFF] [no shift] option deactivated. [OFF]MSI_REFUSE_BAN_BY_DBA MSI_REFUSE_BAN_BY_DBAEMAIL_NOT_CONFIRMED MSI_REFUSE_EMAIL_NOT_CONFIRMEDBAN_BY_GM MSI_REFUSE_BAN_BY_GMTEMP_BAN_FOR_DBWORK MSI_REFUSE_TEMP_BAN_FOR_DBWORSELF_LOCK MSI_REFUSE_SELF_LOCKNOT_PERMITTED_GROUP MSI_REFUSE_NOT_PERMITTED_GROUPWAIT_FOR_SAKRAY_ACTIVE MSI_REFUSE_WAIT_FOR_SAKRAY_ACTIVE/aura: Simplify Aura effect On | Off /aura: Simplify Aura effect On | Offdisabled. [OFF] Simplify Aura disenabled. [OFFN] Simplify Aura enabled. [ON]Chat block record %d times Chat block record %d timeslist Chat block list/showname: Change the name font type. /showname: Change the name font type.noctrl | /nc: Auto attack without pressing ctrl key. On | Off /noctrl | /nc: AUse auto attack without pressing ctrl key. On | OffCtrl. [Auto attack ON] Use auto attack without Ctrl. [Auto attack ONFF] Use auto attack with Ctrl. [Auto attack OFF]Mute this player. MUnmute this player & Erase mute time. UnmutDecrease pPlayer & Erase mMute time. Decrease Player Mute time.Normal Font Displayed. [showname type 1] Normal Font Displayed.Font will be thin and party name will be shown [showname type 12] Font will be thin and party name will be shown [showname type 2]/doridori: Shake head /doridori: Shake headInternet room is paying now. Internet room is paying nowPrepaid voucher validate untill %ddays %d hours %dminutes later.\nTime limit voucher validate untill %d hours %dminutes later. Prepaid voucher validate untill %ddays %d hours %dminu/bingbing: Rotates platyer.\nTime limit voucher validate untill %d hours %dminutes later counter clockwise. /biangbiang: Rotates player counter clockwise. /bangbang: Rotates player clockwise.skillfail: Display red font message when skill fails. On | Off /sSkill fail: Display red font messages when skill fails. On | Offill be displayed. [Display On] Skill fail messages will not be displayed. [Display OnFF] Skill fail messages/notalkmsg: Chat will not be displayed. [Display OFF] in chat window. On | Off /notalkmsg: ChaChat content will not be displayed in the chat window. On | Off[Display ON] Chat content will not be displayed in the chat window. [Display ONFF] Chat content will not be displayed in the chat window. [Display OFF]/set1: /noctrl + /showname + /skillfail /set1: /noctrl + /showname + /skillfailfog: Fog effect. On | Off /fog: Fog effect. On | OffYou have received a marriage proposal. Do you accept? You have received a marriage proposal. Do you accept?Item sharing type Item sharing typendividual IndividualShared SharednProtect KeyCrypt nProtect KeyCryptomsg nomsgSet up has completed Reboot \n\n system Set up has completed Reboot \n\n systemfailure! Set up failContinue without adjusting keyboard secure! Continue without adjusting keyboard secureDo not exist files need in Keyboard secure \n\n(npkeyc.vxd, npkeyc.sys, npkeycs.sys) Do not exist files need ietected USB keyboard Do you want to install addtional function to insert \n[/b][/color]n Kkeyboard secure ? \n\n(npkeyc.vxd, npkeyc.sys, npkeycs.sysafter installing addtional function, must reboot system) Detected USB keyboard Do you want to install addtional function to insert \n\n keyboard secure? \n\n(after installing addtional function, must reboot system)ftp://ragnarok.nefficient.co.kr/pub/ragnarok/ragnarok0526.exe ftp://ragnarok.nefficient.co.kr/pub/ragnarok/ragnarok0526.exeFindHack system has not installed normally. Please download ragnarok0226.exe and set up in the installed folder of Ragnarok.(%d) FindHack system has not installed normally. Please download ragnarok0226.exe and set up in the installed folder of Ragnarok.(%d)althogh there exists the Hacking tool,the vaccine process didn't operate normally. Ragnarok do not run althogh there exists the Hacking tool,the vaccine process didn't operate normally. Ragnarok do not runHacking tool didn't download normally. Please download ragnarok0226.exe and set up in the installed folder of Ragnarok. Hacking tool didn't download normally. there is registration error on NPX.DLL or has not file that need to drive FindHack.Please download ragnarok0226.exe and set up in the installed folder of Ragnarok. there is registration error on NPX.DLL or has not file that need to drive FindHack.Please download ragnarok0226.exe and set up in the installed folder of Ragnarok.Exceptional situation happened. Please call (02-3281-0361) . Return value(%d) Exceptional situation happened. Please call (02-3281-0361) . Return value(%d)You have pressed the off button You have pressed the off buttonFail to access on Findhack update server. Please retry again in a minute or contact Gravity operation department Fail to access on Findhack update server. Please retry again in a minute or contact Gravity operation departmentBeloved Beloved/report: Save a chat log file. /report: Save a chat log filChat logs are not accepted as evidence for any ill-mannered violation on account of possible file modifications. However this feature is provided for players' personal reference. Chat logs are not accepted as evidence for any ill-mannered violation on account of possible file modifications. However this feature is provided for players' personal referenceI love you. I love youPlease adjust your monitor/video brightness if effects appear too bright. Please adjust your monitor/video brightness if effects appear too brighIf full screen mode fails to work, it is suggested you alt+tab [or ctrl+esc] to inactivate and reactivate the Ragnarok Client. If full screen mode fails to work, it is suggested you alt+tab [or ctrl+esc] to inactivate and reactivate the Ragnarok Client.(%d number) - charged server (%d number) - chargedfree server (%d number) - freeFree account member cannot acced charging account server Free account member cannot acced charging account serverRight click menu skills for F9 are Enabled.[/q1 ON] Right click menu skills for F9 are EnDisabled.[/q1 ONFF] /quickspell: Right -click menu skills for F9 are Disabled.[/q1 OFF]enables you to use skills assigned to the F9 hotkey. On | Off /quickspell: Right-click menu enables you to use skills assigned to the F9 hotkey. On | OffMouse wheel skills for F7 and F8 are Enabled.[/q2 ON] Mouse wheel skills for F7 and F8 are EnDisabled.[/q2 ONFF] Mouse wheel skills for F7 and F8 are Disabled.[/q2 OFF]/quickspell2: By rolling the mouse wheel up and down, you are able to use skills registered on F7 and F8 hotkeys. On | Off /q3: /quickspell2: By rolling the mouse wheel up and down, you are able to use skills registered on F7 and F8 hotkeys. On | Off (/q1) + /quickspell2 (/q2) /q3: /quickspell (/q1) + /quickspell2 (/q2)bzz /bzzrice /riceawsm /awsmmeh /mehshy /shypat /mpat /mpslur /slurcom /comyawn /yawngrat /grathp /hpemotion: views the emoticon list. /emotion: views the emoticon list.Skills assigned to shortcut windows 1, 2, 3 are Enabled. [/bm ON] Skills assigned to shortcut windows 1, 2, 3 are EnDisabled. [/bm ONFF] S/battlemode: allows you to use skills assigned to sShortcut wWindows 1, 2, 3 are Disabled. [/bm OFF] 2 by pressing Q ~ O keys. /battlemode:A ~ L keys allows you to use skills assigned to Shortcut Window 2 by pressing Q ~ O keys3. A ~ L keys allow you to use skills assigned to Shortcut Window 3Please remember, programs running in the background while playing may affect the game's performance. Please remember, programs running in the background while playing may affect the game's performanDear angel, can you hear my voice.? Dear angel, can you hear my voice?I am I amSuper Novice~ Super Novice~Help me out~ Please~ T_T Help me out~ Please~ T_Twishes to adopt you. Do you accept? wishes to adopt you. Do you accept?Z ~ > keys allow you to use skills assigned on shortcut window 1. On | Off Z ~ > keys allow you to use skills assigned on shortcut window 1. On | OffPress the space bar to Chat when in Battle mode [/battlemode | /bm]. Press the space bar to Chat when in Battle mode [/battlemode | /bm].There is not a file or tampered on game guard. Install game guard set up file There is not a file or tampered on game guard. Install game guard set up fileA part of Window system has damaged. Please re-intall internet explorer. A part of Window system has damaged. Please re-intall internet explorer.Fail to run game guard.nstall game guard set up file again Fail to run game guard.nstall game guard set up fileThere detected illegal program. Quit unnecessary program and run again There detected illegal program. Quit unnecessary program and run againyou have cancled updating game guard. If still can't access, please chect the internet or firewall you have cancled updating game guard. If still can't access,Fail to access update server. Retry in a minute or please chect the internet or firewall Ffail to access update server. Retry in a minute or please chect the internet or firewallcomplete game guard update. check the virus or run the game after setting ip the PC management program fail to complete game guard update. check the virus or run the game after setting ip the PC management program/notrade: Declines trade offers automatically. On | Off /notrade: DAuto declines trade offers automatically. On | Offhas been Enabled. [/nt ON] Auto decline trade offers has been EnDisabled. [/nt ONFF] Auto decline trade offers has been Disabled. [/nt OFF]You cannot buy more than 30,000ea items at once. You cando not buy more than 30,000ea items at oncehave enough ingredients. You do not have enough ingredientLogin information remains at %s. Login information remains at %sAccount has been locked for a hacking investigation. Please contact the GM Team for more information. AThis account has been locked for a hacking investigation. Please contact the GM Team for more informtemporarily prohibited from login due to a bug-related investigation. This account has been temporarily prohibited from login due to a bug-related investigation.Repairable items Repairable itemsItem has been successfully repaired. Item has been successfully repairedYou have failed to repair this item. Please check the distance between you and opponent. You have failed to repair this item. Please check the distance between you and opponent.System process enabled [GM mode] [/sc ON] System process endisabled [GM mode] [/sc ONFF] S/systemcheck: Check the system process disabled [GM mode] [/sc OFF]On | Off /systemcheck: Check the system process [GM mode] On | Off(%s) wishes to be friends with you. Would you like to accept? (%s) wishes to be friends with you. Would you like to accept?Your Friend List is full. Your(%s)'s Friend List is full. (%s)'s Friend List is fullYou have become friends with (%s). You have becom(%s) does not want to be friends with (%s)you. (%s) does not want to be friends with youThis character will be blocked to use until %s. This character will be blocked to use until %sPrice will be fixed at 10,000,000 zeny, even if you enter higher price. Price will be fixed at 10,000,000 zeny, even if you enter higher price.(little) (littleess) (lessusual) (usualmany) (manyso much) (so much)You have been blocked from using chat and skills for %d minutes by the GM Team. You have been blocked from using chat and skills for %d minutes by%d minutes remain until release from the GM Teampenalty. %d minutes remain untilYou have been released from the GM penalty. You have been releasblocked from the GMusing chat and skills for %d as an automatic penalty. You have been blocked from using chat and skills for %d as an automatic%d minutes remain until release from auto penalty. %d minutes remain untilYou have been released from the auto penalty. Please refrain from spamming in-game. You have been released from the auto penalty. Please refrain from spamming in-game%s and %s have divorced from each other. %s and %s have divorced from each otherhas been designated as Gravity %s's Solar Space. %s has been designated as Gravity %s's SolarLuna Space. %s has been designated as Gravity %s's LunaStellar Space. %s has been designated as Gravity %s's Stelolar Space.: %s Gravity %s's SolarLuna Space: %s Gravity %s's LunaStellar Space: %s %s has been designated as Gravity %s's Stelolar Space: %sMonster. %s has been designated as Gravity %s's SolarLuna Monster. %s has been designated as Gravity %s's LunaStellar Monster. %s has been designated as Gravity %s's Stelolar Monster.: %s Gravity %s's SolarLuna Monster: %s Gravity %s's LunaStellar Monster: %s Gravity %s's Stellar Monster: %s/window: Display windows will snap/dock together. On | Off /window: Display windows will snap/dock together. On | Off docking enabled. [/wi ON] Display window docking endisabled. [/wi ONFF] Display window docking disabled. [/wi OFF]/pvpinfo: shows your PVP result and PVP points. /pvpinfo: shows your PVP result and PVPYou have won %d times and have lost %d times in PVP. Current points %d. You have won %d times and have lost %d times in PVP. Current points %A manner point has been successfully aligned. A manner point hYou are in a PK area. Please been successfully alignedware of sudden attack. You are in a PK Fail to update game guard with virus or crash into with spywarea. Please bewareRun again after using Vaccine program ofr sudden attack.prware program Fail to update game guard with virus or crash into with spyware. Run again after using Vaccine program or sprware programProgram has encountered an error related to Windows compatibility. Please start the game again. Program has encountered an error related to Windows compatibility. Please start the game againYou have been blocked from chatting, using skills and items. You have been blocked from chatting, using skills and itemsLogin is temporarily unavailable while this character is being deleted. Login is temporarily unavailable while thisyour spouse character is being deleted. Login is temporarily unavailable while your spouse character is being deleted.Novice NoviceSwordman SwordmanMage MageArcher Archercolyte AcolyteMerchant MerchantThief ThiefKnight KnighPriest PriestWizard WizardBlacksmith BlacksmithHunter HunterAssassin AssassinNovice NoviceSwordman SwordmanMage MageArcher Archercolyte AcolyteMerchant MerchantThief ThiefKnight KnighPriest PriestWizard WizardBlacksmith BlacksmithHunter HunterAssassin AssassinSend an adoption request to %s Send an adoption request to %sWhen you become a child, you will be unable to become a Transcendent Class character, all stats will be limited to a maximum of 80, and Max HP/SP will be reduced. Are you sure that you want to be adopted? When you become a child, you will be unable to become a Transcendent Class character, alAll abnormal status will be limited to a maximum of 80, and Max HP/SP will be reduced. Are you sure that you want to be adopteffects have been removed?. AllYou will be immune to abnormal status effects have been removedfor the next minute. You will be immune to abnormal status effectsr Max HP will stay increased for the next minute. Your Max HSP will stay increased for the next minute. Your Max SPAll of your Stats will stay increased for the next minute. All of your Stats will stay increasedYour weapon will remain blessed with Holy power for the next minute. Your weaponarmor will remain blessed with Holy power for the next minute. Your armor will remain blessed with Holy powerDefense will stay increased for the next minute10 seconds. Your DefenseAttack strength will staybe increased for the next 10 secondsminute. Your Attack strengthccuracy and Flee Rate will be increased for the next minute. Your Accuracy and Flee Rate will be increased f cannot adopt more the next minutean 1 child. You cannot adopt more than 1 childmust be at least character level 70 in order to adopt someone. You must be at least character level 70 in order to adopt someone[Point] You have been rewarded with %d Blacksmith rank points. Your point total is %d. [Point] You have been rewarded with %d BlacksmithAlchemist rank points. Your point total is %d. [Point] You have been rewarded with %d Alchemist rank points. Your point total is %d.X X/notalkmsg2: Hides chat messages(including guild chat). On Off /notalkmsg2: Hides chat messages(including guild chat). On OffShow chat messages. [/nm2 ON] ShowHide chat messages.(including guild chat) [/nm2 ONFF] Hide chat messages(including guild chat) [/nm2 OFF]Upgradable Weapons Upgradable WeaponWeapons upgraded: %s Weapons upgraded: %sYou cannot upgrade %s until you level up your Upgrade Weapon skill. You cannot upgrade %s until you level up your Upgrade Weapon skilllack a necessary item %s to upgrade this weapon. You lack a necessary item %s to upgrade this weaponFull Divestment cannot pierce the target. The target is fully shielded. Full Divestment cannot pierce the target. The target is fully shieldedYou cannot adopt a married person. You cannot adopt a marThis name is not registered in your Friend persoList. Please check the name again. This name is not/hi or /hi message: Send greetings to people who are online and registered ion your Friend List. Please check the name again. /Thi or /hi message: Send greetings to people who are online and registered on your Friend Lists character is not your guildsman. Please check the name again. This character is not your guildsman. Please check the name againPlease be aware that the maximum selling price is fixed as 9,999. You cannot sell an item higher than that. Please be aware that the maximum selling price is fixed as 9,999. You cannot sell an item higher than thatWhispers from friends are displayed as [ Friend ], and ones from guildsmen are displayed as [ Member ]. Whispers from friends are displayed as [ Friend ], and ones from guildsmen are displayed as [ Member ]( From character name: ) is from an anonymous character who is neither your friend nor guildsman. ( From character name: ) is from an anonymous character who is neither your friend nor guildsman/blacksmith: Shows top 10 Blacksmiths in the server. /blacksmithalchemist: Shows top 10 BlacksmithAlchemists in the server. /alchemist: Shows top 10 Alchemists in the serverALT+Y: Opens a window which allows you to use various commands with ease. ALT+Y: Opens a window which allows you to use various commands with ease[POINT] You have been rewarded with %d Tae-Kwon Mission rank points. Your point total is %d. [POINT] You have been rewarded with %d Tae-Kwon Mission rank points. Your point total iTaekwon Mission] Target Monster: %s (%d.%%) [Taekwon Mission] Target Monster: %s (%d%%)Error on initializing game guard :%lu Error on initializing game guard :%ludetected speedhack detected speedhackillegal copy of program(%s) detected illegal copy of program(%s)tampered on game or game guard tamperedrunning on game or game guardguard. please run in a minute running on game guard. please run in a minutverlap or already on game guard. Re-try after quit game running overlap or already onError on initializing game guard. Re-retry after quit gamerebooting or run again after closing crashable program. Error on initializing game guard. retry after rebooting or run again after closing crashable program.fail to loading virus and hacking toolc\ check module. might be lack of memory storage or infected on virus fail to loading virus and hacking toolc\ check module. might be lack of memory storage or infected on virusHomunculus Info Homunculus InfoSkill List Homunculus Skill ListPlease give your Homunculus a name no longer than 23 letters. Please give your Homunculus a name no longer than 23 letters.You can name a Homunculus only once. You have entered the name, %s[/color]. Would you like to continue? You can name a Homunculus only once. You have entered the name, %s[/color]. Would you like to continue?(Away) (Away)[Automated Message] [ASend an automated Mmessage] while you are away. Send anCancel automated away message while you are away. Cancel automated aPlease enter Away mMessage. Please enter Away Message./fsh /fshspin /spinigh /sighdum /dumcrwd /crwddesp /despice /dicepk: Shows top 10 Slayers in the server. /pk: Shows top 10 Slayers [POINT] You have been rewarded with %d Slayer rank points. Your point the serverotal is %d. [POINT] You have been rewarded with %d Slayer rank points. Your point total is %d.Evolution Available Evolution AvailableYou have decided to delete this Homunculus . When deleted, the homunculus and its history will be deleted and they cannot be restored in the future. Would you like to continue?[/b][/color] You have decided to delete this Homunculus . When deleted, the homunculus and its history will be deleted and they cannot be restored in the future. Would you like to continue?[/s]Save Homunculus status as a file.[/color] SDo not save Homunculus status as a file. Do not save Homunculus status as a file.Crusader CrusaderMonk MonkSage SaRouge RougeAlchemist AlchemistBard BardCrusader_W CrusaderMonk_W MonkSage_W SaRouge_W RougeAlchemist_W Alchemist_WDancer DanHigh Novicer High NoviceSwordman High SwordmanMage High MageArcher High Archercolyte High AcolyteMerchant High MerchantThief High Thief_W Novice High_W NoviceSwordman High_W SwordmanMage High_W MageArcher High_W Archercolyte High_W AcolyteMerchant High_W MerchantThief High_W ThiefLord Knight Lord KnighHigh Priest High PriestWizard High WizardMasterSmith MasterSmithSniper SniperAssassin Cross Assassin CrossLord Knight_W Lord KnighHigh Priest_W High PriestWizard_W High WizardMasterSmith_W MasterSmithSniper_W SniperAssassin Cross_W Assassin Cross_WPaladin PaladiChampion ChampionScholar Scholatalker StalkerBiochemist BiochemistMinstrel MinstrelPaladin_W PaladiChampion_W ChampionScholar_W Scholatalker_W StalkerBiochemist_W Biochemist_WGypsy GypsyYou have not set a password yet. Would you like to create one now? You have not set a password yet. Would you like to create one now?incorrectly entered the password 3 times. Please try again later. You have incorrectly entered the password 3 times. Please try again laterPassword creation has failed. Password creation has failedmust be 4~8 letters long. Password must be 4~8 letters long. New Password NewConfirm Password Confirm Password has been changed. Password has been changeddoes not match. Enter Password does not match. Enter PasswordYour Homunculus is starving. Please feed it, otherwise it will leave you. Your Homunculus is starving. Please feed it, otherwise it will leave you.EXP EXP[EVENT] You have won an event prize. Please claim your prize in game. [EVENT] You have won an event prize. Please claim your prize in game.Hate Hate with a Passion Hate with a Passionomunculus has been customized. Homunculus has been customizedactivated with the basic AI. Homunculus has been activated with the basic AI.Mail List Mail ListWrite Mail WriteRead Mail Read MailYou cannot change a map's designation once it is designated. Are you sure that you want to designate this map? You cannot change a map's designation once it is designated. Are you sure that you want to designate this map?Item has been added in the Item Window. Item has been addedYou have failed to add the item in the Item Window. You have failed to add the item in the Item Windowsuccessfully mailed a message. You have successfullyfailed to mailed a message. Recipient does not exist. You have failed to mail a message. Recipient does not exis[Solar, Lunar and Stellar Angel] Designated places and monsters have been reset. [Solar, Lunar and Stellar Angel] Designated places and monsters have been resetThe minimum starting bid for auctions is 10,000,000 zeny. The minimum starting bid for auctions is 10,000,000 zenyYou have successfully started a new auction. You havThe sauccessfully started a new auctiontion has been canceled. TheAn auction has beenwith at least one bidder cannot be canceled. An auction with at least one bidder cannot be cancelMail has been successfully deleted. Mail has been successfully deletedYou have failed to delete the mail. You have failed to delete the mailequipped throwing daggers. You have equipped throwing daggers%s has logged in. %s has logged inout. %s has logged out./loginout: Shows guildsmen and friends online status. On Off /loginout: Shows guildsmen and friends online status. On OffDisplay online status of friends in Chat Window. [/li ON] Do not display online status of friends in Chat Window. [/li ONFF] Do noIt display online status of friends in Chat Window. [/li OFF] already running. It is already runningUse of Macro program has been detected. Use of Macro programSpeed hack has been detected. Use of Speed hackAPI Hooking has been detected. APIMessage Hooking has been detected. Message Hooking has been detectedodule has been modified or damaged or its version does not match. Module has been modified or damaged or its version does not match(Thailand) You have logged in game with PC cafe payment. (Thailand) You have logged in game with PC cafe payment.Previous PreviousNext NextAuction AuctionProduct List Product LRegister RegisterSale Status SalPurchase Status Purchase StatusItem Item Name Item NameCurrent Bid / Max Bid Current Bid / Max BidSeller SellBuyer BuyerAuction End Time Auction End Time%m/%d, %H00 PST %m/%d, %H00 PSTTime (Hr) Time (Hr)Fee FeeNo items found in auction search. No items found in auction searchYour Sale List is empty. Your SalPurchase List is empty. Your Purchase List is emptyAuction Information is incorrect or incomplete. Auction Information is incorrect or incompleteYou must drag and drop an item from your Inventory into the Register Window to begin a new auction. You must drag and drop an item from your Inventory into the Register Window to begin a new auctionThe auction has already been registered. The auction has already been registered.Starting Bid StartingCurrent Bid Current BidBuy Now Price Buy Now PriceYour Current Zeny Your Current ZenyHighest Bid HighestPrevious Bid PreviousNext Bid Next BidBuy it now? Buy it nowWould you like to sell this item? Would you like to sell this item?Place Bid Place BidBuy Now Buy NowEnd the Auction End the AuctionPlace another Bid PYou have placed another B bid. You have failed to placed a bid. You have failed to place a biddo not have enough zeny. You do not have enough zeny.Armor ArmorCard CardMisc MiscBid Number Bid NumberSearch SearchYou have ended the auction. You havecannot ended the auction. You cannot end the auctionBid Number is incorrect. Bid Number is incorrect.To Toitle TitleYou have received a message in the mail. You have received a message in the mailSearching... Searching..You cannot register more than 5 items in an auction at a time. You cannot registerplace more than 5 items in an auctionbids at a time. You cannot place more than 5 bids at a timePlease accept all items from your mail before deleting. Please accept all items from your mail before deletingenter a title. Please enter a title./shopping: Enables you to open a shop with a single left-click and close your shop with a single right-click. On Off /shopping: Enables you toYou can now open a shop with a single left-click and close your shop with a single right-click. On Off[sh ON]. You can now open a shop with a single left-click and close your shop with a single right-clickby double-clicking. [/sh ON].FF] You can opPlease enter zeny a shop by double-clicking. [/sh OFF]mount before sending mail. Please enter zeny amount before sending mailYou do not have enough zeny to pay the Auction Fee. You do not have enough zeny to pay the Auction Fee.View Status View StatusFeed FeedStand By Stand Byuper Novice (Male) Super Novice (MFemale) Super Novice (Female)Taekwon Boy Taekwon BoyGirl Taekwon GirlMaster (Male) Taekwon Master (MFemale) Taekwon MastSoul Linker (FemMale) Soul Linker (MFemale) Soul Linker (Female)There are more than 2 account connected to PC Cafe payment system. Please check this matter. There are more than 2 account connected to PC Cafe payment system. Please check this matter.You are using flat-rate payment system. (Days left : %d) You are using flatixed-rate payment system. (Days left : %dhour %min %sec) You are using fixed-rate payment system.(Days left: %dhour %min %sec)This item cannot be mailed. This item cannot be mailedYou cannot accept any more items. Please again try later. You cannot accept any more items. Please again try later.Male MFemale FemaleNew User. New UsE-mail address is required to delete a character. E-mail address is required to delete a characterPlease enter the correct information. Please enter the correct informationuse this key. Please use this keyenter the correct card password. Please enter the correct card password.T Info PT Info_ID is %s PTNUM_ID is %s NUM_ID is %sPlease don't forget this information. Please don't forget this information.1001 10012 10023 10034 10046 10067 10078 10089 100912 10123 10134 10145 10159 101920 10201 10213 10234 10245 10257 10278 1028 120 240 450 560 670 780 890 9100 1010 110Do you want to receive 30 points? Do you want to receive 30 points?30 points (5 hours) have been added. 30 points (5 hours) have been addedYou cannot register Unidentified Items in auctions. You cannot register Unidentifiedthis Consumable Items in an auctions. You cannot register this Consumable Item in an auctionPlease close the Cart Window to open the Mail Window. Please close the CartMail Window to open the MailCart Window. Please close the Mail Window to open the Cart WindowBullets have been equipped. BulletsThe mail haves been equippedreturned to sender. The mail has been returned to senderno longer exists. The mail no longer existsMore than 30 players sharing the same IP have logged into the game for an hour. Please check this matter. More than 310 playerconnections sharing the same IP have logged into the game for an hour. Please check this matter. More than 10 connections sharing the same IP have logged into the game for an hour. Please check this matterPlease restart the game. Please restart the game.Mercenary: Archer Mercenary: ArcherSwordman Mercenary: Swordpearman Mercenary: SpearmaExpiration ExpirationLoyalty LoyaltySummons SummonsKill KillYou can feel hatred from your pet for neglecting to feed it. You can feel hatred from your pet for neglecting to feed it[POINT] You earned %d Taming Mission Ranking Points, giving you a total of %d points. [POINT] You earned %d Taming Mission Ranking Points, giving you a total of %d points.Taming Mission] Target Monster: %s [Taming Mission] Target Monster: %s/hunting: You can check the your hunting list. /hunting: You can check the[Angel's Question] Please tell me, how many %s skills do your hunting list.ave? [Angel's Question] Please tell me, how many %s skills do you haveuch zeny you'll have if you divide it by 100,000? [Angel's Question] Please tell me, how much zeny you'll have if you divide it by 100,000what is today's date? [Angel's Question] Please tell me, what is today's dathow many %s do you have? [Angel's Question] Please tell me, how many %s do you havIf A is 1, B is 2, and so on, and if Z is 26, what number do you get if you add the letters in SiYeon's name? [Angel's Question] If A is 1, B is 2, and so on, and if Z is 26, what number do you get if you add the letters in SiYeonMunak's name? [Angel's Question] If A is 1, B is 2, and so on, and if Z is 26, what number do you get if you add the letters in MunakBongun's name? [Angel's Question] If A is 1, B is 2, and so on, and if Z is 26, what number do you get if you add the letters in Bongun's namethe word, Ragnarok? [Angel's Question] If A is 1, B is 2, and so on, and if Z is 26, what number do you get if you add the letters in the word, Ragnarokonline? [Angel's Question] If A is 1, B is 2, and so on, and if Z is 26, what number do you get if you add the letters in the word, onlinedeath? [Angel's Question] If A is 1, B is 2, and so on, and if Z is 26, what number do you get if you add the letters in the word, deathknight? [Angel's Question] If A is 1, B is 2, and so on, and if Z is 26, what number do you get if you add the letters in the word, knightgravity? [Angel's Question] If A is 1, B is 2, and so on, and if Z is 26, what number do you get if you add the letters in the word, gravitydark? [Angel's Question] If A is 1, B is 2, and so on, and if Z is 26, what number do you get if you add the letters in the word, darkcollecter? [Angel's Question] If A is 1, B is 2, and so on, and if Z is 26, what number do you get if you add the letters in the word, collecter?Answer] Thank you for letting me know~ [Angel's Answer] Thank you for letting me know~I'm very pleased with your answer. You are a splendid adventurer. [Angel's Answer] I'm very pleased with your answer. You are a splendid adventurerYou've disappointed me... [Angel's Answer] You've disappointed me..Point] You earned %d Ranking Points, giving you a total of %d Ranking Points. [Point] You earned %d Ranking Points, giving you a total of %d Ranking%s]'s Points: %d Points. [%s]'s Points: %d PointsUnselected Characters will be deleted. Continue? Unselected Characters will be deleted. Continue?You cannot select more than 8. YDo you cwannot select more than 8.t to change your name to '%s'? Do you want to change your name to '%s'?Character Name has been changed successfully. Character Name has been changed successfullyYou have failed to change this character's name. You can purchavse failed to change this character's naonly one kind of item at a time. You can purchase only one kind of item at a timeNo characters were selected. You must select at least one character. NoThis character's were selected. You must select at least one charactername has already been changed. You cannot change a character's name more than once. This character's name has already been changed. You cannot change a character's name more than onceUser Information is not correct. User Information is not correctAnother user is using this character name, so please select another one. Another user is using this character name, so please select another oneThe party member was not summoned because you are not the party leader. There is no party member was not summoned because you are not the party leaderto summon in the current map. There is no party member to summon in the current mapYou cannot find any trace of a Boss Monster in this area. You cannot find any trace of a Boss Monster in this areaBoss Monster, '%s' will appear in %02d hour(s) and %02d minute(s). The location of Boss Monster, '%s', will appear in %02d hour(s) and %02d minute(s)be displayed on your Mini-Map. The location of Boss Monster, '%s', will be displayed on your Mini-MapDo you want to open '%s'? Once opened, the contents cannot be placed back inside. The item effect isn't doubled, even if the same items are used more than once. Do you want to open '%s'? Once opened, the contents cannot be placed back inside. The item effect isn't doubled, even if the same items are used more than onceThe Purchase has failed because the NPC does not exist. The Purchase has failed because the NPC does not existKafra Shop System is not working correctly. The Purchase has failed because the Kafra Shop System is not working correctlyYou cannot purchase items while you are in a trade. You cannot purchase items while you are in a tradeThe Purchase has failed because the Item Information was incorrect. The Purchase has failed because the Item Information was incorrectSTR has increased. STR has increasedreturned to normal. STRAGI has returned to normalincreased. AGI has increasedreturned to normal. AGIVIT has returned to normalincreased. VIT has increasedreturned to normal. VINT has returned to normalincreased. INT has increasedreturned to normal. INTDEX has returned to normalincreased. DEX has increasedreturned to normal. DEXLUK has returned to normalincreased. LUK has increasedreturned to normal. LUK has returned to normalFlee Rate (Flee) has increased. Flee Rate (Flee) has increasedhas returned to normal. Flee Rate has returned to normalAccuracy Rate (Hit) has increased. Accuracy Rate (Hit) has increasedhas returned to normal. Accuracy Rate has returned to normalCritical Attack (Critical) has increased. Critical Attack (Critical) has increasedhas returned to normal. Critical Attack has returned to normalYou will receive 1.5 times more EXP from hunting monsters for the next 30 minutes. YouThis character will not receive 1.5 times more EXP from hunting monsters forany EXP penalty if killed within the next 30 minutes. This characRegular item drops from monsters will not receive any EXP penalty if killed withinbe doubled for the next 30 minutes. Regular item drops from monsters will be doubledBoss Monster Map Information for the next 310 minutes. Boss Monster Map Information for the next 10 minuteDo you really want to purchase this item? %d points will be deducted from your total Kafra Credit Points. Do you really want to purcYou do not hasve this item? %d points will be deducted from your totalenough Kafra Credit Points. You do not have enough Kafra Credit Points.Expiration Date: %s Expiration Date: %sThe '%s' item will disappear in %d minutes. The '%s' item will disappearbe deleted from the Inventory in %d1 minutes. '%s' item willhas been deleted from the Inventory in 1 minute. '%s' item has been deleted from the Inventory.Input Number Input Number%m/%d %H:%M %m/%d %H:%MBoss Monster '%s' will appear within 1 minute. Boss Monster '%s' will appear within 1 minute.Mercenary Soldier Skill List Mercenary Soldier Skill ListDo you agree to cast the magic spell that consumes 1 Black Gemstone and 1,000,000 Zeny? Do you agree to cast the magic spell that consumes 1 Black Gemstone and 1,000,000 Zeny?[Point] You have gained %d Collector Rank Points; you now have a total of %d Collector Rank Points. [Point] You have gained %d Collector Rank Points; you now have a total of %d Collector Rank Points.Collector Rank] Target Item: %s [Collector Rank] Target Item: %sThe mercenary contract has expired. The mercenary contract has expirhas died. TYou have released the mercenary has died. You have released the mercenarThe mercenary has run away. The mercenary has run away'%s' item will disappear in %d seconds. The '%s' item will disappear in %d seconds.VIP Bonus: EXP/JEXP + %d%%, Death Penalty %d%%, Item Drop + %d%% VIP Bonus: EXP/JEXP + %d%%, Death Penalty %d%%, Item Drop + %d%%Please try again after 24 hours. Please try again after 24 hoursMercenary will follow custom AI. Mercenary will follow custombasic AI. Mercenary will follow basic AI.%s's %s's has acquired %s. %s has acquired %s.Public Chat Display Public ChatWhisper Display WhisperParty Chat Display PartyGuild Chat Display Guild ChatItem Get/Drop Message Display Item Get/DropEquipment On/Off Message Display Equipment On/OffAbnormal Status Message Display Abnormal StatusParty Member's Obtained Item Message Display Party Member's Obtained ItemAbnormal Status Message Display Party Member's Abnormal StatusSkill Failure Message Display Skill FailureParty Configuration Message Display Party ConfigurationDamaged Equipment Message Display Damaged EquipmentBattle Message Window Display Battle Message Window Display[%s]'s Han Coin: %d Han Coin [%s]'s Han Coin: %d Han CoinRegular Message RegularBattle Message Battle MessageMobile Authentication Mobile AuthenticationRead Auto Read Auto ReadBookmark BookmarkPrevious PreviousNext NextClose Close%s's Equipment has been damaged. %s's Equipment has been%s was damaged. %s's %s was damaged.Weapon WeaponArmor ArmorInsufficient Skill Level for joining a Party Insufficient Skill Level for joining a Party[%s]'s Free Cash: %d Cash [%s]'sUse Free Cash: %d Cash Use Free Cash: Chttp://payment.ro.hangame.com/index.ashp http://payment.ro.hangame.com/index.aspYou need to accept the Privacy Policy from Gravity in order to use the service. You need to accept the Privacy Policy from GravityUser Agreement in order to use the service. You need to accept the User Agreement in order to use the serviceIncorrect or nonexistent ID. Incorrect or nonexistent IDDo you really want to purchase '%s'? You will spend %d Regular Cash Points and %d Free Cash Points. Do you really want to purchase '%s'? You will spend %d Regular Cash Points and %d Free Cash Points%d hour(s) has passed. %d hour(s) %d minute(s) has passed. %d hour(s) %d minute(s) has passedPlease stop playing the game, and take a break. Exp and other features will be reduced to 50%. Please stop playing the game, and take a break since you'll need to rest. Exp and other features will be reducfixed to 50%. Please stop playing the game since you'll need to rest. Exp and other features will be fixed to 0%.Quest List Quest ListRO Shop RO ShopMemorial Dungeon, '%s' is booked. Failed to book Memorial Dungeon, '%s' is booked. Failed to book Memorial Dungeon, '%s' is already booked. Memorial Dungeon, '%s' is already bookedin progress. Failed to create Memorial Dungeon, '%s' is already in progress.\n Please try again. Failed to create Memorial Dungeon, '%s'.\n Please try agaiThe character blocked the party invitation. The character blocked theBlock all party invitations. BlockAllow all party invitations. Allow all party invitations.This item will be permanently bound to this character once it is equipped. Do you really want to equip this item? This item will be%s is now permanently bound to this character once it is equipped. Do you really want to equip this item?. %s is now permanently bound to this characterYou do not have enough Kafra Credit Points. Please enter whether you have free credit points. You do not have enough Kafra Credit Points. Please enter whether you have free credit points.Request to Join Party Request to Join PartyDisplay WOE Info Display WOE InfoMemorial Dungeon %s's reservation has been canceled. Failed to create Memorial Dungeon %s's reservation has been canceled. Please try again. Failed to create Memorial Dungeon %s. Please try againThis skill cannot be used within this area. This skillitem cannot be used within this area. This item cannot be used within this area.Memorial Dungeon Memorial Dungeon%s in Standby %s in StandbyAvailable %s Availablein Progress %s in ProgressNo one entered the Memorial Dungeon within its duration; the dungeon has disappeared. No one entered the Memorial Dungeon within its duration;Please apply for dungeon entry again to play in theis dungeon has disappeared. Please apply for dungeon entry again to play in this dungeon.Your Standby Priority: %d Your Standby Priority:The requested dungeon will be removed if you do not enter before %ds. The requested dungeon will be removed if you do not enter before %s.Dungeon Mission Time Limit: Dungeon Mission Time Limit:The Memorial Dungeon reservation has been canceled. The Memorial Dungeon reservationduration expired; it has been canceldestroyed. The Memorial Dungeon duration's entry time limit expired; it has been destroyed. The Memorial Dungeon's entry time limit expired; it has been destroyremoved. The Memorial Dungeon has been removedA system error has occurred in the Memorial Dungeon. Please relog in to the game to continue playing. A system error has occurred in the Memorial Dungeon. Please relog in to the game to continue playingThis slot is not usable. This slot is not usableYour Base Level is over 15. Your BaseJob Level is over 15. Your Job Level is over 15 cannot play the Merchant class character in this slot. You cannot play the Merchant class character in this slot.Not Yet Implemented Not Yet ImplementedYou are not eligible to open the Character Slot. You are not eligible to open the Character SlotThis character cannot be deleted. This character cannot be deleted's equipment information is not open to the public. This character's eEquipment information is not open to the public. Equipment information not open to the public. Check %s's Equipment iInformation open to the public. Check %s's Equipment Info %s'sShow Equipment Show EquipThis service is only available for premium users. This service is only available for premium usersFree Trial users can only hold up to 50,000 zeny. Free Trial users can only hold up to 50,000 zenyBattlefield Chat has been activated. Battlefield Chat has been deactivated. Battlefield Chat has been deactivated.Mercenary Info - Monster Type Mercenary Info - Monster TypeWorld Map World MapThe Memorial Dungeon is now closed. The Memorial Dungeon is now closed.Deleting a Mercenary Soldier[/color] will also delete his growth history. Do you really want to proceed with the deletion? Deleting a Mercenary Soldier[/color] will also delete his growth history. Do you really want to proceed with the deletion?The Memorial Dungeon is now open. The Memorial Dungeon is now openis account has not been confirmed by connecting to the safe communication key. Please connect to the key first, and then log into the game. This account has not been confirmed by connecting to the safe communication key. Pleasee number of accounts connected to the key first, anis IP has exceeded then log into the gameimit. The number of accounts connected to this IP has exceeded the limiYou have received a new quest. You have received a new quest.Acquirement conditions :[/b][/color] Acquirement conditions :[/s]View Skill Info.[/color] View Skill Info.Once used, skill points cannot be re-allocated. Would you like to use the skill points? Once used, skill points cannot be re-allocated. Would you like to use the skill points?1st 1st2nd 2ndThis account has been used for illegal program or hacking program.Block Time : %s This account has been used for illegal programe possibility of exposure to illegal program, PC virus infection or hHacking program.Block Time : %sTool has been detected. Please execute licensed client. Our team is trying to make a best environment for Ro players. The possibility of exposure to illegal program, PC virus infection or Hacking Tool has been detected. Please execute licensed client. Our team is trying to make a best environment for Ro playersYou are currently playing in the best game environment. You are currently playing in the best game environmentJob Exp points from hunting monsters are increased by 1.5x for 30 minutes. Job Exp points from hunting monsters are increased by 1.25x for 30 minutes. ExpXP points from hunting monsters are increased by 1.25x for 30 minutes. EXP points from hunting monsters are increased by 1.5x for 360 minutes. EXP points from hunting monsters are increased by 1.5x for 60 minutesUnable to organize a party in this map. Unable to organize a party in this map(%s) are currently in restricted map to join a party. (%s) are currently in restricted map to join a party.Simple Item Shop Simple Item ShopHan Coin : %d Han Coin Han CRoK Point : %d Han CRoK Point RoK Point : %d RoK PointFree Cash : %d Cash Free Cash : %d CashAn user of this server cannot connect to free server An user of this server cannot connect to free serverYour password has expired. Please log in again Your password has expired. Please log in again3rd 3rdThis skill can't be used on that object This skill can't be used on that objecYou can't use skill because you have exceeded the number Ansila possession limit You can't use skill because you have exceeded the number Ansila possession limitneed Holy Water need Holy WaterAncilla to cast skill need Ancilla to cast skillCan't be duplicated with certain distance Can't be duplicated with certain distanceIn order to use this skill, you need other skill In order to use this skill, you need other skillChat is not allowed in this map Chat is not allowed in this map3 hours have passed 35 hours have passed 5 hours have passedGame guard initialization error or previous version game guard file is installed. Please re-install the setup file and try again Game guard initialization error or previous version game guard file is installed. Please re-install the setup file and try againEither ini file is missing or altered. Install game guard setup file to fix the problem Either ini file is missing or altered. Install game guard setup file to fix the problemThere is a program found that conflicts with game guard There is a program found that conflicts with game guardIncorrect client. Please run a normal client Incorrect client. Please run a normal clientPlease run a mobile verification Please run a mobile vVerification failed Verification failedThis skill can't be used alone This skill can't be used aloneto certain direction only This skill can be used to certain direction onlyCan't summon anymore Can't summon anymoThere is no summoned sphere There is no summoned sphereexists no usable imitaion skill There exists no usable imitaionYou can't reuse this skill YouSkill can't reusebe used in this skilltate SkillYou can't be used in this statepossess items over its maximum limitation of each You can't possess items over its maximum limitation of eachare not an administrator. First run of program should be done in administrator account You are not an administrator. First run of program should be done in administrator accoincompatible version of nProtect KeyCrypt driver. Please reboot the system and rerunt incompatible version of nProtect KeyCrypt driver. Please reboot the system and rerunYou are using WindowXP compatible mode. Current program removed compatible mode. Please restart the program You are using WindowXP compatible mode. Current program removed compatible mode. Please restart the programPS/2 key logger is existing PS/2 key logger is existingUSB keyboard driver hacking attempt is detected USB keyboard driver hacking attemptHHD monitoring tool is detected HHD monitoring tool is detectPaintbrush is needed PaintbrushSurface painted is needed Surface painted is neededkill can't be used on designated spot Skill cAssistan't be used on designated spotSP is not enough Assistant SP is not enoughIf the number of characters are over %d, new characters can't be made on this account If the number of characters are over %d, new characters can't be made on this accountNeed throat pastilles Need throat pastillepitiful tears Need pitiful tearthroat protective pastilles Need throat protective pastillesCan only be used for linked to weapon blocking Can only be used for linked to weapon blockingNeed a weapon coated with poison of a guillotine cross v Need a weapon coated with poison of a guillotine cross vCan only be used while riding Madogear Can only be used while riding MadogearNeed a Vulcan Bullet Need a Vulcan BulletMadogear fuel Need Madogear fuelLiquid Condensed Bullet Need Liquid CondensedLoad a Cannon Buallet Load a Cannon BallPut on Magin Gear accelerating device Punt on Magin Gear accelerating deviceHovering_Booster Punt on Hovering_Booster[Toxin] Poison effectiveness is applied to the weapon [ToxinParalyze] Poison effectiveness is applied to the weapon [ParalyzeVenom Bleed] Poison effectiveness is applied to the weapon [Venom BleedMagic Mushroom] Poison effectiveness is applied to the weapon [Magic MushroomDex Heart] Poison effectiveness is applied to the weapon [Dex Heartpyrexia] Poison effectiveness is applied to the weapon [pyrexiaOblibian cuz] Poison effectiveness is applied to the weapon [Oblibian cuzRich end] Poison effectiveness is applied to the weapon [Rich end] Poison effectiveness is applied to the weaponCan only be used in Hovering state Can only be used in Hovering statPut on Suicidal Device Put on Suicidal Devicehape Shifter Put on Shape ShifterNeed a Guillotine Poison Need a Guillotine PoisonPut on Cooling Device Put on Cooling DeviceMagnetic Field Generator Put on Magnetic Field GeneratoBarrier Builder Put on Barrier BuildeCamouflage Generator Put on Camouflage GeneratorRepair Kit Put on Repair KitNeed a Monkey Wrench Need a Monkey Wrench[%s] Skill can't be cast [%s] Skill can't be castDeletion is impossible for over level %d Deletion is impossible for over level %dCan't be used while on Magic Gear Can't be used while on Magic GearDismount Dragon Dismount DragonMagic Gear Dismount Magic GearItem ItemKafra KafraArmor ArmorWeapons WeaponsAmmo AmmoCard CardEtc. Etc.Client response time has passed so connection is terminated Client response time has passed so connection is terminatedIncorrect version of hack shield file. Please reinstall the client Incorrect version of hack shield file. Please reinstall the clientNeed a Magic Book NFeed a Magic Bookl sleepy since Magic Book is too difficult to understand Feel sleepy since Magic Book is too difficult to understandNot enough saved point Not enough saved pointCan't read a Magic Book anymore Can't read a Magic Book anymoreNeed a Face Paint Need a Face PaintMakeover Brush Need a Makeover BrushWaiting time has passed. Please log in again Waiting time has passed. Please log in againtch out! Same account is already logged in. Stop mobile verification and log in again after changing your password Watch out! Same account is already logged iwaiting for mobile verification. Stop mobile verification and log in again after changing your password Watch out! Same account is waiting for mobile verification. Stop mobile verification and log in again after changing your passwordGame setting window Gameraphic setting window Graphic sSound Setting Sound SettingPress shortcut keys to be changed Press shortcut keys to be changedKey is not possible to be designated as a single key Key is not possible to be designated as a single keyThat key can't be designated That key can't be designatedDuplicated with ['%s']. Do you still want to change? Duplicated with ['%s']Stored shortcut key combination will be initialized. Do you still want to changinitialize? Stored shortcut key combination will be initialized. Do you want to initialize?kill bar Skill barInterface InterfaceEmotion EmotionShortcut key setting window Shortcut key setting windowBGM BGMEffect EffectSkin SkiChat room entrance sound on Chat room entrance sound onff Chat room entrance sound off/tingonly : Only chat room sound is audible /tingonly : Only chat room sound is audiblerock /rockscissors /scissorspaper /paperlove /lovmobile /mobaile /mailantenna0 /antenna01 /antenna12 /antenna23 /antenna3hum /humabs /aboops /oopsspit /spitene /enepanic /panicwhisp /whispundesignated undesignatedsable only when cart is put on usable only when cart is put on[Thron seed] is needed [ThronBloodsucking plant seed] is needed [Bloodsucking plCan't seed] is neededcast anymore Can't cast anymore[Bomb Mushroom Spore] is needed [Bomb Mushroom SporFire Bottle] is needed [FireOil Bottle] is needed [Oil BottleExplosive Powder] is needed [ExplosiveSmokescreen Powder] is needed [Smokescreen PowderTear Gas] is needed [Tear GasAcid Bottle] is needed [AcidManEater Plant Bottle] is needed [ManEater Plant Bottledragora Flowerpot] is needed [Mandragora Flowerpot] is neeAssign Party Leadedr AssignSwitch Party Leader? Switch PCan't re-assign party Lleader? Can't re-assign party leaderuneditable uneditable[%s] need %d [%s] need %training point is adjusted downward training point is adjusted downwardneed to put on [%s] in order to use need to put on [%s] in order to useBattle field entrance setting Battle field entrance setting% you are in a state that doesn't allow you to move to battle field, therefore battle field request has been canceled click on Ok button to cancel battle field request. Click on a button belowBattle field entrace has been canceled Battle field entrace has beeYou will move to %s battle field a little later. Maintain stable state for teleport.(Transaction canceledd move will stop for a monent) You will move to %s battle field a little later. Maintain stable state for teleport.(Transaction and move will stop for a monent)Battle field name Battle field nameDo you really want to move? Do you really want to move?Finding party member message Finding party member message is disabled Finding party member message is disabled10 seconds delay of party support is in effect 10 seconds delay of party support is in effectParty representative is '%s' Party representative is '%s'You can't enter due to a system error You can't enter due to a system errorexcessive queue You can't enter due to excessive queuRequest has already been made Request has already been madgistration has been canceled due to excessive waiting time Registration has been canceled due to excessive waiting timeinsatiable entrance condition Registration has been canceled due to insatiable entrance conditionan error Registration has been canceled due to an errorSkill is tied of [%s] Skill is tied of [%s]certain skill Skill is tied of certain skillNeed %d Spirit Spheres Need %d Spirit Spheres Need Spirit SphereYou can't create Rune stone more than its maximum possessive quantityy You can't create Rune stone more than its maximum possessive quantityyNot able to receive battle field list. Please check and try again Not able to receive battle field list. Please check and try againLevel is not high enough to enter Level is not high enough to enterPlease increase as many as %d for 1st job skill Please increase as many as %d for 1st job or 2nd job skill Please increase as many as %d for 1st job or 2nd job skillItems available for conversion Items available fornsert items to conversiont Insert items to convertconvertible combination Inconvertible combinationventory weight is too much Inventory weight is too muchPlease secure some room in the inventory Please secure some room in the inventoryMaterial doesn't exist Material doesn't existSuccessful Successfulfailed all materals are gone due to failured all materals are gone due to failurBecause designated name of tab is too long, unable to change Because designated name of tab is too long, unable to changunable to add more unabfailed to add morrecognize failed to recognizecheck bot check botunable to use unchecked item as materials unavailable to use unchecked item as materialsaccess in your conncted IP unavailUnable to access in your conncted IP for a while due to errors on password 6 times Unable to acces for aThese items while due to errors on password 6 timesl be consumed upon confirmation. Initiate Change Material skill? These items will be consumed upon confirmation. Initiate Change Material skill?please insert letter and number on your left please insert letter and number on your leftinformation on battle field information on battle fieldstand by before entering stand by before enteringhelp information applying enter the battle field help information applying enter the battle fieldSorry. Do not access selected character for the test Sorry. Do not access selected character for the testall equipment cleared all equipment clearedmini icon mini iconbattle A: battle B battle A: battle Bqueue line queue linealert cancel in applying battle field alert cancel in applyingthe number of people need in the battle field the number of people need in thestand by people in battle field A stand by people in battle field AB stand by people in be on call situation of myself: %d(battle field BA) be on call situation of myself: %d(battle field Ab) be on call situation of myself: %d(Show battle field b)icon. Do not Show battle fieled icon. Do not Shownotice moving battle filed icon.eld notice movpostoning entering battle field notice postoning entering battle fieldSomeone Someone[%s] inflicted '%d' damage. [%s] inflicted '%d' damagereceived damage from [%s] for '%d'. [%s] received '%d' damage from [%s] for '%d'. [%s] receivedinflicted [%s] '%d' damage . [%s] inflicted [%s] '%d' damage. %d ea dropped [%s %d ea dropped] Quest - defeated [%s] progress (%d/%d) [%s] Quest - defeated [%s] progress (%d/%d)was deleted. [%s] Quest was deleted.has [%s] has%d' EXP %d' Job EXP %d' Job EXPreceived receivedlost lost[%s] has stolen '%d' coins from you. [%s] has stolen '%d' coins from you.Battle message BParty member battle message Party member battle messageEXP gained Party member EXP gained Party member EXP gainedShows Quest information Shows QuestBattle field information Shows Battle field informationTo [%s] Touse [%s] skill. use [%s] skill.Function disabled Function disenabled Function enabled[%s] gave [%s] '%s'. [%s] gave [%s] '%s'.Swordman SwordmanMage MageArcher Archercolyte AcolyteMerchant MerchantThief ThiefKnight KnighPriest PriestWizard WizardBlackSmith BlackSmithHunter HunterAssassin AssassinCrusader CrusaderMonk MonkSage SagRogue RogueAlchemist AlchemistBard BardDancer DancerRune Knight Rune KnightWarlock WarlockRanger RangerArchbishop ArchbishopMechanic MechanicGuillotine Cross Guillotine CrossRoyal Guard Royal GuardSorcerer SorceMinstrerl MinstWanderelr WandererSura SuraGeneticist GeneticistShadow Chaser Shadow ChaserHigh Swordman High SwordmanMage High MageArcher High Archercolyte High AcolyteMerchant High MerchantThief High ThiefLord Knight Lord KnighHigh Priest High PriestWizard High WizardMastersmith MastersmithSniper SniperAssassin Cross Assassin CrossPaladin PaladiChampion ChampionProfessor ProfessoStalker StalkeCreator Creatorlown ClownGypsy GypsyNovice High Novice HighSuper Novice Super NoviceGunslinger GunslingerNinja NinjaTaekwon Boy/Girl Taekwon Boy/GirlMaster Taekwon MastSoul Linker Soul LinkerParty wanted Party wantedbooking list Party booking listRecruiting Party Recruiting PartyYou have to equipped a [Bow] item. You have to equipped a [BowMusical instrument/Whip] item. You have to equipped a [Musical instrument/Whip] itemOnly alphabet and numbers are available. Only alphabet and numbers are available.Notice NoticeItem purchase failed due to incorrect shop information. Item purchase failed due to incorrect shop informationCan drop from inventory window. Can drop from inventory window.Time TimeMap MapYou can't use, equip or disarm items when you're trading. You can't use, equip or disarm items when you're trading.Unidentified value Unidentified value/stateinfo : Shows explanation of status icon. On Off /sStatei Info On : Shows explanation of status icon. On Off State Info Onff : SDo not shows explanation of status icon State Info Off : Do not show explanation of status iconame items can't be purchased more than %d ea per time. Same items can't be purchasesold more than %d ea per time. Same items can't be sold more than %d ea per timeThe total purchasable quantity of corresponding item are %d ea. The total purchasable quantity of corresponding item are %d eaSettings will saved to [%s\%s] when you normally exit. Settings will saved to [%s\%s] when you normally exi[%s] can't accept exchange request at the moment. [%s] can't accept exchange request at the momentRO_HELP. RO_HELP.There is no Anvil There is no AnvilUnable to whisper below level 10. Unable to whisper below level 10.attack attackdefense defensesupport supporassist assistcommand list advertising party member command list advertising party memberunable to apply for ally guild unable to apply for ally ghostile quild unable to apply for hostile quilddd friend in Azit map unable to add friend in Azit maOpening purchase shop Opening purchase shopprice priceZeny Zenypurchase Zeny limit purchase Zeny limitdid not register purchase item. plesase register purchase item did not register purchase item. plesase register purchaseenter the price of %s item enter the price of %s item below 99990000 Zeny enter the pricenumber of %s item below 99990000 Zeny sum of belonged and purchase items is over 9999. enter the number of %s itemsum below 9999 sum of belonged and purchase items is over 9999. enter the number of sum below 9999there are duplicate items there are duplicate itemsenter limited price enter limited priceYou have entered more zeny in your limit than you can afford. Please check your zeny. You have entered more zeny in your limit than you can afford. Please check your zeny.%s : %s Zeny => %s EA %s : %s Zeny => %s EAitems available to buy iItems available to buyI'm buying shop list Items I'm buying shop listlimited price: %s Zeny limited price: %s ZenyBuying %s for %s Zeny looking for %d units. Buying %s for %s Zeny looking for %d units.Items wanted Items wantedAvailable items to sell Available items to sellthe max number of items you can sell is %d the max number of items you can sell is %dunable to sell due to exceeding limited price of purchase stall unabfailed to sell due to exceeding limited price ofopen purchase stallhop failed to open purchase shopyou exceed the total amount of item. please correct you exceed the total amount of item. please correcthave purchased all items within the limited price you have purchased all items within the limited price you purchased all itemsfailed to deal due to lack of zeny failed to deal due to lack of zenyyou have sold %s %d item at the price of %dz you have sold %s %d item at the price of %dz%s item couldn't be sold due to over the amount of wish list %s item couldn't be sold due to over the amount of wish listhere is no summoned spirit there is no summoned spiritThis is restriction server unite war This is restriction server unite warOPT has 6 passcode OPT has 6 passcodethere is no OTP information. contact administrator there is no OTP information. contact administratorfail to recognizing OTP fail to recognizing OTPSomeone is advertising for a party Someone is advertissearching for a party members searching for party membersrole role1st job classes 1st2nd job classes 2nd3-1 job classes 3-12 job classes 3-22-1 job classes 2-12 job classes 2-2etc job classesfield etc job fieldInvite Invitecreate party invitation create party invitationsearching searchinglect all select allyou must invite one job you must inviteselect one job you musthave select oneed %d job. You can choose up to 6 jobs yYou have selected %d job. You can choose up to 6 jobsmust enter a number value You must enter a level number valuefrom 1 to 150 enter a level number from 1 to 150unable to see in selected map you are unable to see in selected maphave item in this level you are unable to havuse item in this level you are unable to use item in this levelchat mode activation chat mode activationannot add due to excess of tap size cannot add due to excess of tap sizewindow sign information window sign informationSale SaleBuy BuySearch for Vends Search for Vendshop Name Shop NameQty QtyPrice PriceToo many results, modify parameter. Too many results, modify parameter.Open Shop? Open Shop?fail to recognize SSO fail to recognize SSOunable to move applied area unable to move applied areaSearch Exact Search Exactdropped user dropped useryou do not agree on using game you do not agree on using gameit is not exiting game account it is not exiting game accountavailable only over 12 on the game itnow is available only over 12 on the gameblocked situation for investigation on illegal use of game account now is blocked situation for investigation on illegal use of game accountbug now is blocked situation for investigation on buwill increase base, jop exp level up 75% for 30 minute through monster hunting will increase base, jop exp level up 750% for 30 minute through monster hunting will increase base, jop exp level up 50% for 30 minute through monster huntingno sale information is available no sale information is availableunable to search unable to searchSelected item does not exist Selected item does not existUnable to search Unable to searchEnter card name or prefix or suffix Enter card name or prefix or suffixSearches left : %d Searches left : %dno available vends no available vendsit is out of the item price it is out of the item priceGeneral GeneralCostume Costumminute minutesecond secondplease enter the item name please enter the item nameitem name doesn't exist item name doesn't existthere is no available ma there is no available maselected name or prefix-suffix does not exist selected name or prefix-suffix does not existyou can purchase up to 10 you canfailed to purchase up to 10some items you failed to purchase some itemsenter the birth date(ex:801122) enter the birth date(ex:801122)an unknown error has occurred an unknown database error has occurred a database error has occurredYou must leave your current guild before deleting this character You must leave your current guildparty before deleting this character You must leave your current party before deleting this characterunable to delete due to system set unable to delete due to system setnow unable to delete nowdo not match with the birth date do not match with the birth dateneed to increase the level of closeness need to increase the level of closenessonly available on style change fighter mode only available on style change fightgrapler mode Novice only available on style change grapler mode NoviceParty registration failed Party registration failedNo list has been found from searching No list has been found from searchingDeletion of advertisement has failed Deletion of advertisementThere is no qualified advertisement, therefore searching has failed There is no qualified advertisement, therefore searching has failedYou don't have any issued payment information You don't have any issued payment informationGet a screenshot during trading Get a screenshot during trading[Trade_%s] [Trade_%s]New insurance certificate has been comsumed automatically due to death New insurance certificate has been comsumed automatically due to deathconversation conversationunable to use due to overlapping using unable to use due to overlapping usingthere is a limited use there is's not a limited use at this moment there's not a limited use at this momentfailed to connect due to unexpected reason. Contact the GM Team failed to connect due to unexpected reason. Contact the GM Teamfirm connection info failed to confirm connection infounresistered account. unresistered account.able to connect due to age limit unable to connect due to age limitpurchase purchaseempty shopping cart empty shopping cartfirst page firlast page last pageNew NewHot HotLimited LimitedRental RentalGear GearBuff BuffHeal HealOther OtherPrice Priceamount amounttotal totalfree cash: %s KP free cashKafra Points: %s KP Kafra Points: %s KPunable to summon monsters in this area unable to summon monsters in this areaexceeded total free cash exceeded total free cashwill save set info at [SaveData_ExMacro%d] will save set info at [SaveData_ExMacro%d]able to use %d sec later able to use %d sec latermust equipped [spear] must equipped [spear]available only on the dragon available only on the dragonunable to proceed due to exceeding capacity unable to proceed due to exceeding capacneed to identify real name. move to certification sitye need to identify real name. move to certification sitselect slot you are going to save select slot you are going to saveCongratulation %s, Acquired '%s' ! Congratulation %s, Acquired '%s' !unable to use in gloomy state unable to use in gloomy stateexceeded total price of purchased products exceeded total pcannot subscricbe of purchased productsthe party at this map cannot subscribewithdraw the party at this map cannot withdrawbanish the party at this map cannot banish the party at this mapreal name real nameidentification number identification numberemail emailincorrected input incorrected inputfailed to pay the zeny failed to pay the zenythis is not a relevant job this is not a relevant jobgender this is not a relevant gendersucceeded identifying user's information succeeded identifying user's informationunmatched name , please retry unmatched name identification number, please retry unmatched identification number, please retrythere's something wrong in this service, please retry after a while there's something wrong in this service, please retry after a whilunable to attack on riding system mode unable to attackcast the skill on riding system mode unable to cast the skill on riding system modPin number should be 4~6 space Pin number should be 4~6 spacesucceeded in log-in succeeded in log-inmaking 2nd password succeeded in makingdeleted 2nd password delecorrected 2nd password corrected 2nd passwordfailed to log in failed to log inmake 2nd password failed to makdelete 2nd password failed to deletecorrect 2nd password faiunabled to correctuse restricted number in 2nd password unable to use restricted number in 2nd passwordident registration number unable to use resident registration numbersecurity code security codeenter password (4~6 space) enter password (4~6 space)°èÁ¤º¸¾ÈÀ» À§ÇÏ¿© Ãß°¡ÀûÀÎ Æнº¿öµå ¼³Á¤À» ±ÇÀåÇÕ´Ï´Ù. °èÁ¤º¸¾ÈÀ» À§ÇÏ¿© Ãß°¡ÀûÀÎ Æнº¿öµå ¼³Á¤À» ±ÇÀåÇÕº¸¾È Æнº¿öµå »ç¿ëÀ» ÇÏÁö ¾Ê½À´Ï´Ù. º¸¾È Æнº¿öµå »ç¿ëÀ» ÇÏÁö ¾Ê¼³Á¤¿¡ ½ÇÆÐÇß½À´Ï´Ù. º¸¾È Æнº¿öµå¸¦ »ç¿ë¼³Á¤¿¡ ½ÇÆÐÇß½ÀÇÕ´Ï´Ù. ´ÙÀ½·Î±×ÀκÎÅÍ Àû¿ëµË´Ï´Ù. º¸¾È Æнº¿öµå¸¦ »ç¿ëÇÕ´Ï´Ù. ´ÙÀ½·Î±×ÀκÎÅÍ Àû¿ëµË ¼³Á¤¿¡ ½ÇÆÐÇß½À´Ï´Ù. º¸¾È Æнº¿öµå »ç¿ë ¼³Á¤¿¡ ½ÇÆÐÇß½À°èÁ¤º¸¾ÈÀ» À§ÇÏ¿© Ãß°¡ÀûÀÎ Æнº¿öµå¸¦ ¼³Á¤ÇÕ´Ï´Ù. °èÁ¤º¸¾ÈÀ» À§ÇÏ¿© Ãß°¡ÀûÀÎ Æнº¿öµå¸¦ ¼³Á¤ÇմϴپƷ¡ÀÇ ¼ýÀÚ¹öÆ°À» ¸¶¿ì½º¸¦ ÀÌ¿ëÇÏ¿© 4ÀÚ¸®¸¦ Ŭ¸¯Çϼ¼¿ä. ¾Æ·¡ÀÇ ¼ýÀÚ¹öÆ°À» ¸¶¿ì½º¸¦ ÀÌ¿ëÇÏ¿© 4ÀÚ¸®¸¦ Ŭ¸¯Çϼ¼¿ä3ȸÀÌ»ó À߸øµÈÆнº¿öµå ÀÔ·ÂÀ¸·Î, Á¾·áµË´Ï´Ù. 3ȸÀÌ»ó À߸øµÈÆнº¿öµå ÀÔ·ÂÀ¸·Î, Á¾·áµË´Ï´Ù.ITEM ITEMSKILL SKILLTACTIC ETACTIC ETCCOMBAT NON-COMBAT NON-COMBATBUFF BUFFAUTO EQUIPED AUTO EQUIPED1st. ATTACK 1st. ATTACK ATTACKNext attack time : Next attack time :When died When diedinvited to a party When invited to a partyPickup Item Pickup ItemOver 85% Weight Over 85% Weightany work in progress (NPC dialog, manufacturing...)quit and try again. any work in progress (NPC dialog, manufacturing...)quit and try againMonster job hunting experience received by doubling %d is %.2f minutes. Monster job hunting experience received by doubling %d is %.2f minutes.SaveData_ExMacro%d SaveData_ExMacro%det contents [%s] stored. Set contents [%s] stored.curity Level Security LevelThe current character is in a party or the guild cannot be deleted. The current character is in a party or the guild cannot be deletedObjects can only be used near a wall. Objects can only be used near a wall%s : obtain %d %s to level party. %s : obtain %d %s to level partyThe reins of the status board items that are not available. The reins of the status board items that are not availablis skill requires one percent experience. This skill requires one percent eExperience. : ExperiencDrop Rate : Drop Rateeath penalty : Death penalty :%d%% (PC room %d%% + TPLUS %d%% + Premium %d%% + %s server %d%%) %d%% (PC room %d%% + TPLUS %d%% + Premium %d%% + %s server %d%%)Amount of SP to cast the skill Chorus is too low. Amount of SP to cast the skill Chorus is too lowthe transaction exceeds your item limit. the transactionitem requirement exceeds your item limit. the item requirementpurchase exceeds your item limit. the item purchase exceeds your item limiWaiting for an advertisement. Waiting for an advertisement¾Æ·¡ÀÇ ÆÄÀÏ°ú ÅؽºÆ®³»¿ëÀ» ÇÔ²²\r\n¶ó±×³ª·ÎÅ© °ø½ÄȨÆäÀÌÁö -> °í°´¼¾ÅÍ -> ¹®ÀÇÇϱ⸦\r\nÀÌ¿ëÇÏ¿© º¸³»Áֽñ⠹ٶø´Ï´Ù. ¾Æ·¡ÀÇ ÆÄÀÏ°ú ÅؽºÆ®³»¿ëÀ» ÇÔ²²\r\n¶ó±×³ª·ÎÅ© °ø½ÄȨÆäÀÌÁö -> °í°´¼¾ÅÍ -> ¹®ÀÇÇϱ⸦\r\nÀÌ¿ëÇÏ¿© º¸³»Áֽñ⠹ٶø´Ï´Ù.There was an error in the billing system(%d) There was an error in the billing system(%d)failed purchases exceeds the rune items. failedThe number of individual items purchasesd exceeds the rune items.limit The number of individual items purchased exceeds the limitAn unknown error has occurred and the purchase failed. An unknown error has occurred and the purchase failedPlease try again later. Please trthis mounting item is only agvain laterlable in one status. this mounting item is only available in one statusPlease enter the value of the minimum level of recruit. Please enter the value of the minimum level of recruitwill not be receiving the item to the NPC. Open up inventory space. will not be receiving the item to the NPC. Open up inventory spaceThis skill is only available during WoE. This skill is only available during WoEto players. This skill is only available to playerCannot be worn during current status. Cannot be worn duringshop and chat room creation is disable at current statuslocation. shop and chat room creation is disable at current location.Elapsed time: %d:%d:%d / %d:%d:%d Elapsed time: %d:%d:%d / %d:%d:%dSpeed : X 1/4 Speed : X 1/42 Speed : X 1/2 Speed : X 12 Speed : X 24 Speed : X 48 Speed : X 816 Speed : X 16unknown Speed : unknownervice Info : %s Service InfoCharacter Name : %s CharacterMap Name : %s Map Name : %sRecord Time: %d-%01d-%01d %d: %02d: %02d RecordPlay Time: %d-%01d-%01d %02d: %02d: %02d Play Time: %02d: %02d: %02dNo Replay File. No Replay File.Server No Matching Server No MatchReplay Option Setting Replay Option SettingEnter the file name. Enter the file name.Set Replay Save Data Set Replay Save Datac Option Set Rec Option%.1f %% Pos->:%d:%d:%d %.1f %% Pos->:%d:%d:%dcannot move %.1f %% Pos->:cannot moveStart Startop StopInput FileName -> Start Input FileName -> StartOpen Option OpenClose Option Close OptionEnd EndTime TimeParty & Friends Party & FriendsChat ChatShortcuts ShortcutsAutomatic filename generation Automatic filename generChecking for file duplication CThecking for file duplication same file exists The same file existsRecord Start Record Startis Saved. is Saved.Weight : %3d / %3d Weight : %3d / %3dTotal : %s C Total : %s CMust be equipped with [Shuriken]. Must be equipped with [Shuriken].Base Lv. %d BaseJob Lv. %d Job Lv.Zeny : %ds Zeny : %sTrilinear Trilinearattack attackskill skillitem itemNoCtrl NoCtrlArena Arena(Character/Total Slot) (Character/Total Slot)VIP Service VIP Service VIPService ServiceVIP VIP VIPCommand List Command ListLEVEL LEVELMAP MAPJOB JOBNot Available N[Guardian Angel of Protection] is not Aavailable. [Guardian Angel of Protection] is not available.Swap to this character slot? Swap to thisFailed to move the character slot?. Failed to move the character sloCharacter name is incorrect. Character name is incorrect.View Quest Window View Quest Windowaccess is restricted between the hours of midnight to 6:00am. access is restricted between the hours of [/b]midnight to 6:00am.[/color] access is restricted between thYou must leave hyours of midnight to 6:00am. current guild to change character name. You must leave your current guildparty to change character name. You must leave your current party to change character nameAn unknown error has occurred. Name change failed. An unknown error has occurred. Name change failed.Is ready to change character slots.(%d) Is ready to change character slotsname.(%d) Is ready to changeName has reached character name.(%d)limit. Name has reached character limitThe chosen name contains characters that cannot be used. The cChosen name contains characters that cannot beis forbidden to used. Chosen name is forbidden to use.omplete Complete%d minutes to obtain a %d%% EXP increase. %d minutes to obtain a %d%% EXP increase¼Òȯ±îÁö %02dÃʳ²¾Ò½À´Ï´Ù. ¼Òȯ±îÁö %02dÃʳ²¾Ò½À´Ï´ÙParty name %s (%s) summoned. Consumed %d zeny. Party name %s (%s) summoned. Consumed %d zeny.Summon the target Summon the targeBlock List Block ListRegistering a party advertisement costs %d zeny. RNot enough zeny to registering for a party advertisement costs %d zeny. Not enough zeny to register for a party advertisement.)Join the party approved )Join the party approvdenied )Join the party denEquipment Window Viedw )Equipment Window Viewcharacter limit is 36 characters character limit is 36 charactersTo support To support1:1 Conversation 1:1 ConversationTo block To blockNot enough zeny to summon the party. Not enough zeny to summon the partyWrite to the party advertising notes section. Write to the party advertising notes sectionAds can be registered with the party. Ads can be registered with the partyIs already funding a party advertisement. Is already funding a party advertisement.Contents ContentsGear GearFav FavLock Item Drop Lock Item DropFind party alarm Find party alarmParty formed Party formedwithdrew Party withdrewinvitation Party invitName Registration Party Name RegistrationInvite the characters names Invite the characters namesYour request has been sent to join the party. Your request has been sentfused to join the party. You refused to join the partyhave accepted the party invitation. You have accepted the party invitationRecruited player is already in a party. Recruited player is already in a partyAre the same conditions as the previous search. Are the same conditions as the previous searchfter leaving the guild is available. After leaving the guild is availableWithdrawal is available after the party. Withdrawal is available after the partyThe user should not have summon recall. The user should not have summon recallDo not recall the party with the current maps. Do not recall the party with the current mapssummon has been denied. summon has been deniCannot be summoned. Cannot be summonedwill be invited to a party. will be invited to a party.Enter search item : Enter search item :You must enter a character name. You must enter a character namethe name of the party. You must enter the name of the party.Guild Companion Guild CompanionCannot be joined in the guild. Cannot be joined in the guilGuild formed. GCreate a guild fornamed. CreatHelp organize a guild name. Help organize a guildWhat is the guild system? What is the guild system?You must enter the name of your guild. You must enter the name of your guilSupport class for the party was rejected. Support class for the party was rejected.elect Service Select ServicePossible escape area. Possible escape area.Replay File List Replay File Listinfo File infoList File List%s items are not the deal. %s items are not the deal.Disband the guild Disband the guild name Disband the guild nameNot connected or non-existant character. Not connected or non-existant characterFailed to call Falcon. Failed to call Falcon.%d%% ( premium %d%% + %s server %d%% ) %d%% ( premium %d%% + %s server %d%% )That user is currently participating in WoE. That user is currently participating in WoEIt is possible to change the same map only within the party. It is possible to change the same map only within the partyParty cannot be changed in the current region. Party cannot be changed in the current region.Gryphon making Gryphon making%d/%d wait until %d:%d:%d %d/%d wait until %d:%d:%dCannot invite participate in the guild. Cannot invite participate in the guildYou have requested to enter the battleground queue. You have requested to enter the battleground queuethe maximum amount has been exceeded. the maximum amount has been exceededUndefined battleground name. Undefined battleground namrequest type. Undefined request typeMaximum amount of users has been exceeded. Maximum amount of users has been exceededThe level is not suitable to enter. The level is not suitable to enterRequest has duplicated. Request has duplicatedPlease re-access and register again. Please re-access and register againJob is not suitable. Job is not suitableOnly party member or guild leader can apply. Only party member or guild leader canthere is already a team member in the battleground, it is not possible to apply. there is already a team member in the battleground, it is not possible to applyThe battleground queue has been cancelled. The battleground queue has been cancelledname is wrong. The battleground name is wrongYou are not on the waiting list of entering the battleground. You are not on the waiting list of entering the battlegrounThe battleground is not availble, the queue will now be cancelled. TEntering the battleground is not availble, the queue will now behas cancelled. EWould you like to entering the battleground has cancelled.? Would you like to eEntering the battleground? registering system Entering the battleground registering systemNot possible to register entering and move to the battleground N1. It is not possible to register entering and move to the battlegroundseveral battlegrounds at the same time. 12. It is not possible toYou cannot register severalthe battlegrounds for Solo / Party / Guild at the same time. 23. You cannot register the battleground for Solo / Party / Guild at the same time.Party battleground is only available for registration from the party leader, 3. Party battleground is only available for registration from the party leader,the party members who are offline will miss the queue. the party members who are offline will miss the queue.4. Registering the battleground is possible from everywhere except the battleground map, 4. Registering the battleground is possible from everywhere except the battleground map,if the entering location is not a town, field or normal dungeon, character will be transferred to saved coordinates when returning. if5. the entering location is not a town, field or normal dungeon, character will be transferred to saved coordinates wrewards of battleground or other services can be found from battleground waiting room through then returningcruiting officer. 5. the rewards of battleground or other services can be found from battleground waiting room through the recruiting officer.Entering the battleground registering Help word Entering the%s battleground registering Help wordis going to start. %s battleground is going to start.Would you like to move to the battleground? Would you like to move to the battleground?[Note] [Note]If current location is not a town, field or normal dungeon If current location is not a town, field or normal dungeonyou will be moved to your saved point you will be moved to your saved pointafter the battle is finished. afteWaiting for othe battle is finishedr requests results. Waiting for other requests results.Request entering the battleground Request entering the battlegrouAwaiting time to accept:%d seconds AwWaiting time to accept:%d secondsstatus to enter Waiting status to enterThe battleground: %s TRequired numbers for the battleground: %sd Required numbers for the battleMy queue number: %d My queue number: %dTitle : Titlearget : TargetRequired Members : Required Memberscondition to join : condition to joinRewards(win) : Rewards(wintie) : Rewards(tilose) : Rewards(lose) :You have applied for the battle as a solo. Is this correct? You have applied for the battle as a soloparty. Is this correct? You have applied for the battle as a partyguild. Is this correct? You have applied for the battle as a guild. Is this correct?Battleground list Battleground list%d VS %d %d VSBase LV under %d Base LV undover %d Base LV over%d ~ %d Base LV %d ~ %dNo limits [No limitst possible to apply from the current map.] [Not possiblYou need to wait 1 minute to re-apply fromto the current mapbattleground.] [You need to wait 1 minute to re-apply to the battlegroundshould join a party first.] [You should join a party firstOnly the party leader can apply.] [Only the party leader can applyThere are too many party members logged in.] [There are too many party members logged inYou should join a guild first.] [You should join a guild firstOnly the guild leader can apply.] [Only the guild leader can applyThere are too many guild members logged in.] [There are too many guild members logged in.]Move Slot Move to this Slot Move to this SlotChange Name Change NameMake Character Make Characterhttp://ro.game.gnjoy.com/ http://ro.game.gnjoy.com/(%s) Server (%s) ServerItem Combination(Choose all Ctrl+Click) Item Combination(Choose all Ctrl+Click)Choose same type of items more than 2. Choose same type of items more than 2Item combination succeeded. Item combination succeededis only possible for 1 types of item each. Item combination is only possible for 1 types of item eachquantity is more than 30000. Item quantity is more than 30000.Rotate to left Rotate to lefright Rotate to rightPrevious server information for (%s) Previous server information for (%s) [/b]Previous server informationname : [/color][/b][/color] Previous servcharacter name : Previous character name : [/s]Show HP for attacked monster.[/color] SDo not show HP for attacked monster. DNo not show HP for attacked monster.item possible for combination No item possible for combinationActivate AInactivate InactivateRecommend RecommendEpisode EpisodeLocal LocalEvent EventNew NewHunt monster Hunt monsReward iterm Rewarquired item Required itemTime limit Time limitdeadline Time deadlineSearch Searcht as the target Set as the targetRoad information RoadSearch information Search informationChange view mode Change view modReading outside road information file Reading outside road information fileFinish FinishChange to basic UI Change to basicsimple UI Change to simple UIInfo InfoALL ALLMap MapNpc NpcMob MobSearch word set (Ex: word word¡¦) Search word set (Ex: word word¡¦)croll ScrollApply dungeon wart scoll action Apply dungeon wart scoll actionService SGrant moving location service Grant moving location servicPlane PlaneApllying Flight machine movement Apllying Flight machine movement>> Failed to read target info! >> Failed to read target info!<< Informing >> << InformingSearching... >> << Searching... >>----------- -----------Navigation Navigation== Search Result(%d)== == Search Result(%d)==Npc)%s:%s NpcMob)%s:%s Mobap)%s:%s Map)%s======== Result Info ========== ======== Result Info ==========Distance : %d Sell %d WarpMove Distance : %d Sell %d WarpMoveTarget Map : %s(%s) Target Map : %s(%sd, %d) Target : %s(%d, %d)Boss BossNormal NormalTarget : %s(%s) Target : %s(%s(%d, %d) Target : (%d, %d)======= Nevigation Info ======= ======= Nevigation Info =======%2d) Item:%s => %s Use! %2d) Item:%s => %s Use!%s(%d,%d)=>(%d,%d) E%2d) %s(%d,%d)=>(%d,%d) E%2d) %s(%d,%d)=>(%d,%d) E%2d) %sStill informing! Would you like to quit? Still informing! Would you like to quit?Nevigation Help Nevigation Help------------------- Command -------------------- ------------------- Command --------------------1. /navigation /navi 1. ex)/navigation /navi prontera 100/100 -> Map name, 100/100 ex)/navi prontera 100/100 -> Map name, 100/100Basic command is focussed on searching Zeny, Flight Machine. Basic command is focussed on searching Zeny, Flight Machine.2. /navigation2 /navi2 2.ex) /navigation2 /navi22 prontera 100/100 1/1/1 ex) /navi2 prontera 100/100 1/1/1-> Map Name, Location(100/100), scrool/zeny/plane (1:Use 0: No use) -> Map Name, Location(100/100), scrool/zeny/plane (1:Use 0: No use3. $$all Show all list (Use Type category for desirable list.) 34. $$all lv30 Show all list (Use Type category for desirable list.)monster list for the level 45. $$lv20~30 Show monster list for the level range 5. $$lv20~30 Show monster list for the level range------------------- Description -------------------- ------------------- Description --------------------1.There are 4 seaching types. Whole, Map, NPC and Moster. 1.There are 4 seaching types. Whole, Map, NPC and Moster2.Searching by the command. It will show you all the information that including the strings. 2.Searching by the command. It willex) Prontera Kafra -> searching result show yous all the information that including the stringsKafra services in Prontera. ex) Prontera Kafra -> searching result shows all the Kafra services in Prontera3.The information will be displayed if you select the thing from the list. 3.The information will be displayed if you select the thing from the lisIt will guide you to the target place if you clicked it. It will guide you to the target4.If you checked scrool/ zeny/ placne if you clicked iboxes, you will be able to take a shortcut. 4.If you checked scrool/ zeny/ plane boxes, you will be able to take a shortcu5.After clicked Guide button, the result list will be changed to guide list. 5.After clicked Guid6.Using the button, in the result list will be changed to guide list.list window, 6.Using the button in the listshowing mode could be changable like [Result list window] <-> [Route information window,]. showing mode could be changable like [Result list window] <-> [Route information window].Level:%d (Boss) Level:%d (BossNormal) Level:%d (Normal)Water%d WaterGround%d GroundFire%d FireWind%d WindPoison%d PoisonSaint%d SaintDarkness%d DarkTelekinesis%d TelekinesisUndead%d UndeadNothing%d Nothing%dMedium MediumLarge LargeSmall SmallUndead UndeadAnimal AnimalPlant PlanInsect InsectFish FishDemon DemoHuman HumanAngel AngelDragon DragonNothing Nothing%s click move %s click movNpc Use move service Npc Use move servPC clicek NPC click%s move %sAirship move Airship moveUse Warp Use WarpTerminal point : ( %d %d ) Terminal point : ( %d %d )his area is not supportive by the navigation. This area is not supportive by the navigatione target is not clea. The target is not cleaMap is not matching.. Map is not matching..Fail to set the started area.! Fail to set the startarrived area.! Fail to setfind the arrived area!route Fail to find the routeplayer's position Fail to find the player's posiNo information in Naviation. No information inThis map is not supportive by the Navigation. This map is not supportive by the NavigationPlease set the target. Please set the targetArrived. ArrivThe navigation is started. The navigation is startedmonster is in the map. The monsterap is in the mapre. The map is in herePlease move using the item. Please move using the itemto the location. Please moWe arrived to the locationtarget map. We arriTarget NPC is in this map. Please moved to the target mapNpc. Target NPCmonster is in this map. Please move to the Npc. Target monster is in this mapis same as the previous. Target is same as the previousPlease move to the direction. Please move to the directionHere is the target place. Here is the target place.Navigation >: %s Navigation >: %sUse the %s this guide Navigation >: Use the %s this guidePlease move to (%s) map Navigation >: Please move toselect (%s) map and move to there. Navigation >: Please select (%s) map and move to there. Airship Navigation >: Please use Warp and move to the Airshipnext place. Navigation >: Please use Warp and move to the next place.Item: Item:$$ $$lv $$lv~ ~$$all $$allPurchase confirmation sheet Purchase confirmation sheetThe total amount of purchasing item is The total amount of purchasing item isZeny. Zeny.Do you want to purchase? Do you want to purchase?%.1f%% (Internet cafe %.1f%% + TPLUS %.1f%% + Premiun %.1f%% + %s server %.1f%%) %.1f%% (Internet cafe %.1f%% + TPLUS %.1f%% + Premiun %.1f%% + %s server %.1f%%)Card book Card book%d%% [ ( noraml 100%% + %s server %d%% ) * activation %.1f ] %d%% [ ( noramal 100%% + %s server %d%% ) * activation %.1f ] %d%% [ normal 100%% + %s server %d%% ]Here is the PK area. Minors are not allowed. Here is the PK area. Minors are not allowed.Fatigability FatigabilityYour status is good and game profit is 100%. Your status is good and game profit is 100% are tired status, game profit would drop to 50%. Please rest properly for your health. You are tired status,not healty status, we would like you to log off the game now. The game profit would drop to 50%. Please rest properly for your health, and it would be recovered 5 hours after the offline. You are not healty status, we would like you to log off the game now. The game profit would drop to 0%, and it would be recovered 5 hours after the offlineIt has been %d minutes since the game connection. It has been %d minutehours since the game connection. It has been %d hours and %d minutes since the game connection. It has been %d hours and %d minutes since the game connection./monsterhp : Attacked monster HP information would be displayed.On Off /monsterhp : Attacked monster HP information would be displayed.On Offskill point : skill point :No response from the authentication server. Please try again. No response from the authentication server. Please try againPlease modify the password. Please modify the password.http://www.ragnarok.co.kr http://www.ragnarok.co.krYou are in game connection ban period. You are in game connection ban periodr game would be shut off at %1.2d-%1.2d-%1.2d %1.2d:%1.2d:%1.2d by the game shut down system. Your game would be shut off at %1.2d-%1.2d-%1.2d %1.2d:%1.2d:%1.2d by the game shut down systemGame shut down system is applied on your accout, You have %1.2d hour %1.2d minutes. Please enjoy the game for this period. Game shut down system is applied on your accout, You have %1.2d hour %1.2d minutes. Please enjoy the game for this period.Replay ReplayMacro MacroWebbrowser WebbrowserNavigation NavigationUAEURL UAEURLClan info Clan infolevel Clan levelname Clan namemark Clan markAlly clan AllyHostile clan Hostile cSend to Clan Send to ClanMaster name Master nameThe number of members The number of membersManaged territory Managed territorClan chat message display Clan chat message displayMove to charging page. Move to charging page.https://gfb.gameflier.com/Billing/ingame/index_new.asp? https://gfb.gameflier.com/Billing/ingame/index_new.asp?Create the character Create the characterharacter name is not correct. CEnter the character name is not correct. EnterSelect the character namegender Select the character genderFile modulation is detected. File modulation is detected.The items from the box could not move to the storage. Please check your character one more time. Do you want to open the box? The items from the box could not move to the storage. Please check your character one more time. Do you want to open the box?Game set Game setystem Game systemcommand Game command ON/OFF Game command ON/OFFMacro MacroTrade is not allowed in this area. TradeUsing cart is not allowed in this area. Using cart is not allowThe effect of The Sun, the Moon and the Stars would not be happened in this area. The effect of The Sun, the Moon and the Stars would not be happened in this area.Ranking board Ranking board RankName NamePoint PointBlackSmith BlackSmithAlchemist AlchemistTaekwon TaekwonKiller Killer7 vs 7 7 vs 7RuneKnight RuneKnightWarlock WarlockRanger RangerMechanic MechanicGuillotineCross GuillotineCrossArchbishop ArchbishopRoyalGuard RoyalGuardSorcerer SorceMinstrerl MinstWanderelr WandererGenetic GeneticShadowChaser ShadowChaserura SuraKagerou KageOborou OboroSelect Ranking Type Select Ranking Type Ranking TypeCurrently accessed numbers are full. Current standby numbers : %d Expected waiting time : %dsec[/b][/color] Currently accessed numbers are full. Current standby numbers : %d Expected waiting time : %dmins %dsec Currently accessed numbers are full. Current standby numbers : %d Expected waiting time : %dmins %dsec[/s]YOu are not the CBT users[/color] YOu are not the CBT users-------------- Navigation commend -------------- -------------- Navigation commend --------------/navigation /navi : /navi yuno 100/100 ->> Map name, location(100/100) /navigation 2 /navi 2 : /navi2 yuno 100/100 1/1/1 ->> Map name, location(100/100), scrool/zeny/plane (1:use 0: not use) /navigation2 /navi2 : /navi2 yuno 100/100 1/1/1 ->> Map name, location(100/100), scrool/zeny/plane (1:use 0: not use)-------------- Navigation search commend ------- -------------- Navigation search commend -------$$all : All list showing (you can divide the type of output in Type.) $$all lv30 : All list showing (you can divide the type of output in Type.Its level monster(Numbers can be changable) $$lv20~30 : Its lLevel mMonster (Numbers can be changable) $$lv20~30 : Its Level Monster (Numbers can be changable)1 vs 1 1 vs 1Special Equipment Special Equipmentthe character job info is weird in slot %d. Please contact to the costomer service. ErrorCode(%d) the character job info is weird in slot %d. Please contact to the costomer service. ErrorCode((%s) %d / %d) (%s) %d / -%s(%d/%d) %s-%s(%d/%d)the maximum access numbers are exceeded, you cannot enter the server. the maximum access numbers are exceeded, you cannot enterFail to access to the server. (%d) Fail to access to the server (%d)Exceeded login permit time Exceeded login permit timethe authentication is filaed from auth server while login. the authentication is filaed from auth server while loginYou cannot use space in the guild name. You cannot use space in the guild name.Hello players! Hello players!You time will be finished %d %d %d %d:%d. You time will be finished %d %d %d %d:%d.have enough time, please play as much as you can! You have enough time, please play as much as you can!r time is closed within this week. Please charge the time before it is closed. Your time is closed within this weekwill be finished in 24hour. Pplease charge the time before it is closedasap. Your time will be finished in 24hour.Currently your time is %dhour remained. In order to play more, please charge theyour time asap. Currently your time is %dhourmin remained. When the available time is over, it will be closed automatically. In order to play more, please charge your time. Currently yYour time is %dhour %dmin remained. When the available time is over, it will be closed automatically. In order to play more, please charge your time. You tim is %dhour %dmin remained.%d%% ( Base 100%% + PC cafe %d%% + Premium %d%% + %sserver %d%% ) %d%% ( Base 100%% + PC cafe %d%% + Premium %d%% + %sserver %d%% )Your time will be finished after %dhour %dmins. Your time will be finished after %dhour %dmins.account is blocked permanently Your account is blocked permanently\n Released time : %04d-%02d-%02d %02d:%02d Your account is blocked\n Released time : %04d-%02d-%02d %02d:%02dMonster(Tab) Monster(Tabap(Alt) Map(Alt)Guide info Guide infoSearch information Search informationAirship AirshipKafra Kafra(Arrival) (ArrivalMob)%s:%s(%s) Mob)%s:%s(%s)Distribution:%s Distribution:%sA lot A lotenough enoughmedium mediumlittle Very little Very littleYou cannot use the bank. Please try again. You cannot use the bank. Please try againBank Balance is not enough. Bank Balance isYou cannot deposit because you have not enough Zeny. You cannot deposit because you have not enough put over1 Zeny. You can ptake out over 1 Zeny. You can take out over 1not own more than 2,100,000,000 Zeny. Yyou cannot own more than 2,100,000,000 Zeny.r account is lock by mobil otp your account is lock by mobil otpMOTP auth fail MOTP auth failJOB EXP from Monsters will increase %d%% for %dmins. JOB EXP from Monsters will increase %d%% for %dmins.Owned Zeny : %s Zeny Owned Zeny : %s Zeny ZenyYou can keep up to 214,748,364,700,000,000 Zeny here. You can keep up to 214,748,364,700,000,000 Zeny herehave not enough money. You have not enough moneyEven if you input over 1,000,000,000 Zeny, it will be sold as 1,000,000,000. Even if you input over 1,000,000,000 Zeny, it will be sold as 1,000,000,000.AuthTicket is Not Vaild AuthTicket is Not VailErrorCode : %d, ErrorValue : %d ErrorCode : %d, ErrorValue : %d%d%% ( Basic 100%% + Premium %d%% + PCCafe %d%% + %s Server %d%% ) %d%% ( Basic 100%% + Premium %d%% + PCCafe %d%% + %s Server %d%% )Basic item drop rate from monster hunting is increased for %dmins by %dtimes. Basic item drop rate from monster hunting is increased for %dhour %.2dmins by %dtimes. Basic item drop rate from monster hunting is increased for %dhour %.2dmins by %dtimes.%s's price %s's price100000000 1[color=#ff]0000%d[/color][color=#[/]color]0000ffmilion %dmilion[/s]10000000[/color] 10%d0,[/b]000,000[/color] %d[/s]It is more than [/color]Zeny[/color][color=#[/]color]0,000,000.\n Is it correct? It is more than Zeny[color=#[/]color]Safe chcek for over 10,000,000.\n Is it correct?Zeny Safe chcek for over 10,000,000Zenyhttps://www.warpportal.com/account/login.aspx?ReturnUrl=%2faccount%2fpayment.aspx https://wwwkepler.warpportal.com/account/login.aspx?ReturnUrl=%2faccount%2fpayment.aspxro1/purchase/?step=1&steamid=%lld&accountname= In their efforts to continue to trace the path of Satan Morroc, brave adventurers crossed the legendary Bifrost bridge and discovered a lost city, EclageThere they found that the Laphines of Eclage were completely separated from their brothers in Splendide because of the Hazy Forest Labyrinth. There they found that the Laphines of Eclage were completely separated from their brothers in Splendide because of the Hazy Forest Labyrinth.2486 24867 2487788 2788Only numbers can be input. Only numbers can be inputYou cannot withdraw while exchange window and shop are activated. You cannot withdraw while exchange window and shop are activated.Shortcut ShortcutItem Comparison Item Comparisonthe Weapon is not suitable for the bullet you are equipping. the Weaponbullet is not suitable for the bulletweapon you are equipping. the bulletitem is not suitable for the weapon you are equipping.register to sell. Please register the item you want to sell the item is not register to sell. Please register the item you want to sellITEM ITEMYou cannot use the Guild storage. You cannot use the Guild storageare not join in any guild. Please try again after joining guilds. You are not join in any guild. Please try again after joining guildsOther guild member is using it. Please try later. Other guild member is using it. Please try later.Storage autority Guild Storage autority You have no right to use the Guild Storage. You have no right to use the Guild Storage.Limited item sales registration window Limited item sales registration windowItem DB name Iitem DB nameo. item DB no.Sales count Sales countstart time Sales start time Sales timePlease put the amount you want to sell Please put the amount you want to sellsales start time Please putthe sales start time range is not suitable. the sales start time range is not suitable.Please put the sales time Please put the sales tiItem DB Name. Please put the Item DB NameItem ID check has failed. Please try again. >> Item ID check has failed. Please try again.Name : %s / Price : %dc / Count : %d / sales periiod : %d:%d:%d:%d ~ %d:%d:%d:%d >> ItemName : %s / Price : %dc / Count : %d / sales periiod : %d:%d:%d:%d ~ %d:%d:%d:%dIt has succefully registered. Iit has succefully registeredfailed to register. Please tray later. it has failed toThere is an item already registered. Please tray lateragain. There is an item already registeredIt has failed to remove the item. Please try again. It has failed to remove the item. Please try again%s item has removed. %s item has removed.Special SpecialFlash sale item count renew Flash sale item count renewSales closed Sales clositem count should be renewed item count should be renewThere is not eoungh item, so %d item has purchased. There is not eoungh item, so %d item has purchas%s item's flash sale started. %s item's flash sale start is out of stock or sale period is finished. %s item is out of stock or sale period is finished./limited sales /limited saleshttp://www.ragnarokeurope.com/news/home-r70.html http://www.ragnarokeurope.com/news/home-r70.htmlindex.php?rubrique=70&Steam http://www.ragnarokeurope.com/index.php?rubrique=70&SteamSuccessfully purchased list Successfully purchased listYour order has excceeded the amount of current stock Your order has excceeded the amount of current stockthe character name is not possible to invite. tThe character name is not possibile to invite to the guild. The character name is not possbile to invite to the guildIt has failed to purchase due to some item's out of stock. It has failed to purchase due to some item's out of stockThe warp spot cannot be memorized in current position. The warp spot cannot be memorized in current positionItem cannot be purchased due to the bag's overweight. Item cannot be purchased due to the bag's overweightNo. No.item itemcount countName NaTime TimeWithdraw Withdrawthe log is not exist. the log is not exist.Entire EntirePut POut OuGuild storage list Guild storage listList only shows recent 100 items. List only shows recent 100 itemsGuild Storage is closing after 2 min of usage. Guild Storage is closing after 2 min of usageIncorrect GameSamba ID. Please Try Again. Incorrect GameSamba ID. Please Try Again.%s [%doption] : %d %s [%doption] : %dCoin is required. C%d coin isare required. %d coin are rGatling gun type should be equirped. Gatling Shotgun type should be equiped. ShotgunRifle type should be equiped. Rifleevolver type should be equiped. Revolver typeSaint type bullet should be equiped. Saint type bullet should be equiped.elling item list SellingPurchased item list Purchased item listGrenade Launcher type should be equiped. Grenade Launcher type should be equipedthe skill effect such as [Hit Barrel],[Madness Canceler],[Platinum Altar] cannot be duplicated to use. the skill effect such as [Hit Barrel],[Madness Canceler],[Platinum Altar] cannot be duplicated to useThis skill cannot be used in this map. This skill cannot be used in this mapWhen you are using the guild storage, all the items in the storage will be disappeared. When you are using the guild storage, all the items in the storage will be disappeared.http://ragnarok.gamesamba.com/ http://ragnarok.gamesamba.com/Enter your password to log in 2568Pet evolution 2569Evolution - %s 2570You need following materials to evolve. 2571Would you like to evolve it? 2572Unknown error 2573You didn't summon a pet. 2574The requested one is not the pet egg. 2575Not enough evolution materials 2576You are short of evolution materials. 2577The pet can be evolved under only Loyal status. 2578Auto feeding 2579The pet has been fed. \'%s\' Remaining: %d 2580Auto feeding activated. 2581Auto feeding inactivated. 2582Renewed 2583%d mininutes ago 2584%d hours ago 2585%d days ago 2586%d%% ( Premium %d%% + %s Server ) 2587Sending mail 2588Mail sent 2589The item has been moved to the inventory. 2590Item claim has been failed. 2591Please clear the inventory. 2592Acquired Zeny. 2593Zeny claim has been failed. 2594Zeny maximum exceeded 2595Item attachment success 2596Addressee is required. 2597Title should be 5 to 50 chracters long. 2598Mail deilvery has been failed. 2599Delivery failed due to the improper item. 2600Inexistent addressee 2601%s [%d options] 2602Please fill out 1 to %d numerical value for level. 2603Inventory clearance needed 2604Daily mail sending limit has been exceeded. 2605You cannot open the mail 2606You currently belong to a clan. 2607Gold PC cafe point information 2608Taking off the pet accessory allows you to evolve the pet. 2609In %d minutes 2610In %d hours 2611In %d days 2612Press CHECK button to see the C-CODE. 2613You can delete it after claiming all the attachments. 2614You cannot attach more Zeny than that you have 2615Charge: %s Zeny 2616Inexistent addressee 2617EXP : %.1f%% (Basic %.1f%% Premium %.1f%% + %s %.1f%%) 2618DROP : %.1f%% (Basic %.1f%% Premium %.1f%% + %s %.1f%%) 2619DEATH: %.1f%% (Basic %.1f%% Premium %.1f%% + %s %.1f%%) 2620You can gather up to %d Gold PC cafe points. 2621This function unavailable in this server. 2622Using cart is restricted in this server. 2623Auction is restricted in this server. 2624Trade is restricted in this server. 2625Dropping items is restricted in this server. 2626You cannot use Vending function. 2627Summonee is short of SP 2628%s/%s 2629Length of mail should be less than 1K 2630Item attachment has been failed. 2631Maximum item weights for mail has been exceeded. 2632"Under service. Please try again in a moment. 2633You cannot open Lucky Roulette window. 2634You cannot close Lucky Roulette window. 2635You cannot start Lucky Roulette. 2636You need points to start Lucky Roulette. 2637You cannot claim the prize. 2638The maximum number of items has exceeded. 2639You are overburdened. Please clear some items from the inventory. 2640Vending skill failed 2641Roulette is rotating. Please try again after checking the winning items 2642Lucky Roulette 2643Alarms when items sold 2644Please check the charge 2645Check user name 2646Scheduled to be removed 2647Achievement Quests 2648Achievement Total Score 2649Achievement Rank 2650Remaining scores to the next rank: [%5d] 2651Progress 2652Recently Attained Achievements 2653Xianbei item list 2654Xianbei: %d / %d 2655You are short of Xianbei 2656%s 2657Overview 2658Basic 2659Character 2660Actions 2661Etc. 2662Adventure 2663Rune Midgards 2664Schwartzvald 2665Arunafeltz 2666New World 2667Localized Map 2668Dungeon 2669Battle 2670PvP 2671Training 2672Quest 2673Episode 2674Basic 2675Memorial Dungeon 2676Midgard 2677New World 2678Etc. 2679Great Achievement 2680Attained quest 2681You cannot add any more 2682You have achieved < %s >. 2683Only OTP users are allowed 2684If you press this button, you will get the prize and the roulette will be initialized. 2685If you press this button, the roulette will start from the line indicated by a blinking arrow. 2686Title 2687Title Off 2688You cannot create the guild in this area. 2689You cannot disband the guild in this area. 2690You cannot join the guild in this area. 2691You cannot leave the guild in this area. 2692You cannot expel guild members in this area. 2693You cannot change guild position in this area. 2694Please make more than 5 item slots in the inventory. 2695E X P: %.1f%% (Basic 100.0%% PC cafe %.1f%% + %s %.1f%%) 2696DROP : %.1f%% (Basic 100.0%% PC cafe %.1f%% + %s %.1f%%) 2697DEATH: %.1f%% (Basic 100.0%% PC cafe %.1f%% + %s %.1f%%) 2698Maximum number of item attachments has been exceeded. 2699Alarms when purchasing items 2700This item is banned to attach 2701Drawing the blank in the previous roulette, you cannot play the higher roulette. 2702Write reply 2703Read mail 2704Delete mail 2705Xianbei: %d 2706%s %s Xianbei 2707Xianbei 2708Total: %d Xianbei 2709%d -> %s Xianbei 2710%s Xianbei 2711Current Xianbei: %s 2712%s: %s Xianbei 2713%10s Xianbei 2714Total: %s Xianbei 2715¡ØCharge 3% / Charging At least 1 Xianbei 2716Xianbei 2717 Xianbei.\n Correct? 2718Over 1 billion Xianbei confirmation 2719If you fill over 1 billion, the price will be automatically set as 10 billion Xianbei. 2720If you fill over 9,999 Xianbei, the price will automatically set as 9,999 Xianbei. 2721There are items priced 0 Xianbei. You cannot open vending. 2722The opponent is over the Xianbei limit. Trade failed. 2723Please fill out %s item price less than 1 billion Xianbei. 2724%s: %s Xianbei => %s ea 2725Limited price: %s Xianbei 2726%s %s %d Xianbei 2727%d %s are sold. In total %d Xianbei. 3%% charge will be imposed. 2728RODEX 2729SEND 2730RECEIVE 2731Please close the mail writing window. 2732Server access denied(A) 2733Server access denied(B) 2734You should disarm the equipped arrows/bullets. 2735An item has been consumed in the inventory. RODEX writing window will be closed. 2736You don't have Magnifier. 2737To drop items, please close the mail writing window first. 2738The opponent has already requested you to be a friend. 2739SCRIPT ERROR AID 2740\nErrorfile : %s\nErrorLine : %d lines\nErrorContent: \n*Previous line: %s \n*Errorline : %s \n*Next line:\n %s 2741Do you want to purchase the item? %d points and %d Xianbei will be used.[/b][/color] 2742Close 2743Quest 2744View quest icons 2745Amenities 2746View amenity icons 2747Guild member/Party member 2748View guild member/party member 2749Record 2750MVP Monster 2751YOU 2752Do you want to delete it? 2753Quest NPC 2754Fill out the notes 2755Save 2756Leave notes 2757%s [%d Option] %d ea 2758%s [%d Option] %s Zeny 2759%s [%d Option] %d %s %d -> %s %s 2760%s [%d Option] %d %s %s %s 2761%s [%d Option] %d -> %s %s 2762%s [%d Option] %s %s 2763You should set more than the minimum trade unit: 100 Xianbei. 2764Hair color 2765Hairstyle 2766Dress color 2767Dress style 2768Unsupported map 2769Fill less than 2,147,483,647 Zeny. 2770Fill more than 1 Zeny. 2771You do not have Zeny. 2772Zeny stash 2773Deposit 2774Zeny in hand 2775Deposit 2776Withdraw 27771 z UP 27781 z Down 2779Max 2780No input 2781Short of Zeny 2782Needs input 2783Cannot input characters 2784Over maximum input 2785Below minimum input 2786Short of Zeny in hand 2787Short of Zeny in stash 2788Exceeded maximum Zeny in hand 2789Drop X 2790Kafra storage X 2791Cart X 2792Mail X 2793Trade window X 2794Auction X 2795Guild storage X 2796To sell item to NPC X 2797There is a restriction on movement 2798Please create a character. 2799You need to disarm the equipped projectiles. 2800You cannot enter the memorial dungeon due to excessive number of people. 2801Memorial dungeon enterance failed due to excessive number of people. 2802%.1f%% ( %s Server: %.1f%% + Premium:%.1f%% ) 2803%.1f%% ( %s Server: %.1f%% + Premium:%.1f%% ) 2804Unable to use due to the duplicated item. 2805Unable to use due to the duplicated effect. 2806Screen flicker effect ON 2807Screen flicker effect OFF 2808An illegal program has been detected. 2809Send mail E X P : %.1f%% ( bBasic 100.0%% VIP Bonus %.1f%% + %s %.1f%%) Enter your password to log inDROP : %.1f%% (Basic 100.0%% VIP Bonus %.1f%% + %s %.1f%%) Pet evolutionDEATH: %.1f%% (Basic 100.0%% VIP Bonus %.1f%% + %s %.1f%%) Evolution - %sYou cannot use the tag as a name. You need following materials to evolve.Styling shop Would you like to evolve it?No coupons. Purchase items in Cash Shop Unknown errorPlease open the item coupon box in the inventory. You didn't summon a pet.Do you want to delete it? The requested one is not the pet eggNo more slots. Please remove some in Bookmarks. Not enough evolution materialsDo you want to buy the current style?\n(¡Ø You cannot receive a refund.) You are short of evolution materialsThe current style saved. The pet can be evolved under only LoyalNot enough Zeny in hand. There are enough Zeny in Zeny statush. Auto feedingmoving... The pet has been fed. \'%s\' Remaining: %dYou are not allowed to fly over the sovereign airspace of the country. Auto feeding activatedirship flight is temporarily unavailable due to atmospheric instability caused by Mana. Auto feeding inactivated.Private airship RenewedPlease try again in a moment. %d mininuNot enough Zeny to use the privates agoirship. %d hours agoNot enough Cans to use the private airship. %d days agoYou cannot meet the level to use the private airship. %d%% ( Premium %d%% + %s Server )You cannot move to the selected point by the private airship. Sending mailYou cannot use the private airship where you are now. Mail sentAccessory The item has been moved to the inventory.Second costume Item claim has been failed.Wardrobe Please clear the inventoryThis hairstyle cannot be dyed. Acquired ZenyPress an arrow to choose the style you want. Zeny claim has been failed.Come and see the new styles.\n(¡Ø Purchased accessories will be sent via RODEX.) Zeny maximum exceededBasic style Item attachment successYou can level up the skill from the base Lv. %d. [/SPOILER] Item Spoiler Alert: Id: (5661) Red Pirate Bandana [1] 25008#Beast_Powder_BoxA mark of a good pirate can be gauged by the quality of their bandanas. Str +1, Dex +1 Class : Headgear Defense : 6 Location : Upper Weight : 0 Required Level : 10 Job : All ====== auto-parsed ====== Itemclass : Headgear Defense : 6 Location : Upper Weight : 0 Required Level : 10 Id: (20329) Classic Underneath Bastard Sword 2 Week Rental Boxostume Very Cute Doll Hat [color=#=#7F0000]00CC00This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description.[/color] This Rental Weapon is not Tradable 40% Bonus Attack Damage to Earth Element Targets A straight bladed sword that can be brutally swung just like a baseball bat. This item is not Refinable Class :Two-handed Sword Attack Strength: 136808080There are no worries in the world when you are wearing this on your head.[/color] _ Type: Costume Position: Upper Weight : 160 Weapon Level: 2 Required Level : 1 Jobs: Swordman Class[/s]0 Required Level: 1 Required Job: All Jobs [/color]_ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (20330) Classic Underneath Jur 2 Week Rental Boxostume Sombrero [color=#=#7F0000]00CC00This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description.[/color] This Rental Weapon is not Tradable 40% Bonus Attack Damage to Earth Element Targets A set of Arabian style blades that are worn on the back of both hands or on the forearms. This item is not Refinable Class : Katar Attack Strength: 146 Weight : 80 Weapon Level: 2 Required Level : 1 Jobs : Assassin[/s]808080A traditional Mexican hat with a wide round brim.[/color] _ Type: Costume Position: Upper Weight: 0 Required Level: 1 Required Job: All Jobs _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25005) 99 Battle ManualINT Exchange Stone(Middle) A stone that exchanges dexterity for intelligence. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ INT + 3 DEX - 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25006) 99 Battle Manual BoxVIT Exchange Stone(Middle) A stone that exchanges agility for vitality. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ AGI - 3 VIT + 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25007) Beast PowderDEX Exchange Stone(Middle) A stone that exchanges vitality for dexterity. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ VIT - 3 DEX + 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (25008) Beast PVIT Exchange Stone(Lowder Box) A stone that exchanges luck for vitality. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Middle _ VIT + 3 LUK - 3 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] [/SPOILER] Files Spoiler Alert: BGM\997.mp3 data\1@xm_d.gat data\1@xm_d.gnd data\1@xm_d.rsw data\buyingstoreItemList.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\luafiles514\lua files\datainfo\jobidentity.lua data\luafiles514\lua files\datainfo\jobname.lua data\luafiles514\lua files\datainfo\jobname.lub data\luafiles514\lua files\datainfo\npcidentity.lua data\luafiles514\lua files\datainfo\npcidentity.lub data\luafiles514\lua files\datainfo\petinfo.lub data\luafiles514\lua files\debugui\_debugwndinfo.lua data\luafiles514\lua files\skillinfoz\skillid.lua data\luafiles514\lua files\skillinfoz\skilltreeview.lua data\luafiles514\lua files\stateicon\stateiconinfo.lua data\mapNameTable.txt data\mp3NameTable.txt data\msgstringtable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\pettalktable.xml data\questid2display.txt data\resnametable.txt data\sprite\npc\4_brickpile.act data\sprite\npc\4_brickpile.spr data\sprite\npc\4_cookiehouse.act data\sprite\npc\4_cookiehouse.spr data\sprite\npc\4_f_believer01.act data\sprite\npc\4_f_believer01.spr data\sprite\npc\4_f_skull06girl.act data\sprite\npc\4_f_skull06girl.spr data\sprite\npc\4_ghost_collapse.act data\sprite\npc\4_ghost_collapse.spr data\sprite\npc\4_ghost_stand.act data\sprite\npc\4_ghost_stand.spr data\sprite\npc\4_greencookie.act data\sprite\npc\4_greencookie.spr data\sprite\npc\4_jack_head.act data\sprite\npc\4_jack_head.spr data\sprite\npc\4_m_antonio.act data\sprite\npc\4_m_antonio.spr data\sprite\npc\4_m_believer01.act data\sprite\npc\4_m_believer01.spr data\sprite\npc\4_m_believer02.act data\sprite\npc\4_m_believer02.spr data\sprite\npc\4_m_death.act data\sprite\npc\4_m_death.spr data\sprite\npc\4_m_tamarin.act data\sprite\npc\4_m_tamarin.spr data\sprite\npc\4_nonmystcase.act data\sprite\npc\4_nonmystcase.spr data\sprite\npc\4_ropepile.act data\sprite\npc\4_ropepile.spr data\sprite\npc\4_woodpile.act data\sprite\npc\4_woodpile.spr data\sprite\로브\아미스트르가방\남\frog_kagerou.act data\sprite\로브\아미스트르가방\남\frog_kagerou.spr data\sprite\로브\아미스트르가방\남\frog_kagerou_남.act data\sprite\로브\아미스트르가방\남\frog_kagerou_남.spr data\sprite\로브\아미스트르가방\남\kagerou.act data\sprite\로브\아미스트르가방\남\kagerou.spr data\sprite\로브\아미스트르가방\남\kagerou_남.act data\sprite\로브\아미스트르가방\남\kagerou_남.spr data\sprite\로브\아미스트르가방\남\peco_rebellion_남.act data\sprite\로브\아미스트르가방\남\peco_rebellion_남.spr data\sprite\로브\아미스트르가방\남\rebellion_남.act data\sprite\로브\아미스트르가방\남\rebellion_남.spr data\sprite\로브\아미스트르가방\남\가드_남.act data\sprite\로브\아미스트르가방\남\가드_남.spr data\sprite\로브\아미스트르가방\남\건너_남.act data\sprite\로브\아미스트르가방\남\건너_남.spr data\sprite\로브\아미스트르가방\남\검사_남.act data\sprite\로브\아미스트르가방\남\검사_남.spr data\sprite\로브\아미스트르가방\남\결혼_남.act data\sprite\로브\아미스트르가방\남\결혼_남.spr data\sprite\로브\아미스트르가방\남\구페코크루세이더_남.act data\sprite\로브\아미스트르가방\남\구페코크루세이더_남.spr data\sprite\로브\아미스트르가방\남\궁수_남.act data\sprite\로브\아미스트르가방\남\궁수_남.spr data\sprite\로브\아미스트르가방\남\권성_남.act data\sprite\로브\아미스트르가방\남\권성_남.spr data\sprite\로브\아미스트르가방\남\권성융합_남.act data\sprite\로브\아미스트르가방\남\권성융합_남.spr data\sprite\로브\아미스트르가방\남\권성포링_남.act data\sprite\로브\아미스트르가방\남\권성포링_남.spr data\sprite\로브\아미스트르가방\남\그리폰가드_남.act data\sprite\로브\아미스트르가방\남\그리폰가드_남.spr data\sprite\로브\아미스트르가방\남\기사_남.act data\sprite\로브\아미스트르가방\남\기사_남.spr data\sprite\로브\아미스트르가방\남\길로틴크로스_남.act data\sprite\로브\아미스트르가방\남\길로틴크로스_남.spr data\sprite\로브\아미스트르가방\남\노비스포링_남.act data\sprite\로브\아미스트르가방\남\노비스포링_남.spr data\sprite\로브\아미스트르가방\남\닌자_남.act data\sprite\로브\아미스트르가방\남\닌자_남.spr data\sprite\로브\아미스트르가방\남\도둑_남.act data\sprite\로브\아미스트르가방\남\도둑_남.spr data\sprite\로브\아미스트르가방\남\두꺼비닌자_남.act data\sprite\로브\아미스트르가방\남\두꺼비닌자_남.spr data\sprite\로브\아미스트르가방\남\두꺼비소울링커_남.act data\sprite\로브\아미스트르가방\남\두꺼비소울링커_남.spr data\sprite\로브\아미스트르가방\남\두꺼비카게로_남.act data\sprite\로브\아미스트르가방\남\두꺼비카게로_남.spr data\sprite\로브\아미스트르가방\남\레인저늑대_남.act data\sprite\로브\아미스트르가방\남\레인저늑대_남.spr data\sprite\로브\아미스트르가방\남\레인져_남.act data\sprite\로브\아미스트르가방\남\레인져_남.spr data\sprite\로브\아미스트르가방\남\레인져늑대_남.act data\sprite\로브\아미스트르가방\남\레인져늑대_남.spr data\sprite\로브\아미스트르가방\남\로그_남.act data\sprite\로브\아미스트르가방\남\로그_남.spr data\sprite\로브\아미스트르가방\남\로드나이트_남.act data\sprite\로브\아미스트르가방\남\로드나이트_남.spr data\sprite\로브\아미스트르가방\남\로드페코_남.act data\sprite\로브\아미스트르가방\남\로드페코_남.spr data\sprite\로브\아미스트르가방\남\룬나이트_남.act data\sprite\로브\아미스트르가방\남\룬나이트_남.spr data\sprite\로브\아미스트르가방\남\룬나이트쁘띠_남.act data\sprite\로브\아미스트르가방\남\룬나이트쁘띠_남.spr data\sprite\로브\아미스트르가방\남\마법사_남.act data\sprite\로브\아미스트르가방\남\마법사_남.spr data\sprite\로브\아미스트르가방\남\몽크_남.act data\sprite\로브\아미스트르가방\남\몽크_남.spr data\sprite\로브\아미스트르가방\남\몽크알파카_남.act data\sprite\로브\아미스트르가방\남\몽크알파카_남.spr data\sprite\로브\아미스트르가방\남\미케닉_남.act data\sprite\로브\아미스트르가방\남\미케닉_남.spr data\sprite\로브\아미스트르가방\남\미케닉멧돼지_남.act data\sprite\로브\아미스트르가방\남\미케닉멧돼지_남.spr data\sprite\로브\아미스트르가방\남\민스트럴_남.act data\sprite\로브\아미스트르가방\남\민스트럴_남.spr data\sprite\로브\아미스트르가방\남\바드_남.act data\sprite\로브\아미스트르가방\남\바드_남.spr data\sprite\로브\아미스트르가방\남\복사알파카_남.act data\sprite\로브\아미스트르가방\남\복사알파카_남.spr data\sprite\로브\아미스트르가방\남\사자기사_남.act data\sprite\로브\아미스트르가방\남\사자기사_남.spr data\sprite\로브\아미스트르가방\남\사자로드나이트_남.act data\sprite\로브\아미스트르가방\남\사자로드나이트_남.spr data\sprite\로브\아미스트르가방\남\사자로얄가드_남.act data\sprite\로브\아미스트르가방\남\사자로얄가드_남.spr data\sprite\로브\아미스트르가방\남\사자룬나이트_남.act data\sprite\로브\아미스트르가방\남\사자룬나이트_남.spr data\sprite\로브\아미스트르가방\남\사자크루세이더_남.act data\sprite\로브\아미스트르가방\남\사자크루세이더_남.spr data\sprite\로브\아미스트르가방\남\사자팔라딘_남.act data\sprite\로브\아미스트르가방\남\사자팔라딘_남.spr data\sprite\로브\아미스트르가방\남\산타_남.act data\sprite\로브\아미스트르가방\남\산타_남.spr data\sprite\로브\아미스트르가방\남\상인_남.act data\sprite\로브\아미스트르가방\남\상인_남.spr data\sprite\로브\아미스트르가방\남\상인멧돼지_남.act data\sprite\로브\아미스트르가방\남\상인멧돼지_남.spr data\sprite\로브\아미스트르가방\남\성직자_남.act data\sprite\로브\아미스트르가방\남\성직자_남.spr data\sprite\로브\아미스트르가방\남\세이지_남.act data\sprite\로브\아미스트르가방\남\세이지_남.spr data\sprite\로브\아미스트르가방\남\소서러_남.act data\sprite\로브\아미스트르가방\남\소서러_남.spr data\sprite\로브\아미스트르가방\남\소울링커_남.act data\sprite\로브\아미스트르가방\남\소울링커_남.spr data\sprite\로브\아미스트르가방\남\쉐도우체이서_남.act data\sprite\로브\아미스트르가방\남\쉐도우체이서_남.spr data\sprite\로브\아미스트르가방\남\슈라_남.act data\sprite\로브\아미스트르가방\남\슈라_남.spr data\sprite\로브\아미스트르가방\남\슈라알파카_남.act data\sprite\로브\아미스트르가방\남\슈라알파카_남.spr data\sprite\로브\아미스트르가방\남\슈퍼노비스_남.act data\sprite\로브\아미스트르가방\남\슈퍼노비스_남.spr data\sprite\로브\아미스트르가방\남\슈퍼노비스포링_남.act data\sprite\로브\아미스트르가방\남\슈퍼노비스포링_남.spr data\sprite\로브\아미스트르가방\남\스나이퍼_남.act data\sprite\로브\아미스트르가방\남\스나이퍼_남.spr data\sprite\로브\아미스트르가방\남\스토커_남.act data\sprite\로브\아미스트르가방\남\스토커_남.spr data\sprite\로브\아미스트르가방\남\신페코크루세이더_남.act data\sprite\로브\아미스트르가방\남\신페코크루세이더_남.spr data\sprite\로브\아미스트르가방\남\아크비숍_남.act data\sprite\로브\아미스트르가방\남\아크비숍_남.spr data\sprite\로브\아미스트르가방\남\아크비숍알파카_남.act data\sprite\로브\아미스트르가방\남\아크비숍알파카_남.spr data\sprite\로브\아미스트르가방\남\어세신_남.act data\sprite\로브\아미스트르가방\남\어세신_남.spr data\sprite\로브\아미스트르가방\남\어쌔신크로스_남.act data\sprite\로브\아미스트르가방\남\어쌔신크로스_남.spr data\sprite\로브\아미스트르가방\남\여름_남.act data\sprite\로브\아미스트르가방\남\여름_남.spr data\sprite\로브\아미스트르가방\남\여우마법사_남.act data\sprite\로브\아미스트르가방\남\여우마법사_남.spr data\sprite\로브\아미스트르가방\남\여우세이지_남.act data\sprite\로브\아미스트르가방\남\여우세이지_남.spr data\sprite\로브\아미스트르가방\남\여우소서러_남.act data\sprite\로브\아미스트르가방\남\여우소서러_남.spr data\sprite\로브\아미스트르가방\남\여우워록_남.act data\sprite\로브\아미스트르가방\남\여우워록_남.spr data\sprite\로브\아미스트르가방\남\여우위저드_남.act data\sprite\로브\아미스트르가방\남\여우위저드_남.spr data\sprite\로브\아미스트르가방\남\여우프로페서_남.act data\sprite\로브\아미스트르가방\남\여우프로페서_남.spr data\sprite\로브\아미스트르가방\남\여우하이위저드_남.act data\sprite\로브\아미스트르가방\남\여우하이위저드_남.spr data\sprite\로브\아미스트르가방\남\연금술사_남.act data\sprite\로브\아미스트르가방\남\연금술사_남.spr data\sprite\로브\아미스트르가방\남\연금술사멧돼지_남.act data\sprite\로브\아미스트르가방\남\연금술사멧돼지_남.spr data\sprite\로브\아미스트르가방\남\워록_남.act data\sprite\로브\아미스트르가방\남\워록_남.spr data\sprite\로브\아미스트르가방\남\위저드_남.act data\sprite\로브\아미스트르가방\남\위저드_남.spr data\sprite\로브\아미스트르가방\남\제네릭_남.act data\sprite\로브\아미스트르가방\남\제네릭_남.spr data\sprite\로브\아미스트르가방\남\제네릭멧돼지_남.act data\sprite\로브\아미스트르가방\남\제네릭멧돼지_남.spr data\sprite\로브\아미스트르가방\남\제철공_남.act data\sprite\로브\아미스트르가방\남\제철공_남.spr data\sprite\로브\아미스트르가방\남\제철공멧돼지_남.act data\sprite\로브\아미스트르가방\남\제철공멧돼지_남.spr data\sprite\로브\아미스트르가방\남\챔피온_남.act data\sprite\로브\아미스트르가방\남\챔피온_남.spr data\sprite\로브\아미스트르가방\남\챔피온알파카_남.act data\sprite\로브\아미스트르가방\남\챔피온알파카_남.spr data\sprite\로브\아미스트르가방\남\초보자_남.act data\sprite\로브\아미스트르가방\남\초보자_남.spr data\sprite\로브\아미스트르가방\남\카게로_남.act data\sprite\로브\아미스트르가방\남\카게로_남.spr data\sprite\로브\아미스트르가방\남\켈베로스길로틴크로스_남.act data\sprite\로브\아미스트르가방\남\켈베로스길로틴크로스_남.spr data\sprite\로브\아미스트르가방\남\켈베로스도둑_남.act data\sprite\로브\아미스트르가방\남\켈베로스도둑_남.spr data\sprite\로브\아미스트르가방\남\켈베로스로그_남.act data\sprite\로브\아미스트르가방\남\켈베로스로그_남.spr data\sprite\로브\아미스트르가방\남\켈베로스쉐도우체이서_남.act data\sprite\로브\아미스트르가방\남\켈베로스쉐도우체이서_남.spr data\sprite\로브\아미스트르가방\남\켈베로스스토커_남.act data\sprite\로브\아미스트르가방\남\켈베로스스토커_남.spr data\sprite\로브\아미스트르가방\남\켈베로스어쎄신_남.act data\sprite\로브\아미스트르가방\남\켈베로스어쎄신_남.spr data\sprite\로브\아미스트르가방\남\켈베로스어쎄신크로스_남.act data\sprite\로브\아미스트르가방\남\켈베로스어쎄신크로스_남.spr data\sprite\로브\아미스트르가방\남\쿠페코크루세이더_남.act data\sprite\로브\아미스트르가방\남\쿠페코크루세이더_남.spr data\sprite\로브\아미스트르가방\남\크루세이더_남.act data\sprite\로브\아미스트르가방\남\크루세이더_남.spr data\sprite\로브\아미스트르가방\남\크리에이터_남.act data\sprite\로브\아미스트르가방\남\크리에이터_남.spr data\sprite\로브\아미스트르가방\남\크리에이터멧돼지_남.act data\sprite\로브\아미스트르가방\남\크리에이터멧돼지_남.spr data\sprite\로브\아미스트르가방\남\클라운_남.act data\sprite\로브\아미스트르가방\남\클라운_남.spr data\sprite\로브\아미스트르가방\남\타조궁수_남.act data\sprite\로브\아미스트르가방\남\타조궁수_남.spr data\sprite\로브\아미스트르가방\남\타조레인져_남.act data\sprite\로브\아미스트르가방\남\타조레인져_남.spr data\sprite\로브\아미스트르가방\남\타조민스트럴_남.act data\sprite\로브\아미스트르가방\남\타조민스트럴_남.spr data\sprite\로브\아미스트르가방\남\타조바드_남.act data\sprite\로브\아미스트르가방\남\타조바드_남.spr data\sprite\로브\아미스트르가방\남\타조스나이퍼_남.act data\sprite\로브\아미스트르가방\남\타조스나이퍼_남.spr data\sprite\로브\아미스트르가방\남\타조크라운_남.act data\sprite\로브\아미스트르가방\남\타조크라운_남.spr data\sprite\로브\아미스트르가방\남\타조헌터_남.act data\sprite\로브\아미스트르가방\남\타조헌터_남.spr data\sprite\로브\아미스트르가방\남\태권소년_남.act data\sprite\로브\아미스트르가방\남\태권소년_남.spr data\sprite\로브\아미스트르가방\남\태권소년포링_남.act data\sprite\로브\아미스트르가방\남\태권소년포링_남.spr data\sprite\로브\아미스트르가방\남\팔라딘_남.act data\sprite\로브\아미스트르가방\남\팔라딘_남.spr data\sprite\로브\아미스트르가방\남\페코rebellion_남.act data\sprite\로브\아미스트르가방\남\페코rebellion_남.spr data\sprite\로브\아미스트르가방\남\페코건너_남.act data\sprite\로브\아미스트르가방\남\페코건너_남.spr data\sprite\로브\아미스트르가방\남\페코검사_남.act data\sprite\로브\아미스트르가방\남\페코검사_남.spr data\sprite\로브\아미스트르가방\남\페코팔라딘_남.act data\sprite\로브\아미스트르가방\남\페코팔라딘_남.spr data\sprite\로브\아미스트르가방\남\페코페코_기사_남.act data\sprite\로브\아미스트르가방\남\페코페코_기사_남.spr data\sprite\로브\아미스트르가방\남\프로페서_남.act data\sprite\로브\아미스트르가방\남\프로페서_남.spr data\sprite\로브\아미스트르가방\남\프리스트_남.act data\sprite\로브\아미스트르가방\남\프리스트_남.spr data\sprite\로브\아미스트르가방\남\프리스트알파카_남.act data\sprite\로브\아미스트르가방\남\프리스트알파카_남.spr data\sprite\로브\아미스트르가방\남\하이위저드_남.act data\sprite\로브\아미스트르가방\남\하이위저드_남.spr data\sprite\로브\아미스트르가방\남\하이프리_남.act data\sprite\로브\아미스트르가방\남\하이프리_남.spr data\sprite\로브\아미스트르가방\남\하이프리스트알파카_남.act data\sprite\로브\아미스트르가방\남\하이프리스트알파카_남.spr data\sprite\로브\아미스트르가방\남\헌터_남.act data\sprite\로브\아미스트르가방\남\헌터_남.spr data\sprite\로브\아미스트르가방\남\화이트스미스_남.act data\sprite\로브\아미스트르가방\남\화이트스미스_남.spr data\sprite\로브\아미스트르가방\남\화이트스미스멧돼지_남.act data\sprite\로브\아미스트르가방\남\화이트스미스멧돼지_남.spr data\sprite\로브\아미스트르가방\여\frog_kagerou_여.act data\sprite\로브\아미스트르가방\여\frog_kagerou_여.spr data\sprite\로브\아미스트르가방\여\frog_oboro.act data\sprite\로브\아미스트르가방\여\frog_oboro.spr data\sprite\로브\아미스트르가방\여\frog_oboro_여.act data\sprite\로브\아미스트르가방\여\frog_oboro_여.spr data\sprite\로브\아미스트르가방\여\kagerou_여.act data\sprite\로브\아미스트르가방\여\kagerou_여.spr data\sprite\로브\아미스트르가방\여\oboro.act data\sprite\로브\아미스트르가방\여\oboro.spr data\sprite\로브\아미스트르가방\여\oboro_여.act data\sprite\로브\아미스트르가방\여\oboro_여.spr data\sprite\로브\아미스트르가방\여\peco_rebellion_여.act data\sprite\로브\아미스트르가방\여\peco_rebellion_여.spr data\sprite\로브\아미스트르가방\여\rebellion_여.act data\sprite\로브\아미스트르가방\여\rebellion_여.spr data\sprite\로브\아미스트르가방\여\가드_여.act data\sprite\로브\아미스트르가방\여\가드_여.spr data\sprite\로브\아미스트르가방\여\건너_여.act data\sprite\로브\아미스트르가방\여\건너_여.spr data\sprite\로브\아미스트르가방\여\검사_여.act data\sprite\로브\아미스트르가방\여\검사_여.spr data\sprite\로브\아미스트르가방\여\결혼_여.act data\sprite\로브\아미스트르가방\여\결혼_여.spr data\sprite\로브\아미스트르가방\여\구페코크루세이더_여.act data\sprite\로브\아미스트르가방\여\구페코크루세이더_여.spr data\sprite\로브\아미스트르가방\여\궁수_여.act data\sprite\로브\아미스트르가방\여\궁수_여.spr data\sprite\로브\아미스트르가방\여\권성_여.act data\sprite\로브\아미스트르가방\여\권성_여.spr data\sprite\로브\아미스트르가방\여\권성융합_여.act data\sprite\로브\아미스트르가방\여\권성융합_여.spr data\sprite\로브\아미스트르가방\여\권성포링_여.act data\sprite\로브\아미스트르가방\여\권성포링_여.spr data\sprite\로브\아미스트르가방\여\그리폰가드_여.act data\sprite\로브\아미스트르가방\여\그리폰가드_여.spr data\sprite\로브\아미스트르가방\여\기사_여.act data\sprite\로브\아미스트르가방\여\기사_여.spr data\sprite\로브\아미스트르가방\여\길로틴크로스_여.act data\sprite\로브\아미스트르가방\여\길로틴크로스_여.spr data\sprite\로브\아미스트르가방\여\노비스포링_여.act data\sprite\로브\아미스트르가방\여\노비스포링_여.spr data\sprite\로브\아미스트르가방\여\닌자_여.act data\sprite\로브\아미스트르가방\여\닌자_여.spr data\sprite\로브\아미스트르가방\여\도둑_여.act data\sprite\로브\아미스트르가방\여\도둑_여.spr data\sprite\로브\아미스트르가방\여\두꺼비닌자_여.act data\sprite\로브\아미스트르가방\여\두꺼비닌자_여.spr data\sprite\로브\아미스트르가방\여\두꺼비소울링커_여.act data\sprite\로브\아미스트르가방\여\두꺼비소울링커_여.spr data\sprite\로브\아미스트르가방\여\두꺼비오보로_여.act data\sprite\로브\아미스트르가방\여\두꺼비오보로_여.spr data\sprite\로브\아미스트르가방\여\레인저늑대_여.act data\sprite\로브\아미스트르가방\여\레인저늑대_여.spr data\sprite\로브\아미스트르가방\여\레인져_여.act data\sprite\로브\아미스트르가방\여\레인져_여.spr data\sprite\로브\아미스트르가방\여\레인져늑대_여.act data\sprite\로브\아미스트르가방\여\레인져늑대_여.spr data\sprite\로브\아미스트르가방\여\로그_여.act data\sprite\로브\아미스트르가방\여\로그_여.spr data\sprite\로브\아미스트르가방\여\로드나이트_여.act data\sprite\로브\아미스트르가방\여\로드나이트_여.spr data\sprite\로브\아미스트르가방\여\로드페코_여.act data\sprite\로브\아미스트르가방\여\로드페코_여.spr data\sprite\로브\아미스트르가방\여\룬나이트_여.act data\sprite\로브\아미스트르가방\여\룬나이트_여.spr data\sprite\로브\아미스트르가방\여\룬나이트쁘띠_여.act data\sprite\로브\아미스트르가방\여\룬나이트쁘띠_여.spr data\sprite\로브\아미스트르가방\여\마법사_여.act data\sprite\로브\아미스트르가방\여\마법사_여.spr data\sprite\로브\아미스트르가방\여\몽크_여.act data\sprite\로브\아미스트르가방\여\몽크_여.spr data\sprite\로브\아미스트르가방\여\몽크알파카_여.act data\sprite\로브\아미스트르가방\여\몽크알파카_여.spr data\sprite\로브\아미스트르가방\여\무희_여.act data\sprite\로브\아미스트르가방\여\무희_여.spr data\sprite\로브\아미스트르가방\여\무희_여_바지.act data\sprite\로브\아미스트르가방\여\무희_여_바지.spr data\sprite\로브\아미스트르가방\여\무희바지_여.act data\sprite\로브\아미스트르가방\여\무희바지_여.spr data\sprite\로브\아미스트르가방\여\미케닉_여.act data\sprite\로브\아미스트르가방\여\미케닉_여.spr data\sprite\로브\아미스트르가방\여\미케닉멧돼지_여.act data\sprite\로브\아미스트르가방\여\미케닉멧돼지_여.spr data\sprite\로브\아미스트르가방\여\민스트럴_여.act data\sprite\로브\아미스트르가방\여\민스트럴_여.spr data\sprite\로브\아미스트르가방\여\바드_여.act data\sprite\로브\아미스트르가방\여\바드_여.spr data\sprite\로브\아미스트르가방\여\복사알파카_여.act data\sprite\로브\아미스트르가방\여\복사알파카_여.spr data\sprite\로브\아미스트르가방\여\사자기사_여.act data\sprite\로브\아미스트르가방\여\사자기사_여.spr data\sprite\로브\아미스트르가방\여\사자로드나이트_여.act data\sprite\로브\아미스트르가방\여\사자로드나이트_여.spr data\sprite\로브\아미스트르가방\여\사자로얄가드_여.act data\sprite\로브\아미스트르가방\여\사자로얄가드_여.spr data\sprite\로브\아미스트르가방\여\사자룬나이트_여.act data\sprite\로브\아미스트르가방\여\사자룬나이트_여.spr data\sprite\로브\아미스트르가방\여\사자크루세이더_여.act data\sprite\로브\아미스트르가방\여\사자크루세이더_여.spr data\sprite\로브\아미스트르가방\여\사자팔라딘_여.act data\sprite\로브\아미스트르가방\여\사자팔라딘_여.spr data\sprite\로브\아미스트르가방\여\산타_여.act data\sprite\로브\아미스트르가방\여\산타_여.spr data\sprite\로브\아미스트르가방\여\상인_여.act data\sprite\로브\아미스트르가방\여\상인_여.spr data\sprite\로브\아미스트르가방\여\상인멧돼지_여.act data\sprite\로브\아미스트르가방\여\상인멧돼지_여.spr data\sprite\로브\아미스트르가방\여\성직자_여.act data\sprite\로브\아미스트르가방\여\성직자_여.spr data\sprite\로브\아미스트르가방\여\세이지_여.act data\sprite\로브\아미스트르가방\여\세이지_여.spr data\sprite\로브\아미스트르가방\여\소서러_여.act data\sprite\로브\아미스트르가방\여\소서러_여.spr data\sprite\로브\아미스트르가방\여\소울링커_여.act data\sprite\로브\아미스트르가방\여\소울링커_여.spr data\sprite\로브\아미스트르가방\여\쉐도우체이서_여.act data\sprite\로브\아미스트르가방\여\쉐도우체이서_여.spr data\sprite\로브\아미스트르가방\여\슈라_여.act data\sprite\로브\아미스트르가방\여\슈라_여.spr data\sprite\로브\아미스트르가방\여\슈라알파카_여.act data\sprite\로브\아미스트르가방\여\슈라알파카_여.spr data\sprite\로브\아미스트르가방\여\슈퍼노비스_여.act data\sprite\로브\아미스트르가방\여\슈퍼노비스_여.spr data\sprite\로브\아미스트르가방\여\슈퍼노비스포링_여.act data\sprite\로브\아미스트르가방\여\슈퍼노비스포링_여.spr data\sprite\로브\아미스트르가방\여\스나이퍼_여.act data\sprite\로브\아미스트르가방\여\스나이퍼_여.spr data\sprite\로브\아미스트르가방\여\스토커_여.act data\sprite\로브\아미스트르가방\여\스토커_여.spr data\sprite\로브\아미스트르가방\여\신페코크루세이더_여.act data\sprite\로브\아미스트르가방\여\신페코크루세이더_여.spr data\sprite\로브\아미스트르가방\여\아크비숍_여.act data\sprite\로브\아미스트르가방\여\아크비숍_여.spr data\sprite\로브\아미스트르가방\여\아크비숍알파카_여.act data\sprite\로브\아미스트르가방\여\아크비숍알파카_여.spr data\sprite\로브\아미스트르가방\여\어세신_여.act data\sprite\로브\아미스트르가방\여\어세신_여.spr data\sprite\로브\아미스트르가방\여\어쌔신크로스_여.act data\sprite\로브\아미스트르가방\여\어쌔신크로스_여.spr data\sprite\로브\아미스트르가방\여\여름_여.act data\sprite\로브\아미스트르가방\여\여름_여.spr data\sprite\로브\아미스트르가방\여\여우마법사_여.act data\sprite\로브\아미스트르가방\여\여우마법사_여.spr data\sprite\로브\아미스트르가방\여\여우세이지_여.act data\sprite\로브\아미스트르가방\여\여우세이지_여.spr data\sprite\로브\아미스트르가방\여\여우소서러_여.act data\sprite\로브\아미스트르가방\여\여우소서러_여.spr data\sprite\로브\아미스트르가방\여\여우워록_여.act data\sprite\로브\아미스트르가방\여\여우워록_여.spr data\sprite\로브\아미스트르가방\여\여우위저드_여.act data\sprite\로브\아미스트르가방\여\여우위저드_여.spr data\sprite\로브\아미스트르가방\여\여우프로페서_여.act data\sprite\로브\아미스트르가방\여\여우프로페서_여.spr data\sprite\로브\아미스트르가방\여\여우하이위저드_여.act data\sprite\로브\아미스트르가방\여\여우하이위저드_여.spr data\sprite\로브\아미스트르가방\여\연금술사_여.act data\sprite\로브\아미스트르가방\여\연금술사_여.spr data\sprite\로브\아미스트르가방\여\연금술사멧돼지_여.act data\sprite\로브\아미스트르가방\여\연금술사멧돼지_여.spr data\sprite\로브\아미스트르가방\여\오보로_여.act data\sprite\로브\아미스트르가방\여\오보로_여.spr data\sprite\로브\아미스트르가방\여\워록_여.act data\sprite\로브\아미스트르가방\여\워록_여.spr data\sprite\로브\아미스트르가방\여\원더러_여.act data\sprite\로브\아미스트르가방\여\원더러_여.spr data\sprite\로브\아미스트르가방\여\위저드_여.act data\sprite\로브\아미스트르가방\여\위저드_여.spr data\sprite\로브\아미스트르가방\여\윈더러_여.act data\sprite\로브\아미스트르가방\여\윈더러_여.spr data\sprite\로브\아미스트르가방\여\제네릭_여.act data\sprite\로브\아미스트르가방\여\제네릭_여.spr data\sprite\로브\아미스트르가방\여\제네릭멧돼지_여.act data\sprite\로브\아미스트르가방\여\제네릭멧돼지_여.spr data\sprite\로브\아미스트르가방\여\제철공_여.act data\sprite\로브\아미스트르가방\여\제철공_여.spr data\sprite\로브\아미스트르가방\여\제철공멧돼지_여.act data\sprite\로브\아미스트르가방\여\제철공멧돼지_여.spr data\sprite\로브\아미스트르가방\여\집시_여.act data\sprite\로브\아미스트르가방\여\집시_여.spr data\sprite\로브\아미스트르가방\여\챔피온_여.act data\sprite\로브\아미스트르가방\여\챔피온_여.spr data\sprite\로브\아미스트르가방\여\챔피온알파카_여.act data\sprite\로브\아미스트르가방\여\챔피온알파카_여.spr data\sprite\로브\아미스트르가방\여\초보자_여.act data\sprite\로브\아미스트르가방\여\초보자_여.spr data\sprite\로브\아미스트르가방\여\켈베로스길로틴크로스_여.act data\sprite\로브\아미스트르가방\여\켈베로스길로틴크로스_여.spr data\sprite\로브\아미스트르가방\여\켈베로스도둑_여.act data\sprite\로브\아미스트르가방\여\켈베로스도둑_여.spr data\sprite\로브\아미스트르가방\여\켈베로스로그_여.act data\sprite\로브\아미스트르가방\여\켈베로스로그_여.spr data\sprite\로브\아미스트르가방\여\켈베로스쉐도우체이서_여.act data\sprite\로브\아미스트르가방\여\켈베로스쉐도우체이서_여.spr data\sprite\로브\아미스트르가방\여\켈베로스스토커_여.act data\sprite\로브\아미스트르가방\여\켈베로스스토커_여.spr data\sprite\로브\아미스트르가방\여\켈베로스어쎄신_여.act data\sprite\로브\아미스트르가방\여\켈베로스어쎄신_여.spr data\sprite\로브\아미스트르가방\여\켈베로스어쎄신크로스_여.act data\sprite\로브\아미스트르가방\여\켈베로스어쎄신크로스_여.spr data\sprite\로브\아미스트르가방\여\크루세이더_여.act data\sprite\로브\아미스트르가방\여\크루세이더_여.spr data\sprite\로브\아미스트르가방\여\크리에이터_여.act data\sprite\로브\아미스트르가방\여\크리에이터_여.spr data\sprite\로브\아미스트르가방\여\크리에이터멧돼지_여.act data\sprite\로브\아미스트르가방\여\크리에이터멧돼지_여.spr data\sprite\로브\아미스트르가방\여\클라운_여.act data\sprite\로브\아미스트르가방\여\클라운_여.spr data\sprite\로브\아미스트르가방\여\타조궁수_여.act data\sprite\로브\아미스트르가방\여\타조궁수_여.spr data\sprite\로브\아미스트르가방\여\타조레인져_여.act data\sprite\로브\아미스트르가방\여\타조레인져_여.spr data\sprite\로브\아미스트르가방\여\타조무희_여.act data\sprite\로브\아미스트르가방\여\타조무희_여.spr data\sprite\로브\아미스트르가방\여\타조민스트럴_여.act data\sprite\로브\아미스트르가방\여\타조민스트럴_여.spr data\sprite\로브\아미스트르가방\여\타조바드_여.act data\sprite\로브\아미스트르가방\여\타조바드_여.spr data\sprite\로브\아미스트르가방\여\타조스나이퍼_여.act data\sprite\로브\아미스트르가방\여\타조스나이퍼_여.spr data\sprite\로브\아미스트르가방\여\타조원더러_여.act data\sprite\로브\아미스트르가방\여\타조원더러_여.spr data\sprite\로브\아미스트르가방\여\타조짚시_여.act data\sprite\로브\아미스트르가방\여\타조짚시_여.spr data\sprite\로브\아미스트르가방\여\타조크라운_여.act data\sprite\로브\아미스트르가방\여\타조크라운_여.spr data\sprite\로브\아미스트르가방\여\타조헌터_여.act data\sprite\로브\아미스트르가방\여\타조헌터_여.spr data\sprite\로브\아미스트르가방\여\태권소년_여.act data\sprite\로브\아미스트르가방\여\태권소년_여.spr data\sprite\로브\아미스트르가방\여\태권소년포링_여.act data\sprite\로브\아미스트르가방\여\태권소년포링_여.spr data\sprite\로브\아미스트르가방\여\팔라딘_여.act data\sprite\로브\아미스트르가방\여\팔라딘_여.spr data\sprite\로브\아미스트르가방\여\페코건너_여.act data\sprite\로브\아미스트르가방\여\페코건너_여.spr data\sprite\로브\아미스트르가방\여\페코검사_여.act data\sprite\로브\아미스트르가방\여\페코검사_여.spr data\sprite\로브\아미스트르가방\여\페코팔라딘_여.act data\sprite\로브\아미스트르가방\여\페코팔라딘_여.spr data\sprite\로브\아미스트르가방\여\페코페코_기사_여.act data\sprite\로브\아미스트르가방\여\페코페코_기사_여.spr data\sprite\로브\아미스트르가방\여\페코페코기사_여.act data\sprite\로브\아미스트르가방\여\페코페코기사_여.spr data\sprite\로브\아미스트르가방\여\프로페서_여.act data\sprite\로브\아미스트르가방\여\프로페서_여.spr data\sprite\로브\아미스트르가방\여\프리스트_여.act data\sprite\로브\아미스트르가방\여\프리스트_여.spr data\sprite\로브\아미스트르가방\여\프리스트알파카_여.act data\sprite\로브\아미스트르가방\여\프리스트알파카_여.spr data\sprite\로브\아미스트르가방\여\하이위저드_여.act data\sprite\로브\아미스트르가방\여\하이위저드_여.spr data\sprite\로브\아미스트르가방\여\하이프리_여.act data\sprite\로브\아미스트르가방\여\하이프리_여.spr data\sprite\로브\아미스트르가방\여\하이프리스트알파카_여.act data\sprite\로브\아미스트르가방\여\하이프리스트알파카_여.spr data\sprite\로브\아미스트르가방\여\헌터_여.act data\sprite\로브\아미스트르가방\여\헌터_여.spr data\sprite\로브\아미스트르가방\여\화이트스미스_여.act data\sprite\로브\아미스트르가방\여\화이트스미스_여.spr data\sprite\로브\아미스트르가방\여\화이트스미스멧돼지_여.act data\sprite\로브\아미스트르가방\여\화이트스미스멧돼지_여.spr data\sprite\몬스터\scatleton.act data\sprite\몬스터\scatleton.spr data\sprite\몬스터\XM_CELINE_KIMI.act data\sprite\몬스터\XM_CELINE_KIMI.spr data\sprite\몬스터\XM_COOKIE.act data\sprite\몬스터\XM_COOKIE.spr data\sprite\몬스터\XM_CRUISER.act data\sprite\몬스터\XM_CRUISER.spr data\sprite\몬스터\XM_HYLOZOIST.act data\sprite\몬스터\XM_HYLOZOIST.spr data\sprite\몬스터\XM_LUDE.act data\sprite\몬스터\XM_LUDE.spr data\sprite\몬스터\XM_MARIONETTE.act data\sprite\몬스터\XM_MARIONETTE.spr data\sprite\몬스터\XM_MYSTCASE.act data\sprite\몬스터\XM_MYSTCASE.spr data\sprite\몬스터\XM_TEDDY_BEAR.act data\sprite\몬스터\XM_TEDDY_BEAR.spr data\sprite\몬스터\XM_TREE.act data\sprite\몬스터\XM_TREE.spr data\sprite\아이템\c추억의밤하늘.act data\sprite\아이템\c추억의밤하늘.spr data\sprite\아이템\강한자의헤어.act data\sprite\아이템\강한자의헤어.spr data\sprite\아이템\고급티켓_보라.act data\sprite\아이템\고급티켓_보라.spr data\sprite\아이템\고스트링톨햇.act data\sprite\아이템\고스트링톨햇.spr data\sprite\아이템\노블크로스.act data\sprite\아이템\노블크로스.spr data\sprite\아이템\늘어진여고생인형모자.act data\sprite\아이템\늘어진여고생인형모자.spr data\sprite\아이템\니플헤임버니햇.act data\sprite\아이템\니플헤임버니햇.spr data\sprite\아이템\러브발그레.act data\sprite\아이템\러브발그레.spr data\sprite\아이템\로리타텐겔론모자.act data\sprite\아이템\로리타텐겔론모자.spr data\sprite\아이템\박쥐스톨.act data\sprite\아이템\박쥐스톨.spr data\sprite\아이템\뱀파이어의사역마.act data\sprite\아이템\뱀파이어의사역마.spr data\sprite\아이템\비녀.act data\sprite\아이템\비녀.spr data\sprite\아이템\비밀의지퍼.act data\sprite\아이템\비밀의지퍼.spr data\sprite\아이템\빨간방울목걸이.act data\sprite\아이템\빨간방울목걸이.spr data\sprite\아이템\산타인형머리띠.act data\sprite\아이템\산타인형머리띠.spr data\sprite\아이템\상냥한마음.act data\sprite\아이템\상냥한마음.spr data\sprite\아이템\상처받은마음.act data\sprite\아이템\상처받은마음.spr 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  4. Changed Item Spoiler Alert: Id: (17747) Creepy Costume Box Cannot trade with other accounts. Halloween Costume 2016. Opening this randomly give you one of the item.When opened gives one of the following: Costume Niffleheim Bunny Hat Costume Night Sky of Memory Costume Blue Magician Costume Vampire Familiar Costume Bat Stole Costume Bloody Vicious Stop Bandage Costume Little Devil S Horn Costume Assassin Skull Mask Costume Costume Hoplite Helmet Weight : 1 ====== auto-parsed ====== Weight : 1 Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  5. Added Item Spoiler Alert: Id: (17747) Creepy Costume Box Cannot trade with other accounts. Halloween Costume 2016. Opening this randomly give you one of the item. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (19915) Costume Little Devil S Horn Young and growing devil's horn. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20398) Costume Niffleheim Bunny Hat A hat from famous Healer of Niflheim, Hylozoist. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20451) Costume Night Sky of Memory Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (31117) Costume Hoplite Helmet A Helm used in ancient western country that was famous for close formation and tight defense. Class : Costume Def : 0 Location : Upper,Middle,Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31118) Costume Assassin Skull Mask A mask worn by a group of eastern assassins. It's shaped like a skull to notify targets of their imminent death. Class : Costume Def : 0 Location : Middle,Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (31119) Costume Blue Magician Hat Talented Wizard's magic hat. It looks weird, but works just fine. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (31120) Costume Vampire Familiar A costume makes feel like being a Vampire. One of most popular halloween item. Class : Costume Def : 0 Location : Middle Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Middle Weight : 0 Required Level : 1 Id: (31121) Costume Bat Stole Bat wing-ed stole. Don't even think to fly with this wings. Class : Costume Def : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (31122) Costume Bloody Vicious Stop Bandage Tight bandages for wounds of the eyes. It seems that they were already used. Class : Costume Def : 0 Location : Middle Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Middle Weight : 0 Required Level : 1 Id: (31123) Costume £Çhostring Tall Hat Tall hat with flying Ghostring. Cute shabby tall hat. Wearing this hat makes feel horrifying. Well¡¦just feeling. 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  6. Added Item Spoiler Alert: Id: (5912) Costume Servant Devilring Imitated by Loyal servant Devilring. Always be on standby to serve his master. Class : Costume Def : 0 Location : Middle Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Middle Weight : 0 Required Level : 1 Id: (17739) Spooktober Costume Box Cannot trade with other accounts. Change up your hairstyle, gain a creepy aura, or surround your self with ghosts from this Spooktober Costume Box. Experience the holiday with us at twitch.tv/warpportal as we scare ourselves trying to survive creepys and crawlies at 5PM PST on Fridays. When opened gives one of the following: Costume: Red Test Subject Aura Costume: Servant of Devilring Costume: Ponytail Costume: Twin Ponytails Costume: Magic Eyes Costume: Servant of Morroc Costume: Dwarf Beard Costume: Gram Peony Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (19597) Costume Magic Eyes A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20340) Costume Ponytail Black Stylish Wig. An extended ponytail that came with different colors. Class : Costume Def : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20342) Costume Twin Ponytail Black Stylish Wig. A hair extension that soft and looks wavy twin tail. Class : Costume Def : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20357) Costume Ponytail Yellow Stylish Wig. An extended ponytail that came with different colors. Class : Costume Def : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20358) Costume Ponytail Green Stylish Wig. An extended ponytail that came with different colors. Class : Costume Def : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20359) Costume Ponytail Purple Stylish Wig. An extended ponytail that came with different colors. Class : Costume Def : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20360) Costume Ponytail Red Stylish Wig. An extended ponytail that came with different colors. Class : Costume Def : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20407) Costume Red Subject Aura Unknown aura that wrapped your body. Class : Costume Def : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20430) Costume Loyal Servant of Morocc A costume that imitating the protection aura of Devil Morocc. Class : Costume Def : 0 Location : Middle Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Middle Weight : 0 Required Level : 1 Id: (20450) Costume Gram Peony A beautiful magician hat with flower on it. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (31087) Costume Dwarf Beard Dwarf's heavy beard. You don't need extra scarf. Class : Costume Def : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Changed Item Spoiler Alert: Id: (20361) Classic Saharic Saber 2 Week Renostume Ponytail BoxOrange This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 40% Bonus Attack Damage to Water Element Targets A heavy one-handed cavalry sword with a slightly curved blade. This item is not Refinable Class : Sword Attack StrengthStylish Wig. An extended ponytail that came with different colors. Class : Costume Def : 1450 WeightLocation : 100Lower Weapon LevelWeight : 30 Required Level : 1 Jobs : Swordman, Merchant, and Thief ClassesAll ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20362) Classic Saharic Gladius 2 Week Renostume Ponytail Boxlue This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 40% Bonus Attack Damage to Water Element Targets A strong dagger that is usually crafted by traditional artisans. This item is not Refinable Class : Dagger Attack StrengthStylish Wig. An extended ponytail that came with different colors. Class : Costume Def : 140 WeightLocation : 70Lower Weapon LevelWeight : 30 Required Level : 1 Jobs : Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and NinjaAll ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20363) Classic Saharic Chain 2 Week Rental Boxostume Ponytail White This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 40% Bonus Attack Damage to Water Element Targets A simple flail that consists of a thin mace attached to a chain of iron links. This item is not RefinableStylish Wig. An extended ponytail that came with different colors. Class : MacCostume Attack Strength Def : 1050 WeightLocation : 80Lower Weapon LevelWeight : 20 Required Level : 1 Jobs : Swordman, Acolyte, and Merchant ClassesAll ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20364) Classic Saharic Book 2 Week Renostume Twin Ponytail BoxYellow This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 40% Bonus Attack Damage to Water Element Targets A book that's been put together sturdily enough to be wielded as a weapon in an emergency situation. This item is not Refinable Class : Book Attack StrengthStylish Wig. A hair extension that soft and looks wavy twin tail. Class : Costume Def : 1060 WeightLocation : 60Lower Weapon LevelWeight : 20 Required Level : 1 Jobs : Priest, Sage, Taekwon MasterAll ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20365) Classic Saharic Hypnotist's Staff 2 Week Rental Boxostume Twin Ponytail Green This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 40% Bonus Attack Damage to Water Element Targets A staff with a hynpotizing effect that can even make a Novice feel just like a High Wizard. Sort of. Int + 1, MATK + 120 This item is not Refinable Class : Staff Attack StrengthStylish Wig. A hair extension that soft and looks wavy twin tail. Class : Costume Def : 100 WeightLocation : 50[/color] Property:Neutral Weapon LevelLower [/color]Weight : 30 Required Level : 1 Jobs : Novice, Mage, Acolyte Classes, and Soul LinkerAll ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20366) Classic Saharic Knuckle Duster 2 Week Renostume Twin Ponytail BoxPurple This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 40% Bonus Attack Damage to Water Element Targets A protective covering that shields the back of the hand and forearm, and has raised studs for offensive purposes. This item is not RefinableStylish Wig. A hair extension that soft and looks wavy twin tail. Class : Clawostume Attack Strength Def : 710 WeightLocation : 45Lower Weapon LevelWeight : 20 Required Level : 1 Jobs : Priest and Monk JobsAll ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20367) Classic Saharic Lute 2 Week Renostume Twin Ponytail BoxRed This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 40% Bonus Attack Damage to Water Element Targets A classical plucked string instrument that is incredibly difficult to tune and adjust. This item is not RefinableStylish Wig. A hair extension that soft and looks wavy twin tail. Class : Musical InCostrument Attack Strength Def : 1260 WeightLocation : 50Lower Weapon LevelWeight : 20 Required Level : 1 Jobs : BardAll ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20368) Classic Saharic Wire 2 Week Renostume Twin Ponytail BoxOrange This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 40% Bonus Attack Damage to Water Element Targets A whip made of a flexible wire attached to an iron handle. This item is not Refinable Class : Whip Attack StrengthStylish Wig. A hair extension that soft and looks wavy twin tail. Class : Costume Def : 1160 WeightLocation : 100Lower Weapon LevelWeight : 20 Required Level : 1 Jobs : DancerAll ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20369) Classic Saharic Bastard Sword 2 Week Renostume Twin Ponytail Boxlue This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 40% Bonus Attack Damage to Water Element Targets A straight bladed sword that can be brutally swung just like a baseball bat. This item is not RefinableStylish Wig. A hair extension that soft and looks wavy twin tail. Class : Two-handed Sword[/color] Attack StrengthCostume[/color] Def : 1360 WeightLocation : 160Lower Weapon LevelWeight : 20 Required Level : 1 Jobs : Swordman ClassAll ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20370) Classic Saharic Jur 2 Week Renostume Twin Ponytail BoxWhite This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description. This Rental Weapon is not Tradable 40% Bonus Attack Damage to Water Element Targets A set of Arabian style blades that are worn on the back of both hands or on the forearms. This item is not Refinable Class : Katar Attack StrengthStylish Wig. A hair extension that soft and looks wavy twin tail. Class : Costume Def : 1460 WeightLocation : 80Lower Weapon LevelWeight : 20 Required Level : 1 Jobs : Assassinll ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 [/SPOILER] Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\luafiles514\lua files\datainfo\accessoryid.lub data\luafiles514\lua files\datainfo\accname.lub data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\sprite\아이템\c글램피오니.act data\sprite\아이템\c글램피오니.spr data\sprite\아이템\꼬마데빌링.act data\sprite\아이템\꼬마데빌링.spr data\sprite\아이템\드워프수염.act data\sprite\아이템\드워프수염.spr data\sprite\아이템\루즈웨이브트윈_검정.act data\sprite\아이템\루즈웨이브트윈_검정.spr data\sprite\아이템\루즈웨이브트윈_노랑.act data\sprite\아이템\루즈웨이브트윈_노랑.spr data\sprite\아이템\루즈웨이브트윈_녹색.act data\sprite\아이템\루즈웨이브트윈_녹색.spr data\sprite\아이템\루즈웨이브트윈_보라.act data\sprite\아이템\루즈웨이브트윈_보라.spr 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data\sprite\악세사리\남\남_꼬마데빌링.act data\sprite\악세사리\남\남_꼬마데빌링.spr data\sprite\악세사리\남\남_드워프수염.act data\sprite\악세사리\남\남_드워프수염.spr data\sprite\악세사리\남\남_루즈웨이브트윈_검정.act data\sprite\악세사리\남\남_루즈웨이브트윈_검정.spr data\sprite\악세사리\남\남_루즈웨이브트윈_노랑.act data\sprite\악세사리\남\남_루즈웨이브트윈_노랑.spr data\sprite\악세사리\남\남_루즈웨이브트윈_녹색.act data\sprite\악세사리\남\남_루즈웨이브트윈_녹색.spr data\sprite\악세사리\남\남_루즈웨이브트윈_보라.act data\sprite\악세사리\남\남_루즈웨이브트윈_보라.spr data\sprite\악세사리\남\남_루즈웨이브트윈_빨강.act data\sprite\악세사리\남\남_루즈웨이브트윈_빨강.spr data\sprite\악세사리\남\남_루즈웨이브트윈_연갈색.act data\sprite\악세사리\남\남_루즈웨이브트윈_연갈색.spr data\sprite\악세사리\남\남_루즈웨이브트윈_파랑.act data\sprite\악세사리\남\남_루즈웨이브트윈_파랑.spr data\sprite\악세사리\남\남_루즈웨이브트윈_흰색.act data\sprite\악세사리\남\남_루즈웨이브트윈_흰색.spr data\sprite\악세사리\남\남_매직아이즈.act data\sprite\악세사리\남\남_매직아이즈.spr data\sprite\악세사리\남\남_사념의오오라_빨강.act data\sprite\악세사리\남\남_사념의오오라_빨강.spr data\sprite\악세사리\남\남_소년모로크수하.act data\sprite\악세사리\남\남_소년모로크수하.spr data\sprite\악세사리\남\남_스트레이트포니_검정.act data\sprite\악세사리\남\남_스트레이트포니_검정.spr 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  7. Files Spoiler Alert: data\etcinfo.txt data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading03.jpg data\texture\유저인터페이스\loading04.jpg data\texture\유저인터페이스\loading05.jpg data\texture\유저인터페이스\loading06.jpg data\texture\유저인터페이스\loading07.jpg data\texture\유저인터페이스\loading08.jpg data\texture\유저인터페이스\loading09.jpg data\texture\유저인터페이스\loading10.jpg data\texture\유저인터페이스\loading11.jpg data\texture\유저인터페이스\loading12.jpg data\texture\유저인터페이스\loading13.jpg data\texture\유저인터페이스\loading14.jpg data\texture\유저인터페이스\loading15.jpg data\texture\유저인터페이스\loading16.jpg data\texture\유저인터페이스\loading17.jpg data\texture\유저인터페이스\loading18.jpg data\texture\유저인터페이스\loading19.jpg data\texture\유저인터페이스\loading20.jpg data\texture\유저인터페이스\loading21.jpg data\texture\유저인터페이스\Thumbs.db
  8. Added Item Spoiler Alert: Id: (4625) Time Holder Card MATK+ 20%. Increase SP consumption of skills by 10%. Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4626) Big Ben Card Increase magical damage against Formless and Demon races by 5%. When equipped with a shield compounded to Neo Punk Card: ignores 50% of Formless and Demon monster's Magic Defense Rate. Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4627) Big Bell Card Increase physical damage against Formless and Demon races by 10%. When equipped with a shield compounded to Neo Punk Card: ignores 50% of Formless and Demon monster's Defense Rate. Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4628) Neo Punk Card Reduce damage taken from Formless and Demon races by 20%. When equipped with a weapon compounded to Big Ben Card: further reduce damage taken from Formless and Demon races by 5%. When equipped with a weapon compounded to Big Bell Card: further reduce damage taken from Formless and Demon races by 5%. Class : Card Compound on : Shield Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4629) Arc Elder Card Increase resistance against Neutral property attack by 15%. Increases damage of Earth property magic by 3% per refine. When equipped with a shoes compounded to Time Keeper Card: further increase resistance against Neutral property attack by 5%. Class : Card Compound on : Garment Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4630) Timer Keeper Card Has a chance of inflicting the Curse status to all enemy in 11x11 around the wearer when attack. When equipped with a garment compounded with Arc Elder Card: the chance is further increased. Class : Card Compound on : Footwear Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4631) Owl Viscount Card ASPD +3% Class : Card Compound on : Accessory Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4632) Owl Marquees Card Add a chance of auto casting Level 1 Whirlwind when dealing physical attack. If the user has mastered the skill at Level 5, it will cast Level 5 instead. When equipped with an accessory compounded to Owl Viscount Card: add a chance of auto casting level 1 Lord of Vermilion when dealing physical attack. Class : Card Compound on : Accessory Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4652) Nightmare Amon Ra Card Increase magic damage against Shadow and Undead monsters by 50% Increase magic damage against Demon and Undead race monsters by 50% Class : Card Compound on : Armor Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4653) Nightmare Arclouse Card Reduce damage from Brute and Undead monsters by 20% Class : Card Compound on : Shield Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4654) Nightmare Mimic Card Increase magical damage against Brute and Undead monster by 5% When equipped with equip compounded with Nightmare Arclouse card Reduce damage from Brute and Undead monsters by 5% Ignore 50% magic defense of Brute and Undead monsters Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4655) Nightmare Minorous Card Increase physical damage against Brute and Undead monster by 10% When equipped with equip compounded with Nightmare Arclouse card Reduce damage from Brute and Undead monsters by 5% Ignore 50% physical defense of Brute and Undead monsters Class : Card Compound on : Weapon Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4656) Nightmare Mummy Card When physically and magically attacked, chance to cause Sleep to all targets on 11x11 cells. When equipped with equip compounded with Nightmare Ancient Mummy card Increase the probability of causing Sleep Class : Card Compound on : Footwear Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4657) Nightmare Ancient Mummy Card Reduce damage from Neutral property by 15% Every refine of garment increase magical Fire damage by 3% When equipped with equip compounded with Nightmare Mummy card Increase resistance against Neutral property attack by 5% Class : Card Compound on : Garment Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Id: (4658) Nightmare Verit Card MATK + 5% When refined to +7, increase magical damage inflicted by 3% When refined to +9, increase magical damage inflicted by 2% Class : Card Compound on : Footwear Weight : 1 ====== auto-parsed ====== Itemclass : Card Weight : 1 Card Spoiler Alert: Id: 4625 Id: 4626 Id: 4627 Id: 4629 Id: 4631 Id: 4632 Id: 4652 Id: 4653 Id: 4654 Id: 4655 Id: 4656 Id: 4657 Id: 4658 Changed Item Spoiler Alert: Id: (5464) Zaha Doll Hat [1] Zaha doll hat which resembles angel of Zaha. It looks great on your head. INT+2 Able to use Lv.3 [Magnificat]. Can't be refined. + 3. MDEF + 9. Increases Magic Damage versus undead by 10% When using Magic attacks or attacked by Magic jas a chance to transform the wearer into the White Lady for a short period of time. During the transformation does the following. -Increases MAtk by 30 * Refine Level (Minimum 30) -Reduces Fixed Cast Time by 80 miliseconds * Refine Level (Minimum 80) -Drains 10 sp/sec from the wearer Item Class : Headgear Defense : 1 Location : Upper Weight : 0 Jobs : All ====== auto-parsed ====== Defense : 1 Location : Upper Weight : 0 Id: (17375) Safeguard Shield ShadowZaha Doll Hat Box Cannot be traded to other accounts. A box containing Safeguard Shield Shadow. _ Small extra shield gives you additional defense effect. Not really effective when worn alone. 1% damage decrease when attacked by boss type monsters. When refine level is 7, additional 1% damage decrease when attacked by boss type monsters. When refine level is 9, additional 1% damage decrease when attacked by boss type monsters. When equipped with Safeguard Shield Shadow and Liberation Shoes Shadow, 5% extra damage to boss type monsters. Class : Shadow Armor Location : Shield Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1When opened this box gives you the Zaha Doll Hat! Id: (20154) C Maple Which Falls Class : Costume_Equipment Defense : 0 Location : MidBottom Weight : 0 Required Lv. : 1 Job : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Id: (22043) Supplement Part Agi [1] Mechanical boots that keep you light on your feet. They are much lighter than they look. _ Type: Shoes Defense: 25 Weight: 35 Required Level: 100 Required Job: Mechanic _ ASPD + 6% Max HP + 1% per 2 upgrade levels of the item. _ If upgrade level is +4 or higher, ASPD + 1% _ Set Bonus Supplement Part Agi Supplement Part Str ATK + 30 Card Spoiler Alert: Id: 4628 Id: 4630 Files Spoiler Alert: data\cardpostfixnametable.txt data\cardprefixnametable.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2cardillustnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\texture\유저인터페이스\cardbmp\Thumbs.db data\texture\유저인터페이스\cardbmp\그레이브마이너카드.bmp data\texture\유저인터페이스\cardbmp\그레이브미믹카드.bmp data\texture\유저인터페이스\cardbmp\그레이브미이라카드.bmp data\texture\유저인터페이스\cardbmp\그레이브베릿트카드.bmp data\texture\유저인터페이스\cardbmp\그레이브아몬라카드.bmp data\texture\유저인터페이스\cardbmp\그레이브아크라우스카드.bmp data\texture\유저인터페이스\cardbmp\그레이브엔션트미라카드.bmp data\texture\유저인터페이스\cardbmp\네오펑크카드.bmp data\texture\유저인터페이스\cardbmp\빅벤카드.bmp data\texture\유저인터페이스\cardbmp\빅벨카드.bmp data\texture\유저인터페이스\cardbmp\아울마퀴스카드.bmp data\texture\유저인터페이스\cardbmp\아울바이카운트카드.bmp data\texture\유저인터페이스\cardbmp\아크엘더카드.bmp data\texture\유저인터페이스\cardbmp\타임키퍼카드.bmp data\texture\유저인터페이스\cardbmp\타임홀더카드.bmp data\Thumbs.db
  9. Changed Quest Spoiler Alert: Id: 5341 Limits of Journeys Info: You used Memory Record to embark on a journey forStart a journey using a Memory Record. This journey is possible up to 22 hours. Quickinfo: Time Llimit: 22 hours Id: 5342 Help Her Info: Vernok Saihugh has asked youReceive request to rhelievep Dr. Fressa from her lonely struggletoiling by herself from Bunker Sayhu. Quickinfo: Id: 5343 Headcount Info: Receive request from Dr. Fressa has asked you to couto help with conducting a current the number ofadcount of the Biological Eengineers. Quickinfo: Biological Eengineers Id: 5344 Headcount Info: Receive request from Dr. Fressa has asked you to couto help with conducting a current the number ofadcount of the Mechanical Engineers ians. Quickinfo: Mechanical Engineersian Id: 5345 Headcount Info: Receive request from Dr. Fressa has asked you to couto help with conducting a current the number of Equipment Technician[/s]adcount of the [/color] Facilities manager[/b]s[/color]. Quickinfo: Equipment TechniciansFacilities manager Id: 5346 Headcount Info: Receive request from Dr. Fressa has asked you to couto help with conducting a current the number ofadcount of the Chemical ExperSubstance Specialists. Quickinfo: Chemical ExpertsSubstance Specialist Id: 5347 Headcount Info: Biological Engineer Touring provided the number of Biological Engineers to youReceive current number of Bioengineers from Bioengineer Touring. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa.a Id: 5348 Headcount Complete Info: MRechanical Engineer Al provided the number of Mechanical Engineers to youeive current number of Mechanicians from Mechanician Al. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa.a Id: 5349 Headcount Complete Info: Equipment Technician Remodeling provided the number of Equipment Technicians to youReceive current number of Facilities managers from Facilities manager Remodeling. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa.a Id: 5350 Headcount Complete Info: Chemical Expert Carlsten provided the number of Chemical Experts to youReceive current number of Chemical Substance Specialists from Chemical Substance Specialist Karsten. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa.a Id: 5351 Limits of Journeys Info: You used Memory Record to embark on a journey forStart a journey using a Memory Record. This journey is possible up to 22 hours. Quickinfo: Time Llimit: 22 hours Id: 5352 Air Cleaning Unit Info: You have been askedReceived request to takmove Aair Purifiers to Equipment Technicians in 5 different locationscleaning units to five different locations where Facilities managers are waiting. (Locations:) C-0, F-1, F-2, I-0, Z-0 Quickinfo: Id: 5353 C-0 Delivery Complete Info: You dDelivered an Air Purifier to the Equipment Technician in Areair cleaning unit to facilities manager of Zone C-0. Quickinfo: Id: 5354 F-1 Delivery Complete Info: You dDelivered an Air Purifier to the Equipment Technician in Areair cleaning unit to facilities manager of Zone F-1. Quickinfo: Id: 5355 F-2 Delivery Complete Info: You dDelivered an Air Purifier to the Equipment Technician in Areair cleaning unit to facilities manager of Zone F-2. Quickinfo: Id: 5356 I-0 Delivery Complete Info: You dDelivered an Air Purifier to the Equipment Technician in Areair cleaning unit to facilities manager of Zone I-0. Quickinfo: Id: 5357 Z-0 Delivery Complete Info: You dDelivered an Air Purifier to the Equipment Technician in Areair cleaning unit to facilities manager of Zone Z-0. Quickinfo: Id: 5358 Limits of Journeys Info: You used Memory Record to embark on a journey forStart a journey using a Memory Record. This journey is possible up to 22 hours. Quickinfo: Time Llimit: 22 hours Id: 5359 Grape Harvest Info: Each box of grapes contains 30 clusters of grapes. Harvest 30 GOne Grape Box can apparently hold 30 bunches of grapes. Pick 30 fresh bunches of grapes fromat the farm. Quickinfo: 30 GFresh bunches of grapes Id: 5360 Grape Delivery Info: Deliver the fresh Gly picked grapes to Mechanical Engineerian Al. Quickinfo: Id: 5361 Grape Delivery Info: Deliver the fresh Gly picked grapes to Equipment Technician Facilities manager Remodeling. Quickinfo: Id: 5362 Grape Delivery Info: Deliver the fresh Gly picked grapes to Chemical ExperSubstance Specialist CKarlsten. Quickinfo: Id: 5363 Limits of Journeys Info: You used Memory Record to embark on a journey forStart a journey using a Memory Record. This journey is possible up to 22 hours. Quickinfo: Time Llimit: 22 hours Id: 5364 Convulsing Patient Suppression Info: The Nurse has asked you to subdue hysterical patients in the temporary infirmaryReceive request from Nurse to suppress patients in the temporary clinic showing symptoms of convulsion. Quickinfo: Id: 5365 Urgent News Info: Report to Dr. Fressa thaabout the convulsnews of drastic increase ing patients are becoming numerousshowing symptoms of convulsion. Quickinfo: Id: 5366 Limits of Journeys Info: You used Memory Record to embark on a journey forStart a journey using a Memory Record. This journey is possible up to 22 hours. Quickinfo: Time Llimit: 22 hours Id: 5367 Transport Necessities Info: Deliver the supplies to Area Z-2. GReceived request to transport goods to Zone Z-2 then go to Mechanical Engineer Al[/color] in the Machine Warehouseian Al[/color] and deliver thea message: You idiots, stop wasting valuable resources on making machines! saying, Quickinfo: Id: 5368 Goods delivery Complete Info: You dDelivered the supplierequested goods to AreaZone Z-2. Quickinfo: Id: 5369 Message Delivery Complete Info: You dDelivered therequested message to Mechanical Engineerian Al. Quickinfo: Id: 5370 Memory Record Info: You sSuccessfully finished thecompleted journey using a Memory Record journey. Quickinfo: Id: 62200 Summer Sports Festa Info: Go to the GeffenBrasilis Inn and find Monsieur Pierrot. Quickinfo: Id: 62201 Summer Sports Festa Info: Speak to Major Molotov at the GeffenBrasilis Inn bar. Quickinfo: Id: 62203 Summer Sports Festa Info: Speak to the Rachel Delegation Miss Mansur at the GeffenBrasilis Inn Quickinfo: Id: 62204 Summer Sports Festa Info: Race Aslan to the Eastern Corner of the southern fountain at Geffencenter part of Brasilis. Quickinfo: Id: 62205 Summer Sports Festa Info: Return to Madame Mansur at GeffenBrasilis Inn Quickinfo: Id: 62206 Summer Sports Festa Info: Madame Mansur needs to convince the remaining delegates to come to GeffenBrasilis for the games. Return to her next week when the new delegates arrive. Quickinfo: [/SPOILER] Item Spoiler Alert: Id: (1181) Tae Goo Lyeon [2] This is known as the sword of a brave man from the orient. _ Type: Weapon Class: Two-Handed Sword Attack: 250 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 90 Required Job: Transcendent Swordman Jobs _ Perfect Dodge + 10 _ If upgrade level is +9 or higher, Reduces after cast delay byASPD + 20% Reduces the SP cost of skills by 20%. _ If the user's job level is maxed, Adds a 0.1% chance of ATK + 50 for 10 seconds when performing a physical attack. Id: (1443) Crimson Spear [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080A one-handed spear with a reddish radiance.[/color] _ Type: Weapon Class: One-Handed Sword Attack: 90 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 70 Required Job: Swordman Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1498) Crimson Lance [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080A two-handed spear emitting a red aura.[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 175 Property: Neutral Weight: 175 Weapon Level: 3 Required Level: 70 Required Job: Swordman Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1680) Crimson Rod [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080A one-handed staff with a reddish radiance.[/color] _ Type: Weapon Class: One-Handed Staff Attack: 60 Property: Neutral Weight: 60 Weapon Level: 3 Required Level: 70 Required Job: Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ INT + 4 MATK + 70 MATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, MATK + 5. Id: (1839) Crimson Knuckle [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080A knuckle with a reddish radiance.[/color] _ Type: Weapon Class: Knuckle Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 70 Required Job: Priest Jobs, Monk Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1939) Crimson Violin [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080An instrument with a reddish radiance.[/color] _ Type: Weapon Class: Instrument Attack: 80 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 70 Required Job: Bard Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1995) Crimson Wire [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080A whip with a reddish radiance.[/color] _ Type: Weapon Class: Whip Attack: 80 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 70 Required Job: Dancer Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (4700) STR+1 STR+1 _ Id: (4710) INT+1 INT+1 _ Id: (4720) DEX+1 DEX+1 _ Id: (4730) AGI+1 AGI+1 _ Id: (4740) VIT+1 VIT+1 _ Id: (4750) LUK+1 LUK+1 _ Id: (17372) Wise Earring ShadowCostume Show Me The Zeny Box Thoughts of zeny cloud the mind. Adds the chance of gaining a certain amount of Zeny each time a monster is killed. Created to celebrate the launch of Ragnarok Clicker! http://goo.gl/gmmiZI Give one Costume:Show Me The Zeny when opened! Id: (17373) Athena Earring Shadow Boxugust Lucky Box 2016 When Opened Gives one of the following 5cnt Battle Manual x 3 5cnt HE Bubble Gum 4cnt Bloody Dead Branch 100cnt Magic Power Scroll 30cnt Mental Potion Costume Iron Cain Costume Over Protector Costume Star Reading Hat Costume Red Under Rim Glasses Heroic Backpack Id: (17374) Cranial Shield Shadow BoxAugust Lucky Crate 2016 Always Contains 1 Safe to 10 Certification. Contains 5 2016 August Lucky Boxes which when opened Gives one of the following 5cnt Battle Manual x 3 5cnt HE Bubble Gum 4cnt Bloody Dead Branch 100cnt Magic Power Scroll 30cnt Mental Potion Costume Iron Cain Costume Over Protector Costume Star Reading Hat Costume Red Under Rim Glasses Heroic Backpack Id: (19541) placeholdCostume: White Romantic Flower Id: (19954) placeholderCostume 3D Glasses A mysterious glasses which shows objects in 3-dimentional. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume Defense : 0 Location : Middle Weight : 0 Req Lvl.uired Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Middle Weight : 0 Required Level : 1 Id: (19959) placeholderCostume: Drooping Argiope Argiope put on top of head. Be careful, sometimes it might move fiercely. Class : Costume Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Id: (20071) Costume Lost Wolf PuppyWorg In Mouth From 3-17-2016 to 6-01-2016 will increase Luk by 5 and enable the dropping of Green Ale Items. A lost wolf puppy, maybe you should carry it like its mother to comfort it.It seem he love his mother. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume Gear Defense : 0 Location : Lower Weight : 0 Required Lvevel : 1 Job : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20130) Rental Underneath JurCostume Whisper Tall Hat This Rental Weapon is not Tradable 40% Bonus Attack Damage to Earth Element Targets A set of Arabian style blades that are worn on the back of both hands or on the forearms. This item is not Refinable Class : Katar Attack StrengthA long hat modeled after the shape of monster Whisper. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume Def : 1460 WeightLocation : 80Upper Weapon LevelWeight : 20 Required Level : 1 Jobs : Assassinll ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20132) C Subject Auraostume Aura Vicious Mind Unknown aura that wrapped your body. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume_Equipment Defense : 0 Location : BottomLower Weight : 0 Required Lv.evel : 1 Job : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20133) Rental Underneath Huuma Giant WheelCostume Poring Mascot This Rental Weapon is not Tradable 40% Bonus Attack Damage to Earth Element Targets A heavy, giant shuriken shaped like a bladed wheel. Each short range physical attack has a low chance of inflicting the Bleeding status on enemies. This item is not Refinable[/s]A hat inspired by the adorable Poring. [/color]<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5.[/b][/color] Class : HuCostumae Attack Def : 920 WeightLocation : 250Upper Weapon LevelWeight : 40 Required Level : 1 Jobs : NinjaAll ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20239) Costume Large Ribbon Muffler A lLarge rRibbon muMeffler Type<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume equipment DEFef : 0 Location : Lower Weight : 0 Lv. req.Required Level : 1 ClassJob : All classes ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20242) Costume Snowman's Scarfnow Hat A costume hat modeled after the snowman called Snownow keeping the town Lutie. Surprisingly, snow falls on your head when you wear it. Type<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume equipment DEFef : 0 Location : Upper Weight : 0 Lv. req.Required Level : 1 ClassJob : All classes ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (31091) Costume: Show Me The Zeny Thoughts of zeny cloud the mind. Adds the chance of gaining a certain amount of Zeny each time a monster is killed. Created to celebrate the launch of Ragnarok Clicker! http://goo.gl/gmmiZI Account Bound _ Type: Costume Position: Headgear (Upper) Weight: 1 Required Level: 1 Required Job: All Jobs [/SPOILER] Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  10. Added Item Spoiler Alert: Id: (17728) HD Oridecon 100 Box When opened gives the user 100 HD Oridecon 8 Mad Bunny Scrolls Id: (17729) HD Elunium 100 Box When opened gives the user 100 HD Elunium 8 Mad Bunny Scrolls Id: (17730) Enriched Oridecon 100 Box When opened gives the user 100 Enriched Oridecon 24 Mad Bunny Scrolls Id: (17731) Enriched Elunium 100 Box When opened gives the user 100 Enriched Elunium 24 Mad Bunny Scrolls Id: (17732) HD Carnium 100 Box When opened gives the user 100 HD Carnium 12 Mad Bunny Scrolls Id: (17733) HD Bradium 100 Box When opened gives the user 100 HD Bradiums 12 Mad Bunny Scrolls Id: (22702) STR Soul Potion Take 1 STR point back to Status Point. Not able to use if STR is 1. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (22703) AGI Soul Potion Take 1 AGI point back to Status Point. Not able to use if AGI is 1. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (22704) VIT Soul Potion Take 1 VIT point back to Status Point. Not able to use if VIT is 1. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (22705) INT Soul Potion Take 1 INT point back to Status Point. Not able to use if INT is 1. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (22706) DEX Soul Potion Take 1 DEX point back to Status Point. Not able to use if DEX is 1. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (22707) LUK Soul Potion Take 1 LUK point back to Status Point. Not able to use if LUK is 1. Weight : 0 ====== auto-parsed ====== Weight : 0 Id: (22971) Mad Bunny Scroll Limited time offer. When opened gives the user one of the following Mad Bunny Special[0] Safe to 7 Armor Certificate Safe to 7 Headgear Certificate Safe to 7 Weapon Certificate Safe to 10 Certificate Str Soul Potion Agi Soul Potion Vit Soul Potion Int Soul Potion Dex Soul Potion Luk Soul Potion (Soul Potions reset 1 stat point) Blacksmith's Blessing (Save it for later!) Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (28901) Mad Bunny Special A rag doll that Piamette is using for both attack and defense? It looks so real and alive! ASPD +3. ATK +5%, MATK +5%. Reflect 10% of close physical attack damage. 10% chance to reflect magic damage. Reflect magic damage for 2 seconds chanced by 60%. Refined to +7, increase ATK +5 and MATK +5. Refined to +9, increase ATK +15 and MATK +15 Refined to +12, Skill casting can not be interrupted and CRI +10. Class : Shield Defense : 0 Weight : 10 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shield Defense : 0 Weight : 10 Required Level : 1 Id: (28902) Mad Bunny Special [1] A rag doll that Piamette is using for both attack and defense? It looks so real and alive! ATK +5%, MATK +5%. Reflect 10% of close physical attack damage. 10% chance to reflect magic damage. Reflect magic damage for 2 seconds chanced by 60%. Refined to +7, increase ATK +5 and MATK +5. Refined to +9, increase ATK +15 and MATK +15 Refined to +12, Skill casting can not be interrupted and CRI +10. Class : Shield Defense : 0 Weight : 10 Required Level : 1 Jobs : All Jobs ====== auto-parsed ====== Itemclass : Shield Defense : 0 Weight : 10 Required Level : 1 Changed Quest Spoiler Alert: Id: 5341 Restriction on the Journey Info: Start a journey using a Memory Record. This journey is possibleYou used Memory Record to embark on a journey for up to 22 hours. Quickinfo: Time lLimit: 22 hours Id: 5342 Help Her Info: Receive requestVernok Saihugh has asked you to hrelpieve Dr. Fressa toiling by herself from Bunker Sayhufrom her lonely struggle. Quickinfo: Id: 5343 Making a Head Count Info: Receive request from Dr. Fressa to help with conducting a currehas asked you to count theadcount of the number of Bioelogical Engineers. Quickinfo: Bioelogical Engineers Id: 5344 Making a Head Count Info: Receive request from Dr. Fressa to help with conducting a currehas asked you to count theadcount of the number of Mechaniciansal Engineers . Quickinfo: Mechanicianal Engineers Id: 5345 Making a Head Count Info: Receive request from Dr. Fresa to help with conducting a curreDr. Fressa has asked you to count theadcount of the Facilities manager[/s] number of [/color]Equipment Technician[/b]s[/color]. Quickinfo: Facilities managerEquipment Technicians Id: 5346 Making a Head Count Info: Receive request from Dr. Fressa to help with conducting a currehas asked you to count theadcount of the number of Chemical Substance SpecialisExperts. Quickinfo: Chemical Substance SpecialistExperts Id: 5347 Finishing a Head Count Info: Receive current number of Bioengineers from Bioengineer TouringBiological Engineer Touring provided the number of Biological Engineers to you. Report to Dr. Fressa. Quickinfo: Report to Dr. Fresasa. Id: 5348 Finishing a Head Count Info: RMeceive current number of Mechanicians from Mechanician Alhanical Engineer Al provided the number of Mechanical Engineers to you. Report to Dr. Fressa. Quickinfo: Report to Dr. Fresasa. Id: 5349 Finishing a Head Count Info: Receive current number of Facilities managers from Facilities manager RemodelingEquipment Technician Remodeling provided the number of Equipment Technicians to you. Report to Dr. Fressa. Quickinfo: Report to Dr. Fresasa. Id: 5350 Finishing a Head Count Info: Receive current number of Chemical Substance Specialists from Chemical Substance Specialist KarstenChemical Expert Carlsten provided the number of Chemical Experts to you. Report to Dr. Fressa. Quickinfo: Report to Dr. Fresasa. Id: 5351 Restriction on the Journey Info: Start a journey using a Memory Record. This journey is possibleYou used Memory Record to embark on a journey for up to 22 hours. Quickinfo: Time lLimit: 22 hours Id: 5352 Air Purifier Info: Received requestYou have been asked to movtake aAir cleaning units to five different locations where Facilities managers are waitingPurifiers to Equipment Technicians in 5 different locations. (Location)s: C-0, F-1, F-2, I-0, Z-0 Quickinfo: Id: 5353 Delivered to C-0 Info: DYou delivered air cleaning unit to facilities manager of Zonen Air Purifier to the Equipment Technician in Area C-0. Quickinfo: Id: 5354 Delivered to F-1 Info: DYou delivered air cleaning unit to facilities manager of Zonen Air Purifier to the Equipment Technician in Area F-1. Quickinfo: Id: 5355 Delivered to F-2 Info: DYou delivered air cleaning unit to facilities manager of Zonen Air Purifier to the Equipment Technician in Area F-2. Quickinfo: Id: 5356 Delivered to I-0 Info: DYou delivered air cleaning unit to facilities manager of Zonen Air Purifier to the Equipment Technician in Area I-0. Quickinfo: Id: 5357 Delivered to Z-0 Info: DYou delivered air cleaning unit to facilities manager of Zonen Air Purifier to the Equipment Technician in Area Z-0. Quickinfo: Id: 5358 Restriction on the Journey Info: Start a journey using a Memory Record. This journey is possibleYou used Memory Record to embark on a journey for up to 22 hours. Quickinfo: Time lLimit: 22 hours Id: 5359 Grape Harvest Info: One Grape Box can apparently hold 30 bunches of grapes. Pick 30 fresh bunches of gEach box of grapes contains 30 clusters of grapes. Harvest 30 Grapes atfrom the farm. Quickinfo: 30 Fresh bunches of gGrapes Id: 5360 Grape Delivery Info: Deliver the freshly picked g Grapes to Mechanicianal Engineer Al. Quickinfo: Id: 5361 Grape Delivery Info: Deliver the freshly picked g Grapes to Facilities managerEquipment Technician Remodeling. Quickinfo: Id: 5362 Grape Delivery Info: Deliver the freshly picked g Grapes to Chemical Substance SpecialisExpert KCarlsten. Quickinfo: Id: 5363 Restriction on the Journey Info: Start a journey using a Memory Record. This journey is possibleYou used Memory Record to embark on a journey for up to 22 hours. Quickinfo: Time lLimit: 22 hours Id: 5364 Subdue Hysterical Patients Info: Receive request from Nurse to suppress patients in the temporary clinic showing symptoms of convulsionThe Nurse has asked you to subdue hysterical patients in the temporary infirmary. Quickinfo: Id: 5365 Ugent News Info: Report to Dr. Fressa abouthat the news of drastic increase convulsing patients showing symptoms of convulsionare becoming numerous. Quickinfo: Id: 5366 Restriction on the Journey Info: Start a journey using a Memory Record. This journey is possibleYou used Memory Record to embark on a journey for up to 22 hours. Quickinfo: Time lLimit: 22 hours Id: 5367 Daily Necessities Transport Info: Received request to transport goods to Zone Z-2 then gDeliver the supplies to Area Z-2. Go to Mechanician Al[/color]al Engineer Al[/color] in the Machine Warehouse and deliver athe message saying,: You idiots, stop wasting valuable resources on making machines! Quickinfo: Id: 5368 Delivered Supplies Info: DYou delivered requested goods to Zonethe supplies to Area Z-2. Quickinfo: Id: 5369 Delivered the Message Info: DYou delivered requestedthe message to Mechanicianal Engineer Al. Quickinfo: Id: 5370 Memory Record Info: SYou successfully completed journey using afinished the Memory Record journey. Quickinfo: Id: 62200 Summer Sports Festa Info: Go to the BrasilisGeffen Inn and find Monsieur Pierrot. Quickinfo: Id: 62201 Summer Sports Festa Info: Speak to Major Molotov at the BrasilisGeffen Inn bar. Quickinfo: Id: 62203 Summer Sports Festa Info: Speak to the Rachel Delegation Miss Mansur at the BrasilisGeffen Inn Quickinfo: Id: 62204 Summer Sports Festa Info: Race Aslan to the Eastern Corner of the southern center part of Brasilisfountain at Geffen. Quickinfo: Id: 62205 Summer Sports Festa Info: Return to Madame Mansur at BrasilisGeffen Inn Quickinfo: Id: 62206 Summer Sports Festa Info: Madame Mansur needs to convince the remaining delegates to come to BrasilisGeffen for the games. Return to her next week when the new delegates arrive. Quickinfo: [/SPOILER] Item Spoiler Alert: Id: (1181) Tae Goo Lyeon [2] This is known as the sword of a brave man from the orient. _ Type: Weapon Class: Two-Handed Sword Attack: 250 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 90 Required Job: Transcendent Swordman Jobs _ Perfect Dodge + 10 _ If upgrade level is +9 or higher, ASPD +Reduces after cast delay by 20% Reduces the SP cost of skills by 20%. _ If the user's job level is maxed, Adds a 0.1% chance of ATK + 50 for 10 seconds when performing a physical attack. Id: (1443) Crimson Spear [2] [color=#=#7F0000]808080A one-handed spear with a reddish radiance.[/color] _ Type: Weapon Class: One-Handed Sword Attack: 90 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 70 Required Job: Swordman Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.FF0000This item requires translation.[/color] Id: (1498) Crimson Lance [2] [color=#=#7F0000]808080A two-handed spear emitting a red aura.[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 175 Property: Neutral Weight: 175 Weapon Level: 3 Required Level: 70 Required Job: Swordman Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.FF0000This item requires translation.[/color] Id: (1680) Crimson Rod [2] [color=#=#7F0000]808080A one-handed staff with a reddish radiance.[/color] _ Type: Weapon Class: One-Handed Staff Attack: 60 Property: Neutral Weight: 60 Weapon Level: 3 Required Level: 70 Required Job: Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ INT + 4 MATK + 70 MATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, MATK + 5.FF0000This item requires translation.[/color] Id: (1839) Crimson Knuckle [2] [color=#=#7F0000]808080A knuckle with a reddish radiance.[/color] _ Type: Weapon Class: Knuckle Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 70 Required Job: Priest Jobs, Monk Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.FF0000This item requires translation.[/color] Id: (1939) Crimson Violin [2] [color=#=#7F0000]808080An instrument with a reddish radiance.[/color] _ Type: Weapon Class: Instrument Attack: 80 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 70 Required Job: Bard Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.FF0000This item requires translation.[/color] Id: (1995) Crimson Wire [2] [color=#=#7F0000]808080A whip with a reddish radiance.[/color] _ Type: Weapon Class: Whip Attack: 80 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 70 Required Job: Dancer Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.FF0000This item requires translation.[/color] Id: (4700) STR+1 STR+1 _ Id: (4710) INT+1 INT+1 _ Id: (4720) DEX+1 DEX+1 _ Id: (4730) AGI+1 AGI+1 _ Id: (4740) VIT+1 VIT+1 _ Id: (4750) LUK+1 LUK+1 _ Id: (6635) Blacksmith Blessing Currently has no known use. However you feel like you should save it for later, as it appears to have some value. Id: (17372) Costume Show Me The ZenyWise Earring Shadow Box Thoughts of zeny cloud the mind. Adds the chance of gaining a certain amount of Zeny each time a monster is killed. Created to celebrate the launch of Ragnarok Clicker! http://goo.gl/gmmiZI Give one Costume:Show Me The Zeny when opened! Id: (17373) August Lucky Box 2016thena Earring Shadow Box When Opened Gives one of the following 5cnt Battle Manual x 3 5cnt HE Bubble Gum 4cnt Bloody Dead Branch 100cnt Magic Power Scroll 30cnt Mental Potion Costume Iron Cain Costume Over Protector Costume Star Reading Hat Costume Red Under Rim Glasses Heroic Backpack Id: (17374) August Lucky Crate 2016Cranial Shield Shadow Box Always Contains 1 Safe to 10 Certification. Contains 5 2016 August Lucky Boxes which when opened Gives one of the following 5cnt Battle Manual x 3 5cnt HE Bubble Gum 4cnt Bloody Dead Branch 100cnt Magic Power Scroll 30cnt Mental Potion Costume Iron Cain Costume Over Protector Costume Star Reading Hat Costume Red Under Rim Glasses Heroic Backpack Id: (19541) Costume: White Romantic Flowplaceholder Id: (19954) Costume 3D Glassesplaceholder A mysterious glasses which shows objects in 3-dimentional. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume Defense : 0 Location : Middle Weight : 0 Required Level Lvl. : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Middle Weight : 0 Id: (19959) Costume: Drooping Argiopeplaceholder Argiope put on top of head. Be careful, sometimes it might move fiercely. Class : Costume Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Id: (20071) Costume Worg In MouthLost Wolf Puppy It seem he love his mother. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6.From 3-17-2016 to 6-01-2016 will increase Luk by 5 and enable the dropping of Green Ale Items. A lost wolf puppy, maybe you should carry it like its mother to comfort it. Class : Costume Gear Defense : 0 Location : Lower Weight : 0 Required Levelv : 1 Job : All Jobs ====== auto-parsed ====== Defense : 0 Location : Lower Weight : 0 Id: (20130) Costume Whisper Tall HatRental Underneath Jur A long hat modeled after the shape of monster Whisper. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume Def This Rental Weapon is not Tradable 40% Bonus Attack Damage to Earth Element Targets A set of Arabian style blades that are worn on the back of both hands or on the forearms. This item is not Refinable Class : Katar Attack Strength: 0146 LocationWeight : Upper 80Weight Weapon Level: 02 Required Level : 1 Jobs : Allssassin ====== auto-parsed ====== Itemclass : Katar Weight : 80 Required Level : 1 Id: (20132) Costume Aura Vicious Mind Subject Aura Unknown aura that wrapped your body. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume_Equipment Defense : 0 Location : LowerBottom Weight : 0 Required Levelv. : 1 Job : All Jobs ====== auto-parsed ====== Defense : 0 Weight : 0 Id: (20133) Costume Poring MascotRental Underneath Huuma Giant Wheel A hat inspired by the adorable Poring. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5.[/s][/color]This Rental Weapon is not Tradable 40% Bonus Attack Damage to Earth Element Targets A heavy, giant shuriken shaped like a bladed wheel. Each short range physical attack has a low chance of inflicting the Bleeding status on enemies. This item is not Refinable[/b][/color] Class : CostHuumea Def Attack : 092 LocationWeight : Upper 250Weight Weapon Level: 04 Required Level : 1 Jobs : AllNinja ====== auto-parsed ====== Itemclass : Huuma Weight : 250 Required Level : 1 Id: (20239) Costume Large Ribbon Muffler LA large Rribbon Memuffler <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class Type: Costume equipment Def EF: 0 Location : Lower Weight : 0 Required Level Lv. req.: 1 Job Class: All classes ====== auto-parsed ====== Location : Lower Weight : 0 Id: (20242) Costume Snownow Hatman's Scarf A costume hat modeled after the snowman called Snownow keeping the town Lutie. Surprisingly, snow falls on your head when you wear it. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class Type: Costume equipment Def EF: 0 Location : Upper Weight : 0 Required Level Lv. req.: 1 Job Class: All classes ====== auto-parsed ====== Location : Upper Weight : 0 Id: (31091) Costume: Show Me The Zeny Thoughts of zeny cloud the mind. Adds the chance of gaining a certain amount of Zeny each time a monster is killed. Created to celebrate the launch of Ragnarok Clicker! http://goo.gl/gmmiZI Account Bound _ Type: Costume Position: Headgear (Upper) Weight: 1 Required Level: 1 Required Job: All Jobs [/SPOILER] Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\sprite\방패\kagerou\kagerou_남_28901_방패.act data\sprite\방패\kagerou\kagerou_남_28901_방패.spr data\sprite\방패\kagerou\kagerou_남_28902_방패.act data\sprite\방패\kagerou\kagerou_남_28902_방패.spr data\sprite\방패\oboro\oboro_여_28901_방패.act data\sprite\방패\oboro\oboro_여_28901_방패.spr data\sprite\방패\oboro\oboro_여_28902_방패.act data\sprite\방패\oboro\oboro_여_28902_방패.spr data\sprite\방패\rebellion\rebellion_남_28901_방패.act data\sprite\방패\rebellion\rebellion_남_28901_방패.spr data\sprite\방패\rebellion\rebellion_남_28902_방패.act data\sprite\방패\rebellion\rebellion_남_28902_방패.spr data\sprite\방패\rebellion\rebellion_여_28901_방패.act data\sprite\방패\rebellion\rebellion_여_28901_방패.spr data\sprite\방패\rebellion\rebellion_여_28902_방패.act data\sprite\방패\rebellion\rebellion_여_28902_방패.spr data\sprite\방패\summoner\summoner_남_28901_방패.act data\sprite\방패\summoner\summoner_남_28901_방패.spr data\sprite\방패\summoner\summoner_남_28902_방패.act data\sprite\방패\summoner\summoner_남_28902_방패.spr data\sprite\방패\summoner\summoner_여_28901_방패.act data\sprite\방패\summoner\summoner_여_28901_방패.spr data\sprite\방패\summoner\summoner_여_28902_방패.act data\sprite\방패\summoner\summoner_여_28902_방패.spr data\sprite\방패\건너\건너_남_28901_방패.act data\sprite\방패\건너\건너_남_28901_방패.spr data\sprite\방패\건너\건너_남_28902_방패.act data\sprite\방패\건너\건너_남_28902_방패.spr data\sprite\방패\건너\건너_여_28901_방패.act data\sprite\방패\건너\건너_여_28901_방패.spr data\sprite\방패\건너\건너_여_28902_방패.act data\sprite\방패\건너\건너_여_28902_방패.spr data\sprite\방패\검사\검사_남_28901_방패.act data\sprite\방패\검사\검사_남_28901_방패.spr data\sprite\방패\검사\검사_남_28902_방패.act data\sprite\방패\검사\검사_남_28902_방패.spr data\sprite\방패\검사\검사_여_28901_방패.act data\sprite\방패\검사\검사_여_28901_방패.spr data\sprite\방패\검사\검사_여_28902_방패.act data\sprite\방패\검사\검사_여_28902_방패.spr data\sprite\방패\궁수\궁수_남_28901_방패.act data\sprite\방패\궁수\궁수_남_28901_방패.spr data\sprite\방패\궁수\궁수_남_28902_방패.act data\sprite\방패\궁수\궁수_남_28902_방패.spr data\sprite\방패\궁수\궁수_여_28901_방패.act data\sprite\방패\궁수\궁수_여_28901_방패.spr data\sprite\방패\궁수\궁수_여_28902_방패.act data\sprite\방패\궁수\궁수_여_28902_방패.spr data\sprite\방패\권성\권성_남_28901_방패.act data\sprite\방패\권성\권성_남_28901_방패.spr data\sprite\방패\권성\권성_남_28902_방패.act data\sprite\방패\권성\권성_남_28902_방패.spr data\sprite\방패\권성\권성_여_28901_방패.act data\sprite\방패\권성\권성_여_28901_방패.spr data\sprite\방패\권성\권성_여_28902_방패.act data\sprite\방패\권성\권성_여_28902_방패.spr data\sprite\방패\권성융합\권성융합_남_28901_방패.act data\sprite\방패\권성융합\권성융합_남_28901_방패.spr data\sprite\방패\권성융합\권성융합_남_28902_방패.act data\sprite\방패\권성융합\권성융합_남_28902_방패.spr data\sprite\방패\권성융합\권성융합_여_28901_방패.act data\sprite\방패\권성융합\권성융합_여_28901_방패.spr data\sprite\방패\권성융합\권성융합_여_28902_방패.act data\sprite\방패\권성융합\권성융합_여_28902_방패.spr data\sprite\방패\기사\기사_남_28901_방패.act data\sprite\방패\기사\기사_남_28901_방패.spr data\sprite\방패\기사\기사_남_28902_방패.act data\sprite\방패\기사\기사_남_28902_방패.spr data\sprite\방패\기사\기사_여_28901_방패.act data\sprite\방패\기사\기사_여_28901_방패.spr data\sprite\방패\기사\기사_여_28902_방패.act data\sprite\방패\기사\기사_여_28902_방패.spr data\sprite\방패\길로틴크로스\길로틴크로스_남_28901_방패.act data\sprite\방패\길로틴크로스\길로틴크로스_남_28901_방패.spr data\sprite\방패\길로틴크로스\길로틴크로스_남_28902_방패.act data\sprite\방패\길로틴크로스\길로틴크로스_남_28902_방패.spr data\sprite\방패\길로틴크로스\길로틴크로스_여_28901_방패.act data\sprite\방패\길로틴크로스\길로틴크로스_여_28901_방패.spr data\sprite\방패\길로틴크로스\길로틴크로스_여_28902_방패.act data\sprite\방패\길로틴크로스\길로틴크로스_여_28902_방패.spr data\sprite\방패\닌자\닌자_남_28901_방패.act data\sprite\방패\닌자\닌자_남_28901_방패.spr data\sprite\방패\닌자\닌자_남_28902_방패.act data\sprite\방패\닌자\닌자_남_28902_방패.spr data\sprite\방패\닌자\닌자_여_28901_방패.act data\sprite\방패\닌자\닌자_여_28901_방패.spr data\sprite\방패\닌자\닌자_여_28902_방패.act data\sprite\방패\닌자\닌자_여_28902_방패.spr data\sprite\방패\도둑\도둑_남_28901_방패.act data\sprite\방패\도둑\도둑_남_28901_방패.spr data\sprite\방패\도둑\도둑_남_28902_방패.act data\sprite\방패\도둑\도둑_남_28902_방패.spr data\sprite\방패\도둑\도둑_여_28901_방패.act data\sprite\방패\도둑\도둑_여_28901_방패.spr data\sprite\방패\도둑\도둑_여_28902_방패.act data\sprite\방패\도둑\도둑_여_28902_방패.spr data\sprite\방패\레인져\레인져_남_28901_방패.act data\sprite\방패\레인져\레인져_남_28901_방패.spr data\sprite\방패\레인져\레인져_남_28902_방패.act data\sprite\방패\레인져\레인져_남_28902_방패.spr data\sprite\방패\레인져\레인져_여_28901_방패.act data\sprite\방패\레인져\레인져_여_28901_방패.spr data\sprite\방패\레인져\레인져_여_28902_방패.act data\sprite\방패\레인져\레인져_여_28902_방패.spr data\sprite\방패\로그\로그_남_28901_방패.act data\sprite\방패\로그\로그_남_28901_방패.spr data\sprite\방패\로그\로그_남_28902_방패.act data\sprite\방패\로그\로그_남_28902_방패.spr data\sprite\방패\로그\로그_여_28901_방패.act data\sprite\방패\로그\로그_여_28901_방패.spr data\sprite\방패\로그\로그_여_28902_방패.act data\sprite\방패\로그\로그_여_28902_방패.spr data\sprite\방패\로드나이트\로드나이트_남_28901_방패.act 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data\sprite\방패\헌터\헌터_여_28902_방패.act data\sprite\방패\헌터\헌터_여_28902_방패.spr data\sprite\방패\화이트스미스\화이트스미스_남_28901_방패.act data\sprite\방패\화이트스미스\화이트스미스_남_28901_방패.spr data\sprite\방패\화이트스미스\화이트스미스_남_28902_방패.act data\sprite\방패\화이트스미스\화이트스미스_남_28902_방패.spr data\sprite\방패\화이트스미스\화이트스미스_여_28901_방패.act data\sprite\방패\화이트스미스\화이트스미스_여_28901_방패.spr data\sprite\방패\화이트스미스\화이트스미스_여_28902_방패.act data\sprite\방패\화이트스미스\화이트스미스_여_28902_방패.spr data\sprite\아이템\매드바니.act data\sprite\아이템\매드바니.spr data\sprite\아이템\매드바니스크롤.act data\sprite\아이템\매드바니스크롤.spr data\sprite\아이템\수상한노랑포션.act data\sprite\아이템\수상한노랑포션.spr data\sprite\아이템\수상한빨간포션.act data\sprite\아이템\수상한빨간포션.spr data\sprite\아이템\수상한주홍포션.act data\sprite\아이템\수상한주홍포션.spr data\sprite\아이템\수상한초록포션.act data\sprite\아이템\수상한초록포션.spr data\sprite\아이템\수상한파란포션.act data\sprite\아이템\수상한파란포션.spr data\sprite\아이템\수상한하얀포션.act data\sprite\아이템\수상한하얀포션.spr data\sprite\아이템\햇빛의상자brad.act data\sprite\아이템\햇빛의상자brad.spr data\sprite\아이템\햇빛의상자carn.act data\sprite\아이템\햇빛의상자carn.spr data\sprite\아이템\햇빛의상자elu.act data\sprite\아이템\햇빛의상자elu.spr data\sprite\아이템\햇빛의상자ori.act data\sprite\아이템\햇빛의상자ori.spr data\texture\유저인터페이스\collection\Thumbs.db data\texture\유저인터페이스\collection\매드바니.bmp data\texture\유저인터페이스\collection\매드바니스크롤.bmp data\texture\유저인터페이스\collection\수상한노랑포션.bmp data\texture\유저인터페이스\collection\수상한빨간포션.bmp data\texture\유저인터페이스\collection\수상한주홍포션.bmp data\texture\유저인터페이스\collection\수상한초록포션.bmp data\texture\유저인터페이스\collection\수상한파란포션.bmp data\texture\유저인터페이스\collection\수상한하얀포션.bmp data\texture\유저인터페이스\collection\햇빛의상자brad.bmp data\texture\유저인터페이스\collection\햇빛의상자carn.bmp data\texture\유저인터페이스\collection\햇빛의상자elu.bmp data\texture\유저인터페이스\collection\햇빛의상자ori.bmp data\texture\유저인터페이스\item\Thumbs.db data\texture\유저인터페이스\item\매드바니.bmp data\texture\유저인터페이스\item\매드바니스크롤.bmp data\texture\유저인터페이스\item\수상한노랑포션.bmp data\texture\유저인터페이스\item\수상한빨간포션.bmp data\texture\유저인터페이스\item\수상한주홍포션.bmp data\texture\유저인터페이스\item\수상한초록포션.bmp data\texture\유저인터페이스\item\수상한파란포션.bmp data\texture\유저인터페이스\item\수상한하얀포션.bmp data\texture\유저인터페이스\item\햇빛의상자brad.bmp data\texture\유저인터페이스\item\햇빛의상자carn.bmp data\texture\유저인터페이스\item\햇빛의상자elu.bmp data\texture\유저인터페이스\item\햇빛의상자ori.bmp data\Thumbs.db
  11. Changed ItemRandOption Spoiler Alert: Id: 35 (ATTR_TOLERACE_ALLBUTNOTHING), Reduces damage taken from All property attacks by %d%%. Files Spoiler Alert: data\etcinfo.txt data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading03.jpg data\texture\유저인터페이스\loading04.jpg data\texture\유저인터페이스\loading05.jpg data\texture\유저인터페이스\loading06.jpg data\texture\유저인터페이스\loading07.jpg data\texture\유저인터페이스\loading08.jpg data\texture\유저인터페이스\loading09.jpg data\texture\유저인터페이스\loading10.jpg data\texture\유저인터페이스\loading11.jpg data\texture\유저인터페이스\loading12.jpg data\texture\유저인터페이스\loading13.jpg data\texture\유저인터페이스\loading14.jpg data\texture\유저인터페이스\loading15.jpg data\texture\유저인터페이스\loading16.jpg data\texture\유저인터페이스\loading17.jpg data\texture\유저인터페이스\loading18.jpg data\texture\유저인터페이스\loading19.jpg data\texture\유저인터페이스\loading20.jpg data\texture\유저인터페이스\loading21.jpg data\texture\유저인터페이스\Thumbs.db data\Thumbs.db
  12. Changed ItemRandOption Spoiler Alert: Id: 35 (ATTR_TOLERACE_ALLBUTNOTHING), Reduces damage taken from All property attacks by %d%%. Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db ragexe.exe
  13. Changed Item Spoiler Alert: Id: (1443) Crimson Spear [2] A one-handed spear with a reddish radiance. _ Type: Weapon Class: One-Handed Sword Attack: 90 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 170 Required Job: Swordman Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1498) Crimson Lance [2] A two-handed spear emitting a red aura. _ Type: Weapon Class: Two-Handed Spear Attack: 175 Property: Neutral Weight: 175 Weapon Level: 3 Required Level: 170 Required Job: Swordman Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1680) Crimson Rod [2] A one-handed staff with a reddish radiance. _ Type: Weapon Class: One-Handed Staff Attack: 60 Property: Neutral Weight: 60 Weapon Level: 3 Required Level: 170 Required Job: Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ INT + 4 MATK + 70 MATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, MATK + 5. Id: (1839) Crimson Knuckle [2] A knuckle with a reddish radiance. _ Type: Weapon Class: Knuckle Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 170 Required Job: Priest Jobs, Monk Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1939) Crimson Violin [2] An instrument with a reddish radiance. _ Type: Weapon Class: Instrument Attack: 80 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 170 Required Job: Bard Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1995) Crimson Wire [2] A whip with a reddish radiance. _ Type: Weapon Class: Whip Attack: 80 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 170 Required Job: Dancer Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (2025) Crimson Staff [2] A two-handed staff emitting a red aura. _ Type: Weapon Class: Two-Handed Staff Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 170 Required Job: Wizard Jobs, Soul Linker _ INT + 5 MATK + 150 MATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, MATK + 5. Id: (13127) Crimson Revolver [2] A pistol emitting a red aura. _ Type: Weapon Class: Pistol Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 170 Required Job: Gunslinger Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (13327) Crimson Huuma Shuriken [2] A wind shuriken emitting a red aura. _ Type: Weapon Class: Huuma Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 170 Required Job: Ninja Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (13454) Crimson Sabre [2] A one-handed sword with a reddish radiance. _ Type: Weapon Class: One-Handed Sword Attack: 85 Property: Neutral Weight: 85 Weapon Level: 3 Required Level: 170 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (16040) Crimson Mace [2] A mace with a reddish radiance. _ Type: Weapon Class: Mace Attack: 80 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 170 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (18130) Crimson Bow [2] A bow emitting a red aura. _ Type: Weapon Class: Bow Attack: 130 Property: Neutral Weight: 130 Weapon Level: 3 Required Level: 170 Required Job: Thief, Rogue Jobs, Archer Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (21015) Crimson Twohand Sword [2] A two-handed sword emitting a red aura. _ Type: Weapon Class: Two-Handed Sword Attack: 170 Property: Neutral Weight: 170 Weapon Level: 3 Required Level: 170 Required Job: Swordman Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (28007) Crimson Katar [2] A katar emitting a red aura. _ Type: Weapon Class: Katar Attack: 130 Property: Neutral Weight: 130 Weapon Level: 3 Required Level: 170 Required Job: Assassin Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (28106) Crimson Twohand Axe [2] A two-handed axe emitting a red aura. _ Type: Weapon Class: Two-Handed Axe Attack: 200 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 170 Required Job: Swordman Jobs, Merchant Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (28604) Crimson Bible [2] A book with a reddish radiance. _ Type: Weapon Class: Book Attack: 45 Property: Neutral Weight: 45 Weapon Level: 3 Required Level: 170 Required Job: Priest Jobs, Sage Jobs, Taekwon Master _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (28705) Crimson Dagger [2] A dagger with a reddish radiance. _ Type: Weapon Class: Dagger Attack: 55 Property: Neutral Weight: 55 Weapon Level: 3 Required Level: 170 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\Thumbs.db
  14. Added ItemRandOption Spoiler Alert: Id: 1 (VAR_MAXHPAMOUNT), Max HP + %d Id: 2 (VAR_MAXSPAMOUNT), Max SP + %d Id: 3 (VAR_STRAMOUNT), STR + %d Id: 4 (VAR_AGIAMOUNT), AGI + %d Id: 5 (VAR_VITAMOUNT), VIT + %d Id: 6 (VAR_INTAMOUNT), INT + %d Id: 7 (VAR_DEXAMOUNT), DEX + %d Id: 8 (VAR_LUKAMOUNT), LUK + %d Id: 9 (VAR_MAXHPPERCENT), Max HP + %d%% Id: 10 (VAR_MAXSPPERCENT), Max SP + %d%% Id: 11 (VAR_HPACCELERATION), HP Recovery + %d%% Id: 12 (VAR_SPACCELERATION), SP Recovery + %d%% Id: 13 (VAR_ATKPERCENT), ATK + %d%% Id: 14 (VAR_MAGICATKPERCENT), MATK + %d%% Id: 15 (VAR_PLUSASPD), ASPD + %d Id: 16 (VAR_PLUSASPDPERCENT), ASPD + %d%% Id: 17 (VAR_ATTPOWER), ATK + %d Id: 18 (VAR_HITSUCCESSVALUE), HIT + %d Id: 19 (VAR_ATTMPOWER), MATK + %d Id: 20 (VAR_ITEMDEFPOWER), DEF + %d Id: 21 (VAR_MDEFPOWER), MDEF + %d Id: 22 (VAR_AVOIDSUCCESSVALUE), FLEE + %d Id: 23 (VAR_PLUSAVOIDSUCCESSVALUE), Perfect Dodge + %d Id: 24 (VAR_CRITICALSUCCESSVALUE), CRIT + %d Id: 25 (ATTR_TOLERACE_NOTHING), Reduces damage taken from Neutral property attacks by %d%%. Id: 26 (ATTR_TOLERACE_WATER), Reduces damage taken from Water property attacks by %d%%. Id: 27 (ATTR_TOLERACE_GROUND), Reduces damage taken from Earth property attacks by %d%%. Id: 28 (ATTR_TOLERACE_FIRE), Reduces damage taken from Fire property attacks by %d%%. Id: 29 (ATTR_TOLERACE_WIND), Reduces damage taken from Wind property attacks by %d%%. Id: 30 (ATTR_TOLERACE_POISON), Reduces damage taken from Poison property attacks by %d%%. Id: 31 (ATTR_TOLERACE_SAINT), Reduces damage taken from Holy property attacks by %d%%. Id: 32 (ATTR_TOLERACE_DARKNESS), Reduces damage taken from Shadow property attacks by %d%%. Id: 33 (ATTR_TOLERACE_TELEKINESIS), Reduces damage taken from Ghost property attacks by %d%%. Id: 34 (ATTR_TOLERACE_UNDEAD), Reduces damage taken from Undead property attacks by %d%%. Id: 35 (ATTR_TOLERACE_ALL), Reduces damage taken from All property attacks by %d%%. Id: 36 (DAMAGE_PROPERTY_NOTHING_USER), Reduces physical damage taken from Neutral property monsters by %d%%. Id: 37 (DAMAGE_PROPERTY_NOTHING_TARGET), Increases physical damage on Neutral property monsters by %d%%. Id: 38 (DAMAGE_PROPERTY_WATER_USER), Reduces physical damage taken from Water property monsters by %d%%. Id: 39 (DAMAGE_PROPERTY_WATER_TARGET), Increases physical damage on Water property monsters by %d%%. Id: 40 (DAMAGE_PROPERTY_GROUND_USER), Reduces physical damage taken from Earth property monsters by %d%%. Id: 41 (DAMAGE_PROPERTY_GROUND_TARGET), Increases physical damage on Earth property monsters by %d%%. Id: 42 (DAMAGE_PROPERTY_FIRE_USER), Reduces physical damage taken from Fire property monsters by %d%%. Id: 43 (DAMAGE_PROPERTY_FIRE_TARGET), Increases physical damage on Fire property monsters by %d%%. Id: 44 (DAMAGE_PROPERTY_WIND_USER), Reduces physical damage taken from Wind property monsters by %d%%. Id: 45 (DAMAGE_PROPERTY_WIND_TARGET), Increases physical damage on Wind property monsters by %d%%. Id: 46 (DAMAGE_PROPERTY_POISON_USER), Reduces physical damage taken from Poison property monsters by %d%%. Id: 47 (DAMAGE_PROPERTY_POISON_TARGET), Increases physical damage on Poison property monsters by %d%%. Id: 48 (DAMAGE_PROPERTY_SAINT_USER), Reduces physical damage taken from Holy property monsters by %d%%. Id: 49 (DAMAGE_PROPERTY_SAINT_TARGET), Increases physical damage on Holy property monsters by %d%%. Id: 50 (DAMAGE_PROPERTY_DARKNESS_USER), Reduces physical damage taken from Shadow property monsters by %d%%. Id: 51 (DAMAGE_PROPERTY_DARKNESS_TARGET), Increases physical damage on Shadow property monsters by %d%%. Id: 52 (DAMAGE_PROPERTY_TELEKINESIS_USER), Reduces physical damage taken from Ghost property monsters by %d%%. Id: 53 (DAMAGE_PROPERTY_TELEKINESIS_TARGET), Increases physical damage on Ghost property monsters by %d%%. Id: 54 (DAMAGE_PROPERTY_UNDEAD_USER), Reduces physical damage taken from Undead property monsters by %d%%. Id: 55 (DAMAGE_PROPERTY_UNDEAD_TARGET), Increases physical damage on Neutral Undead monsters by %d%%. Id: 56 (MDAMAGE_PROPERTY_NOTHING_USER), Reduces magical damage taken from Neutral property monsters by %d%%. Id: 57 (MDAMAGE_PROPERTY_NOTHING_TARGET), Increases magical damage on Neutral property monsters by %d%%. Id: 58 (MDAMAGE_PROPERTY_WATER_USER), Reduces magical damage taken from Water property monsters by %d%%. Id: 59 (MDAMAGE_PROPERTY_WATER_TARGET), Increases magical damage on Water property monsters by %d%%. Id: 60 (MDAMAGE_PROPERTY_GROUND_USER), Reduces magical damage taken from Earth property monsters by %d%%. Id: 61 (MDAMAGE_PROPERTY_GROUND_TARGET), Increases magical damage on Earth property monsters by %d%%. Id: 62 (MDAMAGE_PROPERTY_FIRE_USER), Reduces magical damage taken from Fire property monsters by %d%%. Id: 63 (MDAMAGE_PROPERTY_FIRE_TARGET), Increases magical damage on Fire property monsters by %d%%. Id: 64 (MDAMAGE_PROPERTY_WIND_USER), Reduces magical damage taken from Wind property monsters by %d%%. Id: 65 (MDAMAGE_PROPERTY_WIND_TARGET), Increases magical damage on Wind property monsters by %d%%. Id: 66 (MDAMAGE_PROPERTY_POISON_USER), Reduces magical damage taken from Poison property monsters by %d%%. Id: 67 (MDAMAGE_PROPERTY_POISON_TARGET), Increases magical damage on Poison property monsters by %d%%. Id: 68 (MDAMAGE_PROPERTY_SAINT_USER), Reduces magical damage taken from Holy property monsters by %d%%. Id: 69 (MDAMAGE_PROPERTY_SAINT_TARGET), Increases magical damage on Holy property monsters by %d%%. Id: 70 (MDAMAGE_PROPERTY_DARKNESS_USER), Reduces magical damage taken from Shadow property monsters by %d%%. Id: 71 (MDAMAGE_PROPERTY_DARKNESS_TARGET), Increases magical damage on Shadow property monsters by %d%%. Id: 72 (MDAMAGE_PROPERTY_TELEKINESIS_USER), Reduces magical damage taken from Ghost property monsters by %d%%. Id: 73 (MDAMAGE_PROPERTY_TELEKINESIS_TARGET), Increases magical damage on Ghost property monsters by %d%%. Id: 74 (MDAMAGE_PROPERTY_UNDEAD_USER), Reduces magical damage taken from Undead property monsters by %d%%. Id: 75 (MDAMAGE_PROPERTY_UNDEAD_TARGET), Increases magical damage on Undead property monsters by %d%%. Id: 77 (BODY_ATTR_WATER), The user’s property becomes Level 1 Water. Id: 78 (BODY_ATTR_GROUND), The user’s property becomes Level 1 Earth. Id: 79 (BODY_ATTR_FIRE), The user’s property becomes Level 1 Fire. Id: 80 (BODY_ATTR_WIND), The user’s property becomes Level 1 Wind. Id: 81 (BODY_ATTR_POISON), The user’s property becomes Level 1 Poison. Id: 82 (BODY_ATTR_SAINT), The user’s property becomes Level 1 Holy. Id: 83 (BODY_ATTR_DARKNESS), The user’s property becomes Level 1 Shadow. Id: 84 (BODY_ATTR_TELEKINESIS), The user’s property becomes Level 1 Ghost. Id: 85 (BODY_ATTR_UNDEAD), The user’s property becomes Level 1 Undead. Id: 87 (RACE_TOLERACE_NOTHING), Reduces damage taken from Formless race attackers by %d%%. Id: 88 (RACE_TOLERACE_UNDEAD), Reduces damage taken from Undead race attackers by %d%%. Id: 89 (RACE_TOLERACE_ANIMAL), Reduces damage taken from Brute race attackers by %d%%. Id: 90 (RACE_TOLERACE_PLANT), Reduces damage taken from Plant race attackers by %d%%. Id: 91 (RACE_TOLERACE_INSECT), Reduces damage taken from Insect race attackers by %d%%. Id: 92 (RACE_TOLERACE_FISHS), Reduces damage taken from Fish race attackers by %d%%. Id: 93 (RACE_TOLERACE_DEVIL), Reduces damage taken from Demon race attackers by %d%%. Id: 94 (RACE_TOLERACE_HUMAN), Reduces damage taken from Demi-Human race attackers by %d%%. Id: 95 (RACE_TOLERACE_ANGEL), Reduces damage taken from Angel race attackers by %d%%. Id: 96 (RACE_TOLERACE_DRAGON), Reduces damage taken from Dragon race attackers by %d%%. Id: 97 (RACE_DAMAGE_NOTHING), Increases physical damage on Formless race targets by %d%%. Id: 98 (RACE_DAMAGE_UNDEAD), Increases physical damage on Undead race targets by %d%%. Id: 99 (RACE_DAMAGE_ANIMAL), Increases physical damage on Brute race targets by %d%%. Id: 100 (RACE_DAMAGE_PLANT), Increases physical damage on Plant race targets by %d%%. Id: 101 (RACE_DAMAGE_INSECT), Increases physical damage on Insect race targets by %d%%. Id: 102 (RACE_DAMAGE_FISHS), Increases physical damage on Fish race targets by %d%%. Id: 103 (RACE_DAMAGE_DEVIL), Increases physical damage on Demon race targets by %d%%. Id: 104 (RACE_DAMAGE_HUMAN), Increases physical damage on Demi-Human race targets by %d%%. Id: 105 (RACE_DAMAGE_ANGEL), Increases physical damage on Angel race targets by %d%%. Id: 106 (RACE_DAMAGE_DRAGON), Increases physical damage on Dragon race targets by %d%%. Id: 107 (RACE_MDAMAGE_NOTHING), Increases magical damage on Formless race targets by %d%%. Id: 108 (RACE_MDAMAGE_UNDEAD), Increases magical damage on Undead race targets by %d%%. Id: 109 (RACE_MDAMAGE_ANIMAL), Increases magical damage on Brute race targets by %d%%. Id: 110 (RACE_MDAMAGE_PLANT), Increases magical damage on Plant Plant targets by %d%%. Id: 111 (RACE_MDAMAGE_INSECT), Increases magical damage on Insect race targets by %d%%. Id: 112 (RACE_MDAMAGE_FISHS), Increases magical damage on Fish race targets by %d%%. Id: 113 (RACE_MDAMAGE_DEVIL), Increases magical damage on Demon race targets by %d%%. Id: 114 (RACE_MDAMAGE_HUMAN), Increases magical damage on Demi-Human race targets by %d%%. Id: 115 (RACE_MDAMAGE_ANGEL), Increases magical damage on Angel race targets by %d%%. Id: 116 (RACE_MDAMAGE_DRAGON), Increases magical damage on Dragon race targets by %d%%. Id: 117 (RACE_CRI_PERCENT_NOTHING), CRIT + (%d / 10) on Formless race targets. Id: 118 (RACE_CRI_PERCENT_UNDEAD), CRIT + (%d / 10) on Undead race targets. Id: 119 (RACE_CRI_PERCENT_ANIMAL), CRIT + (%d / 10) on Brute race targets. Id: 120 (RACE_CRI_PERCENT_PLANT), CRIT + (%d / 10) on Plant race targets. Id: 121 (RACE_CRI_PERCENT_INSECT), CRIT + (%d / 10) on Insect race targets. Id: 122 (RACE_CRI_PERCENT_FISHS), CRIT + (%d / 10) on Fish race targets. Id: 123 (RACE_CRI_PERCENT_DEVIL), CRIT + (%d / 10) on Demon race targets. Id: 124 (RACE_CRI_PERCENT_HUMAN), CRIT + (%d / 10) on Demi-Human race targets. Id: 125 (RACE_CRI_PERCENT_ANGEL), CRIT + (%d / 10) on Angel race targets. Id: 126 (RACE_CRI_PERCENT_DRAGON), CRIT + (%d / 10) on Dragon race targets. Id: 127 (RACE_IGNORE_DEF_PERCENT_NOTHING), Pierces %d%% of DEF on Formless race targets when performing a physical attack. Id: 128 (RACE_IGNORE_DEF_PERCENT_UNDEAD), Pierces %d%% of DEF on Undead race targets when performing a physical attack. Id: 129 (RACE_IGNORE_DEF_PERCENT_ANIMAL), Pierces %d%% of DEF on Brute race targets when performing a physical attack. Id: 130 (RACE_IGNORE_DEF_PERCENT_PLANT), Pierces %d%% of DEF on Plant race targets when performing a physical attack. Id: 131 (RACE_IGNORE_DEF_PERCENT_INSECT), Pierces %d%% of DEF on Insect race targets when performing a physical attack. Id: 132 (RACE_IGNORE_DEF_PERCENT_FISHS), Pierces %d%% of DEF on Fish race targets when performing a physical attack. Id: 133 (RACE_IGNORE_DEF_PERCENT_DEVIL), Pierces %d%% of DEF on Demon race targets when performing a physical attack. Id: 134 (RACE_IGNORE_DEF_PERCENT_HUMAN), Pierces %d%% of DEF on Demi-Human race targets when performing a physical attack. Id: 135 (RACE_IGNORE_DEF_PERCENT_ANGEL), Pierces %d%% of DEF on Angel race targets when performing a physical attack. Id: 136 (RACE_IGNORE_DEF_PERCENT_DRAGON), Pierces %d%% of DEF on Dragon race targets when performing a physical attack. Id: 137 (RACE_IGNORE_MDEF_PERCENT_NOTHING), Pierces %d%% of MDEF on Formless race targets when performing a magical attack. Id: 138 (RACE_IGNORE_MDEF_PERCENT_UNDEAD), Pierces %d%% of MDEF on Undead race targets when performing a magical attack. Id: 139 (RACE_IGNORE_MDEF_PERCENT_ANIMAL), Pierces %d%% of MDEF on Brute race targets when performing a magical attack. Id: 140 (RACE_IGNORE_MDEF_PERCENT_PLANT), Pierces %d%% of MDEF on Plant race targets when performing a magical attack. Id: 141 (RACE_IGNORE_MDEF_PERCENT_INSECT), Pierces %d%% of MDEF on Insect race targets when performing a magical attack. Id: 142 (RACE_IGNORE_MDEF_PERCENT_FISHS), Pierces %d%% of MDEF on Fish race targets when performing a magical attack. Id: 143 (RACE_IGNORE_MDEF_PERCENT_DEVIL), Pierces %d%% of MDEF on Demon race targets when performing a magical attack. Id: 144 (RACE_IGNORE_MDEF_PERCENT_HUMAN), Pierces %d%% of MDEF on Demi-Human race targets when performing a magical attack. Id: 145 (RACE_IGNORE_MDEF_PERCENT_ANGEL), Pierces %d%% of MDEF on Angel race targets when performing a magical attack. Id: 146 (RACE_IGNORE_MDEF_PERCENT_DRAGON), Pierces %d%% of MDEF on Dragon race targets when performing a magical attack. Id: 147 (CLASS_DAMAGE_NORMAL_TARGET), Increases physical damage on Normal protocol targets by %d%%. Id: 148 (CLASS_DAMAGE_BOSS_TARGET), Increases physical damage on Boss protocol targets by %d%%. Id: 149 (CLASS_DAMAGE_NORMAL_USER), Reduces damage taken from Normal protocol attackers by %d%%. Id: 150 (CLASS_DAMAGE_BOSS_USER), Reduces damage taken from Boss protocol attackers by %d%%. Id: 151 (CLASS_MDAMAGE_NORMAL), Increases magical damage on Normal protocol targets by %d%%. Id: 152 (CLASS_MDAMAGE_BOSS), Increases magical damage on Boss protocol targets by %d%%. Id: 153 (CLASS_IGNORE_DEF_PERCENT_NORMAL), Pierces %d%% of DEF on Normal protocol targets when performing a physical attack. Id: 154 (CLASS_IGNORE_DEF_PERCENT_BOSS), Pierces %d%% of DEF on Boss protocol targets when performing a physical attack. Id: 155 (CLASS_IGNORE_MDEF_PERCENT_NORMAL), Pierces %d%% of MDEF on Normal protocol targets when performing a magical attack. Id: 156 (CLASS_IGNORE_MDEF_PERCENT_BOSS), Pierces %d%% of MDEF on Boss protocol targets when performing a magical attack. Id: 157 (DAMAGE_SIZE_SMALL_TARGET), Increases physical damage on Small size targets by %d%%. Id: 158 (DAMAGE_SIZE_MIDIUM_TARGET), Increases physical damage on Medium size targets by %d%%. Id: 159 (DAMAGE_SIZE_LARGE_TARGET), Increases physical damage on Large size targets by %d%%. Id: 160 (DAMAGE_SIZE_SMALL_USER), Reduces damage taken from Small size attackers by %d%%. Id: 161 (DAMAGE_SIZE_MIDIUM_USER), Reduces damage taken from Medium size attackers by %d%%. Id: 162 (DAMAGE_SIZE_LARGE_USER), Reduces damage taken from Large size attackers by %d%%. Id: 163 (DAMAGE_SIZE_PERFECT), Recovers 100% of damage lost from size penalties. Id: 164 (DAMAGE_CRI_TARGET), Increases critical damage on targets by %d%%. Id: 165 (DAMAGE_CRI_USER), Reduces critical damage from attackers by %d%%. Id: 166 (RANGE_ATTACK_DAMAGE_TARGET), Increases long-ranged damage on targets by %d%%. Id: 167 (RANGE_ATTACK_DAMAGE_USER), Reduces damage taken from long-ranged attacks by %d%%. Id: 168 (HEAL_VALUE), Increases the recovery rate of recovery skills by %d%%. Id: 169 (HEAL_MODIFY_PERCENT), Increases the recovery rate of recovery skills received by %d%%. Id: 170 (DEC_SPELL_CAST_TIME), Variable Casting Time - %d%% Id: 171 (DEC_SPELL_DELAY_TIME), Reduces the cooldown of skills by %d%%. Id: 172 (DEC_SP_CONSUMPTION), %d%% SP drain when using skills, this one needs to be tested when implemented as it is not clear enough. Id: 175 (WEAPON_ATTR_NOTHING), Element: Neutral Id: 176 (WEAPON_ATTR_WATER), Element: Water Id: 177 (WEAPON_ATTR_GROUND), Element: Earth Id: 178 (WEAPON_ATTR_FIRE), Element: Fire Id: 179 (WEAPON_ATTR_WIND), Element: Wind Id: 180 (WEAPON_ATTR_POISON), Element: Poison Id: 181 (WEAPON_ATTR_SAINT), Element: Holy Id: 182 (WEAPON_ATTR_DARKNESS), Element: Shadow Id: 183 (WEAPON_ATTR_TELEKINESIS), Element: Ghost Id: 184 (WEAPON_ATTR_UNDEAD), Element: Undead Id: 185 (EnumVAR_LAST), END Map Spoiler Alert: 1@uns - The Last Room Music: bgm\163.mp3 un_bunker - Under Bunker Music: bgm\124.mp3 un_myst - Under Tunnel Music: bgm\121.mp3 1@lab - Center Lab Music: bgm\162.mp3 verus02 - R&D-WISH Music: bgm\161.mp3 verus01 - Lab-OPTATIO Music: bgm\161.mp3 un_bk_q - Under Bunker Music: bgm\122.mp3 NpcIdentity Spoiler Alert: Id: 3621 JT_EP16_2_MM_CUTIE Shadowfactor: , Size: , Effect: Id: 3622 JT_EP16_2_MM_S_GUARDS Shadowfactor: , Size: , Effect: Id: 3623 JT_EP16_2_MM_U_ENERGY_R Shadowfactor: , Size: , Effect: Id: 3624 JT_EP16_2_MM_U_ENERGY_G Shadowfactor: , Size: , Effect: Id: 3625 JT_EP16_2_MM_U_ENERGY_B Shadowfactor: , Size: , Effect: Id: 3626 JT_EP16_2_H_HUNTER_V Shadowfactor: , Size: , Effect: Id: 3627 JT_EP16_2_H_HUNTER_MD Shadowfactor: , Size: , Effect: Id: 3628 JT_EP16_2_H_HUNTER_EV Shadowfactor: , Size: , Effect: Id: 3629 JT_EP16_2_BROKEN_GUN Shadowfactor: , Size: , Effect: Id: 3630 JT_EP16_2_E_BOLKOBA Shadowfactor: , Size: , Effect: Id: 3631 JT_EP16_2_HUMAN_KIMERA Shadowfactor: , Size: , Effect: Id: 3632 JT_EP16_2_MATTER_KIMERA Shadowfactor: , Size: , Effect: Id: 3633 JT_EP16_2_VENOM_KIMERA Shadowfactor: , Size: , Effect: Id: 3635 JT_EVENT_KOBOLD Shadowfactor: , Size: , Effect: Id: 10179 JT_4_M_LAZY Shadowfactor: , Size: , Effect: Id: 10180 JT_4_M_GONY Shadowfactor: , Size: , Effect: Id: 10181 JT_4_M_ROOKIE Shadowfactor: , Size: , Effect: Id: 10182 JT_4_M_PHILOFONTES Shadowfactor: , Size: , Effect: Id: 10183 JT_4_F_ESTLOVELOY Shadowfactor: , Size: , Effect: Id: 10184 JT_4_F_LEEDSH Shadowfactor: , Size: , Effect: Id: 10185 JT_4_F_DIENE Shadowfactor: , Size: , Effect: Id: 10186 JT_4_F_COATNEIS Shadowfactor: , Size: , Effect: Id: 10187 JT_4_M_RUPERT Shadowfactor: , Size: , Effect: Id: 10188 JT_4_M_FALLENGONY Shadowfactor: , Size: , Effect: Id: 10189 JT_4_M_EISEN Shadowfactor: , Size: , Effect: Id: 10190 JT_4_F_DEADEVIL Shadowfactor: , Size: , Effect: Id: 10191 JT_4_F_HUNTER_EVIL Shadowfactor: , Size: , Effect: Id: 10192 JT_4_F_ELENA Shadowfactor: , Size: , Effect: Id: 10193 JT_4_F_ANYA Shadowfactor: , Size: , Effect: Id: 10194 JT_4_M_SEIREN_UC Shadowfactor: , Size: , Effect: Id: 10195 JT_4_M_GUNSLINGER2 Shadowfactor: , Size: , Effect: Id: 10196 JT_4_M_GUNSLINGER3 Shadowfactor: , Size: , Effect: Id: 10197 JT_4_M_REBELLION2 Shadowfactor: , Size: , Effect: Id: 10198 JT_4_M_REBELLION3 Shadowfactor: , Size: , Effect: Id: 10199 JT_4_F_GUNSLINGER2 Shadowfactor: , Size: , Effect: Id: 10200 JT_4_F_GUNSLINGER3 Shadowfactor: , Size: , Effect: Id: 10201 JT_4_F_REBELLION2 Shadowfactor: , Size: , Effect: Id: 10202 JT_4_F_REBELLION3 Shadowfactor: , Size: , Effect: Id: 10203 JT_4_M_ILYA Shadowfactor: , Size: , Effect: Item Spoiler Alert: Id: (2025) Crimson Staff [2] A two-handed staff emitting a red aura. _ Type: Weapon Class: Two-Handed Staff Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 1 Required Job: Wizard Jobs, Soul Linker _ INT + 5 MATK + 150 MATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, MATK + 5. Id: (4992) HP Absorption 1 Absorb 1% of damage dealt to enemy into HP with 1% chance. Id: (4993) SP Absorption 1 Absorb 1% of damage dealt to enemy into SP with 1% chance. Id: (6824) Laboratories Memory Record Id: (6825) Air Purifier Box Id: (6826) Fresh Grape Id: (6827) Intact Machine Component Id: (6828) Gravity Safety Device Id: (6832) Mysterious Part Id: (6943) ATK Stone(Upper) A stone with physical attack power. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Headgear (Upper) _ ATK + 1% _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (6944) MATK Stone(Upper) A stone with magical attack power. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Headgear (Upper) _ MATK + 1% _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (6945) STR Stone(Middle) A stone with health. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Headgear (Lower) _ Max HP + 1% _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (6946) INT Stone(Middle) A stone with intelligence. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Headgear (Middle) _ INT + 1 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (6947) AGI Stone(Middle) A stone with agility. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Headgear (Middle) _ AGI + 1 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (6948) DEX Stone(Middle) A stone with dexterity. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Headgear (Middle) _ DEX + 1 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (6949) VIT Stone(Middle) A stone with vitality. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Headgear (Middle) _ VIT + 1 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (6950) LUK Stone(Middle) A stone with luck. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Headgear (Middle) _ LUK + 1 _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (6951) HP Stone(Lower) A stone increase your Max HP Gives below stats to Costume lower slot. MaxHP + 1% <NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>[/color] Weight : 10 ====== auto-parsed ====== Weight : 10 Id: (6963) HP Absorption Stone(Garment) A stone with HP absorption ability. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Garment _ Adds a 1% chance of restoring 1% of damage as HP when performing a physical attack. _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (6964) SP Absorption Stone(Garment) A stone with SP absorption ability. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Garment _ Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack. _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (11597) Metalbug Id: (13127) Crimson Revolver [2] A pistol emitting a red aura. _ Type: Weapon Class: Pistol Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 1 Required Job: Gunslinger Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (13327) Crimson Huuma Shuriken [2] A wind shuriken emitting a red aura. _ Type: Weapon Class: Huuma Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 1 Required Job: Ninja Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (13454) Crimson Sabre [2] A one-handed sword with a reddish radiance. _ Type: Weapon Class: One-Handed Sword Attack: 85 Property: Neutral Weight: 85 Weapon Level: 3 Required Level: 1 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (16040) Crimson Mace [2] A mace with a reddish radiance. _ Type: Weapon Class: Mace Attack: 80 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 1 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (18130) Crimson Bow [2] A bow emitting a red aura. _ Type: Weapon Class: Bow Attack: 130 Property: Neutral Weight: 130 Weapon Level: 3 Required Level: 1 Required Job: Thief, Rogue Jobs, Archer Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (18997) Runaway Chip [1] It feels like being controlled by an unknown machine. _ Type: Headgear Position: Upper Defense: 0 Weight: 30 Required Level: 100 Required Job: All Jobs _ Max SP - 50% HIT + 50 FLEE + 50 _ Set Bonus Broken Chip 1 [1] Broken Chip 2 [1] Riot Chip [1] ATK + 50 MATK + 50 Movement Speed + 40% _ If Riot Chip [1] upgrade level is +9 or higher, Max HP + 10% Max SP + 50% Id: (19528) Costume: Iron Cain Specialized face armor that protects the jaw and teeth in battle. Class : Headgear Defense : 0 Location : Lower Weight : 30 ====== auto-parsed ====== Itemclass : Headgear Defense : 0 Location : Lower Weight : 30 Id: (19643) Costume Wickebine Ears Wickebine's one of favorite ear cap. Cute and¡¦ just cute. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20113) Costume: Star Reading Hat . _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20199) Costume Evil Marcher Hat A dark marching hat worn by members of an undead band from Niffleheim. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20200) Costume Rabbit Head Dress Hat with rabbit ears. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20201) Costume Banshee Master Kiss Kiss of Banshee Master. It could give the powerful force. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume Def : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20202) Costume Deviruchi Balloon Hellium Ballon shaped like deviruchi. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume Def : 0 Location : Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20230) Costume Bankruptcy Mask A mask that showing the deep sorrows for losing everything. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume Def : 0 Location : Middle Lower Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20231) Costume Snowman Hat A hat that is a constant reminder of the Winter season. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20232) Costume Celine Ribbon A luxurious ribbon with golden border. Had been abandoned by Kimi. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20233) Costume Golden Angel Statue of peeing baby angel. It's a bit embarrassing to wear it. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20273) Costume Soft Sheep Hat Cutie Sheep Hat. You don't want to hit his head. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20761) Costume Happiness Wings A wing for happy mood. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20762) Costume GreatDevil Wing Wing of Great Devel, the famous. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (21015) Crimson Twohand Sword [2] A two-handed sword emitting a red aura. _ Type: Weapon Class: Two-Handed Sword Attack: 170 Property: Neutral Weight: 170 Weapon Level: 3 Required Level: 1 Required Job: Swordman Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (22691) Record Piece Id: (22692) Record Piece Id: (22693) Record Piece Id: (22694) Record Piece Id: (22695) Record Piece Id: (22699) Test Reagent Id: (22868) Costume Enchantment Stone Box 5 A box that contains enchantment stones for costume equipment. _ Type: Consumable Class: Box Weight: 1 _ This box contains one of the following at random: ATK Stone (Upper) x1 MATK Stone (Upper) x1 STR Stone (Middle) x1 INT Stone (Middle) x1 AGI Stone (Middle) x1 DEX Stone (Middle) x1 VIT Stone (Middle) x1 LUK Stone (Middle) x1 HP Stone (Lower) x1 SP Absorption Stone (Upper) x1 Id: (22905) Costume Enchantment Stone Box 6 A box that contains enchantment stones for costume equipment. _ Type: Consumable Class: Box Weight: 1 _ This box contains one of the following at random: ATK Stone (Upper) x1 MATK Stone (Upper) x1 STR Stone (Middle) x1 INT Stone (Middle) x1 AGI Stone (Middle) x1 DEX Stone (Middle) x1 VIT Stone (Middle) x1 LUK Stone (Middle) x1 HP Stone (Lower) x1 HP Absorption Stone (Garment) x1 SP Absorption Stone (Garment) x1 SP Absorption Stone (Upper) x1 Id: (25000) SP Absorption Stone(Upper) A stone with SP absorption ability. _ Type: Miscellaneous Class: Enchant Stone Weight: 10 Compounds On: Headgear (Upper) _ Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack. _ <NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>[/color] Id: (28007) Crimson Katar [2] A katar emitting a red aura. _ Type: Weapon Class: Katar Attack: 130 Property: Neutral Weight: 130 Weapon Level: 3 Required Level: 1 Required Job: Assassin Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (28106) Crimson Twohand Axe [2] A two-handed axe emitting a red aura. _ Type: Weapon Class: Two-Handed Axe Attack: 200 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 1 Required Job: Swordman Jobs, Merchant Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (28326) Broken Chip 01 [1] It seems to have been broken in half during the uproar. _ Type: Accessory Defense: 0 Weight: 10 Required Level: 100 Required Job: All Jobs _ STR + 4 _ Set Bonus Broken Chip 1 [1] Broken Chip 2 [1] STR + 8 INT + 8 _ Set Bonus Broken Chip 1 [1] Broken Chip 2 [1] Riot Chip [1] ATK + 50 MATK + 50 Movement Speed + 40% _ If Riot Chip [1] upgrade level is +9 or higher, Max HP + 10% Max SP + 50% Id: (28327) Broken Chip 02 [1] It seems to have been broken in half during the uproar. _ Type: Accessory Defense: 0 Weight: 10 Required Level: 100 Required Job: All Jobs _ INT + 4 _ Set Bonus Broken Chip 1 [1] Broken Chip 2 [1] STR + 8 INT + 8 _ Set Bonus Broken Chip 1 [1] Broken Chip 2 [1] Riot Chip [1] ATK + 50 MATK + 50 Movement Speed + 40% _ If Riot Chip [1] upgrade level is +9 or higher, Max HP + 10% Max SP + 50% Id: (28604) Crimson Bible [2] A book with a reddish radiance. _ Type: Weapon Class: Book Attack: 45 Property: Neutral Weight: 45 Weapon Level: 3 Required Level: 1 Required Job: Priest Jobs, Sage Jobs, Taekwon Master _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (28705) Crimson Dagger [2] A dagger with a reddish radiance. _ Type: Weapon Class: Dagger Attack: 55 Property: Neutral Weight: 55 Weapon Level: 3 Required Level: 1 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (29028) ATK + 1% ATK + 1%. Gives ATK + 2%, if ATK + 1% effect on Costume middle and lower slot. Id: (29030) MATK + 1% MATK + 1%. Gives MATK + 2%, if MATK + 1% effect on Costume middle and lower slot. Id: (29032) SP Absorption 1 Absorb 1% of damage dealt to enemy into SP with 1% chance. Changed Quest Spoiler Alert: Id: 5341 Limits of Journeys Info: You used Memory Record to embark on a journey forStart a journey using a Memory Record. This journey is possible up to 22 hours. Quickinfo: Time Llimit: 22 hours Id: 5342 Help Her Info: Vernok Saihugh has asked youReceive request to rhelievep Dr. Fressa from her lonely struggletoiling by herself from Bunker Sayhu. Quickinfo: Id: 5343 Headcount Info: Receive request from Dr. Fressa has asked you to couto help with conducting a current the number ofadcount of the Biological Eengineers. Quickinfo: Biological Eengineers Id: 5344 Headcount Info: Receive request from Dr. Fressa has asked you to couto help with conducting a current the number ofadcount of the Mechanical Engineers ians. Quickinfo: Mechanical Engineersian Id: 5345 Headcount Info: Receive request from Dr. Fressa has asked you to couto help with conducting a current the number of Equipment Technician[/s]adcount of the [/color] Facilities manager[/b]s[/color]. Quickinfo: Equipment TechniciansFacilities manager Id: 5346 Headcount Info: Receive request from Dr. Fressa has asked you to couto help with conducting a current the number ofadcount of the Chemical ExperSubstance Specialists. Quickinfo: Chemical ExpertsSubstance Specialist Id: 5347 Headcount Info: Biological Engineer Touring provided the number of Biological Engineers to youReceive current number of Bioengineers from Bioengineer Touring. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa.a Id: 5348 Headcount Complete Info: MRechanical Engineer Al provided the number of Mechanical Engineers to youeive current number of Mechanicians from Mechanician Al. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa.a Id: 5349 Headcount Complete Info: Equipment Technician Remodeling provided the number of Equipment Technicians to youReceive current number of Facilities managers from Facilities manager Remodeling. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa.a Id: 5350 Headcount Complete Info: Chemical Expert Carlsten provided the number of Chemical Experts to youReceive current number of Chemical Substance Specialists from Chemical Substance Specialist Karsten. Report to Dr. Fressa. Quickinfo: Report to Dr. Fressa.a Id: 5351 Limits of Journeys Info: You used Memory Record to embark on a journey forStart a journey using a Memory Record. This journey is possible up to 22 hours. Quickinfo: Time Llimit: 22 hours Id: 5352 Air Cleaning Unit Info: You have been askedReceived request to takmove Aair Purifiers to Equipment Technicians in 5 different locationscleaning units to five different locations where Facilities managers are waiting. (Locations:) C-0, F-1, F-2, I-0, Z-0 Quickinfo: Id: 5353 C-0 Delivery Complete Info: You dDelivered an Air Purifier to the Equipment Technician in Areair cleaning unit to facilities manager of Zone C-0. Quickinfo: Id: 5354 F-1 Delivery Complete Info: You dDelivered an Air Purifier to the Equipment Technician in Areair cleaning unit to facilities manager of Zone F-1. Quickinfo: Id: 5355 F-2 Delivery Complete Info: You dDelivered an Air Purifier to the Equipment Technician in Areair cleaning unit to facilities manager of Zone F-2. Quickinfo: Id: 5356 I-0 Delivery Complete Info: You dDelivered an Air Purifier to the Equipment Technician in Areair cleaning unit to facilities manager of Zone I-0. Quickinfo: Id: 5357 Z-0 Delivery Complete Info: You dDelivered an Air Purifier to the Equipment Technician in Areair cleaning unit to facilities manager of Zone Z-0. Quickinfo: Id: 5358 Limits of Journeys Info: You used Memory Record to embark on a journey forStart a journey using a Memory Record. This journey is possible up to 22 hours. Quickinfo: Time Llimit: 22 hours Id: 5359 Grape Harvest Info: Each box of grapes contains 30 clusters of grapes. Harvest 30 GOne Grape Box can apparently hold 30 bunches of grapes. Pick 30 fresh bunches of grapes fromat the farm. Quickinfo: 30 GFresh bunches of grapes Id: 5360 Grape Delivery Info: Deliver the fresh Gly picked grapes to Mechanical Engineerian Al. Quickinfo: Id: 5361 Grape Delivery Info: Deliver the fresh Gly picked grapes to Equipment Technician Facilities manager Remodeling. Quickinfo: Id: 5362 Grape Delivery Info: Deliver the fresh Gly picked grapes to Chemical ExperSubstance Specialist CKarlsten. Quickinfo: Id: 5363 Limits of Journeys Info: You used Memory Record to embark on a journey forStart a journey using a Memory Record. This journey is possible up to 22 hours. Quickinfo: Time Llimit: 22 hours Id: 5364 Convulsing Patient Suppression Info: The Nurse has asked you to subdue hysterical patients in the temporary infirmaryReceive request from Nurse to suppress patients in the temporary clinic showing symptoms of convulsion. Quickinfo: Id: 5365 Urgent News Info: Report to Dr. Fressa thaabout the convulsnews of drastic increase ing patients are becoming numerousshowing symptoms of convulsion. Quickinfo: Id: 5366 Limits of Journeys Info: You used Memory Record to embark on a journey forStart a journey using a Memory Record. This journey is possible up to 22 hours. Quickinfo: Time Llimit: 22 hours Id: 5367 Transport Necessities Info: Deliver the supplies to Area Z-2. GReceived request to transport goods to Zone Z-2 then go to Mechanical Engineer Al[/color] in the Machine Warehouseian Al[/color] and deliver thea message: You idiots, stop wasting valuable resources on making machines! saying, Quickinfo: Id: 5368 Goods delivery Complete Info: You dDelivered the supplierequested goods to AreaZone Z-2. Quickinfo: Id: 5369 Message Delivery Complete Info: You dDelivered therequested message to Mechanical Engineerian Al. Quickinfo: Id: 5370 Memory Record Info: You sSuccessfully finished thecompleted journey using a Memory Record journey. Quickinfo: Id: 7641 Access Permitted Info: Access approved for restricted areas 'Laboratories' and 'Research Facilities'.Free access to laboratories and research facilities is possible from now on. Quickinfo: Id: 7642 Explore Research facilities Info: Look around and search for things of special investigation and research value in the Research facilities area. Report even small but significant things to Ian Atnad Quickinfo: Id: 7643 Mysterious Piece Info: Found some kind of component in the Research facilities. Report to Ian Atnad. Quickinfo: Report to Ian Id: 7644 Record Player Info: Record player is needed to know the contents of Memory Record. Commander Arquien of the Paradise Squad knows the whereabouts of the record player. Quickinfo: Converse with Arquien Id: 7645 Piece of Memory Record Info: At least 5 pieces are needed to play Memory Record intact. Collect the rest of the Memory Records in the Research facilities and take them to Commander Arquien who came to the Verus excavation site. Quickinfo: 5 memory records Id: 7646 Play Memory Record Info: Converse with Commander Arquien after playing Memory Record Quickinfo: Operate record player Id: 7647 Report Memory Record Info: Report to Ian Atnad about what you found out about the Memory Records Quickinfo: Report to Ian Id: 7648 Memory Records of the Laboratories Info: Collect 5 'Memory Records of the laboratories' in the underground facility of the laboratories and take them to Arquien to find out the content. Quickinfo: 5 Memory Records of the laboratories Id: 7649 Report Memory Record Content Info: Report to Ian Atnad about the content known from the Memory Records of laboratories Quickinfo: Converse with Ian Id: 7650 Collect Memory Records of Research facilities Info: Collect 5 Memory Records in the research facilities and take them to Arquien to decipher the content Quickinfo: 5 memory records Id: 7651 One Memory a Day Info: Collect Memory Records only once a day. Go to Arquien at the promised time. Quickinfo: Id: 7652 Collect Memory Records of Laboratories Info: Collect 5 Memory Records in the laboratories and take them to Arquien to decipher the content Quickinfo: 5 Laboratories Memory Records Id: 7653 One Memory a Day 2 Info: Collect Memory Records in the laboratories only once a day. Go to Arquien at the promised time. Quickinfo: Id: 7654 Play Research facilities Memory Records Info: Find out content by playing record player. Quickinfo: Play record player Id: 7655 Play Laboratories Memory Records Info: Find out content by playing record player. Quickinfo: Play record player Id: 7656 Invitation of Rekenber Info: Rekenber has invited you to the corporate headquarters. Visit Rekenber Corporation Headquarters located in Rihrtarzen. Quickinfo: Converse with Tatio Id: 11379 Final Room Info: You have entered the final room. You can enter again after 23 hours. Quickinfo: Id: 11380 Final Room Info: Discovered a hidden area. Return to Fruit after taking care of the monster at the end of the dungeon. Quickinfo: Dispose of T_W_O Id: 11381 Vestige Info: Apparently there is an incredible device in the center. Go and investigate. Quickinfo: Investigate central device. Id: 11382 Vestige Info: Receive request to investigate underground bunker from Fruit. There seems to be a guide in the area so look for him. Quickinfo: Move to underground bunker Id: 11383 Vestige Info: See if there are things worth recovering in the underground bunker. Quickinfo: Investigate Underground Bunker Id: 11384 Vestige Info: Fond a room with a peculiar energy. Go in. Quickinfo: Into the room Id: 11385 Vestige Info: Found a suspicious door in the room. Go in. Quickinfo: Go in the door Id: 11386 Vestige Info: Arrived at a strange space. There seems to be a way to go back so go. Quickinfo: The way back Id: 11387 Vestige Info: Arrived at a strange room. Converse with company. Quickinfo: Converse with Du Id: 11388 Vestige Info: The way back is blocked. Keep going to the interior. Quickinfo: Move to the interior Id: 11389 Vestige Info: Picked up a strange note. A peculiar message is written. Quickinfo: Keep moving Id: 12346 Strange Ancient Science Info: Discussed with the researcher about the strangeness of ancient science. Quickinfo: Strange Ancient Science Id: 12347 Trace of Laboratory Access Info: The effects of the ancient science laboratory being accessed through dimensions is left. Quickinfo: Traces of Laboratory Access Id: 13195 Monthly Brigan Info: Find freshman reporter Trapp Quickinfo: Id: 13196 Monthly Brigan Info: Find Photo Journalist Sunny Kim Quickinfo: Id: 13197 Monthly Brigan Info: Find survivor Grizzly Grylls Quickinfo: Id: 13198 Monthly Brigan : Krotzel's Request Info: Look for team members Quickinfo: Id: 13199 Krotzel's Request - Complete Info: Quickinfo: Id: 13200 Monthly Brigan : Rookie's Request Info: Defeat surrounding Monsters Quickinfo: Id: 13201 Rookie's Request - Complete Info: Quickinfo: Id: 13202 Monthly Brigan : Photo Journalist's Request Info: Take care of surrounding Monsters Quickinfo: Id: 13203 Photo Journalist's Request - Complete Info: Quickinfo: Id: 13204 Monthly Brigan : Grylls' Request Info: Obtain 30 Metal bugs Quickinfo: Id: 13205 Grylls' Request - Complete Info: Quickinfo: [/SPOILER] Item Spoiler Alert: Id: (1443) Crimson Spear [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080A one-handed spear with a reddish radiance.[/color] _ Type: Weapon Class: One-Handed Sword Attack: 90 Property: Neutral Weight: 90 Weapon Level: 3 Required Level: 1 Required Job: Swordman Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1498) Crimson Lance [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080A two-handed spear emitting a red aura.[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 175 Property: Neutral Weight: 175 Weapon Level: 3 Required Level: 1 Required Job: Swordman Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1680) Crimson Rod [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080A one-handed staff with a reddish radiance.[/color] _ Type: Weapon Class: One-Handed Staff Attack: 60 Property: Neutral Weight: 60 Weapon Level: 3 Required Level: 1 Required Job: Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ INT + 4 MATK + 70 MATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, MATK + 5. Id: (1839) Crimson Knuckle [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080A knuckle with a reddish radiance.[/color] _ Type: Weapon Class: Knuckle Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 1 Required Job: Priest Jobs, Monk Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1939) Crimson Violin [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080An instrument with a reddish radiance.[/color] _ Type: Weapon Class: Instrument Attack: 80 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 1 Required Job: Bard Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (1995) Crimson Wire [2] [color=#=#7F0000]FF0000This item requires translation.[/color]808080A whip with a reddish radiance.[/color] _ Type: Weapon Class: Whip Attack: 80 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 1 Required Job: Dancer Jobs _ ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Id: (4700) STR+1 STR+1 _ Id: (4710) INT+1 INT+1 _ Id: (4720) DEX+1 DEX+1 _ Id: (4730) AGI+1 AGI+1 _ Id: (4740) VIT+1 VIT+1 _ Id: (4750) LUK+1 LUK+1 _ Id: (17372) Wise Earring ShadowCostume Show Me The Zeny Box [color=#=#7F0000]ff0000Cannot be traded to other accounts.[/color] A box containing Wise Earring Shadow. _ Sacred earring protecting the owner. Enables user's potential ability. SP +50. When refine level is 7, MSP +1% increase. When refine level 9, additional MSP +1% increase. Class : Shadow Armor Location : Accessory Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1808080Thoughts of zeny cloud the mind.[/color] Adds the chance of gaining a certain amount of Zeny each time a monster is killed. Created to celebrate the launch of Ragnarok Clicker! http://goo.gl/gmmiZI Give one Costume:Show Me The Zeny when opened! Id: (17373) Athena Earring Shadow Boxugust Lucky Box 2016 Cannot be traded to other accounts. A box containing Athena Earring Shadow. _ Sacred earring protecting the owner. Enables user's potential ability. DEF + 10. When refine level is 7, DEF + 10 increase. When equipped with Athena Earring Shadow and Resist Spell Power Pendant Shadow, Non Elemental resistance 1% increase. When refine rate total is 15 , addtional Non Elemental resistance 1% increase. Class : Shadow Armor Location : Accessory Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1When Opened Gives one of the following 5cnt Battle Manual x 3 5cnt HE Bubble Gum 4cnt Bloody Dead Branch 100cnt Magic Power Scroll 30cnt Mental Potion Costume Iron Cain Costume Over Protector Costume Star Reading Hat Costume Red Under Rim Glasses Heroic Backpack Id: (17374) Cranial Shield Shadow BoxAugust Lucky Crate 2016 Cannot be traded to other accounts. A box containing Cranial Shield Shadow. _ Small extra shield gives you additional defense effect. Not really effective when worn alone. 1% damage decrease when attacked by human type monsters. When refine level is 7, additional 1% damage decrease when attacked by human type monsters. When refine level 9, additional 1% damage decrease when attacked by human type monsters. When equipped with Cranial Shield Shadow and Bloody Shoes Shadow, 3% exp increase when hunting human type monsters Class : Shadow Armor Location : Shield Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1Always Contains 1 Safe to 10 Certification. Contains 5 2016 August Lucky Boxes which when opened Gives one of the following 5cnt Battle Manual x 3 5cnt HE Bubble Gum 4cnt Bloody Dead Branch 100cnt Magic Power Scroll 30cnt Mental Potion Costume Iron Cain Costume Over Protector Costume Star Reading Hat Costume Red Under Rim Glasses Heroic Backpack Id: (19954) placeholderCostume 3D Glasses A mysterious glasses which shows objects in 3-dimentional. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume Defense : 0 Location : Middle Weight : 0 Req Lvl.uired Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Middle Weight : 0 Required Level : 1 Id: (20071) Costume Lost Wolf PuppyWorg In Mouth From 3-17-2016 to 6-01-2016 will increase Luk by 5 and enable the dropping of Green Ale Items. A lost wolf puppy, maybe you should carry it like its mother to comfort it.It seem he love his mother. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume Gear Defense : 0 Location : Lower Weight : 0 Required Lvevel : 1 Job : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20130) Rental Underneath JurCostume Whisper Tall Hat This Rental Weapon is not Tradable 40% Bonus Attack Damage to Earth Element Targets A set of Arabian style blades that are worn on the back of both hands or on the forearms. This item is not Refinable Class : Katar Attack StrengthA long hat modeled after the shape of monster Whisper. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume Def : 1460 WeightLocation : 80Upper Weapon LevelWeight : 20 Required Level : 1 Jobs : Assassinll ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20132) C Subject Auraostume Aura Vicious Mind Unknown aura that wrapped your body. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5. Class : Costume_Equipment Defense : 0 Location : BottomLower Weight : 0 Required Lv.evel : 1 Job : All Jobs ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20133) Rental Underneath Huuma Giant WheelCostume Poring Mascot This Rental Weapon is not Tradable 40% Bonus Attack Damage to Earth Element Targets A heavy, giant shuriken shaped like a bladed wheel. Each short range physical attack has a low chance of inflicting the Bleeding status on enemies. This item is not Refinable[/s]A hat inspired by the adorable Poring. [/color]<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box5.[/b][/color] Class : HuCostumae Attack Def : 920 WeightLocation : 250Upper Weapon LevelWeight : 40 Required Level : 1 Jobs : NinjaAll ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20239) Costume Large Ribbon Muffler A lLarge rRibbon muMeffler Type<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume equipment DEFef : 0 Location : Lower Weight : 0 Lv. req.Required Level : 1 ClassJob : All classes ====== auto-parsed ====== Itemclass : Costume Location : Lower Weight : 0 Required Level : 1 Id: (20242) Costume Snowman's Scarfnow Hat A costume hat modeled after the snowman called Snownow keeping the town Lutie. Surprisingly, snow falls on your head when you wear it. Type<NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Exchangeable for Costume Enchantment Stone Box6. Class : Costume equipment DEFef : 0 Location : Upper Weight : 0 Lv. req.Required Level : 1 ClassJob : All classes ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (31091) Costume: Show Me The Zeny Thoughts of zeny cloud the mind. Adds the chance of gaining a certain amount of Zeny each time a monster is killed. Created to celebrate the launch of Ragnarok Clicker! http://goo.gl/gmmiZI Account Bound _ Type: Costume Position: Headgear (Upper) Weight: 1 Required Level: 1 Required Job: All Jobs [/SPOILER] Files Spoiler Alert: BGM\161.mp3 BGM\162.mp3 BGM\163.mp3 BGM\164.mp3 data\[email protected] data\[email protected] data\[email protected] data\[email protected] data\[email protected] data\[email protected] data\[email protected] data\[email protected] data\[email protected] data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\indoorrswtable.txt data\itemslotcounttable.txt data\luafiles514\lua files\datainfo\AddRandomOption_F.lub data\luafiles514\lua files\datainfo\AddRandomOptionNameTable.lub data\luafiles514\lua files\datainfo\EnumVar.lub data\luafiles514\lua files\datainfo\JobIdentity.lub data\luafiles514\lua files\datainfo\jobname.lub data\luafiles514\lua files\datainfo\npcidentity.lub data\luafiles514\lua files\effecttool\[email protected] 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  15. Files Spoiler Alert:
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  18. Added Item Spoiler Alert: Id: (1378) This item requires translation. Id: (1386) This item can be re-purposed. Id: (1388) This item requires translation. Id: (1394) A Two-handed Axe that is coated with elunium and gold that are mixed in golden ratio. _ Type: Weapon Class: Two-Handed Axe Attack: 110 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 1 Required Job: Swordman Jobs, Merchant Jobs _ ATK + 14 per upgrade level of the item. This item is indestructible in battle. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 10. Id: (1398) This item can be re-purposed. Id: (1400) This item requires translation. Id: (1423) This item requires translation. Id: (1424) This item requires translation. Id: (1427) This item requires translation. Id: (1430) This item requires translation. Id: (1443) This item requires translation. Id: (1450) This item requires translation. Id: (1487) This item requires translation. Id: (1488) This item requires translation. Id: (1491) A Two-handed Spear that is coated with elunium and gold that are mixed in golden ratio. _ Type: Weapon Class: Two-Handed Spear Attack: 105 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 1 Required Job: Swordman Jobs _ ATK + 12 per upgrade level of the item. _ If the user's base level is 70 or higher, For every 10 base levels, ATK + 10. Id: (1493) This item can be re-purposed. Id: (1498) This item requires translation. Id: (1536) This item requires translation. Id: (1537) This item requires translation. Id: (1547) This item can be re-purposed. Id: (1566) This item requires translation. Id: (1567) This item requires translation. Id: (1578) Account Bound Rental Item _ Type: Weapon Class: Book Attack: 140 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 1 Required Job: Priest Jobs, Sage Jobs, Taekwon Master _ VIT + 2 Max SP + 10% MDEF + 10 Id: (1580) This item requires translation. Id: (1585) This item can be re-purposed. Id: (1588) This item can be re-purposed. Id: (1627) This item can be re-purposed. Id: (1638) This item can be re-purposed. Id: (1642) This item can be re-purposed. Id: (1644) This item can be re-purposed. Id: (1653) This item requires translation. Id: (1664) This item requires translation. Id: (1680) This item requires translation. Id: (1735) This item can be re-purposed. Id: (1744) This item can be re-purposed. Id: (1828) This item can be re-purposed. Id: (1829) This item can be re-purposed. Id: (1839) This item requires translation. Id: (1900) This item requires translation. Id: (1921) This item requires translation. Id: (1928) This item requires translation. Id: (1929) This item requires translation. Id: (1938) This item requires translation. Id: (1939) This item requires translation. Id: (1975) This item requires translation. Id: (1982) This item requires translation. Id: (1983) This item requires translation. Id: (1994) This item requires translation. Id: (1995) This item requires translation. Id: (1996) This item requires translation. Changed Quest Spoiler Alert: Id: 62200 Summer Sports Festa Info: Go to the GeffenBrasilis Inn and find Monsieur Pierrot. Quickinfo: Id: 62201 Summer Sports Festa Info: Speak to Major Molotov at the GeffenBrasilis Inn bar. Quickinfo: Id: 62203 Summer Sports Festa Info: Speak to the Rachel Delegation Miss Mansur at the GeffenBrasilis Inn Quickinfo: Id: 62204 Summer Sports Festa Info: Race Aslan to the Eastern Corner of the southern fountain at Geffencenter part of Brasilis. Quickinfo: Id: 62205 Summer Sports Festa Info: Return to Madame Mansur at GeffenBrasilis Inn Quickinfo: Id: 62206 Summer Sports Festa Info: Madame Mansur needs to convince the remaining delegates to come to GeffenBrasilis for the games. Return to her next week when the new delegates arrive. Quickinfo: Item Spoiler Alert: Id: (1001) Star Dust [color=#=#7F0000]000088Crafting Item[/color] 808080Stardust which can form a Star Crumb after being refined. _ Can be refined to Star Crumb with Level 1 [Enchanted Stone Craft][/color] _ Type: Miscellaneous Weight : 11 Id: (1002) Iron Ore [color=#=#7F0000]000088Crafting Item[/color] 808080An impure ore that forms Iron after being refined. _ Can be refined to Iron with Level 1 [Iron Tempering][/color] _ Type: Miscellaneous Weight : 1515 Id: (1003) Coal [color=#=#7F0000]000088Crafting Item[/color] 808080A black mineral substance that can form Steel once it is combined with Iron. _ Can be purchased from Christopher at the Geffen Blacksmith Guild.[/color] _ Type: Miscellaneous Weight : 55 Id: (1004) Chivalry Emblem [/b]A token which shows a knight's loyalty to his lord. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (1005) Hammer of Blacksmith [/b]A hammer for the Blacksmith class that is used for refining. [/color]_[/color] _ Type: Miscellaneous Weight : 80[color=#00000[]/s][/color]80[/color] Id: (1006) Old Magicbook [/b]A spell book containing powerful, ancient magic. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (1007) Necklace of Wisdom [/b]A mysterious necklace that is rumored to possess the power of clairvoyance. [/color]_[/color] _ Type: Miscellaneous Weight : 44 Id: (1008) Necklace of Oblivion [/b]A necklace given fromby a master once one earns the honor of joining the Assassin Guild. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (1009) Hand of God [/b]A figure of a hand that contains great religious symbolism. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (1010) Phracon [color=#=#7F0000]000088Crafting Item[/color] 808080A metal that can be used to strengthen and upgrade Level 1 Weapons. _weapons.[/color] _ Type: Miscellaneous Weight : 2020 _ When attempting to upgrade Level 1 weapons, this is consumed. Id: (1011) Emveretarcon [color=#=#7F0000]000088Crafting Item[/color] 808080A metal that can be used to strengthen and upgrade Level 2 Weapons. _weapons.[/color] _ Type: Miscellaneous Weight : 2020 _ When attempting to upgrade Level 2 weapons, this is consumed. Id: (1012) Frill [/b]Some skin from the neck of a lizard which lives in the desert. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1013) Rainbow Shell [/b]A bug shell that reflects the colors of the rainbow. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1014) Ant Jaw [/b]A tough, sharp jaw from an ant. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1015) Tongue [/b]A tongue cut from a Monster. It has a disgusting coating of sticky saliva. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1016) Rat Tail [/b]A thin rat's tail. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1017) Mole Whiskers [/b]Whiskers from a mole. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1018) Mole Claw [/b]A mole's claw that is sturdy enough to dig into the ground. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1019) Trunk [/b]A woody stem from a tree that's useful for lumber. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1020) Black Hair 808080Lustrous, well brushed hair cut from some virgin. _[/color] _ Type: Miscellaneous Weight : 11 Id: (1021) Dokebi Horn [/b]Horns from a Dokebi which are rumored to bring great fortune to their owner. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1022) Nine Tails [/b]A set of tails that used to belong to a Nine Tail fox. But not anymore, apparently. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1023) Fish Tail [/b]A tail severed from a fish monster. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1024) Squid Ink [/b]Bottled black fluid from Marse the squid that seems to have failed its purpose of providing self defense. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1025) Cobweb [/b]A sticky spider's web made of surprisingly strong threadlike fibers. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1026) Acorn [/b]A tough, woody shelled nut from an oak tree. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1027) Porcupine Quill [/b]Sharp, hollow quills which used to cover and protect some porcupine. [/color]_soft, furry, nice and refa[/color] _ Type: Miscellaneous Weight : 11 Id: (1028) Mane [/b]Bristly, tough hair cut from a wild boar. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1029) Tiger Skin [/b]A tiger's hide that's soft, furry, nice and feral. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1030) Tiger's Footskin [/b]A tiger's paw that's widely known to the elderly as the King of Invigorators. [/color]_ion.[/color] _ Type: Miscellaneous Weight : 11 Id: (1031) Mantis Scythe [/b]A sharp, front limb severed from a Mantis. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1032) Maneater Blossom [/b]A carnivorous flower with a digestive system very much like the humans. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1033) Maneater Root [/b]Roots, which resemble human legs, that almost look capable of walking. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1034) Blue Hair [/b]Hair cut from a Kobold that appears bristly but is actually downy soft. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1035) Dragon Canine [/b]A dragon's cuspid that is sharp enough to pierce through dragon scales. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1036) Dragon Scale [/b]An iridescent dragon's scale that is tough enough to protect from weather and most forms of harm. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1037) Dragon Tail [/b]A tail cut off from a dragon that, sadly, will never grow back. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1038) Little Evil Horn [/b]Horns sliced off the head of a little demon. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1039) Little Evil Wing [/b]Wings from a little demon which look like those of a small bat. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1040) Elder Pixie's Moustache [/b]A moustache shaved off an old dwarf that has somehow maintained its entire shape and form. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1041) Lantern A carriA port[/b]able case with glass panes that allow some contained light to illuminate dark areas. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1042) Bug Leg [/b]A hind leg that has been cut from a bug. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1043) Orc Claw [/b]A thick, sharpened fingernail from an Orc. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1044) Zenorc's Fang [/b]A cuspid pulled out of a cursed Orc's mouth. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1045) Cultish Masque [/b]A ceremonial mask used by an ancient shaman. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1046) Scorpion Nipper [/b]A sharp forelimb claw removed from a scorpion. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1047) Dead Medusa [/b]A Medusa's head that, naturally, looks pretty sad and depressed. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1048) Horrendous Hair [/b]Some of Medusa's hair, which is essentially just a bunch of snakes. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1049) Skirt of Virgin [/b]A traditional skirt that symbolizes virginity. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1050) Tendon [/b]A bunch of tough, strong tendons. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1051) Detonator [/b]A weird organic clump that seems to be the brain for a Marine Sphere monster. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1052) Single Cell [/b]A single, functioning cell taken from some monster. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1053) Ancient Tooth [/b]A sharp, serrated tooth pulled from the mouth of a giant deep sea fish. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1054) Ancient Lips [/b]A set of fat lips cut from a giant deep sea fish. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1055) Earthworm Peeling [/b]A shed skin peeling from an earthworm. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1056) Grit [/b]A cubic grain of sand that brightly sparkles. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1057) Moth Dust [/b]Bottled powder from the wings of a moth. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1058) Moth Wings [/b]A set of wings cut from a moth. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1059) Fabric [/b]A piece of nearly transparent fabric. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1060) Golden Hair [/b]A beautiful lock of golden human hair. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1061) Witch Starsand [/b]A bottle of sand that sparkles like the stars and is usually found in witch broom bristles. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1062) Jack o' Pumpkin [/b]A pumpkin with a carved, spooky face. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1063) Fang [/b]A sharp cuspid yanked from some monster's mouth. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1064) Reins [/b]Ring placed into a horse's pierced nose to help steer it in a certain direction. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1065) Trap [/b]Necessary item for T trap related skills. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1066) Fine-grained Trunk [/b]A tree trunk of wood with an excellent grain. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1067) Solid Trunk [/b]A tree trunk of wood that is nice and solid. [/color][color=#=#7F0000]ffffffFFFFFF_[/color] Type: Miscellaneous Weight : 11 Id: (1068) Barren Trunk [/b]A tree trunk of wood that is pretty low quality. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1069) Orange Net Mushroom [/b]A sticky, smelly, and poisonous mushroom that's commonly used in medicinal purposes. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1070) Orange Gooey Mushroom [/b]A rubbery, scented, gooey mushroom commonly used in medicinal purposes. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1071) Unknown Test Tube [/b]A test tube that contains some sort of unidentified fluid. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (1072) Delivery Message [/b]It's a personal letter written by Mahnsoo, chief of the Merchant Guild. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1073) Voucher [/b]A delivery voucher with the serial number: 2485741 [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1074) Voucher [/b]A delivery voucher with the serial number: 2328137 [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1075) Voucher [/b]A delivery voucher with the serial number: 2989396 [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1076) Voucher [/b]A delivery voucher with the serial number: 2191737 [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1077) Voucher [/b]A delivery voucher with the serial number: 3012685 [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1078) Voucher [/b]A delivery voucher with the serial number: 3487372 [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1079) Voucher [/b]A delivery voucher with the serial number: 3318702 [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1080) Voucher [/b]A delivery voucher with the serial number: 3543625 [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1081) Delivery Box [/b]A small, wooden box marked with the word ''Fragile.'' [/color]_[/color] _ Type: Miscellaneous Weight : 120[color=#00000[]/s][/color]120[/color] Id: (1082) Delivery Box [/b]A small, wooden box marked with the word ''Fragile.'' [/color]_[/color] _ Type: Miscellaneous Weight : 120[color=#00000[]/s][/color]120[/color] Id: (1083) Delivery Box [/b]A small, wooden box marked with the word ''Fragile.'' [/color]_[/color] _ Type: Miscellaneous Weight : 120[color=#00000[]/s][/color]120[/color] Id: (1084) Kafra Pass [/b]A special, one-time use ticket that allows you to use any one of the Kafra Services free of charge. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1085) Unknown Test Tube [/b]A test tube that contains an unidentified substance. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (1086) Unknown Test Tube [/b]A test tube that contains an unidentified substance. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (1087) Unknown Test Tube [/b]A test tube that contains an unidentified substance. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (1088) Morroc Solution [/b]A test tube that contains Morroc solution. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (1089) Payon Solution [/b]A test tube that contains Payon solution. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (1090) Unknown Test Tube [/b]A test tube that contains an unidentified substance. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (1091) Delivery Box [/b]A small, wooden box marked with the word ''Fragile.'' [/color]_[/color] _ Type: Miscellaneous Weight : 120[color=#00000[]/s][/color]120[/color] Id: (1092) Empty Test Tube [/b]An empty test tube that can be used to contain some kind of solution. [/color]_[/color] _ Type: Miscellaneous Weight : 22 Id: (1093) Empty Potion Bottle [/b]An empty bottle that can be used to contain potions. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1094) Short Daenggie [/b]A short lock of braided hair. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1095) Needle of Alarm [/b]A set of hands taken from the face of a clock. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1096) Round Shell [/b]A round shell that looks like it has been rolled up. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1097) Worn Out Page [/b]A worn, tattered page torn from an old book. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1098) Manacles [/b]Wrist restraints that are usually used on prisoners. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1099) Worn-out Prison Uniform [/b]An old, used prison uniform. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (1101) Sword [3] [/b]A basic one-handed sword. Class : [/color]Sword Attack Strength: 25[/color] _ Type: Weapon Class: One-Handed Sword Attack: 25 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1102) Sword [4] [/b]A basic one-handed sword. Class : [/color]Sword Attack Strength: 25[/color] _ Type: Weapon Class: One-Handed Sword Attack: 25 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1103) Sword [/b]A basic one-handed sword. Class : [/color]Sword Attack Strength: 25[/color] _ Type: Weapon Class: One-Handed Sword Attack: 25 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1104) Falchion [3] [/b]A one-handed sword with a rounded blade. Class : [/color]Sword Attack Strength: 39[/color] _ Type: Weapon Class: One-Handed Sword Attack: 39 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1105) Falchion [4] [/b]A one-handed sword with a rounded blade. Class : [/color]Sword Attack Strength: 39[/color] _ Type: Weapon Class: One-Handed Sword Attack: 39 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1106) Falchion [/b]A one-handed sword with a rounded blade. Class : [/color]Sword Attack Strength: 39[/color] _ Type: Weapon Class: One-Handed Sword Attack: 39 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1107) Blade [3] [/b]A one-handed sword with a thick, flat blade. Class : [/color]Sword Attack Strength: 53[/color] _ Type: Weapon Class: One-Handed Sword Attack: 53 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1108) Blade [4] [/b]A one-handed sword with a thick, flat blade. Class : [/color]Sword Attack Strength: 53[/color] _ Type: Weapon Class: One-Handed Sword Attack: 53 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1109) Blade [/b]A one-handed sword with a thick, flat blade. Class : [/color]Sword Attack Strength: 53[/color] _ Type: Weapon Class: One-Handed Sword Attack: 53 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1110) Rapier [2] [/b]A one-handed sword with an elegant blade and cross guard. Class : [/color]Sword Attack Strength: 70[/color] _ Type: Weapon Class: One-Handed Sword Attack: 70 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1111) Rapier [3] [/b]A one-handed sword with an elegant blade and cross guard. Class : [/color]Sword Attack Strength: 70[/color] _ Type: Weapon Class: One-Handed Sword Attack: 70 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1112) Rapier [/b]A one-handed sword with an elegant blade and cross guard. Class : [/color]Sword Attack Strength: 70[/color] _ Type: Weapon Class: One-Handed Sword Attack: 70 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1113) Scimiter [2] [/b]A strong, swift one-handed sword with a curved blade.[/color] _ Type: Weapon Class : Sword Attack Strength: 85One-Handed Sword Attack: 85 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1114) Scimiter [3] [/b]A strong, swift one-handed sword with a curved blade.[/color] _ Type: Weapon Class : Sword Attack Strength: 85One-Handed Sword Attack: 85 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1115) Scimiter [3] [/b]A strong, swift one-handed sword with a curved blade.[/color] _ Type: Weapon Class : Sword Attack Strength: 85One-Handed Sword Attack: 85 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs Id: (1116) Katana [3] [/b]A straight bladed sword that the Japanese samurai depended on during battle. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 60: 60 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1117) Katana [4] [/b]A straight bladed sword that the Japanese samurai depended on during battle. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 60: 60 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1118) Katana [/b]A straight bladed sword that the Japanese samurai depended on during battle. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 60: 60 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1119) Tsurugi [1] [/b]One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai.[/color] _ Type: Weapon Class : Sword Attack Strength: 130One-Handed Sword Attack: 130 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs Id: (1120) Tsurugi [2] [/b]One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai.[/color] _ Type: Weapon Class : Sword Attack Strength: 130One-Handed Sword Attack: 130 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs Id: (1121) Tsurugi [/b]One of the most powerful one-handed swords, the Tsurugi was favored by the Japanese samurai.[/color] _ Type: Weapon Class : Sword Attack Strength: 130One-Handed Sword Attack: 130 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs Id: (1122) Ring Pommel Saber [2] [/b]A one-handed sword with an elaborately designed hilt.[/color] _ Type: Weapon Class : Sword Attack Strength: 100One-Handed Sword Attack: 100 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs Id: (1123) Haedonggum [1] [/b]A one-handed, ancient Korean sword that is said to have the mysterious power to control minds. Int +3[/color] _ Type: Weapon Class : Sword Attack Strength: 120One-Handed Sword Attack: 120 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs _ INT + 3 Id: (1124) Orcish Sword [/b]Crafted by Orcish smiths and used by Orc Warriors, this one-handed sword is symbolic to the Orc tribe. Indestructible (except in upgrade attempts). Class : [/color]Sword Attack Strength: 90[/color] _ Type: Weapon Class: One-Handed Sword Attack: 90 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]33 Required Level : 5 5 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Jobs, Thief Classes[/color]Jobs _ This item is indestructible in battle. Id: (1125) Ring Pommel Saber [3] [/b]A one-handed sword with an elaborately designed hilt.[/color] _ Type: Weapon Class : Sword Attack Strength: 100One-Handed Sword Attack: 100 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs Id: (1126) Saber [2] [/b]A heavy one-handed cavalry sword with a slightly curved blade.[/color] _ Type: Weapon Class : Sword Attack Strength: 115One-Handed Sword Attack: 115 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs Id: (1127) Saber [3] [/b]A heavy one-handed cavalry sword with a slightly curved blade.[/color] _ Type: Weapon Class : Sword Attack Strength: 115One-Handed Sword Attack: 115 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs Id: (1128) Haedonggum [2] [/b]A one-handed, ancient Korean sword that is said to have the mysterious power to control minds. Int +3[/color] _ Type: Weapon Class : Sword Attack Strength: 120One-Handed Sword Attack: 120 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs _ INT + 3 Id: (1129) Flamberge [/b]A powerful one-handed sword with a decoratively wavy, flame-like blade.[/color] _ Type: Weapon Class : Sword Attack Strength: 150One-Handed Sword Attack: 150 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Knight Jobs, Crusader[/color] Jobs Id: (1130) Nagan [/b]A one-handed sword topped with several extra edges for making wounds deeper and more unsightly. Increases damage against Demihuman monsters by 5% Enables use of [/color]Level 5 Double Attack.[/color] _ Type: Weapon Class : Sword Attack Strength: 120One-Handed Sword Attack: 120 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Class Jobs, Thief Jobs [/color]_ Increases physical damage on Demi-Human race targets by 5%. Enables [color=#0000[c]olor=#7F0000]00[/color]FFLevel 5 Double Attack[/color]. Id: (1131) Ice Falchion [/b]A one-handed, formal dress sword imbued with the [/color]Water property. Automatically casts Level 3 Cold Bolt by chance. Enables use of Level 3 Cold Bolt. Freeze monsters by 5% chance when hit. Freeze its owner by 1% chance when used. Class : Sword Attack Strength: 1[/s]water property.[/color] _ Type: Weapon Class: One-Handed Sword Attack: 100 Property: Water Weight: 60 Weapon Level: 4 Required Level: 40 Required Job: Swordman Jobs, Merchant Jobs, Thief Jobs _ Enables Level 3 Cold Bolt. Adds a 10% chance of casting Level 3 Cold Bolt on the target when performing a physical attack. Adds a 5% chance of inflicting Frozen[color=#[/]color]00[/color][color=#[/]color]000000 Weight : [/color]60 Property: Water Weapon Level: 4 Required Level : 40 Jobs: Swordman, Merchant, and Thief Classes on the target when performing a physical attack. Adds a 0.1% chance of inflicting Frozen on the user when performing a physical attack. Id: (1132) Edge [/b]A one-handed sword with an extremely sharp blade that can cause the Coma effect by low chance. Places Curse effect on its target by a 3% chance. Class : [/color]Sword Attack Strength: 115.[/color] _ Type: Weapon Class: One-Handed Sword Attack: 115 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Clas Jobs, Thief Jobs [/color]_ Adds a 0.1% chance of inflicting Coma on the target when performing a physical attack. Adds a 3% chance of inflicting Cur[/b]ses[/color] on the target when performing a physical attack. Id: (1133) Fireblend [/b]A one-handed, formal dress sword imbued with the Fire property. Automatically casts [/color]Level 3 Fire Bolt by chance. Enables use of Level 3 Fire Bolt. Class : Sword Attack Strength: 100 Weight : 50 Property: Fire[color=#00000[]/s][/color][/color] _ Type: Weapon Class: One-Handed Sword Attack: 100 Property: Fire Weight: 50 Weapon Level: 44 Required Level : 40 40 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs _ Enables Level 3 Fire Bolt. Adds a 10% chance of casting Level 3 Fire Bolt on the target when performing a physical attack. Id: (1134) Caesar's Sword [/b]A one-handed sword which looks just like a pair of scissors. Increase damage inflicted on Plant monsters by 25%. Pierces Defense of Plant monsters. Class : [/color]Sword Attack Strength: 140[/color] _ Type: Weapon Class: One-Handed Sword Attack: 140 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs _ Increases physical damage on Plant race targets by 25%. Pierces 100% of DEF on Plant race targets when performing a physical attack. Id: (1135) Cutlus [/b]A one-handed sword popularized by its use by sea adventurers. Enables use of [/color]Level 5 Bash[/s][/color] _[/b][/color]. Str +2 Def +1 Class : Sword Attack Strength: 150Type: Weapon Class: One-Handed Sword Attack: 150 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes Jobs, Thief Jobs [/color]_ STR + 2 DEF + 1 Enables Level 5 Bash[/b][/color]. Id: (1136) Solar Sword [/b]A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor. Regains 1% of damage inflicted on its target as as HP with each attack. Regains 1 % of the damage inflicted on its target as HP with each attack. Drains 15 SP from its owner every 10 seconds. Class : [/color]Sword Attack Strength: 85 Weight : 120 Property: Fire[color=#00000[]/s][/color][/color] _ Type: Weapon Class: One-Handed Sword Attack: 85 Property: Fire Weight: 120 Weapon Level: 44 Required Level : 40 40 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs _ Adds a 100% chance of restoring 1% of damage as HP when performing a physical attack. Drains 15 SP from the user every 10 seconds. Id: (1137) Excalibur [/b]The one-handed sword of Arthurian legend, it supposedly selects its owner by its own will to wield its holy powers. Luk +10 Dex -1[/color] _ Type: Weapon Class : Sword Attack Strength: 150[color=#00000[]/s][/color]One-Handed Sword Property: Holy Attack: 150 Weight : [/color]120 Property: Holy[color=#00000[]/s][/color]120 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color][color=#00000[]/s][/color] Jobs, Thief Jobs [/color]_ DEX - 1 LUK + 10 Id: (1138) Mysteltainn [/b]A one-handed sword inspired by the legendary twig said to have killed Baldur, god of light. similar to the legendary twig which was rumored to have murdered Baldur, the God of Light. Causes Stone Curse effect by low chance. Increase damage inflicted [/color] _ Type: Weapon Class: One-Handed Sword Attack: 170 Property: Shadow Weight: 100 Weapon Level: 4 Required Level: 40 Required Job: Swordman Jobs, Merchant Jobs, Thief Jobs _ DEX + 3 Increases physical damage on Ghost property targets by 15%. Dex +3 Class : Sword Attack Strength: 170 Weight : 100 Property: Shadow Weapon Level: 4 Required Level : 40 Jobs: Swordman, Merchant, and Thief ClassesAdds a 10% chance of casting Level 3 Stone Curse on the target when performing a physical attack. Adds a 0.1% chance of inflicting Stone Curse on the target when performing a physical attack. Id: (1139) Tirfing [/b]A one-handed sword said to bring a horrific fate to whoever wields it. Drains 35 HP every 10 seconds.[/color] _ Type: Weapon Class : Sword Attack Strength: 200 Weight : 100 Property: Shadow[color=#0000[/]s][/color]One-Handed Sword Attack: 200 Property: Shadow Weight: 100 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs _ Drains 35 HP from the user every 10 seconds. Id: (1140) Byeollungum [/b]A giant one-handed sword used by ancient Korean war generals. Increase damage inflicted on boss monsters by 50%. Increase damage received by normal monsters by 10%. All Stats +2[/color] _ Type: Weapon Class : Sword Attack Strength: 150One-Handed Sword Attack: 150 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs _ ALL Stats + 2 Increases physical damage on Boss protocol targets by 50%. Increases physical damage taken from Normal protocol targets by 10%. Id: (1141) Immaterial Sword [/b]A one-handed, formless sword imbued with the Ghost property that can derange the enemy's mind. Drains 30% of target's SP by a low chance. Each attack drains 1 SP from owner. Indestructible (except in upgrade attempts). Class : [/color]Sword Attack Strength: 140 Weight : 90 Property: Ghost[color=#00000[]/s][/color][/color] _ Type: Weapon Class: One-Handed Sword Attack: 140 Property: Ghost Weight: 90 Weapon Level: 44 Required Level : 40 40 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs _ Adds a 0.3% chance to drain 30% SP from the target when performing a physical attack. Drains 1 SP from the user when performing a physical attack. This item is indestructible in battle. Id: (1142) Jeweled Sword [/b]A sword that has a beautiful, transparent blade and a hilt adorned with a princely jewel. Class : [/color]Sword Attack Strength: 104[/color] _ Type: Weapon Class: One-Handed Sword Attack: 104 Property: Neutral Weight : 220[color=#00000[]/s][/color]220 Weapon Level: [/color]33 Required Level : 68 68 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs _ Adds a chance of gaining 1carat Diamond, 2carat Diamond, 3carat Diamond, Amethyst, Aquamarine, Cracked Diamond, Cursed Ruby, Emerald, Garnet, Opal, Pearl, Ruby, Sapphire, Sardonyx, Topaz or Zircon when a monster is killed. Id: (1143) Gaia Sword [/b]An enchanted sword that draws ore out from fallen monsters.[/color] _ Type: Weapon Class : Sword Attack Strength: 115One-Handed Sword Attack: 115 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 74 74 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs _ Adds a chance of gaining Coal, Crystal Blue, Elunium, Emperium, Emveretarcon, Flame Heart, Gold, Great Nature, Green Live, Iron, Iron Ore, Mystic Frozen, Oridecon, Phracon, Red Blood, Rough Elunium, Rough Oridecon, Rough Wind, Steel or Wind of Vendure when a monster is killed. Id: (1144) Sashimi [/b]An extremely sharp, thin bladed sword that is very efficient when slicing fish to make Japanese cuisine. Increases Sushi drop chance when killing Fish monsters by 40%.[/color] _ Type: Weapon Class : Sword Attack Strength: 75 Weight : 140 Property:Wind[color=#00000[]/s][/color]One-Handed Sword Attack: 75 Property: Wind Weight: 140 Weapon Level: [/color]33 Required Level : 48 48 Required Jobs: [/s]Swordman, Jobs, Merchant, and Thief Classes[/color] Jobs, Thief Jobs _ Adds a 40% chance of gaining Raw Fish when a Fish race targets is killed. Id: (1145) Holy Avenger [/b]A sword that symbolizes the Lord's holy retribution. Enchanted with Holy Property.[/color] _ Type: Weapon Class : Sword One-Handed Sword Attack : 125125 Property: Holy Weight : 135135 Weapon Level: 33 Required Level : 75 Jobs : Crusader75 Required Job: Crusader Jobs _ VIT + 2 Id: (1146) Town Sword [1] [/b]A common, humbly made sword that is intended for the use of those without any special sword expertise.[/color] _ Type: Weapon Class : [/s]One -Handed Sword[/color] Attack Strength: 100 Attack: 100 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: Novice ClassNovice Jobs Id: (1147) Town Sword [2] [/b]A common, humbly made sword that is intended for the use of those without any special sword expertise.[/color] _ Type: Weapon Class : [/s]One -Handed Sword[/color] Attack Strength: 100 Attack: 100 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: Novice ClassNovice Jobs Id: (1148) Star Dust Blade [1] [/b]A spectacular sword with a blade forged out of meteorite that shines with starlight during the night. Has a 5% chance of causing Stun effect on enemies with each attack. Cannot be destroyed in battle. [/color]_ Type: Weapon Class : [/s]One -Handed Sword[/color] Attack Strength: 140 Attack: 140 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]44 Required Level : 45 45 Required Jobs: Novice ClassNovice Jobs _ Adds a 5% chance of inflicting Stun on the target when performing a physical attack. This item is indestructible in battle. Id: (1149) Flamberge [2] [/b]A beautiful, wavy bladed daggersword that inflicts especially excruciating pain.[/color] _ Type: Weapon Class : Sword Attack Strength: 150One-Handed Sword Attack: 150 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Knight Jobs, Crusader[/color] Jobs Id: (1151) Slayer [2] [/b]A fearsome sword that has slain many a warrior in battle. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 90: 90 Property: Neutral Weight : 130[color=#00000[]/s][/color]130 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1152) Slayer [3] [/b]A fearsome sword that has slain many a warrior in battle. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 90: 90 Property: Neutral Weight : 130[color=#00000[]/s][/color]130 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1153) Slayer [/b]A fearsome sword that has slain many a warrior in battle. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 90: 90 Property: Neutral Weight : 130[color=#00000[]/s][/color]130 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1154) Bastard Sword [2] [/b]A straight bladed sword that can be brutally swung just like a baseball bat. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 115: 115 Property: Neutral Weight : 160[color=#00000[]/s][/color]160 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1155) Bastard Sword [3] [/b]A straight bladed sword that can be brutally swung just like a baseball bat. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 115: 115 Property: Neutral Weight : 160[color=#00000[]/s][/color]160 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1156) Bastard Sword [/b]A straight bladed sword that can be brutally swung just like a baseball bat. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 115: 115 Property: Neutral Weight : 160[color=#00000[]/s][/color]160 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1157) Two-handed Sword [1] [/b]A mighty, yet awfully basic, tTwo-hHanded sSword. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 160: 160 Property: Neutral Weight : 220[color=#00000[]/s][/color]220 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1158) Two-handed Sword [2] [/b]A mighty, yet awfully basic, tTwo-hHanded sSword. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 160: 160 Property: Neutral Weight : 220[color=#00000[]/s][/color]220 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1159) Two-handed Sword [/b]A mighty, yet awfully basic, tTwo-hHanded sSword. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 160: 160 Property: Neutral Weight : 220[color=#00000[]/s][/color]220 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1160) Broad Sword [1] [/b]A sword with a wide, double sided blade. DEF + 5 Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 140: 140 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs _ DEF + 5 Id: (1161) Balmung [/b]Sword wielded by mighty [/color][/s]GOD-POING[/color], , the lawless heroine. Int + 20 , Luk + 20 Class : [/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 250: 250 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: All[color=#00000[]/s][/color]All Jobs [/color]_ INT + 20 LUK + 20 Id: (1162) Broad Sword [2] [/b]A sword with a wide, double sided blade. DEF + 5 Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 140: 140 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs _ DEF + 5 Id: (1163) Claymore [/b]Large, double-edged broad sword that was used by the Scottish highlanders. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 180: 180 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Knight Jobs, Crusader[/color] Jobs Id: (1164) Muramasa [/b]An oriental sword named after a legendary Japanese swordsmith. Curses its owner by a low chance. Critical rate +30% Increases Attack Speed.(Decreases Attack After Delay by 8%) Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 155: 155 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color]Jobs _ CRIT + 30 ASPD + 8% Adds a 0.1% chance of inflicting Curse on the user when performing a short-ranged attack. Id: (1165) Masamune [/b]An oriental sword that is the masterpiece of an ancient Japanese smith. Decreases all Defense applied on owner by half. Attack Speed +2 STR -5 Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 200: 200 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color][color=#00000[]/s][/color]Jobs [/color]_ STR - 5 DEF - 66% ASPD + 2 FLEE + 30 Id: (1166) Dragon Slayer [/b]A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales. Increases damage inflicted on Dragon monster[/color] _ Type: Weapon Class: Two-Handed Sword Attack: 150 Property: Neutral Weight: 130 Weapon Level: 4 Required Level: 48 Required Job: Swordman Jobs _ Increases physical damage on Dragon race targets by 125%. Pierces defense of Dragon monsters. Class : Two-handed Sword Attack Strength: 150 Weight : 130 Weapon Level: 4 Required Level : 48 Jobs: Swordman Class100% of DEF on Dragon race targets when performing a physical attack. _ Set Bonus Dragon Breath [1] Dragon Killer or Dragon Slayer or Gae Bolg Increases physical damage on Dragon race targets by an additional 5%. Id: (1167) Schweizersabel [/b]A two-handed, formal dress sword imbued with the Wind property. Automatically casts [/color]Level 3 Lightning Bolt by chance. DEF +1 Class : [/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 160 Weight : 160 Property: Wind[color=#00000[]/s][/color]: 160 Property: Wind Weight: 160 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color]Jobs _ DEF + 1 Adds a 10% chance of casting Level 3 Lightning Bolt on the target when performing a physical attack. Id: (1168) Zweihander [/b]An enormous, t Two-hHanded sSword. Indestructible (except in upgrade attempts). Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 200: 200 Property: Neutral Weight : 220[color=#00000[]/s][/color]220 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color]Jobs _ This item is indestructible in battle. Id: (1169) Executioner [/b]A gruesome sword used to behead criminals judged with the death penalty. Pierces Defense of Demihuman monsters. Increases damage inflicted on Demihuman monsters by 20%, but increases damage received by Demihuman monsters by 10%. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 155: 155 Weight : 220 Property: Shadow220 Property: Shadow Weapon Level: 44 Required Level : 48 Jobs: Swordman Class: 48 Required Job: Swordman Jobs _ Increases physical damage on Demi-Human race targets by 20%. Pierces 100% of DEF on Demi-Human race targets when performing a physical attack. Increases physical damage taken from Demi-Human race targets by 10%. Id: (1170) Katzbalger [/b]A sword with a unique, ''S'' shaped hilt. Vit + 5 , DEF + 10 Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 175: 175 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color][color=#00000[]/s][/color]Jobs [/color]_ VIT + 5 DEF + 10 Id: (1171) Zweihander [2] [/b]An enormous sword that can only be swung using both hands. Indestructible in battle., Two-Handed Sword.[/color] _ Type: Weapon Class : [/s]Two-hHanded Sword[/color] Attack Strength: 200: 200 Property: Neutral Weight : 220[color=#00000[]/s][/color]220 Weapon Level: [/color]44 Required Level : 48 Jobs : Swordman Class48 Required Job: Swordman Jobs _ This item is indestructible in battle. Id: (1172) Claymore [2] A simple, two-handed sword adorned with a cross shaped hilt.Large, double-edged broad sword that was used by the Scottish highlanders. _ Type: Weapon Class : [/s]Two-hHanded Sword[/color] Attack Strength: 180: 180 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Knight Jobs, Crusader[/color] Jobs Id: (1173) Muramasa [color=#=#7F0000]000088Rental Item[/color] 808080An oriental sword named after a legendary Japanese swordsmith. Has a low chance of cursing its wielder. Critical +30% Attack Speed +8% Class : [/s][/color] Account Bound Rental Item _ Type: Weapon Class: Two -Handed Sword[/color] Attack Strength: 204: 204 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]44 Required Level : 1 1 Required Jobs: [/s]Swordman Class[/color]Jobs _ CRIT + 30 ASPD + 8% Adds a 0.1% chance of inflicting Curse on the user when performing a short-ranged attack. Id: (1174) Executioner [color=#=#7F0000]000088Rental Item[/color] 808080A gruesome sword used to behead criminals judged with the death penalty. Pierces Defense of Demihuman monsters. Increases damage inflicted on Demihuman monsters by 20%, but increases damage received by Demihuman monsters by 10%. This item cannot be Dropped or Traded. Class : [/s][/color] Account Bound Rental Item _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 190: 190 Property: Neutral Weight : 0 Property: Shadow0 Property: Shadow Weapon Level: 44 Required Level : 1 Jobs: Swordman Class: 1 Required Job: Swordman Jobs _ Increases physical damage on Demi-Human race targets by 20%. Pierces 100% of DEF on Demi-Human race targets when performing a physical attack. Increases physical damage taken from Demi-Human race targets by 10%. Id: (1175) Atlas Weapon [1] [/b]A massive sword wielded by Atroce that is much too large to be handled by ordinary warriors. CRI +10%. Destroys enemy armor if the wearer's STR is 80 or greater.[/color] _ Type: Weapon Class : [/s]Two-Handed Sword[/color] Attack : 200200 Property: Neutral Weight : 350 Weapon LV: 4350 Weapon Level: 4 Required Level : 55 55 Required Jobs: [/s]Transcendent Swordman Classes[/color]Jobs _ CRIT + 10 _ If base STR is 80 or higher, Adds a 5% chance of damaging the target's armor when performing a physical attack. Id: (1176) Muscle Cutter [2] [/b]A weapon that is designed to easily slice the muscles of monsters. Each attack has a chance of inflicting the Bleeding Status and auto casting Decrease AGI Lv.1 on the targeted enemy.[/color] _ Type: Weapon Class : [/s]Two-Handed Sword[/color] Attack : 160160 Property: Neutral Weight : 220 Weapon LV: 4220 Weapon Level: 4 Required Level : 55 55 Required Jobs: [/s]Transcendent Swordman Classes[/color]Jobs _ Adds a 3% chance of casting Level 1 Decrease AGI on the target when performing a physical attack. Adds a 8% chance of inflicting Bleed on the target when performing a physical attack. Id: (1178) Schweizersabel [2] [/b]A two-handed, formal dress sword imbued with the Wind property. Automatically casts [/color]Level 3 Lightning Bolt by chance. DEF +1 Class : [/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 160 Weight : 160 Property: Wind[color=#00000[]/s][/color]: 160 Property: Wind Weight: 160 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color]Jobs _ DEF + 1 Adds a 10% chance of casting Level 3 Lightning Bolt on the target when performing a physical attack. Id: (1179) Executioner [1] [/b]A gruesome sword used to behead criminals judged with the death penalty. Pierces Defense of Demihuman monsters. Increases damage inflicted on Demihuman monsters by 20%, but increases damage received by Demihuman monsters by 10%. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 155: 155 Weight : 220 Property: Shadow220 Property: Shadow Weapon Level: 44 Required Level : 48 Jobs: Swordman Class: 48 Required Job: Swordman Jobs _ Increases physical damage on Demi-Human race targets by 20%. Pierces 100% of DEF on Demi-Human race targets when performing a physical attack. Increases physical damage taken from Demi-Human targets by 10%. Id: (1180) Dragon Slayer [2] [/b]A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales. Increases damage inflicted on Dragon monsters by 15%. Pierces defense of Dragon monsters. Class : [/color][/s][/color] _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 150: 150 Property: Neutral Weight : 130[color=#00000[]/s][/color]130 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color]Jobs _ Increases physical damage on Dragon race targets by 25%. Pierces 100% of DEF on Dragon race targets when performing a physical attack. Id: (1181) Tae Goo Lyeon [2] [/b]This is known as the sword of a brave man from the orient. Perfect Dodge +10. If player's job level is maxed, has a chance of receiving ATK + 50 for 10 seconds when physically attacking.[/color] _ Type: Weapon Class: Two-Handed Sword Attack: 250 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 90 Required Job: Transcendent Swordman Jobs _ Perfect Dodge + 10 _ If upgrade level is +9 +, or higher, ASPD + 20% Reduces the SP cost of skills by 20% and reduces skill usage delay by 20%. Class : Two-handed Sword Attack Strength: 250 Weight : 200 Property: Neutral Weapon Level: 4 Required Level : 90 Jobs: Transcendent Swordman only. _ If the user's job level is maxed, Adds a 0.1% chance of ATK + 50 for 10 seconds when performing a physical attack. Id: (1182) Bloody Eater [2] [/b]A magical sword which releases a dismal black aura. When dealing physical damage, has a low chance of gaining CRI +100 and ATK +50 for 5 seconds. Recover 100 HP when killing an enemy.[/color] _ Type: Weapon Class : [/s]Two-hHanded Sword[/color] Attack Strength: 200 Weight : 120 Property: Ghost[color=#00000[]/s][/color]: 200 Property: Ghost Weight: 120 Weapon Level: [/color]44 Required Level : 80 80 Required Jobs: [/s]Transcendent Swordman Class[/color]Jobs _ Restores 100 HP to the user when a monster is killed by short-ranged attacks. Adds a 0.1% chance of CRIT + 100 for 5 seconds when performing a physical attack. Id: (1183) Brave Assaulter's Katzbalger [/b]A Two-hHanded Sword made to rush at the enemy's position, especially designed for battles against Demih-Humans. Str + 2 Increases Physical Attack Strength towards Demihuman monsters by 55%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible.[/color] Account Bound _ Type: Weapon Class : [/s]Two-hHanded Sword[/color] Attack Strength: 200: 200 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: [/s]Swordman Class[/color]Jobs _ STR + 2 Increases physical damage on Demi-Human race targets by 55%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. Id: (1184) Valorous Assaulter's Katzbalger [/b]A Two-hHanded Sword made to rush at the enemy's position, especially designed for battles against Demih-Humans. CRI +20 Increases Physical Attack Strength to Demihuman monsters by 55%. Increases Critical damage by 20%. Indestructible.[/color] Account Bound _ Type: Weapon Class : [/s]Two-hHanded Sword[/color] Attack Strength: 200: 200 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: [/s]Swordman Class[/color]Jobs _ CRIT + 20 Increases critical damage on targets by 20%. Increases physical damage on Demi-Human race targets by 55%. This item is indestructible in battle. Id: (1185) Violet Fear [2] [/b]A huge violet Two-Handed Sword that's made from the Twin Swords of Naght Sieger. When attacking there is a ch[/color] _ Type: Weapon Class: Two-Handed Sword Attack: 275 Property: Neutral Weight: 220 Weapon Level: 4 Required Level: 80 Required Job: Transce that for 5 seconds you will completely disregard the defense of the opponent. Handent Swordman Jobs _ Adds a 5% chance of piercing 100% of DEF on Normal, Player protocol targets for 5 seconds when performing a physical attack. Adds a 5% chance of autocasting [color=#=#7F0000]FF0000Lv. 3 Meteor Storm[/color] and/or Lv. 5 Frost Nova with each physical attack. Class : Two-handed Sword Attack Strength: 275 Weight : 220 Weapon Level: 4 Required Level : 80 Jobs: Transcendent Swordman Class0000FFLevel 5 Frost Nova[/color] on the target when performing a physical attack. Adds a 3% chance of casting Level 3 Meteor Storm on the target when performing a physical attack. Id: (1186) Death Guidance [2] It is a cA C[/b]ursed weapon that exists only for the destruction of all living being. The curse of this sword event affects the owner that itand leads the person to misery. Str +5, Agim to misery.[/color] _ Type: Weapon Class: Two-Handed Sword Attack: 200 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 70 Required Job: Transcendent Swordman Jobs _ STR + 5 AGI + 2 Perfect Dodge + 20 HaAdds a 1% chance of inflicting [/b]Hell Power[/color] on the user or target whiletarget or the user when performing a physically attacking. Ha. Adds a 2% chance of givcasting 1[color=#[/]color]00% damage to all monsters within the area of 11x11 cells around itself and recovers 100% of HP. If Refine level is over 8, it exerts t00FFLevel 1 Vampire's Gift[/color] on the target when power to monsters within 15x15 cells and gives 200% damage while it recovers HP. Class : Two Handed Sword Attack : 200 Weight : 200 Weapon Level : 4 Required Level : 70 Jobs : Transcendent Swordman Classerforming a physical attack. _ If upgrade level is +9 or higher, Level 2 Vampire's Gift will be cast instead. Id: (1187) Glorious Claymore Physical Attack Strength to Demihuman monsters +70%. Ignore 25% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 2 (DAccount Bound _ Type: Weapon Class: Two-Handed Sword Attack: 220 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Swordman Jobs _ Increases physical damage bonus of Slaughter increases up to the upg Demi-Human race targets by 70%. Pierces 25% of DEF on Demi-Human radce level 14.) +9 Upgrade : Whentargets when performing a physically attacking, has a chance of casting Lv. 1 [Spear Dynamo] and Lv. 1[Aura Blade]. *If a higher level of either spell has been learned, the corresponding level is activated. Class : Twohand Sword Attack : 220 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Swordman Class. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter _ If upgrade level is +9 or higher, Adds a 3% chance of casting Level 1 Aura Blade and Level 1 Spear Dynamo on the user when performing a physical attack, if a higher level of this skill is known, it will be cast instead. Id: (1188) Veteran Sword [1] [/b]A sword that only allows for its sword master to use it. Str + 1, Dex + 1 When 'Bash' is mastered, the skill's attack power increases by 50%. When 'Bowling Bash' is mastered, the skill's attack power increases by 50%. Class : [/color]Two-Handed Sword Attack : 180 Weight : 2[/s][/color] _ Type: Weapon Class: Two-Handed Sword Attack: 180 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 80 Required Job: Swordman Jobs _ STR + 1 DEX + 1 _ If [color=#[/]color]00[/color][color=#[/]color]000000 Weapon Level : [/color]4 Required Level : 80 Job : Swordman Cl[/s]FFBash[/color] is at maximum level, Increases the damage of 0000FFBash by 50%. _ If FBowling Bash is at maximum level, Incre[/b]ases Only[/color]the damage of 0000FFBowling Bash[/color] by 50%. Id: (1189) Krasnaya [3] [/b]A strong-looking sword which resembles the shape of a Claymore. Its hand grip is decorated with red colors from the High Class Knights. When Str is over 95, Atk + 20.[/color] _ Type: Weapon Class : [/s]Two-Handed Sword[/color] Attack : 200200 Property: Neutral Weight : 380 Weapon Level:2380 Weapon Level: 2 Required Level : 50 50 Required Job : [/s]Transcendent Swordman Classes[/color][color=#00000[]/s][/color]Jobs [/color]_ If base STR is 96 or higher, ATK + 20 Id: (1191) Alca Bringer [/b]A reddish wide tTwo-hHanded sSword. Attack Speed increases by 1 for every 2 upgrade levels.[/color] _ Type: Weapon Class : [/s]Two-hHanded Sword[/color] Attack : 280280 Property: Neutral Weight : 340[color=#00000[]/s][/color]340 Weapon Level : [/color]33 Required Level : 100 Jobs : Rune Knight100 Required Job: Rune Knight Jobs _ ASPD + 1 per 2 upgrade levels of the item. Id: (1192) Eden Slayer I [/b]A tTwo-hHanded sSword that is made by the Eden Group for a beginner Swordman. Cannot be upgraded.[/color] Character Bound _ Class : [/s]Two-hHanded Sword[/color] Attack : 162162 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]22 Required Level : 26 Jobs : Swordman Class26 Required Job: Swordman Jobs _ This item cannot be upgraded. Id: (1193) Eden Slayer II [/b]A tTwo-hHanded sSword that is made by the Eden Group. It is suitable for intermediates who have more experience handling tTwo-hHanded sSwords. Cannot be upgraded.[/color] Character Bound _ Type: Weapon Class : [/s]Two-hHanded Sword[/color] Attack : 185185 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]22 Required Level : 40 Jobs : Swordman Class40 Required Job: Swordman Jobs _ This item cannot be upgraded. Id: (1194) Rental Executioner [color=#=#7F0000]000088Rental Item[/color] 808080A gruesome sword used to behead criminals judged with the death penalty. Pierces Defense of Demihuman monsters. Increases damage inflicted on Demihuman monsters by 20%, but increases damage received by Demihuman monsters by 10%. This item cannot be Dropped or Traded. Class : [/s][/color] Account Bound Rental Item _ Type: Weapon Class: Two-hHanded Sword[/color] Attack Strength: 190 Weight : 0 Property: Shadow[color=#00000[]/s][/color]: 190 Property: Shadow Weight: 0 Weapon Level: [/color]44 Required Level : 1 Jobs: Swordman Class: 1 Required Job: Swordman Jobs _ Increases physical damage on Demi-Human race targets by 20%. Pierces 100% of DEF on Demi-Human race targets when performing a physical attack. Increases physical damage taken from Demi-Human race targets by 10%. Id: (1196) Two-Handed Chrome Metal Sword [/b]A cold etched sword made with refined Bradium, a mineral from the Other World. Cannot be destroyed. AGI + 3, MHP - 10%.[/color] _ Type: Weapon Class : [/s]Two-Handed Sword[/color] Attack : 280280 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level : [/color]33 Required Level : 110 Jobs : Swordman Class Type110 Required Job: Swordman Jobs _ AGI + 3 HP - 10% This item is indestructible in battle. Id: (1197) Eden Group Slayer III [/b]A tTwo-hHanded sSword that is made by the Eden Group. It is suitable for those who have more advanced experience handling tTwo-hHanded sSwords. Cannot be upgraded.[/color] Character Bound _ Type: Weapon Class : [/s]Two-hHanded Sword[/color] Attack : 200200 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]33 Required Level : 60 Jobs : Swordman Class60 Required Job: Swordman Jobs _ This item cannot be upgraded. Id: (1198) Hairtail [color=#=#7F0000]000088Rental Item[/color] A fish used as a808080Frozen cutlass forish with it's long knife-like shape. It is cold to the touch. CRI + 20, Critical Damage 50% increase. when Attacking causes freeze at regular rate. if base level is over 100, ATK + 50body shaped like a sword. It's frozen solid.[/color] Account Bound Rental Item _ Type: Weapon Class : Both [/s]Two-Handsed Sword[/color] Attack : 220220 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]11 Required Level : 50 Jobs : SwordmanClass[color=#00000[]/s][/color]: 50 Required Job: Swordman Jobs [/color]_ CRIT + 20 Increases critical damage on targets by 50%. Adds a 0.3% chance of inflicting Crystallization on the target when dealing a physical attack. _ If the user's base level is 101 or higher, ATK + 50 Id: (1201) Knife [3] [/b]A simple knife.[/color] _ Type: Weapon Class : Dagger Attack Strength: 17Dagger Attack: 17 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1202) Knife [4] [/b]A simple knife.[/color] _ Type: Weapon Class : Dagger Attack Strength: 17Dagger Attack: 17 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1203) Knife [/b]A simple knife.[/color] _ Type: Weapon Class : Dagger Attack Strength: 17Dagger Attack: 17 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1204) Cutter [3] [/b]A knife used for cutting enemies.[/color] _ Type: Weapon Class : Dagger Attack Strength: 30Dagger Attack: 30 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1205) Cutter [4] [/b]A knife used for cutting enemies.[/color] _ Type: Weapon Class : Dagger Attack Strength: 30Dagger Attack: 30 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1206) Cutter [/b]A knife used for cutting enemies.[/color] _ Type: Weapon Class : Dagger Attack Strength: 30Dagger Attack: 30 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1207) Main Gauche [3] [/b]A French dagger that is usually held in the left hand to parry attacks.[/color] _ Type: Weapon Class : Dagger Attack Strength: 43Dagger Attack: 43 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1208) Main Gauche [4] [/b]A French dagger that is usually held in the left hand to parry attacks.[/color] _ Type: Weapon Class : Dagger Attack Strength: 43Dagger Attack: 43 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1209) Main Gauche [/b]A French dagger that is usually held in the left hand to parry attacks.[/color] _ Type: Weapon Class : Dagger Attack Strength: 43Dagger Attack: 43 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1210) Dirk [2] [/b]An ancient knife used by highlanders in Scotland.[/color] _ Type: Weapon Class : Dagger Attack Strength: 59Dagger Attack: 59 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1211) Dirk [3] [/b]An ancient knife used by highlanders in Scotland.[/color] _ Type: Weapon Class : Dagger Attack Strength: 59Dagger Attack: 59 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1212) Dirk [/b]An ancient knife used by highlanders in Scotland.[/color] _ Type: Weapon Class : Dagger Attack Strength: 59Dagger Attack: 59 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1213) Dagger [2] [/b]Knife used for stabbing.[/color] _ Type: Weapon Class : Dagger Attack Strength: 73Dagger Attack: 73 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1214) Dagger [3] [/b]Knife used for stabbing.[/color] _ Type: Weapon Class : Dagger Attack Strength: 73Dagger Attack: 73 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1215) Dagger [/b]Knife used for stabbing.[/color] _ Type: Weapon Class : Dagger Attack Strength: 73Dagger Attack: 73 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1216) Stiletto [2] [/b]A long, thin blade that is known to be used as a concealed weapon by Assassins.[/color] _ Type: Weapon Class : Dagger Attack Strength: 87Dagger Attack: 87 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1217) Stiletto [3] [/b]A long, thin blade that is known to be used as a concealed weapon by Assassins.[/color] _ Type: Weapon Class : Dagger Attack Strength: 87Dagger Attack: 87 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1218) Stiletto [/b]A long, thin blade that is known to be used as a concealed weapon by Assassins.[/color] _ Type: Weapon Class : Dagger Attack Strength: 87Dagger Attack: 87 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: [/s]Novice Jobs, Swordman, Mage, Archer, Merchant, Thief Classe Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1219) Gladius [2] [/b]A strong dagger that is usually crafted by traditional artisans.[/color] _ Type: Weapon Class : Dagger Attack Strength: 105Dagger Attack: 105 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]33 Required Level : 24 Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]24 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1220) Gladius [3] [/b]A strong dagger that is usually crafted by traditional artisans.[/color] _ Type: Weapon Class : Dagger Attack Strength: 105Dagger Attack: 105 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]33 Required Level : 24 Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]24 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1221) Gladius [/b]A strong dagger that is usually crafted by traditional artisans.[/color] _ Type: Weapon Class : Dagger Attack Strength: 105Dagger Attack: 105 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]33 Required Level : 24 Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]24 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1222) Damascus [1] [/b]A lethal knife made of a special metal that can easily cut straight into the heart of an enemy. The blade cannot be damaged in battle.[/color] _ Type: Weapon Class : Dagger Attack Strength: 118Dagger Attack: 118 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs _ This item is indestructible in battle. Id: (1223) Fortune Sword [/b]A knife with a gold handle that is said to bring great fortune to whoever holds it. Perfect Dodge + 20 Luk + 5[/color] _ Type: Weapon Class : Dagger Attack Strength: 90Dagger Attack: 90 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]44 Required Level : 24 Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]24 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color][color=#00000[]/s][/color] Jobs [/color]_ LUK + 5 Perfect Dodge + 20 Id: (1224) Swordbreaker [/b]A powerful dagger that is specially constructed to destroy the enemy's weapon by a low chance.[/color] _ Type: Weapon Class : Dagger Attack Strength: 70Dagger Attack: 70 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]44 Required Level : 36 36 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1225) Mailbreaker [/b]An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance.[/color] _ Type: Weapon Class : Dagger Attack Strength: 40Dagger Attack: 40 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]44 Required Level : 36 36 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs Id: (1226) Damascus [2] [/b]A lethal knife made of a special metal that can easily cut straight into the heart of an enemy. The blade cannot be damaged in battle.[/color] _ Type: Weapon Class : Dagger Attack Strength: 118Dagger Attack: 118 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs _ This item is indestructible in battle. Id: (1227) Weeder Knife [/b]A blade created to cut down stubborn weeds. 15% additional tolerance against Plant monsters. Increases damage inflicted on Plant monsters by 15%. Pierces Defense of Plant monsters.[/color] _ Type: Weapon Class : Dagger Attack Strength: 80Dagger Attack: 80 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]44 Required Level : 36 36 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs _ Increases physical damage on Plant race targets by 15%. Pierces 100% of DEF on Plant race targets when performing a physical attack. Reduces damage taken from Plant race attackers by 15%. Id: (1228) Combat Knife [/b]Military combat knife made for battles against Demih-Human monsters. Increases damage inflicted on and tolerance to Demihuman monsters by 10%, but increases damage received by Demon monster[/color] _ Type: Weapon Class: Dagger Attack: 80 Property: Neutral Weight: 40 Weapon Level: 4 Required Level: 36 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ Increases physical damage on Demi-Human race targets by 10%. Pierces Defense of 100% of DEF on Demih-Human monsters. Class : Dagger Attack Strength: 80 Weight : 40 Weapon Level: 4 Required Level : 36 Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and Ninjarace targets when performing a physical attack. Reduces damage taken from Demi-Human race attackers by 10%. Increases physical damage taken from Demon race targets by 10%. Id: (1229) Kitchen Knife [/b]A domestic knife used for cooking by housewives. Critical rate +30% Increases damage against Demihuman monsters by 3%. Adds 50% additional chance of dropping Meat each time a Brute monster is killed.by housewives for cooking.[/color] _ Type: Weapon Class : Dagger Attack Strength: 75Dagger Attack: 75 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]44 Required Level : 36 36 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and NinjaNovice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ CRIT + 30 Adds a 50% chance of gaining Meat when a Brute race targets is killed. Id: (1230) Ice pick [/b]An ice pick that's usually used for piercing solid ice or wood. Deals more damage depending on the target's Defense.[/color] _ Type: Weapon Class : Dagger Attack Strength: 80Dagger Attack: 80 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]44 Required Level : 36 36 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs _ Pierces 100% of DEF on Boss, Normal, Player protocol targets when performing a physical attack. Increases the weapon attack in proportion to the targets VIT and DEF. Id: (1231) Bazerald [/b]A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions. Int + 5 / MATK + 105[/color] _ Type: Weapon Class : Dagger Attack Strength: 70 Weight : 50 Property: Fire[color=#00000[]/s][/color]Dagger Attack: 70 Property: Fire Weight: 50 Weapon Level: [/color]44 Required Level : 36 Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]36 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs _ INT + 5 MATK + 105 Id: (1232) Assassin Dagger [/b]A dagger commonly used by Assassins. Slightly increases Attack Speed. Max SP +15% Max HP +20%[/color] _ Type: Weapon Class : Dagger Attack Strength: 140 Weight : 60 Property: Shadow[color=#00000[]/s][/color]Dagger Attack: 140 Property: Shadow Weight: 60 Weapon Level: [/color]44 Required Level : 36 Jobs : Assassin36 Required Job: Assassin Jobs _ Max HP + 20% Max SP + 15% ASPD + 2% Id: (1233) Exorciser [/b]A ceremonial dagger that possesses the power to defeat evil and is used in performing exorcisms. Pierces Defense of Demon monsters. 5% additional tolerance against Demon monsters. Increases damage from Demihuman monsters by 10%.[/color] _ Type: Weapon Class : Dagger Attack Strength: 90Dagger Attack: 90 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]44 Required Level : 36 36 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs _ Reduces damage taken from Demon race attackers by 5%. Pierces 100% of DEF on Demon race targets when performing a physical attack. Increases physical damage taken from Demi-Human race targets by 10%. Id: (1234) Moonlight Dagger [/b]A dagger imbued with lunar spirit and the power to drain an enemy's soul. Regain 3 SP with each attack. Max SP +10%[/color] _ Type: Weapon Class : Dagger Attack Strength: 50Dagger Attack: 50 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]44 Required Level : 36 36 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs _ Max SP + 10% Restores 3 SP to the user when performing a physical attack. Id: (1235) Azoth [/b]A dagger that symbolizes the potential of Alchemy. It adds the low chance of transforming all monsters, aside from Boss monsters, with each attack.[/color] _ Type: Weapon Class : Dagger Attack Strength: 110Dagger Attack: 110 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]44 Required Level : 36 Jobs : Alchemist36 Required Job: Alchemist Jobs _ Adds a 3% chance of transforming Normal protocol monsters when performing a physical attack. Id: (1236) Sucsamad [/b]A specialty dagger made by a small, mysterious, desert dwelling tribe. Increases damage inflicted on Earth property by 10%. Increases damage inflicted on Wind property by 10%. Indestructible (except in upgrade attempts).[/color] _ Type: Weapon Class : Dagger Attack Strength: 140Dagger Attack: 140 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]44 Required Level : 36 36 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs _ Increases physical damage on Earth and Wind property targets by 10%. This item is indestructible in battle. Id: (1237) Grimtooth [/b]A cursed dagger forged out of monster tooth that is known to cause insanity to whoever may wield it. Reduces all Defenses applied to owner by half. Decreases all defenses applied to its owner by half. Dodge rate +10% Perfect dodge +5[/color] _ Type: Weapon Class : Dagger Attack Strength: 180 Weight : 80 Property: Neutral[color=#00000[]/s][/color]Dagger Attack: 180 Property: Neutral Weight: 80 Weapon Level: [/color]44 Required Level : 36 Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]36 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs _ DEF - 50% FLEE + 10 Perfect Dodge + 5 Id: (1238) Zeny Knife [/b]A dagger that steals z Zeny from monsters upon their defeat.[/color] _ Type: Weapon Class : Dagger Attack Strength: 64Dagger Attack: 64 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 70 70 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs _ Adds a 40% chance of gaining 1 to 100 zeny when a monster is killed. Id: (1239) Poison Knife [/b]A dreadful dagger whose blade has been soaked in toxin. Enable a high chance of inflicting the Poison status with each attack. (Planned to implement in the near future.)[/color] _ Type: Weapon Class : Dagger Attack Strength: 64Dagger Attack: 64 Property: Poison Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]33 Required Level : 65 65 Required Jobs: Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker, and NinjaNovice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs _ Adds a 30% chance of inflicting Poison on the target when performing a physical attack. Id: (1240) Princess Knife [/b]A beautiful dagger that is rumored to have been used by an ancient princess to protect herself. All Stats +1[/color] _ Type: Weapon Class : Dagger Attack Strength: 84Dagger Attack: 84 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]44 Required Level : 1 Jobs: Swordman, Mage, Archer, Merchant, Thief Classe[/s]1 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, and Ninja[/color] Jobs _ ALL Stats + 1 Id: (1241) Cursed Dagger [/b]A dagger possessed by evil and given power by hatred and malice. Curse an enemy by a low chance.[/color] _ Type: Weapon Class : Dagger Dagger Attack : 5555 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]44 Required Level : 85 Jobs : Mage and Soul Linker85 Required Job: Mage Jobs, Soul Linker _ Adds a 50% chance of inflicting Curse on the target when performing a physical attack. Id: (1242) Dagger of Counter [/b]A dagger that has a high chance to do critical damage to a target. Increases critical rate.[/color] _ Type: Weapon Class : Dagger Attack Power: 140Dagger Attack: 140 Property: Neutral Weight : 5555 Weapon Level: 44 Required Level : 55 Jobs : Mage and Soul Linker[color=#00000[]/s][/color]55 Required Job: Mage Jobs, Soul Linker [/color]_ CRIT + 90 Id: (1243) Novice Main-Gauche [/b]An exclusive Main Gauche for new adventurers. Impossible to refine this item.[/color] Account Bound _ Type: Weapon Class : Dagger Attack Power: 45Dagger Attack: 45 Property: Neutral Weight : 0.10.1 Weapon Level: 11 Required Level : NA Jobs : Novice1 Required Job: Novice Jobs _ This item cannot be upgraded. Id: (1244) Holy Dagger [/b]A dagger blessed with holy water that can be effective in combat against evil demonic forces.[/color] _ Type: Weapon Class : Dagger Damage: 100 Weight : 80 Property: Holy[color=#00000[]/s][/color]Dagger Damage: 100 Property: Holy Weight: 80 Weapon lLevel: [/color]4 Requirement: 55 Jobs : Thief Class and Ninja4 Requirement: 55 Required Job: Thief Jobs, Ninja Jobs Id: (1245) Cinquedea [1] [/b]A wide bladed short sword that was crafted in a western country.[/color] _ Type: Weapon Class : Dagger Attack Strength: 110 Weight : 70 Property: Neutral[color=#00000[]/s][/color]Dagger Attack: 110 Property: Neutral Weight: 70 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: Novice ClassNovice Jobs Id: (1246) Cinquedea [2] [/b]A wide bladed short sword that was crafted in a western country.[/color] _ Type: Weapon Class : Dagger Attack Strength: 110 Weight : 70 Property: Neutral[color=#00000[]/s][/color]Dagger Attack: 110 Property: Neutral Weight: 70 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: Novice ClassNovice Jobs Id: (1247) Kindle Dagger [/b]A dagger that can be effectively used to start a fire.[/color] _ Type: Weapon Class : Dagger Attack Strength: 39 Weight : 60 Property: Fire[color=#00000[]/s][/color]Dagger Attack: 39 Property: Fire Weight: 60 Weapon Level: [/color]11 Required Level : N/A Jobs: All except Acolyte Class: 1 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs Id: (1248) Obsidian Dagger [/b]An extremely sharp dagger made from pure obsidian glass that shines eerily. Class : [/color]Dagger Attack Strength: 39 Weight : 60 Property: Earth[color=#00000[]/s][/color][/color] _ Type: Weapon Class: Dagger Property: Earth Attack: 39 Weight: 60 Weapon Level: 11 Required Level : N/A 1 Required Jobs: All except Acolyte ClassNovice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs Id: (1249) Fisherman's Dagger [/b]A dagger used by fishermen to catch shellfish and oysters from the ocean.[/color] _ Type: Weapon Class : Dagger Attack Strength: 39 Weight : 60 Property: Water[color=#00000[]/s][/color]Dagger Attack: 39 Property: Water Weight: 60 Weapon Level: [/color]11 Required Level : N/A 1 Required Jobs: All except Acolyte ClassNovice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs Id: (1250) Jur [2] [/b]A set of Arabian style blades that are worn on the back of both hands or on the forearms.[/color] _ Type: Weapon Class : Katar Attack Strength: 125Katar Attack: 125 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]22 Required Level : 18 Jobs : [/s]18 Required Job: Assassin[/color] Jobs Id: (1251) Jur [3] [/b]A set of Arabian style blades that are worn on the back of both hands or on the forearms.[/color] _ Type: Weapon Class : Katar Attack Strength: 125Katar Attack: 125 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]22 Required Level : 18 Jobs : [/s]18 Required Job: Assassin[/color] Jobs Id: (1252) Katar [1] [/b]A set of daggers in which the blades are positioned above the kKnuckles for use in close range combat. Dex +1[/color] _ Type: Weapon Class : Katar Attack Strength: 148Katar Attack: 148 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 33 Jobs : Assassin33 Required Job: Assassin Jobs _ DEX + 1 Id: (1253) Katar [2] [/b]A set of daggers in which the blades are positioned above the kKnuckles for use in close range combat. Dex + 1[/color] _ Type: Weapon Class : Katar Attack Strength: 148Katar Attack: 148 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 33 Jobs : Assassin33 Required Job: Assassin Jobs _ DEX + 1 Id: (1254) Jamadhar [/b]A specially made Katar with two blades that move like scissors to reveal a third blade from within.[/color] _ Type: Weapon Class : Katar Attack Strength: 165Katar Attack: 165 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]33 Required Level : 33 Jobs : [/s]33 Required Job: Assassin[/color] Jobs Id: (1255) Jamadhar [1] [/b]A specially made Katar with two blades that move like scissors to reveal a third blade from within.[/color] _ Type: Weapon Class : Katar Attack Strength: 165Katar Attack: 165 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]33 Required Level : 33 Jobs : [/s]33 Required Job: Assassin[/color] Jobs Id: (1256) Katar of Frozen Icicle [/b]A Katar fashioned from a cold, sharp icicle. Inflict the [/color]Frozen status on enemies by a low chance.[/color] _ Type: Weapon Class : Katar Attack Strength: 105 Weight : 120 Property: Water[color=#00000[]/s][/color]Katar Attack: 105 Property: Water Weight: 120 Weapon Level: [/color]33 Required Level : 55 [/s]55 Required Job: Assassin Jobs [/color]_ Adds a 5% chance of inflicting [color=#=#267F00]8000000 Jobs : [/color]AssassinFrozen[/color] on the target when performing a physical attack. Id: (1257) Katar of Quaking [/b]A Katar sculpted from earth. Inflict the [/color]Blind status on enemies by a low chance.[/color] _ Type: Weapon Class : Katar Attack Strength: 105 Weight : 120 Property: Earth[color=#00000[]/s][/color]Katar Attack: 105 Property: Earth Weight: 120 Weapon Level: [/color]33 Required Level : 55 [/s]55 Required Job: Assassin Jobs [/color]_ Adds a 5% chance of inflicting [color=#=#7F0000]0800000 Jobs : [/color]Assass[/s]Blind[/color] on the target when performing a physical attack. Id: (1258) Katar of Raging Blaze [/b]A Katar molded from an inferno. Inflict the Silence status on enemies by a low chance.[/color] _ Type: Weapon Class : Katar Attack Strength: 105 Weight : 120 Property: Fire[color=#00000[]/s][/color]Katar Attack: 105 Property: Fire Weight: 120 Weapon Level: [/color]33 Required Level : 55 [/s]55 Required Job: Assassin Jobs [/color]_ Adds a 5% chance of inflicting [color=#=#7F0000]0800000 Jobs : [/color]AssassinSilence[/color] on the target when performing a physical attack. Id: (1259) Katar of Piercing Wind [/b]A Katar forged with the power of stormy winds. Inflict the [/color]Sleep status on enemies by a low chance.[/color] _ Type: Weapon Class : Katar Attack Strength: 105 Weight : 120 Property: Wind[color=#00000[]/s][/color]Katar Attack: 105 Property: Wind Weight: 120 Weapon Level: [/color]33 Required Level : 55 Jobs : Assassin55 Required Job: Assassin Jobs _ Adds a 5% chance of inflicting Sleep on the target when performing a physical attack. Id: (1260) Sharpened Legbone of Ghoul [/b]A Katar crafted from a ghoul's femur that still radiates a dark, deathly aura.[/color] _ Type: Weapon Class : Katar Attack Strength: 150 Weight : 170 Property: Undead[color=#00000[]/s][/color]Katar Attack: 150 Property: Undead Weight: 170 Weapon Level: [/color]33 Required Level : 65 Jobs : [/s]65 Required Job: Assassin[/color] Jobs Id: (1261) Infiltrator [/b]A lethal Katar that has been perfectly designed to carry out quick assassinations. DEF +3, Dodge Rate +5% Perfect Dodge +2[/color] _ Type: Weapon Class : Katar Attack Strength: 140 Weight : 150 Property: Neutral[color=#00000[]/s][/color]Katar Attack: 140 Property: Neutral Weight: 150 Weapon Level: [/color]44 Required Level : 75 Jobs : Assassin75 Required Job: Assassin Jobs _ DEF + 3 FLEE + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 50%. Id: (1262) Loki's Nail [/b]A double bladed katar that inflicts incurable wounds. Has a low chance of causing Bleeding effect on enemies in battle.[/color] _ Type: Weapon Class : Katar Attack Strength: 115 Weight : 120 Property: Neutral[color=#00000[]/s][/color]Katar Attack: 115 Property: Neutral Weight: 120 Weapon Level: [/color]33 Required Level : 55 Jobs : Assassin55 Required Job: Assassin Jobs _ Adds a 3% chance of inflicting Bleed on the target when performing a physical attack. Id: (1263) Unholy Touch [/b]A katar said to be purely forged out of the resentment of the dead. Has a low chance of causing Curse effect on enemies in battle. Cannot be upgraded. Critical -1[/color] _ Type: Weapon Class : Katar Attack Strength: 151 Weight : 125 Property: ShadowKatar Attack: 151 Property: Shadow Weight: 125 Weapon Level: 44 Required Level : 70 Jobs : Assassin70 Required Job: Assassin Jobs _ CRIT - 1 Adds a 2% chance of inflicting Curse on the target when performing a physical attack. This item cannot be upgraded. Id: (1264) Specialty Jur [4] [/b]Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it. Has a low chance of causing the Bleeding effect on its user.[/color] _ Type: Weapon Class : Katar Attack Strength: 90Katar Attack: 90 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]1 Jobs : Assassin1 Required Job: Assassin Jobs _ Adds a 0.1% chance of inflicting Bleed on the user when performing a physical attack. Id: (1265) Bloody Roar [/b]This katar, known for being effective against humans, is rumored to give a beastial roar when drenched in blood, hence its name. Ignores Defense of Demihuman monsters. Prevents natural HP/SP restoration of its user.[/color] _ Type: Weapon Class : Katar Attack Strength: 120Katar Attack: 120 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]44 Required Level : 75 Jobs : Assassin75 Required Job: Assassin Jobs _ FLEE - (AGI + Base Level) HP Recovery - 100% SP Recovery - 100% Pierces 100% of DEF on Demi-Human race targets when performing a physical attack. Id: (1266) Infiltrator [1] [/b]A lethal Katar that has been designed for quick assassinations. Inflicts 50% more damage[/color] _ to Demihuman targets. Perfect Dodge +2 Dodge Rate +5 DEF +3 Type: Weapon Class : Katar Attack Strength: 140 Weight : 150 Property: Neutral[color=#00000[]/s][/color]Katar Attack: 140 Property: Neutral Weight: 150 Weapon Level: [/color]44 Required Level : 75 75 Required Jobs: [/s]Assassin[/color] Jobs _ DEF + 3 FLEE + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 50%. Id: (1267) Infiltrator [color=#=#7F0000]000088Rental Item[/color] 808080A lethal Katar that has been perfectly designed to carry out quick assassinations.[color=#=#7F0000]FFFFFF [/color] Increases damage inflicted upon Demihuman monsters by 70%. DEF +3, Dodge +5, Perfect Dodge +2, and000000 Account Bound Rental Item _ increases Attack Speed. Type: Weapon Class : Katar Attack Strength: 189 Weight : 0 Property: Neutral[color=#00000[]/s][/color]Katar Attack: 189 Property: Neutral Weight: 0 Weapon Level: [/color]44 Required Level : 1 1 Required Jobs: [/s]Assassin[/color] Jobs _ DEF + 3 FLEE + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 70%. Id: (1268) Wild Beast Claw [1] [/b]A katar crafted from the body of a huge beast, and the wounds it inflicts are very difficult to heal. Has a certain chance of inflicting fatal blows to enemies. Reduces the effect of Heal, Sanctuary, Potion Pitcher, and other recovery items by 20%; increasing this weapon's Upgrade Level to 9 or greater decreases healing effects by 40%. Class : [/color]Katar Attack : 160 Weight : 145 Weapon LV: 4 Required Level : 55 Jobs: Assassin Cross[/color] _ Type: Weapon Class: Katar Attack: 160 Property: Neutral Weight: 145 Weapon Level: 4 Required Level: 55 Required Job: Assassin Cross Jobs _ Adds a 10% chance of casting Level 1 Fatal Wound on the target when performing a physical attack. _ If upgrade level is +9 or higher, Level 2 Fatal Wound will be cast instead. Id: (1269) Inverse Scale [/b]A Katar made from a dragon's scale. Inflicts abnormal statuses to enemies within a 5*5 cell when attacking. Holy property.[/color] _ Type: Weapon Class : KatarKatar Attack : 140140 Property: Holy Weight : 150 Weapon LV: 4150 Weapon Level: 4 Required Level : 55 55 Required Jobs: [/s]Assassin Cross[/color] Jobs _ Adds a 3% chance of casting Level 1 Dragon Fear on the target when performing a physical attack. Id: (1270) Drill Katar [1] [/b]A Katar fitted with spinning drills instead of blades, making it ideal for destroying armor. HIT +30. Has a chance of autocasting full divest.[/color] _ Type: Weapon Class : KatarKatar Attack : 110110 Property: Neutral Weight : 140 Weapon LV: 4140 Weapon Level: 4 Required Level : 55 55 Required Jobs: [/s]Assassin Cross[/color] Jobs _ HIT + 30 Adds a 15% chance of casting Level 1 Full Divestment on the target when performing a physical attack. Id: (1271) Blood Tears [2] [/b]A Katar that can attack at longer ranges with fearsome power. Has a certain chance of inflicting the Bleeding status to all enemies in a 5*5 cell area. This range increases to a 11*11 cell area if this weapon is refined to Upgrade Level 9 or greater. Class : [/color]Katar Attack : 120 Weight : 170 Weapon LV: 4 Required Level : 55 Jobs: Assassin Cross[/color] _ Type: Weapon Class: Katar Attack: 120 Property: Neutral Weight: 170 Weapon Level: 4 Required Level: 55 Required Job: Assassin Cross Jobs _ Adds a 3% chance of casting Level 1 Wide Bleed on the target when performing a physical attack. _ If upgrade level is +9 or higher, Level 2 Wide Bleed will be cast instead. Id: (1274) Unholy Touch [color=#=#267F00]FF000088Rental Item[/color] When dealing a melee physical attack there is a 50% chance to cause [Blind] status on the opponent.Account Bound[/color] Rental Item _ Type: Weapon Class : Katar Attack Strength: 179Katar Attack: 179 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]44 Required Level : 1 Jobs : Assass[/s]: 1 Required Job: Assassin Jobs [/color]_ Adds a 5% chance of inflicting Bl[/b]ind[/color] on the target when performing a physical attack. Id: (1275) Katar of Frozen Icicle [3] [/b]A Katar fashioned from a cold, sharp icicle. Inflict the [/color]Frozen status on enemies by a low chance.[/color] _ Type: Weapon Class : Katar Attack Strength: 105 Weight : 120 Property: Water[color=#00000[]/s][/color]Katar Attack: 105 Property: Water Weight: 120 Weapon Level: [/color]33 Required Level : 55 [/s]55 Required Job: Assassin Jobs [/color]_ Adds a 5% chance of inflicting [color=#=#267F00]8000000 Jobs : [/color]AssassinFrozen[/color] on the target when performing a physical attack. Id: (1276) Katar of Quaking [3] [/b]A Katar sculpted from earth. Inflict the [/color]Blind status on enemies by a low chance.[/color] _ Type: Weapon Class : Katar Attack Strength: 105 Weight : 120 Property: Earth[color=#00000[]/s][/color]Katar Attack: 105 Property: Earth Weight: 120 Weapon Level: [/color]33 Required Level : 55 [/s]55 Required Job: Assassin Jobs [/color]_ Adds a 5% chance of inflicting [color=#=#7F0000]0800000 Jobs : [/color]Assass[/s]Blind[/color] on the target when performing a physical attack. Id: (1277) Katar of Raging Blaze [3] [/b]A Katar molded from an inferno. Inflict the Silence status on enemies by a low chance.[/color] _ Type: Weapon Class : Katar Attack Strength: 105 Weight : 120 Property: Fire[color=#00000[]/s][/color]Katar Attack: 105 Property: Fire Weight: 120 Weapon Level: [/color]33 Required Level : 55 [/s]55 Required Job: Assassin Jobs [/color]_ Adds a 5% chance of inflicting [color=#=#7F0000]0800000 Jobs : [/color]AssassinSilence[/color] on the target when performing a physical attack. Id: (1278) Katar of Piercing Wind [3] [/b]A Katar forged with the power of stormy winds. Inflict the [/color]Sleep status on enemies by a low chance.[/color] _ Type: Weapon Class : Katar Attack Strength: 105 Weight : 120 Property: Wind[color=#00000[]/s][/color]Katar Attack: 105 Property: Wind Weight: 120 Weapon Level: [/color]33 Required Level : 55 Jobs : Assassin55 Required Job: Assassin Jobs _ Adds a 5% chance of inflicting Sleep on the target when performing a physical attack. Id: (1279) Brave Carnage Katar [/b]A particularly modified Katar created for battles against Demih-Humans. It makes for a battlefield full of blood and terrible crimes if equipped by a Master Assassin. Str + 1, Dex + 1, Luk + 1 Increases Physical Attack Strength towards Demihuman monsters by 70%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible.[/color] Account Bound _ Type: Weapon Class : Katar Attack Strength: 130Katar Attack: 130 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: [/s]Assassin[/color] Jobs _ STR + 1 DEX + 1 LUK + 1 Increases physical damage on Demi-Human race targets by 70%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. Id: (1280) Valorous Carnage Katar [/b]A particularly modified Katar created for battles against Demih-Humans. It can be used for terrible crimes if equipped by a Master Assassin. Str + 1, Dex + 1, Luk + 1 Increases Physical Attack Strength towards Demihuman monsters by 70%.[/color] Account Bound _ Type: Weapon Class: Katar Attack: 130 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 80 Required Job: Assassin Jobs _ STR + 1 DEX + 1 LUK + 1 ASPD + 5% Increases Ccritical damage on targets by 20%. Increases Attack Speed(delay after attacking reduces by 5%) Indestructible. Class : Katar Attack Strength: 130 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Assassinphysical damage on Demi-Human race targets by 70%. This item is indestructible in battle. Id: (1281) Glorious Bloody Roar Physical Attack Strength to Demihuman monsters +70%. Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : IgnoreAccount Bound _ Type: Weapon Class: Katar Attack: 140 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Assassin Jobs _ Increases physical defensamage ofn Demih-Humans +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : When physically attacking and weapon awakens, increase in attack speed for 3 sec(delay after attacking reduces by 100%). Class : Katar Attack : 140 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Assassin race targets by 70%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter _ If upgrade level is +9 or higher, Adds a 7% chance of ASPD + 100% for 5 seconds when performing a physical attack. Id: (1282) Glorious Jamadhar Physical Attack Strength to Demihuman monsters +70%. Critical Attack to Demihuman monsters +20%. ***Additional Weapon Refining Level Option*** +6 Upgrade : Critical Attack toAccount Bound _ Type: Weapon Class: Katar Attack: 140 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Assassin Jobs _ Increases physical damage on Demih-Human monsters +5%, [Slaughter] Lv 1 (Drace targets by 70%. Increases critical damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : When physically attacking and weapon awakens, increase in attack speed for 3 sec(delay after attacking reduces by 100%). Class : Katar Attack : 140 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Assassin targets by 20%. This item is indestructible in battle. _ If upgrade level is +6 or higher, CRIT + 5 on Demi-Human race targets. Enables Level 1 Slaughter _ If upgrade level is +9 or higher, Adds a 7% chance of ASPD + 100% for 5 seconds when performing a physical attack. Id: (1284) Krishna [2] [/b]A katar decorated in black. It requires huge strength just to wave it. Damage of 'Grim Tooth' increases by 10%. Close ranged physical attacks will randomly autocast 'Sonic Blow' Lv. 1. (Player's learned Lv. of skill will be activa[/color] _ Type: Weapon Class: Katar Attack: 120 Property: Neutral Weight: 120 Weapon Level: 3 Required Level: 50 Required Job: Assassin Cross Jobs _ Increases the damage of Grim Tooth by 10%. Adds a 10% chance of casting Level 1 Sonic Blow on the target when performing a physical attack, if a higher level of this skill is known, it will be cast instead.) Class : Katar Attack : 120 Weight : 120 Weapon Level:3 Required Level : 50 Job : Assassin Cross Only_ Set Bonus Assassin Handcuffs [1] Krishna [2] ATK + 50 FLEE - 30 Increases the damage of Sonic Blow by 50% Id: (1285) Chakram [2] [/b]A rare design for a katar, its design has the meaning of 'transmigration'. When the Katar Mastery skill is mastered, Hit[/color] _ Type: Weapon Class: Katar Attack: 130 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 50 Required Job: Assassin Cross Jobs _ If Katar Mastery is at maximum level, HIT + 10, and attack power of 'Meteor Assault' increases by 20%. Class : Katar Attack : 130 Weight : 1[/s] Increases the damage of [/color]Meteor Assault by 20%. _ Set Bonus[color=#00]00[/color][color=#[/]color]000000 Weapon Level:[/color]3 Required Level : 50 Job : Assassin Cross Only Assassin Handcuffs [1] Chakram [2] HP - 10% CRIT + 4 Increases critical damage on targets by 40%. Id: (1287) Durga [1] [/b]A katar that is specially designed for high-speed attack.[/color] _ Type: Weapon Class : Katar Katar Attack : 190190 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level : [/color]33 Required Level : 100 Jobs : [/s]100 Required Job: Guillotine Cross[/color] Jobs Id: (1289) Eden Group Katar I [/b]A katar that is made by the Eden Group. It is suitable for those who have more advanced experience handling katars. Cannot be upgraded.[/color] Character Bound _ Type: Weapon Class : KatarKatar Attack : 155155 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]33 Required Level : 60 60 Required Jobs: [/s]Assassin[/color] Jobs _ This item cannot be upgraded. Id: (1290) Agent Katar [1] Increases Hit Success rate depending on Base Luck.Type: Weapon Class : Katar Katar Attack : 170170 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level : [/color]33 Required Level : 100 Jobs : Guillotine Cross100 Required Job: Guillotine Cross Jobs _ HIT + (Base LUK) Id: (1291) Guillotine Katar [1] Increases damage to Demihuman monsters by 50% Increases damage of Cross Impact by 30% Decreases Flee by 30Type: Weapon Class : Katar Katar Attack : 200200 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level : [/color]44 Required Level : 140 Jobs : Guillotine Cross140 Required Job: Guillotine Cross Jobs _ FLEE - 30 Increases physical damage on Demi-Human race targets by 50%. Increases the damage of Cross Impact by 30% Id: (1293) Bellum Jamadhar *Stats during WoE & PVP Reduces the target's Def and Mdef to 1 on successful hit. This effect does not work with skills. ASPD increases depending on upgrade level. (After-Delay)Type: Weapon Class : KatarKatar Attack Strength : 170[color=#00000[]/s][/color]170 Weight : [/color]120[color=#00000[]/s][/color]120 Weapon Level : [/color]44 Required Level : 95 Jobs : Assassin Classes95 Required Job: Assassin Jobs _ Stats during PVP, WOE Adds a 100% chance to reduce DEF and MDEF to 1 on Player protocol targets for 5 seconds when performing a short-ranged attack. ASPD + 1% per upgrade level of the item up to a maximum upgrade level of 15. Id: (1294) Bellum Scale *Stats during WoE & PVP Reduces the target's SP by 10% on successful hit. (Skill attacks are not affected by this.)Type: Weapon Class : Katar Attack Strength : 50Katar Attack: 50 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level : [/color]44 Required Level : 95 Jobs : Assassin Classes95 Required Job: Assassin Jobs _ Stats during PVP, WOE Adds a 100% chance to drain 10% SP from the target when performing a physical attack. Id: (1301) Axe [3] [/b]A common axe.[/color] _ Type: Weapon Class : Axe Attack Strength: 38One-Handed Axe Attack: 38 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]11 Required Level : 3 3 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Thief Classes[/color] Jobs, Assassin Jobs _ This item is indestructible in battle. Id: (1302) Axe [4] [/b]A common axe.[/color] _ Type: Weapon Class : Axe Attack Strength: 38One-Handed Axe Attack: 38 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]11 Required Level : 3 3 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Thief Classes[/color] Jobs, Assassin Jobs _ This item is indestructible in battle. Id: (1303) Axe [/b]A common axe.[/color] _ Type: Weapon Class : Axe Attack Strength: 38One-Handed Axe Attack: 38 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]11 Required Level : 3 3 Required Jobs: Novice, [/s]Novice Jobs, Swordman Jobs, Merchant and Thief Classes[/color] Jobs, Assassin Jobs _ This item is indestructible in battle. Id: (1304) Orcish Axe [/b]An axe crafted by Orcish smiths for Orcish warriors.[/color] _ Type: Weapon Class : Axe Attack Strength: 75One-Handed Axe Attack: 75 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]33 Required Level : 3 3 Required Jobs: [/s]Novice Jobs, Swordman, and Jobs, Merchant Classes; Jobs, Assassin Job[/color]s _ This item is indestructible in battle. Id: (1305) Cleaver [/b]A heavy, broad bladed hatchet used by butchers. Increases damage against Demihuman monsters by 5%. Adds 30% additional chance of dropping Meat each time a Brute monster is killed.[/color] _ Type: Weapon Class : Axe Attack Strength: 140One-Handed Axe Attack: 140 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]44 Required Level : 44 44 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ Increases physical damage on Demi-Human race targets by 5%. Adds a 30% chance of gaining Meat when a Brute race targets is killed. This item is indestructible in battle. Id: (1306) War Axe [1] [/b]A bloodthirsty axe that has aided many warriors in battle. Dex +2 , Luk +2 Class : [/color]Axe Attack Strength: 140[/color] _ Type: Weapon Class: One-Handed Axe Attack: 140 Property: Neutral Weight : 420[color=#00000[]/s][/color]420 Weapon Level: [/color]33 Required Level : 76 76 Required Jobs: [/s]Blacksmith and Jobs, Alchemist Jobs[/color] _ DEX + 2 LUK + 2 This item is indestructible in battle. Id: (1307) Windhawk [/b]An axe that summons winds around its user, giving it unprecedented attack speed. Increases ATK Speed by 5%. daly after attacking reduces by 5%[/color] _ Type: Weapon Class : [/s]One -Handed Axe[/color] Attack Strength: 115: 115 Property: Wind Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: [/s]Swordman Jobs, Merchant, and Jobs, Thief Class[/color]Jobs _ ASPD + 5% This item is indestructible in battle. Id: (1308) Golden Axe [/b]Not much is known about the mysterious Golden Axe...[/color] Id: (1309) Orcish Axe [4] [/b]An axe crafted by Orcish smiths for Orcish warriors.[/color] _ Type: Weapon Class : Axe Attack Strength: 75One-Handed Axe Attack: 75 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]33 Required Level : 3 3 Required Jobs: [/s]Novice Jobs, Swordman, and Jobs, Merchant Classes; Jobs, Assassin Job[/color]s _ This item is indestructible in battle. Id: (1310) Glorious Cleaver Physical Attack against Demihuman monsters +75%. Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%, Aspd +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : Activate [Fatal Wound] 5%. Increase in attack speed(delay after attacking reduces by 5%) When using [Mammonite], has a chance of casting Lv. 2 [Fatal Wound]. Increase Account Bound _ Type: Weapon Class: One-Handed Axe Attack: 130 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Swordman Jobs, Merchant Jobs _ Increases physical damage on Demi-Human race targets by 70%. Pierces 25% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, ASPD + 5% Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher, ASPD + 5% Adds a 5% chance of casting Level 1 Fatal Wound on the target when performing attack speed(delay after attacking reduces by 5%) Class : Onehand Axe Attack : 130 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Swordman Class / Merchant Class[/s] physical attack. Adds a 20% chance of casting [/color]Level 2 Fatal Wound on the target when using Mammonite[/b][/color]. Id: (1311) Vecer Axe [2] [/b]A luxurious axe decorated in red. It creates wind with a unique sound when you wave it. If Luk is over 90, Atk +20. If Dex is over 90, Cri +5. If both Luk and Dex are both over 90, gives an additional 15% damage when using the skill 'Mammonite'.[/color] _ Type: Weapon Class : [/s]One-Handed Axe[/color] Attack : 140140 Property: Neutral Weight : 150 Weapon Level:3150 Weapon Level: 3 Required Level : 50 50 Required Job : [/s]Transcendent Swordman/Merchant Classes[/color] Jobs, Transcendent Merchant Jobs _ This item is indestructible in battle. _ If base DEX is 90 or higher, CRIT + 5. _ If base LUK is 90 or higher, ATK + 20. _ If base DEX, LUK is 90 or higher, Increases the damage of Mammonite by 15%. Id: (1314) Rental Tomahawk [color=#=#7F0000]000088Rental Item[/color] 808080A light axe imbued with the Wind property which can be hurled at enemies. Enables use of Tomahawk Throwing[/s][/color] Account Bound Rental Item _[/b][/color]. This item cannot be Dropped or Traded.ype: Weapon Class : Axe Attack Strength: 200 Weight : 0 Property: Wind[color=#00000[]/s][/color]One-Handed Axe Attack: 200 Property: Wind Weight: 0 Weapon Level: [/color]44 Required Level : 1 1 Required Jobs: [/s]Swordman and Jobs, Merchant ClassJobs [/color]_ Enables [color=#0000[c]olor=#7F0000]00[/color]FFLevel 1 Tomahawk Throwing[/color]. This item is indestructible in battle. Id: (1315) Right Epsilon [color=#=#7F0000]000088Rental Item[/color] 808080A Greek ceremonial axe that possesses the power of holiness. Str +10, Holy property, Enables use of Lvl 3 Heal Increases damage inflicted on Devil monsters by 3%.[/color] Account Bound Rental Item _ Increases Movement Speed. This item cannot be Dropped or Traded. Class : Axe Attack Strength: 229 Weight : 0 Property: Holy[color=#00000[]/s][/color] Type: Weapon Class: Two-Handed Axe Attack: 229 Property: Holy Weight: 0 Weapon Level: [/color]44 Required Level : 1 1 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ STR + 10 Movement Speed + 40%. Increases physical damage on Demon race targets by 3%. Enables Level 3 Heal. This item is indestructible in battle. Id: (1351) Battle Axe [3] [/b]A sturdy tTwo-hHanded aAxe useful for defeating many foes. Class : [/color]Axe Attack Strength: 80[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 80 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]11 Required Level : 3 3 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1352) Battle Axe [4] [/b]A sturdy, tTwo-hHanded a Axe created for fighting multiple enemies at once. Class : [/color]Axe Attack Strength: 80[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 80 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]11 Required Level : 3 3 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1353) Battle Axe [/b]A sturdy, tTwo-hHanded a Axe created for fighting multiple enemies at once. Class : [/color]Axe Attack Strength: 80[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 80 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]11 Required Level : 3 3 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1354) Hammer [2] [/b]A really big hammer.[/color] _ Type: Weapon Class : Axe Attack Strength: 120Two-Handed Axe Attack: 120 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]22 Required Level : 16 16 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1355) Hammer [3] [/b]A really big hammer.[/color] _ Type: Weapon Class : Axe Attack Strength: 120Two-Handed Axe Attack: 120 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]22 Required Level : 16 16 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1356) Hammer [/b]A really big hammer.[/color] _ Type: Weapon Class : Axe Attack Strength: 120Two-Handed Axe Attack: 120 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]22 Required Level : 16 16 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1357) Buster [1] [/b]A powerful axe that lives up to its mighty appearance.[/color] _ Type: Weapon Class : Axe Attack Strength: 155Two-Handed Axe Attack: 155 Property: Neutral Weight : 220[color=#00000[]/s][/color]220 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1358) Buster [2] [/b]A powerful axe that lives up to its mighty appearance.[/color] _ Type: Weapon Class : Axe Attack Strength: 155Two-Handed Axe Attack: 155 Property: Neutral Weight : 220[color=#00000[]/s][/color]220 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1359) Buster [/b]A powerful axe that lives up to its mighty appearance.[/color] _ Type: Weapon Class : Axe Attack Strength: 155Two-Handed Axe Attack: 155 Property: Neutral Weight : 220[color=#00000[]/s][/color]220 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1360) Two-handed Axe [1] [/b]A two-handed, double bladed axe. Class : [/color]Axe Attack Strength: 185[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 185 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1361) Two-handed Axe [2] [/b]A two-handed, double bladed axe. Class : [/color]Axe Attack Strength: 185[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 185 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1362) Two-handed Axe [/b]A two-handed, double bladed axe. Class : [/color]Axe Attack Strength: 185[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 185 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. Id: (1363) Bloody Axe [/b]A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh. Increases Movement Speed when equipped. Str + 10[/color] _ Type: Weapon Class : Axe Attack Strength: 170Two-Handed Axe Attack: 170 Property: Neutral Weight : 400[color=#0000[/]s][/color]400 Weapon Level: [/color]44 Required Level : 44 44 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ STR + 10 Movement Speed + 40% This item is indestructible in battle. Id: (1364) Great Axe [/b]A humongous, double bladed axe. Mammonite skill will shove its target 5 cells back when Great Axe is equipped. Stun +15% Class : [/color]Axe Attack Strength: 187[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 187 Property: Neutral Weight : 180[color=#00000[]/s][/color]180 Weapon Level: [/color]44 Required Level : 44 44 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ Knocks the target back 5 cells when using Mammonite. Adds a 15% chance of inflicting Stun on the target when performing a physical attack. This item is indestructible in battle. Id: (1365) Sabbath [/b]An axe which is said to eradicate the darkness in mislead hearts and guide them to the afterlife. Increases Critical attack on Undead monsters by 50%. Causes Coma effect on Demon monsters by a low chance. Class : [/color]Axe Attack Strength: 120 Weight : 230 Property: Shadow[color=#00000[]/s][/color][/color] _ Type: Weapon Class: Two-Handed Axe Attack: 120 Property: Shadow Weight: 230 Weapon Level: 44 Required Level : 44 44 Required Jobs: [/s]Swordman and Merchant Classes[/color] Jobs, Merchant Jobs _ CRIT + 50 on Undead race targets. Adds a 0.5% chance of inflicting Coma on Undead race targets when performing a physical attack. This item is indestructible in battle. Id: (1366) Light Epsilon [/b]A Greek ceremonial axe that possesses the power of holiness. Increases damage inflicted on Demon monsters by 3%. Enables use of [/color]Level 3 Heal.[/color] _ Type: Weapon Class : Axe Attack Strength: 180 Weight : 230 Property: Holy[color=#00000[]/s][/color]Two-Handed Axe Attack: 180 Property: Holy Weight: 230 Weapon Level: [/color]44 Required Level : 44 44 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ Increases physical damage on Demon race targets by 3%. Enables Level 3 Heal. This item is indestructible in battle. Id: (1367) Slaughter [/b]An axe used for the mass slaughter of enemy forces. Pierces Defense of Brute monsters. Causes Coma effect on Brute monsters by a low chance. Class : [/color]Axe Attack Strength: 120 Weight : 250 Property: Earth[color=#00000[]/s][/color][/color] _ Type: Weapon Class: Two-Handed Axe Attack: 120 Property: Earth Weight: 250 Weapon Level: 44 Required Level : 44 44 Required Jobs: [/s]Swordman and Merchant Classes[/color] Jobs, Merchant Jobs _ Pierces 100% of DEF on Brute race targets when performing a physical attack. Adds a 0.4% chance of inflicting Coma on Brute race targets when performing a physical attack. This item is indestructible in battle. Id: (1368) Tomahawk [/b]A light axe imbued with the Wind property which can be hurled at enemies. Enables use of [/color]Tomahawk Throwing[/s][/color] _[/b][/color]. (Planned for implementation in the near future.) Class : Axe Attack Strength: 165 Weight : 250 Property: Wind[color=#00000[]/s][/color]Type: Weapon Class: Two-Handed Axe Attack: 165 Property: Wind Weight: 250 Weapon Level: [/color]44 Required Level : 44 44 Required Jobs: [/s]Swordman and Jobs, Merchant ClassJobs [/color]_ Enables [color=#0000[c]olor=#7F0000]00[/color]FFLevel 1 Tomahawk Throwing[/color]. This item is indestructible in battle. Id: (1369) Guillotine [/b]A huge guillotine blade welded to a handle for active decapitation. Causes Coma effect on Demi-Human monsters. Regain 2 SP for each[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 215 Property: Neutral Weight: 300 Weapon Level: 4 Required Level: 44 Required Job: Swordman Jobs, Merchant Jobs _ Restores 2 SP to the user when performing a physical attack on a Demih-Human monster and 20 SP for each killed Demihuman monster. Class : Axe Attack Strength: 215 Weight : 3[/s]race targets. Restores 20 SP to the user when a Demi-Human race targets is killed by physical attacks. Adds a 0.3% chance of inflicting [/color]Coma[color=#[/]color]00[/color][color=#[/]color]000000 Weapon Level: [/color]4 Required Level : 44 Jobs: Swordman and Merchant Classes on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. Id: (1370) Doom Slayer [/b]A gigantic and ridiculously heavy axe that requires great strength to use it properly. Reduces Attack Speed by 40%, and doubles SP consumption[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 10 Property: Neutral Weight: 600 Weapon Level: 4 Required Level: 80 Required Job: Swordman Jobs, Merchant Jobs _ ASPD - 40% Increases SP cost of skills. by 100%. This item is indestructible in battle. _ If base STR is 95 or greater, this weapon adds higher, ATK + 340, a 30Adds a 5% chance of inflicting the Stun status and a low chance of destroying the enemy's armor with each physical attack. _ Class : Axe Attack Strength 10 Weight : 600 Weapon Level: 4 Required Level : 80 Jobs: Swordman and Merchant ClassesComa on Demi-Human race targets when performing a physical attack. Adds a 30% chance of inflicting Stun on the target when performing a physical attack. Id: (1371) Doom Slayer [1] [/b]A gigantic and ridiculously heavy axe that requires great strength to use it properly. Reduces Attack Speed by 40%, and doubles SP consumption[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 10 Property: Neutral Weight: 600 Weapon Level: 4 Required Level: 80 Required Job: Swordman Jobs, Merchant Jobs _ ASPD - 40% Increases SP cost of skills. by 100%. This item is indestructible in battle. _ If base STR is 95 or greater, this weapon adds higher, ATK + 340, a 30Adds a 5% chance of inflicting the Stun status and a low chance of destroying the enemy's armor with each physical attack. _ Class : Axe Attack Strength 10 Weight : 600 Weapon Level: 4 Required Level : 80 Jobs: Swordman and Merchant ClassesComa on Demi-Human race targets when performing a physical attack. Adds a 30% chance of inflicting Stun on the target when performing a physical attack. Id: (1372) Rental Light Epsilon [color=#=#7F0000]000088Rental Item[/color] 808080A Greek ceremonial axe that possesses the power of holiness. Str +10, Holy property, Enables use of Lvl 3 Heal Increases damage inflicted on Devil monsters by 3%.[/color] Account Bound Rental Item _ Increases Movement Speed. This item cannot be Dropped or Traded. Class : Axe Attack Strength: 229 Weight : 0 Property: Holy[color=#00000[]/s][/color] Type: Weapon Class: Two-Handed Axe Attack: 229 Property: Holy Weight: 0 Weapon Level: [/color]44 Required Level : 1 1 Required Jobs: [/s]Swordman and Jobs, Merchant Classes[/color]Jobs _ STR + 10 Movement Speed + 40% Increases physical damage on Demon race targets by 3%. Enables Level 3 Heal. This item is indestructible in battle. Id: (1373) This item can be re-purposed. Id: (1374) Tomahawk [color=#=#7F0000]000088Rental Item[/color] 808080A light axe imbued with the Wind property which can be hurled at enemies. Enables use of Tomahawk Throwing[/s][/color] Account Bound Rental Item _[/b][/color]. This item cannot be Dropped or Traded.ype: Weapon Class : Axe Attack Strength: 200 Weight : 0 Property: Wind[color=#00000[]/s][/color]Two-Handed Axe Attack: 200 Property: Wind Weight: 0 Weapon Level: [/color]44 Required Level : 1 1 Required Jobs: [/s]Swordman and Jobs, Merchant ClassJobs [/color]_ Enables [color=#0000[c]olor=#7F0000]00[/color]FFLevel 1 Tomahawk Throwing[/color]. This item is indestructible in battle. Id: (1375) Berdysz [2] [/b]A long bladed axe that's effective in melee combat. Reduces damage from Mid size monsters by 13% and Large size monsters by 15%. Class : [/color]Axe[/color] _ Type: Weapon Class: Two-Handed Axe Attack : 200200 Property: Neutral Weight : 250 Weapon LV: 3250 Weapon Level: 3 Required Level : 70 70 Required Jobs: [/s]Transcendent Swordman and Merchant Classes[/color]Jobs, Transcendent Merchant Jobs _ Reduces damage taken from Medium size attackers by 13%. Reduces damage taken from Large size attackers by 15%. This item is indestructible in battle. Id: (1376) Heart Breaker [1] [/b]A special Two-Handed Axe that was crafted by a great blacksmith; it seems capable of destroying any kind of armor. CRI +20, increase Attack Speed. delay after attacking reduces by 5% CRI bonus raises as weapon's Upgrade Level is increased. Has a chance of auto casting Lv.3 Hammerfall when worn by Mastersmiths and Biochemists. Class : [/color]Axe Attack : 175 Weight : 200 Weapon LV: 4 Required Level : 70 Jobs: Transcendent Swordman and Merchant Classes[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 175 Weight: 200 Property: Neutral Weapon Level: 4 Required Level: 70 Required Job: Transcendent Swordman Jobs, Transcendent Merchant Jobs _ CRIT + 20 ASPD + 5% CRIT + 1 per upgrade level of the item. This item is indestructible in battle. _ If used by Transcendent Merchant Jobs, Adds a 3% chance of casting Level 3 Hammerfall on the target when performing a physical attack. Id: (1377) Hurricane Fury [1] [/b]A massive Two-Handed Axe that is embedded with an orb imbued with the power of a hurricane. Reduces damage from Mid size monsters by 10%; raising this weapon's Upgrade Level will increase the amount by which this damage is reduced and add an Attack Speed bonus. Each attack has a chance of inflicting a fixed amount of damage to all enemies within a 15*15 cell area, and knock them 7 cells backward. Class : [/color]Axe Attack : 332 Weight : 350 Weapon LV: 4 Required Level : 80 Jobs: Transcendent Swordman and Merchant Classes[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 332 Element: Neutral Weight: 350 Weapon Level: 4 Required Level: 80 Required Job: Transcendent Swordman Jobs, Transcendent Merchant Jobs _ Reduces damage taken from Medium sized attackers by 10%. Reduces damage taken from Medium sized attackers by 1% per upgrade level of the item. Adds a 2% chance of casting Level 5 Pulse Strike on the target when performing a physical attack. ASPD + 1% per upgrade level of the item. This item is indestructible in battle. Id: (1379) Valorous Insane Battle Axe [/b]A terrifying tTwo-hHanded aAxe that is said to stimulate the nerves in order to kill Demih-Humans, once it's in the wearer's hands. Str + 3 Increases Physical Attack Strength towards Demihuman monsters by 55%. Ignores physical defense from Demihuman monsters by 20%. Indestructible. Class : [/color]Axe Attack Strength: 200[/color] Account Bound _ Type: Weapon Class: Two-Handed Axe Attack: 200 Element: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: [/s]Swordman, Jobs, Merchant[/color] Jobs _ STR + 3 Increases physical damage on Demi-Human race targets by 55%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. Id: (1380) Brave Insane Battle Axe A terrifying tTwo-hHanded aAxe that is said to stimulate the nerves in order to kill Demih-Humans, once it's in the wearer's hands. Str + 3 Increases Physical Attack Strength towards Demihuman monsters by 55%. When attacking, has a chance to destroy your enemy's armor by 100% for 3 seconds. Indestructible.Account Bound _ Type: Weapon Class : Axe Attack Strength: 200Two-Handed Axe Attack: 200 Element: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: [/s]Swordman, Jobs, Merchant[/color] Jobs _ STR + 3 Increases physical damage on Demi-Human race targets by 55%. Adds a 2% chance of damaging the target's armor when performing a physical attack. This item is indestructible in battle. Id: (1381) Novice Battle Axe [3] [/b]A sturdy tTwo-hHanded aAxe useful for defeating many foes. Impossible to refine.[/color] _ Type: Weapon Class : Axe Attack Strength: 100Two-Handed Axe Attack: 100 Element: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]11 Required Level : 3 3 Required Jobs: [/s]Swordman and Merchant Classes[/color]Jobs _ This item cannot be upgraded. This item is indestructible in battle. Id: (1382) Glorious Twohanded Axe Physical Attack Strength to Demihuman monsters +70%. Ignore 25% of PAccount Bound _ Type: Weapon Class: Two-Handed Axe Attack: 220 Element: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Swordman Jobs, Merchant Jobs _ Increases physical Defensdamage ofn Demih-Human monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 2 (Damage bonus of Slaurace targets by 70%. Pierces 25% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or highter increases up to the upg, Pierces an additional 5% of DEF on Demi-Human radce level 14.) When attacking, has atargets when performing a physical attack. Enables Level 2 Slaughter. Adds a 5% chance of casting Lv.Level[/b] 1 [Fatal Wound]. +9 Upgrade : When attacking, the[/color] on the target when performing a physical attack. _ If upgrade level is +9 or higher, Adds an additional 5% chance of casting Lv.Level[/b] 1 [Fatal Wound] +5% Using [Mammonite] or [High Speed Cart Ram], has a[/color] on the target when performing a physical attack instead. Adds a 20% chance of casting Lv.Level[/b] 2 [Fatal Wound] Class : [/color]Twohand Axe Attack : 220 Weight : 0 Weapon Lv : 4 Required Level : 80 Job : Swordman Class / Merchant Class[/s][/color] on the target when using High Speed Cart Ram, Mammonite[/b][/color]. Id: (1384) Veteran Axe [2] [/b]An axe made out of the metal which the Ancient God of Blacksmiths gave to humans. Vit + 2, If someone handy with metals uses this axe, it will show their incredible power. Autocasts 'Magnum Break' Lv. 3 when using 'Hammer Fall' by 5% probability. Forging Dagger Master Atk +10 Forging Sword Master Atk +10 Forging Two-Handed Sword Master Atk +10 Forging Knuckle Master Atk +10 Forging Spear Master Atk[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 250 Element: Neutral Weight: 300 Weapon Level: 3 Required Level: 80 Required Job: Merchant Jobs _ VIT + 2 Adds a 5% chance of casting Level 3 Magnum Break on the target when using Hammerfall. This item is indestructible in battle. _ If Forge Axe is at maximum level, ATK + 10 Forging Axe Master Atk_ If Forge Dagger is at maximum level, ATK + 10 Forging Mace Master Atk_ If Forge Knuckle is at maximum level, ATK + 10 Class : Two-Handed Axe Attack : 250 Weight : 300 Weapon Level : 3 Required Level : 80 Job : Merchant Classes Only[color=#00000[]/s][/color][/color]_ If Forge Mace is at maximum level, ATK + 10 _ If Forge Spear is at maximum level, ATK + 10 _ If Forge Sword is at maximum level, ATK + 10 _ If Forge Two-Handed Sword is at maximum level, ATK + 10 Id: (1385) Bradium Stonehammer [/b]A stone hammer made out of Bradium. Stun % increases by 5% when using 'Hammer Fall'. Stun % increases by 2% for every 1 refine level[/color] _ Type: Weapon Class: Two-Handed Axe Attack: 210 Element: Neutral Weight: 270 Weapon Level: 4 Required Level: 75 Required Job: Mastersmith Jobs _ Adds a 5% chance of inflicting Stun on the target when using '[/b]Hammer Ffall'. Class : [/color]Two-Handed Axe Attack : 210 Weight : 270 Weapon Level : 4 Required Level : 75 Job : Mastersmith[/color]. Adds an additional 2% chance of inflicting Stun on the target when using Hammerfall per upgrade level of the item. This item is indestructible in battle. Id: (1387) Giant Axe [1] [/b]This giant axe seems like it's impossible to pick up and wave. The attack power of 'High Speed Cart Ram' increases by 15%. When Str is over 95, Hit + 10, Apsd + 3% (after-attack delay).[/color] _ Type: Weapon Class : [/s]Two-Handed Axe[/color] Attack : 330330 Property: Neutral Weight : 400[color=#0000[/]s][/color]400 Weapon Level:[/color]3 3 Required Level : 50 50 Required Job : [/s]Transcendent Swordman/Merchant Classes[/color] Jobs, Transcendent Merchant Jobs _ Increases the damage of High Speed Cart Ram by 15%. This item is indestructible in battle. _ If base STR is 96 or higher, HIT + 10 ASPD + 3% Id: (1391) Eden Group Two Handed Axe I [/b]An axe that is made by the Eden Group. It is suitable for those who have more advanced experience handling tTwo-hHanded aAxes. Cannot be upgraded.[/color] Character Bound _ Type: Weapon Class : [/s]Two-Handed Axe[/color] Attack : 195195 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]33 Required Level : 60 60 Required Job : [/s]Swordman Class /Jobs, Merchant Class[/color]Jobs _ This item cannot be upgraded. This item is indestructible in battle. Id: (1393) End Sektura [1] [/b]An axe made of arctic ice. Has a chance of casting Cold slower on the target while physically attacking while risking being cast on yourself.[/color] _ Type: Weapon Class : AxeTwo-Handed Axe Attack : 250250 Property: Water Weight : 190[color=#00000[]/s][/color]190 Weapon Level : [/color]44 Required Level : 95 95 Required Jobs: [/s]Transcendent Swordman and Merchant Classes[/color]Jobs, Transcendent Merchant Jobs _ Adds a 3% chance of inflicting Freeze on the user or the target when performing a physical attack. This item is indestructible in battle. Id: (1395) Bellum Buster *Stats during WoE & PVP Reduces the target's SP by 10% on successful hit. (Skill attacks are not affected by this.)Type: Weapon Class : [/s]Two-hHanded Axe[/color] Attack Strength : 50: 50 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level : [/color]44 Required Level : 95 Jobs : [/s]95 Required Job: Swordman andJobs, Merchant Classes[/color]Jobs _ This item is indestructible in battle. _ Stats during PVP, WOE Adds a 100% chance to drain 10% SP from the target when performing a physical attack. Id: (1396) Bellum Guillotine *Stats during WoE & PVP Increases physical damage to enemy players by 40% bypasses 30% Def. If refined to +6 or higher, increases Axe Boomerang and Power Swing damage by 80% If refined toType: Weapon Class: Two-Handed Axe Attack: 300 Property: Neutral Weight: 550 Weapon Level: 4 Required Level: 95 Required Job: Swordman Jobs, Merchant Jobs _ This item is indestructible in battle. _ Stats during PVP, WOE Increases physical damage on Player protocol targets by X%. Pierces 30% of DEF on Player protocol targets when performing a physical attack. _ If upgrade level is +96 or higher, i Increases the damage to enemy players by additional 60%. Class : Two-handed Axe Attack Strength : 3[/s]of [/color]Axe Boomerang and [color=#[/]color]00[/color][color=#[/]color]000000 Weight : [/color]550 Weapon Level : 4 Required Level : 95 Jobs : Swordman and Merchant ClassesFFPower Swing[/color] by 80%. _ If upgrade level is +9 or higher, Increases physical damage on Demi-Human race targets by 60%. Id: (1401) Javelin [3] [/b]A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it, though. Class : [/color]Spear Attack Strength: 28[/color] _ Type: Weapon Class: One-Handed Spear Attack: 28 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1402) Javelin [4] [/b]A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it, though. Class : [/color]Spear Attack Strength: 28[/color] _ Type: Weapon Class: One-Handed Spear Attack: 28 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1403) Javelin [/b]A light spear that can be thrown in an attack. It'll probably be safer to keep holding on to it, though. Class : [/color]Spear Attack Strength: 28[/color] _ Type: Weapon Class: One-Handed Spear Attack: 28 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1404) Spear [3] [/b]A basic spear that allows slightly longer ranged melee attacks.[/color] _ Type: Weapon Class : Spear Attack Strength: 44One-Handed Spear Attack: 44 Property: Neutral Weight : 8585 Weapon Level: 11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1405) Spear [4] [/b]A basic spear that allows slightly longer ranged melee attacks.[/color] _ Type: Weapon Class : Spear Attack Strength: 44One-Handed Spear Attack: 44 Property: Neutral Weight : 8585 Weapon Level: 11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1406) Spear [/b]A basic spear that allows slightly longer ranged melee attacks.[/color] _ Type: Weapon Class : Spear Attack Strength: 44One-Handed Spear Attack: 44 Property: Neutral Weight : 8585 Weapon Level: 11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1407) Pike [3] [/b]A long spear that is generally issued to foot soldiers.[/color] _ Type: Weapon Class : Spear Attack Strength: 60One-Handed Spear Attack: 60 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1408) Pike [4] [/b]A long spear that is generally issued to foot soldiers.[/color] _ Type: Weapon Class : Spear Attack Strength: 60One-Handed Spear Attack: 60 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1409) Pike [/b]A long spear that is generally issued to foot soldiers.[/color] _ Type: Weapon Class : Spear Attack Strength: 60One-Handed Spear Attack: 60 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1410) Lance [/b]A spear that is commonly used by mounted knights. Class : [/color]Spear Attack Strength: 185[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 185 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1411) Lance [/b]A spear that is commonly used by mounted knights. Class : [/color]Spear Attack Strength: 185[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 185 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1412) Lance [/b]A spear that is commonly used by mounted knights. Class : [/color]Spear Attack Strength: 185[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 185 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1413) Gungnir [/b]A legendary spear that is known for its ability to never miss its target. Has a 25% chance of performing a guided attack that a target can't evade. Accuracy rate +30 Class : [/color]Spear Attack Strength: 120 Element: Wind[/color] _ Type: Weapon Class: One-Handed Spear Attack: 120 Property: Wind Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]44 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs _ HIT + 30 Perfect Hit + 25 Id: (1414) Gelerdria [/b]A special spear imbued with the Earth property. Max HP +8[/color][color=#000]000 Max SP - 50 Class : [/color]Spear Attack Strength: 145 Weight : 70 Property: Earth[color=#00000[]/s][/color][/color]_ Type: Weapon Class: One-Handed Spear Attack: 145 Property: Earth Weight: 70 Weapon Level: 44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color][color=#00000[]/s][/color]Jobs [/color]_ Max HP + 800 Max SP - 50 Id: (1415) Brocca [/b]A spear that has been made to puncture any armor worn by enemies. Increases damage inflicted on Neutral property by 25% Pierces Defense of its target.[/color] _ Type: Weapon Class : Spear Attack Strength: 85One-Handed Spear Attack: 85 Property: Neutral Weight : 8585 Weapon Level: 44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color]Jobs _ Increases physical damage on Neutral property targets by 25%. Pierces 100% of DEF on Normal, Player protocol targets when performing a physical attack. Id: (1416) Tjungkuletti [/b]A spear with the power to drain the souls of enemies it has defeated. Regains 1 SP with each attack and 5 SP each time an enemy is killed.[/color] _ Type: Weapon Class : Spear Attack Strength: 100One-Handed Spear Attack: 100 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color]Jobs _ Restores 1 SP to the user when performing a physical attack. Restores 5 SP to the user when a monster is killed by physical attacks. Id: (1417) Poll Axe [1] [/b]An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates. Str +1 , Int +2 , Dex +1 Class : [/color]Spear Attack Strength: 160[/color] _ Type: Weapon Class: One-Handed Spear Attack: 160 Property: Neutral Weight : 380[color=#00000[]/s][/color]380 Weapon Level: [/color]33 Required Level : 71 71 Required Jobs: [/s]Swordman Class[/color]Jobs _ STR + 1 INT + 2 DEX + 1 Id: (1418) Gungnir [2] [/b]A legendary spear that is known for its ability to never miss its target. Has a 25% chance of performing a guided attack that a target can't evade. Accuracy rate +30 Class : [/color]Spear Attack Strength: 120 Element: Wind[/color] _ Type: Weapon Class: One-Handed Spear Attack: 120 Property: Wind Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]44 Required Level : 4 4 Required Jobs: [/s]Swordman Class[/color]Jobs _ HIT + 30 Perfect Hit + 25 Id: (1419) Poll Axe [color=#=#7F0000]000088Rental Item[/color] A weapon consisting of a808080An axe head mounted on a long pole, that iis weapon was designedpecially made to break through thick armor. Str +1, Int +2, Dex +1 This item cannot be Dropped or Traded. Class : Spear Attack Strength: 195ed plates.[/color] Account Bound Rental Item _ Type: Weapon Class: One-Handed Spear Attack: 195 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 1 1 Required Jobs: [/s]Swordman Class[/color]Jobs _ STR + 1 INT + 2 DEX + 1 Id: (1420) Long Horn [1] [/b]A spear fashioned from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounding. Has a certain chance of inflicting the Bleeding status to enemies, and neutralizes Poison effects on the wearer. Cannot be damaged in battle. Holy property. Has.[/color] _ Type: Weapon Class: One-Handed Spear Attack: 150 Property: Holy Weight: 100 Weapon Level: 4 Required Level: 65 Required Job: Transcendent Swordman Jobs _ Enables Level 1 Detoxify. Adds a low5% chance of auto casting Lv.2 Assumption on the wearer with each enemy attack when worn with Valkyrja's Shield. Class : Spear Attack : 150 Weight : 100 Weapon LV: 4 Required Level : 65 Jobs: Tr[/s]inflicting [/color]Bleed on the target when performing a physical attack. This item is indestructible in battle. _ Set Bonus Battle Hook [1] or Hunting Spear [1] or Long Horn [1] Tournament Shield [1] DEF + 2 ATK + 4% _ If used by Knight Jobs, ASPD - 5%. _ Set Bonus Long Horn [1] Valkyrja's Shield [1] Adds a 0.5% chanscendent Swordman Classes[/color] of casting Level 2 Assumptio on the user when receiving a physical attack. Id: (1421) Battle Hook [1] [/b]A spear that is tipped with a hook that can push and pull enemies. Has a 5% chance of inflicting the Stun status to enemies, and increases[/color] _ Type: Weapon Class: One-Handed Spear Attack: 140 Property: Neutral Weight: 90 Weapon Level: 4 Required Level: 65 Required Job: Transcendent Swordman Jobs _ Increases physical damage to on Demih-Human enemies race targets by 20%. Enables use of Lv.3 Pierce. Class : Spear Attack : 140 Weight : 90 Weapon LV: 4 Required Level : 65 Jobs: Transcendent Swordman ClassesLevel 3 Pierce. Adds a 5% chance of inflicting Stun on the target when performing a physical attack. _ Set Bonus Battle Hook [1] or Hunting Spear [1] or Long Horn [1] Tournament Shield [1] DEF + 2 ATK + 4% _ If used by Knight Jobs, ASPD - 5%. Id: (1422) Hunting Spear [1] [/b]A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing. Ignores DEF of Animal monsters, and adds a chance that defeated enemies will drop Meat. Each attack has a certain [/color] _ Type: Weapon Class: One-Handed Spear Attack: 180 Property: Neutral Weight: 420 Weapon Level: 4 Required Level: 60 Required Job: Transcendent Swordman Jobs _ Pierces 100% of DEF on Brute race targets when performing a physical attack. Adds a 10% chance of auto casting Lv.3 Vital Strike. Class : Sp[/s] [/color]Level 3 Vital Strike on the target when performing a physical attack. Adds a 10% chance of gaining M[/b]eart[/color] Attack : 180 Weight : 420 Weapon LV: 4 Required Level : 60 Jobs: Transcendent Swordman Classes when a Brute race targets is killed. _ Set Bonus Battle Hook [1] or Hunting Spear [1] or Long Horn [1] Tournament Shield [1] DEF + 2 ATK + 4% _ If used by Knight Jobs, ASPD - 5%. Id: (1425) Assaulter Spear [/b]A special spear made for charging at the enemy's position. It is especially designed for battles against Demih-Humans. Str + 2 Increases Physical Attack Strength towards Demihuman monsters by 95%. Ignor[/color] Account Bound _ Type: Weapon Class: One-Handed Spear Attack: 60 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 80 Required Job: Swordman Jobs _ STR + 2 Increases Pphysical Defense fromdamage on Demih-Human monsterrace targets by 2095%. If worn by Crusader or Paladin, Increase Pierces 20% of DEF on Demi-Human race targets when performing attack speed(Delay after attacking reduces by 20%) Indestructible. Class : Spear Attack Strength: 60 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Swordman Class physical attack. This item is indestructible in battle. _ If used by Crusader Jobs, ASPD + 20%. Id: (1426) Glorious Spear Physical Attack Strength to Demihuman monster +95%. Ignore 20% of PAccount Bound _ Type: Weapon Class: One-Handed Spear Attack: 130 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Swordman Jobs _ Increases physical Defensdamage ofn Demih-Human monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%, Increase race targets by 95%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, ASPD + 10% Pierces an additional 5% of DEF on Demi-Human race targets when performing attack speed(Delay after attacking reduces by 5%) [[/s] physical attack. Enables [/color]Level 1 [/b]Slaughter][/color] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : Knight Class : When using [Pierce], has a chance of inflicting Lv.. _ If upgrade level is +9 or higher and used by Knight Jobs, Adds a 20% chance of casting Level[/b] 2 [Fatal Wound]. Crusader Class : When attacking normally, has a chance of casting Lv. 5 [Gloria Domini]. Increase in attack speed(Dealy after attacking reduces by 5%) Class : [/color]Onehand Spear Attack : 130 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Swordman Class[/color] on the target when using Pierce. _ If upgrade level is +9 or higher and used by Crusader Jobs, Adds a 10% chance of casting Level 5 Gloria Domini on the user when performing a physical attack. Id: (1428) [1] A spear fashioned from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounds. _ Type: Weapon Class: One-Handed Spear Attack: 150 Property: Holy Weight: 100 Weapon Level: 4 Required Level: 65 Required Job: Transcendent Swordman Jobs _ Enables Level 1 Detoxify. Adds a 5% chance of inflicting Bleed on the target when performing a physical attack. This item is indestructible in battle. _ Set Bonus Long Horn [1] Valkyrja's Shield [1] Adds a 0.5% chance of casting Level 2 Assumptio on the user when receiving a physical attack. Id: (1429) [1] A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing. _ Type: Weapon Class: One-Handed Spear Attack: 180 Property: Neutral Weight: 420 Weapon Level: 4 Required Level: 60 Required Job: Transcendent Swordman Jobs _ Pierces 100% of DEF on Brute race targets when performing a physical attack. Adds a 10% chance of casting Level 3 Vital Strike on the target when performing a physical attack. Adds a 10% chance of gaining Meat when a Brute race targets is killed. Id: (1431) Rental Pole Axe [color=#=#7F0000]000088Rental Item[/color] 808080A weapon consisting of an axe head mounted on a long pole that is designed to break through thick armor. Str +1, Int +2, Dex +1 This item cannot be Dropped or Traded. Class : Spear Attack Strength: 195[/color] Account Bound Rental Item _ Type: Weapon Class: One-Handed Spear Attack: 195 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 1 1 Required Jobs: [/s]Swordman Class[/color]Jobs _ STR + 1 INT + 2 DEX + 1 Id: (1433) Imperial Spear [1] [/b]A beautiful spear engraved with patterns of the Rune-Midgarts Kingdom. 20% ATK increase of Cannon Spear and Banishing Point. Additional 3% ATK increase with every +2 upgrades. When used together with Imperial Guard, ATK of Grand Cross and Genesis Ray increases by 10%. MATK + 40 Class : [/color]One-Handed Spear Attack : 180 Weight : 180 Weapon Level : 3 Required Level : 102 Jobs : Royal Guard Only Kingdom.[/color] _ Type: Weapon Class: One-Handed Spear Attack: 180 Property: Neutral Weight: 180 Weapon Level: 3 Required Level: 102 Required Job: Royal Guard _ MATK + 40 Increases the damage of Banishing Point and Cannon Spear by 20%. Increases the damage of Banishing Point and Cannon Spear by 3% per 2 upgrade levels of this item. _ Set Bonus Imperial Guard [1] Imperial Spear [1] Increases the damage of Genesis Ray and Grand Cross by 10%. Id: (1434) Eden Group Spear I [/b]A spear that is made by the Eden Group. It is suitable for those who have more advanced experience handling spears. Cannot be upgraded.[/color] Character Bound _ Type: Weapon Class : SpearOne-Handed Spear Attack : 165165 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]33 Required Level : 60 60 Required Job : [/s]Swordman Class[/color]Jobs _ This item cannot be upgraded. Id: (1435) Cannon Spear [1] Decreases MaxSP by 100 Increases damage of Cannon Spear by 13% and increases with each refine level.Type: Weapon Class : [/s]One-Handed Spear[/color] Attack : 180180 Property: Neutral Weight : 160[color=#00000[]/s][/color]160 Weapon Level : [/color]44 Required Level : 100 Jobs : Royal Guard Only100 Required Job: Royal Guard Jobs _ Max SP - 100 Increases the damage of Banishing Point and Cannon Spear by 10%. Increases the damage of Banishing Point and Cannon Spear by an additional 3% per upgrade level of the item. Id: (1436) Bellum Spear *Stats during WoE & PVP Increases damage to other players by 60% If refined to +6 or higher, increases Pinpoint Attack and Hundred Spears damageType: Weapon Class: Two-Handed Spear Attack: 150 Property: Neutral Weight: 85 Weapon Level: 4 Required Level: 95 Required Job: Swordman Jobs _ Increases physical damage on Player protocol targets by 860%. If refined to_ Stats during PVP, WOE If upgrade level is +96 or higher, i Increases the damage to enemy players by additional 30%. Class : [/s]of [/color]Hundred [/b]Spears[/color] Attack Strength : 150 Weight : 85 Weapon Level : 4 Required Level : 95 Jobs: Swordman Classes and Pinpoint Attack by 80%. _ If upgrade level is +9 or higher, Increases physical damage on Demi-Human race targets by 60%. Id: (1451) Guisarme [2] [/b]Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert. Class : [/color]Spear Attack Strength: 84[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 84 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1452) Guisarme [3] [/b]Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert. Class : [/color]Spear Attack Strength: 84[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 84 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1453) Guisarme [/b]Topped with a curved blade and puncturing spike, this spear can topple a mounted warrior in the hands of a highly skilled expert. Class : [/color]Spear Attack Strength: 84[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 84 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1454) Glaive [2] [/b]A spear with a huge sword-like spearhead.[/color] _ Type: Weapon Class : Spear Attack Strength: 104Two-Handed Spear Attack: 104 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1455) Glaive [3] [/b]A spear with a huge sword-like spearhead.[/color] _ Type: Weapon Class : Spear Attack Strength: 104Two-Handed Spear Attack: 104 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1456) Glaive [/b]A spear with a huge sword-like spearhead.[/color] _ Type: Weapon Class : Spear Attack Strength: 104Two-Handed Spear Attack: 104 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1457) Partizan [1] [/b]A spear topped with a double edged blade with two side blades..[/color] _ Type: Weapon Class : Spear Attack Strength: 124Two-Handed Spear Attack: 124 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1458) Partizan [2] [/b]A spear topped with a double edged blade with two side blades..[/color] _ Type: Weapon Class : Spear Attack Strength: 124Two-Handed Spear Attack: 124 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1459) Partizan [/b]A spear topped with a double edged blade with two side blades..[/color] _ Type: Weapon Class : Spear Attack Strength: 124Two-Handed Spear Attack: 124 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1460) Trident [2] [/b]A triple pronged spear that can also be used for fishing.[/color] _ Type: Weapon Class : Spear Attack Strength: 150Two-Handed Spear Attack: 150 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1461) Trident [3] [/b]A triple pronged spear that can also be used for fishing.[/color] _ Type: Weapon Class : Spear Attack Strength: 150Two-Handed Spear Attack: 150 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1462) Trident [/b]A triple pronged spear that can also be used for fishing.[/color] _ Type: Weapon Class : Spear Attack Strength: 150Two-Handed Spear Attack: 150 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1463) Hallberd [1] [/b]A spear with a steel spike and axe-blade which enable both piercing and hacking. Class : [/color]Spear Attack Strength: 165[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 165 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1464) Hallberd [2] [/b]A spear with a steel spike and axe-blade which enable both piercing and hacking. Class : [/color]Spear Attack Strength: 165[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 165 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1465) Hallberd [/b]A spear with a steel spike and axe-blade which enable both piercing and hacking. Class : [/color]Spear Attack Strength: 165[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 165 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: [/s]Swordman Class[/color]Jobs Id: (1466) Crescent Scythe [/b]A heavy scythe that is usually carried by the Grim Reaper. Critical Rate +30% Hit +10 Class : [/color]Spear Attack Strength: 180[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 180 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color][color=#00000[]/s][/color]Jobs [/color]_ HIT + 10 CRIT + 30 Id: (1467) Bill Guisarme [/b]A spear with a hooked blade that has proven [/color]ddd its versatility in battle. Increases damage inflicted on Brute monsters by 10%. Increases damage against Demihuman monsters by 5%. Class : Spear Attack Strength: 183[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 183 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color]Jobs _ Increases physical damage on Brute race targets by 10%. Increases physical damage on Demi-Human race targets by 5%. Id: (1468) Zephyrus [/b]A spear imbued with the Wind property. Automatically casts [/color]Level 3 Thunder Storm by chance. Causes Mute effect to target by a low chance. Class : Spear Attack Strength: 170 Weight : 200 Property: Wind[color=#0000[/]s][/color][/color] _ Type: Weapon Class: Two-Handed Spear Attack: 170 Property: Wind Weight: 200 Weapon Level: 44 Required Level : 48 Jobs: Swordman Class: 48 Required Job: Swordman Jobs _ Adds a 10% chance of casting Level 3 Thunderstorm on the target when performing a physical attack. Adds a 2% chance of inflicting Silence on the target when performing a physical attack. Id: (1469) Longinus's Spear [/b]A legendary spear owned by the tragic soldier, Longinus. Increases damage inflicted on Demihuman and Angel monsters by 10%.[/color] _ Type: Weapon Class : Spear Attack Strength: 180 Weight : 250 Property: Shadow[color=#00000[]/s][/color]Two-Handed Spear Attack: 180 Property: Shadow Weight: 250 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color]Jobs _ Increases physical damage on Demi-Human, Angel race targets by 10%. Id: (1470) Brionac [/b]A spear that radiates with the warm, glowing light of pure holiness. Enables use of [/color]Level 5 Heal. Automatically cast Level 3 Soul Strike by chance. Enables use of Level 5 Heal.[/color] _ Type: Weapon Class : Spear Attack Strength: 190 Weight : 300 Property: Holy[color=#0000[/]s][/color]Two-Handed Spear Attack: 190 Property: Holy Weight: 300 Weapon Level: [/color]44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color]Jobs _ Enables Level 5 Heal. Adds a 10% chance of casting Level 3 Soul Strike on the target when performing a physical attack. Id: (1471) Hellfire [/b]A spear imbued with the Fire property and enchanted with the power to summon flame. Str +3 Automatically cast [/color]level 5 Fire Ball by chance. Class : Spear Attack Strength: 200 Weight : 350 Property: Fire[color=#00000[]/s][/color][/color] _ Type: Weapon Class: Two-Handed Spear Attack: 200 Property: Fire Weight: 350 Weapon Level: 44 Required Level : 48 48 Required Jobs: [/s]Swordman Class[/color]Jobs _ STR + 3 Adds a 10% chance of casting Level 5 Fire Ball on the target when performing a physical attack. Id: (1472) Soul Staff [/b]A high quality, t Two-hHanded sStaff that amplifies psychic power. Int +5 Agi +2 MATK + 200 Class : [/color][/s][/color] _ Type: Weapon Class: Two-Handed Staff[/color] Attack Strength: 25: 25 Property: Neutral Weight : 140[color=#00000[]/s][/color]140 Weapon Level: [/color]33 Required Level : 73 Jobs: Mag[/s]: 73 Required Job: Mage Jobs, Soul Linker [/color]_ AGI + 2 INT + 5 MATK + 200 _ Set Bonus Soul Staff Spiritual Ring DEX + 2 MATK + 6%. Variable Class and Soul Linkerting Time - 1% per upgrade level of Soul Staff[/b][/color]. Id: (1473) Wizardry Staff [/b]Rumored to have been crafted by an ancient wizard, this staff contains awesome energies. Int +6 Dex +2 MATK + 200 Class : [/color][/s][/color] _ Type: Weapon Class: Two-Handed Staff[/color] Attack Strength: 120: 120 Property: Neutral Weight : 240[color=#00000[]/s][/color]240 Weapon Level: [/color]44 Required Level : 90 Jobs: Mag[/s]: 90 Required Job: Mage Jobs, Soul Linker [/color]_ INT + 6 DEX + 2 MATK + 200 _ Set Bonus Spiritual Ring Wizardry Staff DEX + 2 MATK + 6% Variable Class and Soul Linkerting Time - 1% per upgrade level of Wizardry Staff[/b][/color]. Id: (1474) Gae Bolg [/b]A spear, created from the body of a dead, giant sea creature, topped with a jagged blade that leaves deep wounds. Ignores Dragon monsters' Defense. Inflicts 10% more damage on Boss monsters. Class : [/color]Two Handed Spear Attack Strength: 160 Weight : 2[/s][/color] _ Type: Weapon Class: Two-Handed Spear Attack: 160 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 60 Required Job: Swordman Jobs _ Increases physical damage on Boss protocol targets by 10%. Pierces 100% of DEF on Dragon race targets when performing a physical attack. _ Set Bonus[color=#[/]color]00[/color][color=#[/]color]000000 Property: [/color]Neutral Weapon Level: 4 Required Level : 60 Jobs: Swordman Class Dragon Breath [1] Dragon Killer or Dragon Slayer or Gae Bolg Increases physical damage on Dragon race targets by an additional 5%. Id: (1475) Equestrian's Spear Not much is known about the mysterious Equestrian's Spear...This item can be re-purposed. Id: (1476) Crescent Scythe [1] A frightening crescent shaped scythe that can kill a man with but a single swing. Critical Rate +30% Hit +10A heavy scythe that is usually carried by the Grim Reaper. _ Type: Weapon Class : Spear Attack Strength: 180Two-Handed Spear Attack: 180 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]44 Required Level : 48 Jobs : Swordman Class[color=#00000[]/s][/color]48 Required Job: Swordman Jobs [/color]_ HIT + 10 CRIT + 30 Id: (1477) Spectral Spear [/b]The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul. Increases damage to Shadow, Demon, and Undead monster[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 170 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 75 Required Job: Swordman Jobs _ Increases physical damage on Demon race targets by 20%, and will r. Increases physical damage on Shadow and Undead property targets by 20%. Reduce s damage from these monstertaken from Demon race attackers by 20%. Reduces damage taken from Shadow and Undead property attacks by 120%. AbsRestorbes 50 HP upon defeating enemies. Inflicts the Confuse status to the wearer by a certain chance. Class : Spear Attack : 170 Weight : 2[/s]to the user when a monster is killed. Adds a 10% chance of inflicting [/color]Confusion on the user when performing a physical attack. _ Set Bonus Red Silk Seal Spectral Spear[color=#[/]color]00[/color][color=#[/]color]000000 Weapon LV: [/color]4 Required Level : 75 Jobs: Swordman or Spectral Spear [1] Adds a 0.5% chance of inflicting Confusion on the user when performing a physical attack instead. Id: (1478) Ahlspiess [/b]An auger -shaped spear that is designed for striking the weak points of an enemy. Ignores physical DEF, and has a certain chance of auto casting Lv.5 Pierce. Inflicts 10% addition[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 120 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 65 Required Job: Knight Jobs, Crusader Jobs _ Increases physical damage to on Demih-Human enemies. Class : Spear Attack : 120 Weight : 100 Weapon LV: 4 Required Level : 65 Jobs: Knight and Crusader Jobsrace targets by 10%. Pierces 100% of DEF on Boss, Normal, Player protocol targets when performing a physical attack. Adds a 3% chance of casting Level 5 Pierce on the target when performing a physical attack. Id: (1479) Spectral Spear [1] [/b]The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul. Increases damage to Shadow, Demon, and Undead monster[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 170 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 75 Required Job: Swordman Jobs _ Increases physical damage on Demon race targets by 20%, and will r. Increases physical damage on Shadow and Undead property targets by 20%. Reduce s damage from these monstertaken from Demon race attackers by 20%. Reduces damage taken from Shadow and Undead property attacks by 120%. AbsRestorbes 50 HP upon defeating enemies. Inflicts the Confuse status to the wearer by a certain chance. Class : Spear Attack : 170 Weight : 2[/s]to the user when a monster is killed. Adds a 10% chance of inflicting [/color]Confusion on the user when performing a physical attack. _ Set Bonus Red Silk Seal Spectral Spear[color=#[/]color]00[/color][color=#[/]color]000000 Weapon LV: [/color]4 Required Level : 75 Jobs: Swordman or Spectral Spear [1] Adds a 0.5% chance of inflicting Confusion on the user when performing a physical attack instead. Id: (1480) Gae Bolg [2] [/b]A spear, created from the body of a dead, giant sea creature, topped with a jagged blade that leaves deep wounds. Ignores Dragon monsters' Defense. Inflicts 10% more damage on Boss monsters.[/color] _ Type: Weapon Class : [/s]Two -Handed Spear[/color] Attack Strength: 160 Weight : 200 Property: Neutral[color=#0000[/]s][/color] Attack: 160 Property: Neutral Weight: 200 Weapon Level: [/color]44 Required Level : 60 60 Required Jobs: [/s]Swordman Class[/color]Jobs _ Increases physical damage on Boss protocol targets by 10%. Pierces 100% of DEF on Dragon race targets when performing a physical attack. Id: (1481) Zephyrus [3] [/b]A spear imbued with the Wind property. Automatically casts [/color]Level 3 Thunder Storm by chance. Causes Mute effect to target by a low chance. Class : Spear Attack Strength: 170 Weight : 200 Property: Wind[color=#0000[/]s][/color][/color] _ Type: Weapon Class: Two-Handed Spear Attack: 170 Property: Wind Weight: 200 Weapon Level: 44 Required Level : 48 Jobs: Swordman Class: 48 Required Job: Swordman Jobs _ Adds a 10% chance of casting Level 3 Thunderstorm on the target when performing a physical attack. Adds a 2% chance of inflicting Silence on the target when performing a physical attack. Id: (1482) Assaulter Lance [/b]A Two-hHanded Spear made to rush at the enemy's position, especially designed for battles against Demih-Humans. Str + 2 Increases Physical Attack Strength to Demihuman monsters by 25%. Ignores Physical Defense from Demihuman monsters. Indestructible.[/color] Account Bound _ Type: Weapon Class : [/s]Two -Handed Spear[/color] Attack Strength: 160: 160 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: [/s]Swordman Class[/color]Jobs _ STR + 2 Increases physical damage on Demi-Human race targets by 25%. Pierces 100% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. Id: (1483) Ivory Lance [1] [/b]Two handed spear made of the Ivory of a Mammoth. It is very hard to be processed due to its strength, but its sharp end makes it perfect for stabbing. Agi +2, Aspd +3%, Increase in attack speed(Delay after attacking reduces by[/color] _ Type: Weapon Class: Two-Handed Spear Attack: 160 Property: Neutral Weight: 100 Weapon Level: 3% Enables the use of Lv.5 Spear Stab Has a chRequired Level: 50 Required Job: Transce of inflicting Lv.1 Fatal Wound while physically attacking. Class : Spear Attack : 160 Weight : 1[/s]ndent Swordman Jobs [/color]_ AGI + 2 ASPD + 3% Enables [color=#[/]color]00[/color][color=#[/]color]000000 Weapon Level : [/color]3[/s]FFLevel 5 Spear Stab[/color]. Required Level : 50 Jobs : Transcendent Swordman ClassAdds a 3% chance of casting Level 1 Fatal Wound on the target when performing a physical attack. Id: (1484) Cardo [1] [/b]Two handed spear which looks just like a miniature of a pillar from the ancient temples. Aspd -10%, decrease in attack speed(Delay after attacking increases by 10%) additional increase in Def according to the Refining Level.[/color] _ Type: Weapon Class : SpearTwo-Handed Spear Attack : 150150 Property: Neutral Weight : 560[color=#00000[]/s][/color]560 Weapon Level : [/color]44 Required Level : 70 Jobs : Lord Knight Job70 Required Job: Lord Knight Jobs _ DEF + 1 per 2 upgrade levels of the item. ASPD - 10% Id: (1485) Battle Fork [4] [/b]Two handed three-pronged fork that doubles as a spear. It is light and very useful despite its size.[/color] _ Type: Weapon Class : SpearTwo-Handed Spear Attack : 112112 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level : [/color]22 Required Level : 50 Jobs : [/s]50 Required Job: Transcendent Swordman Class[/color]Jobs Id: (1486) Glorious Lance Physical Attack Strength to Demihuman monsters +70%. Ignore 25% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore DefensAccount Bound _ Type: Weapon Class: Two-Hand Spear Attack: 220 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Swordman Jobs _ Increases physical damage ofn Demih-Human monsterrace targets by 70%. Pierces +25%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : If Crusader/Paladin Class attack, has a chance of casting Lv. 5 [Gloria Domini], If Knight/Lord Knight Class use [Pierce], has a of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher and used by Knight Jobs, Adds a 20% chance of casting Lv.Level[/b] 2 [Fatal Wound]. Class : [/color]Twohand Spear Attack : 220[/s][/color] on the target when using Pierce[/b][/color]. Weight : 0 Weapon Level : 4 Required Level : 80 Job : Swordman Class_ If upgrade level is +9 or higher and used by Crusader Jobs, Adds a 20% chance of casting Level 5 Gloria Domini on the target when performing a physical attack. Id: (1489) Marlin [color=#=#7F0000]000088Rental Item[/color] 808080A spearfish that is well known for delicious meat but this one is frozen. when using pierce, spiral pierce, it gives critical damage at high rate. And also causes freeze with a low rate. Spiral Pierce Attack increase 100% , Inspiration Attack 50% . ( Effect of Inspiration will disappear once unequipped) if base level is over 100 , add ATK + 30 . Class : Both Hands Spear Attack : 220[/s][/color] Account Bound Rental Item _ Type: Weapon Class: Two-Handed Spear Attack: 220 Property: Neutral Weight: 0 Weapon Level: 1 Required Level: 50 Required Job: Swordman Jobs _ Increases the damage of Clashing Spiral by 100%. Increases the damage of Inspiration by 50%. Adds a 1.5% chance of inflicting Bleed on the target when dealing using Clashing Spiral and Pierce[/b][/color]. Weight : 0 Weapon Level : 1 Required Level : 50 Jobs : SwordmanClassAdds a 1% chance of inflicting Freeze on the user when performing a physical attack. _ If the user's base level is 101 or higher, ATK + 30. Id: (1492) Bellum Glaive *Stats during WoE & PVP Increases damage to other players by 80%. If refined toType: Weapon Class: Spear Attack: 250 Property: Neutral Weight: 450 Weapon Level: 4 Required Level: 95 Required Job: Swordman Jobs _ Stats during PVP, WOE Increases physical damage on Player protocol targets by 80%. _ If upgrade level is +6 or higher, i Increases the damage of [/b]Clashing Spiral damage[/color] by 100% and . Increases the damage of [/b]Overbrand damage[/color] by 50%. If refined to_ If upgrade level is +9 or higher, has a Adds a 2% chance of reflecting magic and100% of physical attack damage back to the attacking enemy as well as a chance to cast Magic Mirror. Class : Spear Attack Strength : 250 Weight : 450 Weapon Level : 4 Required Level : 95 Jobs: Swordman Classesnd magical attacks. Id: (1501) Club [3] [/b]A heavy bludgeon that makes a handy weapon in a pinch.[/color] _ Type: Weapon Class : Mace Attack Strength: 23Mace Attack: 23 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, Swordman, Acolyte, and Merchant ClassesNovice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs Id: (1502) Club [4] [/b]A heavy bludgeon that makes a handy weapon in a pinch.[/color] _ Type: Weapon Class : Mace Attack Strength: 23Mace Attack: 23 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, Swordman, Acolyte, and Merchant ClassesNovice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs Id: (1503) Club [/b]A heavy bludgeon that makes a handy weapon in a pinch.[/color] _ Type: Weapon Class : Mace Attack Strength: 23Mace Attack: 23 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, Swordman, Acolyte, and Merchant ClassesNovice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs Id: (1504) Mace [3] [/b]A flanged, solid club that is effective for simple smashing.[/color] _ Type: Weapon Class : Mace Attack Strength: 37Mace Attack: 37 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, Swordman, Acolyte, and Merchant ClassesNovice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs Id: (1505) Mace [4] [/b]A flanged, solid club that is effective for simple smashing.[/color] _ Type: Weapon Class : Mace Attack Strength: 37Mace Attack: 37 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, Swordman, Acolyte, and Merchant ClassesNovice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs Id: (1506) Mace [/b]A flanged, solid club that is effective for simple smashing.[/color] _ Type: Weapon Class : Mace Attack Strength: 37Mace Attack: 37 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, Swordman, Acolyte, and Merchant ClassesNovice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs Id: (1507) Smasher [2] [/b]Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.[/color] _ Type: Weapon Class : Mace Attack Strength: 54Mace Attack: 54 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: Novice, Swordman, Acolyte, and Merchant ClassesNovice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs Id: (1508) Smasher [3] [/b]Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.[/color] _ Type: Weapon Class : Mace Attack Strength: 54Mace Attack: 54 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: Novice, Swordman, Acolyte, and Merchant ClassesNovice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs Id: (1509) Smasher [3] [/b]Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.[/color] _ Type: Weapon Class : Mace Attack Strength: 54Mace Attack: 54 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: Novice, Swordman, Acolyte, and Merchant ClassesNovice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs Id: (1510) Flail [2] [/b]With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.[/color] _ Type: Weapon Class : Mace Attack Strength: 69Mace Attack: 69 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1511) Flail [3] [/b]With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.[/color] _ Type: Weapon Class : Mace Attack Strength: 69Mace Attack: 69 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1512) Flail [3] [/b]With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.[/color] _ Type: Weapon Class : Mace Attack Strength: 69Mace Attack: 69 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1513) Morning Star [1] [/b]A metal club topped with a solid steel ball that's covered in spikes.[/color] _ Type: Weapon Class : Mace Attack Strength: 110Mace Attack: 110 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1514) Morning Star [2] [/b]A metal club topped with a solid steel ball that's covered in spikes.[/color] _ Type: Weapon Class : Mace Attack Strength: 110Mace Attack: 110 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1515) Morning Star [2] [/b]A metal club topped with a solid steel ball that's covered in spikes.[/color] _ Type: Weapon Class : Mace Attack Strength: 110Mace Attack: 110 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1516) Sword Mace [/b]A deadly mace topped with 3 extremely sharp blades on its end.[/color] _ Type: Weapon Class : Mace Attack Strength: 130Mace Attack: 130 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1517) Sword Mace [1] [/b]A specialty weapon that beautifully combines combines the power of swords [/color]and maces.and maces.[/color] _ Type: Weapon Class : Mace Attack Strength: 130Mace Attack: 130 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1518) Sword Mace [1] [/b]A specialty weapon that beautifully combines combines the power of swords [/color]and maces.and maces.[/color] _ Type: Weapon Class : Mace Attack Strength: 130Mace Attack: 130 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1519) Chain [2] [/b]A simple flail that consists of a thin mace attached to a chain of iron links.[/color] _ Type: Weapon Class : Mace Attack Strength: 84Mace Attack: 84 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1520) Chain [3] [/b]A simple flail that consists of a thin mace attached to a chain of iron links.[/color] _ Type: Weapon Class : Mace Attack Strength: 84Mace Attack: 84 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1521) Chain [3] [/b]A simple flail that consists of a thin mace attached to a chain of iron links.[/color] _ Type: Weapon Class : Mace Attack Strength: 84Mace Attack: 84 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: [/s]Swordman, Acolyte, and Merchant Classes[/color] Jobs, Merchant Jobs, Acolyte Jobs Id: (1522) Stunner [/b]A huge, unwieldy club that can knock enemies unconscious. Causes [/color]Stun effect to enemies by 10% chance.[/color] _ Type: Weapon Class : Mace Attack Strength: 140Mace Attack: 140 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Acolyte Class[/color]Jobs _ Adds a 10% chance of inflicting Stun on the target when performing a physical attack. Id: (1523) Spike [/b]A flail, entirely covered in spikes, that swings wildly and haphazardly in battle. Reduces all Defenses applied to owner by 2/3. Critical Rate + 40%[/color] _ Type: Weapon Class : Mace Attack Strength: 85Mace Attack: 85 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Acolyte Class[/color][color=#00000[]/s][/color]Jobs [/color]_ DEF - 66% CRIT + 40 Id: (1524) Golden Mace [1] [/b]A mace forged out of pure gold. Increases damage inflicted on Undead monsters by 10%. Indestructible (except in upgrade attempts).[/color] _ Type: Weapon Class : Mace Attack Strength: 110Mace Attack: 110 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Acolyte Class[/color]Jobs _ Increases physical damage on Undead race targets by 10%. This item is indestructible in battle. Id: (1525) Long Mace [/b]A long, thin mace built like a spear. Capable of damaging enemies up to 3 cells away from its owner. 10% additional tolerance against long range attack.[/color] _ Type: Weapon Class : Mace Attack Strength: 135Mace Attack: 135 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Acolyte Class[/color]Jobs _ Range + 3 Reduces damage taken from ranged attacks by 10%. Id: (1526) Slash [/b]A hefty mace with curved, sharp blades. Increases damage inflicted on Undead monsters by 15%. A heavy mace. 15 % additional damage on Undead monsters. 5% more EXP rewarded when defeating Undead monsters. Causes Coma effect on Undead by a low chance. Class : [/color]Mace Attack Strength: 145 Weight : 100 Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class[/color] _ Type: Weapon Class: Mace Attack: 145 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 40 Required Job: Acolyte Jobs _ Increase the physical damage on Undead property targets by 15%. Increases the experience given from Undead race targets by 5%. Adds a 0.1% chance of inflicting Coma on Undead race targets when performing a physical attack. Id: (1527) Quadrille [/b]A heavy and powerful iron mace with a rounded top. Increases damage against Undead, Demihuman and Earth property by 10%.[/color] _ Type: Weapon Class : Mace Attack Strength: 165Mace Attack: 165 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Acolyte Class[/color]Jobs _ Increases physical damage on Demi-Human race targets by 10%. Increases physical damage on Earth and Undead property targets by 10%. Id: (1528) Grand Cross [/b]A cruciform mace that was blessed by the pope of the Rune-Midgarts kingdom. Regains 1 SP with each attack against an Undead monster and 3 SP each time an Undead is killed. Automatically cast[/color] _ Type: Weapon Class: Mace Attack: 140 Property: Holy Weight: 150 Weapon Level: 4 Required Level: 40 Required Job: Acolyte Jobs _ Restores 1 SP to the user when performing a physical attack to Undead race targets. Restores 3 SP to the user when an Undead race targets is killed by physical attacks. Enables [color=#00[col]or=#7F0000]88[/color]00FFLevel 3 Turn Undead[/color] by chance. Enables Lvl 3 Turn Undead. Class : Mace Attack Strength: 140 Weight : 150 Property: Holy Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class. Adds a 10% chance of casting Level 3 Turn Undead on the target when performing a physical attack. Id: (1529) Iron Driver [/b]A heavy, round headed mace intended for use in athletic competitions, but has proven to be effective in battle. A mace intended[/color] _ Type: Weapon Class : Mace Attack Strength: 155Mace Attack: 155 Property: Neutral Weight : 300[color=#0000[/]s][/color]300 Weapon Level: [/color]33 Required Level : 78 78 Required Jobs: Priest and Monk JobsPriest Jobs, Monk Jobs _ Range + 2 Id: (1530) Mjolnir [/b]A facsimile of the mighty hammer wielded by Thor, god of thunder. Increases Attack Speed. Dex +50 , Str +20 Adds a low chance of auto-casting Thunderstorm while attacking. [/color]_ This can be made 30 Day version, and tradable by talking with the Godly Item Confiscator in Prontera Castle. Not Tradable[/color] Account Bound _ Type: Weapon Class : Mace Property:Neutral Attack Strength: 350[color=#00000[]/s][/color]Mace Property: Wind Attack: 350 Weight : [/color]600[color=#0000[/]s][/color]600 Weapon Level: [/color]44 Required Level : 95 95 Required Jobs: [/s]Swordman and Merchant Classes[/color]Jobs, Merchant Jobs _ STR + 20 DEX + 50 ASPD + 10% Adds a 5% chance for auto attacks to deal splash damage of 3x3 cells around the target for 10 seconds when performing a physical attack. Adds 10% chance of casting Level 10 Thunderstorm on the target when performing a physical attack. Id: (1531) Wrench [/b]A heavy tool with many practical applications. Enable a chance of randomly inflicting the [/color]Stun, Blind, Poison or Frozen statuses with each attack.[/color] _ Type: Weapon Class : Mace Attack Strength: 115Mace Attack: 115 Property: Neutral Weight : 250[color=#00000[]/s][/color]250 Weapon Level: [/color]33 Required Level : 55 Jobs: Acolyte Class55 Required Job: Acolyte Jobs _ Adds a 1% chance of inflicting Blind, Frozen, Poison or Stun on the target when performing a physical attack. Id: (1532) Stunner [2] [/b]A blow from this hefty mace can cause someone to black out. Each strike[/color] has a 10% chance to inflict the Stun effect.[/color] _ Type: Weapon Class : Mace Attack Strength: 140Mace Attack: 140 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Acolyte Class[/color]Jobs _ Adds a 10% chance of inflicting Stun on the target when performing a physical attack. Id: (1533) This item can be re-purposed. Id: (1534) Wrench [color=#=#7F0000]000088Rental Item[/color] 808080A heavy tool with many practical applications. Enable a chance of randomly inflicting the Stun, Blind, Poison or Frozen statuses with each attack. This item cannot be Dropped or Traded.[/color] Account Bound Rental Item _ Type: Weapon Class : Mace Attack Strength: 150Mace Attack: 150 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 1 Jobs: Acolyte Class: 1 Required Job: Acolyte Jobs _ Adds a 1% chance of inflicting Blind, Frozen, Poison or Stun on the target when performing a physical attack. Id: (1535) Hollgrehenn's Hammer [1] [/b]A hammer that was used by Hollgren to refine weapons and armor; it looks bulky and powerful, but it doesn't seem to be fully dependable. Adds a low chance of destroying the weapons and armor of enemies. This chance is greatly increased when the Mastersmith Card is compounded to this weapon, but a[/color] _ Type: Weapon Class: Mace Attack: 4 Property: Neutral Weight: 44 Weapon Level: 4 Required Level: 44 Required Job: Swordman Jobs, Merchant Jobs, Acolyte Jobs _ Adds a low0.1% chance of breakdamaging the wearer's equipment. Adds an ATK +44 bonus if the wearer's STR stattarget's armor when performing a physical attack. _ If base STR is 44 or greathigher., Class : Mace Attack : 4 Weight : 44 Weapon LV: 4 Required Level : 44 Jobs: Swordman, Acolyte, and Merchant ClassesATK + 44 _ If Mastersmith Card is compounded, Adds an additional 0.9% chance of damaging the target's armor when performing a physical attack. Adds a 1% chance of breaking the user's armor when performing a physical attack. Id: (1538) Spike [2] [/b]A flail, entirely covered in spikes, that swings wildly and haphazardly in battle. Reduces all Defenses applied to owner by 2/3. Critical Rate + 40%[/color] _ Type: Weapon Class : Mace Attack Strength: 85Mace Attack: 85 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Acolyte Class[/color][color=#00000[]/s][/color]Jobs [/color]_ DEF - 66% CRIT + 40 Id: (1539) Golden Mace [2] [/b]A mace forged out of pure gold. Increases damage inflicted on Undead monsters by 10%. Indestructible (except in upgrade attempts).[/color] _ Type: Weapon Class : Mace Attack Strength: 110Mace Attack: 110 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: [/s]Acolyte Class[/color]Jobs _ Increases physical damage on Undead race targets by 10%. This item is indestructible in battle. Id: (1540) Grand Cross [1] [/b]A cruciform mace that was blessed by the pope of the Rune-Midgarts kingdom. Regains 1 SP with each attack against an Undead monster and 3 SP each time an Undead is killed. Automatically cast[/color] _ Type: Weapon Class: Mace Attack: 140 Property: Holy Weight: 150 Weapon Level: 4 Required Level: 40 Required Job: Acolyte Jobs _ Restores 1 SP to the user when performing a physical attack to Undead race targets. Restores 3 SP to the user when an Undead race targets is killed by physical attacks. Enables [color=#00[col]or=#7F0000]88[/color]00FFLevel 3 Turn Undead[/color] by chance. Enables Lvl 3 Turn Undead. Class : Mace Attack Strength: 140 Weight : 150 Property: Holy Weapon Level: 4 Required Level : 40 Jobs: Acolyte Class. Adds a 10% chance of casting Level 3 Turn Undead on the target when performing a physical attack. Id: (1541) Nemesis [/b]A large silver mace, made for exorcisms. Additional 10%[/color] _ Type: Weapon Class: Mace Attack: 120 Property: Holy Weight: 90 Weapon Level: 4 Required Level: 60 Required Job: Acolyte Jobs _ Increases physical damage ton Demon and Shadow monsters. Has arace targets by 10%. Increases physical damage on Shadow property targets by 10%. Adds a 1% chance of autocasting [color=#=#7F0000]FF0000Lv1 FFSignum Crusis[/color] whenon the target when performing a physically attacked. . The level of Signum Crusis increases by upgrade level. (Activate 10LV if refine is met Level 11 or higher) Has athe skill is 1 per upgrade level of the item up to a maximum upgrade level of 10. Adds a 10% chance of adding ATK + 50 duringfor 20 seconds when performing a physically attacked. Class : Mace Attack Strength: 120 Weight : 90 Property:Holy Weapon Level: 4 Required Level : 60 Jobs: Acolyte Classes. Id: (1542) Valorous Battlefield Morning Star [/b]A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor. . It is especially designed for battles against Demih-Humans. Str + 1, Dex + 1 Increases Physical Attack Strength towards Demihuman monsters by 75%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible.[/color] Account Bound _ Type: Weapon Class : Mace Attack Strength: 105Mace Attack: 105 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: [/s]Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte[/color] Jobs _ STR + 1 DEX + 1 Increases physical damage on Demi-Human race targets by 75%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. Id: (1543) Brave Battlefield Morning Star [/b]A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor. It is especially designed for battles against Demihumans.. It is especially designed for battles against Demi-Humans.[/color] Account Bound _ Type: Weapon Class: Mace Attack: 105 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 80 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs _ StrTR + 1, Dex DEX + 1 Increases Pphysical Attack Strength towardsdamage on Demih-Human monsters by 75%. When melee attacking, has arace targets by 75%. Adds a 1% chance for a 50% chance to inflict the [color=#FF][/color][color=#80]0000Stun[/color] effect for 6 secs. Indestructible. Class : Mace Attack Strength: 105 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Novice, Swordman, Merchant, Acolyteon the target for 6 seconds when performing a physical attack. This item is indestructible in battle. Id: (1544) Lunakaligo [3] [/b]An old, black and large frying pan. If base Str is 77 or higher, Aspd +4% inflicts, Increase in attack speed(delay after attacking reduces bylarge black frying pan.[/color] _ Type: Weapon Class: Mace Attack: 110 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 50 Required Job: Transcendent Acolyte Jobs _ If base STR is 77 or higher, ASPD + 4%) and +Adds a 15% chance to casting Stun toof inflicting Stun on the target when performing a physically attacking. Also adds a 5% chance of dropping cooked dishes when killing Animal, Plant, or Fish monsters. Class : Mace Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 50 Jobs : Transcendent Acolyte Classgaining Bomber Steak, Green Salad or Steamed Ancient Lips when a Brute race targets is killed. Id: (1545) Novice Mace [3] [/b]A flanged, solid club that is effective for simple smashing. Impossible to refine.[/color] _ Type: Weapon Class : Mace Attack Strength: 57Mace Attack: 57 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]11 Required Level : 2 2 Required Jobs: Novice, Swordman, Acolyte, and Merchant ClassesNovice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs _ This item cannot be upgraded. Id: (1546) Glorious Morning Star Physical Attack against Demihuman monsters +75%. Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%,Increase in attack speed(Delay after attacking reduceAccount Bound _ Type: Weapon Class: Mace Attack: 130 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs _ Increases physical damage on Demi-Human race targets by 75%), [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : has a chance of Inflicting [Stun] when normally attacking, increae in attack speed(Delay after ataccking reduces by 5%) Class : Mace Attack : 130[/s]. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. [/color]_ If upgrade level is +6 or higher, ASPD + 5% Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter[/b][/color]. Weight : 0 Weapon Level : 4 Required Level : 80 Job : Novice Class / Swordman Class / Acolyte Class / Merchant Classes_ If upgrade level is +9 or higher, ASPD + 5% Adds a 20% chance of inflicting Stun on the target when performing a physical attack. Id: (1548) Veteran Hammer [2] [/b]A hard hammer made out of the pieces of a meteorite from space. Ancient clerics said it to be blessed by the Gods. Heal amount increases by 1% for every 1 level of 'Divine Protection' learned. Cri + 2% for every level of 'Mace Mastery'.[/color] _ Type: Weapon Class: Mace Attack: 160 Property: Neutral Weight: 180 Weapon Level: 3 Required Level: 80 Required Job: Acolyte Jobs _ IntNT + 1, Luk LUK + 1 Class : Mace Attack : 160 Weight : 180 Weapon Level : 3 Required Level : 80 Job : Acolyte ClassRIT + 2 per level of Mace Mastery known. Increases the recovery rate of Heal by 1% per level of Divine Protection known. Id: (1549) Pile Bunker [/b]A huge iron skewer pops up and, stabs out, and retracts afterwhen attacking with this weapon.[/color] _ Type: Weapon Class : Mace Attack Strength : 450Mace Attack: 450 Property: Neutral Weight : 300[color=#0000[/]s][/color]300 Weapon Level : [/color]33 Required Level : 99 Jobs : Mechanic only99 Required Job: Mechanic Jobs Id: (1550) Book [3] [/b]A book that's been put together sturdily enough to be wielded as a weapon in an emergency situation.[/color] _ Type: Weapon Class : Book Attack Strength: 85Book Attack: 85 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]22 Required Level : 14 14 Required Jobs: [/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] Id: (1551) Bible [2] [/b]A book containing a compilation of ancient and sacred writings. Int + 2[/color] _ Type: Weapon Class : Book Attack Strength: 115Book Attack: 115 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] _ INT + 2 Id: (1552) Tablet [1] [/b]A marble tablet on which the wise words of the ancients have been engraved and immortalized.[/color] _ Type: Weapon Class : Book Attack Strength: 125Book Attack: 125 Property: Neutral Weight : 80[color=#00000[]/s][/color]80 Weapon Level: [/color]33 Required Level : 27 27 Required Jobs: [/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] Id: (1553) Book of Billows [/b]A hefty book with a hard cover that has been enchanted with the Water property. Class : [/color]Book Attack Strength: 90 Weight : 75 Property: Water[/color] _ Type: Weapon Class: Book Attack: 90 Property: Water Weight: 75 Weapon Level: 33 Required Level : 27 27 Required Jobs: Priest Sage, and[/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] Id: (1554) Book of Mother Earth [/b]A hefty book with a hard cover that has been enchanted with the Earth property. Class : [/color]Book Attack Strength: 90 Weight : 75 Property: Earth[/color] _ Type: Weapon Class: Book Attack: 90 Property: Earth Weight: 75 Weapon Level: 33 Required Level : 27 27 Required Jobs: Priest Sage, and[/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] Id: (1555) Book of the Blazing Sun [/b]A hefty book with a hard cover that has been enchanted with the Fire property. Class : [/color]Book Attack Strength: 90 Weight : 75 Property: Fire[/color] _ Type: Weapon Class: Book Attack: 90 Property: Fire Weight: 75 Weapon Level: 33 Required Level : 27 27 Required Jobs: Priest Sage, and[/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] Id: (1556) Book of Gust of Wind [/b]A hefty book with a hard cover that has been enchanted with the Wind property. Class : [/color]Book Attack Strength: 90 Weight : 75 Property: Wind[/color] _ Type: Weapon Class: Book Attack: 90 Property: Wind Weight: 75 Weapon Level: 33 Required Level : 27 27 Required Jobs: Priest Sage, and[/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] Id: (1557) Book of the Apocalypse [/b]A book that details prophesies concerning the end of the world. Increases damage on Earth, Water, Fire and Wind property monsters by 7% and Holy property monsters by 5%.[/color] _ Type: Weapon Class : Book Attack Strength: 120 Weight : 80 Property: Shadow[color=#00000[]/s][/color]Book Attack: 120 Property: Shadow Weight: 80 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: Priest Sage, and Taekwon MasterPriest Jobs, Sage Jobs, Taekwon Master _ Increases physical damage on Water, Earth, Fire and Wind property targets by 7%. Increases physical damage on Holy property targets by 5%. Id: (1558) Girl's Diary [1] [/b]A cute diary in which the innermost thoughts of a young girl have been recorded, but you can never bear to open it. Increases damage on Bongun monster by 150%.[/color] _ Type: Weapon Class : Book Attack Strength: 60Book Attack: 60 Property: Neutral Weight : 30[color=#00000[]/s][/color]30 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: Priest Sage, and Taekwon MasterPriest Jobs, Sage Jobs, Taekwon Master _ Increases physical damage on Bongun by 150%. Id: (1559) Legacy of Dragon [/b]A book in which the origin and history of dragons is written. It's a treasure that is said to be passed among the dragon race. Ignores Dragon monsters' Defense. Gain 10 SP each time a Dragon monster is killed. Int + 3[/color] _ Type: Weapon Class : Book Attack Strength: 130Book Attack: 130 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]44 Required Level : 70 70 Required Jobs: [/s]Priest Jobs, Sage, and Jobs, Taekwon Master[/color] _ INT + 3 Pierces 100% of DEF on Dragon race targets when performing a physical attack. Restores 10 SP to the user when an Dragon race targets is killed by physical attacks. Id: (1560) Sage's Diary [2] [/b]The diary of a great sage, published with him never knowing. Diary adds + 120 MATK and If a user has at least 50 STR,ATK Speed increases and delay after attacking reduces by 5%. If user has at least 70 INT points, diary adds +5% MATK.[/color] _ Type: Weapon Class : Book Attack Strength: 100Book Attack: 100 Property: Neutral Weight : 110[color=#00000[]/s][/color]110 Weapon Level: [/color]33 Required Level : 60 60 Required Jobs: [/s]Priest Jobs, Sage, and Jobs, Taekwon Master[/color] _ MATK + 120 _ If base STR is 50 or higher, ASPD + 5% _ If base INT is 70 or higher, MATK + 5% Id: (1561) Hardcover Book [1] [/b]A thick and heavy hardcover book that could really do some hurt if swung around. Str + 3, Dex + 2.[/color] _ Type: Weapon Class : Book Attack Strength: 140Book Attack: 140 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]44 Required Level : 55 55 Required Jobs: [/s]Priest Jobs, Sage, and Jobs, Taekwon Master[/color] _ STR + 3 DEX + 2 Id: (1562) Battlefield Textbook [1] [/b]A book containing the History of many wars and the dreams of the strategists that took part in them. Add a 1% chance of auto casting Level 3 Blessing on the user when attacking. If the user has Blessing, it will cast it at the user level already learned. Impossible to refine this item.[/color] _ Type: Weapon Class : Book Attack Strength: 110Book Attack: 110 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]44 Required Level : 80 80 Required Jobs: [/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] _ Adds a 1% chance of casting Level 3 Blessing on the user when performing a physical attack, if a higher level of this skill is known, it will be cast instead. This item cannot be upgraded. Id: (1563) Rental Sage's Diary [2] [color=#=#7F0000]000088Rental Item[/color] 808080The diary of a great sage that was, published without him never knowing. MATK +140, Increases Attack Speed by 5% This item cannot be Dropped or Traded.[/color] Account Bound Rental Item _ Type: Weapon Class : Book Attack Strength: 135Book Attack: 135 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 1 1 Required Jobs: [/s]Priest Jobs, Sage, Jobs, Taekwon Master[/color] _ MATK + 120 _ If base STR is 50 or higher, ASPD + 5% _ If base INT is 70 or higher, MATK + 5% Id: (1564) Encyclopedia [2] [/b]An encyclopedia distributed by a Prontera publisher that is famous for using solid binding in their books. Those struck by this book will swear the binding is diamond hard. MATK +100, Int +3, Dex +2, CRI +20. CRI bonus increases according to the wearer's LUK.[/color] _ Type: Weapon Class : BookBook Attack : 110110 Property: Neutral Weight : 200 Weapon LV: 3200 Weapon Level: 3 Required Level : 70 70 Required Jobs: Priest and Sage Classes; Taekwon Master JobPriest Jobs, Sage Jobs, Taekwon Master _ INT + 3 DEX + 2 CRIT + 20 For every 5 base LUK, CRIT + 1. _ Set Bonus Encyclopedia [2] Revised Encyclopedia [1] ASPD + 1% per upgrade level of the Encyclopedia [2]. Id: (1565) Ledger of Death [2] [/b]These books are used by demons to kill the living by writing their names in the pages, and a few of these were lost and ended up in human hands. The last name, ' 'Hollg--'' looks like it wasn't completed. Maybe the demon changed his mind? MATK +100, Str +3, Int +3, LUK -20. Has a certain chance of inflicting the Coma status to Demihuman enemies. This weapon's Attack Speed bonus depends on its Upgrade Level. Damages and curses all onscreen enemies when worn by Sages and Professors. Class : [/color]Book Attack : 137 Weight : 100 Weapon LV: 4 Required Level : 85 Jobs: Priest and Sage Classes; Taekwon Master Job[/color] _ Type: Weapon Class: Book Attack: 137 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 85 Required Job: Priest Jobs, Sage Jobs, Taekwon Master _ STR + 3 INT + 3 LUK - 20 MATK + 100 ASPD + 1% per upgrade level of the item. Adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing a physical attack. _ If used by Sage Jobs, Adds a 2% chance of casting Level 5 Hell's Judgment on the target when performing a physical attack. Id: (1568) Book of Billows [3] [/b]A hefty book with a hard cover that has been enchanted with the Water property.[/color] _ Type: Weapon Class : Book Attack Strength: 90Book Attack: 90 Property: Water Weight : 75 Property: Water75 Property: Water Weapon Level: 33 Required Level : 27 27 Required Jobs: Priest Sage, and[/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] Id: (1569) Book of Mother Earth [3] [/b]A hefty book with a hard cover that has been enchanted with the Earth property. Class : [/color]Book Attack Strength: 90 Weight : 75 Property: Earth[/color] _ Type: Weapon Class: Book Attack: 90 Property: Earth Weight: 75 Weapon Level: 33 Required Level : 27 27 Required Jobs: Priest Sage, and[/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] Id: (1570) Book of Blazing Sun [3] [/b]A hefty book with a hard cover that has been enchanted with the Fire property. Class : [/color]Book Attack Strength: 90 Weight : 75 Property: Fire[/color] _ Type: Weapon Class: Book Attack: 90 Property: Fire Weight: 75 Weapon Level: 33 Required Level : 27 27 Required Jobs: Priest Sage, and[/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] Id: (1571) Book of Gust of Wind [3] [/b]A hefty book with a hard cover that has been enchanted with the Wind property. Class : [/color]Book Attack Strength: 90 Weight : 75 Property: Wind[/color] _ Type: Weapon Class: Book Attack: 90 Property: Wind Weight: 75 Weapon Level: 33 Required Level : 27 27 Required Jobs: Priest Sage, and[/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] Id: (1572) Principles of Magic [2] [/b]This helps students study and build a strong foundation of using magic. If you're having trouble... - Author : Sage S. MATK + 160, Int +[/color] _ Type: Weapon Class: Book Attack: 60 Property: Neutral Weight: 3,0 Increase SP Recovery Rate by 5%. If Weapon Level: 3 Required Level: 60 Requippred with Librarian Glove and Pocket Watch, Int +5, HP +700, AJob: Priest Jobs, Sage Jobs, Taekwon Master _ INT + 3 Max SPD + 5%. Class : Book Attack : 60 Weight : 30 Property : Neutral Weapon LV : 3 Required Level : 60 Jobs : Priest, Sage, Taekwon MasterMATK + 160 _ Set Bonus Librarian Glove [1] Pocket Watch or Pocket Watch [1] Principles of Magic [2] INT + 5 Max HP + 700 ASPD + 5% Id: (1573) Ancient Magic [2] [/b]A book with a Very impressive phrase,'There is no royal road to learning.' on its cover. "Practice makes perfect. If you keep trying, you'll be an expert before you know it." MATK + 140. When [/color] _ Type: Weapon Class: Book Attack: 30 Property: Neutral Weight: 70 Property: Neutral Weapon Level: 3 Requippred along with Mage Coat, MDEF +8, MaxSP +10%, Int +4 Class : Book Attack : 30 Weight : 70 Property : Neutral Weapon LV : 3 Required Level : 70[color=#[/]color]Level: 70 Required Job: Priest Jobs, Sage Jobs, Taekwon Master [/color]_ MATK + 140 _ Set Bonus Ancient Magic [2] Librarian Glove [1] Pocket Watch or Pocket Watch [1] INT + 5 Max HP + 700 ASPD + 5% _ Set Bonus[color=#0[]/color]000000 Jobs : [/color]Priest, Sage, Taekwon MasterAncient Magic [2] Mage Coat or Mage Coat [1] INT + 4 Max SP + 10% MDEF + 8 Id: (1574) Brave Battle Strategy Book [/b]A battlefield book written by ancient strategists from a far east country. It is still being studied by many militarists. Str + 2, Int + 1, MATK + 125 Increases Physical Attack Strength towards Demihuman monsters by 75%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible.[/color] Account Bound _ Type: Weapon Class : Book Attack Strength: 90Book Attack: 90 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: [/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] _ STR + 2 INT + 1 MATK + 125 Increases physical damage on Demi-Human race targets by 75%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. Id: (1575) Valorous Battle Strategy Book [/b]A battlefield book written by ancient strategists from a far east country. It is still being studied by many militarists. Str + 1, Int + 2, MATK + 125 Ignores Magical Defense from Demihuman monsters by 25%. Indestructible.[/color] Account Bound _ Type: Weapon Class : Book Attack Strength: 90Book Attack: 90 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: [/s]Priest Jobs, Sage Jobs, Taekwon Master[/color] _ STR + 1 INT + 2 MATK + 125 Pierces 25% of MDEF on Demi-Human race targets when performing a magical attack. This item is indestructible in battle. Id: (1576) Glorious Tablet Matk +115, Physical Attack Strength to Demihuman monsters +80%. Ignore 25% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Magical Defense ofAccount Bound _ Type: Weapon Class: Book Attack: 90 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Priest Jobs, Sage Jobs, Taekwon Master _ MATK + 115 Increases physical damage on Demi-Human race targets by 80%. Pierces 25% of DEF on Demih-Humans +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : When physically attacking, has a chance of adding Atk +200 for 3 seconds. Class : Book Attack : 90 Weight : 0[/s] race targets when performing a physical attack. This item is indestructible in battle. [/color]_ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter[/b][/color]. Weapon Level : 4 Required Level : 80 Job : Priest / Sage / Taekwon Master_ If upgrade level is +9 or higher, Adds a 3% chance of ATK + 200 for 3 seconds when performing a physical attack. Id: (1577) Glorious Apocalypse Matk +115, Physical Attack Strength to Demihuman monsters +80%. Ignore 25% of Magic Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Magical DefenseAccount Bound _ Type: Weapon Class: Book Attack: 90 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Priest Jobs, Sage Jobs, Taekwon Master _ MATK + 115 Increases physical damage on Demi-Human race targets by 80%. Pierces 25% of MDEF ofn Demih-Humans +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : Matk +5%, Variable Casting Time reduces by 5%, Cast delay reduces by 5% Class : Book Attack : 90 Weight : 0[/s] race targets when performing a magical attack. This item is indestructible in battle. [/color]_ If upgrade level is +6 or higher, Pierces an additional 5% of MDEF on Demi-Human race targets when performing a magical attack. Enables Level 1 Slaughter[/b][/color]. Weapon Level : 4 Required Level : 80 Job : Priest / Sage / Taekwon Master_ If upgrade level is +9 or higher, MATK + 5% Variable Casting Time - 5% Reduces the cooldown of skills by 5% Id: (1579) [2] These books are used by demons to kill the living by writing their names in the pages, and a few of these were lost and ended up in human hands. The last name, 'Hollg--' looks like it wasn't completed. Maybe the demon changed his mind? _ Type: Weapon Class: Book Attack: 137 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 85 Required Job: Priest Jobs, Sage Jobs, Taekwon Master _ STR + 3 INT + 3 LUK - 20 MATK + 15% ASPD + 1% per upgrade level of the item. Adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing a physical attack. _ If used by Sage Jobs, Adds a 2% chance of casting Level 5 Hell's Judgment on the target when performing a physical attack. Id: (1581) Diary Of Great Sage [2] [color=#=#7F0000]000088Rental Item[/color] 808080The diary of a great sage that was, published without him never knowing. MATK +20%, Increases Attack Speed by 5% This item cannot be Dropped or Traded.[/color] Account Bound Rental Item _ Type: Weapon Class : Book Attack Strength: 135Book Attack: 135 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 1 1 Required Jobs: [/s]Priest Jobs, Sage, Jobs, Taekwon Master[/color] _ MATK + 120 MATK _ If base STR is 50 or higher, ASPD + 5% _ If base INT is 70 or higher, MATK + 5% Id: (1583) Eden Group Dictionary I [/b]A book that is made by the Eden Group. It is suitable for those who have more advanced experience handling magic books. Matk +110 Cannot be upgraded.[/color] Character Bound _ Type: Weapon Class : BookBook Attack : 135135 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]33 Required Level : 60 60 Required Job : [/s]Priest /Jobs, Sage /Jobs, Taekwon Master[/color] _ MATK + 110 This item cannot be upgraded. Id: (1584) Chilly Spell Book [2] Increases damage from Diamond Dust and Cold Bolt spells depending on refine level as well as increasing SP consumption. MatkType: Weapon Class: Book Attack: 100 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 100 Required Job: Sorcerer Jobs _ MATK + 160 ClIncreases : One-Hand Staff Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 100 Jobs : Sorcerer Onlythe damage of Cold Bold and Diamond Dust by 3% per upgrade level of the item. Increases SP cost of Cold Bold and Diamond Dust by 5% per upgrade level of the item. Id: (1586) Bellum Bible *Stats during WoE & PVP Matk +125. Increases healing effectiveness from skills based on your base level. If refined to +6 or higher,Type: Weapon Class: Book Attack: 110 Property: Neutral Weight: 60 Weapon Level: 4 Required Level: 95 Required Job: Priest Jobs, Sage Jobs, Taekwon Master _ Stats during PVP, WOE MATK + 125 Increases the remcoves re-use delay from Lauda Agnus, Lauda Ramus, and Clearance while increasing SP cost of thesery rate of recovery skills by 5%. For every 1 base levels, increases the recovery rate of recovery skills by 601%. Class : Book Attack Strength : 110 Weight : 60 Weapon Level : 4 Required Level : 95 Jobs : Priest Class / Sage Class / Taekwon Master000000[/s][/color]_ If upgrade level is +6 or higher, Increases the SP cost of Clearance, Lauda Agnus and Lauda Ramus by 60. Reduces the cooldown time for Clearance by 10 seconds. Reduces the cooldown time for Lauda Agnus and Lauda Ramus by 3 seconds. Id: (1587) Bellum Encyclopedia *Stats during WoE & PVP Increases damage to enemy players by 80% and bypasses 30% Def.Type: Weapon Class: Book Attack: 130 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 95 Required Job: Priest Jobs, Sage Jobs, Taekwon Master _ Stats during PVP, WOE Increases physical damage done to enemy players by 1% per upgrade level. If refined to +9 or higher, has a chance of activating increased attack power by 200 for 3 seconds. Class : Book Attack Strength : 130 Weight : 100 Weapon Level : 4 Required Level : 95 Jobs : Priest Class / Sage Class / Taekwon Master000000[/s] Player protocol targets by 80%. Pierces 30% of DEF on Player protocol targets when performing a physical attack. ATK + 1% per upgrade level of the item. [/color]_ If upgrade level is +9 or higher, Adds a 3% chance of ATK + 200 for 3 seconds when performing a physical attack. Id: (1596) Earth Pedigree Book [/b]A book that is sealed with the power of Earth. MATK +130. INT 3. Earth Spike/Heaven's Drive damages +5%. Additional Earth Spike/Heaven's Drive damages +1% per upgrade level. Indestructible. Cl[/color] _ Type: Weapon Class: Book Attack: 90 Property: Neutral Weight: 40 Weapon Level: 4 Required Level: 27 Required Job: Priest Jobs, Sage Jobs, Taekwon Master _ INT + 3 MATK + 130 Increases the damage of Earth Spike and Heaven's Drive by 5%. Increases : Book Attack : 90 Weight : 40 Weapon Lev : 4 Req Lev : 27 Job : Priest Class/Sage Class/Taekwon Masterthe damage of Earth Spike and Heaven's Drive by an additional 1% per upgrade level of the item. This item is indestructible in battle. Id: (1599) Angra manyu '[/s][/color]'[/b]The Real Holy Cross'[/color]' Id: (1601) Rod [3] [/b]A simple magic wand. MATK +30[/color] _ Type: Weapon Class : Rod Attack Strength: 15One-Handed Staff Attack: 15 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: Novice, Mage, Acolyte Classes, and Soul Linker[color=#00000[]/s][/color]Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker [/color]_ MATK + 30 Id: (1602) Rod [4] [/b]A simple magic wand. MATK + 30[/color] _ Type: Weapon Class : Rod Attack Strength: 15One-Handed Staff Attack: 15 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: Novice, Mage, Acolyte Classes, and Soul Linker[color=#00000[]/s][/color]Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker [/color]_ MATK + 30 Id: (1603) Rod [/b]A simple magic wand. MATK + 30[/color] _ Type: Weapon Class : Rod Attack Strength: 15One-Handed Staff Attack: 15 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: Novice, Mage, Acolyte Classes, and Soul Linker[color=#00000[]/s][/color]Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker [/color]_ MATK + 30 Id: (1604) Wand [2] [/b]A rough-hewn wand that's effective enough for the casting of magic spells. Int + 1 , MATK + 45[/color] _ Type: Weapon Class : Rod Attack Strength: 25One-Handed Staff Attack: 25 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: Novice, Mage, Acolyte Classes, and Soul LinkerNovice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ INT + 1 MATK + 45 Id: (1605) Wand [3] [/b]A rough-hewn wand that's effective enough for the casting of magic spells. Int + 1 , MATK + 45[/color] _ Type: Weapon Class : Rod Attack Strength: 25One-Handed Staff Attack: 25 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: Novice, Mage, Acolyte Classes, and Soul LinkerNovice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ INT + 1 MATK + 45 Id: (1606) Wand [/b]A rough-hewn wand that's effective enough for the casting of magic spells. Int + 1 , MATK + 45[/color] _ Type: Weapon Class : Rod Attack Strength: 25One-Handed Staff Attack: 25 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: Novice, Mage, Acolyte Classes, and Soul LinkerNovice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ INT + 1 MATK + 45 Id: (1607) Staff [2] [/b]A wooden staff adorned with an enchanted jewel. MATK +70 Int +2[/color] _ Type: Weapon Class : Rod Attack Strength: 40One-Handed Staff Attack: 40 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: Mage, [/s]Mage Jobs, Acolyte ClasseJobs, and Soul Linker[/color][color=#00000[]/s][/color] [/color]_ INT + 2 MATK + 70 Id: (1608) Staff [3] [/b]A wooden staff adorned with an enchanted jewel. MATK +70 Int +2[/color] _ Type: Weapon Class : Rod Attack Strength: 40One-Handed Staff Attack: 40 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: Mage, [/s]Mage Jobs, Acolyte ClasseJobs, and Soul Linker[/color][color=#00000[]/s][/color] [/color]_ INT + 2 MATK + 70 Id: (1609) Staff [/b]A wooden staff adorned with an enchanted jewel. MATK +70 Int +2[/color] _ Type: Weapon Class : Rod Attack Strength: 40One-Handed Staff Attack: 40 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]22 Required Level : 12 12 Required Jobs: Mage, [/s]Mage Jobs, Acolyte ClasseJobs, and Soul Linker[/color][color=#00000[]/s][/color] [/color]_ INT + 2 MATK + 70 Id: (1610) Arc Wand [1] [/b]An ornate, elegantly crafted wand that grants powerful magical energy. MATK +95 Int +3[/color] _ Type: Weapon Class : Rod Attack Strength: 60One-Handed Staff Attack: 60 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Mage, [/s]Mage Jobs, Acolyte ClasseJobs, and Soul Linker[/color] _ INT + 3 MATK + 95 Id: (1611) Arc Wand [2] [/b]An ornate, elegantly crafted wand that grants powerful magical energy. MATK +95 Int +3[/color] _ Type: Weapon Class : Rod Attack Strength: 60One-Handed Staff Attack: 60 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Mage, [/s]Mage Jobs, Acolyte ClasseJobs, and Soul Linker[/color] _ INT + 3 MATK + 95 Id: (1612) Arc Wand [/b]An ornate, elegantly crafted wand that grants powerful magical energy. Int + 3 , MATK + 95[/color] _ Type: Weapon Class : Rod Attack Strength: 60One-Handed Staff Attack: 60 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Mage, [/s]Mage Jobs, Acolyte ClasseJobs, and Soul Linker[/color] _ INT + 3 MATK + 95 Id: (1613) Mighty Staff [/b]A rare staff that can convert psychic energy into brute strength. Consumes 2 SP with each physical attack. Str + 10 , MATK + 100[/color] _ Type: Weapon Class : Rod Attack Strength: 130One-Handed Staff Attack: 130 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Mage, [/s]Mage Jobs, Acolyte ClasseJobs, and Soul Linker[/color] _ STR + 10 MATK + 100 Consumes 2 SP with each physical attack. Id: (1614) Wand of Occult [/b]A shamanic wand topped with a goat's skull that enhances magic attack power. Int + 3 , MATK + 105[/color] _ Class : Rod Attack Strength: 75One-Handed Staff Attack: 75 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Mage, [/s]Mage Jobs, Acolyte ClasseJobs, and Soul Linker[/color] _ INT + 3 MATK + 105 Id: (1615) Evil Bone Wand [/b]Since evil spirits possess this wand of human bone, its suffocatingly accursed aura can be sensed by those who wield it. Int + 4 , MATK + 110[/color] _ Type: Weapon Class : Rod Attack Strength: 40 Weight : 70 Property:Undead[color=#00000[]/s][/color]One-Handed Staff Attack: 40 Property: Undead Weight: 70 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Mage, [/s]Mage Jobs, Acolyte ClasseJobs, and Soul Linker[/color] _ INT + 4 MATK + 110 _ Set Bonus Evil Bone Wand Skull Cap [1] MATK + 10 per upgrade level of the Evil Bone Wand. _ If Evil Bone Wand upgrade level is +10 or higher, Variable Casting Time - 10%. Id: (1616) Wing Staff [/b]A staff containing a wind fairy that grants its user the essensce of speed. Reduces variable casting time by 5%. MATK + 115[/color] _ Type: Weapon Class : Staff Attack Strength: 60 Weight : 50 Property:Wind[color=#00000[]/s][/color]One-Handed Staff Attack: 60 Property: Wind Weight: 50 Weapon Level: [/color]44 Required Level : 40 40 Required Jobs: Mage Class and Soul LinkerMage Jobs, Soul Linker _ MATK + 115 Variable Casting Time - 5%. Id: (1617) Survivor's Rod [/b]A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Dex + 2, MATK + 120, HP + 300. Class : [/color]Staff Attack Strength: 50 Weight : 100 Property:Neutral[color=#0000[/]s][/color][/color] _ Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 100 Weapon Level: 33 Required Level : 24 24 Required Jobs: Mage Class and Soul Linker[color=#00000[]/s][/color]Mage Jobs, Soul Linker [/color]_ DEX + 2 Max HP + 300 MATK + 120 Id: (1618) Survivor's Rod [1] [/b]A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Dex + 3, MATK + 120, HP + 4[/color] _ Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 100. Survivor's Set [/s]Weapon Level: 3 Required Level: 24 Required Job: Mage Jobs, Soul Linker [/color]_ DEX + 3 Max HP + 300 MATK + 120 _ Set Bonus [/b]Survivor's Manteau[/color] [color=#=#7F0000]3CB371008080Survivor's Rod [1][/color] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of the [/b]Survivor's Rod Resist [1][/color]. Reduces damage taken from Neutral Pproperty by 3 times the upgrade level of Survivor's Manteau. Class : Staff Attack Strength: 50 Weight : 100 Property:Neutral Weapon Level: 3 Required Level : 24 Jobs: Mage Class and Soul Linker[/s]attacks by 3% per upgrade level of the [/color]Survivor's Manteau[/b][/color]. Id: (1619) Survivor's Rod [/b]A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Int + 2, MATK + 120, HP + 300. Class : [/color]Staff Attack Strength: 50 Weight : 100 Property:Neutral[color=#0000[/]s][/color][/color] _ Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 100 Weapon Level: 33 Required Level : 24 24 Required Jobs: Mage Class and Soul Linker[color=#00000[]/s][/color]Mage Jobs, Soul Linker [/color]_ INT + 2 Max HP + 300 MATK + 120 Id: (1620) Survivor's Rod [1] [/b]A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Int + 3, MATK + 120,[/color] _ Type: Weapon Class: One-Handed Staff Attack: 50 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 24 Required Job: Mage Jobs, Soul Linker _ INT + 3 Max HP + 4300. Survivor's Set[/s]MATK + 120 [/color]_ Set Bonus[/b][/color] [color=#=#7F0000]3CB371008080Survivor's Manteau[/color] [color=#=#7F0000]3CB371008080Survivor's Rod [1][/color] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of the [/b]Survivor's Rod Resist [1][/color]. Reduces damage taken from Neutral Pproperty by 3 times the upgrade level of Survivor's Manteau. Class : Staff Attack Strength: 50 Weight : 100 Property:Neutral Weapon Level: 3 Required Level : 24 Jobs: Mage Class and Soul Linker[/s]attacks by 3% per upgrade level of the [/color]Survivor's Manteau[/b][/color]. Id: (1621) Hypnotist's Staff [1] [/b]A staff with a hynp hypnotizing effect that can even make a Novice feel just like a High Wizard. Sort of. Int + 1, MATK + 120[/color] _ Type: Weapon Class : Staff Attack Strength: 70 Weight : 50 Property:Neutral[color=#00000[]/s][/color]One-Handed Staff Attack: 70 Property: Neutral Weight: 50 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: Novice Class[color=#00000[]/s][/color]Novice Jobs [/color]_ INT + 1 MATK + 120 Id: (1622) Hypnotist's Staff [2] [/b]A staff with a hynp hypnotizing effect that can even make a Novice feel just like a High Wizard. Sort of. Int + 1, MATK + 120[/color] _ Type: Weapon Class : Staff Attack Strength: 70 Weight : 50 Property:Neutral[color=#00000[]/s][/color]One-Handed Staff Attack: 70 Property: Neutral Weight: 50 Weapon Level: [/color]33 Required Level : 30 30 Required Jobs: Novice Class[color=#00000[]/s][/color]Novice Jobs [/color]_ INT + 1 MATK + 120 Id: (1623) Mighty Staff [color=#=#7F0000]000088Rental Item[/color] 808080A rare staff that can convert psychic energy into brute strength. Consumes 1 SP with each physical attack. Str +10, Int +4, MATK +100[/color] Account Bound Rental Item _ Type: Weapon Class : Staff Attack Strength: 165One-Handed Staff Attack: 165 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 1 1 Required Jobs: Mage Class, Acolyte Class, Soul Linker JobAcolyte Jobs, Mage Jobs, Soul Linker _ STR + 10 INT + 4 MATK + 100 Drains 1 SP from the user when performing a physical attack. Id: (1624) Lich's Bone Wand [2] [/b]A wand crafted from a powerful Lich's skull that will curse anyone that threatens its true owner. MATK +170, Int +1, Dex +1. Has a low chance of cursing your enemy while physically attacking; this chance can be raised by increasing this weapon's Upgrade Level. Additional MATK +3% and Max SP +300 bonus if Upgrade Level is 9 or greater. Undead property. Class : [/color]Staff Attack : 60 Weight : 80 Weapon LV: 3 Required Level : 70 Jobs: Trascendent Mage and Acolyte Classes[/color] _ Type: Weapon Class: One-Handed Staff Attack: 60 Property: Undead Weight: 80 Weapon Level: 3 Required Level: 70 Required Job: Transcendent Mage Jobs, Transcendent Acolyte Jobs _ INT + 1 DEX + 1 Max SP + 300 MATK + 170 Adds a 1% chance of casting Level 5 Area Curse when receiving a physical attack. Adds an additional 0.1% chance of casting Level 5 Area Curse when receiving physical attacks per upgrade level of the item. _ If upgrade level is +9 or higher, Max SP + 300 MATK + 3% Id: (1625) Healing Staff [/b]A healing staff made out of twigs from the Yggdrasil tree. There is an engraving in an ancient language that reads, ''Health and longevity.''[/color] _ Type: Weapon Class: One-Handed Staff Attack: 10 Property: Holy Weight: 40 Weapon Level: 3 Required Level: 55 Required Job: Acolyte Jobs _ MATK + 105. Increases R the recovery Rrate of the Heal and Sanctuary skills depending on this weapons' UHeal and Sanctuary by 1.5% per upgrade Llevel. Holy property. Class : Staff Attack : 10 Weight : 40 Weapon LV: 3 Required Level : 55 Jobs: Acolyte Job[/s] of the item. [/color]_ Set Bonus Benevolent Guardian [1] Healing Staff Increases the recovery rate of recovery skills by 1% per upgrade level of the Healing Staff[/b][/color]. Id: (1626) Piercing Staff [/b]A staff inset with a gem that constantly emits waves that can disrupt the MDEF of n enemies. MATK +145, Int +4. Ignores 10% of enemy MDEF when performing magic attacks; this percentage[/color] _ is raised by increasing this weapon's Upgrade Level. Type: Weapon Class : StaffOne-Handed Staff Attack : 8080 Property: Neutral Weight : 50 Weapon LV: 350 Weapon Level: 3 Required Level : 70 70 Required Jobs: [/s]Transcendent Mage and Acolyte Classes[/color]Jobs, Transcendent Acolyte Jobs _ INT + 4 MATK + 145 Pierces 10% of MDEF on Boss, Normal, Player protocol targets when performing a magical attack. Pierces an additional 1% of MDEF on Boss, Normal, Player protocol targets when performing a magical attack per upgrade level of the item. Id: (1628) Survival Rod [color=#=#267F00]FF000088Rental Item[/color] DEX +4. MATK +20%. When equipped in combination with the rental Survivor's Manteau R, gain +25% resistance to neutral property attacks, and increases your MATK by 5%. Class : Rod Attack Strength: 71 Weight : 0 Weapon Level: 4 Required Level : 1 Jobs : Mage, Acolyte, and Soul Linker ClassesAccount Bound[/color] Rental Item _ Type: Weapon Class: One-Handed Staff Attack: 71 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 1 Required Job: Acolyte Jobs, Mage Jobs, Soul Linker _ DEX + 4 MATK + 20% _ Set Bonus Survivor's Manteau (Rental) Survivor's Rod (Rental) MATK + 5% Reduces damage taken from Neutral property attacks by 25%. Id: (1629) Gentleman Staff [1] [/b]A staff once used by a very gentle man somewhere long ago. A very narrow sword is hidden inside the staff. MATK+125. Dex + 1. [/color]000000 When equipped along with Magician Hat, Dex +2, Int +2, SP Recovery Rate +5%. Magical Attack increases depending on the degree of refining. Class : Staff Attack : 40 Weight : 50 Property : Neutral Weapon Level : 4 Required Level : 50 Jobs : Mage, Acolyte, Soul Linker[/s][/color] _ Type: Weapon Class: One-Handed Staff Attack: 40 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 50 Required Job: Acolyte Jobs, Mage Jobs, Soul Linker _ DEX + 1 MATK+ 125 _ Set Bonus Gentleman Staff [1] Magician Hat INT + 2 DEX + 2 SP Recovery + 5% MATK + 1% per upgrade level of the Gentleman Staff[/b][/color]. Id: (1630) Release of Wish [/b]A staff made of Crystal. It shines beautifully against the light. This staff can also help the holder recover from damage. MATK+125, Int + 3. 5% increase to Recovery skills. Has a low chance of restoring an amount of HP & SP when Magically attacking. Class : [/color]Staff[/color] _ Type: Weapon Class: One-Handed Staff Attack : 30 Weight : 50[color=#00000[]/s][/color]30 Property : [/color]Neutral[color=#00000[]/s][/color]Neutral Weight: 50 Weapon Level : [/color]33 Required Level : 50 Jobs : Mage only50 Required Job: Mage Jobs _ INT + 3 MATK + 125 Increases the recovery rate of recovery skills by 5%. Adds a 10% chance of restoring 100 HP and 50 SP to the user every 2 seconds for 10 seconds when dealing magical attacks. Id: (1631) Holy Stick [1] [/b]A holy stick which is made of Rune of Odin, specialized for exorcisms.[/color] _ Type: Weapon Class: One-Handed Staff Attack: 50 Property: Holy Weight: 50 Weapon Level: 4 Required Level: 70 Required Job: Priest Jobs, Monk Jobs _ MATK + 140 Reduction of Variable Casting Time - 25% for [color=#=#7F0000]FF0000FFHoly Light[/color], [color=#=#7F0000]FF0000Turn Undead[/color], and Magnus Exorcismus by 25%. Class : Rod Attack Streng0000FFMagnus Exorcismus[/color] and Turn Undead. _ Set Bonus Benevolent Guardian [1] Holy Stick [1] Increases the recovery rate of recovery skills by 3% per upgrade level of th:e [color=#=#7F0000]77777750008080Holy Stick[/color]. Weight : 50 Property: Holy Weapon Level: 4 Required Level : 70 Jobs: Priest, Monk_ Set Bonus Exorcism Bible Holy Stick [1] Adds 2% chance of casting Level 1 Turn Undead on the target when receiving a physical attack. Increases the damage dealt with Magnus Exorcismus by 20%. Id: (1632) Warlock's Magic Wand [/b]A Rod that has been modified for brave magicians whom face enemies in battle. It is especially designed for battles against Demih-Humans. MATK + 125, Int + 4, Dex + 3 Ignores Magic Defense from Demihuman monsters by 25%. Enabl[/color] Account Bound _ Type: Weapon Class: One-Handed Staff Attack: 70 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 80 Required Job: Acolyte Jobs, Mage Jobs, Soul Linker _ INT + 4 DEX + 3 MATK + 125 Pierces a 25% chance to inflict the Stun effect when usof MDEF on Demi-Human race targets when performing a magical attacks. Indestructible. Class : Rod Attack Strength: 70 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Mage, Acolyte, Soul LinkerAdds a 5% chance of inflicting Stun on the target when dealing dealing magical attacks. This item is indestructible in battle. Id: (1633) Warlock's Battle Wand [/b]A Rod that has been modified for brave magicians whom face enemies in battle. It is especially designed for battles against Demih-Humans. MATK + 125, Int + 3, Dex + 3[/color] Account Bound _ Type: Weapon Class: One-Handed Staff Attack: 70 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 80 Required Job: Acolyte Jobs, Mage Jobs, Soul Linker _ INT + 4 DEX + 3 MATK + 125 Increases Mmagic Dal damage againston Demih-Human monsterrace targets by 15%. EnableAdds a 5% chance tof inflict the Stun effecing Stun on the target when usdealing magical attacks. Indestructible. Class : Rod Attack Strength: 70 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Mage, Acolyte, Soul LinkerThis item is indestructible in battle. Id: (1634) Strong Recovery Wand [/b]A Rod that is intended to heal people during battle. It provides special treatment to serious wounds. MATK + 125 Increases the Recovery Rate of Heal, Sanctuary by 14% when they are cast by the wearer.[/color] Account Bound _ Type: Weapon Class: One-Handed Staff Attack: 70 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 80 Required Job: Acolyte Jobs, Mage Jobs, Soul Linker _ MATK + 125 Restores 5 SP to the user every 10 seconds. Indestructible. Clcreases : Rod Attack Strength: 70 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Mage, Acolyte, Soul Linkerthe recovery rate of Heal and Sanctuary by 3%. This item is indestructible in battle. Id: (1635) Speedy Recovery Wand [/b]A Rod that is intended to heal people during battle. It has been optimized to heal more rapidly. MATK + 125, Int + 3, Dex + 2 Reduces Cast Delay by 15%. Restores 5 SP every 10 sec. Indestructible.[/color] _ Type: Weapon Class : Rod Attack Strength: 70One-Handed Staff Attack: 70 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: Mage, Acolyte, Soul LinkerAcolyte Jobs, Mage Jobs, Soul Linker _ INT + 3 DEX + 2 MATK + 125 Reduces the cooldown of skills by 15% Restores 5 SP to the user every 10 seconds. This item is indestructible in battle. Id: (1636) Thorn Staff of Darkness [/b]A staff which is covered with thorns, containing strong meanings of sorcery. MATK + 160, Int + 3, Dex + 3 Each upgrade level adds magic defense bypassing to your[/color] _ Type: Weapon Class: One-Handed Staff Attack: 60 Property: Shadow Weight: 70 Weapon Level: 4 Required Level: 75 Required Job: Transcendent Mage Jobs, Transcendent Acolyte Jobs _ INT + 3 DEX + 3 MATK + 160 Reduces the cooldown of skills by 3% per 2 upgrade levels of the item. Pierces 1% of MDEF on Boss, Normal, Player protocol targets when performing a magical attacks and reduces cast delay of all skills. Class : Rod Attack Strength: 60 Weight : 70 Property:Shadow Weapon Level: 4[/s] per upgrade level of the item. [/color]_ Set Bonus Skull Cap [1] Thorn Staff of Darkness MATK + 10 per upgrade level of the Thorn Staff of Darkness[/b][/color]. Required Level : 75 Jobs: Transcendent Mage, Acolyte_ If Thorn Staff of Darkness upgrade level is +10 or higher, Variable Casting Time - 10%. Id: (1637) Eraser [/b]A staff that causes enemy mental distraction. Matk +170, Int +3, Dex +2 SP Recovery increase by 8%. When doing magic attacks, takes away 20% SP of all enemies within 11*11 cells around itself. If Refining Level is over 9, takes away 60% SP of all enemies within 19*19 cells around itself. Class : [/color]Staff Attack : 80 Weight : 50 Weapon Level : 4 Required Level : 70 Jobs : Transcendent Wizard / Acolyte Class[/color] _ Type: Weapon Class: One-Handed Staff Attack: 80 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 70 Required Job: Transcendent Mage Jobs, Transcendent Acolyte Jobs _ INT + 3 DEX + 2 MATK + 170 SP Recovery + 8% Adds a 0.5% chance of casting Level 1 Area Soul Drain on the target when dealing magical attacks. _ If upgrade level is +10 or higher, Level 3 Area Soul Drain will be cast instead. Id: (1639) Novice Rod [3] [/b]A simple magic wand. MATK +32 Impossible to refine.[/color] _ Type: Weapon Class : Rod Attack Strength: 15One-Handed Staff Attack: 15 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]11 Required Level : NA 1 Required Jobs: Novice, Mage, Acolyte Classes, and Soul LinkerNovice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker _ MATK + 32 This item cannot be upgraded. Id: (1640) Glorious Arc Wand MATK +135 Increases Matk to Demihuman monsters by 15%. Ignores Mdef from Demihuman monsters by 25%. Indestructible ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Mdef of Demihuman monsters +5%. +9 Upgrade : Matk +5%, Variable Casting Time reduceAccount Bound _ Type: Weapon Class: One-Handed Staff Attack: 70 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Acolyte Jobs, Mage Jobs, Soul Linker _ MATK + 135 Increases magical damage to Demi-Human race targets by 15%,. Cast delay reduces by 5% Class : One handed Staff Attack : 70 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Mag[/s]Pierces 25% of MDEF on Demi-Human race targets when performing a magical attack. This item is indestructible in battle. [/color]_ If upgrade level is +6 or higher, Pierces an additional 5% of MDEF on Demi-Human race targets when performing a magical attack. _ If upgrade level is +9 or higher, MATK + 5% Variable Class / Acolyteting Time - 5% Fixed Class / Soul Linker[/color]t Time - 5% Id: (1641) Glorious Cure Wand MATK +135 HP Recovery +14% when using [Heal] or [Sanctuary]. Delay reduces by 10% after using skills. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore MdefAccount Bound _ Type: Weapon Class: One-Handed Staff Attack: 70 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Acolyte Jobs, Mage Jobs, Soul Linker _ MATK + 135 Fixed Cast Time - 10% Increases the recovery rate of recovery skills by 14%. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces 5% of MDEF ofn Demih-Human monsters +5%, HP Recovery +5%, [[/s]race targets when performing a magical attack. Enables [/color]Level 1 [/b]Bless][/color] Lv 1 +9 Upgrade : When using [Heal], has a chance of casting Lv. 10 [Heal]. +10 Upgrade : HP Recovery +10%. Class : Staff Attack : 70 Weight : 0[/s]. Increases the recovery rate of recovery skills by 5%. [/color]_ If upgrade level is +9 or higher, Adds a 10% chance of casting Level 10 Heal on the target when using Heal[/b][/color]. Weapon Level : 4 Required Level : 80 Job : Mage Cl[/s][/color]_ If upgrade level is +10 or higher, Increases / Acolyte Class / Soul Linker[/color]the recovery rate of recovery skills by 10%. Id: (1643) Dead Tree CaneStaff [/b]A staff made out of magical wood. It possesses huge magical power, but it will make you look like an elder. Int + 4. If refined to +6 or higher, Int increases by 1 per level, and MaxHP -200, MaxSP -100. Matk + 155. Class : [/color]Staff[/color] _ Type: Weapon Class: One-Handed Staff Attack : 100100 Property: Neutral Weight : 10[color=#00000[]/s][/color]10 Weapon Level : [/color]44 Required Level : 70 70 Required Job : Mage Class / Acolyte Class / Soul Linker[color=#0000[/]s][/color]Acolyte Jobs, Mage Jobs, Soul Linker [/color]_ MATK + 155 INT + 4 _ If upgrade level is +6 or higher, INT + 1 per upgrade level of the item. HP - 200 Max SP - 100 Id: (1645) [2] This item can be re-purposed. Id: (1646) La'cryma Stick [2] [/b]A high-class mage's staff decorated with rich tail-feathers. It has been especially treated for the ice elemental magical spell, 'Stormgust'. Matk + 180 Int +4, Mdef[/color] _ Type: Weapon Class: One-Handed Staff Attack: 30 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 50 Required Job: Transcendent Mage Jobs _ INT + 4 MATK + 180 MDEF + 1 Stormgust's damage increases by 1% for each refine level. If refined to +10, casting speed of 'Increases the damage of Storm Gust by 1% per upgrade level of the item. _ If upgrade level is +10 or higher, Variable Casting Time - 8% for [/b]Stormg Gust' decreases by 8%. Class : [/color]One-Handed Staff Attack : 30 Weight : 50 Weapon Level:3 Required Level : 50 Job : Transcendent Mage Classes[/color]. _ Set Bonus Geffenia Water Book [1] La'cryma Stick [2] Variable Casting Time - 4% for Jack Frost, Frost Misty and Storm Gust per upgrade level of the item. Id: (1647) Croce Staff [1] [/b]The official staff for High Class Clerics. It is decorated with a red Prontera Cathedral Emblem. Matk + 175, Int +4. Holy Elemental. When using 'Heal', randomly autocasts Lv. 1 'Blessing' to self. ('Blessing' skill will be cast with the player's learned skill Level.)[/color] _ Type: Weapon Class : [/s]One-Handed Staff[/color] Attack : 3030 Property: Holy Weight : 50 Weapon Level:350 Weapon Level: 3 Required Level : 50 50 Required Job : [/s]Transcendent Acolyte Classes[/color]Jobs _ INT + 4 MATK + 175 Adds a 2% chance of casting Level 1 Blessing on the user when using Heal, if a higher level of this skill is known, it will be cast instead. Id: (1648) Staff Of Bordeaux [/b]A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it. Matk + 170, Int +2, Dex +1. When mastering 'Dragonology', consumed SP amount is decreased by 15%, Int +3.[/color] _ Type: Weapon Class : [/s]One-Handed Staff[/color] Attack : 3030 Property: Neutral Weight : 50 Weapon Level:450 Weapon Level: 4 Required Level : 50 50 Required Job : [/s]Transcendent Mage Classes[/color]Jobs _ INT + 2 DEX + 1 MATK + 170 _ If Dragonology is at maximum level, INT + 3 Reduces the SP cost of skills by 15%. Id: (1649) Laphine Staff [/b]A staff which is crafted by a stone that is often used when Laphines put magic power into it. Fixed Casting decreases by 1% for every upgrade level. (This effect does not stack with card's or other parts' decreasing effect.) Matk +180. Class : [/color]Staff Attack Strength : 30[/color] _ Type: Weapon Class: One-Handed Staff Attack: 30 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level : [/color]33 Required Level : 100 Jobs : Third Mage/Acolyte Class100 Required Job: Transcendent Mage Jobs, Transcendent Acolyte Jobs _ MATK + 180 Fixed Cast Time - 1% per upgrade level of the item. Id: (1650) Eden Staff I [/b]A staff that is made by the Eden Group. A basic item for a beginning Mage. Int +2 , Matk +125 Cannot be upgraded.[/color] Character Bound _ Type: Weapon Class : StaffStaff Attack : 6060 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]22 Required Level : 26 Jobs : Mage / Acolyte Class26 Required Job: Mage Jobs, Acolyte Jobs _ INT + 2 MATK + 125 This item cannot be upgraded. Id: (1651) Eden Staff II [/b]A staff that is made by the Eden Group. A basic item for an intermediate Mage. Int +3 , Matk +150 Cannot be upgraded.[/color] Character Bound _ Type: Weapon Class : StaffOne-Handed Staff Attack : 6060 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]22 Required Level : 40 Jobs : Mage / Acolyte Class40 Required Job: Mage Jobs, Acolyte Jobs _ INT + 3 MATK + 150 This item cannot be upgraded. Id: (1652) Traveler's Rod This item requires translation. Id: (1654) Mental Stick [1] [/b]A staff which converts elemental power into psychic energy. Fluctuate c[/color] _ Type: Weapon Class: One-Handed Staff Attack: 40 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 102 Required Job: Sorcerer Jobs _ MATK + 170 Variable Casting tTime of Psychic Wave decreased by 3 secs. Increases SP of - 3 seconds for Psychic Wave. Drains 100 SP from the user when the item is unequipped. Increases SP cost of [/b]Psychic Wave[/color] by 60. ATK increased by 2% and MHP decreased by 2% for evHP - 2% pery upgrade above level 6. Loses SP 100 upon disrobement. MATK + 170 Cllevel of the item past the upgrade level of 6. Increases : One-Hand Staff Attack : 40 Weight : 50 Weapon Level : 3 Required Level : 102 Jobs : Sorcerer Onlythe damage of Psychic Wave by 2% per upgrade level of the item past the upgrade level of 6. Id: (1657) Wand Of Affection [/b]A Staff that radiates concern for the welfare of others. Adds 10% Heal Bonus. MATK + 160, INT + 2. If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20. Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Type : [/color]Staff Attack : 30 Weight : 50 Weapon Level : 3 Required Level : 100 Job : "Archbishop[/color] _ Type: Weapon Class: One-Handed Staff Attack: 30 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 100 Required Job: Arch Bishop Jobs _ INT + 2 MATK + 160 Increases the recovery rate of recovery skills by 10%. _ Set Bonus Robe of Affection Shawl of Affection Shoes of Affection Wand of Affection Increases the recovery rate of recovery skills by 25%. Increases SP cost of Heal by 20. Reduces the cooldown time for Lauda Agnus, Lauda Ramus and Sacrement by 2 seconds. Id: (1658) Eden Group Staff III [/b]A staff that is made by the Eden Group. An advanced item for an experienced magic practitioner. Int +4 , Matk +170 Cannot be upgraded.[/color] Character Bound _ Class : StaffOne-Handed Staff Attack : 6060 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]33 Required Level : 60 Jobs : Mage Class/Acolyte Class60 Required Job: Mage Jobs, Acolyte Jobs _ INT + 4 MATK + 170 This item cannot be upgraded. Id: (1659) Recovery Light [1] [/b]A staff that increases the potency of Heal and Archb Bishop Healingrecovery skills while increasing SP consumption depending on refine level. Matk + 16[/color] _[color=#00000[]/b][/color]0 Type : [/color]StaffOne-Handed Staff Attack : 3030 Property: Neutral Weight : 40 Weapon Level : 4 Required Level : 110 Job : "Archbishop40 Weapon Level: 4 Required Level: 110 Required Job: Arch Bishop Jobs _ MATK + 160 Increases the recovery rate of Coluseo Heal, Heal, High Heal and Sancturary by 6% per upgrade level of the item. Increases SP cost of Coluseo Heal by 12 per upgrade level of the item. Increases SP cost of Heal by 10 per upgrade level of the item. Increases SP cost of High Heal by 14 per upgrade level of the item. Id: (1660) Empowered Wand Of Affection [1] [/b]A Staff that radiates concern for the welfare of others. Adds 20% Heal Bonus. MATK + 180, INT + 4. If worn with Robes, Shoes, and Robe of M[/color] _ Type: One-Handed Staff Attack: 30 Property: Neutral Weight: 50 Weapon Level: 4 Required Level: 130 Required Job: Arch Bishop Jobs _ INT + 4 MATK + 180 Increases the recovery rate of recovercy Increase Heal Bonus by an additional 45% and SP consumption of 'Heal' by 50. Subtract 3 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Gives a small chance to cast Silentium when receiving physical damage. Type : Staff Attack : 30 Weight : 50 Weapon Level : 4 Required Level : 130 Job : "Archbishopskills by 20%. _ Set Bonus Empowered Wand of Affection [1] Robe of Affection Shawl of Affection Shoes of Affection Increases the recovery rate of recovery skills by 45%. Increases SP cost of Heal by 50. Reduces the cooldown time for Lauda Agnus, Lauda Ramus and Sacrement by 3 seconds. Id: (1661) Mental Destroyer Drains 5% SP from enemies while attacking. (Skill attacks are not affected by this option.) Increases SP consumption of skills by 1A Staff that allows the user's magic to penetrate the enemy's mind. _ Type: Weapon Class: Two-Handed Staff Attack: 100 Property: Neutral Weight: 140 Weapon Level: 4 Required Level: 95 Required Job: Transcendent Mage Jobs _[color=#0000[/]b][/color]00 IntNT + 10, Matk MATK + 50, Mdef MDEF + 20. If refined to +6 or higher, increases the SP drain ofAdds a 100% chance to drain 5% SP from the target when performing a physical attacks. Weight : [/color]140 Weapon Level : 4 Required Level : 95 Jobs : High-Wizard classes[/s][/color]_ If upgrade level is +6 or higher, Adds a 100% chance to drain an additional 3% SP from the target when performing a physical attack. Id: (1670) RWC Memory Staff [1] [/b]A staff created for the 2012 RWC (Ragnarok World Championship) infused with pure gold. Increases Matk power +30 for every three refine levels If refined to +6 or higher, Increases Matk damage to all monsters. If refined to[/color] The set bonus is lost if the pendant is compounded with a card. _ Type: Weapon Class: Staff Attack: 25 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 1 Required Job: Acolyte Jobs, Mage Jobs, Soul Linker _ MATK + 30 per 3 upgrade levels of the item. _ If upgrade level is +96 or higher, additional Matk increase damage to all monsters and has a low MATK + 5% _ If upgrade level is +9 or higher, MATK + 5% Adds 0.5% chance of auto-casting lvLeve[/b]l 1 Mystical Amplification [/color][color=#0000[c]olor=#7F0000]ffSet Bonus[/color] If equipped with RWC 2012 Pendant grants +5 MAtk for every upgrade level These s[/s]00 on the user when performing a magical attack. [/color]_ S[/b]et bBonuses do not work with the card-slotted RWC accessories[/color] Type : One-handed Staff Attack : 25 Weight : 50 Weapon Level : 3 Required Level : 1 Jobs: Mage, Acolyte Classes, and Soul Linker[/s][/color] RWC 2012 Pendant RWC Memory Staff [1] MATK + 5 per upgrade level of the RWC Memory Staff [1][/b][/color]. Id: (1701) Bow [3] [/b]A common bow.[/color] _ Type: Weapon Class : Bow Attack Strength: 15Bow Attack: 15 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1702) Bow [4] [/b]A common bow.[/color] _ Type: Weapon Class : Bow Attack Strength: 15Bow Attack: 15 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1703) Bow [/b]A common bow.[/color] _ Type: Weapon Class : Bow Attack Strength: 15Bow Attack: 15 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1704) Composite Bow [3] [/b]An average bow that is mostly used for small game hunting.[/color] _ Type: Weapon Class : Bow Attack Strength: 29Bow Attack: 29 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1705) Composite Bow [4] [/b]An average bow that is mostly used for small game hunting.[/color] _ Type: Weapon Class : Bow Attack Strength: 29Bow Attack: 29 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1706) Composite Bow [/b]An average bow that is mostly used for small game hunting.[/color] _ Type: Weapon Class : Bow Attack Strength: 29Bow Attack: 29 Property: Neutral Weight : 60[color=#00000[]/s][/color]60 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1707) Great Bow [2] [/b]A simply constructed bow that offers well balanced performance.[/color] _ Type: Weapon Class : Bow Attack Strength: 50Bow Attack: 50 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1708) Great Bow [3] [/b]A simply constructed bow that offers well balanced performance.[/color] _ Type: Weapon Class : Bow Attack Strength: 50Bow Attack: 50 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1709) Great Bow [/b]A simply constructed bow that offers well balanced performance.[/color] _ Type: Weapon Class : Bow Attack Strength: 50Bow Attack: 50 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1710) Cross Bow [2] [/b]A specially made bow that uses a firing mechanism to launch arrows at enemies.[/color] _ Type: Weapon Class : Bow Attack Strength: 65Bow Attack: 65 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1711) Cross Bow [3] [/b]A specially made bow that uses a firing mechanism to launch arrows at enemies.[/color] _ Type: Weapon Class : Bow Attack Strength: 65Bow Attack: 65 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1712) Cross Bow [/b]A specially made bow that uses a firing mechanism to launch arrows at enemies.[/color] _ Type: Weapon Class : Bow Attack Strength: 65Bow Attack: 65 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]22 Required Level : 18 18 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1713) Arbalest Bow [1] [/b]A powerful siege weapon that is, in essensce, a huge crossbow. Dex +2[/color] _ Type: Weapon Class : Bow Attack Strength: 90Bow Attack: 90 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs _ DEX + 2 Id: (1714) Gakkung Bow [1] [/b]A bow made famous by its use by Goongso, a legendary Korean archer that used this bow's power to smite his enemies.[/color] _ Type: Weapon Class : Bow Attack Strength: 100Bow Attack: 100 Property: Neutral Weight : 110[color=#00000[]/s][/color]110 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs Id: (1715) Arbalest Bow [2] [/b]A powerful siege weapon that is, in essensce, a huge crossbow. Dex +2[/color] _ Type: Weapon Class : Bow Attack Strength: 90Bow Attack: 90 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]33 Required Level : 33 33 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs _ DEX + 2 Id: (1716) Gakkung Bow [2] [/b]A bow made famous by its use by Goongso, a legendary Korean archer that used this bow's power to smite his enemies.[/color] _ Type: Weapon Class : Bow Attack Strength: 100Bow Attack: 100 Property: Neutral Weight : 110[color=#00000[]/s][/color]110 Weapon Level: [/color]33 Required Level : 33 Jobs: Archer Class; Thief and Rogue Jobs33 Required Job: Rogue Jobs, Archer Jobs Id: (1718) Hunter Bow [/b]A mighty bow that can only be effectively used[/color] by Hunters and Snipers.[/color] _ Type: Weapon Class : Bow Attack Strength: 125Bow Attack: 125 Property: Neutral Weight : 110[color=#00000[]/s][/color]110 Weapon Level: [/color]33 Required Level : 33 Jobs : [/s]33 Required Job: Hunter Jobs [/color]_ Set Bonus Hunting Arrow [/b]Hunter Bow[/color] Increases long-ranged damage on targets by 50%. Id: (1719) Roguemaster's Bow [/b]A bow, created just for Thieves, that has great attacking range. Weapon Range: 11 cells[/color] _ Type: Weapon Class : Bow Attack Strength: 75Bow Attack: 75 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]44 Required Level : 48 Jobs : Thief48 Required Job: Thief _ Range + 11 Id: (1720) Rudra Bow [/b]A bow imbued with the sacred essensce of Rudra, one of the ancient gods. Adds 50% tolerance to the Poison, Curse, Silence, Chaos and Blind statuses. Enables the use of [/color][/s][/color] _ Type: Weapon Class: Bow Attack: 150 Property: Neutral Weight: 120 Property: Holy Weapon Level: 4 Required Level: 48 Required Job: Rogue Jobs, Archer Jobs _ INT + 5 Enables [/b]Level 1 Heal[/color] and [color=#00[col]or=#7F0000]88[/color]00FFLevel 1 Cure[/color]. Int +5 Cl Increases : Bow Attack Strength: 150 Weight : 120 Property: Holy Weapon Level: 4 Required Level : 48 Jobs: Archer Class; Rogue Jobresistance to Curse, Poison and Silence by 50%. Id: (1721) Repeating Crossbow [1] [/b]A rapid fire crossbow that can shoot many arrows in a short span of time.[/color] _ Type: Weapon Class : Bow Bow Attack : 9595 Property: Neutral Weight : 200[color=#0000[/]s][/color]200 Weapon Level: [/color]33 Required Level : 65 65 Required Jobs: Thief, Hunter, and Rogue JobsHunter Jobs, Rogue Jobs _ Range + 9 Id: (1722) Ballista [/b]A giant bow which was used in ancient battles.[/color] _ Type: Weapon Class : Bow Bow Attack : 145145 Property: Neutral Weight : 350[color=#00000[]/s][/color]350 Weapon Level: [/color]44 Required Level : 77 77 Required Jobs: [/s]Hunter Jobs, Bard, and Jobs, Dancer Jobs[/color] Id: (1723) Luna Bow [2] [/b]A bow crafted out of moonstone with an attached blade that allows its user to block and counter enemy attacks. The drawback is that this bow is quite heavy. DEF +2 if not upgraded. DEF +3 if upgraded to +6. DEF +5 if upgraded to +9. Class : [/color]Bow Attack Strength: 100 Weight : 200 Property: Neutral Weapon Level: 3 Required Level : 30 Jobs : Hunter[/color] _ Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 200 Weapon Level: 3 Required Level: 30 Required Job: Hunter Jobs _ DEF + 2 _ If upgrade level is +6 or higher, DEF + 3 _ If upgrade level is +6 or higher, DEF + 2 _ Set Bonus Luna Bow [2] Lunatic Brooch [1] DEX + 1 Max SP + 50 SP Recovery + 10% Id: (1724) Dragon Wing [/b]A bow constructed out of dragon bone and made to look like dragon wings. Ignores Dragon monsters' Defense. Has 3% chance of gaining Oridecon Arrow each time it kills a Dragon monster.[/color] _ Type: Weapon Class : Bow Attack Strength: 100 Weight : 120 Property: Neutral[color=#00000[]/s][/color]Bow Attack: 100 Property: Neutral Weight: 120 Weapon Level: [/color]44 Required Level : 60 Jobs: Archer Class; Thief and Rogue Jobs60 Required Job: Thief, Rogue Jobs, Archer Jobs _ Pierces 100% of DEF on Dragon race targets when performing a physical attack. Adds a 3% chance of gaining Oridecon Arrow when a Dragon race targets is killed. Id: (1725) Minstrel Bow [1] [/b]A musicial instrument that has been modified into a bow. Int +2, SP Recovery +10%[/color] _ Type: Weapon Class : Bow Damage: 120Bow Damage: 120 Property: Neutral Weight : 170[color=#00000[]/s][/color]170 Weapon Level: [/color]44 Required Level : 70 Jobs : Hunter/Bard/Dancer70 Required Job: Hunter Jobs, Bard Jobs, Dancer Jobs _ INT + 2 SP Recovery + 10% Id: (1726) Hunter Bow [1] [/b]A mighty bow that can only be effectively used by Hunters.[/color] _ Type: Weapon Class : Bow Attack Strength: 125Bow Attack: 125 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level: [/color]33 Required Level : 33 Jobs : Hunter33 Required Job: Hunter Jobs _ Set Bonus Hunter Bow or Hunter Bow [1] Hunting Arrow Increases long-ranged damage on targets by 50%. Id: (1727) Ballista [1] [/b]A huge bow whose designed was inspired by the giant siege weapons used to raze entire castles.[/color] _ Type: Weapon Class : Bow Attack Strength: 145Bow Attack: 145 Property: Neutral Weight : 350[color=#00000[]/s][/color]350 Weapon Level: [/color]44 Required Level : 77 77 Required Jobs: Hunter, Bard, and DancerHunter Jobs, Bard Jobs, Dancer Jobs Id: (1728) Ballista [color=#=#7F0000]000088Rental Item[/color] 808080A giant bow used in ancient battles. Damage increases by 20% when used in ranged attacks.[/color] Account Bound Rental Item _ Type: Weapon Class : Bow Attack Strength: 194Bow Attack: 194 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]44 Required Level : 1 1 Required Jobs: [/s]Hunter Jobs, Bard Jobs, Dancer[/color] Jobs _ Increases long-ranged damage on targets by 20%. Id: (1729) Rudra Bow [color=#=#7F0000]000088Rental Item[/color] 808080A bow imbued with the sacred essensce of Rudra, one of the ancient gods. Adds 50% tolerance to the Poison, Curse, Silence, Chaos and Blind statuses. Enables the use of [/s][/color] Account Bound Rental Item _ Type: Weapon Class: Bow Attack: 185 Property: Holy Weight: 0 Weapon Level: 4 Required Level: 1 Required Job: Rogue Jobs, Archer Jobs _ INT + 5 Enables [/b]Level 1 Heal[/color] and [color=#00[col]or=#7F0000]88[/color]00FFLevel 1 Cure[/color]. Int +5 This item cannot be Dropped or Traded. Class : Bow Attack Strength: 185 Weight : 0 Property: Holy Weapon Level: 4 Required Level : 1 Jobs: Archer Class; Rogue Job Increases resistance to Curse, Poison and Silence by 50%. Id: (1730) Burning Bow [1] [/b]A flaming bow that seems dangerous to grasp. Increases tolerance to Fire[/color] _ Type: Weapon Class: Bow Attack: 95 pProperty attacks by 10%, and increases damage of attacks with Fire Arrows : Neutral Weight: 140 Weapon Level: 3 Required Level: 55 Required Job: Rogue Jobs, Archer Jobs _ Reduces damage taken from Fire property attacks by 2510%. Class : Bow Attack : 95 Weight : 140 Weapon LV: 3 Required Level : 55 Jobs: Archer Classes and Rogue Job_ Set Bonus Burning Bow [1] Fire Arrow Increases long-ranged damage on targets by 25%. Id: (1731) Frozen Bow [1] [/b]A frozen bow whose drawstring seems too solid to be pulled. Has a certain chance of freezing enemies, and increases damage of attacks with Crystal Arrows by 25%. Class : [/color]Bow Attack : 100 Weight : 140 Weapon LV: 3 Required Level : 55 Jobs: Archer Cl[/s][/color] _ Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 140 Weapon Level: 3 Required Level: 55 Required Job: Rogue Jobs, Archer Jobs _ Adds a 10% chance of inflicting Frozen on the target when dealing ranged attacks. _ Set Bonus Crystal Arrow Frozen Bow [1] Increasses and Rogue Job[/color] long-ranged damage on targets by 25%. Id: (1732) Earth Bow [1] [/b]A bow that is perfectly balanced in every aspect. Increases damage of attacks with Stone Arrows by 25%. Has a certain chance of inflicting the Darkness status to enemies. Class : [/color]Bow Attack : 105 Weight : 140 Weapon LV: 3 Required Level : 55 Jobs: Archer Classes and Rogue Job[/color] _ Type: Weapon Class: Bow Attack: 105 Property: Neutral Weight: 140 Weapon Level: 3 Required Level: 55 Required Job: Rogue Jobs, Archer Jobs _ Set Bonus Earth Bow [1] Stone Arrow Increases long-ranged damage on targets by 25%. Adds a 10% chance of inflicting Stone Curse on the target when dealing ranged attacks. Id: (1733) Gust Bow [1] [/b]A light bow that has been enhanced with the power of whirlwinds. Increases damage of attacks with Arrows of Wind by 25%. Each physical attack has a certain chance of auto casting Lv.5 Wind Blade; this chance is increased when the wearer's INT is 40 or greater. Class : [/color]Bow Attack : 95 Weight : 140 Weapon LV: 3 Required Level : 55 Jobs: Archer Classes and Rogue Job[/color] _ Type: Weapon Class: Bow Attack: 95 Property: Neutral Weight: 140 Weapon Level: 3 Required Level: 55 Required Job: Rogue Jobs, Archer Jobs _ Set Bonus Gust Bow [1] Wind Arrow Increases long-ranged damage on targets by 25%. Adds a 10% chance of casting Level 2 Wind Blade on the target when dealing ranged attacks. _ If base INT is 40 or higher, Level 5 Wind Blade will be cast instead. Id: (1734) Orc Archer Bow [/b]A large, powerful bow used by Orc Archers. Adds a chance of defeating enemies dropping Iron Arrows. Increases ranged damage of attacks with Steel Arrows by 50%. Class : [/color]Bow Attack : 120 Weight : 160 Weapon LV: 3 Required Level : 65 Jobs: Archer Cl[/s][/color] _ Type: Weapon Class: Bow Attack: 120 Property: Neutral Weight: 160 Weapon Level: 3 Required Level: 65 Required Job: Rogue Jobs, Archer Jobs _ Adds a 2% chance of gaining Steel Arrow when a monster is killed. _ Set Bonus Orc Archer Bow Steel Arrow Increasses and Rogue Job[/color] long-ranged damage on targets by 50%. Id: (1736) Double Bound [3] [/b]A slim and smooth bow specialized for double attacks. When attacking, has a chance of autocasting [/color]Double Strafe of the level currently learned.[/color] _ Type: Weapon Class : Bow Attack Strength: 70Bow Attack: 70 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]33 Required Level : 70 Jobs: Sniper only: 70 Required Job: Sniper Jobs _ Adds a 1% chance of casting Level 1 Double Strafe on the target when performing a physical attack, if a higher level of this skill is known, it will be cast instead. Id: (1737) Ixion Wings [1] [/b]A beautiful bow shaped as a pair of pure white wings. Has a chance of increasing attack speed[/color] _ Type: Weapon Class: Bow Attack: 135 Property: Neutral Weight: 30 Weapon Level: 4 Required Level: 70 Required Job: Sniper Jobs _ Adds a 0.5% chance of ASPD + 7% for 75 seconds with low probability when attacking.(delay after attacking reduces by 7%) Activation probability increases according to Refine level Class : Bow Attack Strength: 135 Weight : 30 Weapon Level: 4 Required Level : 70 Jobs: Sniper onlyhen performing a physical attack. Adds an additional 0.1% chance of ASPD + 7% for 5 seconds when performing a physical attack per upgrade level of the item. Id: (1738) Valorous Battle CrossBow [/b]A Crossbow that has been designed to deal more damage to Demih-Human monsters. Dex + 2 Increases Physical Attack Strength towards Demihuman monsters by 55%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible.[/color] Account Bound _ Type: Weapon Class : Bow Attack Strength: 100Bow Attack: 100 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: Thief Classe[/s]Thief, Rogue Jobs, Archer[/color] Jobs _ DEX + 2 Increases physical damage on Demi-Human race targets by 55%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. Id: (1739) Brave Battle CrossBow [/b]A Crossbow that has been designed to deal more damage to Demih-Human monsters. Dex + 2, Int + 10 Increases Physical Attack Strength towards Demihuman monsters by 55%. Indestructible.[/color] Account Bound _ Type: Weapon Class : Bow Attack Strength: 100Bow Attack: 100 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: Thief Classe[/s]Thief, Rogue Jobs, Archer[/color] Jobs _ INT + 10 DEX + 2 _ Increases physical damage on Demi-Human race targets by 55%. This item is indestructible in battle. Id: (1740) Nepenthes Bow [2] [/b]A very flexible bow made of Nepenthes' tough tentacles. When using Double Strafe, has a chance of casting Lv.1 Arrow Repel.[/color] _ Type: Weapon Class : BowBow Attack : 105105 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level : [/color]44 Required Level : 60 Jobs : Sniper[/s]: 60 Required Job: Sniper Jobs [/color]_ Adds a 2% chance of casting Level 1 Arrow Repel on the target when using Double Strafe[/b][/color]. Id: (1741) Cursed Lyre [1] [/b]A cursed bow that once killed a hero of an ancient nation long ago. The curse of the bow takes luck away from its user. Luk[/color] _ Type: Weapon Class: Bow Attack: 125 Property: Neutral Weight: 125 Weapon Level: 4 Required Level: 80 Required Job: Transcendent Archer Jobs _ LUK - 2 HaAdds a 4% chance of cursing ainflicting Curse on the target when doing loealing ranged physical attacks. Class : Bow Attack : 125 Weight : 125 Weapon Level : 4 Required Level : 80 Jobs : Transc[/s][/color]_ Set Bonus Cursed Lyre [1] Cursed Star ATK + 25 Adds a 6% chance of inflicting Curse on the target when dent Archer Class[/color]aling ranged attacks instead. Id: (1742) Novice Composite Bow [3] [/b]An average bow that is mostly used for small game hunting. Impossible to refine.[/color] _ Type: Weapon Class : Bow Attack Strength: 49Bow Attack: 49 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]11 Required Level : 4 4 Required Jobs: Archer Class; [/s]Thief and, Rogue Jobs[/color], Archer Jobs _ This item cannot be upgraded. Id: (1743) Glorious Hunter Bow Physical Attack Strength to Demihuman monsters +55%. Ignore 20% of PAccount Bound _ Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Thief, Rogue Jobs, Archer Jobs _ Increases physical Defensdamage ofn Demih-Human monsters. Increases CRI with each refine level. (But critical damages increase up to the upgrade level 10.) ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaurace targets by 55%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. Increases critical damage on targets by 2% per upgrade level of the item up to a maximum upgrade level of 10. This item is indestructible in battle. _ If upgrade level is +6 or highter increases up to the upg, Pierces an additional 5% of DEF on Demi-Human radce level 14.) +9 Upgrade : [Double Strafe] +20% Atk. Class : Bow Attack : 100 Weight : 0[color=#[/]color]targets when performing a physical attack. Enables [/color]Level 1 Slaughter[color=#0[]/color]000000. Weapon Level : [/color]4 Required Level : 80 Job : Archer Cl[/s][/color]_ If upgrade level is +9 or higher, Increases / Thief / Rogue[/color]the damage of Double Strafe by 20%. Id: (1745) Falken Blitz [2] [/b]An elegant and beautiful Red bow that looks like a flying falcon. Adds 10% Damage to Focused Arrow Strike, Double Strafe and Arrow Repel skills. Class : : [/color]Bow Attack : 100 Weight : 100 Weapon Level : 3 Required Level : 50 Jobs : Sniper[/s][/color] _ Type: Weapon Class: Bow Attack: 100 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 50 Required Job: Sniper Jobs _ Increases the damage of Double Strafe, Focused Arrow Strike and Arrow Repel by 10%. _ Set Bonus Falken Blitz [2] Little Feather Hat [1] If Falken Blitz [2] upgrade level is +10 or higher, Variable Casting Time - 50% for Focused Arrow Strike[/b][/color]. Id: (1746) Elven Bow [1] [/b]It's made after a bow of ancient forest watching tribe. Dex +2. [/color] _ Type: Weapon Class : BowBow Attack : 160160 Property: Neutral Weight : 150[color=#00000[]/s][/color]150 Weapon Level : [/color]33 Required Level : 100 Jobs : [/s]100 Required Job: Ranger Jobs, Minaestrelo Jobs, Wand Wanderer[/color]erer Jobs _ DEX + 1 _ Set Bonus Elven Arrow Elven Bow [1] Increases long-ranged damage on targets by 50%. Id: (1747) Eden Bow I [/b]A bow that is made by the Eden Group. It's been remodeled for beginning Archers. Cannot be upgraded.[/color] Character Bound _ Type: Weapon Class : BowBow Attack : 8282 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]22 Required Level : 26 Jobs : Archer Class/[/s]26 Required Job: Thief/, Rogue[/color] Jobs, Archer Jobs _ This item cannot be upgraded. Id: (1748) Eden Bow II [/b]A rich bow that is made by the Eden Group. It is suitable for intermediates who have handled a bow before. Cannot be upgraded.[/color] Character Bound _ Type: Weapon Class : BowBow Attack : 120120 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]22 Required Level : 40 Jobs : Archer Class/[/s]40 RRequired Job: Thief/, Rogue[/color] Jobs, Archer Jobs _ This item cannot be upgraded. Id: (1749) Traveler's Bow This item can be re-purposed. Id: (1750) Arrow [/b]A common arrow. Weapon [/color] _ Type: Ammunition Class : Arrow Attack Strength: 25 Weight : 0.1 Property: NeutralArrow Attack: 25 Property: Neutral Weight: 0.1 Id: (1751) Silver Arrow [/b]An arrow tipped with a silver point enchanted with the power of holiness. Weapon [/color] _ Type: Ammunition Class : Arrow Attack Strength: 30 Weight : 0.2 Property: HolyArrow Attack: 30 Property: Holy Weight: 0.2 Id: (1752) Fire Arrow [/b]A flaming arrow that will inflict Fire property damage. Weapon [/color] _ Type: Ammunition Class : Arrow Attack Strength: 30 Weight : 0.2 Property: FireArrow Attack: 30 Property: Fire Weight: 0.2 _ Set Bonus Burning Bow [1] Fire Arrow Increases long-ranged damage on targets by 25%. Id: (1753) Steel Arrow [/b]An arrow constructed from hardened steel.[/color] _ Type: Ammunition Class : Arrow Attack Strength: 40 Weight : 0.2 Property: NeutralArrow Attack: 40 Property: Neutral Weight: 0.2 _ Set Bonus Orc Archer Bow Steel Arrow Increases long-ranged damage on targets by 50%. Id: (1754) Crystal Arrow [/b]An arrow made of blue crystal imbued with the power of Water.[/color] _ Type: Ammunition Class : Arrow Attack Strength: 30 Weight : 0.2 Property: WaterArrow Attack: 30 Property: Water Weight: 0.2 _ Set Bonus Crystal Arrow Frozen Bow [1] Increases long-ranged damage on targets by 25%. Id: (1755) Arrow of Wind [/b]An arrow enchanted by the power of the Wind.[/color] _ Type: Ammunition Class : Arrow Attack Strength: 30 Weight : 0.2 Property: WindArrow Attack: 30 Property: Wind Weight: 0.2 _ Set Bonus Gust Bow [1] Wind Arrow Increases long-ranged damage on targets by 25%. Adds a 10% chance of casting Level 2 Wind Blade on the target when dealing ranged attacks. _ If base INT is 40 or higher, Level 5 Wind Blade will be cast instead. Id: (1756) Stone Arrow [/b]An arrow made of stone imbued with the power of Earth.[/color] _ Type: Ammunition Class : Arrow Attack Strength: 30 Weight : 0.2 Property: EarthArrow Attack: 30 Property: Earth Weight: 0.2 _ Set Bonus Earth Bow [1] Stone Arrow Increases long-ranged damage on targets by 25%. Adds a 10% chance of inflicting Stone Curse on the target when dealing ranged attacks. Id: (1757) Immaterial Arrow [/b]A shining arrow that doesn't have a discernaible shape. Class : [/color]Arrow Attack Strength: 30 Weight : 0.1 Property: Ghost[/color] _ Type: Ammunition Class: Arrow Attack: 30 Property: Ghost Weight: 0.1 Id: (1758) Stun Arrow [/b]A thick, heavy arrow. Inflict the [/color]Stun status on targets by a low chance.[/color] _ Type: Ammunition Class : Arrow Attack Strength: 1Arrow Attack: 1 Property: Neutral Weight : 0.3 Property: Neutral0.3 _ Adds a 10% chance of inflicting Stun on the target when dealing ranged attacks. Id: (1759) Frozen Arrow [/b]An arrow enchanted with the power of ice. Inflict the [/color]Frozen status on targets by a low chance.[/color] _ Type: Ammunition Class : Arrow Attack Strength: 1Arrow Attack: 1 Property: Water Weight : 0.3 Property: Water0.3 _ Adds a 10% chance of inflicting Frozen on the target when dealing ranged attacks. Id: (1760) Flash Arrow [/b]An arrow that explodes with a flash of light upon impact. Inflicts the [/color]Blind status on targets by a low chance.[/color] _ Type: Ammunition Class : Arrow Attack Strength: 1Arrow Attack: 1 Property: Neutral Weight : 0.3 Property: Neutral0.3 _ Adds a 10% chance of inflicting Blind on the target when dealing ranged attacks. Id: (1761) Cursed Arrow [/b]An arrow enchanted with curse magic. Inflict the [/color]Curse status on targets by a low chance.[/color] _ Type: Ammunition Class : Arrow Attack Strength: 1Arrow Attack: 1 Property: Neutral Weight : 0.3 Property: Neutral0.3 _ Adds a 10% chance of inflicting Curse on the target when dealing ranged attacks. Id: (1762) Rusty Arrow [/b]An old, rusty arrow. Class : [/color]Arrow Attack Strength: 30 Weight : 0.2 Property: Poison[/color] _ Type: Ammunition Class: Arrow Attack: 30 Property: Poison Weight: 0.2 Id: (1763) Poison Arrow [/b]An arrow whose tip has been dipped in lethal poison. Inflict the [/color]Poison status on targets by a low chance. [/color] _ Type: Ammunition Class : Arrow Attack Strength: 1Arrow Attack: 1 Property: Poison Weight : 0.3 Property: Poison0.3 _ Adds a 20% chance of inflicting Poison on the target when dealing ranged attacks. Id: (1764) Sharp Arrow [/b]An arrow with topped with a serrated blade. Increases Critical Attack Rate. Class : [/color]Arrow Attack Strength: 10 Weight : 0.3 Property: Neutral[/color] _ Type: Ammunition Class: Arrow Attack: 10 Property: Neutral Weight: 0.3 _ CRIT + 20 _ Set Bonus Little Feather Hat [1] Sharp Arrow Increases critical damage on targets by 5%. _ If Little Feather Hat [1] upgrade level is +7 or higher, Increases critical damage on targets by 5%. Id: (1765) Oridecon Arrow [/b]A very powerful arrow made out of Oridecon.[/color] _ Type: Ammunition Class : Arrow Attack Strength: 50 Weight : 0.3 Property: NeutralArrow Attack: 50 Property: Neutral Weight: 0.3 Id: (1766) Arrow of Counter Evil [/b]An arrow that is said to have the might to counter evil. Class : [/color]Arrow Attack Strength: 50 Weight : 0.3 Property: Holy[/color] _ Type: Ammunition Class: Arrow Attack: 50 Property: Holy Weight: 0.3 Id: (1767) Arrow of Shadow [/b]An arrow imbued with the power of darkness. Class : [/color]Arrow Attack Strength: 30 Weight : 0.2 Property: Shadow[/color] _ Type: Ammunition Class: Arrow Attack: 30 Property: Shadow Weight: 0.2 Id: (1768) Sleep Arrow [/b]An arrow that can render targets unconscious. Inflict the [/color]Sleep status on targets by a low chance. [/color] _ Type: Ammunition Class : Arrow Attack Strength: 1Arrow Attack: 1 Property: Neutral Weight : 0.3 Property: Neutral0.3 _ A 20% chance of inflicting Sleep on the target when dealing ranged attacks. Id: (1769) Mute Arrow [/b]An arrow coated with a chemical that will paralyze a target's mouth. Inflict the [/color]Silence status on targets by a low chance. [/color] _ Type: Ammunition Class : Arrow Attack Strength: 1Arrow Attack: 1 Property: Neutral Weight : 0.3 Property: Neutral0.3 _ A 10% chance of inflicting Silence on the target when dealing ranged attacks. Id: (1770) Iron Arrow [/b]Forged out of iron, this arrow will inflict more damage than one crafted of wood. Class : [/color]Arrow Attack Strength: 30 Weight : 0.1 Property: Neutral[/color] _ Type: Ammunition Class: Arrow Attack: 30 Property: Neutral Weight: 0.3 Id: (1771) Venom Knife [/b]A throwing knife laced with toxin that can inflict the Poison effect to enemies.[/color] _ Type: Ammunition Class : [/s]Throwing Dagger[/color] Damage: 30Blade Damage: 30 Property: Neutral Weight : 0.5 Property: Neutral0.5 _ Adds a chance of inflicting Poison on the target when dealing ranged attacks. Id: (1772) Holy Arrow [/b]A metal arrow blessed with holy water. Inflicts 5% more damage against Demon race monsters.[/color] _ Type: Ammunition Class : Arrow Attack Strength: 50Arrow Attack: 50 Property: Holy Weight : 0.2 Property: Holy0.2 _ Increases physical damage on Demon race targets by 5%. Id: (1773) Elven Arrow [/b]Arrows once used by the ancient elves guarding the forest. Increases Ranged Attack by 50%, when used together with an Elven Bow. Type : [/color]Arrow Attack : 45 Weight : 0.1 Property : None Required Level : 100[/color] _ Type: Ammunition Type: Arrow Attack: 45 Property: Neutral Weight: 0.1 Required Level: 100 _ Set Bonus Elven Arrow Elven Bow [1] Increases long-ranged damage on targets by 50%. Id: (1774) Hunting Arrow [/b]Strong and rough arrows ideal for hunting large animals. Increases Ranged Attack by 50%, when used together with a Hunter Bow. Type : [/color]Arrow Attack : 35 Weight : 0.1 Property : None[/color] _ Type: Ammunition Type: Arrow Attack: 35 Property: Neutral Weight: 0.1 _ Set Bonus Hunter Bow or Hunter Bow [1] Hunting Arrow Increases long-ranged damage on targets by 50%. Id: (1775) WoE Arrow S *Stats during WoE & PVP [/b]Porous mass produced arrows for War of Emperium. When used with Vellum Crossbow, increases ranged attacks against enemy players by 70% Class : [/color]Arrow Attack Strength : 45 Weight : 0.1 Property : Neutral Required Level : 130[/color] _ Type: Ammunition Class: Arrow Attack: 45 Property: Neutral Weight: 0.1 Required Level: 130 _ Set Bonus Bellum Crossbow WoE Arrow S Set Stats during PVP, WOE Increases physical damage on Demi-Human race targets by 70%. Id: (1776) WoE Arrow A *Stats during WoE & PVP [/b]Mass produced arrows for War of Emperium. When used with Vellum Crossbow, increases ranged attacks against enemy players by 40% Class : [/color]Arrow Attack Strength : 30 Weight : 0.1 Property : Neutral Required Level : 95[/color] _ Type: Ammunition Class: Arrow Attack: 30 Property: Neutral Weight: 0.1 Required Level: 95 _ Set Bonus Bellum Crossbow WoE Arrow A Set Stats during PVP, WOE Increases physical damage on Demi-Human race targets by 40%. Id: (1801) Waghnak [3] [/b]A common, yet effective claw that's also known as the ''Tiger Fang.'' Class : [/color]Claw Attack Strength: 30[/color] _ Type: Weapon Class: Knuckle Attack: 30 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]11 Required Level : N/A 1 Required Jobs: Priest and[/s]Priest Jobs, Monk Jobs[/color] Id: (1802) Waghnak [4] [/b]A common, yet effective claw that's also known as the ''Tiger Fang.'' Class : [/color]Claw Attack Strength: 30[/color] _ Type: Weapon Class: Knuckle Attack: 30 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]11 Required Level : N/A 1 Required Jobs: Priest and[/s]Priest Jobs, Monk Jobs[/color] Id: (1803) Knuckle Dusters [2] [/b]A protective covering that shields the back of the hand and forearm, and has raised studs for offensive purposes. Class : [/color]Claw Attack Strength: 50[/color] _ Type: Weapon Class: Knuckle Attack: 50 Property: Neutral Weight : 4545 Weapon Level: 22 Required Level : 12 12 Required Jobs: Priest and[/s]Priest Jobs, Monk Jobs[/color] Id: (1804) Knuckle Dusters [3] [/b]A protective covering that shields the back of the hand and forearm, and has raised studs for offensive purposes. Class : [/color]Claw Attack Strength: 50[/color] _ Type: Weapon Class: Knuckle Attack: 50 Property: Neutral Weight : 4545 Weapon Level: 22 Required Level : 12 12 Required Jobs: Priest and[/s]Priest Jobs, Monk Jobs[/color] Id: (1805) Studded Knuckles [2] [/b]Silver, spiked kKnuckles with diamond studs that are usually worn by the best fighters in a tribe. Class : [/color]Claw Attack Strength: 65[/color] _ Type: Weapon Class: Knuckle Attack: 65 Property: Neutral Weight : 4545 Weapon Level: 22 Required Level : 12 12 Required Jobs: Priest and[/s]Priest Jobs, Monk Jobs[/color] Id: (1806) Studded Knuckles [3] [/b]Silver, spiked kKnuckles with diamond studs that are usually worn by the best fighters in a tribe. Class : [/color]Claw Attack Strength: 65[/color] _ Type: Weapon Class: Knuckle Attack: 65 Property: Neutral Weight : 4545 Weapon Level: 22 Required Level : 12 12 Required Jobs: Priest and[/s]Priest Jobs, Monk Jobs[/color] Id: (1807) Fist [/b]A weapon made in the form of a human fist which effectively inflicts damage on enemies. Class : [/color]Claw Attack Strength: 115[/color] _ Type: Weapon Class: Knuckle Attack: 115 Property: Neutral Weight : 6565 Weapon Level: 33 Required Level : 24 24 Required Jobs: Priest and[/s]Priest Jobs, Monk Jobs[/color] Id: (1808) Fist [1] [/b]A weapon made in the form of a human fist which effectively inflicts damage on enemies. Class : [/color]Claw Attack Strength: 115[/color] _ Type: Weapon Class: Knuckle Attack: 115 Property: Neutral Weight : 6565 Weapon Level: 33 Required Level : 24 24 Required Jobs: Priest and[/s]Priest Jobs, Monk Jobs[/color] Id: (1809) Claw [1] [/b]A weapon with three long steel claws that have proven effective in close combat. Str + 2[/color] _ Type: Weapon Class : Claw Attack Strength: 86Knuckle Attack: 86 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Priest and Monk JobsPriest Jobs, Monk Jobs _ STR + 2 Id: (1810) Claw [2] [/b]A weapon with three long steel claws that have proven effective in close combat. Str + 2[/color] _ Type: Weapon Class : Claw Attack Strength: 86Knuckle Attack: 86 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Priest and Monk JobsPriest Jobs, Monk Jobs _ STR + 2 Id: (1811) Finger [1] [/b]Claws shaped like human fingers with long, sharp nails. Class : [/color]Claw Attack Strength: 97[/color] _ Type: Weapon Class: Knuckle Attack: 97 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Priest and[/s]Priest Jobs, Monk Jobs[/color] Id: (1812) Finger [2] [/b]Claws shaped like human fingers with long, sharp nails. Class : [/color]Claw Attack Strength: 97[/color] _ Type: Weapon Class: Knuckle Attack: 97 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]33 Required Level : 24 24 Required Jobs: Priest and[/s]Priest Jobs, Monk Jobs[/color] Id: (1813) Kaiser Knuckle [/b]A claw blessed by Zephyrus, god of the w West wind. Inflicts 5% additional damage on Undead monsters and 10% additional damage on Earth, Water, Fire and Wind property monsters.[/color] _ Type: Weapon Class : Claw Attack Strength: 110 Weight : 45 Property:Wind[color=#0000[/]s][/color]Knuckle Attack: 110 Property: Wind Weight: 45 Weapon Level: [/color]44 Required Level : 36 36 Required Jobs: Priest and Monk JobsPriest Jobs, Monk Jobs _ Increases physical damage on Undead race targets by 5%. Increases physical damage on Water, Earth, Fire and Wind property targets by 10%. Id: (1814) Berserk [/b]A claw imbued with the essensce of madness. Increases Attack Speed.[/color] _ Type: Weapon Class : Claw Attack Strength: 120Knuckle Attack: 120 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]44 Required Level : 36 36 Required Jobs: Priest and Monk JobsPriest Jobs, Monk Jobs _ ASPD + 12% Id: (1815) Hatii Claw [1] [/b]A blood stained weapon created from the claws of Hatii, keeper to the door the netherworld. Decreases MAX HP by 2%. Has a low chance of causing Bleeding effect to monsters in battle.[/color] _ Type: Weapon Class : Claw Attack Strength: 152 Weight : 55 Property:ShadowKnuckle Attack: 152 Property: Shadow Weight: 55 Weapon Level: 44 Required Level : 70 70 Required Jobs: [/s]Priest Jobs, Monk[/color] Jobs _ HP - 2% Adds a 2% chance of inflicting Bleed on the target when performing a physical attack. Id: (1816) Berserk [1] A pair of fierce claws that possesses its wearer, compelling him to draw fresh blood. Greatly increases Attack Speed.A claw imbued with the essence of madness. _ Type: Weapon Class : Claw Attack Strength: 120Knuckle Attack: 120 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]44 Required Level : 36 36 Required Jobs: [/s]Priest Jobs, Monk[/color] Jobs _ ASPD + 12% Id: (1817) Kaiser Knuckle [color=#=#7F0000]000088Rental Item[/color] 808080A claw blessed by Zephyrus, god of the w West wind. Inflicts 5% additional damage on Undead monsters and 10% additional damage on Earth, Water, Fire, and Wind property monsters.[/color] Account Bound Rental Item _ Type: Weapon Class : Claw Attack Strength: 159Knuckle Attack: 159 Property: Wind Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]44 Required Level : 1 1 Required Jobs: [/s]Priest Jobs, Monk[/color] Jobs _ Increases physical damage on Undead race targets by 5%. Increases physical damage on Water, Earth, Fire and Wind property targets by 10%. Id: (1818) Magma Fist [3] [/b]A knuckle made of superheated lava that has a special lining so that it can be worn. Each attack has a low chance of auto casting Lv.5 Endow Blaze on the wearer.[/color] _ Type: Weapon Class : ClawKnuckle Attack : 8080 Property: Neutral Weight : 65 Weapon LV: 365 Weapon Level: 3 Required Level : 75 75 Required Jobs: Priest and Monk ClassesPriest Jobs, Monk Jobs _ Adds a 1% chance of casting Level 5 Endow Blaze on the user when performing a physical attack. Id: (1819) Icicle Fist [3] [/b]A knuckle made of extremely cold ice that has a special lining so that it can be worn. Each attack has a low chance of auto casting Lv.5 Endow Tsunami on the wearer.[/color] _ Type: Weapon Class : ClawKnuckle Attack : 8080 Property: Neutral Weight : 65 Weapon LV: 365 Weapon Level: 3 Required Level : 75 75 Required Jobs: Priest and Monk ClassesPriest Jobs, Monk Jobs _ Adds a 1% chance of casting Level 5 Endow Tsunami on the user when performing a physical attack. Id: (1820) Electric Fist [3] [/b]A knuckle imbued with the power of lightning that occasionally shocks enemies. Each attack has a low chance of auto casting Lv.5 Endow Tornado on the wearer.[/color] _ Type: Weapon Class : ClawKnuckle Attack : 8080 Property: Neutral Weight : 65 Weapon LV: 365 Weapon Level: 3 Required Level : 75 75 Required Jobs: Priest and Monk ClassesPriest Jobs, Monk Jobs _ Adds a 1% chance of casting Level 5 Endow Tornado on the user when performing a physical attack. Id: (1821) Seismic Fist [3] [/b]A knuckle imbued with the power of Mother Earth that can be used to crush your enemies. Each attack has a low chance of auto casting Lv.5 Endow Quake to the wearer.[/color] _ Type: Weapon Class : ClawKnuckle Attack : 8080 Property: Neutral Weight : 65 Weapon LV: 365 Weapon Level: 3 Required Level : 75 75 Required Jobs: Priest and Monk ClassesPriest Jobs, Monk Jobs _ Adds a 1% chance of casting Level 5 Endow Quake on the user when performing a physical attack. Id: (1822) Combo Battle Glove [4] [/b]The magic words engraved on these gloves can grant incredible power to the Monk that wears them. Increases damage of Raging Trifecta Blow, Raging Quadruple Blow, and Raging Thrust by 15%.[/color] _ Type: Weapon Class : ClawKnuckle Attack : 3030 Property: Neutral Weight : 50 Weapon LV: 350 Weapon Level: 3 Required Level : 60 60 Required Jobs: Priest and Monk ClassesPriest Jobs, Monk Jobs _ Increases the damage of Raging Quadruple Blow and Raging Trifecta Blow by 15%. Id: (1823) Valorous Battle Fist [/b]Battle Gloves used by combatants in the field of battle. Its wearer is never exhausted because it brings unlimited power once worn. Str + 2, Agi + 1 Increases Physical Attack Strength towards Demihuman monsters by 95%. Ignor[/color] Account Bound _ Type: Weapon Class: Knuckle Attack: 30 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 80 Required Job: Priest Jobs, Monk Jobs _ STR + 2 AGI + 1 Increases Pphysical Defense fromdamage on Demih-Human monsterrace targets by 2095%. EachPierces 20% of DEF on Demi-Human race targets when performing a physical attack adds the. Adds a 2% chance of auto casting [color=#=#7F0000]FF0000FFLevel 1 Zen[/color] skill. Indestructible. Class : Claw Attack Strength: 30 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Priest, Monkon the user when performing a physical attack. This item is indestructible in battle. Id: (1824) Brave Battle Fist [/b]Battle Gloves used by combatants in the field of battle. Its wearer is never exhausted because it brings unlimited power once worn. Str + 2, Int[/color] Account Bound _ Type: Weapon Class: Knuckle Attack: 30 Property: Neutral Weight: 0 Weapon Level: 3 Required Level: 80 Required Job: Priest Jobs, Monk Jobs _ STR + 2 INT + 1 Increases Pphysical Attack Strength towardsdamage on Demih-Human monsters by 95%. Reduces [color=#FF]race targets by 95%. Variable Casting Time -25% for [/color][color=#[/]color]0000FFGuillotine Fist casting time by 25%. When attacking, and weapon awakening in consistent probability, Has a chance of negating [color=#FF]. Adds a 5% chance for when performing a physical attack, Variable Casting Time of [/color][color=#[/]color]0000FFGuillotine Fist Variable Casting Time- 100% for 6 seconds. Indestructible. Class : Claw Attack Strength: 30 Weight : 0 Weapon Level: 3 Required Level : 80 Jobs: Priest, MonkThis item is indestructible in battle. Id: (1825) Horn of Hillslion [3] [/b]A knuckle made from 3 of Hillslion's horns. Has a chance of casting Lv.1 Fatal Wound when attacking. When using Raging Palm Strike, has a[/color] _ Type: Weapon Class: Knuckle Attack: 95 Property: Neutral Weight: 60 Weapon Level: 3 Required Level: 60 Required Job: Champion Jobs _ Adds a 3% chance of casting Level 1 Fatal Wound on the target when performing a physical attack. Adds a 10% chance of casting Lv.Level [/b]1 Occult Impaction. Has a chance of casting Summon Spirit Sphere when physically attacking. Class : [/color]Claw Attack : 95[/s][/color] on the target when using Raging Palm Strike[/b][/color]. Weight : 60 Weapon Level : 3 Required Level : 60 Jobs : Champion ClassesAdds a 1% chance of casting Level 5 Summon Spirit Sphere on the user when performing a physical attack. Id: (1826) Glorious Claw Physical Attack Strength to Demihuman monsters +95%. Ignore 25% of PAccount Bound _ Type: Weapon Class: Knuckle Attack: 30 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Priest Jobs, Monk Jobs _ Increases physical Defensdamage ofn Demih-Human monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Defense ofrace targets by 95%. Pierces 25% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demih-Human monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : When attacking, harace targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher, Adds a chance of casting Level 1 Decrease AGI on the target when performing a physical attack. The chance to cast is 1% per upgrade level of the item past the upgrade level of 5. Adds a chance of casting Lv Level[/b] 5 [Occult Impaction] & Lv 1 [Decrease AGI]. Class : [/color]Claw Attack : 30 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Priest / Monk[/color] on the target when performing a physical attack. The chance to cast is 1% per upgrade level of the item past the upgrade level of 5. Id: (1827) Glorious Fist Physical Attack Strength to Demihuman monsters +95%. Ignore 20% of PAccount Bound _ Type: Weapon Class: Knuckle Attack: 30 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Priest Jobs, Monk Jobs _ Increases physical Defensdamage ofn Demih-Human monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Defenserace targets by 95%. Pierces 20% of DEF ofn Demih-Human monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : Reduces casting of [Guillotine Fist], when using [Fury] and auto-casts Lv. 1 [Zen]. Class : Claw[/s]race targets when performing a physical attack. This item is indestructible in battle. [/color]_ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demi-Human race targets when performing a physical attack. Enables Level 1 Slaughter[/b][/color]. Attack : 30 Weight : 0 Weapon Level : 4[/s][/color]_ If upgrade level is +9 or higher, Variable Casting Time - 100% for Guillotine Fist[/b][/color]. Required Level : 80 Job : Priest / Monk[/s]Adds a 100% chance of casting [/color]Level 1 Zen on the user when using Fury[/b][/color]. Id: (1830) Sura's Rampage [1] [/b]A knuckle engraved with splendid patterns of a bronze dragon. 20% ATK increase of Earth Shaker and Sky Blow. 5% SP increase i[/color] _ Type: Weapon Class: Knuckle Attack: 142 Property: Neutral Weight: 50 Weapon Levery skill use. 1% SP decrease with every upgrade above level 6. Cll: 3 Required Level: 102 Required Job: Sura Jobs _ Increases : Knuckle Attack : 142 Weight : 50 Weapon Level : 3 Required Level : 102 Jobs : Sura Onlythe damage of Earth Shaker and Sky Blow by 20%. Increases the SP cost of Earth Shaker and Sky Blow by 5%. Max SP - 1% per upgrade level of the item past the upgrade level of 6. Id: (1831) Eden Group Knuckle I [/b]A clasw that is made by the Eden Group. It is suitable for those who have more advanced experience as Champions. Class : [/color]Claw[/color] Character Bound _ Type: Weapon Class: Knuckle Attack : 120120 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]33 Required Level : 60 60 Required Jobs: [/s]Priest andJobs, Monk Classes[/color]Jobs _ This item cannot be upgraded. Id: (1832) Bellum Claw *Stats during WoE & PVP Increases physical damage to enemy players by 100% If refined toType: Weapon Class: Knuckle Attack: 160 Property: Neutral Weight: 65 Weapon Level: 4 Required Level: 95 Required Job: Priest Jobs, Monk Jobs _ Stats during PVP, WOE Increases physical damage on Player protocol targets by 100%. _ If upgrade level is +8 or higher, i Increases damage to enemy playerphysical damage on Player protocol targets by an additional 2100%. If refined to +10 or higher, auto-casts [Zen] after [Fury] and removes_ If upgrade level is +10 or higher, Variable Casting Time of [Guillotine Fist] and Consumes 500 HP every 3 seconds. Class : Claw Attack Strength : 160 Weight : 65 Weapon Level : 4 Required Level : 95 Jobs : Priest / Monk[/s]- 100% for [/color]Guillotine Fist. Drains 500 HP of the user every 3 seconds. Adds a 100% chance of casting Level 1 Zen on the user when using Fury[/b][/color]. Id: (1837) Iron Nail [/b]An arm-length gauntlet with giant claws attached to it. The claws can penetrate even the thickest gloves. Ignores the enemy's Physical Defense. -5% Attack Speed. Attack Speed +1% every 2 upgrade levels.[/color] _ Type: Weapon Class: Knuckle Attack: 100 Property: Neutral Weight: 150 LWearpon Level 5 Raging Quadruple Blow to receive ATK +20. Learn Level 5 Raging Thrust to receive ATK +20. Learn Level 5 Glacier Fist to receive ATK +20. Learn Level 5 Chain Crush Combo to receive : 3 Required Level: 50 Required Job: Priest Jobs, Monk Jobs _ ASPD - 5% Pierces 100% of DEF on Boss, Normal, Player protocol targets when performing a physical attack. ASPD + 1% per 2 upgrade levels of the item. _ If Chain Crush Combo is at maximum level, ATK + 40. Class : Knuckle Attack : 100 Weight : 150 Weapon Lev : 3 Req Lev : 50 Job : Priest/Monk_ If Glacier Fist is at maximum level, ATK + 20. _ If Raging Quadruple Blow is at maximum level, ATK + 20. _ If Raging Thrust is at maximum level, ATK + 20. Id: (1901) Violin [3] [/b]The classical stringed instrument favored by[/color] Rocker, the grasshopper monster who'd rather play music than do actual work. Class : Musical[/s][/color] _ Type: Weapon Class: Instrument[/color] Attack Strength: 50: 50 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]11 Required Level : 2 Jobs : Bard2 Required Job: Bard Jobs Id: (1902) Violin [4] [/b]The classical stringed instrument favored by[/color] Rocker, the grasshopper monster who'd rather play music than do actual work. Class : Musical[/s][/color] _ Type: Weapon Class: Instrument[/color] Attack Strength: 50: 50 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]11 Required Level : 2 Jobs : Bard2 Required Job: Bard Jobs Id: (1903) Mandolin [2] [/b]A small, stringed instrument used in B baroque, Cclassical,[/color] country, and folk music. Class : Musical[/s][/color] _ Type: Weapon Class: Instrument[/color] Attack Strength: 90: 90 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]22 Required Level : 14 Jobs : Bard14 Required Job: Bard Jobs Id: (1904) Mandolin [3] [/b]A small, stringed instrument used in B baroque, Cclassical,[/color] country, and folk music. Class : Musical Instrument Attack Strength: 90[/color] _ Type: Weapon Class: Instrument Attack: 90 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]22 Required Level : 14 Jobs : Bard14 Required Job: Bard Jobs Id: (1905) Lute [2] [/b]A classical plucked string instrument that is incredibly difficult[/color] to tune and adjust. Class : Musical[/s][/color] _ Type: Weapon Class: Instrument[/color] Attack Strength: 105: 105 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]22 Required Level : 14 Jobs : Bard14 Required Job: Bard Jobs Id: (1906) Lute [3] [/b]A classical plucked string instrument that is incredibly difficult[/color] to tune and adjust. Class : Musical[/s][/color] _ Type: Weapon Class: Instrument[/color] Attack Strength: 105: 105 Property: Neutral Weight : 50[color=#00000[]/s][/color]50 Weapon Level: [/color]22 Required Level : 14 Jobs : Bard14 Required Job: Bard Jobs Id: (1907) Guitar [/b]A six stringed musical[/color] instrument that is played by plucking the strings with fingers or a pick. Class : Musical[/s][/color] _ Type: Weapon Class: Instrument[/color] Attack Strength: 142: 142 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]33 Required Level : 27 Jobs : Bard27 Required Job: Bard Jobs Id: (1908) Guitar [1] [/b]A six-stringed musical[/color] instrument that is played by plucking the strings with fingers or a pick. Class : Musical[/s][/color] _ Type: Weapon Class: Instrument[/color] Attack Strength: 142: 142 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]33 Required Level : 27 Jobs : Bard27 Required Job: Bard Jobs Id: (1909) Harp [1] [/b]A stringed instrument known for the beautiful sound of each note that is played. Int +2 Class : [/color]Musical[/s][/color] _ Type: Weapon Class: Instrument[/color] Attack Strength: 114: 114 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]33 Required Level : 27 Jobs : Bard27 Required Job: Bard Jobs _ INT + 2 Id: (1910) Harp [2] [/b]A stringed instrument known for the beautiful sound of each note that is played. Int +2 Class : [/color]Musical[/s][/color] _ Type: Weapon Class: Instrument[/color] Attack Strength: 114: 114 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]33 Required Level : 27 Jobs : Bard27 Required Job: Bard Jobs _ INT + 2 Id: (1911) Gumoongoh [1] [/b]A traditional chordophone, favored by the aristocracy in days past, which plays deep, subtle notes. Class : [/color]Musical[/s][/color] _ Type: Weapon Class: Instrument[/color] Attack Strength: 126: 126 Property: Neutral Weight : 130[color=#00000[]/s][/color]130 Weapon Level: [/color]33 Required Level : 27 Jobs : Bard27 Required Job: Bard Jobs Id: (1912) Gumoongoh [2] [/b]A traditional chordophone, favored by the aristocracy in days past, which plays deep, subtle notes. Class : [/color]Musical[/s][/color] _ Type: Weapon Class: Instrument[/color] Attack Strength: 126: 126 Property: Neutral Weight : 130[color=#00000[]/s][/color]130 Weapon Level: [/color]33 Required Level : 27 Jobs : Bard27 Required Job: Bard Jobs Id: (1913) Electric Guitar [/b]An electric guitar which amplifies its user's power. Enables use of [/color]lvl 1 Jupitel Thunder Int +2, Agi +1[/color] _ Type: Weapon Class : Musical Instrument Attack: 110 Weight : 180 Property:Wind[color=#00000[]/s][/color]Instrument Attack: 110 Property: Wind Weight: 180 Weapon Level: [/color]44 Required Level : 70 Jobs : Bard: 70 Required Job: Bard Jobs _ AGI + 1 INT + 2 Enables Level 1 Jupitel Thunder. Adds a 10% chance of casting Level 1 Jupitel Thunder on the target when performing a physical attack. Id: (1914) Burning Passion Guitar [/b]A magically dazzling guitar that bewitches its user to play songs of passion once it's held in his hands.[/color] _ Type: Weapon Class : Musical Instrument Attack Strength: 110 Weight : 90 Property:Fire[color=#00000[]/s][/color]Instrument Attack: 110 Property: Fire Weight: 90 Weapon Level: [/color]33 Required Level : 27 Jobs : Bard27 Required Job: Bard Jobs Id: (1915) Loner's Guitar [/b]A guitar which makes a depressing sound when strummed, and is said to have been played by a bard who spend his entire life in complete loneliness.[/color] _ Type: Weapon Class : Musical Instrument Attack Strength: 110 Weight : 90 Property: Water[color=#00000[]/s][/color]Instrument Attack: 110 Property: Water Weight: 90 Weapon Level: [/color]33 Required Level : 27 Jobs : Bard27 Required Job: Bard Jobs Id: (1916) Green Acre Guitar [/b]According to rumor, this quaint guitar can be used to communicate with stones and even the very earth itself.[/color] _ Type: Weapon Class : Musical Instrument Attack Strength: 110 Weight : 90 Property:Earth[color=#00000[]/s][/color]Instrument Attack: 110 Property: Earth Weight: 90 Weapon Level: [/color]33 Required Level : 27 Jobs : Bard27 Required Job: Bard Jobs Id: (1917) Gentle Breeze Guitar [/b]A magical guitar which fills the one who plays it with a desire for traveling.[/color] _ Type: Weapon Class : Musical Instrument Attack Strength: 110 Weight : 90 Property:Wind[color=#00000[]/s][/color]Instrument Attack: 110 Property: Wind Weight: 90 Weapon Level: [/color]33 Required Level : 27 Jobs : Bard27 Required Job: Bard Jobs Id: (1918) Oriental Lute [/b]An ancient lute seen on display in oriental towns such as Payon, Amatsu or Kunlun. Nowadays, no one really knows how to play it. Increases the attack strength of Arrow Vulcan and Melody Strike skills by 10%.[/color] _ Type: Weapon Class : Musical Instrument Attack Strength: 150Instrument Attack: 150 Property: Neutral Weight : 120 Property:Neutral120 Property: Neutral Weapon Level: 44 Required Level : 65 Jobs : Bard: 65 Required Job: Bard Jobs _ Increases the damage of Arrow Vulcan and Strike by 10%. Id: (1919) Base Guitar [1] [/b]An instrument that produces low pitched sound. Recovers 3 SP for each enemy defeated. Has a chance to cast Lv.3 Heaven's Drive each time the wearer is attacked. Each attack has the chance to inflict all enemies within a 5*5 cell area with the Confused status. Class : [/color]Instrument Attack : 130 Weight : 150 Weapon LV: 3 Required Level : 70 Jobs: Minstrel Job[/color] _ Type: Weapon Class: Instrument Attack: 130 Property: Neutral Weight: 150 Weapon Level: 3 Required Level: 70 Required Job: Minstrel Jobs _ Restores 3 SP to the user when a monster is killed by short-ranged attacks. Adds a 3% chance of casting Level 3 Heaven's Drive on the target when receiving a physical attack. Adds a 10% chance of casting Level 2 Wide Confusion on the target when performing a physical attack. Id: (1920) Berserk Guitar [/b]When musicians play this legendary instrument, their consciousness is fully absorbed, returning only once they've realized that they've finished their performance. Increases Attack delay after attacking reduces by 1[/color][color=#0000[/]b][/color]00% the cost of reducing HP Recovery Rate by 100%, heavily reducing DEX, and losing 50 HP every 5 seconds.[/color]_ Type: Weapon Class : [/s]Instrument[/color] Attack : 1010 Property: Neutral Weight : 180 Weapon LV: 4180 Weapon Level: 4 Required Level : 70 70 Required Jobs: [/s]Minstrel Job[/color]s _ DEX - 100% ASPD + 100% HP Recovery -100% Drains 50 HP from the user every 5 seconds. Id: (1922) Oriental Lute [2] [/b]An ancient lute seen on display in oriental towns such as Payon, Amatsu or Kunlun. Nowadays, no one really knows how to play it. Increases the attack strength of Arrow Vulcan and Melody Strike skills by 10%.[/color] _ Type: Weapon Class : Musical Instrument Attack Strength: 150 Weight : 120 Property:Neutral[color=#00000[]/s][/color]Instrument Attack: 150 Property: Neutral Weight: 120 Weapon Level: [/color]44 Required Level : 65 Jobs : Bard65 Required Job: Bard Jobs _ Increases the damage of Arrow Vulcan and Strike by 10%. Id: (1923) Valorous Battlefield Guitar [/b]A guitar which was created to encourage armies amidst battle. It looks useful for battles against Demih-Humans. Dex + 2 Increases Physical Attack Strength towards Demihuman monsters by 95%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible.[/color] Account Bound _ Type: Weapon Class : Musical[/s] Instrument[/color] Attack Strength: 50: 50 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: BardBard Jobs _ DEX + 2 Increases physical damage on Demi-Human race targets by 95%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. Id: (1924) Brave Battlefield Guitar [/b]A guitar which was created to encourage armies amidst battle. It looks useful for battles against Demih-Humans. Dex + 2 Increases Physical Attack Strength towards Demihuman monsters by 95%. Increase Damage of Arrow Vulcan by 20%. Indestructible.[/color] Account Bound _ Type: Weapon Class : Musical[/s] Instrument[/color] Attack Strength: 50: 50 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 Jobs: Bard: 80 Required Job: Bard Jobs _ DEX + 2 Increases physical damage on Demi-Human race targets by 95%. Increases the damage of Arrow Vulcan by 20%. This item is indestructible in battle. Id: (1925) Cello [3] [/b]An instrument with a low tone. Its 4 strings play nice calm sounds so this instrument is good for both solo and concert play. Agi +2, Dex +3 Additional 2 cells and 3 cells of knock back effect is added to the use of Melody Strike and Arrow Vulcan skills respectively.[/color] _ Type: Weapon Class : Musical[/s] Instrument[/color] Attack : 110110 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level : [/color]33 Required Level : 70 Jobs : Minstrel[/s]: 70 Required Job: Minstrel Jobs [/color]_ AGI + 2 DEX + 3 Knocks the target back 3 cells when using Arrow Vulcan. Knocks the target back 2 cells when using Melody Strike[/b][/color]. Id: (1926) Harp of Nepenthes [2] [/b]A harp with its strings made from the tentacles of Nepenthes. Int +2 Inflicts the Stun effect at a certain rate when using Melody Strike. The probability of inflicting the stun effect doubles if the Refining Level is over 8. Class : [/color]Musical Instrument Attack : 120 Weight : 100[/s][/color] _ Type: Weapon Class: Instrument Attack: 120 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 60 Required Job: Minstrel Jobs, Gypsy Jobs _ INT + 2 Adds a 10% chance of inflicting Stun on the target when using Melody Strike[/b][/color]. Weapon Level : 4 Required Level : 60 Jobs : Minstrel, Gypsy, Maestro, Wanderer[/s][/color]_ If upgrade level is +10 or higher, Adds an additional 10% chance of inflicting Stun on the target when using Melody Strike[/b][/color]. Id: (1927) Glorious Guitar Physical Attack Strength toAccount Bound _ Type: Weapon Class: Instrument Attack: 50 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Bard Jobs _ Increases physical damage on Demih-Human monsters +95%. Ignore 20% of Physical Defenserace targets by 95%. Pierces 20% of DEF ofn Demih-Human monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignorerace targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demih-Human physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : When using [Arrow Vulcan], has arace targets when performing a physical attack. Enables Level 1 Slaughter. _ If upgrade level is +9 or higher, Adds a 10% chance of casting Lv.Level[/b] 5 [Tarot Card of Fate]. Class : [/color]Musical Instrument Attack : 50 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Bard[/s][/color] on the target when using Arrow Vulcan[/b][/color]. Id: (1930) Green Whistle [1] [/b]A flute made of sturdy plant stem. Fluctuate casting time of Lullaby and Rush to Windmill decreased by 2 secs. SP of each skill decreased by 4 with every upgrade above level 6. MATK + 50 Class : [/color]Instrument Attack : 170[/s][/color] _ Type: Weapon Class: Instrument Attack: 170 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 102 Required Job: Minstrel Jobs _ MATK + 50 Variable Casting Time - 2 for Lullaby and Windmill Rush[/b][/color]. Weight : 80 Weapon Level : 3 Required Level : 102 Jobs : Minstrel OnlyReduces the SP cost of Lullaby and Windmill Rush by 4 per upgrade level of the item past the upgrade level of 6. Id: (1931) Eden Group Guitar I [/b]An instrument that is made by the Eden Group. It is suitable for those who have more advanced experience as Bards. Class : [/color]Musical[/s][/color] Character Bound _ Type: Weapon Class: Instrument[/color] Attack : 125125 Weight : 0[color=#00000[]/s][/color]0 Weapon Level : [/color]33 Required Level : 60 60 Required Job : BardBard Jobs _ This item cannot be upgraded. Id: (1950) Rope [3] [/b]A strong, thick cord composed of tightly braided fiber.s.[/color] _ Type: Weapon Class : Whip Attack Strength: 45Whip Attack: 45 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]11 Required Level : 3 Jobs : Dancer3 Required Job: Dancer Jobs Id: (1951) Rope [4] [/b]A strong, thick cord composed of tightly braided fiber.s.[/color] _ Type: Weapon Class : Whip Attack Strength: 45Whip Attack: 45 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]11 Required Level : 3 Jobs : Dancer3 Required Job: Dancer Jobs Id: (1952) Whip [2] [/b]A standard whip that's perfect for adventuring Dancers.[/color] _ Type: Weapon Class : Whip Attack Strength: 80Whip Attack: 80 Property: Neutral Weight : 30[color=#00000[]/s][/color]30 Weapon Level: [/color]22 Required Level : 16 Jobs : Dancer16 Required Job: Dancer Jobs Id: (1953) Whip [3] [/b]A standard whip that's perfect for adventuring Dancers.[/color] _ Type: Weapon Class : Whip Attack Strength: 80Whip Attack: 80 Property: Neutral Weight : 30[color=#00000[]/s][/color]30 Weapon Level: [/color]22 Required Level : 16 Jobs : Dancer16 Required Job: Dancer Jobs Id: (1954) Wire Whip [2] [/b]A whip made of a flexible wire attached to an iron handle.[/color] _ Type: Weapon Class : Whip Attack Strength: 95Whip Attack: 95 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]22 Required Level : 16 Jobs : Dancer16 Required Job: Dancer Jobs Id: (1955) Wire Whip [3] [/b]A whip made of a flexible wire attached to an iron handle.[/color] _ Type: Weapon Class : Whip Attack Strength: 95Whip Attack: 95 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level: [/color]22 Required Level : 16 Jobs : Dancer16 Required Job: Dancer Jobs Id: (1956) Rante Whip [/b]A whip with a spiked[/color] ball attached at the end.[/color] _ Class : Whip Attack Strength: 135Whip Attack: 135 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]33 Required Level : 30 Jobs : Dancer30 Required Job: Dancer Jobs Id: (1957) Rante Whip [1] [/b]A whip with a spiked[/color] ball attached at the end.[/color] _ Type: Weapon Class : Whip Attack Strength: 135Whip Attack: 135 Property: Neutral Weight : 90[color=#00000[]/s][/color]90 Weapon Level: [/color]33 Required Level : 30 Jobs : Dancer30 Required Job: Dancer Jobs Id: (1958) Tail Whip [1] [/b]A whip fashioned out of[/color] an animal's tail that is said to bring good luck.[/color] _ Luk + 3 Type: Weapon Class : Whip Attack Strength: 105Whip Attack: 105 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]33 Required Level : 30 Jobs : Dancer30 Required Job: Dancer Jobs _ LUK + 3 Id: (1959) Tail Whip [2] [/b]A whip fashioned out of[/color] an animal's tail that is said to bring good luck.[/color] _ Luk + 3 Type: Weapon Class : Whip Attack Strength: 105Whip Attack: 105 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]33 Required Level : 30 Jobs : Dancer30 Required Job: Dancer Jobs _ LUK + 3 Id: (1960) Whip [1] [/b]A fairly common and very normal whip.[/color] _ Type: Weapon Class : Whip Attack Strength: 120Whip Attack: 120 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]33 Required Level : 30 Jobs : Dancer30 Required Job: Dancer Jobs Id: (1961) Whip [2] [/b]A fairly common and very normal whip.[/color] _ Type: Weapon Class : Whip Attack Strength: 120Whip Attack: 120 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]33 Required Level : 30 Jobs : Dancer30 Required Job: Dancer Jobs Id: (1962) Lariat Whip [/b]A hefty whip made from toughened snake skin. Dex +5, Agi +1[/color] _ Type: Weapon Class : Whip Attack Strength: 100Whip Attack: 100 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]44 Required Level : 44 Jobs : Dancer44 Required Job: Dancer Jobs _ AGI + 1 DEX + 5 Id: (1963) Rapture Rose [/b]Constructed purely of thorny stems from rosebushes, this whip has a 50% chance of inflicting the Poison status on its target with each attack..[/color] _ Type: Weapon Class : Whip Attack Strength: 115Whip Attack: 115 Property: Neutral Weight : 30 Property: Poison30 Property: Poison Weapon Level: 44 Required Level : 44 Jobs : Dancer: 44 Required Job: Dancer Jobs _ Adds a 50% chance of inflicting Poison on the target when performing a physical attack. Id: (1964) Chemeti Whip [/b]A powerful whip made of steel chain for heavy duty battles. Critical Rate +5% Perfect Dodge +2 Dodge +10%[/color] _ Type: Weapon Class : Whip Attack Strength: 135Whip Attack: 135 Property: Neutral Weight : 70[color=#00000[]/s][/color]70 Weapon Level: [/color]44 Required Level : 44 Jobs : Dancer44 Required Job: Dancer Jobs _ CRIT + 5 FLEE + 10 Perfect Dodge + 2 Id: (1965) Red Flame Whip [/b]A whip made from the tough leather of a Fire property monster.[/color] _ Type: Weapon Class : Whip Attack Strength: 110 Weight : 70 Property:Fire[color=#00000[]/s][/color]Whip Attack: 110 Property: Fire Weight: 70 Weapon Level: [/color]33 Required Level : 30 Jobs : Dancer30 Required Job: Dancer Jobs Id: (1966) Icicle Whip [/b]A whip created from enchanted icicles that are eternally frozen.[/color] _ Type: Weapon Class : Whip Attack Strength: 110 Weight : 70 Property: Water[color=#00000[]/s][/color]Whip Attack: 110 Property: Water Weight: 70 Weapon Level: [/color]33 Required Level : 30 Jobs : Dancer30 Required Job: Dancer Jobs Id: (1967) Gaia Whip [/b]A whip fashioned out of tough tree roots that have been braided together.[/color] _ Type: Weapon Class : Whip Attack Strength: 110 Weight : 70 Property:Earth[color=#00000[]/s][/color]Whip Attack: 110 Property: Earth Weight: 70 Weapon Level: [/color]33 Required Level : 30 Jobs : Dancer30 Required Job: Dancer Jobs Id: (1968) Skipping Rope [/b]A skipping rope with wooden handles. Increases Critical Attack Rate by 20%.[/color] _ Type: Weapon Class : Whip Attack Strength: 120Whip Attack: 120 Property: Neutral Weight : 40[color=#00000[]/s][/color]40 Weapon Level: [/color]33 Required Level : 30 Jobs : Dancer[color=#00000[]/s][/color]30 Required Job: Dancer Jobs [/color]_ CRIT + 20 Id: (1969) Blade Whip [/b]A wire in which blade fragments are interwoven, making this whip as sharp as a sword. Has 3% chance of causing Bleeding effect on enemies with each attack.[/color] _ Type: Weapon Class : Whip Attack Strength: 140Whip Attack: 140 Property: Neutral Weight : 120[color=#00000[]/s][/color]120 Weapon Level: [/color]44 Required Level : 30 Jobs : Dancer30 Required Job: Dancer Jobs _ Adds a 3% chance of inflicting Bleed on the target when performing a physical attack. Id: (1970) Queen's Whip [/b]This whip is the best of the best. Increases attack strength of Arrow Vulcan and Slinging Arrow skills by 10%.[/color] _ Type: Weapon Class : Whip Attack Strength: 150Whip Attack: 150 Property: Neutral Weight : 110[color=#00000[]/s][/color]110 Weapon Level: [/color]44 Required Level : 65 Jobs : Dancer65 Required Job: Dancer Jobs _ Increases the damage of Arrow Vulcan and ng Arrow by 10%. Id: (1971) Electric Wire [/b]An electric wire. Beware of electrick shock.[/color] _ Type: Weapon Class : Whip Attack Strength : 110 Weight : 70[color=#00000[]/s][/color]Whip Attack: 110 Property : [/color]Wind[color=#00000[]/s][/color]Wind Weight: 70 Weapon Level : [/color]33 Required Level : 30 Jobs : Dancer30 Required Job: Dancer Jobs Id: (1972) Electric Eel [2] [/b]A whip made from a slippery electric eel. Int +2, Agi +2. Each attack has a certain chance of auto casting Lv.3 Jupitel Thunder and Arrow Vulcan; the skill level of Arrow Vulcan that is cast depends on this weapon's Upgrade Level. (When upgraded 11 or greater, Level 10 skill is casted.) Wind property. Class : [/color]Whip Attack : 100 Weight : 200 Weapon LV: 4 Required Level : 70 Jobs: Gypsy Job[/color] _ Type: Weapon Class: Whip Attack: 100 Property: Wind Weight: 200 Weapon Level: 4 Required Level: 70 Required Job: Gypsy Jobs _ AGI + 2 INT + 2 Adds a 2% chance of casting Level 3 Jupitel Thunder on the target when performing a physical attack. Id: (1973) Sea Witch's Foot [1] [/b]A whip made from the foot of an evil witch who lived in the sea to the west and was feared for her ability to siphon her enemies' energy. Recovers 5 SP for each defeated enemy. Has a certain chance of auto casting Lv.3 Frost Nova each time the wearer is attacked. Each attack has a chance of inflicting the Silence status to all enemies within a 5*5 cell area. Class : [/color]Whip Attack : 110 Weight : 150 Weapon LV: 4 Required Level : 70 Jobs: Gypsy Job[/color] _ Type: Weapon Class: Whip Attack: 110 Property: Neutral Weight: 150 Weapon Level: 4 Required Level: 70 Required Job: Gypsy Jobs _ Restores 5 SP to the user when a monster is killed by short-ranged attacks. Adds a 5% chance of casting Level 3 Frost Nova on the target when receiving a physical attack. Adds a 10% chance of casting Level 2 Wide Silence on the target when performing a physical attack. Id: (1974) Carrot Whip [/b]A whip that rewards the wearer when she does her best. Each[/color] _ Type: Weapon Class: Whip aAttack has a certain : 185 Property: Neutral Weight: 130 Weapon Level: 4 Required Level: 70 Required Job: Gypsy Jobs _ Adds a 1% chance of auto casting [/b]Increase AGI to the wearer; the skill level cast depends on this weapon's Upgrade Level. (When upgraded 11 or greater, Level 10 skill is casted.) Class : [/color]Whip Attack : 185 Weight : 130 Weapon LV: 4 Required Level : 70 Jobs: Gypsy Job[/color] on the target when performing a physical attack, where the level of the skill is equal to the upgrade level of the item up to a maximum upgrade level of 10. Id: (1976) Queen's Whip [2] [/b]The best of the best whips. Increase 10% attack strength of Arrow Vulcan, Slinging Arrow skills by 10%.[/color] _ Type: Weapon Class : Whip Attack Strength : 150Whip Attack: 150 Property: Neutral Weight : 110[color=#00000[]/s][/color]110 Weapon Level : [/color]44 Required Level : 65 Available Jobs : Dancer65 Required Job: Dancer Jobs _ Increases the damage of Arrow Vulcan and ng Arrow by 10%. Id: (1977) Valorous Battle Lariat [/b]An especially made whip for battling against Demih-Humans; this whip is strong enough to cut their flesh. Dex + 2 Increases Physical Attack Strength towards Demihuman monsters by 95%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible.[/color] Account Bound _ Type: Weapon Class : [/s]Whip[/color] Attack Strength: [/color]50: 50 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 80 Required Jobs: DancerDancer Jobs _ DEX + 2 Increases physical damage on Demi-Human race targets by 95%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. Id: (1978) Brave Battle Lariat [/b]An especially made whip for battling against Demih-Humans; this whip is strong enough to cut their flesh. Dex + 2 Increases Physical Attack Strength towards Demihuman monsters by 95%. Increase Arrow Vulcan Damage by 20%. Indestructible.[/color] Account Bound _ Type: Weapon Class : Whip Attack Strength: 50Whip Attack: 50 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 80 Jobs: Dancer80 Required Job: Dancer Jobs _ DEX + 2 Increases physical damage on Demi-Human race targets by 95%. Increases the damage of Arrow Vulcan by 20%. This item is indestructible in battle. Id: (1979) Stem of Nepenthes [2] [/b]Strong and flexible whip made of Nepenthes' tentacle. Int +2 When using Slinging Arrow, has a chance of inflicting Freeze to the targeted enemy. The probability of inflicting Freeze doubles if the Ref[/color] _ Type: Weapon Class: Whip Attack: 120 Property: Neutral Weight: 100 Weapon Level: 4 Required Level: 60 Required Job: Gypsy Jobs _ INT + 2 Adds a 10% chance of inflicting Frozen on the target when using Sl[/b]inging Level is over 8. Class : [/color]Whip[/s]Arrow[/color]. Attack : 120 Weight : 100 Weapon Level : 4 Required Level : 60 Jobs : Gypsy[/s][/color]_ If upgrade level is +10 or higher, Adds an additional 10% chance of inflicting Frozen on the target when using Slinging Arrow[/b][/color]. Id: (1980) Whip of Balance [3] [/b]A balance is attached at the tip of the whip. Anyone who gets a hit by this whip is knocked back. Agi +2, Dex[/color] _ Type: Weapon Class: Whip Attack: 110 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 70 Required Job: Gypsy Jobs _ AGI + 2 DEX + 3 Additional 2 cells and 3 cells of knock back effect is added to tKnocks the target back 3 cells when use of Slinging Arrow and Arrow Vulcan skills respectively. Class : Whip[/s]ing [/color]Arrow Vulcan[/b][/color]. Attack : 110 Weight : 70 Weapon Level : 3 Required Level : 70 Jobs : Gypsy[/s]Knocks the target back 2 cells when using [/color]Melody Strike[/b][/color]. Id: (1981) Glorious Lariat Physical Attack Strength to Demihuman monsters +95%. Ignore 20% of PAccount Bound _ Type: Weapon Class: Whip Attack: 50 Property: Neutral Weight: 0 Weapon Level: 4 Required Level: 80 Required Job: Dancer Jobs _ Increases physical Defensdamage ofn Demih-Human monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignorerace targets by 95%. Pierces 20% of DEF on Demi-Human race targets when performing a physical attack. This item is indestructible in battle. _ If upgrade level is +6 or higher, Pierces an additional 5% of DEF on Demih-Human physical defense +5%, [[/s]race targets when performing a physical attack. Enables [/color]Level 1 [/b]Slaughter][/color] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : When using [Arrow Vulcan], has a. _ If upgrade level is +9 or higher, Adds a 10% chance of casting Lv.Level[/b] 5 [Tarot Card of Fate]. Class : [/color]Whip Attack : 50 Weight : 0 Weapon Level : 4 Required Level : 80 Job : Dancer[/s][/color] on the target when using Arrow Vulcan[/b][/color]. Id: (1984) Stem Whip [1] [/b]A flexible whip made of renovated plant stem. Fluctuate casting time of Lullaby and Swing Dance decreased by 2 secs. SP of each skill decreased by 4 with every upgrade above level 6. MATK + 50 Class : [/color]Whip Attack : 170[/s][/color] _ Type: Weapon Class: Whip Attack: 170 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 102 Required Job: Wanderer _ MATK + 50 Variable Casting Time - 2 for Lullaby and Windmill Rush[/b][/color]. Weight : 80 Weapon Level : 3 Required Level : 102 Jobs : Wanderer OnlyReduces the SP cost of Lullaby and Windmill Rush by 4 per upgrade level of the item past the upgrade level of 6. Id: (1985) Rosevine [/b]A whip of alluring fragrance made of a magical rose stem. Low chance of triggering Lv1 Siren's Voice with every physical attack. INT + 2, AGI -2, MATK + 130.[/color] _ Type: Weapon Class : WhipWhip Attack : 100100 Property: Neutral Weight : 100[color=#0000[/]s][/color]100 Weapon Level : [/color]44 Required Level : 110 Jobs : Wanderer Only110 Required Job: Wanderer _ INT + 2 AGI - 2 MATK + 130 Adds a 0.01% chance of casting Level 1 Siren's Voice on the target when performing a physical attack. Id: (1986) Eden Group Whip I [/b]A whip that is made by the Eden Group. It is suitable for those who have more advanced experience as Dancers.[/color] Character Bound _ Type: Weapon Class : Whip[color=#00000[]/s][/color]Whip Attack : [/color]125125 Property: Neutral Weight : 0[color=#00000[]/s][/color]0 Weapon Level: [/color]33 Required Level : 60 60 Required Jobs: DancerDancer Jobs _ This item cannot be upgraded. Id: (2000) Staff of Destruction [1] [/b]A tremendously powerful Two-Handed Staff that can only be wielded by someone who is spiritually strong. MATK +280, Int +3, Agi +10. Reduces Cast Time of Mystic Amplification by 50%. Increases MATK by 1% for every 2 Upgrade Levels, but raising the Upgrade Level also increases SP Consumption. Has a[/color] _ Type: Weapon Class: Two-Handed Staff Attack: 130 Property: Neutral Weight: 250 Weapon Level: 4 Required Level: 80 Required Job: High Wizard Jobs _ AGI + 10 INT + 3 MATK + 280 Variable Casting Time - 50% for Mystic Amplification. Adds a 2% chance of auto casting Lv.5 Jupitel Thunder with each enemy attack; this chance can be increased by raising the weapon's ULevel 5 Jupitel Thunder on the target when performing a physical attack per upgrade level of the item. MATK + 1% per 2 upgrade Llevel. Cls of the item. Increases : Staff Attack : 130 Weight : 250 Weapon LV: 4 Required Level : 80 Jobs: High Wizard Jobthe SP cost of skills by 2% per upgrade level of the item. [/SPOILER] Files Spoiler Alert:
  19. Files Spoiler Alert: data\etcinfo.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading03.jpg data\texture\유저인터페이스\loading04.jpg data\texture\유저인터페이스\loading05.jpg data\texture\유저인터페이스\loading06.jpg data\texture\유저인터페이스\loading07.jpg data\texture\유저인터페이스\loading08.jpg data\texture\유저인터페이스\loading09.jpg data\texture\유저인터페이스\loading10.jpg data\texture\유저인터페이스\loading11.jpg data\texture\유저인터페이스\loading12.jpg data\texture\유저인터페이스\loading13.jpg data\texture\유저인터페이스\loading14.jpg data\texture\유저인터페이스\loading15.jpg data\texture\유저인터페이스\loading16.jpg data\texture\유저인터페이스\loading17.jpg data\texture\유저인터페이스\loading18.jpg data\texture\유저인터페이스\loading19.jpg data\texture\유저인터페이스\loading20.jpg data\texture\유저인터페이스\loading21.jpg data\texture\유저인터페이스\Thumbs.db data\Thumbs.db PatchClient\bar.bmp PatchClient\exit.bmp PatchClient\home.bmp PatchClient\Lua Files\Common\Common.lub PatchClient\Lua Files\Common\DeleteFiles.lub PatchClient\Lua Files\Common\Local.lub PatchClient\Lua Files\Common\Local_.lub PatchClient\Lua Files\ServerInfoz\ServerInfo_USA.lub PatchClient\Lua Files\ServerInfoz\--ServerInfo_USA.lub PatchClient\Lua Files\SkinInfoz\SkinInfo_NEW.lub PatchClient\Lua Files\SkinInfoz\SkinInfo_OLD.lub PatchClient\Lua Files\SkinInfoz\SkinInfo_USA.lub PatchClient\Patcher\ad_1.bmp PatchClient\Patcher\Ad_2.bmp PatchClient\Patcher\Ad_3.bmp PatchClient\Patcher\button_close.bmp PatchClient\Patcher\button_forums.bmp PatchClient\Patcher\button_play.bmp PatchClient\Patcher\button_replay.bmp PatchClient\Patcher\button_support.bmp PatchClient\Patcher\button_website.bmp PatchClient\Patcher\fb.bmp PatchClient\Patcher\main_patch.bmp PatchClient\Patcher\new_button_classic.bmp PatchClient\Patcher\progress_mid_full.bmp PatchClient\Patcher\Thumbs.db PatchClient\Patcher\twitch.bmp PatchClient\renewal.bmp PatchClient\replay.bmp PatchClient\skin.bmp PatchClient\start.bmp PatchClient\Thumbs.db
  20. Added Accessory Spoiler Alert: Id: 1528 ACCESSORY_C_GoldShower, C골드샤워 Item Spoiler Alert: Id: (17571) Costume: Hill Wind Mask Box When opened contains one Costume: Hill Wind Mask Box Id: (17581) Costume: Analyzing Eye Box When opened contains one Costume: Analyzing Eye Box Id: (17585) Costume: New Wave Sunglasses Box When opened contains one Costume: New Wave Sunglasses Id: (17714) Akiba's Gashapon Pack From the famous animator, Akiba Kurokawa comes this Amatsumation themed random pack. Each Groove Pack includes 1x Battle Manualx3 and 1x Kitcoin Includes one of the following at random: 2x Battle ManualX3 Costume: Nekomimi Headphones Antler Fedora Long Wolf's Ears Haunted Armor Helm 3x HE Bubble Gum 10x Fencer Mercenary Scroll Costume: Eremes Scarf Costume: Secret Zipper Id: (20018) Long Wolf Ears Class : Costume Def : 0 Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20038) Haunted Armor Helm Class : Costume Def : 0 Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (20266) Costume: Secret Zipper Odd and secretive zip. Some sort of Rabbit creature was seen from the zip. <NAVI>[Designer Heidam]<INFO>mal_in01,20,124,0,100,0,0</INFO></NAVI>[/color] Can be exchanged with costume enchant stone box. Class : Costume Def : 0 Location : Upper Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Location : Upper Weight : 0 Required Level : 1 Id: (20278) Costume: Man's Pride A hat resembles the man's hairdo who always looks for someone to fight with. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20279) Costume: L Whistle A cheering whistle. Only blowing makes you feel vitalized. _ Type: Costume Position: Headgear (Lower) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20280) Costume: Chewed Pencil A pencil having several teeth-marks due to being bitten all the way. _ Type: Costume Position: Headgear (Lower) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20281) Costume: Kindergartener's Hat A magical hat which protects kids' head from a pool of radiant summer sunlight. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20282) Costume: White Boy's Cap A white crude hat usually worn by the leader of students. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20283) Costume: Overprotector A hat having a story that a father left it to his son. You can feel how much he loved his son from its stout design. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20284) Costume: Cherry Blossom Hat A vernal hat taken after the petal of a cherry blossom. A swinging flower decoration looks very cute. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20285) Costume: Fluttering Cherry Blossom Petals of cherry blossoms are failling gently. The petals dance beautifully as if they inform you that spring has come. _ Type: Costume Position: Headgear (Lower) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20286) Costume: Red Under Rimmed Glasses Glasses rimmed under the lens only. They fit any types of coordination nicely either cool or cute. _ Type: Costume Position: Headgear (Lower) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20287) Costume: Man's Golden Pride A hat resembles the man's hairdo who always looks for someone to fight with. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20293) Costume: Sleeper Hat A hat taken after the monster Sleeper living in Juno fields. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20294) Costume: Maximilian Von Babe XXIX A hat commemorating the inauguration of 29th head of Maximilian family among the babe of the babes. It symbolize courage against the big as one of the small. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20295) Costume: Poring Sunglasses Sunglasses with the lenses modeled after Poring. An essential item for drawing everybody's attention. _ Type: Costume Position: Headgear (Middle) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20296) Costume: Yoyo Hat A hat modeled after mischievous monkey monster Yoyo. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20297) Costume: Cactus Hat A hat taken after Muka of Sograt Desert. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20298) Costume: Happy Droopy Lunatic Ear Droopy Lunatic ears. Cutely garnished with clover flower bouquets. _ Type: Costume Position: Headgear (Middle) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20299) Costume: Face Crasher A mask made up with a pie to bury one's head in a party. It makes wearer's face dirty, but the liberally spread cream tastes sweet and delicious. _ Type: Costume Position: Headgear (Middle, Lower) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20300) Costume: Hill Wind Mask A mask resembles a head of Hill Wind inhabiting in Rachel fields. Surprisingly, this complicated expression seems to be popular. _ Type: Costume Position: Headgear (Middle, Lower) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20301) Costume: Golden Savage Hat A Savage Babe doll dyed with gold. It is a pretty doll but makes you feel hunger when you look at it. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20302) Costume: Beelzebub's Crown A crown taken after Beelzebub known for exposing its existence from a depth of Nameless Island. A crown exduing elegance. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20311) Costume: Magical Booster A tool amplifying the wearer's magical ability by controlling brainwave. It also has a voice recognition function and is said to resonate some types of equipment. _ Type: Costume Position: Headgear (Middle) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20312) Costume: Baron's Evil Eye An eye patch modeled after the evil eye of Demon Baron. _ Type: Costume Position: Headgear (Middle) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20313) Costume: Disk In Mouth It feels that a lot of data in CDs flow into the brain through the mouth. _ Type: Costume Position: Headgear (Lower) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20314) Costume: New Wave Sunglasses Sunglasses feel like a futuristic design. _ Type: Costume Position: Headgear (Middle) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20315) Costume: Analyzing Eye An item developed by fusing uncharted technology and magic power of Juperos Ruin. When you wear as if it is overlapped on eyes, an image is projected right in front of the eyes. Its principle is not fully explained yet. _ Type: Costume Position: Headgear (Lower) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20316) Costume: Cherub's Winged Helm A helm features the decorations describe a shield and the wings symbolize a Cerub. Especially, it was designed to suit Royal Guards well. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20317) Costume: Cat Ear Cyber Headphone A headphone with cat ears. _ Type: Costume Position: Headgear (Upper) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20318) Costume: Charleston's Antenna A costume item resembles a decoration of the robot Charleston's body in Verus. It is said to be an antenna having a receiving function, but the details are unknown. _ Type: Costume Position: Headgear (Middle) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20319) Costume: Crimson Booster A booster features its red color. The design looks like a manical booster, but the purpose of its development is unknown. _ Type: Costume Position: Headgear (Middle) Weight: 0 Required Level: 1 Required Job: All Jobs Id: (20405) Costume: Eremes Scarf A Scarf of some kind. Lost by an old hero... Class : Costume Def : 0 Weight : 0 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (22739) Sphere Pack Lightning 500 spheres having lightning property are in it. If the ammunition in your inventory exceeds over 30,000, it can be lost. _ Type: Consumable Class: Item Producer Weight: 35 Id: (22740) Sphere Pack Blind 500 spheres having darkness property are in it. If the ammunition in your inventory exceeds over 30,000, it can be lost. _ Type: Consumable Class: Item Producer Weight: 35 Id: (22741) Sphere Pack Poison 500 spheres having poison property are in it. If the ammunition in your inventory exceeds over 30,000, it can be lost. _ Type: Consumable Class: Item Producer Weight: 35 Id: (22742) Sphere Pack Ice 500 spheres having freezing property are in it. If the ammunition in your inventory exceeds over 30,000, it can be lost. _ Type: Consumable Class: Item Producer Weight: 35 Id: (31091) Costume: Show Me The Zeny Thoughts of zeny cloud the mind. Account Bound _ Type: Costume Position: Headgear (Upper) Weight: 1 Required Level: 1 Required Job: All Jobs Changed Item Spoiler Alert: Id: (17370) Caoster Pendant Shadowume: Man's Pride Box Cannot be traded to other accounts. A box containing Caster Pendant Shadow. _ Sacred necklace protecting the owner. Enables user's potential ability. Fluctuant Casting 1% decrease. When refine level is 7, additional Fluctuant Casting 1% decrease. When refine level 9,additional Fluctuant Casting 2% decrease. Class : Shadow Armor Location : Pendant Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1When opened contains one Costume: Man's Pride Box Id: (17371) Hard Earring ShadowCostume: Charleston's Antenna Box Cannot be traded to other accounts. A box containing Hard Earring Shadow. _ Sacred earring protecting the owner. Enables user's potential ability. HP +100. When refine level is 7, MHP +1% increase. When refine level 9, additional MHP +1% increase. Class : Shadow Armor Location : Accessory Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1When opened contains one Costume: Charleston's Antenna Box Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\luafiles514\lua files\datainfo\accessoryid.lub data\luafiles514\lua files\datainfo\accname.lub data\luafiles514\lua files\hateffectinfo\HatEffectInfo.lub data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\sprite\아이템\c골드샤워.act data\sprite\아이템\c골드샤워.spr data\sprite\아이템\C베르제브브의왕관.act data\sprite\아이템\C베르제브브의왕관.spr data\sprite\아이템\C페이스_크래셔.act data\sprite\아이템\C페이스_크래셔.spr data\sprite\아이템\C행복의늘어진루나틱귀.act data\sprite\아이템\C행복의늘어진루나틱귀.spr data\sprite\아이템\C힐윈드_마스크.act data\sprite\아이템\C힐윈드_마스크.spr data\sprite\아이템\고양이귀사이버헤드폰.act data\sprite\아이템\고양이귀사이버헤드폰.spr data\sprite\아이템\골든세비지모자.act data\sprite\아이템\골든세비지모자.spr data\sprite\아이템\독특한패션안경.act data\sprite\아이템\독특한패션안경.spr data\sprite\아이템\링컨모자.act data\sprite\아이템\링컨모자.spr data\sprite\아이템\링컨수염.act data\sprite\아이템\링컨수염.spr data\sprite\아이템\매지컬부스터.act data\sprite\아이템\매지컬부스터.spr data\sprite\아이템\멋진저녁모자.act data\sprite\아이템\멋진저녁모자.spr data\sprite\아이템\바롤의마안.act data\sprite\아이템\바롤의마안.spr data\sprite\아이템\반짝핑크스크롤.act data\sprite\아이템\반짝핑크스크롤.spr data\sprite\아이템\벚꽃모자.act data\sprite\아이템\벚꽃모자.spr data\sprite\아이템\비밀의지퍼.act data\sprite\아이템\비밀의지퍼.spr data\sprite\아이템\비행기모자.act data\sprite\아이템\비행기모자.spr data\sprite\아이템\비행기모자골드.act data\sprite\아이템\비행기모자골드.spr data\sprite\아이템\사이버알.act data\sprite\아이템\사이버알.spr data\sprite\아이템\선인장모자.act data\sprite\아이템\선인장모자.spr data\sprite\아이템\세비지베베모자.act data\sprite\아이템\세비지베베모자.spr data\sprite\아이템\세비지베베알.act data\sprite\아이템\세비지베베알.spr data\sprite\아이템\슬리퍼모자.act data\sprite\아이템\슬리퍼모자.spr data\sprite\아이템\알폰소의투구.act data\sprite\아이템\알폰소의투구.spr data\sprite\아이템\애널라이즈아이.act data\sprite\아이템\애널라이즈아이.spr data\sprite\아이템\언더림안경레드.act data\sprite\아이템\언더림안경레드.spr data\sprite\아이템\에레메스스카프.act data\sprite\아이템\에레메스스카프.spr data\sprite\아이템\오버프로텍터.act data\sprite\아이템\오버프로텍터.spr data\sprite\아이템\요요모자.act data\sprite\아이템\요요모자.spr data\sprite\아이템\유치원생의모자.act data\sprite\아이템\유치원생의모자.spr data\sprite\아이템\응원용호루라기.act data\sprite\아이템\응원용호루라기.spr data\sprite\아이템\입에무는연필.act data\sprite\아이템\입에무는연필.spr data\sprite\아이템\입에무는콤팩트디스크.act data\sprite\아이템\입에무는콤팩트디스크.spr data\sprite\아이템\지천사날개투구.act data\sprite\아이템\지천사날개투구.spr data\sprite\아이템\찰스턴안테나.act data\sprite\아이템\찰스턴안테나.spr data\sprite\아이템\크림슨부스터.act data\sprite\아이템\크림슨부스터.spr data\sprite\아이템\포링선글래스.act data\sprite\아이템\포링선글래스.spr data\sprite\아이템\하얀학생모.act data\sprite\아이템\하얀학생모.spr data\sprite\아이템\호로의귀.act data\sprite\아이템\호로의귀.spr data\sprite\아이템\흩날리는벚꽃.act data\sprite\아이템\흩날리는벚꽃.spr data\sprite\악세사리\남\남_c골드샤워.act data\sprite\악세사리\남\남_c골드샤워.spr data\sprite\악세사리\남\남_C베르제브브의왕관.act data\sprite\악세사리\남\남_C베르제브브의왕관.spr data\sprite\악세사리\남\남_C페이스_크래셔.act data\sprite\악세사리\남\남_C페이스_크래셔.spr data\sprite\악세사리\남\남_C행복의늘어진루나틱귀.act data\sprite\악세사리\남\남_C행복의늘어진루나틱귀.spr data\sprite\악세사리\남\남_C힐윈드_마스크.act data\sprite\악세사리\남\남_C힐윈드_마스크.spr data\sprite\악세사리\남\남_고양이귀사이버헤드폰.act data\sprite\악세사리\남\남_고양이귀사이버헤드폰.spr data\sprite\악세사리\남\남_골든세비지모자.act data\sprite\악세사리\남\남_골든세비지모자.spr data\sprite\악세사리\남\남_독특한패션안경.act data\sprite\악세사리\남\남_독특한패션안경.spr data\sprite\악세사리\남\남_링컨모자.act data\sprite\악세사리\남\남_링컨모자.Spr data\sprite\악세사리\남\남_링컨수염.act data\sprite\악세사리\남\남_링컨수염.Spr data\sprite\악세사리\남\남_매지컬부스터.act data\sprite\악세사리\남\남_매지컬부스터.Spr data\sprite\악세사리\남\남_멋진저녁모자.act data\sprite\악세사리\남\남_멋진저녁모자.Spr data\sprite\악세사리\남\남_바롤의마안.act data\sprite\악세사리\남\남_바롤의마안.spr data\sprite\악세사리\남\남_벚꽃모자.act data\sprite\악세사리\남\남_벚꽃모자.Spr data\sprite\악세사리\남\남_비밀의지퍼.act data\sprite\악세사리\남\남_비밀의지퍼.spr data\sprite\악세사리\남\남_비행기모자.act data\sprite\악세사리\남\남_비행기모자.spr data\sprite\악세사리\남\남_비행기모자골드.act data\sprite\악세사리\남\남_비행기모자골드.Spr data\sprite\악세사리\남\남_선인장모자.act data\sprite\악세사리\남\남_선인장모자.spr data\sprite\악세사리\남\남_세비지베베모자.act data\sprite\악세사리\남\남_세비지베베모자.spr data\sprite\악세사리\남\남_슬리퍼모자.act data\sprite\악세사리\남\남_슬리퍼모자.spr data\sprite\악세사리\남\남_알폰소의투구.act data\sprite\악세사리\남\남_알폰소의투구.Spr data\sprite\악세사리\남\남_애널라이즈아이.act data\sprite\악세사리\남\남_애널라이즈아이.spr data\sprite\악세사리\남\남_언더림안경레드.act data\sprite\악세사리\남\남_언더림안경레드.Spr data\sprite\악세사리\남\남_에레메스스카프.act data\sprite\악세사리\남\남_에레메스스카프.spr data\sprite\악세사리\남\남_오버프로텍터.act data\sprite\악세사리\남\남_오버프로텍터.Spr data\sprite\악세사리\남\남_요요모자.act data\sprite\악세사리\남\남_요요모자.spr data\sprite\악세사리\남\남_유치원생의모자.act data\sprite\악세사리\남\남_유치원생의모자.spr data\sprite\악세사리\남\남_응원용호루라기.act data\sprite\악세사리\남\남_응원용호루라기.spr data\sprite\악세사리\남\남_입에무는연필.act data\sprite\악세사리\남\남_입에무는연필.spr data\sprite\악세사리\남\남_입에무는콤팩트디스크.act data\sprite\악세사리\남\남_입에무는콤팩트디스크.spr data\sprite\악세사리\남\남_지천사날개투구.act data\sprite\악세사리\남\남_지천사날개투구.spr data\sprite\악세사리\남\남_찰스턴안테나.act data\sprite\악세사리\남\남_찰스턴안테나.spr data\sprite\악세사리\남\남_크림슨부스터.act data\sprite\악세사리\남\남_크림슨부스터.spr data\sprite\악세사리\남\남_포링선글래스.act data\sprite\악세사리\남\남_포링선글래스.spr data\sprite\악세사리\남\남_하얀학생모.act data\sprite\악세사리\남\남_하얀학생모.spr data\sprite\악세사리\남\남_하얀학생모자.act data\sprite\악세사리\남\남_하얀학생모자.spr data\sprite\악세사리\남\남_호로의귀.act data\sprite\악세사리\남\남_호로의귀.Spr data\sprite\악세사리\남\남_흩날리는벚꽃.act data\sprite\악세사리\남\남_흩날리는벚꽃.Spr data\sprite\악세사리\여\여_c골드샤워.act data\sprite\악세사리\여\여_c골드샤워.spr data\sprite\악세사리\여\여_C베르제브브의왕관.act data\sprite\악세사리\여\여_C베르제브브의왕관.spr data\sprite\악세사리\여\여_C페이스_크래셔.act data\sprite\악세사리\여\여_C페이스_크래셔.spr data\sprite\악세사리\여\여_C행복의늘어진루나틱귀.act data\sprite\악세사리\여\여_C행복의늘어진루나틱귀.spr data\sprite\악세사리\여\여_C힐윈드_마스크.act data\sprite\악세사리\여\여_C힐윈드_마스크.spr data\sprite\악세사리\여\여_고양이귀사이버헤드폰.act data\sprite\악세사리\여\여_고양이귀사이버헤드폰.spr data\sprite\악세사리\여\여_골든세비지모자.act data\sprite\악세사리\여\여_골든세비지모자.spr data\sprite\악세사리\여\여_독특한패션안경.act data\sprite\악세사리\여\여_독특한패션안경.spr data\sprite\악세사리\여\여_링컨모자.act data\sprite\악세사리\여\여_링컨모자.Spr data\sprite\악세사리\여\여_링컨수염.act data\sprite\악세사리\여\여_링컨수염.Spr data\sprite\악세사리\여\여_매지컬부스터.act data\sprite\악세사리\여\여_매지컬부스터.spr data\sprite\악세사리\여\여_멋진저녁모자.act data\sprite\악세사리\여\여_멋진저녁모자.Spr data\sprite\악세사리\여\여_바롤의마안.act data\sprite\악세사리\여\여_바롤의마안.spr data\sprite\악세사리\여\여_벚꽃모자.act data\sprite\악세사리\여\여_벚꽃모자.Spr data\sprite\악세사리\여\여_비밀의지퍼.act data\sprite\악세사리\여\여_비밀의지퍼.spr data\sprite\악세사리\여\여_비행기모자.act data\sprite\악세사리\여\여_비행기모자.spr data\sprite\악세사리\여\여_비행기모자골드.act data\sprite\악세사리\여\여_비행기모자골드.Spr data\sprite\악세사리\여\여_선인장모자.act data\sprite\악세사리\여\여_선인장모자.spr data\sprite\악세사리\여\여_세비지베베모자.act data\sprite\악세사리\여\여_세비지베베모자.spr data\sprite\악세사리\여\여_슬리퍼모자.act data\sprite\악세사리\여\여_슬리퍼모자.spr data\sprite\악세사리\여\여_알폰소의투구.act data\sprite\악세사리\여\여_알폰소의투구.Spr data\sprite\악세사리\여\여_애널라이즈아이.act data\sprite\악세사리\여\여_애널라이즈아이.Spr data\sprite\악세사리\여\여_언더림안경레드.act data\sprite\악세사리\여\여_언더림안경레드.Spr data\sprite\악세사리\여\여_에레메스스카프.act data\sprite\악세사리\여\여_에레메스스카프.spr data\sprite\악세사리\여\여_오버프로텍터.act data\sprite\악세사리\여\여_오버프로텍터.Spr data\sprite\악세사리\여\여_요요모자.act data\sprite\악세사리\여\여_요요모자.spr data\sprite\악세사리\여\여_유치원생의모자.act data\sprite\악세사리\여\여_유치원생의모자.spr data\sprite\악세사리\여\여_응원용호루라기.act data\sprite\악세사리\여\여_응원용호루라기.spr data\sprite\악세사리\여\여_입에무는연필.act data\sprite\악세사리\여\여_입에무는연필.spr data\sprite\악세사리\여\여_입에무는콤팩트디스크.act data\sprite\악세사리\여\여_입에무는콤팩트디스크.spr data\sprite\악세사리\여\여_지천사날개투구.act data\sprite\악세사리\여\여_지천사날개투구.spr data\sprite\악세사리\여\여_찰스턴안테나.act data\sprite\악세사리\여\여_찰스턴안테나.spr data\sprite\악세사리\여\여_크림슨부스터.act data\sprite\악세사리\여\여_크림슨부스터.spr data\sprite\악세사리\여\여_포링선글래스.act data\sprite\악세사리\여\여_포링선글래스.spr data\sprite\악세사리\여\여_하얀학생모.act data\sprite\악세사리\여\여_하얀학생모.spr data\sprite\악세사리\여\여_하얀학생모자.act data\sprite\악세사리\여\여_하얀학생모자.spr data\sprite\악세사리\여\여_호로의귀.act data\sprite\악세사리\여\여_호로의귀.Spr data\sprite\악세사리\여\여_흩날리는벚꽃.act data\sprite\악세사리\여\여_흩날리는벚꽃.Spr data\texture\effect\efst_blossom_fluttering\sakura.ezv data\texture\effect\efst_blossom_fluttering\sakura.str data\texture\effect\efst_blossom_fluttering\sakura1.bmp data\texture\effect\efst_Gold_Shower\coin001.bmp data\texture\effect\efst_Gold_Shower\coin002.bmp data\texture\effect\efst_Gold_Shower\coin003.bmp data\texture\effect\efst_Gold_Shower\coin004.bmp data\texture\effect\efst_Gold_Shower\coin005.bmp data\texture\effect\efst_Gold_Shower\coin2.ezv data\texture\effect\efst_Gold_Shower\coin2.str data\texture\effect\efst_Gold_Shower\Thumbs.db data\texture\유저인터페이스\collection\c골드샤워.bmp data\texture\유저인터페이스\collection\C베르제브브의왕관.bmp data\texture\유저인터페이스\collection\C페이스_크래셔.bmp data\texture\유저인터페이스\collection\C행복의늘어진루나틱귀.bmp data\texture\유저인터페이스\collection\C힐윈드_마스크.bmp data\texture\유저인터페이스\collection\Thumbs.db data\texture\유저인터페이스\collection\고양이귀사이버헤드폰.bmp data\texture\유저인터페이스\collection\골든세비지모자.bmp data\texture\유저인터페이스\collection\독특한패션안경.bmp data\texture\유저인터페이스\collection\링컨모자.bmp data\texture\유저인터페이스\collection\링컨수염.bmp data\texture\유저인터페이스\collection\매지컬부스터.bmp data\texture\유저인터페이스\collection\멋진저녁모자.bmp data\texture\유저인터페이스\collection\바롤의마안.bmp data\texture\유저인터페이스\collection\반짝핑크스크롤.bmp data\texture\유저인터페이스\collection\벚꽃모자.bmp data\texture\유저인터페이스\collection\비밀의지퍼.bmp data\texture\유저인터페이스\collection\비행기모자.bmp data\texture\유저인터페이스\collection\비행기모자골드.bmp data\texture\유저인터페이스\collection\사이버알.bmp data\texture\유저인터페이스\collection\선인장모자.bmp data\texture\유저인터페이스\collection\세비지베베모자.bmp data\texture\유저인터페이스\collection\세비지베베알.bmp data\texture\유저인터페이스\collection\슬리퍼모자.bmp data\texture\유저인터페이스\collection\알폰소의투구.bmp data\texture\유저인터페이스\collection\애널라이즈아이.bmp data\texture\유저인터페이스\collection\언더림안경레드.bmp data\texture\유저인터페이스\collection\에레메스스카프.bmp data\texture\유저인터페이스\collection\오버프로텍터.bmp data\texture\유저인터페이스\collection\요요모자.bmp data\texture\유저인터페이스\collection\유치원생의모자.bmp data\texture\유저인터페이스\collection\응원용호루라기.bmp data\texture\유저인터페이스\collection\입에무는연필.bmp data\texture\유저인터페이스\collection\입에무는콤팩트디스크.bmp data\texture\유저인터페이스\collection\지천사날개투구.bmp data\texture\유저인터페이스\collection\찰스턴안테나.bmp data\texture\유저인터페이스\collection\크림슨부스터.bmp data\texture\유저인터페이스\collection\포링선글래스.bmp data\texture\유저인터페이스\collection\하얀학생모.bmp data\texture\유저인터페이스\collection\하얀학생모자.bmp data\texture\유저인터페이스\collection\호로의귀.bmp data\texture\유저인터페이스\collection\흩날리는벚꽃.bmp data\texture\유저인터페이스\item\c골드샤워.bmp data\texture\유저인터페이스\item\C베르제브브의왕관.bmp data\texture\유저인터페이스\item\C페이스_크래셔.bmp data\texture\유저인터페이스\item\C행복의늘어진루나틱귀.bmp data\texture\유저인터페이스\item\C힐윈드_마스크.bmp data\texture\유저인터페이스\item\Thumbs.db data\texture\유저인터페이스\item\고양이귀사이버헤드폰.bmp data\texture\유저인터페이스\item\골든세비지모자.bmp data\texture\유저인터페이스\item\독특한패션안경.bmp data\texture\유저인터페이스\item\링컨모자.bmp data\texture\유저인터페이스\item\링컨수염.bmp data\texture\유저인터페이스\item\매지컬부스터.bmp data\texture\유저인터페이스\item\멋진저녁모자.bmp data\texture\유저인터페이스\item\바롤의마안.bmp data\texture\유저인터페이스\item\반짝핑크스크롤.bmp data\texture\유저인터페이스\item\벚꽃모자.bmp data\texture\유저인터페이스\item\비밀의지퍼.bmp data\texture\유저인터페이스\item\비행기모자.bmp data\texture\유저인터페이스\item\비행기모자골드.bmp data\texture\유저인터페이스\item\사이버알.bmp data\texture\유저인터페이스\item\선인장모자.bmp data\texture\유저인터페이스\item\세비지베베모자.bmp data\texture\유저인터페이스\item\세비지베베알.bmp data\texture\유저인터페이스\item\슬리퍼모자.bmp data\texture\유저인터페이스\item\알폰소의투구.bmp data\texture\유저인터페이스\item\애널라이즈아이.bmp data\texture\유저인터페이스\item\언더림안경레드.bmp data\texture\유저인터페이스\item\에레메스스카프.bmp data\texture\유저인터페이스\item\오버프로텍터.bmp data\texture\유저인터페이스\item\요요모자.bmp data\texture\유저인터페이스\item\유치원생의모자.bmp data\texture\유저인터페이스\item\응원용호루라기.bmp data\texture\유저인터페이스\item\입에무는연필.bmp data\texture\유저인터페이스\item\입에무는콤팩트디스크.bmp data\texture\유저인터페이스\item\지천사날개투구.bmp data\texture\유저인터페이스\item\찰스턴안테나.bmp data\texture\유저인터페이스\item\크림슨부스터.bmp data\texture\유저인터페이스\item\포링선글래스.bmp data\texture\유저인터페이스\item\하얀학생모.bmp data\texture\유저인터페이스\item\하얀학생모자.bmp data\texture\유저인터페이스\item\호로의귀.bmp data\texture\유저인터페이스\item\흩날리는벚꽃.bmp data\Thumbs.db ragexe.exe
  21. Files Spoiler Alert: data\resnametable.txt data\Thumbs.db
  22. Changed Item Spoiler Alert: Id: (20164) Rental Saharic BookCostume: Duneyrr Helm This Rental Weapon is not Tradable 40% Bonus Attack Damage to Water Element Targets A book that's been put together sturdily enough to be wielded as a weapon in an emergency situation. This item is not Refinable Class : Book Attack StrengthDeer skeleton shaped helm worn by monster Duneyrr. Class : Costume Defense : 1060 WeightLocation : 60Upper Weapon LevelWeight : 20 Required Level : 1 Jobs : Priest, Sage, Taekwon MasterAll ====== auto-parsed ====== Itemclass : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\sprite\로브\아미스트르가방\남\frog_kagerou.act data\sprite\로브\아미스트르가방\남\frog_kagerou.spr data\sprite\로브\아미스트르가방\남\frog_kagerou_남.act data\sprite\로브\아미스트르가방\남\frog_kagerou_남.spr data\sprite\로브\아미스트르가방\남\kagerou.act data\sprite\로브\아미스트르가방\남\kagerou.spr data\sprite\로브\아미스트르가방\남\kagerou_남.act data\sprite\로브\아미스트르가방\남\kagerou_남.spr data\sprite\로브\아미스트르가방\남\peco_rebellion_남.act data\sprite\로브\아미스트르가방\남\peco_rebellion_남.spr data\sprite\로브\아미스트르가방\남\rebellion_남.act data\sprite\로브\아미스트르가방\남\rebellion_남.spr data\sprite\로브\아미스트르가방\남\가드_남.act data\sprite\로브\아미스트르가방\남\가드_남.spr data\sprite\로브\아미스트르가방\남\건너_남.act data\sprite\로브\아미스트르가방\남\건너_남.spr data\sprite\로브\아미스트르가방\남\검사_남.act data\sprite\로브\아미스트르가방\남\검사_남.spr data\sprite\로브\아미스트르가방\남\결혼_남.act data\sprite\로브\아미스트르가방\남\결혼_남.spr data\sprite\로브\아미스트르가방\남\구페코크루세이더_남.act data\sprite\로브\아미스트르가방\남\구페코크루세이더_남.spr data\sprite\로브\아미스트르가방\남\궁수_남.act data\sprite\로브\아미스트르가방\남\궁수_남.spr data\sprite\로브\아미스트르가방\남\권성_남.act data\sprite\로브\아미스트르가방\남\권성_남.spr data\sprite\로브\아미스트르가방\남\권성융합_남.act data\sprite\로브\아미스트르가방\남\권성융합_남.spr data\sprite\로브\아미스트르가방\남\권성포링_남.act data\sprite\로브\아미스트르가방\남\권성포링_남.spr data\sprite\로브\아미스트르가방\남\그리폰가드_남.act data\sprite\로브\아미스트르가방\남\그리폰가드_남.spr data\sprite\로브\아미스트르가방\남\기사_남.act data\sprite\로브\아미스트르가방\남\기사_남.spr data\sprite\로브\아미스트르가방\남\길로틴크로스_남.act data\sprite\로브\아미스트르가방\남\길로틴크로스_남.spr data\sprite\로브\아미스트르가방\남\노비스포링_남.act data\sprite\로브\아미스트르가방\남\노비스포링_남.spr data\sprite\로브\아미스트르가방\남\닌자_남.act data\sprite\로브\아미스트르가방\남\닌자_남.spr data\sprite\로브\아미스트르가방\남\도둑_남.act data\sprite\로브\아미스트르가방\남\도둑_남.spr data\sprite\로브\아미스트르가방\남\두꺼비닌자_남.act data\sprite\로브\아미스트르가방\남\두꺼비닌자_남.spr data\sprite\로브\아미스트르가방\남\두꺼비소울링커_남.act data\sprite\로브\아미스트르가방\남\두꺼비소울링커_남.spr data\sprite\로브\아미스트르가방\남\두꺼비카게로_남.act data\sprite\로브\아미스트르가방\남\두꺼비카게로_남.spr data\sprite\로브\아미스트르가방\남\레인저늑대_남.act data\sprite\로브\아미스트르가방\남\레인저늑대_남.spr data\sprite\로브\아미스트르가방\남\레인져_남.act data\sprite\로브\아미스트르가방\남\레인져_남.spr data\sprite\로브\아미스트르가방\남\레인져늑대_남.act data\sprite\로브\아미스트르가방\남\레인져늑대_남.spr data\sprite\로브\아미스트르가방\남\로그_남.act data\sprite\로브\아미스트르가방\남\로그_남.spr data\sprite\로브\아미스트르가방\남\로드나이트_남.act data\sprite\로브\아미스트르가방\남\로드나이트_남.spr data\sprite\로브\아미스트르가방\남\로드페코_남.act data\sprite\로브\아미스트르가방\남\로드페코_남.spr data\sprite\로브\아미스트르가방\남\룬나이트_남.act data\sprite\로브\아미스트르가방\남\룬나이트_남.spr data\sprite\로브\아미스트르가방\남\룬나이트쁘띠_남.act data\sprite\로브\아미스트르가방\남\룬나이트쁘띠_남.spr data\sprite\로브\아미스트르가방\남\마법사_남.act data\sprite\로브\아미스트르가방\남\마법사_남.spr data\sprite\로브\아미스트르가방\남\몽크_남.act data\sprite\로브\아미스트르가방\남\몽크_남.spr data\sprite\로브\아미스트르가방\남\몽크알파카_남.act data\sprite\로브\아미스트르가방\남\몽크알파카_남.spr data\sprite\로브\아미스트르가방\남\미케닉_남.act data\sprite\로브\아미스트르가방\남\미케닉_남.spr data\sprite\로브\아미스트르가방\남\미케닉멧돼지_남.act data\sprite\로브\아미스트르가방\남\미케닉멧돼지_남.spr data\sprite\로브\아미스트르가방\남\민스트럴_남.act data\sprite\로브\아미스트르가방\남\민스트럴_남.spr data\sprite\로브\아미스트르가방\남\바드_남.act data\sprite\로브\아미스트르가방\남\바드_남.spr data\sprite\로브\아미스트르가방\남\복사알파카_남.act data\sprite\로브\아미스트르가방\남\복사알파카_남.spr data\sprite\로브\아미스트르가방\남\사자기사_남.act data\sprite\로브\아미스트르가방\남\사자기사_남.spr data\sprite\로브\아미스트르가방\남\사자로드나이트_남.act data\sprite\로브\아미스트르가방\남\사자로드나이트_남.spr data\sprite\로브\아미스트르가방\남\사자로얄가드_남.act data\sprite\로브\아미스트르가방\남\사자로얄가드_남.spr data\sprite\로브\아미스트르가방\남\사자룬나이트_남.act data\sprite\로브\아미스트르가방\남\사자룬나이트_남.spr data\sprite\로브\아미스트르가방\남\사자크루세이더_남.act data\sprite\로브\아미스트르가방\남\사자크루세이더_남.spr data\sprite\로브\아미스트르가방\남\사자팔라딘_남.act data\sprite\로브\아미스트르가방\남\사자팔라딘_남.spr data\sprite\로브\아미스트르가방\남\산타_남.act data\sprite\로브\아미스트르가방\남\산타_남.spr data\sprite\로브\아미스트르가방\남\상인_남.act data\sprite\로브\아미스트르가방\남\상인_남.spr data\sprite\로브\아미스트르가방\남\상인멧돼지_남.act data\sprite\로브\아미스트르가방\남\상인멧돼지_남.spr data\sprite\로브\아미스트르가방\남\성직자_남.act data\sprite\로브\아미스트르가방\남\성직자_남.spr data\sprite\로브\아미스트르가방\남\세이지_남.act data\sprite\로브\아미스트르가방\남\세이지_남.spr data\sprite\로브\아미스트르가방\남\소서러_남.act data\sprite\로브\아미스트르가방\남\소서러_남.spr data\sprite\로브\아미스트르가방\남\소울링커_남.act data\sprite\로브\아미스트르가방\남\소울링커_남.spr data\sprite\로브\아미스트르가방\남\쉐도우체이서_남.act data\sprite\로브\아미스트르가방\남\쉐도우체이서_남.spr data\sprite\로브\아미스트르가방\남\슈라_남.act data\sprite\로브\아미스트르가방\남\슈라_남.spr data\sprite\로브\아미스트르가방\남\슈라알파카_남.act data\sprite\로브\아미스트르가방\남\슈라알파카_남.spr data\sprite\로브\아미스트르가방\남\슈퍼노비스_남.act data\sprite\로브\아미스트르가방\남\슈퍼노비스_남.spr data\sprite\로브\아미스트르가방\남\슈퍼노비스포링_남.act data\sprite\로브\아미스트르가방\남\슈퍼노비스포링_남.spr data\sprite\로브\아미스트르가방\남\스나이퍼_남.act data\sprite\로브\아미스트르가방\남\스나이퍼_남.spr data\sprite\로브\아미스트르가방\남\스토커_남.act data\sprite\로브\아미스트르가방\남\스토커_남.spr data\sprite\로브\아미스트르가방\남\신페코크루세이더_남.act data\sprite\로브\아미스트르가방\남\신페코크루세이더_남.spr data\sprite\로브\아미스트르가방\남\아크비숍_남.act data\sprite\로브\아미스트르가방\남\아크비숍_남.spr data\sprite\로브\아미스트르가방\남\아크비숍알파카_남.act data\sprite\로브\아미스트르가방\남\아크비숍알파카_남.spr data\sprite\로브\아미스트르가방\남\어세신_남.act data\sprite\로브\아미스트르가방\남\어세신_남.spr data\sprite\로브\아미스트르가방\남\어쌔신크로스_남.act data\sprite\로브\아미스트르가방\남\어쌔신크로스_남.spr data\sprite\로브\아미스트르가방\남\여름_남.act data\sprite\로브\아미스트르가방\남\여름_남.spr data\sprite\로브\아미스트르가방\남\여우마법사_남.act data\sprite\로브\아미스트르가방\남\여우마법사_남.spr data\sprite\로브\아미스트르가방\남\여우세이지_남.act data\sprite\로브\아미스트르가방\남\여우세이지_남.spr data\sprite\로브\아미스트르가방\남\여우소서러_남.act data\sprite\로브\아미스트르가방\남\여우소서러_남.spr data\sprite\로브\아미스트르가방\남\여우워록_남.act data\sprite\로브\아미스트르가방\남\여우워록_남.spr data\sprite\로브\아미스트르가방\남\여우위저드_남.act data\sprite\로브\아미스트르가방\남\여우위저드_남.spr data\sprite\로브\아미스트르가방\남\여우프로페서_남.act data\sprite\로브\아미스트르가방\남\여우프로페서_남.spr data\sprite\로브\아미스트르가방\남\여우하이위저드_남.act data\sprite\로브\아미스트르가방\남\여우하이위저드_남.spr data\sprite\로브\아미스트르가방\남\연금술사_남.act data\sprite\로브\아미스트르가방\남\연금술사_남.spr data\sprite\로브\아미스트르가방\남\연금술사멧돼지_남.act data\sprite\로브\아미스트르가방\남\연금술사멧돼지_남.spr data\sprite\로브\아미스트르가방\남\워록_남.act data\sprite\로브\아미스트르가방\남\워록_남.spr data\sprite\로브\아미스트르가방\남\위저드_남.act data\sprite\로브\아미스트르가방\남\위저드_남.spr data\sprite\로브\아미스트르가방\남\제네릭_남.act data\sprite\로브\아미스트르가방\남\제네릭_남.spr data\sprite\로브\아미스트르가방\남\제네릭멧돼지_남.act data\sprite\로브\아미스트르가방\남\제네릭멧돼지_남.spr data\sprite\로브\아미스트르가방\남\제철공_남.act data\sprite\로브\아미스트르가방\남\제철공_남.spr data\sprite\로브\아미스트르가방\남\제철공멧돼지_남.act data\sprite\로브\아미스트르가방\남\제철공멧돼지_남.spr data\sprite\로브\아미스트르가방\남\챔피온_남.act data\sprite\로브\아미스트르가방\남\챔피온_남.spr data\sprite\로브\아미스트르가방\남\챔피온알파카_남.act data\sprite\로브\아미스트르가방\남\챔피온알파카_남.spr data\sprite\로브\아미스트르가방\남\초보자_남.act data\sprite\로브\아미스트르가방\남\초보자_남.spr data\sprite\로브\아미스트르가방\남\카게로_남.act data\sprite\로브\아미스트르가방\남\카게로_남.spr data\sprite\로브\아미스트르가방\남\켈베로스길로틴크로스_남.act data\sprite\로브\아미스트르가방\남\켈베로스길로틴크로스_남.spr data\sprite\로브\아미스트르가방\남\켈베로스도둑_남.act data\sprite\로브\아미스트르가방\남\켈베로스도둑_남.spr data\sprite\로브\아미스트르가방\남\켈베로스로그_남.act data\sprite\로브\아미스트르가방\남\켈베로스로그_남.spr data\sprite\로브\아미스트르가방\남\켈베로스쉐도우체이서_남.act data\sprite\로브\아미스트르가방\남\켈베로스쉐도우체이서_남.spr data\sprite\로브\아미스트르가방\남\켈베로스스토커_남.act data\sprite\로브\아미스트르가방\남\켈베로스스토커_남.spr data\sprite\로브\아미스트르가방\남\켈베로스어쎄신_남.act data\sprite\로브\아미스트르가방\남\켈베로스어쎄신_남.spr data\sprite\로브\아미스트르가방\남\켈베로스어쎄신크로스_남.act data\sprite\로브\아미스트르가방\남\켈베로스어쎄신크로스_남.spr data\sprite\로브\아미스트르가방\남\쿠페코크루세이더_남.act data\sprite\로브\아미스트르가방\남\쿠페코크루세이더_남.spr data\sprite\로브\아미스트르가방\남\크루세이더_남.act data\sprite\로브\아미스트르가방\남\크루세이더_남.spr data\sprite\로브\아미스트르가방\남\크리에이터_남.act data\sprite\로브\아미스트르가방\남\크리에이터_남.spr data\sprite\로브\아미스트르가방\남\크리에이터멧돼지_남.act data\sprite\로브\아미스트르가방\남\크리에이터멧돼지_남.spr data\sprite\로브\아미스트르가방\남\클라운_남.act data\sprite\로브\아미스트르가방\남\클라운_남.spr data\sprite\로브\아미스트르가방\남\타조궁수_남.act data\sprite\로브\아미스트르가방\남\타조궁수_남.spr data\sprite\로브\아미스트르가방\남\타조레인져_남.act data\sprite\로브\아미스트르가방\남\타조레인져_남.spr data\sprite\로브\아미스트르가방\남\타조민스트럴_남.act data\sprite\로브\아미스트르가방\남\타조민스트럴_남.spr data\sprite\로브\아미스트르가방\남\타조바드_남.act data\sprite\로브\아미스트르가방\남\타조바드_남.spr data\sprite\로브\아미스트르가방\남\타조스나이퍼_남.act data\sprite\로브\아미스트르가방\남\타조스나이퍼_남.spr data\sprite\로브\아미스트르가방\남\타조크라운_남.act data\sprite\로브\아미스트르가방\남\타조크라운_남.spr data\sprite\로브\아미스트르가방\남\타조헌터_남.act data\sprite\로브\아미스트르가방\남\타조헌터_남.spr data\sprite\로브\아미스트르가방\남\태권소년_남.act data\sprite\로브\아미스트르가방\남\태권소년_남.spr data\sprite\로브\아미스트르가방\남\태권소년포링_남.act data\sprite\로브\아미스트르가방\남\태권소년포링_남.spr data\sprite\로브\아미스트르가방\남\팔라딘_남.act data\sprite\로브\아미스트르가방\남\팔라딘_남.spr data\sprite\로브\아미스트르가방\남\페코rebellion_남.act data\sprite\로브\아미스트르가방\남\페코rebellion_남.spr data\sprite\로브\아미스트르가방\남\페코건너_남.act data\sprite\로브\아미스트르가방\남\페코건너_남.spr data\sprite\로브\아미스트르가방\남\페코검사_남.act data\sprite\로브\아미스트르가방\남\페코검사_남.spr data\sprite\로브\아미스트르가방\남\페코팔라딘_남.act data\sprite\로브\아미스트르가방\남\페코팔라딘_남.spr data\sprite\로브\아미스트르가방\남\페코페코_기사_남.act data\sprite\로브\아미스트르가방\남\페코페코_기사_남.spr data\sprite\로브\아미스트르가방\남\프로페서_남.act data\sprite\로브\아미스트르가방\남\프로페서_남.spr data\sprite\로브\아미스트르가방\남\프리스트_남.act data\sprite\로브\아미스트르가방\남\프리스트_남.spr data\sprite\로브\아미스트르가방\남\프리스트알파카_남.act data\sprite\로브\아미스트르가방\남\프리스트알파카_남.spr data\sprite\로브\아미스트르가방\남\하이위저드_남.act data\sprite\로브\아미스트르가방\남\하이위저드_남.spr data\sprite\로브\아미스트르가방\남\하이프리_남.act data\sprite\로브\아미스트르가방\남\하이프리_남.spr data\sprite\로브\아미스트르가방\남\하이프리스트알파카_남.act data\sprite\로브\아미스트르가방\남\하이프리스트알파카_남.spr data\sprite\로브\아미스트르가방\남\헌터_남.act data\sprite\로브\아미스트르가방\남\헌터_남.spr data\sprite\로브\아미스트르가방\남\화이트스미스_남.act data\sprite\로브\아미스트르가방\남\화이트스미스_남.spr data\sprite\로브\아미스트르가방\남\화이트스미스멧돼지_남.act data\sprite\로브\아미스트르가방\남\화이트스미스멧돼지_남.spr data\sprite\로브\아미스트르가방\여\frog_kagerou_여.act data\sprite\로브\아미스트르가방\여\frog_kagerou_여.spr data\sprite\로브\아미스트르가방\여\frog_oboro.act data\sprite\로브\아미스트르가방\여\frog_oboro.spr data\sprite\로브\아미스트르가방\여\frog_oboro_여.act data\sprite\로브\아미스트르가방\여\frog_oboro_여.spr data\sprite\로브\아미스트르가방\여\kagerou_여.act data\sprite\로브\아미스트르가방\여\kagerou_여.spr data\sprite\로브\아미스트르가방\여\oboro.act data\sprite\로브\아미스트르가방\여\oboro.spr data\sprite\로브\아미스트르가방\여\oboro_여.act data\sprite\로브\아미스트르가방\여\oboro_여.spr data\sprite\로브\아미스트르가방\여\peco_rebellion_여.act data\sprite\로브\아미스트르가방\여\peco_rebellion_여.spr data\sprite\로브\아미스트르가방\여\rebellion_여.act data\sprite\로브\아미스트르가방\여\rebellion_여.spr data\sprite\로브\아미스트르가방\여\가드_여.act data\sprite\로브\아미스트르가방\여\가드_여.spr data\sprite\로브\아미스트르가방\여\건너_여.act data\sprite\로브\아미스트르가방\여\건너_여.spr data\sprite\로브\아미스트르가방\여\검사_여.act data\sprite\로브\아미스트르가방\여\검사_여.spr data\sprite\로브\아미스트르가방\여\결혼_여.act data\sprite\로브\아미스트르가방\여\결혼_여.spr data\sprite\로브\아미스트르가방\여\구페코크루세이더_여.act data\sprite\로브\아미스트르가방\여\구페코크루세이더_여.spr data\sprite\로브\아미스트르가방\여\궁수_여.act data\sprite\로브\아미스트르가방\여\궁수_여.spr data\sprite\로브\아미스트르가방\여\권성_여.act data\sprite\로브\아미스트르가방\여\권성_여.spr data\sprite\로브\아미스트르가방\여\권성융합_여.act data\sprite\로브\아미스트르가방\여\권성융합_여.spr data\sprite\로브\아미스트르가방\여\권성포링_여.act data\sprite\로브\아미스트르가방\여\권성포링_여.spr data\sprite\로브\아미스트르가방\여\그리폰가드_여.act data\sprite\로브\아미스트르가방\여\그리폰가드_여.spr data\sprite\로브\아미스트르가방\여\기사_여.act data\sprite\로브\아미스트르가방\여\기사_여.spr data\sprite\로브\아미스트르가방\여\길로틴크로스_여.act data\sprite\로브\아미스트르가방\여\길로틴크로스_여.spr data\sprite\로브\아미스트르가방\여\노비스포링_여.act data\sprite\로브\아미스트르가방\여\노비스포링_여.spr data\sprite\로브\아미스트르가방\여\닌자_여.act data\sprite\로브\아미스트르가방\여\닌자_여.spr data\sprite\로브\아미스트르가방\여\도둑_여.act data\sprite\로브\아미스트르가방\여\도둑_여.spr data\sprite\로브\아미스트르가방\여\두꺼비닌자_여.act data\sprite\로브\아미스트르가방\여\두꺼비닌자_여.spr data\sprite\로브\아미스트르가방\여\두꺼비소울링커_여.act data\sprite\로브\아미스트르가방\여\두꺼비소울링커_여.spr data\sprite\로브\아미스트르가방\여\두꺼비오보로_여.act data\sprite\로브\아미스트르가방\여\두꺼비오보로_여.spr data\sprite\로브\아미스트르가방\여\레인저늑대_여.act data\sprite\로브\아미스트르가방\여\레인저늑대_여.spr data\sprite\로브\아미스트르가방\여\레인져_여.act data\sprite\로브\아미스트르가방\여\레인져_여.spr data\sprite\로브\아미스트르가방\여\레인져늑대_여.act data\sprite\로브\아미스트르가방\여\레인져늑대_여.spr data\sprite\로브\아미스트르가방\여\로그_여.act data\sprite\로브\아미스트르가방\여\로그_여.spr data\sprite\로브\아미스트르가방\여\로드나이트_여.act data\sprite\로브\아미스트르가방\여\로드나이트_여.spr data\sprite\로브\아미스트르가방\여\로드페코_여.act data\sprite\로브\아미스트르가방\여\로드페코_여.spr data\sprite\로브\아미스트르가방\여\룬나이트_여.act data\sprite\로브\아미스트르가방\여\룬나이트_여.spr data\sprite\로브\아미스트르가방\여\룬나이트쁘띠_여.act data\sprite\로브\아미스트르가방\여\룬나이트쁘띠_여.spr data\sprite\로브\아미스트르가방\여\마법사_여.act data\sprite\로브\아미스트르가방\여\마법사_여.spr data\sprite\로브\아미스트르가방\여\몽크_여.act data\sprite\로브\아미스트르가방\여\몽크_여.spr data\sprite\로브\아미스트르가방\여\몽크알파카_여.act data\sprite\로브\아미스트르가방\여\몽크알파카_여.spr data\sprite\로브\아미스트르가방\여\무희_여.act data\sprite\로브\아미스트르가방\여\무희_여.spr data\sprite\로브\아미스트르가방\여\무희_여_바지.act data\sprite\로브\아미스트르가방\여\무희_여_바지.spr data\sprite\로브\아미스트르가방\여\무희바지_여.act data\sprite\로브\아미스트르가방\여\무희바지_여.spr data\sprite\로브\아미스트르가방\여\미케닉_여.act data\sprite\로브\아미스트르가방\여\미케닉_여.spr data\sprite\로브\아미스트르가방\여\미케닉멧돼지_여.act data\sprite\로브\아미스트르가방\여\미케닉멧돼지_여.spr data\sprite\로브\아미스트르가방\여\민스트럴_여.act data\sprite\로브\아미스트르가방\여\민스트럴_여.spr data\sprite\로브\아미스트르가방\여\바드_여.act data\sprite\로브\아미스트르가방\여\바드_여.spr data\sprite\로브\아미스트르가방\여\복사알파카_여.act data\sprite\로브\아미스트르가방\여\복사알파카_여.spr data\sprite\로브\아미스트르가방\여\사자기사_여.act data\sprite\로브\아미스트르가방\여\사자기사_여.spr data\sprite\로브\아미스트르가방\여\사자로드나이트_여.act data\sprite\로브\아미스트르가방\여\사자로드나이트_여.spr data\sprite\로브\아미스트르가방\여\사자로얄가드_여.act data\sprite\로브\아미스트르가방\여\사자로얄가드_여.spr data\sprite\로브\아미스트르가방\여\사자룬나이트_여.act data\sprite\로브\아미스트르가방\여\사자룬나이트_여.spr data\sprite\로브\아미스트르가방\여\사자크루세이더_여.act data\sprite\로브\아미스트르가방\여\사자크루세이더_여.spr data\sprite\로브\아미스트르가방\여\사자팔라딘_여.act data\sprite\로브\아미스트르가방\여\사자팔라딘_여.spr data\sprite\로브\아미스트르가방\여\산타_여.act data\sprite\로브\아미스트르가방\여\산타_여.spr data\sprite\로브\아미스트르가방\여\상인_여.act data\sprite\로브\아미스트르가방\여\상인_여.spr data\sprite\로브\아미스트르가방\여\상인멧돼지_여.act data\sprite\로브\아미스트르가방\여\상인멧돼지_여.spr data\sprite\로브\아미스트르가방\여\성직자_여.act data\sprite\로브\아미스트르가방\여\성직자_여.spr data\sprite\로브\아미스트르가방\여\세이지_여.act data\sprite\로브\아미스트르가방\여\세이지_여.spr data\sprite\로브\아미스트르가방\여\소서러_여.act data\sprite\로브\아미스트르가방\여\소서러_여.spr data\sprite\로브\아미스트르가방\여\소울링커_여.act data\sprite\로브\아미스트르가방\여\소울링커_여.spr data\sprite\로브\아미스트르가방\여\쉐도우체이서_여.act data\sprite\로브\아미스트르가방\여\쉐도우체이서_여.spr data\sprite\로브\아미스트르가방\여\슈라_여.act data\sprite\로브\아미스트르가방\여\슈라_여.spr data\sprite\로브\아미스트르가방\여\슈라알파카_여.act data\sprite\로브\아미스트르가방\여\슈라알파카_여.spr data\sprite\로브\아미스트르가방\여\슈퍼노비스_여.act data\sprite\로브\아미스트르가방\여\슈퍼노비스_여.spr data\sprite\로브\아미스트르가방\여\슈퍼노비스포링_여.act data\sprite\로브\아미스트르가방\여\슈퍼노비스포링_여.spr data\sprite\로브\아미스트르가방\여\스나이퍼_여.act data\sprite\로브\아미스트르가방\여\스나이퍼_여.spr data\sprite\로브\아미스트르가방\여\스토커_여.act data\sprite\로브\아미스트르가방\여\스토커_여.spr data\sprite\로브\아미스트르가방\여\신페코크루세이더_여.act data\sprite\로브\아미스트르가방\여\신페코크루세이더_여.spr data\sprite\로브\아미스트르가방\여\아크비숍_여.act data\sprite\로브\아미스트르가방\여\아크비숍_여.spr data\sprite\로브\아미스트르가방\여\아크비숍알파카_여.act data\sprite\로브\아미스트르가방\여\아크비숍알파카_여.spr data\sprite\로브\아미스트르가방\여\어세신_여.act data\sprite\로브\아미스트르가방\여\어세신_여.spr data\sprite\로브\아미스트르가방\여\어쌔신크로스_여.act data\sprite\로브\아미스트르가방\여\어쌔신크로스_여.spr data\sprite\로브\아미스트르가방\여\여름_여.act data\sprite\로브\아미스트르가방\여\여름_여.spr data\sprite\로브\아미스트르가방\여\여우마법사_여.act data\sprite\로브\아미스트르가방\여\여우마법사_여.spr data\sprite\로브\아미스트르가방\여\여우세이지_여.act data\sprite\로브\아미스트르가방\여\여우세이지_여.spr data\sprite\로브\아미스트르가방\여\여우소서러_여.act data\sprite\로브\아미스트르가방\여\여우소서러_여.spr data\sprite\로브\아미스트르가방\여\여우워록_여.act data\sprite\로브\아미스트르가방\여\여우워록_여.spr data\sprite\로브\아미스트르가방\여\여우위저드_여.act data\sprite\로브\아미스트르가방\여\여우위저드_여.spr data\sprite\로브\아미스트르가방\여\여우프로페서_여.act data\sprite\로브\아미스트르가방\여\여우프로페서_여.spr data\sprite\로브\아미스트르가방\여\여우하이위저드_여.act data\sprite\로브\아미스트르가방\여\여우하이위저드_여.spr data\sprite\로브\아미스트르가방\여\연금술사_여.act data\sprite\로브\아미스트르가방\여\연금술사_여.spr data\sprite\로브\아미스트르가방\여\연금술사멧돼지_여.act data\sprite\로브\아미스트르가방\여\연금술사멧돼지_여.spr data\sprite\로브\아미스트르가방\여\오보로_여.act data\sprite\로브\아미스트르가방\여\오보로_여.spr data\sprite\로브\아미스트르가방\여\워록_여.act data\sprite\로브\아미스트르가방\여\워록_여.spr data\sprite\로브\아미스트르가방\여\원더러_여.act data\sprite\로브\아미스트르가방\여\원더러_여.spr data\sprite\로브\아미스트르가방\여\위저드_여.act data\sprite\로브\아미스트르가방\여\위저드_여.spr data\sprite\로브\아미스트르가방\여\윈더러_여.act data\sprite\로브\아미스트르가방\여\윈더러_여.spr data\sprite\로브\아미스트르가방\여\제네릭_여.act data\sprite\로브\아미스트르가방\여\제네릭_여.spr data\sprite\로브\아미스트르가방\여\제네릭멧돼지_여.act data\sprite\로브\아미스트르가방\여\제네릭멧돼지_여.spr data\sprite\로브\아미스트르가방\여\제철공_여.act data\sprite\로브\아미스트르가방\여\제철공_여.spr data\sprite\로브\아미스트르가방\여\제철공멧돼지_여.act data\sprite\로브\아미스트르가방\여\제철공멧돼지_여.spr data\sprite\로브\아미스트르가방\여\집시_여.act data\sprite\로브\아미스트르가방\여\집시_여.spr data\sprite\로브\아미스트르가방\여\챔피온_여.act data\sprite\로브\아미스트르가방\여\챔피온_여.spr data\sprite\로브\아미스트르가방\여\챔피온알파카_여.act data\sprite\로브\아미스트르가방\여\챔피온알파카_여.spr data\sprite\로브\아미스트르가방\여\초보자_여.act data\sprite\로브\아미스트르가방\여\초보자_여.spr data\sprite\로브\아미스트르가방\여\켈베로스길로틴크로스_여.act data\sprite\로브\아미스트르가방\여\켈베로스길로틴크로스_여.spr data\sprite\로브\아미스트르가방\여\켈베로스도둑_여.act data\sprite\로브\아미스트르가방\여\켈베로스도둑_여.spr data\sprite\로브\아미스트르가방\여\켈베로스로그_여.act data\sprite\로브\아미스트르가방\여\켈베로스로그_여.spr data\sprite\로브\아미스트르가방\여\켈베로스쉐도우체이서_여.act data\sprite\로브\아미스트르가방\여\켈베로스쉐도우체이서_여.spr data\sprite\로브\아미스트르가방\여\켈베로스스토커_여.act data\sprite\로브\아미스트르가방\여\켈베로스스토커_여.spr data\sprite\로브\아미스트르가방\여\켈베로스어쎄신_여.act data\sprite\로브\아미스트르가방\여\켈베로스어쎄신_여.spr data\sprite\로브\아미스트르가방\여\켈베로스어쎄신크로스_여.act data\sprite\로브\아미스트르가방\여\켈베로스어쎄신크로스_여.spr data\sprite\로브\아미스트르가방\여\크루세이더_여.act data\sprite\로브\아미스트르가방\여\크루세이더_여.spr data\sprite\로브\아미스트르가방\여\크리에이터_여.act data\sprite\로브\아미스트르가방\여\크리에이터_여.spr data\sprite\로브\아미스트르가방\여\크리에이터멧돼지_여.act data\sprite\로브\아미스트르가방\여\크리에이터멧돼지_여.spr data\sprite\로브\아미스트르가방\여\클라운_여.act data\sprite\로브\아미스트르가방\여\클라운_여.spr data\sprite\로브\아미스트르가방\여\타조궁수_여.act data\sprite\로브\아미스트르가방\여\타조궁수_여.spr data\sprite\로브\아미스트르가방\여\타조레인져_여.act data\sprite\로브\아미스트르가방\여\타조레인져_여.spr data\sprite\로브\아미스트르가방\여\타조무희_여.act data\sprite\로브\아미스트르가방\여\타조무희_여.spr data\sprite\로브\아미스트르가방\여\타조민스트럴_여.act data\sprite\로브\아미스트르가방\여\타조민스트럴_여.spr data\sprite\로브\아미스트르가방\여\타조바드_여.act data\sprite\로브\아미스트르가방\여\타조바드_여.spr data\sprite\로브\아미스트르가방\여\타조스나이퍼_여.act data\sprite\로브\아미스트르가방\여\타조스나이퍼_여.spr data\sprite\로브\아미스트르가방\여\타조원더러_여.act data\sprite\로브\아미스트르가방\여\타조원더러_여.spr 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  23. Added Item Spoiler Alert: Id: (17709) Costume Amistr Bag Box Contains 1 Costume Amistr Bag Id: (20763) Costume Amistr Bag Until August 5th, 2016 Costume Amistr Bag will have the following effects: SP + 10 HP + 150 HP Recovery + 5 SP Recovery + 3 Class : Costume Location : Garment Weight : 0 Required Level : 1 Jobs : All ====== auto-parsed ====== Itemclass : Costume Weight : 0 Required Level : 1 Id: (23164) Granpa Speed potion A potion created and distributed by 13th anniversary NPC Granpa Boxter. No matter who you race with, you will pass everyone. Weight : 1 ====== auto-parsed ====== Weight : 1 Id: (31052) Costume Alchemist Mask A protective mask that was used by Alchemists to protect from poisonous gas. Type : Costume Armor : 0 Location : Upper/Mid/Lower Weight : 0 Req. level : 1 Job : All Jobs ====== auto-parsed ====== Weight : 0 Changed Quest Spoiler Alert: Id: 11471 The Fast & The Old man Info: Deliver 20 empty test tubes, 50 empty potion, 1 fire scroll, 5 holy waterto Boxter. Quickinfo: Delivery goods to Boxter Id: 11472 The Fast & The Old man Info: Run all they way to Northeast of Izlude Wharf and test the effectiveness of the potion. Quickinfo: Travel to Izlude Wharf Id: 11473 The Fast & The Old man Info: Confirmed the effectiveness of the potion. Go back to Boxter and report. Quickinfo: Talk to Boxter again Id: 11474 The Fast & The Old man Info: Boxter looks too satisfied with the effectiveness of the potion and might have forgotten the purpose. Acquire 25 Wings of Red Bat, 25 Claw of Rat, 25 Sweet Potatoes from field located 11 o' clock North of Payon and talk to Boxter again. Quickinfo: To the Payon Forest Id: 11475 The Fast & The Old man Info: Eliminate 50 Sohee while Boxter formulate the potion. Quickinfo: Eliminate 50 Sohee Id: 11476 The Fast & The Old man Info: Talk to Suspicious Man near Phrontera Library about potion distribution. Quickinfo: Talk to Suspicious Man Id: 11477 The Fast & The Old man Info: Suspicious Man is willing to purchase every potion from Granpa Boxter. Let's go back to Boxter. Quickinfo: To Boxter once again Id: 11478 The Fast & The Old man Info: Gang members of Lightalzen appears and begun to cause a mess. Let's get rid of atleast 2 Gang members and talk to Boxter. Quickinfo: Clear out Gang Members Id: 11479 The Fast & The Old man Info: After getting rid of the gang members, Granny Boxter appears and disagrees with work of Grandpa Boxter. Go meet the Suspicious Man by the Phrontera Library again. Quickinfo: Talk with a Suspicious Man Id: 11480 The Fast & The Old man Info: Heard from the Suspicious Man that Boxter's were taken and headed towards Phrontera Inn. Quickinfo: Rescue the Boxter's Id: 11481 The Fast & The Old man Info: Granpa Boxter and his wife were taken and threatened by Lekenvere personnel so he decided to close down the laboratory. He wants to go to South field of Payon. Quickinfo: To Payon Forest Id: 11482 The Fast & The Old man Info: You have secured and kicked out Lekenvere personnel from the lab. Go back to Izlude and acquire hidden away potion from Boxter. Quickinfo: To Boxter at Izlude Id: 11483 The Fast & The Old man Info: Granpa Boxter's favor is done. Bit tired. Don't you think the rest is in order? Quickinfo: Rest if tired Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\sprite\아이템\amistrbagbox.act data\sprite\아이템\amistrbagbox.spr data\texture\유저인터페이스\collection\amistrbagbox.bmp data\texture\유저인터페이스\collection\Thumbs.db data\texture\유저인터페이스\collection\두네이르투구.bmp data\texture\유저인터페이스\collection\아미스트르가방.bmp data\texture\유저인터페이스\item\amistrbagbox.bmp data\texture\유저인터페이스\item\Thumbs.db data\texture\유저인터페이스\item\두네이르투구.bmp data\texture\유저인터페이스\item\아미스트르가방.bmp data\Thumbs.db
  24. Added NpcIdentity Spoiler Alert: Id: 3655 JT_E_MOBSTER Shadowfactor: , Size: , Effect: Item Spoiler Alert: Id: (20100) Costume:Volume Feather Hat A costume of the Volumne FHat Item! Wear it with pride. Id: (20197) Costume:Amistr Beret A beret decked out to resemble a cute amistr Changed Item Spoiler Alert: Id: (601) Fly Wing [color=#=#7F0000]000088Spell Scroll Item[/color] 808080An enchanted fly's wing that instantly sends its user to a random spot when waved in the air. Instant teleport. _ Weight : 5[/s][/color] _ Type: Consumable Class: General Weight: 5 _ Casts Level 1 Instant Teleport[/b][/color]. Id: (602) Butterfly Wing [color=#=#7F0000]000088Spell Scroll Item[/color] 808080An enchanted butterfly's wing that instantly sends its user to his Save Point when waved in the air. Instant teleport to character's Save Point. _ Weight : 5[/color] _ Type: Consumable Class: General Weight: 5 _ Teleports the user to Last Saved Location. Id: (603) Old Blue Box [color=#=#7F0000]000088Chance Item Box[/color] 808080A mysterious blue box that seems to hold something inside, but you'll have to open it to find out. _[/color] _ Type: Consumable Class: Item Producer Weight : 20[color=#00000[]/s][/color]20[/color] Id: (604) Dead Branch [color=#=#7F0000]000088Monster Summoner[/color] 808080A twig which contains the mysterious power of eternity. It can summon a living creature... _[/color] _ Type: Consumable Class: General Weight : 55 Id: (605) Anodyne [/b]A medicine made from ground Mint that is used to ease pain and relax muscle tension. It's a popular painkiller because of its potency. Casts [Endure] Lv 1 when used. [/color]_ Weight : 10[/s][/color] _ Type: Consumable Class: General Weight: 10 _ Casts Level 1 Endure[/b][/color]. Id: (606) Aloevera [/b]A basic herbal emollient made from Aloe extract. Despite its stench and sour taste, it's addictive if regularly eaten. Casts [Provoke] Lv 1 on the user when used. [/color]_ Weight : 10[/s][/color] _ Type: Consumable Class: General Weight: 10 _ Casts Level 1 Provoke[/b][/color]. Id: (607) Yggdrasilberry [color=#=#7F0000]000088HP Recovery Item[/color] SP Recovery Item 808080Fruit from the Yggdrasil tree which brings life to our world. Its fantastic taste is full of life. Fully restores HP and SP[/s][/color]. [color=#=#7F0000]ffffffFFFFFF_[/color] Type: Consumable Class: Recovery Weight : 3030 _ Restores 100% HP and SP. Id: (608) Yggdrasil Seed [color=#=#7F0000]000088HP Recovery Item[/color] SP Recovery Item 808080Seed from the Yggdrasil tree which holds our world together. It has a weird, energizing pungence. Restores one half of maximum HP and SP.[/s][/color] [color=#=#7F0000]ffffffFFFFFF_[/color] Type: Consumable Class: Recovery Weight : 3030 _ Restores 50% HP and SP. Id: (609) Amulet [/b]A forbidden talisman that can reanimate the dead, resulting in a walking corpse or undead zombie. [/color]_[/color] _ Type: Consumable Class: General Weight : 10[color=#00000[]/s][/color]10[/color] Id: (610) Yggdrasil Leaf [color=#=#7F0000]000088Status Recovery Item[/color] 808080Leaf from the Yggdrasil tree which maintains the mortal coil. It can bring life to fallen characters. Casts [Resurrection] Lv 1 on the selected target when used. _ Weight : 10[/s][/color] _ Type: Consumable Class: General Weight: 10 _ Casts Level 1 Resurrection[/b][/color]. Id: (611) Magnifier [/b]A magnifying glass used for scrutinizing objects. [/color]Appraises unidentified items and equipment. _ Weight : 5[/s][/color] _ Type: Consumable Class: General Weight: 5 _ Casts Level 1 Item Appraisal[/b][/color]. Id: (612) Mini Furnace [color=#=#7F0000]000088Crafting Item[/color] 808080A disposable, miniature blast furnace that can be easily carried. Used to manufacture metals. Purchased for 25 zeny from Christopher at the Geffen Blacksmith Guild. Required when using the skills [Iron Tempering], [Steel Tempering] and [Enchanted Stone Craft] _.[/color] _ Type: Consumable Class: General Weight : 20[color=#00000[]/s][/color]20[/color] Id: (613) Iron Hammer [color=#=#7F0000]000088Crafting Item[/color] 808080A disposable hammer made out of well-tempered steel. Necessary tool in crafting Level 1 Weapons. Required when using the level 1 [Smith] skills. _[/color] _ Type: Consumable Class: General Weight : 20[color=#00000[]/s][/color]20[/color] Id: (614) Golden Hammer [color=#=#7F0000]000088Crafting Item[/color] 808080A disposable hammer made out of pure gold. Necessary tool in crafting Level 2 Weapons. Required when using the level 2 [Smith] skills. _[/color] _ Type: Consumable Class: General Weight : 30[color=#00000[]/s][/color]30[/color] Id: (615) Oridecon Hammer [color=#=#7F0000]000088Crafting Item[/color] 808080A disposable hammer made out of Oridecon. Necessary tool in crafting Level 3 Weapons. Required when using the level 3 [Smith] skills. _[/color] _ Type: Consumable Class: General Weight : 40[color=#00000[]/s][/color]40[/color] Id: (616) Old Card Album [/b]An antique album in which the power of a mysterious Card item is contained... [/color]_[/color] _ Type: Consumable Class: Item Producer Weight : 55 Id: (617) Old Purple Box [/b]An old purple box holding contents that are a mystery until it is opened. [/color]_[/color] _ Type: Consumable Class: Item Producer Weight : 20[color=#00000[]/s][/color]20[/color] Id: (618) Worn Out Scroll [/b]A rolled up piece of parchment, now brittle with age, on which faded text can scarcely be read. [/color]_[/color] _ Type: Consumable Class: General Weight : 22 Id: (619) Unripe Apple [/b]An apple that isn't ripe enough for humans to eat. Poring finds it to be very tasty.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (620) Orange Juice [/b]A small bottle of orange juice. Drops finds it to be very tasty. [/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (621) Bitter Herb [/b]An herb that is too bitter for the human palate. Poporing finds it to be very tasty.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (622) Rainbow Carrot [/b]A fragrant carrot colored with all the hues of the rainbow. Lunatic finds it to be very tasty.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (623) Earthworm the Dude [/b]A rather suave looking earthworm gifted with womanizing debonairness. Picky finds him to be quite delicious.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (624) Rotten Fish [/b]A rotting, dirty fish that attracts flies. Chonchon finds it to be very tasty.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (625) Rusty Iron [/b]A rusty piece of iron that would only interest scavengers and vermin. Steel Chonchon finds it to be very tasty.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (626) Monster Juice [/b]A fetid drink made of monster blood. Hunter Fly finds it to be very tasty.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (627) Sweet Milk [/b]Sweet, luscious, full bodied milk. Savage Bebe finds it to be very tasty.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (628) Well-Dried Bone [/b]A tough, chewy runchy bone that has been dried in the sun. Baby Desert Wolf finds it to be very tasty.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (629) Singing Flower [/b]A flower that has been miraculously blessed with the gift of song. Rocker is inexplicably drawn to its sweet melodies.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (630) Dew Laden Moss [/b]A dewy, green moss that grows in cool places. Spore finds it quite delectable.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (631) Deadly Noxious Herb [/b]A plant that contains poisons that would harm most living creatures. Poison Spore is known to savor its flavor.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (632) Fatty Chubby Earthworm [/b]An earthworm that stopped caring about its figure years ago. Peco Peco loves the way that it tastes.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (633) Sweet Potato [/b]A baked sweet potato with an appetizing scent. Smokie loves eating this.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (634) Tropical Banana [/b]A premium quality banana grown in the tropics. Yoyo finds it irresistaible; forever will it be his one weakness.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (635) Orc Trophy [/b]A trophy awarded to the bravest of Orcs. Orc Warrior is are compelled to claim it as their very own.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (636) No Recipient [/b]An old, heartfelt letter that has never been delivered since it has no recipient. Munak is inexplicably drawn to this item.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (637) Old Broom [/b]A generations old broom that is handed down within a family. Dokebi is drawn to it for some reason.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (638) Silver Knife of Chastity [/b]A silver knife that is a symbol of a virgin's chastity. Sohee loves collecting these.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (639) Armlet of Obedience [/b]A fancy, intricately decorated bracelet. Isis is lured by its regal beauty.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (640) Shining Stone [/b]A stone that softly glimmers with faint light. Ground Petite is drawn to its gentle sparkle.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (641) Contract in Shadow [/b]A contract drawn in darkness. Deviruchi is compelled to claim this item as its own.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (642) Book of the Devil [/b]A forbidden book in which the secret for summoning high level demons is detailed. Baphomet Jr. cannot resist its power.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (643) Pet Incubator [/b]A portable incubator that is used to hatch Cute Pet monster eggs. [/color]_[/color] _ Type: Consumable Class: General Weight : 33 Id: (644) Gift Box [/b]A box that contains some sort of present.[/color] _ Type: Consumable Class: Item Producer Weight : 20[color=#00000[]/s][/color]20[/color] Id: (645) Concentration Potion [/b]A potent medicine that stimulates concentration. Temporarily increases A attack Sspeed. Jobs: [/color]All[/color] _ Type: Consumable Class: Stat Boost Weight : 1010 _ ASPD + 10% for 30 minutes. Id: (656) Awakening Potion [/b]A special tonic that combats the effects of drowsiness. Temporarily increases Aattack Sspeed.[/color] _ Type: Consumable Class: Stat Boost Weight: 15 Required Level : 40 Jobs: All except Acolyte, Priest, Bard, and Dancer Jobs Weight : 1540 Required Job: Novice Jobs, Swordman Jobs, Mage Jobs, Archer, Hunter Jobs, Merchant Jobs, Thief Jobs, Acolyte, Monk Jobs, Ninja Jobs, Gunslinger Jobs, Taekwon Jobs _ ASPD + 15% for 30 minutes. Id: (657) Berserk Potion A [/b]Remarkably powerful medicine that stimulates circulation and amplifies quickness. Temporarily increases Aattack Sspeed. [/color] _ Type: Consumable Class: Stat Boost Weight: 20 Required Level : 85 Jobs: Swordman and Merchant Classes; Rogue, Mage, and Wizard Jobs Weight : 2085 Required Job: Novice Jobs, Swordman Jobs, Mage, Wizard Jobs, Merchant Jobs, Thief, Rogue Jobs, Gunslinger Jobs, Taekwon, Taekwon Master _ ASPD + 20% for 30 minutes. Id: (658) Union of Tribe [/b]A symbol of solidarity that evokes a feeling s of nobility toin those who see it. Weight : [/color]50[/color] _ Type: Consumable Class: General Weight: 50 Required Level: 1 Required Job: All _ Gives the user's guild 500000 to 1000000 experience when used. Id: (659) Her Heart [/b]An old book rumored to be enchanted by a girl whose name has been forgotten with time. For some reason, Bongun is drawn to it.[/color] _ Type: Consumable Class: Taming Item Weight : 55 Id: (660) Forbidden Red Candle [/b]A candle that may havehas a mysterious purpose. Zealotus seems to be drawn to it.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (661) Soft Apron [/b]A soft apron that is double stitched for better quality. Favorite item of the Alice monster.It is a favorite of Alice.[/color] _ Type: Consumable Class : [/s]Taming Item[/color] Weight : 55 Id: (662) Authoritative Badge [/b]A badge made out of bronze that was used in an ancient aAsian country. It was given to government officials who went on business trips, and they could use this badge to rent horses anywhere. [/color]Temporarily increases Movement Speed. _ Weight : 3llowing them to rent horses anywhere.[/color] _ Type: Consumable Class: Stat Boost Weight: 3 _ Movement Speed + 80% for 3 minutes. Id: (663) Korean Rice Cake [/b]This is a popular food in traditional Korean festivals. It's made by filling a woven straw, cone shapedcone shaped, woven straw container with rice, and then pine needles are used to cover it.covering it with pine needles.[/color] _ Type: Consumable Class: Recovery Weight: 1 _ Restores 10% of Max HP. Weight : 1HP. Id: (664) Gift Box [/b]A box whichthat contains a gift.some sort of present.[/color] _ Type: Consumable Class: Item Producer Weight : 20[color=#00000[]/s][/color]20[/color] Id: (665) Gift Box [/b]A box whichthat contains a gift.some sort of present.[/color] _ Type: Consumable Class: Item Producer Weight : 20[color=#00000[]/s][/color]20[/color] Id: (666) Gift Box [/b]A box whichthat contains a gift.some sort of present.[/color] _ Type: Consumable Class: Item Producer Weight : 20[color=#00000[]/s][/color]20[/color] Id: (667) Gift Box [/b]A box whichthat contains a gift.some sort of present.[/color] _ Type: Consumable Class: Item Producer Weight : 20[color=#00000[]/s][/color]20[/color] Id: (668) Red Envelope 0[/b]A red envelope which is given to children on New Year's Day. It seems to contain something that will make its recipient very happy. Open this to receive a random amount of zeny ranging from 1,000 - 10,000. [/color]_ Weight : 2[/color] _ Type: Consumable Class: General Weight: 2 _ Gives 1000 to 10000 zeny when used. Id: (670) Bag of Gold Coins A bag filled with gold coins. _ Weight : 40Unimplimented Item Id: (671) Gold Coin A coin made of gold. _ Weight : 4Unimplimented Item Id: (672) Bag of Bronze Coins A bag filled with bronze coins. _ Weight : 40Unimplimented Item Id: (673) UGC Token [/b]Received from a recent UGC Promotion. Rumor is Manny the Mace in Prontera is looking for these tokens and may give gifts to those who turn them in.[/color] _ Type: Consumable Class: Item Producer Weight: 4 _ Redeem the Tokenis item with Manny the Mace (location Prontera 183, 175) to receive: [/b]Laurel Wreath x 1 (headgear) [/color]_ Double click this item to receive: [/color] x1. _ This contains: [/b]Santa Bag[/color] x 2 [/b]Battle Manual[/color] x 1 [/b]Sweet Candy Cane[/color] x 20 [Santa Goblin Tame] Well-Baked Cookie x 5 _ Weight : 4 Well-Baked Cookie x5 Id: (674) Mithril Coin A coin made of mythril. _ Weight : 4Unimplimented Item Id: (675) Silver Coin A coin made of silver. _ Weight : 4Unimplimented Item Id: (676) Bag of Silver Coins A bag filled with silver coins. _ Weight : 40Unimplimented Item Id: (677) Platinum Coin A coin made of platinum. _ Weight : 4Unimplimented Item Id: (678) Poison Bottle [/b]A skeleton shaped bottle which contains deadly poison. [/color]_[/color] _ Type: Consumable Class: General Weight : 1010 _ When using Enchant Deadly Poison, this will be consumed. Id: (679) Pilule [/b]An herbal medicine from an old eastern country that is rumored to cure every illness. [/color]_[/color] _ Type: Consumable Class: Recovery Weight : 3030 _ Cures Blind, Curse, Confusion, Poison, Silence. Id: (680) Magic Carnation [/b]A carnation which is given to parents orand teachers on special occassions. [/color]_[/color] _ Type: Miscellaneous Weight : 100[color=#0000[/]s][/color]100[/color] Id: (681) Sweet Memory of Marriage [/b]A picture album of memories of the wedding ceremony or honeymoon. (Married people only) [/color]_ Weight : 1[/color] _ Type: Consumable Class: General Weight: 1 _ Transforms the user with the appearance of a Bride/Groom for 30 minutes. Id: (682) Distilled Fighting Spirit [/b]A magical drink which increases attack strength when it is taken. [/color]_[/color] _ Type: Consumable Class: Stat Boost Weight : 1010 _ ATK + 30 for 1 minute. Id: (683) Herb of Incantation [/b]An enchanted herb which increases magical attack strength when eaten. [/color]_[/color] _ Type: Consumable Class: Stat Boost Weight : 55 _ MATK + 30 for 1 minute. Id: (684) Durian [/b]A tropical delicacy known as the king of fruits. It's big, green and, heavy, and is covered in thorns. Its odor may offend some people, but it tastes delicious. ATK +10, MATK +10 [/color]_[/color] _ Type: Consumable Class: Stat Boost Weight : 3030 _ ATK + 10, MATK + 10 for 1 minute. Id: (685) Ramadan A word which means 'September' in a desert country and a month of holy moon. During this period, everyone goes on a fast and lead an acentic life. _ Weight : 30Unimplimented Item Id: (686) Level 3 Earth Spike [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 3 Earth Spike[/color]. _ Weight : 1 Id: (687) Level 5 Earth Spike [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 5 Earth Spike[/color]. _ Weight : 1 Id: (688) Level 3 Cold Bolt [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use Level 3 Cold Bolt[/s][/color] _ Type: Consumable Class: Scroll Weight: 1 _[/b][/color]. _ Weight : 1[/s]Casts [/color]Level 3 Cold Bolt[/b][/color]. Id: (689) Level 5 Cold Bolt [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use Level 5 Cold Bolt[/s][/color] _ Type: Consumable Class: Scroll Weight: 1 _[/b][/color]. _ Weight : 1[/s]Casts [/color]Level 5 Cold Bolt[/b][/color]. Id: (690) Level 3 Fire Bolt [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 3 Fire Bolt[/color]. _ Weight : 1 Id: (691) Level 5 Fire Bolt [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 5 Fire Bolt[/color]. _ Weight : 1 Id: (692) Level 3 Lightening Bolt [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 3 Lightening Bolt[/color]. _ Weight : 1 Id: (693) Level 5 Lightening Bolt [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 5 Lightening Bolt[/color]. _ Weight : 1 Id: (694) Level 3 Soul Strike [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 3 Soul Strike[/color]. _ Weight : 1 Id: (695) Level 5 Soul Strike [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 5 Soul Strike[/color]. _ Weight : 1 Id: (696) Level 1 Fire Ball [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 13 Fire Ball[/color]. _ Weight : 1 Id: (697) Level 5 Fire Ball [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 5 Fire Ball[/color]. _ Weight : 1 Id: (698) Level 1 Fire Wall [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 1 Fire Wall[/color]. _ Weight : 1 Id: (699) Level 5 Fire Wall [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 5 Fire Wall[/color]. _ Weight : 1 Id: (700) Level 1 Frost Diver [color=#=#7F0000]000088Spell Scroll Item[/color] 808080A spell scroll which was made by the essence of ancient magic. Allows to use[/color] _ Type: Consumable Class: Scroll Weight: 1 _ Casts [color=#0000[c]olor=#7F0000]88[/color]FFLevel 1 Frost Diver[/color]. _ Weight : 1 Id: (701) Ora Ora [/b]A trap that uses sticky, sweet scented liquid to lure and ensnare Thief Bugs. Handy if bugs are totally infesting a home. [/color]_[/color] _ Type: Miscellaneous Weight : 20[color=#00000[]/s][/color]20[/color] Id: (702) Animal Gore [/b]Bottled blood from a freshly slain beast. It's usually used to lure other animals. Sells for : 225 zeny [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (703) Hinalle [/b]A common plant with a mildly curative effect, its leaves can give a nice and smoothing sensation. Sells for : 250 zeny [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (704) Aloe [/b]A rare plant with curative properties that only grows deep in the forest during certain times of the year. Sells for : 250 zeny [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (705) Clover [/b]A plant with three heart shaped leaves that is plentiful in meadows. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (706) Four Leaf Clover [/b]An extremely rare clover with four leaves. Legends say that merely holding a Four Leaf Clover is a sign of great fortune to come. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (707) Singing Plant [/b]A mysterious plant that sings melancholic songs under a full moon. Legend says it's a woman grieving over the loss of her lover that has been reborn. [/color]_yet to be reborn.[/color] _ Type: Miscellaneous Weight : 11 Id: (708) Ment [/b]A white flower containing oils that can relieve pain and aches. Strangely, only a few remember how to use it to cause memory loss. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (709) Izidor A powerful hallucinogen once ground and eaten, t. The growing of Izidor has been prohibited because of its awesome addictiveness. [color=#=#7F0000]ffffffFFFFFF_[/color] Type: Miscellaneous Weight : 11 Id: (710) Illusion Flower [/b]Rarely seen by humans, this flower supposedly shines brilliantly under the light of the moon. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (711) Shoot [/b]A delicate and fragile plant that is still in the early stages of growth. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (712) Flower [/b]An ordinary, thornless wildflower that doesn't have any particular scent. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (713) Empty Bottle [color=#=#7F0000]000088Quest Item[/color] 808080An empty bottle that can be used for carrying liquid. _[/color] _ Type: Miscellaneous Weight : 22 Id: (714) Emperium [color=#=#7F0000]000088Special Item[/color] 808080Merely owning this gloriously resplendent gem is said to be a sign of being chosen by fate to wield great power. This is used to create a Guild. Type the command /guild followed by the desired guild name to[/color] _ Type: Miscellaneous Weight: 100 _ Upon createing a new guild. _ Weight : 100, this will be consumed. Id: (715) Yellow Gemstone [/b]An enchanted crystal that is used in conjunction with certain magic spells. Once used, it ibecomes powerless and immediatelys destroyed. [/color]_ Can be exchanged with Jade in Payon 2 Red Gemstones -> 1 Yellow Gemstone 2 Yellow Gemstone -> 1 Blue Gemstone Weight : 3[/color] _ Type: Miscellaneous Weight: 3 _ When using certain skills, this will be consumed. Id: (716) Red Gemstone [/b]An enchanted crystal that is used in conjunction with certain magic spells. Once used, it ibecomes powerless and immediatelys destroyed. Can be exchanged with Jade in Payon 2 Blue Gemstones -> 1 Red Gemstone 2 Red Gemstone -> 1 Yellow Gemstone [/color]_ Weight : 3[/color] _ Type: Miscellaneous Weight: 3 _ When using certain skills, this will be consumed. Id: (717) Blue Gemstone [/b]An enchanted crystal that is used in conjunction with certain magic spells. Once used, it ibecomes powerless and immediatelys destroyed. Can be exchanged with Jade in Payon 2 Blue Gemstones -> 1 Red Gemstone 2 Yellow Gemstone -> 1 Blue Gemstone [/color]_ Weight : 3[/color] _ Type: Miscellaneous Weight: 3 _ When using certain skills, this will be consumed. Id: (718) Garnet [/b]A dark red jewel that is the birthstone for people born in January. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (719) Amethyst [/b]A purple jewel that is the birthstone for people born in February. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (720) Aquamarine [/b]A clear, sky blue jewel that is the birthstone for people born in March. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (721) Emerald [/b]A brilliant, green jewel that is the birthstone for people born in May. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (722) Pearl [/b]A pink jewel that is the birthstone for people born in June. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (723) Ruby [/b]A deep maroon jewel that is the birthstone for people born in July. [/color]___[/s][/color] [color=#=#7F0000]ffffffFFFFFF_[/color] Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (724) Cursed Ruby A ruby containing mysterious powers. [color=#=#7F0000]ffffffFFFFFF_[/color] Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (725) Sardonyx [/b]An onyx with alternating brown and white bands of sard. It's the birthstone for people born in August. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (726) Sapphire [/b]A dark blue gem that is the birthstone for people born during September. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (727) Opal [/b]A gem displaying an array of brilliant colors that is the birthstone for people born in October. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (728) Topaz [/b]A golden gem that is the birthstone for people born in November. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (729) Zircon [/b]A dazzling white-blue gem that is the birthstone for the month of December. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (730) 1carat Diamond [/b]A small, twinkling and transparent gem that can be sold at a good price. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (731) 2carat Diamond [/b]A medium size, sparkling transparent gem that can be sold at a high price. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (732) 3carat Diamond A huge, dazzling gem that can be sold at an outrageous price. [color=#=#7F0000]ffffffFFFFFF_[/color] Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (733) Cracked Diamond [/b]A damaged diamond with obvious imperfections that won't sell for much zeny. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (734) Red Frame [/b]A red frame that would make a nice present. [/color]_[/color] _ Type: Miscellaneous Weight : 20[color=#00000[]/s][/color]20[/color] Id: (735) Chung Jah [/b]Ancient Korean porcelain made of blue ceramic and crafted by a true master. [/color]_[/color] _ Type: Miscellaneous Weight : 50[color=#00000[]/s][/color]50[/color] Id: (736) China A clean, white plate crafted by a Chinese master. It's a nice present for the ladies. [color=#=#7F0000]ffffffFFFFFF_[/color] Type: Miscellaneous Weight : 30[color=#00000[]/s][/color]30[/color] Id: (737) Black Ladle [/b]A black colored ladle, made out of an especially strong glowshingy material. [/color]_[/color] _ Type: Miscellaneous Weight : 55 Id: (738) Pencil Case [/b]A case for containing pencils. It'd be a nice gift for artists, writers, students and the like [/color]_.[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (739) Rouge [/b]Make-up for rich women that is made of extracts from plants and animals. When applied to the skin, it shines in a lustrous, attractive red color. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (740) Puppet [/b]A cute cotton doll that's a favorite for little girls. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (741) Poring Doll [/b]A doll made to resemble a Poring monster. Everyone likes it for its cuteness. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (742) Chonchon Doll [/b]A doll made in the image of a Chonchon monster. Most people feel a little repulsed by this doll... [/color]_.[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (743) Spore Doll [/b]A doll that looks just like a Spore monster. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (744) Bouquet [/b]A bunch of flowers that is given to express love, thanks, or appreciation. [/color]_[/color] _ Type: Miscellaneous Weight : 55 Id: (745) Wedding Bouquet [/b]A small bouquet thrown by brides during the wedding ceremony. The single woman who catches it is the next to be married, supposedly. [/color]_[/color] _ Type: Miscellaneous Weight : 55 Id: (746) Glass Bead [/b]A toy for young boys that's sort of like a marble. But not really. [/color]_[/color] _ Type: Miscellaneous Weight : 55 Id: (747) Crystal Mirror [/b]A gorgeous mirror made with polished crystal that is considered an essential for every woman. [/color]_[/color] _ Type: Miscellaneous Weight : 55 Id: (748) Witherless Rose [/b]A symbol of eternal love, this enchanted rose will never wither. However, it is rare and expensive. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (749) Frozen Rose [/b]Sculpted out of ice by masters in the Arctic, this unique and beautiful rose makes a great gift. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (750) Baphomet Doll [/b]A doll made to resemble Baphomet, enemy of all that is righteous. It is a doll maker's masterpiece. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (751) Osiris Doll [/b]A doll made to resemble Osiris, king of darkness. Without a doubt, it is a doll maker's masterpiece. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (752) Rocker Doll [/b]A doll made to resemble Rocker, the grasshopper that loves to play its violin in the fields. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (753) Yoyo Doll [/b]A doll made to resemble one of the Yoyos. These intelligent monkeys live in groups and are very familiar with humans. [/color]_[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (754) Racoon Doll [/b]A doll made to resemble Smokie, the raccoon that [/color][/s]possibly[/color] has the power of invisibility. _[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (756) Rough Oridecon [color=#=#7F0000]000088Crafting Item[/color] 808080Raw ore that mostly consists of Oridecon metal. _ Can be combined to create 1 Oridecon used to refine Level 3 & 4 Weapon[/color] _ Type: Miscellaneous Weight : 20[color=#00000[]/s][/color]20[/color] Id: (757) Rough Elunium [color=#=#7F0000]000088Crafting Item[/color] 808080Raw ore that mostly consists of Elunium metal. _ Can be combined to create 1 Elunium used to refine Armor[/color] _ Type: Miscellaneous Weight : 20[color=#00000[]/s][/color]20[/color] Id: (901) Daenggie [/b]A braided pigtail that has been cut from the head of a young girl. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (902) Tree Root [/b]Some roots from trees can be used as medicine, but most of them are fibrous enough to be used as rope. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (903) Reptile Tongue [/b]Merely a severed reptile's tongue. [/color]_severed tongue.[/color] _ Type: Miscellaneous Weight : 11 Id: (904) Scorpion Tail [/b]A tail severed from a scorpion. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (905) Stem [/b]Some stems from plants can be used to in making certain medicines. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (906) Pointed Scale [/b]A single scale from a Worm Tail monster. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (907) Resin [/b]A viscous plant substance used in the production of certain types of goods. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (908) Spawn [/b]Frog eggs. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (909) Jellopy [/b]A small crystallization created by some monsters. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (910) Garlet [/b]A small crystallization created by some monsters. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (911) Scell [/b]A small crystallization created by some monsters. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (912) Zargon [/b]A small crystallization created by some monsters. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (913) Tooth of Bat [/b]Farmiliar's sharpened tooth. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (914) Fluff [/b]A clump of monster fur and fuzz that can be used to make thread and fabric. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (915) Chrysalis [/b]Skin from a larva that has been shed or peeled off. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (916) Feather of Birds [/b]A bird's feather that can be used in decor or in fabric creation. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (917) Talon [/b]A sharp talon from a bird's foot. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (918) Sticky Webfoot [/b]A webbed foot cut from a monster's hind leg. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (919) Animal Skin [/b]Animal hide that can be used in making clothes, coverings, or beddings. [/color]_.[/color] _ Type: Miscellaneous Weight : 11 Id: (920) Wolf Claw [/b]A claw severed from a wolf's paw. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (921) Mushroom Spore [/b]A spore discharged from a mushroom. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (922) Orc's Fang [/b]A cuspid wrenched out of from a gruesome Orc's jaw. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (923) Evil Horn [/b]Baphomet's horn is a symbol representing evil. [/color]_of evil.[/color] _ Type: Miscellaneous Weight : 11 Id: (924) Powder of Butterfly [/b]Butterfly wing powder that sparkles with the power of fantasy. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (925) Bill of Birds [/b]A bird's beak. Waste not want not. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (926) Snake Scale [/b]Scales from a snake that can be used to make some rather flamboyant clothes. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (928) Insect Feeler [/b]Antennae that serve as sense organs for insects. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (929) Immortal Heart [/b]A heart which will never stop beating. It contains some sort of dreadful power. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (930) Rotten Bandage [/b]Old, dirty bandage that's so soiled, it's almost worthless. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (931) Orcish Voucher [/b]A small sculpture that serves as the token for every true Orc Warrior. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (932) Skel-Bone [/b]A bone taken from an Uundead skeleton. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (934) Memento [/b]A box that is buried with the dead. It contains gems and someone's mementos... [/color]_.[/color] _ Type: Miscellaneous Weight : 11 Id: (935) Shell [/b]A hard shell that used to protect a monster. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (936) Scale Shell [/b]A shell-like piece of tough monster skin that is covered with hard scales. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (937) Venom Canine [/b]A sharp, poisonous fang from a monster. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (938) Sticky Mucus [/b]Mysteriously sticky liquid. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (939) Bee Sting [/b]A stinger from a hornet or bee. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (940) Grasshopper's Leg [/b]A Rocker's hind leg. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (941) Nose Ring [/b]A ring placed in a cow's nose so that it can be steered more easily. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (942) Yoyo Tail [/b]A prehensile tail from a Yoyo. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (943) Solid Shell [/b]A solid, durable shell taken from a monster. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (944) Horseshoe A ''U'A 'U[/b]' shaped piece of iron fitted on a horse's hoof for its protection. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (945) Raccoon Leaf [/b]A leaf that gives Smokies the power to change form and become invisible. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (946) Snail's Shell [/b]A hard, spiral shaped shell used by Snails. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (947) Horn [/b]Hard and sharp horn from a monster's head. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (948) Bear's Footskin [/b]A lazy bear's foot that supposedly has a unique flavor and the power to restore male vigor. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (949) Feather [/b]A feather that boasts full, lustrous barbs used for making clothes of the highest quality. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (950) Heart of Mermaid [/b]The heart of a mermaid. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (951) Fin [/b]A fish monster's fin. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (952) Cactus Needle [/b]A sharp needle from a Muka cactus monster. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (953) Stone Heart [/b]A heart constructed entirely out of stone. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (954) Shining Scale [/b]A shimmering, reflective scale. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (955) Worm Peeling [/b]Shed skin from worms and insects. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (956) Gill [/b]Part of a fish's breathing apparatus. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (957) Decayed Nail [/b]A putrid, incredibly pungent corpse's nail. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (958) Horrendous Mouth [/b]A complete set of corpse's teeth. Well, as complete as it can get. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (959) Stinky Scale [/b]A nasty scale with a horribly offensive odor. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (960) Nipper [/b]A crustacean's claw. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (961) Conch [/b]The shell of a marine mollusk. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (962) Tentacle [/b]A flexible, prehensile, and boneless appendage. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (963) Sharp Scale [/b]A scale that is much sharper than a razor. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (964) Crab Shell [/b]A hard crab shell that smells horrible. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (965) Clam Shell [/b]A hard shell taken from a dead clam. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (966) Clam Flesh [/b]Muscular and fatty clam tissue that can be cooked in all sorts of ways. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (967) Turtle Shell [/b]A hard shell that obviously failed to protect a turtle. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (968) Heroic Emblem [/b]An emblem given to an Orc Warrior that is proof of his heroism. [/color]_[/color] _ Type: Miscellaneous Weight : 11 Id: (969) Gold [/b]A valuable metal in bullion form. It's used to make coins, jewelry , and gaudy false teeth. [/color]_[/color] _ Type: Miscellaneous Weight : 20[color=#00000[]/s][/color]20[/color] Id: (970) Alcohol [/b]This colorless liquid is the secret behind the addictiveness of beers and wine. 200 Proof. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (971) Detrimindexta [/b]A liquid with unique scientific properties. It's difficult to mix in water and is normally diluted in a solution. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (972) Karvodailnirol [/b]A liquid with interesting characteristics and many possible applications. [/color]_[/color] _ Type: Miscellaneous Weight : 33 Id: (973) Counteragent [/b]A mixture of chemical substances that can only be produced by geniuses. [/color]_[/color] _ Type: Miscellaneous Weight : 77 Id: (974) Mixture [/b]A special compound that has applications that can only be understood by keen minds schooled in science. [/color]_[/color] _ Type: Miscellaneous Weight : 77 Id: (975) Scarlet Dyestuffs [/b]Red colored dye that is made from ground Red Herbs. [/color]_[/color] _ Type: Miscellaneous Weight : 1515 Id: (976) Lemon Dyestuffs [/b]Yellow colored dye that is made out of ground Yellow Herbs. [/color]_[/color] _ Type: Miscellaneous Weight : 1515 Id: (978) Cobaltblue Dyestuffs [/b]Blue colored dye that is made from ground Blue Herbs. [/color]_[/color] _ Type: Miscellaneous Weight : 1515 Id: (979) Darkgreen Dyestuffs [/b]Green colored dye that is made out of ground Green Herbs. [/color]_[/color] _ Type: Miscellaneous Weight : 1515 Id: (980) Orange Dyestuffs [/b]Orange colored dye that was made from grinding Red and Yellow Herbs together. [/color]_[/color] _ Type: Miscellaneous Weight : 1515 Id: (981) Violet Dyestuffs [/b]Purpled colored dye that is made by grinding Blue and Red Herbs. [/color]_[/color] _ Type: Miscellaneous Weight : 1515 Id: (982) White Dyestuffs [/b]White colored dye that is made out of ground White Herbs. [/color]_[/color] _ Type: Miscellaneous Weight : 1515 Id: (983) Black Dyestuffs [/b]Black colored dye made from various ground herbs. [/color]_[/color] _ Type: Miscellaneous Weight : 1515 Id: (984) Oridecon [color=#=#7F0000]000088Crafting Item[/color] 808080Pure Oridecon metal. Widely known as the Blessed Metal, it can increase the damage of weapons once welded to them. Used to temper Level 3 and 4 weapons. _[/color] _ Type: Miscellaneous Weight : 2020 _ When attempting to upgrade Level 3 and 4 weapons, this is consumed. Id: (985) Elunium [color=#=#7F0000]000088Crafting Item[/color] 808080A very light, non-toxic metal used for refining and toughening A[/s]armor.[/color]. [color=#=#7F0000]ffffffFFFFFF_[/color] Type: Miscellaneous Weight : 2020 _ When attempting to upgrade armor, this is consumed. Id: (986) Anvil [color=#=#7F0000]000088Crafting Item[/color] 808080A smithing tool on which heated metals are placed so that they can be shaped by hammering. Used in the making of common products. _[/color] _ Type: Miscellaneous Weight : 50[color=#00000[]/s][/color]50[/color] Id: (987) Oridecon Anvil [color=#=#7F0000]000088Crafting Item[/color] 808080An anvil, made of pure Oridecon, that's used to make quality goods. _[/color] _ Type: Miscellaneous Weight : 70[color=#00000[]/s][/color]70[/color] Id: (988) Golden Anvil [color=#=#7F0000]000088Crafting Item[/color] 808080An anvil, made of pure Gold, that's used in the manufacture of high quality products. _[/color] _ Type: Miscellaneous Weight : 90[color=#00000[]/s][/color]90[/color] Id: (989) Emperium Anvil [color=#=#7F0000]000088Crafting Item[/color] 808080An anvil, made of pure Emperium, that's used to manufacture products of the highest quality. _[/color] _ Type: Miscellaneous Weight : 100[color=#0000[/]s][/color]100[/color] Id: (990) Red Blood [color=#=#7F0000]000088Crafting Item[/color] 808080A vivid red ore that glows from inside with an orange yellow light. Possesses the Fire property and can form the enchanted stone, Flame Heart, when refined. _[/color] _ Type: Miscellaneous Weight : 55 Id: (991) Crystal Blue [color=#=#7F0000]000088Crafting Item[/color] 808080A sky colored ore that glows with the light of the deep ocean depths. Possesses the WaterWater property and forms the enchanted stone, Mystic Frozen, when refined. _[/color] _ Type: Miscellaneous Weight : 55 Id: (992) Wind of Verdure [color=#=#7F0000]000088Crafting Item[/color] 808080A lemon colored ore that contains a pale, greenish light. Possesses the Wind property and forms the enchanted stone, Rough Wind, when refined. _[/color] _ Type: Miscellaneous Weight : 55 Id: (993) Green Live [color=#=#7F0000]000088Crafting Item[/color] 808080A blue-green ore imbued with a faint, mesmerizing light. Possesses the Earth property and forms the enchanted stone, Great Nature, when refined. _[/color] _ Type: Miscellaneous Weight : 55 Id: (994) Flame Heart Crafting Item A dark red, heart shaped stone enchanted with the Fire property. [color=#=#7F0000]ffffffFFFFFF_[/color] Type: Miscellaneous Weight : 30[color=#00000[]/s][/color]30[/color] Id: (995) Mystic Frozen [color=#=#7F0000]000088Crafting Item[/color] 808080A light blue, crystal stone enchanted with the Water property. _Water property.[/color] _ Type: Miscellaneous Weight : 30[color=#00000[]/s][/color]30[/color] Id: (996) Rough Wind [color=#=#7F0000]000088Crafting Item[/color] 808080A pale green, lightning bolt shaped stone imbued with the Wind property. _[/color] _ Type: Miscellaneous Weight : 30[color=#00000[]/s][/color]30[/color] Id: (997) Great Nature [color=#=#7F0000]000088Crafting Item[/color] 808080A citrus colored, bud shaped stone enchanted with the Earth property. _[/color] _ Type: Miscellaneous Weight : 30[color=#00000[]/s][/color]30[/color] Id: (998) Iron [color=#=#7F0000]000088Crafting Item[/color] M808080A malleable, silver-white metal that's very light weight and easy to temper. Commonly used to create arms and other goods. _[/color] _ Type: Miscellaneous Weight : 55 Id: (999) Steel [color=#=#7F0000]000088Crafting Item[/color] 808080An iron and carbon alloy known for its structural durability and usually used in the crafting of high-quality arms. _[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (1000) Star Crumb [color=#=#7F0000]000088Crafting Item[/color] 808080A small stellar crystal, fallen from the heavens, which can be used to craft strengthened weapons.[/color] _ Type: Miscellaneous Weight : 10[color=#00000[]/s][/color]10[/color] Id: (17369) Rapid Pendant Shadow B13th Anniversa-box Cannot be traded to other accounts. A box containing Rapid Pendant Shadow. _ Sacred necklace protecting the owner. Enables user's potential ability. Attack Speed increase (Decrease after attack delay 1%). When refine level is 7, additional after attack delay 1% decrease. When refine level 9, additional after attack delay 2% decrease. Class : Shadow Armor Location : Pendant Weight : 0 Required Level : 1 Job : All This item cannot be refunded once it is opened. Weight : 1For our 13th Anniversary Celebration, the Kafra corporation has devised a extra-special Lucky Box with some never-before seen items! Contains one of the following by chance 6x Battle Manual X3 6x Bloody Branch 7x HE Bubble Gum Costume: Amistr Beret 2000x Prize Medal Costume: Butterfly Hairpin Costume: Volume Fhat Tam[1] 3d Glasses Droopy Turtle Hat Bloody Butterfly[1] Id: (18915) Blood Butterfly Ears [1] Scary but beautiful. Blood is still dripping from the wings, don't ask how it was acquired. HP +200 FLEE +1 Unrefinable Class : Headgear Location : Middle Defense : 5 Weight : 10 Required Level : 1 Job : All ====== auto-parsed ====== Itemclass : Headgear Location : Middle Defense : 5 Weight : 10 Required Level : 1 [/SPOILER] Files Spoiler Alert: data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\LuaFiles514\Lua Files\Datainfo\accessoryid.lub data\LuaFiles514\Lua Files\Datainfo\accname.lub data\LuaFiles514\Lua Files\Datainfo\jobname.lub data\LuaFiles514\Lua Files\Datainfo\npcidentity.lub data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\sprite\몬스터\e_mobster.act data\sprite\몬스터\e_mobster.spr data\sprite\아이템\연금술사마스크.act data\sprite\아이템\연금술사마스크.spr data\sprite\아이템\음식보자기gbox2.act data\sprite\아이템\음식보자기gbox2.spr data\sprite\아이템\할배스피드포션.act data\sprite\아이템\할배스피드포션.spr data\sprite\악세사리\남\남_연금술사마스크.act data\sprite\악세사리\남\남_연금술사마스크.Spr data\sprite\악세사리\여\여_연금술사마스크.act data\sprite\악세사리\여\여_연금술사마스크.Spr data\texture\유저인터페이스\collection\Thumbs.db data\texture\유저인터페이스\collection\연금술사마스크.bmp data\texture\유저인터페이스\collection\음식보자기gbox2.bmp data\texture\유저인터페이스\collection\할배스피드포션.bmp data\texture\유저인터페이스\item\Thumbs.db data\texture\유저인터페이스\item\연금술사마스크.bmp data\texture\유저인터페이스\item\음식보자기gbox2.bmp data\texture\유저인터페이스\item\할배스피드포션.bmp data\Thumbs.db
  25. Files Spoiler Alert: data\LuaFile514\Lua Files\Datainfo\accessoryid.lub data\LuaFile514\Lua Files\Datainfo\accname.lub data\LuaFile514\Lua Files\Datainfo\jobname.lub data\LuaFile514\Lua Files\Datainfo\npcidentity.lub data\sprite\몬스터\e_mobster.act data\sprite\몬스터\e_mobster.spr data\sprite\아이템\연금술사마스크.act data\sprite\아이템\연금술사마스크.spr data\sprite\아이템\할배스피드포션.act data\sprite\아이템\할배스피드포션.spr data\sprite\악세사리\남\남_연금술사마스크.act data\sprite\악세사리\남\남_연금술사마스크.Spr data\sprite\악세사리\여\여_연금술사마스크.act data\sprite\악세사리\여\여_연금술사마스크.Spr data\texture\유저인터페이스\collection\Thumbs.db data\texture\유저인터페이스\collection\연금술사마스크.bmp data\texture\유저인터페이스\collection\할배스피드포션.bmp data\texture\유저인터페이스\item\Thumbs.db data\texture\유저인터페이스\item\연금술사마스크.bmp data\texture\유저인터페이스\item\할배스피드포션.bmp data\Thumbs.db
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