Jump to content

Search the Community

Showing results for tags 'fRO'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News
    • Divine Pride
    • Dev notes
    • Content updates
    • Archive
  • Ragnarok Online
    • Changelog
    • Discussion
    • Questions
    • Guides
  • Divine Pride
    • Feedback
    • Off Topic

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


  1. Added Item Spoiler Alert: Id: (10584) Pirate Dagger Id: (10584) Pirate Dagger Id: (10584) Pirate Dagger Id: (10584) Pirate Dagger Changed Item Spoiler Alert: Id: (4832) Expert Archer 1Lv Long Ranged Attack Damage +2%. Id: (4832) Expert Archer 1Lv ADégâts des attaque às longue portée +2%. Id: (4832) Expert Archer 1Lv Fernkampfangriffe werden erhöht um Schaden von Fernkampfattacken +2%. Id: (4832) Expert Archer 1Lv Long Ranged Attack Damage +2%. Id: (4833) Expert Archer 2Lv Long Ranged Attack Damage +4%. Id: (4833) Expert Archer 2Lv ADégâts des attaque às longue portée +4%. Id: (4833) Expert Archer 2Lv Fernkampfangriffe werden erhöht um Schaden von Fernkampfattacken +4%. Id: (4833) Expert Archer 2Lv Long Ranged Attack Damage +4%. Id: (4834) Expert Archer 3Lv Long Ranged Attack Damage +6%. Id: (4834) Expert Archer 3Lv ADégâts des attaque às longue portée +6%. Id: (4834) Expert Archer 3Lv Fernkampfangriffe werden erhöht um Schaden von Fernkampfattacken +6%. Id: (4834) Expert Archer 3Lv Long Ranged Attack Damage +6%. Id: (4835) Expert Archer 4Lv Ranged Attack +8%. Id: (4835) Expert Archer 4Lv Attaque à longue portée +8%. Id: (4835) Expert Archer 4Lv Fernkampfangriffe werden erhöht um +8%. Id: (4835) Expert Archer 4Lv Ranged Attack +8%. Id: (4836) Expert Archer 5Lv Ranged Attack +10%. Id: (4836) Expert Archer 5Lv Attaque à longue portée +10%. Id: (4836) Expert Archer 5Lv Fernkampfangriffe werden erhöht um +10%. Id: (4836) Expert Archer 5Lv Ranged Attack +10%. Id: (4837) Expert Archer 6Lv Ranged Attack +12%. Id: (4837) Expert Archer 6Lv Attaque à longue portée +12%. Id: (4837) Expert Archer 6Lv Fernkampfangriffe werden erhöht um +12%. Id: (4837) Expert Archer 6Lv Ranged Attack +12%. Id: (4838) Expert Archer 7Lv Ranged Attack +14%. Id: (4838) Expert Archer 7Lv Attaque à longue portée +14%. Id: (4838) Expert Archer 7Lv Fernkampfangriffe werden erhöht um +14%. Id: (4838) Expert Archer 7Lv Ranged Attack +14%. Id: (4839) Expert Archer 8Lv Ranged Attack +16%. Id: (4839) Expert Archer 8Lv Attaque à longue portée +16%. Id: (4839) Expert Archer 8Lv Fernkampfangriffe werden erhöht um +16%. Id: (4839) Expert Archer 8Lv Ranged Attack +16%. Id: (4840) Expert Archer 9Lv Ranged Attack +18%. Id: (4840) Expert Archer 9Lv Attaque à longue portée +18%. Id: (4840) Expert Archer 9Lv Fernkampfangriffe werden erhöht um +18%. Id: (4840) Expert Archer 9Lv Ranged Attack +18%. Id: (4841) Expert Archer 10Lv Ranged Attack +20%, ASPD + 1. Id: (4841) Expert Archer 10Lv Attaque à longue portée +20%, ASPD + 1. Id: (4841) Expert Archer 10Lv Fernkampfangriffe werden erhöht um +20%, ASPD + 1. Id: (4841) Expert Archer 10Lv Ranged Attack +20%, ASPD + 1. Files Spoiler Alert: data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\idnum2itemresnametable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\num2itemresnametable.txt data\default\questid2display.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\idnum2itemresnametable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\num2itemresnametable.txt data\english\questid2display.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\idnum2itemresnametable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\num2itemresnametable.txt data\french\questid2display.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\idnum2itemresnametable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\num2itemresnametable.txt data\german\questid2display.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\idnum2itemresnametable.txt data\spanish\msgstringtable.txt data\spanish\num2itemdisplaynametable.txt data\spanish\num2itemresnametable.txt data\spanish\questid2display.txt data\sprite\아이템\가란사스가드.act data\sprite\아이템\가란사스가드.spr data\sprite\아이템\군용지수.act data\sprite\아이템\군용지수.spr data\sprite\아이템\눈토끼니트모자.act data\sprite\아이템\눈토끼니트모자.spr data\sprite\아이템\대만백소진스크롤.act data\sprite\아이템\대만백소진스크롤.spr data\sprite\아이템\더블본헬름.act data\sprite\아이템\더블본헬름.spr data\sprite\아이템\무통라이프.act data\sprite\아이템\무통라이프.spr data\sprite\아이템\바니헤드드레스.act data\sprite\아이템\바니헤드드레스.spr data\sprite\아이템\법사관.act data\sprite\아이템\법사관.spr data\sprite\아이템\사명스크롤.act data\sprite\아이템\사명스크롤.spr data\sprite\아이템\사이그룬2.act data\sprite\아이템\사이그룬2.spr data\sprite\아이템\질풍신뢰.act data\sprite\아이템\질풍신뢰.spr data\sprite\아이템\피린트스카프.act data\sprite\아이템\피린트스카프.spr data\sprite\악세사리\남\남_가란사스가드.act data\sprite\악세사리\남\남_가란사스가드.spr data\sprite\악세사리\남\남_눈토끼니트모자.act data\sprite\악세사리\남\남_눈토끼니트모자.spr data\sprite\악세사리\남\남_더블본헬름.act data\sprite\악세사리\남\남_더블본헬름.spr data\sprite\악세사리\남\남_무통라이프.act data\sprite\악세사리\남\남_무통라이프.spr data\sprite\악세사리\남\남_바니헤드드레스.act data\sprite\악세사리\남\남_바니헤드드레스.spr data\sprite\악세사리\남\남_법사관.act data\sprite\악세사리\남\남_법사관.spr data\sprite\악세사리\남\남_사이그룬2.act data\sprite\악세사리\남\남_사이그룬2.spr data\sprite\악세사리\남\남_오러쿼츠의왕관.act data\sprite\악세사리\남\남_오러쿼츠의왕관.spr data\sprite\악세사리\남\남_질풍신뢰.act data\sprite\악세사리\남\남_질풍신뢰.spr data\sprite\악세사리\남\남_파랑털모자.act data\sprite\악세사리\남\남_파랑털모자.spr data\sprite\악세사리\남\남_피린트스카프.act data\sprite\악세사리\남\남_피린트스카프.spr data\sprite\악세사리\여\여_가란사스가드.act data\sprite\악세사리\여\여_가란사스가드.spr data\sprite\악세사리\여\여_눈토끼니트모자.act data\sprite\악세사리\여\여_눈토끼니트모자.spr data\sprite\악세사리\여\여_더블본헬름.act data\sprite\악세사리\여\여_더블본헬름.spr data\sprite\악세사리\여\여_무통라이프.act data\sprite\악세사리\여\여_무통라이프.spr data\sprite\악세사리\여\여_바니헤드드레스.act data\sprite\악세사리\여\여_바니헤드드레스.spr data\sprite\악세사리\여\여_법사관.act data\sprite\악세사리\여\여_법사관.spr data\sprite\악세사리\여\여_사이그룬2.act data\sprite\악세사리\여\여_사이그룬2.spr data\sprite\악세사리\여\여_오러쿼츠의왕관.act data\sprite\악세사리\여\여_오러쿼츠의왕관.spr data\sprite\악세사리\여\여_질풍신뢰.act data\sprite\악세사리\여\여_질풍신뢰.spr data\sprite\악세사리\여\여_파랑털모자.act data\sprite\악세사리\여\여_파랑털모자.spr data\sprite\악세사리\여\여_피린트스카프.act data\sprite\악세사리\여\여_피린트스카프.spr data\texture\유저인터페이스\collection\가란사스가드.bmp data\texture\유저인터페이스\collection\군용지수.bmp data\texture\유저인터페이스\collection\눈토끼니트모자.bmp data\texture\유저인터페이스\collection\대만백소진스크롤.bmp data\texture\유저인터페이스\collection\더블본헬름.bmp data\texture\유저인터페이스\collection\무통라이프.bmp data\texture\유저인터페이스\collection\바니헤드드레스.bmp data\texture\유저인터페이스\collection\법사관.bmp data\texture\유저인터페이스\collection\사명스크롤.bmp data\texture\유저인터페이스\collection\사이그룬2.bmp data\texture\유저인터페이스\collection\질풍신뢰.bmp data\texture\유저인터페이스\collection\피린트스카프.bmp data\texture\유저인터페이스\item\가란사스가드.bmp data\texture\유저인터페이스\item\군용지수.bmp data\texture\유저인터페이스\item\눈토끼니트모자.bmp data\texture\유저인터페이스\item\대만백소진스크롤.bmp data\texture\유저인터페이스\item\더블본헬름.bmp data\texture\유저인터페이스\item\무통라이프.bmp data\texture\유저인터페이스\item\바니헤드드레스.bmp data\texture\유저인터페이스\item\법사관.bmp data\texture\유저인터페이스\item\사명스크롤.bmp data\texture\유저인터페이스\item\사이그룬2.bmp data\texture\유저인터페이스\item\질풍신뢰.bmp data\texture\유저인터페이스\item\피린트스카프.bmp data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\idnum2itemresnametable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\num2itemresnametable.txt data\turkish\questid2display.txt
  2. Changed Efst Spoiler Alert: Id: 88 EFST_EXTREMITYFIST EXTREMITYFIST %s SP is unable to recover Id: 618 EFST_OVERLAPEXPUP Malangdo Cat Can %s When hunting monster Increase the EXP and JOB Exp Increase item drop rate Id: 637 EFST_HANDICAPSTATE_NORECOVER NORECOVER %s HP, SP NORECOVER Id: 638 EFST_SET_NUM_DEF %s DEF is set as certain figure Id: 639 EFST_SET_NUM_MDEF %s MDEF is set as certain figure Id: 640 EFST_SET_PER_DEF DEF is set as certain percent Id: 641 EFST_SET_PER_MDEF MDEF is set as certain percent Id: 646 EFST_MEIKYOUSISUI Id: 647 EFST_ATTHASTE_CASH ASPD enforce potion %s attck speed increse Id: 650 EFST_2011RWC ELDICASTES %s all status increse ATK, MATK increase Id: 652 EFST_IZAYOI Id: 654 EFST_KG_KAGEHUMI Id: 655 EFST_KYOMU Id: 656 EFST_KAGEMUSYA Id: 657 EFST_ZANGETSU Id: 658 EFST_PHI_DEMON PHIDEMON %s increse physical magical damage to evil monster Id: 659 EFST_GENSOU Id: 660 EFST_AKAITSUKI Id: 662 EFST_GM_BATTLE Id: 663 EFST_GM_BATTLE2 Id: 664 EFST_2011RWC_SCROLL Id: 666 EFST_MYSTICPOWDER Id: 670 EFST_M_LIFEPOTION Id: 675 EFST_FLOWER_LEAF dz¼ºÇÑ ²É°¡Áö %s Flee Áõ°¡ ¿ÏÀüȸÇÇ Áõ°¡ Id: 676 EFST_RAY_OF_PROTECTION ¼öÈ£ÀÇ ºû %s ƯÁ¤ »óÅÂÀÌ»ó ÇØÁ¦ ƯÁ¤ »óÅÂÀÌ»ó ¸é¿ª Id: 677 EFST_GLASTHEIM_ATK °­·ÂÇÑ ÈûÀÌ ³» ¸ö¿¡¼­ ÀÏ··ÀÌ´Â °ÍÀ» ´À³¥ ¼ö ÀÖ½À´Ï´Ù. %s Id: 678 EFST_GLASTHEIM_DEF ¸¸µé¾î ÁØ ¸¶¹ý¹æÆзΠº¸È£¹Þ°í ÀÖ½À´Ï´Ù. %s Id: 679 EFST_GLASTHEIM_HEAL ¼º½º·¯¿î ¸¶¹ýÀÌ Ä¡À¯ÀÇ ÈûÀ» ±Ø´ëÈ­ ÇØ ÁÝ´Ï´Ù. %s Id: 680 EFST_GLASTHEIM_HIDDEN ´ë¸¶¹ý ¹æ¾î ¿¡³ÊÁö°¡ ¼ö¾øÀÌ °ãÃÄÀÖ½À´Ï´Ù. %s Id: 681 EFST_GLASTHEIM_STATE ¸ðµç ´É·ÂÄ¡°¡ ±Þ°ÝÈ÷ »ó½ÂÇÕ´Ï´Ù. %s Id: 682 EFST_GLASTHEIM_ITEMDEF ¸ðµç ¹æ¾î·ÂÀÌ ±Þ°ÝÈ÷ »ó½ÂÇÕ´Ï´Ù. %s Id: 683 EFST_GLASTHEIM_HPSP MHP¿Í MSP°¡ ±Þ°ÝÈ÷ »ó½ÂÇÕ´Ï´Ù. %s Id: 685 EFST_ALMIGHTY ¿Ã¸¶ÀÌƼ ATK, MATK Áõ°¡ %s Id: 686 EFST_GVG_GIANT ¼­¸®°ÅÀÎÀÇ ÇÇ Ç÷¹À̾îÇü Àû¿¡°Ô ÁÖ´Â µ¥¹ÌÁö Ãß°¡ %s Id: 687 EFST_GVG_GOLEM °ñ·½ÀÇ ÇÙ Ç÷¹À̾îÇü Àû¿¡°Ô ¹Þ´Â µ¥¹ÌÁö °¨¼Ò %s Id: 688 EFST_GVG_STUN ¿äÁ¤ÀÇ´«¹°(½ºÅÏ) ½ºÅÏ ¸é¿ª %s Id: 689 EFST_GVG_STONE ¿äÁ¤ÀÇ´«¹°(¼®È­) ¼®È­ ¸é¿ª %s Id: 690 EFST_GVG_FREEZ ¿äÁ¤ÀÇ´«¹°(µ¿ºù) µ¿ºù ¸é¿ª %s Id: 691 EFST_GVG_SLEEP ¿äÁ¤ÀÇ´«¹°(¼ö¸é) ¼ö¸é ¸é¿ª %s Id: 692 EFST_GVG_CURSE ¿äÁ¤ÀÇ´«¹°(ÀúÁÖ) ÀúÁÖ ¸é¿ª %s Id: 693 EFST_GVG_SILENCE ¿äÁ¤ÀÇ´«¹°(ħ¹¬) ħ¹¬ ¸é¿ª %s Id: 694 EFST_GVG_BLIND ¿äÁ¤ÀÇ´«¹°(¾ÏÈæ) ¾ÏÈæ ¸é¿ª %s Id: 697 EFST_JP_EVENT01 ¾îÆзù ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â ¹°¸®µ¥¹ÌÁö Ãß°¡ %s Id: 698 EFST_JP_EVENT02 ¾îÆзù ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â ¸¶¹ýµ¥¹ÌÁö Ãß°¡ %s Id: 699 EFST_JP_EVENT03 ¾îÆзù ¸ó½ºÅÍ¿¡°Ô¼­ ¹Þ´Â µ¥¹ÌÁö °¨¼Ò %s Id: 700 EFST_JP_EVENT04 ¾îÆзù ¸ó½ºÅÍ¿¡°Ô¼­ ¾ò´Â °æÇèÄ¡ Áõ°¡ %s Id: 702 EFST_GEFFEN_MAGIC1 Àΰ£Çü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â ¹°¸®µ¥¹ÌÁö Ãß°¡ %s Id: 703 EFST_GEFFEN_MAGIC2 Àΰ£Çü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â ¸¶¹ýµ¥¹ÌÁö Ãß°¡ %s Id: 704 EFST_GEFFEN_MAGIC3 Àΰ£Çü ¸ó½ºÅÍ¿¡°Ô¼­ ¹Þ´Â µ¥¹ÌÁö °¨¼Ò %s Id: 705 EFST_QUEST_BUFF1 ¿¡³ÊÁö ÃàÀû Áß ATK, MATK Áõ°¡ %s Id: 706 EFST_QUEST_BUFF2 ¿¡³ÊÁö ÃàÀû Áß ATK, MATK Áõ°¡ %s Id: 707 EFST_QUEST_BUFF3 ¿¡³ÊÁö ÃàÀû Áß ATK, MATK Áõ°¡ %s Id: 710 EFST_NPC_ICEEXPLO µ¿ºùÆøź À̵¿¼Óµµ °¨¼Ò ÀÏÁ¤ ½Ã°£ µÚ¿¡ Æø¹ßÇÏ¿© ÁÖº¯¿¡ Å« µ¥¹ÌÁö¸¦ ÁØ´Ù. %s Id: 711 EFST_FENRIR_CARD Æ渱ÀÇ Èû MATK Áõ°¡ °íÁ¤ ij½ºÆà °¨¼Ò %s Id: 715 EFST_FRIGG_SONG dz¿äÀÇ ³ë·¡ MHP Áõ°¡ 1ÃÊ´ç ÀÏÁ¤·®ÀÇ HP ȸº¹ %s Id: 716 EFST_OFFERTORIUM ¿ÀÆ丣Å丮¿ò ÀÚ½ÅÀÌ »ç¿ëÇÏ´Â Èú·® Áõ°¡ ¸ðµç ½ºÅ³ÀÇ SP ¼Ò¸ð·® Áõ°¡ %s Id: 717 EFST_TELEKINESIS_INTENSE ÅÚ·¹Å°³×½Ã½º ÀÎÅÙ½º ¿°¼Ó¼º ¸¶¹ýÀÇ °ø°Ý·Â Áõ°¡ ¿°¼Ó¼º ¸¶¹ýÀÇ ¼Ò¸ðSP °¨¼Ò º¯µ¿ ij½ºÆà °¨¼Ò %s Id: 720 EFST_FULL_THROTTLE Ç® ½º·ÎƲ À̵¿¼Óµµ Áõ°¡ All State Áõ°¡ %s Id: 721 EFST_REBOUND ¸®¹Ù¿îµå À̵¿¼Óµµ °¨¼Ò HP, SP ÀÚ¿¬È¸º¹ ºÒ°¡ %s Id: 722 EFST_UNLIMIT ¾ð¸®¹Ô ¿ø°Å¸® ¹°¸®°ø°Ý·Â »ó½Â DEF, MDEF ´ëÆø °¨¼Ò %s Id: 723 EFST_KINGS_GRACE ¿ÕÀÇ °¡È£ ¹«Àû»óÅ ¾ÆÀÌÅÛ »ç¿ëºÒ°¡ À̵¿ ¹× °ø°Ý ºÒ°¡ %s Id: 724 EFST_ITEM_ATKMAX MAX ATK ÃÖ´ë ¹°¸®µ¥¹ÌÁö Id: 725 EFST_ITEM_ATKMIN MIN ATK ÃÖ¼Ò ¹°¸®µ¥¹ÌÁö Id: 726 EFST_ITEM_MATKMAX MAX MATK ÃÖ´ë ¸¶¹ýµ¥¹ÌÁö Id: 727 EFST_ITEM_MATKMIN MIN MATK ÃÖ¼Ò ¸¶¹ýµ¥¹ÌÁö Id: 730 EFST_DARKCROW °ËÀº ¼ÕÅé ±ÙÁ¢ ¹°¸®ÇÇÇØ ÁõÆø %s Id: 731 EFST_2013_VALENTINE1 LUK Áõ°¡ %s Id: 732 EFST_2013_VALENTINE2 ATK, MATK %Áõ°¡ %s Id: 733 EFST_2013_VALENTINE3 HP, SP ȸº¹·Â Çâ»ó %s Id: 736 EFST_CHILL ³Ã±â È­»ó È¿°ú¿¡ °É¸®Áö ¾Ê´Â´Ù %s Id: 737 EFST_BURNT È­»ó È­¼Ó¼º ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â µ¥¹ÌÁö Áõ°¡ È­¼Ó¼º ³»¼º °¨¼Ò ÁÖ±âÀûÀÎ È­¼Ó¼º µ¥¹ÌÁö %s Id: 741 EFST_JITTER_BUFF1 ´º¿ÀÁîÀÇ ¾û¶×ÇÔ ATK Áõ°¡ %s Id: 742 EFST_JITTER_BUFF2 ¾ÆÀ̱¸ÀÇ ÀÇÁö MATK Áõ°¡ %s Id: 743 EFST_JITTER_BUFF3 ·ÎÅ׸£Æ®ÀÇ Çã¼¼ °ø°Ý Èĵô·¹ÀÌ °¨¼Ò %s Id: 744 EFST_JITTER_BUFF4 °ÖÄ«ÀÇ ¼öÁÝÀ½ SP ¼Ò¸ð·® °¨¼Ò %s Id: 745 EFST_JITTER_BUFF5 ¾Æ¶ûÀÇ ÃµÁø³­¸¸ÇÔ ½ºÅ³ Èĵô·¹ÀÌ °¨¼Ò %s Id: 746 EFST_JITTER_BUFF6 ¹Ö¹ÎÀÇ ¼¼¹ÐÇÔ ¸íÁß·ü Áõ°¡ %s Id: 747 EFST_JITTER_BUFF7 ·Î¿¤ÀÇ ÁøÁöÇÔ DEF Áõ°¡ %s Id: 748 EFST_JITTER_BUFF8 ·ç³ªÀÎÀÇ ¼¼Ä§ÇÔ Èú·® Áõ°¡ %s Id: 749 EFST_JITTER_BUFF9 ¶ó±âÀÇ ½ä··ÇÔ MDEF Áõ°¡ %s Id: 750 EFST_JITTER_BUFF10 ¸á·ÎµðÀèÀÇ ºÒÇÊ¿äÇÔ È¸ÇÇÀ² Áõ°¡ %s Id: 751 EFST_CUP_OF_BOZA º¸ÀÚÀÇ ÄÅ vit Áõ°¡ È­¼Ó¼º¿¡ ´ëÇÑ ³»¼º Áõ°¡ %s Id: 752 EFST_B_TRAP ¹ÙÀεå Æ®·¦ %s À̵¿ ¼Óµµ °¨¼Ò Id: 753 EFST_E_CHAIN ÀÌÅͳΠüÀÎ %s ÀÏÁ¤ È®·ü·Î üÀÎ¾×¼Ç ¹ßµ¿ Id: 755 EFST_C_MARKER Å©¸²Á𠸶Ŀ %s FLEE °¨¼Ò Id: 758 EFST_P_ALTER Ç÷¡Æ¼³Ñ ¾ËÅÍ %s ATK Áõ°¡ ºÒ»ç¼Ó¼º ³»¼º Áõ°¡ Id: 759 EFST_HEAT_BARREL È÷Æ® ¹è·² %s ATK Áõ°¡ °ø°Ý Èĵô·¹ÀÌ °¨¼Ò Id: 760 EFST_ANTI_M_BLAST ¾ÈƼ ¸ÅÅ͸®¾ó ºí·¡½ºÆ® %s ¹«¼Ó¼º ³»¼º °¨¼Ò Id: 762 EFST_SWORDCLAN ¼Òµå Ŭ·£ STR + 1, VIT + 1 MHP + 30, MSP + 10 Id: 763 EFST_ARCWANDCLAN ¾ÆÅ©¿Ïµå Ŭ·£ INT + 1, DEX + 1 MHP + 30, MSP + 10 Id: 764 EFST_GOLDENMACECLAN °ñµç¸ÞÀ̽º Ŭ·£ LUK + 1, INT + 1 MHP + 30, MSP + 10 Id: 765 EFST_CROSSBOWCLAN Å©·Î½ºº¸¿ì Ŭ·£ DEX + 1, AGI + 1 MHP + 30, MSP + 10 Id: 766 EFST_PACKING_ENVELOPE1 °­·ÂÇÑ 30ÃÊ ATK Áõ°¡ %s Id: 767 EFST_PACKING_ENVELOPE2 ¶È¶ÈÇÑ 30ÃÊ MATK Áõ°¡ %s Id: 768 EFST_PACKING_ENVELOPE3 ü·ÂÀÇ 30ÃÊ MHP Áõ°¡ %s Id: 769 EFST_PACKING_ENVELOPE4 ¸¶·ÂÀÇ 30ÃÊ MSP Áõ°¡ %s Id: 770 EFST_PACKING_ENVELOPE5 °¡º­¿î 30ÃÊ FLEE Áõ°¡ %s Id: 771 EFST_PACKING_ENVELOPE6 »¡¶óÁø 30ÃÊ ASPD Áõ°¡ %s Id: 772 EFST_PACKING_ENVELOPE7 µçµçÇÑ 30ÃÊ DEF Áõ°¡ %s Id: 773 EFST_PACKING_ENVELOPE8 ¾ÈÀüÇÑ 30ÃÊ MDEF Áõ°¡ %s Id: 774 EFST_PACKING_ENVELOPE9 ¿îÁÁÀº 30ÃÊ CRI Áõ°¡ %s Id: 775 EFST_PACKING_ENVELOPE10 À߸´ 30ÃÊ HIT Áõ°¡ %s Id: 776 EFST_GLASTHEIM_TRANS »ê ÀÚ¿Í Á×Àº ÀÚÀÇ °æ°è¿¡ ÀÖ½À´Ï´Ù! Á¤½Å·ÂÀÌ 50% °¨¼ÒÇÕ´Ï´Ù. %s Id: 777 EFST_ZONGZI_POUCH_TRANS ´Ü¿ÀÀý ÃàÁ¦ ¸ðµç ½ºÅ×ÀÌÅͽº Áõ°¡. %s Id: 778 EFST_HEAT_BARREL_AFTER ÈÄÀ¯Áõ %s ¾ÆÀÌÅÛ »ç¿ëºÒ°¡ ½ºÅ³ »ç¿ëºÒ°¡ °ø°Ý ºÒ°¡ Id: 780 EFST_OVERSEAEXPUP %s ȹµæ °æÇèÄ¡ Áõ°¡ Id: 783 EFST_BEEF_RIB_STEW ¼Ò°¥ºñÂò %s º¯µ¿ ij½ºÆà °¨¼Ò. SP ¼Ò¸ð·® °¨¼Ò. Id: 784 EFST_PORK_RIB_STEW µÅÁö°¥ºñÂò %s °ø°Ý¼Óµµ Áõ°¡. SP ¼Ò¸ð·® °¨¼Ò. Id: 785 EFST_CHUSEOK_MONDAY Ãß¼® %s ¾Ï¼Ó¼º ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. ¼º¼Ó¼º ³»¼º Áõ°¡. Id: 786 EFST_CHUSEOK_TUESDAY Ãß¼® %s Áö¼Ó¼º ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. È­¼Ó¼º ³»¼º Áõ°¡. Id: 787 EFST_CHUSEOK_WEDNESDAY Ãß¼® %s È­¼Ó¼º ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. ¼ö¼Ó¼º ³»¼º Áõ°¡. Id: 788 EFST_CHUSEOK_THURSDAY Ãß¼® %s dz¼Ó¼º ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. Áö¼Ó¼º ³»¼º Áõ°¡. Id: 789 EFST_CHUSEOK_FRIDAY Ãß¼® %s ¼ö¼Ó¼º ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. dz¼Ó¼º ³»¼º Áõ°¡. Id: 790 EFST_CHUSEOK_WEEKEND Ãß¼® %s ¹«¼Ó¼º ¸ó½ºÅÍ Ãß°¡ µ¥¹ÌÁö. ¹«¼Ó¼º ³»¼º Áõ°¡. Id: 799 EFST_ACUO_MINT_GUM ACUO ²­ %s ATK, MATK Áõ°¡ Id: 800 EFST_S_HEALPOTION ȸº¹·Â ƯȿÆ÷¼Ç %s 10ÃÊ´ç ÀÏÁ¤·®ÀÇ HP, SP ȸº¹ ¹ö¼­Å© »óÅ Áß È¿°ú ¾øÀ½ Id: 815 EFST_JUMPINGCLAN Á¡ÇΠŬ·£ All State + 1. Id: 816 EFST_JP_OTP OTP °¡ÀÔÀÚ Æ¯Àü ¸ó½ºÅÍ »ç³É ½Ã °æÇèÄ¡, JOB °æÇèÄ¡ Áõ°¡ %s Id: 817 EFST_HANDICAPTOLERANCE_LEVELGAP %s »óÅÂÀÌ»ó ³»¼º ·¹º§ ÆгÎƼ °¨¼Ò Id: 827 EFST_PAD_READER_KNIGHT ³ªÀÌÆ® %s ATK 10% Áõ°¡ Id: 828 EFST_PAD_READER_CRUSADER Å©·ç¼¼ÀÌ´õ %s ´ëÇü ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â µ¥¹ÌÁö 20% °¨¼Ò Id: 829 EFST_PAD_READER_BLACKSMITH ºí·¢½º¹Ì½º %s ´ëÇü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â µ¥¹ÌÁö 20% Áõ°¡ Id: 830 EFST_PAD_READER_ALCHEMIST ¾ËÄɹ̽ºÆ® %s º¸½ºÇü ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â µ¥¹ÌÁö 20% °¨¼Ò Id: 831 EFST_PAD_READER_ASSASSIN ¾î½Ø½Å %s ÁßÇü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â µ¥¹ÌÁö 10% Áõ°¡ Id: 832 EFST_PAD_READER_ROGUE ·Î±× %s ¼ÒÇü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â µ¥¹ÌÁö 20% Áõ°¡ Id: 833 EFST_PAD_READER_WIZARD À§ÀÚµå %s MATK 10% Áõ°¡ Id: 834 EFST_PAD_READER_SAGE ¼¼ÀÌÁö %s ¿ÀÅ佺Æç : ÆÄÀ̾ 10Lv Id: 835 EFST_PAD_READER_PRIEST ÇÁ¸®½ºÆ® %s ÁÖ´Â Èú·® Áõ°¡ 10% Áõ°¡ Id: 836 EFST_PAD_READER_MONK ¸ùÅ© %s º¸½ºÇü ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â µ¥¹ÌÁö 20% Áõ°¡ Id: 837 EFST_PAD_READER_HUNTER ÇåÅÍ %s ¿ø°Å¸® ¹°¸® °ø°Ý·Â 10% Áõ°¡ Id: 838 EFST_PAD_READER_BARD ¹Ùµå %s HP 5ÃÊ´ç 2% ÀÚµ¿È¸º¹ Id: 839 EFST_PAD_READER_DANCER ´í¼­ %s SP 5ÃÊ´ç 1% ÀÚµ¿È¸º¹ Id: 840 EFST_PAD_READER_TAEKWON Å层 %s ȹµæ °æÇèÄ¡ 20% Áõ°¡ Id: 841 EFST_PAD_READER_NINJA ´ÑÀÚ ÁßÇü ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â µ¥¹ÌÁö 20% °¨¼Ò Id: 842 EFST_PAD_READER_GUNSLINGER °Ç½½¸µ°Å ¼ÒÇü ¸ó½ºÅÍ¿¡°Ô ¹Þ´Â µ¥¹ÌÁö 20% °¨¼Ò Id: 843 EFST_PAD_READER_SUPERNOVICE ½´ÆÛ³ëºñ½º %s All Stat + 5 Item Spoiler Alert: Id: (14572) Holy Marble A rounded shaped red stone. RedEarth Deleter findlikes it to be very tastya lot. Weight : 1 Id: (14572) Holy Marble A rounded shaped red stone. RedEarth Deleter findlikes it to be very tastya lot. Weight : 1 Id: (14574) Vagabond's Skull AThe skull of a vagabond soul. Wanderers seek these eerie trophiesdeceased person. Wanderer finds it to be very tasty. Weight : 1 Id: (14574) Vagabond's Skull Ein Schädel von einer umherschweifm verstorbenden Seele. Vagabund. Wanderer suchen nach diesen gruseligen Trophäen. Gewicht : 1 Id: (14574) Vagabond's Skull AThe skull of a vagabond soul. Wanderers seek these eerie trophiesdeceased person. Wanderer finds it to be very tasty. Weight : 1 Files Spoiler Alert: data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemdisplaynametable.txt data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt
  3. Files Spoiler Alert: data\luafiles514\spanish\lua files\skillinfoz\skilldescript.lub
  4. Added Item Spoiler Alert: Id: (14735) Id: (14735) Id: (14735) Id: (14735) Id: (17470) Id: (17470) Id: (17470) Id: (17470) Id: (17476) Id: (17476) Id: (17476) Id: (17476) Id: (17481) Id: (17481) Id: (17481) Id: (17481) Id: (17493) Id: (17493) Id: (17493) Id: (17493) Id: (17497) Id: (17497) Id: (17497) Id: (17497) Id: (17500) Id: (17500) Id: (17500) Id: (17500) Id: (19015) Id: (19015) Id: (19015) Id: (19015) Id: (19574) Id: (19574) Id: (19574) Id: (19574) Id: (19584) Id: (19584) Id: (19584) Id: (19584) Id: (19780) Id: (19780) Id: (19780) Id: (19780) Id: (19788) Id: (19788) Id: (19788) Id: (19788) Id: (19853) Id: (19853) Id: (19853) Id: (19853) Id: (19884) Id: (19884) Id: (19884) Id: (19884) Id: (20005) Id: (20005) Id: (20005) Id: (20005) Id: (20006) Id: (20006) Id: (20006) Id: (20006) Id: (20007) Id: (20007) Id: (20007) Id: (20007) Id: (20008) Id: (20008) Id: (20008) Id: (20008) Id: (20009) Id: (20009) Id: (20009) Id: (20009) Id: (20010) Id: (20010) Id: (20010) Id: (20010) Id: (20011) Id: (20011) Id: (20011) Id: (20011) Id: (20012) Id: (20012) Id: (20012) Id: (20012) Id: (20020) Id: (20020) Id: (20020) Id: (20020) Id: (20021) Id: (20021) Id: (20021) Id: (20021) Id: (20022) Id: (20022) Id: (20022) Id: (20022) Id: (20023) Id: (20023) Id: (20023) Id: (20023) Id: (20024) Id: (20024) Id: (20024) Id: (20024) Id: (20031) Id: (20031) Id: (20031) Id: (20031) Id: (20032) Id: (20032) Id: (20032) Id: (20032) Id: (20033) Id: (20033) Id: (20033) Id: (20033) Id: (20039) Id: (20039) Id: (20039) Id: (20039) Id: (20040) Id: (20040) Id: (20040) Id: (20040) Id: (20041) Id: (20041) Id: (20041) Id: (20041) Id: (20042) Id: (20042) Id: (20042) Id: (20042) Id: (20043) Id: (20043) Id: (20043) Id: (20043) Id: (20044) Id: (20044) Id: (20044) Id: (20044) Id: (20045) Id: (20045) Id: (20045) Id: (20045) Id: (20046) Id: (20046) Id: (20046) Id: (20046) Id: (20047) Id: (20047) Id: (20047) Id: (20047) Id: (20048) Id: (20048) Id: (20048) Id: (20048) Id: (20065) Id: (20065) Id: (20065) Id: (20065) Id: (20066) Id: (20066) Id: (20066) Id: (20066) Id: (20069) Id: (20069) Id: (20069) Id: (20069) Id: (20070) Id: (20070) Id: (20070) Id: (20070) Id: (20071) Id: (20071) Id: (20071) Id: (20071) Id: (20075) Id: (20075) Id: (20075) Id: (20075) Id: (20076) Id: (20076) Id: (20076) Id: (20076) Id: (20077) Id: (20077) Id: (20077) Id: (20077) Id: (20078) Id: (20078) Id: (20078) Id: (20078) Id: (20079) Id: (20079) Id: (20079) Id: (20079) Id: (20080) Id: (20080) Id: (20080) Id: (20080) Id: (20098) Id: (20098) Id: (20098) Id: (20098) Id: (20099) Id: (20099) Id: (20099) Id: (20099) Id: (20100) Id: (20100) Id: (20100) Id: (20100) Id: (20101) Id: (20101) Id: (20101) Id: (20101) Id: (20105) Id: (20105) Id: (20105) Id: (20105) Id: (20106) Id: (20106) Id: (20106) Id: (20106) Id: (20107) Id: (20107) Id: (20107) Id: (20107) Id: (20108) Id: (20108) Id: (20108) Id: (20108) Id: (20109) Id: (20109) Id: (20109) Id: (20109) Id: (20112) Id: (20112) Id: (20112) Id: (20112) Id: (20113) Id: (20113) Id: (20113) Id: (20113) Id: (20115) Id: (20115) Id: (20115) Id: (20115) Id: (20116) Id: (20116) Id: (20116) Id: (20116) Id: (20117) Id: (20117) Id: (20117) Id: (20117) Id: (20126) Id: (20126) Id: (20126) Id: (20126) Id: (20127) Id: (20127) Id: (20127) Id: (20127) Id: (20128) Id: (20128) Id: (20128) Id: (20128) Id: (20129) Id: (20129) Id: (20129) Id: (20129) Id: (20130) Id: (20130) Id: (20130) Id: (20130) Id: (20131) Id: (20131) Id: (20131) Id: (20131) Id: (20132) Id: (20132) Id: (20132) Id: (20132) Id: (20133) Id: (20133) Id: (20133) Id: (20133) Id: (20134) Id: (20134) Id: (20134) Id: (20134) Changed Item Spoiler Alert: Id: (2523) Undershirt [1] Lightweight armor made from 100% real cotton that is actually quiteA cotton armor which is light yet durable. MDEF + 1. IAdds AGI +5, FLEE +10 if the owner is also equipped with Pantie, this garment adds AGI +5 and Flee Rate +10. Class : Garment Defense : 52 Weight : 15 Available Jobs : AllEvery Job Id: (2523) Undershirt [1] Leichte, aus 100% reiner Baumwolle gefertigte Rüstung, die tatsächlich recht haltbarEine Rüstung aus Baumwolle, die leicht, aber dennoch strapazierfähig ist. MDEF + 1. WFügt AGI +5, FLEE +10 hinzu, wenn der Besitzer außerdem mit Pantie ausgestatrüstet ist, fügt dieses Kleidungsstück AGI +5 und Flee Rate +10 hinzu.. Klasse: Garment Verteidigung: 2 Gewicht: 15 Jobs Verfügbare: JederAlle Id: (2523) Undershirt [1] Lightweight armor made from 100% real cotton that is actually quiteA cotton armor which is light yet durable. MDEF + 1. IAdds AGI +5, FLEE +10 if the owner is also equipped with Pantie, this garment adds AGI +5 and Flee Rate +10. Class : Garment Defense : 52 Weight : 15 Available Jobs : AllEvery Job Id: (2881) Orlean's Necklace [1] A necklace that fits perfectly with all the "Orlean" items. DEX +2, MATK +2%0, If equipped with Orlean's Glove: MATK +2%0, If equipped with Robe of Orlean: -15% cast time If equipped with Orlean's Plate: MATK increase afteby 2 for each upgrade of Orlean's Plate SlotClass: Accessory Weight: 10 Jobs: All Jobs Id: (2881) Orlean's Necklace [1] Un pendentif qui s'accorde parfaitement avec les autres équipements de la gamme Orlean. DEX +2, MATK +2%,0. Si équippé avec Orlean's Glove: MATK +2%,0. Si équippé avec Robe of Orlean: -15% de temps de cast Si équippé avec Orlean's Plate: MATK augmente de 2 à chaque forge de l'Orlean's Plate. SlotType : Accessory Poids : 10 Profession : Toutes Id: (2881) Orlean's Necklace [1] Ein Halsband das perfekt mit allen anderen "Orlean" Items zusammenpasst. DEX +2, MATK +2%,0. Wenn angelegt mit Orlean's Glove: MATK +2%,0 Wenn angelegt mit Robe of Orlean: -15% Cast Time Wenn angelegt mit Orlean's Plate: MATK verbessert sich nach jedem Upgrade von Orlean's Plate um 2. Slot: Accessory Gewicht: 10 Job: Alle Id: (2881) Orlean's Necklace [1] A necklace that fits perfectly with all the "Orlean" items. DEX +2, MATK +2%0, If equipped with Orlean's Glove: MATK +2%0, If equipped with Robe of Orlean: -15% cast time If equipped with Orlean's Plate: MATK increase afteby 2 for each upgrade of Orlean's Plate SlotClass: Accessory Weight: 10 Jobs: All Jobs Id: (4452) Centipede Larva Card INT + 1, MATK + 3. Class : Card Slot: ArmorWeapon Weight : 1 Id: (4452) Centipede Larva Card INT + 1, MATK + 3. Class : Card Slot: ArmorWeapon Weight : 1 Id: (5502) Necromancer's Hood [1] L'essence du monstre Necromancer est présente dans cette capuche. INT +3. Ajoute 5% de chance de lancer automatiquement le skill Evil Land lorsque vous subissez des dégâts physiques. Type : Head Gear Défense : 2 Position : Haut/Middlelieu Poids : 10 Niveau requis: 10 Profession : Toutes Id: (12135) Green Ale A wonderfully refreshing drink that may cause stumbling and regrettably hazy memories of the night before when drank in excess. Recovers 100% 50% of Max HP and SP, but has a 10% chance of casting the Chaos effect on its user. _ Weight : 15 Id: (12135) Green Ale Une boisson rafraîchissante qui peut causer des troubles de la vue et des regrettables pertes de mémoire de la nuit. Redonne 1050% de MAX HP et SP, mais a 10% de chance de causer Chaos sur l'utilisateur. _ Poids : 15 Id: (12135) Green Ale Ein wundervoll erfrischendes Getränk, das, so es im Übermaß genossen wird, holprige und bedauerlicherweise verschwommene Erinnerungen an die vorherige Nacht hervorruft. Es stellt 100% 50% Max TP und SP wieder her, aber es besteht auch eine Möglichkeit von 10%, dass der Chaos Effekt bei seinem Benutzer angewendet wird. _ Gewicht:15 Id: (12135) Green Ale A wonderfully refreshing drink that may cause stumbling and regrettably hazy memories of the night before when drank in excess. Recovers 100% 50% of Max HP and SP, but has a 10% chance of casting the Chaos effect on its user. _ Weight : 15 Id: (12245) Green Ale A frothy green ale brewed by Al O'Vbeer. Restores 1050% HP. _ Weight : 15 Id: (12245) Green Ale Une bière anglaise verte brassée par Al O'Vbeer. Redonne 1050% de HP. _ Poids : 15 Id: (12245) Green Ale Regen 100% SPEin schaumiges Bier das von Al O'Vbeer gebraut wurde. Stellt 50% SP wieder her. _ Gewicht: 15 Id: (12245) Green Ale A frothy green ale brewed by Al O'Vbeer. Restores 1050% HP. _ Weight : 15 Id: (12712) Green Beer A green fresh beer. Restores 1050% SP. Weight : 15 Id: (12712) Green Beer Une bière verte très fraiche qui vous redonne 1050% de SP. Poids: 15 Id: (12712) Green Beer A green fresh beer. Restores 50% SPEin grünes und erfrischendes Bier. Stellt 50% SP wieder her. Weight: 50 Id: (12712) Green Beer A green fresh beer. Restores 1050% SP. Weight : 15 Id: (15030) Robe Of Judgement Blesses the wearer with the Shadow Property. Increases damage of Judex skill by 30%. Decreases SP Consumption of Judex skill by 40. Str +1, Int +1, Mdef +10 Class: GarmentArmor Defense: 22 Weight: 30 Required Level: 100 Jobs: Arch Bishop Id: (15030) Robe Of Judgement Segnet den Träger mit Shadow Eigenschaft. Erhöht den Schaden von Judex um 30%. Reduziert den SP Verbrauch von Judex um 40. Str +1, Int +1, Mdef +10 WaffenGegenstandsart: GarmentArmor Verteidigung: 22 Gewicht: 30 Benötigt Level: 100 Jobs: Arch Bishop Id: (15030) Robe Of Judgement Blesses the wearer with the Shadow Property. Increases damage of Judex skill by 30%. Decreases SP Consumption of Judex skill by 40. Str +1, Int +1, Mdef +10 Class: GarmentArmor Defense: 22 Weight: 30 Required Level: 100 Jobs: Arch Bishop Id: (16017) Bloody Cross A bloodly red cross mace with dark power. The red color looks creepy as if it absorb thes blood. When the short distance physical attacking, it activates the using melee attacks, there is a chance to autocast 'Hell Inferno Lv.1 with' at a certain rate. Increase the casting rate of the skill byThe chance to autocast the skill increases with the rRefine Lvevel of the weapon. Class : Mace Attack : 170 Weight : 150 Property : DarknessShadow Weapon Lv. evel: 4 Required Lv. evel: 100 Job : Transcendent Acolyte class Id: (16017) Bloody Cross Une macssue rouge sang en forme den croix et qui possède des pouvoirs ténébreux. La couleur rouge est effrayante, comme si elle avaicontient un pouvoir obscure. La couleur rouge est terrifiante et donne l'impression que cette arme peut absorbé duer le sang. Lorsque vous attaquez physiquement, a une chance d'activer En effectuant des attaques au corps-à-corps, il y a une chance de déclencher automatiquement le skill 'Hell Inferno niveau 1Lv.1'. Cette chance augmente avec le tniveaux de forge de l'arme. Type : Mace Puissance : 170 Poids : 150 Propriété : DarknessShadow Niveau de l'arme : 4 Niveau requis : 100 Profession : RebirthTranscendent Acolyte class Id: (16017) Bloody Cross A bloodly red cross mace with dark power. The red color looks creepyEin blutiger Streitkolben in Form eines Kreuzes. Die rote Farbe sieht unheimlich aus if itund absorb the blood. When the short distance physical attacking, it activates the iert Blut. Beim Benutzen von Nahkampfangriffen gibt es eine Chance den Skill 'Hell Inferno' Lv. 1 with certain rate. Increase the casting rate of the skill by the refine Lv. Class : Mace Attack auszulösen. Diese Chance erhöht sich je Upgrade-Level der Waffe. Angriff: 170 WeigGewicht : 150 Property Eigenschaft: DarknessShadow Weapoaffen Lv. : 4 RequiredBenötigtes Lv. : 100 Job : Transcendent Acolyte cClass Id: (16017) Bloody Cross A bloodly red cross mace with dark power. The red color looks creepy as if it absorb thes blood. When the short distance physical attacking, it activates the using melee attacks, there is a chance to autocast 'Hell Inferno Lv.1 with' at a certain rate. Increase the casting rate of the skill byThe chance to autocast the skill increases with the rRefine Lvevel of the weapon. Class : Mace Attack : 170 Weight : 150 Property : DarknessShadow Weapon Lv. evel: 4 Required Lv. evel: 100 Job : Transcendent Acolyte class Id: (18109) Catapult [2] Increases the damage of and SP consumption of the skill 'Triangle Shot' depending on rthe Refine lLevel as well as increasing SP consumption of the skillof the weapon. Class : Bow Attack : 150 Weight : 110 Weapon Lv. evel: 4 Required Lv. evel: 100 Job : Shadow Chaser Id: (18109) Catapult [2] Augmente les dégâts de Triangle Shot selon le tet la consommation en SP du skill 'Triangle Shot' en fonction du niveaux de forge, et augmente la consommation en SP du skill de l'arme. Type : Bow Puissance : 150 Poids : 110 Niveau de l'arme : 4 Niveau requis : 100 Profession : Shadow Chaser Id: (18109) Catapult [2] Increases the damage of Erhöht den Schaden und den SP Verbraucht von dem Skill 'Triangle Shot dependin' abhängig von refine level as well as increasing SP consumption of the skill. Class dem Upgrade-Level der Waffe. Gegenstandsart: Bow Attack Angriff: 150 WeigGewicht : 110 Weapoaffen Lv. : 4 RequiredBenötigtes Lv. : 100 Job : Shadow Chaser Id: (18109) Catapult [2] Increases the damage of and SP consumption of the skill 'Triangle Shot' depending on rthe Refine lLevel as well as increasing SP consumption of the skillof the weapon. Class : Bow Attack : 150 Weight : 110 Weapon Lv. evel: 4 Required Lv. evel: 100 Job : Shadow Chaser Id: (18110) Big CrossBow [2] A very sensitive bow to use, and it is specialized onhat is very useful during fusillades. Increases the damage of and the SP consumption of the skill 'Arrow Storm' by 5 times more than rthe Refine lLevel as well as increasing SP consumption of the skill. of the weapon. If pure AGI 120, ASPD + 1. Class : Bow Attack : 160 Weight : 90 Weapon Lv. evel: 4 Required Lv. evel: 110 Job : Ranger Id: (18110) Big CrossBow [2] Un arc très sensible, ildélicat à manier est spécialisé dans lestrès utile lors de fusillades. Augmente les dégâts de et la consommation en SP du skill 'Arrow Storm' de 5 fois le tniveaux de forge ainsi que la consommation en SP du skill. Si votre pure AGI est à 200, donnede l'arme. Si pure AGI 120, ASPD +1. Type : Bow Puissance : 160 Poids : 90 Niveau de l'arme : 4 Niveau requis : 110 Profession : Ranger Id: (18110) Big CrossBow [2] A very sensitive bow to use, and it is specialized on fusillade. Increases the damage of Ein filigraner Bogen, mit dem man sehr gut Salven schießen kann. Erhöht den Schaden und den SP Verbraucht von dem Skill 'Arrow Storm' 5 times more than refine level as well as increasing SP consumption of the skill. If purMal je Upgrade-Level der Waffe. Bei Base AGI 120, ASPD + 1. Class Gegenstandsart: Bow Attack Angriff: 160 WeigGewicht : 90 Weapoaffen Lv. : 4 RequiredBenötigtes Lv. : 110 Job : Ranger Id: (18110) Big CrossBow [2] A very sensitive bow to use, and it is specialized onhat is very useful during fusillades. Increases the damage of and the SP consumption of the skill 'Arrow Storm' by 5 times more than rthe Refine lLevel as well as increasing SP consumption of the skill. of the weapon. If pure AGI 120, ASPD + 1. Class : Bow Attack : 160 Weight : 90 Weapon Lv. evel: 4 Required Lv. evel: 110 Job : Ranger Id: (18111) Creeper Bow [2] A bow made with a strong stem from the devildom. By using spider web arrow, it ties enemies. DEX + 1, whenWhen using physical attacking, activates autoses, it has a chance to autocast the skill 'Spider wWeb Lv.1' with a certain rate. DEX + 1 Class : Bow Attack : 150 Weight : 150 Weapon Lv. evel: 3 Required Lv. evel: 120 Job : 3rd job Archer Class Id: (18111) Creeper Bow [2] UnCet arc provenant d'a été fabriqué avec une bracine du mnche très resistante venant du royaume du diable. L'utilisation de des démons. DEX + 1 Quand vouflèches à toile d'araignée permet à cette arme de bloquer les ennemis. En effectuant des attaquezs physiquement, às, il y a une chance de ladéclencher le sort Spider Web niveauautomatiquement le skill 'Spider Web Lv.1'. DEX + 1. Type : Bow Puissance : 150 Poids : 150 Niveau de l'arme : 3 Niveau requis : 120 Profession : 3rdième classes de profession Archer Id: (18111) Creeper Bow [2] A bow made with sEin Bogen, der aus einem starken Stroang stem from devildom. By using saus dem Teufelsreich gefertigt wurde. Zusammen mit der Benutzung von Spider wWeb aArrow, it ties enemies. DEX + 1, whe werden Feinde gefesselt. Bei der Benutzung von physickal attacking, activates autoseischen Angriffen gibt es eine Chance den Skill 'Spider wWeb' Lv. 1 with certain rate. Class auszulösen. DEX + 1 Gegenstandsart: Bow Attack Angriff: 150 WeigGewicht : 150 Weapoaffen Lv. : 3 RequiredBenötigtes Lv. : 120 Job : 3rd jJob Archer Class Id: (18111) Creeper Bow [2] A bow made with a strong stem from the devildom. By using spider web arrow, it ties enemies. DEX + 1, whenWhen using physical attacking, activates autoses, it has a chance to autocast the skill 'Spider wWeb Lv.1' with a certain rate. DEX + 1 Class : Bow Attack : 150 Weight : 150 Weapon Lv. evel: 3 Required Lv. evel: 120 Job : 3rd job Archer Class Id: (18844) Blue Poring Bubble Blue Porings fly on the sky. All State + 2, DodgFlee + 20. Class : Helmet Defense : 5 Position : bottom Weight : 5 Required Level. : 1 Jobs : All Id: (18844) Blue Poring Bubble Blue Porings fly on the sky. All State + 2, DodgFlee + 20. Class : Helmet Defense : 5 Position : bottom Weight : 5 Required Level. : 1 Jobs : All Id: (18845) Banshee Master Kiss Kiss of Banshee Master Kiss. It could give theyou a powerful force. When begetting attacked, Resistance + adds a 1% chance to increase resistance against Player and Demi-Human enemies to 100% for 3 seconds in 1% chance. MaxSP + 3%. Class : Helmet Defense : 5 Position : bBottom Weight : 20 Required Level. : 1 Jobs : All Id: (18845) Banshee Master Kiss Un bisou d'une Banshee Master. Il peut vous donner une grande force. Lorsque vous êtes attaqué, Resistance + 100% contre les joueurs et Demi-Humain pendant 3 seconds, à 1% de chance. MaxSP + 3%. Type : Helmet Défense : 5 Position : Bas Poids : 20 Niveau requis : 1 Profession : Toutes Id: (18845) Banshee Master Kiss Huldige dem Banshee Meiaster, um eine große Macht zu entfac Kiss. Es kann dir eine starke Kraft verleihen. Gibt bei Angriffene 1 % Chance auf DEF +100% für 3 Sekundendie Verteidigung gegen Spieler und Demi-Human Gegner für 3 Sekunden auf 100% zu erhöhen wenn man angegriffen wird. MaxSP + 3%. AGegenstandsart: Headgearlmet Verteidigung: 5 Position: UntenBottom Gewicht: 20 Benötigtes Lv. Level: 1 Jobs: Alle Id: (18845) Banshee Master Kiss Kiss of Banshee Master Kiss. It could give theyou a powerful force. When begetting attacked, Resistance + adds a 1% chance to increase resistance against Player and Demi-Human enemies to 100% for 3 seconds in 1% chance. MaxSP + 3%. Class : Helmet Defense : 5 Position : bBottom Weight : 20 Required Level. : 1 Jobs : All Files Spoiler Alert: data\default\idnum2itemdesctable.txt data\default\idnum2itemresnametable.txt data\default\num2itemdesctable.txt data\default\num2itemresnametable.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemresnametable.txt data\english\num2itemdesctable.txt data\english\num2itemresnametable.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemresnametable.txt data\french\num2itemdesctable.txt data\french\num2itemresnametable.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemresnametable.txt data\german\num2itemdesctable.txt data\german\num2itemresnametable.txt data\idnum2itemdesctable.txt data\idnum2itemresnametable.txt data\num2itemdesctable.txt data\num2itemresnametable.txt data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemresnametable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemresnametable.txt data\sprite\아이템\가란사스가드.act data\sprite\아이템\가란사스가드.spr data\sprite\아이템\군용지수.act data\sprite\아이템\군용지수.spr data\sprite\아이템\그리폰머리띠.act data\sprite\아이템\그리폰머리띠.spr data\sprite\아이템\기원의벚꽃.act data\sprite\아이템\기원의벚꽃.spr data\sprite\아이템\눈토끼니트모자.act data\sprite\아이템\눈토끼니트모자.spr data\sprite\아이템\늑대왕스크롤.act data\sprite\아이템\늑대왕스크롤.spr data\sprite\아이템\대만백소진스크롤.act data\sprite\아이템\대만백소진스크롤.spr data\sprite\아이템\더블본헬름.act data\sprite\아이템\더블본헬름.spr data\sprite\아이템\덮어쓴포링.act data\sprite\아이템\덮어쓴포링.spr data\sprite\아이템\라즈베리무스햇.act data\sprite\아이템\라즈베리무스햇.spr data\sprite\아이템\료스엘프.act data\sprite\아이템\료스엘프.spr data\sprite\아이템\머메이드헤드폰.act data\sprite\아이템\머메이드헤드폰.spr data\sprite\아이템\무통라이프.act data\sprite\아이템\무통라이프.spr data\sprite\아이템\물고기머리모자.act data\sprite\아이템\물고기머리모자.spr data\sprite\아이템\바니헤드드레스.act data\sprite\아이템\바니헤드드레스.spr data\sprite\아이템\뱀파이어헤어밴드.act data\sprite\아이템\뱀파이어헤어밴드.spr data\sprite\아이템\법사관.act data\sprite\아이템\법사관.spr data\sprite\아이템\볼륨페더햇.act data\sprite\아이템\볼륨페더햇.spr data\sprite\아이템\브라기의날개귀.act data\sprite\아이템\브라기의날개귀.spr data\sprite\아이템\블라인드안경.act data\sprite\아이템\블라인드안경.spr data\sprite\아이템\사념의오오라.act data\sprite\아이템\사념의오오라.spr data\sprite\아이템\사명스크롤.act data\sprite\아이템\사명스크롤.spr data\sprite\아이템\사이그룬2.act data\sprite\아이템\사이그룬2.spr data\sprite\아이템\시계탑관리자의인컴.act data\sprite\아이템\시계탑관리자의인컴.spr data\sprite\아이템\아버지사랑2013.act data\sprite\아이템\아버지사랑2013.spr data\sprite\아이템\아쿠아텐갤론햇.act data\sprite\아이템\아쿠아텐갤론햇.spr data\sprite\아이템\알파카후드.act data\sprite\아이템\알파카후드.spr data\sprite\아이템\언더림안경.act data\sprite\아이템\언더림안경.spr data\sprite\아이템\위스퍼톨햇.act data\sprite\아이템\위스퍼톨햇.spr data\sprite\아이템\입에문물고기.act data\sprite\아이템\입에문물고기.spr data\sprite\아이템\입에문워그.act data\sprite\아이템\입에문워그.spr data\sprite\아이템\점성술사의모자.act data\sprite\아이템\점성술사의모자.spr data\sprite\아이템\졸리로저.act data\sprite\아이템\졸리로저.spr data\sprite\아이템\지혜스크롤.act data\sprite\아이템\지혜스크롤.spr data\sprite\아이템\질풍신뢰.act data\sprite\아이템\질풍신뢰.spr data\sprite\아이템\찰랑스크롤.act data\sprite\아이템\찰랑스크롤.spr data\sprite\아이템\초원의바람.act data\sprite\아이템\초원의바람.spr data\sprite\아이템\크리스마스알.act data\sprite\아이템\크리스마스알.spr data\sprite\아이템\클래식햇.act data\sprite\아이템\클래식햇.spr data\sprite\아이템\파란장미장식.act data\sprite\아이템\파란장미장식.spr data\sprite\아이템\포링스크롤.act data\sprite\아이템\포링스크롤.spr data\sprite\아이템\피린트스카프.act data\sprite\아이템\피린트스카프.spr data\sprite\아이템\흰색심연의모자.act data\sprite\아이템\흰색심연의모자.spr data\sprite\악세사리\남\남_가란사스가드.act data\sprite\악세사리\남\남_가란사스가드.spr data\sprite\악세사리\남\남_그리폰머리띠.act data\sprite\악세사리\남\남_그리폰머리띠.spr data\sprite\악세사리\남\남_기원의벚꽃.act data\sprite\악세사리\남\남_기원의벚꽃.spr data\sprite\악세사리\남\남_눈토끼니트모자.act data\sprite\악세사리\남\남_눈토끼니트모자.spr data\sprite\악세사리\남\남_더블본헬름.act data\sprite\악세사리\남\남_더블본헬름.spr data\sprite\악세사리\남\남_덮어쓴포링.act data\sprite\악세사리\남\남_덮어쓴포링.spr data\sprite\악세사리\남\남_라즈베리무스햇.act data\sprite\악세사리\남\남_라즈베리무스햇.spr data\sprite\악세사리\남\남_료스엘프.act data\sprite\악세사리\남\남_료스엘프.spr data\sprite\악세사리\남\남_머메이드헤드폰.act data\sprite\악세사리\남\남_머메이드헤드폰.spr data\sprite\악세사리\남\남_무통라이프.act data\sprite\악세사리\남\남_무통라이프.spr data\sprite\악세사리\남\남_물고기머리모자.act data\sprite\악세사리\남\남_물고기머리모자.spr data\sprite\악세사리\남\남_바니헤드드레스.act data\sprite\악세사리\남\남_바니헤드드레스.spr data\sprite\악세사리\남\남_뱀파이어헤어밴드.act data\sprite\악세사리\남\남_뱀파이어헤어밴드.spr data\sprite\악세사리\남\남_법사관.act data\sprite\악세사리\남\남_법사관.spr data\sprite\악세사리\남\남_볼륨페더햇.act data\sprite\악세사리\남\남_볼륨페더햇.spr data\sprite\악세사리\남\남_브라기의날개귀.act data\sprite\악세사리\남\남_브라기의날개귀.spr data\sprite\악세사리\남\남_블라인드안경.act data\sprite\악세사리\남\남_블라인드안경.spr data\sprite\악세사리\남\남_사념의오오라.act data\sprite\악세사리\남\남_사념의오오라.spr data\sprite\악세사리\남\남_사이그룬2.act data\sprite\악세사리\남\남_사이그룬2.spr data\sprite\악세사리\남\남_시계탑관리자의인컴.act data\sprite\악세사리\남\남_시계탑관리자의인컴.spr data\sprite\악세사리\남\남_아버지사랑2013.act data\sprite\악세사리\남\남_아버지사랑2013.spr data\sprite\악세사리\남\남_아쿠아텐갤론햇.act data\sprite\악세사리\남\남_아쿠아텐갤론햇.spr data\sprite\악세사리\남\남_알파카후드.act data\sprite\악세사리\남\남_알파카후드.spr data\sprite\악세사리\남\남_언더림안경.act data\sprite\악세사리\남\남_언더림안경.spr data\sprite\악세사리\남\남_오러쿼츠의왕관.act data\sprite\악세사리\남\남_오러쿼츠의왕관.spr data\sprite\악세사리\남\남_위스퍼톨햇.act data\sprite\악세사리\남\남_위스퍼톨햇.spr data\sprite\악세사리\남\남_입에문물고기.act data\sprite\악세사리\남\남_입에문물고기.spr data\sprite\악세사리\남\남_입에문워그.act data\sprite\악세사리\남\남_입에문워그.spr data\sprite\악세사리\남\남_점성술사의모자.act data\sprite\악세사리\남\남_점성술사의모자.spr data\sprite\악세사리\남\남_졸리로저.act data\sprite\악세사리\남\남_졸리로저.spr data\sprite\악세사리\남\남_질풍신뢰.act data\sprite\악세사리\남\남_질풍신뢰.spr data\sprite\악세사리\남\남_초원의바람.act data\sprite\악세사리\남\남_초원의바람.spr data\sprite\악세사리\남\남_클래식햇.act data\sprite\악세사리\남\남_클래식햇.spr data\sprite\악세사리\남\남_파란장미장식.act data\sprite\악세사리\남\남_파란장미장식.spr data\sprite\악세사리\남\남_파랑털모자.act data\sprite\악세사리\남\남_파랑털모자.spr data\sprite\악세사리\남\남_피린트스카프.act data\sprite\악세사리\남\남_피린트스카프.spr data\sprite\악세사리\남\남_흰색심연의모자.act data\sprite\악세사리\남\남_흰색심연의모자.spr data\sprite\악세사리\여\여_가란사스가드.act data\sprite\악세사리\여\여_가란사스가드.spr data\sprite\악세사리\여\여_그리폰머리띠.act data\sprite\악세사리\여\여_그리폰머리띠.spr data\sprite\악세사리\여\여_기원의벚꽃.act data\sprite\악세사리\여\여_기원의벚꽃.spr data\sprite\악세사리\여\여_눈토끼니트모자.act data\sprite\악세사리\여\여_눈토끼니트모자.spr data\sprite\악세사리\여\여_더블본헬름.act data\sprite\악세사리\여\여_더블본헬름.spr data\sprite\악세사리\여\여_덮어쓴포링.act data\sprite\악세사리\여\여_덮어쓴포링.spr data\sprite\악세사리\여\여_라즈베리무스햇.act data\sprite\악세사리\여\여_라즈베리무스햇.spr data\sprite\악세사리\여\여_료스엘프.act data\sprite\악세사리\여\여_료스엘프.spr data\sprite\악세사리\여\여_머메이드헤드폰.act data\sprite\악세사리\여\여_머메이드헤드폰.spr data\sprite\악세사리\여\여_무통라이프.act data\sprite\악세사리\여\여_무통라이프.spr data\sprite\악세사리\여\여_물고기머리모자.act data\sprite\악세사리\여\여_물고기머리모자.spr data\sprite\악세사리\여\여_바니헤드드레스.act data\sprite\악세사리\여\여_바니헤드드레스.spr data\sprite\악세사리\여\여_뱀파이어헤어밴드.act data\sprite\악세사리\여\여_뱀파이어헤어밴드.spr data\sprite\악세사리\여\여_법사관.act data\sprite\악세사리\여\여_법사관.spr data\sprite\악세사리\여\여_볼륨페더햇.act data\sprite\악세사리\여\여_볼륨페더햇.spr data\sprite\악세사리\여\여_브라기의날개귀.act data\sprite\악세사리\여\여_브라기의날개귀.spr data\sprite\악세사리\여\여_블라인드안경.act data\sprite\악세사리\여\여_블라인드안경.spr data\sprite\악세사리\여\여_사념의오오라.act data\sprite\악세사리\여\여_사념의오오라.spr data\sprite\악세사리\여\여_사이그룬2.act data\sprite\악세사리\여\여_사이그룬2.spr data\sprite\악세사리\여\여_시계탑관리자의인컴.act data\sprite\악세사리\여\여_시계탑관리자의인컴.spr data\sprite\악세사리\여\여_아버지사랑2013.act data\sprite\악세사리\여\여_아버지사랑2013.spr data\sprite\악세사리\여\여_아쿠아텐갤론햇.act data\sprite\악세사리\여\여_아쿠아텐갤론햇.spr data\sprite\악세사리\여\여_알파카후드.act data\sprite\악세사리\여\여_알파카후드.spr data\sprite\악세사리\여\여_알파카후드모자.spr data\sprite\악세사리\여\여_언더림안경.act data\sprite\악세사리\여\여_언더림안경.spr data\sprite\악세사리\여\여_오러쿼츠의왕관.act data\sprite\악세사리\여\여_오러쿼츠의왕관.spr data\sprite\악세사리\여\여_위스퍼톨햇.act data\sprite\악세사리\여\여_위스퍼톨햇.spr data\sprite\악세사리\여\여_입에문물고기.act data\sprite\악세사리\여\여_입에문물고기.spr data\sprite\악세사리\여\여_입에문워그.act data\sprite\악세사리\여\여_입에문워그.spr data\sprite\악세사리\여\여_점성술사의모자.act data\sprite\악세사리\여\여_점성술사의모자.spr data\sprite\악세사리\여\여_졸리로저.act data\sprite\악세사리\여\여_졸리로저.spr data\sprite\악세사리\여\여_질풍신뢰.act data\sprite\악세사리\여\여_질풍신뢰.spr data\sprite\악세사리\여\여_초원의바람.act data\sprite\악세사리\여\여_초원의바람.spr data\sprite\악세사리\여\여_클래식햇.act data\sprite\악세사리\여\여_클래식햇.spr data\sprite\악세사리\여\여_파란장미장식.act data\sprite\악세사리\여\여_파란장미장식.spr data\sprite\악세사리\여\여_파랑털모자.act data\sprite\악세사리\여\여_파랑털모자.spr data\sprite\악세사리\여\여_피린트스카프.act data\sprite\악세사리\여\여_피린트스카프.spr data\sprite\악세사리\여\여_흰색심연의모자.act data\sprite\악세사리\여\여_흰색심연의모자.spr data\texture\effect\efst_ljosalfar\freeze_ice_part.bmp data\texture\effect\efst_ljosalfar\ljosalfar.str data\texture\effect\efst_ljosalfar\pika001.bmp data\texture\effect\efst_ljosalfar\superstar1.bmp data\texture\effect\efst_ljosalfar\superstar2.bmp data\texture\유저인터페이스\bgi_temp.bmp data\texture\유저인터페이스\collection\thumbs.db data\texture\유저인터페이스\collection\가란사스가드.bmp data\texture\유저인터페이스\collection\군용지수.bmp data\texture\유저인터페이스\collection\그리폰머리띠.bmp data\texture\유저인터페이스\collection\기원의벚꽃.bmp data\texture\유저인터페이스\collection\눈토끼니트모자.bmp data\texture\유저인터페이스\collection\늑대왕스크롤.bmp data\texture\유저인터페이스\collection\대만백소진스크롤.bmp data\texture\유저인터페이스\collection\더블본헬름.bmp data\texture\유저인터페이스\collection\덮어쓴포링.bmp data\texture\유저인터페이스\collection\라즈베리무스햇.bmp data\texture\유저인터페이스\collection\료스엘프.bmp data\texture\유저인터페이스\collection\머메이드헤드폰.bmp data\texture\유저인터페이스\collection\무통라이프.bmp data\texture\유저인터페이스\collection\물고기머리모자.bmp data\texture\유저인터페이스\collection\바니헤드드레스.bmp data\texture\유저인터페이스\collection\뱀파이어헤어밴드.bmp data\texture\유저인터페이스\collection\법사관.bmp data\texture\유저인터페이스\collection\볼륨페더햇.bmp data\texture\유저인터페이스\collection\브라기의날개귀.bmp data\texture\유저인터페이스\collection\블라인드안경.bmp data\texture\유저인터페이스\collection\사념의오오라.bmp data\texture\유저인터페이스\collection\사명스크롤.bmp data\texture\유저인터페이스\collection\사이그룬2.bmp data\texture\유저인터페이스\collection\시계탑관리자의인컴.bmp data\texture\유저인터페이스\collection\아버지사랑2013.bmp data\texture\유저인터페이스\collection\아쿠아텐갤론햇.bmp data\texture\유저인터페이스\collection\알파카후드.bmp data\texture\유저인터페이스\collection\언더림안경.bmp data\texture\유저인터페이스\collection\위스퍼톨햇.bmp data\texture\유저인터페이스\collection\입에문물고기.bmp data\texture\유저인터페이스\collection\입에문워그.bmp data\texture\유저인터페이스\collection\점성술사의모자.bmp data\texture\유저인터페이스\collection\졸리로저.bmp data\texture\유저인터페이스\collection\지혜스크롤.bmp data\texture\유저인터페이스\collection\질풍신뢰.bmp data\texture\유저인터페이스\collection\찰랑스크롤.bmp data\texture\유저인터페이스\collection\초원의바람.bmp data\texture\유저인터페이스\collection\크리스마스알.bmp data\texture\유저인터페이스\collection\클래식햇.bmp data\texture\유저인터페이스\collection\파란장미장식.bmp data\texture\유저인터페이스\collection\포링스크롤.bmp data\texture\유저인터페이스\collection\피린트스카프.bmp data\texture\유저인터페이스\collection\흰색심연의모자.bmp data\texture\유저인터페이스\item\가란사스가드.bmp data\texture\유저인터페이스\item\군용지수.bmp data\texture\유저인터페이스\item\그리폰머리띠.bmp data\texture\유저인터페이스\item\기원의벚꽃.bmp data\texture\유저인터페이스\item\눈토끼니트모자.bmp data\texture\유저인터페이스\item\늑대왕스크롤.bmp data\texture\유저인터페이스\item\대만백소진스크롤.bmp data\texture\유저인터페이스\item\더블본헬름.bmp data\texture\유저인터페이스\item\덮어쓴포링.bmp data\texture\유저인터페이스\item\라즈베리무스햇.bmp data\texture\유저인터페이스\item\료스엘프.bmp data\texture\유저인터페이스\item\머메이드헤드폰.bmp data\texture\유저인터페이스\item\무통라이프.bmp data\texture\유저인터페이스\item\물고기머리모자.bmp data\texture\유저인터페이스\item\바니헤드드레스.bmp data\texture\유저인터페이스\item\뱀파이어헤어밴드.bmp data\texture\유저인터페이스\item\법사관.bmp data\texture\유저인터페이스\item\볼륨페더햇.bmp data\texture\유저인터페이스\item\브라기의날개귀.bmp data\texture\유저인터페이스\item\블라인드안경.bmp data\texture\유저인터페이스\item\사념의오오라.bmp data\texture\유저인터페이스\item\사명스크롤.bmp data\texture\유저인터페이스\item\사이그룬2.bmp data\texture\유저인터페이스\item\시계탑관리자의인컴.bmp data\texture\유저인터페이스\item\아버지사랑2013.bmp data\texture\유저인터페이스\item\아쿠아텐갤론햇.bmp data\texture\유저인터페이스\item\알파카후드.bmp data\texture\유저인터페이스\item\언더림안경.bmp data\texture\유저인터페이스\item\위스퍼톨햇.bmp data\texture\유저인터페이스\item\입에문물고기.bmp data\texture\유저인터페이스\item\입에문워그.bmp data\texture\유저인터페이스\item\점성술사의모자.bmp data\texture\유저인터페이스\item\졸리로저.bmp data\texture\유저인터페이스\item\지혜스크롤.bmp data\texture\유저인터페이스\item\질풍신뢰.bmp data\texture\유저인터페이스\item\찰랑스크롤.bmp data\texture\유저인터페이스\item\초원의바람.bmp data\texture\유저인터페이스\item\크리스마스알.bmp data\texture\유저인터페이스\item\클래식햇.bmp data\texture\유저인터페이스\item\파란장미장식.bmp data\texture\유저인터페이스\item\포링스크롤.bmp data\texture\유저인터페이스\item\피린트스카프.bmp data\texture\유저인터페이스\item\흰색심연의모자.bmp data\texture\유저인터페이스\thumbs.db data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemresnametable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemresnametable.txt
  5. Added Item Spoiler Alert: Id: (13077) Kagekiri Dagger named ''Shadow Slash''. Named after a legendary ninja known for his excellent swordsmanship who was able to slice even shadows of the dark. Class : Dagger Atk : 50 Weight : 60 Weapon lvl : 4 Require lvl : 100 Applicable Job : Ninja Class Id: (13077) Kagekiri Dague nommée Shadow Slash. Son nom vient d'un légendaire ninja connu pour ses talents à la lame qui pouvait même couper les ombres des ténebres. Type : Dagger Puissance : 50 Poids : 60 Niveau arme : 4 Require lvl : 100 Profession : Ninja Id: (13077) Kagekiri Dolch ''Shadow Slash''. Benannt nach einem legendären Ninja der für seine Schwertkunst bekannt war. Er soll sogar Schatten in der Dunkelheit zerschneiden können. Class : Dagger Atk : 50 Weight : 60 Weapon lvl : 4 Require lvl : 100 Job : Ninja Class Id: (13077) Kagekiri Dagger named ''Shadow Slash''. Named after a legendary ninja known for his excellent swordsmanship who was able to slice even shadows of the dark. Class : Dagger Atk : 50 Weight : 60 Weapon lvl : 4 Require lvl : 100 Applicable Job : Ninja Class Changed Item Spoiler Alert: Id: (2171) Fox Armguard [1] Armguard with a charming fox drawing. You feel swift when wearing this. FLEE + 5. Class : Shield Defense : 45 Weight : 20 Require Level : 100 Applicable Job : Ninja Class Id: (2171) Fox Armguard [1] Un bouclier pour bras comportant un charmant dessin de renard. Vous vous sentez agile quand vous le portez. FLEE + 5. Type : Shield Défense : 45 Poids : 20 Niveau requis : 100 Profession : Ninja Id: (2171) Fox Armguard [1] Armguard mit einer bezaubernden Zeichnung eines Fuchses. Du fühlst dich flink wenn du es trägst. FLEE + 5. Class : Shield Defense : 45 Weight : 20 Require Level : 100 Job : Ninja Class Id: (2171) Fox Armguard [1] Armguard with a charming fox drawing. You feel swift when wearing this. FLEE + 5. Class : Shield Defense : 45 Weight : 20 Require Level : 100 Applicable Job : Ninja Class Id: (2172) Wolf Armguard [1] Armguard with a threatening wolf drawing. You feel indiscriminating wild instincts when wearing this. ATK +100, FLEE -50 for 5 seconds with Physical Atk. Class : Shield Defense : 70 Weight : 25 Require Level : 100 Applicable Job : Ninja Class Id: (2172) Wolf Armguard [1] Un bouclier pour bras comportant un dessin de loup menaçant. Vous sentez vos instincts sauvages refaire surface quand vous le portez. ATK +100, FLEE -50 pendant 5 secondes quand vous attaquez physiquement. Type : Shield Défense : 70 Poids : 25 Niveau requis : 100 Profession : Ninja Id: (2172) Wolf Armguard [1] Armguard mit einer bedrohlichen Zeichnung eines Wolfes. Du fühlst unglaublich wilde Instinkte wenn du es trägst. Chance auf ATK +100, FLEE -50 für 5 Sekunden bei physischem Nahkampfangriff. Class : Shield Defense : 70 Weight : 25 Require Level : 100 Job : Ninja Class Id: (2172) Wolf Armguard [1] Armguard with a threatening wolf drawing. You feel indiscriminating wild instincts when wearing this. ATK +100, FLEE -50 for 5 seconds with Physical Atk. Class : Shield Defense : 70 Weight : 25 Require Level : 100 Applicable Job : Ninja Class Id: (2173) Crescent Armguard [1] Armguard with a glowing crescent moon drawing. You feel a sense of mystical fullness when wearing this. Reduces delay by 2% per 1 Refine after skill is used. Class : Shield Defense : 45 Weight : 25 Require Level : 100 Applicable Job : Ninja Class Id: (2173) Crescent Armguard [1] Un bouclier pour bras comportant un dessin de croissant de lune brillant. Vous pousez sentir de l'energie mystique vous envahir quand vous le portez. Réduis le délai de 2% par forge. Type : Shield Défense : 45 Poids : 25 Niveau requis : 100 Profession : Ninja Id: (2173) Crescent Armguard [1] Armguard mit einer leuchtenden Zeichnung einer Mondsichel. Du spürst eine mystische Vollkommenheit wenn du es trägst. Reduziert das Aftercast-Delay um 2% je Upgrade. Class : Shield Defense : 45 Weight : 25 Require Level : 100 Job : Ninja Class Id: (2173) Crescent Armguard [1] Armguard with a glowing crescent moon drawing. You feel a sense of mystical fullness when wearing this. Reduces delay by 2% per 1 Refine after skill is used. Class : Shield Defense : 45 Weight : 25 Require Level : 100 Applicable Job : Ninja Class Id: (6195) Spell Book(Curmiomet) An essential magic book for Warlock Skill Reading spell Book. Magic Power can be drawn out by just reading a word written in this book. It's written about Fire property magic, the Comet by a magical language. Weight : 0 Id: (6195) Spell Book(Curmiomet) Un livre de magie essentiel pour la compétence Reading Spellbook de Warlock. Une puissante magie peut être extraite en lisant un simple mot dans ce livre. Ce livre d'arcane concerne la magie de propriété Fire, Comet. Poids : 0 Id: (6195) Spell Book(Curmiomet) Ein wichtiges Zauberbuch für das Warlock Skill Reading Spell Book. Nur durch das Lesen eines Wortes in dem Buch kann man Zauberkraft erhalten. Es handelt vom Zauber der Fire-Eigenschaft, Comet, und ist in einer Zaubersprache geschrieben. Gewicht: 0 Id: (6195) Spell Book(Curmiomet) An essential magic book for Warlock Skill Reading spell Book. Magic Power can be drawn out by just reading a word written in this book. It's written about Fire property magic, the Comet by a magical language. Weight : 0 Id: (6196) Spell Book(Tetra Volrtex) An essential magic book for Warlock Skill Readingspell Book. Magic Power can be drawn out by just reading a word written in this book. It's written about Four property magic, the Tetra BolVortex, by a magical language. Weight : 0 Id: (6196) Spell Book(Tetra Volrtex) Un livre de magie essentiel pour la compétence Reading Spellbook de Warlock. Une puissante magie peut être extraite en lisant un simple mot dans ce livre. Ce livre d'arcane concerne la magie des quatre propriétés, Tetra BolVortex. Poids : 0 Id: (6196) Spell Book(Tetra Volrtex) Ein wichtiges Zauberbuch für Warlock Skill Reading Spell Book. Nur durch das Lesen eines Wortes in dem Buch kann man Zauberkraft erhalten. Es handelt vom Zauber der Four-Eigenschaft, Tetra BolVortex, und ist in einer Zaubersprache geschrieben. Gewicht: 0 Id: (6196) Spell Book(Tetra Volrtex) An essential magic book for Warlock Skill Readingspell Book. Magic Power can be drawn out by just reading a word written in this book. It's written about Four property magic, the Tetra BolVortex, by a magical language. Weight : 0 Id: (6204) Spell Book(Crimson LRock) An essential magic book for Warlock Skill Readingspell Book. Magic Power can be drawn out by just reading a word written in this book. It's written about Fire Property magic, the Crimson Rock by a magical language. Weight : 0 Id: (6204) Spell Book(Crimson LRock) Un livre de magie essentiel pour la compétence Reading Spellbook de Warlock. Une puissante magie peut être extraite en lisant un simple mot dans ce livre. Ce livre d'arcane concerne la magie de propriété Fire, Crimson Rock. Poids : 0 Id: (6204) Spell Book(Crimson LRock) Ein wichtiges Zauberbuch für Warlock Skill Reading Spell Book. Nur durch das Lesen eines Wortes in dem Buch kann man Zauberkraft erhalten. Es handelt vom Zauber der Earth-Eigenschaft, Crimson Rock, und ist in einer Zaubersprache geschrieben. Gewicht: 0 Id: (6204) Spell Book(Crimson LRock) An essential magic book for Warlock Skill Readingspell Book. Magic Power can be drawn out by just reading a word written in this book. It's written about Fire Property magic, the Crimson Rock by a magical language. Weight : 0 Id: (12913) Blessing Scroll Box A box containing 2 10 Blessing Scrolls. (Lvl 10 Blessing) _ Weight : 1 Id: (12913) Blessing Scroll Box A box containing 2 10 Blessing Scrolls. (Lvl 10 Blessing) _ Weight : 1 Id: (12914) Increase Agility Scroll Box A box containing 2 10 Agi Scrolls. (Lvl 10 Increase AGI) _ Weight : 1 Id: (12914) Increase Agility Scroll Box A box containing 2 10 Agi Scrolls. (Lvl 10 Increase AGI) _ Weight : 1 Id: (12915) Aspersio Scroll Box A box containing 2 10 Aspersio Scrolls. (Lvl 5 Aspersio) _ Weight : 1 Id: (12915) Aspersio Scroll Box A box containing 2 10 Aspersio Scrolls. (Lvl 5 Aspersio) _ Weight : 1 Id: (12916) Assumptio Scroll Box A box containing 2 10 Assumptio Scrolls. (Lvl 5 Assumptio) _ Weight : 1 Id: (12916) Assumptio Scroll Box A box containing 2 10 Assumptio Scrolls. (Lvl 5 Assumptio) _ Weight : 1 Id: (13076) Raksasa Dagger [1] Only several skilled ninjas can handle this dagger. Favorite among high ranking ninjas for its amazing performance which exceeds the Asura. INT + 3, MATK + 100. Class : Dagger Atk : 120 Weight : 60 Weapon lvl : 3 Require Level : 110 Applicable Job : Ninja Class Id: (13076) Raksasa Dagger [1] Seuls quelques ninjas expérimentés peuvent manier cette dague. Elle est préféré par les meilleurs grace à ses performances supérieurs à Asura. INT + 3, MATK + 100. Type : Dagger Puissance : 120 Poids : 60 Niveau arme : 3 Niveau requis : 110 Profession : Ninja Id: (13076) Raksasa Dagger [1] Nur wenige erfahrene Ninjas können mit diesem Dolch umgehen. Favourit der hochrangingen Ninjas da er das Asura übertrifft. INT + 3, MATK + 100. Class : Dagger Atk : 120 Weight : 60 Weapon lvl : 3 Require Level : 110 Job : Ninja Class Id: (13076) Raksasa Dagger [1] Only several skilled ninjas can handle this dagger. Favorite among high ranking ninjas for its amazing performance which exceeds the Asura. INT + 3, MATK + 100. Class : Dagger Atk : 120 Weight : 60 Weapon lvl : 3 Require Level : 110 Applicable Job : Ninja Class Id: (13078) Mikatsuki [1] Dagger named for its crescent shaped blade. Flows with abundant energy of the crescent moon. MATK + 120. Reduces consumption SP and variable casting by 5% when skill is used. Class : Dagger Atk : 50 Weight : 60 Weapon lvl : 4 Require Level : 100 Applicable Job : Ninja Class Id: (13078) Mikatsuki [1] Dague dont le nom provient de sa lame en forme de lune. Elle contient l'énergie débordante du croissant de lune. MATK + 120. Réduis la consommation de SP et du temps de cast variable de 5% quand un skill est utilisé. Type : Dagger Puissance : 50 Poids : 60 Niveau arme : 4 Niveau requis : 100 Profession : Ninja Id: (13078) Mikatsuki [1] Dolch der nach seiner Mondsichel-förmigen Klinge benannt ist. Nutzt die Energie des sichelförmigen Mondes. MATK + 120. Reduziert variable Castzeit und SP Verbrauch um 5% beim nutzen von Skills. Class : Dagger Atk : 50 Weight : 60 Weapon lvl : 4 Require Level : 100 Job : Ninja Class Id: (13078) Mikatsuki [1] Dagger named for its crescent shaped blade. Flows with abundant energy of the crescent moon. MATK + 120. Reduces consumption SP and variable casting by 5% when skill is used. Class : Dagger Atk : 50 Weight : 60 Weapon lvl : 4 Require Level : 100 Applicable Job : Ninja Class Id: (13313) Huuma Swirling Petal [2] Shuriken named after fluttering petals. They say it feels like you are surrounded by a cloud of petals when using this weapon. MATK + 50. Increases Swirling Petal damage by 20%. Class : Huuma Shuriken Atk : 150 Weight : 150 Weapon lvl : 3 Require Level : 110 Applicable Job : Ninja Class Id: (13313) Huuma Swirling Petal [2] Shuriken nommé à partir de pétales volants. On dit que vous vous sentez entouré d'un nuage de pétales quand vous utilisez cette arme. MATK + 50. Augmente les dégâts de Swirling Petal de 20%. Type : Huuma Shuriken Puissance : 150 Poids : 150 Niveau arme : 3 Niveau requis : 110 Profession : Ninja Id: (13313) Huuma Swirling Petal [2] Shuriken benannt nach flatternden Blütenblättern. Man sagt es fühlt sich an als sei man von Blütenblättern umgeben wenn man ihn benutzt. MATK + 50. Erhöht Swirling Petal Schaden um 20%. Class : Huuma Shuriken Atk : 150 Weight : 150 Weapon lvl : 3 Require Level : 110 Job : Ninja Class Id: (13313) Huuma Swirling Petal [2] Shuriken named after fluttering petals. They say it feels like you are surrounded by a cloud of petals when using this weapon. MATK + 50. Increases Swirling Petal damage by 20%. Class : Huuma Shuriken Atk : 150 Weight : 150 Weapon lvl : 3 Require Level : 110 Applicable Job : Ninja Class Id: (13316) Upg Huuma Shuriken [1] Shuriken coated with Oridecon and Gold mixed at a golden ratio. Indestructible. Increases ATK +10 / MATK +5, and long range Physical Atk by 1% per Refine level. Character Level 70+ : ATK increases additional +5 for every BaseLv increase of 10. Class : Huuma Shuriken Atk : 55 Weight : 150 Weapon lvl : 3 Require Level : 1 Applicable Job : Ninja Class Id: (13316) Upg Huuma Shuriken [1] Shuriken renforcé par de l'Oridecon et du Gold. Indestructible. ATK +10 / MATK +5, et augmente l'attaque à longue portée de 1% par forge. Si niveau 70+ : ATK +5 tous les 10 base level. Type : Huuma Shuriken Puissance : 55 Poids : 150 Niveau arme : 3 Niveau requis : 1 Profession : Ninja Id: (13316) Upg Huuma Shuriken [1] Shuriken ummantelt mit einer Mischung aus Gold und Oridecon. Unzerstörbar. Erhöht ATK +10 / MATK +5, und physische Fernkampfangriffe um 1% pro Upgrade. Base Level 70 und höher : ATK erhöht sich um weitere +5 je 10 Base Level. Class : Huuma Shuriken Atk : 55 Weight : 150 Weapon lvl : 3 Require Level : 1 Job : Ninja Class Id: (13316) Upg Huuma Shuriken [1] Shuriken coated with Oridecon and Gold mixed at a golden ratio. Indestructible. Increases ATK +10 / MATK +5, and long range Physical Atk by 1% per Refine level. Character Level 70+ : ATK increases additional +5 for every BaseLv increase of 10. Class : Huuma Shuriken Atk : 55 Weight : 150 Weapon lvl : 3 Require Level : 1 Applicable Job : Ninja Class Id: (15054) Ninja Scale Armor [1] Scale Armor told to be worn by a legendary ninja who used unique ninja skills. Specialized for close range Atk. MHP + 15%, MSP - 30%. Additional ATK +10%, STR +2 with Applicable Job and Wolf Armguard. Class : Armor Defense : 90 Weight : 180 Require Level : 100 Applicable Job : Ninja Class Id: (15054) Ninja Scale Armor [1] Une armure en écailles portée par un ninja légendaire avec des attaques uniques. Spécialisé dans les coups de mélée. MHP + 15%, MSP - 30%. Si équippé avec Wolf Armguard, ATK +10%, STR +2. Type : Armor Défense : 90 Poids : 180 Niveau requis : 100 Profession : Ninja Id: (15054) Ninja Scale Armor [1] Angepasste Rüstung von der man sagt ein legendärer Ninja habe Sie getragen. Spezialisiert auf Nahkampfangriff. MHP + 15%, MSP - 30%. Zusätzliche ATK +10%, STR +2 beim tragen von Wolf Armguard. Class : Armor Defense : 90 Weight : 180 Require Level : 100 Job : Ninja Class Id: (15054) Ninja Scale Armor [1] Scale Armor told to be worn by a legendary ninja who used unique ninja skills. Specialized for close range Atk. MHP + 15%, MSP - 30%. Additional ATK +10%, STR +2 with Applicable Job and Wolf Armguard. Class : Armor Defense : 90 Weight : 180 Require Level : 100 Applicable Job : Ninja Class Id: (15055) Tenebris Latitantes [1] Armor specially made to protect high ranking officials from Ninja assassins. Armor creates a clone of the user when under Atk to trick the enemy. Additional AGI + 1. Illusion-Shadow Lv 1 activated at a certain rate when under physical attack. Additional Total Flee +1, FLEE +10 with Applicable Job and Crescent Armguard. Class : Armor Defense : 60 Weight : 150 Require Level : 100 Applicable Job : Ninja Class Id: (15055) Tenebris Latitantes [1] Armure spéciale faites pour protéger les officiers de haut rang ninja. L'armure fait apparaitre un clone quand vous êtes attaqué pour troubler l'ennemi. AGI + 1. Peut lancer Illusion-Shadow niveau 1 quand vous êtes attaqué. Si équippé avec Crescent Armguard Perfect Flee +1, FLEE +10 Type : Armor Défense : 60 Poids : 150 Niveau requis : 100 Profession : Ninja Id: (15055) Tenebris Latitantes [1] Spezielle Rüstung um hochrangige Personen vor Ninja Angriffen zu schützen. Rüstung erzeugt eine Kopie des Trägers wenn man angegriffen wird um den Feind zu täuschen. AGI + 1. Illusionary Shadow Level 1 kann ausgelöst werden wenn man Schaden erhält. Zusätzlich Perfect Dodge +1, FLEE +10 beim tragen von Crescent Armguard. Class : Armor Defense : 60 Weight : 150 Require Level : 100 Job : Ninja Class Id: (15055) Tenebris Latitantes [1] Armor specially made to protect high ranking officials from Ninja assassins. Armor creates a clone of the user when under Atk to trick the enemy. Additional AGI + 1. Illusion-Shadow Lv 1 activated at a certain rate when under physical attack. Additional Total Flee +1, FLEE +10 with Applicable Job and Crescent Armguard. Class : Armor Defense : 60 Weight : 150 Require Level : 100 Applicable Job : Ninja Class Id: (15056) Special Ninja Suit [1] Newly improved ninja shoes which took into consideration the opinions of skilled ninjas. Lighter and durability of the textile is better than before. AGI + 1. Increases AGI 1 per 3 Refine. Additional AGI +2 with Applicable Job and For Armguard. Class : Armor Defense : 70 Weight : 120 Require Level : 100 Applicable Job : Ninja Class Id: (15056) Special Ninja Suit [1] Un nouvel équipement de ninja amélioré selon les conseils des ninjas les plus expérimentés. Plus léger et résitant. AGI +1 et AGI +1 toutes les 3 forges. AGI +2 si équippé avec Fox Armguard. Type : Armor Défense : 70 Poids : 120 Niveau requis : 100 Profession : Ninja Id: (15056) Special Ninja Suit [1] Neue verbesserte Ninja Schuhe die Vorschläge von erfahrenen Ninjas einbezogen haben. Leichter und die Haltbarkeit des Materials ist besser als je zuvor. AGI + 1. Erhöht AGI um 1 je 3 Refine. Zusätzliche AGI +2 beim tragen von Fox Armguard. Class : Armor Defense : 70 Weight : 120 Require Level : 100 Job : Ninja Class Id: (15056) Special Ninja Suit [1] Newly improved ninja shoes which took into consideration the opinions of skilled ninjas. Lighter and durability of the textile is better than before. AGI + 1. Increases AGI 1 per 3 Refine. Additional AGI +2 with Applicable Job and For Armguard. Class : Armor Defense : 70 Weight : 120 Require Level : 100 Applicable Job : Ninja Class Card Spoiler Alert: Id: 4442 Id: 4442 Id: 4442 Id: 4442 Id: 4443 Id: 4443 Id: 4443 Id: 4443 Id: 4444 Id: 4444 Id: 4444 Id: 4444 Id: 4445 Id: 4445 Id: 4445 Id: 4445 Id: 4447 Id: 4447 Id: 4447 Id: 4447 Id: 4448 Id: 4448 Id: 4448 Id: 4448 Id: 4449 Id: 4449 Id: 4449 Id: 4449 Id: 4451 Id: 4451 Id: 4451 Id: 4451 Files Spoiler Alert: data\cardpostfixnametable.txt data\cardprefixnametable.txt data\default\cardpostfixnametable.txt data\default\cardprefixnametable.txt data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\idnum2itemresnametable.txt data\default\itemslotcounttable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\num2itemresnametable.txt data\default\questid2display.txt data\english\cardpostfixnametable.txt data\english\cardprefixnametable.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\idnum2itemresnametable.txt data\english\itemslotcounttable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\num2itemresnametable.txt data\english\questid2display.txt data\french\cardpostfixnametable.txt data\french\cardprefixnametable.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\idnum2itemresnametable.txt data\french\itemslotcounttable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\num2itemresnametable.txt data\french\questid2display.txt data\german\cardpostfixnametable.txt data\german\cardprefixnametable.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\idnum2itemresnametable.txt data\german\itemslotcounttable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\num2itemresnametable.txt data\german\questid2display.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\luafiles514\default\lua files\skillinfoz\skilldescript.lub data\luafiles514\default\lua files\skillinfoz\skillinfolist.lub data\luafiles514\english\lua files\skillinfoz\skilldescript.lub data\luafiles514\english\lua files\skillinfoz\skillinfolist.lub data\luafiles514\french\lua files\skillinfoz\skilldescript.lub data\luafiles514\french\lua files\skillinfoz\skillinfolist.lub data\luafiles514\german\lua files\skillinfoz\skilldescript.lub data\luafiles514\german\lua files\skillinfoz\skillinfolist.lub data\luafiles514\lua files\debugui\_debugwndinfo.lua data\luafiles514\lua files\effecttool\effectfunc.lub data\luafiles514\lua files\effecttool\effectmsgid.lub data\luafiles514\lua files\effecttool\effecttoolutil.lub data\luafiles514\lua files\effecttool\effecttoolutil_ver_2.lub data\luafiles514\lua files\skilleffectinfo\actorstate.lub data\luafiles514\lua files\skilleffectinfo\effectid.lub data\luafiles514\lua files\skilleffectinfo\skilleffectinfo_f.lub data\luafiles514\lua files\skilleffectinfo\skilleffectinfolist.lub data\luafiles514\lua files\skillinfoz\jobinheritlist.lub data\luafiles514\lua files\skillinfoz\skillid.lub data\luafiles514\lua files\skillinfoz\skillinfo_f.lub data\luafiles514\spanish\lua files\skillinfoz\skilldescript.lub data\luafiles514\spanish\lua files\skillinfoz\skillinfolist.lub data\luafiles514\turkish\lua files\skillinfoz\skilldescript.lub data\luafiles514\turkish\lua files\skillinfoz\skillinfolist.lub data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\palette\몸\kagerou_남_0.pal data\palette\몸\kagerou_남_1.pal data\palette\몸\kagerou_남_2.pal data\palette\몸\kagerou_남_3.pal data\palette\몸\oboro_여_0.pal data\palette\몸\oboro_여_1.pal data\palette\몸\oboro_여_2.pal data\palette\몸\oboro_여_3.pal data\questid2display.txt data\spanish\cardpostfixnametable.txt data\spanish\cardprefixnametable.txt data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\idnum2itemresnametable.txt data\spanish\itemslotcounttable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemdisplaynametable.txt data\spanish\num2itemresnametable.txt data\spanish\questid2display.txt data\sprite\npc\4_alice.act data\sprite\npc\4_alice.spr data\sprite\npc\4_aliza.act data\sprite\npc\4_aliza.spr data\sprite\npc\4_archer_skel.act data\sprite\npc\4_archer_skel.spr data\sprite\npc\4_f_lydia.act data\sprite\npc\4_f_lydia.spr data\sprite\npc\4_jack.act data\sprite\npc\4_jack.spr data\sprite\npc\4_loli_ruri.act data\sprite\npc\4_loli_ruri.spr data\sprite\npc\4_lude.act data\sprite\npc\4_lude.spr data\sprite\npc\4_m_sakray_tied.act data\sprite\npc\4_m_sakray_tied.spr data\sprite\npc\4_soldier_skel.act data\sprite\npc\4_soldier_skel.spr data\sprite\아이템\강화풍마수리검.act data\sprite\아이템\강화풍마수리검.spr data\sprite\아이템\나찰검.act data\sprite\아이템\나찰검.spr data\sprite\아이템\늑대문양팔목보호대.act data\sprite\아이템\늑대문양팔목보호대.spr data\sprite\아이템\닌자비늘갑옷.act data\sprite\아이템\닌자비늘갑옷.spr data\sprite\아이템\땅의부적.act data\sprite\아이템\땅의부적.spr data\sprite\아이템\마키비시.act data\sprite\아이템\마키비시.spr data\sprite\아이템\무중암영.act data\sprite\아이템\무중암영.spr data\sprite\아이템\미카츠키.act data\sprite\아이템\미카츠키.spr data\sprite\아이템\바람의부적.act data\sprite\아이템\바람의부적.spr data\sprite\아이템\불의부적.act data\sprite\아이템\불의부적.spr data\sprite\아이템\얼음의부적.act data\sprite\아이템\얼음의부적.spr data\sprite\아이템\여우문양팔목보호대.act data\sprite\아이템\여우문양팔목보호대.spr data\sprite\아이템\초승달문양팔목보호대.act data\sprite\아이템\초승달문양팔목보호대.spr data\sprite\아이템\카게키리.act data\sprite\아이템\카게키리.spr data\sprite\아이템\특수닌자슈츠.act data\sprite\아이템\특수닌자슈츠.spr data\sprite\아이템\폭발쿠나이.act data\sprite\아이템\폭발쿠나이.spr data\sprite\아이템\풍마_난설.act data\sprite\아이템\풍마_난설.spr data\sprite\아이템\풍마_난화.act data\sprite\아이템\풍마_난화.spr data\sprite\아이템\풍마_뇌우.act data\sprite\아이템\풍마_뇌우.spr data\sprite\인간족\kagerou\kagerou_남_13049.act data\sprite\인간족\kagerou\kagerou_남_13049.spr data\sprite\인간족\kagerou\kagerou_남_단검.act data\sprite\인간족\kagerou\kagerou_남_단검.spr data\sprite\인간족\kagerou\kagerou_남_단검_검광.act data\sprite\인간족\kagerou\kagerou_남_단검_검광.spr data\sprite\인간족\kagerou\kagerou_남_수리검.act data\sprite\인간족\kagerou\kagerou_남_수리검.spr data\sprite\인간족\oboro\oboro_여_13049.act data\sprite\인간족\oboro\oboro_여_13049.spr data\sprite\인간족\oboro\oboro_여_단검.act data\sprite\인간족\oboro\oboro_여_단검.spr data\sprite\인간족\oboro\oboro_여_단검_검광.act data\sprite\인간족\oboro\oboro_여_단검_검광.spr data\sprite\인간족\oboro\oboro_여_수리검.act data\sprite\인간족\oboro\oboro_여_수리검.spr data\texture\effect\akaitsuki.tga data\texture\effect\gensou.tga data\texture\effect\izayoi.tga data\texture\effect\kagemusya.tga data\texture\effect\kg_kagehumi.tga data\texture\effect\kyomu.tga data\texture\effect\meikyousisui.tga data\texture\effect\zangetsu.tga data\texture\유저인터페이스\collection\thumbs.db data\texture\유저인터페이스\collection\강화풍마수리검.bmp data\texture\유저인터페이스\collection\나찰검.bmp data\texture\유저인터페이스\collection\늑대문양팔목보호대.bmp data\texture\유저인터페이스\collection\닌자비늘갑옷.bmp data\texture\유저인터페이스\collection\땅의부적.bmp data\texture\유저인터페이스\collection\마키비시.bmp data\texture\유저인터페이스\collection\무중암영.bmp data\texture\유저인터페이스\collection\미카츠키.bmp data\texture\유저인터페이스\collection\바람의부적.bmp data\texture\유저인터페이스\collection\불의부적.bmp data\texture\유저인터페이스\collection\얼음의부적.bmp data\texture\유저인터페이스\collection\여우문양팔목보호대.bmp data\texture\유저인터페이스\collection\초승달문양팔목보호대.bmp data\texture\유저인터페이스\collection\카게키리.bmp data\texture\유저인터페이스\collection\특수닌자슈츠.bmp data\texture\유저인터페이스\collection\폭발쿠나이.bmp data\texture\유저인터페이스\collection\풍마_난설.bmp data\texture\유저인터페이스\collection\풍마_난화.bmp data\texture\유저인터페이스\collection\풍마_뇌우.bmp data\texture\유저인터페이스\illust\job_ko01.bmp data\texture\유저인터페이스\illust\job_ko02.bmp data\texture\유저인터페이스\illust\job_ko03.bmp data\texture\유저인터페이스\illust\job_ko04.bmp data\texture\유저인터페이스\illust\thumbs.db data\texture\유저인터페이스\item\thumbs.db data\texture\유저인터페이스\item\강화풍마수리검.bmp data\texture\유저인터페이스\item\나찰검.bmp data\texture\유저인터페이스\item\늑대문양팔목보호대.bmp data\texture\유저인터페이스\item\닌자비늘갑옷.bmp data\texture\유저인터페이스\item\땅의부적.bmp data\texture\유저인터페이스\item\마키비시.bmp data\texture\유저인터페이스\item\무중암영.bmp data\texture\유저인터페이스\item\미카츠키.bmp data\texture\유저인터페이스\item\바람의부적.bmp data\texture\유저인터페이스\item\불의부적.bmp data\texture\유저인터페이스\item\얼음의부적.bmp data\texture\유저인터페이스\item\여우문양팔목보호대.bmp data\texture\유저인터페이스\item\초승달문양팔목보호대.bmp data\texture\유저인터페이스\item\카게키리.bmp data\texture\유저인터페이스\item\특수닌자슈츠.bmp data\texture\유저인터페이스\item\폭발쿠나이.bmp data\texture\유저인터페이스\item\풍마_난설.bmp data\texture\유저인터페이스\item\풍마_난화.bmp data\texture\유저인터페이스\item\풍마_뇌우.bmp data\texture\유저인터페이스\login_interface\thumbs.db data\texture\유저인터페이스\login_interface\warning2.bmp data\texture\유저인터페이스\thumbs.db data\turkish\cardpostfixnametable.txt data\turkish\cardprefixnametable.txt data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\idnum2itemresnametable.txt data\turkish\itemslotcounttable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\num2itemresnametable.txt data\turkish\questid2display.txt
  6. Changed Item Spoiler Alert: Id: (1657) Wand Of Affection A Staff that radiates concern for the welfare of others. Adds 10% Heal Bonus. MATK + 160, INT + 2. If worn with Robes, Shoes, and Robe of Mercy I Of Affection, Shoes Of Affection and Shawl Of Affection, increases Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20. Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Class : Staff Attack : 30 Weight : 50 Weapon Level : 4 Required Level : 100 Jobs : "Archb Bishop Id: (1657) Wand Of Affection A Staff that radiates concern for the welfare of others. Adds 10% Heal Bonus. MATK + 160, INT + 2. If worn with Robes, Shoes, andCe bâton rayonne de bienfaisance. Ajoute un bonus de 10% aux compétence de soin. MATK + 160, INT + 2. Si cet objet est porté en même temps que Robe oOf Mercy Increase Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20. SubtractAffection, Shoes Of Affection et Shawl Of Affection, le bonus de soin est augmenté de 25% supplémentaires et le côut en SP du skill 'Heal' est augmenté de 20. Diminue de 2 secondes from the reuse delay of le délai de réutilisation des skills 'Sacrement', 'Lauda Agnus and ' et 'Lauda Ramus.' Type : Staff Puissance : 30 Poids : 50 Niveau Arme : 4 Niveau requis : 100 Profession : Archb Bishop Id: (1657) Wand Of Affection Dieser Stab strahlt Fürsorge aus. Addiert 10% Heal Bonus. MATK + 160, INT + 2. Wenn dieser Gegenstand mit Robes, Shoes und Robe of Mercy Of Affection, Shoes Of Affection und Shawl Of Affection getragen wird, erhöht sich der Heal Bonus zusätzlich um 25% und SP Verbrauch von 'Heal' um 20. Zieht 2 Sekunden der Abklingzeit von Sacrament, Lauda Agnus und Lauda Ramus. Waffenart: Staff Angriffsstärke: 30 Gewicht: 50 Waffen-Level: 4 Benötigtes Lv. Level: 100 Jobs: "Archb Bishop Id: (1657) Wand Of Affection A Staff that radiates concern for the welfare of others. Adds 10% Heal Bonus. MATK + 160, INT + 2. If worn with Robes, Shoes, and Robe of Mercy I Of Affection, Shoes Of Affection and Shawl Of Affection, increases Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20. Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Class : Staff Attack : 30 Weight : 50 Weapon Level : 4 Required Level : 100 Jobs : "Archb Bishop Id: (1660) Empowered Wand Of Affection [1] A Staff that radiates concern for the welfare of others. Adds 20% Heal Bonus. MATK + 180, INT + 4. If worn with Robes, Shoes, and Robe of Mercy I Of Affection, Shoes Of Affection and Shawl Of Affection, increases Heal Bonus by an additional 45% and SP consumption of 'Heal' by 50. Subtract 3 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Class : Staff Attack : 30 Weight : 50 Weapon Level : 4 Required Level : 130 Jobs : "Archb Bishop Id: (1660) Empowered Wand Of Affection [1] A Staff that radiates concern for the welfare of others. Adds 20% Heal Bonus. MATK + 180, INT + 4. If worn with Robes, Shoes, andCe bâton rayonne de bienfaisance. Ajoute un bonus de 20% aux compétence de soin. MATK + 180, INT + 4. Si cet objet est porté en même temps que Robe oOf Mercy Increase Heal Bonus by an additional 45% and SP consumption of 'Heal' by 50. SubtractAffection, Shoes Of Affection et Shawl Of Affection, le bonus de soin est augmenté de 40% supplémentaires et le côut en SP du skill 'Heal' est augmenté de 50. Diminue de 3 secondes from the reuse delay of le délai de réutilisation des skills 'Sacrement', 'Lauda Agnus and ' et 'Lauda Ramus.' Type : Staff Puissance : 30 Poids : 50 Niveau Arme : 4 Niveau requis : 130 Profession : Archb Bishop Id: (1660) Empowered Wand Of Affection [1] Dieser Stab strahlt Fürsorge aus. Addiert 20% Heal Bonus. MATK + 180, INT + 4. Wenn dieser Gegenstand mit Robes, Shoes und Robe of Mercy Of Affection, Shoes Of Affection und Shawl Of Affection getragen wird, erhöht sich der Heal Bonus zusätzlich um 45% und SP Verbrauch von 'Heal' um 50. Zieht 3 Sekunden der Abklingzeit von Sacrament, Lauda Agnus und Lauda Ramus. Waffenart: Staff Angriffsstärke: 30 Gewicht: 50 Waffen-Level: 4 Benötigtes Lv. Level: 130 Jobs: "Archb Bishop Id: (1660) Empowered Wand Of Affection [1] A Staff that radiates concern for the welfare of others. Adds 20% Heal Bonus. MATK + 180, INT + 4. If worn with Robes, Shoes, and Robe of Mercy I Of Affection, Shoes Of Affection and Shawl Of Affection, increases Heal Bonus by an additional 45% and SP consumption of 'Heal' by 50. Subtract 3 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Class : Staff Attack : 30 Weight : 50 Weapon Level : 4 Required Level : 130 Jobs : "Archb Bishop Id: (2471) Shoes Of Affection Decreases tolerance to all races by 10%. Increases tolerance to Demihumans by 10%. MaxHP +500 Class : Shoes Defense : 12 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (2471) Shoes Of Affection Decreases tolerance to all races by 10% Increases tolerance toiminue de 10% la resistance aux attaques infligées par toutes les races. Augmente de 10% la resistance aux attaques infligées par les monstres de type Demih-Humans by 10%. MaxHP +500 Type : Shoes Défense : 12 Poids : 30 Niveau requis : 100 Profession : Archb Bishop Id: (2471) Shoes Of Affection Reduziert Toleranz an alle Rassen um 10%. Erhöht Toleranz gegen Demi-Human um 10%. MaxHP +500 Waffenart: Shoes Verteidigung: 12 Gewicht: 30 Benötigtes Lv. Level: 100 Jobs: Archb Bishop Id: (2471) Shoes Of Affection Decreases tolerance to all races by 10%. Increases tolerance to Demihumans by 10%. MaxHP +500 Class : Shoes Defense : 12 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (2472) Shoes Of Judgement Decreases tolerance to all races by 10%. Increases tolerance to Demon and Undead by 10%. MaxSP +150 Class : Shoes Defense : 12 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (2472) Shoes Of Judgement Decreases tolerance to all races by 10% Increases tolerance toiminue de 10% la resistance aux attaques infligées par toutes les races. Augmente de 10% la resistance aux attaques infligées par les monstres de type Demon andet Undead by 10%. MaxSP +150 Type : Shoes Défense : 12 Poids : 30 Niveau requis : 100 Profession : Archb Bishop Id: (2472) Shoes Of Judgement Reduziert Toleranz an alle Rassen um 10%. Erhöht Toleranz gegen Demon und Undead um 10%. MaxSP +150 Waffenart: Shoes Verteidigung: 12 Gewicht: 30 Benötigtes Lv. Level: 100 Jobs: Archb Bishop Id: (2472) Shoes Of Judgement Decreases tolerance to all races by 10%. Increases tolerance to Demon and Undead by 10%. MaxSP +150 Class : Shoes Defense : 12 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (2569) Shawl Of Affection An item said to be worn by a priest who in ancient times saved countless lives on the battlefield. Perfect Dodge +5 Has a chance of casting Renovatio Level 1 while being physically or magically attacked. Class : Garment Defense : 12 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (2569) Shawl Of Affection Perfect Dodge +5 Has a chance of casting Renovatio Level 1 while beingDans les temps anciens, cet objet aurait aidé un Priest à sauver d'innombrables vies sur le champ de bataille. Perfect Dodge +5 Donne une chance de déclencher automatiquement le Skill 'Renovatio Level 1' quand le porteur subit des dégâts physicallyques oru magically attackedques. Type : Manteau Défense : 12 Poids : 30 Niveau requis : 100 Profession : Archb Bishop Id: (2569) Shawl Of Affection Ein Gegenstand, der in der Antike von Priestern dazu verwendet wurde, um zahlreiche Leben zu retten. Perfect Dodge +5 Zaubert mit einer bestimmten Chance Reovatio Level 1 während man von physischen und magischen Attacken angegriffen wird. Waffenart: Manteau Verteidigung: 12 Gewicht: 30 Benötigtes Lv. Level: 100 Jobs: Archb Bishop Id: (2569) Shawl Of Affection An item said to be worn by a priest who in ancient times saved countless lives on the battlefield. Perfect Dodge +5 Has a chance of casting Renovatio Level 1 while being physically or magically attacked. Class : Garment Defense : 12 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (2570) Shawl Of Judgement An item said to be used by a priest who in ancient times fought against the hordes of demons. Flee +5 Has a chance of casting Oratio Level 2 while being physically or magically attacked If a higher level of this skill is learned then that level will activate. Class : Garment Defense : 12 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (2570) Shawl Of Judgement Flee +5 Has a chance of casting Oratio Level 2 while beingDans les temps anciens, cet objet aurait servi à un Priest pour combattre les hordes de démons. Flee +5 Donne une chance de déclencher automatiquement le Skill 'Oratio Level 2' quand le porteur subit des dégâts physicallyques oru magically attacked If a higher level of this skill is learned then that level will activateques. Si ce skill a été appris à un niveau plus élévé, il sera alors déclenché à ce niveau. Type : Manteau Défense : 12 Poids : 30 Niveau requis : 100 Profession : Archb Bishop Id: (2570) Shawl Of Judgement Ein Gegenstand, der in der Antike von Priestern angeblich dazu verwendet wurde, um gegen Horden von Dämonen zu kämpfen. Flee +5 Zaubert mit einer bestimmten Chance Oratio Level 2 während man von physischen und magischen Attacken angegriffen wird. Falls schon ein höheres Level von diesem Skill erlernt wurde, wird der Skill in diesem Level angewendet. Waffenart: Manteau Verteidigung: 12 Gewicht: 30 Benötigtes Lv. Level: 100 Jobs: Archb Bishop Id: (2570) Shawl Of Judgement An item said to be used by a priest who in ancient times fought against the hordes of demons. Flee +5 Has a chance of casting Oratio Level 2 while being physically or magically attacked If a higher level of this skill is learned then that level will activate. Class : Garment Defense : 12 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (2620) Rogue's Treasure An exclusive ring for the Thief cand Ninja Job Classes. If Base Str > 89: Hit+10, Flee+10 If Base Agi > 89: Atk+10, Crit+10 If worn together with Cold Heart: Increase damage against medium sized monsters by 8% If worn together with Black Cat: Increase damage against large sized monsters by 8% Class : Accessory Defense : 0 Weight : 10 Required Level : 70 Jobs : Thief Class and Ninja Id: (2620) Rogue's Treasure AUn anneau Eexclusif à la Caux classes des Thiefs. Il rend la main du propriétaire plus rapide profession de Thief et Ninja. Si STR de base > 89: Hit+10, Flee+10 Si AGI de base > 89: Atk+10, Crit+10 Si porté en même temps que Cold Heart: Augmente de 8% les dégâts contre les monstres de taille Medium. Si porté en même temps que Black Cat: Augmente de 8% les dégâts contre les monstres de taille Large. Type : Accessory Défense : 0 Poids : 10 Niveau requis : 70 Profession : Thief Id: (2620) Rogue's Treasure Ein exklusiver Ring für Thieves. Erhöht die Erfolgsrate des Steal-Skills. f und Ninja Klassen. Wenn Base Str > 89: Hit+10, Flee+10 Wenn Base Agi > 89: Atk+10, Crit+10 Wenn dieser Gegenstand zusammen mit Cold Heart getragen wird: Der Schaden an Monster mittlerer Größer erhöht sich um 8% Wenn dieser Gegenstand zusammen mit Black Cat getragen wird: Der Schaden an großen Monstern erhöht sich um 8% Gegenstandsart: Accessory Verteidigungsrate: 0 Gewicht: 10 ErforderlichesBenötigt Level: 70 Jobs: Thief Class und Ninja Id: (2620) Rogue's Treasure An exclusive ring for the Thief cand Ninja Job Classes. If Base Str > 89: Hit+10, Flee+10 If Base Agi > 89: Atk+10, Crit+10 If worn together with Cold Heart: Increase damage against medium sized monsters by 8% If worn together with Black Cat: Increase damage against large sized monsters by 8% Class : Accessory Defense : 0 Weight : 10 Required Level : 70 Jobs : Thief Class and Ninja Id: (2881) Orlean's Necklace [1] A neckalace that fits perfectly with all the "Orlean" items. DEX +2, MATK +2%, If equipped with Orlean's Glove: MATK +2%, If equipped with Robe of Orlean: -15% cast time If equipped with Orlean's Plate: MATK increase after each upgrade of Orlean's Plate Slot : Accessory Weight : 10 Jobs : TouAll Jobs Id: (2881) Orlean's Necklace [1] A neckalace that fits perfectly with all the "Orlean" items. DEX +2, MATK +2%, If equipped with Orlean's Glove: MATK +2%, If equipped with Robe of Orlean: -15% cast time If equipped with Orlean's Plate: MATK increase after each upgrade of Orlean's Plate Slot : Accessory Weight : 10 Jobs : TouAll Jobs Id: (5868) Bushy Moustache This is not a regular fake moustache, this one has been made from a real one that was grown over years with affection and care. Feels strong. ATK +10, MATK +10. Class : Helmetadgear Defense : 0 Position : Lower Weight : 10 Requrired lv. Level: 1 Jobs : All Id: (5868) Bushy Moustache This is not a regular fake moustache, this one has been made from a real one that was grown over years with affection and care. Feels strong. ATK +10, MATK +10. Class : Helmetadgear Defense : 0 Position : Lower Weight : 10 Requrired lv. Level: 1 Jobs : All Id: (15029) Robe Of Affection Blesses the wearer with the Holy Property. Decreases SP Consumption of Clementia by 50. Int +1, Mdef +10 Class : Garment Defense : 22 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (15029) Robe Of Affection Blesses the wearer with the Holy Property Decreases SP Consumption of énit le porteur avec la propriété Holy. Diminue le coût en SP de 'Clementia by' de 50. Int +1, Mdef +10 Type : Garment Défense : 22 Poids : 30 Niveau requis : 100 Profession : Archb Bishop Id: (15029) Robe Of Affection Segnet den Träger mit Holy Eigenschaft. Reduziert den SP Verbrauch von Clementia um 50. Int +1, Mdef +10 Waffenart: Garment Verteidigung: 22 Gewicht: 30 Benötigtes Lv. Level: 100 Jobs: Archb Bishop Id: (15029) Robe Of Affection Blesses the wearer with the Holy Property. Decreases SP Consumption of Clementia by 50. Int +1, Mdef +10 Class : Garment Defense : 22 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (15030) Robe Of Judgement Blesses the wearer with the Shadow Property. Increases damage of Judex skill by 30%. Decreases SP Consumption of Judex skill by 40. Str +1, Int +1, Mdef +10 Class : Garment Defense : 22 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (15030) Robe Of Judgement Blesses the wearer with the Shadow Property Increases damage of Judex skill byénit le porteur avec la propriété Shadow. Augmente les dégâts du Skill 'Judex' de 30%. Decreases SP Consumption of Judex skill byiminue le coût en SP du Skill 'Judex' de 40. Str +1, Int +1, Mdef +10 Type : Garment Défense : 22 Poids : 30 Niveau requis : 100 Profession : Archb Bishop Id: (15030) Robe Of Judgement Segnet den Träger mit Shadow Eigenschaft. Erhöht den Schaden von Judex um 30%. Reduziert den SP Verbrauch von Judex um 40. Str +1, Int +1, Mdef +10 Waffenart: Garment Verteidigung: 22 Gewicht: 30 Benötigtes Lv. Level: 100 Jobs: Archb Bishop Id: (15030) Robe Of Judgement Blesses the wearer with the Shadow Property. Increases damage of Judex skill by 30%. Decreases SP Consumption of Judex skill by 40. Str +1, Int +1, Mdef +10 Class : Garment Defense : 22 Weight : 30 Required Level : 100 Jobs : Archb Bishop Id: (16013) Mace Of Judgement [2] A mace that strikes like the Judges gavel in deciding the fate of evil. Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds. MATK + 140, STR + 1, INT + 1. If worn with Robe Of Judgement Golves, Shoes and ShawlOf Judgement and Shawl Of Judgement, increases Damage against Undead by 15%. Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. Class : Mace Attack : 170 Weight : 120 Weapon Level : 4 Required Level : 100 Jobs : "Archb Bishop Id: (16013) Mace Of Judgement [2] A mace that strikes like the Judges gavel inCette massue frappe le jugement pour deéciding the fate of evil. Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters forer du sort du mal. Les attaques physiques et magiques ont une chance d'augmenter les dégâts sur les monstres Demon de 20% pendant 7 secondes. MATK + 140, STR + 1, INT + 1. If worn withSi cet objet est porté en même temps que Robe Of Judgement Golves, Shoes and Shawl, increase Damage against Undead by 15%. Increase damage ofOf Judgement et Shawl Of Judgement, les dégâts contre les monstres Undead est augmenté de 15%. Augmente les dégâts de Adoramus byde 200%, and increase SP cost of. Augmente les coûts en SP de Adoramus byde 30. Type : Mace Puissance : 170 Poids : 120 Niveau Arme : 4 Niveau requis : 100 Profession : Archb Bishop Id: (16013) Mace Of Judgement [2] Dieser Stab richtet wie ein Gesetzeshammer über das Schicksal des Bösen. Physikalische und magische Angriffe haben eine Chance den Schaden an Demon Monster für 7 Sekunden um 20% zu erhöhen. MATK + 140, STR + 1, INT + 1. Wenn dieser Gegenstand mit Robe Of Judgement Golves, Shoes und ShawlOf Judgement und Shawl Of Judgement getragen wird, erhöht sich der Schaden an Undead um 15%. Erhöht Schaden von Adoramus um 200% und erhöht den SP Verbrauch von Adoramus um 30. Waffenart: Mace Angriffsstärke: 170 Gewicht: 120 Waffen-Level: 4 Benötigtes Lv. Level: 100 Jobs: "Archb Bishop Id: (16013) Mace Of Judgement [2] A mace that strikes like the Judges gavel in deciding the fate of evil. Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds. MATK + 140, STR + 1, INT + 1. If worn with Robe Of Judgement Golves, Shoes and ShawlOf Judgement and Shawl Of Judgement, increases Damage against Undead by 15%. Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. Class : Mace Attack : 170 Weight : 120 Weapon Level : 4 Required Level : 100 Jobs : "Archb Bishop Id: (16018) Empowered Mace Of Judgement [1] A mace that strikes like the Judges gavel in deciding the fate of evil. Physical and Magical Attacks have a chance to increase damage by 40% to Demon monsters for 7 seconds. MATK + 180, STR + 2, INT + 2. If worn with Robe Of Judgement Golves, Shoes and ShawlOf Judgement and Shawl Of Judgement, increases Damage against Undead by 30%. Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. Class : Mace Attack : 170 Weight : 120 Weapon Level : 4 Required Level : 130 Jobs : "Archb Bishop Id: (16018) Empowered Mace Of Judgement [1] A mace that strikes like the Judges gavel inCette massue frappe le jugement pour deéciding the fate of evil. Physical and Magical Attacks have a chance to increase damage by 40% to Demon monsters forer du sort du mal. Les attaques physiques et magiques ont une chance d'augmenter les dégâts sur les monstres Demon de 40% pendant 7 secondes. MATK + 180, STR + 2, INT + 2. If worn withSi cet objet est porté en même temps que Robe Of Judgement Golves, Shoes and Shawl, increase Damage against Undead by 30%. Increase damage ofOf Judgement et Shawl Of Judgement, les dégâts contre les monstres Undead est augmenté de 30%. Augmente les dégâts de Adoramus byde 200%, and increase SP cost of. Augmente les coûts en SP de Adoramus byde 30. Type : Mace Puissance : 170 Poids : 120 Niveau Arme : 4 Niveau requis : 130 Profession : Archb Bishop Id: (16018) Empowered Mace Of Judgement [1] Dieser Stab richtet wie ein Gesetzeshammer über das Schicksal des Bösen. Physikalische und magische Angriffe haben eine Chance den Schaden an Demon Monster für 7 Sekunden um 40% zu erhöhen. MATK + 180, STR + 2, INT + 2. Wenn dieser Gegenstand mit Robe Of Judgement Golves, Shoes und ShawlOf Judgement und Shawl Of Judgement getragen wird, erhöht sich der Schaden an Undead um 30%. Erhöht Schaden von Adoramus um 200% und erhöht den SP Verbrauch von Adoramus um 30. Waffenart: Mace Angriffsstärke: 170 Gewicht: 120 Waffen-Level: 4 Benötigtes Lv. Level: 130 Jobs: "Archb Bishop Id: (16018) Empowered Mace Of Judgement [1] A mace that strikes like the Judges gavel in deciding the fate of evil. Physical and Magical Attacks have a chance to increase damage by 40% to Demon monsters for 7 seconds. MATK + 180, STR + 2, INT + 2. If worn with Robe Of Judgement Golves, Shoes and ShawlOf Judgement and Shawl Of Judgement, increases Damage against Undead by 30%. Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. Class : Mace Attack : 170 Weight : 120 Weapon Level : 4 Required Level : 130 Jobs : "Archb Bishop Id: (18666) CD In Mouth It feels as if massive data stored in compact disc is absorbed into the brain through the mouth. AddWhile attacking has a chance to autocast multiple bolt type magic skills on level 3 when attackingvarious Level 3 magical bolt skills on the target. Class : Helmadgear Defense : 0 Location : Lower Weight : 20 Required Level : 20 Jobs : All classes except nNovice Id: (18666) CD In Mouth It feels as if massive data stored in compact disc is absorbed into the brain through the mouth. AddWhile attacking has a chance to autocast multiple bolt type magic skills on level 3 when attackingvarious Level 3 magical bolt skills on the target. Class : Helmadgear Defense : 0 Location : Lower Weight : 20 Required Level : 20 Jobs : All classes except nNovice Id: (28332) Jewerly Ring Un L'anneau fin avec un gros joyaux rouge. Il vous fait déborder d'amour et d'adrénalineexceptionnel de Britta. LUK + 20 En subissant des attaques physiques ou magiques, il y a une chance d'obtenir ASPD +2 et Cast Time -30%. Typoe : Accessory Défensef : 0 Poids : 10 Niveau requis : 1 Profession : Toutes Id: (28332) Jewerly Ring Ein schmapezieller Ring mit großen Edelsteinen. Damit fühlst du dich voller Liebe und Adrenalinvon Bitta. LUK + 20 Wenn man physisch oder magisch angegriffen wird, besteht eine Chance auf ASPD +2 und Cast Time -30%. Gegenstandsart: Accessory Verteidigung: 0 Gewicht: 10 Benötigt Level: 1 Jobs: Alle Klassen Files Spoiler Alert: data\default\idnum2itemdesctable.txt data\default\num2itemdesctable.txt data\english\idnum2itemdesctable.txt data\english\num2itemdesctable.txt data\french\idnum2itemdesctable.txt data\french\num2itemdesctable.txt data\german\idnum2itemdesctable.txt data\german\num2itemdesctable.txt data\idnum2itemdesctable.txt data\num2itemdesctable.txt data\turkish\idnum2itemdesctable.txt data\turkish\num2itemdesctable.txt
  7. Changed Item Spoiler Alert: Id: (1734) Orc Archer Bow Ein großer, mächtiger Bogen, wie er von Orc Archers verwendet wird. Fügt eine Möglichkeit hinzu, Feinde zu besiegen, indem Iron Arrows fallen gelassen werden. Vergrößbessert die Reichweiteen Schaden von Angriffen mit Steel Arrows um 50%. Gegenstandsklasse: Bow ATKngriffskraft: 120 Gewicht: 160 Waffen-Level: 3 Benötigtes Level: 65 Jobs: Archer und Rogue Id: (5464) Zaha Doll Hat [1] A doll resemble to fairly 'Baek-so-jin' INT + 3, MDEF + 93. 10% magic damage to Undead type monsters When use magic attack or being attacked by magic, fairly,'Bac-so-jin' will be possesed. While you are possesed, you will lose 10 SP per sec but you will gain more magical power. higer refine level will increase possesed time and power. Class : Headgear Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All but novice Id: (5464) Zaha Doll Hat [1] Une poupée qui ressemble à la fée Taoiste 'Zaha'. Elle vous va bien! INT + 3, MDEF + 93. Augmente de 10% les dégâts magiques infligés aux monstres de type Undead. Lorsque vous utilisez la magie ou recevez des dégâts magiques, 'Bac-so-jin' peut vous posséder. Lorsque vous êtes possédé, vous perdez 10 SP par seconde mais votre MATK augmente. Au plus le taux de forge est élevé au plus le temps de possession et l'augmentation de la MATK sera élevé. Type : Headgear Défense : 0 Position : Haut Poids : 0 Profession : Toutes Id: (5464) Zaha Doll Hat [1] Eine Puppe, die 'Baek-so-jin' sehr ähnlich sieht. INT + 3, MDEF + 93. 10% magischer Schaden an Undead Monster. Beim Erhalten von magischen Schaden oder Benutzen von magischen Attacken, ergreift 'Bac-so-jin' Besitz. Solange man besessen ist, verliert man jede Sekunde 10 SP, jedoch erhält man mehr magische Macht. Ein höheres Refine Level wird die Besessenheit verlängern und die magische Macht erhöhen. KlasseGegenstandsart: Headgear DefVerteidigung: 0 Position: Upper Gewicht: 0 Benötigtes Level: 1 Jobs: Alle außer Novice Id: (5464) Zaha Doll Hat [1] A doll resemble to fairly 'Baek-so-jin' INT + 3, MDEF + 93. 10% magic damage to Undead type monsters When use magic attack or being attacked by magic, fairly,'Bac-so-jin' will be possesed. While you are possesed, you will lose 10 SP per sec but you will gain more magical power. higer refine level will increase possesed time and power. Class : Headgear Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All but novice Files Spoiler Alert: data\english\idnum2itemdesctable.txt data\french\idnum2itemdesctable.txt data\german\idnum2itemdesctable.txt data\idnum2itemdesctable.txt data\turkish\idnum2itemdesctable.txt
  8. Changed Item Spoiler Alert: Id: (7462) Blue E Card A box sealed by magic who will summon an unknown item. Give it to the Bandit Manchot in the Market House who's the only one to be able to break the seal of this box. Weight : 1 Files Spoiler Alert: data\default\idnum2itemdesctable.txt data\default\num2itemdesctable.txt data\english\idnum2itemdesctable.txt data\english\num2itemdesctable.txt data\french\idnum2itemdesctable.txt data\french\num2itemdesctable.txt data\german\idnum2itemdesctable.txt data\german\num2itemdesctable.txt data\idnum2itemdesctable.txt data\num2itemdesctable.txt data\spanish\idnum2itemdesctable.txt data\spanish\num2itemdesctable.txt data\texture\유저인터페이스\bgi_temp.bmp data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading03.jpg data\texture\유저인터페이스\loading04.jpg data\turkish\idnum2itemdesctable.txt data\turkish\num2itemdesctable.txt
  9. Changed Item Spoiler Alert: Id: (7462) Blue E Card A card with the letter E printed on itbox sealed by magic who will summon an unknown item. Give it to the Bandit Manchot in the Market House who's the only one to be able to break the seal of this box. Weight : 1 Id: (7462) Blue E Card LettreE en carte utile pour apprendre les lettres pour la première fois. Elle est aussi souvent utilisée pour des événements. _Une boite scellée par la magie qui une fois ouverte invoquera un item inconnu. Apportez-la au Bandit Manchot de la Market House qui est réputé dans le domaine de l'annulation de sceaux. Poids : 1 Id: (7462) Blue E Card Eine Karte mit einem E. _durch Zauberei versiegelte Kiste, die einen unbekannten Gegenstand kommen lässt. Geben Sie sie dem Banditen Manchot in Market House, der als Einziger in der Lage ist, das Siegel dieser Kiste aufzubrechen. Gewicht : 1 Id: (7462) Blue E Card A card with the letter E printed on itbox sealed by magic who will summon an unknown item. Give it to the Bandit Manchot in the Market House who's the only one to be able to break the seal of this box. Weight : 1 Id: (20248) C Black Strong Hair Une perruque dont le design est basé sur une certaine race dont les cheveux changent de couleur quand ils dépassent leurs limites. STR +2 [+ C Observer:] VIT +2, HIT +5 Type : Costume Défense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (20248) C Black Strong Hair Ein Perücke die nach einem Volk entworfen wurde dessen Haarfarbe sich verändert wenn sie ihr Limit überschreiten. STR +2 [+ C Observer:] VIT +2, HIT +5 Gegenstandsart : Costume Verteidigung : 0 Position : Upper Gewicht : 0 Benötigtes Level : 1 Job : All Id: (20249) C Red Strong Hair Une perruque dont le design est basé sur une certaine race dont les cheveux changent de couleur quand ils dépassent leurs limites. INT +2 [+ C Observer:] LUK +2, Cast Time -3% Type : Costume Défense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (20249) C Red Strong Hair Ein Perücke die nach einem Volk entworfen wurde dessen Haarfarbe sich verändert wenn sie ihr Limit überschreiten. INT +2 [+ C Observer:] LUK +2, Cast Time -3% Gegenstandsart : Costume Verteidigung : 0 Position : Upper Gewicht : 0 Benötigtes Level : 1 Job : All Id: (20250) C White Strong Hair Une perruque dont le design est basé sur une certaine race dont les cheveux changent de couleur quand ils dépassent leurs limites. DEX +2 [+ C Observer:] AGI +2, FLEE +5 Type : Costume Défense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (20250) C White Strong Hair Ein Perücke die nach einem Volk entworfen wurde dessen Haarfarbe sich verändert wenn sie ihr Limit überschreiten. DEX +2 [+ C Observer:] AGI +2, FLEE +5 Gegenstandsart : Costume Verteidigung : 0 Position : Upper Gewicht : 0 Benötigtes Level : 1 Job : All Files Spoiler Alert: data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\idnum2itemresnametable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\num2itemresnametable.txt data\default\questid2display.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\idnum2itemresnametable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\num2itemresnametable.txt data\english\questid2display.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\idnum2itemresnametable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\num2itemresnametable.txt data\french\questid2display.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\idnum2itemresnametable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\num2itemresnametable.txt data\german\questid2display.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\idnum2itemresnametable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemdisplaynametable.txt data\spanish\num2itemresnametable.txt data\spanish\questid2display.txt data\sprite\npc\4_f_08.act data\sprite\npc\4_f_08.spr data\sprite\npc\4_f_08_statue.act data\sprite\npc\4_f_08_statue.spr data\sprite\npc\4_m_darkpriest.act data\sprite\npc\4_m_darkpriest.spr data\sprite\아이템\강한자의헤어검정.act data\sprite\아이템\강한자의헤어검정.spr data\sprite\아이템\강한자의헤어빨강.act data\sprite\아이템\강한자의헤어빨강.spr data\sprite\아이템\강한자의헤어하얀.act data\sprite\아이템\강한자의헤어하얀.spr data\sprite\악세사리\남\남_강한자의헤어검정.act data\sprite\악세사리\남\남_강한자의헤어검정.spr data\sprite\악세사리\남\남_강한자의헤어빨강.act data\sprite\악세사리\남\남_강한자의헤어빨강.spr data\sprite\악세사리\남\남_강한자의헤어하얀.act data\sprite\악세사리\남\남_강한자의헤어하얀.spr data\sprite\악세사리\여\여_강한자의헤어검정.act data\sprite\악세사리\여\여_강한자의헤어검정.spr data\sprite\악세사리\여\여_강한자의헤어빨강.act data\sprite\악세사리\여\여_강한자의헤어빨강.spr data\sprite\악세사리\여\여_강한자의헤어하얀.act data\sprite\악세사리\여\여_강한자의헤어하얀.spr data\sprite\악세사리\여\초사이어인_검정_여.act data\sprite\악세사리\여\초사이어인_검정_여.spr data\sprite\악세사리\여\초사이어인_빨강_여.act data\sprite\악세사리\여\초사이어인_빨강_여.spr data\sprite\악세사리\여\초사이어인_하얀_여.act data\sprite\악세사리\여\초사이어인_하얀_여.spr data\texture\유저인터페이스\collection\강한자의헤어검정.bmp data\texture\유저인터페이스\collection\강한자의헤어빨강.bmp data\texture\유저인터페이스\collection\강한자의헤어하얀.bmp data\texture\유저인터페이스\item\강한자의헤어검정.bmp data\texture\유저인터페이스\item\강한자의헤어빨강.bmp data\texture\유저인터페이스\item\강한자의헤어하얀.bmp data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\idnum2itemresnametable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\num2itemresnametable.txt data\turkish\questid2display.txt
  10. Added Item Spoiler Alert: Id: (6839) Gold Choco Coin Id: (6839) Gold Choco Coin Cet objet ne peut être échangé. Une pièce en chocolat emballée dans du papier en or. N'essayez pas de la manger. Poids : 0 Id: (6839) Gold Choco Coin Dieses Item kann nicht gehandelt werden. Ein in Goldpapier eingewickelter Schokoladentaler. Bitte nicht essen. Gewicht: 0 Id: (6839) Gold Choco Coin Id: (6840) Silver Choco Coin Id: (6840) Silver Choco Coin Cet objet ne peut être échangé. Une pièce en chocolat emballée dans du papier en argent. N'essayez pas de la manger. Poids : 0 Id: (6840) Silver Choco Coin Dieses Item kann nicht gehandelt werden. Ein in Silberpapier eingewickelter Schokoladentaler. Bitte nicht essen. Gewicht: 0 Id: (6840) Silver Choco Coin Id: (6841) Bronze Choco Coin Id: (6841) Bronze Choco Coin Cet objet ne peut être échangé. Une pièce en chocolat emballée dans du papier en bronze. N'essayez pas de la manger. Poids : 0 Id: (6841) Bronze Choco Coin Dieses Item kann nicht gehandelt werden. Ein in Bronzepapier eingewickelter Schokoladentaler. Bitte nicht essen. Gewicht: 0 Id: (6841) Bronze Choco Coin Id: (6842) Huge Jewery Id: (6842) Huge Jewery Cet objet ne peut être échangé. Un bijoux fabriqué avec tout le coeur d'un sculpteur. Sa grande taille montre à quel point il était reconnaissant. Poids : 0 Id: (6842) Huge Jewery Dieses Item kann nicht gehandelt werden. In dieses Schmuckstück hat der Bildhauer sein ganzes Herz gelegt. Die Größe sagt aus wie dankbar er ist. Gewicht: 0 Id: (6842) Huge Jewery Id: (6843) Thin Ring Id: (6843) Thin Ring Cet objet ne peut être échangé. Un anneau fait à partir de fleurs. Poids : 0 Id: (6843) Thin Ring Dieses Item kann nicht gehandelt werden. Ein bescheidener Ring der aus einem Blumenstiel angefertigt wurde. Gewicht: 0 Id: (6843) Thin Ring Id: (6844) Mild Stone Id: (6844) Mild Stone Cet objet ne peut être échangé. Une pierre colorée. Utilisée en tant qu'ingrédient dans de nombreux bijoux. Poids : 0 Id: (6844) Mild Stone Dieses Item kann nicht gehandelt werden. Ein farbenfreudiger Stein mit einer sanften Oberfläche. Wird zum herstellen von Schmuck benutzt. Gewicht: 0 Id: (6844) Mild Stone Id: (6845) That Thing Id: (6845) That Thing Cet objet ne peut être échangé. Mangé, digéré, puis explusé. C'est un bon fertilisant. Poids : 0 Id: (6845) That Thing Dieses Item kann nicht gehandelt werden. Essen, verdauen, umfallen. Des Ergebnis ist ein ganz natürlicher Dünger. Gewicht: 0 Id: (6845) That Thing Id: (11598) Bitter Cacao Bean Id: (11598) Bitter Cacao Bean Une graine de cacao brute. Il n'est pas très doux au goût. Poids : 0 Id: (11598) Bitter Cacao Bean Eine grobe Kakaobohne. Sehr bitter. Gewicht: 0 Id: (11598) Bitter Cacao Bean Id: (20248) C Black Strong Hair Id: (20248) C Black Strong Hair Une perruque dont le design est basé sur une certaine race dont les cheveux changent de couleur quand ils dépassent leurs limites. Type : Costume Défense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (20248) C Black Strong Hair Ein Perücke die nach einem Volk entworfen wurde dessen Haarfarbe sich verändert wenn sie ihr Limit überschreiten. Gegenstandsart : Costume Verteidigung : 0 Position : Upper Gewicht : 0 Benötigtes Level : 1 Job : All Id: (20248) C Black Strong Hair Id: (20249) C Red Strong Hair Id: (20249) C Red Strong Hair Une perruque dont le design est basé sur une certaine race dont les cheveux changent de couleur quand ils dépassent leurs limites. Type : Costume Défense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (20249) C Red Strong Hair Ein Perücke die nach einem Volk entworfen wurde dessen Haarfarbe sich verändert wenn sie ihr Limit überschreiten. Gegenstandsart : Costume Verteidigung : 0 Position : Upper Gewicht : 0 Benötigtes Level : 1 Job : All Id: (20249) C Red Strong Hair Id: (20250) C White Strong Hair Id: (20250) C White Strong Hair Une perruque dont le design est basé sur une certaine race dont les cheveux changent de couleur quand ils dépassent leurs limites. Type : Costume Défense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (20250) C White Strong Hair Ein Perücke die nach einem Volk entworfen wurde dessen Haarfarbe sich verändert wenn sie ihr Limit überschreiten. Gegenstandsart : Costume Verteidigung : 0 Position : Upper Gewicht : 0 Benötigtes Level : 1 Job : All Id: (20250) C White Strong Hair Id: (22708) Thrilling Box Id: (22708) Thrilling Box Cet objet ne peut être échangé. Quelque chose d'aléatoire peut sortir de cette boite! Croisons les doigts pour un bon item! (Disparaitra à la fin de l'event.) Poids : 10 Id: (22708) Thrilling Box Dieses Item kann nicht gehandelt werden. Ein zufälliges Item kommt aus dieser Schachtel! Man kann nur hoffen, dass es etwas gutes ist! (Dieses Items verschwindet nach dem Event.) Gewicht: 10 Id: (22708) Thrilling Box Id: (28332) Jewerly Ring Id: (28332) Jewerly Ring Un anneau fin avec un gros joyaux rouge. Il vous fait déborder d'amour et d'adrénaline. Type : Accessory Def : 0 Poids : 10 Profession : Toutes Id: (28332) Jewerly Ring Ein schmaler Ring mit großen Edelsteinen. Damit fühlst du dich voller Liebe und Adrenalin. Gegenstandsart: Accessory Verteidigung: 0 Gewicht: 10 Benötigt Level: 1 Job: Alle Id: (28332) Jewerly Ring Changed Item Spoiler Alert: Id: (5364) Dark Snake Lord Hat [1] Le chapeau dA hat used by the Evil Snake Lord. Lorsque vous le portez, vouWearing it makes vyous sentez l'ame d'u feel like an empereuor. STR +1, INT +1, AGI +2. _ Class : Head Gear Defense : 2 Slot : Upper Weight : 50 Lvl required : 60 Jobs : All Files Spoiler Alert: data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\idnum2itemresnametable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\num2itemresnametable.txt data\default\questid2display.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\idnum2itemresnametable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\num2itemresnametable.txt data\english\questid2display.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\idnum2itemresnametable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\num2itemresnametable.txt data\french\questid2display.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\idnum2itemresnametable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\num2itemresnametable.txt data\german\questid2display.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\idnum2itemresnametable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemdisplaynametable.txt data\spanish\num2itemresnametable.txt data\spanish\questid2display.txt data\sprite\npc\4_f_08.act data\sprite\npc\4_f_08.spr data\sprite\npc\4_f_08_statue.act data\sprite\npc\4_f_08_statue.spr data\sprite\npc\4_m_darkpriest.act data\sprite\npc\4_m_darkpriest.spr data\sprite\아이템\강한자의헤어검정.act data\sprite\아이템\강한자의헤어검정.spr data\sprite\아이템\강한자의헤어빨강.act data\sprite\아이템\강한자의헤어빨강.spr data\sprite\아이템\강한자의헤어하얀.act data\sprite\아이템\강한자의헤어하얀.spr data\sprite\악세사리\남\남_강한자의헤어검정.act data\sprite\악세사리\남\남_강한자의헤어검정.spr data\sprite\악세사리\남\남_강한자의헤어빨강.act data\sprite\악세사리\남\남_강한자의헤어빨강.spr data\sprite\악세사리\남\남_강한자의헤어하얀.act data\sprite\악세사리\남\남_강한자의헤어하얀.spr data\sprite\악세사리\여\초사이어인_검정_여.act data\sprite\악세사리\여\초사이어인_검정_여.spr data\sprite\악세사리\여\초사이어인_빨강_여.act data\sprite\악세사리\여\초사이어인_빨강_여.spr data\sprite\악세사리\여\초사이어인_하얀_여.act data\sprite\악세사리\여\초사이어인_하얀_여.spr data\texture\유저인터페이스\collection\강한자의헤어검정.bmp data\texture\유저인터페이스\collection\강한자의헤어빨강.bmp data\texture\유저인터페이스\collection\강한자의헤어하얀.bmp data\texture\유저인터페이스\item\강한자의헤어검정.bmp data\texture\유저인터페이스\item\강한자의헤어빨강.bmp data\texture\유저인터페이스\item\강한자의헤어하얀.bmp data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\idnum2itemresnametable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\num2itemresnametable.txt data\turkish\questid2display.txt
  11. Files Spoiler Alert: data\luafiles514\spanish\lua files\skillinfoz\skilldescript.lub data\luafiles514\spanish\lua files\skillinfoz\skillinfolist.lub
  12. Changed Item Spoiler Alert: Id: (756) Rough Oridecon Roherz, das zum größten Teil aus Oridecon -Metall besteht. _ Gewicht: 20 Id: (757) Rough Elunium Roherz, das zum größten Teil aus Elunim um-Metal besteht. _ Gewicht: 20 Id: (985) Elunium Ein sehr leichtes, ungiftiges Metall zum Verfeinern und SchärfeVerstärken von Rüstungen. _ Gewicht: 20 Id: (2325) Saint's Robe Ein Gewand, das mit heiliger Kraft getauft wurde. MDEF +5 _ Gegenstandsart: Armor Verteidigungsrate: 6 Gewicht: 60 Jobs: Acolyte- und Merchant Id: (2326) Saint's Robe [1] Ein Gewand, das mit heiliger Kraft getauft wurde. MDEF +5 _ Gegenstandsart: Armor Verteidigungsrate: 6 Gewicht: 60 Jobs: Acolyte- und Merchant Id: (2678) Ring Of Flame Lord Ein Ring, erfüllt mit der Kraft des Feuergeist, Königs, mit dem die Waffe des Trägers verstärkt werden kann. Gemeinsam mit dem [Ring of Resonance ] bildet dieser Ring ein zusammen passendgehöriges Set. STR +2, VIT +1, ATK +15. Erhöht Widerstandskraft gegen Angriffe mit der Fire-Eigenschaft um 10%. Vergrößer10%. Erhöht die Wahrscheinlichkeit, bei jedem physischen Angriff automatisch verschiedene Fähigkeiten anzuwendSkills auszulösen. Wenn er gemeinsam mit dem [Ring of Resonance getragen wird, fügt dieser Ring die Auto Spell-Fähigkeit hinzu.] ausgerüstet wird, ist die Chance auf automatisch ausgelöste Skills erhöht. _ Gegenstandsklasse: Accessory Verteidigung: 0 Gewicht: 10 Jobs: 2-2 Transcendent Id: (2679) Ring Of Resonance Ein Ring, der mit dem [Ring of Flame Lord] harmonisiert: g. Gemeinsam bilden sie ein zusammengehöriges Set. AGI +2, VIT +1. MDEF +2. Vergrößert Erhöht die Wahrscheinlichkeit, bei jedem physischen Angriff automatisch verschiedene Skills anzuwenden.auszulösen. _ Gegenstandsklasseart: Accessory Verteidigung: 2 Gewicht: 10 Jobs: 2-2 Transcendent Id: (2795) Green Apple Ring Ein Flügel, den Green Apples erhalten, dieRing mit einem grünen Apfel, den man beim Wechsel zumr dritten Mal den Job gewechselt haben. Nicht erforderlich, wenn man an den Job gewöhnt ist. WaffenklasseJob-Klasse erhält. Nicht mehr nötig, wenn das Job-Level hoch genug ist. _ Gegenstandsart: Accessory Verteidigung: 0 Gewicht: 0 Benötigtes Level: 99 Jobs: Alle Jobs mit Ausnahme vonaußer Novice Id: (5364) Dark Snake Lord Hat [1] Le chapeau dA hat used by the Evil Snake Lord. Lorsque vous le portez, vouWearing it makes vyous sentez l'ame d'u feel like an empereuor. STR +1, INT +1, AGI +2. _ Class : Head Gear Defense : 2 Slot : Upper Weight : 50 Lvl required : 60 Jobs : All Id: (6219) Mark Of Paradise Team Eine Markierung zur Zertifizierung von Mitgliedern des Paradise Team. Sie ist gut tragbar. Abzeichen das nur den Mitgliedern des Paradise Teams verliehen wird. _ Gewicht: 0 Id: (7621) Token of Siegfried EinDiese Marke ist mit der Macht des unverwundbaren ZSiegfried s erfülltes Zertifikat, das seinem Inhaber ermöglicht, den Tod zu überwinden. Belebt den toten Charakter wieder. Sie gibt dir die Möglichkeit deinen Charakter nach einem Tot wiederzubeleben. _ Gewicht: 1 Id: (7776) Gym Pass Eine Gym Membership-Karte, die einer besonderen NPC gegeben werden kann um eine Skill zu erlernen, die Ihre Maximum Weight Capacity für jeden Skill-Level um 200 erhöht. Dieser besondere Skill kann nur bis zum Level 10 erlernt werden-Karte, die du 'Cooketta' geben kannst damit sie dein Gewichtslimit um 200 erhöht. Du kannst sie im 'Market House' aufsuchen aber bedenke bitte, dass dies nur 10 mal funktioniert. _ Gewicht: 1 Id: (12922) Token of Siegfried Box EinDiese Kiste, die enthält 10 'Tokens of ZSiegfried enthält. _'. 'Token of ZSiegfried - Belebt bei Verwendung toten Charakter wieder' gibt dir die Möglichkeit deinen Charakter nach einem Tot wiederzubeleben. _ Gewicht: 1 Id: (13968) Bubble Gum Low Box Ein Kästchen, in gut verpacktes Schächtelchen. Darin befindemt sich ein 'Bubble Gum Low befindet, der die Erfahrung, die man beim Besiegen von Monstern gewinnt, vergrößert. Hält 24 Stunden an', der die gewonnene Erfahrung beim Besiegen von Monstern erhöht. Nachdem das Schächtelchen geöffnet wurde, hält dieser Effekt 24 Stunden lang an (Echtzeit). Beachte bitte, dass der 'Bubble Gum Low' angelegt sein muss, damit der Effekt auf deinem Charakter aktiv ist. _ Gewicht: 0 Id: (13969) Lucky Clip Box Ein Kästchen, in gut verpacktes Kästchen. Darin befindemt sich ein 'Lucky Clip befindet, der die Droprate vergrößer', der die Drop Rate beim Töten von Monstern erhöht. Nachdem das Kästchen geöffnet wurde, hält dieser Effekt 4 Stunden lang an (Echtzeit). Beachte bitte, dass der 'Lucky Clip' angelegt sein muss, damit der Effekt auf deinem Charakter aktiv ist. Solltest du 2 'Lucky Clip Light' tragen, wird der Drop Rate Bonus dementsprechend noch einmal erhöht. _ Gewicht: 0 Id: (18575) Wunderkammer [1] Geheimnisvolle Schachtel. Die Augenbrauen zeigen nach oben. Kann nicht verbessert werden, MDEF + 10. Nahkampfangriffe können einen zufälligen Skill auslösen. Art : Headgear Verteidigung : 10 Position : Oben, Mitte, Unten Gewicht : 50 Benötigtes Lv. : 20 Jobs : Alle Versteckte Effekte (Benötigt Set Item) WenWenn zusammen mit [Lesser Elemental Ring] ausgerüstet, gibt es eine kleine Chance den Skill 'Weapon Perfection' Lv. 2 zusammen mit einem Skill entweder von [Lesser Elemental Ring] oder [Wunderkammer] auszulösen. Kann nicht verbessert werden. _ Gegenstandsart: Headgear Verteidigung: 10 Position: Oben, Mitte, Unten Gewicht : 50 Benötigt Level: 20 Jobs: Alle Id: (18841) Small Poring Band [1] Süße kleine Porings. Mit Upgrade +3, Angriffsgeschwindigkeit + 2% (Verringert Angriffsverzögerung). BErhöht beim Töten von Monstern, EXP + 3%. Ab Upgrade +10, ASPD + 1. AGegenstandsart: Headgear Verteidigung: 8 Position: Oben Gewicht: 35 Benötigtes Lv.evel: 1 Job: Alle Id: (18843) Small Deviling Hat [1] Diese Porings feiern zusammenUnaufhörliche Wut, die gefangen und gebündelt wurde. Verringert den5% Schaden von Demi-human Monster um 5% Ab. Mit Upgrade +8, und höher, erhöht sich die MaxHP + 1% proje Upgrade Art-Level. Series : Headgear Verteidigung: 7 Position: Oben Gewicht: 35 Benötigtes Lv.evel: 1 Job: Alle Id: (19655) C Tiraya Bonnet Ein hohere lange und großer Hutaube. Man ist sich nicht sicher, wann dieser Hut angemessen ist. Aweiß nicht genau, wozu sie gut ist. Gegenstandsart : Costume Position : Oben Gewicht : 0 Benötigtes Lv. evel: 0 Job : Alle Id: (19661) Sweet Bonnet NEine niedliche Haube. AGegenstandsart : Costume Verteidigung : 0 Position : Oben Gewicht : 0 Benötigtes Lv.evel: 1 Job : Alle Id: (19718) C Gothic Head Dress Ein Haarband im Gothic-Stil. Gegenstandsart: Costume Verteidigung: 0 Position: Oben Gewicht: 0 Benötigtes Level: 1 Job: Alle Id: (19721) C Darkness Helm Elegante, schwarze Flügel, die sich weit ausbreiten. ADiese Kopfbedeckung ist mit zwei großen Flügeln auf jeder Seite geschmückt. Gegenstandsart : Costume Defense Verteidigung: 0 KopfpPosition : Oben Gewicht : 0 Benötigtes Lv. evel: 1 Job : Alle Id: (19722) C Black Glasses Schwarze Hornbrille. Das ist das Item der der Saison! AEine Brille mit dunklen Rändern. Gegenstandsart : Costume Defense Verteidigung: 0 KopfpPosition : Mitte Gewicht : 0 Benötigtes Lv. evel: 1 Job : Alle Id: (19834) C Baseball Cap Dieser Hut schützt die Augen Kopfbedeckung schützt vor der Sonne. AGegenstandsart : Costume Position : Oben Gewicht : 0 Benötigtes Lv. evel: 1 Job : Alle Id: (32601) Bubble Gum Light Box Ein sehr altes Kästchen, in welchemgut verpacktes Schächtelchen. Darin befindet sich ein 'Bubble Gum Light befindet', der die Erfahrung, die mangewonnene Erfahrung beim Besiegen von Monstern gewinnt, vergrößert. Dauert nur 1 Stunde anerhöht. Nachdem das Schächtelchen geöffnet wurde, hält dieser Effekt 1 Stunde lang an (Echtzeit). Beachte bitte, dass der 'Bubble Gum Light' angelegt sein muss, damit der Effekt auf deinem Charakter aktiv ist. _ Gewicht: 0 Id: (32602) Lucky Clip Light Box Ein sehr algut verpacktes Kästchen, in welchem. Darin befindet sich ein 'Lucky Clip Light befindet', der die Dropr Rate vergrößert. Dauert nur 1 Stunde anbeim Töten von Monstern erhöht. Nachdem das Kästchen geöffnet wurde, hält dieser Effekt 1 Stunde lang an (Echtzeit). Beachte bitte, dass der 'Lucky Clip Light' angelegt sein muss, damit der Effekt auf deinem Charakter aktiv ist. Solltest du 2 'Lucky Clip Light' tragen, wird der Drop Rate Bonus dementsprechend noch einmal erhöht. _ Gewicht: 0 Id: (32610) Bubble Sweet Gum Box Ein gut verpacktes KästSchächtelchen. Darin werden Siebefindet sich ein 'Bubble Gum Sweet Gum finden, der di', der die gewonnene Erfahrung, die man beim Besiegen von Monstern gewinnt, vergrößererhöht. Nachdem das Schächtelchen geöffnet wurde, hält dieser Effekt 4 Stunden lang an (Echtzeit). Beachte bitte, dass der 'Bubble Gum Sweet' angelegt sein muss, damit der Effekt auf deinem Charakter aktiv ist. _ Gewicht: 0 Id: (32612) Bubble Gum Medium Box In diesemr winzigen KästchenSchachtel befinden sich 5 'Bubble Gum Sweet Boxen'. Niemuand weiß, wie es möglich ist, dass so viel in diesem Kästchen drin istall diese Items in diese kleine Schachtel passen. _ Gewicht: 0 Id: (32613) Lucky Clip Medium Box Dieses kleine Kästchen enthältIn dieser winzigen Schachtel befinden sich 5 'Lucky Clip Boxen'. Niemuand weiß, wie es möglich ist, dass so viel in diesem Kästchen drin istall diese Items in diese kleine Schachtel passen. _ Gewicht: 0 Files Spoiler Alert: data\english\idnum2itemdesctable.txt data\german\idnum2itemdesctable.txt data\german\num2itemdesctable.txt
  13. Files Spoiler Alert: data\spanish\msgstringtable.txt
  14. Added Accessory Spoiler Alert: Id: 1324 ACCESSORY_Secret_Zipper, 비밀의지퍼 Id: 1325 ACCESSORY_Penguin_Cap, 펭귄캡 Id: 1326 ACCESSORY_Sleep_Eclipse_Family, 잠자는이클립스가족 Id: 1327 ACCESSORY_White_Fox_Ear_Ribbon, 흰여우귀방울리본 Id: 1328 ACCESSORY_Gryphon_Wing_Ears, 그리폰의날개귀 NpcIdentity Spoiler Alert: Id: 3383 JT_ANGRY_PENGUIN Id: 3384 JT_MIN_PORING Id: 3385 JT_MIN_LUNATIC Id: 3386 JT_MIN_FABRE Id: 3387 JT_MIN_PICKY Id: 3388 JT_MIN_CONDOR Id: 3389 JT_MIN_WILOW Id: 3390 JT_MIN_SPORE Id: 3391 JT_MIN_POPORING Id: 3392 JT_MIN_SMOKIE Id: 3393 JT_MIN_DOKEBI Id: 3394 JT_MIN_BIGFOOT Id: 3395 JT_MIN_WORM_TAIL Id: 3396 JT_MIN_WOLF Id: 3397 JT_MIN_SNAKE Id: 3398 JT_MIN_ANACONDAQ Id: 3399 JT_MIN_MARIN Id: 3400 JT_MIN_MUKA Id: 3401 JT_MIN_PECOPECO Id: 3402 JT_MIN_DENIRO Id: 3403 JT_MIN_PIERE Id: 3404 JT_MIN_ANDRE Id: 3405 JT_MIN_GOLEM Id: 3406 JT_MIN_SCORPION Id: 3407 JT_MIN_CHONCHON Id: 3408 JT_MIN_METALLER Id: 3409 JT_MIN_SAND_MAN Id: 3410 JT_MIN_RAGGLER Id: 3411 JT_MIN_DRAGON_TAIL Id: 3412 JT_MIN_GREEN_IGUANA Id: 3413 JT_MIN_SEE_OTTER Id: 3414 JT_MIN_GALAPAGO Id: 3415 JT_MIN_FUR_SEAL Id: 3416 JT_MIN_ALLIGATOR Id: 3417 JT_MIN_MEGALODON Id: 3418 JT_MIN_TRI_JOINT Id: 3419 JT_MIN_MEGALITH Id: 3420 JT_MIN_DRYAD Id: 3421 JT_MIN_TOAD Id: 3422 JT_MIN_VAGABOND_WOLF Id: 3423 JT_MIN_VOCAL Id: 3424 JT_MIN_ECLIPSE Id: 3425 JT_MIN_CHIMERA Id: 3426 JT_MIN_EDDGA Id: 3427 JT_MIN_OSIRIS Id: 3428 JT_MIN_PHREEONI Id: 3429 JT_MIN_ORK_HERO Id: 3430 JT_MIN_TAO_GUNKA Id: 3431 JT_MIN_G_RODA_FROG Id: 3432 JT_MIN_G_WOLF Id: 3433 JT_MIN_G_ROCKER Id: 3434 JT_MIN_G_LUNATIC Id: 3435 JT_MIN_G_GARGOYLE Id: 3436 JT_MIN_G_BIGFOOT Id: 3437 JT_MIN_G_ANCIENT_MUMMY Id: 3438 JT_MIN_G_SAND_MAN Id: 3439 JT_MIN_G_HIGH_ORC Id: 3440 JT_MIN_G_MEGALITH Id: 3441 JT_B_DRACULA Id: 3442 JT_FROZENWOLF Id: 3443 JT_TAFFY Id: 3444 JT_WATCHER Id: 3445 JT_P_ARCHER_SKELETON Id: 3446 JT_P_SKELETON Id: 3447 JT_P_SOLDIER_SKELETON Id: 3448 JT_P_AMDARAIS Id: 3449 JT_G_P_AMDARAIS Id: 3450 JT_BIJOU Id: 3451 JT_IMMOTAL_CORPS Id: 3452 JT_ZOMBIE_GUARD Id: 3453 JT_LOST_LAMB Id: 3454 JT_HEART_HUNTER_N Id: 3455 JT_GLASS_PLATE Id: 3456 JT_WATERMELON_34 Id: 3457 JT_WATERMELON_35 Id: 3458 JT_WATERMELON_36 Id: 3459 JT_WATERMELON_37 Id: 3460 JT_WATERMELON_38 Id: 3461 JT_WATERMELON_39 Id: 3462 JT_WATERMELON_40 Id: 3463 JT_WATERMELON_41 Id: 3464 JT_WATERMELON_42 Id: 3465 JT_WATERMELON_43 Id: 3466 JT_WATERMELON_44 Id: 3467 JT_WATERMELON_45 Id: 3468 JT_WATERMELON_46 Id: 3469 JT_WATERMELON_47 Id: 3470 JT_WATERMELON_48 Id: 3471 JT_WATERMELON_49 Id: 3472 JT_WATERMELON_50 Id: 3473 JT_AS_RAGGED_GOLEM Id: 3474 JT_AS_BLOODY_KNIGHT Id: 3475 JT_AS_WIND_GHOST Id: 3476 JT_AS_ZOMBIE Id: 3477 JT_AS_IMMORTAL_CORPS Id: 3478 JT_AS_ZOMBIE_SLAUGHTER Id: 3479 JT_AS_ZOMBIE_MASTER Id: 3480 JT_AS_CURSED_SOLDIER Id: 3481 JT_AS_EVIL_SHADOW1 Id: 3482 JT_AS_EVIL_SHADOW2 Id: 3483 JT_AS_EVIL_SHADOW3 Id: 3484 JT_AS_D_RAGGED_GOLEM Id: 10113 JT_4_EL_AQUA Id: 10114 JT_4_EP16_NIHIL Id: 10115 JT_4_EP16_SPICA Id: 10116 JT_4_EP16_SKIA Id: 10117 JT_4_EP16_PETER Id: 10118 JT_4_EP16_CRUX Id: 10119 JT_4_EP16_GRANZ Id: 10120 JT_4_EP16_STOLZ Id: 10121 JT_4_EP16_EGEO Id: 10122 JT_4_EP16_COOK Id: 10123 JT_4_EP16_MARK Id: 10124 JT_4_EP16_TAMARIN Id: 10125 JT_4_EP16_POE Id: 10126 JT_4_EP16_ISAAC Id: 10127 JT_4_EP16_HELMUT Id: 10128 JT_4_EP16_WOLF Id: 10129 JT_4_EP16_MEYER Id: 10130 JT_4_EP16_AGNES Id: 10131 JT_4_EP16_FOOD Id: 10132 JT_4_EP16_LOUVIERE Id: 10133 JT_4_EP16_MAX Id: 10134 JT_4_EP16_SPIEGEL Id: 10135 JT_4_MOONLIGHT Id: 10136 JT_4_MISTRESS Id: 10137 JT_4_DRACULA Id: 10138 JT_4_STORMKNIGHT Id: 10139 JT_4_TATTER Id: 10140 JT_4_AS_RAGGED_GOLEM Id: 10141 JT_4_AS_BLOODY_KNIGHT Id: 10142 JT_4_AS_WIND_GHOST Files Spoiler Alert: data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\idnum2itemresnametable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\num2itemresnametable.txt data\default\questid2display.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\idnum2itemresnametable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\num2itemresnametable.txt data\english\questid2display.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\idnum2itemresnametable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\num2itemresnametable.txt data\french\questid2display.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\idnum2itemresnametable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\num2itemresnametable.txt data\german\questid2display.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\luafiles514\lua files\datainfo\accessoryid.lub data\luafiles514\lua files\datainfo\accname.lub data\luafiles514\lua files\datainfo\jobidentity.lub data\luafiles514\lua files\datainfo\jobname.lub data\luafiles514\lua files\datainfo\npcidentity.lub data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\idnum2itemresnametable.txt data\spanish\msgstringtable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemdisplaynametable.txt data\spanish\num2itemresnametable.txt data\spanish\questid2display.txt data\sprite\몬스터\amistr.act data\sprite\몬스터\amistr.spr data\sprite\몬스터\md_giant_octopus.act data\sprite\몬스터\md_giant_octopus.spr data\sprite\몬스터\md_octopus.act data\sprite\몬스터\md_octopus.spr data\sprite\몬스터\md_octopus_leg.act data\sprite\몬스터\md_octopus_leg.spr data\sprite\아이템\먹물볼.act data\sprite\아이템\먹물볼.spr data\sprite\아이템\문어구이.act data\sprite\아이템\문어구이.spr data\sprite\아이템\문어다리.act data\sprite\아이템\문어다리.spr data\sprite\아이템\바포메트투구.act data\sprite\아이템\바포메트투구.spr data\sprite\아이템\포획된양.act data\sprite\아이템\포획된양.spr data\sprite\악세사리\남\남_바포메트투구.act data\sprite\악세사리\남\남_바포메트투구.spr data\sprite\악세사리\여\여_바포메트투구.act data\sprite\악세사리\여\여_바포메트투구.spr data\texture\유저인터페이스\collection\먹물볼.bmp data\texture\유저인터페이스\collection\문어구이.bmp data\texture\유저인터페이스\collection\문어다리.bmp data\texture\유저인터페이스\collection\바포메트투구.bmp data\texture\유저인터페이스\collection\포획된양.bmp data\texture\유저인터페이스\item\먹물볼.bmp data\texture\유저인터페이스\item\문어구이.bmp data\texture\유저인터페이스\item\문어다리.bmp data\texture\유저인터페이스\item\바포메트투구.bmp data\texture\유저인터페이스\item\포획된양.bmp data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\idnum2itemresnametable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\num2itemresnametable.txt data\turkish\questid2display.txt Ragexe.exe
  15. Added Accessory Spoiler Alert: Id: 1318 ACCESSORY_Love_Cheek, 러브발그레 Id: 1319 ACCESSORY_Honey_Pancake, 허니팬케익 Id: 1320 ACCESSORY_Black_Rabbit_Bonnet, 블랙래빗보넷 Id: 1321 ACCESSORY_Blue_Head_Dress, 블루헤드드레스 Id: 1322 ACCESSORY_Pink_Clover, 핑크클로버 Id: 1323 ACCESSORY_Owlviscount_Silk_Hat, 아울바이카운트의실크햇 Item Spoiler Alert: Id: (6956) Captured Sheep This item cannot be traded with other account. Lost lamb is now captured properly. Let's bring it back to Bori the Shepherd. This item will vanish after the event period. Weight : 0 Id: (6956) Captured Sheep Cet item ne peut être échangé. L'agneau perdu est maintenant capturé. Apportons le à Bori. Cet item disparaitra à la fin de l'event. Poids : 0 Id: (6956) Captured Sheep Dieser Gegenstand kann nicht an andere Accounts gehandelt werden. Ein verirrtes Lamm, das gefangen wurde. Bringe es zu Bori, dem Schäfer. Gegenstand verschwindet nach dem Event Weight : 0 Id: (6956) Captured Sheep This item cannot be traded with other account. Lost lamb is now captured properly. Let's bring it back to Bori the Shepherd. This item will vanish after the event period. Weight : 0 Id: (6957) Soft Wool This item cannot be traded with other account. Warm lamb's wool useful for making clothings or dolls. This item will vanish after the event period. Weight : 0 Id: (6957) Soft Wool Cet item ne peut être échangé. De la laine d'agneau qui sert à faire des habits ou des poupées. Cet item disparaitra à la fin de l'event. Poids : 0 Id: (6957) Soft Wool Dieser Gegenstand kann nicht an andere Accounts gehandelt werden. Warme Lammwolle. Kann für Kleidung und Puppen verwendet werden. Gegenstand verschwindet nach dem Event Weight : 0 Id: (6957) Soft Wool This item cannot be traded with other account. Warm lamb's wool useful for making clothings or dolls. This item will vanish after the event period. Weight : 0 Id: (6958) Lamb Horn A trophy from the battle against innocent little lost lamb! This item will vanish after the event period. Weight : 1 Id: (6958) Lamb Horn Un trophée de la bataille contre l'innocent petit agneau perdu ! Cet item disparaitra à la fin de l'event. Poids : 0 Id: (6958) Lamb Horn Eine Trophäe aus der Schlacht gegen das unschuldige, kleine, verschwundene Lamm! Gegenstand verschwindet nach dem Event Weight : 1 Id: (6958) Lamb Horn A trophy from the battle against innocent little lost lamb! This item will vanish after the event period. Weight : 1 Id: (20234) C Baphomet Hat Warm and cozy hat made with top class lamb's wool. HP+15%, SP+15%. 15% magic damage increase to all types of monsters. 2015% Recovery amount increse when drinking milk. Option vanish after the event period. Class : Costume Location : Upper Middle Lower Weight : 0 Req LvL : 1 Job : All Id: (20234) C Baphomet Hat Un chapeau chaud et confortable fait en laine d'agneau. HP+15%, SP+15%. Augmente les dégâts magiques de 15%. Augment de 2015% la puissance de soin du Milk. Les effets disparaissent à la fin de l'event. Type : Costume Position : Haut/Milieu/Bas Poids : 0 Niveau requis : 1 Profession : Toutes Id: (20234) C Baphomet Hat Warmer und gemütlicher Hut aus bester Lammwolle gefertigt. HP+15%, SP+15%. Erhöht magischen Schaden um 15% an allen Monstern. Erhöht Regeneration um 2015% bei 'Milk'. Effekt verschwindet nach dem Event. Class : Costume Location : Upper Middle Lower Weight : 0 Req LvL : 1 Job : All Id: (20234) C Baphomet Hat Warm and cozy hat made with top class lamb's wool. HP+15%, SP+15%. 15% magic damage increase to all types of monsters. 2015% Recovery amount increse when drinking milk. Option vanish after the event period. Class : Costume Location : Upper Middle Lower Weight : 0 Req LvL : 1 Job : All Id: (22881) Binding Rope This item cannot be traded with other account. A hunting rope to capture something or someone. Useful for capturing 'Lost little Lamb'. This item will vanish after the event period. Weight : 0 Id: (22881) Binding Rope Cet item ne peut être échangé. Une corde de chasse qui sert à capturer quelque chose ou quelqu'un. Utile pour capturer un petit agneau perdu. Cet item disparaitra à la fin de l'event. Poids : 0 Id: (22881) Binding Rope Dieser Gegenstand kann nicht an andere Accounts gehandelt werden. Ein Jagdseil, mit dem man etwas Fangen kann. Kann benutzt werden um 'Lost little Lamb' zu fangen. Gegenstand verschwindet nach dem Event Weight : 0 Id: (22881) Binding Rope This item cannot be traded with other account. A hunting rope to capture something or someone. Useful for capturing 'Lost little Lamb'. This item will vanish after the event period. Weight : 0 Files Spoiler Alert: data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\questid2display.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\questid2display.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\questid2display.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\questid2display.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\luafiles514\lua files\datainfo\accessoryid.lub data\luafiles514\lua files\datainfo\accname.lub data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\questid2display.txt data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemdisplaynametable.txt data\spanish\questid2display.txt data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\questid2display.txt
  16. Added Map Spoiler Alert: ecl_in01 - Inside of Eclage Music: bgm\155.mp3 ecl_hub01 - Eclage Perimeter Music: bgm\155.mp3 ecl_in04 - Inside of Eclage Music: bgm\155.mp3 ecl_in02 - Inside of Eclage Music: bgm\155.mp3 ecl_tdun03 - Bifrost Floor 3 Music: bgm\154.mp3 ecl_tdun02 - Bifrost Floor 2 Music: bgm\154.mp3 que_avan01 - Avant's Laboratory Music: bgm\155.mp3 ecl_fild01 - Blooming Flower Land Music: bgm\140.mp3 ecl_in03 - Inside of Eclage Music: bgm\155.mp3 eclage - Eclage Music: bgm\155.mp3 ecl_tdun01 - Bifrost Floor 1 Music: bgm\154.mp3 1@ecl - Eclage Interior Music: bgm\155.mp3 ecl_tdun04 - Bifrost Floor 4 Music: bgm\154.mp3 moc_pryd1 - Music: bgm\22.mp3 moc_pryd2 - Music: bgm\22.mp3 Item Spoiler Alert: Id: (2915) Ettlang Keepsake Cannot trade to other user A necklace from Ettlang the ancestor of ancient Laphine. It shows his will to revive this devastated Bifrost. MDEF + 10. Class : Accessary Def : 0 Weight : 5 Required LV : 100 Job : All Id: (2915) Ettlang Keepsake Impossible à échanger avec d'autres utilisateurs Un collier d'Ettlang, l'ancêtre des anciens Laphines. Il affiche sa volonté à restaurer le Bifrost dévasté. MDEF + 10. Classe : Accessoire Def : 0 Poids : 5 NIV requis : 100 Profession : Toutes Id: (2915) Ettlang Keepsake Handel mit anderem Nutzer nicht mÆglich Eine Kette von Ettlang, dem Vorfahren der uralten Laphine. Sie zeigt seinen Willen, dieses zerstÆrte Bifrost wiederzubeleben. MDEF + 10. Klasse : Accessory Def : 0 Gewicht : 5 Erforderliche LV : 100 Job : Alle Id: (2915) Ettlang Keepsake Cannot trade to other user A necklace from Ettlang the ancestor of ancient Laphine. It shows his will to revive this devastated Bifrost. MDEF + 10. Class : Accessary Def : 0 Weight : 5 Required LV : 100 Job : All Id: (2916) Fairy Wing Cannot trade to other user A little broach made as the shape of Laphine's wing. Provides warp ability for returning to Eclage the capital of Laphine. Class : Accessary Def : 0 Weight : 1 Required LV : 90 Job : All Id: (2916) Fairy Wing Impossible à échanger avec d'autres utilisateurs Une petite broche en forme d'aile des Laphines. Confère la capacité à se téléporter à Eclage, la capitale des Laphines. Classe : Accessoire Def : 0 Poids : 1 NIV requis : 90 Profession : Toutes Id: (2916) Fairy Wing Handel mit anderem Nutzer nicht mÆglich Eine kleine Brosche in der Form eines Laphine-FlÝgels. Bietet Warp-FÄhigkeit fÝr die RÝckkehr nach Eclage, der Hauptstadt der Laphines. Klasse : Accessory Def : 0 Gewicht : 1 Erforderliche LV : 90 Job : All Id: (2916) Fairy Wing Cannot trade to other user A little broach made as the shape of Laphine's wing. Provides warp ability for returning to Eclage the capital of Laphine. Class : Accessary Def : 0 Weight : 1 Required LV : 90 Job : All Id: (2917) Str Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK +1% given when character stat over STR 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2917) Str Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 ATK+1 conféré en fonction de la caractéristique du personnage, sur une base de STR+10. ATK +1 % conféré quand la caractéristique du personnage dépasse STR 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2917) Str Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt ATK +1 auf der Grundlage des Charakter-Stat fÝr Basis STR +10. Bringt ATK +1%, wenn Charakter-Stat Ýber STR 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2917) Str Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK +1% given when character stat over STR 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2918) Int Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2918) Int Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 MATK+1 conféré en fonction de la caractéristique du personnage, sur une base de INT+10. MATK + 1 % conféré quand la caractéristique du personnage dépasse INT 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2918) Int Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt MATK +1 auf der Grundlage des Charakter-Stat fÝr Basis INT +10. Bringt MATK +1%, wenn Charakter-Stat Ýber INT 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2918) Int Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2919) Agi Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2919) Agi Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 FLEE+1 conféré en fonction de la caractéristique du personnage, sur une base de AGI+10. Flee complet + 1 conféré quand la caractéristique du personnage dépasse AGI 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2919) Agi Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt FLEE +1 auf der Grundlage des Charakter-Stat fÝr Basis AGI +10. Bringt vollstÄndiges Flee +1, wenn Charakter-Stat Ýber AGI 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2919) Agi Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2920) Vit Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2920) Vit Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 MHP+50 conféré en fonction de la caractéristique du personnage, sur une base de VIT+10. MHP + 1 % conféré quand la caractéristique du personnage dépasse VIT 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2920) Vit Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt MHP +50 auf der Grundlage des Charakter-Stat fÝr Basis VIT +10. Bringt MHP +1%, wenn Charakter-Stat Ýber VIT 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2920) Vit Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2921) Dex Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2921) Dex Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 HIT+1 conféré en fonction de la caractéristique du personnage, sur une base de DEX+10. ATK à distance + 1 % conféré quand la caractéristique du personnage dépasse DEX 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2921) Dex Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt HIT +1 auf der Grundlage des Charakter-Stat fÝr Basis DEX +10. Bringt Range ATK +1%, wenn Charakter-Stat Ýber DEX 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2921) Dex Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2922) Luk Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2922) Luk Glove Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 CRI+1 conféré en fonction de la caractéristique du personnage, sur une base de LUK+10. Dégâts critiques 1 % conférés quand la caractéristique du personnage dépasse LUK 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2922) Luk Glove Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt CRT +1 auf der Grundlage des Charakter-Stat fÝr Basis LUK +10. Bringt kritischen Schaden 1%, wenn Charakter-Stat Ýber STR 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2922) Luk Glove A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2923) Str Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK + 1% given when character stat over STR 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2923) Str Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 ATK+1 conféré en fonction de la caractéristique du personnage, sur une base de STR+10. ATK + 1 % conféré quand la caractéristique du personnage dépasse STR 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2923) Str Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt ATK +1 auf der Grundlage des Charakter-Stat fÝr Basis STR +10. Bringt ATK +1%, wenn Charakter-Stat Ýber STR 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2923) Str Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 ATK+1 given based on character's stat for STR+10 basis. ATK + 1% given when character stat over STR 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2924) Int Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2924) Int Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 MATK+1 conféré en fonction de la caractéristique du personnage, sur une base de INT+10. MATK + 1 % conféré quand la caractéristique du personnage dépasse INT 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2924) Int Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt MATK +1 auf der Grundlage des Charakter-Stat fÝr Basis INT +10. Bringt MATK +1%, wenn Charakter-Stat Ýber INT 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2924) Int Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MATK+1 given based on character's stat for INT+10 basis. MATK + 1% given when character stat over INT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2925) Agi Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2925) Agi Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 FLEE+1 conféré en fonction de la caractéristique du personnage, sur une base de AGI+10. Flee complet + 1 conféré quand la caractéristique du personnage dépasse AGI 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2925) Agi Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt FLEE +1 auf der Grundlage des Charakter-Stat fÝr Basis AGI +10. Bringt vollstÄndiges Flee +1, wenn Charakter-Stats Ýber AGI 110 Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2925) Agi Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 FLEE+1 given based on character's stat for AGI+10 basis. Complete Flee + 1 given when character stat over AGI 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2926) Vit Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2926) Vit Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 MHP+50 conféré en fonction de la caractéristique du personnage, sur une base de VIT+10. MHP + 1 % conféré quand la caractéristique du personnage dépasse VIT 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2926) Vit Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt MHP +50 auf der Grundlage der Charakter-Stat fÝr Basis VIT +10. Bringt MHP +1%, wenn Charakter-Stat Ýber VIT 110 Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2926) Vit Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 MHP+50 given based on character's stat for VIT+10 basis. MHP + 1% given when character stat over VIT 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2927) Dex Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2927) Dex Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 HIT+1 conféré en fonction de la caractéristique du personnage, sur une base de DEX+10. ATK à distance + 1 % conféré quand la caractéristique du personnage dépasse DEX 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2927) Dex Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt HIT +1 auf der Grundlage des Charakter-Stat fÝr Basis DEX +10. Bringt Range ATK +1%, wenn Charakter-Stat Ýber DEX 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2927) Dex Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 HIT+1 given based on character's stat for DEX+10 basis. Range ATK + 1% given when character stat over DEX 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2928) Luk Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (2928) Luk Glove [1] Un gant qui réagit à la capacité de l'utilisateur. MHP + 100, MSP + 20 CRI+1 conféré en fonction de la caractéristique du personnage, sur une base de LUK+10. Dégâts critiques 1 % conférés quand la caractéristique du personnage dépasse LUK 110 Classe : Accessoire Def : 0 Poids : 10 NIV requis : 100 Profession : Toutes Id: (2928) Luk Glove [1] Ein Handschuh, der nach der FÄhigkeit des Nutzers reagiert. MHP + 100, MSP + 20 Bringt CRT +1 auf der Grundlage des Charakter-Stat fÝr Basis LUK +10. Bringt kritischen Schaden 1%, wenn Charakter-Stat Ýber STR 110. Klasse : Accessory Def : 0 Gewicht : 10 Erforderliche LV : 100 Job : All Id: (2928) Luk Glove [1] A glove reacts to the user's ability. MHP + 100, MSP + 20 CRI+1 given based on character's stat for LUK+10 basis. Critical damage 1% given when character stat over LUK 110 Class : Accessary Def : 0 Weight : 10 Required LV : 100 Job : All Id: (6539) Old Left Lapine Cannot trade to other user An old dusty jewelry used to be shiny and beautiful. Weight : 0 Id: (6539) Old Left Lapine Impossible à échanger avec d'autres utilisateurs Un ancien bijou qui était jadis brillant et superbe. Poids : 0 Id: (6539) Old Left Lapine Handel mit anderem Nutzer nicht mÆglich Ein altes, staubiges SchmuckstÝck, das einst blank und schÆn war. Gewicht : 0 Id: (6539) Old Left Lapine Cannot trade to other user An old dusty jewelry used to be shiny and beautiful. Weight : 0 Id: (6540) Golden Leaf Cannot trade to other user Golden leaf fallen out from the home tree. Doesn't seem that important. Weight : 0 Id: (6540) Golden Leaf Impossible à échanger avec d'autres utilisateurs Feuille d'or tombée de l'arbre-maison. Semble sans importance. Poids : 0 Id: (6540) Golden Leaf Handel mit anderem Nutzer nicht mÆglich Goldenes Blatt, das vom Home Tree abgefallen ist. Scheint nicht so wichtig zu sein. Gewicht : 0 Id: (6540) Golden Leaf Cannot trade to other user Golden leaf fallen out from the home tree. Doesn't seem that important. Weight : 0 Id: (6541) Avant Research Data Cannot trade to other user A research result by dark scientist Avant. Includes core researching Orb magic formula. Weight : 0 Id: (6541) Avant Research Data Impossible à échanger avec d'autres utilisateurs Le résultat d'une recherche du sombre érudit, Avant. Comprend une formule magique de recherche sur l'Orb. Poids : 0 Id: (6541) Avant Research Data Handel mit anderem Nutzer nicht mÆglich Ein Forschungsergebnis des finsteren Wissenschaftlers Avant. EnthÄlt die Zauberformel zur Erforschung des Orb-Kerns. Gewicht : 0 Id: (6541) Avant Research Data Cannot trade to other user A research result by dark scientist Avant. Includes core researching Orb magic formula. Weight : 0 Id: (6542) Star Shape Mushroom Cannot trade to other user Heavy mushroom grows in Alfheim forest. Can be used for making certain medicine Weight : 10 Id: (6542) Star Shape Mushroom Impossible à échanger avec d'autres utilisateurs Gros champignon originaire de la forêt Alfheim. Peut être utilisé pour concocter certains médicaments. Poids : 10 Id: (6542) Star Shape Mushroom Handel mit anderem Nutzer nicht mÆglich Schwerer Pilz, der im Wald von Alfheim wÄchst. Kann zur Herstellung einer bestimmten Medizin verwendet werden. Gewicht : 10 Id: (6542) Star Shape Mushroom Cannot trade to other user Heavy mushroom grows in Alfheim forest. Can be used for making certain medicine Weight : 10 Id: (6545) Firm Hair Cannot trade to other user Sapha Tribe's hair. It looks like a wood branch.. But it is a hair. Weight : 0 Id: (6545) Firm Hair Impossible à échanger avec d'autres utilisateurs Cheveu de la tribu des Saphas. Ressemble à une branche d'arbre, mais c'est bien un cheveu. Poids : 0 Id: (6545) Firm Hair Handel mit anderem Nutzer nicht mÆglich Haar des Sapha-Stammes. Es sieht aus wie ein hÆlzerner Ast. Doch es ist ein Haar. Gewicht : 0 Id: (6545) Firm Hair Cannot trade to other user Sapha Tribe's hair. It looks like a wood branch.. But it is a hair. Weight : 0 Id: (6546) Younger Bro Letter Cannot trade to other user A letter from the brother with his love for the youngster. Weight : 0 Id: (6546) Younger Bro Letter Impossible à échanger avec d'autres utilisateurs Une lettre du frère exprimant tout son amour pour le cadet. Poids : 0 Id: (6546) Younger Bro Letter Handel mit anderem Nutzer nicht mÆglich Ein Brief vom Bruder voll Liebe zu dem Jungen. Gewicht : 0 Id: (6546) Younger Bro Letter Cannot trade to other user A letter from the brother with his love for the youngster. Weight : 0 Id: (6547) Stained Research Book Cannot trade to other user Report about shape shifting. It has dirty stains all over. Weight : 0 Id: (6547) Stained Research Book Impossible à échanger avec d'autres utilisateurs Rapport sur la métamorphose. Il est couvert de taches. Poids : 0 Id: (6547) Stained Research Book Handel mit anderem Nutzer nicht mÆglich Bericht Ýber Gestaltwandlung. Er ist voller Schmutzflecken. Gewicht : 0 Id: (6547) Stained Research Book Cannot trade to other user Report about shape shifting. It has dirty stains all over. Weight : 0 Id: (6548) Piece Of Lapine Wing Cannot trade to other user High class Laphine wing piece. It looks like it will take you to somewhere.. But it won't. Weight : 0 Id: (6548) Piece Of Lapine Wing Impossible à échanger avec d'autres utilisateurs Pièce d'aile d'un Laphine de classe supérieure. Elle pourrait permettre de vous mener quelque part, mais ce n'est pas le cas. Poids : 0 Id: (6548) Piece Of Lapine Wing Handel mit anderem Nutzer nicht mÆglich StÝck eines Laphine-FlÝgels der hohen Klasse. Es sieht aus, als wÝrde es einen irgendwohin bringen. Aber das wird es nicht tun. Gewicht : 0 Id: (6548) Piece Of Lapine Wing Cannot trade to other user High class Laphine wing piece. It looks like it will take you to somewhere.. But it won't. Weight : 0 Id: (6552) Mail Package Cannot trade to other user A box containing letters from Splendide to Eclage. Ordinary letters they are. Weight : 0 Id: (6552) Mail Package Impossible à échanger avec d'autres utilisateurs Une boîte contenant des lettres de Splendide pour Eclage. Ce sont des lettres ordinaires. Poids : 0 Id: (6552) Mail Package Handel mit anderem Nutzer nicht mÆglich Ein Kasten, der Briefe von Splendide nach Eclage enthÄlt. Es sind normale Briefe. Gewicht : 0 Id: (6552) Mail Package Cannot trade to other user A box containing letters from Splendide to Eclage. Ordinary letters they are. Weight : 0 Id: (6553) Leaf Made Wood Cannot trade to other user A big piece of bridge made with many leaves together. Comes in many length types. Weight : 0 Id: (6553) Leaf Made Wood Impossible à échanger avec d'autres utilisateurs Un grand élément de pont, composé de plusieurs feuilles. Existe en différentes longueurs. Poids : 0 Id: (6553) Leaf Made Wood Handel mit anderem Nutzer nicht mÆglich Ein groúes BrÝckenstÝck, das aus vielen BlÄttern besteht. Das gibt es in vielen unterschiedlichen LÄngenarten. Gewicht : 0 Id: (6553) Leaf Made Wood Cannot trade to other user A big piece of bridge made with many leaves together. Comes in many length types. Weight : 0 Id: (6554) Seed Box Cannot trade to other user A delivery box for Red and Blue Seeds. [Hand with CARE] Weight : 0 Id: (6554) Seed Box Impossible à échanger avec d'autres utilisateurs Une caisse de livraison pour des graines rouges et bleues. [Attention, FRAGILE] Poids : 0 Id: (6554) Seed Box Handel mit anderem Nutzer nicht mÆglich Eine Lieferbox fÝr Red und Blue Seeds. [VORSICHTIG behandeln] Gewicht : 0 Id: (6554) Seed Box Cannot trade to other user A delivery box for Red and Blue Seeds. [Hand with CARE] Weight : 0 Id: (6555) Birthday Candle Cannot trade to other user Birthday celebrating candle. Long stands for 10 years, short on stands for 1 year. Weight : 0 Id: (6555) Birthday Candle Impossible à échanger avec d'autres utilisateurs Bougie d'anniversaire. Les longues fêtent 10 années, les petites 1 année. Poids : 0 Id: (6555) Birthday Candle Handel mit anderem Nutzer nicht mÆglich Geburtstagskerze. Lange stehen fÝr 10 Jahre, kurze stehen fÝr 1 Jahr. Gewicht : 0 Id: (6555) Birthday Candle Cannot trade to other user Birthday celebrating candle. Long stands for 10 years, short on stands for 1 year. Weight : 0 Id: (6557) Fancy Fairy Wing Big and fancy fairy wing. It looks pretty expensive. Weight : 1 Id: (6557) Fancy Fairy Wing Grande et belle aile de fée. Grande valeur potentielle. Poids : 1 Id: (6557) Fancy Fairy Wing Groúer Kunstvoller ElfenflÝgel. Er sieht ziemlich teuer aus. Gewicht : 1 Id: (6557) Fancy Fairy Wing Big and fancy fairy wing. It looks pretty expensive. Weight : 1 Id: (6558) Pile Of Acorn A stack of small acorns. Not enough for anyone. Weight : 1 Id: (6558) Pile Of Acorn Un lot de petits glands. Pas suffisant pour faire un repas. Poids : 1 Id: (6558) Pile Of Acorn Ein Haufen kleiner Eicheln. Reicht fÝr niemanden. Gewicht : 1 Id: (6558) Pile Of Acorn A stack of small acorns. Not enough for anyone. Weight : 1 Id: (6559) Eye Drops A potion good for dried eyes. 5ml size. Weight : 1 Id: (6559) Eye Drops Une potion pour traiter les yeux secs. Contient 5 ml. Poids : 1 Id: (6559) Eye Drops Ein Trank, der gut fÝr trockene Augen ist. Menge 5 ml. Gewicht : 1 Id: (6559) Eye Drops A potion good for dried eyes. 5ml size. Weight : 1 Id: (6560) Leaf Bookmark A dusty bookmark left alone for a long time. It's so dry, you might break it easily. Weight : 1 Id: (6560) Leaf Bookmark Un marque-page poussiéreux, abandonné depuis longtemps. Il est tellement sec qu'il pourrait se casser facilement. Poids : 1 Id: (6560) Leaf Bookmark Ein staubiges Lesezeichen, das lange Zeit in Ruhe gelassen wurde. Es ist so trocken, dass es leicht kaputt gehen kann. Gewicht : 1 Id: (6560) Leaf Bookmark A dusty bookmark left alone for a long time. It's so dry, you might break it easily. Weight : 1 Id: (6561) Dustball Dusty dust seems like threatening our daily health. Weight : 1 Id: (6561) Dustball De la poussière, à éviter pour rester en bonne santé. Poids : 1 Id: (6561) Dustball Staubiger Staub, der unsere tÄgliche Gesundheit bedrohen kann. Gewicht : 1 Id: (6561) Dustball Dusty dust seems like threatening our daily health. Weight : 1 Id: (6562) Tiny Mouse Tail Cannot trade to other user Throw this near by Dominic. He will be frightened by this mouse. Weight : 0 Id: (6562) Tiny Mouse Tail ff0000Impossible à échanger avec d'autres utilisateurs A jeter près de Dominic. Cette souris l'effrayera. Poids : 0 Id: (6562) Tiny Mouse Tail Handel mit anderem Nutzer nicht mÆglich Wirf dies in die NÄhe von Dominic. Er wird sich vor dieser Maus erschrecken. Gewicht : 0 Id: (6562) Tiny Mouse Tail Cannot trade to other user Throw this near by Dominic. He will be frightened by this mouse. Weight : 0 Id: (6563) Weeds Cannot trade to other user Wild like weed that possibly would grow anywhere. Let's plant it near by the bookshelf. Weight : 0 Id: (6563) Weeds Impossible à échanger avec d'autres utilisateurs Une herbe sauvage qui pousse partout. Plantons-la près de l'étagère. Poids : 0 Id: (6563) Weeds Handel mit anderem Nutzer nicht mÆglich Wildes Unkraut, das mÆglicherweise Ýberall wachsen kÆnnte. Setzen wir es in die NÄhe des BÝcherregals. Gewicht : 0 Id: (6563) Weeds Cannot trade to other user Wild like weed that possibly would grow anywhere. Let's plant it near by the bookshelf. Weight : 0 Id: (6564) Captive Hatchling Id: (6564) Captive Hatchling Id: (6564) Captive Hatchling Id: (6564) Captive Hatchling Id: (12812) Snow Flip A snow whilte even cold feeling flower leaf. Caution : This really is colder than the snow. Cures effect of Ignition, bleeding, Deep sleep, Sleep. 5 second cool time. Weight : 1 Id: (12812) Snow Flip Un pétale de la couleur de la neige. Attention : il est plus froid que la neige. Soigne les effets de Ignition, bleeding, Deep sleep, Sleep. 5 secondes de délai. Poids : 1 Id: (12812) Snow Flip Ein schneeweiúes BlÝtenblatt, das sich sogar kalt anfÝhlt. Vorsicht: Das ist wirklich kÄlter als Schnee. Heilt die Wirkung von Ignition, bleeding, Deep sleep, Sleep. 5 second cool time. Gewicht : 1 Id: (12812) Snow Flip A snow whilte even cold feeling flower leaf. Caution : This really is colder than the snow. Cures effect of Ignition, bleeding, Deep sleep, Sleep. 5 second cool time. Weight : 1 Id: (12813) Peony Mommy Weirdly warm pink flower leaf. Reminds you the old days back at home with mommy. Cures effect of Freeze, Ice, Cold. 5 second cool time. Weight : 1 Id: (12813) Peony Mommy Pétale chaud au toucher. Evoque des souvenirs d'enfance, à la maison avec maman. Soigne les effets de Freeze, Ice, Cold. 5 secondes de délai. Poids : 1 Id: (12813) Peony Mommy Seltsam warmes pinkfarbenes BlÝtenblatt. Erinnert dich an die frÝheren Tage zu Hause bei Mutti. Heilt die Wirkung von Freeze, Ice, Cold. 5 second cool time. Gewicht : 1 Id: (12813) Peony Mommy Weirdly warm pink flower leaf. Reminds you the old days back at home with mommy. Cures effect of Freeze, Ice, Cold. 5 second cool time. Weight : 1 Id: (12814) Slapping Herb Stimulating smelly herb. You might think it's fresh, but others generally won't. Cures effect of Stun, Horror, Confusion, Illusion. 5 second cool time. Weight : 1 Id: (12814) Slapping Herb Herbe à l'odeur stimulante. On pourrait la croire fraîche, mais ce n'est pas que pense tout le monde. Soigne les effets de Stun, Horror, Confusion, Illusion. 5 secondes de délai. Poids : 1 Id: (12814) Slapping Herb Anregendes stinkendes Kraut. Du meinst vielleicht, es sei frisch, aber andere wÝrden das nicht meinen. Heilt die Wirkung von Stun, Horror, Confusion, Illusion. 5 second cool time. Gewicht : 1 Id: (12814) Slapping Herb Stimulating smelly herb. You might think it's fresh, but others generally won't. Cures effect of Stun, Horror, Confusion, Illusion. 5 second cool time. Weight : 1 Id: (12815) Yggdrasil Dust Dust from the sacred life tree known as Yggdrasil. Even as a dust, this seems to be useful for meditation. Cures effect of Stone, Dark, Curse, Poison, Decrease Agility, Reverse Orcish. 5 second cool time. Weight : 1 Id: (12815) Yggdrasil Dust Poussière de l'arbre de vie sacré, Yggdrasil. Semble être utile pour la méditation. Soigne les effets de Stone, Dark, Curse, Poison, Decrease Agility, Reverse Orcish. 5 secondes de délai. Poids : 1 Id: (12815) Yggdrasil Dust Staub vom heiligen Lebensbaum, den man Yggdrasil nennt. Selbst als Staub scheint dies nÝtzlich fÝr das Meditieren zu sein. Heilt die Wirkung von Stone, Dark, Curse, Poison, Decrease Agility, Reverse Orcish. 5 second cool time. Gewicht : 1 Id: (12815) Yggdrasil Dust Dust from the sacred life tree known as Yggdrasil. Even as a dust, this seems to be useful for meditation. Cures effect of Stone, Dark, Curse, Poison, Decrease Agility, Reverse Orcish. 5 second cool time. Weight : 1 Id: (19543) Oliver Wolf Hood Wolf face shaped fluffy hood item. Useful when you cannot sleep well. Class : Costume Location : Upper Weight : 30 Required LV : 70 Job : All Id: (19543) Oliver Wolf Hood Couvre-chef en forme de loup. Utile pour les insomniaques. Classe : Costume Emplacement : Haut Poids : 30 NIV requis : 70 Profession : Toutes Id: (19543) Oliver Wolf Hood Flaumiges Kapuzenobjekt in Form eines Wolfgesichts. NÝtzlich, wenn man nicht gut schlafen kann. Klasse: Costume Region: Upper Gewicht: 10 Erforderliche LV : 70 Job : All Id: (19543) Oliver Wolf Hood Wolf face shaped fluffy hood item. Useful when you cannot sleep well. Class : Costume Location : Upper Weight : 30 Required LV : 70 Job : All Id: (19545) C Boy's Cap Lousy black hat for school kids. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19545) C Boy's Cap Casquette noire pour les étudiants. Classe : Costume Emplacement : Haut Poids : 10 NIV requis : 100 Profession : Toutes Id: (19545) C Boy's Cap Scheuúlicher schwarzer Hut fÝr Schulkinder. Klasse: Costume Location : Upper Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19545) C Boy's Cap Lousy black hat for school kids. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19546) C Valkyrie Helm A Helm of 'Battle Princess' serves Odin. Beautiful decoration stands for open wide wing. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19546) C Valkyrie Helm Heaume de "Battle Princess" servant Odin. Très bel objet à utiliser les ailes déployées. Classe : Costume Emplacement : Haut Poids : 10 NIV requis : 100 Profession : Toutes Id: (19546) C Valkyrie Helm Ein Helm der 'Kampfprinzessin', die Odin dient. Herrliche Verzierung steht fÝr weit offene FlÝgel. Klasse: Costume Location : Upper Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19546) C Valkyrie Helm A Helm of 'Battle Princess' serves Odin. Beautiful decoration stands for open wide wing. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19547) C Deviruchi Cap Copied hat for Babe Devil Deviruchi. Easy and cute designed hat will give you alternative comfort. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19547) C Deviruchi Cap Copie du chapeau du Babe Devil Deviruchi. Ce couvre-chef sympa est en outre très confortable. Classe : Costume Emplacement : Haut Poids : 10 NIV requis : 100 Profession : Toutes Id: (19547) C Deviruchi Cap Kopierter Hut fÝr Babe Devil Deviruchi. Leichter, niedlicher Hut sorgt fÝr alternative Behaglichkeit. Klasse: Costume Location : Upper Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19547) C Deviruchi Cap Copied hat for Babe Devil Deviruchi. Easy and cute designed hat will give you alternative comfort. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19548) C Frog Cap Frog god shaped Hat. Just a routine Frog shaped hat you can consider. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19548) C Frog Cap Chapeau en forme de grenouille. Rien d'exceptionnel à son sujet. Classe : Costume Emplacement : Haut Poids : 10 NIV requis : 100 Profession : Toutes Id: (19548) C Frog Cap Hut in der Form des Froschgottes. Einfach ein Ýblicher Hut in Froschform, den du erwÄgen kannst. Klasse: Costume Location : Upper Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19548) C Frog Cap Frog god shaped Hat. Just a routine Frog shaped hat you can consider. Class : Costume Location : Upper Weight : 10 Required LV : 100 Job : All Id: (19550) C Blush Wear this when you want to look cute for your lover. Necessary item for pretty boys/girls... Class : Costume Location : Middle Weight : 10 Required LV : 100 Job : All Id: (19550) C Blush A porter pour briller face à son ou sa bien-aimé(e). Objet nécessaire pour les personnages fans de mode... Classe : Costume Emplacement : Milieu Poids : 10 NIV requis : 100 Profession : Toutes Id: (19550) C Blush Trage dies, wenn du fÝr deine(n) Geliebte(n) hÝbsch aussehen mÆchtest. Notwendiges Objekt fÝr hÝbsche Jungs/MÄdels ... Klasse: Costume Location : Middle Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19550) C Blush Wear this when you want to look cute for your lover. Necessary item for pretty boys/girls... Class : Costume Location : Middle Weight : 10 Required LV : 100 Job : All Id: (19552) C Centimental Flower A little flower leaf. The whole world seem pretty and happy. Class : Costume Location : Low Weight : 10 Required LV : 100 Job : All Id: (19552) C Centimental Flower Un petit pétale. Le monde entier paraît heureux et merveilleux. Classe : Costume Emplacement : Bas Poids : 10 NIV requis : 100 Profession : Toutes Id: (19552) C Centimental Flower Ein kleines BlÝtenblatt. Die ganze Welt erscheint hÝbsch und frÆhlich. Klasse: Costume Location : Low Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19552) C Centimental Flower A little flower leaf. The whole world seem pretty and happy. Class : Costume Location : Low Weight : 10 Required LV : 100 Job : All Id: (19553) C Assassin Mask A dark mask for assassins. Calms you down well. Class : Costume Location : Low Weight : 10 Required LV : 100 Job : All Id: (19553) C Assassin Mask Un masque noir pour les assassins. Vous apaise également. Classe : Costume Emplacement : Bas Poids : 10 NIV requis : 100 Profession : Toutes Id: (19553) C Assassin Mask Eine dunkle Maske fÝr MÆrder. Beruhigt gut. Klasse: Costume Location : Low Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19553) C Assassin Mask A dark mask for assassins. Calms you down well. Class : Costume Location : Low Weight : 10 Required LV : 100 Job : All Id: (19554) C Hahoe Mask A smily face mask eastern style, sculpted carefully. Makes you feel like home. Class : Costume Location : Middle Low Weight : 10 Required LV : 100 Job : All Id: (19554) C Hahoe Mask Un masque en forme de visage souriant de style oriental, très bien sculpté. Vous donne la sensation d'être à la maison. Classe : Costume Emplacement : Milieu Bas Poids : 10 NIV requis : 100 Profession : Toutes Id: (19554) C Hahoe Mask Eine lÄchelnde Gesichtsmaske in Æstlichem Stil, sorgfÄltig ausgeformt. Damit fÝhlt man sich wie zu Hause. Klasse: Costume Location : Middle Low Gewicht : 10 Erforderliche LV : 100 Job : All Id: (19554) C Hahoe Mask A smily face mask eastern style, sculpted carefully. Makes you feel like home. Class : Costume Location : Middle Low Weight : 10 Required LV : 100 Job : All Changed Skill Spoiler Alert: Id: (1) Basic Skill Basic Skill MAX Lv : 9 Enables the use of Basic Interface Skills. [Lv 1]: Enables Trading Allows the trading of items with other characters. Right click on a character to initiate. [Lv 2]: Enables Emotions Alt+(0~9) and Ctrl+(1,-,=.), Alt+L opens additional Emotion icons. [Lv 3]: Enables Sitting Sitting doubles HP/SP Recovery Speed. Press the Insert key or type /sit. [Lv 4]: Enables Chat Room Creation Alt + C Opens a Chat Room or click the [Lv 5]: Join a Party Character can join a party. [Lv 6]: Enables Use of Kafra Storage Allows use of Kafra Storage. [Lv 7]: Organize Party Able to create a party. /organize [Party Name] for creating party. Alt+Z for set party options. [Lv 9]: Enables Change to First Job Class Qualifies character for change from Novice to one of the First Job Classes. Id: (2) Sword Mastery Sword Mastery MAX Lv : 10 Skill Form: Passive Description: Increase damage with One Handed Sword. [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv 10]: Atk +40 Id: (3) Two-Handed Sword Mastery Two Handed Sword Mastery MAX Lv : 10 Requirement : Sword Mastery 1 Skill Form: Passive Description: Increase damage with Two Handed Sword Class Weapons. [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv 10]: Atk +40 Id: (4) Increase HP Recovery Increase HP Recovery MAX Lv : 10 Skill Form: Passive Description: Enhance natural HP Recovery. Max HP affects how much HP restoration is increased by this skill. [Lv 1]: HP +5/10 sec [Lv 2]: HP +10/10 sec [Lv 3]: HP +15/10 sec [Lv 4]: HP +20/10 sec [Lv 5]: HP +25/10 sec [Lv 6]: HP +30/10 sec [Lv 7]: HP +35/10 sec [Lv 8]: HP +40/10 sec [Lv 9]: HP +45/10 sec [Lv 10]: HP +50/10 sec Id: (5) Bash Bash MAX Lv : 10 Skill Form: Offensive Target: Enemy Description: Hit an enemy with crushing force. If the Fatal Blow skill is learned, Bash will have an added Stun effect at levels 5 and higher. [Lv 1]: +Atk 130% [Lv 2]: +Atk 160% [Lv 3]: +Atk 190% [Lv 4]: +Atk 220% [Lv 5]: +Atk 250% [Lv 6]: +Atk 280% [Lv 7]: +Atk 310% [Lv 8]: +Atk 340% [Lv 9]: +Atk 370% [Lv 10]: +Atk 400% Id: (6) Provoke Provoke MAX Lv : 10 Skill Form: Supportive Target: Enemy Description: Enrage a target to decrease its defense while increasing its Attack Strength. Ineffective against the Undead. Effect of Provoke on Enemies by Skill's Level [Lv 1]: +5% Atk, -10% DEF [Lv 2]: +8% Atk, -15% DEF [Lv 3]: +11% Atk, -20% DEF [Lv 4]: +14% Atk, -25% DEF [Lv 5]: +17% Atk, -30% DEF [Lv 6]: +20% Atk, -35% DEF [Lv 7]: +23% Atk, -40% DEF [Lv 8]: +26% Atk, -45% DEF [Lv 9]: +29% Atk, -50% DEF [Lv 10]: +32% Atk, -55% DEF Id: (7) Magnum Break Magnum Break MAX Lv : 10 Requirement : Bash 5 Skill Form: Offensive(Fire) Description: A Fire Property[color=# Splas]h Attack which makes monsters to be pushed out after giving damage. For 10 seconds after Magnum Break, additional 20% of Fire Property Attack will be added. Small amount of HP will be reduced after usage. [Lv 1]: [/color]+Atk 120% [Lv 2]: +Atk 140% [Lv 3]: +Atk 160% [Lv 4]: +Atk 180% [Lv 5]: +Atk 200% [Lv 6]: +Atk 220% [Lv 7]: +Atk 240% [Lv 8]: +Atk 260% [Lv 9]: +Atk 280% [Lv 10]: +Atk 300% Id: (8) Endure Endure MAX Lv : 10 Requirement : Provoke 5 Skill Form: Supportive Description: Enables attacking and movement while receiving damage. Disabled in Siege mode. After receiving over 7 times of attack, Endure will be disabled. It needs 10 sec to cast again. [Lv 1]: 10 sec, Mdef +1 [Lv 2]: 13 sec, Mdef +2 [Lv 3]: 16 sec, Mdef +3 [Lv 4]: 19 sec, Mdef +4 [Lv 5]: 22 sec, Mdef +5 [Lv 6]: 25 sec, Mdef +6 [Lv 7]: 28 sec, Mdef +7 [Lv 8]: 31 sec, Mdef +8 [Lv 9]: 34 sec, Mdef +9 [Lv 10]: 37 sec, Mdef +10 Id: (9) Increase SP Recovery Increase SP Recovery MAX Lv : 10 Skill Form: Passive Description: Increase the speed of SP recovery. Depending the MAX SP, recovery amount will be increased than normal amount. [Lv 1]: +3 SP every 10 seconds, [Lv 2]: +6 SP every 10 seconds, [Lv 3]: +9 SP every 10 seconds, [Lv 4]: +12 SP every 10 seconds, [Lv 5]: +15 SP every 10 seconds, [Lv 6]: +18 SP every 10 seconds, [Lv 7]: +21 SP every 10 seconds, [Lv 8]: +24 SP every 10 seconds, [Lv 9]: +27 SP every 10 seconds, [Lv 10]: +30 SP every 10 seconds, Id: (10) Sight Sight MAX Lv : 1 Skill Form: Supportive(Fire) Description: 7Detect hidden enemies around. Id: (11) Napalm Beat Napalm Beat MAX Lv : 10 Skill Form: Offensive(Spiritual) Target: Enemy Description: Attack an enemy with spiritual attack. Id: (12) Safety Wall Safety Wall MAX Lv : 10 2Requirement : Napalm Beat 7, Soul Strike 5 23Requirement : Napalm Beat 7, Soul Strike 5 8Requirement : Aspersio 4, Sanctuary 3 Skill Form: Supportive(Spiritual) Target: Ground Description: Create a magic barrier on a targeted spot that will block short range melee. Once its duration time is expired, it will disappear. Only blocks the short range of physical attack. Needs 1 Blue Gemstone to use. Id: (13) Soul Strike Soul Strike MAX Lv : 10 Requirement : Napalm Beat 4 Skill Form: Offensive(Spiritual) Target: Enemy Description: Summon holy ghosts to attack. Specially this skill works well on Undead. Id: (14) Cold Bolt Cold Bolt MAX Lv : 10 Skill Form: Offensive0000bb(Ice) Target: Enemy Description: Attack monsters with arrows made with ice. Each arrow attack has the same amount of power with Matk. Id: (15) Frost Diver Frost Driver MAX Lv : 10 Requirement : Cold Bolt 5 Skill Form: Offensive0000bb(Ice) Target: Enemy Description: It freezes the enemy for certain period of time. Id: (16) Stone Curse Stone Curse MAX Lv : 10 Skill Form: Curse(Earth) Target: Enemy Description: Curse an enemy by turning it into stone. Each cast requires 1 Red Gemstone. Id: (17) Fire Ball Fire Ball MAX Lv : 10 Requirement : Fire Bolt 4 Skill Form: Offensive(Fire) Target: Enemy Description: Attack enemy and around at the same time. Enemies near the targeted enemy gets 3/4 of damage of what targeted enemy gets. After skill Lv. 6, casting and delay time will be reduced. Id: (18) Fire Wall Fire Wall MAX Lv : 10 Requirement : Sight 1, Fire Ball 5 Skill Form: Offensive(Fire) Target: Ground Description: Protect from enemy by creating fire wall. Id: (19) Fire Bolt Fire Bolt MAX Lv : 10 Skill Form: Offensive(Fire) Target: Enemy Description: Attack monsters with arrows made with fire. Each arrow attack has the same amount of power with Matk. Id: (20) Lightening Bolt Lightning Bolt MAX Lv : 10 Skill Form: Offensive(Lightning) Target: Enemy Description: Attack enemy with lightning attack. Id: (21) Thunder Storm Thunder Storm MAX Lv : 10 Requirement : Lightning Bolt 4 Skill Form: Offensivebbbb00(Lightning) Target: Ground Description: Summon a storm of lightning on the targeted area to damage enemies around. Id: (22) Divine Protection Divine Protection MAX Lv : 10 14Requirement : Cure 1 Skill Form: Passive Description: Increase Defense against Demon and Undead monsters based on user's level. [Lv 1]: DEF +3 [Lv 2]: DEF +6 [Lv 3]: DEF +9 [Lv 4]: DEF +12 [Lv 5]: DEF +15 [Lv 6]: DEF +18 [Lv 7]: DEF +21 [Lv 8]: DEF +24 [Lv 9]: DEF +27 [Lv 10]: DEF +30 Id: (23) Demon Bane Demon Bane MAX Lv : 10 Requirement : Divine Protection 3 Skill Form: Passive Description: Increase Attack Strength against Demon and Undead monsters based on user's level. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (24) Ruwach Ruwach MAX Lv : 1 Skill Form: Supportive Description: Attack hidden enemies with the Holy Spirit. Id: (25) Pneuma Pneuma MAX Lv : 1 Requirement : Warp Portal 4 Skill Form: Supportive Target: Ground Description: Makes targeted area to disable the long range of physical attack for the certain amount of time. Id: (26) Teleport Teleport MAX Lv : 2 Requirement : Ruwach 1 Skill Form: Supportive Description: Able to teleport to other places. [Lv 1]: Teleport to a random spot within that map. [Lv 2]: Teleport to your Saved Point. Id: (27) Warp Portal Warp Portal MAX Lv : 4 Requirement : Teleport 2 Skill Form: Supportive Target: Ground Description: Create a Warp Portal that leads to the saved location. Max 8 people can use teleport at the same time. Blue Gemstone is required for activation. [Lv 1]: Warp to Saved Point. [Lv 2]: Enable 1 Memo point. [Lv 3]: Enable 2 Memo points. [Lv 4]: Enables 3 Memo points. [Memo Point]: Specific map area memorized as a destination for a Warp Portal. Type /memo in a target area to set location as a Memo Point. Id: (28) Heal Heal MAX Lv : 10 14Requirement : Faith 10, Demon Bane 5 Skill Form: Recovery Target: Player Description: Recover a targeted player's HP. Caster's base level and INT affect the amount of HP recovered by Heal. Id: (29) Increase AGI Increase Agility MAX Lv : 10 Requirement : Heal 3 Skill Form: Supportive Target: Player Description: Increase targeted character's Movement and Attack Speeds for the duration of the skill. Consumes a little HP for casting. Id: (30) Decrease AGI Decrease Agility MAX Lv : 10 Requirement : Increase Agility 1 Skill Form: Supportive Target: Enemy Description: Decrease target's Movement and Attack Speeds for the duration of the skill 000000 Id: (31) Aqua Benedicta Aqua Benedicta MAX Lv : 1 Skill Form: Recovery Description: Create Holy Water with 1 Empty Bottle while standing in water. Id: (32) Signum Crusis Signum Crucis MAX Lv : 10 Requirement : Demon Bane 3 Skill Form: Supportive Range : Entire Screen Description: Decrease the Defense of Undead and Ghost monsters in the caster's vicinity. Id: (33) Angelus Angelus MAX Lv : 10 Requirement : Divine Protection 3 Skill Form: Supportive Description: Increase the Defense of the entire party including caster. Id: (34) Blessing Blessing MAX Lv : 10 Requirement : Divine Protection 5 Skill Form: Supportive Target: Player Description: Increase targeted player's DEX, INT, and STR for temporally. It can also recover abnormal statuses from Curse and Stone Curse. Id: (35) Cure Cure MAX Lv : 1 4Requirement : Heal 2 14Requirement : Faith 5 Skill Form: Recovery Target: Player Description: Recover various abnormal statuses such as Silence, Chaos or Darkness. Undead monsters will be Chaos status if Cure is used on. Id: (36) Enlarge Weight Limit Enlarge Weight Limit MAX Lv : 10 Skill Form: Passive Description: Increase Maximum Weight Limit. [Lv 1]: Maximum Weight +200 [Lv 2]: Maximum Weight +400 [Lv 3]: Maximum Weight +600 [Lv 4]: Maximum Weight +800 [Lv 5]: Maximum Weight +1000 [Lv 6]: Maximum Weight +1200 [Lv 7]: Maximum Weight +1400 [Lv 8]: Maximum Weight +1600 [Lv 9]: Maximum Weight +1800 [Lv 10]: Maximum Weight +2000 Id: (37) Discount Discount MAX Lv : 10 Requirement : Enlarge Weight Limit 3 Skill Form: Passive Description: Able to buy items with cheaper price than suggested price from the store. [Lv 1]: 7% NPC Price Reduction [Lv 2]: 9% NPC Price Reduction [Lv 3]: 11% NPC Price Reduction [Lv 4]: 13% NPC Price Reduction [Lv 5]: 15% NPC Price Reduction [Lv 6]: 17% NPC Price Reduction [Lv 7]: 19% NPC Price Reduction [Lv 8]: 21% NPC Price Reduction [Lv 9]: 23% NPC Price Reduction [Lv 10]: 24% NPC Price Reduction Id: (38) Overcharge Overcharge MAX Lv : 10 Requirement : Discount 3 Skill Form: Passive Description: Increases amount of zeny received for items sold to NPC shops. [Lv 1]: 7% Price Increase [Lv 2]: 9% Price Increase [Lv 3]: 11% Price Increase [Lv 4]: 13% Price Increase [Lv 5]: 15% Price Increase [Lv 6]: 17% Price Increase [Lv 7]: 19% Price Increase [Lv 8]: 21% Price Increase [Lv 9]: 23% Price Increase [Lv 10]: 24% Price Increase Id: (39) Pushcart Pushcart MAX Lv : 10 Requirement : Enlarge Weight Limit 5 Skill Form: Passive Description: Able to use a cart which can store many items. Cart can be rented from Kafra Employees. Shortcut: Alt-W. Items in cart cannot be directly used. Items have to be moved to inventory. Id: (40) Item Appraisal Item Appraisal MAX Lv : 1 Skill Form: Supportive Description: Identify an unknown item. Id: (41) Vending Vending MAX Lv : 10 Requirement : Pushcart 3 Skill Form: Supportive Description: Open a street stall for selling items to other players. Amount of items to sell will be increase depending the level. Id: (42) Mammonite Mammonite MAX Lv : 10 Skill Form: Offensive Target: Enemy Description: Inflict surprising damage to a target by spending an amount of zeny. [Lv 1]: Atk 150%, 100 zeny [Lv 2]: Atk 200%, 200 zeny [Lv 3]: Atk 250%, 300 zeny [Lv 4]: Atk 300%, 400 zeny [Lv 5]: Atk 350%, 500 zeny [Lv 6]: Atk 400%, 600 zeny [Lv 7]: Atk 450%, 700 zeny [Lv 8]: Atk 500%, 800 zeny [Lv 9]: Atk 550%, 900 zeny [Lv 10]: Atk 600%, 1,000 zeny Id: (43) Owl's Eye Owl's Eye MAX Lv : 10 Skill Form: Passive Description: Increase DEX. [Lv 1]: DEX +1 [Lv 2]: DEX +2 [Lv 3]: DEX +3 [Lv 4]: DEX +4 [Lv 5]: DEX +5 [Lv 6]: DEX +6 [Lv 7]: DEX +7 [Lv 8]: DEX +8 [Lv 9]: DEX +9 [Lv 10]: DEX +10 Id: (44) Vulture's Eye Vulture's Eye MAX Lv : 10 3Requirement : Owl's Eye 3 23Requirement : Owl's Eye 3 Skill Form: Passive Description: Increase the Attack Range and Accuracy Rate for Bow. [Lv 1]: Range +1 [Lv 2]: Range +2 [Lv 3]: Range +3 [Lv 4]: Range +4 [Lv 5]: Range +5 [Lv 6]: Range +6 [Lv 7]: Range +7 [Lv 8]: Range +8 [Lv 9]: Range +9 [Lv 10]: Range +10 Id: (45) Improve Concentration Improve Concentration MAX Lv : 10 Requirement : Vulture's Eye 1 Skill Form: Supportive Description: Increase DEX and AGI for temporary, and detect hidden enemies as well. Id: (46) Double Strafe Double Strafe MAX Lv : 10 17Requirement : Vulture's Eye 10 Skill Form: Offensive Target: Enemy Description: Inflict double damage on a target by firing two arrows in one attack. Id: (47) Arrow Shower Arrow Shower MAX Lv : 10 Requirement : Double Strafe 5 Skill Form: Offensive Target: Enemy Description: Shoot a volley of arrows at enemies to damage a target and others in the target's vicinity. Id: (48) Double Attack Double Attack MAX Lv : 10 Skill Form: Passive Description: Increase the chance of performing double attacks when using Dagger. This skill also affects Left-Hand damage with Katar Class Weapons. Id: (49) Improve Dodge Improve Dodge MAX Lv : 10 Skill Form: Passive Description: Increase the Flee Rate from enemy. Id: (50) Steal Steal MAX Lv : 10 Skill Form: Supportive Target: Enemy Description: Steal items from monsters. Id: (51) Hiding Hiding MAX Lv : 10 Requirement : Steal 5 Skill Form: Supportive Description: Hide under the ground to avoid enemy attack but it can be detected by Detection skill. Id: (52) Envenom Envenom MAX Lv : 10 Skill Form: Offensive (Poison) Target: Enemy Description: It gives the Poison property damage to a target. Enemy can be poisoned at a certain rate. Id: (53) Detoxify Detoxify MAX Lv : 1 Requirement : Envenom 3 Skill Form: Supportive (Poison) Description: Remove the Poisoned status from a targeted character Id: (54) Resurrection Resurrection MAX Lv : 4 Requirement : Increase SP Recovery 4, Recovery 1 Skill Form: Supportive Target: Dead Player Description: Revive a dead character. [Lv 1]: Recover 10% of HP [Lv 2]: Recover 30% of HP [Lv 3]: Recover 50% of HP [Lv 4]: Recover 80% of HP Id: (55) Spear Mastery Spear Mastery MAX Lv : 10 Skill Form: Passive Description: Increase damage with Spears. +1 attack power per each level will be added when character is riding Peco Peco. [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv 10]: Atk +40 Id: (56) Pierce Pierce MAX Lv : 10 Requirement : Spear Mastery 1 Skill Form: Offensive Target: Enemy Description: Attack the enemy with spear. Able to use repeated attack depending the size of monsters and Spear must be equipped.000000 [Small Monsters]: 1 hit [Medium Monsters]: 2 hits [Large Monsters]: 3 hits Id: (57) Brandish Spear Brandish Spear MAX Lv : 10 Requirement : Peco Peco Ride 1, Spear Stab 3 Skill Form: Offensive Target: Enemy Description: A powerful lancing strike made while riding a Peco Peco. Requires Spear and Peco Peco. Id: (58) Spear Stab Spear Stab MAX Lv : 10 Requirement : Pierce 5 Skill Form: Offensive Target: Enemy Description: Attack an enemy with a forceful spear stab that will knock it back a distance. Requires Spear. Id: (59) Spear Boomerang Spear Boomerang MAX Lv : 5 Requirement : Pierce 3 Skill Form: Offensive Target: Enemy Description: Attack an enemy from a distance by hurling a spear. Requires Spear. Id: (60) Twohand Quicken Two Hand Quicken MAX Lv : 10 Requirement : Two Handed Sword Mastery 1 Skill Form: Supportive Description: Temporarily increase the Attack Speed for Two-Handed Sword. Skill will be disappeared by removing Two-Handed Sword. [Lv 1]: 30 sec duration [Lv 2]: 60 sec duration [Lv 3]: 90 sec duration [Lv 4]: 120 sec duration [Lv 5]: 150 sec duration [Lv 6]: 180 sec duration [Lv 7]: 210 sec duration [Lv 8]: 240 sec duration [Lv 9]: 270 sec duration [Lv 10]: 300 sec duration Id: (61) Counter Attack Counter Attack MAX Lv : 5 Requirement : Two Handed Sword Mastery 1 Skill Form: Offensive Target: Enemy Description: After blocking the close range damage from an enemy, critical attack will be automatically retaliated. Id: (62) Bowling Bash Bowling Bash MAX Lv : 10 Requirement : Bash 10, Magnum Break 3, Two Handed Sword Mastery 5, Two Hand Quicken 10, Counter Attack 5 Skill Form: Offensive Target: Enemy Description: Strike many enemies at once by tumbling away and giving damages to each others. Id: (63) Peco Peco Ride Peco Peco Ride MAX Lv : 1 Requirement : Endure 1 Skill Form: Passive Description: Enables riding of Peco Peco. Id: (64) Cavalier Mastery Cavalier Mastery MAX Lv : 5 Requirement : Peco Peco Ride 1 Skill Form: Passive Description: Increase Attack Speed while mounted on a Peco Peco. Attack speed will be normal as usual after its mastery. Id: (65) Mace Mastery Mace Mastery MAX Lv : 10 Skill Form: Passive Description: Increase the damage with Mace. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (66) Impositio Manus Impositio Manus MAX Lv : 5 Skill Form: Blessing Target: Player Description: Bless a targeted player by increasing the weapon damage of that character for 1 minute. [Lv 1]: 13sp, Attack +5 [Lv 2]: 16sp, Attack +10 [Lv 3]: 19sp, Attack +15 [Lv 4]: 22sp, Attack +20 [Lv 5]: 25sp, Attack +25 Id: (67) Suffragium Suffragium MAX Lv : 3 Requirement : Impositio Manus 2 Skill Form: Blessing Target: Player (Excluding caster) Description: This invocation can only be used on others and will not work on caster. Reduces the skill casting time for one time. [Lv 1]: 15% reduction, 30 sec [Lv 2]: 30% reduction, 20 sec [Lv 3]: 45% reduction, 10 sec Id: (68) Aspersio Aspersio MAX Lv : 5 Requirement : Aqua Benedicta 1, Impositio Manus 3 Skill Form: Blessing Target: Player Description: Endow the targeted player's weapon with the Holy property for the skill's duration. Requires 1 Holy Water. [Lv 1]: 1 min duration [Lv 2]: 1 min, 30 sec duration [Lv 3]: 2 min duration [Lv 4]: 2 min, 30 sec duration [Lv 5]: 3 min duration Id: (69) B.S Sacramenti B.S Sacramenti MAX Lv : 1 Requirement : Aspersio 5, Gloria 3 Skill Form: Blessing Target: Ground Description: The Holy ceremony with commune. This Sacramenti blessing endows the armor of all party members with the Holy property. This skill requires total 2 Priest classes in left and right side in the same party. Id: (70) Sanctuary Sanctuary MAX Lv : 10 Requirement : Heal 1 Skill Form: Supportive Target: Ground Description: Create a holy area on the ground that will provide continuous HP restoration. Id: (71) Slow Poison Slow Poison MAX Lv : 4 Skill Form: Supportive Target: Player Description: Slow the effect of poison on a character that is Poisoned. Id: (72) Status Recovery Status Recovery MAX Lv : 1 Skill Form: Supportive Target: Player Description: Recover from White Imprison, Despair Song skill effects and the abnormal status such as Frozen, Stone or etc. It gives Darkness status on the Undead. Id: (73) Kyrie Eleison Kyrie Eleison MAX Lv : 10 Requirement : Angelus 2 Skill Form: Eulogy Description: Create a perfect barrier around a character that will be able to withstand a certain number of attacks, before barrier is broken. Otherwise, it lasts for 2 minutes. Holy Light skill immediately cancels this skill. [Lv 1]: Max HP 12%, 5 Attacks Blocked [Lv 2]: Max HP 14%, 6 Attacks Blocked [Lv 3]: Max HP 16%, 6 Attacks Blocked [Lv 4]: Max HP 18%, 7 Attacks Blocked [Lv 5]: Max HP 20%, 7 Attacks Blocked [Lv 6]: Max HP 22%, 8 Attacks Blocked [Lv 7]: Max HP 24%, 8 Attacks Blocked [Lv 8]: Max HP 26%, 9 Attacks Blocked [Lv 9]: Max HP 28%, 9 Attacks Blocked [Lv 10]: Max HP 30%, 10 Attacks Blocked Id: (74) Magnificat Magnificat MAX Lv : 5 Skill Form: Eulogy Description: Double the caster and party's SP Recovery speed for the duration of the skill. Id: (75) Gloria Gloria MAX Lv : 5 Requirement : Kyrie Eleison 4, Magnificat 3 Skill Form: Eulogy Description: Add +30 LUK to the caster and party members for the duration of the skill. Id: (76) Lex Divina Lex Divina MAX Lv : 10 Requirement : Ruwach 1 Skill Form: Exorcism Target: Enemy Description: Silence an enemy, temporarily disabling its use of skills, for a set duration. Id: (77) Turn Undead Turn Undead MAX Lv : 10 Requirement : Resurrection 1, Lex Divina 3 Skill Form: Exorcism Target: Enemy Description: Destroy the Undead monster by certain rate. If fails, Undead monster will get proper amount of damage. Id: (78) Lex Aeterna Lex Aeterna MAX Lv : 1 Requirement : Lex Divina 5 Skill Form: Exorcism Target: Enemy Description: Weaken an enemy so that it will receive twice as much damage from the next attack that hits it. Ineffective against enemies afflicted by the Frozen or Stone statuses. Id: (79) Magnus Exorcismus Magnus Exorcismus MX Lv : 10 Requirement : Turn Undead 3, Lex Aeterna 1, Safety Wall 1 Skill Form: Exorcism Target: Ground Description: Summon a purifying cross on the ground to exterminate Demon and Undead monsters. Requires 1 Blue Gemstone. Id: (80) Fire Pillar Fire Pillar MAX Lv : 10 Requirement : Fire Wall 1 Skill Form: Offensive(Fire) Target: Ground Description: Summon a pillar of flame on a targeted spot that will damage enemies that come into contact with it. Id: (81) Sightrasher Sightrasher MAX Lv : 10 Requirement : Sight 1, Lightning Bolt 1 Skill Form: Offensive(Fire) Description: Attack enemies by shooting fireballs, which are first summoned by the Sight , in directions that radiate away from the caster. Id: (83) Meteor Storm Meteor Storm MAX Lv : 10 Requirement : Thunder Storm 1, Sightrasher 2 Skill Form: Offensive(Fire) Target: Ground Description: Summon meteors towards a targeted area to inflict area effect damage upon enemies Id: (84) Jupitel Thunder Jupitel Thunder MAX Lv : 10 Requirement : Napalm Beat 1, Lightning Bolt 1 Skill Form: Offensive(Lightning) Target: Enemy Description: Fire a ball of crackling lightning that will damage and push back the targeted enemy. Id: (85) Lord of Vermilion Lord of Vermilion MAX Lv : 10 Requirement : Thunder Storm 1, Jupitel Thunder 5 Skill Form: Offensive(Lightning) Target: Ground Description: Summon explosive lightning to strike a targeted area. When the level goes up, the casting time will be faster. Id: (86) Water Ball Waterball MAX Lv : 5 Requirement : Cold Bolt 1, Lightning Bolt 1 Skill Form: Offensive(Ice) Target: Enemy Description: Attack enemy with water nearby. It cannot be used without water nearby. Id: (87) Ice Wall Icewall MAX Lv : 10 Requirement : Stone Curse 1, Frost Diver 1 Skill Form: Supportive(Ice) Target: Ground Description: Create a frozen wall of ice that will block enemies. Id: (88) Frost Nova Frost Nova MAX Lv : 10 Requirement : Frost Diver 1, Icewall 1 Skill Form: Offensive(Ice) Target: Player Description: Create an aura of icy cold that will simultaneously freeze enemies around the caster. Id: (89) Storm Gust Storm Gust MAX Lv : 10 Requirement : Frost Diver 1, Jupitel 3 Skill Form: Offensive(Ice) Target: Ground Description: Summon a blizzard on a targeted spot to damage enemies within Storm Gust's range. Id: (90) Earth Spike Earth Spike MAX Lv : 5 9Requirement : Stone Curse 1 4190Requirement : Stone Curse 1 16Requirement : Endow Quake 1 Skill Form: Offensive(Earth) Target: Enemy Description: Command the ground beneath a targeted enemy to rise into spikes. Id: (91) Heaven's Drive Heaven's Drive MAX Lv : 5 9Requirement : Earth Spike 3 4190Requirement : Earth Spike 3 16Requirement : Earth Spike 3 Skill Form: Offensive(Earth) Target: Ground Description: Command the ground in a targeted area to rise into spikes in order to damage enemies within its range. Id: (92) Quagmire Quagmire MAX Lv : 5 Requirement : Heaven's Drive 1 Skill Form: Supportive (Earth) Target: Ground Description: Temporarily convert a targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all monsters on it. AGI and DEX of targeted monsters cannot be decreased lower than 50. For players, this skill only has half of the effect that it has on monsters. Id: (93) Sense Sense MAX Lv : 1 Skill Form: Supportive Target: Monster Description: Reveal detailed information about a targeted monster to both caster and members in caster's party. Id: (94) Iron Tempering Iron Tempering MAX Lv : 5 Skill Form: Passive Description: Enables the tempering of Iron. Success rate will be increased whenever level goes up. Id: (95) Steel Tempering Steel Tempering MAX Lv : 5 Requirement : Iron Tempering 1 Skill Form: Passive Description: Enables the tempering of Steel. Success rate will be increased whenever level goes up. Id: (96) Enchantedstone Craft Enchanted Stone Craft MAX Lv : 5 Requirement : Iron Tempering 1 Skill Form: Passive Description: Enables the refining of 4 kinds of property stones. Success rate will be increased whenever level goes up. Id: (97) Research Orideocon Research Oridecon MAX Lv : 5 Requirement : Enchanted Stone Craft 1 Skill Form: Passive Description: Increase the success rate of forging items with Oridecon. Id: (98) Smith Dagger Smith Dagger MAX Lv : 3 Skill Form: Passive Description: Enables forging of Dagger Class weapons. Success rate will be increased whenever level goes up. Id: (99) Smith Sword Smith Sword MAX Lv : 3 Requirement : Smith Dagger 1 Skill Form: Passive Description: Enables forging of Sword Class weapons. Success rate will be increased whenever level goes up. Id: (100) Smith Two-handed Sword Smith Two-handed Sword MAX Lv : 3 Requirement : Smith Sword 1 Skill Form: Passive Description: Enables forging of Two Handed Sword Class Weapons. Success rate will be increased whenever level goes up. Id: (101) Smith Axe Smith Axe MAX Lv : 3 Requirement : Smith Sword 2 Skill Form: Passive Description:Enables forging of Axe Class Weapons. Success rate will be increased whenever level goes up. Id: (102) Smith Mace Smith Mace MAX Lv : 3 Requirement : Smith Brass Knuckle 1 Skill Form: Passive Description: Enables forging of Mace Class weapons. Success rate will be increased whenever level goes up. Id: (103) Smith Knucklebrace Smith Brass Knuckle MAX Lv : 3 Requirement : Smith Dagger 1 Skill Form: Passive Description: Enables forging of Knuckle Class weapons. Success rate will be increased whenever level goes up. Id: (104) Smith Spear Smith Spear MAX Lv : 3 Requirement : Smith Dagger 2 Skill Form: Passive Description: Enables forging of Spear Class weapons. Success rate will be increased whenever level goes up. Id: (105) Hilt Binding Hilt Binding MAX Lv : 1 Skill Form: Passive Description: ATK+4. Increase the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection by 10%. Id: (106) Ore Discovery Ore Discovery MAX Lv : 1 Requirement : Hilt Binding 1, Steel Tempering 1 Skill Form: Passive Description: Increase the success rate of finding ores dropped from monsters. Id: (107) Weaponry Research Weaponry Research MAX Lv : 10 Requirement : Hilt Binding 1 Skill Form: Passive Description: Improves weapon knowledge in order to refine and use. Id: (108) Weapon Repair Repair Weapon MAX Lv : 1 Requirement : Weaponry Research Skill Form: Supportive Target: Weaponry Description: Repair damaged Weapons. Id: (109) Skin Tempering Skin Tempering MAX Lv : 5 Skill Form: Passive Description: Increase resistance to Fire and Neutral property attacks. [Lv 1]: Fire +5%, Neutral +1% [Lv 2]: Fire +10%, Neutral +2% [Lv 3]: Fire +15%, Neutral +3% [Lv 4]: Fire +20%, Neutral +4% [Lv 5]: Fire +25%, Neutral +5% Id: (110) Hammer Fall Hammerfall MAX Lv : 5 Skill Form: Supportive Target: Ground Description: Pound a targeted cell to stun enemies in the impacts vicinity. Id: (111) Adrenaline Rush Adrenaline Rush MAX Lv : 5 Requirement : Hammerfall 2 Skill Form: Supportive Description: Double the Attack Speed of Axe and Mace weapons for the duration of the skill. Id: (112) Weapon Perfection Weapon Perfection MAX Lv : 5 Requirement : Adrenaline Rush 2, Weaponry Research 2 Skill Form: Supportive Description: During the certain amount of time, it gives 100% of damages to each Small-Medium-Large types of monsters regardless of weapon. Id: (113) Power-Thrust Power Thrust MAX Lv : 5 Requirement : Adrenaline Rush 3 Skill Form: Supportive Description: Attack power increases but weapon has more possibility to be destroyed. [Lv 1]: Atk +5%, Destroy Rate +0.1% [Lv 2]: Atk +10%, Destroy Rate +0.1% [Lv 3]: Atk +15%, Destroy Rate +0.1% [Lv 4]: Atk +20%, Destroy Rate +0.1% [Lv 5]: Atk +25%, Destroy Rate +0.1% Id: (114) Maximize Power Maximize Power MAX Lv : 5 Requirement : Weapon Perfection 3, Power Thrust 2 Skill Form: Supportive Description: Amplify Weapon Attack Power by continuously draining a specific amount of SP while skill is active. This skill can be canceled by casting it once again. Id: (115) Skid Trap Skid Trap MAX Lv : 5 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. Requires 1 Trap. [Lv 1]: 6 cell sliding range, 300 sec [Lv 2]: 7 cell sliding range, 240 sec [Lv 3]: 8 cell sliding range, 180 sec [Lv 4]: 9 cell sliding range, 120 sec [Lv 5]: 10 cell sliding range, 60 sec Id: (116) Land Mine Land Mine MAX Lv : 5 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap which will explode once an enemy steps on it. Requires 1 Trap. [Lv 1]: Atk 50%, 65 sec duration [Lv 2]: Atk 75%, 50 sec duration [Lv 3]: Atk 100%, 35 sec duration [Lv 4]: Atk 125%, 20 sec duration [Lv 5]: Atk 150%, 5 sec duration Id: (117) Ankle Snare Anklesnare MAX Lv : 5 Requirement : Skid Trap 1 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap that will bind an enemy to the ground for the skill's duration, which is affected by the AGI of the target. Requires 1 Trap. Id: (118) Shockwave Trap Shockwave Trap MAX Lv : 5 Requirement : Anklesnare 1 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap which will drain SP away from enemies. Requires 2 Traps. [Lv 1]: 20% Max SP consume, 200 sec duration [Lv 2]: 35% Max SP consume, 160 sec duration [Lv 3]: 50% Max SP consume, 120 sec duration [Lv 4]: 65% Max SP consume, 80 sec duration [Lv 5]: 80% Max SP consume, 40 sec duration Id: (119) Sandman Sandman MAX Lv : 5 Requirement : Flasher 1 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap that will cause the enemy that steps on it, as well as enemies within the trap's range, to fall asleep. Requires 1 Trap. [Lv 1]: 50% Sleep Chance, 150 sec duration [Lv 2]: 60% Sleep Chance, 120 sec duration [Lv 3]: 70% Sleep Chance, 90 sec duration [Lv 4]: 80% Sleep Chance, 60 sec duration [Lv 5]: 90% Sleep Chance, 30 sec duration Id: (120) Flasher Flasher MAX lv : 5 Requirement : Skid Trap 1 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap which will emit intense light, which may inflict the target with the Blind status. Requires 2 Traps. [Lv 1]: 150 sec duration [Lv 2]: 120 sec duration [Lv 3]: 90 sec duration [Lv 4]: 60 sec duration [Lv 5]: 30 sec duration Id: (121) Freezing Trap Freezing Trap MAX Lv : 5 Requirement : Flasher 1 Skill Form: Hidden Trap Target: Ground Description: Set a trap which will freeze an enemy once it has been triggered. Requires 2 Traps . [Lv 1]: 150 sec duration [Lv 2]: 120 sec duration [Lv 3]: 90 sec duration [Lv 4]: 60 sec duration [Lv 5]: 30 sec duration Id: (122) Blast Mine Blast Mine MAX Lv : 5 Requirement : Sandman 1, Land Mine 1, Freezing Trap 1 Skill Form: Trap(Visible) Target: Ground Description: Set a trap that will automatically explode after a specific time period determined by the level of the skill. Requires 1 Trap . [Lv 1]: Explode after 10 sec [Lv 2]: Explode after 8 sec [Lv 3]: Explode after 6 sec [Lv 4]: Explode after 4 sec [Lv 5]: Explode after 2 sec Id: (123) Claymore Trap Claymore Trap MAX Lv : 5 Skill Form: Trap(Visible) Requirement : Blast Mine 1, Shockwave Trap 1 Target: Ground Description: Set a trap which will inflict splashed damage. Requires 2 Traps. [Lv 1]: 20 sec duration [Lv 2]: 40 sec duration [Lv 3]: 60 sec duration [Lv 4]: 80 sec duration [Lv 5]: 100 sec duration Id: (124) Remove Trap Remove Trap MAX Lv : 1 11Requirement : Land Mine 1 17Requirement : Double Strafe 5 Skill Form: Supportive Target: Trap on the Ground Description: Remove a trap that has been set on the ground, as well as regain that Trap. Id: (125) Talkie Box Talkie Box MAX Lv : 1 Requirement : Remove Trap 1, Shockwave Trap 1 Skill Form: Trap(Hiding) Target: Ground Description: Set a trap which will last for 600 seconds and will display a prepared message for the person who triggers it. Requires 1 Trap. Id: (126) Beast Bane Beastbane MAX Lv : 10 Skill Form: Passive Description: Increase Attack Power against Animal and Insect monsters.[/color] [Lv 1]: Atk +4 [Lv 2]: Atk +8 [Lv 3]: Atk +12 [Lv 4]: Atk +16 [Lv 5]: Atk +20 [Lv 6]: Atk +24 [Lv 7]: Atk +28 [Lv 8]: Atk +32 [Lv 9]: Atk +36 [Lv 10]: Atk +40 Id: (127) Falconry Mastery Falconry Mastery MAX Lv : 1 Requirement : Beastbane 1 Skill Form: Passive Description: Enable renting of a Falcon from the Hunter Guild. Id: (128) Steel Crow Steel Crow MAX Lv : 10 Requirement : Blitz Beat 5 Skill Form: Passive Description: Increase the damage inflicted by Falcon. [Lv 1]: Atk +6 [Lv 2]: Atk +12 [Lv 3]: Atk +18 [Lv 4]: Atk +24 [Lv 5]: Atk +30 [Lv 6]: Atk +36 [Lv 7]: Atk +42 [Lv 8]: Atk +48 [Lv 9]: Atk +54 [Lv 10]: Atk +60 Id: (129) Blitz Beat Blitz Beat MAX Lv : 5 Requirement : Falconly Mastery 1 Skill Form: Offensive Target: Enemy Description: 777777Command Falcon to attack a targeted enemy. Leveling this skill also increases the chance of automatic attacks from the Falcon when attacking an enemy with a Bow Class Weapon. The Falcon's Attack Range : 3+(Vulture's Eye skill).[/color] Id: (130) Detect Detect MAX Lv : 4 Requirement : Improve Concentration 1, Falconry Mastery 1 Skill Form: Supportive Target: Ground Description: Command a Falcon to detect hidden enemies from a distance. Id: (131) Spring Trap Spring Trap MAX Lv : 5 Requirement : Remove Trap 1, Falconly Mastery Skill Form: Supportive Target: Trap Description: Command Falcon to explode the set trap. Id: (132) Righthand Mastery Righthand Mastery MAX Lv : 5 Skill Form: Passive Description: Increases the damage of the weapon in the right hand when equipped with dual weapons. Equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. [Lv 1]: Atk 60% [Lv 2]: Atk 70% [Lv 3]: Atk 80% [Lv 4]: Atk 90% [Lv 5]: Atk 100% Id: (133) Lefthand Mastery Lefthand Mastery MAX Lv : 5 Requirement : Righthand Mastery 2 Skill Form: Passive Description: Increases the damage of the weapon in the left hand when equipped with dual weapons. Equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. [Lv 1]: Atk 40% [Lv 2]: Atk 50% [Lv 3]: Atk 60% [Lv 4]: Atk 70% [Lv 5]: Atk 80% Id: (134) Katar Mastery Katar Mastery MAX Lv : 10 Skill Form: Passive Description: Increase damaged inflicted with Katar Class Weapons. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (135) Cloaking Cloaking MAX Lv : 10 Requirement : Hinding 2 Skill Form: Supportive Description: Initiate Cloaking status, which hides the caster from enemies without disabling movement. At Levels 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls. Id: (136) Sonic Blow Sonic Blow MAX Lv : 10 Requirement : Katar Mastery 4 Skill Form: Offensive Target: Enemy Description: Direct a flurry of rapid Katar strikes that will have a chance of inflicting the Stun status on the target. Id: (137) Grimtooth Grimtooth MAX Lv : 5 Requirement : Cloaking 2, Sonic Blow 5 Skill Form: Offensive Target: Enemy Description: Strike an enemy only with a close range Katar attack while in hiding status. Id: (138) Enchant Poison Enchant Poison MAX Lv : 10 Requirement : Envenom 1 Skill Form: Supportive(Poison) Property: Poison Target: Temporarily enchant equipped weapon with the Poison property. Poison enchanted weapons have a chance of inflicting targets with the Poison status. Id: (139) Poison React Poison React MAX Lv : 10 Requirement : Enchant Poison 3 Skill Form: Supportive(Poison) Target: Player Description: If the enemy uses Poison property attacks, the caster will reflect the damage instead.(1 time Only) Once this skill is activated, the caster will automatically cast Envenom after receiving damage from normal enemy attacks. Id: (140) Venom Dust Venom Dust MAX Lv : 10 Requirement : Enchant Poison 5 Skill Form: Supportive(Poison) Target: Ground Description: Contaminate a targeted area with Poison. Requires 1 Red Gemstone. Id: (141) Venom Splasher Venom Splasher MAX Lv : 10 Requirement : Poison React 5, Venom Dust 5 Skill Form: Offensive(Poison) Target: Enemy Description: Enemy will be on poison status after certain amount of time. Requires 1 Red Gemstone. When struck by this skill, the target will explode and damage to other enemies in its vicinity. Id: (142) First Aid First Aid Requirement : Finish Quest Skill Form: Recovery Description: Consume 3SP to restore 5HP. Id: (143) Play Dead Play Dead Skill Form: Supportive Requirement : Finish Quest, Novice Only Description: Feign death to avoid the menace of nearby enemies. The Play Dead status is cancelled by casting this skill again or attacking by an enemy. Id: (144) HP Recovery While Moving HP Recovery While Moving Requirement : Finish Quest Skill Form: Passive Description: Enable natural recovery of HP while moving. Only 25% of the HP that is naturally recovered while standing is restored during movement. The Increase Recovery skill does not affect HP Recovery While Moving. Id: (145) Fatal Blow Fatal Blow Requirement : Finish Quest Skill Form: Passive Description: Cause the Stun effect on targeted enemy when using Level 6 Bash or higher. The chance of inflicting Stun increases with Bash Lv. and Base Lv. of the caster. Id: (146) Berserk Berserk Requirement : Finish Quest Skill Form: Passive Description: Empowered by rage, character enters condition that is equivalent to Lv. 10 Provoke status when HP is reduced to less than 25% of Max HP. Provoked status lasts until character HP is restored to more than 25% of Max HP or if Provoke effect is nullified. Id: (147) Arrow Crafting Arrow Crafting Requirement : Finish Quest Skill Form: Supportive Target: Item Description: Change specific items into arrows. Type of arrow produced, as well as the amount, is determined by the items used. Id: (148) Arrow Repel Arrow Repel Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Draw the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. Id: (149) Sand Attack Sand Attack Requirement : Finish Quest Skill Form: Offensive(Earth) Target: Enemy Description: Sand atack inflicts 130% damage of a normal attack and also have the chance to cause the Blind or Stun status on the target. Id: (150) Back Slide Back Slide Requirement : Finish Quest Skill Form: Supportive Description: Quickly move backwards safely away from enemies. Id: (151) Find Stone Find Stone Requirement : Finish Quest Skill Form: Supportive Target: Ground Description: Pick up a Stone from the ground. Id: (152) Stone Fling Stone Fling Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Attack an enemy with a Stone which inflicts 50 damage that will pierce enemy defense and has a low chance of causing the Stun or Blind status. Requires 1 Stone. Id: (153) Cart Revolution Cart Revolution Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Give a splash damage to the enemy by Cart. Inflicts 150% of the damage of a normal attack in addition to extra damage from the cart weight. Id: (154) Change Cart Change Cart Requirement : Finish Quest Skill Form: Supportive Description: 777777Cart styles can be changed depending the character's Lv. Five different style of carts are ready.[/color] Id: (155) Crazy Uproar Crazy Uproar Requirement : Finish Quest Skill Form: Supportive Target: Caster Description: Scream with battle vigor to add +4 STR for 5 minutes. Id: (156) Holy Light Holy Light Requirement : Finish Quest Skill Form: Offensive(Holy) Target: Enemy Description: Summon holy light to counter evil. Id: (157) Energy Coat Energy Coat Requirement : Finish Quest Skill Form: Supportive Description: Create a barrier of spiritual energy that will buffer attacks at the caster.The caster's remaining SP affects the amount of damage reduced by the barrier. More SP is drained as attacks buffered by the barrier accumulate. Id: (210) Gank Snatcher MAX Lv : 10 Requirement : Steal 1 Skill Form: Passive Target: Caster Description: Automatically steal items from monsters while attacking them. The success rate of stealing is affected by the Lv. of Steal. Id: (211) Mug Mug MAX Lv : 10 Requirement : Snatcher 4 Skill Form: Supportive Target: Enemy(Not Player) Description: Steal zeny from monsters. Zeny can only be stolen once from monster. The success rate rises as the skill Lv. is increased. Id: (212) Back Stab Back Stab MAX Lv : 10 Requirement : Mug 4 Skill Form: Offensive Target: Enemy Description: Back Stab is only usable when enemy shows its back. Never misses its target, but the target will turn face to user after hit. When used with a Bow, this skill's damage is reduced by half. Addtional stun effect depending its Lv. Skill can be used while hiding, but it will cancel Hiding. Id: (213) Stalk Stalk MAX Lv : 5 Requirement : Hiding 1 Skill Form: Passive Target: Caster Description: Able to move in Hiding status but ut it is slower than normal speed. Id: (214) Sightless Mind Sightless Mind MAX Lv : 5 Requirement : Stalk 2, Back Stab 2 Skill Form: Offensive Range: 9 cells around the caster Description: Sightless Mind is only usable while in Hiding status. This attack has a chance of causing the Stun and Blind effects on targets within the skill's range. Targets get an additional 20% damage from every certain number of physical attacks. But the Boss Monster gets an additional 10% damage. Once used, Hiding will be cancelled. Id: (215) Divest Weapon Divest Weapon MAX Lv : 5 Requirement : Divest Armor 5 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Weapon off a target. In PVP, targeted character temporarily cannot re-equip Weapon. On monsters, this skill will temporarily reduce Attack Power by 25%. Skill level and caster's DEX affect chance of success. Id: (216) Divest Shield Divest Shield MAX LV : 5 Requirement : Divest Helm 5 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Shield off a target. In PVP, targeted character temporarily cannot re-equip Shield. On monsters, this skill will temporarily reduce their Defense by 15%. Skill level and caster's DEX affect chance of success. Id: (217) Divest Armor Divest Armor MAX Lv : 5 Requirement : Divest Shield 5 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Armor off a target. In PVP, targeted character temporarily cannot re-equip Armor. On monsters, this skill will temporarily reduce their VIT by 40%. Skill level and caster's DEX affect chance of success. Id: (218) Divest Helm Divest Helm MAX Lv : 5 Requirement : Mug 2 Skill Form: Supportive Target: Enemy Description: Forcibly strip the Helmet off a target. In PVP, targeted character temporarily cannot re-equip Helmet. On monsters, this skill will temporarily reduce their INT by 40%. Skill level and caster's DEX affect chance of success. Id: (219) Intimidate Intimidate MAX Lv : 5 Requirement : Back Stab 4, Sightless Mind 5 Skill Form: Active Target: Enemy Description: Strike a target and will forcibly teleport with the caster to a random location on the same map. This skill's success rate is affected by the level difference between caster and target. Boss monsters are unaffected by this skill. Id: (220) Scribble Scribble MAX Lv : 1 Requirement : Piece 5 Skill Form: Supportive Target: Ground Description: Scribble graffiti around a targeted cell with a message of up to 20 characters. Graffiti cannot be overlapped or painted over before it disappears. Requires 1 Giant Paint Brush. Id: (221) Piece Piece MAX Lv : 5 Requirement : Remover 1 Skill Form: Supportive Target: Guild Flag Description: Scribble graffiti over a guild's flag which will be shown instead of the guild's emblem. This skill's level affects the amount of graffiti that can be painted. Requires 1 Small Paint Brush. (Not implemented yet.) Id: (222) Remover Remover MAX Lv : 1 Requirement : Slyness Skill Form: Supportive Target: Guild Flag Description: Remove graffiti from a guild's flag. Requires 1 Wet Duster. (Not implemented yet) Id: (223) Slyness Slyness MAX Lv : 1 Requirement : Divest Shield 3 Skill Form: Passive Description: When more than 2 Rogues sit beside each other, they will not be attacked by monsters with the exception of Bosses. Id: (224) Haggle Haggle MAX Lv : 5 Requirement : Slyness 1 Skill Form: Passive Description: Purchase items from NPC shops at lower prices. [Lv 1]: 9% Discount [Lv 2]: 13% Discount [Lv 3]: 17% Discount [Lv 4]: 21% Discount [Lv 5]: 25% Discount Id: (225) Snatch Snatch MAX Lv : 10 Requirement : Intimidate 5 Skill Form: Passive Description: Enable the use of the last skill inflicted by an enemy. Skill Level to be remembered can be higher as the Skill Level goes up. Id: (226) Axe Mastery Axe Mastery MAX Lv : 10 Skill Form: Passive Description: Increase Attack Power when using Axe Class Weapons or Sword Class Weapons. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (227) Potion Research Potion Research MAX Lv : 10 Skill Form: Passive Description: Increase effectiveness of potions when using them, and increase potion creation success rate as well. Id: (228) Prepare Potion Prepare Potion MAX Lv : 10 Requirement : Potion Research 5 Skill Form: Supportive Description: Enables manufacturing of potions and chemicals. The correct Potion Creation Guide is needed to manufacture each potions. Each Cast Requires 1 Medicine Bowl. Id: (229) Bomb Bomb MAX Lv : 5 Requirement : Prepare Potion 4 Skill Form: Active (Fire Property) Target: Ground Description: Target an area and set it on fire by throwing a Bottle Grenade. The flames will not push back enemies within their range, but they do have a chance of damaging the weapons of enemies with a certain chance. Each cast requires 1 Bottle Grenade. Id: (230) Acid Terror Acid Terror MAX Lv : 5 Requirement : Prepare Potion 5 Skill Form: Offensive Target: Enemy Description: Fling a bottle of corrosive acid at an enemy that has the chance of damaging the target's armor or causing the Bleeding effect. Each cast requires 1 Acid Bottle. More effective as the skill level goes up. Id: (231) Aid Potion Aid Potion MAX Lv : 5 Requirement : Prepare Potion 3 Skill Form: Supportive Target: Single Ally Description: Throw a potion to an ally so he will immediately take the effect. Skill level determines the effect of potion thrown, and increasing the skill level let more kinds of potions to use. [Lv 1]: Able to use Red Potion [Lv 2]: Able to use Orange Potion [Lv 3]: Able to use Yellow Potion [Lv 4]: Able to use White Potion [Lv 5]: Able to use Blue Potion Id: (232) Summon Flora Summon Flora MAX Lv : 5 Requirement : Prepare Potion 6 Skill Form: Supportive Target: Ground Description: Summon a Plant monster to a targeted cell. The Monster will disappear after the skill's duration. Skill level affects the type of Plant monster to summon, also the monster's Max HP. Each cast requires 1 Plant Bottle. Caster can only summon monsters of the same type at once. As the skill level is lower, more monsters can be summoned. And Level 5 can only summon one monster. Id: (233) Summon Marine Sphere Summon Marine Sphere MAX Lv : 5 Requirement : Prepare Potion 2 Skill Form: Support Target: Ground Description: Summon a Marine Sphere to a targeted cell. Marine Spheres will cast Self-Destruct upon receiving damage. Each cast requires 1 Marine Sphere Bottle. Id: (234) Alchemical Weapon Alchemical Weapon MAX Lv : 5 Requirement : Synthetic Armor 3 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Weapon from damage in battle for a set duration. Each cast requires 1 Glistening Coat. Duration gets longer as the skill level goes up. Id: (235) Synthesized Shield Synthesized Shield MAX Lv : 5 Requirement : Biochemical Helm 3 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Shield from damage in battle for a set duration. Each cast requires 1 Glistening Coat. Duration gets longer as the skill level goes up. Id: (236) Synthetic Armor Synthetic Armor MAX Lv : 5 Requirement : Synthesized Shield 3 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Armor from damage in battle for a set duration. Each cast requires 1 Glistening Coat. Duration gets longer as the skill level goes up. Id: (237) Biochemical Helm Biochemical Helm MAX Lv : 5 Requirement : Prepare Potion 2 Skill Form: Supportive Target: Ally Description: Protect a targeted ally's Headgear from damage in battle for a set duration. Each cast requires 1 Glistening Coat. Duration gets longer as the skill level goes up. Id: (238) Bioethics Bioethics Requirement : Finish Quest Skill Form: Passive Description: It has no function but is a skill that is fundamental in enabling the creation of Homunculus. But Bioethics are never enough to emphasize for those who treat life that is precious. Id: (239) Biotechnology Biotechnology Skill Form: Passive Description: Study the fundamental theory for life creation. Increase Creature Creation success rate and Homunculus Max HP when using. Id: (240) Creature Creation Creature Creation Skill Form: Supportive Description: Create Embryo by using Origin of Life. Skill level affects the chance of success. Id: (241) Cultivation Cultivation Skill Form: Supportive Description: Develop an Embryo so it grows into a Homunculus. Skill level affects the chance of success. Cultivation cannot be used when the caster already has a Homunculus present. And the Homunculus successfully created will be the one to grow after. Id: (242) Flame Control Flame Control Skill Form: Passive Description: Increase the chance of success when using the Cultivation skill, as well as resistance to the Fire property. Id: (243) Call Homunculus Call Homunculus MAX Lv : 1 Requirement : Vaporize 1 Skill Form: Supportive Description: Summon an existing Homunculus or create a Homunculus. To summon an existing one, the Homunculus needs to be created before and to be asleep by the Vaporize skill. Each cast requires 1 Embryo. Id: (244) Vaporize Vaporize MAX Lv : 1 Requirement : Bioethics 1 Skill Form: Supportive Description: Vaporize Homunculus in order to let it rest. This skill only can be used if Homunculus has at least 80% of its Max HP. Vaporized Homunculus can be restored with the [Call Homunculus] skill. Id: (245) Drillmaster Drillmaster Skill Form: Passive Description: Increase the Attack Power of own Homunculus. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (246) Heal Homunculus Heal Homunculus Skill Form: Supportive Target: Homunculus Description: Heal a Homunculus with an amount of HP equivalent to that of the Heal skill. Id: (247) Homunculus Resurrection Homunculus Resurrection MAX Lv : 5 Requirement : Call Homunculus 1 Skill Form: Supportive Target: Homunculus Description: Revive a Homunculus that has been defeated in battle. Id: (248) Faith Faith MAX Lv : 10 Skill Form: Passive Description: Increase Max HP and resistance against the Holy property. Id: (249) Guard Guard MAX Lv : 10 Skill Form: Supportive Description: Activate Guard status which has a chance of blocking long and short range physical attacks while activating. This skill can be used only if a shield is worn. So if the shield is disarmed, the skill effect will be gone too. Casting this skill while the skill is already being used cancels the skill. When this skill blocks an attack, caster is immobilized for 0.3 seconds, but this time can be reduced as the skill level increases. Id: (250) Smite Smite MAX Lv : 5 Requirement : Guard 5 Skill Form: Offensive Target: Enemy Description: Smash an enemy with a shield, pushing it a few cells backward with a chance of causing the Stun status. Requires to wear a Shield. Id: (251) Shield Boomerang Shield Boomerang MAX Lv : 5 Requirement : Smite 3 Skill Form: Offensive Target: Enemy Description: Attack an enemy from a distance by throwing a Shield. The Shield's weight and upgrade status affect the amount of damage that is inflicted. Requires to wear a Shield. Id: (252) Shield Reflect Shield Reflect MAX Lv : 10 Requirement : Shield Boomerang 3 Skill Form: Supportive Description: Reflect a certain amount of damage back to the enemy after they inflict damage with short ranged physical attacks. Only when it is short ranged physical attack. Requires to wear a Shield. Id: (253) Holy Cross Holy Cross MAX Lv : 10 Requirement : Faith 7 Skill Form: Offensive Target: Enemy Description: Attack an enemy with a double hit Holy cross attack that has the chance of causing a Blind status. Wearing a Two-handed Spear allows to improve Attack Power. Id: (254) Grand Cross Grand Cross MAX Lv : 10 Requirement : Faith 10, Holy Cross 6 Skill Form: Offensive Target: Ground Description: Summon a cross of holy light on the ground around the caster. When cast, Grand Cross will drain 20% of caster's remaining HP and inflict additional damage after Grand Cross is summoned. Grand Cross will continue even when the caster is being attacked and will cause the Blind effect on Undead and Demon monsters aside from Boss monsters. Id: (255) Sacrifice Sacrifice MAX Lv : 5 Requirement : Grand Cross 4, Shield Reflect 5 Skill Form: Supportive Target: 1 Party Member Description: Protect a party member by receiving all damage intended for targeted ally. Sacrifice only works when level difference between caster and party member is less than 10. The skill's effect is canceled when the party member moves out of the skill's range or dies. Sacrifice cannot be used for other Crusaders or Paladins. Id: (256) Resistant Souls Resistant Souls MAX Lv : 5 Requirement : Divine Protection 5, Heal 5 Skill Form: Supportive Target: Party Description: Temporarily increase party members resistance to Demon and Holy property monsters by God's blessing. Id: (257) Defending Aura Defending Aura MAX Lv : 5 Requirement : Shield Boomerang 1 Skill Form: Supportive Description: Reduce damage inflicted from long ranged physical attacks at the cost of decreasing caster's attack and movement speeds for the skill's duration. Casting this skill again cancels the Defending Aura status. Requires a Shield. Id: (258) Spear Quicken Spear Quicken MAX Lv : 10 Requirement : Spear Mastery 10 Skill Form: Active Description: Increase Attack Speed when using a Spear weapon. Using the skill with higher level allows to have faster speed, longer duration of the skill and higher chance of Critical and Flee Rate. Requires to wear a Spear weapon, so removing a Spear weapon will stop the skill. Id: (259) Iron Fists Iron Fists MAX Lv : 10 Requirement : Demon Bane, Divine Protection 10 Skill Form: Passive Description: Increase damage when using bare hands and Knuckle Class Weapons. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (260) Spiritual Cadence Spiritual Cadence MAX Lv : 5 Requirement : Root 2 Skill Form: Passive Description: Restore additional HP and SP every 10 seconds while sitting. If user's carried weight is over 50% of the maximum capacity this extra HP and SP is recovered every 20 sec. Id: (261) Summon Spirit Sphere Summon Spirit Sphere MAX Lv : 5 Requirement : Iron Fists 2 Skill Form: Supportive Description: Summon a Spirit Sphere, which can be used to amplify different skill abilities. Each Spirit Sphere adds 3 Attack Power. Id: (262) Spiritual Sphere Absorption Spiritual Sphere Absorption MAX Lv : 1 Requirement : Summon Spirit Sphere 5 Skill Form: Supportive Description: Absorb a certain amount of SP from a Spirit Sphere, which can be stolen from other Monks or Champions during PvP and Guild War . When used on monsters, this skill has a 20% chance to give the caster an amount of SP that is determined by the monster's level. Ineffective against Boss monsters and WoE guardians. Id: (263) Raging Trifecta Blow Raging Trifecta Blow MAX Lv : 10 Requirement : Flee 5 Skill Form: Passive Description: Enables the chance of automatically delivering a triple attack in battle. If Raging Quadruple Blow is already mastered, there will be a delay time to use Raging Quadruple Blow after using the skill. Id: (264) Snap Snap MAX Lv : 1 Requirement : Spritual Cadence 2, Guillotine Fist 3, Mental Strength 3 Skill Form: Supportive Target: Ground Description: Instantly teleport to a targeted spot. Any obstacle between the caster and the destination will fail the skill. Each cast requires 1 Spirit Sphere, but it won't consume any in Fury state. Id: (265) Flee Flee MAX Lv : 10 Requirement : Iron Fists 5, Summon Spirit Sphere 5 Skill Form: Passive Description: Drop an enemy's attack. Increase Flee Rate. Id: (266) Occult Impaction Occult Impaction MAX Lv : 5 Requirement : Summmon Spirit Sphere 5 Skill Form: Offensive Target: Enemy Description: Attack an enemy with a massive psychic impact that will inflict more damage when the enemy has high Defense. Each cast requires 1 Spirit Sphere. Id: (267) Throw Spirit Sphere Throw Spirit Sphere MAX Lv : 5 Requirement : Occult Impaction 3 Skill Form: Offensive Target: Enemy Description: Attack a distant enemy by firing a Spirit Sphere. Higher Skill level allows to attack more as much as the level. Requires Spirit Spheres. Id: (268) Mental Strength Mental Strength MAX Lv : 5 Requirement : Raging Thrust 3 Skill Form: Supportive Description: Temporarily enhance caster's Defense and Magic Defense. while active, other skills cannot be used, and it will decrease Movement and Attack Speed. Each cast requires 5 Spirit Spheres. Id: (269) Root Root MAX Lv : 5 Requirement : Flee 5 Skill Form: Supportive Description: Immobilize both the caster and the enemy. While working, the caster and the enemy cannot move until either one of them dies. Level up of this skill enables to attack after catching the enemy's attack. Ineffective against Boss monsters. Each cast requires 1 Spirit Sphere. [Lv 1]: 20 sec [Lv 2]: 30 sec, Throw Spirit Sphere enabled [Lv 3]: 40 sec, Occult Impaction enabled [Lv 4]: 50 sec, Raging Quadruple Blow enabled [Lv 5]: 60 sec, Guillotine Fist enabled The caster must be in Fury status and have at least 4 Spirit Spheres to use Guillotine Fist. Id: (270) Fury Fury MAX Lv : 5 Requirement : Spiritual Sphere Absorbtion 1 Skill Form: Supportive Description: Temporarily increase caster's Critical Attack rate. During this status, natural restoration of SP is reduced to 50%. Each cast requires 5 Spirit Spheres. Id: (271) Guillotine Fist Guillotine Fist MAX Lv : 5 Requirement : Fury 3, Throw Spirit Sphere 3 Skill Form: Offensive Target: Enemy Description: Only usable during Fury status. Inflict devastating damage depending on the caster's remaining SP. After using Guillotine Fist, the Fury status will be automatically canceled. Consumes all Spirit Spheres when skill is used. SP will not be naturally restored for 10 seconds. Id: (272) Raging Quadruple Blow Raging Quadruple Blow MAX Lv : 5 Requirement : Raging Trifecta Blow 5 Skill Form: Offensive Target: Enemy Description: Only usable during delay after Raging Trifecta Blow used. Attack an enemy with a quadruple hit as spining him like Sonic Blow. If Raging Thrust is already mastered, there will be a delay time to use Raging Thrust after quadruple hit. Id: (273) Raging Thrust Raging Thrust MAX Lv : 5 Requirement : Raging Quadruple Blow 3 Skill Form: Offensive Target: Enemy Description: Only usable during delay after Raging Quadruple Blow activated. If Guillotine Fist is already mastered and usable, there will be a delay time to summon Guillotine Fist after the skill. To summon Guillotine Fist after Raging Thrust, the user should be in Fury status and has summoned at least 4 Spirit Spheres. Each cast requires 1 Spirit Sphere. Id: (274) Study Study MAX Lv : 10 Skill Form: Passive Description: Increase Attack Speed and Power when using Book Class Weapons. [Lv 1]: Atk +3, Aspd +0.5% [Lv 2]: Atk +6, Aspd +1% [Lv 3]: Atk +9, Aspd +1.5% [Lv 4]: Atk +12, Aspd +2% [Lv 5]: Atk +15, Aspd +2.5% [Lv 6]: Atk +18, Aspd +3% [Lv 7]: Atk +21, Aspd +3.5% [Lv 8]: Atk +24, Aspd +4% [Lv 9]: Atk +27, Aspd +4.5% [Lv 10]: Atk +30, Aspd +5% Id: (275) Cast Cancel Cast Cancel MAX Lv : 5 Requirement : Study 2 Skill Form: Supportive Description: Only usable while casting a magic spell. The user can immediately cancel a spell and take another action without any delay. As the skill level is higher, SP of the skill due to the casting magic spell will be consumed less. Id: (276) Magic Rod Magic Rod MAX Lv : 5 Requirement : Study 4 Skill Form: Supportive Description: Upon being attacked with a skill, Magic Rod allows not to get damage and absorb the SP used for the skill by the enemy. Countering Spell Breaker with Magic Rod will reduce the target's SP by 20% when it is successful. Id: (277) Spell Breaker Spell Breaker MAX Lv : 5 Requirement : Magic Rod 1 Skill Form: Supportive Target: Enemy Description: Interrupt a magic spell cast by an enemy and absorb the SP used for the skill. Reduce 2% of the enemy's HP as well, and at skill level 5 and above, half of damaging HP is absorbed by the caster. HP drain cannot be applied to Boss monsters and WoE Guardians, and this skill does have a 10% chance of interrupting Boss monster spells. Id: (278) Free Cast Free Cast MAX Lv : 10 Requirement : Cast Cancel 1 Skill Form: Passive Description: Enable movement and attacking even during casting of magic spells. Movement speed and Attack Speed differ by the skill level. Id: (279) Hindsight Hindsight MAX Lv : 10 Requirement : Free Cast 4 Skill Form: Supportive Description: Auto Cast certain magic spells by a certain chance while battling enemies with physical attacks. Spells that are auto cast through Hindsight only consume 2/3 of the required SP. Spells that are not learned by the caster can't be cast. [Lv 1]: Level 3Napalm beat [Lv 2]: Level 1Cold, Fire or Lightning Bolt [Lv 3]: Level 2 Cold, Fire or Lightning Bolt [Lv 4]: Level 3Cold, Fire or Lightning Bolt [Lv 5]: Level 1Soul Strike [Lv 6]: Level 2Soul Strike [Lv 7]: Level 3Soul Strike [Lv 8]: Level 1Fire Ball [Lv 9]: Level 2Fire Ball000000 [Lv 10]: Level 1Frost Diver The level of the skill cast by Hindsight is randomly determined under the skill level limit of the caster. Id: (280) Endow Blaze Endow Blaze MAX Lv : 5 Requirement : Cold Bolt 1, Study 5 Skill Form: Supportive(Fire) Target: Party Member Description: Endow a party member's weapon with the Fire property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed. Each cast requires 1 Red Blood. Id: (281) Endow Tsunami Endow Tsunami MAX Lv : 5 Requirement : Cold Bolt 1, Study 5 Skill Form: Supportive Target: Party Member Description: Endow a party member's weapon with the Water property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed. Each cast requires 1 Crystal Blue. Id: (282) Endow Tornado Endow Tornado MAX Lv : 5 Requirement : Lightning Bolt 1, Study 5 Skill Form: Supportive Target: Party Member Description: Endow a party member's weapon with the Wind property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed. Each cast requires 1 Wind of Verdure. Id: (283) Endow Quake Endow Quake MAX Lv : 5 Requirement : Stone Curse 1, Study 5 Skill Form: Supportive Target: Party Member Description: Endow a party member's weapon with the Earth property for the skill's duration. If the skill fails, the weapon being endowed will be destroyed. Each cast requires 1 Green Live. Id: (284) Dragonology Dragonology MAX Lv : 5 Requirement : Study 9 Skill Form: Passive Description: Increase Resistance and Attack Power against Dragon type monsters. Also passively increases caster's INT depending on Skill Level up to 3. Id: (285) Volcano Volcano MAX Lv : 5 Requirement : Endow Blaze 2 Skill Form: Supportive(Fire) Target: Ground Description: Enchant an area on the ground so that it will amplify all Fire attacks, as well as the Fire property targets' Attack Power in its range. Ice Wall and Sage skills that target the ground can't be cast over Volcano. Initial cast requires 1 Yellow Gemstone, but multiple casting of Volcano, Deluge and Wirlwind will not consume Gemstones throughout Volcano's active duration. Id: (286) Deluge Deluge MAX Lv: 5 Requirement : Endow Tsunami 2 Skill Form: Supportive Target: Ground Description: Enchant an area on the ground so that it will amplify all Water attacks and the Max HP of Water property targets in its range. This area will also enable the use of Water Ball and Aqua Benedicta. Other Sage skills that target the ground can't be cast over Deluge. Initial cast requires 1 Yellow Gemstone, but multiple casting of Volcano, Deluge and Wirlwind will not consume Gemstones throughout Deluge's active duration. Id: (287) Whirlwind Whirlwind MAX Lv : 5 Requirement : Endow Tornado 2 Skill Form: Supportive Target: Ground Description: Enchant an area on the ground so that it will amplify all Wind attacks and the Flee Rate of Wind property targets in its range. This area will also increase the duration of Fire Wall so that it lasts 1.5 times longer Other Sage skills that target the ground can't be cast over Whirlwind. Initial cast requires 1 Yellow Gemstone, but multiple casting of Volcano, Deluge and Wirlwind will not consume Gemstones throughout Whirlwind's active duration. Id: (288) Magnetic Earth Magnetic Earth MAX Lv : 5 Requirement : Volcano 3, Deluge 3, Whirlwind 3 Skill Form: Supportive Target: Ground Description: Cast a spell that will block or cancel all ground targeting spells or enchantments. Other Sage skills that target the ground can't be cast in the area enchanted by Magnetic Earth. Each cast requires 1 Blue Gemstone and 1 Yellow Gemstone. Id: (289) Dispell Dispell MAX Lv : 5 Requirement : Spell Breaker 3 Skill Form: Supportive Target: Enemy Description: Casting Dispell has a chance of canceling all magic effects that have been cast on a target. Each cast requires 1 Yellow Gemstone. Id: (290) Hocus-pocus Hocus-pocus MAX Lv : 10 Requirement : Hindsight 5, Dispell 1, Magnetic Earth 1 Skill Form: Undefined Target: Undefined Description: Cast a random skill. Leveling this skill increases the variety of skills that are cast through Hocus Pocus. Each cast requires 2 Yellow Gemstones. Id: (291) Mono Cell Mono Cell Skill Form: Active Target: Enemy Description: Transmogrify a target into a Poring for the skill's duration. Note: This skill is exclusively cast through Hocus Pocus. Id: (292) Class Change Class Change Skill Form: Active Target: Enemy Description: Transmogrify a target into a Boss monster for the skill's duration. Note: This skill is exclusively cast through Hocus Pocus. Id: (293) Monster Chant Monster Chant Skill Form: Active Target: Self Description: Same ability as the Dead Branch. Note: This skill is exclusively cast through Hocus Pocus. Id: (294) Grampus Morph Grampus Morph Skill Form: Active Target: Self Description: Transform caster's face into an Orc for a set period. Note: This skill is exclusively cast through Hocus Pocus. Id: (295) Grim Reaper Grim Reaper Skill Form: Active Target: Enemy Description: Deliver instant death to a target. The target will not reward any EXP points or items. Note: This skill is exclusively cast through Hocus Pocus. Id: (296) Gold Digger Gold Digger Skill Form: Active Target: Enemy Description: Gain as much zeny as a target's level multiplied by 100. Note: This skill is exclusively cast through Hocus Pocus. Id: (297) Beastly Hypnosis Beastly Hypnosis Skill Form: Active Target: Enemy Description: Tame a tamable monster without the required item. Note: This skill is exclusively cast through Hocus Pocus. Id: (298) Questioning Questioning Skill Form: Active Target: Enemy Description: Target shows a emotion [?]. Note: This skill is exclusively cast through Hocus Pocus. Id: (299) Gravity Gravity Skill Form: Active Target: Self Description: Gravity logo appears on the head of caster. Note: This skill is exclusively cast through Hocus Pocus. Id: (300) Leveling Leveling Skill Form: Active Target: Self Description: Automatically level up the caster. Note: This skill is exclusively cast through Hocus Pocus. Id: (301) Suicide Suicide Skill Form: Active Target: Self Description: Commit suicide. Experience is lost as normal. Note: This skill is exclusively cast through Hocus Pocus. Id: (302) Rejuvenation Rejuvenation Skill Form: Active Target: Self Description: Recover full HP and SP, and cure all abnormal status. Note: This skill is exclusively cast through Hocus Pocus. Id: (303) Coma Coma Skill Form: Active Target: Self Description: Reduce the caster's HP and SP down to 1. Note: This skill is exclusively cast through Hocus Pocus. Id: (304) Amp Amp MAX Lv : 1 Skill Form: Supportive Description: Immediately stop the current Dance or Song spell. The Encore skill cannot be used to repeat Amp. Id: (305) Encore Encore MAX Lv : 1 Requirement : Amp 1 Skill Form: Supportive Description: Recast the previous Song or Dance that was performed. Skills cast by Encore consume only half of the required SP. Id: (306) Lullaby Lullaby MAX Lv : 1 Requirement : Perfect Tablature 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that has the chance of causing the Sleep effect on enemies within its range. Ineffective against Boss monsters. Id: (307) Mental Sensing Mental Sensing MAX Lv : 5 Requirement : Acoustic Rhythm 3 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that increases the EXP rewarded for defeating monsters within its range. Can get more EXP with higher Skill Level. Id: (308) Down Tempo Down Tempo MAX Lv : 1 Requirement : Classical Pluck 1 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which the Defense of all characters and monsters within its range will be reduced to 0. Id: (309) Battle Theme Battle Theme MAX Lv : 5 Requirement : Song of Lutie 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which the Attack Power and Defense of Party Members within its range is increased. Id: (310) Harmonic Lick Harmonic Lick MAX Lv : 5 Requirement : Battle Theme 3 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that will amplify Weapon damage for Party Members within its range. Id: (311) Classical Pluck Classical Pluck MAX Lv : 1 Requirement : Impressive Riff 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which skills and magic spells are disabled. Ineffective against Boss monsters. Id: (312) Power Chord Power Chord MAX Lv : 1 Requirement : Lullaby 1 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area in which Party Members can use certain skills without any Gemstone requirement. Id: (313) Acoustic Rhythm Acoustic Rhythm MAX Lv : 5 Requirement : Magic Strings 10 Skill Form: Ensemble Skill Range: 9 cells around the caster Description: Cast an area that will endow resistance to every element by a set amount, as well as 50% tolerance to all abnormal statuses, for every Party Member within its range. [Lv 1]: +60% Elemental Resistance [Lv 2]: +65% Elemental Resistance [Lv 3]: +70% Elemental Resistance [Lv 4]: +75% Elemental Resistance [Lv 5]: +80% Elemental Resistance Id: (315) Music Lessons Music Lessons MAX Lv : 10 Skill Form: Passive Description: Increase the damage of Musical Instrument Class Weapons, as well as the quality and Movement Speed of Play Skills. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (316) Melody Strike Melody Strike MAX Lv : 5 Requirement : Music Lessons 3 Skill Form: Offensive Target: Enemy Description: Fire a powerful volley of arrows, even while using Play skills, by using an instrument. Requires a Musical Instrument Class Weapon. The Arrow's property determines the property of this attack. Id: (317) Unchained Serenade Unchained Serenade MAX Lv : 5 Requirement : Amp 1, Music Lessons 1 Skill Form: Offensive Range: 7 cells around the caster Description: Continuously inflict damage to enemies within the skill's range for 30 seconds. Id: (318) Unbarring Octave Unbarring Octave MAX Lv : 5 Requirement : Encore 1 Skill Form: Offensive Range: Caster's View Description: Freeze all enemies within the caster's view. Skill's level affects the chance of freezing enemies. However, the Bard's Party Members also have a low chance of being frozen. Id: (319) Perfect Tablature Perfect Tablature MAX Lv : 10 Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Flee and Perfect Dodge rate of all the players within the skill's range for 60 seconds. Id: (320) Impressive Riff Impressive Riff MAX Lv : 10 Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Attack Speed of all players within the skill's range. This skill will have no effect on characters using long range attacks, as well as characters in certain statuses such as Two-Hand Quicken and Adrenaline Rush. Id: (321) Magic Strings Magic Strings MAX Lv : 10 Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 7 cells around the caster Description: Reduce magic spell casting time and delay for all players within the skill's range. Id: (322) Song of Lutie Song of Lutie MAX lv : 10 Requirement : Unchained Serenade 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Max HP of any Party Members within the skill's range, as well as regenerate their HP over time. Id: (323) Dance Lessons Dance Lessons MAX Lv : 10 Skill Form: Passive Description: Increase the damage of Whip Class Weapons, as well as the quality and Movement Speed of Dance skills. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (324) Slinging Arrow Slinging Arrow MAX Lv : 5 Requirement : Dance Lessons 3 Skill Form: Offensive Target: Enemy Description: Sling a powerful volley of arrows, even while using Dance skills, by using a whip. The Arrow's property determines the property of this attack. Requires a Whip Class Weapon. Id: (325) Hip Shaker Hip Shaker MAX Lv : 5 Requirement : Amp 1, Dance Lessons 1 Skill Form: Offensive Range: 7 cells around the caster Description: Continuously reduce the SP of enemies within Hip Shaker's range. Id: (326) Dazzler Dazzler MAX Lv : 5 Requirement : Encore 1 Skill Form: Offensive Range: Caster's View Description: Inflict the Stun status to enemies within the caster's view with a low chance of also causing the Stun status to Dancer's Party Members. Id: (327) Focus Ballet Focus Ballet MAX Lv : 10 Requirement : Hip Shaker 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Accuracy Rate of all players within the range of Focus Ballet. Id: (328) Slow Grace Slow Grace MAX Lv : 10 Requirement : Hip Shaker 3 Skill Form: Supportive Range: 7 cells around the caster Description: Decrease the Attack and Movement Speeds of all enemies that are within this skill's range. Slow Grace will also cancel any statuses that increase Movement and Attack Speed. Id: (329) Lady Luck Lady Luck MAX Lv : 10 Requirement : Hip Shaker 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Critical Attack rate of all players within this skill's range. Id: (330) Gypsy's Kiss Gypsy's Kiss MAX Lv : 10 Requirement : Hip Shaker 3 Skill Form: Supportive Range: 7 cells around the caster Description: Increase the Max SP of Party Members within this skill's range, as well as reduce their SP consumption for skills. Id: (334) Loving Touch Loving Touch This skill can only be used for your partner. Restore your spouse's HP by consuming an amount of HP equal to 10% of your Max HP. This skill cannot be used when remaining HP is less than 10% of Max HP. Id: (335) Undying Love Undying Love This skill can only be used for your partner. Restore your spouse's SP by consuming an amount of SP equal to 10% of your Max SP. This skill cannot be used when remaining SP is less than 10% of Max SP. Id: (336) Romantic Rendezvous Romantic Rendezvous If you chant the spell while wearing the wedding ring, it will summon your spouse to your current location. This skill is disabled in certain places, such as WoE areas. Id: (337) Tomahawk Throwing Tomahawk Throwing Description: Throw a tomahawk to attack an enemy in long distance. Id: (355) Aura Blade Aura Blade MAX Lv : 5 Requirement : Bash 5, Magnum Break 5, Two Handed Sword Mastery 5 Skill Form: Supportive Description: Enchant equipped weapon with an aura that will grant additional damage. This is unaffected by the caster's Accuracy Rate and gives damage to enemy. [Lv 1]: +20 Damage [Lv 2]: +40 Damage [Lv 3]: +60 Damage [Lv 4]: +80 Damage [Lv 5]: +100 Damage Id: (356) Parry Parry MAX Lv : 10 Requirement : Provoke 5, Two Handed Sword Mastery 10, Two Hand Quicken 3 Skill Form: Supportive Description: Block an attack using a Two Handed Sword while battling. When a block is successful, damage from the enemy is canceled, as well as one of the caster's physical attacks. Requires Two Handed Sword. [Lv 1]: Block +23% [Lv 2]: Block +26% [Lv 3]: Block +29% [Lv 4]: Block +32% [Lv 5]: Block +35% [Lv 6]: Block +38% [Lv 7]: Block +41% [Lv 8]: Block +44% [Lv 9]: Block +47% [Lv 10]: Block +50% Id: (357) Spear Dynamo Spear Dynamo MAX Lv : 5 Requirement : Increase HP Recovery 5, Spear Mastery 5, Peco Peco Riding 1 Skill Form: Supportive Description: When activated, this skill endows the caster with the Endure effect and increased Attack Power and Accuracy, but will also temporarily reduce Defense. [Lv 1]: Accuracy +10%, Atk +5%, DEF -5% [Lv 2]: Accuracy +20%, Atk +10%, DEF -10% [Lv 3]: Accuracy +30%, Atk +15%, DEF -15% [Lv 4]: Accuracy +40%, Atk +20%, DEF -20% [Lv 5]: Accuracy +50%, Atk +25%, DEF -25% Id: (358) Relax Relax MAX Lv : 1 Requirement : Provoke 5, Increase HP Recovery 10, Endure 3 Skill Form: Supportive Description: Increase HP restoration speed while sitting and resting through relaxing tension. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else. Id: (359) Frenzy Frenzy MAX Lv : 1 Requirement : Lord Knight JobLevel over 50 Skill Form: Supportive Description: Use the power of rage to increase Max HP, Movement Speend and Attack Power. However, this skill will inhibit any other actions as decreasing the caster's Flee Rate. Nor item use or receiving support from healing skills. The Frenzy status will drain a certain amount of HP. After using, it disables natural HP and SP restoration for 5 minutes after the Frenzy status has worn off. Id: (361) Assumptio Assumptio MAX Lv : 5 Requirement : Angelus 1, Increase SP Recovery 3, Impositio Manus 3 Skill Form: Supportive Description: Due to the blessing of an angel, temporarily increase Caster's Defense Power by 100%. Cannot be used in conjunction with the Kyrie Eleison skill. Will increase by 35% in PvP and WoE maps. [Lv 1]: 20 sec duration [Lv 2]: 40 sec duration [Lv 3]: 60 sec duration [Lv 4]: 80 sec duration [Lv 5]: 100 sec duration Id: (362) Basilica Basilica MAX Lv : 5 Requirement : Gloria 2, Increase SP Recovery 1, Kyrie Eleison 3 Skill Form: Supportive Description: Block all enemies from entering this skill's range and cancel any attack and spell. Each cast requires 1 Holy Water, 1 Yellow Gemstone, 1 Blue Gemstone and 1 Red Gemstone. Ineffective against Boss monsters and WoE guardians. Basilica cannot be cast if there is any obstacle in the area. [Lv 1]: 20 sec duration [Lv 2]: 25 sec duration [Lv 3]: 30 sec duration [Lv 4]: 35 sec duration [Lv 5]: 40 sec duration Id: (363) Meditation Meditation MAX Lv : 10 Requirement : Increase SP Recovery 5, Lex Divina 5, Aspersio 3 Skill Form: Passive Description: Increase SP Recovery Rate and Max SP by means of a meditation. When using the Heal skill, the amount of HP restored is also increased. [Lv 1]: Max SP +1%, SP Recovery Rate + 3% [Lv 2]: Max SP +2%, SP Recovery Rate + 6% [Lv 3]: Max SP +3%, SP Recovery Rate + 9% [Lv 4]: Max SP +4%, SP Recovery Rate + 12% [Lv 5]: Max SP +5%, SP Recovery Rate + 15% [Lv 6]: Max SP +6%, SP Recovery Rate + 18% [Lv 7]: Max SP +7%, SP Recovery Rate + 21% [Lv 8]: Max SP +8%, SP Recovery Rate + 24% [Lv 9]: Max SP +9%, SP Recovery Rate + 27% [Lv 10]: Max SP +10%, SP Recovery Rate + 30% Id: (364) Soul Drain Soul Drain MAX Lv : 10 Requirement : Increase SP Recovery 5, Soul Strike 7 Skill Form: Passive Description: Increase Max SP and regain a certain amount of SP, depending on the enemy's level, each time an enemy is defeated by a magic spell or physical attack. [Lv 1]: Max SP +2% [Lv 2]: Max SP +4% [Lv 3]: Max SP +6% [Lv 4]: Max SP +8% [Lv 5]: Max SP +10% [Lv 6]: Max SP +12% [Lv 7]: Max SP +14% [Lv 8]: Max SP +16% [Lv 9]: Max SP +18% [Lv 10]: Max SP +20% Id: (365) Stave Crasher Stave Crasher MAX Lv : 1 Requirement : Increase SP Recovery 1 Skill Form: Active Description: Inflict Neutral property damage that is equal to the Magic Attack Power (Matk) of the caster and is affected by the target's Defense. Id: (366) Mystical Amplification Mystical Amplification MAX Lv : 10 Skill Form: Supportive Description: Amplify the Magic Attack Power of the next magic skill that is cast. [Lv 1]: Matk +5% [Lv 2]: Matk +10% [Lv 3]: Matk +15% [Lv 4]: Matk +20% [Lv 5]: Matk +25% [Lv 6]: Matk +30% [Lv 7]: Matk +35% [Lv 8]: Matk +40% [Lv 9]: Matk +45% [Lv 10]: Matk +50% Id: (367) Gloria Domini Gloria Domini MAX Lv : 5 Requirement : Endure 5, Faith 5, Smite 2 Skill Form: Offensive Description: Summon a massive crucifix to crush enemies This skill inflicts a fixed amount of damage, depending on the skill's level, which ignores Defense and Attack Power. On other players, this skill will also drain SP. Gloria Domini cannot be cancelled by any method. [Lv 1]: 800 Damage [Lv 2]: 1,100 Damage [Lv 3]: 1,400 Damage [Lv 4]: 1,700 Damage [Lv 5]: 2,000 Damage Id: (368) Martyr's Reckoning Martyr's Reckoning MAX Lv : 5 Requirement : Endure 1, Sacrifice 3 Skill Form: offensive Description: Enhance the damage of 5 physical attacks after activating this skill. Each attack enhanced by Martyr's Reckoning will drain an amount of HP equal to 9% of character's Max HP. [Lv 1]: Damage times 1 [Lv 2]: Damage*1.1 [Lv 3]: Damage*1.2 [Lv 4]: Damage*1.3 [Lv 5]: Damage*1.4 Id: (369) Battle Chant Battle Chant MAX Lv : 10 Requirement : Faith 8, Divine Protection 3, Demon Bane 5 Skill Form: Supportive Range: 7 cells around the caster Description: Sing a hymn that will cause one out of 10 different negative status effects to enemies and will endow one out of 10 positive statuses upon Party Members within this skill's range. Applies to anyone inside the range. This skill is cancelled if the caster is muted during the casting of Battle Chant. Id: (370) Raging Palm Strike Raging Palm Strike MAX Lv : 5 Requirement : Iron Fists 7, Summon Spirit Sphere 5 Skill Form: Offensive Description: Strike an enemy using the palms, pushing back the enemy and causing damage, which is determined by the skill's level, after a 1 second delay. This skill can only be used during the Fury status. [Lv 1]: Atk +300% [Lv 2]: Atk +400% [Lv 3]: Atk +500% [Lv 4]: Atk +600% [Lv 5]: Atk +700% Id: (371) Glacier Fist Glacier Fist MAX Lv : 5 Requirement : Iron Fists 5, Raging Trifecta Blow 5, Raging Thrust 3 Skill Form: Offensive Description: A combo skill that can be cast after using Raging Quadruple Blow. An enemy hit by this skill is immobilized for a short period of time Each cast requires 1 Spirit Sphere. [Lv 1]: Atk +140%, Freezing Chance 20% [Lv 2]: Atk +240%, Freezing Chance 30% [Lv 3]: Atk +340%, Freezing Chance 40% [Lv 4]: Atk +440%, Freezing Chance 50% [Lv 5]: Atk +540%, Freezing Chance 60% Id: (372) Chain Crush Combo Chain Crush Combo MAX Lv : 10 Requirement : Iron Fists 5, Summon Spirit Sphere 5, Glacier Fist 2 Skill Form: Offensive Description: A combo skill that can be cast after using Raging Thrust. Glacier Fist cannot be used after this skill, although it can be followed up with Guillotine Fist. Each cast requires 2 Spirit Spheres. [Lv 1]: Atk +500% [Lv 2]: Atk +600% [Lv 3]: Atk +700% [Lv 4]: Atk +800% [Lv 5]: Atk +900% [Lv 6]: Atk +1000% [Lv 7]: Atk +1100% [Lv 8]: Atk +1200% [Lv 9]: Atk +1300% [Lv 10]: Atk +1400% Id: (373) Indulge Indulge MAX Lv : 5 Requirement : Increase SP Recovery 1, Magic Rod 1 Skill Form: Supportive Description: Consume an amount of HP equal to 10% of Max HP to restore an SP amount determined by the skill's level. [Lv 1]: SP +10% [Lv 2]: SP +20% [Lv 3]: SP +30% [Lv 4]: SP +40% [Lv 5]: SP +50% Id: (374) Soul Exhale Soul Exhale MAX Lv : 1 Requirement : Magic Rod 3, Spell Breaker 2 Skill Form: Supportive Description: Exchange caster's remaining SP with target's remaining SP. The SP that the caster receives cannot exceed the caster's Max SP limit. Id: (375) Soul Siphon Soul Siphon MAX Lv : 5 Requirement : Cast Cancel 5, Magic Rod 3, Dispell 3 Skill Form: Offensive Description: Cast a spell that has the chance of draining the target's SP. At level 5, this skill will also inflict an amount of damage equal to double of the caster's remaining SP. However, if this skill fails, this damage will be received by the caster. Soul Siphon is only enabled in WoE (Guild War) battles and PvP zones, and has a 15 second delay after each use. [Lv 1]: 40% Success Rate [Lv 2]: 50% Success Rate [Lv 3]: 60% Success Rate [Lv 4]: 70% Success Rate [Lv 5]: 70% Success Rate Id: (376) Advanced Katar Mastery Advanced Katar Mastery MAX Lv : 5 Requirement : Double Attack 5, Katar Matery 7 Skill Form: Passive Description: Enhance the damage that is inflicted with Katar Class Weapons. [Lv 1]: Atk +12% [Lv 2]: Atk +14% [Lv 3]: Atk +16% [Lv 4]: Atk +18% [Lv 5]: Atk +20% Id: (378) Enchant Deadly Poison Enchant Deadly Poison MAX Lv : 5 Requirement : Create Deadly Poison 1 Skill Form: Supportive Description: Enchant a weapon with deadly poison to enhance its damage. Each cast requires 1 Poison Bottle. Poison targets by chance, causing the target's HP to dramatically decrease in the poison's duration. This damage enhancement will not apply to Boss monsters. Id: (379) Soul Destroyer Soul Destroyer MAX Lv : 10 Requirement : Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6 Skill Form: Offensive Description: Inflict an amount of damage to an enemy, calculated as half of the target's Defense added to half of its Magic Defense, This is affected by the caster's INT and Atk Power. Id: (380) Falcon Eyes Falcon Eyes MAX Lv : 10 Requirement : Owl's Eye 10, Vulture's Eye 10, Improve Concentration 10, Falconly Mastery 1 Skill Form: Supportive Description: Add +5 to all Stats, as well as increase Attack Accuracy (Hit), Weapon Damage and Critical Attack Rate. [Lv 1]: Hit +3%, Damage +2%, Crit +1 [Lv 2]: Hit +6%, Damage +4%, Crit +2 [Lv 3]: Hit +9%, Damage +6%, Crit +3 [Lv 4]: Hit +12%, Damage +8%, Crit +4 [Lv 5]: Hit +15%, Damage +10%, Crit +5 [Lv 6]: Hit +18%, Damage +12%, Crit +6 [Lv 7]: Hit +21%, Damage +14%, Crit +7 [Lv 8]: Hit +24%, Damage +16%, Crit +8 [Lv 9]: Hit +27%, Damage +18%, Crit +9 [Lv 10]: Hit +30%, Damage +20%, Crit +10 Id: (381) Falcon Assault Falcon Assault MAX Lv : 5 Requirement : Vulture's Eye 5, Falconly Mastery 1, Blitz Beat 5, Steel Crow 3 Skill Form: Offensive Description: Command Falcon to attack an enemy with numerous strikes. Id: (382) Focused Arrow Strike Focused Arrow Strike MAX lv : 5 Requirement : Double Strafe 5, Improve Concentration 10 Skill Form: Offensive Description: Shoot an arrow with incredible power directly towards a targeted spot. Damages greatly any enemies in its path. This is a Critical Attack that is calculated as the caster's Critical Attack Rate +20. [Lv 1]: Atk +150% [Lv 2]: Atk +200% [Lv 3]: Atk +250% [Lv 4]: Atk +300% [Lv 5]: Atk +350% Id: (383) Wind Walker Wind Walker MAX Lv : 10 Requirement : Improve Concentration 9 Skill Form: Supportive Description: Increase the Movement Speed and Flee Rate of the caster and Party Members. However, Movement Speed will not be increased if a similar effect, such as Increase AGI which has already been cast. Skills which decrease Movement Speed, such as Quagmire, cancel the Movement Speed increase from Wind Walker. Id: (384) Shattering Strike Shattering Strike MAX Lv : 10 Requirement : Skin Tempering 3, Hilt Binding 1, Weaponry Research 5, Power Thrust 3 Skill Form: Supportive Description: This skill has the chance of destroying an equipped weapon or armor when used in PvP zones on other players, or todecrease Attack Power or Defense when used on monsters. This skill's level affects its duration and success rate. [Lv 1]: 15 sec duration [Lv 2]: 20 sec duration [Lv 3]: 25 sec duration [Lv 4]: 30 sec duration [Lv 5]: 35 sec duration [Lv 6]: 40 sec duration [Lv 7]: 45 sec duration [Lv 8]: 50 sec duration [Lv 9]: 55 sec duration [Lv 10]: 60 sec duration Id: (385) Coin Craft Id: (386) Nugget Craft Id: (387) Cart Boost Cart Boost MAX Lv : 1 Requirement : Push Cart 5, Hilt Binding 1, Cart Revolution, Change Cart Skill Form: Supportive Description: Increase Movement Speed when a Pushcart is equipped. Effects which decrease Movement Speed cannot interfere with this skill. Id: (388) Battle Machine Craft Id: (389) Stealth Stealth MAX Lv : 5 Requirement : Hiding 5, Stalk 3 Skill Form: Supportive Description: Enter a special Hiding status in which caster can move without being detected by skills such as Improve Concentration, Sight or Ruwach. However, the caster will leave footprints and can be damaged by skills that target the ground. Ineffective against Insect, Devil and Boss monsters. During WoE (Guild War), this skill will consume 5 more times of SP. [Lv 1]: 12 SP/10 sec 70% Movement Speed +1 STR added after 1st 10 sec [Lv 2]: 14 SP/10 sec 75% Movement Speed +2 STR added after 1st 10 sec [Lv 3]: 16 SP/10 sec 80% Movement Speed +4 STR added after 1st 10 sec [Lv 4]: 18 SP/10 sec 85% Movement Speed +8 STR added after 1st 10 sec [Lv 5]: 20 SP/10 sec 90% Movement Speed +16 STR added after 1st 10 sec Id: (390) Counter Instinct Counter Instinct MAX Lv : 5 Skill Form: Supportive Description: If an enemy is using a Sword Class Weapon, activating this skill can deflect attacks, reducing damage from Swords by half. A total of 3 attacks can be deflected after this skill is cast. On monsters, the damage that is deflected will be directed back at the monster. [Lv 1]: 15% Deflect Sword Attack Success [Lv 2]: 30% Deflect Sword Attack Success [Lv 3]: 45% Deflect Sword Attack Success [Lv 4]: 60% Deflect Sword Attack Success [Lv 5]: 75% Deflect Sword Attack Success Id: (391) Pick Pocket Id: (394) Arrow Vulcan Arrow Vulcan MAX Lv : 10 Requirement : Double Strafe 5, Arrow Shower 5, Melody Strike 1 Skill Form: Offensive Description: Fire an awesome flurry of arrows at a targeted enemy. Requires Musical Instrument Class Weapon for Minstrels and Whip Class Weapon for Gypsies. [Lv 1]: Atk 300% [Lv 2]: Atk 400% [Lv 3]: Atk 500% [Lv 4]: Atk 600% [Lv 5]: Atk 700% [Lv 6]: Atk 800% [Lv 7]: Atk 900% [Lv 8]: Atk 1000% [Lv 9]: Atk 1100% [Lv 10]: Atk 1200% Id: (395) Sheltering Bliss Sheltering Bliss MAX Lv : 5 Requirement : Improve Concentration 5, Music(Dance) Lessons 7 Skill Form: Ensemble Skill Description: A Minstrel and Gypsy Ensemble Skill that creates a 5*5 cell area around the casters where other players and monsters cannot enter. This skill cannot offer protection from magic or long ranged attacks. This skill cannot be cast in areas that are adjacent to obstacles. [Lv 1]: 20 sec duration [Lv 2]: 25 sec duration [Lv 3]: 30 sec duration [Lv 4]: 35 sec duration [Lv 5]: 40 sec duration Id: (396) Marionette Control Marionette Control MAX Lv : 1 Requirement : Improve Concentration 10, Music(Dance) Lessons 5 Skill Form: Supportive Description: Targeted Party Member receives a bonus to all Stats equal to half of the Stats of the caster. However, each of the target's Stats cannot exceed 99. This skill is cancelled if this Party Member is more than 7 cells away from the caster. Id: (397) Clashing Spiral Clashing Spiral MAX Lv : 5 Requirement : Spear Mastery 5, Pierce 5, Peco Peco Riding 1, Spear Stab 5 Skill Form: Offensive Description: Hit an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage. It is also multiple combo attack It is determined by the skill's level and the weight of the equipped weapon. This skill's level also affects its cast time and delay. Requires spear, one hand sword, or two hand sword to use the skill Id: (398) Traumatic Blow Traumatic Blow MAX Lv : 5 Requirement : Spear Mastery 9, Peco Peco Riding 1 Skill Form: Offensive Description: Brutally strike an enemy with the chance of causing the Bleeding status, which will make the target continuously receive extra damage for a while. [Lv 1]: Atk 140% [Lv 2]: Atk 180% [Lv 3]: Atk 220% [Lv 4]: Atk 260% [Lv 5]: Atk 300% Id: (399) Vital Strike Vital Strike MAX Lv : 10 Requirement : Spear Mastery 9, Peco Peco Riding 1, Cavalier Mastery 3, Traumatic Blow 3 Skill Form: Offensive Description: Requires Spear Class Weapon. Strike an enemy's vital points to cause various abnormal statuses. This Skill's level affects the Attack Power and the success rate of causing abnormal status effects. [Lv 1]: Atk 60% [Lv 2]: Atk 70% [Lv 3]: Atk 80% [Lv 4]: Atk 90% [Lv 5]: Atk 100% [Lv 6]: Atk 110% [Lv 7]: Atk 120% [Lv 8]: Atk 130% [Lv 9]: Atk 140% [Lv 10]: Atk 150% Id: (400) Napalm Vulcan Napalm Vulcan MAX Lv : 5 Requirement : Napalm Beat 5 Skill Form: Offensive(Psychokinesis) Target: Enemy Description: Deliver multiple psychokinetic blows at an enemy with a low chance of causing an abnormal status. This skill's level affects the number of strikes from Napalm Vulcan. Id: (401) Zen Zen MAX Lv : 1 Requirement : Fury 5 Skill Form: Supportive Description: Summon 5 Spirit Spheres at one time. The cast time of this skill is double the time of the Summon Spirit Sphere skill. Id: (402) Mind Breaker Mind Breaker MAX Lv : 5 Requirement : Increase SP Recovery 3, Soul Siphon 2 Skill Form: Supportive Description: Induce mental turmoil in an enemy that will reduce its Magic Defense, but will also increase its Magic Attack Power. This skill's level affects its rate of success. [Lv 1]: Matk +20%, Mdef -12% [Lv 2]: Matk +40%, Mdef -24% [Lv 3]: Matk +60%, Mdef -36% [Lv 4]: Matk +80%, Mdef -48% [Lv 5]: Matk +100%, Mdef -60% Id: (403) Foresight Foresight MAX Lv : 1 Requirement : Study 5, Hindsight 1, Free Cast 5 Skill Form: Supportive Description: Reduce cast time for a skill by half for 5 casts. This skill is canceled when caster dies, but otherwise it has no duration. Foresight's cast time, which is unaffected by DEX, is 5 seconds. Id: (404) Blinding Mist Blinding Mist MAX Lv : 1 Requirement : Whirlwind 2, Deluge 2 Skill Form: Supportive Description: Create a fog wall in a 5*3 cell area that will cause the Blind status on players and monsters. All long ranged attacks targeted at players within the skill's range will have a greater chance of missing and have reduced damage. Negative effects only apply to monsters in normal fields, but will also apply to players in PvP zones. Id: (405) Fiber Lock Fiber Lock MAX Lv : 1 Requirement : Dragonology 4 Skill Form: Supportive Description: Shoot a spider web that will bind and immobilize a target, and decrease its Flee Rate by half for 8 seconds. Fire property attacks will cause 2.5 times more damage on Fiber Locked targets and cancel the Fiber Locked status. A maximum of 2 Spider Webs can be shot at once. Each cast requires 1 Cobweb. Id: (406) Meteor Assault Meteor Assault MAX Lv : 10 Requirement : Katar Mastery 5, Righthand Mastery 3, Sonic Blow 5, Soul Destroyer 1 Skill Form: Offensive Description: Damage all enemies in a 5*5 cell area around the caster with the chance of causing statuses such as Stun, Blind or Bleed. [Lv 1]: Atk 80% [Lv 2]: Atk 120% [Lv 3]: Atk 160% [Lv 4]: Atk 200% [Lv 5]: Atk 240% [Lv 6]: Atk 280% [Lv 7]: Atk 320% [Lv 8]: Atk 360% [Lv 9]: Atk 400% [Lv 10]: Atk 440% Id: (407) Create Deadly Poison Create Deadly Poison MAX Lv : 1 Requirement : Envenom 10, Detoxify 1, Enchant Poison 5 Skill Form: Supportive Description: Create a bottle of Deadly Poison that will increase the Attack Speed of Assassin Crosses with the risk of being inflicted with the Poison status. But it will instantly kill characters in any other job if they drink it. Caster's DEX and LUK affect this skill's success rate. If this skill fails, the caster loses an amount of HP equal to 25% of his Max HP. Items Required to create Deadly Poison: 1 Empty Bottle, 1 Poison Spore, 1 Venom Canine, 1 Bee Sting, 1 Cactus Needle, 1 Berserk Potion, 1 Karnodailnirol Id: (408) Mom, Dad, I love you! Mom, Dad, I love you! Skill Form: Supportive Description: Caster's parents will not lose any experience points if they die within this skill's 2 minute duration. Each cast consumes an amount of SP equal to 10% of the caster's Max SP. Id: (409) Mom, Dad, I miss you! Mom, Dad, I miss you! Skill Form: Supportive Description: Summon parents to a spot that is adjacent to caster's current location. Id: (410) Come to me, honey~ Come to me, honey~ Skill Form: Supportive Description: Parent summons adopted child to a spot adjacent to the parent's current location. Id: (411) Sprint Sprint MAX Lv : 10 Skill Form: Movement and Passive Description: Enable the caster to run with incredible speed. At levels 7 and above, this skill endows the caster with the Spurt status which will temporarily increase STR for 150 seconds, if the caster stops running and is barehanded. Spurt status is canceled if the caster equips a weapon. Each level of the Sprint skill increases its user's barehanded damage by +10. [Lv 1] 6 Sec Cast Time, 100 SP [Lv 2] 5 Sec Cast Time, 90 SP [Lv 3] 4 Sec Cast Time, 80 SP [Lv 4] 3 Sec Cast Time, 70 SP [Lv 5] 2 Sec Cast Time, 60 SP [Lv 6] 1 Sec Cast Time, 50 SP [Lv 7] 0 Sec Cast Time, 40 SP [Lv 8] 0 Sec Cast Time, 30 SP [Lv 9] 0 Sec Cast Time, 20 SP [Lv 10] 0 Sec Cast Time, 10 SP Id: (412) Tornado Stance Tornado Stance MAX Lv : 1 Requirement : Tornado Kick 1 Skill Form: Stance Description: Enable a 15% chance of automatically entering Tornado Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill.[/color] [Lv 1] 0 Sec Cast Time, 1 SP Id: (413) Tornado Kick Tornado Kick MAX Lv : 7 Skill Form: Offensive Description: Caster must be in Tornado Stance to perform this skill. It will attack all enemies within a 5*5 cell area around the caster. [Lv 1] 14 SP, 180% Atk [Lv 2] 12 SP, 200% Atk [Lv 3] 10 SP, 220% Atk [Lv 4] 8 SP, 240% Atk [Lv 5] 6 SP, 260% Atk [Lv 6] 4 SP, 280% Atk [Lv 7] 2 SP, 300% Atk Id: (414) Heel Drop Stance Heel Drop Stance MAX Lv : 1 Requirement : Heel Drop 1 Skill Form: Stance Description: Enable a 15% chance of automatically entering Heel Drop Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1] 0 Sec Cast Time, 1 SP Id: (415) Heel Drop Heel Drop MAX Lv : 7 Skill Form: Offensive Description: Caster must be in Heel Drop Stance to perform this skill. It will inflict damage and cause the Stun effect for 3 seconds on the targeted enemy. [Lv 1] 14 SP, 180% Atk [Lv 2] 12 SP, 200% Atk [Lv 3] 10 SP, 220% Atk [Lv 4] 8 SP, 240% Atk [Lv 5] 6 SP, 260% Atk [Lv 6] 4 SP, 280% Atk [Lv 7] 2 SP, 300% Atk Id: (416) Roundhouse Stance Roundhouse Stance MAX Lv : 1 Requirement : Roundhouse 1Skill Form: Stance Description: Enable a 15% chance of automatically entering Roundhouse Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1] 0 Sec Cast Time, 1 SP Id: (417) Roundhouse Roundhouse MAX Lv : 7 Skill Form: Offensive Description: Caster must be in Roundhouse Stance to perform this skill. It will damage its target and and push back enemies around the target. Enemies that are pushed do not receive any damage. [Lv 1] 14 SP, 220% Atk [Lv 2] 12 SP, 250% Atk [Lv 3] 10 SP, 280% Atk [Lv 4] 8 SP, 310% Atk [Lv 5] 6 SP, 340% Atk [Lv 6] 4 SP, 370% Atk [Lv 7] 2 SP, 400% Atk Id: (418) Counter Kick Stance Counter Kick Stance MAX Lv : 1 Requirement : Counter Kick 1 Skill Form: Stance Description: Enable a 20% chance of automatically entering Counter Kick Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill. [Lv 1]: 0 Sec Cast Time, 1 SP Id: (419) Counter Kick Counter Kick MAX Lv : 7 Skill Form: Offensive Description: Caster must be in Counter Kick Stance to perform this skill. It will always hit its target. [Lv 1] 14 SP, 220% Atk [Lv 2] 12 SP, 250% Atk [Lv 3] 10 SP, 280% Atk [Lv 4] 8 SP, 310% Atk [Lv 5] 6 SP, 340% Atk [Lv 6] 4 SP, 370% Atk [Lv 7] 2 SP, 400% Atk Id: (420) Tumbling Tumbling MAX Lv : 1 Requirement : Flying Kick 7 Skill Form: Stance Description: Enable a 20% chance of blocking long ranged physical attacks. When caster is in Spurt status (after performing Lv 7 Sprint or higher), Tumbling will also block other kinds of attacks. [Lv 1] 0 Sec Cast Time, 1 SP Id: (421) Flying Kick Flying Kick MAX Lv : 7 Skill Form: Offensive Description: Attack a distant enemy with a kick that instantly close the gap between the target and the player. When in Tumbling status, the caster's Base Level affects the amount of inflicted damage. Soul Linkers cannot perform this skill. Flying Kick will have increased damage affected by Base Level during Sprint status. If Spurt and Sprint statuses are both active, Flying Kick will inflict enhanced damage. Flying Kick will also cancel most positive statuses on the target, which include: Spirit statuses endowed by Soul Linkers, One Hand Quicken, Kaahi, Kaite, and the Berserk Potion effect. However, Stalkers can protect themselves from this positive status removal effect with their Preserve skill. [Lv 1] 70 SP, 40% Atk [Lv 2] 60 SP, 50% Atk [Lv 3] 50 SP, 60% Atk [Lv 4] 40 SP, 70% Atk [Lv 5] 30 SP, 80% Atk [Lv 6] 20 SP, 90% Atk [Lv 7] 10 SP, 100% Atk Id: (422) Peaceful Break Peaceful Break MAX Lv : 10 Skill Form: Passive Description: When two or more Taekwon Class characters sit next to each other, HP will be restored for both characters. This HP restoration is affected by VIT. An additional 30 HP with Doridori command. [Lv 1] HP +30 [Lv 2] HP +60 [Lv 3] HP +90 [Lv 4] HP +120 [Lv 5] HP +150 [Lv 6] HP +180 [Lv 7] HP +210 [Lv 8] HP +240 [Lv 9] HP +270 [Lv 10] HP +300 Id: (423) Happy Break Happy Break MAX Lv : 10 Skill Form: Passive Description: When two or more Taekwon Class characters sit next to each other, SP will be restored for both characters. This SP restoration is affected by Max SP. And it is enhanced by an additional 3 SP with Doridori command. Using Doridori command while in Happy Break status will make it last for 30 minutes. During this status, the caster will have a low chance of using the Earth Spike spell scroll, with a 10% chance at Skill Level 1, and a 1% chance at Skill Level 10. Using the Earth Spike scroll during this status will consume 10 SP. [Lv 1] SP +3 [Lv 2] SP +6 [Lv 3] SP +9 [Lv 4] SP +12 [Lv 5] SP +15 [Lv 6] SP +18 [Lv 7] SP +21 [Lv 8] SP +24 [Lv 9] SP +27 [Lv 10] SP +30 Id: (424) Kihop Kihop MAX Lv : 5 Skill Form: Passive Description: Increase Attack Power based on the number of Party Members on the same map. Normal attacks, and skills with 500% power, inflict an amount of additional according to the skill's level. [Lv 1] +(Party Member*2%) [Lv 2] +(Party Member*4%) [Lv 3] +(Party Member*6%) [Lv 4] +(Party Member*8%) [Lv 5] +(Party Member*10%) Id: (425) Mild Wind Mild Wind MAX Lv : 7 Requirement : Peaceful Break 5, Happy Break 5, Kihop 5 Skill Form: Supportive Description: Summon a wind that will enchant the caster's attacks for 5 minutes with an elemental property based on the level of the cast skill. [Lv 1] Earth (20 SP) [Lv 2] Wind (20 SP) [Lv 3] Water (20 SP) [Lv 4] Fire (20 SP) [Lv 5] Ghost (50 SP) [Lv 6] Shadow (50 SP) [Lv 7] Holy (50 SP) Id: (426) Leap Leap MAX Lv : 5 Skill Form: Movement Description: Leap to a targeted cell within the skill's range. So long as the targeted cell is not dead or inaccesibble, the caster can leap over walls and obstacles. Leap cannot be used in areas where Fly Wings are disabled, except for WoE (Guild War) maps. Obtaining Leap skill increases casting time for Urgent Call to twice. [Lv 1] 5 sec, 2 cells [Lv 2] 4 sec, 4 cells [Lv 3] 3 sec, 6 cells [Lv 4] 2 sec, 8 cells [Lv 5] 1 sec, 10 cells Id: (427) Solar, Lunar and Stellar Perception Solar, Lunar and Stellar Perception MAX Lv : 3 Skill Form: Designation Description: Designate the current map with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills. It is impossible to change a map's cosmic alignment once it is designated. Using this skill on a cosmically aligned map will display a list of map designations. [Lv 1] Designate current map with Solar alignment [Lv 2] Designate current map with Lunar alignment [Lv 3] Designate current map with Stellar alignment Id: (428) Solar Heat Solar Heat MAX Lv : 3 Requirement : Solar, Lunar and Stellar Perception 1 Skill Form: Offensive Description: This skill is only enabled in Solar areas. Inflict damage and push back monsters around the caster. Consumes 2 SP per casting, and not enough SP will cancel the skill. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1] 20 SP, 10 sec [Lv 2] 20 SP, 20 sec [Lv 3] 20 SP, 60 sec Id: (429) Lunar Heat Lunar Heat MAX Lv :3 Requirement : Solar, Lunar and Stellar Perception 2 Skill Form: Offensive Description: This skill is only enabled in Lunar areas Inflict damage, drain 2 SP and push back mosters around the caster. Consumes 2 SP per casting, and not enough SP will cancel the skill. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1] 20 SP, 10 sec [Lv 2] 20 SP, 20 sec [Lv 3] 20 SP, 60 sec Id: (430) Stellar Heat Stellar Heat MAX Lv : 3 Requirement : Solar, Lunar and Stellar Perception 3 Skill Form: Offensive Description: This skill is only enabled in Stellar areas Inflict damage, drain 2 SP and push back mosters around the caster. Consumes 2 SP per casting, and not enough SP will cancel the skill. On other players, this skill will only have the push back effect and continuously drain SP. [Lv 1] 10 SP, 10 sec [Lv 2] 10 SP, 20 sec [Lv 3] 10 SP, 60 sec Id: (431) Solar Protection Solar Protection MAX Lv : 4 Requirement : Solar, Lunar and Stellar Perception 1 Skill Form: Supportive Description: This skill is only enabled on Solar (even numbered) days in a Solar aligned map. Improves Defence Power influenced by Base Level, DEX and LUK. When using, any change on DEF cancels the skill. [Lv 1] 70 SP, 80 sec [Lv 2] 60 SP, 160 sec [Lv 3] 50 SP, 240 sec [Lv 4] 40 SP, 320 sec Id: (432) Lunar Protection Lunar Protection MAX Lv : 4 Requirement : Solar, Lunar and Stellar Perception 2 Skill Form: Supportive Description: This skill is only enabled on Lunar (odd numbered) days in a Lunar aligned map. Increases Flee Rate influenced by Base Level,DEX and LUK. [Lv 1] 70 SP, 80 sec [Lv 2] 60 SP, 160 sec [Lv 3] 50 SP, 240 sec [Lv 4] 40 SP, 320 sec Id: (433) Stellar Protection Stellar Protection MAX Lv : 4 Requirement : Solar, Lunar and Stellar Perception 3 Skill Form: Supportive Description: This skill is only enabled on Stellar (multiple of five) days in a Stellar aligned map. Increases Attack Speed influenced by Base Level, DEX and LUK. [Lv 1] 70 SP, 80 sec [Lv 2] 60 SP, 160 sec [Lv 3] 50 SP, 240 sec [Lv 4] 40 SP, 320 sec Id: (434) Solar, Lunar and Stellar Opposition Solar, Lunar and Stellar Opposition MAX Lv : 3 Skill Form: Designation Description: Designate the targeted monster with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills. It is impossible to change a monster's cosmic alignment once it is designated. Using this skill on a cosmically aligned monster will display a list of monster designations. [Lv 1] Designate monster with Solar alignment.(Limited to Small sized monsters.) [Lv 2] Designate monster with Lunar alignment.(Limited to Medium sized monsters with Max HP of 6,000 or more). [Lv 3] Designate monster with Stellar alignment.(Limited to Large sized monsters with Max HP of 20,000 or more). On players, character jobs can be designated without regarding size and Max HP. Id: (435) Solar Wrath Solar Wrath MAX Lv : 3 Requirement : Solar, Lunar and Stellar Opposition 1 Skill Form: Passive Description: Increase Attack Power against Solar aligned monsters. Character's Base Level, LUK, DEX and skill's level affect this damage increase. Id: (436) Lunar Wrath Lunar Wrath MAX Lv : 3 Requirement : Solar, Lunar and Stellar Opposition 2 Skill Form: Passive Description: Increase Attack Power against Lunar aligned monsters. Charactoer's Base Level, LUK, DEX and skill's level affect this damage increase. Id: (437) Stellar Wrath Stellar Wrath MAX Lv : 3 Requirement : Solar, Lunar, and Stellar Opposition 3 Skill Form: Passive Description: Increase Attack Power against Stellar aligned monsters. Character's Base Level, LUK, DEX, STR and skill's level affect this damage increase. Id: (438) Solar Blessings Solar Blessings MAX Lv : 5 Requirement : Solar, Lunar and Stellar Perception 1, Solar, Lunar, and Stellar Opposition 1 Skill Form: Passive Description: Increase the EXP reward from defeating Solar aligned monsters on Solar (even numbered) days. [Lv 1] EXP +10% [Lv 2] EXP +20% [Lv 3] EXP +30% [Lv 4] EXP +40% [Lv 5] EXP +50% Id: (439) Lunar Blessings Lunar Blessings MAX Lv : 5 Requirement : Solar, Lunar and Stellar Perception 2, Solar, Lunar, and Stellar Opposition 2 Skill Form: Passive Description: Increase the EXP reward from defeating Lunar aligned monsters on Lunar (odd numbered) days. [Lv 1] EXP +10% [Lv 2] EXP +20% [Lv 3] EXP +30% [Lv 4] EXP +40% [Lv 5] EXP +50% Id: (440) Stellar Blessings Stellar Blessings MAX Lv : 5 Requirement : Solar, Lunar and Stellar Perception 3, Solar, Lunar, and Stellar Opposition 3 Skill Form: Passive Description: Increase the EXP reward from defeating Stellar aligned monsters on Stellar (multiple of five) days. [Lv 1] EXP +20% [Lv 2] EXP +40% [Lv 3] EXP +60% [Lv 4] EXP +80% [Lv 5] EXP +100% Id: (441) Solar, Lunar and Stellar Shadow Solar, Lunar and Stellar Shadow MAX Lv : 10 Requirement : Job Level 50 Skill Form: Passive Description: This skill's effects will only activate for Job Level 50 characters. Increasing this skills' level will permanently increase Attack Speed but permanently reduce sight, similarly to the Blind effect. [Lv 1] Aspd +3% [Lv 2] Aspd +6% [Lv 3] Aspd +9% [Lv 4] Aspd +12% [Lv 5] Aspd +15% [Lv 6] Aspd +18% [Lv 7] Aspd +21% [Lv 8] Aspd +24% [Lv 9] Aspd +27% [Lv 10] Aspd +30% Id: (442) Solar, Lunar and Stellar Team-up Solar, Lunar and Stellar Team-Up MAX Lv : 3 Skill Form: Passive Description: Increase a Monk class character's chance of casting Raging Trifecta when using Counter Kick. And monk's Raging Thrust will increase the Taekwon Master's chance of casting Counter Kick. [Lv 1] Chance +100% [Lv 2] Chance +150% [Lv 3] Chance +200% Id: (443) Solar, Lunar and Stellar Courier Solar, Lunar and Stellar Courier MAX Lv : 10 Skill Form: Passive For those who think designating of area and monster is too complicated. Allocating Skill Points to Taekwon Boy or Girl Job skills will facilitate playing. When sitting, Teakwon Master can see further through the Solar, lunar and stellar energy. Description: Increase Maximum Weight Limit when in Solar, Lunar and Stellar areas. The skill effect will disappear when its user leaves the Solar, Lunar or Stellar designated area. [Lv 1] Maximum Weight +10% [Lv 2] Maximum Weight +20% [Lv 3] Maximum Weight +30% [Lv 4] Maximum Weight +40% [Lv 5] Maximum Weight +50% [Lv 6] Maximum Weight +60% [Lv 7] Maximum Weight +70% [Lv 8] Maximum Weight +80% [Lv 9] Maximum Weight +90% [Lv 10] Maximum Weight +100% Id: (444) Solar, Lunar and Stellar Union Solar, Lunar and Stellar Union Requirement : Solar, Lunar, and Stellar Courier 9, Sprit State Skill Form: Awakening Description: Awaken the caster's hidden potential for 10 minutes while in a spirit status endowing the caster with attacks that have 100% Accuracy and will ignore enemy's Defense and will increase Movement Speed. However 2% of caster's HP will be drained with each attack on monsters and 8% will be drained with each attack on other players. In this status, attacking when the caster's remaining HP is less that 20% of Max HP will instantly kill the caster. Caster's remaining HP is less that 20% of Max HP instantly kill the caster. Id: (445) Alchemist Spirit Alchemist Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's greatest Alchemist and temporarily endow its power upon a targeted Alchemist, enhancing that Alchemist's Aid Potion skill, which is affected by Base Level, and enabling the use of the Aid Berserk Potion and the Spiritual Potion Creation skills. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (446) Aid Berserk Potion Aid Berserk Potion Requirement : Spirit State Skill Form: Supportive Description: Force the imbibing of Berserk Potions upon any job class at Base level 85 and above. However the duration of the increase in Attack Speed from this skill lasts only half as long as the Berserk Potion item. Each cast requires 2 Berserk Potions. Id: (447) Monk Spirit Monk Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's toughest Monk and temporarily endow its powers upon a targeted Monk, enhancing that Monk's Raging Thrust skill so that it inflicts splashed damage on enemies within a 5*5 cell area. Monk Spirit also enables Monks to use combo skills with reduced SP consumption and to restore SP during Fury status. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (448) Taekwon Master Spirit Taekwon Master Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's greatest Taekwon Master and temporarily endow its power upon a targeted Taekwon Master, enabling Taekwon Master to use Solar, Lunar and Stellar Union skill. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (449) Sage Spirit Sage Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's greatest Sage and temporarily endow its abilities upon a targeted Sage, enhancing that Sage's Hindsight skill so that it casts the highest level Bolt skills. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (450) Crusader Spirit Crusader Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of brave Crusader endow its abilities on a targeted Crusader. During the skill's duration, Shield Boomerang skill can be used with half cool time, double damage, and will never miss its target. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (451) Super Novice Spirit Super Novice Spirit MAX Lv : 5 Requirement : Taekwon Master Spirit 1 Skill Form: Supportive Description: Summon the spirit of awesome Super Novice endow its abilities on the Super Novice targeted by this skill. During skill's duration, a Guardian Angel can be summoned by low chance and erase your death record. Super Novices at Base Level 90 and above can any headgear regardless of location, At Base Level 96 and above, they can equip Level 4 Weapons(One Handed Swords, Maces Axes, Staffs and Daggers). [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (452) Knight Spirit Knight Spirit MAX Lv : 5 Requirement : Crusader Spirit 1 Skill Form: Supportive Description: Summon the spirit of chivalrous Knight and endow its abilities upon the Knight targeted by this skill. For the skill's duration, the use of One Hand Quicken will be enabled if 10 level Two Hand Quicken skill is mastered. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (453) Wizard Spirit Wizard Spirit MAX Lv : 5 Requirement : Sage Spirit 1 Skill Form: Supportive Description: Summon the spirit of powerful Wizard endow its abilities upon the Wizard targeted by this skill. Gemstone is not required to use the skill. When summoned the spirit, using the skill without gemstone will increase casting time to 50% and SP consumption. If the wizard owns a Crystal Fragment while under this skill's effect, the Crystal Fragment will be used, and the spell reflected toward the wizard will disappear by Kaite. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (454) Priest Spirit Priest Spirit MAX Lv : 5 Requirement : Monk Spirit 1 Skill Form: Supportive Description: Summon the spirit of pious priest endow its abilities upon the Priest targeted by this skill. For the skill's duration, the targeted Priest's Holy Light skill will have its Attack Power and SP cost multiplied by five. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (455) Bard and Dancer Spirits Bard and Dancer Spirits MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of performer and endow its abilities upon the Bard or Dancer targeted by this skill. For the skill's duration, Bards and Dancers have increased Movement Speed, receive the same effect as Party Members when performing Play or Dance skills, and are able to combo skills with Perfect Tablature, Focus Ballet, Impressive Riff, Slow Grace, Magic Strings, Lady Luck, Song of Lutie and Gypsy's Kiss. SP consumption to link the skill is increased 50 %. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (456) Rogue Spirit Rogue Spirit MAX Lv : 5 Requirement : Assassin Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's sneakiest Rogue and endow its abilities upon the Rogue targeted by this skill, enhancing Stealth status's Movement Speed and STR increase For this skill's duration, this Rogue will be unaffected by dispell skills and will receive more HP and SP from potions created by a Top Ten Ranking Alchemist. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (457) Assassin Spirit Assassin Spirit MAX Lv : 5 Skill Form: Supportive Description: Summon the spirit of history's most mysterious Assassin and endow its abilities upon a targeted Assassin. For the skill's duration, Sonic Blow will have a 100% increase in damage and reduced cast delay. In WoE, Sonic Blow will be increased 25% and will not be reduced cast delay. Using Sonic Blow will increase 100% of SP consumption. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (458) Blacksmith Spirit Blacksmith Spirit MAX Lv : 5 Requirement : Alchemist Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most proficient Blacksmith and endow its abilities upon a targeted Blacksmith. For the skill's duration, the use of Advanced Adrenaline Rush is enabled if the Blacksmith has mastered the level 5 Adrenaline Rush skill. Advanced Adrenaline Rush can be used on all weapons, except Bow Class Weapons, and cannot be used with skills with similar effects such as Two Hand Quicken, Adrenaline Rush, One Hand Quicken, Solar, Lunar and Stellar Shadow or Protection, Spear Quicken or Impressive Riff. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (459) Advanced Adrenaline Rush Advanced Adrenaline Rush Requirement : Adrenaline Rush 5, Spirit State Skill Form: Supportive Description: Increase the Attack Speed of every weapon class except for Bows. Cannot be used in conjunction with skills that have similar effects such as Adrenaline Rush, One Hand Quicken, Two Hand Quicken, Spear Quicken, Impressive Riff, and Solar, Lunar and Stellar Shadow or Protection. Consumes 64 SP and has a duration of 150 seconds. Id: (460) Hunter Spirit Hunter Spirit MAX Lv : 5 Requirement : Bard and Dancer Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most popular Hunter and endow its abilities on a targeted Hunter, temporarily enhancing that Hunter's Beast Bane skill according to the Hunter's STR. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (461) Soul Linker Spirit Soul Linker Spirit MAX Lv : 5 Requirement : Taekwon Master Spirit 1 Skill Form: Supportive Description: Summon the spirit of history's most skilled Soul Linker and endow its abilities on a targeted Soul Linker, temporarily allowing the use of [Ka-] category skills on any character. [Lv 1] 460 SP, 150 sec [Lv 2] 360 SP, 200 sec [Lv 3] 260 SP, 250 sec [Lv 4] 160 SP, 300 sec [Lv 5] 60 SP, 350 sec Id: (462) Kaizel Kaizel MAX Lv : 7 Requirement : Priest Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which can only be used on Soul linkers and family members. Casting time doesn't get effected by user's DEX, and instantly revive a fallen character with 2 seconds of Kyrie Eleison status. Skill effect lasts for 30 minutes and is cancelled by resurrecting the target. This skill is disabled during WoE. [Lv 1] 120 SP, 4.5 sec, 10% Max HP [Lv 2] 110 SP, 4 sec, 20% Max HP [Lv 3] 100 SP, 3.5 sec, 30% Max HP [Lv 4] 90 SP, 3 sec, 40% Max HP [Lv 5] 80 SP, 2.5 sec, 50% Max HP [Lv 6] 70 SP, 2.5 sec, 60% Max HP [Lv 7] 60 SP, 2.5 sec, 70% Max HP Id: (463) Kaahi Kaahi MAX Lv : 7 Requirement : Priest Spirit 1, Monk Spirit 1, Crusader Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which can only be used on Soul linkers and family members. Consumes certain amount of SP to restore HP each time being attacked. It cannot work when HP is full. SP Cost per attack: 5 ~ 35 HP Regained: 200~1400 Id: (464) Kaupe Kaupe MAX Lv : 3 Requirement : Assassin Spirit 1, Rogue Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which can only be used on Soul linkers and family members. Kaupe status enables the chance of dodging a physical attack from an enemy and lasts until the 10 minute duration elapses or until character successfully dodges an attack. [Lv 1] 20 SP, Dodge +33% [Lv 2] 30 SP, Dodge +66% [Lv 3] 40 SP, Dodge +100% Id: (465) Kaite Kaite MAX Lv : 7 Requirement : Wizard Spirit 1, Sage Spirit 1 Skill Form: Supportive Description: [Ka-] Category Magic Spell which can only be used on Soul linkers and family members. Reflect most magic spells back at the original caster. Reflected Healing spells will not heal the original caster. The magic spells of high level monsters cannot be reflected. Whereas this skill has a 100% chance of reflecting spells from other players regardless of level. Kaite cannot be combined with Asumptio, and this status let to get 400% more physical damage. The reflection Chance becomes 50%, and Ground Magic cannot be reflected. All the physical damage received will be 400%. [Lv 1] 1 Reflection 6 sec cast, 1 min duration [Lv 2] 1 Reflection 5.5 sec cast, 2 min duration [Lv 3] 1 Reflection 5 sec cast, 3 min duration [Lv 4] 1 Reflection 4.5 sec cast, 4 min duration [Lv 5] 2 Reflection 4 sec cast, 5 min duration [Lv 6] 2 Reflection 3.5 sec cast, 6 min duration [Lv 7] 2 Reflections 3 sec cast, 10 min duration Id: (466) Kaina Kaina MAX Lv : 7 Requirement : Happy Break 1 Skill Form: Passive Description: Increase Max SP and enhance the efficiency of the Happy Break skill. At Base Level 70, this skill reduces the SP consumption of the Estin, Estun and Esma skills by 3% in proportion to the skill level of Kaina. At Base Level 80, this SP consumption is reduced by 5% and at Level 90, it is reduced by 7%. [Lv 1] H.B. +40% , Max SP +30 [Lv 2] H.B. +50% , Max SP +60 [Lv 3] H.B. +60% , Max SP +90 [Lv 4] H.B. +70% , Max SP +120 [Lv 5] H.B. +80% , Max SP +150 [Lv 6] H.B. +90% , Max SP +180 [Lv 7] H.B. +100% , Max SP +210 Id: (467) Estin Estin MAX Lv : 7 Requirement : Wizard Spirit 1 Skill Form: Magic Attack Description: [Es-] Category Magic Spell which can oly be used on monsters. Push back a targeted monster 2 cells away. Only Small sized monsters are damaged by this skill. And Medium and Big sized monsters won't get damaged but just will be pushed back. It takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, Estin will have a 3 second delay that will allow the casting of the Esma skill. [Lv 1] 18 SP, 10% Damage [Lv 2] 20 SP, 20% Damage [Lv 3] 22 SP, 30% Damage [Lv 4] 24 SP, 40% Damage [Lv 5] 26 SP, 50% Damage [Lv 6] 28 SP, 60% Damage [Lv 7] 30 SP, 70% Damage Id: (468) Estun Estun MAX Lv : 7 Requirement : Wizard Spirit 1 Skill Form: Magic Attack Description: [Es-] Category Magic Spell which can oly be used on monsters. Medium sized monsters get damaged and in Stun status for 2 seconds. Small and Big sized monsters only get damaged. It takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, Estun will have a 3 second delay that will allow the casting of the Esma skill. [Lv 1] 18 SP, 5% Damage [Lv 2] 20 SP, 10% Damage [Lv 3] 22 SP, 15% Damage [Lv 4] 24 SP, 20% Damage [Lv 5] 26 SP, 25% Damage [Lv 6] 28 SP, 30% Damage [Lv 7] 30 SP, 35% Damage Id: (469) Esma Esma MAX Lv : 10 Requirement : Estin 7, Estun 7 Skill Form: Magic Attack Description: [Es-] Category Magic Spell which can oly be used on monsters. It will only take on the elemental property applied by the Mild Wind skill. This skill can be activated only when the Esma casting requirement is satisfied. One blast inflicts an amount of damage that is calculated as (40 + Base Level)% of a Magic Attack. Lv stands for Level of Character. [Lv 1]: 8 SP, 1 Blast [Lv 2]: 16 SP, 2 Blasts [Lv 3]: 24 SP, 3 Blasts [Lv 4]: 32 SP, 4 Blasts [Lv 5]: 40 SP, 5 Blasts [Lv 6]: 48 SP, 6 Blasts [Lv 7]: 56 SP, 7 Blasts [Lv 8]: 64 SP, 8 Blasts [Lv 9]: 72 SP, 9 Blasts [Lv 10]: 80 SP, 10 Blasts Id: (470) Eswoo Eswoo MAX Lv : 7 Requirement : Priest Spirit 1 Skill Form: Status Magic Description: [Es-] Category Magic Spell which can oly be used on monsters. Temporarily shrink a monster to rduce its Movement Speed. Boss monsters will only be shrunk for 1/5th of the normal skill duration. If this skill is cast on a monster that is already shrunken, the caster will be inflicted by the Stun status and the targeted monster will recover from Shrunken status morequickly. [Lv 1]: 75 SP, 1 sec [Lv 2]: 65 SP, 2 sec [Lv 3]: 55 SP, 3 sec [Lv 4]: 45 SP, 4 sec [Lv 5]: 35 SP, 5 sec [Lv 6]: 25 SP, 6 sec [Lv 7]: 15 SP, 7 sec Id: (471) Eske Eske MAX Lv : 3 Requirement : Knight Spirit 1 Skill Form: Status Magic Description: [Es-] Category Magic Spell which can oly be used on monsters. Increase targeted monster's Attack Power, multiplying it by 4, but reduce its Defense by half. This skill is followed by a 3 second delay in which the Esma skill can be cast. [Lv 1]: 45sp, 3sec cast 10sec duration [Lv 2]: 30sp, 2sec cast 20sec duration [Lv 3]: 15sp, 1sec cast 30sec duration Id: (472) Eska Eska MAX Lv : 3 Requirement : Monk Spirit 1 Skill Form: Status Magic Description: [Es-] Category Magic Spell which can oly be used on monsters. Description: Force a monster into a status similar to Monk's Mental Strength. [Lv 1]: 100sp, 3sec cast 10sec duration [Lv 2]: 80sp, 2sec cast 20sec duration [Lv 3]: 60sp, 1sec cast 30sec duration Id: (475) Preserve Preserve MAX Lv : 1 Requirement : Snatch 10 Skill Form: Supportive Description: Prevent the automatic copying of skills through the Snatch skill for 10 minutes. Id: (476) Full Divestment Full Divestment MAX Lv : 5 Requirement : Divest Weapon 5 Skill Form: Supportive Target: Enemy Description: Cast all four Divest skills at the same time. This skill's success rate increases if the caster has higher DEX than the skill's target. [Lv 1]: 7% Success Rate [Lv 2]: 9% Success Rate [Lv 3]: 11% Success Rate [Lv 4]: 13% Success Rate [Lv 5]: 15% Success Rate Id: (477) Upgrade Weapon Upgrade Weapon MAX Lv : 10 Requirement : Weaponry Research 10 Skill Form: Craft Description:Refine weapons to increase their grade. Unlike weapon smithing, which is affected by DEX or LUK, this skill's success rate is affected by the caster's Job Level. Master Smiths have about the same rate of success as Item Upgrade NPCs at Job Level 50, have a 5% greater chance of success than Item Upgrade NPCs at Job Level 60, and have a 10% greater chance of success at Job Level 70. If upgrade attempt fails, the weapon will be destroyed. Lvl 1 Weapon Upgrade requires 1 Phracon. Lvl 2 Weapon Upgrade requires 1 Emveretarcon. Lvl 3-4 Weapon Upgrade requires 1 Oridecon. [Lv 1]:Can upgrade weapon item to +1 [Lv 2]:Can upgrade weapon item to +2 [Lv 3]:Can upgrade weapon item to +3 [Lv 4]:Can upgrade weapon item to +4 [Lv 5]:Can upgrade weapon item to +5 [Lv 6]:Can upgrade weapon item to +6 [Lv 7]:Can upgrade weapon item to +7 [Lv 8]:Can upgrade weapon item to +8 [Lv 9]:Can upgrade weapon item to +9 [Lv 10]:Can upgrade weapon item to +10 Id: (478) Aid Condensed Potion Aid Condensed Potion MAX Lv : 10 Requirement : Aid Potion 5 Consume one Condensed Potion to heal all Party Members within a 7*7 cell area around the targeted spot. [Lv 1]: 110% Slim potion effect, [Red] [Lv 2]: 120% Slim potion effect, [Red] [Lv 3]: 130% Slim potion effect, [Red] [Lv 4]: 140% Slim potion effect, [Red] [Lv 5]: 150% Slim potion effect, [Red] [Lv 6]: 160% Slim potion effect, [Yellow] [Lv 7]: 170% Slim potion effect, [Yellow] [Lv 8]: 180% Slim potion effect, [Yellow] [Lv 9]: 190% Slim potion effect, [Yellow] [Lv 10]: 200% Slim potion effect, [White] Id: (479) Full Chemical Protection Full Chemical Protection MAX Lv : 5 Requirement : Chemical Protection(Helm, Shield, Armor, and Weapon) 5 Skill Form: Supportive Description: Protect the targeted character with all four kinds of chemical protection. Each cast requires 1 Glistening Coat. [Lv 1]: 120 Sec Duration [Lv 2]: 240 Sec Duration [Lv 3]: 360 Sec Duration [Lv 4]: 480 Sec Duration [Lv 5]: 600 Sec Duration Id: (480) Rapid Smiting Rapid Smiting MAX Lv : 5 Requirement : Shield Boomerang 5 Description: Enable the chance of striking an enemy 5 times with a Shield while in battle. Accuracy Rate affects chance of success and the Shield's weight and Upgrade status affects the amount of damage. Rapid Smiting has a 1 second cast delay and a range of 4. [Lv 1]: +30% Damage Success Chance +20 [Lv 2]: +60% Damage Success Chance +20 [Lv 3]: +90% Damage Success Chance +20 [Lv 4]: +120% Damage Success chance +20 [Lv 5]: +150% Damage Success Chance +20 Id: (481) Spiritual Thrift Spiritual Thrift MAX Lv : 5 Requirement : Mace Mastery 10, Demon Bane 10 Description: Reduce the amount of SP that is consumed by skills. [Lv 1]: 4% [Lv 2]: 8% [Lv 3]: 12% [Lv 4]: 16% [Lv 5]: 20% Id: (482) Double Bolt Double Bolt MAX Lv : 5 Requirement : Hindsignts 1 Description: Enable the chance of repeating any Bolt skill with set chance once used the Bolt skill while casting the skill. [Lv 1]: 40% Chance, 90 second duration [Lv 2]: 50% Chance, 90 second duration [Lv 3]: 60% Chance, 90 second duration [Lv 4]: 70% Chance, 90 second duration [Lv 5]: 80% Chance, 90 second duration Id: (483) Ganbantein Ganbantein MAX Lv : 1 Requirement : Sense 1, Icewall 1 Description: Enable the chance of canceling any ground targeting magic spell cast on a 3*3 cell area around the targeted spot. Each cast requires1 Blue Gemstone and Yellow Gemstone. This skill will cancel Magnetic Earth on areas that have been enchanted by that skill. This skill is unaffected by items or skills that remove Gemstone requirements. 5 second Cast Delay. Id: (484) Gravitational Field Gravitational Field MAX Lv : 5 Requirement : Quagmire 1, Stave Crasher 1, Mystical Amplification 10 Description: Consuming a Blue Gemstone, increase the gravity in a 5*5 cell area around a targeted spot which will decrease the Movement and Attack Speeds of enemies within range, as well as cause continuous damage that will pierce Defense. This skill's effect on Movement and Attack Speeds does not apply to Boss Monsters. When skill is active, the caster's movement and attacks are disabled. 2 second Cast Delay. [Lv 1]: 5 Sec Duration Enemy Speed -5%, 600 Damage/0.5Sec [Lv 2]: 6 Sec Duration Enemy Speed -10%, 700 Damage/0.5Sec [Lv 3]: 7 Sec Duration Enemy Speed -15%, 800 Damage/0.5Sec [Lv 4]: 8 Sec Duration Enemy Speed -20%, 900 Damage/0.5Sec [Lv 5]: 9 Sec Duration Enemy Speed -25%, 1,000 Damage/0.5Sec Id: (485) High Speed Cart Ram High Speed Cart Ram MAX Lv : 10 Requirement : Hammerfall 5, Mammonite 10, Cart Boost 1 Description: This skill is only enabled during Cart Boost status. Spend a certain amount of zeny to smash a Pushcart into an enemy with a chance of inflicting the Stun status. The amount of this skill's damage is affected by the skill's level and the weight of items carried in the Pushcart. [Lv 1]: 600 zeny, 5% Stun Chance [Lv 2]: 700 zeny, 10% Stun Chance [Lv 3]: 800 zeny, 15% Stun Chance [Lv 4]: 900 zeny, 20% Stun Chance [Lv 5]: 1,000 zeny, 25% Stun Chance [Lv 6]: 1,100 zeny, 30% Stun Chance [Lv 7]: 1,200 zeny, 35% Stun Chance [Lv 8]: 1,300 zeny, 40% Stun Chance [Lv 9]: 1,400 zeny, 45% Stun Chance [Lv 10]: 1,500 zeny, 50% Stun Chance Id: (486) Maximum Power-Thrust Maximum Power-Thrust MAX Lv : 5 Requirement : Power Thrust 5 Description: Increase caster's weapon damage by spending a certain amount of zeny. Cannot be activated to anyone beside the caster. Has 0.1% chance of destroying the weapon every time when attacking. [Lv 1]: Atk +20%, 3,000 zeny [Lv 2]: Atk +40%, 3,500 zeny [Lv 3]: Atk +60%, 4,000 zeny [Lv 4]: Atk +80%, 4,500 zeny [Lv 5]: Atk +100%, 5,000 zeny Id: (487) Longing for Freedom Longing for Freedom MAX Lv : 5 Requirement : Marionette Control 1, Hip Shaker 3, Music(Dance) Lessons 10 Description: Enable movement of a Gypsy and Minstrel within an Ensemble skill's range, as well as the use of normal attacks and skills aside from Ensemble skills, while performing an Ensemble skill. The caster will continously spend 3 SP through 3 second duration of the performed Ensemble skill. Longing for Freedom is cancelled when the Gypsy or Minstrel move out of the Ensemble skill's range, dies, or uses the Amp skill. Any other performance skill cannot be used at the same time. [Lv 1]: 60% of Attack speed and Movement speed [Lv 2]: 70% of Attack speed and Movement speed [Lv 3]: 80% of Attack speed and Movement speed [Lv 4]: 90% of Attack speed and Movement speed [Lv 5]: 100% of Attack speed and Movement speed Id: (488) Hermode's Rod Hermode's Rod MAX Lv : 5 Requirement : Improve Concentration 10, Music(Dance) Lessons 10 Description: This skill can only be used near Warp Portals inside Guild Siege maps during WoE times. Hermode's Rod will cancel all positive statuses, aside from Berserk, from all friendly targets except for the caster, and will block any magic spells cast of this skill's targets. No one including the caster can use any skillsfor the skill's duration, but Hermode's Rod is canceled upon leaving its effective range. [Lv 1]: 10 Sec Duration [Lv 2]: 20 Sec Duration [Lv 3]: 30 Sec Duration [Lv 4]: 40 Sec Duration [Lv 5]: 50 Sec Duration Id: (489) Tarot Card of Fate Tarot Card of Fate MAX Lv : 5 Requirement : Improve Concentration 10, Hip Shaker 3 Description: Cast a randomly chosen effect from one out of 14 tarot cards. The level of this skill affects the chance of success. 3 second Cast Delay. [Lv 1]: 8% Success Chance [Lv 2]: 16% Success Chance [Lv 3]: 24% Success Chance [Lv 4]: 32% Success Chance [Lv 5]: 40% Success Chance Id: (490) Acid Bomb Acid Bomb MAX Lv : 10 Requirement : Bomb 5, Acid Terror 5 Description: Attack an enemy by throwing both a Bottle Grenade and an Acid Bottle, inflicting an amount of damage that is affected by the skill's level, and the caster's INT and the target's VIT. This skill only inflicts 50% of its damage on other players, but it has the chance of damaging that player's weapon or armor. [Lv 1] 1% Weapon/Armor Damage Chance [Lv 2] 2% Weapon/Armor Damage Chance [Lv 3] 3% Weapon/Armor Damage Chance [Lv 4] 4% Weapon/Armor Damage Chance [Lv 5] 5% Weapon/Armor Damage Chance [Lv 6] 6% Weapon/Armor Damage Chance [Lv 7] 7% Weapon/Armor Damage Chance [Lv 8] 8% Weapon/Armor Damage Chance [Lv 9] 9% Weapon/Armor Damage Chance [Lv 10] 10% Weapon/Armor Damage Chance Id: (491) Cultivate Plant Cultivate Plant MAX Lv : 2 Description: Initiate an attempt, which will have a 50% chance of success, to creat a random type of Mushroom from a Mushroom Spore, or a Plant from a Stem. This skill is disabled during WoE (Guild War). [Lv 1]: Cultivate Mushrooms(Requires Mushroom Spore) [Lv 2]: Cultivate Plants (Requires Stem) Id: (493) Taekwon Mission Taekwon Mission MAX Lv : 1 Requirement : Kihop 5 Skill Form: Ranking (/taekwon) Description: This skill is disabled once a character changes to Taekwon Master or Soul Linker. Activating this skill will display the current monster target for the Taekwon Mission. Taekwon Boys and Girls will earn 1 Taekwon Mission Point by defeating 100 target monsters. Fulfilling the 100 target monster quota will begin a new Taekwon Mission with a randomly chosen target. Mini Boss and Boss monsters will never be chosen as targets. Taekwon characters that achieve the Top 10 Taekwon Ranking by earning the most Taekwon Mission Points can string combos with the Tornado Kick, Roundhouse, Heel Drop, and Counter Kick skills. Taekwon Rankers at Base Level 90 and above with have tripled Max HP and SP, and will be able to use all Taekwon Boy skills. Id: (494) 1st Transcendent Spirit 1st Transcendent Spirit MAX Lv : 5 Requirement : Super Novice Spirit 5 Skill Form: Supportive Description: Call upon the spirits of the most powerful 1st Transcendent Class warriors ever so that they can lend their powers to their successors. Stat will be increased depending on Caster's Level, but each Stat bonus will not exceed more than +50. [Lv 1]: 460 SP, 150 sec duration [Lv 2]: 360 SP, 200 sec duration [Lv 3]: 260 SP, 250 sec duration [Lv 4]: 160 SP, 300 sec duration [Lv 5]: 60 SP, 350 sec duration Id: (495) One-Hand Quicken One Hand Quicken Requirement : Two Hand Quicken 10, Spirit State Skill Form: Supportive Description: Increase Attack Speed when using a One Handed Sword Class Weapon. Activating this skill cancels the effect of any potions that have a similar effect, but it is possible to use these potions after One Hand Quicken has been cast. Unequipping Sword will cancel this skill's effect. Id: (496) Spiritual Potion Creation Spiritual Potion Creation Requirement : Prepare Potion 10, Spirit State Skill Form: Supportive Description: Consume 200 SP in order to make 200 White Potions, 1 for each 0.005 seconds. This skill has the same success rate as the Prepare Potion skill and has a 3 second cast time that is unaffected by DEX. Each cast requires enough materials to craft 200 White Potions. Id: (497) Spiritual Potion Creation Spiritual Potion Creation Requirement : Prepare Potion 10, Spirit State Skill Form: Supportive Description: This skill is only enabled through the power of the Super Novice Guardian Angel. Consume 200 SP in order to make 200 White Potions 1 for each 0.005 seconds. This skill can earn Alchemist Ranking Points and has the same success rate as the Prepare Potion skill, as well as a 3 second cast time that is unaffected by DEX. Each cast requires enough materials to craft 200 White Potions. Id: (498) Spiritual Potion Creation Spiritual Potion Creation Requirement : Prepare Potion 10, Spirit State Skill Form: Supportive Description: This skill is only enabled through the power of the Taekwon-Do Guardian Angel. Consume 200 SP in order to create 100 Alcohol, 50 Acid Bottle and 50 Bottle Grenade. Each cast requires 50 Fabric, 50 Empty Bottle and enough materials to craft the produced items. Id: (499) Beast Charge Beast Charge Requirement : Double Strafe 10, Spirit State Skill Form: Offensive Target: Enemy Description: Attack by using a modified form of Double Strafe that was developed to cause extra damage to Brute monsters. Caster's STR affects the amount of inflicted damage. Id: (500) Coin Flip Coin Flip MAX Lv : 5 Skill Form:Supportive Description: Consume 1 zeny to flip a coin. If it lands showing heads, the caster will gain 1 coin, but if it shows tails, the caster willlose 1 coin. The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads. Id: (501) Coin Fling Coin Fling MAX Lv 1 Requirement : Coin Flip 1 Skill Form:Offensive Description: Spend coins to fling them at an enemy to inflict damage and reduce its Defense. Coin Fling can consume up to 5 coins in a single cast, and will reduce more of an enemy's Defense if more coins are spent. Id: (502) Triple Action Triple Action MAX Lv : 1 Requirement : Chain Action 10, Coin Flip 1 Skill Form:Offensive Description: Spend 1 coin to shoot an enemy 3 times in one attack. Id: (503) Bull's Eye Bull's Eye MAX Lv : 1 Requirement : Tracking 10, Coin Flip 5 Skill Form:Offensive Description: Consume 1 coin to inflict 500% damage to Demihuman and Brute monsters. Bull's Eye has a 0.1% chance to inflict the Coma effect on all enemies except Boss monsters. Id: (504) Last Stand Last Stand MAX Lv : 1 Requirement : Gatling Fever 10, Coin Flip 4 Skill Form:Supportive Description: Consume 4 coins to activate Last Stand status in which the caster is immobilized, but has +100 Atk and +20% Aspd. Last Stand has a 15 second duration, and cannot be used with Gunslinger's Panic. Id: (505) Gunslinger's Panic Gunslinger's Panic MAX Lv : 1 Requirement : Disarm 5, Coin Flip 4 Skill Form:Supportive Description: Consume 2 coins to activate the Gunslinger's Panic status in which caster has +30 Flee Rate and receives 20% less damage from long range physical attacks, but has -30 Accuracy. This skill has a 30 second duration, and cannot be used with Last Stand skill. Id: (506) Increase Accuracy Increase Accuracy MAX Lv : 1 Requirement : Snake Eye 10, Coin Flip 2 Skill Form:Supportive Description: Consume 4 coins to add +20 Accuracy, +4 DEX, and +4 AGI for a 1 minute duration. Id: (507) Magical Bullet Magicial Bullet MAX Lv : 1 Requirement : Coin Flip 1 Skill Form:Supportive Description: Consume 1 coin to fire a magic shot that does not use any bullets, inflicting an amount of Ghost property damage equal to the caster's Atk + Matk. Id: (508) Cracker Cracker MAX Lv : 1 Requirement : Coin Flip 1 Skill Form:Supportive Description: Consume 1 coin to fire a bullet that will shock an enemy, causing the Stun status. The nearer the target is to the caster, the greater the chance of inflicting the Stun status. Id: (509) Single Action Single Action MAX Lv : 10 Skill Form:Passive Description: Essential Gunslinger skill that enables Gunslingers to fire their weapons more quickly and accurately. Raising this skill's level will increase Accuracy and Attack Speed. [Lv 1]: Accuracy +2, Aspd +1% [Lv 2]: Accuracy +4, Aspd +1% [Lv 3]: Accuracy +6, Aspd +2% [Lv 4]: Accuracy +8, Aspd +2% [Lv 5]: Accuracy +10, Aspd +3% [Lv 6]: Accuracy +12, Aspd +3% [Lv 7]: Accuracy +14, Aspd +4% [Lv 8]: Accuracy +16, Aspd +4% [Lv 9]: Accuracy +18, Aspd +5% [Lv 10]: Accuracy +20, Aspd +5% Id: (510) Snake Eyes Snake Eyes MAX Lv : 10 Skill Form:Passive Description: Increase attack range and Accuracy when equipped with a Pistol Class Weapon. [Lv 1]: Accuracy +1, Range +1 [Lv 2]: Accuracy +2, Range +2 [Lv 3]: Accuracy +3, Range +3 [Lv 4]: Accuracy +4, Range +4 [Lv 5]: Accuracy +5, Range +5 [Lv 6]: Accuracy +6, Range +6 [Lv 7]: Accuracy +7, Range +7 [Lv 8]: Accuracy +8, Range +8 [Lv 9]: Accuracy +9, Range +9 [Lv 10]: Accuracy +10, Range: +10 Id: (511) Chain Action Chain Action MAX Lv : 10 Requirement : Single Action 1 Skill Form:Passive Description: Enables the chance of firing two shots in a single attack while fighting enemies when equipped with a Pistol Class Weapon. Raising this skill's level increases the chance of firing these double shots. Id: (512) Tracking Tracking MAX Lv : 10 Requirement : Single Action 5 Skill Form:Offensive Description: Carefully aim at a target to inflict devastating damage. Raising this skill's level increases Cast Time and damage. Pistol or Rifle Class weapon required to use Tracking. [Lv 1]: ATK 300%, Cast Time 1.2 sec [Lv 2]: ATK 400%, Cast Time 1.4 sec [Lv 3]: ATK 500%, Cast Time 1.6 sec [Lv 4]: ATK 600%, Cast Time 1.8 sec [Lv 5]: ATK 700%, Cast Time 2 sec [Lv 6]: ATK 800%, Cast Time 2.2 sec [Lv 7]: ATK 900%, Cast Time 2.4 sec [Lv 8]: ATK 1000%,Cast Time 2.6 sec [Lv 9]: ATK 1100%,Cast Time 2.8 sec [Lv 10]: ATK 1200%, Cast Time 3 sec Id: (513) Disarm Disarm MAX Lv : 5 Requirement : Tracking 7 Skill Form:Offensive Description: Shoot an enemy's appendages to render it incapable of attacking. This skill's success rate increases as its level is raised. When used on monsters, this skill will reduce Atk by 25%, but has no effect on Boss monsters. Disarm has a range of 7 cells, and requires a Pistol or Rifle Class Weapon. Id: (514) Wounding Shot Wounding Shot MAX Lv : 5 Requirement : Tracking 5 Skill Form:Offensive Description: Inflict Defense piercing damage that has the chance of causing the Bleeding effect on its target. Requires a Pistol or Rifle Class Weapon, and Using a rifle will increase Atk damage. [Lv 1]: Atk 120%(180%), Bleeding Chance 3% [Lv 2]: Atk 140%(210%), Bleeding Chance 6% [Lv 3]: Atk 160%(240%), Bleeding Chance 9% [Lv 4]: Atk 180%(270%), Bleeding Chance 12% [Lv 5]: Atk 200%(300%), Bleeding Chance 15% Id: (515) Trigger Happy Shot Trigger Happy Shot MAX Lv : 10 Requirement : Chain Action 3 Skill Form:Offensive Description: Consume 5 bullets to perform a rapidfire 5 consecutive shot attack. Requires a Pistol Class Weapon. [Lv 1]: 550% Atk [Lv 2]: 600% Atk [Lv 3]: 650% Atk [Lv 4]: 700% Atk [Lv 5]: 750% Atk [Lv 6]: 800% Atk [Lv 7]: 850% Atk [Lv 8]: 900% Atk [Lv 9]: 950% Atk [Lv 10]: 1000% Atk Id: (516) Desperado Desperado MAX Lv : 10 Requirement : Trigger Happy Shot 5 Skill Form:Offensive Description: Consume 10 bullets to perform a haphazard attack that may damage enemies within a 7 cell radius around the caster. Each cast has a maximum of 10 strikes, and requires a Pistol Class Weapon. [Lv 1]: 100% Atk [Lv 2]: 150% Atk [Lv 3]: 200% Atk [Lv 4]: 250% Atk [Lv 5]: 300% Atk [Lv 6]: 350% Atk [Lv 7]: 400% Atk [Lv 8]: 450% Atk [Lv 9]: 500% Atk [Lv 10]: 550% Atk Id: (517) Gatling Fever Gatling Fever MAX Lv : 10 Requirement : Trigger Happy Shot 7, Desperado 5 Skill Form:Supportive Description: Temporarily increase Attack Speed and damage at the cost of reducing Flee Rate and Movement Speed. Gatling Fever status is cancelled when this skill is double cast. Requires Gatling Gun Class Weapon. [Lv 1]: +30 Atk, +1% Aspd , -5% Flee, 30 sec. duration [Lv 2]: +40 Atk, +2% Aspd, -10% Flee, 45 sec. duration [Lv 3]: +50 Atk, +3% Aspd, -15% Flee, 60 sec. duration [Lv 4]: +60 Atk, +4% Aspd, -20% Flee, 75 sec. duration [Lv 5]: +70 Atk, +5% Aspd, -25% Flee, 90 sec. duration [Lv 6]: +80 Atk, +6% Aspd, -30% Flee, 105 sec. duration [Lv 7]: +90 Atk, +7% Aspd, -35% Flee, 120 sec. duration [Lv 8]: +100 Atk, +8% Aspd, -40% Flee, 135 sec. duration [Lv 9]: +110 Atk, +9% Aspd, -45% Flee, 150 sec. duration [Lv 10]: +120 Atk, +10% Aspd, -50% Flee, 165 sec. duration Id: (518) Crowd Control Shot Crowd Control Shot MAX Lv : 10 Requirement : Single Action 5 Skill Form:Offensive Description: Fire a close range shot that will push an enemy 5 cells backward. Requires a Shotgun Class Weapon. [Lv 1]: 150% Atk [Lv 2]: 200% Atk [Lv 3]: 250% Atk [Lv 4]: 300% Atk [Lv 5]: 350% Atk [Lv 6]: 400% Atk [Lv 7]: 450% Atk [Lv 8]: 500% Atk [Lv 9]: 550% Atk [Lv 10]: 600% Atk Id: (519) Full Blast Full Blast MAX Lv : 10 Requirement : Crowd Control Shot 3Skill Form:Offensive Description: Inflict devastating damage to an enemy by firing multiple bullets at once. This skill has a small chance of causing the Blind status to the caster, and can consume up to 10 bullets per cast. Requires a Shotgun Class Weapon. [Lv 1]: 400% Atk, Consumes 2 Bullets [Lv 2]: 500% Atk, Consumes 2 Bullets [Lv 3]: 600% Atk, Consumes 4 Bullets [Lv 4]: 700% Atk, Consumes 4 Bullets [Lv 5]: 800% Atk, Consumes 6 Bullets [Lv 6]: 900% Atk, Consumes 6 Bullets [Lv 7]: 1000% Atk, Consumes 8 Bullets [Lv 8]: 1100% Atk, Consumes 8 Bullets [Lv 9]: 1200% Atk, Consumes 10 Bullets [Lv 10]: 1300% Atk, Consumes 10 Bullets Id: (520) Spread Shot Spread Shot MAX Lv : 10 Requirement : Full Blast 5 Skill Form:Offensive Description: Consume 5 bullets to spread damage over a large area. Requires a Shotgun Class Weapon. [Lv 1]: 220% Atk, 3*3 cells [Lv 2]: 240% Atk, 3*3 cells [Lv 3]: 260% Atk, 3*3 cells [Lv 4]: 280% Atk, 5*5 cells [Lv 5]: 300% Atk, 5*5 cells [Lv 6]: 320% Atk, 5*5 cells [Lv 7]: 340% Atk, 7*7 cells [Lv 8]: 360% Atk, 7*7 cells [Lv 9]: 380% Atk, 7*7 cells [Lv 10]: 400% Atk, 9*9 cells Id: (521) Gunslinger Mine Gunslinger Mine MAX Lv : 10 Requirement : Full Blast 5, Spread Shot 7 Skill Form:Offensive Description: Plant Bullet Spheres into the ground that will explode upon enemy approach. The explosion's effect varies according to the type of bullet planted. Requires a Grenade Launcher Class Weapon. [Lv 1]: 220% Atk, 3 Sec. [Lv 2]: 240% Atk, 6 Sec [Lv 3]: 260% Atk, 9 Sec. [Lv 4]: 280% Atk, 12 Sec. [Lv 5]: 300% Atk, 15 Sec. [Lv 6]: 320% Atk, 18 Sec. [Lv 7]: 340% Atk, 21 Sec. [Lv 8]: 360% Atk, 24 Sec. [Lv 9]: 380% Atk, 27 Sec. [Lv 10]: 400% Atk, 30 Sec. Id: (522) Dagger Throwing Practice Dagger Throwing Practice MAX Lv : 10 Skill Form:Passive Description: Increase Shuriken damage. [Lv 1]: Atk +3 [Lv 2]: Atk +6 [Lv 3]: Atk +9 [Lv 4]: Atk +12 [Lv 5]: Atk +15 [Lv 6]: Atk +18 [Lv 7]: Atk +21 [Lv 8]: Atk +24 [Lv 9]: Atk +27 [Lv 10]: Atk +30 Id: (523) Throw Shuriken Throw Shuriken MAX Lv : 10 Requirement : Dagger Throwing Practice 1 Skill Form:Offensive Description: Throw a Shuriken at a target from a distance of up to 9 cells away from the caster. Each cast consumes 1 Shuriken. [Lv 1]: Damage +4 [Lv 2]: Damage +8 [Lv 3]: Damage +12 [Lv 4]: Damage +16 [Lv 5]: Damage +20 [Lv 6]: Damage +24 [Lv 7]: Damage +28 [Lv 8]: Damage +32 [Lv 9]: Damage +36 [Lv 10]: Damage +40 Id: (524) Throw Kunai Throw Kunai MAX Lv : 5 Requirement : Dagger Throwing Practice 5 Skill Form:Offensive Description: Throw a Kunai that will strike its target 3 times in one attack. Each cast consumes 1 Kunai, and the attack's property is affected by the type of Kunai thrown. Id: (525) Throw Huuma Shuriken Throw Huuma Shuriken MAX Lv : 5 Requirement : Dagger Throwing Practice 5, Throw Kunai 5 Skill Form:Offensive Description: Requires a Huuma Class Weapon. Throw a Huuma Shuriken that will damage its target and any nearby enemies. The total amount of damage is divided among the enemies damaged by this skill. Raising this skill's level increases its number of strikes. [Lv 1]: 300% Atk [Lv 2]: 450% Atk [Lv 3]: 600% Atk [Lv 4]: 750% Atk [Lv 5]: 900% Atk Id: (526) Throw Coins Throw Coins MAX Lv : 10 Requirement : Dagger Throwing Practice 10, Throw Huuma Shuriken 5 Skill Form:Offensive Description: Throw money at a target to inflict an amount of Defense piercing damage equal to the amount of zeny spent in the attack. This skill is followed by a 5 second Cast Delay, and its damage is reduced against Boss monsters and in PvP. [Lv 1]: Consumes 500~1,000 zeny [Lv 2]: Consumes 1,000~2,000 zeny [Lv 3]: Consumes 1,500~3,000 zeny [Lv 4]: Consumes 2,000~4,000 zeny [Lv 5]: Consumes 2,500~5,000 zeny [Lv 6]: Consumes 3,000~6,000 zeny [Lv 7]: Consumes 3,500~7,000 zeny [Lv 8]: Consumes 4,000~8,000 zeny [Lv 9]: Consumes 4,500~9,000 zeny [Lv 10]: Consumes 5,000~10,000 zeny Id: (527) Flip Tatami Flip Tatami MAX Lv : 5 Skill Form:Offensive Description: Flip tatami to cause the 4*4 area around the caster to ignore long range physical damage for 3 seconds. Each cast is followed by a 3 second cast delay, and has the chance to damage and push enemies 5 cells backward if they are within the skill's attack range. [Lv 1]: Atk Range 1 cell, 110% Atk [Lv 2]: Atk Range 2 cells, 120% Atk [Lv 3]: Atk Range 2 cells, 130% Atk [Lv 4]: Atk Range 3 cells, 140% Atk [Lv 5]: Atk Range 3 cells, 150% Atk Id: (528) Haze Slasher Haze Slasher MAX Lv : 10 Requirement : Shadow Leap 1 Skill Form:Offensive Description: Strike an enemy, and then immediately enter the Hiding status. [Lv 1]: Atk 110% [Lv 2]: Atk 120% [Lv 3]: Atk 130% [Lv 4]: Atk 140% [Lv 5]: Atk 150% [Lv 6]: Atk 160% [Lv 7]: Atk 170% [Lv 8]: Atk 180% [Lv 9]: Atk 190% [Lv 10]: Atk 200% Id: (529) Shadow Leap Shadow Leap MAX Lv : 5 Requirement : Flip Tatami 1 Skill Form:Supportive Description: Requires to be in Hiding status. This skill instantly moves the caster to a targeted cell, ignoring obstacles in the caster's way. [Lv 1]: Leap Range 5 cells [Lv 2]: Leap Range 6 cells [Lv 3]: Leap Range 7 cells [Lv 4]: Leap Range 8 cells [Lv 5]: Leap Range 9 cells Id: (530) Shadow Slash Shadow Slash MAX Lv : 5 Requirement : Haze Slasher 5 Skill Form:Offensive Description: Requires to be in Hiding status and has a range equal to Shadow Leap's. Hiding will be cancelled as using the skill. [Lv 1]: 100% Atk, +30% Critical [Lv 2]: 200% Atk, +35% Critical [Lv 3]: 300% Atk, +40% Critical [Lv 4]: 400% Atk, +45% Critical [Lv 5]: 500% Atk, +50% Critical Id: (531) Cicada Skin Shed Cicada Skin Shed MAX Lv : 5 Requirement : Shadow Leap 5 Skill Form:Supportive Description: Enable Cicada Skin Shed status, which enables caster to automatically dodge a set number of attacks. Each special dodge is followed by a backward movement of 7 cells. When the number of attacks reaches the skill's limit, Cicada Skin Shed status is cancelled. [Lv 1]: 20 Sec, 1 Dodge [Lv 2]: 30 Sec, 1 Dodge [Lv 3]: 40 Sec, 2 Dodges [Lv 4]: 50 Sec, 2 Dodges [Lv 5]: 60 Sec, 3 Dodges Id: (532) Mirror Image Mirror Image MAX Lv : 10 Requirement : Shadow Slash 3, Ninja Aura 1, Cicada Skid Shed 4 Skill Form:Supportive Description: Mirror Image can only be cast during Ninja Aura status, and consumes 1 Shadow Orb. Create a mirror image that will enable the caster to dodge a set number of long and short range physical attacks. This skill cannot be used to block or evade magic based attacks. [Lv 1]: 60 Sec, 1 Dodge [Lv 2]: 80 Sec, 1 Dodge [Lv 3]: 100 Sec, 2 Dodges [Lv 4]: 120 Sec, 2 Dodges [Lv 5]: 140 Sec, 3 Dodges [Lv 6]: 160 Sec, 3 Dodges [Lv 7]: 180 Sec, 4 Dodges [Lv 8]: 200 Sec, 4 Dodges [Lv 9]: 220 Sec,[color=# 5 Dod]ges000000 [Lv 10]: [/color]240 Sec, 5 Dodges Id: (533) Ninja Mastery Ninja Mastery MAX Lv : 10 Skill Form:Passive Description: Increase SP Restoration Speed by training in the Ninja Arts. The amount of SP restored by this skill is affected by the character's Max SP. [Lv 1]: +3 SP/10 Sec. [Lv 2]: +6 SP/10 Sec. [Lv 3]: +9 SP/10 Sec. [Lv 4]: +12 SP/10 Sec. [Lv 5]: +15 SP/10 Sec. [Lv 6]: +18 SP/10 Sec. [Lv 7]: +21 SP/10 Sec. [Lv 8]: +24 SP/10 Sec. [Lv 9]: +27 SP/10 Sec. [Lv 10]: +30 SP/10 Sec. Id: (534) Flaming Petals Flaming Petals MAX Lv : 10 Requirement : Ninja Mastery 1 Skill Form:Offensive(Fire) Description: Inflict Fire property damage at a target by shooting flaming petals. This skill's level affects the number of strikes, and each strike causes an amount of damage equal to 90% of the caster's Matk. Id: (535) Blaze Shield Blaze Shield MAX Lv : 10 Requirement : Flaming Petals 5 Skill Form:Offensive(Fire) Description: Summon a blazing storm in a 5*5 cell area around the caster that will deliver multiple strikes to enemies within its range. The Blaze Shield lasts for 20 seconds, but is automatically canceled after inflicting its maximum number of strikes. Each cast consumes 1 Flame Stone. [Lv 1]: 5 Strikes [Lv 2]: 5 Strikes [Lv 3]: 6 Strikes [Lv 4]: 6 Strikes [Lv 5]: 7 Strikes [Lv 6]: 7 Strikes [Lv 7]: 8 Strikes [Lv 8]: 8 Strikes [Lv 9]: 9 Strikes [Lv 10]: 9 Strikes Id: (536) Exploding Dragon Exploding Dragon MAX Lv : 5 Requirement : Ninja Mastery 10, Blaze Shield 7 Skill Form:Offensive(Fire) Description: Summon a flaming dragon that will inflict 3 strikes on all enemies in a 5*5 cell area around the cell targeted by this skill. Each cast consumes 1 Flame Stone. [Lv 1]: +300% Matk [Lv 2]: +450% Matk [Lv 3]: +600% Matk [Lv 4]: +750% Matk [Lv 5]: +900% Matk Id: (537) Freezing Spear Freezing Spear MAX Lv : 10 Requirement : Ninja Mastery 1 Skill Form:Offensive(Ice) Description: Summon spears of ice that will strike a targeted enemy. Skill level matters to attack more times. SkillLV 1 allows to attack 3 times, and SkillLv 10 allows to attack 12 times as maximum. Each strike inflicts an amount of damage that is equal to 70% of the caster's Matk. Id: (538) Watery Evasion Watery Evasion MAX Lv : 10 Requirement : Freezing Spear 5 Skill Form:Supportive(Ice) Description: Create a water pool that will affect enemies within range by decreasing their AGI and reducing Movement Speed by 50%. All Ninja Class characters, including the caster, are immune to these AGI and Movement Speed penalties. The area targeted by Watery Evasion will increase the damage of the Freezing Spear skill, and enable the use of Water Ball and Aqua Benedicta for other players. Each cast consumes 1 Ice Stone. [Lv 1]: Range 3*3 cells, Duration 15 Sec [Lv 2]: Range 3*3 cells, Duration 20 Sec, AGI - 3 [Lv 3]: Range 3*3 cells, Duration 25 Sec, AGI - 3 [Lv 4]: Range 5*5 cells, Duration 30 Sec, AGI - 3 [Lv 5]: Range 5*5 cells, Duration 35 Sec, AGI - 5 [Lv 6]: Range 5*5 cells, Duration 40 Sec, AGI - 5 [Lv 7]: Range 7*7 cells, Duration 45 Sec, AGI - 5 [Lv 8]: Range 7*7 cells, Duration 50 Sec, AGI - 8 [Lv 9]: Range 7*7 cells, Duration 55 Sec, AGI - 8 [Lv 10]: Range 9*9 cells, Duration 60 Sec, AGI - 8 Id: (539) Snow Flake Draft Snow Flake Draft MAX Lv : 5 Requirement : Ninja Mastery 10, Watery Evasion 7 Skill Form:Offensive(Ice) Description: Summon a meteor of ice that will damage enemies in a 7*7 cell area around the caster Each cast consumes 1 Ice Stone. [Lv 1]: +150% Matk, 20% Freeze Chance [Lv 2]: +200% Matk, 30% Freeze Chance [Lv 3]: +250% Matk, 40% Freeze Chance [Lv 4]: +300% Matk, 50% Freeze Chance [Lv 5]: +350% Matk, 60% Freeze Chance Id: (540) Wind Blade Wind Blade MAX Lv : 10 Requirement : Ninja Mastery 1 Skill Form:Offensive(Lightning) Description: Shoot a shearing blade of air that will inflict Wind property damage to a targeted enemy. [Lv 1]: 1 Strike [Lv 2]: 2 Strikes [Lv 3]: 2 Strikes [Lv 4]: 3 Strikes [Lv 5]: 3 Strikes [Lv 6]: 4 Strikes [Lv 7]: 4 Strikes [Lv 8]: 5 Strikes [Lv 9]: 5 Strikes [Lv 10]: 6 Strikes Id: (541) Lightning Jolt Lightning Jolt MAX Lv : 5 Requirement : Wind Blade 5 Skill Form:Offensive(Lightning) Description: Summon lightning bolts around the caster to damage enemies within the skill's range. Each cast consumes 1 Wind Stone. [Lv 1]: +200% Matk, Range 5*5 cells [Lv 2]: +240% Matk, Range 5*5 cells [Lv 3]: +280% Matk, Range 7*7 cells [Lv 4]: +320% Matk, Range 7*7 cells [Lv 5]: +360% Matk, Range 9*9 cells Id: (542) First Wind First Wind MAX Lv : 5 Requirement : Ninja Mastery 10, Lightning Jolt 5 Skill Form:Offensive(Lightning) Description: Shoot a blade of sharp wind that will slash all enemies between the caster and the skill's target. Each cast consumes 1 Wind Stone. [Lv 1]: +200% Matk, Range 5 cells [Lv 2]: +300% Matk, Range 6 cells [Lv 3]: +400% Matk, Range 7 cells [Lv 4]: +500% Matk, Range 8 cells [Lv 5]: +600% Matk, Range 9 cells Id: (543) Ninja Aura Ninja Aura MAX Lv : 5 Requirement : Ninja Mastery 5 Skill Form:Supportive(Psychokinesis) Description: Focus spritual energy to enter Ninja Aura status, which endows the caster with INT and STR bonuses. Consumes 5% of MHP. Ninja Aura status enables the use of the Mirror Image and Killing Strike skills, although using those skills will cancel Ninja Aura. [Lv 1]: STR, INT +1, Duration 30 Sec. [Lv 2]: STR, INT +2, Duration 45 Sec. [Lv 3]: STR, INT +3, Duration 60 Sec. [Lv 4]: STR, INT +4, Duration 75 Sec. [Lv 5]: STR, INT +5, Duration 90 Sec. Id: (544) Killing Stroke Killing Strike MAX Lv : 10 Requirement : Dagger Throwing Practice 7, Shadow Slash 5, Ninja Aura 1 Skill Form:Offensive Description: Sacrifice the caster's remaining HP to inflict devastating damage to the targeted enemy. The amount of remaining HP affects the damage inflicted, and each cast of this skill will always reduce the caster's HP to 1.[/color] Id: (545) Munak Fighting Id: (546) Bongun Neutral Id: (547) Pet Friend Id: (548) White Potion Delivery Id: (549) Mental Delivery Id: (550) Card Fling Id: (551) Pet Fling Id: (552) Body Study Id: (553) Body Altering Id: (554) Pet Memory Id: (555) Munak Teleport Id: (556) Bongun Gain Id: (557) Munak Gain Id: (558) Tame Mission Id: (559) Tame Mastery Id: (560) Munak Ball Id: (561) Bongun Scroll Id: (562) Bongun Gathering Id: (563) Munak Gathering Id: (564) Bongun Exclude Id: (565) Bongun Drift Id: (566) Bongun Wall Rush Id: (567) Munak Wall Rush Id: (568) Bongun Wall Shift Id: (569) Munak Wall Crash Id: (570) Munak Reincarnation Id: (571) Bongun Almighty Id: (572) Death Knight Spirit Id: (573) Dark Collector Spirit Id: (574) Ninja Spirit Id: (575) Gunslinger Spirit Id: (576) Twilight Pharmacy Id: (578) Berserkaizer Id: (579) Dark Soul Power Id: (580) Death Passive Id: (581) Death Attack Passive Id: (582) Death Speed Passive Id: (583) Death Defense Passive Id: (584) Death Critical Passive Id: (585) Death Recovery Passive Id: (586) Death Magic Passive Id: (587) Death Optimize Id: (588) Death Ranking Passive Id: (589) Death Triple Passive Id: (590) Death Energy Id: (591) Death Nightmare Id: (592) Death Slash Id: (593) Death Coil Id: (594) Death Wave Id: (595) Death Reverse Energy Id: (596) Death Aura Id: (597) Death Freezer Id: (598) Death Attack Change Id: (599) Death Punish Id: (600) Death Poison Slash Id: (601) Death Instant Barrier Id: (602) Death Warning Id: (603) Death Knife Id: (604) Death Gradius Id: (605) Mighty Gauge Id: (606) Mighty Time Charge Id: (607) Mighty Pain Charge Id: (608) Mighty Skill Charge Id: (609) Mighty Kill Charge Id: (610) Dead Acceleration Id: (611) Double Blocking Id: (612) Near Blocking Id: (613) Distant Blocking Id: (614) Dead Rush Attack Id: (615) Dangerous Attack Id: (616) Twin Attack Id: (617) Storm Attack Id: (618) Water Attack Id: (619) Dark Energy Id: (620) Dark Cloud Id: (621) Dark First Fantasy Id: (622) Dark Head Defense Id: (623) Dark Twilight Id: (624) Dark Transformation Id: (625) Dark Explosion Id: (626) Dark Reward Id: (627) Dark Crush Id: (628) Dark Item Rebuild Id: (629) Dark Illusion Id: (630) Dark Neutralization Id: (631) Dark Runner Id: (632) Dark Transfer Id: (633) Dark Wall Id: (635) Dark Revenge Id: (636) Dark Ear Plug Id: (637) Black Gemstone Contract Id: (638) Black Gemstone Magic Id: (639) Black Gemstone Dream Id: (640) Magic Cart Id: (641) Copy Id: (642) Crystal Id: (643) EXP Id: (644) Magical Cart Swing Id: (645) Human Rebuild Id: (646) Novice Job Change Id: (647) Emperium Darkness Id: (648) Emperium Guardian Id: (649) Time Out Id: (650) Time In Id: (651) Ranking Id: (652) Accessory Mix Id: (653) Earthquake Id: (659) Dragon Fear Id: (661) Pulse Strike Id: (662) Hell's Judgment Id: (663) Wide Silence Id: (664) Wide Freeze Id: (665) Bleed Id: (666) Wide Stone Curse Id: (667) Wide Confusion Id: (668) Wide Sleep Id: (670) Evil Land Id: (671) Magic Mirror Id: (672) Slow Cast Id: (673) Fatal Wound Id: (675) Stone Skin Id: (676) Anti Magic Id: (677) Wide Curse Id: (678) Wide Stun Id: (679) Vampire's Gift Id: (680) SP Draining Id: (681) Enlarge Weight Limit Enlarge Weight Limit MAX Lv : 10 Skill Form: Passive Description: Increase Maximum Weight Limit. [Lv 1]: Maximum Weight +200 [Lv 2]: Maximum Weight +400 [Lv 3]: Maximum Weight +600 [Lv 4]: Maximum Weight +800 [Lv 5]: Maximum Weight +1000 [Lv 6]: Maximum Weight +1200 [Lv 7]: Maximum Weight +1400 [Lv 8]: Maximum Weight +1600 [Lv 9]: Maximum Weight +1800 [Lv 10]: Maximum Weight +2000 Id: (683) Hell Power Id: (687) Life Stream Id: (688) Goodnight, Sweety Goodnight, Sweety Skill Form : Supportive Description : Make the enemy fall asleep by singing irresistible lullaby. Id: (692) Monster's Cry Monster's Cry Description : Can hear a cat's crying for kicking the mice out. Id: (693) Party Flee Blowing Wind !! Description : Wind with Flowers Id: (694) Thank You So Much Thank You So Much!! Id: (695) Summer Dream Summer Dream Description : Feels like dreaming in the middle of summer. Id: (697) Reverse Orcish Id: (698) Christmas Carol Oh! Holy Night Description:Sing The blessing song about the day that everyone is looking forward to. Singing this to singles can cause a side effect. Id: (1001) Charge Attack Charge Attack Skill Requirement : Finish Quest Skill Form : Offensive Target : Enemy Description : Reach and attack the enemy in distance very quickly. Further the enemy, stronger the attack becomes but longer the casting time. Id: (1002) Shrink Shrink Requirement : Finish Quest Skill Form: Supportive Description: Shrink must be used together with the Guard skill in order to have any effect. When a monster attacks and triggers the Guard effect, this skill adds a chance of pushing that monster 2 cells backward. The push back success rate is 5% for Lv 1 Guard, and increases by 5% for each successive Guard Skill Level. At Lv 10 Guard, the push back success rate is 50%. Shrink has a 5 minute duration, and is cancelled if it is double cast. Id: (1003) Sonic Acceleration Sonic Acceleration Requirement : Finish Quest Skill Form: Passive Description: Increase the Sonic Blow skill's success rate by 50%, and enhance its damage by 10%. Id: (1004) Venom Knife Venom Knife Requirement : Finish Quest Skill Form: Active Target: Enemy Description : Poison an enemy from a distance by throwing 1 Venom Knife. Venom Knife item must be equipped to use this skill. The enemy can be poisoned with a high chance. Id: (1005) Close Confine Close Confine Requirement : Finish Quest Skill Form: Active Target: Enemy Description: Immobilize an enemy for 15 secs at the cost of also freezing the movements of the caster. The caster's Dodge Rate is increased by 10 during this skill's duration. This skill is cancelled if caster or enemy uses Fly wing, Butterfly wing, Teleport or Hiding skill, or the gap between the caster and the target is bigger due to Knockback. It doesn't work for Boss monsters. Id: (1006) Sight Blaster Sight Blaster Requirement : Finish Quest Skill Form: Active Target: Caster Description : Summon a protective fire ball that will encircle the caster for 2 minutes. When an enemy approaches the caster, the fire ball will inflict damage equal to caster's Matk, push the enemy backward, and then the skill will cancel. Sight Blaster's knockback effect is cancelled during WoE. Id: (1007) Create Elemental Converter Create Elemental Converter Requirement : Finish Quest Skill Form: Supportive Description: create an Elemental Converter. There are 4 different kinds of Elemental Converters. Item Requirements Fire Converter: 3 Scorpion Tails, 1 Blank Scroll Earth Converter: 3 Horns, 1 Blank Scroll Wind Converter: 3 Rainbow Shells, 1 Blank Scroll Water Converter: 3 Snail Shells, 1 Blank Scroll Id: (1008) Elemental Change (Water) Elemental Change - Water Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: change target monster's property to Water. Id: (1009) Phantasmic Arrow Phantasmic Arrow Requirement : Finish Quest Skill Form: Active Target: Enemy Description: Enables the caster to shoot a magic arrow without requiring actual arrows. Inflicts 150% damage and pushes the enemy 3 cells backward after impact. Id: (1010) Pang Voice Pang Voice Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Scream at an enemy to inflict the Chaos effect. Pang Voice cannot be used against Boss monsters. Id: (1011) Charming Wink Charming Wink Requirement : Finish Quest Skill Form: Supportive Target: Enemy Description: Wink at a target to prevent it from attacking the caster for 10 seconds. This skill's success rate increases when the caster's level is greater than the target. When cast against other players, this skill inflicts the Chaos effect by a low chance. Charming Wink can only be used against Angel, Demon and Demihuman monsters; cannot be cast on Boss monsters. Id: (1012) Dubious Salesmanship Dubious Salesmanship Requirement : Finish Quest Skill Form: Passive Description: Reduce the amount of zeny consumed by the Mammonite skill by 10%. Id: (1013) Greed Greed Requirement : Finish Quest Skill Form: Supportive Target: 2 cells around the Caster Description: Automatically pick up every item within 2 cells of the caster. This skill cannot be used within towns, PvP maps, or in WoE. Id: (1014) Redemption Redemptio Requirement : Finish Quest Skill Form: Supportive Target: Party Members Description : Sacrifice yourself to revive every Party Member within the caster's screen, restoring 50% of their Max HP. The EXP penalty for the caster is decreased if more Party Members are revived. If the caster has less than 1% EXP for the current Base Level, then the skill cannot be cast. Id: (1015) Spiritual Bestowment Spiritual Bestowment Requirement : Finish Quest Skill Form: Supportive Target: 1 Party Member Description: Transfer the caster's Spiritual Spheres to a targeted Party Member. Each cast will transfer 1 Spiritual Sphere. Id: (1016) Excruciating Palm Excruciating Palm Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Strike an enemy with the palm to damage and push away It inflicts 300% damage, and push away enemies near the target, stunning them for 2 seconds. Each cast consumes a small HP amount. Id: (1017) Elemental Change (Earth) Elemental Change - Earth Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Change target monster's property to Earth. Id: (1018) Elemental Change (Fire) Elemental Change - Fire Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Change target monster's property to Fire. Id: (1019) Elemental Change (Wind) Elemental Change - Wind Requirement : Finish Quest Skill Form: Offensive Target: Enemy Description: Change target monster's property to Wind. Id: (2001) Enchant Blade Enchant Blade MAX Lv : 5 Requirement : Rune Mastery 2 Skill Form : Supportive Target : Caster only Description : Cast spell to add MATK on physical attack for 5 minutes. According to the skill level, the amount of MATK is added. Affected by the caster's basic level and INT. [Level 1] : MATK +120 [Level 2] : MATK +140 [Level 3] : MATK +160 [Level 4] : MATK +180 [Level 5] : MATK +200 Id: (2002) Sonic Wave Sonic Wave MAX Lv : 5 Requirement : Enchant Blade 3 Skill Form : Damage Description : Attack the enemy in distance using the shock by smashing the weapon on the ground. [Level 1] : ATK 600% [Level 2] : ATK 700% [Level 3] : ATK 800% [Level 4] : ATK 900% [Level 5] : ATK 1000% Id: (2003) Death Bound Death Bound MAX Lv : 10 Requirement : Counter Attack 1, Enchant Blade 2 Skill Form : Damage/Counterattack Description : Ampllify and reflect the damage which one got to the enemy. Some part of amplified damage is also reflected to the caster, too. Cannot use to MVP type monster. [Level 1] : Amplify Damage by 600% [Level 2] : Amplify Damage by 700% [Level 3] : Amplify Damage by 800% [Level 4] : Amplify Damage by 900% [Level 5] : Amplify Damage by 1000% [Level 6] : Amplify Damage by 1100% [Level 7] : Amplify Damage by 1200% [Level 8] : Amplify Damage by 1300% [Level 9] : Amplify Damage by 1400% [Level 10] : Amplify Damage by 1500% Id: (2004) Hundred Spears Hundred Spears MAX Lv : 10 Requirement : Phantom Thrust 3 Skill Form : Damage Description : A skill for a spear. Attack the enemy with the spear repeatedly and give huge damage to the target. Have chance to activate Spear Boomerang. Add additional damage, if the caster acquired Clashing Spiral. [Level 1] : ATK 680% / Chance to activate Spear Boomerang by 13% [Level 2] : ATK 760% / Chance to activate Spear Boomerang by 16% [Level 3] : ATK 840% / Chance to activate Spear Boomerang by 19% [Level 4] : ATK 920% / Chance to activate Spear Boomerang by 22% [Level 5] : ATK 1000% / Chance to activate Spear Boomerang by 25% [Level 6] : ATK 1080% / Chance to activate Spear Boomerang by 28% [Level 7] : ATK 1160% / Chance to activate Spear Boomerang by 31% [Level 8] : ATK 1240% / Chance to activate Spear Boomerang by 34% [Level 9] : ATK 1320% / Chance to activate Spear Boomerang by 37% [Level 10] : ATK 1400% / Chance to activate Spear Boomerang by 40% Id: (2005) Wind Cutter Wind Cutter MAX Lv : 5 Requirement : Enchant Blade 5 Skill Form : Range Damage Description : Push down the enemy by the wind created by swinging one's equipped weapon. Have chance to make the enemy terrified. [Level 1] : ATK 150% / Chance to make the enemy terrified by 5% [Level 2] : ATK 200% / Chance to make the enemy terrified by 7% [Level 3] : ATK 250% / Chance to make the enemy terrified by 9% [Level 4] : ATK 300% / Chance to make the enemy terrified by 11% [Level 5] : ATK 350% / Chance to make the enemy terrified by 13% Id: (2006) Ignition Break Ignition Break MAX Lv : 5 Requirement : Sonic Wave 2, Wind Cutter 3, Death Bound 5 Skill Form : Range Damage Description : Attack all the enemies around the caster by using the heat created by striking one's weapon on the ground. Closer the enemy is, bigger the damage gets. Add additional damage when equipped with fire property sword. [Level 1] : ATK 300%-250%-200% [Level 2] : ATK 600%-500%-400% [Level 3] : ATK 900%-750%-600% [Level 4] : ATK 1200%-1000%-800% [Level 5] : ATK 1500%-1250%-1000% Id: (2007) Dragon Training Dragon Training MAX Lv : 5 Requirement : Cavalier Mastery 1 Skill Form : Passive Description : When the dragon uprises, increases ASPD and weight limit, and affects the damage of Dragon Breath. Always attacks with 100% damage when attacking with the spear while the dragon is uprise, and also the damage increases slightly. Id: (2008) Dragon Breath Dragon Breath MAX Lv : 10 Requirement : Dragon Training 2 Skill Form : Range Damage Description : Make the dragon spurt out the fire breath. The enemy hit by this skill has chance to be damaged continuously. The power of dragon's breath is decided by its manipulator's condition. Id: (2009) Dragon Howling Dragon Howling MAX Lv : 5 Skill Requirement : Dragon Training 2 Skill Form : Debuff Description : Make the dragon howl, and have all the enimies near you got terrified. [Level 1] : 3 cells effective / 56% Rate [Level 2] : 4 cells effective / 62% Rate [Level 3] : 5 cells effective / 68% Rate [Level 4] : 6 cells effective / 74% Rate [Level 5] : 7 cells effective / 80% Rate Id: (2010) Rune Mastery Rune Mastery MAX Lv : 10 Skill Form : Passive Description : Rune Knights have gained the power to use Runes by acquiring Rune Mastery. This skill enables them to make Rune Stones, and it affects the chance of success when making and using Rune Stones. There are total 9 Rune Stones and the number of Rune Stones available to make increases based on the level of Rune Mastery. 1 Rune Gemstone and 1 Branch of Elder will be consumed when making Rune Stone and you need additional material according to the type of Rune Stone. From Lv.5, you can make 1-2 Rune Stones at a time and from Lv.10, can make 1-3 Rune Stones. [Level 1] : Turisus Rune Stone - Kobold Hair 1 , Claw Of Desert Wolf 1 [Level 2] : Isia Rune Stone - Burning Heart 1 [Level 3] : Pertz Rune Stone - Light Granule 1, Tangled Chain 1, Dragon's Canine 1 [Level 4] : Hagalas Rune Stone - Round Shell 1 , Dragon's Skin 1 [Level 5] : Asir Rune Stone - Light Granule 1, Ogre's Tooth 1 [Level 6] : Urj Rune Stone - Horrendous Hair 1, Honey 1 [Level 7] : Rhydo Rune Stone - Light Granule 1, Red Gemstone 1 [Level 8] : Nosiege Rune Stone - Light Granule 1, Broken Armor Piece 1, Old Magic Circle 1 [Level 9] : Verkana Rune Stone - Dullahan's Armor Piece 1 [Level10] : Increase the success rate of making Runs Stones Id: (2011) Millenium Shield Id: (2012) Crushing Strike Id: (2013) Refresh Id: (2014) Giant Cross Id: (2015) Stonehard Skin Id: (2016) Vitality Activation Id: (2017) Storm Blast Id: (2018) Fighting Spirit Id: (2019) Abundance Id: (2020) Phantom Thrust Phantom Thrust MAX Lv : 5 Skill Requirement : Brandish Spear 2 Skill Form : Active Description : Skill for Spear. The caster attacks the enemy far away and bring the enemy in front of the caster. Can be used to the caster's party member, and in this case, doesn't give any damage. Can give additional damage if mastered Spear Mastery. [Level 1] : 5 cells effective / ATK 50% [Level 2] : 6 cells effective / ATK 100% [Level 3] : 7 cells effective / ATK 150% [Level 4] : 8 cells effective / ATK 200% [Level 5] : 9 cells effective / ATK 250% Id: (2021) Venom Impression Venom Impression MAX Lv : 5 Skill Requirement : Enchant Poison 3 Skill Form : Active / Debuff Description : Weaken the enemy's resistance against Venom type of attack. 10 cells effective range [Level 1] : Weaken the resistance by -10% [Level 2] : Weaken the resistance by -20% [Level 3] : Weaken the resistance by -30% [Level 4] : Weaken the resistance by -40% [Level 5] : Weaken the resistance by -50% Id: (2022) Cross Impact Cross Impact MAX Lv : 5 Skill Requirement : Sonic Blow 10 Skill Form : Active / Damage Description : Quickly attack 1 target for 7 times. Damage will increase depending on caster's BaseLV. 3 cells effective range. [Level 1] : Damage 1100% [Level 2] : Damage 1200% [Level 3] : Damage 1300% [Level 4] : Damage 1400% [Level 5] : Damage 1500% Id: (2023) Dark Illusion Dark Illusion MAX Lv : 5 Requirement : Cross Impact 3 Skill Form : Active / Damage - Special Description : Quickly reach and attack the enemy. Have low chance of activate Cross Impact. [Level 1] : Damage 100% / 5 cells effective [Level 2] : Damage 100% / 6 cells effective [Level 3] : Damage 100% / 7 cells effective [Level 4] : Damage 100% / 8 cells effective [Level 5] : Damage 100% / 9 cells effective Id: (2024) New Poison Research New Poison Research MAX Lv : 10 Requirement : Basic Skill of Guillotine Cross Skill Form :Passive Description : Learn skill to make new poison. According to Skill Level, possible poison can be made and the number of poison increase, also increase the success rate. When each skill level is increased, the duration of 'Deadly Poison' is increased by 3 sec. Basically you need Medicine Bowl and Poison Kit and additional materials for the type of each poison. [Level 1] : Success Rate 35% / Paralyze (Paralyzing Poison) - Poison Toad's Skin 20 , Amoena 1 [Level 2] : Success Rate 40% / Pyrexia (Pyrexia Poison) - Anolian's Skin 20 , Rantana 1 [Level 3] : Success Rate 45% / Death Hurt (Wound Polluting Poison) - Decayed Nail 25 , Seratum 1 [Level 4] : Success Rate 50% / Leech End (Leech Poison) - Scopolia 1, Nerium 1 [Level 5] : Success Rate 55% / Antidote (Detoxification) - Green Herb 2 , Blue Herb 1, White Herb 1 [Level 6] : Success Rate 60% / Venom Bleed (Weakening Poison) - Sticky Poison 10, Izidor 1 [Level 7] : Success Rate 65% / Magic Mushroom (Laughing Mushroom Poison) - Poison Spore 10, Makulata 1 [Level 8] : Success Rate 70% / Toxin (Paralyzing Poison) - Sticky Poison 10 , Nerium 1 [Level 9] : Success Rate 75% / Oblivion Curse - Heart Of Mermaid 10 , Izidor 1 [Level 10] : Success Rate 80% / - Id: (2025) New Poison Creation New Poison Creation MAX Lv : 1 Skill Requirement : New Poison Research 1 Skill Form : Active Description : Create new poison. List of possible poison is shown according to the level of New Poison Research and the materials you have. Id: (2026) Anti Dote Anti Dote MAX Lv : 1 Skill Requirement : New Poison Research 5 Skill Form : Active / Detoxification Description : If the caster has Antidote, can detoxify Guillotine Cross's poison of the caster and 1 target. Id: (2027) Poisonous Weapon Poisonous Weapon MAX Lv : 5 Skill Requirement : New Poison Research 1 Skill Form : Active / Buff Description : Make the caster's weapon poisoned by Guillotine Cross's new poison. Can get the target poisoned by attacking with this weapon. [Level 1] : 4% Rate / 60 sec. duration [Level 2] : 6% Rate / 120 sec. duration [Level 3] : 8% Rate / 180 sec. duration [Level 4] : 10% Rate / 240 sec. duration [Level 5] : 12% Rate / 300 sec. duration Id: (2028) Weapon Blocking Weapon Blocking MAX Lv : 5 Skill Requirement : Lefthand Mastery 5 Skill Form : Active / Buff Description : Have certain chance to cancel the enemy's melee physical attack when activating Weapon Blocking. Can use Counter Slash or Weapon Crush successively. Continuously consume SP while this skill is activated. If you use this once more, Weapon Blocking is canceled. [Level 1] : Defense Rate 12% / 180 sec. duration [Level 2] : Defense Rate 14% / 180 sec. duration [Level 3] : Defense Rate 16% / 180 sec. duration [Level 4] : Defense Rate 18% / 180 sec. duration [Level 5] : Defense Rate 20% / 180 sec. duration Id: (2029) Counter Slash Counter Slash MAX Lv : 5 Skill Requirement : Weapon Blocking 1 Skill Form : Active / Buff Description : If you succeeded to defend the enemy's attack by Weapon Blocking, you can attack the enemy successively by Counter Slash. Give damage to all enemies in 3 x 3 cells from the caster. This damage is affected by the caster's BaseLV, JobLV, and AGI. [Level 1] : ATK 400% [Level 2] : ATK 500% [Level 3] : ATK 600% [Level 4] : ATK 700% [Level 5] : ATK 800% Id: (2030) Weapon Crush Weapon Crush MAX Lv : 5 Skill Requirement : Weapon Blocking 1 Skill Form : Active / Debuff Description : If you succeeded to defend the enemy's attack by Weapon Blocking, you can attack the enemy successively by Weapon Crush. Able to divest the target's weapon. Increase the duration and success rate according to the caster's Skill Level. Id: (2031) Venom Pressure Venom Pressure MAX Lv : 5 Skill Requirement : Weapon Blocking 1, Poisoning Weapon 3 Skill Form : Active / Buff Description : Give damage to the enemy nearby and poison the enemy with the poisoned weapon. After casting the skill, the effect of Poisoning Weapon is canceled. [Level 1] : Poisoning Rate 75% / Accuracy +14 [Level 2] : Poisoning Rate 80% / Accuracy +18 [Level 3] : Poisoning Rate 85% / Accuracy +22 [Level 4] : Poisoning Rate 90% / Accuracy +26 [Level 5] : Poisoning Rate 95% / Accuracy +30 Id: (2032) Poisonous Smoke Poisonous Smoke MAX Lv : 5 Skill Requirement : Venom Pressure 5 , Poisoning Weapon 5 Skill Form : Active / Buff Description : While activating Poisoning Weapon, make the poisonous smoke and spread it within 5 x 5 cells. The enemies in the range have 50% chance of get poisoned in every 2 seconds. 5 cells range. [Level 1] : 10 sec. duration [Level 2] : 12 sec. duration [Level 3] : 14 sec. duration [Level 4] : 16 sec. duration [Level 5] : 18 sec. duration Id: (2033) Cloaking Exceed Cloaking Exceed MAX Lv : 5 Skill Requirement : Cloaking 3 Skill Form : Active / Special Description : Cannot be found by Insect and Demon type monsters. Not released until the caster is hit 3 times. Increase Movement Speed according to Skill Level. [Level 1] : Consume SP 9 per sec. / Movement Speed 100% / Endure the damage once [Level 2] : Consume SP 8 per sec. / Movement Speed 110% / Endure the damage once [Level 3] : Consume SP 7 per sec. / Movement Speed 120% / Endure the damage twice [Level 4] : Consume SP 6 per sec. / Movement Speed 130% / Endure the damage twice [Level 5] : Consume SP 5 per sec. / Movement Speed 140% / Endure the damage three times Id: (2034) Phantom Menace Phantom Menace MAX Lv : 1 Skill Requirement : Dark Illusion 5 , Cloaking Exceed 5 Skill Form : Active / Detecting Description : Guillotine Cross attacks all the enemies hidden within 7 x 7 cells by 300% damage. The enemies hit by this can be seen. Id: (2035) Hallucination Walk Hallucination Walk MAX Lv : 5 Skill Requirement : Phantom Menace 1 Skill Form : Active / Buff Description : Increase the caster's speed to the maximum and increase Flee and have certain chance to ignore MATK. Consume HP when casting, after using the skill, decrease Movement Speed and ASPD by half for 25 seconds. [Level 1] : Flee + 50 / Chance to ignore MATK by 10% [Level 2] : Flee + 100 / Chance to ignore MATK by 20% [Level 3] : Flee + 150 / Chance to ignore MATK by 30% [Level 4] : Flee + 200 / Chance to ignore MATK by 40% [Level 5] : Flee + 250 / Chance to ignore MATK by 50% Id: (2036) Rolling Cutter Rolling Cutter MAX Lv : 5 Skill Requirement : Sonic Blow 10 Skill Form : Active / Damage Description : Skill for Katar, give damage to the enemies within effective range by spinning fast with Katar. Your spinning counter is accumulated whenever you spins, and it increases the damage of Cross Ripper Slasher. Spinning counter can be accumulated maximum 10 times. [Level 1] : ATK 100% / Effective Range 3 x 3 [Level 2] : ATK 150% / Effective Range 3 x 3 [Level 3] : ATK 200% / Effective Range 3 x 3 [Level 4] : ATK 250% / Effective Range 3 x 3 [Level 5] : ATK 300% / Effective Range 5 x 5 Id: (2037) Cross Ripper Slasher Cross Ripper Slasher MAX Lv : 5 Skill Requirement : Rolling Cutter 1 Skill Form : Active / Damage Description : Can be activated by consuming the spinning counts of Rollic Cutter. Throw the spinning cutter to the enemy far away and give a powerful damage. Can Give more damages depeding on caster's AGI and spinning counts. After activating Cross Ripper Slasher, spinning counts becomes zero. [Level 1] : ATK 480% / Range 9 cells [Level 2] : ATK 560% / Range 10 cells [Level 3] : ATK 640% / Range 11 cells [Level 4] : ATK 720% / Range 12 cells [Level 5] : ATK 800% / Range 13 cells Id: (2038) Judex Judex MAX Lv : 5 Skill Requirement : Turn Undead 1 Skill Form : Holy Property Magic Description : Give MATK of holy property to the 1 target and the enemies within 3 cells of that target. [Level 1] : MATK 300% [Level 2] : MATK 320% [Level 3] : MATK 340% [Level 4] : MATK 360% [Level 5] : MATK 400% Id: (2039) Ancilla Ancilla MAX Lv : 1 Skill Requirement : Clementia 3 Skill Form : Create Ancilla Description : Create Ancilla, the magic stone. Consume 30% of SP and 1 Blue Gemstone. Id: (2040) Adoramus Adoramus MAX Lv : 10 Skill Requirement : Judex 5, Ancilla 1, Magnus Exorcismus 1 Skill Form : Holy Property Magic Description : Give damage to the target by using powerful holy light and additionally make the target get dark curse and decrease AGI. Consume 1 Blue Gemstone. Doesn't consume a Blue Gemstone if there is Acolyte type character in front of the caster and consume some SP of that supportive character. [Level 1] : MATK 600% [Level 2] : MATK 700% [Level 3] : MATK 800% [Level 4] : MATK 900% [Level 5] : MATK 1000% [Level 6] : MATK 1100% [Level 7] : MATK 1200% [Level 8] : MATK 1300% [Level 9] : MATK 1400% [Level10] : MATK 1500% Id: (2041) Clementia Clementia MAX Lv : 3 Skill Requirement : Blessing 1 Skill Form : Supportive Description : Give a bless to all the party members around the caster and give Blessing effect of Acolyte. Blessing effect will be increased depending on caster's Job LV. [Level 1] : 3 cells effective / 120 sec. duration [Level 2] : 7 cells effective / 180 sec. duration [Level 3] : 15 cells effective / 240 sec. duration Id: (2042) Cantocandidus Cantocandidus MAX Lv : 3 Skill Requirement : Increase AGI 1 Skill Form : Supportive Description : Give an effect of Increase AGI of Acolyte to all the party members around the caster. Additional AGI will be added depending on caster's Job LV. [Level 1] : 3 cells effective / 120 sec. duration [Level 2] : 7 cells effective / 180 sec. duration [Level 3] : 15 cells effective / 240 sec. duration Id: (2043) Coluseo Heal Coluseo Heal MAX Lv : 3 Skill Requirement : Heal 1 Skill Form : Heal Description : Recover HP of all the party members around the caster. Addtional amount of recovery will be added depending on the number of party member. [Level 1] : 3 cells effective [Level 2] : 7 cells effective [Level 3] : 15 cells effective Id: (2044) Epiclesis Epiclesis MAX Lv : 5 Skill Requirement : Ancilla 1, Highness Heal 1 Skill Form : Summon Description : Summon the Tree of Life and revive the dead person and recover HP and SP. Consume 1 Ancilla and 1 Holy Water. [Level 1] : MHP +5% Recover 3% HP per sec. / SP Recovery by 2% [Level 2] : MHP +10% Recover 3% HP per sec. / SP Recovery by 2% [Level 3] : MHP +15% Recover 4% HP per sec. / SP Recovery by 3% [Level 4] : MHP +20% Recover 4% HP per sec. / SP Recovery by 3% [Level 5] : MHP +25% Recover 5% HP per sec. / SP Recovery by 4% Id: (2045) Praefation Praefatio MAX Lv : 10 Skill Requirement : Kyrie Eleison 1 Skill Form : Supportive Description : Give an effect of Kyrie Eleison of Priest to all the party members. Additional defense of Kyrie Eleison will be added depending on the number of party member. [Level 1] : Defend 7 times [Level 2] : Defend 8 times [Level 3] : Defend 9 times [Level 4] : Defend 10 times [Level 5] : Defend 11 times [Level 6] : Defend 12 times [Level 7] : Defend 13 times [Level 8] : Defend 14 times [Level 9] : Defend 15 times [Level10] : Defend 16 times Id: (2046) Oratio Oratio MAX Lv : 10 Skill Requirement : Praefatio 5 Skill Form : Debuff Description : Decrease all the target's resistance against holy property shown in the screen. [Level 1] : Success Rate 45% / Decrease the resistance against holy property by 2% [Level 2] : Success Rate 50% / Decrease the resistance against holy property by 4% [Level 3] : Success Rate 55% / Decrease the resistance against holy property by 6% [Level 4] : Success Rate 60% / Decrease the resistance against holy property by 8% [Level 5] : Success Rate 65% / Decrease the resistance against holy property by 10% [Level 6] : Success Rate 70% / Decrease the resistance against holy property by 12% [Level 7] : Success Rate 75% / Decrease the resistance against holy property by 14% [Level 8] : Success Rate 80% / Decrease the resistance against holy property by 16% [Level 9] : Success Rate 85% / Decrease the resistance against holy property by 18% [Level10] : Success Rate 90% / Decrease the resistance against holy property by 20% Id: (2047) Laudaagnus Laudaagnus MAX Lv : 4 Skill Requirement : Recovery 1 Skill Form : Recover Description : Recover the curses of Freeze, Stone, Dark, Frost, Cold, Burn of all party members. It gives additional VIT Bonus to normal party member. [Level 1] : Success Rate 50% [Level 2] : Success Rate 60% [Level 3] : Success Rate 70% [Level 4] : Success Rate 80% Id: (2048) Laudaramus Laudaramus MAX Lv : 4 Skill Requirement : Laudaagnus 2 Skill Form : Recover Description : Recover Slience, Sleep, Stun, and Deep Sleep with Mandragora Curse of all party members. It gives additional LUK Bonus to normal party member. [Level 1] : Success Rate 50% [Level 2] : Success Rate 60% [Level 3] : Success Rate 70% [Level 4] : Success Rate 80% Id: (2049) Eucharistica Eucharistica MAX Lv : 10 Skill Requirement : Epiclesis 1, Expiatio 1 Skill Form : Passive Description : Increase ATK against Undead and Dark property enemies and decrease the damage the caster get. [Level 1] : ATK +1% / Damage -1% [Level 2] : ATK +2% / Damage -2% [Level 3] : ATK +3% / Damage -3% [Level 4] : ATK +4% / Damage -4% [Level 5] : ATK +5% / Damage -5% [Level 6] : ATK +6% / Damage -6% [Level 7] : ATK +7% / Damage -7% [Level 8] : ATK +8% / Damage -8% [Level 9] : ATK +9% / Damage -9% [Level10] : ATK +10% / Damage -10% Id: (2050) Renovatio Renovatio MAX Lv : 1 Skill Requirement : Coluseo Heal 3 Skill Form : Heal Description : Recover 3% of HP for 35 seconds. When casting to Undead monster, give certain damage according to the caster's Level. Id: (2051) Highness Heal Highness Heal MAX Lv : 5 Skill Requirement : Renovatio 1 Skill Form : Heal Description : Use HP healing magic storonger than Heal of Acolyte. [Level 1] : Healing Amount 2 times [Level 2] : Healing Amount 2.3 times [Level 3] : Healing Amount 2.6 times [Level 4] : Healing Amount 2.9 times [Level 5] : Healing Amount 3.2 times Id: (2052) Clearance Clearance MAX Lv : 5 Skill Requirement : Laudaramus 2 Skill Form : Special Description : Release all the buff, debuff and curse of party members and the monsters. [Level 1] : Success Rate 68% [Level 2] : Success Rate 76% [Level 3] : Success Rate 84% [Level 4] : Success Rate 92% [Level 5] : Success Rate 100% Id: (2053) Expiatio Expiatio MAX Lv : 5 Skill Requirement : Oratio 5 Duple Light 5 Skill Form : Supportive Description : Give holy power to the caster and 1 target's weapon and have certain chance to ignore the target's defense rate in a melee physical attack. [Level 1] : Ignore Defense by 5% / 150 sec. duration [Level 2] : Ignore Defense by 10% / 180 sec. duration [Level 3] : Ignore Defense by 15% / 210 sec. duration [Level 4] : Ignore Defense by 20% / 240 sec. duration [Level 5] : Ignore Defense by 25% / 270 sec. duration Id: (2054) Duple Light Duple Light MAX Lv : 10 Skill Requirement : Aspersio 1 Skill Form : Active Description : Summon two holy lights and give additional damage to the target when melee attacking. [Level 1] : Physical ATK + 110% MATK + 220% / 90 sec. duration [Level 2] : Physical ATK + 120% MATK + 240% / 120 sec. duration [Level 3] : Physical ATK + 130% MATK + 260% / 150 sec. duration [Level 4] : Physical ATK + 140% MATK + 280% / 180 sec. duration [Level 5] : Physical ATK + 150% MATK + 300% / 210 sec. duration [Level 6] : Physical ATK + 160% MATK + 320% / 240 sec. duration [Level 7] : Physical ATK + 170% MATK + 340% / 270 sec. duration [Level 8] : Physical ATK + 180% MATK + 360% / 300 sec. duration [Level 9] : Physical ATK + 190% MATK + 380% / 330 sec. duration [Level10] : Physical ATK + 200% MATK + 400% / 360 sec. duration Id: (2055) Duple Ligh Id: (2056) Duple Light Id: (2057) Silentium Silentium MAX Lv : 5 Skill Requirement : Clearance 1 Skill Form : Debuff Description : Cast Lex Divina skill of Priest to the target within the certain range from the caster. [Level 1] : Effect Range 9 x 9 [Level 2] : Effect Range 11 x 11 [Level 3] : Effect Range 13 x 13 [Level 4] : Effect Range 15 x 15 [Level 5] : Effect Range 17 x 17 Id: (2201) White Imprison White Imprison MAX LV 5 Skill Requirement : Soul Expansion 3 Skill Form : Curse Description : Make the target locked up in the transparent box and cannot move. Can cast to the caster him/herself. When the duration is finished or damaged by Telekinesis property, effect will be stopped and the caster loses certain amount of HP. Not effective to Boss type monster. [Level 1] : Success Rate 50% / 10 sec. duration [Level 2] : Success Rate 60% / 12 sec. duration [Level 3] : Success Rate 70% / 14 sec. duration [Level 4] : Success Rate 80% / 16 sec. duration [Level 5] : Success Rate 90% / 18 sec. duration Id: (2202) Soul Expansion Soul Expansion MAX LV 5 Skill Requirement : Drain Life 1 Skill Form : Active / Damage Description : Give damage to the enemy far away twice. When the target is on White Imprison effect, it gets double damage. [Level 1] : Ghost Property Magic Damage 500% [Level 2] : Ghost Property Magic Damage 600% [Level 3] : Ghost Property Magic Damage 700% [Level 4] : Ghost Property Magic Damage 800% [Level 5] : Ghost Property Magic Damage 900% Id: (2203) Frost Misty Frost Misty MAX LV 5 Skill Requirement : Summon Waterball 1 Skill Form : Debuff Description : Spread frost mist on all over the screen. It gives damage and Freezing curse to the all enemies within the range. The target's Defense, Movement Speed and ASPD are decreased and the fixed casting time is increased when got Freezing curse. [Level 1] : Freezing Success Rate 30% / Water Property Magic Damage 300% [Level 2] : Freezing Success Rate 35% / Water Property Magic Damage 400% [Level 3] : Freezing Success Rate 40% / Water Property Magic Damage 500% [Level 4] : Freezing Success Rate 45% / Water Property Magic Damage 600% [Level 5] : Freezing Success Rate 50% / Water Property Magic Damage 700% Id: (2204) Jack Frost Jack Frost MAX LV 5 Skill Requirement : Frost Misty 2 Skill Form : Debuff Description : Give water property damage to the all enemies Freezing cursed. Also enemies on frost curse gets biggar damages and make it freezing status with 100%. [Level 1] : Water Property Magic Damage 600% [Level 2] : Water Property Magic Damage 700% [Level 3] : Water Property Magic Damage 800% [Level 4] : Water Property Magic Damage 900% [Level 5] : Water Property Magic Damage 1000% Id: (2205) Marsh Of Abyss Marsh Of Abyss MAX LV 5 Skill Requirement : Quagmire 1 Skill Form : Debuff Description : Spell Marsh Of Abyss curse to the target and decrease its Movement Speed, Defense and Flee. The caster's INT and Job Level affects the effect. [Level 1] : Movement Speed -10% [Level 2] : Movement Speed -20% [Level 3] : Movement Speed -30% [Level 4] : Movement Speed -40% [Level 5] : Movement Speed -50% Id: (2206) Recognized Spell Recognized Spell MAX LV 5 Skill Requirement : Release 2 , Stasis 1, White Imprison 1 Skill Form : Buff Description : Increase the knowledge on magic of the caster and enable the caster to attack with his/her maximized MATK. Amount of SP consume is increased by 25%. [Level 1] : 60 sec. duration [Level 2] : 90 sec. duration [Level 3] : 120 sec. duration [Level 4] : 150 sec. duration [Level 5] : 180 sec. duration Id: (2207) Sienna Execrate Sienna Execrate MAX LV 5 Skill Requirement : Summon Stone 1 Skill Form : Curse Description : Spell Stone Curse to the target and the enemies within the range. Consume 2 Red Gemstones. Success Rate is affected by the caster's Job Level. [Level 1] : Basic Success Rate 48% / 3 x 3 cells / 10 sec. duration [Level 2] : Basic Success Rate 56% / 5 x 5 cells / 12 sec. duration [Level 3] : Basic Success Rate 64% / 5 x 5 cells / 14 sec. duration [Level 4] : Basic Success Rate 72% / 7 x 7 cells / 16 sec. duration [Level 5] : Basic Success Rate 80% / 7 x 7 cells / 18 sec. duration Id: (2208) Radius Radius MAX LV 3 Skill Requirement : Warlock Basic Skill Skill Form : Passive Description : Increase magic skill range of Warlock and slightly increase the casting speed. [Level 1] : Casting Range +1 Cell / Decrease fixed casting speed by 10% [Level 2] : Casting Range +2 Cells / Decrease fixed casting speed by 15% [Level 3] : Casting Range +3 Cells / Decrease fixed casting speed by 20% Id: (2209) Stasis Stasis MAX LV 5 Skill Requirement : Drain Life 1 Skill Form : Curse Description : Cease the movement of air around the characters. All the targets within the range cannot use Magic skills, some Song skills and Chorus skill.(minimal duration: 10 sec.) [Level 1] : 20 sec. duration / 19 x 19 cells range [Level 2] : 30 sec. duration / 21 x 21 cells range [Level 3] : 40 sec. duration / 23 x 23 cells range [Level 4] : 50 sec. duration / 25 x 25 cells range [Level 5] : 60 sec. duration / 27 x 27 cells range Id: (2210) Drain Life Drain Life MAX LV 5 Skill Requirement : Radius 1 Skill Form : Damage / Recover Description : Give magical damage to the target and receive some of the target's damage as caster's HP. Damage will be increased depending on caster's INT. [Level 1] : Neutral property Magic Damage 200% / Absorb 10% of Damage / Absorb Success Rate 75% [Level 2] : Neutral property Magic Damage 400% / Absorb 15% of Damage / Absorb Success Rate 80% [Level 3] : Neutral property Magic Damage 600% / Absorb 20% of Damage / Absorb Success Rate 85% [Level 4] : Neutral property Magic Damage 800% / Absorb 25% of Damage / Absorb Success Rate 90% [Level 5] : Neutral property Magic Damage 1000% / Absorb 30% of Damage / Absorb Success Rate 95% Id: (2211) Crimson Rock Crimson Rock MAX LV 5 Skill Requirement : Summon Fireball 1 Skill Form : Active / Damage Description : Summon huge rocks from the sky and give fire property damage to the target and the enemies around the target. All the damaged target is knock down by the shock and they might get stunned. [Level 1] : Fire Property Damage 1600% [Level 2] : Fire Property Damage 1900% [Level 3] : Fire Property Damage 2200% [Level 4] : Fire Property Damage 2500% [Level 5] : Fire Property Damage 2800% Id: (2212) Hell Inferno Hell Inferno MAX LV 5 Skill Requirement : Crimson Rock 2 Skill Form : Damage / Curse Description : Burn the target with the flame of the hell and give fire and dark property damage to the target. Also make the target got [Ignition] Curse. Enemies closer to the impact point take more damage. It decreases the target's MDEF and the target is continuously fire property damaged. [Level 1] : Fire Property Damage 60% / Dark Property Magic Damage 240% [Level 2] : Fire Property Damage 120% / Dark Property Magic Damage 480% [Level 3] : Fire Property Damage 180% / Dark Property Magic Damage 720% [Level 4] : Fire Property Damage 240% / Dark Property Magic Damage 960% [Level 5] : Fire Property Damage 300% / Dark Property Magic Damage 1200% Id: (2213) Comet Comet MAX LV 5 Skill Requirement : Hell Inferno 3 Skill Form : Damage / Curse Description : Attack with the destructive comets from the universe and give Neutral property damage to the targets within 19 x 19 cells and make them Ignition cursed. Enemies closer to the impact point take more damage. Consume 2 Red Gemstones. When there are Warlock in the party and near by, able to cast it without consuming Red Gemstones and disappear the decreasing damage effect due to the effect range. [Level 1] : Neutral property Magic Damage 1500% ~ 3000% [Level 2] : Neutral property Magic Damage 2000% ~ 3500% [Level 3] : Neutral property Magic Damage 2500% ~ 4000% [Level 4] : Neutral property Magic Damage 3000% ~ 4500% [Level 5] : Neutral property Magic Damage 3500% ~ 5000% Id: (2214) Chain Lightning Chain Lightning MAX LV 5 Skill Requirement : Summon Ball Lightning 1 Skill Form : Active / Damage Description : Give damage to the target with lightning magic. If there is another enemy near the original target, Chain Lightning automatically finds the target and give damage. When there are several enemies, it randomly selects the targets. Skill Level affects the number of attack. If there is no more target near the last target, attack the last target 3 times more. [Level 1] : Wind Property Magic Damage 600% / 5 Chain Attacks [Level 2] : Wind Property Magic Damage 700% / 6 Chain Attacks [Level 3] : Wind Property Magic Damage 800% / 7 Chain Attacks [Level 4] : Wind Property Magic Damage 900% / 8 Chain Attacks [Level 5] : Wind Property Magic Damage 1000% / 9 Chain Attacks Id: (2216) Earth Strain Earth Strain MAX LV 5 Skill Requirement : Sienna Execrate 2 Skill Form : Damage / Debuff Description : Uplift the land and attack the enemies within the range. The enemies' equipments have chance to be divested. The effect of this divestment is affected by the caster's Job level and DEX. [Level 1] : Earth Property Magic Damage 2100% / Divest Weapon and Helm by 6% Rate [Level 2] : Earth Property Magic Damage 2200% / Divest Weapon and Helm by 14% Rate [Level 3] : Earth Property Magic Damage 2300% / Divest Weapon, Helm and Armor by 24% Rate [Level 4] : Earth Property Magic Damage 2400% / Divest Weapon, Helm, Armor and Shield by 36% Rate [Level 5] : Earth Property Magic Damage 2500% / Divest Weapon, Helm, Armor, Shield and Accessory by 50% Rate Id: (2217) Tetra Vortex Tetra Vortex MAX LV 5 Skill Requirement : Jack Frost 5, Chain Lightning 5, Earth Strain 5, Hell Inferno 5 Skill Form : Damage / Debuff Description : Summon 4 property Aeater and spell each Fire, Water, Earth and Wind property magics to the enemy. To use Tetra Vortex, at least you should summon 4 stones of Fire Ball, Ball Lightning, Water Ball, Stone. The property of Tetra Vortex is decided upon what summon skill you used. The target hit by Tetra Vortex is cursed by 1 among Ignition, Freezing, Stun and Bleeding curse. [Level 1] : 4 Property Magic Damage 1000% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding [Level 2] : 4 Property Magic Damage 1500% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding [Level 3] : 4 Property Magic Damage 2000% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding [Level 4] : 4 Property Magic Damage 2500% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding [Level 5] : 4 Property Magic Damage 3000% x 4 times / Randomly spell curse among Ignition, Freezing, Stun and Bleeding Id: (2222) Call Fire Ball Call Fire Ball MAX LV 5 Skill Requirement : Meteor Storm 1 Skill Form : Active / Damage Description : Summon maximum 5 Fireballs around the caster. Continuously consume SP while fireball is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Level 1] : Fire Property Damage / 120 sec. duration [Level 2] : Fire Property Damage / 160 sec. duration [Level 3] : Fire Property Damage / 200 sec. duration [Level 4] : Fire Property Damage / 240 sec. duration [Level 5] : Fire Property Damage / 280 sec. duration Id: (2223) Call Ball Lightening Call Ball Lightning MAX LV 5 Skill Requirement : Lord Of Vermillion 1 Skill Form : Active / Damage Description : Summon maximum 5 Lightning Balls around the caster. Continuously consume SP while Lighning ball is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Level 1] : Wind Property Magic Damage / 120 sec. duration [Level 2] : Wind Property Magic Damage / 160 sec. duration [Level 3] : Wind Property Magic Damage / 200 sec. duration [Level 4] : Wind Property Magic Damage / 240 sec. duration [Level 5] : Wind Property Magic Damage / 280 sec. duration Id: (2224) Call Water Ball Call Water Ball MAX LV 5 Skill Requirement : Storm Gust 1 Skill Form : Active / Damage Description : Summon maximum 5 Water Balls around the caster. Continuously consume SP while Waterball is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Level 1] : Water Property Magic Damage / 120 sec. duration [Level 2] : Water Property Magic Damage / 160 sec. duration [Level 3] : Water Property Magic Damage / 200 sec. duration [Level 4] : Water Property Magic Damage / 240 sec. duration [Level 5] : Water Property Magic Damage / 280 sec. duration Id: (2229) Call Stone Call Stone MAX LV 5 Skill Requirement : Heaven's Drive 1 Skill Form : Active / Damage Description : Summon maximum 5 Stones around the caster. Continuously consume SP while Stone is active. Increase the damage when using Release according to the caster's Base Level and Job Level. [Level 1] : Earth Property Magic Damage / 120 sec. duration [Level 2] : Earth Property Magic Damage / 160 sec. duration [Level 3] : Earth Property Magic Damage / 200 sec. duration [Level 4] : Earth Property Magic Damage / 240 sec. duration [Level 5] : Earth Property Magic Damage / 280 sec. duration Id: (2230) Release Release MAX LV 2 Skill Requirement : Warlock Basic Skill Skill Form : Active / Special Description : Give damage to 1 target by throwing Fire Ball / Ball Lightening / Water Ball / Stone that summoned by Warlock. [Level 1] : Release 1 Magic Sphere among summoned Magic Spheres to 1 target. [Level 2] : Release all summoned Magic Spheres to 1 target. Id: (2231) Reading Spell Book Reading Spell Book MAX LV 1 Skill Requirement : Warlock Basic Skill Skill Form : Active / Special Description : Warlock can maintain their magic by reading magic books and also can release those maintained magic by release skill. However, they cannot keep magic if those are not yet acquired magic by Warlock. Id: (2232) Freezing Spell Freezing Spell MAX LV 5 Skill Requirement : Warlock Basic Skill Skill Form : Passive Description : To maintain magic by Reading Spell Book, Warlock has to learn the basic maintaining skills. The number of magic that can be maintained increases depending on caster's level and INT. Caster consumes SP while maintaining magic, and also consuming amount is different depending on the quantities and kinds of maintained magic. Id: (2233) Arrow Storm Arrow Storm MAX Lv : 10 Skill Requirement : Aimed Bolt 5 Skill Form : Active / Damage Description : Shoot a volley of arrows at a target and its surroundings. Consume 10 arrows. Damage will be increased depending on caster's BaseLV. [Level 1] : ATK 1080% / Effective Range 7 x 7 Cells [Level 2] : ATK 1160% / Effective Range 7 x 7 Cells [Level 3] : ATK 1240% / Effective Range 7 x 7 Cells [Level 4] : ATK 1320% / Effective Range 7 x 7 Cells [Level 5] : ATK 1400% / Effective Range 7 x 7 Cells [Level 6] : ATK 1480% / Effective Range 9 x 9 Cells [Level 7] : ATK 1560% / Effective Range 9 x 9 Cells [Level 8] : ATK 1640% / Effective Range 9 x 9 Cells [Level 9] : ATK 1720% / Effective Range 9 x 9 Cells [Level10] : ATK 1800% / Effective Range 11 x 11 Cells Id: (2234) Fear Breeze Fear Breeze MAX Lv : 5 Skill Requirement : Camouflage 1, Storm 5 Skill Form : Active toggle / Buff (To yourself) Description : Number of attacks increases while attacking with arrows within casting duration. Arrows are consumed as its number of attacks. [Level 1] : Number of Attacks +1 / Chance to activate 12% / Duration 60 sec. [Level 2] : Number of Attacks +1 / Chance to activate 12 % / Duration 90 sec. [Level 3] : Number of Attacks +1 ~ +2 / Chance to activate 21 % / Duration 120 sec. [Level 4] : Number of Attacks +1 ~ +3 / Chance to activate 27 % / Duration 150 sec. [Level 5] : Number of Attacks +1 ~ +4 / Chance to activate 30% / Duration 180 sec. Id: (2235) Main Ranger Main Ranger MAX Lv : 10 Skill Requirement : Ranger Basic Skill Skill Form : Passive Description : Increase ATK to Animal, Plant and Fish types of monster and decrease damages from those monsters. [Level 1] : ATK / Resistance + 5 [Level 2] : ATK / Resistance + 10 [Level 3] : ATK / Resistance + 15 [Level 4] : ATK / Resistance + 20 [Level 5] : ATK / Resistance + 25 [Level 6] : ATK / Resistance + 30 [Level 7] : ATK / Resistance + 35 [Level 8] : ATK / Resistance + 40 [Level 9] : ATK / Resistance + 45 [Level10] : ATK / Resistance + 50 Id: (2236) Aimed Bolt Aimed Bolt MAX Lv : 10 Skill Requirement : Ankle Snare 5 Skill Form : Active / Damage Description : If the target is immobilized (by Ankle Snare, Electric Shock, Wug Bite..etc), the target gets more damage by this skill. The number of attacks increases depending on target's size. This skill fails when caster doesn't have enough arrows. The target gets released from traps once the target gets damaged by this skill. [Level 1] : ATK 550% x ??? times [Level 2] : ATK 600% x ??? times [Level 3] : ATK 650% x ??? times [Level 4] : ATK 700% x ??? times [Level 5] : ATK 750% x ??? times [Level 6] : ATK 800% x ??? times [Level 7] : ATK 850% x ??? times [Level 8] : ATK 900% x ??? times [Level 9] : ATK 950% x ??? times [Level10] : ATK 1000% x ??? times Id: (2237) Detonator Detonator MAX Lv : 1 Skill Requirement : Bomb Cluster 3 Skill Form : Active / Special Description : It can <immediately> activate the traps that already set on the ground. Skill range is 7 x 7 cells around the trap. It can also activate hunter's traps. However, it is only enabled to use caster's trap. (Nullified to other's trap that set by other players) Id: (2238) Electric Shock Electric Shock MAX Lv : 5 Skill Requirement : Shockwave Trap 5 Skill Form : Active / Trap Description : Once the target reaches to the trap range of 3 x 3 cells, this skill immobilizes the target and surroundings around the target (5 x 5 cells). Also, it decreases target's SP continuously while it is trapped. Electric Shock can not be removed by [Remove Trap] from Hunter. 1 <Special Alloy Trap> is required to cast Electric Shock. Maximum 3 traps are allowed to be set. [Level 1] : Consuming SP per sec. 5% / Duration 20 sec. [Level 2] : Consuming SP per sec. 10% / Duration 22 sec. [Level 3] : Consuming SP per sec. 15% / Duration 24 sec. [Level 4] : Consuming SP per sec. 20% / Duration 26 sec. [Level 5] : Consuming SP per sec. 25% / Duration 28 sec. Id: (2239) Bomb Cluster Bomb Cluster MAX Lv : 5 Skill Requirement : Trap Research 3 Skill Form : Active / Trap Description : Maximum 3 traps are allowed to be set at once and damage range is 7 x 7 cells. Can be combined with Detonator. Bomb Cluster can not be removed by [Remove Trap] from Hunter. 1 <Special Alloy Trap> is required to cast Bomb Cluster. [Level 1] : Damage 300% + Additional Trap Damage / Duration 15 sec. [Level 2] : Damage 400% + Additional Trap Damage / Duration 15 sec. [Level 3] : Damage 500% + Additional Trap Damage / Duration 15 sec. [Level 4] : Damage 600% + Additional Trap Damage / Duration 15 sec. [Level 5] : Damage 700% + Additional Trap Damage / Duration 15 sec. Id: (2240) Wug Mastery Wug Mastery MAX Lv : 1 Skill Requirement : Ranger Basic Skill Skill Form : Active / Special Description : Ranger summons wolf [Wug] with Wolf Flute. To summon Wug, Ranger must have [Wolf Flute]. To send Wug to Nature, use this skill one more time. Then Wug will return to the Nature and stands by till caster calls him. Id: (2241) Wug Rider Wug Rider MAX Lv : 3 Skill Requirement : Wug Mastery 1 Skill Form : Active / Special Description : Ranger can ride on [Wug]. Wug's movement speed gets faster as skill level increases. Disabled to shoot arrows and use other skills but Wug's skills and some of Trap skills while riding a Wug. Id: (2242) Wug Dash Wug Dash MAX Lv : 1 Skill Requirement : Wug Rider 1 Skill Form : Active / Special Description : Enable to use it only when Ranger is on Wug riding. Make Wug scamper into straight direction. To stop the Wug, use the skill one more time. In the case of bump against any obstacles, Wug will stop, but if the Ranger has already learned Wug Strike, it gives damage to the crashed enemy. Id: (2243) Wug Strike Wug Strike MAX Lv : 5 Skill Requirement : Wug Teeth 1 Skill Form : Active / Damage Description : Enabled to use it during Wug riding. Make Wug run into 1 target and give damage to 1 target. Damage increase as skill level gets higher. [Level 1] : Damage 200% [Level 2] : Damage 400% [Level 3] : Damage 600% [Level 4] : Damage 800% [Level 5] : Damage 1000% Id: (2244) Wug Bite Wug Bite MAX Lv : 5 Skill Requirement : Wug Strike 1 Skill Form : Active / Damage Description : Disabled to use during Wug riding. Make Wug ran into 1 target and give damage to the target. With this skill, Wug bites the target and captures the enemy to immobilize. Success rate will be increased depending on target's AGI. [Level 1] : Damage 600% / Duration 1 sec. + Increase as Wug Teeth's skill level [Level 2] : Damage 800% / Duration 2 sec. + Increase as Wug Teeth's skill level [Level 3] : Damage 1000% / Duration 3 sec. + Increase as Wug Teeth's skill level [Level 4] : Damage 1200% / Duration 4 sec. + Increase as Wug Teeth's skill level [Level 5] : Damage 1500% / Duration 5 sec. + Increase as Wug Teeth's skill level Id: (2245) Wug Teeth Wug Teeth MAX Lv : 10 Skill Requirement : Wug Mastery 1 Skill Form : Passive Description : Increase wolf's skill damage and also give effect to other wolf skills. Increase damage as skill level gets higher. [Level 1] : ATK +30 [Level 2] : ATK +60 [Level 3] : ATK +90 [Level 4] : ATK +120 [Level 5] : ATK +150 [Level 6] : ATK +180 [Level 7] : ATK +210 [Level 8] : ATK +240 [Level 9] : ATK +270 [Level10] : ATK +300 Id: (2246) Keen Nose Keen Nose MAX Lv : 5 Skill Requirement : Wug Teeth 3 Skill Form : Active / Detect Description : Wolf senses the danger around caster and finds traps and enemies. Wolf attacks 1 enemy that surrounded the target with Wug Bite by a certain chance. [Level 1] : Range 7 x 7 / Damage 150% / Chance to auto-cast Wug Bite 8% [Level 2] : Range 9 x 9 / Damage 200% / Chance to auto-cast Wug Bite 16% [Level 3] : Range 11 x11 / Damage 250% / Chance to auto-cast Wug Bite 24% [Level 4] : Range 13 x13 / Damage 300% / Chance to auto-cast Wug Bite 32% [Level 5] : Range 15 x15 / Damage 350% / Chance to auto-cast Wug Bite 40% Id: (2247) Camouflage Camouflage MAX Lv : 5 Skill Requirement : Main Ranger 1 Skill Form : Active / Buff (To yourself) Description : Hide yourself behind walls or any obstacles so other monsters can't notice the caster (Except Demon/Insect monsters). Caster turns into translucent body during hiding. Increase Critical rate and ATK, but decrease DEF while casting the skill. ATK, Critical rate and DEF revert to normal once the skill is canceled. The skill is canceled once caster uses it one more time or duration ends. It decreases caster's SP continuously while casting the skill. It can be used without any obstacles if the skill level gets higher. [Level 1] : Consuming SP 6 by a sec. / Disabled to move [Level 2] : Consuming SP 5 by a sec. / Disabled to move [Level 3] : Consuming SP 4 by a sec. / movement 50 % [Level 4] : Consuming SP 3 by a sec. / movement 75 % [Level 5] : Consuming SP 2 by a sec. / movement 100 % Id: (2248) Trap Research Trap Research MAX Lv : 5 Skill Requirement : Claymore Trap 1, Remove Trap 1 Skill Form : Passive Description : Increase trap damage and trap set range of Hunter and Ranger, also add INT and MSP [Level 1] : Additional Damage +40 / INT +1 / MSP +220 / Skill Range +1 [Level 2] : Additional Damage +80 / INT +2 / MSP +240 / Skill Range +1 [Level 3] : Additional Damage +120 / INT +3 / MSP +260 / Skill Range +2 [Level 4] : Additional Damage +160 / INT +4 / MSP +280 / Skill Range +2 [Level 5] : Additional Damage +200 / INT +5 / MSP +300 / Skill Range +3 Id: (2249) Magenta Trap Magenta Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) are changed to fire property permanently. Nullified to use on MVP monsters and other players. 1 Scarlet point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. Id: (2250) Cobalt Trap Cobalt Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) are changed to water property permanently. Nullified to use on MVP monsters and other players. 1 Indigo Point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. Id: (2251) Maize Trap Maze Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) are changed to earth property permanently. Nullified to use on MVP monsters and other players. 1 Lime Green Point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. Id: (2252) Verdure Trap Verdure Trap MAX Lv : 1 Skill Requirement : Trap Research 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, the properties of the target and surroundings (inside 5 x 5 cells) are changed to wind property permanently. Nullified to use on MVP monsters and other players. 1 Yellow Wish Point and 1 <Special Alloy Trap> are required to cast the skill. Can be set on target's underfoot but, maximum 1 trap is allowed. Id: (2253) Fire Trap Fire Trap MAX Lv : 5 Skill Requirement : Detonator 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, it gives damage and [Ignition] status on the target and surroundings that are in 5 x 5 cells. The success chance increases as skill level gets higher. Consume 1 <Special Alloy Trap>. Can be set on target's underfoot but, maximum 2 trap is allowed. [Level 1] : Success Rate 60% [Level 2] : Success Rate 70% [Level 3] : Success Rate 80% [Level 4] : Success Rate 90% [Level 5] : Success Rate 100% Id: (2254) Ice Trap Ice Trap MAX Lv : 5 Skill Requirement : Detonator 1 Skill Form : Active / Trap Description : Once the target is inside of 3 x 3 cells range, it gives damage and [Freezing] status on the target and surroundings that are in 5 x 5 cells. The success chance increases as skill level gets higher. Consume 1 <Special Alloy Trap>. Can be set on target's underfoot but, maximum 2 trap is allowed. [Level 1] : Success Rate 60% [Level 2] : Success Rate 70% [Level 3] : Success Rate 80% [Level 4] : Success Rate 90% [Level 5] : Success Rate 100% Id: (2255) Madogear License Madogear License MAX Lv : 5 Skill Requirement : Mechanic Basic Skill Form : Passive Description : Learn basic skills in order to control Madogear. Increase ATK during Madogear riding. Decrease movement speed by half if the caster hasn't learned this skill and rides a Madogear. [Level 1] : On Madogear Riding ATK +15 / Movement Speed 40% decrease [Level 2] : On Madogear Riding ATK +30 / Movement Speed 30% decrease [Level 3] : On Madogear Riding ATK +45 / Movement Speed 20% decrease [Level 4] : On Madogear Riding ATK +60 / Movement Speed 10% decrease [Level 5] : On Madogear Riding ATK +75 / Movement Speed 0% decrease Id: (2256) Nuckle Boost Knuckle Boost MAX Lv : 5 Skill Requirement : Madogear License 1 Skill Form : Active / Damage Description : Trigger rocket punch that equipped on Madogear and give damage to a long distance enemy. ATK increases as caster's DEX and base LV get higher. Range 11 cells. [Level 1] : ATK 300% [Level 2] : ATK 400% [Level 3] : ATK 500% [Level 4] : ATK 600% [Level 5] : ATK 700% Id: (2257) Pile Bunker Pile Bunker MAX Lv : 3 Skill Requirement : Knuckle Boost 2 Skill Form : Active / Damage(Special) Description : Pull out deadly drills from his arms and attack enemies. Some buff skills that casted by damaged target gets canceled with a certain rate. Required to equip <Pile Bunker> when usage of skill. ATK increases as caster's BaseLV and STR gets higher. [Level 1] : Chance to cancel Defense magic skill 40% [Level 2] : Chance to cancel Defense magic skill 55% [Level 3] : Chance to cancel Defense magic skill 70% Id: (2258) Vulcan Arm Vulcan Arm MAX Lv : 3 Skill Requirement : Knuckle Boost 2 Skill Form : Active / Damage Description : Shoot a large-caliber gun that equipped on Madogear and attack the target and nearby. Consume 1 Vulcan Bullet to activate the skill. ATK increases as caster's BaseLV and DEX gets higher. Range 13 cells. [Level 1] : 1 Target and nearby 3 x 3 / ATK 70 % [Level 2] : 1 Target and nearby 3 x 3 / ATK 140 % [Level 3] : 1 Target and nearby 3 x 3 / ATK 210 % Id: (2259) Flame Launcher Flame Launcher MAX Lv : 3 Skill Requirement : Vulcan Arm 1 Skill Form : Active / Damage Description : Set flames to one target by Flame Thrower to damage and give [Ignition] status to target and nearby that are inside of the range. Comsume 1 Magic Gear Fuel when usage of skill. Required to equip or have <Flame Thrower>. [Level 1] : Fire property ATK 600 % / Chance to curse [Ignition] status 30% [Level 2] : Fire property ATK 900 % / Chance to curse [Ignition] status 40% [Level 3] : Fire property ATK 1200 % / Chance to curse [Ignition] status 50% Id: (2260) Cold Slower Cold Slower MAX Lv : 3 Skill Requirement : Vulcan Arm 3 Skill Form : Active / Damage Description : Use a quick freezer to give damage and [Freezing] / [Freeze] status to all targets that are inside of the range. Consume 1 Magic Gear Fuel and 1 Liquid Condensed Bullet to activate the skill. [Level 1] : Water property ATK 600 % / Range 5 x 5 cells [Level 2] : Water property ATK 900 % / Range 7 x 7 cells [Level 3] : Water property ATK 1200 % / Range 9 x 9 cells Id: (2261) Arm Cannon Arm Cannon MAX Lv : 3 Skill Requirement : Flame Launcher 2 / Cold Slower 2 Skill Form : Active / Damage Description : Launch the equipped cannon ball to attack to the target and nearby. Damage property is changeable depending on cannon ball types, and damage increases as target's size gets smaller. 1 Magic Gear Fuel and 1 equipped cannon ball are required. [Level 1] : ATK 700% / 650% / 600% / ATK Range 9 cells / Effective Range 7 x 7 cells [Level 2] : ATK 1100% / 1000% / 900% / ATK Range 11 cells / Effective Range 5 x 5 cells [Level 3] : ATK 1500% / 1350% / 1200% / ATK Range 13 cells / Effective Range 3 x 3 cells Id: (2262) Acceleration Acceleration MAX Lv : 3 Skill Requirement : Madogear License 1 Skill Form : Active / Buff Description : Increase Madogear's movement speed for a while. Required to equip or have <Accelerator> when usage of skill. Consume 1 Magic Gear Fuel. [Level 1] : Skill Duration 60 sec. [Level 2] : Skill Duration 90 sec. [Level 3] : Skill Duration 120 sec. Id: (2263) Hover Hover MAX Lv : 1 Skill Requirement : Acceleration 1 Skill Form : Active / Buff Description : Make Madogear hovering over the ground to escape traps and any other magic attacks. Required to equip <Hovering Booster> when usage of skill. Consume 1 Magic Gear Fuel. [Level 1] : Skill Duration 90 sec. Id: (2264) Front Slide Front Slide MAX Lv : 1 Skill Requirement : Hover 1 Skill Form : Active / Movement Description : Madogear rushes forward 7 cells by the skill. Consume 1 Magic Gear Fuel. Id: (2265) Back Slide Back Slide MAX Lv : 1 Skill Requirement : Hover 1 Skill Form : Active / Movement Description : Madogear moves backward 7 cells by this skill. Consume 1 Magic Gear Fuel. Id: (2266) Remodel Mainframe Remodel Mainframe MAX Lv : 4 Skill Requirement : Madogear License 4 Skill Form : Passive Description : Remodel Madogear's main frame to increase defense and over heat limit. If Madogear gets often damages, it will be over-heated and cause by this, it keeps getting damages by overheat itself. As long as Overheat limits increase, overheat status comes late. [Level 1] : Defense +40 / Over Heat Limit + 200 [Level 2] : Defense +60 / Over Heat Limit + 280 [Level 3] : Defense +80 / Over Heat Limit + 360 [Level 4] : Defense +100 / Over Heat Limit + 450 Id: (2267) Suicidal Destruction Suicidal Destruction MAX Lv : 3 Skill Requirement : Remodel Mainframe 2 Skill Form : Active / Damage Description : Make Madogear explodes itself, so it can give huge damage around it. Madogear is unequipped after the skill casting and consume all casters' SP. Required to equip or have <Suicidal Device>. 3 Magic Gear Fuel will be comsumed. [Level 1] : Range 5 x 5 cells [Level 2] : Range 7 x 7 cells [Level 3] : Range 9 x 9 cells Id: (2268) Shift Shape Shift Shape MAX Lv : 4 Skill Requirement : Remodel Mainframe 2 Skill Form : Active / Buff Description : Change Madogear's property. Required to equip or have <Shape Shifter>. Consume 2 Magic Gear Fuel and 1 Enchanted Stone. [Level 1] : Change to fire property / Consume 3 Scarlet Point [Level 2] : Change to ground property / Consume 3 Lime Green Point [Level 3] : Change to wind property / Consume 3 Yellow Wish Point [Level 4] : Change to water property / Consume 3 Indigo Point Id: (2269) Cool Emergency Cool Emergency MAX Lv : 1 Skill Requirement : Suicidal Destruction 2 Skill Form : Active / Buff Description : Cool down Madogear's overheat immediately. Required to equip or have <Cooling Device>. Consume 1 Magic Gear Fuel. Id: (2270) Infra Red Scan Infra Red Scan MAX Lv : 1 Skill Requirement : Shift Shape 2 Skill Form : Active / Detect / Debuff Description : Scan 15 x 15 cells around caster with infrared and fine hidden enemies. Whether it is detected or not, all enemies' flee rate will be reduced by 30% for 5 sec if they are inside of skill range. Id: (2271) Analyze Analyze MAX Lv : 3 Skill Requirement : Infra Red Scan 1 Skill Form : Active / Debuff Description : Analyze target's status and decrease physical / magic defense strength of the target. Skill ranges 9 cells. Duration 20 sec. Consume 1 Magic Gear Fuel. [Level 1] : physical / magic defense 14% decrease [Level 2] : physical / magic defense 28% decrease [Level 3] : physical / magic defense 42% decrease Id: (2272) Magnetic Field Magnetic Field MAX Lv : 3 Skill Requirement : Cool Emergency 1 Skill Form : Active / Debuff Description : Immobilize all enemies within ths range of 5 x 5 cells including caster with electromagnetic waves. If caster or targets are in hovering state, they don't get skill effect. Also the magnetic field from the skill decreases target's SP continuously. Required to equip or have <Magnetic Field Generator>. If a target under magnetic field status receives earth type damage or casted by Quagmire, the effect is canceled immediately. Consume 2 Magic Gear Fuel. [Level 1] : Duration 4 Sec / Consume 50 SP per sec. [Level 2] : Duration 6 Sec / Consume 50 SP per sec. [Level 3] : Duration 8 Sec / Consume 50 SP per sec. Id: (2273) Neutral Barrier Neutral Barrier MAX Lv : 3 Skill Requirement : Magnetic Field 2 Skill Form : Active / Buff Description : Increase all target's physical / magic defense around caster by building energy barrier, also ignore long distance attack. Effect range of barrier will be moved whenever Madogear moves. Required to equip or have <Barrier Builder>. Consume 1 Magic Gear Fuel. [Level 1] : Increase 15% of physical, magical defense / Duration 30 sec. [Level 2] : Increase 20% of physical, magical defense / Duration 45 sec. [Level 3] : Increase 25% of physical, magical defense / Duration 60 sec. Id: (2274) Stealth Field Stealth Field MAX Lv : 3 Skill Requirement : Analyze 3 / Neutral Barrier 2 Skill Form : Active / Buff Description : Give all targets around caster [Cloaking] status by building energy barrier. Affected target turns into translucent body and doesn't get any attacks or magic spells. It keeps consuming caster's SP while the skill is casted and decrease 20% of caster's movement speed. The effective range will be move together when magogear moves. It can be canceled if Stealth Field is casted twice. Required to equip or have <Camouflage Generator>. Consume 2 Magic Gear Fuel. [Level 1] : Range 3 x 3 cells / Duration 15 sec. [Level 2] : Range 3 x 3 cells / Duration 20 sec. [Level 3] : Range 3 x 3 cells / Duration 25 sec. Id: (2275) Repair Repair MAX Lv : 5 Skill Requirement : Madogear License 2 Skill Form : Active / Recovery Description : Enable to repair(recover) Madogear itself or other Madogears. Required to equip or have <Repair Kit>. Skill ranges 5 cells. [Level 1] : MHP 4% recovery / 1 Repair A [Level 2] : MHP 7% recovery / 1 Repair A [Level 3] : MHP 13% recovery / 1 Repair B [Level 4] : MHP 17% recovery / 1 Repair B [Level 5] : MHP 23% recovery / 1 Repair C Id: (2276) Axe Mastery Axe Mastery MAX Lv : 10 Skill Requirement : Mechanic Basic Skill Form : Passive Description : Increase ATK and Accuracy rate when caster equips an axe, also Mace gets little effect of the skill. [Level 1] : ATK +5 / Accuracy Rate +3 [Level 2] : ATK +10 / Accuracy Rate +6 [Level 3] : ATK +15 / Accuracy Rate +9 [Level 4] : ATK +20 / Accuracy Rate +12 [Level 5] : ATK +25 / Accuracy Rate +15 [Level 6] : ATK +30 / Accuracy Rate +18 [Level 7] : ATK +35 / Accuracy Rate +21 [Level 8] : ATK +40 / Accuracy Rate +24 [Level 9] : ATK +45 / Accuracy Rate +27 [Level 10] : ATK +50 / Accuracy Rate +30 Id: (2277) Fire Earth Research Fire Earth Research MAX Lv : 5 Skill Requirement : Mechanic Basic Skill Form : Passive Description : Research about Fire / Ground property monsters and decrease damage from those monsters. But Give more damages to Fire / Ground property monsters. [Level 1] : Resistance +10 / ATK +10 [Level 2] : Resistance +20 / ATK +20 [Level 3] : Resistance +30 / ATK +30 [Level 4] : Resistance +40 / ATK +40 [Level 5] : Resistance +50 / ATK +50 Id: (2278) Axe Boomerang Axe Boomerang MAX Lv : 5 Skill Requirement : Axe Mastery 1 Skill Form : Active / Damage Description : Give damage to long distance enemies with knock back by throwing an axe. Increase ATK as axe's weight is heavier. [Level 1] : ATK 300% + Axe Weight / Range 5 cells [Level 2] : ATK 350% + Axe Weight / Range 6 cells [Level 3] : ATK 400% + Axe Weight / Range 7 cells [Level 4] : ATK 450% + Axe Weight / Range 8 cells [Level 5] : ATK 500% + Axe Weight / Range 9 cells Id: (2279) Power Swing Power Swing MAX Lv : 5 Skill Requirement : Axe Boomerang 3 Skill Form : Active / Damage Description : Give damage and [Stun] status to 1 target by swaying weapon. Add a certain chance of auto-casting Axe Boomerang if caster uses the skill while equipped an axe. Increase ATK depending on caster's STR and DEX. [Level 1] : ATK 400% [Level 2] : ATK 500% [Level 3] : ATK 600% [Level 4] : ATK 700% [Level 5] : ATK 800% Id: (2280) Axe Tornado Axe Tornado MAX Lv : 5 Skill Requirement : Axe Mastery 1 Skill Form : Active / Damage Description : Make tornado by swaying an axe and give damage to all surrounding enemies. Increase ATK as caster's VIT gets higher. Give additional damage to the targets if the caster equipped a wind property weapon but certain amount of HP will be consumed. [Level 1] : ATK 300%, Range 5 x 5 cells / Consume 20 HP [Level 2] : ATK 400%, Range 5 x 5 cells / Consume 40 HP [Level 3] : ATK 500%, Range 7 x 7 cells / Consume 60 HP [Level 4] : ATK 600%, Range 7 x 7 cells / Consume 80 HP [Level 5] : ATK 700%, Range 7 x 7 cells / Consume 100 HP Id: (2281) FAW Silver Sniper FAW Silver Sniper MAX Lv : 5 Skill Requirement : Fire Earth Research 2 Skill Form : Active / FAW Set Description : Set FAW(Fixed Autonomic Weapon) on the ground that executes long distance attack. Maximum 2 FAW can be set. Consume 2 Steel, 1 Iron. It requires Oridecon Hammer and Portable Furnace. [Level 1] : ATK + 0 / Duration 20sec. [Level 2] : ATK +200 / Duration 30sec. [Level 3] : ATK +400 / Duration 40sec. [Level 4] : ATK +800 / Duration 50sec. [Level 5] : ATK +1000 / Duration 60sec. Id: (2282) FAW Magic Decoy FAW Magic Decoy MAX Lv : 5 Skill Requirement : FAW Silver Sniper 2 Skill Form : Active / FAW Set Description : Set FAW(Fixed Autonomic Weapon) on the ground that executes magic attack. Maximum 2 FAW can be set. Consume 2 Iron, 1 Brigan and 2 point-types of items among Scarlet, Lime Green, Yellow Wish, Indigo. It requires Oridecon Hammer and Portable Furnace. [Level 1] : MATK 300 / Duration 20sec. [Level 2] : MATK 350 / Duration 30sec. [Level 3] : MATK 400 / Duration 40sec. [Level 4] : MATK 450 / Duration 50sec. [Level 5] : MATK 500 / Duration 60sec. Id: (2283) FAW divest FAW divest MAX Lv : 1 Skill Requirement : FAW Silver Sniper 1 Skill Form : Active / FAW Divest Description : Divest FAW from the ground. Also enable to divest other caster's FAW. Range : 5 cells Id: (2284) Fatal Manace Fatal Manace MAX Lv : 5 Skill Requirement : Intimidate 5 Skill Form : Active / Damage Description : 1 target and all enemies around the target are damaged and teleported by the skill. Undamaged enemy is not teleported. [Level 1] : ATK 200% / Accuracy Rate -30 [Level 2] : ATK 300% / Accuracy Rate -25 [Level 3] : ATK 400% / Accuracy Rate -20 [Level 4] : ATK 500% / Accuracy Rate -15 [Level 5] : ATK 600% / Accuracy Rate -10 Id: (2285) Reproduce Reproduce MAX Lv : 10 Skill Requirement : Snatch 5 Skill Form : Active Toggle / Buff Description : The caster can learn other skill that has been attacking the caster during the skill duration. If caster uses this skill one more time, then the skill effect is disappeared and caster can keep the new acquired skill. Caster can learn only 1 skill. Acquired skill level is different depending on Reproduce skill level. When you use skill which obtained by Reproduce, Double SP will be consumed. Id: (2286) Shadow Spell Shadow Spell MAX Lv : 10 Skill Requirement : Reproduce 5 Skill Form : Active / Buff Description : If the caster has learned other skills by Snatch or Reproduce skill, it can be used by Shadow Spell. [Level 1] : Chance to activate skill 28% / Activate Level 1 / Duration 60 sec. [Level 2] : Chance to activate skill 26% / Activate Level 1 / Duration 80 sec. [Level 3] : Chance to activate skill 24% / Activate Level 2 / Duration 100 sec. [Level 4] : Chance to activate skill 22% / Activate Level 2 / Duration 120 sec. [Level 5] : Chance to activate skill 20% / Activate Level 3 / Duration 140 sec. [Level 6] : Chance to activate skill 18% / Activate Level 3 / Duration 160 sec. [Level 7] : Chance to activate skill 16% / Activate Level 4 / Duration 180 sec. [Level 8] : Chance to activate skill 14% / Activate Level 4 / Duration 200 sec. [Level 9] : Chance to activate skill 12% / Activate Level 5 / Duration 220 sec. [Level 10] : Chance to activate skill 15% / Activate Level 5 / Duration 300 sec. Id: (2287) Shadow Formation Shadow Formation MAX Lv : 5 Skill Requirement : Stalk 3 Skill Form : Active / Debuff Description : Hide yourself behind another player's shadow and make the front player gets damage instead of you. The skill is canceled if the front player has been attacked certain times or the distance between you and the front player gets farther. Disabled to use skill or item or attack while in Shadow Form. It has a chance to be cancelled by detecting skill. [Level 1] : Number of damage 5 times / Consume SP in a sec. 10 / Duration 30 sec. [Level 2] : Number of damage 6 times / Consume SP in a sec. 9 / Duration 40 sec. [Level 3] : Number of damage 7 times / Consume SP in a sec. 8 / Duration 50 sec. [Level 4] : Number of damage 8 times / Consume SP in a sec. 7 / Duration 60 sec. [Level 5] : Number of damage 9 times / Consume SP in a sec. 6 / Duration 70 sec. Id: (2288) Triangle Shot Triangle Shot MAX Lv : 10 Skill Requirement : Double Strafe 7 Skill Form : Active / Damage Description : Attack the enemy by throwing 3 arrows at once. Increase damage as caster's AGI gets higher. Consume 3 arrows to activate the skill. The damaged enemy gets knock back by a low chance. [Level 1] : Skill Range 7 cells / 2% chance to give knock back [Level 2] : Skill Range 7 cells / 3% chance to give knock back [Level 3] : Skill Range 7 cells / 4% chance to give knock back [Level 4] : Skill Range 9 cells / 5% chance to give knock back [Level 5] : Skill Range 9 cells / 6% chance to give knock back [Level 6] : Skill Range 9 cells / 7% chance to give knock back [Level 7] : Skill Range 9 cells / 8% chance to give knock back [Level 8] : Skill Range 11 cells / 9% chance to give knock back [Level 9] : Skill Range 11 cells / 10% chance to give knock back [Level 10] : Skill Range 11 cells / 11% chance to give knock back Id: (2289) Body Painting Body Painting MAX Lv : 5 Skill Requirement : Shadow Chaser Basic Skill Form : Active / Debuff / Detect Description : Splash paint around the caster and find hidden enemies. The target and all surroundings that have been exposed to the paint get [Blind] curse along with 25% decrease in attack speed. [Level 1] : Chance to curse [Blind] 55% / Chance to decrease attack speed 25% / Duration 5 sec. [Level 2] : Chance to curse [Blind] 57% / Chance to decrease attack speed 30% / Duration 7 sec. [Level 3] : Chance to curse [Blind] 59% / Chance to decrease attack speed 35% / Duration 9 sec. [Level 4] : Chance to curse [Blind] 61% / Chance to decrease attack speed 40% / Duration 11 sec. [Level 5] : Chance to curse [Blind] 63% / Chance to decrease attack speed 45% / Duration 13 sec. Id: (2290) Invisibility Invisibility MAX Lv : 5 Skill Requirement : Shadow Spell 7 / Deadly Infection 5 / Masquerade-Unlucky 3 Skill Form : Active / Buff Description : Make yourself invisible temporarily. You can attack enemies during invisible state but the property of attack becomes Telekinesis Property level 1. It keeps consuming caster's SP and also other skill or items cannot be used while the skill is casted. Skill is automatically canceled if SP becomes 0. Ignore some of detect skills and receive no damages. [Level 1] : Critical +20% / Attack Speed decrease 40% / Consume 10% of SP in a sec. [Level 2] : Critical +40% / Attack Speed decrease 30% / Consume 8% of SP in a sec. [Level 3] : Critical +60% / Attack Speed decrease 20% / Consume 6% of SP in a sec. [Level 4] : Critical +80% / Attack Speed decrease 10% / Consume 4% of SP in a sec. [Level 5] : Critical +100% / Attack Speed decrease 0% / Consume 2% of SP in a sec. Id: (2291) Deadly Infection Deadly Infection MAX Lv : 5 Skill Requirement : Shadow Formation 3 / Shadow Spell 5 Skill Form : Active / Buff Description : Transfer abnormal status that caster holds at the moment to the target or attacking enemies. Even if the caster transferred its curse to others, the curse on caster is maintained. [Level 1] : Skill Duration 10 sec. / Infection Rate 40% [Level 2] : Skill Duration 15 sec. / Infection Rate 50% [Level 3] : Skill Duration 20 sec. / Infection Rate 60% [Level 4] : Skill Duration 25 sec. / Infection Rate 70% [Level 5] : Skill Duration 30 sec. / Infection Rate 80% Id: (2292) Masquerade-Enervation Masquerade-Enervation MAX Lv : 3 Skill Requirement : Body Painting 1 Skill Form : Active / Debuff Description : Decrease target's ATK with the skill and the target loses all Spirit Spheres. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : ATK 30% Decrease / Duration 10 sec. [Level 2] : ATK 40% Decrease / Duration 15 sec. [Level 3] : ATK 50% Decrease / Duration 20 sec. Id: (2293) Masquerade-Groomy Masquerade-Groomy MAX Lv : 3 Skill Requirement : Body Painting 1 Skill Form : Active / Debuff Description : Decrease target's movement speed and attack speed. Target's mounts, pets or Homunculus leave the target. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : Attack Speed 30% Decrease / Accuracy Rate 20% Decrease / Duration 10 sec. [Level 2] : Attack Speed 40% Decrease / Accuracy Rate 40% Decrease / Duration 15 sec. [Level 3] : Attack Speed 50% Decrease / Accuracy Rate 60% Decrease / Duration 20 sec. Id: (2294) Masquerade-Ignorance Masquerade-Ignorance MAX Lv : 3 Skill Requirement : Body Painting 1 Skill Form : Active / Debuff Description : The target loses its certain amount of SP, and caster receives half of target's lost SP. To monsters, caster receives certain amount of SP depending on monster's level. Target is disabled to use magic or skill while skill is casted. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : Consume SP 100 / Duration 10 sec. [Level 2] : Consume SP 200 / Duration 15 sec. [Level 3] : Consume SP 300 / Duration 20 sec. Id: (2295) Masquerade-Laziness Masquerade-Laziness MAX Lv : 3 Skill Requirement : Masquerade-Enervation 1 / Groomy 1 / Ignorance 1 Skill Form : Active / Debuff Description : Decrease target's movement speed and casting speed, also flee rate. The target has to consume additional SP [Laziness skill level x 10] to use any skills while target is affected by Laziness. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : Flee Rate 10% Decrease / Casting Speed 20% Decrease / Duration 10 sec. [Level 2] : Flee Rate 20% Decrease / Casting Speed 30% Decrease / Duration 15 sec. [Level 3] : Flee Rate 30% Decrease / Casting Speed 40% Decrease / Duration 20 sec. Id: (2296) Masquerade-Unlucky Masquerade-Unlucky MAX Lv : 3 Skill Requirement : Masquerade-Laziness 1 / Weakness 1 Skill Form : Active / Debuff Description : Decrease target's CRI and Perfect Dodge rate. Certain amount of Zeny is consumed every time target is casting the skill. Must give 1 abnormal status to the target among Poison, Blind and Silence status. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : Critical 10 Decrease / Perfect Dodge 10 Decrease / Duration 10 sec. [Level 2] : Critical 20 Decrease / Perfect Dodge 20 Decrease / Duration 15 sec. [Level 3] : Critical 30 Decrease / Perfect Dodge 30 Decrease / Duration 20 sec. Id: (2297) Masquerade-Weakness Masquerade-Weakness MAX Lv : 3 Skill Requirement : Masquerade-Enervation 1 / Groomy 1 / Ignorance 1 Skill Form : Active / Debuff Description : Decrease maximum HP and divest weapon and shield from target's body temporary. Target cannot equip weapon or shield during casting duration. Required to have Makeover Brush and consume 1 Face Paint. The chance of success is changeable depending on caster and target's level and stats. It won't effect to the Boss monster. [Level 1] : MHP 10% Decrease / Duration 10 sec. [Level 2] : MHP 20% Decrease / Duration 15 sec. [Level 3] : MHP 30% Decrease / Duration 20 sec. Id: (2298) Divest Accessory Divest Accessory MAX Lv : 5 Skill Requirement : Divest Weapon 1 Skill Form : Active / Debuff Description : Divest 2 accessories from target's body. The target is disabled to re-equip those released accessories during skill duration. To monsters, it decreases 20% of INT, DEX and LUK for a while. [Level 1] : Chance of Success 14% / Duration 60 sec. [Level 2] : Chance of Success 16% / Duration 60 sec. [Level 3] : Chance of Success 18% / Duration 60 sec. [Level 4] : Chance of Success 20% / Duration 60 sec. [Level 5] : Chance of Success 22% / Duration 60 sec. Id: (2299) Manhole Manhole MAX Lv : 3 Skill Requirement : Piece 1 Skill Form : Active / Ground Description : Draw 1 manhole on the ground and push 1 target into the hole. Fallen target to the manhole is disabled to do anything including attacks. Required to have Paint Brush and consume 1 Surface Paint. [Level 1] : Skill Duration 5 sec. [Level 2] : Skill Duration 10 sec. [Level 3] : Skill Duration 15 sec. Id: (2300) Dimension Door Dimension Door MAX Lv : 3 Skill Requirement : Manhole 1 Skill Form : Active / Ground Description : Draw magic door on the ground and teleport caster and party member to the random location. Required to have Paint Brush and consume 1 Surface Paint. [Level 1] : Skill Duration 4 sec. [Level 2] : Skill Duration 8 sec. [Level 3] : Skill Duration 12 sec. Id: (2301) Chaos Panic Chaos Panic MAX Lv : 3 Skill Requirement : Manhole 1 Skill Form : Active / Ground Description : Draw whirling shape on the ground and trap the target into a chaos. The trapped target is in a chaos, so it loses its way and move abnormally. To monsters, it makes the monster confused, so the monster changes its attacking target randomly. Required to have Paint Brush and consume 2 Surface Paint. [Level 1] : Skill Duration 5 sec. [Level 2] : Skill Duration 10 sec. [Level 3] : Skill Duration 15 sec. Id: (2302) Maelstrom Maelstrom MAX Lv : 3 Skill Requirement : Chaos Panic 3 / Masquerade-Unlucky 3 Skill Form : Active / Ground Description : Draw swirling circle on the ground and absorb other magic that is casted on the ground. Caster recovers its SP depending on absorbed magic level. Required to have Paint Brush and consume 2 Surface Paint. [Level 1] : Skill Duration 7 sec. [Level 2] : Skill Duration 14 sec. [Level 3] : Skill Duration 21 sec. Id: (2303) Bloody Lust Bloody Lust MAX Lv : 3 Skill Requirement : Dimension Door 3 Skill Form : Active / Ground Description : Draw a hot red circle on the ground and give the target who stepped on the circle Berserk effect. Required to have Paint Brush and consume 2 Surface Paint. [Level 1] : Skill Duration 7 sec. [Level 2] : Skill Duration 14 sec. [Level 3] : Skill Duration 21 sec. Id: (2304) Feint Bomb Feint Bomb MAX Lv : 3 Skill Requirement : Dimension Door 3 Skill Form : Active / Ground Description : Draw a fake copycat of yourself on the ground. And caster steps backward with Back Slide and hides. After a while, the fake copycat explodes itself and gives damage to all surrounding enemies. Required to have Paint Brush and consume 1 Surface Paint. Increase damage as caster's JobLV and DEX gets higher. [Level 1] : 3 Cells Backward [Level 2] : 6 Cells Backward [Level 3] : 9 Cells Backward Id: (2307) Cannon Spear Cannon Spear MAX Lv : 5 Skill Requirement : Pinpoint Attack 1 Skill Form : Active / Damage Description : Exclusive skill for spear users. Attack all enemies that are straight forward within 11 cells (width 3 cells) from the caster. Increase Damage depending on caster's BaseLV and STR. [Level 1] : ATK 50% [Level 2] : ATK 100% [Level 3] : ATK 150% [Level 4] : ATK 200% [Level 5] : ATK 250% Id: (2308) Banishing Point Banishing Point MAX Lv : 10 Skill Requirement : Spear Mastery 1 Skill Form : Active / Damage Description : Exclusive skill for spear users. Attack long distance enemy that is within 7 cells. Increase Accuracy rate as skill level gets higher. Give additional damage depending on Bash level. [Level 1] : ATK 50% [Level 2] : ATK 110% [Level 3] : ATK 150% [Level 4] : ATK 200% [Level 5] : ATK 250% [Level 6] : ATK 300% [Level 7] : ATK 350% [Level 8] : ATK 400% [Level 9] : ATK 450% [Level 10] : ATK 500% Id: (2309) Trample Trample MAX Lv : 3 Skill Requirement : Royal Guard Basic Skill Form : Active / Special Description : Trampling enemies. If caster is trapped or finds traps within 5 x 5 cells around caster, it removes the traps by trampling. But, if the trap is explosion type, the trap might not be activated by a certain chance. Increase chance of not having any damages from trap explosion depending on caster's DEX and AGI. [Level 1] : Chance of Success 50% [Level 2] : Chance of Success 75% [Level 3] : Chance of Success 100% Id: (2310) Shield Press Shield Press MAX Lv : 5 Skill Requirement : Smite 3 Skill Form : Active / Damage Description : Required to equip a Shield to activate the skill. Give damage and [Stun] status by bashing 1 target with a shield. Skill damage gets affected by shield weight, refined level and also caster's stats. Increase a chance of success in giving [Stun] as caster's DEX and job level get higher. [Level 1] : Chance to give [Stun] 38% [Level 2] : Chance to give [Stun] 46% [Level 3] : Chance to give [Stun] 54% [Level 4] : Chance to give [Stun] 62% [Level 5] : Chance to give [Stun] 70% Id: (2311) Reflect Damage Reflect Damage MAX Lv : 5 Skill Requirement : Shield Reflect 5 Skill Form : Active / Buff (To yourself) Description : Required to equip a Shield to activate the skill. Reflect some part of physical damage to surrounding enemies that caster has been received. Maximum amount of reflected damage is equal to caster's MHP and also it can reach up to 1.5 times depending on caster's base level. Consume certain amount of SP in a sec. Cannot be used with Reflect Shield. [Level 1] : Reflect 20% of Damage / Reflect Rate 40% / Reflect 30 times [Level 2] : Reflect 25% of Damage / Reflect Rate 50% / Reflect 35 times [Level 3] : Reflect 30% of Damage / Reflect Rate 60% / Reflect 40 times [Level 4] : Reflect 35% of Damage / Reflect Rate 70% / Reflect 45 times [Level 5] : Reflect 40% of Damage / Reflect Rate 80% / Reflect 50 times Id: (2312) Pinpoint Attack Pinpoint Attack MAX Lv : 5 Skill Requirement : Banishing Point 5 Skill Form : Active / Damage Description : Exclusive skill for spear users. Rush against 1 target and strike target's vital spot. Various effects are casted depending on the skill level. Increase damage depending on caster's AGI. 100% Critical Damage. [Level 1] : ATK 100% / Activate Bleeding effect [Level 2] : ATK 200% / Activate Headgear destruction [Level 3] : ATK 300% / Activate Shield destruction [Level 4] : ATK 400% / Activate Armor destruction [Level 5] : ATK 500% / Activate Weapon destruction Id: (2313) Vanguard Force Vanguard Force MAX Lv : 5 Skill Requirement : Royal Guard Basic Skill Form : Active / Buff (To yourself) Description : After skill is casted, caster's defense and MHP increase and Wrath Counter is piling every time caster gets damage. This piled Wrath Counter is used for Burst Attack. The skill is canceled once caster uses it one more time or duration ends. It keeps consuming caster's SP during skill duration. [Level 1] : When caster gets damages, get maximum 7 Wrath Counter by 20% [Level 2] : When caster gets damages, get maximum 9 Wrath Counter by 32% [Level 3] : When caster gets damages, get maximum 11 Wrath Counter by 44% [Level 4] : When caster gets damages, get maximum 13 Wrath Counter by 56% [Level 5] : When caster gets damages, get maximum 15 Wrath Counter by 68% Id: (2314) Burst Attack Burst Attack MAX Lv : 1 Skill Requirement : Vanguard Force 1 Skill Form : Active / Damage Description : Release all Wrath Counters that were piled by Vanguard Force to 1 target and give great damage. As many as the caster has Spirit Spheres, its damage increases. Id: (2315) Shield Spell Shield Spell MAX Lv : 3 Skill Requirement : Shield Press 3 / Earth Drive 2 Skill Form : Active / Special Description : Required to equip a Shield to activate the skill. Various options are casted from equipped shield according to shield's defense, magic defense and refined level. [Level 1] : Activate magic spell depending on shield defense [Level 2] : Activate magic spell depending on shield magic defense [Level 3] : Activate magic spell depending on shield refine level Id: (2316) Exceed Break Exceed Break MAX Lv : 5 Skill Requirement : Banishing Point 3 Skill Form : Active / Buff (To yourself) Description : Gather all the strength in one point and strike at once to give great damage. Damage increase according to caster's job level, weapon level and weapon weight. Skill is canceled immediately after close physical attack, but doesn't affect to skill damage. Able to move while casting but movement Speed can decreases depending on skill level. [Level 1] : ATK 100% [Level 2] : ATK 200% [Level 3] : ATK 300% [Level 4] : ATK 400% [Level 5] : ATK 500% Id: (2317) Over Brand Over Brand MAX Lv : 5 Skill Requirement : Moon Slasher 3 / Pinpoint Attack 1 Skill Form : Active / Damage Description : Exclusive skill for spear users. Pierce the targets in a row that are inside of 6 cells forward and smash enemies that are inside of width 6 cells by drawing blood cross. Smashed target gets damage along with knock back, and if the target gets hit by wall or any obstacles while having knock back, it gives more damages. Piercing attack is affected by caster's BaseLV and Spear Quicken level, Smashing attack is affected by caster's BaseLV, STR and DEX to increase its damages. [Level 1] : Piercing ATK 200% / Smashing ATK 100% [Level 2] : Piercing ATK 400% / Smashing ATK 200% [Level 3] : Piercing ATK 600% / Smashing ATK 300% [Level 4] : Piercing ATK 800% / Smashing ATK 400% [Level 5] : Piercing ATK 1000% / Smashing ATK 500% Id: (2318) Prestige Prestige MAX Lv : 5 Skill Requirement : Trample 3 Skill Form : Active / Buff (To yourself) Description : Privilege. Increase defense rate and give magic flee rate for a while. Magic flee rate is affected by caster's stats and defense rate is affected by defender's skill level. Caster doesn't get any magic damages if the caster succeeds in magic flee. [Level 1] : Skill Duration 30 sec. [Level 2] : Skill Duration 45 sec. [Level 3] : Skill Duration 60 sec. [Level 4] : Skill Duration 75 sec. [Level 5] : Skill Duration 90 sec. Id: (2319) Banding Banding MAX Lv : 5 Skill Requirement : Pinpoint Attack 3 / Burst Attack 1 Skill Form : Active / Buff (To yourself) Description : If there are Royal Guards in the party and they're using Banding skills within the range, ATK and defense will increase, and they share HP together. It decreases target's SP continuously while skill is casted and it is canceled once caster uses it one more time or duration ends. The skill effect increases according to number of party members. If an enemy approaches to Royal Guard while skill is casted, then Royal Guards 'overawe' the enemy and decrease its movement speed. As much as Royal Guard's base level and Banding level increase, the success rate of 'overawe' and duration are increased. Id: (2320) Moon Slasher Moon Slasher MAX Lv : 5 Skill Requirement : Spear Mastery 1 Skill Form : Active / Damage Description : Give damage to surrounding enemies within 3 cells, and also force them to be sitting on the ground. To monsters, immobilize the monsters for 1~3 seconds. Increase damage depending on Over Brand skill level. [Level 1] : ATK 120% / Chance to success 40% [Level 2] : ATK 240% / Chance to success 48% [Level 3] : ATK 360% / Chance to success 56% [Level 4] : ATK 480% / Chance to success 64% [Level 5] : ATK 600% / Chance to success 72% Id: (2321) Genesis Ray Genesis Ray MAX Lv : 5 Skill Requirement : Grand Cross 5 Skill Form : Active / Damage Description : The Envoy's anger from the God strike on the ground. Give holy property damage to all enemies within 5 cells. To cast the skill, more than 2 Royal Guards have to be in Banding casting, or 1 of Royal Guard has to be in Inspiration casting. Give additional magic damage as much as the number of Banding Royal Guards. Give [Blind] status by 50%, if the targets are Undead or Demon monsters. [Level 1] : Physical ATK 600% Magical ATK 300% / Consume 3% of HP [Level 2] : Physical ATK 900% Magical ATK 600% / Consume 6% of HP [Level 3] : Physical ATK 1200% Magical ATK 900% / Consume 9% of HP [Level 4] : Physical ATK 1500% Magical ATK 1200% / Consume 12% of HP [Level 5] : Physical ATK 1800% Magical ATK 1500% / Consume 15% of HP Id: (2322) Piety Piety MAX Lv : 5 Skill Requirement : Faith 3 Skill Form : Active / Buff Description : Religious Nature. Give holy property to surrounding party member's armor with this skill casted by caster or 1 party member. Consume 2 Holy Water. [Level 1] : Skill Duration 60 sec. [Level 2] : Skill Duration 80 sec. [Level 3] : Skill Duration 100 sec. [Level 4] : Skill Duration 120 sec. [Level 5] : Skill Duration 140 sec. Id: (2323) Earth Drive Earth Drive MAX Lv : 5 Skill Requirement : Reflect Damage 3 Skill Form : Active / Damage Description : Give [earth] property damage to all surrounding enemies by swaying shield. Decrease damaged target's defense and attack speed by 25%. Divest magic spells that is already casted on the ground and enable to attack hidden enemies. As skill level gets higher, target's duration of decreasing attack speed and defense is extended. Increase damage as shield's weight. It destroys the shield by a low chance. [Level 1] : Skill Range 3 x 3 cells / Decrease ATK speed and DEF for 3 sec. [Level 2] : Skill Range 3 x 3 cells / Decrease ATK speed and DEF for 6 sec. [Level 3] : Skill Range 5 x 5 cells / Decrease ATK speed and DEF for 9 sec. [Level 4] : Skill Range 5 x 5 cells / Decrease ATK speed and DEF for 12 sec. [Level 5] : Skill Range 7 x 7 cells / Decrease ATK speed and DEF for 15 sec. Id: (2324) Hesperus Lit Hesperus Lit MAX Lv : 5 Skill Requirement : Prestige 3 / Banding 3 Skill Form : Active / Damage Description : To cast the skill, more than 3 Royal Guards have to be in Banding casting, or 1 of Royal Guard has to be in Inspiration casting. All banding Royal Guards attack 1 target together. Depends on the number of banding Royal guards, attack number increases and various additional effects are given. During the casting time, caster consumes certain amount of SP and also other banding Royal Guards consume half amount of caster's consumed SP. [Level 1] : ATK 120% [Level 2] : ATK 240% [Level 3] : ATK 360% [Level 4] : ATK 480% [Level 5] : ATK 600% Id: (2325) Inspiration Inspiration MAX Lv : 5 Skill Requirement : Shield Spell 3 / Genesis Ray 4 / Piety 5 Skill Form : Active / Buff (To yourself) Description : Spirit of the Lord. Increase Accuracy rate and stats temporary by accepting Holy Lord. Also increase ATK and MHP. All buff and abnormal status are canceled, and be protected by special aurora against specific buff and abnormal status. It decreases target's SP and HP continuously while casting the skill. Also caster receives a small amount of damage from what you have given to the enemies. Skill is canceled if SP becomes 0 or skill duration ends. There is a chance that caster can consume all of HP and drain all energy. 1% of caster's EXP is drained once the skill is casted. Cannot be used with Banding and Prestige. [Level 1] : Skill Duration 30 sec. [Level 2] : Skill Duration 45 sec. [Level 3] : Skill Duration 60 sec. [Level 4] : Skill Duration 75 sec. [Level 5] : Skill Duration 90 sec. Id: (2326) Dragon Combo Dragon Combo MAX Lv : 10 Skill Requirement : Raging Trifecta Blow 5 Skill Form : Active / Damage Description : Give damage to 1 target by 2 quick roundhouse kicks. Fallen Empire can be used right after Dragon Combo. [Level 1] : ATK 140% / Stun Chance 2% [Level 2] : ATK 180% / Stun Chance 3% [Level 3] : ATK 220% / Stun Chance 4% [Level 4] : ATK 260% / Stun Chance 5% [Level 5] : ATK 300% / Stun Chance 6% [Level 6] : ATK 340% / Stun Chance 7% [Level 7] : ATK 380% / Stun Chance 8% [Level 8] : ATK 420% / Stun Chance 9% [Level 9] : ATK 460% / Stun Chance 10% [Level 10] : ATK 500% / Stun Chance 11% Id: (2327) Sky Blow Sky Blow MAX Lv : 5 Skill Requirement : Dragon Combo 3 Skill Form : Active / Damage Description : Spinning yourself on the standing and give continuous beating to all surrounding enemies. It damages the enemies and gives them 3 cells knock back. Increase damage as caster's AGI gets higher. [Level 1] : ATK 80% [Level 2] : ATK 160% [Level 3] : ATK 240% [Level 4] : ATK 320% [Level 5] : ATK 400% Id: (2328) Earth Shaker Earth Shaker MAX Lv : 5 Skill Requirement : Dragon Combo 1 / Cursed Circle 1 Skill Form : Active / Damage Description : Set strike wave on the ground to give damage and [Stun] status to all enemies that are inside of 11 x 11 cells around caster. Give additional damage to hiding enemies. Find Hiding/Cloaking enemies and make them reappeared. Consume 1 Spirit Sphere. [Level 1] : Range 3 x 3 cells / ATK 100% / 300% [Level 2] : Range 5 x 5 cells /ATK 150% / 450% [Level 3] : Range 7 x 7 cells /ATK 200% / 600% [Level 4] : Range 9 x 9 cells /ATK 250% / 750% [Level 5] : Range 11 x 11 cells /ATK 300% / 900% Id: (2329) Fallen Empire Fallen Empire MAX Lv : 5 Skill Requirement : Dragon Combo 1 Skill Form : Active / Damage Description : Make the target floating in the air and give great damage by using fist and shoulder. Add damage as much as target's weight. Damaged target is immobilized for a while. Enabled to use only after Dragon Combo's casting. Tiger Cannon / Hell Gate can be used right after Fallen Empire casting. Consume 2 Spirit Spheres. [Level 1] : ATK 250% / Immobilized for 0.5 sec. [Level 2] : ATK 400% / Immobilized for 1 sec. [Level 3] : ATK 550% / Immobilized for 1.5 sec. [Level 4] : ATK 700% / Immobilized for 2 sec. [Level 5] : ATK 850% / Immobilized for 2.5 sec. Id: (2330) Tiger Cannon Tiger Cannon MAX Lv : 10 Skill Requirement : Fallen Empire 3 Skill Form : Active / Damage Description : Give damage to 1 target's HP / SP both by consuming caster's HP and SP. More damage can be given as much as caster consuming HP and SP. Consume 2 Spirit Spheres. Only can be activated when caster is in Fury status. Give additional damage if it is casted after Fallen Empire. [Level 1] : Range 3 x 3 cells / Consume caster's HP by 12% / SP by 6% [Level 2] : Range 3 x 3 cells / Consume caster's HP by 14% / SP by 7% [Level 3] : Range 3 x 3 cells / Consume caster's HP by 16% / SP by 8% [Level 4] : Range 3 x 3 cells / Consume caster's HP by 18% / SP by 9% [Level 5] : Range 3 x 3 cells / Consume caster's HP by 20% / SP by 10% [Level 6] : Range 5 x 5 cells / Consume caster's HP by 22% / SP by 11% [Level 7] : Range 5 x 5 cells / Consume caster's HP by 24% / SP by 12% [Level 8] : Range 5 x 5 cells / Consume caster's HP by 26% / SP by 13% [Level 9] : Range 5 x 5 cells / Consume caster's HP by 28% / SP by 14% [Level 10] : Range 5 x 5 cells / Consume caster's HP by 30% / SP by 15% Id: (2332) Rampage Blast Rampage Blast MAX Lv : 5 Skill Requirement : Earth Shaker 2 Skill Form : Active / Damage Description : Give damage to all enemies around the caster within 7 x 7 cells by consuming all Spirit Spheres. Give more damages as much as the number of caster's Spirit Spheres. Give additional damages when caster is in Fury status. Id: (2333) Crescent Elbow Crescent Elbow MAX Lv : 5 Skill Requirement : Sky Blow 1 Skill Form : Active / Counterattack Description : Fight back to the target as it gives knock back and damage to the target. Also the caster gets damage from the fight. Give more damages as target's HP is higher. Additional activate rate will be increased depending on caster's JobLV. Consume 2 Spirit Spheres. Nullified to use on MVP monsters. [Level 1] : Activate Rate 55% / Duration 3 sec. [Level 2] : Activate Rate 60% / Duration 4 sec. [Level 3] : Activate Rate 65% / Duration 5 sec. [Level 4] : Activate Rate 70% / Duration 6 sec. [Level 5] : Activate Rate 75% / Duration 7 sec. Id: (2334) Cursed Circle Cursed Circle MAX Lv : 5 Skill Requirement : Root 2 / Gentle Touch-Silence 2 Skill Form : Active / Special Description : Immobilize all enemies in move / attack that are around the caster. Also give [Silence] status to immobilized targets. Caster can use other skills while casting Cursed Circle, but Cursed Circle will be canceled once caster uses other skills. Consume 1 Spirit Sphere per 1 target that is inside of the skill range. [Level 1] : Range 3 x 3 cells / Duration 3 sec. [Level 2] : Range 3 x 3 cells / Duration 4 sec. [Level 3] : Range 5 x 5 cells / Duration 5 sec. [Level 4] : Range 5 x 5 cells / Duration 6 sec. [Level 5] : Range 7 x 7 cells / Duration 7 sec. Id: (2335) Lightning Walk Lightning Walk MAX Lv : 5 Skill Requirement : Wind Mill 1 Skill Form : Active Toggle / Special Description : When caster is targeted by physical attacks, it nullifies the damage for 1 time. And rush into the target instantaneously with trotting steps. Once skill is casted, the effect is canceled. [Level 1] : Activate Rate 45% / Duration 5 sec. [Level 2] : Activate Rate 50% / Duration 6 sec. [Level 3] : Activate Rate 55% / Duration 7 sec. [Level 4] : Activate Rate 60% / Duration 8 sec. [Level 5] : Activate Rate 65% / Duration 9 sec. Id: (2336) Knuckle Arrow Knuckle Arrow MAX Lv : 5 Skill Requirement : Lightning Walk 3 / Rampage Blast 3 Skill Form : Active / Damage Description : Rush into the target instantly and strike the target to give damage and knock back. It gives more damages, if the target hits wall or any obstacles while having knock back. Consume 2 Spirit Spheres. [Level 1] : ATK 600% / Knock back Damage 150% + add [Level 2] : ATK 700% / Knock back Damage 300% + add [Level 3] : ATK 800% / Knock back Damage 450% + add [Level 4] : ATK 900% / Knock back Damage 600% + add [Level 5] : ATK 1000% / Knock back Damage 750% + add Id: (2337) Wind Mill Wind Mill MAX Lv : 1 Skill Requirement : Cursed Circle 1 Skill Form : Active / Damage Description : Give damage to surrounding enemies within 5 x 5 cells, and also force them to be sitting on the ground by spinning kicks. To monsters, it gives [Stun] status for 1~4 seconds. Nullified to use on MVP monsters Id: (2338) Rising Dragon Rising Dragon MAX Lv : 10 Skill Requirement : Rampage Blast 3 / Gentle Touch-Save 3 Skill Form : Active / Buff Description : Expose caster's vigor spot to extend the space to have more Spirit Spheres and gain that much Spirit Spheres. Increase maximum amount of HP and SP and Movement speed. Also caster keeps in a Fury status while Rising Dragon is casted. Lose a small amount of HP in a sec during casting time. Skill is canceled once HP is drained below certain amount. [Level 1] : Max Spirit Spheres 6 / MHP, MSP 3% Increase / Duration 30 sec. [Level 2] : Max Spirit Spheres 7 / MHP, MSP 4% Increase / Duration 45 sec. [Level 3] : Max Spirit Spheres 8 / MHP, MSP 5% Increase / Duration 60 sec. [Level 4] : Max Spirit Spheres 9 / MHP, MSP 6% Increase / Duration 75 sec. [Level 5] : Max Spirit Spheres 10 / MHP, MSP 7% Increase / Duration 90 sec. [Level 6] : Max Spirit Spheres 11 / MHP, MSP 8% Increase / Duration 105 sec. [Level 7] : Max Spirit Spheres 12 / MHP, MSP 9% Increase / Duration 120 sec. [Level 8] : Max Spirit Spheres 13 / MHP, MSP 10% Increase / Duration 135 sec. [Level 9] : Max Spirit Spheres 14 / MHP, MSP 11% Increase / Duration 150 sec. [Level 10] : Max Spirit Spheres 15 / MHP, MSP 12% Increase / Duration 165 sec. Id: (2340) Power Absorb Power Absorb MAX Lv : 1 Skill Requirement : Spiritual Sphere Absorption 1, Power Implantation 1 Skill Form : Active / Special Description : Recover caster's SP by absorbing all Spirit Spheres that are within 5 x 5 cells including caster's Spirit Spheres. Id: (2341) Power Implantation Power Implantation MAX Lv : 1 Skill Requirement : Summon Spirit Sphere 5 Skill Form : Active / Special Description : Give caster's all Spirit Spheres to 1 target. Id: (2343) Hell Gate Hell Gate MAX Lv : 10 Skill Requirement : Rising Dragon 5 / Tiger Cannon 5 Skill Form : Active / Damage Description : Give continuous strikes to the targets. Increase damage as caster's HP is lower. Consume 20% of caster's MSP and 5 Spirit Spheres to activate the skill. Enable to cast right after Fallen Empire, in this case, ATK will increase. Id: (2344) Gentle Touch-Silence Gentle Touch-Silence MAX Lv : 5 Skill Requirement : Power Implantation 1 Skill Form : Active / Damage and Debuff Description : During a certain period of time it gives damage and [Silence] status to 1 target by Gentle Touch. Increase damage as caster's DEX gets higher. [Level 1] : Skill Range 2 cells / ATK 100% [Level 2] : Skill Range 2 cells / ATK 200% [Level 3] : Skill Range 2 cells / ATK 300% [Level 4] : Skill Range 2 cells / ATK 400% [Level 5] : Skill Range 2 cells / ATK 500% Id: (2345) Gentle Touch-Speed Gentle Touch-Speed MAX Lv : 5 Skill Requirement : Power Implantation 1 Skill Form : Active / Recovery and Buff Description : Recover caster or 1 target's HP by Gentle Touch and also cure some of abnormal status. Success rate is increased according to skill level. Abnormal Status that can be cured : Stone / Freezing / Stun / Poison / Silence / Blind / Confusion. Able to use skill when caster's abnormal status like Stone / Freezing / Stun. Consume Spirit Spheres with the same number of skill LV. Id: (2346) Gentle Touch-Save Gentle Touch-Save MAX Lv : 5 Skill Requirement : Gentle Touch-Silence 3 Skill Form : Active / Buff (To yourself) Description : Use Gentle Touch by yourself and bring up your combative spirit. Create 1 Spirit Sphere once caster is doing close physical attack or gets damage. Consume certain amount of caster's HP to cast the skill. Disabled to use with [Gentle Touch-Alive] and [Gentle Touch-Opposite] [Level 1] : HP 1% Consume / Chance to create Spirit Sphere 15% [Level 2] : HP 2% Consume / Chance to create Spirit Sphere 20% [Level 3] : HP 3% Consume / Chance to create Spirit Sphere 25% [Level 4] : HP 4% Consume / Chance to create Spirit Sphere 30% [Level 5] : HP 5% Consume / Chance to create Spirit Sphere 35% Id: (2347) Gentle Touch-Opposite Gentle Touch-Opposite MAX Lv : 5 Skill Requirement : Gentle Touch-Speed 4 Skill Form : Active / Buff Description : Decrease target's strength and magic defense but increase ATK and movement speed by Gentle Touch. Consume Spirit Spheres with the same number of skill LV. and some of HP, and also decrease MHP. Disabled to use with [Gentle Touch-Alive] and [Gentle Touch-Save] [Level 1] : HP 1% Consume [Level 2] : HP 2% Consume [Level 3] : HP 3% Consume [Level 4] : HP 4% Consume [Level 5] : HP 5% Consume Id: (2348) Gentle Touch-Alive Gentle Touch-Alive MAX Lv : 5 Skill Requirement : Gentle Touch-Opposite 5 Skill Form : Active / Buff Description : Increase caster and 1 target's VIT and MHP, and also increase HP recovery speed by Gentle Touch. Increase Physical defense. During the skill duration, HP is still recovering even if caster or target is moving / attacking. Consume Spirit Spheres with the same number of skill LV. Disabled to use with [Gentle Touch-Save] and [Gentle Touch-Opposite]. [Level 1] : MHP 2% Increase / HP Recovery Speed 80% Increase [Level 2] : MHP 4% Increase / HP Recovery Speed 110% Increase [Level 3] : MHP 6% Increase / HP Recovery Speed 140% Increase [Level 4] : MHP 8% Increase / HP Recovery Speed 170% Increase [Level 5] : MHP 10% Increase / HP Recovery Speed 200% Increase Id: (2350) Swing Dance Swing Dance MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class. Increase movement speed and attack speed of caster and party members for 60 seconds. Increment of attack speed is affected by skill LV. and LV. of obtained lesson skill level. [Level 1] : Skill Range 15 x 15 [Level 2] : Skill Range 17 x 17 [Level 3] : Skill Range 19 x 19 [Level 4] : Skill Range 21 x 21 [Level 5] : Skill Range 23 x 23 Id: (2351) Lover Symphony Lover Symphony MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class. Increase magic defense of caster and party members for 60 seconds. Increment of magic defense is affected by lesson skill level and caster's job level. [Level 1] : Skill Range 15 x 15 [Level 2] : Skill Range 17 x 17 [Level 3] : Skill Range 19 x 19 [Level 4] : Skill Range 21 x 21 [Level 5] : Skill Range 23 x 23 Id: (2352) Moonlight Serenade Moonlight Serenade MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class. Increase MATK of caster and party members for 60 seconds. Increment of MATK is affected by lesson skill and caster's job level. [Level 1] : Skill Range 15 x 15 [Level 2] : Skill Range 17 x 17 [Level 3] : Skill Range 19 x 19 [Level 4] : Skill Range 21 x 21 [Level 5] : Skill Range 23 x 23 Id: (2381) Rush To Windmill Rush To Windmill MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for musical instruments. Increase ATK of caster and party members for 60 seconds. Increment of ATK is affected by lesson skill and caster's job level. [Level 1] : Skill Range 15 x 15 [Level 2] : Skill Range 17 x 17 [Level 3] : Skill Range 19 x 19 [Level 4] : Skill Range 21 x 21 [Level 5] : Skill Range 23 x 23 Id: (2382) Echo Song Echo Song MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for musical instruments. Increase defense of caster and party members for 60 seconds. Increment of defense is affected by lesson skill and caster's job level. [Level 1] : Skill Range 15 x 15 [Level 2] : Skill Range 17 x 17 [Level 3] : Skill Range 19 x 19 [Level 4] : Skill Range 21 x 21 [Level 5] : Skill Range 23 x 23 Id: (2383) Harmonize Harmonize MAX Lv : 5 Skill Requirement : Lullaby 1 Skill Form : Active / Buff Description : Exclusive skill for musical instruments. Equalize all bonus stats of caster and 1 target for 60 seconds. [Level 1] : Reduce 10 from all weighted stats [Level 2] : Reduce 15 from all weighted stats [Level 3] : Reduce 20 from all weighted stats [Level 4] : Reduce 25 from all weighted stats [Level 5] : Reduce 30 from all weighted stats Id: (2412) Lesson Lesson MAX Lv : 10 Skill Requirement : Wanderer, Minstrel Basic Skill Skill Form : Passive Description : Increase MSP and SP recovery speed. If skill level reaches above 5, enable to use Third-Song skills during casting Second-Play Skills or Ensemble skills. [Level 1] : MSP +30 [Level 2] : MSP +60 [Level 3] : MSP +90 [Level 4] : MSP +120 [Level 5] : MSP +150 / Enable to use Third-Song skills during casting Second-Play Skills [Level 6] : MSP +180 / Enable to use Third-Song skills during casting Second-Play Skills [Level 7] : MSP +200 / Enable to use Third-Song skills during casting Second-Play Skills [Level 8] : MSP +240 / Enable to use Third-Song skills during casting Second-Play Skills [Level 9] : MSP +270 / Enable to use Third-Song skills during casting Second-Play Skills [Level 10] : MSP +300 / Enable to use Third-Song skills during casting Second-Play Skills Id: (2413) Metalic Sound Metalic Sound MAX Lv : 5 Skill Requirement : Dominion Impulse 1 Skill Form : Active / Damage Description : Shout high-pitched sounds to 1 target to damage its HP and SP along with giving chaos. Give more damages to an enemy that is in a sleep. Increase damage according to lesson skill level. [Level 1] : MATK 120% + Additional damage depending on lesson skill level [Level 2] : MATK 240% + Additional damage depending on lesson skill level [Level 3] : MATK 360% + Additional damage depending on lesson skill level [Level 4] : MATK 480% + Additional damage depending on lesson skill level [Level 5] : MATK 600% + Additional damage depending on lesson skill level Id: (2414) Reverberation Reverberation MAX Lv : 5 Skill Requirement : Unchained Serenade or Hip Shaker 5 Skill Form : Active / Damage Description : Generate high-frequency waves on 1 spot, so if any target reaches out to the wave or skill duration ends, it gives scattered damages to all enemies inside 3 x 3 cells. This skill can be removed by long distance attack or magic attack. [Level 1] : ATK 400% + MATK 200% [Level 2] : ATK 500% + MATK 300% [Level 3] : ATK 600% + MATK 400% [Level 4] : ATK 700% + MATK 500% [Level 5] : ATK 800% + MATK 600% Id: (2417) Dominion Impulse Dominion Impulse MAX Lv : 1 Skill Requirement : Reverberation 1 Skill Form : Active / Special Description : Activate any Reverberations immediately that is already generated on the ground inside 11 x 11 cells range. It can also activate other caster's Reverberations that are already generated on the ground. Id: (2418) Severe Rainstorm Severe Rainstorm MAX Lv : 5 Skill Requirement : Slinging Arrow or Melody Strike 5 Skill Form : Active / Damage Description : Exclusive skill for Arrow users. Shoot a volley of arrows into the air and generate arrow shower within 11 x 11 cells. Increase damage depending on caster's AGI / DEX. Consume 20 arrows to activate the skill. Required to have minimum 20 arrows, otherwise it won't be activated. [Level 1] : 1 Strike per 0.3 sec. / Duration 0.9 sec. [Level 2] : 1 Strike per 0.3 sec. / Duration 1.5 sec. [Level 3] : 1 Strike per 0.3 sec. / Duration 2.1 sec. [Level 4] : 1 Strike per 0.3 sec. / Duration 2.7 sec. [Level 5] : 1 Strike per 0.3 sec. / Duration 3.0 sec. Id: (2419) Despair Song Despair Song MAX Lv : 5 Skill Requirement : Lesson 1 Skill Form : Active / Debuff Description : Exclusive skill for Whip Class / musical instruments. Generate special sound wave on the ground and immobilize all enemies that are within 3 x 3 cells. Maximum 5 skills can be generated at the same time. Nullified to use on MVP monsters. Decrease skill duration depending on target's level. Consume 1 [Protect Neck Candy]. [Level 1] : Effect Duration 8 sec. / Sound Wave Duration 9 sec. [Level 2] : Effect Duration 10 sec. / Sound Wave Duration 11 sec. [Level 3] : Effect Duration 12 sec. / Sound Wave Duration 13 sec. [Level 4] : Effect Duration 14 sec. / Sound Wave Duration 15 sec. [Level 5] : Effect Duration 16 sec. / Sound Wave Duration 17 sec. Id: (2420) Voice Of Siren Voice Of Siren MAX Lv : 5 Skill Requirement : Despair Song 3 Skill Form : Active / Debuff Description : Exclusive skill for Whip Class / musical instruments. Tempt all enemies that are within 11 x 11 cells to be fallen love with caster. To monsters, monsters are disabled to attack the target. To enemies, they cannot make a target on the caster during the skill casting (Except Caster). Effected target shows 'Heart emoticon'. Decrease skill duration depending on target's level. Skill is canceled once the target receives damage. [Level 1] : Skill Range 5 x 5 / Skill Duration 15 sec. [Level 2] : Skill Range 7 x 7 / Skill Duration 18 sec. [Level 3] : Skill Range 9 x 9 / Skill Duration 21 sec. [Level 4] : Skill Range 11 x 11 / Skill Duration 24 sec. [Level 5] : Skill Range 13 x 13 / Skill Duration 27 sec. Id: (2421) At Dead Hill At Dead Hill MAX Lv : 5 Skill Requirement : Circling Nature 3 Skill Form : Active / Recovery Description : Exclusive skill for Whip Class / musical instruments. This skill revives 1 dead player. The revived player gains some of HP that equals to SP amount that remained when player was in death state. If the player had 0 SP before revival, then the revived player gains 1 HP. Consume 1 [Heartbroken Tears] [Level 1] : Chance of Success 90% / Consume 50% of SP from revival target [Level 2] : Chance of Success 92% / Consume 40% of SP from revival target [Level 3] : Chance of Success 94% / Consume 30% of SP from revival target [Level 4] : Chance of Success 96% / Consume 20% of SP from revival target [Level 5] : Chance of Success 98% / Consume 10% of SP from revival target Id: (2422) Lullaby Lullaby MAX Lv : 5 Skill Requirement : Lesson 1 Skill Form : Active / Debuff Description : Exclusive skill for Whip Class / musical instruments. Force all targets nearby the caster to 'Deep Sleep' state. Once, the targets are in a 'Deep Sleep', they are immobilized in moving, attacking, using items and skills. Even they disabled to chat. The skill is canceled immediately if the caster gets damages. Give 1.5 times greater damage to the enemies if they are in a 'Deep Sleep'. Affected targets recover 3% of HP/SP per 2 seconds when they are in a 'Deep Sleep' [Level 1] : Range 11 x 11 [Level 2] : Range 13 x 13 [Level 3] : Range 15 x 15 [Level 4] : Range 17 x 17 [Level 5] : Range 19 x 19 Id: (2423) Circling Nature Circling Nature MAX Lv : 5 Skill Requirement : Lesson 1 Skill Form : Active / Recovery Description : Exclusive skill for Whip Class / musical instruments. Give circling nature effect to all enemies within certain range for 60 seconds. It continuously drains certain amount of target's SP per second, but recovers target's HP. If the target's SP is all drained, then the skill is canceled immediately. [Level 1] : Skill Range 7 x 7 / SP 4 Consume per sec./ HP 40 recovery per sec. [Level 2] : Skill Range 9 x 9 / SP 8 Consume per sec./ HP 80 recovery per sec. [Level 3] : Skill Range 11 x 11 / SP 12 Consume per sec./ HP 120 recovery per sec. [Level 4] : Skill Range 13 x 13 / SP 16 Consume per sec./ HP 160 recovery per sec. [Level 5] : Skill Range 15 x 15 / SP 20 Consume per sec./ HP 200 recovery per sec. Id: (2424) Formless Spell Formless Spell MAX Lv : 5 Skill Requirement : Despair Song 1 Skill Form : Active / Special Description : Generate 1 random magic spell attack of Magician or Wizard and activate it. All required catalyst items to generate the magic spell are ignored. [Level 1] : Activate one of level 5 magic spells randomly [Level 2] : Activate one of level 6 magic spells randomly [Level 3] : Activate one of level 7 magic spells randomly [Level 4] : Activate one of level 8 magic spells randomly [Level 5] : Activate one of level 9 magic spells randomly Id: (2425) Gloomy Shyness Gloomy Shyness MAX Lv : 5 Skill Requirement : Formless Spell 1 Skill Form : Active / Buff Description : Exclusive skill for Whip Class / musical instruments. Increase specific skill's damage but decrease target's flee rate and attack speed. The skills that are effected by Gloomy Shyness : [Hundred Spears / Brandish Spear / Clashing Spiral / Spear / Smite / Shield Boomerang / Rapid Smiting / Shield Press] If the target doesn't have those skills, then the target only gets flee rate and attack speed penalty. Sometimes when you get so depressed, movement speed can be reduced and pecopeco, dragon, and gryphon can run away. Enabled to use it to both friend and foe in PK area. [Level 1] : Flee Rate -25 / Attack Speed -20% [Level 2] : Flee Rate -30 / Attack Speed -25% [Level 3] : Flee Rate -35 / Attack Speed -30% [Level 4] : Flee Rate -40 / Attack Speed -35% [Level 5] : Flee Rate -45 / Attack Speed -40% Id: (2426) Great Echo Great Echo MAX Lv : 5 Skill Requirement : Metalic Sound 1 Skill Form : Active / Damage / Chorus Description : Caster sings a song loudly to generate noise wave to give damage to all enemies that are within certain range. Increase ATK as the number of Wanderer or Minstrel increases in the party. Also decrease consuming SP amount depending on the number of Wanderer or Minstrel. All of Wanderer / Minstrel from the party consume its SP once skill is casted. Consume 1 [Protect Neck Candy]. [Level 1] : Skill Range 5 x 5 / ATK 600% [Level 2] : Skill Range 7 x 7 / ATK 800% [Level 3] : Skill Range 7 x 7 / ATK 1000% [Level 4] : Skill Range 9 x 9 / ATK 1200% [Level 5] : Skill Range 9 x 9 / ATK 1400% Id: (2427) Song Of Mana Song Of Mana MAX Lv : 5 Skill Requirement : Swing Dance(Harmonize) , Lover Symphony (Rush To Windmill), Moonlight Serenade (Echo Song) 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Sing for MANA to support her circulation, it recovers 10 SP of the caster and party members per 5 seconds. Increase Healing Amount as the number of Wanderer or Minstrel increases in the party. [Level 1] : Skill Range 11 x 11 / Duration 30 sec. [Level 2] : Skill Range 13 x 13 / Duration 60 sec. [Level 3] : Skill Range 15 x 15 / Duration 90 sec. [Level 4] : Skill Range 17 x 17 / Duration 120 sec. [Level 5] : Skill Range 19 x 19 / Duration 150 sec. Id: (2428) Dance With Wug Dance With Wug MAX Lv : 5 Skill Requirement : Swing Dance(Harmonize) , Lover Symphony (Rush To Windmill), Moonlight Serenade (Echo Song) 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Sing a high tempo song to encourage yourself and party members. Increases ASPD a bit and decrease fixed casting delay of the caster and party members. Also long range ATK power of Ranger and Wolf in the party will be increased. Increase skill effect as the number of Wanderer or Minstrel increases in the party. [Level 1] : Skill Range 11 x 11 / Duration 30 sec. [Level 2] : Skill Range 13 x 13 / Duration 60 sec. [Level 3] : Skill Range 15 x 15 / Duration 90 sec. [Level 4] : Skill Range 17 x 17 / Duration 120 sec. [Level 5] : Skill Range 19 x 19 / Duration 150 sec. Id: (2429) Destruction Song Destruction Song MAX Lv : 5 Skill Requirement : Saturday Fever 3 , Sinking Melody 3 Skill Form : Active / Special / Chorus Description : Exclusive skill for Whip Class / musical instruments. Cancel all of Singing and Chorus effects inside of effective range. Also it gives certain fixed damage as cancelling effects, and make stun status by 100%. It is also affected by lesson skill level. Increase success rate as the number of Wanderer or Minstrel increases in the party. [Level 1] : Effective Range 9 x 9 [Level 2] : Effective Range 9 x 9 [Level 3] : Effective Range 11 x 11 [Level 4] : Effective Range 13 x 13 [Level 5] : Effective Range 15 x 15 Id: (2430) Saturday Fever Saturday Fever MAX Lv : 5 Skill Requirement : Dance With Wug 1 Skill Form : Active / Special / Chorus Description : Exclusive skill for Whip Class / musical instruments. All characters including caster that appeared on the screen become frantic state. Frenzied targets keep losing HP / SP and decrease huge amount of defense and flee rate, but increase ATK. Disabled to use items during casting time. Affected targets are forced to be sat on the ground for 3 seconds after the frantic state. If the skill succeeds in giving effect to more than 7 enemies at once, Lord of Madness appears in the air and gives 9999 damage to all frenzied targets. [Level 1] : Skill Range 7 x 7 / ATK +100 / Defense -20% / Flee Rate -50% [Level 2] : Skill Range 9 x 9 / ATK +200 / Defense -30% / Flee Rate -60% [Level 3] : Skill Range 11 x 11 / ATK +300 / Defense -40% / Flee Rate -70% [Level 4] : Skill Range 13 x 13 / ATK +400 / Defense -50% / Flee Rate -80% [Level 5] : Skill Range 15 x 15 / ATK +500 / Defense -60% / Flee Rate -90% Id: (2431) Lerad's Dew Lerad's Dew MAX Lv : 5 Skill Requirement : Swing Dance(Harmonize) , Lover Symphony (Rush To Windmill), Moonlight Serenade (Echo Song) 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Increase MHP of caster and around party members for a while. Nullified to Berserk casting characters. Increase amount of given MHP as the number of Wanderer or Minstrel increases in the party. [Level 1] : Range 11 x 11 / MHP 200 Increase / Duration 20 Sec [Level 2] : Range 11 x 11 / MHP 400 Increase / Duration 30 Sec [Level 3] : Range 13 x 13 / MHP 600 Increase / Duration 40 Sec [Level 4] : Range 13 x 13 / MHP 800 Increase / Duration 50 Sec [Level 5] : Range 15 x 15 / MHP 1000 Increase / Duration 60 Sec Id: (2432) Sinking Melody Sinking Melody MAX Lv : 5 Skill Requirement : Song Of Mana 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Rapidly decrease SP of all enemeies around the caster and INT of effected target(s) will be decreased alot. Increase success rate and effect as the number of Wanderer or Minstrel increases in the party. [Level 1] : Success Rate 20 % / Duration 20 Sec [Level 2] : Success Rate 25 % / Duration 30 Sec [Level 3] : Success Rate 30 % / Duration 40 Sec [Level 4] : Success Rate 35 % / Duration 50 Sec [Level 5] : Success Rate 40 % / Duration 60 Sec Id: (2433) Beyound Cry Beyound Cry MAX Lv : 5 Skill Requirement : Lerad's Dew 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. Decrease MHP of all enemeies around the caster but STR and critical rate of effected target(s) will be increased. Increase success rate and effect as the number of Wanderer or Minstrel increases in the party. [Level 1] : Success Rate 20 % / Duration 20 Sec [Level 2] : Success Rate 25 % / Duration 30 Sec [Level 3] : Success Rate 30 % / Duration 40 Sec [Level 4] : Success Rate 35 % / Duration 50 Sec [Level 5] : Success Rate 40 % / Duration 60 Sec Id: (2434) Infinite Humming Infinite Humming MAX Lv : 5 Skill Requirement : Destruction Song 1 , Beyound Cry 1 Skill Form : Active / Buff / Chorus Description : Exclusive skill for Whip Class / musical instruments. All targets around the caster and in the skill range don't get any disconnection in skill and magic casting. Increase consuming SP amount by 15%. Decrease consuming SP as the number of Wanderer or Minstrel increases in the party. [Level 1] : Range 11 x 11 / Duration 60 Sec [Level 2] : Range 11 x 11 / Duration 90 Sec [Level 3] : Range 13 x 13 / Duration 120 Sec [Level 4] : Range 13 x 13 / Duration 150 Sec [Level 5] : Range 15 x 15 / Duration 180 Sec Id: (2443) Fire Walk Fire Walk MAX Lv : 5 Skill Requirement : Volcano 1 Skill Form : Active / Special / Damage Description : Set the flame on caster's underfoot for 12 seconds, so it builds up fire damage zone on every steps that caster has been walking. Increase damage as skill level gets higher. [Level 1] : Create maximum 8 [Level 2] : Create maximum 10 [Level 3] : Create maximum 12 [Level 4] : Create maximum 14 [Level 5] : Create maximum 16 Id: (2444) Electric Walk Electric Walk MAX Lv : 5 Skill Requirement : Whirlwind 1 Skill Form : Active / Special / Damage Description : Set the electronic wave on caster's underfoot for 12 seconds, so it builds up wind damage zone on every steps that caster has been walking. Increase damage as skill level gets higher. [Level 1] : Create maximum 8 [Level 2] : Create maximum 10 [Level 3] : Create maximum 12 [Level 4] : Create maximum 14 [Level 5] : Create maximum 16 Id: (2445) Fist Spell Fist Spell MAX Lv : 5 Skill Requirement : Hindsight 4 Skill Form : Active / Special / Damage Description : If the caster use this skill while casting Fire Bolt or Cold Bolt or Lightening Bolt, the Bolt casting is canceled but all the bolt power are concentrated on caster's hands. By this state, the caster can give Bolt magic damages to the target with direct strike. Increase damage as skill level gets higher. The skill is canceled once the caster has given certain times stikes or uses other skills. [Level 1] : Skill Duration 20 sec. / Maximum 2 Strikes [Level 2] : Skill Duration 25 sec. / Maximum 3 Strikes [Level 3] : Skill Duration 30 sec. / Maximum 4 Strikes [Level 4] : Skill Duration 35 sec. / Maximum 5 Strikes [Level 5] : Skill Duration 40 sec. / Maximum 6 Strikes Id: (2446) Earth Grave Earth Grave MAX Lv : 5 Skill Requirement : Earth Spike 5 Skill Form : Active / Damage Description : Transform soil mounds into sharp spear and generate it on target's underfoot to give earth property magic damage and [Bleeding] status. Increase damage as skill level and Endow Quake skill level get higher. Also, it can give damage to Hiding/Cloaking enemies. [Level 1] : Range 7 x 7 cells [Level 2] : Range 7 x 7 cells [Level 3] : Range 7 x 7 cells [Level 4] : Range 9 x 9 cells [Level 5] : Range 9 x 9 cells Id: (2447) Diamond Dust Diamond Dust MAX Lv : 5 Skill Requirement : Deluge 3 Skill Form : Active / Damage Description : Give water property magic damage with [Freezing] status by generating cold waves inside certain range. Increase damage depending on skill level and Endow Tsunami level. Decrease [Freezing] status duration as the target's VIT gets higher. [Level 1] : Range 7 x 7 cells [Level 2] : Range 7 x 7 cells [Level 3] : Range 7 x 7 cells [Level 4] : Range 9 x 9 cells [Level 5] : Range 9 x 9 cells Id: (2448) Poison Burst Poison Burst MAX Lv : 5 Skill Requirement : Killing Cloud 2 Skill Form : Active / Damage Description : Give great damage to poisoned target as it activates target's poisonous virus inside of the body. Damaged target gets released from [Poison] status. Nullified to use on poison property monsters. Increase damage as skill level gets higher. Id: (2449) Psychic Wave Psychic Wave MAX Lv : 5 Skill Requirement : Dispell 2 Skill Form : Active / Damage Description : Generate medium spirits inside of certain range and give continuous strikes with neutral property magic damage. Increase damage depending on skill level and caster's INT. [Level 1] : Range 7 x 7 cells / Number of Strikes 3 [Level 2] : Range 7 x 7 cells / Number of Strikes 4 [Level 3] : Range 9 x 9 cells / Number of Strikes 5 [Level 4] : Range 9 x 9 cells / Number of Strikes 6 [Level 5] : Range 11 x 11 cells / Number of Strikes 7 Id: (2450) Killing Cloud Killing Cloud MAX Lv : 5 Skill Requirement : Heaven's Drive 5 Skill Form : Active / Damage Description : Give poison property magic damage along with [Poison] status to all targets inside 7 x 7 cells by summoning poison clouds. Increase damage as skill level gets higher. Consume 2 Red Gemstone. [Level 1] : Skill Duration 8 sec. [Level 2] : Skill Duration 10 sec. [Level 3] : Skill Duration 12 sec. [Level 4] : Skill Duration 14 sec. [Level 5] : Skill Duration 16 sec. Id: (2451) Striking Striking MAX Lv : 5 Skill Requirement : Endow Blaze 1 / Endow Tsunami 1 / Endow Tornado 1 / Endow Quake 1 Skill Form : Active / Buff Description : Increase weapon's ATK and Critical rate of caster and party members for 1 minute. Affected target consumes certain amount of SP per second. Increase skill effect depending on weapon level and required skill level(Endow Blaze / Endow Tsunami / Endow Tornado / Endow Quake ) Id: (2452) Warmer Warmer MAX Lv : 5 Skill Requirement : Volcano 1 / Whirlwind 1 Skill Form : Active / Ground / Recovery Description : Cancel all target's Freeze, Freezing status that are inside of 7 x 7 cells. During the skill duration, all affected targets are protected against Freeze, Freezing status. Also, all affected targets recover certain amount of HP per 3 seconds. [Level 1] : Duration 40 Sec [Level 2] : Duration 45 Sec [Level 3] : Duration 50 Sec [Level 4] : Duration 55 Sec [Level 5] : Duration 60 Sec Id: (2453) Extreme Vacuum Extreme Vacuum MAX Lv : 5 Skill Requirement : Magnetic Earth 2 Skill Form : Active / Special Description : Dig a hole on the ground(1 cell) and capture all targets that reaches to certain range and immobilize its movement. Captured all targets cannot move till skill duration ends. Decrease skill duration as target's STR gets higher. Some skills can ignore the effect of Extreme Vacuum. [Level 1] : Range 3 x 3 cells / Duration 4 sec. [Level 2] : Range 3 x 3 cells / Duration 6 sec. [Level 3] : Range 5 x 5 cells / Duration 8 sec. [Level 4] : Range 5 x 5 cells / Duration 10 sec. [Level 5] : Range 7 x 7 cells / Duration 12 sec. Id: (2454) Varetyr Spear Varetyr Spear MAX Lv : 5 Skill Requirement : Endow Quake 1 / Whirlwind 4 Skill Form : Active / Damage Description : Summon a huge lightning spear from the sky and give physical and magical damage (Wind property) to 1 target and surrounding enemies. Also give [Stun] status to all damaged targets by a certain chance. Increase damage as skill level and Endow Tornado level get higher. [Level 1] : target and surroundings 3 x 3 cells [Level 2] : target and surroundings 3 x 3 cells [Level 3] : target and surroundings 5 x 5 cells [Level 4] : target and surroundings 5 x 5 cells [Level 5] : target and surroundings 7 x 7 cells Id: (2455) Arrullo Arrullo MAX Lv : 5 Skill Requirement : Warmer 2 Skill Form : Active / Special Description : Make the target and all surroundings to fall into a [Deep Sleep]. Consume 1 Yellow Gemstone to activate the skill. Disabled to use to caster's guild members or party members. [Level 1] : target and surroundings 3 x 3 cells [Level 2] : target and surroundings 3 x 3 cells [Level 3] : target and surroundings 5 x 5 cells [Level 4] : target and surroundings 5 x 5 cells [Level 5] : target and surroundings 7 x 7 cells Id: (2456) Spirit Control Spirit Control MAX Lv : 4 Skill Requirement : Element Analyze 1 Skill Form : Active Description : Command a waiting mode spirit to switch its mode to Passive (Buff), Defensive (Defense), Offensive (Attack). To switch the spirit into waiting mode, caster just commands same order one more time. When spirits are in waiting mode, they recover little amount of HP and SP continuously. [Level 1] : Switch the spirit to Passive mode [Level 2] : Switch the spirit to Defensive mode [Level 3] : Switch the spirit to Offensive mode [Level 4] : Switch the spirit to Waiting mode Id: (2457) Call Agni Call Agni MAX Lv : 3 Skill Requirement : Spirit Control 1 / Warmer 3 Skill Form : Active / Summon Description : Summon Spirit of Fire, AGNI. Consume [3 Red Blood or 6 Red Blood or 1 Flame Heart ] as catalyst items depending on the skill level. [Level 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Level 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Level 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2458) Call Aqua Call Aqua MAX Lv : 3 Skill Requirement : Spirit Control 1 / Diamond Dust 3 Skill Form : Active / Summon Description : Summon spirit of water, AQUA. Consume [3 Crystal Blue or 6 Crystal Blue or 1 Mistic Frozen ] as catalyst items depending on the skill level. [Level 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Level 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Level 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2459) Call Ventus Call Ventus MAX Lv : 3 Skill Requirement : Spirit Control 1 / Varetyr Spear 3 Skill Form : Active / Summon Description : Summon spirit of wind, Ventus. Consume [3 Wind Of Verdure or 6 Wind Of Verdure or 1 Rough Wind ] as catalyst items depending on the skill level. [Level 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Level 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Level 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2460) Call Tera Call Tera MAX Lv : 3 Skill Requirement : Spirit Control 1 / Earth Grave 3 Skill Form : Active / Summon Description : Summon spirit of earth, TERA. Consume [3 Green Live or 6 Green Live or 1 Great Nature ] as catalyst items depending on the skill level. [Level 1] : Skill Duration 600 sec. / Consume 5 SP per 10 seconds. [Level 2] : Skill Duration 900 sec. / Consume 8 SP per 10 seconds. [Level 3] : Skill Duration 1200 sec. / Consume 11 SP per 10 seconds. Id: (2461) Elemental Action Elemental Action MAX Lv : 1 Skill Requirement : Spirit Control 3 Skill Form : Active Description : Activate 1 offensive (Attack) command immediately from summoned spirit. Id: (2462) Element Analyze Element Analyze Skill Requirement : Flame Launcher 1 / Endow Tsunami 1 / Endow Tornado 1 / Endow Quake 1 Skill Form : Active Description : Analyze enchanted ores which are used as catalyst items for summoning spirits into pure gemstones. Also, conversely, combine pure gemstones into an enchanted ore. [Level 1] : Analyze enchanted ores into pure gemstones (Once caster puts 1 of Flame Heart, Rough Wind, Mistic Frozen, Great Nature into convert window, it will be divided into Red Blood, Wind of Verdure, Crystal Blue, Green Live. Divided item quantities are randomly decided. [Level 2] : Combine pure gemstones into an enchanted ore (Once caster puts 10 Red Blood, Wind of Verdure, Crystal Blue, Green Live into convert window, it will be combined into 1 Flame Heart, Rough Wind, Mistic Frozen, Great Nature ) There is chance to fail in combining pure gemstones and getting nothing. Id: (2463) Spirit Sympathy Spirit Sympathy MAX Lv : 5 Skill Requirement : Spirit Control 3 Skill Form : Passive Description : Increase summoned spirit's HP, SP and ATK by sharing the feelings between caster and spirits. It also decreases caster's consuming SP. [Level 1] : HP 5%, SP 5% Increase / ATK 25 increase / Decrease 10% of SP in summoning [Level 2] : HP 10%, SP 10% Increase / ATK 50 increase / Decrease 15% of SP in summoning [Level 3] : HP 15%, SP 15% Increase / ATK 75 increase / Decrease 20% of SP in summoning [Level 4] : HP 20%, SP 20% Increase / ATK 100 increase / Decrease 25% of SP in summoning [Level 5] : HP 25%, SP 25% Increase / ATK 125 increase / Decrease 30% of SP in summoning Id: (2464) Spirit Cure Spirit Cure MAX Lv : 1 Skill Requirement : Spirit Sympathy 1 Skill Form : Active / Recovery Description : Recover spirit's HP and SP by consuming caster's HP and SP. Id: (2465) Fire Insignia Fire Insignia MAX Lv : 3 Skill Requirement : Call Agni 3 Skill Form : Active / Ground Magic Description : Draw a fire insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds if the target is equipped fire property armor or it is a fire property monster. Conversely, decrease 1% of HP per 5 seconds if the target is equipped earth property armor or it is a earth property monster. But all the targets that are inside of skill range get 1.5 times more damage from water property attack. Consume [Scarlet Point 1 / 2 / 3 ] depending on the skill level. [Level 1] : Increase AGNI's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Level 2] : ATK + 50. Weapon property changes to fire property. Increase physical ATK by 10%. [Level 3] : MATK + 50. Increase ATK by 25% in specific fire property magic spell. Id: (2466) Water Insignia Water Insignia MAX Lv : 3 Skill Requirement : Call Aqua 3 Skill Form : Active / Ground Description : Draw a water insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped water property armor or it is a water property monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped fire property armor or it is a fire property monster. But all the targets that are inside of skill range get 1.5 times more damage from wind property attack. Consume [Indigo Point 1 / 2 / 3 ] depending on the skill level. [Level 1] : Increase AQUA's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Level 2] : Increase Recovery effect by 10%. Weapon property changes to water property. Increase physical ATK by 10%. [Level 3] : Decrease casting delay by 30% and increase ATK by 25% in specific water property magic spell. Id: (2467) Wind Insignia Wind Insignia MAX Lv : 3 Skill Requirement : Call Ventus 3 Skill Form : Active / Ground Description : Draw a wind insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped wind property armor or it is a wind property monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped water property armor or it is a water property monster. But all the targets that are inside of skill range get 1.5 times more damage from earth property attack. Consume [Yellow Wish Point 1 / 2 / 3 ] depending on the skill level. [Level 1] : Increase VENTUS's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Level 2] : Increase attack speed a bit. Weapon property changes to wind property. Increase physical ATK by 10%. [Level 3] : Decrease casting delay by 50% and increase ATK by 25% in specific wind property magic spell. Id: (2468) Earth Insignia Earth Insignia MAX Lv : 3 Skill Requirement : Call Tera 3 Skill Form : Active / Ground Description : Draw a earth insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped earth property armor or it is a earth property monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped wind property armor or it is a wind property monster. But all the targets that are inside of skill range get 1.5 times more damage from fire property attack. Consume [Lime Green Point 1 / 2 / 3 ] depending on the skill level. [Level 1] : Increase TERA's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled. [Level 2] : MHP + 500, DEF + 50. Weapon property changes to earth property. Increase physical ATK by 10%. [Level 3] : MSP + 50 , MDEF + 50. Increase ATK by 25% in specific earth property magic spell. Id: (2474) Sword Mastery Sword Mastery MAX Lv : 5 Skill Requirement : Genetic Basic Skill Form : Passive Description : Increase ATK and Accuracy rate of One Handed Sword or Dagger Class Weapons. [Level 1] : ATK + 10 / Accuracy Rate + 3 [Level 2] : ATK + 20 / Accuracy Rate + 6 [Level 3] : ATK + 30 / Accuracy Rate + 9 [Level 4] : ATK + 40 / Accuracy Rate + 12 [Level 5] : ATK + 50 / Accuracy Rate + 15 Id: (2475) Cart Remodeling Cart Remodeling MAX Lv : 5 Skill Requirement : Genetic Basic Skill Form : Passive Description : Increase Accuracy rate of Cart Revolution, Cart Tornado and Cart Cannon by remodeling the cart. Extend maximum loading capacity of the cart. [Level 1] : Loading Capacity + 500 / Cart skill Accuracy rate + 4 [Level 2] : Loading Capacity + 1000 / Cart skill Accuracy rate + 8 [Level 3] : Loading Capacity + 1500 / Cart skill Accuracy rate + 12 [Level 4] : Loading Capacity + 2000 / Cart skill Accuracy rate + 16 [Level 5] : Loading Capacity + 2500 / Cart skill Accuracy rate + 20 Id: (2476) Cart Tornado Cart Tornado MAX Lv : 5 Skill Requirement : Cart Remodeling 1 Skill Form : Active / Damage Description : By spinning caster's cart, it gives damage and 2 cells knock back to the target and surrounding enemies within 2 cells. Requires to equip cart on character. Increase damage as Cart Remodeling level gets higher and item weight of inside of cart is heavier. [Level 1] : ATK 50% [Level 2] : ATK 100% [Level 3] : ATK 150% [Level 4] : ATK 200% [Level 5] : ATK 250% Id: (2477) Cart Cannon Cart Cannon MAX Lv : 5 Skill Requirement : Cart Remodeling 2 Skill Form : Active / Damage Description : Launch the cannon that is equipped on Cart to give great damage to 1 target and surroundings. Required to equip cart on character to activate the skill. Increase damage as Cart Remodeling level and caster's INT get higher. Consume 1 Cannon Ball. [Level 1] : ATK 60% + as Cart Remodeling level [Level 2] : ATK 120% + as Cart Remodeling level [Level 3] : ATK 180% + as Cart Remodeling level [Level 4] : ATK 240% + as Cart Remodeling level [Level 5] : ATK 300% + as Cart Remodeling level Id: (2478) Cart Boost Cart Boost MAX Lv : 5 Skill Requirement : Cart Remodeling 3 Skill Form : Buff (To yourself) Description : Increase caster's movement speed and ATK for 90 seconds. Required to equip cart on character to activate the skill. [Level 1] : Movement Speed 50% increase / ATK 10 increase [Level 2] : Movement Speed 50% increase / ATK 20 increase [Level 3] : Movement Speed 75% increase / ATK 30 increase [Level 4] : Movement Speed 75% increase / ATK 40 increase [Level 5] : Movement Speed 100% increase / ATK 50 increase Id: (2479) Thorns Trap Thorns Trap MAX Lv : 5 Skill Requirement : Special Pharmacy 2 Skill Form : Special / Damage Description : Set thorns trap on the ground in range 1 cell and trap enemies on it. Target receives damage continuously while trapped on the ground. If the trapped target gets fire attack, it burns the thorn trap and the target can be released. Consume 1 Seed Of Horny Plant. The max number of Thorns Tap can be used is 3. [Level 1] : Skill Duration 10 sec. [Level 2] : Skill Duration 12 sec. [Level 3] : Skill Duration 14 sec. [Level 4] : Skill Duration 16 sec. [Level 5] : Skill Duration 18 sec. Id: (2480) Blood Sucker Blood Sucker MAX Lv : 5 Skill Requirement : Special Pharmacy 3 Skill Form : Special / Damage Description : Attach Bloodsuck Plant into 1 target and suck all its vital energy. It gives damage to the target but recovery caster's HP a bit. Maximum 3 Bloodsuck Plants can be used. The skill is canceled once the caster gets further than 12 cells from the target. Consume 1 Bloodsuck Plant Seed. [Level 1] : Skill Duration 20 sec. [Level 2] : Skill Duration 22 sec. [Level 3] : Skill Duration 24 sec. [Level 4] : Skill Duration 26 sec. [Level 5] : Skill Duration 28 sec. Id: (2481) Spore Explosion Spore Explosion MAX Lv : 5 Skill Requirement : Special Pharmacy 4 Skill Form : Special / Damage Description : Attach Bomb Mushroom Spore into 1 target. After a while, the Bomb Mushroom Spore explodes by itself and gives great damage to the target and all surrounding enemies. Explosion range increases as skill level gets higher. Consume 1 Bomb Mushroom Spore. [Level 1] : Range 3 x 3 cells / Explode in 2 sec. [Level 2] : Range 5 x 5 cells / Explode in 2 sec. [Level 3] : Range 7 x 7 cells / Explode in 3 sec. [Level 4] : Range 9 x 9 cells / Explode in 3 sec. [Level 5] : Range 11 x 11 cells / Explode in 4 sec. Id: (2482) Wall Of Thorn Wall Of Thorn MAX Lv : 5 Skill Requirement : Thorns Trap 3 Skill Form : Special / Wall Description : Build up horny plant wall around 1 target. Once the target reaches to horny plant wall, target gets damage and pushed back. It can be destroyed by attacks and damages. Once horny plant wall gets fire property damages, it burns out and turns into Fire Wall. Disabled to build more than 1 horny plant wall. Consume 1 Seed Of Horny Plant. [Level 1] : Skill Duration 10 sec. [Level 2] : Skill Duration 11 sec. [Level 3] : Skill Duration 12 sec. [Level 4] : Skill Duration 13 sec. [Level 5] : Skill Duration 14 sec. Id: (2483) Crazy Weed Crazy Weed MAX Lv : 10 Skill Requirement : Wall Of Thorn 3 Skill Form : Active / Damage Description : Give earth property damage to all the enemies within the skill range by dropping huge plant vines. Also it removes traps and its effect from the ground. Comsume 1 Seed Of Horny Plant when usage of skill. Increase the number of plant vines as the skill level gets higher. [Level 1] : ATK 600% / 3 vines [Level 2] : ATK 700% / 4 vines [Level 3] : ATK 800% / 4 vines [Level 4] : ATK 900% / 5 vines [Level 5] : ATK 1000% / 5 vines [Level 6] : ATK 1100% / 6 vines [Level 7] : ATK 1200% / 6 vines [Level 8] : ATK 1300% / 7 vines [Level 9] : ATK 1400% / 7 vines [Level 10] : ATK 1500% / 8 vines Id: (2485) Demonic Fire Demonic Fire MAX Lv : 5 Skill Requirement : Spore Explosion 3 Skill Form : Active / Damage Description : Throw a fire bottle on the ground and set flames. All targets within the skill range keep receiving damages and also get [Ignition] status. Consume 1 Fire Bottle. [Level 1] : Fire Property Damage 130 % / Duration 10 sec. / Chance to give Ignition 8% [Level 2] : Fire Property Damage 150 % / Duration 12 sec. / Chance to give Ignition 12% [Level 3] : Fire Property Damage 170 % / Duration 14 sec. / Chance to give Ignition 16% [Level 4] : Fire Property Damage 190 % / Duration 16 sec. / Chance to give Ignition 20% [Level 5] : Fire Property Damage 210 % / Duration 18 sec. / Chance to give Ignition 24% Id: (2486) Fire Expansion Fire Expansion MAX Lv : 5 Skill Requirement : Demonic Fire 3 Skill Form : Active / Special / Damage Description : When Demonic Fire and Fire Expansion are cast in the same range, it gives several effects depending on consuming items. [Level 1] : Consume 1 Oil Bottle / Increase Demonic Fire Damage / Add 10 sec. Duration [Level 2] : Consume 1 Explosive Powder/ Increase Demonic Fire Damage depending on caster's INT / Cancel Demonic Fire [Level 3] : Consume 1 Smoke Powder / Demonic Fire turns into Smoke bullet / Decrease long distance and melee damage / Add Flee Rate [Level 4] : Consume 1 Tear Gas / Demonic Fire turns into Tear Gas / Decrease HP, Accuracy rate, Flee Rate [Level 5] : Consume 1 Acid Bottle / Demonic Fire turns into Acid Bomb / Activated in the highest level among acquired skill. Id: (2490) Hell Plant Hell Plant MAX Lv : 5 Skill Requirement : Blood Sucker 3 Skill Form : Active / Special / Damage Description : Bury cannibal plants in the ground and make them to bite approached enemies. It gives damage along with effect of [Stun] or [Bleeding]. [Level 1] : Maximum summoning plants 2 / [Bleeding] 10 % / [Stun] 30% [Level 2] : Maximum summoning plants 3 / [Bleeding] 15 % / [Stun] 40% [Level 3] : Maximum summoning plants 4 / [Bleeding] 20 % / [Stun] 50% [Level 4] : Maximum summoning plants 5 / [Bleeding] 25 % / [Stun] 60% [Level 5] : Maximum summoning plants 6 / [Bleeding] 30 % / [Stun] 70% Id: (2492) Mandragora Howling Mandragora Howling MAX Lv : 5 Skill Requirement : Hell Plant 3 Skill Form : Active / Special / Damage Description : Pull out noisy MANDRAGORA from the pot and let him howl at surrounding enemies. Decrease all target's INT and SP. Increase all skill's casting delay. Decrease success rate of the skill depending on target's VIT and LUK. [Level 1] : Range 11 x 11 / INT 4 Decrease / SP 30% Decrease [Level 2] : Range 13 x 13 / INT 8 Decrease / SP 35% Decrease [Level 3] : Range 13 x 13 / INT 12 Decrease / SP 40% Decrease [Level 4] : Range 15 x 15 / INT 16 Decrease / SP 45% Decrease [Level 5] : Range 15 x 15 / INT 20 Decrease / SP 50% Decrease Id: (2493) Item Sling Item Sling MAX Lv : 1 Skill Requirement : Change Material 1 Skill Form : Active Description : Throw fruit bombs or pitching items. Skill ranges 11 cells. Id: (2494) Change Material Change Material MAX Lv : 1 Skill Requirement : Genetic Basic Skill Form : Active Description : Create new item by combining various items that caster carries. It doesn't mean that you can make any items by combining random items. You have to combine correct items with exact quantities to create new items. You can get the detailed information around the world. Id: (2495) Mixed Cooking Mixed Cooking MAX Lv : 2 Skill Requirement : Special Pharmacy 1 Skill Form : Active Description : Cook delicious dishes by mixing various ingredients. You can make 10 dishes at once with Mixed Cooking level 2. Need a 'Cook Recipe (Cook Book)' to make specific food. Id: (2496) Bomb Creation Bomb Creation MAX Lv : 2 Skill Requirement : Mixed Cooking 1 Skill Form : Active Description : Make a bomb out of fruits. You can make 10 bombs at once with level 2 Bomb Creation. Need a 'Bomb Making Manual (Manual Book)' to make specific bombs. Id: (2497) Special Pharmacy Special Pharmacy MAX Lv : 10 Skill Requirement : Genetic Basic Skill Form : Active Description : Genetic can create more various potion or liquid medicine. The number of liquid medicine that caster can create increases as skill level gets higher. To make liquid medicine, you need a specific Potion Making Manual. Id: (2515) Secrament Secrament MAX Lv : 5 Skill Requirement : Epiclesis 1 / Expiatio 1 Skill Form : Buff Description : Decrease target's casting delay by performing holy ceremony. [Level 1] : Decrease casting delay by 10% / Duration 60 sec. [Level 2] : Decrease casting delay by 20% / Duration 90 sec. [Level 3] : Decrease casting delay by 30% / Duration 120 sec. [Level 4] : Decrease casting delay by 40% / Duration 150 sec. [Level 5] : Decrease casting delay by 50% / Duration 180 sec. Id: (2517) Lion Howling Lion Howling MAX Lv : 5 Skill Requirement : Power Absorb 1 / Lightning Ride 3 Skill Form : Active / Damage(Special) Description : Shout out from the bottom of the heart at targets to damage them surrounding the caster. Also it makes targets feel terrified. The skill is canceled if damaged target was affecting by Song effects from Minstrel or Wanderer. Number of consuming Spirit Spheres is equal to the skill level. [Level 1] : Range 7 x 7 cells / ATK 300% / Chance to make the enemy terrified by 10% [Level 2] : Range 9 x 9 cells / ATK 600% / Chance to make the enemy terrified by 15% [Level 3] : Range 11 x 11 cells / ATK 900% / Chance to make the enemy terrified by 20% [Level 4] : Range 13 x 13 cells / ATK 1200% / Chance to make the enemy terrified by 25% [Level 5] : Range 15 x 15 cells / ATK 1500% / Chance to make the enemy terrified by 30% Id: (2518) Lightning Ride Lightning Ride MAX Lv : 5 Skill Requirement : Throw Spirit Sphere 3 Skill Form : Active / Damage Description : Shoot Spirit Spheres to the certain range and explode it to give all surrounding targets wide-ranging damage. Number of consuming Spirit Spheres is different depending on the skill level. As many as the caster consumes Spirit Spheres, damage increases. Also, additional damage can occur if the caster is using wind property weapon. [Level 1] : Range 5 x 5 / Consume 1 Spirit Sphere [Level 2] : Range 5 x 5 / Consume 2 Spirit Spheres [Level 3] : Range 7 x 7 / Consume 3 Spirit Spheres [Level 4] : Range 7 x 7 / Consume 4 Spirit Spheres [Level 5] : Range 9 x 9 / Consume 5 Spirit Spheres Id: (2533) Odin's Call Id: (2534) To El Dicastes To El Dicastes MAX LV : 1 Skill Form : Supportive(Return) Description : Return to El Dicastes, the Capital of Sapha. 5 minutes cool down time exists. Id: (2535) Open Buying Store Open Buying Store Skill Form : Supportive Description : On the location where you're at, open the simple store by which you can buy various items. Consumes 1 Buying Store Ticket. Id: (2536) Call of Guardian Call of Guardian MAX LV : 1 Skill Form : Supportive(Return) Description : Move to Mora Town. 3 seconds of fixed castind. Cannot use it again within 5 minutes. Id: (2537) Odin's Power Odin's Power Skill Form : Active / Buff Deacription : Increase target's physical and magic attack for certain period but decrease physical and magic defense. [Level 1] : ATK , MATK + 70 /DEF, MDEF -20 for 60 Sec. [Level 2] : ATK , MATK + 100 /DEF, MDEF -40 for 60 Sec. Id: (3001) ¾Ï¿î Id: (3002) ¿À¸¥¼Õ ¼ö·Ã Id: (3003) ¿Þ¼Õ ¼ö·Ã Id: (3004) ½ÊÀÚ º£±â Id: (3005) ¿µÈ¥ Àý´Ü Id: (3006) Æø¹ß Äí³ªÀÌ Id: (3007) Æȹæ Äí³ªÀÌ Id: (3008) ¸¶±¸ ´øÁö±â Id: (3009) dz¸¶¼ö¸®°Ë ³­È­ Id: (3010) ¸¶Å°ºñ½Ã Id: (3011) ¸í°æÁö¼ö Id: (3012) ȯ¼ú - ÀÜ»ó Id: (3013) ȯ¼ú - °æ¾Ç Id: (3014) ȯ¼ú - ÁÖ»ì Id: (3015) È­ºÎ : ¿°Ãµ Id: (3016) ºùºÎ : Ãë¼³ Id: (3017) dzºÎ : û¶÷ Id: (3018) ÅäºÎ : °­±« Id: (3019) ¼ú½Ä Çعæ Id: (3020) ¼ú½Ä Àü°³ Id: (3021) ȯ¼ú - ȯȤ Id: (3022) ¿­ ¿©¼¸¹ø°ÀÇ ¹ã Id: (3023) ±×¸²ÀÚ ¹â±â Id: (3024) Ç㹫ÀÇ ±×¸²ÀÚ Id: (3025) ±×¸²ÀÚ¹«»ç Id: (3026) Àϱ׷¯Áø ÃÊ½Â´Þ Id: (3027) È帰 ´ÞºûÀÇ È¯»ó Id: (3029) ºÒ±æÇÑ ºÓÀº ´Þºû Id: (8001) Healing Hands Healing Hands MAX Lv : 5 Description: Restore the Master's HP with a method that mimics the Acolyte's Heal skill. The amount of restored HP is affected by the skill's level, Humonculi's Base Level and INT. Each cast requires 1 Condensed Red Potion. SP Consumption By Level [Lv 1]: 13 SP [Lv 2]: 16 SP [Lv 3]: 19 SP [Lv 4]: 22 SP [Lv 5]: 25 SP Id: (8002) Urgent Escape Urgent Escape MAX Lv : 5 Description: Temporarily increase the moving speed of caster and Homunculus so that they can escape from a critical situation. [Lv 1]: Movement Speed +10%, 40 Sec Duration [Lv 2]: Movement Speed +20%, 35 Sec Duration [Lv 3]: Movement Speed +30%, 30 Sec Duration [Lv 4]: Movement Speed +40%, 25 Sec Duration [Lv 5]: Movement Speed +50%, 20 Sec Duration000000 Id: (8003) Brain Surgery Brain Surgery MAX Lv : 5 Skill Form: Passive Description: Alter the Lif Homunculus's brain to increase its Max SP, SP Recovery Rate and the effectiveness of the Healing Hands skill. [Lv 1]: Max SP +1%, SP Recovery +3%, Healing Hands +2% [Lv 2]: Max SP +2%, SP Recovery +6%, Healing Hands +4% [Lv 3]: Max SP +3%, SP Recovery +9%, Healing Hands +6% [Lv 4]: Max SP +4%, SP Recovery +12%, Healing Hands +8% [Lv 5]: Max SP +5%, SP Recovery +15%, Healing Hands +10% Id: (8004) Mental Change Mental Change MAX Lv : 3 Description: Exchange the Lif Homunculus's Max SP with its Max HP for this skill's duration. Upon activating this skill, Lif's HP will be fully restored and will perform normal attacks that inflict damage equal to its Magic Attack Power. This skill is cancelled after its duration and Lif's remaining HP and SP will become 10. [Lv 1] 1 Min Duration, 10 Min Cast Delay [Lv 2] 3 Min Duration, 15 Min Cast Delay [Lv 3] 5 Min Duration, 20 Min Cast Delay Id: (8005) Castling Castling MAX Lv :5 Description: Instantly switch the location of the caster with the Amistr Homunculus so that monsters attacking the caster will target Amistr instead. [Lv 1]: 20% Success Chance [Lv 2]: 40% Success Chance [Lv 3]: 60% Success Chance [Lv 4]: 80% Success Chance [Lv 5]: 100% Success Chance Id: (8006) Amistr Bulwark Amistr Bulwark MAX Lv :5 Description: Enhance the Defense of the caster and the Amistr Homunculus for this skill's duration. [Lv 1]: DEF +2, 40 Sec Duration [Lv 2]: DEF +4, 35 Sec Duration [Lv 3]: DEF +6, 30 Sec Duration [Lv 4]: DEF +8, 25 Sec Duration [Lv 5]: DEF +10, 20 Sec Duration Id: (8007) Adamantium Skin Adamantium Skin MAX Lv : 5 Skill Form: Passive Description: Permanently increase the Homunculus's Defense, Max HP and HP Recovery Rate. [Lv 1]: MHP +2%, HP Recovery Rate +5%, DEF +4 [Lv 2]: MHP +4%, HP Recovery Rate +10%, DEF +8 [Lv 3]: MHP +6%, HP Recovery Rate +15%, DEF +12 [Lv 4]: MHP +8%, HP Recovery Rate +20%, DEF +16 [Lv 5]: MHP +10%, HP Recovery Rate +25%, DEF +20 Id: (8008) Blood Lust Blood Lust MAX Lv : 3 Description: Increase the Homunculus's Attack Power for the duration of this skill. During the Blood Lust status, each attack has the chance of restoring an amount of HP to Homunculus equal to 20% of the damage inflicted to targeted enemy. [Lv 1]: 1 Min Duration Attack Power +130%, HP Gain Chance +3% 5 Min Cast Delay [Lv 2]: 3 Min Duration Attack Power +140%, HP Gain Chance +6% 10 Min Cast Delay [Lv 3]: 5 Min Duration Attack Power +150%, HP Gain Chance +9% 15 Min Cast Delay Id: (8009) Moonlight Moonlight MAX Lv :5 Description: Command Filir Homunculus to peck repeatedly at a nearby target with its beak. [Lv 1]:1 Peck, Damage +220% [Lv 2]:2 Pecks, Damage +330% [Lv 3]:2 Pecks, Damage +440% [Lv 4]:2 Pecks, Damage +550% [Lv 5]:3 Pecks, Damage +660% Id: (8010) Flitting Flitting MAX Lv :5 Description: Temporarily increase Filir Homunculus's Attack Power and Speed. [Lv 1]: Aspd +3 Attack Power +110%, 60 Sec Duration 60 Sec Cast Delay [Lv 2]: Aspd +6 Attack Power +115%, 55 Sec Duration 70 Sec Cast Delay [Lv 3]: Aspd +9 Attack Power +120%, 50 Sec Duration 80 Sec Cast Delay [Lv 4]: Aspd +12 Attack Power +125%, 45 Sec Duration 90 Sec Cast Delay [Lv 5]: Aspd +15 Attack Power +130%, 40 Sec Duration 120 Sec Cast Delay Id: (8011) Accelerated Flight Accelerated Flight MAX Lv : 5 Description: Temporarily increase Filir Homunculus's Flee Rate by pushing it to its physical limits.[/color] [Lv 1]: Flee Rate +20, 60 Sec Duration, 60 Sec Cast Delay [Lv 2]: Flee Rate +30, 55 Sec Duration, 70 Sec Cast Delay [Lv 3]: Flee Rate +40, 50 Sec Duration, 80 Sec Cast Delay [Lv 4]: Flee Rate +50, 45 Sec Duration, 90 Sec Cast Delay [Lv 5]: Flee Rate +60, 40 Sec Duration, 120 Sec Cast Delay Id: (8012) S.B.R.44 S.B.R.44 MAX Lv : 3 Description: Sacrifice intimacy between the caster and Homunculus to inflict great damage to a targeted enemy. [Lv 1] [Lv 2] [Lv 3] Id: (8013) Caprice Caprice MAX Lv : 5 Description: Cast a random Bolt skill. The effect to be cast cannot be known until using the skill. The level of the Bolt skill cast is affected by the skill level of Caprice. [Lv 1]: Cast Lv 1 Bolt skill [Lv 2]: Cast Lv 2 Bolt skill [Lv 3]: Cast Lv 3 Bolt skill [Lv 4]: Cast Lv 4 Bolt skill [Lv 5]: Cast Lv 5 Bolt skill Id: (8014) Chaotic Blessings Chaotic Blessings MAX Lv :5 Description: Restore HP to a target randomly selected among enemies, the Homuculus's master or the Homunculus itself. [Lv 1]: Lv 1 Heal : 20% Chance of Healing Self, 30% Chance of Healing Master, 50% Chance of Healing Enemy [Lv 2]: Lv 1~2 Heal : 50% Chance of Healing Self, 10% Chance of Healing Master, 40% Chance of Healing Enemy [Lv 3]: Lv 1~3 Heal : 25% Chance of Healing Self, 50% Chance of Healing Master, 25% Chance of Healing Enemy [Lv 4]: Lv 1~4 Heal : 60% Chance of Healing Self, 4% Chance of Healing Master, 36% Chance of Healing Enemy [Lv 5]: Lv 1~5 Heal : 34% Chance of Healing Self, 33% Chance of Healing Master, 33% Chance of Healing Enemy Id: (8015) Instruction Change Instruction Change MAX Lv : 5 Skill Form: Passive Description: Increase Homunculus's INT and STR. [Lv 1]: +1 INT, +1 STR [Lv 2]: +2 INT, +1 STR [Lv 3]: +2 INT, +3 STR [Lv 4]: +4 INT, +4 STR [Lv 5]: +5 INT, +4 STR Id: (8016) Self-Destruction Self-Destruction MAX Lv : 3 Description: Command the Homunculus to self destruct, inflicting splashed damage within 9*9 cells, proportionate to Homunculus's Max HP, and the attack reduces the intimacy to 1. [Lv 1]: Damage = Max HP*1 [Lv 2]: Damage = Max HP*1.5 [Lv 3]: Damage = Max HP*2 Id: (8018) Call Legion Call Legion MAX Lv : 5 Description : Summons a Swarm of Bugs and attacks a target. Higher the skill level, the more powerful swarm of bugs is summoned. [Lv 1] Summon Hornet / Duration: 20 seconds [Lv 2] Summon Giant Hornet / Duration: 30 seconds [Lv 3] Summon Giant Hornet / Duration: 40 seconds [Lv 4] Summon Luciola Versper / Duration: 50 seconds [Lv 5] Summon Luciola Versper / Duration: 60 seconds Id: (8019) Needle Of Paralyze Needle Of Paralyze MAX Lv : 5 Description : Changes the target state to abnormal Paralyze with Poison Property Damage from a powerful paralyzing poison. The poisoned enemy is immobilized and casting time increases while defense decreases. Paralyze duration is reduced according to the target's VIT and LUK. [Lv 1] Physical Atk 800% / Paralysis Rate 45% [Lv 2] Physical Atk 900% / Paralysis Rate 50% [Lv 3] Physical Atk 1000% / Paralysis Rate 55% [Lv 4] Physical Atk 1100% / Paralysis Rate 60% [Lv 5] Physical Atk 1200% / Paralysis Rate 65% Id: (8020) Poisonous Mist Poisonous Mist MAX Lv : 5 Description : Sprinkle poison powder over an area and everyone in the range will continuously. be inflicted with Poison Property Damage with Darkness. Cannot use more than one over an area. [Lv 1] Darkness Rate 20 % / Duration: 12 seconds [Lv 2] Darkness Rate 30 % / Duration: 14 seconds [Lv 3] Darkness Rate 40 % / Duration: 16 seconds [Lv 4] Darkness Rate 50 % / Duration: 18 seconds [Lv 5] Darkness Rate 60% / Duration: 20 seconds Id: (8021) Pain Killer Pain Killer MAX Lv : 5 Description : Injects a weak paralytic poison into a target and causes delay and damage reduction from any damage inflicted. Butside effects include attack speed slowings down. [Lv 1] Duration: 20 seconds [Lv 2] Duration: 30 seconds [Lv 3] Duration: 40 seconds [Lv 4] Duration: 50 seconds [Lv 5] Duration: 60 seconds Id: (8022) Regene Light Regene Light MAX Lv : 5 Description : Homunculus casts Light of Rejuvenation to its owner. If its owner dies within the effect duration, it will sacrifice itself to resurrect its owner automatically. Level of Intimacy with Homunculus will drop once this skill is used. If you have another resurrection item at the time of death, then the item takes priority and is used instead of this effect. The higher the skill level, the more HP is recovered when resurrected. [Lv 1] Duration: 360 seconds [Lv 2] Duration: 420 seconds [Lv 3] Duration: 480 seconds [Lv 4] Duration: 540 seconds [Lv 5] Duration: 600 seconds Id: (8023) Over Boost Over Boost MAX Lv : 5 Description : Locks the flee rate and attack speed of the Homunculus and its owner, but decreases defense by half. No effects related to flee rate and attack speed changes can be casted on to the targets during the duration of this effect. Homunculus Hunger and owner's SP will be consumed at half after this effect. [Lv 1] Flee 340 / ASPD 181 [Lv 2] Flee 380 / ASPD 183 [Lv 3] Flee 420 / ASPD 185 [Lv 4] Flee 460 / ASPD 187 [Lv 5] Flee 500 / ASPD 189 Id: (8024) Eraser Cutter Eraser Cutter MAX Lv : 5 Description : Creates a Sonic Blade that can strike a long range enemy multiple times. Depending on skill level, can also be used for Wind Property Damage and/or Neutral Property Damage. [Lv 1] Atk 600% / Wind Property Magic Damage [Lv 2] Atk 1000% / Neutral Property Magic Damage [Lv 3] Atk 800% / Wind Property Magic Damage [Lv 4] Atk 1200% / Neutral Property Magic Damage [Lv 5] Atk 1000% / Wind Property MagicDamage Id: (8025) Xeno Slasher Xeno Slasher MAX Lv : 5 Description : Uses the Eraser Cutter for wide range attacks. Just like the Eraser Cutter, the property can be divided depending on skill level. All targets inflicted with damage have a low chance of falling to an abnormal bleeding state. [Lv 1] Atk 500% / Wind Property Magic Damage / 5 x 5 cells [Lv 2] Atk 700% / Neutral Property Magic Damage / 5 x 5 cells [Lv 3] Atk 600% / Wind Property Magic Damage / 7 x 7 cells [Lv 4] Atk 900% / Neutral Property Magic Damage / 7 x 7 cells [Lv 5] Atk 700% / Wind Property Magic Damage / 9 x 9 cells Id: (8026) Silent Breeze Silent Breeze MAX Lv : 5 Description : Silent Breeze will recover a target's HP for a certain amount but also casts a silent effect on the target that prevents using other skills. Using this skill will also remove Mandragora Howling, Deep Sleep, Harmonize, Charm, Sleep, Confusion, Hallucination and other effects. [Lv 1] Duration: 9 seconds [Lv 2] Duration: 12 seconds [Lv 3] Duration: 15 seconds [Lv 4] Duration: 18 seconds [Lv 5] Duration: 21 seconds Id: (8027) Style Change Style Change MAX Lv : 1 Description : Changes the Homunculus's style from Fighter to Grappler or vice versa. As a Fighter, it will gather energy balls at a fixed rate while either attacking or receiving damage. Id: (8028) Sonic Claw Sonic Claw MAX Lv : 5 Description : Can only be used in Fighter style. Inflicts a Sonic Claw attack to a target. Number of attacks depends on the how many energy balls you have currently. Skill does not work if there are no energy balls. [Lv 1] Atk 40% [Lv 2] Atk 80% [Lv 3] Atk 120% [Lv 4] Atk 160% [Lv 5] Atk 200% Id: (8029) Silvervein Rush Silvervein Rush MAX Lv : 5 Description : Can only be used in Fighter style. Used as a chain skill after the Sonic Claw. Consumes 1 energy ball after use. Inflicts abnormal stun state at a fixed rate at the same time damage is given to the target. [Lv 1] Atk 150% / Stun Rate 25% [Lv 2] Atk 300% / Stun Rate 30% [Lv 3] Atk 450% / Stun Rate 35% [Lv 4] Atk 600% / Stun Rate 40% [Lv 5] Atk 750% / Stun Rate 45% Id: (8030) Midnight Frenzy Midnight Frenzy MAX Lv : 5 Description : Can only be used in Fighter style. Used as a chain skill after the Silvervein Rush. Consumes 2 energy balls after use. Inflicts abnormal Horror state at a fixed rate at the same time damage is given to the target. Chances of target falling into Horror state increases depending on the number of energy balls consumed. Can use the [Sonic Claw] as a chain skill after use. [Lv 1] Atk 300% [Lv 2] Atk 600% [Lv 3] Atk 900% [Lv 4] Atk 1200% [Lv 5] Atk 1500% Id: (8031) Stahl Horn : Steel Horn STAHL HORN MAX Lv : 5 Description : Charge and attack a target to inflict damage. Inflicts knocks back 3 cells and puts the target into abnormal stun state. [Lv 1] Atk 600% / Range: 5 cells / Stun Rate 20% [Lv 2] Atk 700% / Range: 6 cells / Stun Rate 24% [Lv 3] Atk 800% / Range: 7 cells / Stun Rate 28% [Lv 4] Atk 900% / Range: 8 cells / Stun Rate 32% [Lv 5] Atk 1000% / Range: 9 cells / Stun Rate 36% Id: (8032) Goldene Ferse : Golden Heel Goldene Ferse MAX Lv : 5 Description : Increases the flee rate and attack speed of the Homunculus. Attacks inflict property damage at a fixed rate. Holy Property Attack takes effect when the [Stahl Horn] is used during this skill duration. This skill cannot be used with the [Angriff Modus] skill. [Lv 1] Flee Rate + 20 / ASPD 10% Increase / Holy Property Damage by 4% Rate / Duration: 30 seconds [Lv 2] Flee Rate + 30 / ASPD 14% Increase / Holy Property Damage by 6% Rate / Duration: 45 seconds [Lv 3] Flee Rate + 40 / ASPD 18% Increase / Holy Property Damage by 8% Rate / Duration: 60 seconds [Lv 4] Flee Rate + 50 / ASPD 22% Increase / Holy Property Damage by 10% Rate / Duration: 75 seconds [Lv 5] Flee Rate + 60 / ASPD 26% Increase / Holy Property Damage by 12% Rate / Duration: 90 seconds Id: (8033) Steinwand : Stone Wall Steinwand MAX Lv : 5 Description : Casts a [Safety Wall] beneath the feet of the Homunculus and its owner. [Lv 1] Duration: 30 seconds [Lv 2] Duration: 45 seconds [Lv 3] Duration: 60 seconds [Lv 4] Duration: 75 seconds [Lv 5] Duration: 90 seconds Id: (8034) Heilige Stange : Holy Spear Heilige Stange MAX Lv : 5 Description : Inflicts Holy Property Magic Damage to a target and all enemies surrounding it. [Lv 1] Atk 750% / Holy Property Damage / 3 x 3 cells [Lv 2] Atk 1000% / Holy Property Damage / 3 x 3 cells [Lv 3] Atk 1250% / Holy Property Damage / 3 x 3 cells [Lv 4] Atk 1500% / Holy Property Damage / 3 x 3 cells [Lv 5] Atk 1750% / Holy Property Damage / 5 x 5 cells Id: (8035) Angriff Modus : Battle Mode Angriff Modus MAX Lv : 5 Description : Either increases the Homunculus's attack for a period of time or significantly decreases defense and flee rate. This skill cannot be used with [Goldene Ferse]. [Lv 1] Atk +70 / Def -50 / Flee -60 / Duration: 30 seconds [Lv 2] Atk +90 / Def -70 / Flee -80 / Duration: 45 seconds [Lv 3] Atk +110 / Def -90 / Flee - 100 / Duration: 60 seconds [Lv 4] Atk +130 / Def -110 / Flee -120 / Duration: 75 seconds [Lv 5] Atk +150 / Def -130 / Flee -140 / Duration: 90 seconds Id: (8036) Tinder Breaker Tinder Breaker MAX Lv : 5 Description : Approach and grab the target to break its joints. Both the target and the Homunculus are immobilized after use and their flee rate drops to 0. Consumes 1 energy ball after use. Attack and grabbing time increases depending on the Homunculus's STR. [Lv 1] Atk 100% [Lv 2] Atk 200% [Lv 3] Atk 300% [Lv 4] Atk 400% [Lv 5] Atk 500% Id: (8037) C.B.C : Continual Break Combo C.B.C. (Continual Break Combo) MAX Lv : 5 Description : Used only as a chain skill after Tinder Break. Consumes 1 energy ball after use. Inflicts damage while continuously reducing the target's SP. If the target is a monster, additional damage is inflicted instead of consuming SP. Immobilized and flee drops to 0 during the skill duration just like Tinder Break. Skill duration is increased according to Homunculus's STR. [Lv 1] Basic 400 Damage [Lv 2] Basic 800 Damage [Lv 3] Basic 1200 Damage [Lv 4] Basic 1600 Damage [Lv 5] Basic 2000 Damage Id: (8038) E.Q.C : Eternal Quick Combo E.Q.C (Eternal Quick Combo) MAX Lv : 5 Description : Used only as a chain skill after C.B.C. Consumes 2 energy balls after use. Inflicts damage and puts the target into stun state 100% of the time while reducing MHP, attack and defense. Homunculus is freed from the target and can move after this skill is used and Flee also returns to normal. This skill does not work on Boss Monsters. [Lv 1] MHP 2 % Reduction / Atk, Def 5 % Reduction [Lv 2] MHP 4 % Reduction / Atk, Def 10 % Reduction [Lv 3] MHP 6 % Reduction / Atk, Def 15 % Reduction [Lv 4] MHP 8 % Reduction / Atk, Def 20 % Reduction [Lv 5] MHP 10 % Reduction / Atk, Def 25 % Reduction Id: (8039) Magma Flow Magma Flow MAX Lv : 5 Description : Homunculus emits magma at a fixed rate every time it receives damage while inflicting Fire Property Damage to all surrounding enemies. [Lv 1] Atk 100% / Range: 3 x 3 / Activasion Rate 3 % [Lv 2] Atk 200% / Range: 3 x 3 / Activasion Rate 6 % [Lv 3] Atk 300% / Range: 3 x 3 / Activasion Rate 9 % [Lv 4] Atk 400% / Range: 5 x 5 / Activasion Rate 12 % [Lv 5] Atk 500% / Range: 5 x 5 / Activasion Rate 15 % Id: (8040) Granitic Armor Granitic Armor MAX Lv : 5 Description : Creates a Hard Armor made from granite. Temporarily increases the Homunculus and its owner's defense to reduce damage. Some HP is consumed after the skill duration ends. Skill duration is 60 seconds. [Lv 1] Damage 2% Reduction / HP 6% Loss [Lv 2] Damage 4% Reduction / HP 12% Loss [Lv 3] Damage 6% Reduction / HP 18% Loss [Lv 4] Damage 8% Reduction / HP 24% Loss [Lv 5] Damage 10% Reduction / HP 30% Loss Id: (8041) Lava Slide Lava Slide MAX Lv : 5 Description : Spills lava over an area and inflicts damage to all enemies within range. All targets within the effect range will fall into an abnormal ignite state by a fixed rate. [Lv 1] Ignite Rate 10% [Lv 2] Ignite Rate 20% [Lv 3] Ignite Rate 30% [Lv 4] Ignite Rate 40% [Lv 5] Ignite Rate 50% Id: (8042) Pyroclastic Pyroclastic MAX Lv : 5 Description : The attack property of the Homunculus attack and the weapon used by its owner changes temporarily to Fire Property and increases weapon attack. Also automatically activates [Hammerfall] at a fixed rate during attack. Weapon will be destroyed after the skill duration. The higher the skill level, the higher the activation rate for Hammerfall and better attack. [Lv 1] Duration: 60 seconds [Lv 2] Duration: 90 seconds [Lv 3] Duration: 120 seconds [Lv 4] Duration: 150 seconds [Lv 5] Duration: 180 seconds Id: (8043) Volcanic Ash Volcanic Ash MAX Lv : 5 Description : Scatters volcanic ash over an area and inflicts damage to all enemies within range. All targets within range falls into an abnormal volcanic ash state. Attack accuracy of all targets in this state decreases and 50% failure rate in skill usage. Additional damage is inflicted within range for Fire Property Attacks. If the target is a plant monster, defense drops by 50%, if the monster is of the water property, attack and flee rate drops 50%. The effect duration increases depending on skill level. This skill can be used up to 3 times in an area. [Lv 1] Duration: 8 seconds [Lv 2] Duration: 16 seconds [Lv 3] Duration: 24 seconds [Lv 4] Duration: 32 seconds [Lv 5] Duration: 40 seconds Id: (8201) Bash Bash Skill Form: Offensive Target: Enemy Description: Hit an enemy with crushing force. If the Fatal Blow skill is learned, Bash will have an added Stun effect at levels 5 and higher. [Lv.1]: Atk 130% [Lv.2]: Atk 160% [Lv.3]: Atk 190% [Lv.4]: Atk 220% [Lv.5]: Atk 250% [Lv.6]: Atk 280% [Lv.7]: Atk 310% [Lv.8]: Atk 340% [Lv.9]: Atk 370% [Lv.10]: Atk 400% Id: (8202) Magnum Break Magnum Break Skill Form: Offensive(Fire) Description: bb0000Fire property splash Attack which inflict a damage on enemies in the caster's vicinity and force push them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire property strength enhancement.Some HP will be reduced. [Lv.1]: Atk 120% [Lv.2]: Atk 140% [Lv.3]: Atk 160% [Lv.4]: Atk 180% [Lv.5]: Atk 200% [Lv.6]: Atk 220% [Lv.7]: Atk 240% [Lv.8]: Atk 260% [Lv.9]: Atk 280% [Lv.10]: Atk 300% Id: (8203) Bowling Bash Bowling Bash Skill Form: Offensive Target: Enemy Description: Strike an enemy with massive force, causing it to tumble away and damage other enemies Id: (8204) Parry Parry Skill Form: Supportive Description: Block an attack using a Two Handed Sword while battling. When a block is successful, damage from the enemy is canceled, as well as one of the caster's physical attacks. [Lv.1]: Block +23% [Lv.2]: Block +26% [Lv.3]: Block +29% [Lv.4]: Block +32% [Lv.5]: Block +35% [Lv.6]: Block +38% [Lv.7]: Block +41% [Lv.8]: Block +44% [Lv.9]: Block +47% [Lv.10]: Block +50% Id: (8205) Shield Reflect Shield Reflect Skill Form: Supportive Description: Reflect a certain amount of damage back to the enemy after they inflict damage with short ranged physical attacks. Id: (8206) Frenzy Frenzy Skill Form: Supportive Description: Use the power of rage to increase Max HP, Movement Speed and Attack Power. However, this skill will decrease the caster's Flee Rate and will inhibit actions including moving, attacking, item use or receiving support from healing skills. The Frenzy status will drain a certain amount of HP per second and disables natural HP and SP restoration for 5 minutes after the Frenzy status has worn off. Id: (8207) Double Strafe Double Strafe Skill Form: Offensive Target: Enemy Description: Inflict double damage on a target by firing two arrows in one attack. Id: (8208) Arrow Shower Arrow Shower Skill Form: Offensive Target: Enemy Description: Shoot a volley of arrows at a target to damage and other enemies in the target's vicinity. Id: (8209) Skid Trap Skid Trap Skill Form: Hidden trap Target: Ground Description: Set a trap which will make an enemy slide into the direction that the caster was facing at the moment the trap was set. Each cast requires 1 Trap. [Lv.1]: 6 cells, 300 Sec [Lv.2]: 7 cells, 240 Sec [Lv.3]: 8 cells, 180 Sec [Lv.4]: 9 cells, 120 Sec [Lv.5]: 10 cells, 60 Sec Id: (8210) Land Mine Land Mine Skill Form: Hidden trap Target: Ground Description: Set a trap which will explode once an enemy steps on it. Each cast requires 1 Trap. [Lv.1]: Atk 50%, 65 Sec [Lv.2]: Atk 75%, 50 Sec [Lv.3]: Atk 100%, 35 Sec [Lv.4]: Atk 125%, 20 Sec [Lv.5]: Atk 150%, 5 Sec Id: (8211) Sandman Sandman Skill Form: Hidden Trap Target: Ground Description: Set a trap that will cause the enemy that steps on it, as well as enemies within the trap's range, to fall asleep. Each cast requires 1 Trap. [Lv.1]: 150 Sec [Lv.2]: 120 Sec [Lv.3]: 90 Sec [Lv.4]: 60 Sec [Lv.5]: 30 Sec Id: (8212) Freezing Trap Freezing Trap Skill Form: Hidden trap Target: Ground Description: Set a trap which will freeze an enemy once it has been triggered. Each cast requires 2 Traps. [Lv.1]: 150 Sec [Lv.2]: 120 Sec [Lv.3]: 90 Sec [Lv.4]: 60 Sec [Lv.5]: 30 Sec Id: (8213) Remove Trap Remove Trap Skill Form: Supportive Target: Trap Description: Remove a trap that has been set on the ground, as well as regain that Trap item. Id: (8214) Arrow Repel Arrow Repel Skill Form: Offensive Target: Enemy Description: Draw the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. Id: (8215) Focused Arrow Strike Focused Arrow Strike Skill Form: Offensive Description: Shoot an arrow with incredible might directly towards a targeted spot, greatly damaging any enemies in its path. This is a Critical Attack that is calculated as the caster's Critical Attack Rate +20. [Lv.1]: Atk +150% [Lv.2]: Atk +200% [Lv.3]: Atk +250% [Lv.4]: Atk +300% [Lv.5]: Atk +350% Id: (8216) Pierce Pierce Skill Form: Offensive Target: Enemy Description: Attack an enemy using a thrusting stab with a number of additional hits that will depend on monster's size. Requires Spear Class Weapon. [Small Monsters]: 1 hit [Medium Monsters]: 2 hits [Large Monsters]: 3 hits Id: (8217) Brandish Spear Brandish Spear Skill Form: Offensive Target: Enemy Description: A powerful lancing strike made while riding a Peco Peco. Requires Spear Class Weapon and can only be performed while mounted on a Peco Peco. Id: (8218) Clashing Spiral Clashing Spiral Skill Form: Offensive Description: Hit an enemy repeatedly with a spear doing spiraling strikes which has more destructive and killing power caused by strengthening the power. Heavier the weapon is, the damage increases, and it allows the target not moving for 1 second. Skill level affects the damage and also affects its cast time and delay. Id: (8219) Defending Aura Defending Aura Skill Form: Supportive Description: damage inflicted from long ranged physical attacks at the cost of decreasing caster's attack and movement speeds for the skill's duration. Casting this skill again cancels the Defending Aura status. Id: (8220) Guard Guard Skill Form: Supportive Description: Guard status which has a chance of blocking long and short range physical attacks for the duration of the skill. When this skill blocks an attack, caster is immobilized for 0.3 seconds, but this time can be reduced by increasing the skill's level.. Id: (8221) Sacrifice Sacrifice Skill Form: Supportive Target: 1 Party Member Description: Protect a party member by receiving all damage intended for targeted ally. Sacrifice only works when level difference between caster and party member is less than 10. The skill's effect is canceled when the party member moves out of the skill's range or dies.. Id: (8222) Magnificat Magnificat Skill Form: Supportive Target: Player, Mercenary Description: Double the caster and party members' SP Recovery Rate for the duration of the skill. Id: (8223) Weapon Quicken Weapon Quicken Skill Form: Supportive Description: Temporarily increase Attack Speed. Skill duration increases as skill level rises. [Lv.1]: 30 Sec [Lv.2]: 60 Sec [Lv.3]: 1 Min 30 Sec [Lv.4]: 2 Min [Lv.5]: 2 Min 30 Sec [Lv.6]: 3 Min [Lv.7]: 3 Min 30 Sec [Lv.8]: 4 Min [Lv.9]: 4 Min 30 Sec [Lv.10]: 5 Min Id: (8224) Sight Sight Skill Form: Supportive(Fire) Description: Detects enemies hidden in the caster's vicinity. Id: (8225) Crash Crash Skill Form: Offensive Target: Enemy Description: Increase attack damage, and add the chance of stunning enemies. [Lv.1]: Atk 110%, 6% Stun Rate [Lv.2]: Atk 120%, 12% Stun Rate [Lv.3]: Atk 130%, 18% Stun Rate [Lv.4]: Atk 140%, 24% Stun Rate [Lv.5]: Atk 150%, 30% Stun Rate Id: (8226) Regain Regain Skill Form: Supportive Target: Player, Mercenary Description: Nullify Stun and Sleep status for the target. Id: (8227) Tender Tender Skill Form: Supportive Target: Player, Mercenary Description: Nullify Freeze and Stone status for the target. Id: (8228) Benediction Benediction Skill Form: Supportive Target: Player, Mercenary Description: Nullify Curse and Blind status for the target. Id: (8229) Recuperate Recuperate Skill Form: Supportive Target: Player, Mercenary Description: Nullify Silence and Poison status for the target. Id: (8230) Mental Cure Mental Cure Skill Form: Supportive Target: Player, Mercenary Description: Nullify Confusion and Poison status for the target. Id: (8231) Compress Compress Skill Form: Supportive Target: Player, Mercenary Description: Nullify Bleeding status for the target. Id: (8232) Provoke Provoke Skill Form: Supportive Target: Enemy Description: Enrage a target to decrease its Defense while increasing its Attack Strength. Ineffective against the Undead. [Lv.1]: +5% Atk, -10% DEF [Lv.2]: +8% Atk, -15% DEF [Lv.3]: +11% Atk, -20% DEF [Lv.4]: +14% Atk, -25% DEF [Lv.5]: +17% Atk, -30% DEF [Lv.6]: +20% Atk, -35% DEF [Lv.7]: +23% Atk, -40% DEF [Lv.8]: +26% Atk, -45% DEF [Lv.9]: +29% Atk, -50% DEF [Lv.10]: +32% Atk, -55% DEF Id: (8233) Berserk Berserk Skill Form: Passive Description: Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of Max HP. Provoked status lasts until character HP is restored to more than 25% of Max HP or if Provoke effect is nullified. Id: (8234) Decrease AGI Decrease AGI Skill Form: Supportive Target: Enemy Description: Decrease target's Movement and Attack Speeds for the skill's duration. Id: (8235) Scapegoat Scapegoat Skill Form: Supportive Description: Mercenary will sacrifice himself to give his remaining HP to his summoner. Surplus HP will disappear. Id: (8236) Lex Divina Lex Divina Skill Form: Exorcism Target: Enemy Description: Silence an enemy temporarily for a set duration. Id: (8237) Sense Sense Skill Form: Supportive Target: Monster Description: Provide the targeted monster's information to the caster and all party members. Id: (8238) Kyrie Eleison Id: (8239) Blessing Id: (8240) Increase AGI Id: (8401) Fire Circle Id: (8402) Fire Cloak Id: (8403) Fire Mantle Id: (8404) Water Screen Id: (8405) Water Drop Id: (8406) Water Barrier Id: (8407) Wind Step Id: (8408) Wind Curtain Id: (8409) Zephyr Id: (8410) Solid Skin Id: (8411) Stone Shield Id: (8412) Gaia Power Id: (8413) Pyro Technic Id: (8414) Heater Id: (8415) Tropic Id: (8416) Aqua Play Id: (8418) Chilly Air Id: (8419) Gust Id: (8420) Blast Id: (8421) Wild Storm Id: (8422) Petrology Id: (8423) Cursed Soil Id: (8424) Upheaval Id: (8425) Fire Arrow Id: (8426) Fire Bomb Id: (8427) Fire Bomb Id: (8428) Fire Wave Id: (8429) Fire Wave Id: (8430) Ice Needle Id: (8431) Water Screw Id: (8432) Water Screw Id: (8433) Tidal Weapon Id: (8434) Wind Slash Id: (8435) Hurricane Rage Id: (8436) Hurricane Rage Id: (8437) Typhoon Missile Id: (8438) Typhoon Missile Id: (8439) Stone Hammer Id: (8440) Rock Crusher Id: (8441) Rock Crusher Id: (8442) Stone Rain Id: (10000) Official Guild Approval Official Guild Approval Skill Form: Passive Target: Guild Description: Receive certification as an official guild in the Rune-Midgarts Kingdom. Official guild members are authorized to attack the Emperiums of other guilds. Id: (10001) Contract with Kafra Contract With Kafra Skill Form: Passive Target: Guild Description: Contract with the Kafra Corporation, which is located in Aldebaran, to hire a personal Kafra Employee for territory owned by your guild. Id: (10002) Guardian Research Guardian Research Skill Form: Passive Target: Guild Description: The study of Guardian technology which enables guilds to create Guardians that will protect their territories. Id: (10003) Strengthen Guardians Strengthen Guardians Skill Form: Passive Description: Enhance the strength of Guardians that are protecting Guild Castles in your Guild's possession. This skill's level affects the Guardians' Attack Power and Speed. Id: (10004) Guild Extension Guild Extension Skill Form: Passive Target: Guild Description: Increase the maximum member capacity of your guild by extending the guild system. [Lv 1]: +6 people [Lv 2]: +12 people [Lv 3]: +18 people [Lv 4]: +24 people [Lv 5]: +30 people [Lv 6]: +36 people [Lv 7]: +42 people [Lv 8]: +48 people [Lv 9]: +54 people [Lv 10]: +60 people Id: (10006) Great Leadership Great Leadership Skill Form: Passive Target: Guildsmen within 5 cells around the caster Description: Add +5 STR to all guildsmen within this skill's range. Id: (10007) Glorious Wounds Glorious Wounds Skill Form: Passive Target: Guildsmen within 5 cells around the caster Description: Add +5 VIT to all guildsmen within this skill's range. Id: (10008) Cold Heart Cold Heart Skill Form: Passive Target: Guildsmen within 5 cells around the caster Description: Add +5 AGI to all guildsmen within this skill's range. Id: (10009) Sharp Gaze Sharp Gaze Skill Form: Passive Target: Guildsmen within 5 cells around the caster Description: Add +5 DEX to all guildsmen within this skill's range. Id: (10010) Battle Command Battle Command Skill Form: Passive Target: Guildsmen in the Guildmaster's View Description: This skill is only enabled during WoE (Guild War). Guildmaster can add +5 to STR, INT and DEX for all guildsmen within the screen. This skill lasts for 1 minute and the caster must wait 5 minutes before this skill can be cast again. Id: (10011) Regeneration Regeneration Skill Form: Supportive Target: Guildsmen in the Guildmaster's View Description: This skill is only enabled during WoE (Guild War). The Guildmaster can increase the HP/SP Recovery Rate for all Guildsmen within the screen. Once used, this skill cannot be cast again for 5 minutes. [Lv 1]: HP Recovery Rate*2 [Lv 2]: HP/SP Recovery Rate*2 [Lv 3]: HP/SP Recovery Rate*3 Id: (10012) Restoration Restoration Skill Form: Supportive Target: Guildsmen in the Guildmaster's View Description: This skill is only enabled during WoE (Guild War). The Guildmaster can restore 90% Max HP/SP for all Guildsmen within the screen. Once used, this skill cannot be cast again for 5 minutes. Id: (10013) GD_EMERGENCYCALL Urgent Call Skill Form: Supportive Target: All Online Guildsmen Description: This skill is only enabled during WoE (Guild War). The Guildmaster can summon all online members of his guild to his side. Once used, this skill cannot be cast again for 5 minutes. Id: (10014) Permanent Development Permanent Development Skill Form: Passive Description: This skill enables a 50% chance of adding an extra point whenever an investment in the Guild's commercial growth is made. Which means, the point can be obtain one or two.[/color] Id: (10015) Urgent Call Item Spoiler Alert: Id: (2904) Naqsi Id: (2904) Naqsi Files Spoiler Alert: data\1@ecl.gat data\1@ecl.gnd data\1@ecl.rsw data\alb2trea.gat data\alb2trea.gnd data\alb2trea.rsw data\bif_fild02.gat data\bif_fild02.gnd data\bif_fild02.rsw data\cmd_fild03.gat data\cmd_fild03.gnd data\cmd_fild03.rsw data\default\fogparametertable.txt data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\idnum2itemresnametable.txt data\default\indoorrswtable.txt data\default\itemslotcounttable.txt data\default\mapnametable.txt data\default\mp3nametable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\num2itemresnametable.txt data\default\questid2display.txt data\default\resnametable.txt data\default\viewpointtable.txt data\ecl_fild01.gat data\ecl_fild01.gnd data\ecl_fild01.rsw data\ecl_hub01.gat data\ecl_hub01.gnd data\ecl_hub01.rsw data\ecl_in01.gat data\ecl_in01.gnd data\ecl_in01.rsw data\ecl_in02.gat data\ecl_in02.gnd data\ecl_in02.rsw data\ecl_in03.gat data\ecl_in03.gnd data\ecl_in03.rsw data\ecl_in04.gat data\ecl_in04.gnd data\ecl_in04.rsw data\ecl_tdun01.gat data\ecl_tdun01.gnd data\ecl_tdun01.rsw data\ecl_tdun02.gat data\ecl_tdun02.gnd data\ecl_tdun02.rsw data\ecl_tdun03.gat data\ecl_tdun03.gnd data\ecl_tdun03.rsw data\ecl_tdun04.gat data\ecl_tdun04.gnd data\ecl_tdun04.rsw data\eclage.gat data\eclage.gnd data\eclage.rsw data\english\fogparametertable.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\idnum2itemresnametable.txt data\english\indoorrswtable.txt data\english\itemslotcounttable.txt data\english\mapnametable.txt data\english\mp3nametable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\num2itemresnametable.txt data\english\questid2display.txt data\english\resnametable.txt data\english\viewpointtable.txt data\fogparametertable.txt data\french\fogparametertable.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\idnum2itemresnametable.txt data\french\indoorrswtable.txt data\french\itemslotcounttable.txt data\french\mapnametable.txt data\french\mp3nametable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\num2itemresnametable.txt data\french\questid2display.txt data\french\resnametable.txt data\french\viewpointtable.txt data\german\fogparametertable.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\idnum2itemresnametable.txt data\german\indoorrswtable.txt data\german\itemslotcounttable.txt data\german\mapnametable.txt data\german\mp3nametable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\num2itemresnametable.txt data\german\questid2display.txt data\german\resnametable.txt data\german\viewpointtable.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\indoorrswtable.txt data\itemslotcounttable.txt data\luafiles514\default\lua files\skillinfoz\skilldescript.lub data\luafiles514\default\lua files\skillinfoz\skillinfolist.lub data\luafiles514\lua files\skillinfoz\skillid.lub data\luafiles514\lua files\skillinfoz\skillinfo_f.lub data\luafiles514\lua files\skillinfoz\skilltreeview.lub data\mapnametable.txt data\moc_prydn1.gat data\moc_prydn1.gnd data\moc_prydn1.rsw data\moc_prydn2.gat data\moc_prydn2.gnd data\moc_prydn2.rsw data\model\dewata\풀a01.rsm data\model\dewata\풀a02.rsm data\model\dewata\풀a03.rsm data\model\dewata\풀a04.rsm data\model\eclage\model1.rsm data\model\eclage\나무01.rsm data\model\eclage\나무02.rsm data\model\eclage\나무03.rsm data\model\eclage\나무04.rsm data\model\eclage\나무가로등01.rsm data\model\eclage\나무잎01.rsm data\model\eclage\나무잎02.rsm data\model\eclage\나무잎03.rsm data\model\eclage\나무잎04.rsm data\model\eclage\나무잎05.rsm data\model\eclage\나무장식01.rsm data\model\eclage\나무장식02.rsm data\model\eclage\나무장식03.rsm data\model\eclage\나무장식04.rsm data\model\eclage\나무장식05.rsm data\model\eclage\나무장식06.rsm data\model\eclage\나무장식07.rsm data\model\eclage\나무장식08.rsm data\model\eclage\나무창문01.rsm data\model\eclage\나무창문02.rsm data\model\eclage\덤블01.rsm data\model\eclage\덤블02.rsm data\model\eclage\덤블03.rsm data\model\eclage\덤블04.rsm data\model\eclage\덤블길01.rsm data\model\eclage\덤블길02.rsm data\model\eclage\덤블길03.rsm data\model\eclage\덤블길04.rsm data\model\eclage\덤블길05.rsm data\model\eclage\덤블길06.rsm data\model\eclage\덤블길기둥.rsm data\model\eclage\덤블길이음.rsm data\model\eclage\바위01.rsm data\model\eclage\버섯01.rsm data\model\eclage\버섯02.rsm data\model\eclage\버섯03.rsm data\model\eclage\야이01.rsm data\model\eclage\야이02.rsm data\model\eclage\왕궁가로등01.rsm data\model\eclage\왕궁기둥.rsm data\model\eclage\왕궁데코01.rsm data\model\eclage\왕궁데코02.rsm data\model\eclage\왕궁데코03.rsm data\model\eclage\왕궁발코니01.rsm data\model\eclage\왕궁발코니02.rsm data\model\eclage\왕궁벤치.rsm data\model\eclage\왕궁벽01.rsm data\model\eclage\왕궁벽등.rsm data\model\eclage\왕궁보관함.rsm data\model\eclage\왕궁상점감판01.rsm data\model\eclage\왕궁상점감판02.rsm data\model\eclage\왕궁상점감판03.rsm data\model\eclage\왕궁상점입구.rsm data\model\eclage\왕궁샹들리에.rsm data\model\eclage\왕궁어항.rsm data\model\eclage\왕궁오브.rsm data\model\eclage\왕궁오브링.rsm data\model\eclage\왕궁오브받침.rsm data\model\eclage\왕궁왕좌.rsm data\model\eclage\왕궁창문.rsm data\model\eclage\왕궁책상.rsm data\model\eclage\왕궁침대01.rsm data\model\eclage\왕궁카펱장식.rsm data\model\eclage\왕궁커튼.rsm data\model\eclage\왕궁콘솔.rsm data\model\eclage\왕궁콘솔의자.rsm data\model\eclage\왕궁큰창문.rsm data\model\eclage\왕궁큰커튼.rsm data\model\eclage\왕궁탁자01.rsm data\model\eclage\왕궁탁자02.rsm data\model\eclage\왕궁풀01.rsm data\model\eclage\왕궁풀02.rsm data\model\eclage\왕궁풀03.rsm data\model\eclage\왕궁풀04.rsm data\model\eclage\왕궁화단.rsm data\model\eclage\왕궁회의실의자.rsm data\model\eclage\왕궁회의실테이블.rsm data\model\eclage\이음길.rsm data\model\eclage\절벽01.rsm data\model\eclage\절벽02.rsm data\model\eclage\절벽03.rsm data\model\eclage\천정조명.rsm data\model\eclage\큰나무01.rsm data\model\eclage\큰나무가지01.rsm data\model\eclage\큰나무가지02.rsm data\model\eclage\큰나무가지03.rsm data\model\eclage\큰나무가지04.rsm data\model\eclage\큰나무잎01.rsm data\model\eclage\큰나무잎02.rsm data\model\eclage\큰나무잎03.rsm data\model\eclage\큰나무잎04.rsm data\model\eclage\큰나무잎05.rsm data\model\eclage\큰나무잎06.rsm data\model\eclage\큰나무잎07.rsm data\model\eclage\큰나무잎08.rsm data\model\eclage\타워_계단01.rsm data\model\eclage\타워_계단02.rsm data\model\eclage\타워_계단03.rsm data\model\eclage\타워_계단04.rsm data\model\eclage\타워_계단기둥.rsm data\model\eclage\타워_계단줄.rsm data\model\eclage\타워_기념비.rsm data\model\eclage\타워_기둥.rsm data\model\eclage\타워_문.rsm data\model\eclage\타워_방석01.rsm data\model\eclage\타워_볏집01.rsm data\model\eclage\타워_볏집02.rsm data\model\eclage\타워_수레.rsm data\model\eclage\타워_의자01.rsm data\model\eclage\타워_짐01.rsm data\model\eclage\타워_짐02.rsm data\model\eclage\타워_책장01.rsm data\model\eclage\타워_책장02.rsm data\model\eclage\타워_침대01.rsm data\model\eclage\타워_퀼트천.rsm data\model\eclage\타워_테이블01.rsm data\model\eclage\타워_테이블02.rsm data\model\eclage\타워_테이블03.rsm data\model\eclage\타워_테이블04.rsm data\model\eclage\타워_협탁.rsm data\model\eclage\타워_화분01.rsm data\model\eclage\타워_화분02.rsm data\model\eclage\타워-벽난로.rsm data\model\eclage\탑01.rsm data\model\eclage\홈트리.rsm data\model\eclage\홈트리앞장미01.rsm data\model\eclage\홈트리잎.rsm data\model\malaya\내부난간03.rsm data\model\malaya\내부난간04.rsm data\mp3nametable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\que_avan01.gat data\que_avan01.gnd data\que_avan01.rsw data\questid2display.txt data\resnametable.txt data\spanish\fogparametertable.txt data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\idnum2itemresnametable.txt data\spanish\indoorrswtable.txt data\spanish\itemslotcounttable.txt data\spanish\mapnametable.txt data\spanish\mp3nametable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemdisplaynametable.txt data\spanish\num2itemresnametable.txt data\spanish\questid2display.txt data\spanish\resnametable.txt data\spanish\viewpointtable.txt data\spl_in02.gat data\spl_in02.gnd data\spl_in02.rsw data\splendide.gat data\splendide.gnd data\splendide.rsw data\sprite\npc\4_f_clockdoll.act data\sprite\npc\4_f_clockdoll.spr data\sprite\npc\4_f_fairy2.act data\sprite\npc\4_f_fairy2.spr data\sprite\npc\4_f_pinkwoman.act data\sprite\npc\4_f_pinkwoman.spr data\sprite\npc\4_fairydeadleaf.act data\sprite\npc\4_fairydeadleaf.spr data\sprite\npc\4_frog.act data\sprite\npc\4_frog.spr data\sprite\npc\4_m_blackman.act data\sprite\npc\4_m_blackman.spr data\sprite\npc\4_m_blueman.act data\sprite\npc\4_m_blueman.spr data\sprite\npc\4_m_fairyang.act data\sprite\npc\4_m_fairyang.spr data\sprite\npc\4_m_fairyavant.act data\sprite\npc\4_m_fairyavant.spr data\sprite\npc\4_m_fairyfreak.act data\sprite\npc\4_m_fairyfreak.spr data\sprite\npc\4_m_fairykid6.act data\sprite\npc\4_m_fairykid6.spr data\sprite\npc\4_m_fairyscholar.act data\sprite\npc\4_m_fairyscholar.spr data\sprite\npc\4_m_fairyscholar_dirty.act data\sprite\npc\4_m_fairyscholar_dirty.spr data\sprite\npc\4_m_fariy_hisie.act data\sprite\npc\4_m_fariy_hisie.spr data\sprite\npc\4_m_fariyking.act data\sprite\npc\4_m_fariyking.spr data\sprite\npc\4_m_newoz.act data\sprite\npc\4_m_newoz.spr data\sprite\npc\4_m_oliver.act data\sprite\npc\4_m_oliver.spr data\sprite\npc\4_m_professorworm.act data\sprite\npc\4_m_professorworm.spr data\sprite\npc\4_m_redman.act data\sprite\npc\4_m_redman.spr data\sprite\몬스터\antique_book.act data\sprite\몬스터\antique_book.spr data\sprite\몬스터\cenere.act data\sprite\몬스터\cenere.spr data\sprite\몬스터\faithful_manager.act data\sprite\몬스터\faithful_manager.spr data\sprite\몬스터\lichtern_b.act data\sprite\몬스터\lichtern_b.spr data\sprite\몬스터\lichtern_g.act data\sprite\몬스터\lichtern_g.spr data\sprite\몬스터\lichtern_r.act data\sprite\몬스터\lichtern_r.spr data\sprite\몬스터\lichtern_y.act data\sprite\몬스터\lichtern_y.spr data\sprite\몬스터\menblatt.act data\sprite\몬스터\menblatt.spr data\sprite\몬스터\n_amon_ra.act data\sprite\몬스터\n_amon_ra.spr data\sprite\몬스터\n_ancient_mummy.act data\sprite\몬스터\n_ancient_mummy.spr data\sprite\몬스터\n_arclouse.act data\sprite\몬스터\n_arclouse.spr data\sprite\몬스터\n_mimic.act data\sprite\몬스터\n_mimic.spr data\sprite\몬스터\n_minorous.act data\sprite\몬스터\n_minorous.spr data\sprite\몬스터\n_mummy.act data\sprite\몬스터\n_mummy.spr data\sprite\몬스터\n_vorit.act data\sprite\몬스터\n_vorit.spr data\sprite\몬스터\petal.act data\sprite\몬스터\petal.spr data\sprite\몬스터\petal_bullet.act data\sprite\몬스터\petal_bullet.spr data\sprite\몬스터\rock.act data\sprite\몬스터\rock.spr data\sprite\몬스터\soil.act data\sprite\몬스터\soil.spr data\sprite\몬스터\thicket.act data\sprite\몬스터\thicket.spr data\sprite\아이템\ecl_peonymamy.act data\sprite\아이템\ecl_peonymamy.spr data\sprite\아이템\ecl_sadagui.act data\sprite\아이템\ecl_sadagui.spr data\sprite\아이템\ecl_sequoiadust.act data\sprite\아이템\ecl_sequoiadust.spr data\sprite\아이템\ecl_snowflip.act data\sprite\아이템\ecl_snowflip.spr data\sprite\아이템\eclage_recall.act data\sprite\아이템\eclage_recall.spr data\sprite\아이템\낙엽책갈피.act data\sprite\아이템\낙엽책갈피.spr data\sprite\아이템\낡은라피네의유품.act data\sprite\아이템\낡은라피네의유품.spr data\sprite\아이템\도토리무더기.act data\sprite\아이템\도토리무더기.spr data\sprite\아이템\먼지덩어리.act data\sprite\아이템\먼지덩어리.spr data\sprite\아이템\민첩의글러브.act data\sprite\아이템\민첩의글러브.spr data\sprite\아이템\별모양장식.act data\sprite\아이템\별모양장식.spr data\sprite\아이템\별무늬버섯.act data\sprite\아이템\별무늬버섯.spr data\sprite\아이템\빨간천조각.act data\sprite\아이템\빨간천조각.spr data\sprite\아이템\사다귀.act data\sprite\아이템\사다귀.spr data\sprite\아이템\사로잡힌해츨링.act data\sprite\아이템\사로잡힌해츨링.spr data\sprite\아이템\세계수의먼지.act data\sprite\아이템\세계수의먼지.spr data\sprite\아이템\손재주의글러브.act data\sprite\아이템\손재주의글러브.spr data\sprite\아이템\스노우플립.act data\sprite\아이템\스노우플립.spr data\sprite\아이템\안약.act data\sprite\아이템\안약.spr data\sprite\아이템\에뜰랑의유품.act data\sprite\아이템\에뜰랑의유품.spr data\sprite\아이템\에이반트의연구자료.act data\sprite\아이템\에이반트의연구자료.spr data\sprite\아이템\올리버늑대후드.act data\sprite\아이템\올리버늑대후드.spr data\sprite\아이템\지력의글러브.act data\sprite\아이템\지력의글러브.spr data\sprite\아이템\체력의글러브.act data\sprite\아이템\체력의글러브.spr data\sprite\아이템\페오니마미.act data\sprite\아이템\페오니마미.spr data\sprite\아이템\행운의글러브.act data\sprite\아이템\행운의글러브.spr data\sprite\아이템\화려한요정날개.act data\sprite\아이템\화려한요정날개.spr data\sprite\아이템\황금의잎.act data\sprite\아이템\황금의잎.spr data\sprite\아이템\힘의글러브.act data\sprite\아이템\힘의글러브.spr data\sprite\악세사리\남\남_올리버늑대후드.act data\sprite\악세사리\남\남_올리버늑대후드.spr data\sprite\악세사리\여\여_올리버늑대후드.act data\sprite\악세사리\여\여_올리버늑대후드.spr data\texture\dewata\indo_52.bmp data\texture\eclage\ecl_bed.bmp data\texture\eclage\ecl_bigwood01.bmp data\texture\eclage\ecl_bigwood02.bmp data\texture\eclage\ecl_bigwood03.bmp data\texture\eclage\ecl_bigwood04.bmp data\texture\eclage\ecl_bigwood05.bmp data\texture\eclage\ecl_book01.bmp data\texture\eclage\ecl_candle.bmp data\texture\eclage\ecl_door.bmp data\texture\eclage\ecl_door01.bmp data\texture\eclage\ecl_fild_bottom01.bmp data\texture\eclage\ecl_fild_bottom02.bmp data\texture\eclage\ecl_fild_bottom03.bmp data\texture\eclage\ecl_floow up.bmp data\texture\eclage\ecl_flower.bmp data\texture\eclage\ecl_homewood01.bmp data\texture\eclage\ecl_homewood02.bmp data\texture\eclage\ecl_homewood03.bmp data\texture\eclage\ecl_homewood04.bmp data\texture\eclage\ecl_homewood04.tga data\texture\eclage\ecl_homewood05.bmp data\texture\eclage\ecl_homewood06.bmp data\texture\eclage\ecl_homewood07.bmp data\texture\eclage\ecl_homewood08.bmp data\texture\eclage\ecl_homewood09.bmp data\texture\eclage\ecl_homewood10.bmp data\texture\eclage\ecl_homewood11.bmp data\texture\eclage\ecl_homewood12.bmp data\texture\eclage\ecl_in_bchair.bmp data\texture\eclage\ecl_in_bed.tga data\texture\eclage\ecl_in_bottom01.bmp data\texture\eclage\ecl_in_candle.bmp data\texture\eclage\ecl_in_cape.bmp data\texture\eclage\ecl_in_cape2.bmp data\texture\eclage\ecl_in_capex.bmp data\texture\eclage\ecl_in_chang1.bmp data\texture\eclage\ecl_in_curtail2.bmp data\texture\eclage\ecl_in_curtain.tga data\texture\eclage\ecl_in_dchair.bmp data\texture\eclage\ecl_in_fish.bmp data\texture\eclage\ecl_in_leaf2.bmp data\texture\eclage\ecl_in_leaf3.bmp data\texture\eclage\ecl_in_light.tga data\texture\eclage\ecl_in_light2.bmp data\texture\eclage\ecl_in_lileaf1.bmp data\texture\eclage\ecl_in_ltable.bmp data\texture\eclage\ecl_in_pull.bmp data\texture\eclage\ecl_in_redca.bmp data\texture\eclage\ecl_in_wall.bmp data\texture\eclage\ecl_in_wall01.bmp data\texture\eclage\ecl_jeem.bmp data\texture\eclage\ecl_leaf01.bmp data\texture\eclage\ecl_leaf02.bmp data\texture\eclage\ecl_leaf03.bmp data\texture\eclage\ecl_leaf04.bmp data\texture\eclage\ecl_leaf05.bmp data\texture\eclage\ecl_leaf06.bmp data\texture\eclage\ecl_leaf07.bmp data\texture\eclage\ecl_obj001.bmp data\texture\eclage\ecl_obj001.tga data\texture\eclage\ecl_obj002.bmp data\texture\eclage\ecl_obj002.tga data\texture\eclage\ecl_obj003.bmp data\texture\eclage\ecl_obj01.bmp data\texture\eclage\ecl_obj01.tga data\texture\eclage\ecl_obj02.bmp data\texture\eclage\ecl_obj02.tga data\texture\eclage\ecl_obj03.bmp data\texture\eclage\ecl_obj03_01.bmp data\texture\eclage\ecl_obj04.bmp data\texture\eclage\ecl_obj04.tga data\texture\eclage\ecl_obj05.bmp data\texture\eclage\ecl_obj06.bmp data\texture\eclage\ecl_obj06.tga data\texture\eclage\ecl_obj08.bmp data\texture\eclage\ecl_obj09.bmp data\texture\eclage\ecl_obj09.tga data\texture\eclage\ecl_obj10.bmp data\texture\eclage\ecl_obj11.bmp data\texture\eclage\ecl_obj12.bmp data\texture\eclage\ecl_obj13.bmp data\texture\eclage\ecl_obj13.tga data\texture\eclage\ecl_obj14.bmp data\texture\eclage\ecl_obj15.bmp data\texture\eclage\ecl_obj16.bmp data\texture\eclage\ecl_obj17.bmp data\texture\eclage\ecl_obj18.bmp data\texture\eclage\ecl_obj19.bmp data\texture\eclage\ecl_obj20.bmp data\texture\eclage\ecl_obj21.bmp data\texture\eclage\ecl_obj21.tga data\texture\eclage\ecl_obj22.bmp data\texture\eclage\ecl_port.bmp data\texture\eclage\ecl_rose.bmp data\texture\eclage\ecl_scie.bmp data\texture\eclage\ecl_sic.bmp data\texture\eclage\ecl_sq_bottom01.bmp data\texture\eclage\ecl_sq_bottom02.bmp data\texture\eclage\ecl_sq_bottom03.bmp data\texture\eclage\ecl_sq_bottom04.bmp data\texture\eclage\ecl_sq_wall01.bmp data\texture\eclage\ecl_sq_wall02.bmp data\texture\eclage\ecl_stem01.bmp data\texture\eclage\ecl_stem02.bmp data\texture\eclage\ecl_stem03.bmp data\texture\eclage\ecl_stem04.bmp data\texture\eclage\ecl_stem05.bmp data\texture\eclage\ecl_stem06.bmp data\texture\eclage\ecl_stem07.bmp data\texture\eclage\ecl_stem08.bmp data\texture\eclage\ecl_stem09.bmp data\texture\eclage\ecl_stem10.bmp data\texture\eclage\ecl_stem11.bmp data\texture\eclage\ecl_stem12.bmp data\texture\eclage\ecl_t_dun_bottom01.bmp data\texture\eclage\ecl_t_dun_wall01.bmp data\texture\eclage\ecl_table.bmp data\texture\eclage\ecl_tow_01.bmp data\texture\eclage\ecl_tow_02.bmp data\texture\eclage\ecl_tow_03.bmp data\texture\eclage\ecl_tow_04.bmp data\texture\eclage\ecl_tow_05.bmp data\texture\eclage\ecl_tow_06.bmp data\texture\eclage\ecl_tow_07.bmp data\texture\eclage\ecl_tow_08.bmp data\texture\eclage\ecl_tow_09.bmp data\texture\eclage\ecl_tow_10.bmp data\texture\eclage\ecl_tow_11.bmp data\texture\eclage\ecl_twol.bmp data\texture\eclage\ecl_wood01.bmp data\texture\eclage\ecl_wood02.bmp data\texture\eclage\ecl_wood03.bmp data\texture\eclage\ecl_wood04.bmp data\texture\effect\1-1.tga data\texture\effect\1-10.tga data\texture\effect\1-2.tga data\texture\effect\1-3.tga data\texture\effect\1-4.tga data\texture\effect\1-5.tga data\texture\effect\1-6.tga data\texture\effect\1-7.tga data\texture\effect\1-8.tga data\texture\effect\1-9.tga data\texture\effect\2-1.tga data\texture\effect\2-10.tga data\texture\effect\2-2.tga data\texture\effect\2-3.tga data\texture\effect\2-4.tga data\texture\effect\2-5.tga data\texture\effect\2-6.tga data\texture\effect\2-7.tga data\texture\effect\2-8.tga data\texture\effect\2-9.tga data\texture\effect\ab_offertorium.str data\texture\effect\ab_offertorium_ring.str data\texture\effect\akuma copy.bmp data\texture\effect\all_full_throttle.str data\texture\effect\all_ray_of_protection.tga data\texture\effect\angel.bmp data\texture\effect\angel2.bmp data\texture\effect\arrown.tga data\texture\effect\b_cauldron.bmp data\texture\effect\bb.bmp data\texture\effect\bback_2.bmp data\texture\effect\bback2_2.bmp data\texture\effect\blast.bmp data\texture\effect\bubble_a1.bmp data\texture\effect\bubble_b1.bmp data\texture\effect\bubble_c1.bmp data\texture\effect\bubble_d1.bmp data\texture\effect\bubble1_1.str data\texture\effect\bubble2_1.str data\texture\effect\bubble3_1.str data\texture\effect\bubble4_1.str data\texture\effect\c moon.bmp data\texture\effect\cauldron.bmp data\texture\effect\center.bmp data\texture\effect\center1.bmp data\texture\effect\changematerial_fa.ezv data\texture\effect\changematerial_fa.str data\texture\effect\changematerial_su.ezv data\texture\effect\changematerial_su.str data\texture\effect\charm.bmp data\texture\effect\cherry_circle.bmp data\texture\effect\chill.str data\texture\effect\dancingblade.str data\texture\effect\darkcrow.bmp data\texture\effect\darkcrow.tga data\texture\effect\dust.ezv data\texture\effect\dust_b.bmp data\texture\effect\dust_b_1.bmp data\texture\effect\dust_blast.bmp data\texture\effect\dust_c.bmp data\texture\effect\dust_part copy.bmp data\texture\effect\dust1.bmp data\texture\effect\dustblast_stick.bmp data\texture\effect\dustblast_stick2.bmp data\texture\effect\elemental_1.bmp data\texture\effect\elemental_2.bmp data\texture\effect\elemental_3.bmp data\texture\effect\ff-1.bmp data\texture\effect\fire_smoke.bmp data\texture\effect\flower_leaf.tga data\texture\effect\freeze.bmp data\texture\effect\freezesmall.bmp data\texture\effect\frigg_song.tga data\texture\effect\full_throttle.tga data\texture\effect\gc_darkcrow.str data\texture\effect\glastheim_atk.tga data\texture\effect\glastheim_def.tga data\texture\effect\glastheim_heal.tga data\texture\effect\gn_illusiondoping.str data\texture\effect\guardian.ezv data\texture\effect\guardian.str data\texture\effect\hero_001.tga data\texture\effect\hero_002.tga data\texture\effect\hero_003.tga data\texture\effect\hero_004.tga data\texture\effect\hero_005.tga data\texture\effect\hero_006.bmp data\texture\effect\hero_006.tga data\texture\effect\hero_007.bmp data\texture\effect\hero_008.bmp data\texture\effect\hero_009.bmp data\texture\effect\hero_010.bmp data\texture\effect\hero_011.bmp data\texture\effect\hero_011.tga data\texture\effect\hero_012.bmp data\texture\effect\hero_013.bmp data\texture\effect\hero_014.bmp data\texture\effect\hero_015.bmp data\texture\effect\hero_016.bmp data\texture\effect\hero_017.bmp data\texture\effect\hero_021.tga data\texture\effect\hero_031.tga data\texture\effect\hero_055.tga data\texture\effect\hero01.tga data\texture\effect\hero02.bmp data\texture\effect\hero03.bmp data\texture\effect\hero04.bmp data\texture\effect\hero05.bmp data\texture\effect\hero06.bmp data\texture\effect\hero07.tga data\texture\effect\hero08.bmp data\texture\effect\hero09.bmp data\texture\effect\hero10.bmp data\texture\effect\hero11.bmp data\texture\effect\hero12.bmp data\texture\effect\hero13.bmp data\texture\effect\hero14.bmp data\texture\effect\hero15.bmp data\texture\effect\hero16.bmp data\texture\effect\icemine_.act data\texture\effect\icemine_.spr data\texture\effect\invincibleoff2.str data\texture\effect\kings_grace.tga data\texture\effect\lg_kings_grace.tga data\texture\effect\lock.bmp data\texture\effect\lord_blast.bmp data\texture\effect\magma eruption1.bmp data\texture\effect\magma eruption2.bmp data\texture\effect\magma eruption3.bmp data\texture\effect\magma eruption4.bmp data\texture\effect\magma eruption5.bmp data\texture\effect\magma eruption6.bmp data\texture\effect\magma eruption7.bmp data\texture\effect\magma eruption8.bmp data\texture\effect\moon.bmp data\texture\effect\moon1.bmp data\texture\effect\moon2.bmp data\texture\effect\muk.bmp data\texture\effect\muk2.bmp data\texture\effect\nc_magma_eruption.str data\texture\effect\offertorium.tga data\texture\effect\pok1.bmp data\texture\effect\pok2.bmp data\texture\effect\preist_resurrection_wing2.bmp data\texture\effect\preist_resurrection_wing3.bmp data\texture\effect\ra_unlimit.tga data\texture\effect\rebound.tga data\texture\effect\ring2.bmp data\texture\effect\rk_luxanima.str data\texture\effect\rune_fail.ezv data\texture\effect\rune_fail.str data\texture\effect\rune_success.ezv data\texture\effect\rune_success.str data\texture\effect\rune01.bmp data\texture\effect\rune02.bmp data\texture\effect\rune03.bmp data\texture\effect\rune04.bmp data\texture\effect\rune05.bmp data\texture\effect\rune06.bmp data\texture\effect\rune07.bmp data\texture\effect\rune08.bmp data\texture\effect\rwc2011.ezv data\texture\effect\s_1.bmp data\texture\effect\s_2.bmp data\texture\effect\s_3.bmp data\texture\effect\s_4.bmp data\texture\effect\s_5.bmp data\texture\effect\skid_flash1_a.bmp data\texture\effect\skid_flash1_b.bmp data\texture\effect\skid_flash2_a.bmp data\texture\effect\skid_flash2_b.bmp data\texture\effect\skid_flash3_a.bmp data\texture\effect\skid_flash3_b.bmp data\texture\effect\skid_flash4_a.bmp data\texture\effect\skid_flash4_b.bmp data\texture\effect\skid_illusion_f.bmp data\texture\effect\skid_illusion_s.bmp data\texture\effect\so_elemental_shield.str data\texture\effect\sr_flashcombo.str data\texture\effect\stay2.ezv data\texture\effect\stay2.str data\texture\effect\stone_part copy.bmp data\texture\effect\telekinesis_intense.tga data\texture\effect\throttle.bmp data\texture\effect\thunder_pang1.bmp data\texture\effect\time.bmp data\texture\effect\unlimit.tga data\texture\effect\wl_telekinesis_intense.str data\texture\malaya\ma_handrail01.bmp data\texture\유저인터페이스\basic_interface\0-a.bmp data\texture\유저인터페이스\basic_interface\0-b.bmp data\texture\유저인터페이스\basic_interface\0-c.bmp data\texture\유저인터페이스\basic_interface\1-a.bmp data\texture\유저인터페이스\basic_interface\1-b.bmp data\texture\유저인터페이스\basic_interface\1-c.bmp data\texture\유저인터페이스\basic_interface\2-a.bmp data\texture\유저인터페이스\basic_interface\2-b.bmp data\texture\유저인터페이스\basic_interface\2-c.bmp data\texture\유저인터페이스\basic_interface\2ndpassword_bg.bmp data\texture\유저인터페이스\basic_interface\3-a.bmp data\texture\유저인터페이스\basic_interface\3-b.bmp data\texture\유저인터페이스\basic_interface\3-c.bmp data\texture\유저인터페이스\basic_interface\4-a.bmp data\texture\유저인터페이스\basic_interface\4-b.bmp data\texture\유저인터페이스\basic_interface\4-c.bmp data\texture\유저인터페이스\basic_interface\5-a.bmp data\texture\유저인터페이스\basic_interface\5-b.bmp data\texture\유저인터페이스\basic_interface\5-c.bmp data\texture\유저인터페이스\basic_interface\6-a.bmp data\texture\유저인터페이스\basic_interface\6-b.bmp data\texture\유저인터페이스\basic_interface\6-c.bmp data\texture\유저인터페이스\basic_interface\7-a.bmp data\texture\유저인터페이스\basic_interface\7-b.bmp data\texture\유저인터페이스\basic_interface\7-c.bmp data\texture\유저인터페이스\basic_interface\8-a.bmp data\texture\유저인터페이스\basic_interface\8-b.bmp data\texture\유저인터페이스\basic_interface\8-c.bmp data\texture\유저인터페이스\basic_interface\9-a.bmp data\texture\유저인터페이스\basic_interface\9-b.bmp data\texture\유저인터페이스\basic_interface\9-c.bmp data\texture\유저인터페이스\basic_interface\btn_big_num0.bmp data\texture\유저인터페이스\basic_interface\btn_big_num0_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num0_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num1.bmp data\texture\유저인터페이스\basic_interface\btn_big_num1_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num1_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num2.bmp data\texture\유저인터페이스\basic_interface\btn_big_num2_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num2_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num3.bmp data\texture\유저인터페이스\basic_interface\btn_big_num3_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num3_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num4.bmp data\texture\유저인터페이스\basic_interface\btn_big_num4_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num4_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num5.bmp data\texture\유저인터페이스\basic_interface\btn_big_num5_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num5_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num6.bmp data\texture\유저인터페이스\basic_interface\btn_big_num6_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num6_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num7.bmp data\texture\유저인터페이스\basic_interface\btn_big_num7_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num7_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num8.bmp data\texture\유저인터페이스\basic_interface\btn_big_num8_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num8_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_num9.bmp data\texture\유저인터페이스\basic_interface\btn_big_num9_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_num9_b.bmp data\texture\유저인터페이스\basic_interface\btn_big_numr.bmp data\texture\유저인터페이스\basic_interface\btn_big_numr_a.bmp data\texture\유저인터페이스\basic_interface\btn_big_numr_b.bmp data\texture\유저인터페이스\basic_interface\reset-a.bmp data\texture\유저인터페이스\basic_interface\reset-b.bmp data\texture\유저인터페이스\basic_interface\reset-c.bmp data\texture\유저인터페이스\btn_big_cancel.bmp data\texture\유저인터페이스\btn_big_cancel_a.bmp data\texture\유저인터페이스\btn_big_cancel_b.bmp data\texture\유저인터페이스\btn_big_change.bmp data\texture\유저인터페이스\btn_big_change_a.bmp data\texture\유저인터페이스\btn_big_change_b.bmp data\texture\유저인터페이스\btn_big_change_c.bmp data\texture\유저인터페이스\btn_big_next.bmp data\texture\유저인터페이스\btn_big_next_a.bmp data\texture\유저인터페이스\btn_big_next_b.bmp data\texture\유저인터페이스\btn_big_ok.bmp data\texture\유저인터페이스\btn_big_ok_a.bmp data\texture\유저인터페이스\btn_big_ok_b.bmp data\texture\유저인터페이스\btn_big_unused.bmp data\texture\유저인터페이스\btn_big_unused_a.bmp data\texture\유저인터페이스\btn_big_unused_b.bmp data\texture\유저인터페이스\btn_big_unused_c.bmp data\texture\유저인터페이스\btn_big_used.bmp data\texture\유저인터페이스\btn_big_used_a.bmp data\texture\유저인터페이스\btn_big_used_b.bmp data\texture\유저인터페이스\btn_big_used_c.bmp data\texture\유저인터페이스\collection\낙엽책갈피.bmp data\texture\유저인터페이스\collection\낡은라피네의유품.bmp data\texture\유저인터페이스\collection\도토리무더기.bmp data\texture\유저인터페이스\collection\먼지덩어리.bmp data\texture\유저인터페이스\collection\민첩의글러브.bmp data\texture\유저인터페이스\collection\별모양장식.bmp data\texture\유저인터페이스\collection\별무늬버섯.bmp data\texture\유저인터페이스\collection\빨간천조각.bmp data\texture\유저인터페이스\collection\사다귀.bmp data\texture\유저인터페이스\collection\사로잡힌해츨링.bmp data\texture\유저인터페이스\collection\세계수의먼지.bmp data\texture\유저인터페이스\collection\손재주의글러브.bmp data\texture\유저인터페이스\collection\스노우플립.bmp data\texture\유저인터페이스\collection\안약.bmp data\texture\유저인터페이스\collection\에뜰랑의유품.bmp data\texture\유저인터페이스\collection\에이반트의연구자료.bmp data\texture\유저인터페이스\collection\올리버늑대후드.bmp data\texture\유저인터페이스\collection\지력의글러브.bmp data\texture\유저인터페이스\collection\체력의글러브.bmp data\texture\유저인터페이스\collection\페오니마미.bmp data\texture\유저인터페이스\collection\행운의글러브.bmp data\texture\유저인터페이스\collection\화려한요정날개.bmp data\texture\유저인터페이스\collection\황금의잎.bmp data\texture\유저인터페이스\collection\힘의글러브.bmp data\texture\유저인터페이스\illust\avant01.bmp data\texture\유저인터페이스\illust\avant02.bmp data\texture\유저인터페이스\illust\avn_book01.bmp data\texture\유저인터페이스\illust\avn_book02.bmp data\texture\유저인터페이스\illust\avn_desk01.bmp data\texture\유저인터페이스\illust\avn_desk02.bmp data\texture\유저인터페이스\illust\avn_desk03.bmp data\texture\유저인터페이스\illust\avn_desk04.bmp data\texture\유저인터페이스\illust\avn_desk05.bmp data\texture\유저인터페이스\illust\avn_labo.bmp data\texture\유저인터페이스\illust\bu_alp1.bmp data\texture\유저인터페이스\illust\bu_alp2.bmp data\texture\유저인터페이스\illust\bu_alp3.bmp data\texture\유저인터페이스\illust\bu_alp4.bmp data\texture\유저인터페이스\illust\bu_alp5.bmp data\texture\유저인터페이스\illust\bu_du1.bmp data\texture\유저인터페이스\illust\bu_du2.bmp data\texture\유저인터페이스\illust\bu_du3.bmp data\texture\유저인터페이스\illust\bu_du4.bmp data\texture\유저인터페이스\illust\bu_du5.bmp data\texture\유저인터페이스\illust\bu_maggi1.bmp data\texture\유저인터페이스\illust\bu_maggi2.bmp data\texture\유저인터페이스\illust\bu_maggi3.bmp data\texture\유저인터페이스\illust\bu_maggi4.bmp data\texture\유저인터페이스\illust\bu_mark1.bmp data\texture\유저인터페이스\illust\bu_mark2.bmp data\texture\유저인터페이스\illust\bu_mark3.bmp data\texture\유저인터페이스\illust\bu_mark4.bmp data\texture\유저인터페이스\illust\bu_oliver0.bmp data\texture\유저인터페이스\illust\bu_oliver1.bmp data\texture\유저인터페이스\illust\bu_oliver2.bmp data\texture\유저인터페이스\illust\bu_oliver3.bmp data\texture\유저인터페이스\illust\bu_oliver4.bmp data\texture\유저인터페이스\illust\bu_oliver5.bmp data\texture\유저인터페이스\illust\bu_oliver6.bmp data\texture\유저인터페이스\illust\bu_oliver7.bmp data\texture\유저인터페이스\illust\bu_oliver81.bmp data\texture\유저인터페이스\illust\bu_oliver82.bmp data\texture\유저인터페이스\illust\bu_oliver83.bmp data\texture\유저인터페이스\illust\bu_oliver84.bmp data\texture\유저인터페이스\illust\bu_oliver85.bmp data\texture\유저인터페이스\illust\bu_oliver86.bmp data\texture\유저인터페이스\illust\ep14_bif01.bmp data\texture\유저인터페이스\illust\ep14_bif02.bmp data\texture\유저인터페이스\illust\ep14_bif03.bmp data\texture\유저인터페이스\illust\ep14_etran0.bmp data\texture\유저인터페이스\illust\ep14_etran01.bmp data\texture\유저인터페이스\illust\ep14_etran1.bmp data\texture\유저인터페이스\illust\ep14_etran2.bmp data\texture\유저인터페이스\illust\ep14_etran3.bmp data\texture\유저인터페이스\illust\ep14_etran4.bmp data\texture\유저인터페이스\illust\ep14_etran5.bmp data\texture\유저인터페이스\illust\ep14_etran6.bmp data\texture\유저인터페이스\illust\ep14_etran7.bmp data\texture\유저인터페이스\illust\ep14_etran8.bmp data\texture\유저인터페이스\illust\ep14_pro_worm.bmp data\texture\유저인터페이스\illust\ep14_robert0.bmp data\texture\유저인터페이스\illust\ep14_robert01.bmp data\texture\유저인터페이스\illust\ep14_robert1.bmp data\texture\유저인터페이스\illust\ep14_robert2.bmp data\texture\유저인터페이스\illust\ep14_robert3.bmp data\texture\유저인터페이스\illust\ep14_robert4.bmp data\texture\유저인터페이스\illust\ep14_robert5.bmp data\texture\유저인터페이스\illust\ep14_yai01.bmp data\texture\유저인터페이스\illust\hisie01.bmp data\texture\유저인터페이스\illust\hisie02.bmp data\texture\유저인터페이스\illust\hisie03.bmp data\texture\유저인터페이스\illust\hisie04.bmp data\texture\유저인터페이스\illust\kardui01.bmp data\texture\유저인터페이스\illust\kardui02.bmp data\texture\유저인터페이스\illust\kardui03.bmp data\texture\유저인터페이스\illust\kardui04.bmp data\texture\유저인터페이스\illust\kardui05.bmp data\texture\유저인터페이스\illust\minuel01.bmp data\texture\유저인터페이스\illust\minuel02.bmp data\texture\유저인터페이스\illust\nines01.bmp data\texture\유저인터페이스\illust\nines02.bmp data\texture\유저인터페이스\illust\nines03.bmp data\texture\유저인터페이스\illust\nines04.bmp data\texture\유저인터페이스\illust\war_y1.bmp data\texture\유저인터페이스\illust\war_y2.bmp data\texture\유저인터페이스\illust\war_y3.bmp data\texture\유저인터페이스\illust\war_y4.bmp data\texture\유저인터페이스\item\ecl_peonymamy.bmp data\texture\유저인터페이스\item\ecl_sadagui.bmp data\texture\유저인터페이스\item\ecl_sequoiadust.bmp data\texture\유저인터페이스\item\ecl_snowflip.bmp data\texture\유저인터페이스\item\eclage_recall.bmp data\texture\유저인터페이스\item\낙엽책갈피.bmp data\texture\유저인터페이스\item\낡은라피네의유품.bmp data\texture\유저인터페이스\item\도토리무더기.bmp data\texture\유저인터페이스\item\먼지덩어리.bmp data\texture\유저인터페이스\item\민첩의글러브.bmp data\texture\유저인터페이스\item\별모양장식.bmp data\texture\유저인터페이스\item\별무늬버섯.bmp data\texture\유저인터페이스\item\빨간천조각.bmp data\texture\유저인터페이스\item\사다귀.bmp data\texture\유저인터페이스\item\사로잡힌해츨링.bmp data\texture\유저인터페이스\item\세계수의먼지.bmp data\texture\유저인터페이스\item\손재주의글러브.bmp data\texture\유저인터페이스\item\스노우플립.bmp data\texture\유저인터페이스\item\안약.bmp data\texture\유저인터페이스\item\에뜰랑의유품.bmp data\texture\유저인터페이스\item\에이반트의연구자료.bmp data\texture\유저인터페이스\item\올리버늑대후드.bmp data\texture\유저인터페이스\item\지력의글러브.bmp data\texture\유저인터페이스\item\체력의글러브.bmp data\texture\유저인터페이스\item\페오니마미.bmp data\texture\유저인터페이스\item\행운의글러브.bmp data\texture\유저인터페이스\item\화려한요정날개.bmp data\texture\유저인터페이스\item\황금의잎.bmp data\texture\유저인터페이스\item\힘의글러브.bmp data\texture\유저인터페이스\map\alb2trea.bmp data\texture\유저인터페이스\map\bif_fild02.bmp data\texture\유저인터페이스\map\cmd_fild03.bmp data\texture\유저인터페이스\map\ecl_fild01.bmp data\texture\유저인터페이스\map\ecl_hub01.bmp data\texture\유저인터페이스\map\ecl_tdun01.bmp data\texture\유저인터페이스\map\ecl_tdun02.bmp data\texture\유저인터페이스\map\ecl_tdun03.bmp data\texture\유저인터페이스\map\eclage.bmp data\texture\유저인터페이스\map\moc_prydn1.bmp data\texture\유저인터페이스\map\moc_prydn2.bmp data\texture\유저인터페이스\map\splendide.bmp data\texture\유저인터페이스\map\yuno_fild02.bmp data\turkish\fogparametertable.txt data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\idnum2itemresnametable.txt data\turkish\indoorrswtable.txt data\turkish\itemslotcounttable.txt data\turkish\mapnametable.txt data\turkish\mp3nametable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\num2itemresnametable.txt data\turkish\questid2display.txt data\turkish\resnametable.txt data\turkish\viewpointtable.txt data\viewpointtable.txt data\wav\aira_atk.wav data\wav\amdarais_atk.wav data\wav\amdarais_damage.wav data\wav\amdarais_die.wav data\wav\brinaranea_atk.wav data\wav\brinaranea_die.wav data\wav\effect\ab_offertorium.wav data\wav\effect\all_full_throttle.wav data\wav\effect\gn_illusiondoping.wav data\wav\effect\lg_kings_grace.wav data\wav\effect\nc_magma_eruption.wav data\wav\effect\ra_unlimit.wav data\wav\effect\rk_luxanima.wav data\wav\effect\so_elemental_shield.wav data\wav\effect\sr_flashcombo.wav data\wav\effect\wl_telekinesis_intense.wav data\wav\effect\wm_frigg_song.wav data\wav\fworm_damage.wav data\wav\fworm_q_atk.wav data\wav\fworm_q_damage.wav data\wav\fworm_q_die.wav data\wav\fworm_q_std.wav data\wav\fworm_std.wav data\wav\grand_pere_atk.wav data\wav\grand_pere_die.wav data\wav\king_poring_atk.wav data\wav\king_poring_dam.wav data\wav\king_poring_die.wav data\wav\king_poring_move.wav data\wav\morocc_adt_atk.wav data\wav\morocc_adt_die.wav data\wav\morocc_kid_atk.wav data\wav\muspellskoll_atk.wav data\wav\pere_die.wav data\wav\pere2_atk.wav data\wav\pere3_atk.wav data\wav\queen_scaraba_attack.wav data\wav\queen_scaraba_damage.wav data\wav\queen_scaraba_die.wav data\wav\scaraba_egg_damage.wav data\wav\scaraba_egg_die.wav data\wav\venom_bug_atk.wav data\wav\venom_bug_die.wav data\wav\xm_celine_kimi_atk.wav data\wav\xm_celine_kimi_die.wav data\wav\xm_celine_kimi_std.wav data\yuno_fild02.gat data\yuno_fild02.gnd data\yuno_fild02.rsw
  17. Changed Map Spoiler Alert: aldeba_in - Inside Al De Baran Music: bgm\39.mp3 aldebaran - Al De Baran Music: bgm\39.mp3 gef_tower - Geffen Tower Music: bgm\13.mp3 geffen - Geffen Music: bgm\13.mp3 geffen_in - Inside Geffen Music: bgm\13.mp3 izlude - Izlude Town Music: bgm\26.mp3 izlude_in - Inside Izlude Music: bgm\26.mp3 prontera - Prontera City, Capitol of Rune-Midgard Music: bgm\08.mp3 prt_in - Inside Prontera Music: bgm\08.mp3 Item Spoiler Alert: Id: (16036) Blue Mace [1] Blue Mace which has destructive power. VIT +5, INT +5. Premium: ATk+ 20% Reduce 10% Cast time Type : blunt Attack : 7190 Weight : 150 Weapon Level : 3 Required Level : 100 Jobs : Sura Type Id: (16036) Blue Mace [1] Mace bleue avec des pouvoirs destructeurs. VIT +5, INT +5. Premium: ATk+ 20% Reduce 10% Cast time Type : blunt Puissance : 7190 Poids : 150 Niveau Arme : 3 Niveau requis : 100 Profession : Sura Id: (16036) Blue Mace [1] Blaue Keule mit zerstörerischer Kraft. VIT +5, INT +5. Premium: ATk+ 20% Reduziert Castzeit um 10%. Type : Mace Angriff : 7190 Gewicht : 150 Waffenlevel : 3 Benötigter Level : 100 Jobs : Sura Id: (16036) Blue Mace [1] Blue Mace which has destructive power. VIT +5, INT +5. Premium: ATk+ 20% Reduce 10% Cast time Type : blunt Attack : 7190 Weight : 150 Weapon Level : 3 Required Level : 100 Jobs : Sura Type Files Spoiler Alert: data\default\etcinfo.txt data\default\idnum2itemdesctable.txt data\default\mp3nametable.txt data\default\num2itemdesctable.txt data\english\etcinfo.txt data\english\idnum2itemdesctable.txt data\english\mp3nametable.txt data\english\num2itemdesctable.txt data\etcinfo.txt data\french\etcinfo.txt data\french\idnum2itemdesctable.txt data\french\mp3nametable.txt data\french\num2itemdesctable.txt data\german\etcinfo.txt data\german\idnum2itemdesctable.txt data\german\mp3nametable.txt data\german\num2itemdesctable.txt data\idnum2itemdesctable.txt data\luafiles514\german\lua files\msgstring_de.lub data\luafiles514\german\lua files\msgstring_fr.lub data\mp3nametable.txt data\num2itemdesctable.txt data\spanish\etcinfo.txt data\spanish\idnum2itemdesctable.txt data\spanish\mp3nametable.txt data\spanish\num2itemdesctable.txt data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\turkish\etcinfo.txt data\turkish\idnum2itemdesctable.txt data\turkish\mp3nametable.txt data\turkish\num2itemdesctable.txt
  18. Added Item Spoiler Alert: Id: (12832) Mysterious Water This item can't be traded. Life potion mixed with the various recovery potions. Recovery 4% of MHP every 3 seconds for 10 minutes. Not available in berserk condition. When player's character becomes combat ineffective, the item buff effect will wear off. Weight : 1 Id: (12832) Mysterious Water Non échangeable. Un mélange de différentes potions. Redonne 4% de MHP toutes les 3 secondes pendant 10 minutes. Ne fonctionne pas sous l'état Berserk. Si le joueur est mis KO, l'effet disparaitra. Poids : 1 Id: (12832) Mysterious Water Dieser Gegenstand kann nicht gehandelt werden. Ein Trank der aus mehreren regenerierenden Säften hergestellt wurde. Regeneriert 4% der Max HP alle 3 Sekunden für 10 Minuten. Nicht im Berserk Status verfügbar. Wenn der Charakter stirbt dann verschwindet dieser Effekt. Gewicht : 1 Id: (12832) Mysterious Water This item can't be traded. Life potion mixed with the various recovery potions. Recovery 4% of MHP every 3 seconds for 10 minutes. Not available in berserk condition. When player's character becomes combat ineffective, the item buff effect will wear off. Weight : 1 Id: (17179) Mysterious Water Box50 Box with the 50 Mysterious water. This item can't be traded. Life potion mixed with the various recovery potions. Recovery 4% of MHP every 3 seconds for 10 minutes. Not available in berserk condition. When player's character becomes combat ineffective, the item buff effect will wear off. Weight : 1 Id: (17179) Mysterious Water Box50 Boite contenant 50 Mysterious Water; Non échangeable. Un mélange de différentes potions. Redonne 4% de MHP toutes les 3 secondes pendant 10 minutes. Ne fonctionne pas sous l'état Berserk. Si le joueur est mis KO, l'effet disparaitra. Poids : 1 Id: (17179) Mysterious Water Box50 Eine Schachtel mit 50 Mysterious Water. Dieser Gegenstand kann nicht gehandelt werden. Ein Trank der aus mehreren regenerierenden Säften hergestellt wurde. Regeneriert 4% der Max HP alle 3 Sekunden für 10 Minuten. Nicht im Berserk Status verfügbar. Wenn der Charakter stirbt dann verschwindet dieser Effekt. Gewicht : 1 Id: (17179) Mysterious Water Box50 Box with the 50 Mysterious water. This item can't be traded. Life potion mixed with the various recovery potions. Recovery 4% of MHP every 3 seconds for 10 minutes. Not available in berserk condition. When player's character becomes combat ineffective, the item buff effect will wear off. Weight : 1 Changed Item Spoiler Alert: Id: (12578) Rapid Life PotionWater This item can't be traded. Potion contains verious recovery herb juice. Effective for faster wound healing. Recovers 6% of MHP every 3 seconds for 10 minutes. Not available in berserk condition. When player's character becomes combat ineffective, the item buff effect will wear off. Weight : 1 Id: (12578) Rapid Life PotionWater Id: (12578) Rapid Life PotionWater Id: (12578) Rapid Life PotionWater This item can't be traded. Potion contains verious recovery herb juice. Effective for faster wound healing. Recovers 6% of MHP every 3 seconds for 10 minutes. Not available in berserk condition. When player's character becomes combat ineffective, the item buff effect will wear off. Weight : 1 Id: (14495) Brilliant Golden Wings Box A box that contains 1 Aquarius Diadem in it. A diadem that represents Aquarius which is the 11th sign of Zodiac. An amethyst, the birtstone, is embedded on it. STR + 2, FLEE + 10, Increase resistance against wind property attack by 5%. If refined higher than +7 DEF + 1, ATK + 15. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All JobsGive a costume Brilliant Golden Wings for one week. Gold Wings to shine brightly. Can give you some zeny when you kill a monster. Can use the skills Discount, Overcharge and Gank LV10. Weight : 1 Id: (14495) Brilliant Golden Wings Box Une boîte contenant 1 Aquarius Diadem. _ Un diadème représDonne un costume Brilliant Golden Wings pentdant le Verseau, le 11e signe du zodiaque. Une améthyste porte-bonheur est incrustée dans ce bijou. STR +2, FLEE +10, augmente de 5 % la résistance contre les attaques de propriété Wind. S'il est amélioré au-dessus de +7, gagne DEF +1, ATK +15. Classe d'objet : Chapeau/casque Défense : 3 Emplaceune semaine. Des ailes dorées d'une brillance intense. A une chance de vous donner des zeny lorsque vous éliminez un monstre. Perment : Haut Poids : 30 Niveau requis : 70 Profession : Tous les jobsd'utiliser Discount, Overcharge et Gank LV10. Poids : 1 Id: (14495) Brilliant Golden Wings Box Eine Kiste mit 1 Aquarius Diadem. _ Ein Diadem, der für das elfte Tierkreiszeichen Pisces steht. Der Geburtsstein Amethyst ist darauf angebraucht. STR + 2, FLEE + 10, erhöht die WiderstandskraftGibt dir eine Woche lang das Kostüme 'Brilliant Golden Wings'. Gold Wings to shine brightly. Hat eine Chance dir Zeny zu gegben Angriffe durch die Wind-Eigenschaft um 5 %. Wenn veredelt, mehr als +7 DEF + 1, ATK + 15. GegenstandsArt: Headgear Verteidigung: 3 Position: Upper Gewicht: 30 Benötigt Level: 70 Jobs: Alle Jobs, wenn du ein Monster tötest. Erlaubt es dir 'Discount', 'Overcharge' und 'Gank LV10' zu benutzen. Gewicht : 1 Id: (14495) Brilliant Golden Wings Box A box that contains 1 Aquarius Diadem in it. A diadem that represents Aquarius which is the 11th sign of Zodiac. An amethyst, the birtstone, is embedded on it. STR + 2, FLEE + 10, Increase resistance against wind property attack by 5%. If refined higher than +7 DEF + 1, ATK + 15. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All JobsGive a costume Brilliant Golden Wings for one week. Gold Wings to shine brightly. Can give you some zeny when you kill a monster. Can use the skills Discount, Overcharge and Gank LV10. Weight : 1 Id: (14496) Wing Of Happiness Box A box that contains 1 Aquarius Crown in it. A crowm that represents Aquarius which is the 11th sign of Zodiac. An amethyst, the birthstone, is embedded on it. STR + 2, FLEE + 10, Increase resistance against wind property attack by 5%. If refined higher than +7 DEF + 1, ATK + 15. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All JobsGive a costume Wing Of Happiness for one week. Wings to make you happy. Reduce damages from Fire, Earth, Wind and Water elements by 10%. Weight : 1 Id: (14496) Wing Of Happiness Box Une boîte contenant 1 Aquarius Crown. _ Une couronne représDonne un costume Wing Of Happiness pentdant le Verseau, le 11e signe du zodiaque. Une améthyste porte-bonheur est incrustée dans ce bijou. STR +2, FLEE +10, augmente de 5 % la résistance contre les attaques de propriété Wind. Si elle est améliorée au-dessus de +7, gagne DEF +1, ATK +15. Classe d'objet : Chapeau/casque Défense : 3 Emplacement : Haut Poids : 30 Niveau requis : 70 Profession : Tous les jobsune semaine. Des ailes pour te rendre joyeux. Réduis les dégâts Fire, Earth, Wind et Water de 10%. Poids : 1 Id: (14496) Wing Of Happiness Box Eine Kiste mit 1 Aquarius Crown. _ Eine Krone, die für das elfte Tierkreiszeichen Aquarius steht. Der Geburtsstein Amethyst ist darauf angebraucht. STR + 2, FLEE + 10, erhöht die Widerstandskraft gegen Angriffe durch die Wind-Eigenschaft um 5 %. Wenn veredelt, mehr als +7 DEF + 1, ATK + 15. GegenstandsArt: Headgear Verteidigung: 3 Position: Upper Gewicht: 30 Benötigt Level: 70 Jobs: Alle JobsGibt dir eine Woche lang das Kostüme 'Wing Of Happiness'. Wings to make you happy. Verringert den Fire-, Earth-, Wind- und Water-Schaden um 10%. Gewicht : 1 Id: (14496) Wing Of Happiness Box A box that contains 1 Aquarius Crown in it. A crowm that represents Aquarius which is the 11th sign of Zodiac. An amethyst, the birthstone, is embedded on it. STR + 2, FLEE + 10, Increase resistance against wind property attack by 5%. If refined higher than +7 DEF + 1, ATK + 15. Class : Headgear Defense : 3 Location : Upper Weight : 30 Required Level : 70 Jobs : All JobsGive a costume Wing Of Happiness for one week. Wings to make you happy. Reduce damages from Fire, Earth, Wind and Water elements by 10%. Weight : 1 Id: (20727) Brilliant Golden Wings Gold Wings to shine brightly. Can give you some zeny when you kill a monster. Can use the skills Discount, Overcharge and Gank LV10. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20727) Brilliant Golden Wings Gold Wings to shine brightly. Can give you some zeny when you kill a monster. Can use the skills Discount, Overcharge and Gank LV10. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20761) C Wing Of Happiness Wings to make you happy. Reduce damages from Fire, Earth, Wind and Water elements by 10%. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20761) C Wing Of Happiness Wings to make you happy. Reduce damages from Fire, Earth, Wind and Water elements by 10%. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Files Spoiler Alert: data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\idnum2itemresnametable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\num2itemresnametable.txt data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\idnum2itemresnametable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\num2itemresnametable.txt data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\idnum2itemresnametable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\num2itemresnametable.txt data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\idnum2itemresnametable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\num2itemresnametable.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\luafiles514\german\lua files\msgstring_de.lub data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemdisplaynametable.txt data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\idnum2itemresnametable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\num2itemresnametable.txt
  19. Added Item Spoiler Alert: Id: (11555) RGRed Potion A recovery potion made with red herb and Yggdrasil essence. Recovers 325 HP. Weight : 4 Id: (11555) RGRed Potion Une potion de soin faite de Red Herb et d'essence d'Yggdrasil. Régénère 325 HP. Poids : 4 Id: (11555) RGRed Potion Ein Potion zur Regenerierung aus Red Herb und einer Essenz von Yggdrasil. Regeneriert 325 HP. Gewicht : 4 Id: (11555) RGRed Potion A recovery potion made with red herb and Yggdrasil essence. Recovers 325 HP. Weight : 4 Id: (11565) White potion unable to trade with other account. Vital recovery potion made with white herb. Recovers 325 HP. Weight : 15 Id: (11565) White potion Impossible à échanger. Potion permettant de récupérer environ 325 HP, fabriquée à partir d'extraits d'Herbes Blanches. Poids : 15 Id: (11565) White potion Kann nicht an andere Accounts gehandelt werden. Ein vitaler Potion aus White Herbs. Regeneriert 325 HP. Gewicht : 15 Id: (11565) White potion unable to trade with other account. Vital recovery potion made with white herb. Recovers 325 HP. Weight : 15 Id: (11568) Red Slim Potion unable to trade with other account. Redpotion with much light weight. _ Weight : 2 Id: (11568) Red Slim Potion Impossible à échanger. Aussi efficace que de la Red potion mais plus léger. _ Poids : 2 Id: (11568) Red Slim Potion Kann nicht an andere Accounts gehandelt werden. Ein Red Potion mit weniger Gewicht. _ Gewicht : 2 Id: (11568) Red Slim Potion unable to trade with other account. Redpotion with much light weight. _ Weight : 2 Id: (11572) Blue Potion unable to trade with other account. Mental recovery drink that recoverSP 60 is made by blue grind herb. _ Weight : 15 Id: (11572) Blue Potion Impossible à échanger. Potion permettant de récupérer environ 60 SP, fabriquée à partir d'extraits d'Herbes Bleues. _ Poids : 15 Id: (11572) Blue Potion Kann nicht an andere Accounts gehandelt werden. Ein mentaler Drink aus Blue Herb der SP 60 regeneriert. _ Gewicht : 15 Id: (11572) Blue Potion unable to trade with other account. Mental recovery drink that recoverSP 60 is made by blue grind herb. _ Weight : 15 Id: (11573) White Slim Potion unable to trade with other account. The effect is same as like white potion but much lighter. _ Weight : 5 Id: (11573) White Slim Potion Impossible à échanger. Aussi efficace que de la White potion mais plus léger. _ Poids : 5 Id: (11573) White Slim Potion Kann nicht an andere Accounts gehandelt werden. Der Effekt ist wie bei White Potion jedoch ist dieser sehr viel leichter. _ Gewicht : 5 Id: (11573) White Slim Potion unable to trade with other account. The effect is same as like white potion but much lighter. _ Weight : 5 Id: (11575) Fortune Cookie Delicious cookie of fortune. Weight : 3 Id: (11575) Fortune Cookie Délicieux biscuit chinois. Poids : 3 Id: (11575) Fortune Cookie Ein leckerer Glückskeks. Gewicht : 3 Id: (11575) Fortune Cookie Delicious cookie of fortune. Weight : 3 Id: (11576) Fortune Lollipop A lolipop candy of fortune. _ Weight : 4 Id: (11576) Fortune Lollipop Une sucette amenant la chance. _ Poids : 4 Id: (11576) Fortune Lollipop Ein Lolipop als Glücksbringer. _ Gewicht : 4 Id: (11576) Fortune Lollipop A lolipop candy of fortune. _ Weight : 4 Id: (11577) Rice Ball Home made rice ball for lovely kids! _ Weight : 3 Id: (11577) Rice Ball Boule de riz faite maison pour les enfants sages! _ Poids : 3 Id: (11577) Rice Ball Ein hausgemachter Reiskuchen für artige Kinder! _ Gewicht : 3 Id: (11577) Rice Ball Home made rice ball for lovely kids! _ Weight : 3 Id: (11578) Lollipop A stick type candy recovers 105 HP. _ Weight : 4 Id: (11578) Lollipop Sucete permettant de récupérer 105 HP. _ Poids : 4 Id: (11578) Lollipop Eine Zuckerstange. Regeneriert 105 HP. _ Gewicht : 4 Id: (11578) Lollipop A stick type candy recovers 105 HP. _ Weight : 4 Id: (11579) Fortune Candy A Candy of fortune _ Weight : 3 Id: (11579) Fortune Candy Un bonbon qui porterait chance. _ Poids : 3 Id: (11579) Fortune Candy Ein Glückskeks. _ Gewicht : 3 Id: (11579) Fortune Candy A Candy of fortune _ Weight : 3 Id: (11580) Candy A sweet delicious candy, recovers 45 HP. _ Weight : 3 Id: (11580) Candy Un délicieux bonbon sucré, permet e récupérer 45 HP. _ Poids : 3 Id: (11580) Candy Eine süße und leckere Süßigkeit. Regeneriert 45 HP. _ Gewicht : 3 Id: (11580) Candy A sweet delicious candy, recovers 45 HP. _ Weight : 3 Id: (11581) A Piece Of Cake A slice of cake tastes creamy and sweet. Recovers small amount of health. Weight : 10 Id: (11581) A Piece Of Cake Gâteau composé d'une délicieuse crème et qui sent merveilleusement bon, coupé en morceaux. régénère d'une partie de HP. Poids : 10 Id: (11581) A Piece Of Cake Ein cremiges und süßes Kuchenstück. Regeneriert eine kleine Menge HP. Gewicht : 10 Id: (11581) A Piece Of Cake A slice of cake tastes creamy and sweet. Recovers small amount of health. Weight : 10 Id: (11582) Well Baked Cookie Well baked cookie for special ocasion. Recovers small amount of health. Weight : 3 Id: (11582) Well Baked Cookie Biscuit au goût délicieux. Régénère une partie des HP. Poids : 3 Id: (11582) Well Baked Cookie Ein Keks für eine besondere Gelegenheit. Regeneriert eine kleine Menge HP. Gewicht : 3 Id: (11582) Well Baked Cookie Well baked cookie for special ocasion. Recovers small amount of health. Weight : 3 Id: (11583) Chocolate Drink This drink is made with chocolate and milk that special cook is able to make it with unique recipe. The manager of palace would like to expect to drink it slowly but basically gulp this with one hand. _ Weight : 15 Id: (11583) Chocolate Drink Une boisson mêlant du chocolat et du lait, trouvée dans un livre de recettes du Royal Court Dessert Specialist. Le chef de la cour souhaiterait que les convives la boivent avec le plus d'élégance possible. Malheureusement, elle est généralement avalée d'un trait, avec un beau sourire au coin des lèvres. _ Poids : 15 Id: (11583) Chocolate Drink Ein spezielles Getränk aus Schokolade und Milch. Der Manager des Palastes empfiehlt es langsam und mit einer Hand auszutrinken. _ Gewicht : 15 Id: (11583) Chocolate Drink This drink is made with chocolate and milk that special cook is able to make it with unique recipe. The manager of palace would like to expect to drink it slowly but basically gulp this with one hand. _ Weight : 15 Id: (11584) White Chocolate A white chocolate specially made without cacao base. Has more sweet taste than the normal one. _ Weight : 8 Id: (11584) White Chocolate Du chocolat blanc fait spécialement sans base de cacao. Est plus doux que le chocolat normal. _ Poids : 8 Id: (11584) White Chocolate A white chocolate specially made without cacao base. Has more sweet taste than the normal one. _ Gewicht : 8 Id: (11584) White Chocolate A white chocolate specially made without cacao base. Has more sweet taste than the normal one. _ Weight : 8 Id: (11585) Handmade Chocolate Hand made chocolate famous along ladies. _ Weight : 8 Id: (11585) Handmade Chocolate Du chocolat fait main apprécié des femmes. _ Poids : 8 Id: (11585) Handmade Chocolate Eine selbstgemachte Schokolade die bei Mädchen sehr beliebt ist. _ Gewicht : 8 Id: (11585) Handmade Chocolate Hand made chocolate famous along ladies. _ Weight : 8 Id: (11586) Handmade Chocolate A white chocolate great for expressing your heart those loved ones. _ Weight : 8 Id: (11586) Handmade Chocolate Du chocolat blanc. Parfait pour exprimer vos sentiments à l'être aimé. _ Poids : 8 Id: (11586) Handmade Chocolate Eine weiße Schokolade, mit der man seine Zuneigung zu Jemandem gut ausdrücken kann. _ Gewicht : 8 Id: (11586) Handmade Chocolate A white chocolate great for expressing your heart those loved ones. _ Weight : 8 Id: (11587) Chocolate A chocolate made with roasted cacao powder. Mix with milk, a great collaboration. _ Weight : 2 Id: (11587) Chocolate Du chocolat fait avec de la poudre de cacao torréfié. Mélangé avec du lait pour un accord parfait. _ Poids : 2 Id: (11587) Chocolate Eine Schokolade, bei der der Kakao in einem speziellen Verfahren geröstet wurde. Schmeckt einfach großartig zusammen mit einem Glas Milch. _ Gewicht : 2 Id: (11587) Chocolate A chocolate made with roasted cacao powder. Mix with milk, a great collaboration. _ Weight : 2 Id: (19697) Rudolph Santa Hat Costume This Santa hat is remodeled to put deer. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Id: (19697) Rudolph Santa Hat Costume Ce chapeau de Noël a été modifié pour y ajouter un renne. Class : Costume Defense : 0 Position : Haut Poids : 0 Niveau Requis: 1 Profession : Toutes Id: (19697) Rudolph Santa Hat Costume Ein Rentier mit Weihnachtshut. Gegenstandsart : Costume Defense : 0 Kopfposition : Oben Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Jobs Id: (19697) Rudolph Santa Hat Costume This Santa hat is remodeled to put deer. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Id: (19707) Polar Bear Cap Costume Christmas hat that Raccoon Hooray team 'borrowed' from Santa. It is very helpful for the Raccoons to keep warm since they're currently homeless. Class : Costume Location : Upper Weight : 0 Required Level : 1 Jobs : All Id: (19707) Polar Bear Cap Costume Chapeau de Noël que l'équipe de ratons laveur Hooray a 'emprunté' au Père Noël. Il aide beaucoup les ratons laveur à avoir chaud puisqu'ils sont actuellement sans abri. Type : Costume Position : Haut Poids : 0 Niveau Requis: 1 Profession : Toutes Id: (19707) Polar Bear Cap Costume Ein Weihnachtshut, den der Weihnachtsmann an das Racoon Team 'geliehen' hat. Er hält die Raccoons sehr warm, da sie momentan kein Zuhause haben. Gegenstandsart : Costume Kopfposition : Oben Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Jobs Id: (19707) Polar Bear Cap Costume Christmas hat that Raccoon Hooray team 'borrowed' from Santa. It is very helpful for the Raccoons to keep warm since they're currently homeless. Class : Costume Location : Upper Weight : 0 Required Level : 1 Jobs : All Id: (19982) Santa Hat Costume This is a special hat that made from red fabric. Certain generous old man could put this hat. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Id: (19982) Santa Hat Costume Un chapeau spécial fait de tissu rouge. Un vieil homme généreux pourrait porter ce chapeau. Type : Costume Defense : 0 Position : Haut Poids : 0 Niveau Requis: 1 Profession : Toutes Id: (19982) Santa Hat Costume Dieser besondere Hut ist aus rotem Stoff. Er steht alten Männern mit Bart sehr gut. Gegenstandsart : Costume Defense : 0 Kopfposition : Oben Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Jobs Id: (19982) Santa Hat Costume This is a special hat that made from red fabric. Certain generous old man could put this hat. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Id: (20222) Blue Pigtail Santa Hat Costume Cute Santa hat that is appropriate for pretty boy. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Id: (20222) Blue Pigtail Santa Hat Costume Chapeau de Noël mignon approprié pour les beaux garçons. Type : Costume Defense : 0 Position : Haut Poids : 0 Niveau Requis: 1 Profession : Toutes Id: (20222) Blue Pigtail Santa Hat Costume Ein niedlicher Weihnachtshut, der Jungen gut steht. Gegenstandsart : Costume Defense : 0 Kopfposition : Oben Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Jobs Id: (20222) Blue Pigtail Santa Hat Costume Cute Santa hat that is appropriate for pretty boy. Class : Costume Defense : 0 Location : Upper Weight : 0 Required Level : 1 Jobs : All Id: (22542) Potion Concentration unable to trade with other account. This syrup increases concentration. If you take it, the attack speed is increased. All of class can use it. Weight : 10 Id: (22542) Potion Concentration Impossible à échanger. Ce sirop augmente la concentration. Si vous en prenez, votre vitesse d'attaque augmentera. Toutes les classes peuvent l'utiliser. Poids : 10 Id: (22542) Potion Concentration Kann nicht an andere Accounts gehandelt werden. Dieses Sirup erhöht die Konzentration. Wenn man es schluckt, erhöht sich die Angriffsgeschwindigkeit. Kann von allen Klassen benutzt werden. Gewicht : 10 Id: (22542) Potion Concentration unable to trade with other account. This syrup increases concentration. If you take it, the attack speed is increased. All of class can use it. Weight : 10 Id: (22543) Potion Berserk unable to trade with other account. This honey syrup boil your blood hot and makes you warrior. If you take it, the attack speed is increased. Only over level 85 characters are able to use it( Available for sword man class, Rogue, Wizard, merchant class) Weight : 20 Id: (22543) Potion Berserk Impossible à échanger. Ce sirop au miel fait bouillir votre sang et vous change en véritable guerrier. Si vous en prenez, votre vitesse d'attaque augmentera. Ne peut être utilisé qu'au delà du niveau 85 (Uniquement pour les classes Swordman, Rogue, Wizard, Merchant) Poids : 20 Id: (22543) Potion Berserk Kann nicht an andere Accounts gehandelt werden. Dieser Honigsirup bringt dein Blut zum Kochen und macht einen wahren Krieger aus dir. Wenn man es schluckt, erhöht sich die Angriffsgeschwindigkeit. Kann ab Lv. 85 benutzt werden.(Verfügbar für Swordman Cls, Rogue, Wizard und Merchant Cls) Gewicht : 20 Id: (22543) Potion Berserk unable to trade with other account. This honey syrup boil your blood hot and makes you warrior. If you take it, the attack speed is increased. Only over level 85 characters are able to use it( Available for sword man class, Rogue, Wizard, merchant class) Weight : 20 Id: (22544) Potion Awakening unable to trade with other account. This honey syrup wakes you up and increase attack speed. Only over level 40 characters are able to use it( unavailable Acolyte, Priest, Bard, Dancer) Weight : 15 Id: (22544) Potion Awakening Impossible à échanger. Ce sirop au miel vous donnera un coup de fouet et augmentera votre vitesse d'attaque. Seuls les personnages au dessus du niveau 40 peuvent l'utiliser (Inutilisable par les Acolyte, Priest, Bard, Dancer) Poids : 15 Id: (22544) Potion Awakening Kann nicht an andere Accounts gehandelt werden. Dieses Honigsirup macht wach und erhöht die Angriffsgeschwindigkeit. Kann ab Lv. 40 benutzt werden. (Nicht für Acolyte, Priest, Bard und Dancer nutzbar) Gewicht : 15 Id: (22544) Potion Awakening unable to trade with other account. This honey syrup wakes you up and increase attack speed. Only over level 40 characters are able to use it( unavailable Acolyte, Priest, Bard, Dancer) Weight : 15 Id: (22550) Cookie Bag unable to trade with other account. This bag is packed with snacks that children favorite. _ Weight : 7 Id: (22550) Cookie Bag Impossible à échanger. Un sac rempli de délicieux biscuits, très populaires auprès des enfants. _ Poids : 7 Id: (22550) Cookie Bag Kann nicht an andere Accounts gehandelt werden. In dieser Tasche befinden sich verschiedene Snacks, die Kinder gerne mögen. _ Gewicht : 7 Id: (22550) Cookie Bag unable to trade with other account. This bag is packed with snacks that children favorite. _ Weight : 7 Id: (22551) Sesame Pastry unable to trade with other account. Tasty snack made with natural grain and walnut powders. Represents 4 blessings well known in Asian culture.. Temporarily increase accuracy for 30. _ Weight : 7 Id: (22551) Sesame Pastry Impossible à échanger. Délicieux snack fait de céréales et de poudre de noix. Représente 4 prières bien connues en Asie. Augmente temporairement la précision de 30. _ Poids : 7 Id: (22551) Sesame Pastry Kann nicht an andere Accounts gehandelt werden. Ein leckerer Snack aus natürlichen Inhaltsstoffen und Walnussmehl. Repräsentiert die 4 Segen, die in Asien sehr bekannt sind. Erhöht temporär Zielgenauigkeit um 30. _ Gewicht : 7 Id: (22551) Sesame Pastry unable to trade with other account. Tasty snack made with natural grain and walnut powders. Represents 4 blessings well known in Asian culture.. Temporarily increase accuracy for 30. _ Weight : 7 Id: (22552) Honey Pastry unable to trade with other account. Traditional snack made with natural grains. Temporarily increase 30 evade rate. _ Weight : 7 Id: (22552) Honey Pastry Impossible à échanger. Snack traditionnel fait de céréales. Augmente temporairement l'esquive de 30. _ Poids : 7 Id: (22552) Honey Pastry Kann nicht an andere Accounts gehandelt werden. Ein traditioneller Snack mit natürlichen Zutaten. Erhöht temporär Ausweichen um 30. _ Gewicht : 7 Id: (22552) Honey Pastry unable to trade with other account. Traditional snack made with natural grains. Temporarily increase 30 evade rate. _ Weight : 7 Id: (22553) Rainbow Cake unable to trade with other account. A mottle colored rice cake. Famous in eastern countries. Temporarily increase 10 ATK and MATK. _ Weight : 7 Id: (22553) Rainbow Cake Impossible à échanger. Un gâteau de riz marbré. Fameux dans les pays orientaux. Augmente temporairement ATK et MATK de 10. _ Poids : 7 Id: (22553) Rainbow Cake Kann nicht an andere Accounts gehandelt werden. Ein bunter Reiskuchen. Ein sehr bekanntes Gericht im asiatischen Raum. Erhöht temporär 10 ATK und MATK. _ Gewicht : 7 Id: (22553) Rainbow Cake unable to trade with other account. A mottle colored rice cake. Famous in eastern countries. Temporarily increase 10 ATK and MATK. _ Weight : 7 Id: (22870) Christmas Package unable to trade with other account. You could feel Christmas from this fancy package. (When Christmas event is over, this item will be removed.) Weight : 1 Id: (22870) Christmas Package Impossible à échanger. Vous pouvez ressentir Noël grâce à ce paquet fantaisie. (Cet objet sera supprimé une fois la période de Noël terminée) Poids : 1 Id: (22870) Christmas Package Kann nicht an andere Accounts gehandelt werden. Dieses Paket duftet nach Weihnachten. (Nach dem Weihnachtsevent verschwindet dieser Gegenstand.) Gewicht : 1 Id: (22870) Christmas Package unable to trade with other account. You could feel Christmas from this fancy package. (When Christmas event is over, this item will be removed.) Weight : 1 Changed Item Spoiler Alert: Id: (756) Rough Oridecon Minerai brut d'oridecon, parfois appelé le "métal divin". Difficile à raffiner et transformer en oridecon. _ Poids : 20 Id: (990) Red Blood Minerai brut brillant d'un rouge vif, avec des reflets d'un jaune orangé en son sein. On dit qu'il est imprégné de l'élément Fire, et se transforme en pierre enchantée "Flame Heart" après raffinage. _ Poids : 5 Id: (991) Crystal Blue Minerai brut brillant d'un bleu d'azur, avec des reflets d'un bleu profond en son sein. On dit qu'il est imprégné de l'élément Water, et se transforme en pierre enchantée "Mystic Frozen" après raffinage._ Poids : 5 Id: (992) Wind of Verdure Minerai brut brillant d'une couleur jaune. On dit qu'il est imprégné de l'élément Wind, et se transforme en pierre enchantée "Rough Wind" après raffinage._ _ Poids : 5 Id: (993) Green Live Minerai brut brillant d'un vert acidulé, avec des reflets jaunes en son sein. On dit qu'il est imprégné de l'élément Earth, et se transforme en pierre enchantée "Great Nature" après raffinage._ _ Poids : 5 Id: (1081) Delivery Box Caisse de bois servant d'ordinaire pour les livraisons, avec le mot "fragile" inscrit dessus en lettres rouges. _ Poids : 120 Id: (1082) Delivery Box Caisse de bois servant d'ordinaire pour les livraisons, avec le mot "fragile" inscrit dessus en lettres rouges. _ Poids : 120 Id: (1083) Delivery Box Caisse de bois servant d'ordinaire pour les livraisons, avec le mot "fragile" inscrit dessus en lettres rouges. _ Poids : 120 Id: (1084) Kafra Pass Un coupon qui permet à son propriétaire d'utiliser tous les services de Kafra Corporation. Sur ce coupon est précisé : "à usage unique". _ Poids : 1 Id: (1091) Delivery Box Caisse de bois servant d'ordinaire pour les livraisons, avec le mot "fragile" inscrit dessus en lettres rouges. _ Poids : 120 Id: (1170) Katzbalger Épée surnommée "Combat", avec une poignée unique en forme de S. VIT +5 , DEF +10 Type : Two-Handed Sword Puissance : 175 Poids : 200 Lv. Arme : 4 Niveau requis : 48 Profession : Swordman Id: (1197) Une épée à deux mains forgée par le groupe Eden. Elle convient à ceux ayant une bonne expérience dans le maniement des épées à deux mains. Ne peut pas être améliorée. Type : Two-handed Sword AttackPuissance : 200 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Profession : Swordman Class Id: (1198) Hairtail rental item Le Cutlassfish est un poisson d'océan. Appelés Do Er de par leur forme de couteau. CRI + 20, Critical augmenté de 50%. Quand vous attaquez, a une chance de provoquer freeze. Si base lv est supérieur à 100, ATK + 50 Classe : Both hands Sword Attaque : 220 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : Swordman Id: (1289) Un katar forgé par le groupe Eden. Il convient à ceux ayant une bonne expérience dans le maniement des katars. Ne peut pas être amélioré. Type : Katar AttackPuissance : 155 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Jobs: Assassin Id: (1322) Blue Axe [1] Blue Axe which has destructive power. STR +5, INT +5. Premium: Long Range Atk + 20% ASPD +3 Type : Onehand Axe Attack : 200 Weight : 180 Weapon Level : 3 Required Level : 100 Jobs : Genetic Type Id: (1322) Blue Axe [1] Hache bleue avec des pouvoirs destructeurs. STR +5, INT +5. Premium: Attaque longue portée + 20% ASPD +3 Type : Onehand Axe Puissance : 200 Poids : 180 Niveau Arme : 3 Niveau requis : 100 Profession : Genetic Id: (1322) Blue Axe [1] Blaue Axt mit zerstörerischer Kraft. STR +5, INT +5. Premium: Fernkampf ATK + 20% ASPD +3 Type : Onehand Axe Angriff : 200 Gewicht : 180 Waffenlevel : 3 Benötigter Level : 100 Jobs : Genetic Id: (1322) Blue Axe [1] Blue Axe which has destructive power. STR +5, INT +5. Premium: Long Range Atk + 20% ASPD +3 Type : Onehand Axe Attack : 200 Weight : 180 Weapon Level : 3 Required Level : 100 Jobs : Genetic Type Id: (1391) Une hache forgée par le groupe Eden. Elle convient à ceux ayant une bonne expérience dans le maniement des haches à deux mains. Ne peut pas être améliorée. Type : Two-Handed Axe AttackPuissance : 195 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Profession : Swordman Class / Merchant Class Id: (1434) Une lance forgée par le groupe Eden. Elle convient à ceux ayant une bonne expérience dans le maniement des lances. Ne peut pas être améliorée. Type : Spear AttackPuissance : 165 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Profession : Swordman Class Id: (1441) Blue Spear [1] Blue Spear which has destructive power. STR +5, AGI +5. Premium Atk+ 20% ASPD+ 3 Type : Onehand Spear Attack : 200 Weight : 120 Weapon Level : 3 Required Level : 100 Jobs : Royal Guard Type Id: (1441) Blue Spear [1] Lance bleue avec des pouvoirs destructeurs. STR +5, AGI +5. Premium Atk+ 20% ASPD+ 3 Type : Onehand Spear Puissance : 200 Poids : 120 Niveau Arme : 3 Niveau requis : 100 Profession : Royal Guard Id: (1441) Blue Spear [1] Blauer Speer mit zerstörerischer Kraft. STR +5, AGI +5. Premium Atk+ 20% ASPD+ 3 Type : Onehand Spear Angriff : 200 Gewicht : 120 Waffenlevel : 3 Benötigter Level : 100 Jobs : Royal Guard Id: (1441) Blue Spear [1] Blue Spear which has destructive power. STR +5, AGI +5. Premium Atk+ 20% ASPD+ 3 Type : Onehand Spear Attack : 200 Weight : 120 Weapon Level : 3 Required Level : 100 Jobs : Royal Guard Type Id: (1489) Spearfish rental item L'espadon est un poisson d'océan. Il est reconnu pour être déclicieux. quand vous utilisez pierce, spiral pierce, donne de grandes chances des critical. Et donne des petites chances de provoquer le status freeze. Spiral Pierce Attack augmenté de 100%, Inspiration Attack 50%. ( L'effet Inspiration disparaitra une fois équipé) Si le level de base est au dessus de 100, ATK + 30 à rajouter. Classe : Both hands Spear Attaque : 220 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : Swordman Id: (1573) Ancient Magic [2] Un livre avec une phrase très frappante sur la couverture : "Il n'y a pas de voie royale dans l'apprentissage". "La pratique vous rendra parfait. Si vous essayez, vous deviendrez un expert avant même de vous en rendre compte". MATK + 15%. Si équipé avec Mage Coat : MDEF+ 8, SP Max + 10%, INT + 4. Type : Book Puissance : 30 Poids : 70 Propriété : Neutral Lv. Arme : 3 Niveau requis : 70 Profession : Priest, Sage, Taekwon Master Id: (1583) Un livre rédigé par le groupe Eden. Il convient à ceux ayant une bonne expérience dans le maniement des livres magiques. Matk +110 Ne peut pas être amélioré. Type : Book AttackPuissance : 135 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Profession : Priest / Sage / Taekwon Master Id: (1657) Wand Of Affection A Staff that radiates concern for the welfare of others. Adds 10% Heal Bonus. MATK + 160, INT + 2. If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20. Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Type : Staff AttackPuissance : 30 Poids : 50 Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 100 Profession : "Archbishop Id: (1658) Un bâton façonné par le groupe Eden. Un objet évolué pour les magiciens expérimentés. Int +4 , Matk +170 Ne peut pas être amélioré. Type : Staff AttackPuissance : 60 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Profession : Mage Class/Acolyte Class Id: (1660) Empowered Wand Of Affection [1] A Staff that radiates concern for the welfare of others. Adds 20% Heal Bonus. MATK + 180, INT + 4. If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 45% and SP consumption of 'Heal' by 50. Subtract 3 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Type : Staff AttackPuissance : 30 Poids : 50 Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 130 Profession : "Archbishop Id: (1676) Baculum Daemonicum [2] An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army. Decrease aftercast delay 10%. With more than Base LV 100, MATK +30. With more than 9 refine level, Blind can be activated by a certain chance. SP consumption will be decreasd 10% when using skills. MATK + 150 Type : One handed Staff AttackPuissance : 60 Poids : 120 Weapon LV : 4 Required LV : 80 JobsProfession : Magician, Acolyte, Soul Linker Id: (1677) Blue Wand [1] Blue Staff which has destructive power. DEX +5, INT +5. MATK + 200 Premium MAtk+ 20% Reduce 10% cast time. Type : Onehand Staff Attack : 50 Weight : 0 Weapon Level : 3 Required Level : 100 Jobs : Warlock Type Id: (1677) Blue Wand [1] Baton bleu avec des pouvoirs destructeurs. DEX +5, INT +5. MATK + 200 Premium MAtk+ 20% Reduce 10% cast time. Type : Onehand Staff Puissance : 50 Poids : 0 Niveau Arme : 3 Niveau requis : 100 Profession : Warlock Id: (1677) Blue Wand [1] Blauer Stab mit zerstörerischer Kraft. DEX +5, INT +5. MATK + 200 Premium MAtk+ 20% Reduziert Castzeit um 10%. Type : Onehand Staff Angriff : 50 Gewicht : 0 Waffenlevel : 3 Benötigter Level : 100 Jobs : Warlock Id: (1677) Blue Wand [1] Blue Staff which has destructive power. DEX +5, INT +5. MATK + 200 Premium MAtk+ 20% Reduce 10% cast time. Type : Onehand Staff Attack : 50 Weight : 0 Weapon Level : 3 Required Level : 100 Jobs : Warlock Type Id: (1773) Elven Arrow Des flèches utilisées autrefois par les anciens elfes qui gardaient la forêt. Augmentent la portée de 50 % lorsqu'elles sont utilisées avec un arc elfe. Type : Arrow AttackPuissance : 45 Poids : 0.1 Property : None Required LevelNiveau requis : 100 Id: (1774) Hunting Arrow Des flèches solides et rustiques idéales pour chasser de gros animaux. Augmentent la portée de 50 % lorsqu'elles sont utilisées avec un arc de chasseur. Type : Arrow AttackPuissance : 35 Poids : 0.1 Property : None Id: (1801) Waghnak [3] Griffe commune et puissante, connue sous le nom de "Tiger Fang". Type : Claw Puissance : 30 Poids : 40 Lv. Arme : 1 Niveau requis : N/A Profession : Priest/Monk Id: (1802) Waghnak [4] Griffe commune et puissante, connue sous le nom de "Tiger Fang". Type : Claw Puissance : 30 Poids : 40 Lv. Arme : 1 Niveau requis : N/A Profession : Priest/Monk Id: (1831) Type : Claw AttackPuissance : 120 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Jobs: Priest and Monk Classes Id: (1931) Un instrument fabriqué par le groupe Eden. Il convient à ceux expérimentés en tant que bardes. Type : Musical Instrument AttackPuissance : 125 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Profession : Bard Id: (1936) Blue Violin [1] Blue Violin which has destructive power. DEX +5, VIT +5. Premium: Long Range Atk +20% SP consumption -10% Type : instrument Attack : 200 Weight : 150 Weapon Level : 3 Required Level : 100 Jobs : Minstrel Type Id: (1936) Blue Violin [1] Violon bleu avec des pouvoirs destructeurs. DEX +5, VIT +5. Premium: Long Range Atk +20% SP consumption -10% Type : instrument Puissance : 200 Poids : 150 Niveau Arme : 3 Niveau requis : 100 Profession : Minstrel Id: (1936) Blue Violin [1] Blaue Violine mit zerstörerischer Kraft. DEX +5, VIT +5. Premium: Fernkampf ATK + 20% SP Verbrauch - 10% Type : instrument Angriff : 200 Gewicht : 150 Waffenlevel : 3 Benötigter Level : 100 Jobs : Minstrel Id: (1936) Blue Violin [1] Blue Violin which has destructive power. DEX +5, VIT +5. Premium: Long Range Atk +20% SP consumption -10% Type : instrument Attack : 200 Weight : 150 Weapon Level : 3 Required Level : 100 Jobs : Minstrel Type Id: (1986) Un fouet fabriqué par le groupe Eden. Il convient à ceux expérimentés en tant que danseurs. Type : Whip AttackPuissance : 125 Poids : 0 Weapon Level: 3 Required LevelNiveau requis : 60 Jobs: Dancer Id: (1991) Blue Whip [1] Blue Whip which has destructive power. DEX +5, VIT +5. Premium: Long Range Atk +20% SP consumption -10% Type : Whip Attack : 200 Weight : 150 Weapon Level : 3 Required Level : 100 Jobs : Wanderer Type Id: (1991) Blue Whip [1] Fouet bleu avec des pouvoirs destructeurs. DEX +5, VIT +5. Premium: Long Range Atk +20% SP consumption -10% Type : Whip Puissance : 200 Poids : 150 Niveau Arme : 3 Niveau requis : 100 Profession : Wanderer Id: (1991) Blue Whip [1] Blaue Peitsche mit zerstörerischer Kraft. DEX +5, VIT +5. Premium: Fernkampf ATK + 20% SP Verbrauch - 10% Type : Whip Angriff : 200 Gewicht : 150 Waffenlevel : 3 Benötigter Level : 100 Jobs : Wanderer Id: (1991) Blue Whip [1] Blue Whip which has destructive power. DEX +5, VIT +5. Premium: Long Range Atk +20% SP consumption -10% Type : Whip Attack : 200 Weight : 150 Weapon Level : 3 Required Level : 100 Jobs : Wanderer Type Id: (2007) Golden Rod Staff [2] Un bâton magique renfermant le pouvoir tourbillonnant du vent. Augmente l'effet du tonnerre de Jupiter de 12 %. INT + 3, MATK + 230. Lorsque tu es équipé de l'ensemble des objets du Caducée d'or (le bâton, la robe, les chaussures et l'orbe), l'efficacité de tous les sorts de vent est augmentée de 40 %, l'efficacité de tous les sorts de terre est réduite de 30 % et la résistance aux attaques de terre est réduite de 50 %. Type : Two-handed Staff AttackPuissance : 30 Poids : 90 Property : Wind Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 100 Profession : Warlock Id: (2008) Aqua Staff [2] Un bâton magique renfermant le pouvoir glaçant de l'eau. Augmente l'efficacité de l'éclair de givre et du plongeur de glace de 10 %. INT + 3, MATK + 230. Lorsque tu es équipé de l'ensemble des objets Aqua (le bâton, la robe, les chaussures et l'orbe), l'efficacité de tous les sorts d'eau est augmentée de 40 %, l'efficacité de tous les sorts de vent est réduite de 30 % et la résistance aux attaques de vent est réduite de 50 %. Type : Two-handed Staff AttackPuissance : 30 Poids : 90 Property : Water Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 100 Profession : Warlock Id: (2009) Crimson Staff [2] Un bâton magique renfermant le pouvoir destructeur du feu. Augmente l'efficacité de l'éclair de feu et de la boule de feu de 10 %. INT + 3, MATK + 230. Lorsque tu es équipé de l'ensemble des objets Écarlates (le bâton, la robe, les chaussures et l'orbe), l'efficacité de tous les sorts de feu est augmentée de 40 %, l'efficacité de tous les sorts d'eau est réduite de 30 % et la résistance aux attaques d'eau est réduite de 50 %. Type : Two-handed Staff AttackPuissance : 30 Poids : 90 Property : Fire Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 100 Profession : Warlock Id: (2010) Forest Staff [2] Un bâton magique renfermant la puissance de la terre. Augmente l'efficacité du pic de terre et de la volonté divine de 10 %. INT + 3, MATK + 230. Lorsque tu es équipé de l'ensemble des objets Forêt (le bâton, la robe, les chaussures et l'orbe), l'efficacité de tous les sorts de terre est augmentée de 40 %, l'efficacité de tous les sorts de feu est réduite de 30 % et la résistance aux attaques de feu est réduite de 50 %. Type : Two-handed Staff AttackPuissance : 30 Poids : 90 Property : Earth Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 100 Profession : Warlock Id: (2011) Empowered Golden Rod Staff [1] A magic staff charged with massive power of wind. Increase Jupitel Thunder damage by 30%. INT + 5, MATK + 270. If worn with Golden Robe, Golden Shoes, and Golden Orb Increase Wind Magic damage by 60%. Lower Earth Magic damage by 60% and resistance to Earth by 50%. Type : Two-handed Staff AttackPuissance : 30 Poids : 90 Element : Wind Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 130 Profession : Warlock Id: (2012) Empowered Aqua Staff [1] A magic staff charged with freezing power of water. Increases the effectiveness of Cold Bolt and Frost Diver by 30%. INT + 5, MATK + 270. When you equip a whole set of Aqua items - the staff, the robe, the shoes, and the orb, the effectiveness of all the water spells is increased by 60%, the effectiveness of all the wind spells is decreased by 60%, and resistance to wind attacks is decreased by 50%. Type : Two-handed Staff AttackPuissance : 30 Poids : 90 Element : Water Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 130 Profession : Warlock Id: (2013) Empowered Crimson Staff [1] A magic staff charged with blazing power of fire. Increases the effectiveness of Fire Bolt and Fire Ball by 30%. INT + 5, MATK + 270. When you equip a whole set of Crimson items - the staff, the robe, the shoes, and the orb, the effectiveness of all the fire spells is increased by 60%, the effectiveness of all the water spells is decreased by 60%, and resistance to water attacks is decreased by 50%. Type : Two-handed Staff AttackPuissance : 30 Poids : 90 Element : Fire Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 130 Profession : Warlock Id: (2014) Empowered Forest Staff [1] A magic staff charged with massive power of earth. Increases the effectiveness of Earth Spike and Heaven's Drive by 30%. INT + 5, MATK + 270. When you equip a whole set of Forest items - the staff, the robe, the shoes, and the orb, the effectiveness of all the earth spells is increased by 60%, the effectiveness of all the fire spells is decreased by 60%, and resistance to fire attacks is decreased by 50%. Type : Two-handed Staff AttackPuissance : 30 Poids : 90 Element : Earth Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 130 Profession : Warlock Id: (2156) Bible of Promise(1st Vol.) [1] Un vieux livre de chansons sacrées distribué dans la cathédrale. On dit qu'il se vendait comme des petits pains et qu'il faisait partie d'une série. Permet à l'utilisateur de faire appel au pouvoir d'Odin de niveau 1. Type : Shield Défense : 10 Poids : 50 Required LevelNiveau requis : 110 Profession : Archbishop Id: (2190) Ancient Shield Of Aeon [1] A shield made in honor of the fallen warrior of Asgard. MHP + 500, MSP + 50 Increases resistance from all properties by 10% If refined to 14 and above, enables use of Stone Curse Level 5 Type : Shield Défense : 5 Poids : 20 Required LevelNiveau requis : 130 Profession : 3rd Job Classes Only Id: (2467) Golden Rod Shoes [1] Un paire de longues bottes en or imprégnées du pouvoir du vent. MDEF + 2, MHP + 500, améliore la résistance aux attaques de vent de 15 %. Type : Shoes Défense : 12 Poids : 50 Required LevelNiveau requis : 100 Profession : Warlock Id: (2468) Aqua Shoes [1] Une paire de longues bottes bleu mer imprégnées du pouvoir de l'eau. MDEF + 2, MHP + 500, améliore la résistance aux attaques d'eau de 15 %. Type : Shoes Défense : 12 Poids : 50 Required LevelNiveau requis : 100 Profession : Warlock Id: (2469) Crimson Shoes [1] Une paire de longues bottes rouges imprégnées du pouvoir du feu. MDEF + 2, MHP + 500, améliore la résistance aux attaques de feu de 15 %. Type : Shoes Défense : 12 Poids : 50 Required LevelNiveau requis : 100 Profession : Warlock Id: (2470) Forest Shoes [1] Une paire de longues bottes turquoises imprégnées du pouvoir de la terre. MDEF + 2, MHP + 500, améliore la résistance aux attaques de terre de 15 %. Type : Shoes Défense : 12 Poids : 50 Required LevelNiveau requis : 100 Profession : Warlock Id: (2471) Shoes Of Affection Decreases tolerance to all races by 10% Increases tolerance to Demihumans by 10% MaxHP +500 Type : Shoes Défense : 12 Poids : 30 Required LevelNiveau requis : 100 Profession : Archbishop Id: (2472) Shoes Of Judgement Decreases tolerance to all races by 10% Increases tolerance to Demon and Undead by 10% MaxSP +150 Type : Shoes Défense : 12 Poids : 30 Required LevelNiveau requis : 100 Profession : Archbishop Id: (2473) Des bottes fournies uniquement aux membres du groupe Eden. Elles sont particulièrement confortables pour les longues marches. Récupération HP +28% Récupération SP +12 % Ne peut pas être amélioré. Type : Footwear Défense : 20 Poids : 0 Required LevelNiveau requis : 60 Profession : Toutes Id: (2475) Ur's Greaves [1] Greaves made by purifying an Ur Rune. MaxSP + 40. Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to +8. Type : Shoes Défense : 32 Poids : 90 Required LevelNiveau requis : 100 Profession : Rune Knight Id: (2476) Peuz's Greaves [1] Greates made by purifying a Peuz Rune. MaxSP + 40. Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to +8. Type : Shoes Défense : 32 Poids : 90 Required LevelNiveau requis : 100 Profession : Rune Knight Id: (2477) Sapha Shoes [1] Shoes that have long been known to be from the world of darkness. LUK + 3, MSP + 30. Type : Shoes Défense : 18 Poids : 40 Required LevelNiveau requis : 100 Profession : Guillotine Cross Id: (2478) Nab Shoes [1] An assassin's famous historical relic. FLEE + 3, INT + 2. Type : Shoes Défense : 18 Poids : 40 Required LevelNiveau requis : 100 Profession : Guillotine Cross Id: (2479) White Wing Boots [1] Shoes of the brilliant archer guild known as Icarus. AGI + 2. Reduces the SP cost of Aimed Bolt by 10. Type : Shoes Défense : 18 Poids : 40 Required LevelNiveau requis : 100 Profession : Ranger Id: (2480) Black Wing Boots [1] An ancient artifact that helps maintain clear mental focus. INT + 2, MSP + 5%. Type : Shoes Défense : 18 Poids : 40 Required LevelNiveau requis : 100 Profession : Ranger Id: (2560) Paradise Team Manteau Un manteau réservé uniquement aux membres de la Paradise Team. Il te donnera un super look. Tolérance de 10 % aux propriétés "None". Non améliorable. Classe d'arme : Vêtement Déf : 14 Poids : 0 Niveau requis : 12 Profession : Tous les jobs Id: (2568) Loki's Muffler Cet objet ne peut pas être échangé entre différents comptes. Une écharpe rouge usée par les années. AGI + 1. Améliore l'efficacité de la compétence impact croisé de 5 %. Ne peut pas être amélioré. Type : Outerwear Défense : 10 Poids : 40 Required LevelNiveau requis : 100 Profession : Toutes Id: (2569) Shawl Of Affection Perfect Dodge +5 Has a chance of casting Renovatio Level 1 while being physically or magically attacked. Type : Manteau Défense : 12 Poids : 30 Required LevelNiveau requis : 100 Profession : Archbishop Id: (2570) Shawl Of Judgement Flee +5 Has a chance of casting Oratio Level 2 while being physically or magically attacked If a higher level of this skill is learned then that level will activate. Type : Manteau Défense : 12 Poids : 30 Required LevelNiveau requis : 100 Profession : Archbishop Id: (2571) Un manteau destiné uniquement aux membres du groupe Eden. Il met particulièrement en valeur le dos de celui qui le porte. Augmente la tolérance aux propriétés neutres de 10%. FLEE +12 Ne peut pas être amélioré. Type : Garment Défense : 18 Poids : 0 Required LevelNiveau requis : 60 Profession : Toutes Id: (2574) Ur's Manteau A manteau created by Ur Runestones MHP + 2%, Increases tolerance to Neutral property attacks by 10%. Type : Garment Défense : 20 Poids : 60 Required LevelNiveau requis : 100 Profession : Rune Knight Id: (2575) Peuz's Manteau A manteau created by refining Peuz Runestones FLEE + 10, CRI + 10. Type : Garment Défense : 16 Poids : 60 Required LevelNiveau requis : 100 Profession : Rune Knight Id: (2577) Sapha Hood A manteau that contains the reliquery remains of an ancient Assassin FLEE + 12, Increases CRI by 1% per refine level. Type : Garment Défense : 13 Poids : 10 Required LevelNiveau requis : 100 Profession : Guillotine Cross Id: (2578) Nab Hood An ancient relic that belonged to an unknown Assassin Increases Flee and Attack Power per refine level times 2 Type : Garment Défense : 13 Poids : 10 Required LevelNiveau requis : 100 Profession : Guillotine Cross Id: (2580) White Wing Manteau A manteau from an archer guild known as Icarus AGI + 2, FLEE + 10, Has a chance of activating FLEE +20 for 7 seconds while physically attacking. Type : Garment Défense : 15 Poids : 20 Required LevelNiveau requis : 100 Profession : Ranger Id: (2581) Black Wing Manteau A cloak that helps maintain clear mental focus. INT + 2. Adds perfect dodge +1 for every refine level above level 6. Type : Garment Défense : 15 Poids : 20 Required LevelNiveau requis : 100 Profession : Ranger Id: (2833) Objet de location Un anneau incroyable donné uniquement aux membres de l'Ordre d'Odin. Tous les états +1. Capacité d'utiliser la nouvelle compétence "Odin's Recall". Classe d'objet : Accessoire Défense : 0 Poids : 0 Niveau requis : 1 Profession : Tous les jobs Id: (2858) Pendant Of Guardian Cet objet ne peut pas être échangé entre différents comptes. Un pendentif pourvu d'ailes noires possédant un étrange pouvoir. Permet à l'utilisateur d'utiliser la compétence [appel du gardien]. Type : Accessory Défense : 0 Poids : 0 Required LevelNiveau requis : 70 Profession : Toutes Id: (2859) Golden Rod Orb [1] Une boule de cristal dorée imprégnée du pouvoir du vent. INT + 1, MDEF + 2. Améliore la résistance aux attaques de vent de 15 %. Peut lancer un tonnerre de Jupiter de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required LevelNiveau requis : 100 Profession : Warlock Id: (2860) Aqua Orb [1] Une boule de cristal bleu mer imprégnée du pouvoir de l'eau. INT + 1, MDEF + 2. Améliore la résistance aux attaques d'eau de 15 %. Peut lancer une nova de glace de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required LevelNiveau requis : 100 Profession : Warlock Id: (2861) Crimson Orb [1] Une boule de cristal écarlate imprégnée du pouvoir du feu. INT + 1, MDEF + 2. Améliore la résistance aux attaques de feu de 15 %. Peut lancer une étoile de feu de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required LevelNiveau requis : 100 Profession : Warlock Id: (2862) Forest Orb [1] Une boule de cristal verte imprégnée du pouvoir de la terre. INT + 1, MDEF + 2. Améliore la résistance aux attaques de terre de 15 %. Peut lancer un bourbier de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required LevelNiveau requis : 100 Profession : Warlock Id: (2864) Light Of Cure Cet objet ne peut pas être échangé entre différents comptes. Une ancienne bague en or à l'éclat intact composée de plusieurs anneaux emmêlés. Une rumeur voudrait qu'elle soit la relique d'un saint. VIT + 2, améliore l'efficacité des compétences de soin de 2%. Permet à l'utilisateur d'enchanter des objets avec des effets liés au soin de sainteté. Type : Accessory Défense : 0 Poids : 0 Required LevelNiveau requis : 110 Profession : Archbishop Id: (2865) Seal Of Cathedral Cet objet ne peut pas être échangé entre différents comptes. Une épaisse bague sertie d'une pierre mauve et donnée à un prêtre novice. INT + 2, améliore l'efficacité des compétences de soin de 2 %. Permet à l'utilisateur d'enchanter des objets avec des effets liés au soin du Coluseo. Type : Accessory Défense : 0 Poids : 0 Required LevelNiveau requis : 110 Profession : Archbishop Id: (2866) Ring Of Archbishop Cet objet ne peut pas être échangé entre différents comptes. Une bague sertie d'une mystérieuse pierre translucide. La rumeur voudrait qu'elle soit une relique d'un chef religieux. DEX + 2, améliore l'efficacité des compétences de soin de 2 %. Permet à l'utilisateur d'enchanter des objets avec des effets liés aux compétences de soin. Type : Accessory Défense : 0 Poids : 0 Required LevelNiveau requis : 110 Profession : Archbishop Id: (2872) G Honor Certificate Certificat garantissant d'être membre des cat gamers. Il a le pouvoir d'enregistrer le match. Classe : accessory Défense : 0 Poids : 0 Lv requis : 0 JobsProfession : Toutes Id: (2873) Cat Hand Glove [1] Un souvenir pour Malangdo, il vous rend heureux une fois équippé. VIT + 1, AGI + 1, DEX + 1, LUK + 1. Classe : accessory Défense : 5 Poids : 10 Lv requis : 1 JobsProfession : Toutes Id: (2881) Orlean's Necklace [1] Un pendentif qui s'accorde parfaitement avec les autres équipements de la gamme "Orlean". DEX +2, MATK +2%, Si équippé avec Orlean's Glove: MATK +2%, Si équippé avec Robe of Orlean: -15% de temps de cast Si équippé avec Orlean's Plate: MATK augmente à chaque forge de l'Orlean's Plate Slot : Accessory Poids : 10 Profession : Tous Id: (2883) Ur's Seal [1] A seal created by refining an Ur Runestone MHP + 2%, Reduces the SP cost of Spiral Pierce and Hundred Spears by 5. Type : Accessory Défense : 4 Poids : 20 Required LevelNiveau requis : 100 Profession : Rune Knight Id: (2884) Peuz's Seal [1] A seal created by refining a Peuz Runestone ATK + 20, MSP + 20. Type : Accessory Défense : 3 Poids : 20 Required LevelNiveau requis : 100 Profession : Rune Knight Id: (2886) Sapha Ring A ring that has long been known to be from the world of darkness. Type : Accessory Défense : 0 Poids : 10 Required LevelNiveau requis : 100 Profession : Guillotine Cross Id: (2887) Nab Ring An assassin's famous historical relic ATK + 10, MATK + 20. Type : Accessory Défense : 0 Poids : 10 Required LevelNiveau requis : 100 Profession : Guillotine Cross Id: (2890) White Wing Brooch An accessory that belonged to the DEX + 2, Ranged Attack Damage +3% Type : Accessory Défense : 0 Poids : 10 Required LevelNiveau requis : 100 Profession : Ranger Id: (2891) Black wing Brooch Black wings to help maintain clear mental focus. INT + 2, Perfect Dodge +3. Type : Accessory Défense : 0 Poids : 10 Required LevelNiveau requis : 100 Profession : Ranger Id: (4025) Skeleton Card ATK +10 Met en statut 'Stun" l'ennemi pendant l'attaque (2% de chance de réussite). Type : Card Emplacement : Weapon Poids : 1 Id: (5189) Autumn Leaves Looks like leaves falling in autumn. You feel something like a brisk autumn breeze when you use it. This Item cannot be traded with other accounts. Maximum HP + 40 Maximum SP + 40 Class : Head Gear Defense : 0 Slot : Upper Weight : 10 Jobs : All Id: (5189) Autumn Leaves On dirait des feuilles tombées en Automne. Vous percevez une légère brise d'Automne autour de vous quand vous le portez. Cet objet ne peut pas être échangé. Maximum HP + 40 Maximum SP + 40 Type : Head Gear Défense : 0 Position : Haut Poids : 10 Profession : Toutes Id: (5189) Autumn Leaves Sieht wie fallende Blätter im Herbst aus. Man fühlt so etwas wie eine frische Herbstbrise, wenn man es verwendet. Maximum HP + 40 Maximum SP + 40 Dieser Gegenstand kann nicht an andere Accounts gehandelt werden Typ: Head Gear Verteidigung: 0 Slot: Upper Gewicht: 10 Job: Alle Id: (5189) Autumn Leaves Looks like leaves falling in autumn. You feel something like a brisk autumn breeze when you use it. This Item cannot be traded with other accounts. Maximum HP + 40 Maximum SP + 40 Class : Head Gear Defense : 0 Slot : Upper Weight : 10 Jobs : All Id: (5469) Ce chapeau te donnera l'aspect d'un vrai chef, "Un pour tous, et tous pour un !" STR +2. Probabilité de lancement de sort automatique Adrenaline Rush au niveau 1 quand tu attaques physiquement. Classe : Chapeau/casque Déf : 2 Emplacement : Haut Poids : 30 Niveau requis : 30 Profession : Tous les jobs Id: (5489) Love Daddy Hat Un chapeau jaune portant un logo "Love Daddy". Il est porté en Thailande pour honorer le roi. DEX + 2. Type : Head Gear Défense : 0 Position : Haut Poids : 10 Profession : Toutes Id: (5497) King Tiger Doll Hat [1] Un chapeau qui ressemble à un tigre portant un sakkat et tenant des cigarettes. Il fait partie d'une croyance 'très ancienne'. STR + 2, DEX + 2. Augmente de 10% les dégâts contre les montres de type Brute. Quand tu subis ou effectue des attaques physiques, l'objet est comme possédé par le roi tigre 'Edgar'. Activation temporaire de Power of Savage contre une perte de 5 SP par seconde. le pourcentage de transformation et de Power of Beast augemente avec le niveau de forge. Type : Headgear Défense : 6 Position : Haut Poids : 40 Required LevelNiveau requis : 1 Profession : Toutes sauf Novice Id: (5792) Fish Pin Une broche en forme de poisson. Elle est très jolie mais ses pouvoirs semblent faibles. Réduit les dégâts causés par des monstres poissons de 1 %. Type : Headgear Défense : 3 Location: Haut Poids : 10 Required LevelNiveau requis : 1 Profession : Toutes Id: (6228) Guarantee Weapon9Up Id: (6232) Guarantee Armor9Up Id: (6254) Beef Head De la viande bien grillée. On la surnomme "viande compressée". Poids : 1 Id: (6266) Key Of Deception Une clé surnommée "Deception". On ne sait pas ce qu'elle peut ouvrir. Poids : 0 Id: (6267) Key Of Illusion Une clé surnommée "Illusion". On ne sait pas ce qu'elle peut ouvrir. Poids : 0 Id: (6268) Key Of Gaiety Une clé surnommée "Pleasure". On ne sait pas ce qu'elle peut ouvrir. Poids : 0 Id: (6270) A Picture Of Song, A Minstrel Une photo de Minstrel Song prise devant la Thanatos Tower. Au dos, il est écrit "Je veux un Teddy Bear. Pour 33 ea ?" Poids : 0 Id: (6271) Receipt Une facture provenant d'une boutique à Yuno. Elle porte la signature de "Minstrel Song". Poids : 0 Id: (7434) Elemental Potion Creation Guide Un livre avec l'accroche , "Même un Poring peut créer des Potions Elementales avec ce livre!" inscrite sur la couverture. La méthode de création des Potions Elementales est détaillée à l'intérieur. Auteur : Pisrik Quve. Coldproof Potion 3 Hearts of Mermaid 1 Blue Gemstone Thunderproof Potion 3 Powders of Butterfly 1 Blue Gemstone Earthproof Potion 2 Large Jellopies 1 Yellow Gemstone Fireproof Potion 2 Frills 1 Red Gemstone Poids : 1 Id: (7514) Monster Ticket Un certificat donné aux participants de Course de Monstre pour leur permettre de suivre le monstre pendant les paris. Peut être seulement utilisé sur la carte "Monster Race Arena" à Hugel. _ Id: (7795) Mami's Photo Album L'album photo de Mami, qui contient de nombreuses images de mami qui étaient habituellement envoyées aux Relations Publique à Morroc. Sur la couverture, il est écrit "L'Amour et un coeur pur font partie d'Angel Mami, juste pour vous!" _ Poids : 1 Id: (7797) Author's Memo "Arme antique - Motivation inconnue. Retraite - La lettre du disciple de la dame. Belle-mère - Karma d'une précédente vie? " _ Poids : 1 Id: (11520) Mora Mandarin Un fruit sauvage rafraîchissant que l'on trouve occasionnellement dans les environs de Bilfrost. Redonne environ 50 SP. Poids : 2 Required LevelNiveau requis : 100 Id: (11521) Pinguicula Berry Juice Une boisson élaborée en mélangeant du jus de baies de Pinguicula avec une boisson gazeuse. Son goût est étonnament bon. Redonne environ 400 HP et SP. Poids : 5 Required LevelNiveau requis : 100 Id: (11522) Red Raffle Sap Une sève rouge disposant d'incroyables pouvoirs de guérison. Ne demande pas d'où elle provient. Redonne environ 400 HP. Poids : 10 Required LevelNiveau requis : 100 Cooldown Time : 1 Second Id: (11523) Yellow Raffle Sap Une sève jaune disposant d'incroyables pouvoirs de guérison. Ne demande pas d'où elle provient. Redonne environ 600 HP. Poids : 12 Required LevelNiveau requis : 110 Cooldown Time : 2 Seconds Id: (11524) White Raffle Sap Une sève blanche disposant d'incroyables pouvoirs de guérison. Ne demande pas d'où elle provient. Redonne environ 800 HP. Poids : 12 Required LevelNiveau requis : 120 Cooldown Time : 3 Seconds Id: (11525) Mora Hip Tea Du thé élaboré en infusant des plantes séchées que l'on trouve difficilement dans le village de Mora. Redonne environ 1500 HP. Poids : 15 Required LevelNiveau requis : 120 Cooldown Time : 5 Seconds Id: (11526) Rafflecino Une boisson fraîche élaborée en mélangeant des baies de Pingui avec du sirop et de la glace. Redonne environ 120 SP. Poids : 10 Required LevelNiveau requis : 120 Id: (12574) Mora Berry Un fruit rouge à l'odeur intense. On dit qu'après avoir goûté ce fruit, il est impossible de l'oublier. Redonne environ 50 SP. Augmente ta résistance contre les monstres venus de Bilfrost. Poids : 2 Required LevelNiveau requis : 120 Id: (12575) Elf's Arrow Quiver Un carquois contenant 500 flèches d'elfes. Poids : 25 Required LevelNiveau requis : 100 Id: (12739) Snow Flower Id: (12739) Snow Flower Id: (13066) Une dague très utile forgée par le groupe Eden. Elle convient à ceux ayant une bonne expérience dans le maniement des dagues. Matk +80 Ne peut pas être améliorée. Type : Dagger AttackPuissance : 165 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Profession : Novice / Swordman / Mage / Archer / Merchant / Thief / Soul Linker / Ninja Id: (13097) Blue Dagger [1] Blue Dagger which has destructive power. STR +5, INT +5. Premium: Attack +20% ASPD +3 Type : Dagger Attack : 180 Weight : 100 Weapon Level : 3 Required Level : 100 Jobs : Shadow Chaser Type Id: (13097) Blue Dagger [1] Dague bleue avec des pouvoirs destructeurs. STR +5, INT +5. Premium: Attack +20% ASPD +3 Type : Dagger Puissance : 180 Poids : 100 Niveau Arme : 3 Niveau requis : 100 Profession : Shadow Chaser Id: (13097) Blue Dagger [1] Blauer Dolch mit zerstörerischer Kraft. STR +5, INT +5. Premium: ATK +20% ASPD +3 Type : Dagger Angriff : 180 Gewicht : 100 Waffenlevel : 3 Benötigter Level : 100 Jobs : Shadow Chaser Id: (13097) Blue Dagger [1] Blue Dagger which has destructive power. STR +5, INT +5. Premium: Attack +20% ASPD +3 Type : Dagger Attack : 180 Weight : 100 Weapon Level : 3 Required Level : 100 Jobs : Shadow Chaser Type Id: (13098) Blue Ashura [1] Blue Asura which has destructive power. MATK + 150. Premium: Matk+ 20% Reduce 10% Cast Time Type : Dagger Attack : 150 Weight : 100 Weapon Level : 3 Required Level : 100 Jobs : Ninja Type Id: (13098) Blue Ashura [1] Asura bleu avec des pouvoirs destructeurs. MATK + 150. Premium: Matk+ 20% Reduce 10% Cast Time Type : Dagger Puissance : 150 Poids : 100 Niveau Arme : 3 Niveau requis : 100 Profession : Ninja Id: (13098) Blue Ashura [1] Blauea Asura mit zerstörerischer Kraft. MATK + 150. Premium: Matk+ 20% Reduziert Castzeit um 10%. Type : Dagger Angriff : 150 Gewicht : 100 Waffenlevel : 3 Benötigter Level : 100 Jobs : Ninja Id: (13098) Blue Ashura [1] Blue Asura which has destructive power. MATK + 150. Premium: Matk+ 20% Reduce 10% Cast Time Type : Dagger Attack : 150 Weight : 100 Weapon Level : 3 Required Level : 100 Jobs : Ninja Type Id: (13099) Blue Knife [1] Blue Knife which has destructive power. VIT +5, INT +5. Premium: MATK+ 20% Reduce after cast delay by 10% Type : Dagger Attack : 180 Weight : 50 Weapon Level : 3 Required Level : 100 Jobs : Sorcerer Type Id: (13099) Blue Knife [1] Couteau bleu avec des pouvoirs destructeurs. VIT +5, INT +5. Premium: MATK+ 20% Reduce after cast delay by 10% Type : Dagger Puissance : 180 Poids : 50 Niveau Arme : 3 Niveau requis : 100 Profession : Sorcerer Id: (13099) Blue Knife [1] Blaues Messer mit zerstörerischer Kraft. VIT +5, INT +5. Premium: MATK+ 20% Reduziert Cast-Delay um 10% Type : Dagger Angriff : 180 Gewicht : 50 Waffenlevel : 3 Benötigter Level : 100 Jobs : Sorcerer Id: (13099) Blue Knife [1] Blue Knife which has destructive power. VIT +5, INT +5. Premium: MATK+ 20% Reduce after cast delay by 10% Type : Dagger Attack : 180 Weight : 50 Weapon Level : 3 Required Level : 100 Jobs : Sorcerer Type Id: (13114) Un révolver fabriqué par le groupe Eden. Il convient particulièrement à ceux ayant une bonne expérience dans le maniement des pistolets. Coup -5. Ne peut pas être amélioré. Type : Pistol AttackPuissance : 76 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Profession : Gunslinger Id: (13310) Un shuriken huuma forgé par le groupe Eden. Adapté uniquement aux ninjas confirmés. Type : Huuma AttackPuissance : 150 Poids : 0 Weapon Level: 3 Required LevelNiveau requis : 60 Profession :Ninja Id: (13434) Une épée à une main forgée par le groupe Eden. Elle convient aux épéistes confirmés. Ne peut pas être améliorée. Type : Sword AttackPuissance : 185 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Profession : Swordman / Merchant / Thief Class Id: (13449) Gladius Daemonicus [2] An infernal sword from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army. Increase attack speed.(Decrease the aftercast delay 10%). With 9 refine level, when attacking physically ASPD + 3 for 5 sec by a certain chance. Type : Sword AttackPuissance : 130 Poids : 120 Weapon LV : 4 Required LV : 80 JobsProfession : Swordman, Thief, Merchant Id: (13451) Blue Sword [1] Blue Sword which has destructive power. STR +5, AGI +5. Premium Atk +20% ASPD +3 Type : Sword Attack : 200 Weight : 120 Weapon Level : 3 Required Level : 100 Jobs : Rune Knight Type Id: (13451) Blue Sword [1] Epée bleue avec des pouvoirs destructeurs. STR +5, AGI +5. Premium Atk +20% ASPD +3 Type : Sword Puissance : 200 Poids : 120 Niveau Arme : 3 Niveau requis : 100 Profession : Rune Knight Id: (13451) Blue Sword [1] Blaues Schwert mit zerstörerischer Kraft. STR +5, AGI +5. Premium Atk +20% ASPD +3 Type : Sword Angriff : 200 Gewicht : 120 Waffenlevel : 3 Benötigter Level : 100 Jobs : Rune Knight Id: (13451) Blue Sword [1] Blue Sword which has destructive power. STR +5, AGI +5. Premium Atk +20% ASPD +3 Type : Sword Attack : 200 Weight : 120 Weapon Level : 3 Required Level : 100 Jobs : Rune Knight Type Id: (13634) 1Hour Package Vol 1 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 1 heure!" Elle contient 2 Battle Manual, 2 items STR et AGI, 15 Agi Up Scroll, 15 Blessing Scroll, 1 Kafra Card et 1 Token Of Siegfried. _ Poids : 1 Id: (13635) 1Hour Package Vol 2 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 1 heure!" Elle contient 2 Battle Manual, 2 items STR et VIT, 15 Agi Up Scroll, 15 Blessing Scroll, 1 Kafra Card et 1 Token Of Siegfried. _ Poids : 1 Id: (13636) 1Hour Package Vol 3 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 1 heure!" Elle contient 2 Battle Manual, 2 items INT et DEX, 15 Agi Up Scroll, 15 Blessing Scroll, 1 Kafra Card et 1 Token Of Siegfried. _ Poids : 1 Id: (13637) 1Hour Package Vol 4 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 1 heure!" Elle contient 2 Battle Manual, 2 items INT et VIT, 15 Agi Up Scroll, 15 Blessing Scroll, 1 Kafra Card et 1 Token Of Siegfried. _ Poids : 1 Id: (13638) 1Hour Package Vol 5 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 1 heure!" Elle contient 2 Battle Manual, 2 items STR et INT, 15 Agi Up Scroll, 15 Blessing Scroll, 1 Kafra Card et 1 Token Of Siegfried. _ Poids : 1 Id: (13639) 1Hour Package Vol 6 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 1 heure!" Elle contient 2 Battle Manual, 2 items STR et AGI, 24 Adrenaline Scroll, 20 Aspersio Scroll, 20 Holy Water, 1 Kafra Card et 1 Token Of Siegfried. _ Poids : 1 Id: (13640) 2Hour Package Vol 1 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 2 heures!" Elle contient 4 Battle Manual, 4 items STR et AGI, 30 Agi Up Scroll, 30 Blessing Scroll, 2 Kafra Card et 2 Token Of Siegfried. _ Poids : 1 Id: (13641) 2Hour Package Vol 2 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 2 heures!" Elle contient 4 Battle Manual, 4 items STR et VIT, 30 Agi Up Scroll, 30 Blessing Scroll, 2 Kafra Card et 2 Token Of Siegfried. _ Poids : 1 Id: (13642) 2Hour Package Vol 3 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 2 heures!" Elle contient 4 Battle Manual, 4 items INT et DEX, 30 Agi Up Scroll, 30 Blessing Scroll, 2 Kafra Card et 2 Token Of Siegfried. _ Poids : 1 Id: (13643) 2Hour Package Vol 4 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 2 heures!" Elle contient 4 Battle Manual, 4 items INT et VIT, 30 Agi Up Scroll, 30 Blessing Scroll, 2 Kafra Card et 2 Token Of Siegfried. _ Poids : 1 Id: (13644) 2Hour Package Vol 5 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 2 heures!" Elle contient 4 Battle Manual, 4 items STR et VIT, 30 Agi Up Scroll, 30 Blessing Scroll, 2 Kafra Card et 2 Token Of Siegfried. _ Poids : 1 Id: (13645) 2Hour Package Vol 6 Une boite sur laquelle on peut lire "A vous qui désirez un effet détonant pendant 2 heures!" Elle contient 4 Battle Manual, 4 items STR et AGI, 48 Adrenaline Scroll, 40 Aspersio Scroll, 20 Holy Water, 2 Kafra Card et 2 Token Of Siegfried. _ Poids : 1 Id: (13721) Une boîte contenant 10 parchemins sur lesquels se trouvent des coordonnées de donjons. Tu seras téléporté à l'endroit sélectionné en utilisant le parchemin. Tu peux faire ta sélection parmi les lieux suivants : "Nogg Road", "Mjolnir Dead Pit", "Umbala Dungeon", "Einbroch Mine Dungeon", "Payon Dungeon", "Toy Dungeon", "Glast Heim Underprison", "Louyang Dungeon", "Hermit's Checkers", "Izlude Dungeon", "Turtle Island Dungeon", "Clock Tower B3f", "Clock Tower 3f", "Glast Heim Culvert 2f", "Sphinx Dungeon 4f", "Inside Pyramid 4f", "Prontera Culvert 3f", "Amatsu Dungeon 1f (Tatami Maze)", "Somatology Laboratory 1st floor" ou "Ayothya Ancient Shrine 2nd floor". Attention - Après l'avoir utilisé, si tu ne choisis pas ta destination en 1 minute, le parchemin devient inutile. _ Poids : 1 Id: (13804) Une boîte contenant 10 pétards "I LOVE YOU !". _ La phrase "I LOVE YOU !" apparaît quand le pétard éclate. _ Poids : 1 Id: (13805) Une boîte contenant 10 pétards "HAPPY WHITEDAY !". _ La phrase "HAPPY WHITEDAY !" apparaît quand le pétard éclate. _ Poids : 1 Id: (13806) Une boîte contenant 10 pétards "'HAPPY VALENTINE'S DAY !". _ La phrase "HAPPY VALENTINE'S DAY !" apparaît quand le pétard éclate. _ Poids : 1 Id: (13807) Une boîte contenant 10 pétards "HAPPY BIRTHDAY !". _ La phrase "HAPPY BIRTHDAY !" apparaît quand le pétard éclate. _ Poids : 1 Id: (13808) Une boîte contenant 10 pétards "MERRY CHRISTMAS !". _ La phrase "MERRY CHRISTMAS !" apparaît quand le pétard éclate. _ Poids : 1 Id: (13849) Contient 5 parchemins décrivant l'histoire légendaire de Rune-Midgard. Permet de se téléporter à "Prontera", "Geffen", "Payon", "Morroc", "Aldebaran" ou "Alberta". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. Cet objet ne peut être vendu. _ Poids : 1 Id: (13850) Contient 10 parchemins décrivant l'histoire légendaire de Rune-Midgard. Permet de se téléporter à "Prontera", "Geffen", "Payon", "Morroc", "Aldebaran" ou "Alberta". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. Cet objet n'est pas remboursable. _ Poids : 1 Id: (13851) Contient 5 parchemins décrivant l'histoire légendaire de la République Schwarzwald. Permet de se téléporter à "Juno", "Lightharlzen", "Einbroch" ou "Hugel". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. Cet objet n'est pas remboursable. _ Poids : 1 Id: (13852) Contient 10 parchemins décrivant l'histoire légendaire de la République Schwarzwald. Permet de se téléporter à "Juno", "Lightharlzen", "Einbroch" ou "Hugel". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. Cet objet n'est pas remboursable. _ Poids : 1 Id: (13853) Contient 5 parchemins décrivant l'histoire légendaire de Rachel. Permet de se téléporter à "Veins" ou "Rachel". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. Cet objet n'est pas remboursable. _ Poids : 1 Id: (13854) Contient 10 parchemins décrivant l'histoire légendaire de Rachel. Permet de se téléporter à "Veins" ou "Rachel". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. Cet objet n'est pas remboursable. _ Poids : 1 Id: (13855) Contient 5 parchemins décrivant l'histoire de certains villages. Permet de se téléporter à "Ayotaya", "Amatsu", "Louyang" ou "Gonryun". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. Cet objet n'est pas remboursable. _ Poids : 1 Id: (13856) Contient 10 parchemins décrivant l'histoire de certains villages. Permet de se téléporter à "Ayotaya", "Amatsu", "Louyang" ou "Gonryun". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. Cet objet n'est pas remboursable. _ Poids : 1 Id: (14394) Une boîte contenant 1 joli Santa Hat. _ Un chapeau de Père Noël avec deux tresses à l'arrière. Il te protégera du froid. LUK +3. Confère 20 % de tolérance contre l'état Curse. Augmente la vitesse d'attaque de 2 % et diminue le temps de lancement de sort de 2 %. Probabilité d'apparition des objets (drop) "Piece of Cake, Candy, Candy Cane" en chassant les monstres. Faible probabilité de gagner CRI +50 pendant 10 secondes quand tu reçois une attaque physique. Classe d'objet : Chapeau/casque Défense : 2 Emplacement : Haut Poids : 20 Niveau requis : 20 Profession : Tous les jobs Cet objet n'est pas remboursable. Poids : 1 Id: (14527) Dungeon Teleport Scroll Un parchemin sur lequel se trouvent de nombreuses coordonnées de donjons. Tu peux accéder à l'endroit de ton choix en déchirant complètement le parchemin. Fais ton choix parmi : "Nogg Road", "Mjolnir Dead Pit", "Umbala Dungeon", "Einbroch Mine Dungeon", "Payon Dungeon", "Toy Dungeon", "Glast Heim Underprison", "Louyang Dungeon", "Hermit's Checkers", "Izlude Dungeon", "Turtle Island Dungeon", "Clock Tower B3f", "Clock Tower 3f", "Glast Heim Culvert 2f", "Sphinx Dungeon 4f", "Inside Pyramid 4f", "Prontera Culvert 3f", "Amatsu Dungeon 1f (Tatami Maze)", "Somatology Laboratory 1st floor" et "Ayothya Ancient Shrine 2nd floor". Attention - Après l'avoir utilisé, si tu ne choisis pas ta destination en 1 minute, le parchemin devient inutile. _ Poids : 0 Id: (14582) Un parchemin décrivant l'histoire légendaire de Rune-Midgard. Permet de se téléporter à "Prontera", "Geffen", "Payon", "Morroc", "Aldebaran" ou "Alberta". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. _ Poids : 1 Id: (14583) Un parchemin décrivant l'histoire légendaire de la République Schwarzwald. Permet de se téléporter à "Juno", "Lightharlzen", "Einbroch" ou "Hugel". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. _ Poids : 1 Id: (14584) Un parchemin décrivant l'histoire légendaire de Rachel. Permet de se téléporter à "Veins" ou "Rachel". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. _ Poids : 1 Id: (14585) Un parchemin décrivant l'histoire de certains villages locaux. Permet de se téléporter à "Ayotaya", "Amatsu", "Louyang" ou "Gonryun". Attention - Après l'avoir utilisé, si tu ne choisis aucune destination, le parchemin n'aura aucun effet. _ Poids : 1 Id: (15024) Army Padding Une veste portée sous un pardessus. Les habitants du village de Mora l'appellent rembourrage militaire. Type : Armor Défense : 10 Poids : 1 Required LevelNiveau requis : 1 Profession : Toutes Id: (15025) Golden Rod Robe Une robe brodée d'or imprégnée du pouvoir du vent. INT + 1, MDEF + 10. Réduit le temps variable de lancement du sort du Seigneur de Vermilion de 3 secondes, INT + 1 lorsque l'INT non-modifiée est de 120 ou plus. Type : Armor Défense : 40 Poids : 50 Property : Wind Required LevelNiveau requis : 100 Profession : Warlock Id: (15026) Aqua Robe Une élégante robe bleue imprégnée du pouvoir de l'eau. INT + 1, MDEF + 10. Réduit le temps variable de lancement du sort Rafales de 3 secondes, INT + 1 lorsque l'INT non-modifiée est de 120 ou plus. Type : Armor Défense : 40 Poids : 50 Property : Water Required LevelNiveau requis : 100 Profession : Warlock Id: (15027) Crimson Robe Une robe rouge élaborée imprégnée du pouvoir du feu. INT + 1, MDEF + 10. Réduit le temps variable de lancement du sort tempête de météores de 3 secondes, INT + 1 lorsque l'INT non-modifiée est de 120 ou plus. Type : Armor Défense : 40 Poids : 50 Property : Fire Required LevelNiveau requis : 100 Profession : Warlock Id: (15028) Forest Robe Une robe simple turquoise imprégnée du pouvoir de la terre. INT + 1, MDEF + 10. Réduit le temps variable de lancement du sort volonté divine de 1 seconde, INT + 1 lorsque l'INT non-modifiée est de 120 ou plus. Type : Armor Défense : 40 Poids : 50 Property : Earth Required LevelNiveau requis : 100 Profession : Warlock Id: (15029) Robe Of Affection Blesses the wearer with the Holy Property Decreases SP Consumption of Clementia by 50 Int +1, Mdef +10 Type : Garment Défense : 22 Poids : 30 Required LevelNiveau requis : 100 Profession : Archbishop Id: (15030) Robe Of Judgement Blesses the wearer with the Shadow Property Increases damage of Judex skill by 30% Decreases SP Consumption of Judex skill by 40 Str +1, Int +1, Mdef +10 Type : Garment Défense : 22 Poids : 30 Required LevelNiveau requis : 100 Profession : Archbishop Id: (15031) Une armure destinée uniquement aux membres du groupe Eden. Que les personnes de grande taille ne s'inquiètent pas, il existe différentes tailles. MaxHP +500, MaxSP +50, Mdef +5. Ne peut pas être améliorée. Type : Armor Défense : 70 Poids : 0 Required LevelNiveau requis : 60 Profession : Toutes Id: (15033) Une armure utilisée par l'instructeur du tutoriel du groupe Eden pour montrer à quoi ressemble les objets d'armure enchantés. Ne peut pas être portée ou vendue Type : Armor Défense : 37 Poids : 60 Required LevelNiveau requis : 1 Profession : None Id: (15034) Une armure utilisée par l'instructeur du tutoriel du groupe Eden pour montrer à quoi ressemble les objets d'armure enchantés. Ne peut pas être portée ou vendue Type : Armor Défense : 37 Poids : 60 Required LevelNiveau requis : 1 Profession : None Id: (15036) Ur's Plate Armor created by purifying Ur runestones. MDEF + 10. Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%. MaxHP +14%, Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1 Type : Armor Défense : 110 Poids : 300 Required LevelNiveau requis : 100 Profession : Rune Knight Id: (15037) Peuz's Plate Armor created by purifying Peuz runestones. MDEF + 10. ATK + 20, FLEE + 17. If worn with Ur Greaves, Shoes and accessory, Increases damage to all monster sizes by 10%. Increases damage of Wind Cutter and Sonic Wave by 100%. Has a chance of activating Spear Dynamo and adding 2 Aspd while physically attacking. Increases SP costs of skills by 10. Type : Armor Défense : 110 Poids : 300 Required LevelNiveau requis : 100 Profession : Rune Knight Id: (15038) Sapha's Cloth [1] Armor that contains the reliquery remains of an ancient Assassin. LUK + 3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking. If higher level of this skill is learned then it will be cast. If worn with Greaves, shoes and accessory, Flee +10, Critical +15, Increases damage of Cross Impact by 20 Increases SP costs of skills by 10 Type : Armor Défense : 45 Poids : 10 Required LevelNiveau requis : 100 Profession : Guillotine Cross Id: (15039) Nab's Cloth [1] An assassin's famous historical relic. STR + 2, INT + 2. If worn with Greaves, shoes and accessory, Has a chance of auto-casting Soul Destroyer level 1 while physically attacking. If higher level of this skill is learned then it will be cast. If base STR is 120, +30 Atk. Increases damage to all monster sizes by 10% CRI - 20. Type : Armor Défense : 45 Poids : 10 Required LevelNiveau requis : 100 Profession : Guillotine Cross Id: (15041) Boitata Armor [1] Cette armure a été créée avec le pouvoir de la créature mythique, Boitata. FLEE + 5, MHP + 5%, MDEF + 3. Resistance à la propriété "NEUTRAL" augmentée de 7%. Type : Armor Défense : 5 Poids : 60 Niveau requis : 60 Profession : Toutes Id: (15043) Black Wing Suits [1] An ancient armor that helps maintain clear mental focus. INT + 2, Increases Atk by 3x refine level. If worn with greaves, shoes, and accessory, MaxHP +15%, Perfect Dodge +20, Increases damage of Cluster Bomb by 20% Decreases attack damage by 30% and, Aspd - 7. Type : Armor Défense : 45 Poids : 10 Required LevelNiveau requis : 100 Profession : Ranger Id: (16003) Carga Mace [2] Une masse lourde avec des lames, qui signifie "La Sonneuse" dans la langue de Safa. Classe d'arme : Masse Force d'attaque : 175 Poids : 150 Niveau de l'arme : 3 Niveau requis : 100 Profession : 3e Merchant/classe Acolyte Id: (16013) Mace Of Judgement [2] A mace that strikes like the Judges gavel in deciding the fate of evil. Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds. MATK + 140, STR + 1, INT + 1. If worn with Judgement Golves, Shoes and Shawl, increase Damage against Undead by 15%. Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. Type : Mace AttackPuissance : 170 Poids : 120 Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 100 Profession : "Archbishop Id: (16014) Une masse forgée par le groupe Eden. Elle convient à ceux ayant une bonne expérience dans le maniement des masses. Ne peut pas être améliorée. Type : Mace AttackPuissance : 172 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Profession : Swordman / Acolyte / Merchant Class Id: (16015) Cat Club [3] Un club en forme de patte de chat qui n'a pas l'air de faire mal. Augmente les dommages de 15% sur les ennemis de type animal. A une faible chance d'infliger "seduce" aux ennemis. Classe : Club Attaque : 88 Poids : 70 Lvl de l'arme : 1 Lvl requis : 1 Profession : Novice/SwordMan/Acolyte/Merchant Id: (16018) Empowered Mace Of Judgement [1] A mace that strikes like the Judges gavel in deciding the fate of evil. Physical and Magical Attacks have a chance to increase damage by 40% to Demon monsters for 7 seconds. MATK + 180, STR + 2, INT + 2. If worn with Judgement Golves, Shoes and Shawl, increase Damage against Undead by 30%. Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. Type : Mace AttackPuissance : 170 Poids : 120 Weapon LevelNiveau Arme : 4 Required LevelNiveau requis : 130 Profession : "Archbishop Id: (16036) Blue Mace [1] Blue Mace which has destructive power. VIT +5, INT +5. Premium: ATk+ 20% Reduce 10% Cast time Type : blunt Attack : 7190 Weight : 150 Weapon Level : 3 Required Level : 100 Jobs : Sura Type Id: (16036) Blue Mace [1] Mace bleue avec des pouvoirs destructeurs. VIT +5, INT +5. Premium: ATk+ 20% Reduce 10% Cast time Type : blunt Puissance : 7190 Poids : 150 Niveau Arme : 3 Niveau requis : 100 Profession : Sura Id: (16036) Blue Mace [1] Blaue Keule mit zerstörerischer Kraft. VIT +5, INT +5. Premium: ATk+ 20% Reduziert Castzeit um 10%. Type : Mace Angriff : 7190 Gewicht : 150 Waffenlevel : 3 Benötigter Level : 100 Jobs : Sura Id: (16036) Blue Mace [1] Blue Mace which has destructive power. VIT +5, INT +5. Premium: ATk+ 20% Reduce 10% Cast time Type : blunt Attack : 7190 Weight : 150 Weapon Level : 3 Required Level : 100 Jobs : Sura Type Id: (16378) Siege Teleport Scroll Gold 30Box Une boîte contenant 30 Siege Teleport Scroll Gold. Ce parchemin comprend de nombreux emplacements de châteaux. Déchire le parchemin pour te téléporter à l'emplacement sur la carte. "Neuschwanstein", "Hohenschwangau", "Nurnberg", "Wurzburg", "Rothenburg", "Repherion", "Eeyorbriggar", "Yesnelph", "Bergel", "Mersetzdeitz", "Bright Arbor", "Sacred Altar", "Holy Shadow", "Scarlet Palace", "Bamboo Grove Hill", "Kriemhild", "Swanhild", "Fadhgridh", "Skoegul" et "Gondul". Attention - Après avoir déchiré le parchemin, les effets de la téléportation ne fonctionneront pas si tu ne choisis pas de destination sur la carte en 1 minute. Poids : 1 Cet objet n'est pas remboursable. Poids : 1 Id: (16379) Siege Teleport Scroll Silver 10Box Une boîte contenant 10 Siege Teleport Scroll Silver, Ce parchemin comprend de nombreux emplacements de châteaux. Déchire le parchemin pour te téléporter à l'emplacement sur la carte. "Mardol", "Syr", "Horn", "Gepun", "Banadis", "Heemin", "Andlerangh", "Bidblind", "Hueluid" et "Schatirnil". Attention - Après avoir déchiré le parchemin, les effets de la téléportation ne fonctionneront pas si tu ne choisis pas de destination sur la carte en 1 minute. Poids : 1 Cet objet n'est pas remboursable. Poids : 1 Id: (16380) Siege Teleport Scroll Silver 30Box Une boîte contenant 30 Siege Teleport Scroll Silver. Ce parchemin comprend de nombreux emplacements de châteaux. Déchire le parchemin pour te téléporter à l'emplacement sur la carte. "Mardol", "Syr", "Horn", "Gepun", "Banadis", "Heemin", "Andlerangh", "Bidblind", "Hueluid" et "Schatirnil". Attention - Après avoir déchiré le parchemin, les effets de la téléportation ne fonctionneront pas si tu ne choisis pas de destination sur la carte en 1 minute. Poids : 1 Cet objet n'est pas remboursable. Poids : 1 Id: (16741) Hairtail Box1 Une box contenant le Cutlassfish (1 heure) rental item Poisson congelé CRI + 20, critical augmenté de 50% Quand vous attaquez, a une chance de provoquer freeze sur un ennemi. Si le level de base est au dessus de 100, ATK + 50 . Classe : Both HandsSword Attaque : 220 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : Swordman Item non remboursable Poids : 1 Id: (16742) Hairtail Box2 Une box contenant le Cutlassfish (7 jours) rental item Poisson congelé CRI + 20, critical augmenté 50% Quand vous attaquez, a une chance de provoquer freeze sur un ennemi. Si le level de base est au dessus de 100, ATK + 50 . Classe : Both HandsSword Attaque : 220 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : Swordman Item non remboursable Poids : 1 Id: (16743) Spearfish Box1 Une box contenant l'Espadon. (1 heure) rental item L'espadon est un poisson d'océan. Il est reconnu pour être déclicieux. quand vous utilisez pierce, spiral pierce, donne de grandes chances des critical. Et donne des petites chances de provoquer le status freeze. Spiral Pierce Attack augmenté de 100% , Inspiration Attack 50%. ( L'effet Inspiration disparaitra une fois équipé) Si le level de base est au dessus de 100 , ATK + 30 à rajouter. Classe : Both HandsSpear Attaque : 220 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : Swordman Item non remboursable Poids : 1 Id: (16744) Spearfish Box2 Une box contenant l'Espadon. (7 jours) rental item L'espadon est un poisson d'océan. Il est reconnu pour être déclicieux. quand vous utilisez pierce, spiral pierce, donne de grandes chances des critical. Et donne des petites chances de provoquer le status freeze. Spiral Pierce Attack augmenté de 100% , Inspiration Attack 50%. ( L'effet Inspiration disparaitra une fois équipé) Si le level de base est au dessus de 100 , ATK + 30 à rajouter. Classe : Both HandsSpear Attaque : 220 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : Swordman Item non remboursable Poids : 1 Id: (16745) Saurel Box1 Une box contenant un chinchard (1 heure) rental item Poisson super congelé MATK + 100. Quand vous attaquez au corps à corps, ATK + 30 for 7 sec Quand vous utilisez une attaque magique, MATK + 20 for 7 sec Si le level de base est au dessus de 100, ATK + 10, MATK + 10 Classe : Sword Attaque : 160 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : Swordman/magician/archer/merchant/Thief/soul linker/ninja Item non remboursable Poids : 1 Id: (16746) Saurel Box2 Une box contenant un chinchard (7 jours) rental item Poisson super congelé MATK + 100. Quand vous attaquez au corps à corps, ATK + 30 for 7 sec Quand vous utilisez une attaque magique, MATK + 20 for 7 sec Si le level de base est au dessus de 100, ATK + 10, MATK + 10 Classe : Sword Attaque : 160 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : Swordman/magician/archer/merchant/Thief/soul linker/ninja Item non remboursable Poids : 1 Id: (16747) Tuna Box1 Une box contenant un butterfish (1 heure) rental item Poisson super congelé A une chance de lancer automatiquement stun ou bash Lv 5.(Si votre Lv est au dessus de 5, le sort sera lancé au niveau de votre LV actuel) A une faible chance de lancer freeze Si le level de base est au dessus de 100 , ATK + 20. Classe : blunt Attaque : 180 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : Swordman/acolyte/merchant Item non remboursable Poids : 1 Id: (16748) Tuna Box2 Une box contenant un butterfish (7 jours) rental item Poisson super congelé A une chance de lancer automatiquement stun ou bash Lv 5.(Si vous possédez Bash > Lvl 5, le sort sera lancé au niveau de son LVl actuel) A une faible chance de lancer freeze Si le level de base est au dessus de 100 , ATK + 20. Classe : blunt Attaque : 180 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : Swordman/acolyte/merchant Item non remboursable Poids : 1 Id: (16749) Malang Crab Box1 Une box contenant un snow crab provenant de malang (1 heure) rental item Habituellement, il vit dans le sable et la boue LUK + 3, critical augmenté de 50%. Si le level de base est au dessus de 100, distance des attaques physiques augmenté de 20% Classe : bow Attaque : 120 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : archer/Thief/Rogue Item non remboursable Poids : 1 Id: (16750) Malang Crab Box2 Une box contenant un snow crab provenant de malang (7 jours) rental item Habituellement, il vit dans le sable et la boue LUK + 3, critical augmenté de 50%. Si le level de base est au dessus de 100, distance des attaques physiques augmenté de 20% Classe : bow Attaque : 120 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : archer/Thief/Rogue Item non remboursable Poids : 1 Id: (16751) Spotty Eel Box1 Une box contenant 1 anguille tachetée. (1 heure) Rental item Une anguille tachetée qui apparait sur les plages de Malangdo. C'est toujours élastique, et essaie de ressembler à une ligne. C'est pourquoi on peut l'utiliser comme flèche. AGI + 3, probabilité d'ajouter +2 pendant 5 secondes à l'ASPD lors d'une attaque à distance. Si le level de base est au dessus de 100, l'attaque à distance augmente de 20%. Classe : Arrow Attaque : 180 Poids : 0 Lvl de l'arme : 1 Lvl requis : 50 JobsProfession : Hunter/Bard/Dancer Item non remboursable Poids : 1 Id: (16752) Spotty Eel Box2 Une box contenant 1 anguille tachetée. (7 jours) Rental item Une anguille tachetée qui apparait sur les plages de Malangdo. C'est toujours élastique, et essaie de ressembler à une ligne. C'est pourquoi on peut l'utiliser comme flèche. AGI + 3, probabilité d'ajouter +2 pendant 5 secondes à l'ASPD lors d'une attaque à distance. Si le level de base est au dessus de 100, l'attaque à distance augmente de 20%. Classe : Arrow Attaque : 180 Poids : 0 Lvl de l'arme : 1 Lvl requis : 50 JobsProfession : Hunter/Bard/Dancer Item non remboursable Poids : 1 Id: (17267) Costume Collection Was sich wohl hinter dieser Rolle verbirgt? Öffne es, um es herauszufinden. Kann nicht an andere Accounts gehandelt werden. Gewicht : 1 Id: (17448) Toybox Scroll Was sich wohl hinter dieser Rolle verbirgt? Öffne es, um es herauszufinden. Kann nicht an andere Accounts gehandelt werden. Gewicht : 1 Id: (17461) Frozen Scroll Was sich wohl hinter dieser Rolle verbirgt? Öffne es, um es herauszufinden. Kann nicht an andere Accounts gehandelt werden. Gewicht : 1 Id: (18106) Un arc richement décoré fabriqué par le groupe Eden. Il convient aux aventuriers expérimentés qui savent manier l'arc. Ne peut pas être amélioré. Type : Bow AttackPuissance : 140 Poids : 0 Weapon LevelNiveau Arme : 3 Required LevelNiveau requis : 60 Profession : Archer Class / Thief / Rogue Id: (18107) Malang Snow Crab rental item Une sorte de crabe vivant dans le sable ou la boue LUK + 3, critical augmenté de 50%. Si le level de base est au dessus de 100, distance des attaques physiques augmenté de 20% Classe : bow Attaque : 120 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : archer/Thief/Rogue Id: (18108) Brindle Eel rental item Une anguille venant des plages de Malangdo AGI + 3, s'il y a attaque physique à distance: ASPD + 2 for 5 sec Si le level de base est au dessus de 100, distance des attaques physiques augmenté de 20% Classe : bow Attaque : 180 Poids : 0 Lv de l'arme : 1 Lv requis : 50 JobsProfession : Hunter/Bard/Dancer Id: (18125) Arcus Daemonicus [2] An infernal bow from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army. Increase attack damage +50% when equipped with shadow arrows. With more than 9 refine level, ASPD + 1, decrease SP consumption 20% when using skills. Type : Bow AttackPuissance : 130 Poids : 100 Weapon LV : 4 Required LV : 80 JobsProfession : Archer, Rogue Id: (18126) Blue Bow [1] Blue Bow which has destructive power. AGI +5, DEX +5. Premium Long Range Attack +20% ASPD+3 Type : Bow Attack : 170 Weight : 120 Weapon Level : 3 Required Level : 100 Jobs : Ranger class Id: (18126) Blue Bow [1] Arc bleu avec des pouvoirs destructeurs. AGI +5, DEX +5. Premium Long Range Attack +20% ASPD+3 Type : Bow Puissance : 170 Poids : 120 Niveau Arme : 3 Niveau requis : 100 Profession : Ranger class Id: (18126) Blue Bow [1] Blauer Bogen mit zerstörerischer Kraft. AGI +5, DEX +5. Premium Fernkampf ATK +20% ASPD+3 Type : Bow Angriff : 170 Gewicht : 120 Waffenlevel : 3 Benötigter Level : 100 Jobs : Ranger Id: (18126) Blue Bow [1] Blue Bow which has destructive power. AGI +5, DEX +5. Premium Long Range Attack +20% ASPD+3 Type : Bow Attack : 170 Weight : 120 Weapon Level : 3 Required Level : 100 Jobs : Ranger class Id: (18514) Un chapeau destiné uniquement aux membres du groupe Eden. Il accompagne particulièrement bien les costumes. Peut ajouter 10 Atk ou 10 puissance Matk pendant 5 secondes lorsque tu infliges un dégât physique ou magique. Type : Headgear Défense : 5 Position : Haut Poids : 0 Required LevelNiveau requis : 60 Profession : Toutes Id: (18536) Foxtail Un item avec un style nomade MATK + 10, tous les casts fixes réduits de 0.1sec Classe : Headgear Défence : 0 Lieu: ÇÏ´Ü Poids : 10 Lv requis : 1 JobsProfession : All Jobs Id: (18537) Malangdo Hat [1] Un hat souvenir de Malangdo FLEE + 6 Classe : Headgear Défence : 5 lieu: Upper Poids : 10 Lv requis : 1 JobsProfession : All Jobs Id: (18832) Rolf Von Gigue the666th A celebration hat for the sworn of 666th Gigue family grand master. Certain chance of activating 2 LV Adrenalin Rush skill when performing physical attacks. 2 LV Adrenalin Rush skill activation chance goes up when playing with Cute pet, Baphomet junior. Extra 2 LV Adrenalin Rush skill activation chance goes up when friendly rate is "best friend". Type : Helm Def : 0 Position : Haut Poids : 30 Niveau requis : 1 Profession : Toutes Id: (18856) W King Tiger Doll Hat Un chapeau en forme de tigre avec un shakkat sur la tête et une pipe dans la bouche. En Corée, les tigres qui fument rappellent les temps passés, comme dans, "Il était une fois quand les tigres fumaient..." STR + 2, DEX + 2. Inflige 10% de dégâts en plus sur les monstres de type Animal. Vous transforme en Eddga, le roi des tigres, quand vous attaquez physiquement ou que vous recevez des dégâts physiques. Pendant la transformation, 5 SP sont consommés en échange de votre pouvoir bestial temporaire. La chance de transformation augmente avec le taux de forge. Type : Headgear Défense : 10 Position : Haut Poids : 0 Profession : Toutes Id: (18885) Jejecap A colorful headgear for JeJemon. It created a massive trend locally during 2010-2011 era. INT + 3, STR + 2 Increase resistance against human type monsters by 11% Increase the healing effect of Mastela Fruit by 70% Type : Headgear Défense : 8 Position : Haut Poids : 10 Required LevelNiveau requis : 70 Profession : Toutes Id: (18887) Aqua Bunny Band [1] A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100% VIT + 3, MDEF + 5, MATK + 2% If refined to 9, MDEF + 5 and MATK 4% If refined to 12, reduce fix casting time by 10% Type : Headgear Défense : 2 Position : Haut Poids : 10 Required LevelNiveau requis : 1 Profession : Toutes Id: (18888) Maroon Bunny Band [1] A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100% INT +5 LUK + 5 ATK +2% MATK + 5% If refined to 9, increase ATK and MATK by 4% If refined to 12, reduce fix casting time by 10% Type : Headgear Défense : 2 Position : Haut Poids : 10 Required LevelNiveau requis : 1 Profession : Toutes Id: (18889) Golden Bunny Band [1] A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100% AGI + 5, LUK + 5, ATK + 5% If refined to 9, increase ATK and MATK by 5% If refined to 12, reduce fix casting time by 10% Type : Headgear Défense : 2 Position : Haut Poids : 10 Required LevelNiveau requis : 1 Profession : Toutes Id: (18890) Gray Bunny Band [1] A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100% INT + 5, LUK + 5, ATK + 2%, MATK + 5% If refined to 9, ATK and MATK increase 4%. If refined to 12, decrease stat casting time 10% Type : Headgear Défense : 2 Position : Haut Poids : 0 Required LevelNiveau requis : 1 Profession : Toutes Id: (18891) Husky Hat [1] A hat made to look like a husky's face. Makes you want to pet it. ATK + 5%, MATK +5% When physically attacked, adds 1% chance to cast Wind Walk Level 5 For every refine, increases chance to cast Wind Walk by 0.3% Winner of pRO's Headgear-making contest 2012 Created by Cyber Pikachu of pRO Valkyrie Server Type : Headgear Défense : 5 Position : Haut Poids : 50 Required LevelNiveau requis : 70 Profession : Toutes Id: (18892) Ufo Poring Hat [1] Je viens en paix! Menez-moi à votre chef! Poring!!! MDEF, CRIT, FLEE, HIT et Perfect Dodge +5 Si forgé à +7, le temps d'incantation est reduit de 5%. Si forgé à +9, le délai après incantation (aftercast delay) est réduit de 5% et l'ASPD est augmentée de 5%. Gagnant du concours de création de Headgear 2012 Créé par Frans du server New Loki sur pRO Type : Headgear Défense : 5 Position : Haut Poids : 100 Required LevelNiveau requis : 10 Job : Toutes Id: (18893) Dragon Claw Helm [1] I feel the power of a flame dragon flowing inside me! Increase resistance against Dragon and Demi-human by 8% Increases healing effect of Meat by 200% if refined to 12, increase MHP + 7%, MSP + 3% Winner of pRO's Headgear-making contest 2012 Created by bladetip of pRO Valkyrie Server Type : Headgear Défense : 5 Position : Haut Poids : 100 Required LevelNiveau requis : 10 Profession : Toutes Id: (18894) Rainbow Star "Walk on a rainbow trail; walk on a trail of song, and all about you will be beauty. There is a way out of every dark mist, over a rainbow trail. - Robert Motherwell" Reduces damage from Demi-human by 5% Concept by Clarissa Morgenstern of pRO New Chaos Server Type : Headgear Défense : 5 Position : Mid Poids : 50 Required LevelNiveau requis : 70 Profession : Toutes Id: (18895) Celestial Dark Flame "Come Fairies, take me out of this dull world, for I would ride with you upon the wind and dance upon the mountains like a flame! - William Butler Yeats" Increases resistance from Fire Property by 8% Concept by Chorvaqueen of pRO Valhalla Server Type : Headgear Défense : 5 Position : Mid Poids : 20 Required LevelNiveau requis : 50 Profession : Toutes Id: (18896) Pterios Fins "No one ever approaches perfection except by stealth, and unknown to themselves. - William Hazzlit" Increases resistance from Fire Property by 8% Concept by -*[FS]Evaine*- of pRO Valkyrie Server Type : Headgear Défense : 5 Position : Mid Poids : 20 Required LevelNiveau requis : 50 Profession : Toutes Id: (18897) Azure Diadem "Humans are like teabags. We don't know our true strength until we are in hot water! - Eleanor Roosevelt" Increases resistance from Water Property by 8% Concept by -*[FS]Evaine*- of pRO Valkyrie Server Id: (18901) Seppl Hat [1] Un chapeau traditionnel qui est souvent porté lors des fêtes folkloriques. VIT+ 3, augmente la récupération de HP 10 % S'il est porté en même temps que l'item "Weißwurst", la récupération de SP est augmenté de 10%. Classe : Helmet Défense : 5 Position : Haut Poids : 50 Niveau Requis : 60 Profession : Tous Id: (19600) Drooping Kiehl Eine Puppe von Kiehl, die unglücklich aussieht. Wenn man sie trägt, könnte man depressiv werden. Gegenstandsart : Costume Verteidigung : 0 LocaPosition: Oben Gewicht : 40 Req Lvl. Benötigtes Level: 30 Job : Alle Jobs Id: (19652) Costume Rabbit MagiCostume Hat Dieser Hut wurde von einem berühmten Magier getragen. Es sind schon Hasen herausgehüpft und man weiß nicht, was noch heraushüpfen könnte. Gegenstandsart : Costume Verteidigung : 1 LocaPosition : Oben Gewicht : 80 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19653) Costume Marcher Hat Dieser Hut verleiht heilige Macht und lässt eine himmlische Melodie hören. Mit dier himmlischen macht beschützen die Engel vor feindlichen Angriffen. Kann nicht an andere Accounts gehandelt werden. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19654) Costume J Captain Hat Diese alte Kapitänsmütze lässt einen denken: 'Das weiße Horn ist nur ein teil des Hutes...' Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19656) Costume Minstrel Hat Eine großer und nützlicher Hut, der viel Schatten spendet. Er wurde von einem berühmten Minstrel getragen. Gegenstandsart : Costume LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19657) Costume Captain Hat Eine würdevolle Kapitänsmütze in kräftigen Farben. Er wurde von einem berühmten Kapitän getragen. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19658) Costume Vacation Hat Ein Hut, der gut zur Sommersaison passt. Er beschützt die Haut im Gesicht vor Sonnenbrand. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19659) Costume Gray Fur Hat Ein wolliger Hut, der der den Köpf schön warm hält. Viele tragen ihn auch aus modischen Gründen. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19660) Costume Coppola Marcos Liebingshut. Innen findet man einen Satz, der von Andrea geschrieben wurde 'Seine Erinnerungen an dich...' Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19718) C Gothic Head Dress C_Gothic_Head_Dress AEin Haarband im Gothic-Stil. Gegenstandsart : Costume Defense Verteidigung: 0 KopfpPosition : Oben Gewicht : 0 Benötigtes Lv. evel: 1 Job : Alle Id: (19811) C Beer Cap Boire une bière après une douche fait du bien !! Interdit aux mineurs Type : Costume Position : Haut Poids : 0 Niveau requis : 1 Profession : AllToutes Id: (19811) C Beer Cap Ein Bier nach einer Dusche zu trinken tut gut~!! Für Minderjährige verboten. Gegenstandsart : Costume LocaPosition : Oben Gewicht : 0 Required LVL Benötigtes Level: 1 Job : Alle Jobs Id: (19817) C Ifrit's Breath Une machine cracheuse de feu, flamboyante à jamais ATK+10, MATK+10 Augmente la résistance à l'altération d'état Frozen de 10% Peut lancer automatiquement Fire Breath lorsque vous attaquez. Type : Costume Position : Bas Poids : 0 Niveau requis : 1 Profession : AllToutes Id: (19817) C Ifrit's Breath Eine feuerspuckende Maschine. Sie hat unendlich Feuer. ATK+10, MATK+10 Erhöht den Widerstand gegen den Frozen Status um 10%. Kann automatisch 'Fire Breath' beim Angreifen auslösen. Gegenstandsart : Costume LocaPosition : Unten Gewicht : 0 Required LVL Benötigtes Level: 1 Job : Alle Jobs Id: (19951) Costume Solo Play Box2 Eine gelbe Papierschachtel mit Augenlöcher. Man kann damit sehr gut spielen. Gegenstandsart : Costume Equipment : 0 LocaPosition : Oben, Mitte, Unten Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19953) Costume Parade Cap Mit diesem Hut könnte man unbewusst eine Parade abhalten. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19954) Costume 3D Glasses Eine seltsame Brille, durch die man in 3D sehen kann. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Mittedle Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19955) Costume Mini Tree J Ein kleiner Weihnachtsbaum auf dem Kopf. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19956) Costume Soldier Hat Der Hut von Cruiser. Man bekommt plötzlich Lust zu marschieren. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19957) Costume Scooter Hat J Eine sichere Kopfbedeckung zum Rollerfahren. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19958) Costume Choir Hat Ein Hut, der vom Kirchenchor getragen wird. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19959) Costume Drooping Argiope Argiope auf dem Kopf. Vorsicht, es könnte sich plötzlich wild bewegen. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19960) Costume Chain Puppet Fäden, mit denen man Puppen kontrollieren kann. Man fühlt sich damit wie eine Puppe. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19984) Costume Winter Hat Diese Kopfbedeckung ist im Winter sehr beliebt. Beim Tragen kommen schöne Erinnerungen an hoch. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19985) Costume Aura Quartz Crown Eine Krone mit besonderen Kristallen geschmückt. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19986) Costume LunatiCostume Hat Ein Hut der wie das flauschige Monster Lunatic aussieht. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19987) Costume Blue Fur Hat Ein wolliger Hut, der der den Köpf schön warm hält. Viele tragen ihn auch aus modischen Gründen. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19988) Costume Elder Crown Eine Krone, die aus Elder Branch gefertigt wurde. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19989) Costume Mouton Life Ein Haarband aus Schaffell und Schafhörnern. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Mittedle Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19990) Costume Snow Rabbit Knit Hat Ein Hut, der nach dem Vorbild eines Schneehasen gefertigt wurde. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (19991) Costume Galanthus Guard Eine Rüstung, die aus reinen weißen Blüten hergestellt werude. Sie blühen vor dem Winter und man nennt sie die 'Boten des Frühlings'. Gegenstandsart : Costume Verteidigung : 0 LocaPosition : Oben Gewicht : 0 Req Lvl. Benötigtes Level: 1 Job : Alle Jobs Id: (28005) Blue Katar [1] Blue Katar which has destructive power. AGI +5, STR +5. Premium Atk+ 20% ASPD+3 Type : Katar Attack : 200 Weight : 120 Weapon Level : 3 Required Level : 100 Jobs : Guillotine Cross Type Id: (28005) Blue Katar [1] Katar bleu avec des pouvoirs destructeurs. AGI +5, STR +5. Premium Atk+ 20% ASPD+3 Type : Katar Puissance : 200 Poids : 120 Niveau Arme : 3 Niveau requis : 100 Profession : Guillotine Cross Id: (28005) Blue Katar [1] Blauer Katar mit zerstörerischer Kraft. AGI +5, STR +5. Premium Atk+ 20% ASPD+3 Type : Katar Angriff : 200 Gewicht : 120 Waffenlevel : 3 Benötigter Level : 100 Jobs : Guilontine Cross Id: (28005) Blue Katar [1] Blue Katar which has destructive power. AGI +5, STR +5. Premium Atk+ 20% ASPD+3 Type : Katar Attack : 200 Weight : 120 Weapon Level : 3 Required Level : 100 Jobs : Guillotine Cross Type Id: (28103) Blue Twohand Axe [1] Blue Axe which has destructive power. STR +5, VIT +5. Premium: Atk + 20% ASPD +3 Type : Twohand Axe Attack : 370 Weight : 300 Weapon Level : 3 Required Level : 1 Jobs : Mechanic Type Id: (28103) Blue Twohand Axe [1] Hache bleue avec des pouvoirs destructeurs. STR +5, VIT +5. Premium: Atk + 20% ASPD +3 Type : Twohand Axe Puissance : 370 Poids : 300 Niveau Arme : 3 Niveau requis : 1 Profession : Mechanic Id: (28103) Blue Twohand Axe [1] Blaue Axt mit zerstörerischer Kraft. STR +5, VIT +5. Premium: ATK + 20% ASPD +3 Type : Twohand Axe Angriff : 370 Gewicht : 300 Waffenlevel : 3 Benötigter Level : 1 Jobs : Mechanic Id: (28103) Blue Twohand Axe [1] Blue Axe which has destructive power. STR +5, VIT +5. Premium: Atk + 20% ASPD +3 Type : Twohand Axe Attack : 370 Weight : 300 Weapon Level : 3 Required Level : 1 Jobs : Mechanic Type Id: (28319) Cauda Daemonica [1] A cute tail that makes you look like a demon. Be careful of demons who lost their tails... they might haunt you in order to get yours! When equipped with Horn_Of_Ancient, decrease damage 10% when being attacked by boss monsters. When equipped with Horn_Of_Succubus, LUK +2. When attacking physically, transform into "Succubus" for 5 sec by a certain chance. While being a Succubus, SP 5 recovery per every hit when attacking enemies physically. Type : Accessory Defense : 0 Poids : 20 Required LV : 80 JobsProfession : all jobs Id: (28600) Blue Book [1] Blue Book which has destructive power. VIT +5, INT +5. Premium MATK+20% Reduce after cast Delay by 10% Type : Book MAttack : 200 Weight : 50 Weapon Level : 3 Required Level : 100 Jobs : Archbishop Type Id: (28600) Blue Book [1] Livre bleu avec des pouvoirs destructeurs. VIT +5, INT +5. Premium MATK+20% Reduce after cast Delay by 10% Type : Book MPuissance : 200 Poids : 50 Niveau Arme : 3 Niveau requis : 100 Profession : Archbishop Id: (28600) Blue Book [1] Blaues Buch mit zerstörerischer Kraft. VIT +5, INT +5. Premium MATK+20% Reduziert Cast-Delay um 10% Type : Book MAngriff : 200 Gewicht : 50 Waffenlevel : 3 Benötigter Level : 100 Jobs : Archbishop Id: (28600) Blue Book [1] Blue Book which has destructive power. VIT +5, INT +5. Premium MATK+20% Reduce after cast Delay by 10% Type : Book MAttack : 200 Weight : 50 Weapon Level : 3 Required Level : 100 Jobs : Archbishop Type Id: (32609) Bubble Sweet Gum Item Premium Un chewing-gun qui renferme en son coeur une sorte de liquide bleu très sucré. Il est écrit "Goût garanti pendant 4h". Booste l'expérience gagnée lorsque vous éliminez des monstres. Slot : Headgear Défense : 0 Position : Basse Poids : 0 Profession : Toutes Id: (32646) Waghnak [4] Griffe commune et puissante, connue sous le nom de "Tiger Fang". Type : Claw Puissance : 30 Poids : 40 Lv. Arme : 1 Niveau requis : N/A Profession : Priest/Monk Files Spoiler Alert: data\clientinfo.xml data\default\clientinfo.xml data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\idnum2itemresnametable.txt data\default\itemslotcounttable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\num2itemresnametable.txt data\default\questid2display.txt data\english\clientinfo.xml data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\idnum2itemresnametable.txt data\english\itemslotcounttable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\num2itemresnametable.txt data\english\questid2display.txt data\french\clientinfo.xml data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\idnum2itemresnametable.txt data\french\itemslotcounttable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\num2itemresnametable.txt data\french\questid2display.txt data\german\clientinfo.xml data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\idnum2itemresnametable.txt data\german\itemslotcounttable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\num2itemresnametable.txt data\german\questid2display.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\questid2display.txt data\spanish\clientinfo.xml data\spanish\idnum2itemdesctable.txt data\spanish\idnum2itemdisplaynametable.txt data\spanish\itemslotcounttable.txt data\spanish\msgstringtable.txt data\spanish\num2itemdesctable.txt data\spanish\num2itemdisplaynametable.txt data\spanish\questid2display.txt data\sprite\아이템\rg빨간포션.act data\sprite\아이템\rg빨간포션.spr data\sprite\아이템\각성포션.act data\sprite\아이템\각성포션.spr data\sprite\아이템\눈의결정.act data\sprite\아이템\눈의결정.spr data\sprite\아이템\다식.act data\sprite\아이템\다식.spr data\sprite\아이템\막대사탕.act data\sprite\아이템\막대사탕.spr data\sprite\아이템\무지개떡.act data\sprite\아이템\무지개떡.spr data\sprite\아이템\미니트리.act data\sprite\아이템\미니트리.spr data\sprite\아이템\발광산타포링.act data\sprite\아이템\발광산타포링.spr data\sprite\아이템\버서크포션.act data\sprite\아이템\버서크포션.spr data\sprite\아이템\사탕.act data\sprite\아이템\사탕.spr data\sprite\아이템\산타모자.act data\sprite\아이템\산타모자.spr data\sprite\아이템\서늘한검.act data\sprite\아이템\서늘한검.spr data\sprite\아이템\서늘한나이프.act data\sprite\아이템\서늘한나이프.spr data\sprite\아이템\서늘한대거.act data\sprite\아이템\서늘한대거.spr data\sprite\아이템\서늘한도끼.act data\sprite\아이템\서늘한도끼.spr data\sprite\아이템\서늘한바이올린.act data\sprite\아이템\서늘한바이올린.spr data\sprite\아이템\서늘한아슈라.act data\sprite\아이템\서늘한아슈라.spr data\sprite\아이템\서늘한양날도끼.act data\sprite\아이템\서늘한양날도끼.spr data\sprite\아이템\서늘한지팡이.act data\sprite\아이템\서늘한지팡이.spr data\sprite\아이템\서늘한창.act data\sprite\아이템\서늘한창.spr data\sprite\아이템\서늘한채찍.act data\sprite\아이템\서늘한채찍.spr data\sprite\아이템\서늘한책.act data\sprite\아이템\서늘한책.spr data\sprite\아이템\서늘한철퇴.act data\sprite\아이템\서늘한철퇴.spr data\sprite\아이템\서늘한카타르.act data\sprite\아이템\서늘한카타르.spr data\sprite\아이템\서늘한활.act data\sprite\아이템\서늘한활.spr data\sprite\아이템\수제초콜렛.act data\sprite\아이템\수제초콜렛.spr data\sprite\아이템\수제초콜렛_.act data\sprite\아이템\수제초콜렛_.spr data\sprite\아이템\유과.act data\sprite\아이템\유과.spr data\sprite\아이템\잘구운쿠키.act data\sprite\아이템\잘구운쿠키.spr data\sprite\아이템\조각케이크.act data\sprite\아이템\조각케이크.spr data\sprite\아이템\주머니.act data\sprite\아이템\주머니.spr data\sprite\아이템\주먹밥.act data\sprite\아이템\주먹밥.spr data\sprite\아이템\집중포션.act data\sprite\아이템\집중포션.spr data\sprite\아이템\초콜렛.act data\sprite\아이템\초콜렛.spr data\sprite\아이템\초콜렛드링크.act data\sprite\아이템\초콜렛드링크.spr data\sprite\아이템\크리스마스알.act data\sprite\아이템\크리스마스알.spr data\sprite\아이템\파란양갈래산타모자.act data\sprite\아이템\파란양갈래산타모자.spr data\sprite\아이템\파란포션.act data\sprite\아이템\파란포션.spr data\sprite\아이템\하얀포션.act data\sprite\아이템\하얀포션.spr data\sprite\아이템\화이트초콜렛.act data\sprite\아이템\화이트초콜렛.spr data\sprite\악세사리\남\남_미니트리.act data\sprite\악세사리\남\남_미니트리.spr data\sprite\악세사리\남\남_발광산타포링.act data\sprite\악세사리\남\남_발광산타포링.spr data\sprite\악세사리\남\남_산타모자.act data\sprite\악세사리\남\남_산타모자.spr data\sprite\악세사리\남\남_파란양갈래산타모자.act data\sprite\악세사리\남\남_파란양갈래산타모자.spr data\sprite\악세사리\여\여_미니트리.act data\sprite\악세사리\여\여_미니트리.spr data\sprite\악세사리\여\여_발광산타포링.act data\sprite\악세사리\여\여_발광산타포링.spr data\sprite\악세사리\여\여_산타모자.act data\sprite\악세사리\여\여_산타모자.spr data\sprite\악세사리\여\여_파란양갈래산타모자.act data\sprite\악세사리\여\여_파란양갈래산타모자.spr data\texture\유저인터페이스\collection\rg빨간포션.bmp data\texture\유저인터페이스\collection\thumbs.db data\texture\유저인터페이스\collection\각성포션.bmp data\texture\유저인터페이스\collection\눈의결정.bmp data\texture\유저인터페이스\collection\다식.bmp data\texture\유저인터페이스\collection\막대사탕.bmp data\texture\유저인터페이스\collection\무지개떡.bmp data\texture\유저인터페이스\collection\미니트리.bmp data\texture\유저인터페이스\collection\발광산타포링.bmp data\texture\유저인터페이스\collection\버서크포션.bmp data\texture\유저인터페이스\collection\사탕.bmp data\texture\유저인터페이스\collection\산타모자.bmp data\texture\유저인터페이스\collection\서늘한검.bmp data\texture\유저인터페이스\collection\서늘한나이프.bmp data\texture\유저인터페이스\collection\서늘한대거.bmp data\texture\유저인터페이스\collection\서늘한도끼.bmp data\texture\유저인터페이스\collection\서늘한바이올린.bmp data\texture\유저인터페이스\collection\서늘한아슈라.bmp data\texture\유저인터페이스\collection\서늘한양날도끼.bmp data\texture\유저인터페이스\collection\서늘한지팡이.bmp data\texture\유저인터페이스\collection\서늘한창.bmp data\texture\유저인터페이스\collection\서늘한채찍.bmp data\texture\유저인터페이스\collection\서늘한책.bmp data\texture\유저인터페이스\collection\서늘한철퇴.bmp data\texture\유저인터페이스\collection\서늘한카타르.bmp data\texture\유저인터페이스\collection\서늘한활.bmp data\texture\유저인터페이스\collection\수제초콜렛.bmp data\texture\유저인터페이스\collection\수제초콜렛_.bmp data\texture\유저인터페이스\collection\유과.bmp data\texture\유저인터페이스\collection\잘구운쿠키.bmp data\texture\유저인터페이스\collection\조각케이크.bmp data\texture\유저인터페이스\collection\주머니.bmp data\texture\유저인터페이스\collection\주먹밥.bmp data\texture\유저인터페이스\collection\집중포션.bmp data\texture\유저인터페이스\collection\초콜렛.bmp data\texture\유저인터페이스\collection\초콜렛드링크.bmp data\texture\유저인터페이스\collection\크리스마스알.bmp data\texture\유저인터페이스\collection\파란양갈래산타모자.bmp data\texture\유저인터페이스\collection\파란포션.bmp data\texture\유저인터페이스\collection\하얀포션.bmp data\texture\유저인터페이스\collection\화이트초콜렛.bmp data\texture\유저인터페이스\item\rg빨간포션.bmp data\texture\유저인터페이스\item\각성포션.bmp data\texture\유저인터페이스\item\눈의결정.bmp data\texture\유저인터페이스\item\다식.bmp data\texture\유저인터페이스\item\막대사탕.bmp data\texture\유저인터페이스\item\무지개떡.bmp data\texture\유저인터페이스\item\미니트리.bmp data\texture\유저인터페이스\item\발광산타포링.bmp data\texture\유저인터페이스\item\버서크포션.bmp data\texture\유저인터페이스\item\사탕.bmp data\texture\유저인터페이스\item\산타모자.bmp data\texture\유저인터페이스\item\서늘한검.bmp data\texture\유저인터페이스\item\서늘한나이프.bmp data\texture\유저인터페이스\item\서늘한대거.bmp data\texture\유저인터페이스\item\서늘한도끼.bmp data\texture\유저인터페이스\item\서늘한바이올린.bmp data\texture\유저인터페이스\item\서늘한아슈라.bmp data\texture\유저인터페이스\item\서늘한양날도끼.bmp data\texture\유저인터페이스\item\서늘한지팡이.bmp data\texture\유저인터페이스\item\서늘한창.bmp data\texture\유저인터페이스\item\서늘한채찍.bmp data\texture\유저인터페이스\item\서늘한책.bmp data\texture\유저인터페이스\item\서늘한철퇴.bmp data\texture\유저인터페이스\item\서늘한카타르.bmp data\texture\유저인터페이스\item\서늘한활.bmp data\texture\유저인터페이스\item\수제초콜렛.bmp data\texture\유저인터페이스\item\수제초콜렛_.bmp data\texture\유저인터페이스\item\유과.bmp data\texture\유저인터페이스\item\잘구운쿠키.bmp data\texture\유저인터페이스\item\조각케이크.bmp data\texture\유저인터페이스\item\주머니.bmp data\texture\유저인터페이스\item\주먹밥.bmp data\texture\유저인터페이스\item\집중포션.bmp data\texture\유저인터페이스\item\초콜렛.bmp data\texture\유저인터페이스\item\초콜렛드링크.bmp data\texture\유저인터페이스\item\크리스마스알.bmp data\texture\유저인터페이스\item\파란양갈래산타모자.bmp data\texture\유저인터페이스\item\파란포션.bmp data\texture\유저인터페이스\item\하얀포션.bmp data\texture\유저인터페이스\item\화이트초콜렛.bmp data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\t_배경1-1.bmp data\texture\유저인터페이스\t_배경1-2.bmp data\texture\유저인터페이스\t_배경1-3.bmp data\texture\유저인터페이스\t_배경1-4.bmp data\texture\유저인터페이스\t_배경2-1.bmp data\texture\유저인터페이스\t_배경2-2.bmp data\texture\유저인터페이스\t_배경2-3.bmp data\texture\유저인터페이스\t_배경2-4.bmp data\texture\유저인터페이스\t_배경3-1.bmp data\texture\유저인터페이스\t_배경3-2.bmp data\texture\유저인터페이스\t_배경3-3.bmp data\texture\유저인터페이스\t_배경3-4.bmp data\turkish\clientinfo.xml data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\idnum2itemresnametable.txt data\turkish\itemslotcounttable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\num2itemresnametable.txt data\turkish\questid2display.txt PatchClient\exit.bmp PatchClient\Lua Files\SkinInfoz\SkinInfo_FR.lub PatchClient\replay.bmp PatchClient\skin.bmp PatchClient\start.bmp
  20. Added Item Spoiler Alert: Id: (1322) Id: (1322) Id: (1322) Id: (1322) Id: (1441) Id: (1441) Id: (1441) Id: (1441) Id: (1677) Id: (1677) Id: (1677) Id: (1677) Id: (1936) Id: (1936) Id: (1936) Id: (1936) Id: (1991) Id: (1991) Id: (1991) Id: (1991) Id: (5897) Ascendant Crown [1] Id: (5897) Ascendant Crown [1] Id: (5897) Ascendant Crown [1] Id: (5897) Ascendant Crown [1] Id: (5898) Autumn Headband [1] Id: (5898) Autumn Headband [1] Id: (5898) Autumn Headband [1] Id: (5898) Autumn Headband [1] Id: (5899) Black Ribbon [1] Id: (5899) Black Ribbon [1] Id: (5899) Black Ribbon [1] Id: (5899) Black Ribbon [1] Id: (5900) Divine Guard Hat [1] Id: (5900) Divine Guard Hat [1] Id: (5900) Divine Guard Hat [1] Id: (5900) Divine Guard Hat [1] Id: (5901) Focus Beret [1] Id: (5901) Focus Beret [1] Id: (5901) Focus Beret [1] Id: (5901) Focus Beret [1] Id: (5902) Harvester Hat [1] Id: (5902) Harvester Hat [1] Id: (5902) Harvester Hat [1] Id: (5902) Harvester Hat [1] Id: (5903) Hitaikakushi [1] Id: (5903) Hitaikakushi [1] Id: (5903) Hitaikakushi [1] Id: (5903) Hitaikakushi [1] Id: (5904) Inconspicuous Hat [1] Id: (5904) Inconspicuous Hat [1] Id: (5904) Inconspicuous Hat [1] Id: (5904) Inconspicuous Hat [1] Id: (5905) Lyrica Hat [1] Id: (5905) Lyrica Hat [1] Id: (5905) Lyrica Hat [1] Id: (5905) Lyrica Hat [1] Id: (5906) Oni Horns [1] Id: (5906) Oni Horns [1] Id: (5906) Oni Horns [1] Id: (5906) Oni Horns [1] Id: (5907) Sea Captain Hat [1] Id: (5907) Sea Captain Hat [1] Id: (5907) Sea Captain Hat [1] Id: (5907) Sea Captain Hat [1] Id: (5941) Joystick Hat Id: (5941) Joystick Hat Id: (5941) Joystick Hat Id: (5941) Joystick Hat Id: (5942) Lovegame Hat Id: (5942) Lovegame Hat Id: (5942) Lovegame Hat Id: (5942) Lovegame Hat Id: (9951) Un carton avec des trous pour les yeux. Vous pouvez jouer tout seul avec. Classe : Costume : 0 Position : Haut Medium Bas Poids : 0 Niveau requis : 1 Profession : Toutes Id: (13097) Id: (13097) Id: (13097) Id: (13097) Id: (13098) Id: (13098) Id: (13098) Id: (13098) Id: (13099) Id: (13099) Id: (13099) Id: (13099) Id: (13451) Id: (13451) Id: (13451) Id: (13451) Id: (16036) Id: (16036) Id: (16036) Id: (16036) Id: (17267) Costume Collection Not sure what is in this scroll. Let's open to find out. Cannot be traded with other accounts. Weight : 1 Id: (17267) Costume Collection Pas sûr de savoir ce qu'il y a dans ce scroll. Ouvrons le pour le savoir. Ne peux être échanger. Poids : 1 Id: (17267) Costume Collection Was sich wohl hinter dieser Rolle verbirgt? Öffne es, um es herauszufinden. Kann nicht an andere Accounts gehandelt werden. Gewicht : 1 Id: (17267) Costume Collection Not sure what is in this scroll. Let's open to find out. Cannot be traded with other accounts. Weight : 1 Id: (17448) Toybox Scroll Not sure what is in this scroll. Let's open to find out. Cannot be traded with other accounts. Weight : 1 Id: (17448) Toybox Scroll Pas sûr de savoir ce qu'il y a dans ce scroll. Ouvrons le pour le savoir. Ne peux être échanger. Poids : 1 Id: (17448) Toybox Scroll Was sich wohl hinter dieser Rolle verbirgt? Öffne es, um es herauszufinden. Kann nicht an andere Accounts gehandelt werden. Gewicht : 1 Id: (17448) Toybox Scroll Not sure what is in this scroll. Let's open to find out. Cannot be traded with other accounts. Weight : 1 Id: (17461) Frozen Scroll Not sure what is in this scroll. Let's open to find out. Cannot be traded with other accounts. Weight : 1 Id: (17461) Frozen Scroll Pas sûr de savoir ce qu'il y a dans ce scroll. Ouvrons le pour le savoir. Ne peux être échanger. Poids : 1 Id: (17461) Frozen Scroll Was sich wohl hinter dieser Rolle verbirgt? Öffne es, um es herauszufinden. Kann nicht an andere Accounts gehandelt werden. Gewicht : 1 Id: (17461) Frozen Scroll Not sure what is in this scroll. Let's open to find out. Cannot be traded with other accounts. Weight : 1 Id: (18126) Id: (18126) Id: (18126) Id: (18126) Id: (18791) Shrine Maiden Hat [1] Id: (18791) Shrine Maiden Hat [1] Id: (18791) Shrine Maiden Hat [1] Id: (18791) Shrine Maiden Hat [1] Id: (18794) Plain Black Mage Hat [1] Id: (18794) Plain Black Mage Hat [1] Id: (18794) Plain Black Mage Hat [1] Id: (18794) Plain Black Mage Hat [1] Id: (18795) Night Sparrow Hat [1] Id: (18795) Night Sparrow Hat [1] Id: (18795) Night Sparrow Hat [1] Id: (18795) Night Sparrow Hat [1] Id: (19600) Drooping Kiehl Doll keel of expression was not pleased with that one. When worn, also depressed mood and figure of the wearer. Class: Costume DEF: 0 Location: Upper Weight: 40 Req LV: 30 jobs: All Jobs Id: (19600) Drooping Kiehl Kiel n'était pas content avec cette Doll. Une fois portée, vous êtes déprimé et ça se voit sur votre visage. Type: Costume Defense: 0 Position: Haut Poids: 40 Niveau requis: 30 Professions: Toutes Id: (19600) Drooping Kiehl Eine Puppe von Kiehl, die unglücklich aussieht. Wenn man sie trägt, könnte man depressiv werden. Gegenstandsart : Costume Verteidigung : 0 Location: Oben Gewicht : 40 Req Lvl. : 30 Job : Alle Jobs Id: (19600) Drooping Kiehl Doll keel of expression was not pleased with that one. When worn, also depressed mood and figure of the wearer. Class: Costume DEF: 0 Location: Upper Weight: 40 Req LV: 30 jobs: All Jobs Id: (19652) Costume Rabbit MagiCostume Hat A hat worn by a well-known magician. Rabbit is peeping out, and we don’t know what is going to pop out next. Class : Costume Equipment Defense : 1 Location : Upper Weight : 80 Req Lvl. : 1 Job : All Id: (19652) Costume Rabbit MagiCostume Hat Un hat porté par un magicieux bien connu. Un lapin en sort mais nous ne savons ce qu'il en sortira après. Classe : Costume Defense : 1 Position : Haut Poids : 80 Niveau requis : 1 Profession : Toutes Id: (19652) Costume Rabbit MagiCostume Hat Dieser Hut wurde von einem berühmten Magier getragen. Es sind schon Hasen herausgehüpft und man weiß nicht, was noch heraushüpfen könnte. Gegenstandsart : Costume Verteidigung : 1 Location : Oben Gewicht : 80 Req Lvl. : 1 Job : Alle Jobs Id: (19652) Costume Rabbit MagiCostume Hat A hat worn by a well-known magician. Rabbit is peeping out, and we don’t know what is going to pop out next. Class : Costume Equipment Defense : 1 Location : Upper Weight : 80 Req Lvl. : 1 Job : All Id: (19653) Costume Marcher Hat A hat which gives you a holy power and celestial melody in the rim of the ear. With celestial protection power, angel guards you from an enemy attack. This item cannot be traded with other accounts. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19653) Costume Marcher Hat Un hat qui vous donne un pouvoir magique et une douce mélodie aux bords des oreilles. Avec une protection célèste, un ange vous protège des attaques ennemies. Ne peux être échanger Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19653) Costume Marcher Hat Dieser Hut verleiht heilige Macht und lässt eine himmlische Melodie hören. Mit dier himmlischen macht beschützen die Engel vor feindlichen Angriffen. Kann nicht an andere Accounts gehandelt werden. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19653) Costume Marcher Hat A hat which gives you a holy power and celestial melody in the rim of the ear. With celestial protection power, angel guards you from an enemy attack. This item cannot be traded with other accounts. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19654) Costume J Captain Hat This old airship captain's hat would make you think: 'That white horn was only the part of the hat…' Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19654) Costume J Captain Hat Ce vieux hat de capitaine d'avion vous fait penser: 'cette corne blanche n'est qu'une partie de ce hat…' Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19654) Costume J Captain Hat Diese alte Kapitänsmütze lässt einen denken: 'Das weiße Horn ist nur ein teil des Hutes...' Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19654) Costume J Captain Hat This old airship captain's hat would make you think: 'That white horn was only the part of the hat…' Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19656) Costume Minstrel Hat A useful and broad-brimmed hat providing a big shadow, and once worn by a famous minstrel. Class : Costume Equipment Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19656) Costume Minstrel Hat un hat aux bords larges très utile qui procure une large ombre, porté une fois par un menestrel connu. Classe : Costume Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19656) Costume Minstrel Hat Eine großer und nützlicher Hut, der viel Schatten spendet. Er wurde von einem berühmten Minstrel getragen. Gegenstandsart : Costume Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19656) Costume Minstrel Hat A useful and broad-brimmed hat providing a big shadow, and once worn by a famous minstrel. Class : Costume Equipment Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19657) Costume Captain Hat A captain's dignified hat with heavy color. It is famous for being worn by a vessel's leader. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19657) Costume Captain Hat un hat d'un digne capitaineavec des couleurs vives. Il est plus connu pour avoir été porté par le leader de Vessel. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19657) Costume Captain Hat Eine würdevolle Kapitänsmütze in kräftigen Farben. Er wurde von einem berühmten Kapitän getragen. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19657) Costume Captain Hat A captain's dignified hat with heavy color. It is famous for being worn by a vessel's leader. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19658) Costume Vacation Hat A hat just fit for summer vacation. It prevents face from tanning by the strong sunlight. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19658) Costume Vacation Hat Un hat qui se porte bien pour les vacances d'été. Il protège le visage du bronzage. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19658) Costume Vacation Hat Ein Hut, der gut zur Sommersaison passt. Er beschützt die Haut im Gesicht vor Sonnenbrand. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19658) Costume Vacation Hat A hat just fit for summer vacation. It prevents face from tanning by the strong sunlight. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19659) Costume Gray Fur Hat A woolly hat made for warming heads, but it seems that some people wear it for fashion. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19659) Costume Gray Fur Hat un hat fait de laine pour les têtes chaudes, mais il semble que des gens le portent seulement pour la mode. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19659) Costume Gray Fur Hat Ein wolliger Hut, der der den Köpf schön warm hält. Viele tragen ihn auch aus modischen Gründen. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19659) Costume Gray Fur Hat A woolly hat made for warming heads, but it seems that some people wear it for fashion. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19660) Costume Coppola Marco's favorite hat. Inside you can find a short phrase Andrea had written, 'His memories to you...'. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19660) Costume Coppola Le hat favori de Marco. Vous pouvez trouver une phrase qu'Andrea a écrite, 'Ses souvenirs de toi...'. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19660) Costume Coppola Marcos Liebingshut. Innen findet man einen Satz, der von Andrea geschrieben wurde 'Seine Erinnerungen an dich...' Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19660) Costume Coppola Marco's favorite hat. Inside you can find a short phrase Andrea had written, 'His memories to you...'. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19738) C Detective Hat This type of cap is known to have been worn by a world famous detective. It feels like a Pipe would perfectly complement this cap for some reason. INT +1 If equipped with C Pipe and C Monocle: VIT +2 INT +2 DEX +2 Reduce long ranged damages from 5%. Id: (19738) C Detective Hat Ce type de chapeau est connu pour avoir été porté par un détective célèbre dans le monde entier. Pour une raison inconnue, il semblerait qu'une pipe complèterait parfaitement ce chapeau. INT +1 Si équipé avec C Pipe et C Monocle: VIT +2 INT +2 DEX +2 Réduit de 5% des dégats reçus des attaques à distance. Id: (19738) C Detective Hat Diese Art von Mütze ist dafür bekannt, dass sie von einem weltberühmten Detektiv getragen worden ist. Aus irgendeinem Grund hat man das Gefühl, dass eine Pfeife diese Mütze perfekt ergänzen würde. INT +1 Zusammen mit C Pipe / C Monocle ausgerüstet: Si équipé avec C Pipe et C Monocle: VIT +2 INT +2 DEX +2 Schaden durch Fernangriffe um 5 % reduzieren. Id: (19738) C Detective Hat This type of cap is known to have been worn by a world famous detective. It feels like a Pipe would perfectly complement this cap for some reason. INT +1 If equipped with C Pipe and C Monocle: VIT +2 INT +2 DEX +2 Reduce long ranged damages from 5%. Id: (19811) C Beer Cap Drinking beer after shower it is good~!! Prohibition underager drinking Class : Costume Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19811) C Beer Cap Boire une bière après une douche fait du bien !! Interdit aux mineurs Type : Costume Position : Haut Poids : 0 Niveau requis : 1 Profession : All Id: (19811) C Beer Cap Ein Bier nach einer Dusche zu trinken tut gut~!! Für Minderjährige verboten. Gegenstandsart : Costume Location : Oben Gewicht : 0 Required LVL : 1 Job : Alle Jobs Id: (19811) C Beer Cap Drinking beer after shower it is good~!! Prohibition underager drinking Class : Costume Location : Upper Weight : 0 Required LVL : 1 Job : All Id: (19817) C Ifrit's Breath A fire-breathing Machine, it is blazing forever ATK+10, MATK+10 Increase your protection against Frozen from 10% Can automatically use Fire Breath while attacking. Class : Costume Location : Lower Weight : 0 Required LVL : 1 Job : All Id: (19817) C Ifrit's Breath Une machine cracheuse de feu, flamboyante à jamais ATK+10, MATK+10 Augmente la résistance à l'altération d'état Frozen de 10% Peut lancer automatiquement Fire Breath lorsque vous attaquez. Type : Costume Position : Bas Poids : 0 Niveau requis : 1 Profession : All Id: (19817) C Ifrit's Breath Eine feuerspuckende Maschine. Sie hat unendlich Feuer. ATK+10, MATK+10 Erhöht den Widerstand gegen den Frozen Status um 10%. Kann automatisch 'Fire Breath' beim Angreifen auslösen. Gegenstandsart : Costume Location : Unten Gewicht : 0 Required LVL : 1 Job : Alle Jobs Id: (19817) C Ifrit's Breath A fire-breathing Machine, it is blazing forever ATK+10, MATK+10 Increase your protection against Frozen from 10% Can automatically use Fire Breath while attacking. Class : Costume Location : Lower Weight : 0 Required LVL : 1 Job : All Id: (19925) C Monocle A monocle. DEX +1 If equipped with C Pipe and C Detective Hat: VIT +2 INT +2 DEX +2 Reduce long ranged damages from 5%. Id: (19925) C Monocle Monocle. DEX +1 Si équipé avec C Pipe et C Detective Hat: VIT +2 INT +2 DEX +2 Réduit de 5% des dégats reçus des attaques à distance. Id: (19925) C Monocle Monocle. DEX +1 Zusammen mit C Pipe / C Detective Hat : VIT +2 INT +2 DEX +2 Schaden durch Fernangriffe um 5 % reduzieren. Id: (19925) C Monocle A monocle. DEX +1 If equipped with C Pipe and C Detective Hat: VIT +2 INT +2 DEX +2 Reduce long ranged damages from 5%. Id: (19951) Costume Solo Play Box2 A yellow colored paper box with eye holes. You can play super awesome just by yourself. Class : Costume Equipment : 0 Location : Upper Medium Lower Weight : 0 Req Lvl. : 1 Job : All Id: (19951) Costume Solo Play Box2 Id: (19951) Costume Solo Play Box2 Eine gelbe Papierschachtel mit Augenlöcher. Man kann damit sehr gut spielen. Gegenstandsart : Costume Equipment : 0 Location : Oben Mitte Unten Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19951) Costume Solo Play Box2 A yellow colored paper box with eye holes. You can play super awesome just by yourself. Class : Costume Equipment : 0 Location : Upper Medium Lower Weight : 0 Req Lvl. : 1 Job : All Id: (19953) Costume Parade Cap A hat brings happy feeling as much to hold a parade unconsciously. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19953) Costume Parade Cap Un hat qui vous procure un sentiment de bonheur au point de pouvoir tenir une parade inconciemment. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19953) Costume Parade Cap Mit diesem Hut könnte man unbewusst eine Parade abhalten. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19953) Costume Parade Cap A hat brings happy feeling as much to hold a parade unconsciously. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19954) Costume 3D Glasses A mysterious glasses which shows objects in 3-dimentional. Class : Costume Equipment Defense : 0 Location : Middle Weight : 0 Req Lvl. : 1 Job : All Id: (19954) Costume 3D Glasses De mystérieuse lunettes qui vous montrent les objets en 3D. Classe : Costume Defense : 0 Position : Milieu Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19954) Costume 3D Glasses Eine seltsame Brille, durch die man in 3D sehen kann. Gegenstandsart : Costume Verteidigung : 0 Location : Mittedle Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19954) Costume 3D Glasses A mysterious glasses which shows objects in 3-dimentional. Class : Costume Equipment Defense : 0 Location : Middle Weight : 0 Req Lvl. : 1 Job : All Id: (19955) Costume Mini Tree J A small Christmas tree shining on top of the head. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19955) Costume Mini Tree J Un petit arbre de noël qui brille à son sommet. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19955) Costume Mini Tree J Ein kleiner Weihnachtsbaum auf dem Kopf. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19955) Costume Mini Tree J A small Christmas tree shining on top of the head. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19956) Costume Soldier Hat Cruiser's hat. It somehow gives an urge to march. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19956) Costume Soldier Hat Le hat de Cruiser. Donne parfois une envie de marcher. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19956) Costume Soldier Hat Der Hut von Cruiser. Man bekommt plötzlich Lust zu marschieren. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19956) Costume Soldier Hat Cruiser's hat. It somehow gives an urge to march. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19957) Costume Scooter Hat J A safety equipment for motor scooter riding. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19957) Costume Scooter Hat J Un équipement sécuritaire pour les conducteurs de scooters. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19957) Costume Scooter Hat J Eine sichere Kopfbedeckung zum Rollerfahren. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19957) Costume Scooter Hat J A safety equipment for motor scooter riding. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19958) Costume Choir Hat A Hat worn in church choir. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19958) Costume Choir Hat Un hat porté pendant une chorale d'église. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19958) Costume Choir Hat Ein Hut, der vom Kirchenchor getragen wird. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19958) Costume Choir Hat A Hat worn in church choir. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19959) Costume Drooping Argiope Argiope put on top of head. Be careful, sometimes it might move fiercely. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19959) Costume Drooping Argiope Argiope le met au dessus de sa tête. Attention, il peut bouger violemment parfois. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19959) Costume Drooping Argiope Argiope auf dem Kopf. Vorsicht, es könnte sich plötzlich wild bewegen. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19959) Costume Drooping Argiope Argiope put on top of head. Be careful, sometimes it might move fiercely. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19960) Costume Chain Puppet Chains for controlling puppets. It feels like I have become a doll. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19960) Costume Chain Puppet Chaines pour controller des marionettes. Donne la sensation d'en être une. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19960) Costume Chain Puppet Fäden, mit denen man Puppen kontrollieren kann. Man fühlt sich damit wie eine Puppe. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19960) Costume Chain Puppet Chains for controlling puppets. It feels like I have become a doll. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19984) Costume Winter Hat A hat popularly worn in always-winter country. When worn, memories of trains and happiness faintly recollects. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19984) Costume Winter Hat Un hat très souvent porté dans les pays d'hiver. Quand il est porté, les souvenirs de trains et bonheur refont surface. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19984) Costume Winter Hat Diese Kopfbedeckung ist im Winter sehr beliebt. Beim Tragen kommen schöne Erinnerungen an hoch. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19984) Costume Winter Hat A hat popularly worn in always-winter country. When worn, memories of trains and happiness faintly recollects. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19985) Costume Aura Quartz Crown A crown adorned with special crystals. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19985) Costume Aura Quartz Crown Une couronne ornée de cristaux spéciaux. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19985) Costume Aura Quartz Crown Eine Krone mit besonderen Kristallen geschmückt. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19985) Costume Aura Quartz Crown A crown adorned with special crystals. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19986) Costume LunatiCostume Hat A hat designed after a fluffy monster Lunatic. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19986) Costume LunatiCostume Hat Un hat désignant une grosse boule de poils lunatique. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19986) Costume LunatiCostume Hat Ein Hut der wie das flauschige Monster Lunatic aussieht. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19986) Costume LunatiCostume Hat A hat designed after a fluffy monster Lunatic. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19987) Costume Blue Fur Hat A woolly hat made for warming heads, but it seems that some people wear it for fashion. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19987) Costume Blue Fur Hat Un hat fait de laine pour les têtes chaudes, mais il semble que des gens le portent seulement pour la mode. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19987) Costume Blue Fur Hat Ein wolliger Hut, der der den Köpf schön warm hält. Viele tragen ihn auch aus modischen Gründen. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19987) Costume Blue Fur Hat A woolly hat made for warming heads, but it seems that some people wear it for fashion. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19988) Costume Elder Crown A crown made from Elder Branch. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19988) Costume Elder Crown Une couronne fabriqué à base d'une vielle branche. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19988) Costume Elder Crown Eine Krone, die aus Elder Branch gefertigt wurde. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19988) Costume Elder Crown A crown made from Elder Branch. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19989) Costume Mouton Life A smooth hairband made from sheep's fur and horn. Class : Costume Equipment Defense : 0 Location : Middle Weight : 0 Req Lvl. : 1 Job : All Id: (19989) Costume Mouton Life Un hairband lisse fabriqué à base de fourrure de mouton et de ses cornes. Classe : Costume Defense : 0 Position : Milieu Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19989) Costume Mouton Life Ein Haarband aus Schaffell und Schafhörnern. Gegenstandsart : Costume Verteidigung : 0 Location : Mittedle Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19989) Costume Mouton Life A smooth hairband made from sheep's fur and horn. Class : Costume Equipment Defense : 0 Location : Middle Weight : 0 Req Lvl. : 1 Job : All Id: (19990) Costume Snow Rabbit Knit Hat A hat redesigned after Rabbit-eared knit hat. It reminds about snow rabbit. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19990) Costume Snow Rabbit Knit Hat un hat redesigné à partir du hat Rabbit-eared knit. il rappelle un lapin des neiges. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19990) Costume Snow Rabbit Knit Hat Ein Hut, der nach dem Vorbild eines Schneehasen gefertigt wurde. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19990) Costume Snow Rabbit Knit Hat A hat redesigned after Rabbit-eared knit hat. It reminds about snow rabbit. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19991) Costume Galanthus Guard An armor made from pure white flower. The flowers bloom before winter and called 'message of the spring'. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (19991) Costume Galanthus Guard une armure faite à partir d'une fleure blanche pure. Les fleurs fleurissent avant l'hiver et sont appelés 'message du printemps'. Classe : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19991) Costume Galanthus Guard Eine Rüstung, die aus reinen weißen Blüten hergestellt werude. Sie blühen vor dem Winter und man nennt sie die 'Boten des Frühlings'. Gegenstandsart : Costume Verteidigung : 0 Location : Oben Gewicht : 0 Req Lvl. : 1 Job : Alle Jobs Id: (19991) Costume Galanthus Guard An armor made from pure white flower. The flowers bloom before winter and called 'message of the spring'. Class : Costume Equipment Defense : 0 Location : Upper Weight : 0 Req Lvl. : 1 Job : All Id: (20091) C Smoking Pipe A refined, wooden pipe used for smoking high quality tobacco. VIT +1 If equipped with C Detective Hat and C Monocle: VIT +2 INT +2 DEX +2 Reduce long ranged damages from 5%. Id: (20091) C Smoking Pipe Une pipe. Dangereux pour la santé. Beaucoup d'adultes en fument. A ne pas conseiller aux jeunes sportifs. VIT +1 Si équipé avec C Detective Hat et C Monocle: VIT +2 INT +2 DEX +2 Réduit de 5% des dégats reçus des attaques à distance. Id: (20091) C Smoking Pipe Eine feine Holzpfeife für das Rauchen von hochwertigem Tabak. VIT +1 Zusammen mit C Detective Hat / C Monocle ausgerüstet: VIT +2 INT +2 DEX +2 Schaden durch Fernangriffe um 5 % reduzieren. Id: (20091) C Smoking Pipe A refined, wooden pipe used for smoking high quality tobacco. VIT +1 If equipped with C Detective Hat and C Monocle: VIT +2 INT +2 DEX +2 Reduce long ranged damages from 5%. Id: (20727) Brilliant Golden Wings Id: (20727) Brilliant Golden Wings Id: (20746) C Rudra Wing Id: (20746) C Rudra Wing Id: (20761) C Wing Of Happiness Id: (20761) C Wing Of Happiness Id: (20763) C Amistr Bag Un sac qui ressemble à un Amistr. MDEF+10 Augmente de 1% la résistance contre les joueurs. Effet spécial: Si équipé en même temps que 'C Amistr Cap', la résistance contre les joueurs est augmentée de 4% supplémentaires. Type : Costume Position : Garment Poids : 0 Niveau Requis : 1 Profession : Toutes Id: (20763) C Amistr Bag Eine Tasche mit dem Homunculus Amistr. MDEF+10 Addiert Widerstand gegen Spieler um 1%. Spezialeffekt: Zusammen mit 'C Amistr Cap' ausgerüstet, addiert sich zusätzlich der Widerstand gegen Spieler um 4%. Gegenstandsart : Costume Position : Garment Gewicht : 0 Benötigtes Lv. : 1 Job : Alle Id: (20764) C Fallen Angel Wing Id: (20764) C Fallen Angel Wing Id: (20765) C Archangel Wing Id: (20765) C Archangel Wing Id: (28005) Id: (28005) Id: (28005) Id: (28005) Id: (28103) Id: (28103) Id: (28103) Id: (28103) Id: (28600) Id: (28600) Id: (28600) Id: (28600) Changed Item Spoiler Alert: Id: (2859) Golden Rod Orb [1] A golden crystal ball imbued with power of wind. INT + 1, MDEF + 2. Increases resistance to wind attacks by 15%. Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks. Class : Accessory Defense : 2 Weight : 20 Required Level : 100 Jobs : Warlock Id: (2859) Golden Rod Orb [1] Une boule de cristal dorée imprégnée du pouvoir du vent. INT + 1, MDEF + 2. Améliore la résistance aux attaques de vent de 15 %. Peut lancer un tonnerre de Jupiter de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required Level : 100 Profession : Warlock Id: (2859) Golden Rod Orb [1] Eine goldene Kristallkugel, durchdrungen mit der Macht des Windes. INT + 1, MDEF + 2. Erhöht Widerstand gegen Windangriffe um 15 %. Hat eine gewisse Chance, LV 3 Jupitel-Donner zu wirken, wenn unter körperlichem oder magischen Angriff. Type : Accessory Defense : 2 Weight : 20 Required Level : 100 Job : Warlock Id: (2859) Golden Rod Orb [1] A golden crystal ball imbued with power of wind. INT + 1, MDEF + 2. Increases resistance to wind attacks by 15%. Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks. Class : Accessory Defense : 2 Weight : 20 Required Level : 100 Jobs : Warlock Id: (2860) Aqua Orb [1] A sea-blue crystal ball imbued with power of water. INT + 1, MDEF + 2. Increases resistance to water attacks by 15%. Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks. Class : Accessory Defense : 2 Weight : 20 Required Level : 100 Jobs : Warlock Id: (2860) Aqua Orb [1] Une boule de cristal bleu mer imprégnée du pouvoir de l'eau. INT + 1, MDEF + 2. Améliore la résistance aux attaques d'eau de 15 %. Peut lancer une nova de glace de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required Level : 100 Profession : Warlock Id: (2860) Aqua Orb [1] Eine seeblaue Kristallkugel, durchdrungen mit der Macht des Wassers. INT + 1, MDEF + 2. Erhöht Widerstand gegen Wasserangriffe um 15 %. Hat eine gewisse Chance, LV 3 Frost-Nova zu wirken, wenn unter körperlichem oder magischen Angriff. Type : Accessory Defense : 2 Weight : 20 Required Level : 100 Job : Warlock Id: (2860) Aqua Orb [1] A sea-blue crystal ball imbued with power of water. INT + 1, MDEF + 2. Increases resistance to water attacks by 15%. Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks. Class : Accessory Defense : 2 Weight : 20 Required Level : 100 Jobs : Warlock Id: (2861) Crimson Orb [1] A bloody crystal ball imbued with power of fire. INT + 1, MDEF + 2. Increases resistance to fire attacks by 15% Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks. Class : Accessory Defense : 2 Weight : 20 Required Level : 100 Jobs : Warlock Id: (2861) Crimson Orb [1] Une boule de cristal écarlate imprégnée du pouvoir du feu. INT + 1, MDEF + 2. Améliore la résistance aux attaques de feu de 15 %. Peut lancer une étoile de feu de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required Level : 100 Profession : Warlock Id: (2861) Crimson Orb [1] Eine blutige Kristallkugel, durchdrungen mit der Macht des Wassers. INT + 1, MDEF + 2. Erhöht Widerstand gegen Feuerangriffe um 15 %. Hat eine gewisse Chance, LV 3 Sightrasher zu wirken, wenn unter körperlichem oder magischen Angriff. Type : Accessory Defense : 2 Weight : 20 Required Level : 100 Job : Warlock Id: (2861) Crimson Orb [1] A bloody crystal ball imbued with power of fire. INT + 1, MDEF + 2. Increases resistance to fire attacks by 15% Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks. Class : Accessory Defense : 2 Weight : 20 Required Level : 100 Jobs : Warlock Id: (2862) Forest Orb [1] A green crystal ball imbued with power of earth. INT + 1, MDEF + 2. Increases resistance to earth attacks by 15% Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks. Class : Accessory Defense : 2 Weight : 20 Required Level : 100 Jobs : Warlock Id: (2862) Forest Orb [1] Une boule de cristal verte imprégnée du pouvoir de la terre. INT + 1, MDEF + 2. Améliore la résistance aux attaques de terre de 15 %. Peut lancer un bourbier de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required Level : 100 Profession : Warlock Id: (2862) Forest Orb [1] Eine grüne Kristallkugel, durchdrungen mit der Macht des Wassers. INT + 1, MDEF + 2. Erhöht Widerstand gegen Erdangriffe um 15 %. Hat eine gewisse Chance, LV 3 Sumpf zu wirken, wenn unter körperlichem oder magischen Angriff. Type : Accessory Defense : 2 Weight : 20 Required Level : 100 Job : Warlock Id: (2862) Forest Orb [1] A green crystal ball imbued with power of earth. INT + 1, MDEF + 2. Increases resistance to earth attacks by 15% Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks. Class : Accessory Defense : 2 Weight : 20 Required Level : 100 Jobs : Warlock Id: (5420) Maksk Of Ifrit A mask of Ifrit, the spiritual owner of fire. Str +1, Int +1, Mdef +5 Increases resistence against Fire Property attacks by 10% Decreases resistence against Water Property attacks 10%. Enables use of Lv.1 Sight. Has a chance of auto-casting Lv. 3 Meteor Storm when receiving physical attack. Has a chance of auto-casting Lv. 3 Fire Bolt Lv.3 dealing physical damage. Unable to refine. Item Class : Headgear Defense : 8 Location : Upper,Mid,Lower Weight : 0 Required Level : 70 Jobs : Every Job except Novice Class Id: (5420) Maksk Of Ifrit Le masque d'Ifrit, gardien spirituel du Feu. Str +1, Int +1, Mdef +5 Augmente de 10% la résistance aux attaques de propriété Fire. Diminue de 10% la résistance aux attaques de propriété Water. Permet l'utilisation du Skill 'Sight' de niveau 1. Donne une chance de déclencher le Skill 'Meteor Storm' de niveau 3 quand tu subis des attaques physiques. Donne une chance de déclencher le Skill 'Fire Bolt' de niveau 3 quand tu infliges des dégâts physiques. Ne peut pas être forgé. Type : Headgear Défense : 8 Position : Haut, Milieu, Bas Poids : 0 Niveau Requis : 70 Profession : Tous sauf Novice Id: (5420) Maksk Of Ifrit Die Maske von Ifrit, dem göttlichen Geschöpf des Feuers. Str +1, Int +1, Mdef +5 Erhöht den Widerstand gegen Angriffe mit Fire Eigenschaft um 10%. Verringert den Widerstand gegen Angriffe mit Water Eigenschaft um 10%. Ermöglicht die Benutzung von Lv. 1 Sight. Hat eine Chance automatisch 'Meteor Storm' Lv. 3 zu casten, während man physikalisch angegriffen wird. Hat eine Chance automatisch 'Fire Bolt' Lv. 3 zu casten, während man angreift. Kann nicht verbessert werden. Gegenstandsart: Headgear Verteidigung: 8 Positin: Oben, Mitte, Unten Gewicht: 0 Benötigtes Lv.:70 Jobs: Alle außer Novice Id: (5420) Maksk Of Ifrit A mask of Ifrit, the spiritual owner of fire. Str +1, Int +1, Mdef +5 Increases resistence against Fire Property attacks by 10% Decreases resistence against Water Property attacks 10%. Enables use of Lv.1 Sight. Has a chance of auto-casting Lv. 3 Meteor Storm when receiving physical attack. Has a chance of auto-casting Lv. 3 Fire Bolt Lv.3 dealing physical damage. Unable to refine. Item Class : Headgear Defense : 8 Location : Upper,Mid,Lower Weight : 0 Required Level : 70 Jobs : Every Job except Novice Class Id: (15138) Egir Armour [1] Egir, the God of Sea's Armor. It has a shape of a beautiful mermaid and seems to enable wearer swim in the water. MHP + 500. MSP + 50. Decreases 10% damage from Fish type enemy, when equipping Egir Helm and Egir Armor together. Additional decrease of damage by 1%, per refinement of the armor. Indestructible Class : Armour Def : 25 Weight : 160 Required LvL : 40 Job : All Id: (15138) Egir Armour [1] Armure d'Egir, le dieu de la mer. Elle semble permettre de nager sous l'eau. MHP + 500. MSP + 50. Diminue de 10% les dégâts reçus des monstres de type Fish si équipé avec l'Egir Helm et Armor. Diminution augmentée de 1% par taux de forge. Indestructible Type : Armor Défense : 25 Poids : 160 Niveau requis : 40 Profession : Toutes Id: (15138) Egir Armour [1] Die Rüstung von Egir, dem Gott des Ozeans. Die wunderschöne Form gleicht einer Meerjungfrau. Außerdem scheint sie schwimmen zu können. MHP + 500. MSP + 50. Wenn dieser Gegenstand zusammen mit Egir Helm unde Egir Armor ausgerüstet wird, dann verringert sich der Schaden von Fish Monster um 10%. Verringert den Schaden zusätzlich um 1% je Upgrade-Level dieser Rüstung. Unzerstörbar Gegenstandsart : Armor Verteidigung :25 Gewicht : 160 Benötigtes Lv. : 40 Jobs : Alle Id: (15138) Egir Armour [1] Egir, the God of Sea's Armor. It has a shape of a beautiful mermaid and seems to enable wearer swim in the water. MHP + 500. MSP + 50. Decreases 10% damage from Fish type enemy, when equipping Egir Helm and Egir Armor together. Additional decrease of damage by 1%, per refinement of the armor. Indestructible Class : Armour Def : 25 Weight : 160 Required LvL : 40 Job : All Id: (16974) Comin ActorIfrit's Breath Box A box which contains a Charlie Hat and a Charlie Beard Ifrit's Breath. Rental item, 1 week. Once this item opened, cannot be refunded. A fire-breathing Machine, it is blazing forever ATK+10, MATK+10 Increase your protection against Frozen from 10% Can automatically use Fire Breath while attacking. Id: (16974) Comin ActorIfrit's Breath Box Boîte contenant un Charlie Hat et une Charlie Beard Ifrit's Breath. Dure 1 semaine. Non remboursable une fois ouverte. Une machine cracheuse de feu, flamboyante à jamais ATK+10, MATK+10 Augmente la résistance à l'altération d'état Frozen de 10% Peut lancer automatiquement Fire Breath lorsque vous attaquez. Id: (16974) Comin ActorIfrit's Breath Box Eine Kiste, die einen Charlie Hat und einen Charlie Beard enthält Ifrit's Breath. Leihgegenstand für 1 Woche. Wenn dieser Gegenstand geöffnet wird, kann er nicht zurückerstattet werden. Eine feuerspuckende Maschine. Sie hat unendlich Feuer. ATK+10, MATK+10 Erhöht den Widerstand gegen den Frozen Status um 10%. Kann automatisch 'Fire Breath' beim Angreifen auslösen. Id: (16974) Comin ActorIfrit's Breath Box A box which contains a Charlie Hat and a Charlie Beard Ifrit's Breath. Rental item, 1 week. Once this item opened, cannot be refunded. A fire-breathing Machine, it is blazing forever ATK+10, MATK+10 Increase your protection against Frozen from 10% Can automatically use Fire Breath while attacking. Id: (19827) C Amistr Cap Homunculus 'Amistr' shaped hat. Special Effect: When equipping with C Amistr Bag, additional resistance against Player +4%. Class : Costume Position : upper Weight : 0 Required Level. : 1 Jobs : All Id: (19827) C Amistr Cap Homunculus 'Amistr' shaped hatUn chapeau qui ressemble à un Amistr. Effet spécial: Si équipé en même temps que 'C Amistr Bag', la résistance contre les joueurs est augmentée de 4% supplémentaires. Type : Costume Position : Haut Poids : 0 Niveau requis. : 1 Profession : Toutes Id: (19827) C Amistr Cap Homunculus 'Amistr' shaped hat. Special Effect: When equipping with C Amistr Bag, additional resistance against Player +4%. Class : Costume Position : upper Weight : 0 Required Level. : 1 Jobs : All Id: (20763) C Amistr Bag Bag just like Homun claus, 'Amistr_Bag'that looks like the Homunculus Amistr. MDEF+10 Adds resistance against Player +1%. Special Effect: When equipping with 'C Amistr Cap', additional resistance against Player +4% Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20763) C Amistr Bag Bag just like Homun claus, 'Amistr_Bag'that looks like the Homunculus Amistr. MDEF+10 Adds resistance against Player +1%. Special Effect: When equipping with 'C Amistr Cap', additional resistance against Player +4% Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Files Spoiler Alert: data\clientinfo.xml data\default\clientinfo.xml data\default\idnum2itemdesctable.txt data\default\idnum2itemdisplaynametable.txt data\default\idnum2itemresnametable.txt data\default\itemslotcounttable.txt data\default\num2itemdesctable.txt data\default\num2itemdisplaynametable.txt data\default\num2itemresnametable.txt data\english\clientinfo.xml data\english\idnum2itemdesctable.txt data\english\idnum2itemdisplaynametable.txt data\english\idnum2itemresnametable.txt data\english\itemslotcounttable.txt data\english\num2itemdesctable.txt data\english\num2itemdisplaynametable.txt data\english\num2itemresnametable.txt data\french\clientinfo.xml data\french\idnum2itemdesctable.txt data\french\idnum2itemdisplaynametable.txt data\french\idnum2itemresnametable.txt data\french\itemslotcounttable.txt data\french\num2itemdesctable.txt data\french\num2itemdisplaynametable.txt data\french\num2itemresnametable.txt data\german\clientinfo.xml data\german\idnum2itemdesctable.txt data\german\idnum2itemdisplaynametable.txt data\german\idnum2itemresnametable.txt data\german\itemslotcounttable.txt data\german\num2itemdesctable.txt data\german\num2itemdisplaynametable.txt data\german\num2itemresnametable.txt data\idnum2itemdesctable.txt data\idnum2itemdisplaynametable.txt data\idnum2itemresnametable.txt data\itemslotcounttable.txt data\luafiles514\datainfo\accessoryid.lub data\luafiles514\datainfo\accname.lub data\luafiles514\lua files\datainfo\spriterobeid.lub data\luafiles514\lua files\datainfo\spriterobename.lub data\num2itemdesctable.txt data\num2itemdisplaynametable.txt data\num2itemresnametable.txt data\spanish\clientinfo.xml data\spanish\msgstringtable.txt data\sprite\로브\루드라의날개\남\frog_kagerou_남.act data\sprite\로브\루드라의날개\남\frog_kagerou_남.spr data\sprite\로브\루드라의날개\남\kagerou_남.act data\sprite\로브\루드라의날개\남\kagerou_남.spr data\sprite\로브\루드라의날개\남\peco_rebellion_남.act data\sprite\로브\루드라의날개\남\peco_rebellion_남.spr data\sprite\로브\루드라의날개\남\rebellion_남.act data\sprite\로브\루드라의날개\남\rebellion_남.spr data\sprite\로브\루드라의날개\남\가드_남.act data\sprite\로브\루드라의날개\남\가드_남.spr data\sprite\로브\루드라의날개\남\건너_남.act data\sprite\로브\루드라의날개\남\건너_남.spr data\sprite\로브\루드라의날개\남\검사_남.act data\sprite\로브\루드라의날개\남\검사_남.spr data\sprite\로브\루드라의날개\남\결혼_남.act data\sprite\로브\루드라의날개\남\결혼_남.spr data\sprite\로브\루드라의날개\남\구페코크루세이더_남.act data\sprite\로브\루드라의날개\남\구페코크루세이더_남.spr data\sprite\로브\루드라의날개\남\궁수_남.act data\sprite\로브\루드라의날개\남\궁수_남.spr data\sprite\로브\루드라의날개\남\권성_남.act data\sprite\로브\루드라의날개\남\권성_남.spr data\sprite\로브\루드라의날개\남\권성융합_남.act data\sprite\로브\루드라의날개\남\권성융합_남.spr data\sprite\로브\루드라의날개\남\권성포링_남.act data\sprite\로브\루드라의날개\남\권성포링_남.spr data\sprite\로브\루드라의날개\남\그리폰가드_남.act data\sprite\로브\루드라의날개\남\그리폰가드_남.spr data\sprite\로브\루드라의날개\남\기사_남.act data\sprite\로브\루드라의날개\남\기사_남.spr data\sprite\로브\루드라의날개\남\길로틴크로스_남.act data\sprite\로브\루드라의날개\남\길로틴크로스_남.spr data\sprite\로브\루드라의날개\남\노비스포링_남.act data\sprite\로브\루드라의날개\남\노비스포링_남.spr data\sprite\로브\루드라의날개\남\닌자_남.act data\sprite\로브\루드라의날개\남\닌자_남.spr data\sprite\로브\루드라의날개\남\도둑_남.act data\sprite\로브\루드라의날개\남\도둑_남.spr data\sprite\로브\루드라의날개\남\두꺼비닌자_남.act data\sprite\로브\루드라의날개\남\두꺼비닌자_남.spr data\sprite\로브\루드라의날개\남\두꺼비소울링커_남.act data\sprite\로브\루드라의날개\남\두꺼비소울링커_남.spr data\sprite\로브\루드라의날개\남\레인져_남.act data\sprite\로브\루드라의날개\남\레인져_남.spr data\sprite\로브\루드라의날개\남\레인져늑대_남.act data\sprite\로브\루드라의날개\남\레인져늑대_남.spr data\sprite\로브\루드라의날개\남\로그_남.act data\sprite\로브\루드라의날개\남\로그_남.spr data\sprite\로브\루드라의날개\남\로드나이트_남.act data\sprite\로브\루드라의날개\남\로드나이트_남.spr data\sprite\로브\루드라의날개\남\로드페코_남.act data\sprite\로브\루드라의날개\남\로드페코_남.spr data\sprite\로브\루드라의날개\남\룬나이트_남.act data\sprite\로브\루드라의날개\남\룬나이트_남.spr data\sprite\로브\루드라의날개\남\룬나이트쁘띠_남.act data\sprite\로브\루드라의날개\남\룬나이트쁘띠_남.spr data\sprite\로브\루드라의날개\남\마법사_남.act data\sprite\로브\루드라의날개\남\마법사_남.spr data\sprite\로브\루드라의날개\남\몽크_남.act data\sprite\로브\루드라의날개\남\몽크_남.spr data\sprite\로브\루드라의날개\남\몽크알파카_남.act data\sprite\로브\루드라의날개\남\몽크알파카_남.spr data\sprite\로브\루드라의날개\남\미케닉_남.act data\sprite\로브\루드라의날개\남\미케닉_남.spr data\sprite\로브\루드라의날개\남\미케닉멧돼지_남.act data\sprite\로브\루드라의날개\남\미케닉멧돼지_남.spr data\sprite\로브\루드라의날개\남\민스트럴_남.act data\sprite\로브\루드라의날개\남\민스트럴_남.spr data\sprite\로브\루드라의날개\남\바드_남.act data\sprite\로브\루드라의날개\남\바드_남.spr data\sprite\로브\루드라의날개\남\복사알파카_남.act data\sprite\로브\루드라의날개\남\복사알파카_남.spr data\sprite\로브\루드라의날개\남\사자기사_남.act data\sprite\로브\루드라의날개\남\사자기사_남.spr data\sprite\로브\루드라의날개\남\사자로드나이트_남.act data\sprite\로브\루드라의날개\남\사자로드나이트_남.spr data\sprite\로브\루드라의날개\남\사자로얄가드_남.act data\sprite\로브\루드라의날개\남\사자로얄가드_남.spr data\sprite\로브\루드라의날개\남\사자룬나이트_남.act data\sprite\로브\루드라의날개\남\사자룬나이트_남.spr data\sprite\로브\루드라의날개\남\사자크루세이더_남.act data\sprite\로브\루드라의날개\남\사자크루세이더_남.spr data\sprite\로브\루드라의날개\남\사자팔라딘_남.act data\sprite\로브\루드라의날개\남\사자팔라딘_남.spr data\sprite\로브\루드라의날개\남\산타_남.act data\sprite\로브\루드라의날개\남\산타_남.spr data\sprite\로브\루드라의날개\남\상인_남.act data\sprite\로브\루드라의날개\남\상인_남.spr data\sprite\로브\루드라의날개\남\상인멧돼지_남.act data\sprite\로브\루드라의날개\남\상인멧돼지_남.spr data\sprite\로브\루드라의날개\남\성직자_남.act data\sprite\로브\루드라의날개\남\성직자_남.spr data\sprite\로브\루드라의날개\남\세이지_남.act data\sprite\로브\루드라의날개\남\세이지_남.spr data\sprite\로브\루드라의날개\남\소서러_남.act data\sprite\로브\루드라의날개\남\소서러_남.spr data\sprite\로브\루드라의날개\남\소울링커_남.act data\sprite\로브\루드라의날개\남\소울링커_남.spr data\sprite\로브\루드라의날개\남\쉐도우체이서_남.act data\sprite\로브\루드라의날개\남\쉐도우체이서_남.spr data\sprite\로브\루드라의날개\남\슈라_남.act data\sprite\로브\루드라의날개\남\슈라_남.spr data\sprite\로브\루드라의날개\남\슈라알파카_남.act data\sprite\로브\루드라의날개\남\슈라알파카_남.spr data\sprite\로브\루드라의날개\남\슈퍼노비스_남.act data\sprite\로브\루드라의날개\남\슈퍼노비스_남.spr data\sprite\로브\루드라의날개\남\슈퍼노비스포링_남.act data\sprite\로브\루드라의날개\남\슈퍼노비스포링_남.spr data\sprite\로브\루드라의날개\남\스나이퍼_남.act data\sprite\로브\루드라의날개\남\스나이퍼_남.spr data\sprite\로브\루드라의날개\남\스토커_남.act data\sprite\로브\루드라의날개\남\스토커_남.spr data\sprite\로브\루드라의날개\남\신페코크루세이더_남.act data\sprite\로브\루드라의날개\남\신페코크루세이더_남.spr data\sprite\로브\루드라의날개\남\아크비숍_남.act data\sprite\로브\루드라의날개\남\아크비숍_남.spr data\sprite\로브\루드라의날개\남\아크비숍알파카_남.act data\sprite\로브\루드라의날개\남\아크비숍알파카_남.spr data\sprite\로브\루드라의날개\남\어세신_남.act data\sprite\로브\루드라의날개\남\어세신_남.spr data\sprite\로브\루드라의날개\남\어쌔신크로스_남.act data\sprite\로브\루드라의날개\남\어쌔신크로스_남.spr data\sprite\로브\루드라의날개\남\여름_남.act data\sprite\로브\루드라의날개\남\여름_남.spr data\sprite\로브\루드라의날개\남\여우마법사_남.act data\sprite\로브\루드라의날개\남\여우마법사_남.spr data\sprite\로브\루드라의날개\남\여우세이지_남.act data\sprite\로브\루드라의날개\남\여우세이지_남.spr data\sprite\로브\루드라의날개\남\여우소서러_남.act data\sprite\로브\루드라의날개\남\여우소서러_남.spr data\sprite\로브\루드라의날개\남\여우워록_남.act data\sprite\로브\루드라의날개\남\여우워록_남.spr data\sprite\로브\루드라의날개\남\여우위저드_남.act data\sprite\로브\루드라의날개\남\여우위저드_남.spr data\sprite\로브\루드라의날개\남\여우프로페서_남.act data\sprite\로브\루드라의날개\남\여우프로페서_남.spr data\sprite\로브\루드라의날개\남\여우하이위저드_남.act data\sprite\로브\루드라의날개\남\여우하이위저드_남.spr data\sprite\로브\루드라의날개\남\연금술사_남.act data\sprite\로브\루드라의날개\남\연금술사_남.spr data\sprite\로브\루드라의날개\남\연금술사멧돼지_남.act data\sprite\로브\루드라의날개\남\연금술사멧돼지_남.spr data\sprite\로브\루드라의날개\남\워록_남.act data\sprite\로브\루드라의날개\남\워록_남.spr data\sprite\로브\루드라의날개\남\위저드_남.act data\sprite\로브\루드라의날개\남\위저드_남.spr data\sprite\로브\루드라의날개\남\제네릭_남.act data\sprite\로브\루드라의날개\남\제네릭_남.spr data\sprite\로브\루드라의날개\남\제네릭멧돼지_남.act data\sprite\로브\루드라의날개\남\제네릭멧돼지_남.spr data\sprite\로브\루드라의날개\남\제철공_남.act data\sprite\로브\루드라의날개\남\제철공_남.spr data\sprite\로브\루드라의날개\남\제철공멧돼지_남.act data\sprite\로브\루드라의날개\남\제철공멧돼지_남.spr data\sprite\로브\루드라의날개\남\챔피온_남.act data\sprite\로브\루드라의날개\남\챔피온_남.spr data\sprite\로브\루드라의날개\남\챔피온알파카_남.act data\sprite\로브\루드라의날개\남\챔피온알파카_남.spr data\sprite\로브\루드라의날개\남\초보자_남.act data\sprite\로브\루드라의날개\남\초보자_남.spr data\sprite\로브\루드라의날개\남\켈베로스길로틴크로스_남.act data\sprite\로브\루드라의날개\남\켈베로스길로틴크로스_남.spr data\sprite\로브\루드라의날개\남\켈베로스도둑_남.act data\sprite\로브\루드라의날개\남\켈베로스도둑_남.spr data\sprite\로브\루드라의날개\남\켈베로스로그_남.act data\sprite\로브\루드라의날개\남\켈베로스로그_남.spr data\sprite\로브\루드라의날개\남\켈베로스쉐도우체이서_남.act data\sprite\로브\루드라의날개\남\켈베로스쉐도우체이서_남.spr data\sprite\로브\루드라의날개\남\켈베로스스토커_남.act data\sprite\로브\루드라의날개\남\켈베로스스토커_남.spr data\sprite\로브\루드라의날개\남\켈베로스어쎄신_남.act data\sprite\로브\루드라의날개\남\켈베로스어쎄신_남.spr data\sprite\로브\루드라의날개\남\켈베로스어쎄신크로스_남.act data\sprite\로브\루드라의날개\남\켈베로스어쎄신크로스_남.spr data\sprite\로브\루드라의날개\남\크루세이더_남.act data\sprite\로브\루드라의날개\남\크루세이더_남.spr data\sprite\로브\루드라의날개\남\크리에이터_남.act data\sprite\로브\루드라의날개\남\크리에이터_남.spr data\sprite\로브\루드라의날개\남\크리에이터멧돼지_남.act data\sprite\로브\루드라의날개\남\크리에이터멧돼지_남.spr data\sprite\로브\루드라의날개\남\클라운_남.act data\sprite\로브\루드라의날개\남\클라운_남.spr data\sprite\로브\루드라의날개\남\타조궁수_남.act data\sprite\로브\루드라의날개\남\타조궁수_남.spr data\sprite\로브\루드라의날개\남\타조레인져_남.act data\sprite\로브\루드라의날개\남\타조레인져_남.spr data\sprite\로브\루드라의날개\남\타조민스트럴_남.act data\sprite\로브\루드라의날개\남\타조민스트럴_남.spr data\sprite\로브\루드라의날개\남\타조바드_남.act data\sprite\로브\루드라의날개\남\타조바드_남.spr data\sprite\로브\루드라의날개\남\타조스나이퍼_남.act data\sprite\로브\루드라의날개\남\타조스나이퍼_남.spr data\sprite\로브\루드라의날개\남\타조크라운_남.act data\sprite\로브\루드라의날개\남\타조크라운_남.spr data\sprite\로브\루드라의날개\남\타조헌터_남.act data\sprite\로브\루드라의날개\남\타조헌터_남.spr data\sprite\로브\루드라의날개\남\태권소년_남.act data\sprite\로브\루드라의날개\남\태권소년_남.spr data\sprite\로브\루드라의날개\남\태권소년포링_남.act data\sprite\로브\루드라의날개\남\태권소년포링_남.spr data\sprite\로브\루드라의날개\남\팔라딘_남.act data\sprite\로브\루드라의날개\남\팔라딘_남.spr data\sprite\로브\루드라의날개\남\페코rebellion_남.act data\sprite\로브\루드라의날개\남\페코rebellion_남.spr data\sprite\로브\루드라의날개\남\페코건너_남.act data\sprite\로브\루드라의날개\남\페코건너_남.spr data\sprite\로브\루드라의날개\남\페코검사_남.act data\sprite\로브\루드라의날개\남\페코검사_남.spr data\sprite\로브\루드라의날개\남\페코팔라딘_남.act data\sprite\로브\루드라의날개\남\페코팔라딘_남.spr data\sprite\로브\루드라의날개\남\페코페코_기사_남.act data\sprite\로브\루드라의날개\남\페코페코_기사_남.spr data\sprite\로브\루드라의날개\남\프로페서_남.act data\sprite\로브\루드라의날개\남\프로페서_남.spr data\sprite\로브\루드라의날개\남\프리스트_남.act data\sprite\로브\루드라의날개\남\프리스트_남.spr data\sprite\로브\루드라의날개\남\프리스트알파카_남.act data\sprite\로브\루드라의날개\남\프리스트알파카_남.spr data\sprite\로브\루드라의날개\남\하이위저드_남.act data\sprite\로브\루드라의날개\남\하이위저드_남.spr data\sprite\로브\루드라의날개\남\하이프리_남.act data\sprite\로브\루드라의날개\남\하이프리_남.spr data\sprite\로브\루드라의날개\남\하이프리스트알파카_남.act data\sprite\로브\루드라의날개\남\하이프리스트알파카_남.spr data\sprite\로브\루드라의날개\남\헌터_남.act data\sprite\로브\루드라의날개\남\헌터_남.spr data\sprite\로브\루드라의날개\남\화이트스미스_남.act data\sprite\로브\루드라의날개\남\화이트스미스_남.spr data\sprite\로브\루드라의날개\남\화이트스미스멧돼지_남.act data\sprite\로브\루드라의날개\남\화이트스미스멧돼지_남.spr data\sprite\로브\루드라의날개\여\frog_kagerou_여.act data\sprite\로브\루드라의날개\여\frog_kagerou_여.spr data\sprite\로브\루드라의날개\여\frog_oboro_여.act data\sprite\로브\루드라의날개\여\frog_oboro_여.spr data\sprite\로브\루드라의날개\여\kagerou_여.act data\sprite\로브\루드라의날개\여\kagerou_여.spr data\sprite\로브\루드라의날개\여\oboro_여.act data\sprite\로브\루드라의날개\여\oboro_여.spr data\sprite\로브\루드라의날개\여\peco_rebellion_여.act data\sprite\로브\루드라의날개\여\peco_rebellion_여.spr data\sprite\로브\루드라의날개\여\rebellion_여.act data\sprite\로브\루드라의날개\여\rebellion_여.spr data\sprite\로브\루드라의날개\여\가드_여.act data\sprite\로브\루드라의날개\여\가드_여.spr data\sprite\로브\루드라의날개\여\건너_여.act data\sprite\로브\루드라의날개\여\건너_여.spr data\sprite\로브\루드라의날개\여\검사_여.act data\sprite\로브\루드라의날개\여\검사_여.spr data\sprite\로브\루드라의날개\여\결혼_여.act data\sprite\로브\루드라의날개\여\결혼_여.spr data\sprite\로브\루드라의날개\여\구페코크루세이더_여.act data\sprite\로브\루드라의날개\여\구페코크루세이더_여.spr data\sprite\로브\루드라의날개\여\궁수_여.act data\sprite\로브\루드라의날개\여\궁수_여.spr data\sprite\로브\루드라의날개\여\권성_여.act data\sprite\로브\루드라의날개\여\권성_여.spr data\sprite\로브\루드라의날개\여\권성융합_여.act data\sprite\로브\루드라의날개\여\권성융합_여.spr data\sprite\로브\루드라의날개\여\권성포링_여.act data\sprite\로브\루드라의날개\여\권성포링_여.spr data\sprite\로브\루드라의날개\여\그리폰가드_여.act data\sprite\로브\루드라의날개\여\그리폰가드_여.spr data\sprite\로브\루드라의날개\여\기사_여.act data\sprite\로브\루드라의날개\여\기사_여.spr data\sprite\로브\루드라의날개\여\길로틴크로스_여.act data\sprite\로브\루드라의날개\여\길로틴크로스_여.spr data\sprite\로브\루드라의날개\여\노비스포링_여.act data\sprite\로브\루드라의날개\여\노비스포링_여.spr data\sprite\로브\루드라의날개\여\닌자_여.act data\sprite\로브\루드라의날개\여\닌자_여.spr data\sprite\로브\루드라의날개\여\도둑_여.act data\sprite\로브\루드라의날개\여\도둑_여.spr data\sprite\로브\루드라의날개\여\두꺼비닌자_여.act data\sprite\로브\루드라의날개\여\두꺼비닌자_여.spr data\sprite\로브\루드라의날개\여\두꺼비소울링커_여.act data\sprite\로브\루드라의날개\여\두꺼비소울링커_여.spr data\sprite\로브\루드라의날개\여\레인져_여.act data\sprite\로브\루드라의날개\여\레인져_여.spr data\sprite\로브\루드라의날개\여\레인져늑대_여.act data\sprite\로브\루드라의날개\여\레인져늑대_여.spr data\sprite\로브\루드라의날개\여\로그_여.act data\sprite\로브\루드라의날개\여\로그_여.spr data\sprite\로브\루드라의날개\여\로드나이트_여.act data\sprite\로브\루드라의날개\여\로드나이트_여.spr data\sprite\로브\루드라의날개\여\로드페코_여.act data\sprite\로브\루드라의날개\여\로드페코_여.spr data\sprite\로브\루드라의날개\여\룬나이트_여.act data\sprite\로브\루드라의날개\여\룬나이트_여.spr data\sprite\로브\루드라의날개\여\룬나이트쁘띠_여.act data\sprite\로브\루드라의날개\여\룬나이트쁘띠_여.spr data\sprite\로브\루드라의날개\여\마법사_여.act data\sprite\로브\루드라의날개\여\마법사_여.spr data\sprite\로브\루드라의날개\여\몽크_여.act data\sprite\로브\루드라의날개\여\몽크_여.spr data\sprite\로브\루드라의날개\여\몽크알파카_여.act data\sprite\로브\루드라의날개\여\몽크알파카_여.spr data\sprite\로브\루드라의날개\여\무희_여.act data\sprite\로브\루드라의날개\여\무희_여.spr data\sprite\로브\루드라의날개\여\무희_여_바지.act data\sprite\로브\루드라의날개\여\무희_여_바지.spr data\sprite\로브\루드라의날개\여\무희바지_여.act data\sprite\로브\루드라의날개\여\무희바지_여.spr data\sprite\로브\루드라의날개\여\미케닉_여.act data\sprite\로브\루드라의날개\여\미케닉_여.spr data\sprite\로브\루드라의날개\여\미케닉멧돼지_여.act data\sprite\로브\루드라의날개\여\미케닉멧돼지_여.spr data\sprite\로브\루드라의날개\여\복사알파카_여.act data\sprite\로브\루드라의날개\여\복사알파카_여.spr data\sprite\로브\루드라의날개\여\사자기사_여.act data\sprite\로브\루드라의날개\여\사자기사_여.spr data\sprite\로브\루드라의날개\여\사자로드나이트_여.act data\sprite\로브\루드라의날개\여\사자로드나이트_여.spr data\sprite\로브\루드라의날개\여\사자로얄가드_여.act data\sprite\로브\루드라의날개\여\사자로얄가드_여.spr data\sprite\로브\루드라의날개\여\사자룬나이트_여.act data\sprite\로브\루드라의날개\여\사자룬나이트_여.spr data\sprite\로브\루드라의날개\여\사자크루세이더_여.act data\sprite\로브\루드라의날개\여\사자크루세이더_여.spr data\sprite\로브\루드라의날개\여\사자팔라딘_여.act data\sprite\로브\루드라의날개\여\사자팔라딘_여.spr data\sprite\로브\루드라의날개\여\산타_여.act data\sprite\로브\루드라의날개\여\산타_여.spr data\sprite\로브\루드라의날개\여\상인_여.act data\sprite\로브\루드라의날개\여\상인_여.spr data\sprite\로브\루드라의날개\여\상인멧돼지_여.act data\sprite\로브\루드라의날개\여\상인멧돼지_여.spr data\sprite\로브\루드라의날개\여\성직자_여.act data\sprite\로브\루드라의날개\여\성직자_여.spr data\sprite\로브\루드라의날개\여\세이지_여.act data\sprite\로브\루드라의날개\여\세이지_여.spr data\sprite\로브\루드라의날개\여\소서러_여.act data\sprite\로브\루드라의날개\여\소서러_여.spr data\sprite\로브\루드라의날개\여\소울링커_여.act data\sprite\로브\루드라의날개\여\소울링커_여.spr data\sprite\로브\루드라의날개\여\쉐도우체이서_여.act data\sprite\로브\루드라의날개\여\쉐도우체이서_여.spr data\sprite\로브\루드라의날개\여\슈라_여.act data\sprite\로브\루드라의날개\여\슈라_여.spr data\sprite\로브\루드라의날개\여\슈라알파카_여.act data\sprite\로브\루드라의날개\여\슈라알파카_여.spr data\sprite\로브\루드라의날개\여\슈퍼노비스_여.act data\sprite\로브\루드라의날개\여\슈퍼노비스_여.spr data\sprite\로브\루드라의날개\여\슈퍼노비스포링_여.act data\sprite\로브\루드라의날개\여\슈퍼노비스포링_여.spr data\sprite\로브\루드라의날개\여\스나이퍼_여.act data\sprite\로브\루드라의날개\여\스나이퍼_여.spr data\sprite\로브\루드라의날개\여\스토커_여.act data\sprite\로브\루드라의날개\여\스토커_여.spr data\sprite\로브\루드라의날개\여\신페코크루세이더_여.act data\sprite\로브\루드라의날개\여\신페코크루세이더_여.spr data\sprite\로브\루드라의날개\여\아크비숍_여.act data\sprite\로브\루드라의날개\여\아크비숍_여.spr data\sprite\로브\루드라의날개\여\아크비숍알파카_여.act data\sprite\로브\루드라의날개\여\아크비숍알파카_여.spr data\sprite\로브\루드라의날개\여\어세신_여.act data\sprite\로브\루드라의날개\여\어세신_여.spr data\sprite\로브\루드라의날개\여\어쌔신크로스_여.act data\sprite\로브\루드라의날개\여\어쌔신크로스_여.spr data\sprite\로브\루드라의날개\여\여름_여.act data\sprite\로브\루드라의날개\여\여름_여.spr data\sprite\로브\루드라의날개\여\여우마법사_여.act data\sprite\로브\루드라의날개\여\여우마법사_여.spr data\sprite\로브\루드라의날개\여\여우세이지_여.act data\sprite\로브\루드라의날개\여\여우세이지_여.spr data\sprite\로브\루드라의날개\여\여우소서러_여.act data\sprite\로브\루드라의날개\여\여우소서러_여.spr data\sprite\로브\루드라의날개\여\여우워록_여.act data\sprite\로브\루드라의날개\여\여우워록_여.spr data\sprite\로브\루드라의날개\여\여우위저드_여.act data\sprite\로브\루드라의날개\여\여우위저드_여.spr data\sprite\로브\루드라의날개\여\여우프로페서_여.act data\sprite\로브\루드라의날개\여\여우프로페서_여.spr data\sprite\로브\루드라의날개\여\여우하이위저드_여.act data\sprite\로브\루드라의날개\여\여우하이위저드_여.spr data\sprite\로브\루드라의날개\여\연금술사_여.act data\sprite\로브\루드라의날개\여\연금술사_여.spr data\sprite\로브\루드라의날개\여\연금술사멧돼지_여.act data\sprite\로브\루드라의날개\여\연금술사멧돼지_여.spr data\sprite\로브\루드라의날개\여\워록_여.act data\sprite\로브\루드라의날개\여\워록_여.spr data\sprite\로브\루드라의날개\여\원더러_여.act data\sprite\로브\루드라의날개\여\원더러_여.spr data\sprite\로브\루드라의날개\여\위저드_여.act data\sprite\로브\루드라의날개\여\위저드_여.spr data\sprite\로브\루드라의날개\여\윈더러_여.act data\sprite\로브\루드라의날개\여\윈더러_여.spr data\sprite\로브\루드라의날개\여\제네릭_여.act data\sprite\로브\루드라의날개\여\제네릭_여.spr data\sprite\로브\루드라의날개\여\제네릭멧돼지_여.act data\sprite\로브\루드라의날개\여\제네릭멧돼지_여.spr data\sprite\로브\루드라의날개\여\제철공_여.act data\sprite\로브\루드라의날개\여\제철공_여.spr data\sprite\로브\루드라의날개\여\제철공멧돼지_여.act data\sprite\로브\루드라의날개\여\제철공멧돼지_여.spr data\sprite\로브\루드라의날개\여\집시_여.act data\sprite\로브\루드라의날개\여\집시_여.spr data\sprite\로브\루드라의날개\여\챔피온_여.act data\sprite\로브\루드라의날개\여\챔피온_여.spr data\sprite\로브\루드라의날개\여\챔피온알파카_여.act data\sprite\로브\루드라의날개\여\챔피온알파카_여.spr data\sprite\로브\루드라의날개\여\초보자_여.act data\sprite\로브\루드라의날개\여\초보자_여.spr data\sprite\로브\루드라의날개\여\켈베로스길로틴크로스_여.act data\sprite\로브\루드라의날개\여\켈베로스길로틴크로스_여.spr data\sprite\로브\루드라의날개\여\켈베로스도둑_여.act data\sprite\로브\루드라의날개\여\켈베로스도둑_여.spr data\sprite\로브\루드라의날개\여\켈베로스로그_여.act data\sprite\로브\루드라의날개\여\켈베로스로그_여.spr data\sprite\로브\루드라의날개\여\켈베로스쉐도우체이서_여.act data\sprite\로브\루드라의날개\여\켈베로스쉐도우체이서_여.spr data\sprite\로브\루드라의날개\여\켈베로스스토커_여.act data\sprite\로브\루드라의날개\여\켈베로스스토커_여.spr data\sprite\로브\루드라의날개\여\켈베로스어쎄신_여.act data\sprite\로브\루드라의날개\여\켈베로스어쎄신_여.spr data\sprite\로브\루드라의날개\여\켈베로스어쎄신크로스_여.act data\sprite\로브\루드라의날개\여\켈베로스어쎄신크로스_여.spr data\sprite\로브\루드라의날개\여\크루세이더_여.act data\sprite\로브\루드라의날개\여\크루세이더_여.spr data\sprite\로브\루드라의날개\여\크리에이터_여.act data\sprite\로브\루드라의날개\여\크리에이터_여.spr data\sprite\로브\루드라의날개\여\크리에이터멧돼지_여.act data\sprite\로브\루드라의날개\여\크리에이터멧돼지_여.spr data\sprite\로브\루드라의날개\여\타조궁수_여.act data\sprite\로브\루드라의날개\여\타조궁수_여.spr data\sprite\로브\루드라의날개\여\타조레인져_여.act data\sprite\로브\루드라의날개\여\타조레인져_여.spr data\sprite\로브\루드라의날개\여\타조무희_여.act data\sprite\로브\루드라의날개\여\타조무희_여.spr data\sprite\로브\루드라의날개\여\타조스나이퍼_여.act data\sprite\로브\루드라의날개\여\타조스나이퍼_여.spr data\sprite\로브\루드라의날개\여\타조원더러_여.act data\sprite\로브\루드라의날개\여\타조원더러_여.spr data\sprite\로브\루드라의날개\여\타조짚시_여.act data\sprite\로브\루드라의날개\여\타조짚시_여.spr data\sprite\로브\루드라의날개\여\타조헌터_여.act data\sprite\로브\루드라의날개\여\타조헌터_여.spr data\sprite\로브\루드라의날개\여\태권소년_여.act data\sprite\로브\루드라의날개\여\태권소년_여.spr data\sprite\로브\루드라의날개\여\태권소년포링_여.act data\sprite\로브\루드라의날개\여\태권소년포링_여.spr data\sprite\로브\루드라의날개\여\팔라딘_여.act data\sprite\로브\루드라의날개\여\팔라딘_여.spr data\sprite\로브\루드라의날개\여\페코건너_여.act data\sprite\로브\루드라의날개\여\페코건너_여.spr data\sprite\로브\루드라의날개\여\페코검사_여.act data\sprite\로브\루드라의날개\여\페코검사_여.spr data\sprite\로브\루드라의날개\여\페코팔라딘_여.act data\sprite\로브\루드라의날개\여\페코팔라딘_여.spr data\sprite\로브\루드라의날개\여\페코페코_기사_여.act data\sprite\로브\루드라의날개\여\페코페코_기사_여.spr data\sprite\로브\루드라의날개\여\프로페서_여.act data\sprite\로브\루드라의날개\여\프로페서_여.spr data\sprite\로브\루드라의날개\여\프리스트_여.act data\sprite\로브\루드라의날개\여\프리스트_여.spr data\sprite\로브\루드라의날개\여\프리스트알파카_여.act data\sprite\로브\루드라의날개\여\프리스트알파카_여.spr data\sprite\로브\루드라의날개\여\하이위저드_여.act data\sprite\로브\루드라의날개\여\하이위저드_여.spr data\sprite\로브\루드라의날개\여\하이프리_여.act data\sprite\로브\루드라의날개\여\하이프리_여.spr data\sprite\로브\루드라의날개\여\하이프리스트알파카_여.act data\sprite\로브\루드라의날개\여\하이프리스트알파카_여.spr data\sprite\로브\루드라의날개\여\헌터_여.act data\sprite\로브\루드라의날개\여\헌터_여.spr data\sprite\로브\루드라의날개\여\화이트스미스_여.act data\sprite\로브\루드라의날개\여\화이트스미스_여.spr data\sprite\로브\루드라의날개\여\화이트스미스멧돼지_여.act data\sprite\로브\루드라의날개\여\화이트스미스멧돼지_여.spr data\sprite\로브\아미스트르가방\남\frog_kagerou.act data\sprite\로브\아미스트르가방\남\frog_kagerou.spr data\sprite\로브\아미스트르가방\남\kagerou.act data\sprite\로브\아미스트르가방\남\kagerou.spr data\sprite\로브\아미스트르가방\남\가드_남.act data\sprite\로브\아미스트르가방\남\가드_남.spr data\sprite\로브\아미스트르가방\남\건너_남.act data\sprite\로브\아미스트르가방\남\건너_남.spr data\sprite\로브\아미스트르가방\남\검사_남.act data\sprite\로브\아미스트르가방\남\검사_남.spr data\sprite\로브\아미스트르가방\남\결혼_남.act data\sprite\로브\아미스트르가방\남\결혼_남.spr data\sprite\로브\아미스트르가방\남\궁수_남.act data\sprite\로브\아미스트르가방\남\궁수_남.spr data\sprite\로브\아미스트르가방\남\권성_남.act data\sprite\로브\아미스트르가방\남\권성_남.spr data\sprite\로브\아미스트르가방\남\권성융합_남.act data\sprite\로브\아미스트르가방\남\권성융합_남.spr data\sprite\로브\아미스트르가방\남\권성포링_남.act data\sprite\로브\아미스트르가방\남\권성포링_남.spr data\sprite\로브\아미스트르가방\남\그리폰가드_남.act data\sprite\로브\아미스트르가방\남\그리폰가드_남.spr data\sprite\로브\아미스트르가방\남\기사_남.act data\sprite\로브\아미스트르가방\남\기사_남.spr data\sprite\로브\아미스트르가방\남\길로틴크로스_남.act data\sprite\로브\아미스트르가방\남\길로틴크로스_남.spr data\sprite\로브\아미스트르가방\남\노비스포링_남.act data\sprite\로브\아미스트르가방\남\노비스포링_남.spr data\sprite\로브\아미스트르가방\남\닌자_남.act data\sprite\로브\아미스트르가방\남\닌자_남.spr data\sprite\로브\아미스트르가방\남\도둑_남.act data\sprite\로브\아미스트르가방\남\도둑_남.spr data\sprite\로브\아미스트르가방\남\두꺼비닌자_남.act data\sprite\로브\아미스트르가방\남\두꺼비닌자_남.spr data\sprite\로브\아미스트르가방\남\두꺼비소울링커_남.act data\sprite\로브\아미스트르가방\남\두꺼비소울링커_남.spr data\sprite\로브\아미스트르가방\남\두꺼비카게로_남.act data\sprite\로브\아미스트르가방\남\두꺼비카게로_남.spr data\sprite\로브\아미스트르가방\남\레인저늑대_남.act data\sprite\로브\아미스트르가방\남\레인저늑대_남.spr data\sprite\로브\아미스트르가방\남\레인져_남.act data\sprite\로브\아미스트르가방\남\레인져_남.spr data\sprite\로브\아미스트르가방\남\로그_남.act data\sprite\로브\아미스트르가방\남\로그_남.spr data\sprite\로브\아미스트르가방\남\로드나이트_남.act data\sprite\로브\아미스트르가방\남\로드나이트_남.spr data\sprite\로브\아미스트르가방\남\로드페코_남.act data\sprite\로브\아미스트르가방\남\로드페코_남.spr data\sprite\로브\아미스트르가방\남\룬나이트_남.act data\sprite\로브\아미스트르가방\남\룬나이트_남.spr data\sprite\로브\아미스트르가방\남\룬나이트쁘띠_남.act data\sprite\로브\아미스트르가방\남\룬나이트쁘띠_남.spr data\sprite\로브\아미스트르가방\남\마법사_남.act data\sprite\로브\아미스트르가방\남\마법사_남.spr data\sprite\로브\아미스트르가방\남\몽크_남.act data\sprite\로브\아미스트르가방\남\몽크_남.spr data\sprite\로브\아미스트르가방\남\몽크알파카_남.act data\sprite\로브\아미스트르가방\남\몽크알파카_남.spr data\sprite\로브\아미스트르가방\남\미케닉_남.act data\sprite\로브\아미스트르가방\남\미케닉_남.spr data\sprite\로브\아미스트르가방\남\미케닉멧돼지_남.act data\sprite\로브\아미스트르가방\남\미케닉멧돼지_남.spr data\sprite\로브\아미스트르가방\남\민스트럴_남.act data\sprite\로브\아미스트르가방\남\민스트럴_남.spr data\sprite\로브\아미스트르가방\남\바드_남.act data\sprite\로브\아미스트르가방\남\바드_남.spr data\sprite\로브\아미스트르가방\남\복사알파카_남.act data\sprite\로브\아미스트르가방\남\복사알파카_남.spr data\sprite\로브\아미스트르가방\남\산타_남.act data\sprite\로브\아미스트르가방\남\산타_남.spr data\sprite\로브\아미스트르가방\남\상인_남.act data\sprite\로브\아미스트르가방\남\상인_남.spr data\sprite\로브\아미스트르가방\남\상인멧돼지_남.act data\sprite\로브\아미스트르가방\남\상인멧돼지_남.spr data\sprite\로브\아미스트르가방\남\성직자_남.act data\sprite\로브\아미스트르가방\남\성직자_남.spr data\sprite\로브\아미스트르가방\남\세이지_남.act data\sprite\로브\아미스트르가방\남\세이지_남.spr data\sprite\로브\아미스트르가방\남\소서러_남.act data\sprite\로브\아미스트르가방\남\소서러_남.spr data\sprite\로브\아미스트르가방\남\소울링커_남.act data\sprite\로브\아미스트르가방\남\소울링커_남.spr data\sprite\로브\아미스트르가방\남\쉐도우체이서_남.act data\sprite\로브\아미스트르가방\남\쉐도우체이서_남.spr data\sprite\로브\아미스트르가방\남\슈라_남.act data\sprite\로브\아미스트르가방\남\슈라_남.spr data\sprite\로브\아미스트르가방\남\슈라알파카_남.act data\sprite\로브\아미스트르가방\남\슈라알파카_남.spr data\sprite\로브\아미스트르가방\남\슈퍼노비스_남.act data\sprite\로브\아미스트르가방\남\슈퍼노비스_남.spr data\sprite\로브\아미스트르가방\남\슈퍼노비스포링_남.act data\sprite\로브\아미스트르가방\남\슈퍼노비스포링_남.spr data\sprite\로브\아미스트르가방\남\스나이퍼_남.act data\sprite\로브\아미스트르가방\남\스나이퍼_남.spr data\sprite\로브\아미스트르가방\남\스토커_남.act data\sprite\로브\아미스트르가방\남\스토커_남.spr data\sprite\로브\아미스트르가방\남\신페코크루세이더_남.act data\sprite\로브\아미스트르가방\남\신페코크루세이더_남.spr data\sprite\로브\아미스트르가방\남\아크비숍_남.act data\sprite\로브\아미스트르가방\남\아크비숍_남.spr data\sprite\로브\아미스트르가방\남\아크비숍알파카_남.act data\sprite\로브\아미스트르가방\남\아크비숍알파카_남.spr data\sprite\로브\아미스트르가방\남\어세신_남.act data\sprite\로브\아미스트르가방\남\어세신_남.spr data\sprite\로브\아미스트르가방\남\어쌔신크로스_남.act data\sprite\로브\아미스트르가방\남\어쌔신크로스_남.spr data\sprite\로브\아미스트르가방\남\여름_남.act data\sprite\로브\아미스트르가방\남\여름_남.spr data\sprite\로브\아미스트르가방\남\여우마법사_남.act data\sprite\로브\아미스트르가방\남\여우마법사_남.spr data\sprite\로브\아미스트르가방\남\여우세이지_남.act data\sprite\로브\아미스트르가방\남\여우세이지_남.spr data\sprite\로브\아미스트르가방\남\여우소서러_남.act data\sprite\로브\아미스트르가방\남\여우소서러_남.spr data\sprite\로브\아미스트르가방\남\여우워록_남.act data\sprite\로브\아미스트르가방\남\여우워록_남.spr data\sprite\로브\아미스트르가방\남\여우위저드_남.act data\sprite\로브\아미스트르가방\남\여우위저드_남.spr data\sprite\로브\아미스트르가방\남\여우프로페서_남.act data\sprite\로브\아미스트르가방\남\여우프로페서_남.spr data\sprite\로브\아미스트르가방\남\여우하이위저드_남.act data\sprite\로브\아미스트르가방\남\여우하이위저드_남.spr data\sprite\로브\아미스트르가방\남\연금술사_남.act data\sprite\로브\아미스트르가방\남\연금술사_남.spr data\sprite\로브\아미스트르가방\남\연금술사멧돼지_남.act data\sprite\로브\아미스트르가방\남\연금술사멧돼지_남.spr data\sprite\로브\아미스트르가방\남\워록_남.act data\sprite\로브\아미스트르가방\남\워록_남.spr data\sprite\로브\아미스트르가방\남\위저드_남.act data\sprite\로브\아미스트르가방\남\위저드_남.spr data\sprite\로브\아미스트르가방\남\제네릭_남.act data\sprite\로브\아미스트르가방\남\제네릭_남.spr data\sprite\로브\아미스트르가방\남\제네릭멧돼지_남.act data\sprite\로브\아미스트르가방\남\제네릭멧돼지_남.spr data\sprite\로브\아미스트르가방\남\제철공_남.act data\sprite\로브\아미스트르가방\남\제철공_남.spr data\sprite\로브\아미스트르가방\남\제철공멧돼지_남.act data\sprite\로브\아미스트르가방\남\제철공멧돼지_남.spr data\sprite\로브\아미스트르가방\남\챔피온_남.act data\sprite\로브\아미스트르가방\남\챔피온_남.spr data\sprite\로브\아미스트르가방\남\챔피온알파카_남.act data\sprite\로브\아미스트르가방\남\챔피온알파카_남.spr data\sprite\로브\아미스트르가방\남\초보자_남.act data\sprite\로브\아미스트르가방\남\초보자_남.spr data\sprite\로브\아미스트르가방\남\카게로_남.act data\sprite\로브\아미스트르가방\남\카게로_남.spr data\sprite\로브\아미스트르가방\남\켈베로스길로틴크로스_남.act data\sprite\로브\아미스트르가방\남\켈베로스길로틴크로스_남.spr data\sprite\로브\아미스트르가방\남\켈베로스도둑_남.act data\sprite\로브\아미스트르가방\남\켈베로스도둑_남.spr data\sprite\로브\아미스트르가방\남\켈베로스로그_남.act data\sprite\로브\아미스트르가방\남\켈베로스로그_남.spr data\sprite\로브\아미스트르가방\남\켈베로스쉐도우체이서_남.act data\sprite\로브\아미스트르가방\남\켈베로스쉐도우체이서_남.spr data\sprite\로브\아미스트르가방\남\켈베로스스토커_남.act data\sprite\로브\아미스트르가방\남\켈베로스스토커_남.spr data\sprite\로브\아미스트르가방\남\켈베로스어쎄신_남.act data\sprite\로브\아미스트르가방\남\켈베로스어쎄신_남.spr data\sprite\로브\아미스트르가방\남\켈베로스어쎄신크로스_남.act data\sprite\로브\아미스트르가방\남\켈베로스어쎄신크로스_남.spr data\sprite\로브\아미스트르가방\남\쿠페코크루세이더_남.act data\sprite\로브\아미스트르가방\남\쿠페코크루세이더_남.spr data\sprite\로브\아미스트르가방\남\크루세이더_남.act data\sprite\로브\아미스트르가방\남\크루세이더_남.spr data\sprite\로브\아미스트르가방\남\크리에이터_남.act data\sprite\로브\아미스트르가방\남\크리에이터_남.spr data\sprite\로브\아미스트르가방\남\크리에이터멧돼지_남.act data\sprite\로브\아미스트르가방\남\크리에이터멧돼지_남.spr data\sprite\로브\아미스트르가방\남\클라운_남.act data\sprite\로브\아미스트르가방\남\클라운_남.spr data\sprite\로브\아미스트르가방\남\타조궁수_남.act data\sprite\로브\아미스트르가방\남\타조궁수_남.spr data\sprite\로브\아미스트르가방\남\타조레인져_남.act data\sprite\로브\아미스트르가방\남\타조레인져_남.spr data\sprite\로브\아미스트르가방\남\타조민스트럴_남.act data\sprite\로브\아미스트르가방\남\타조민스트럴_남.spr data\sprite\로브\아미스트르가방\남\타조바드_남.act data\sprite\로브\아미스트르가방\남\타조바드_남.spr data\sprite\로브\아미스트르가방\남\타조스나이퍼_남.act data\sprite\로브\아미스트르가방\남\타조스나이퍼_남.spr data\sprite\로브\아미스트르가방\남\타조크라운_남.act data\sprite\로브\아미스트르가방\남\타조크라운_남.spr data\sprite\로브\아미스트르가방\남\타조헌터_남.act data\sprite\로브\아미스트르가방\남\타조헌터_남.spr data\sprite\로브\아미스트르가방\남\태권소년_남.act data\sprite\로브\아미스트르가방\남\태권소년_남.spr data\sprite\로브\아미스트르가방\남\태권소년포링_남.act data\sprite\로브\아미스트르가방\남\태권소년포링_남.spr data\sprite\로브\아미스트르가방\남\팔라딘_남.act data\sprite\로브\아미스트르가방\남\팔라딘_남.spr data\sprite\로브\아미스트르가방\남\페코건너_남.act data\sprite\로브\아미스트르가방\남\페코건너_남.spr data\sprite\로브\아미스트르가방\남\페코검사_남.act data\sprite\로브\아미스트르가방\남\페코검사_남.spr data\sprite\로브\아미스트르가방\남\페코팔라딘_남.act data\sprite\로브\아미스트르가방\남\페코팔라딘_남.spr data\sprite\로브\아미스트르가방\남\페코페코_기사_남.act data\sprite\로브\아미스트르가방\남\페코페코_기사_남.spr data\sprite\로브\아미스트르가방\남\프로페서_남.act data\sprite\로브\아미스트르가방\남\프로페서_남.spr data\sprite\로브\아미스트르가방\남\프리스트_남.act data\sprite\로브\아미스트르가방\남\프리스트_남.spr data\sprite\로브\아미스트르가방\남\프리스트알파카_남.act data\sprite\로브\아미스트르가방\남\프리스트알파카_남.spr data\sprite\로브\아미스트르가방\남\하이위저드_남.act data\sprite\로브\아미스트르가방\남\하이위저드_남.spr data\sprite\로브\아미스트르가방\남\하이프리_남.act data\sprite\로브\아미스트르가방\남\하이프리_남.spr data\sprite\로브\아미스트르가방\남\하이프리스트알파카_남.act data\sprite\로브\아미스트르가방\남\하이프리스트알파카_남.spr data\sprite\로브\아미스트르가방\남\헌터_남.act data\sprite\로브\아미스트르가방\남\헌터_남.spr data\sprite\로브\아미스트르가방\남\화이트스미스_남.act data\sprite\로브\아미스트르가방\남\화이트스미스_남.spr data\sprite\로브\아미스트르가방\남\화이트스미스멧돼지_남.act data\sprite\로브\아미스트르가방\남\화이트스미스멧돼지_남.spr data\sprite\로브\아미스트르가방\여\frog_kagerou_여.act data\sprite\로브\아미스트르가방\여\frog_kagerou_여.spr data\sprite\로브\아미스트르가방\여\frog_oboro.act data\sprite\로브\아미스트르가방\여\frog_oboro.spr data\sprite\로브\아미스트르가방\여\kagerou_여.act data\sprite\로브\아미스트르가방\여\kagerou_여.spr data\sprite\로브\아미스트르가방\여\oboro.act data\sprite\로브\아미스트르가방\여\oboro.spr data\sprite\로브\아미스트르가방\여\가드_여.act data\sprite\로브\아미스트르가방\여\가드_여.spr data\sprite\로브\아미스트르가방\여\건너_여.act data\sprite\로브\아미스트르가방\여\건너_여.spr data\sprite\로브\아미스트르가방\여\검사_여.act data\sprite\로브\아미스트르가방\여\검사_여.spr data\sprite\로브\아미스트르가방\여\결혼_여.act data\sprite\로브\아미스트르가방\여\결혼_여.spr data\sprite\로브\아미스트르가방\여\구페코크루세이더_여.act data\sprite\로브\아미스트르가방\여\구페코크루세이더_여.spr data\sprite\로브\아미스트르가방\여\궁수_여.act data\sprite\로브\아미스트르가방\여\궁수_여.spr data\sprite\로브\아미스트르가방\여\권성_여.act data\sprite\로브\아미스트르가방\여\권성_여.spr data\sprite\로브\아미스트르가방\여\권성융합_여.act data\sprite\로브\아미스트르가방\여\권성융합_여.spr data\sprite\로브\아미스트르가방\여\권성포링_여.act data\sprite\로브\아미스트르가방\여\권성포링_여.spr data\sprite\로브\아미스트르가방\여\그리폰가드_여.act data\sprite\로브\아미스트르가방\여\그리폰가드_여.spr data\sprite\로브\아미스트르가방\여\기사_여.act data\sprite\로브\아미스트르가방\여\기사_여.spr data\sprite\로브\아미스트르가방\여\길로틴크로스_여.act data\sprite\로브\아미스트르가방\여\길로틴크로스_여.spr data\sprite\로브\아미스트르가방\여\노비스포링_여.act data\sprite\로브\아미스트르가방\여\노비스포링_여.spr data\sprite\로브\아미스트르가방\여\닌자_여.act data\sprite\로브\아미스트르가방\여\닌자_여.spr data\sprite\로브\아미스트르가방\여\도둑_여.act data\sprite\로브\아미스트르가방\여\도둑_여.spr data\sprite\로브\아미스트르가방\여\두꺼비닌자_여.act data\sprite\로브\아미스트르가방\여\두꺼비닌자_여.spr data\sprite\로브\아미스트르가방\여\두꺼비소울링커_여.act data\sprite\로브\아미스트르가방\여\두꺼비소울링커_여.spr data\sprite\로브\아미스트르가방\여\두꺼비오보로_여.act data\sprite\로브\아미스트르가방\여\두꺼비오보로_여.spr data\sprite\로브\아미스트르가방\여\레인저늑대_여.act data\sprite\로브\아미스트르가방\여\레인저늑대_여.spr data\sprite\로브\아미스트르가방\여\레인져_여.act data\sprite\로브\아미스트르가방\여\레인져_여.spr data\sprite\로브\아미스트르가방\여\로그_여.act data\sprite\로브\아미스트르가방\여\로그_여.spr data\sprite\로브\아미스트르가방\여\로드나이트_여.act data\sprite\로브\아미스트르가방\여\로드나이트_여.spr data\sprite\로브\아미스트르가방\여\로드페코_여.act data\sprite\로브\아미스트르가방\여\로드페코_여.spr data\sprite\로브\아미스트르가방\여\룬나이트_여.act data\sprite\로브\아미스트르가방\여\룬나이트_여.spr data\sprite\로브\아미스트르가방\여\룬나이트쁘띠_여.act data\sprite\로브\아미스트르가방\여\룬나이트쁘띠_여.spr data\sprite\로브\아미스트르가방\여\마법사_여.act data\sprite\로브\아미스트르가방\여\마법사_여.spr data\sprite\로브\아미스트르가방\여\몽크_여.act data\sprite\로브\아미스트르가방\여\몽크_여.spr data\sprite\로브\아미스트르가방\여\몽크알파카_여.act data\sprite\로브\아미스트르가방\여\몽크알파카_여.spr data\sprite\로브\아미스트르가방\여\미케닉_여.act data\sprite\로브\아미스트르가방\여\미케닉_여.spr data\sprite\로브\아미스트르가방\여\미케닉멧돼지_여.act data\sprite\로브\아미스트르가방\여\미케닉멧돼지_여.spr data\sprite\로브\아미스트르가방\여\민스트럴_여.act data\sprite\로브\아미스트르가방\여\민스트럴_여.spr data\sprite\로브\아미스트르가방\여\바드_여.act data\sprite\로브\아미스트르가방\여\바드_여.spr data\sprite\로브\아미스트르가방\여\복사알파카_여.act data\sprite\로브\아미스트르가방\여\복사알파카_여.spr data\sprite\로브\아미스트르가방\여\산타_여.act data\sprite\로브\아미스트르가방\여\산타_여.spr data\sprite\로브\아미스트르가방\여\상인_여.act data\sprite\로브\아미스트르가방\여\상인_여.spr data\sprite\로브\아미스트르가방\여\상인멧돼지_여.act data\sprite\로브\아미스트르가방\여\상인멧돼지_여.spr data\sprite\로브\아미스트르가방\여\성직자_여.act data\sprite\로브\아미스트르가방\여\성직자_여.spr data\sprite\로브\아미스트르가방\여\세이지_여.act data\sprite\로브\아미스트르가방\여\세이지_여.spr data\sprite\로브\아미스트르가방\여\소서러_여.act data\sprite\로브\아미스트르가방\여\소서러_여.spr data\sprite\로브\아미스트르가방\여\소울링커_여.act data\sprite\로브\아미스트르가방\여\소울링커_여.spr data\sprite\로브\아미스트르가방\여\쉐도우체이서_여.act data\sprite\로브\아미스트르가방\여\쉐도우체이서_여.spr data\sprite\로브\아미스트르가방\여\슈라_여.act data\sprite\로브\아미스트르가방\여\슈라_여.spr data\sprite\로브\아미스트르가방\여\슈라알파카_여.act data\sprite\로브\아미스트르가방\여\슈라알파카_여.spr data\sprite\로브\아미스트르가방\여\슈퍼노비스_여.act data\sprite\로브\아미스트르가방\여\슈퍼노비스_여.spr data\sprite\로브\아미스트르가방\여\슈퍼노비스포링_여.act data\sprite\로브\아미스트르가방\여\슈퍼노비스포링_여.spr data\sprite\로브\아미스트르가방\여\스나이퍼_여.act data\sprite\로브\아미스트르가방\여\스나이퍼_여.spr data\sprite\로브\아미스트르가방\여\스토커_여.act data\sprite\로브\아미스트르가방\여\스토커_여.spr data\sprite\로브\아미스트르가방\여\신페코크루세이더_여.act data\sprite\로브\아미스트르가방\여\신페코크루세이더_여.spr data\sprite\로브\아미스트르가방\여\아크비숍_여.act data\sprite\로브\아미스트르가방\여\아크비숍_여.spr data\sprite\로브\아미스트르가방\여\아크비숍알파카_여.act data\sprite\로브\아미스트르가방\여\아크비숍알파카_여.spr data\sprite\로브\아미스트르가방\여\어세신_여.act data\sprite\로브\아미스트르가방\여\어세신_여.spr data\sprite\로브\아미스트르가방\여\어쌔신크로스_여.act data\sprite\로브\아미스트르가방\여\어쌔신크로스_여.spr data\sprite\로브\아미스트르가방\여\여름_여.act data\sprite\로브\아미스트르가방\여\여름_여.spr data\sprite\로브\아미스트르가방\여\여우마법사_여.act data\sprite\로브\아미스트르가방\여\여우마법사_여.spr data\sprite\로브\아미스트르가방\여\여우세이지_여.act data\sprite\로브\아미스트르가방\여\여우세이지_여.spr data\sprite\로브\아미스트르가방\여\여우소서러_여.act data\sprite\로브\아미스트르가방\여\여우소서러_여.spr data\sprite\로브\아미스트르가방\여\여우워록_여.act data\sprite\로브\아미스트르가방\여\여우워록_여.spr data\sprite\로브\아미스트르가방\여\여우위저드_여.act data\sprite\로브\아미스트르가방\여\여우위저드_여.spr data\sprite\로브\아미스트르가방\여\여우프로페서_여.act data\sprite\로브\아미스트르가방\여\여우프로페서_여.spr data\sprite\로브\아미스트르가방\여\여우하이위저드_여.act data\sprite\로브\아미스트르가방\여\여우하이위저드_여.spr data\sprite\로브\아미스트르가방\여\연금술사_여.act data\sprite\로브\아미스트르가방\여\연금술사_여.spr data\sprite\로브\아미스트르가방\여\연금술사멧돼지_여.act data\sprite\로브\아미스트르가방\여\연금술사멧돼지_여.spr data\sprite\로브\아미스트르가방\여\오보로_여.act data\sprite\로브\아미스트르가방\여\오보로_여.spr data\sprite\로브\아미스트르가방\여\워록_여.act data\sprite\로브\아미스트르가방\여\워록_여.spr data\sprite\로브\아미스트르가방\여\위저드_여.act data\sprite\로브\아미스트르가방\여\위저드_여.spr data\sprite\로브\아미스트르가방\여\제네릭_여.act data\sprite\로브\아미스트르가방\여\제네릭_여.spr data\sprite\로브\아미스트르가방\여\제네릭멧돼지_여.act data\sprite\로브\아미스트르가방\여\제네릭멧돼지_여.spr data\sprite\로브\아미스트르가방\여\제철공_여.act data\sprite\로브\아미스트르가방\여\제철공_여.spr data\sprite\로브\아미스트르가방\여\제철공멧돼지_여.act data\sprite\로브\아미스트르가방\여\제철공멧돼지_여.spr data\sprite\로브\아미스트르가방\여\챔피온_여.act data\sprite\로브\아미스트르가방\여\챔피온_여.spr data\sprite\로브\아미스트르가방\여\챔피온알파카_여.act data\sprite\로브\아미스트르가방\여\챔피온알파카_여.spr data\sprite\로브\아미스트르가방\여\초보자_여.act data\sprite\로브\아미스트르가방\여\초보자_여.spr data\sprite\로브\아미스트르가방\여\켈베로스길로틴크로스_여.act data\sprite\로브\아미스트르가방\여\켈베로스길로틴크로스_여.spr data\sprite\로브\아미스트르가방\여\켈베로스도둑_여.act data\sprite\로브\아미스트르가방\여\켈베로스도둑_여.spr data\sprite\로브\아미스트르가방\여\켈베로스로그_여.act data\sprite\로브\아미스트르가방\여\켈베로스로그_여.spr data\sprite\로브\아미스트르가방\여\켈베로스쉐도우체이서_여.act data\sprite\로브\아미스트르가방\여\켈베로스쉐도우체이서_여.spr data\sprite\로브\아미스트르가방\여\켈베로스스토커_여.act data\sprite\로브\아미스트르가방\여\켈베로스스토커_여.spr data\sprite\로브\아미스트르가방\여\켈베로스어쎄신_여.act data\sprite\로브\아미스트르가방\여\켈베로스어쎄신_여.spr data\sprite\로브\아미스트르가방\여\켈베로스어쎄신크로스_여.act data\sprite\로브\아미스트르가방\여\켈베로스어쎄신크로스_여.spr data\sprite\로브\아미스트르가방\여\크루세이더_여.act data\sprite\로브\아미스트르가방\여\크루세이더_여.spr data\sprite\로브\아미스트르가방\여\크리에이터_여.act data\sprite\로브\아미스트르가방\여\크리에이터_여.spr data\sprite\로브\아미스트르가방\여\크리에이터멧돼지_여.act data\sprite\로브\아미스트르가방\여\크리에이터멧돼지_여.spr data\sprite\로브\아미스트르가방\여\클라운_여.act data\sprite\로브\아미스트르가방\여\클라운_여.spr data\sprite\로브\아미스트르가방\여\타조궁수_여.act data\sprite\로브\아미스트르가방\여\타조궁수_여.spr data\sprite\로브\아미스트르가방\여\타조레인져_여.act data\sprite\로브\아미스트르가방\여\타조레인져_여.spr data\sprite\로브\아미스트르가방\여\타조민스트럴_여.act data\sprite\로브\아미스트르가방\여\타조민스트럴_여.spr data\sprite\로브\아미스트르가방\여\타조바드_여.act data\sprite\로브\아미스트르가방\여\타조바드_여.spr data\sprite\로브\아미스트르가방\여\타조스나이퍼_여.act data\sprite\로브\아미스트르가방\여\타조스나이퍼_여.spr data\sprite\로브\아미스트르가방\여\타조크라운_여.act data\sprite\로브\아미스트르가방\여\타조크라운_여.spr data\sprite\로브\아미스트르가방\여\타조헌터_여.act data\sprite\로브\아미스트르가방\여\타조헌터_여.spr data\sprite\로브\아미스트르가방\여\태권소년_여.act data\sprite\로브\아미스트르가방\여\태권소년_여.spr data\sprite\로브\아미스트르가방\여\태권소년포링_여.act data\sprite\로브\아미스트르가방\여\태권소년포링_여.spr data\sprite\로브\아미스트르가방\여\팔라딘_여.act data\sprite\로브\아미스트르가방\여\팔라딘_여.spr data\sprite\로브\아미스트르가방\여\페코건너_여.act data\sprite\로브\아미스트르가방\여\페코건너_여.spr data\sprite\로브\아미스트르가방\여\페코검사_여.act data\sprite\로브\아미스트르가방\여\페코검사_여.spr data\sprite\로브\아미스트르가방\여\페코팔라딘_여.act data\sprite\로브\아미스트르가방\여\페코팔라딘_여.spr data\sprite\로브\아미스트르가방\여\페코페코기사_여.act data\sprite\로브\아미스트르가방\여\페코페코기사_여.spr data\sprite\로브\아미스트르가방\여\프로페서_여.act data\sprite\로브\아미스트르가방\여\프로페서_여.spr data\sprite\로브\아미스트르가방\여\프리스트_여.act data\sprite\로브\아미스트르가방\여\프리스트_여.spr data\sprite\로브\아미스트르가방\여\프리스트알파카_여.act data\sprite\로브\아미스트르가방\여\프리스트알파카_여.spr data\sprite\로브\아미스트르가방\여\하이위저드_여.act data\sprite\로브\아미스트르가방\여\하이위저드_여.spr data\sprite\로브\아미스트르가방\여\하이프리_여.act data\sprite\로브\아미스트르가방\여\하이프리_여.spr data\sprite\로브\아미스트르가방\여\하이프리스트알파카_여.act data\sprite\로브\아미스트르가방\여\하이프리스트알파카_여.spr data\sprite\로브\아미스트르가방\여\헌터_여.act data\sprite\로브\아미스트르가방\여\헌터_여.spr data\sprite\로브\아미스트르가방\여\화이트스미스_여.act data\sprite\로브\아미스트르가방\여\화이트스미스_여.spr data\sprite\로브\아미스트르가방\여\화이트스미스멧돼지_여.act data\sprite\로브\아미스트르가방\여\화이트스미스멧돼지_여.spr data\sprite\로브\아버지사랑날개2012\남\frog_kagerou_남.act data\sprite\로브\아버지사랑날개2012\남\frog_kagerou_남.spr data\sprite\로브\아버지사랑날개2012\남\kagerou_남.act data\sprite\로브\아버지사랑날개2012\남\kagerou_남.spr data\sprite\로브\아버지사랑날개2012\남\peco_rebellion_남.act data\sprite\로브\아버지사랑날개2012\남\peco_rebellion_남.spr data\sprite\로브\아버지사랑날개2012\남\rebellion_남.act data\sprite\로브\아버지사랑날개2012\남\rebellion_남.spr data\sprite\로브\아버지사랑날개2012\남\가드_남.act data\sprite\로브\아버지사랑날개2012\남\가드_남.spr data\sprite\로브\아버지사랑날개2012\남\건너_남.act data\sprite\로브\아버지사랑날개2012\남\건너_남.spr data\sprite\로브\아버지사랑날개2012\남\검사_남.act data\sprite\로브\아버지사랑날개2012\남\검사_남.spr data\sprite\로브\아버지사랑날개2012\남\결혼_남.act data\sprite\로브\아버지사랑날개2012\남\결혼_남.spr data\sprite\로브\아버지사랑날개2012\남\구페코크루세이더_남.act data\sprite\로브\아버지사랑날개2012\남\구페코크루세이더_남.spr data\sprite\로브\아버지사랑날개2012\남\궁수_남.act data\sprite\로브\아버지사랑날개2012\남\궁수_남.spr data\sprite\로브\아버지사랑날개2012\남\권성_남.act data\sprite\로브\아버지사랑날개2012\남\권성_남.spr data\sprite\로브\아버지사랑날개2012\남\권성융합_남.act data\sprite\로브\아버지사랑날개2012\남\권성융합_남.spr data\sprite\로브\아버지사랑날개2012\남\권성포링_남.act data\sprite\로브\아버지사랑날개2012\남\권성포링_남.spr data\sprite\로브\아버지사랑날개2012\남\그리폰가드_남.act data\sprite\로브\아버지사랑날개2012\남\그리폰가드_남.spr data\sprite\로브\아버지사랑날개2012\남\기사_남.act data\sprite\로브\아버지사랑날개2012\남\기사_남.spr data\sprite\로브\아버지사랑날개2012\남\길로틴크로스_남.act data\sprite\로브\아버지사랑날개2012\남\길로틴크로스_남.spr data\sprite\로브\아버지사랑날개2012\남\노비스포링_남.act data\sprite\로브\아버지사랑날개2012\남\노비스포링_남.spr data\sprite\로브\아버지사랑날개2012\남\닌자_남.act data\sprite\로브\아버지사랑날개2012\남\닌자_남.spr data\sprite\로브\아버지사랑날개2012\남\도둑_남.act data\sprite\로브\아버지사랑날개2012\남\도둑_남.spr data\sprite\로브\아버지사랑날개2012\남\두꺼비닌자_남.act data\sprite\로브\아버지사랑날개2012\남\두꺼비닌자_남.spr data\sprite\로브\아버지사랑날개2012\남\두꺼비소울링커_남.act data\sprite\로브\아버지사랑날개2012\남\두꺼비소울링커_남.spr data\sprite\로브\아버지사랑날개2012\남\두꺼비카게로_남.act data\sprite\로브\아버지사랑날개2012\남\두꺼비카게로_남.spr data\sprite\로브\아버지사랑날개2012\남\레인져_남.act data\sprite\로브\아버지사랑날개2012\남\레인져_남.spr data\sprite\로브\아버지사랑날개2012\남\레인져늑대_남.act data\sprite\로브\아버지사랑날개2012\남\레인져늑대_남.spr data\sprite\로브\아버지사랑날개2012\남\로그_남.act data\sprite\로브\아버지사랑날개2012\남\로그_남.spr data\sprite\로브\아버지사랑날개2012\남\로드나이트_남.act data\sprite\로브\아버지사랑날개2012\남\로드나이트_남.spr data\sprite\로브\아버지사랑날개2012\남\로드페코_남.act data\sprite\로브\아버지사랑날개2012\남\로드페코_남.spr data\sprite\로브\아버지사랑날개2012\남\룬나이트_남.act data\sprite\로브\아버지사랑날개2012\남\룬나이트_남.spr data\sprite\로브\아버지사랑날개2012\남\룬나이트쁘띠_남.act data\sprite\로브\아버지사랑날개2012\남\룬나이트쁘띠_남.spr data\sprite\로브\아버지사랑날개2012\남\마법사_남.act data\sprite\로브\아버지사랑날개2012\남\마법사_남.spr data\sprite\로브\아버지사랑날개2012\남\몽크_남.act data\sprite\로브\아버지사랑날개2012\남\몽크_남.spr data\sprite\로브\아버지사랑날개2012\남\몽크알파카_남.act data\sprite\로브\아버지사랑날개2012\남\몽크알파카_남.spr data\sprite\로브\아버지사랑날개2012\남\미케닉_남.act data\sprite\로브\아버지사랑날개2012\남\미케닉_남.spr data\sprite\로브\아버지사랑날개2012\남\미케닉멧돼지_남.act data\sprite\로브\아버지사랑날개2012\남\미케닉멧돼지_남.spr data\sprite\로브\아버지사랑날개2012\남\민스트럴_남.act data\sprite\로브\아버지사랑날개2012\남\민스트럴_남.spr data\sprite\로브\아버지사랑날개2012\남\바드_남.act data\sprite\로브\아버지사랑날개2012\남\바드_남.spr data\sprite\로브\아버지사랑날개2012\남\복사알파카_남.act data\sprite\로브\아버지사랑날개2012\남\복사알파카_남.spr data\sprite\로브\아버지사랑날개2012\남\사자기사_남.act data\sprite\로브\아버지사랑날개2012\남\사자기사_남.spr data\sprite\로브\아버지사랑날개2012\남\사자로드나이트_남.act data\sprite\로브\아버지사랑날개2012\남\사자로드나이트_남.spr data\sprite\로브\아버지사랑날개2012\남\사자로얄가드_남.act data\sprite\로브\아버지사랑날개2012\남\사자로얄가드_남.spr data\sprite\로브\아버지사랑날개2012\남\사자룬나이트_남.act data\sprite\로브\아버지사랑날개2012\남\사자룬나이트_남.spr data\sprite\로브\아버지사랑날개2012\남\사자크루세이더_남.act data\sprite\로브\아버지사랑날개2012\남\사자크루세이더_남.spr data\sprite\로브\아버지사랑날개2012\남\사자팔라딘_남.act data\sprite\로브\아버지사랑날개2012\남\사자팔라딘_남.spr data\sprite\로브\아버지사랑날개2012\남\산타_남.act data\sprite\로브\아버지사랑날개2012\남\산타_남.spr data\sprite\로브\아버지사랑날개2012\남\상인_남.act data\sprite\로브\아버지사랑날개2012\남\상인_남.spr data\sprite\로브\아버지사랑날개2012\남\상인멧돼지_남.act data\sprite\로브\아버지사랑날개2012\남\상인멧돼지_남.spr data\sprite\로브\아버지사랑날개2012\남\성직자_남.act data\sprite\로브\아버지사랑날개2012\남\성직자_남.spr data\sprite\로브\아버지사랑날개2012\남\세이지_남.act data\sprite\로브\아버지사랑날개2012\남\세이지_남.spr data\sprite\로브\아버지사랑날개2012\남\소서러_남.act data\sprite\로브\아버지사랑날개2012\남\소서러_남.spr data\sprite\로브\아버지사랑날개2012\남\소울링커_남.act data\sprite\로브\아버지사랑날개2012\남\소울링커_남.spr data\sprite\로브\아버지사랑날개2012\남\쉐도우체이서_남.act data\sprite\로브\아버지사랑날개2012\남\쉐도우체이서_남.spr data\sprite\로브\아버지사랑날개2012\남\슈라_남.act data\sprite\로브\아버지사랑날개2012\남\슈라_남.spr data\sprite\로브\아버지사랑날개2012\남\슈라알파카_남.act data\sprite\로브\아버지사랑날개2012\남\슈라알파카_남.spr data\sprite\로브\아버지사랑날개2012\남\슈퍼노비스_남.act data\sprite\로브\아버지사랑날개2012\남\슈퍼노비스_남.spr data\sprite\로브\아버지사랑날개2012\남\슈퍼노비스포링_남.act data\sprite\로브\아버지사랑날개2012\남\슈퍼노비스포링_남.spr data\sprite\로브\아버지사랑날개2012\남\스나이퍼_남.act data\sprite\로브\아버지사랑날개2012\남\스나이퍼_남.spr data\sprite\로브\아버지사랑날개2012\남\스토커_남.act data\sprite\로브\아버지사랑날개2012\남\스토커_남.spr data\sprite\로브\아버지사랑날개2012\남\신페코크루세이더_남.act data\sprite\로브\아버지사랑날개2012\남\신페코크루세이더_남.spr data\sprite\로브\아버지사랑날개2012\남\아크비숍_남.act data\sprite\로브\아버지사랑날개2012\남\아크비숍_남.spr data\sprite\로브\아버지사랑날개2012\남\아크비숍알파카_남.act data\sprite\로브\아버지사랑날개2012\남\아크비숍알파카_남.spr data\sprite\로브\아버지사랑날개2012\남\어세신_남.act data\sprite\로브\아버지사랑날개2012\남\어세신_남.spr data\sprite\로브\아버지사랑날개2012\남\어쌔신크로스_남.act data\sprite\로브\아버지사랑날개2012\남\어쌔신크로스_남.spr data\sprite\로브\아버지사랑날개2012\남\여름_남.act data\sprite\로브\아버지사랑날개2012\남\여름_남.spr data\sprite\로브\아버지사랑날개2012\남\여우마법사_남.act data\sprite\로브\아버지사랑날개2012\남\여우마법사_남.spr data\sprite\로브\아버지사랑날개2012\남\여우세이지_남.act data\sprite\로브\아버지사랑날개2012\남\여우세이지_남.spr data\sprite\로브\아버지사랑날개2012\남\여우소서러_남.act data\sprite\로브\아버지사랑날개2012\남\여우소서러_남.spr data\sprite\로브\아버지사랑날개2012\남\여우워록_남.act data\sprite\로브\아버지사랑날개2012\남\여우워록_남.spr data\sprite\로브\아버지사랑날개2012\남\여우위저드_남.act data\sprite\로브\아버지사랑날개2012\남\여우위저드_남.spr data\sprite\로브\아버지사랑날개2012\남\여우프로페서_남.act data\sprite\로브\아버지사랑날개2012\남\여우프로페서_남.spr data\sprite\로브\아버지사랑날개2012\남\여우하이위저드_남.act data\sprite\로브\아버지사랑날개2012\남\여우하이위저드_남.spr data\sprite\로브\아버지사랑날개2012\남\연금술사_남.act data\sprite\로브\아버지사랑날개2012\남\연금술사_남.spr data\sprite\로브\아버지사랑날개2012\남\연금술사멧돼지_남.act data\sprite\로브\아버지사랑날개2012\남\연금술사멧돼지_남.spr data\sprite\로브\아버지사랑날개2012\남\워록_남.act data\sprite\로브\아버지사랑날개2012\남\워록_남.spr data\sprite\로브\아버지사랑날개2012\남\위저드_남.act data\sprite\로브\아버지사랑날개2012\남\위저드_남.spr data\sprite\로브\아버지사랑날개2012\남\제네릭_남.act data\sprite\로브\아버지사랑날개2012\남\제네릭_남.spr data\sprite\로브\아버지사랑날개2012\남\제네릭멧돼지_남.act data\sprite\로브\아버지사랑날개2012\남\제네릭멧돼지_남.spr data\sprite\로브\아버지사랑날개2012\남\제철공_남.act data\sprite\로브\아버지사랑날개2012\남\제철공_남.spr data\sprite\로브\아버지사랑날개2012\남\제철공멧돼지_남.act data\sprite\로브\아버지사랑날개2012\남\제철공멧돼지_남.spr data\sprite\로브\아버지사랑날개2012\남\챔피온_남.act data\sprite\로브\아버지사랑날개2012\남\챔피온_남.spr data\sprite\로브\아버지사랑날개2012\남\챔피온알파카_남.act data\sprite\로브\아버지사랑날개2012\남\챔피온알파카_남.spr data\sprite\로브\아버지사랑날개2012\남\초보자_남.act data\sprite\로브\아버지사랑날개2012\남\초보자_남.spr data\sprite\로브\아버지사랑날개2012\남\카게로_남.act data\sprite\로브\아버지사랑날개2012\남\카게로_남.spr data\sprite\로브\아버지사랑날개2012\남\켈베로스길로틴크로스_남.act data\sprite\로브\아버지사랑날개2012\남\켈베로스길로틴크로스_남.spr data\sprite\로브\아버지사랑날개2012\남\켈베로스도둑_남.act data\sprite\로브\아버지사랑날개2012\남\켈베로스도둑_남.spr data\sprite\로브\아버지사랑날개2012\남\켈베로스로그_남.act data\sprite\로브\아버지사랑날개2012\남\켈베로스로그_남.spr data\sprite\로브\아버지사랑날개2012\남\켈베로스쉐도우체이서_남.act data\sprite\로브\아버지사랑날개2012\남\켈베로스쉐도우체이서_남.spr data\sprite\로브\아버지사랑날개2012\남\켈베로스스토커_남.act data\sprite\로브\아버지사랑날개2012\남\켈베로스스토커_남.spr data\sprite\로브\아버지사랑날개2012\남\켈베로스어쎄신_남.act data\sprite\로브\아버지사랑날개2012\남\켈베로스어쎄신_남.spr data\sprite\로브\아버지사랑날개2012\남\켈베로스어쎄신크로스_남.act data\sprite\로브\아버지사랑날개2012\남\켈베로스어쎄신크로스_남.spr data\sprite\로브\아버지사랑날개2012\남\크루세이더_남.act data\sprite\로브\아버지사랑날개2012\남\크루세이더_남.spr data\sprite\로브\아버지사랑날개2012\남\크리에이터_남.act data\sprite\로브\아버지사랑날개2012\남\크리에이터_남.spr data\sprite\로브\아버지사랑날개2012\남\크리에이터멧돼지_남.act data\sprite\로브\아버지사랑날개2012\남\크리에이터멧돼지_남.spr data\sprite\로브\아버지사랑날개2012\남\클라운_남.act data\sprite\로브\아버지사랑날개2012\남\클라운_남.spr data\sprite\로브\아버지사랑날개2012\남\타조궁수_남.act data\sprite\로브\아버지사랑날개2012\남\타조궁수_남.spr data\sprite\로브\아버지사랑날개2012\남\타조레인져_남.act data\sprite\로브\아버지사랑날개2012\남\타조레인져_남.spr data\sprite\로브\아버지사랑날개2012\남\타조민스트럴_남.act data\sprite\로브\아버지사랑날개2012\남\타조민스트럴_남.spr data\sprite\로브\아버지사랑날개2012\남\타조바드_남.act data\sprite\로브\아버지사랑날개2012\남\타조바드_남.spr data\sprite\로브\아버지사랑날개2012\남\타조스나이퍼_남.act data\sprite\로브\아버지사랑날개2012\남\타조스나이퍼_남.spr data\sprite\로브\아버지사랑날개2012\남\타조크라운_남.act data\sprite\로브\아버지사랑날개2012\남\타조크라운_남.spr data\sprite\로브\아버지사랑날개2012\남\타조헌터_남.act data\sprite\로브\아버지사랑날개2012\남\타조헌터_남.spr data\sprite\로브\아버지사랑날개2012\남\태권소년_남.act data\sprite\로브\아버지사랑날개2012\남\태권소년_남.spr data\sprite\로브\아버지사랑날개2012\남\태권소년포링_남.act data\sprite\로브\아버지사랑날개2012\남\태권소년포링_남.spr data\sprite\로브\아버지사랑날개2012\남\팔라딘_남.act data\sprite\로브\아버지사랑날개2012\남\팔라딘_남.spr data\sprite\로브\아버지사랑날개2012\남\페코건너_남.act data\sprite\로브\아버지사랑날개2012\남\페코건너_남.spr data\sprite\로브\아버지사랑날개2012\남\페코검사_남.act data\sprite\로브\아버지사랑날개2012\남\페코검사_남.spr data\sprite\로브\아버지사랑날개2012\남\페코팔라딘_남.act data\sprite\로브\아버지사랑날개2012\남\페코팔라딘_남.spr data\sprite\로브\아버지사랑날개2012\남\페코페코_기사_남.act data\sprite\로브\아버지사랑날개2012\남\페코페코_기사_남.spr data\sprite\로브\아버지사랑날개2012\남\프로페서_남.act data\sprite\로브\아버지사랑날개2012\남\프로페서_남.spr data\sprite\로브\아버지사랑날개2012\남\프리스트_남.act data\sprite\로브\아버지사랑날개2012\남\프리스트_남.spr data\sprite\로브\아버지사랑날개2012\남\프리스트알파카_남.act data\sprite\로브\아버지사랑날개2012\남\프리스트알파카_남.spr data\sprite\로브\아버지사랑날개2012\남\하이위저드_남.act data\sprite\로브\아버지사랑날개2012\남\하이위저드_남.spr data\sprite\로브\아버지사랑날개2012\남\하이프리_남.act data\sprite\로브\아버지사랑날개2012\남\하이프리_남.spr data\sprite\로브\아버지사랑날개2012\남\하이프리스트알파카_남.act data\sprite\로브\아버지사랑날개2012\남\하이프리스트알파카_남.spr data\sprite\로브\아버지사랑날개2012\남\헌터_남.act data\sprite\로브\아버지사랑날개2012\남\헌터_남.spr data\sprite\로브\아버지사랑날개2012\남\화이트스미스_남.act data\sprite\로브\아버지사랑날개2012\남\화이트스미스_남.spr data\sprite\로브\아버지사랑날개2012\남\화이트스미스멧돼지_남.act data\sprite\로브\아버지사랑날개2012\남\화이트스미스멧돼지_남.spr data\sprite\로브\아버지사랑날개2012\여\frog_oboro_여.act data\sprite\로브\아버지사랑날개2012\여\frog_oboro_여.spr data\sprite\로브\아버지사랑날개2012\여\oboro_여.act data\sprite\로브\아버지사랑날개2012\여\oboro_여.spr data\sprite\로브\아버지사랑날개2012\여\peco_rebellion_여.act data\sprite\로브\아버지사랑날개2012\여\peco_rebellion_여.spr data\sprite\로브\아버지사랑날개2012\여\rebellion_여.act data\sprite\로브\아버지사랑날개2012\여\rebellion_여.spr data\sprite\로브\아버지사랑날개2012\여\가드_여.act data\sprite\로브\아버지사랑날개2012\여\가드_여.spr data\sprite\로브\아버지사랑날개2012\여\건너_여.act data\sprite\로브\아버지사랑날개2012\여\건너_여.spr data\sprite\로브\아버지사랑날개2012\여\검사_여.act data\sprite\로브\아버지사랑날개2012\여\검사_여.spr data\sprite\로브\아버지사랑날개2012\여\결혼_여.act data\sprite\로브\아버지사랑날개2012\여\결혼_여.spr data\sprite\로브\아버지사랑날개2012\여\구페코크루세이더_여.act data\sprite\로브\아버지사랑날개2012\여\구페코크루세이더_여.spr data\sprite\로브\아버지사랑날개2012\여\궁수_여.act data\sprite\로브\아버지사랑날개2012\여\궁수_여.spr data\sprite\로브\아버지사랑날개2012\여\권성_여.act data\sprite\로브\아버지사랑날개2012\여\권성_여.spr data\sprite\로브\아버지사랑날개2012\여\권성융합_여.act data\sprite\로브\아버지사랑날개2012\여\권성융합_여.spr data\sprite\로브\아버지사랑날개2012\여\권성포링_여.act data\sprite\로브\아버지사랑날개2012\여\권성포링_여.spr data\sprite\로브\아버지사랑날개2012\여\그리폰가드_여.act data\sprite\로브\아버지사랑날개2012\여\그리폰가드_여.spr data\sprite\로브\아버지사랑날개2012\여\기사_여.act data\sprite\로브\아버지사랑날개2012\여\기사_여.spr data\sprite\로브\아버지사랑날개2012\여\길로틴크로스_여.act data\sprite\로브\아버지사랑날개2012\여\길로틴크로스_여.spr data\sprite\로브\아버지사랑날개2012\여\노비스포링_여.act data\sprite\로브\아버지사랑날개2012\여\노비스포링_여.spr data\sprite\로브\아버지사랑날개2012\여\닌자_여.act data\sprite\로브\아버지사랑날개2012\여\닌자_여.spr data\sprite\로브\아버지사랑날개2012\여\도둑_여.act data\sprite\로브\아버지사랑날개2012\여\도둑_여.spr data\sprite\로브\아버지사랑날개2012\여\두꺼비닌자_여.act data\sprite\로브\아버지사랑날개2012\여\두꺼비닌자_여.spr data\sprite\로브\아버지사랑날개2012\여\두꺼비소울링커_여.act data\sprite\로브\아버지사랑날개2012\여\두꺼비소울링커_여.spr data\sprite\로브\아버지사랑날개2012\여\두꺼비오보로_여.act data\sprite\로브\아버지사랑날개2012\여\두꺼비오보로_여.spr data\sprite\로브\아버지사랑날개2012\여\레인져_여.act data\sprite\로브\아버지사랑날개2012\여\레인져_여.spr data\sprite\로브\아버지사랑날개2012\여\레인져늑대_여.act data\sprite\로브\아버지사랑날개2012\여\레인져늑대_여.spr data\sprite\로브\아버지사랑날개2012\여\로그_여.act data\sprite\로브\아버지사랑날개2012\여\로그_여.spr data\sprite\로브\아버지사랑날개2012\여\로드나이트_여.act data\sprite\로브\아버지사랑날개2012\여\로드나이트_여.spr data\sprite\로브\아버지사랑날개2012\여\로드페코_여.act data\sprite\로브\아버지사랑날개2012\여\로드페코_여.spr data\sprite\로브\아버지사랑날개2012\여\룬나이트_여.act data\sprite\로브\아버지사랑날개2012\여\룬나이트_여.spr data\sprite\로브\아버지사랑날개2012\여\룬나이트쁘띠_여.act data\sprite\로브\아버지사랑날개2012\여\룬나이트쁘띠_여.spr data\sprite\로브\아버지사랑날개2012\여\마도기어_여.act data\sprite\로브\아버지사랑날개2012\여\마도기어_여.spr data\sprite\로브\아버지사랑날개2012\여\마법사_여.act data\sprite\로브\아버지사랑날개2012\여\마법사_여.spr data\sprite\로브\아버지사랑날개2012\여\몽크_여.act data\sprite\로브\아버지사랑날개2012\여\몽크_여.spr data\sprite\로브\아버지사랑날개2012\여\몽크알파카_여.act data\sprite\로브\아버지사랑날개2012\여\몽크알파카_여.spr data\sprite\로브\아버지사랑날개2012\여\무희_여.act data\sprite\로브\아버지사랑날개2012\여\무희_여.spr data\sprite\로브\아버지사랑날개2012\여\무희_여_바지.act data\sprite\로브\아버지사랑날개2012\여\무희_여_바지.spr data\sprite\로브\아버지사랑날개2012\여\무희바지_여.act data\sprite\로브\아버지사랑날개2012\여\무희바지_여.spr data\sprite\로브\아버지사랑날개2012\여\미케닉_여.act data\sprite\로브\아버지사랑날개2012\여\미케닉_여.spr data\sprite\로브\아버지사랑날개2012\여\미케닉멧돼지_여.act data\sprite\로브\아버지사랑날개2012\여\미케닉멧돼지_여.spr data\sprite\로브\아버지사랑날개2012\여\민스트럴_여.act data\sprite\로브\아버지사랑날개2012\여\민스트럴_여.spr data\sprite\로브\아버지사랑날개2012\여\바드_여.act data\sprite\로브\아버지사랑날개2012\여\바드_여.spr data\sprite\로브\아버지사랑날개2012\여\복사알파카_여.act data\sprite\로브\아버지사랑날개2012\여\복사알파카_여.spr data\sprite\로브\아버지사랑날개2012\여\사자기사_여.act data\sprite\로브\아버지사랑날개2012\여\사자기사_여.spr data\sprite\로브\아버지사랑날개2012\여\사자로드나이트_여.act data\sprite\로브\아버지사랑날개2012\여\사자로드나이트_여.spr data\sprite\로브\아버지사랑날개2012\여\사자로얄가드_여.act data\sprite\로브\아버지사랑날개2012\여\사자로얄가드_여.spr data\sprite\로브\아버지사랑날개2012\여\사자룬나이트_여.act data\sprite\로브\아버지사랑날개2012\여\사자룬나이트_여.spr data\sprite\로브\아버지사랑날개2012\여\사자크루세이더_여.act data\sprite\로브\아버지사랑날개2012\여\사자크루세이더_여.spr data\sprite\로브\아버지사랑날개2012\여\사자팔라딘_여.act data\sprite\로브\아버지사랑날개2012\여\사자팔라딘_여.spr data\sprite\로브\아버지사랑날개2012\여\산타_여.act data\sprite\로브\아버지사랑날개2012\여\산타_여.spr data\sprite\로브\아버지사랑날개2012\여\상인_여.act data\sprite\로브\아버지사랑날개2012\여\상인_여.spr data\sprite\로브\아버지사랑날개2012\여\상인멧돼지_여.act data\sprite\로브\아버지사랑날개2012\여\상인멧돼지_여.spr data\sprite\로브\아버지사랑날개2012\여\성직자_여.act data\sprite\로브\아버지사랑날개2012\여\성직자_여.spr data\sprite\로브\아버지사랑날개2012\여\세이지_여.act data\sprite\로브\아버지사랑날개2012\여\세이지_여.spr data\sprite\로브\아버지사랑날개2012\여\소서러_여.act data\sprite\로브\아버지사랑날개2012\여\소서러_여.spr data\sprite\로브\아버지사랑날개2012\여\소울링커_여.act data\sprite\로브\아버지사랑날개2012\여\소울링커_여.spr data\sprite\로브\아버지사랑날개2012\여\쉐도우체이서_여.act data\sprite\로브\아버지사랑날개2012\여\쉐도우체이서_여.spr data\sprite\로브\아버지사랑날개2012\여\슈라_여.act data\sprite\로브\아버지사랑날개2012\여\슈라_여.spr data\sprite\로브\아버지사랑날개2012\여\슈라알파카_여.act data\sprite\로브\아버지사랑날개2012\여\슈라알파카_여.spr data\sprite\로브\아버지사랑날개2012\여\슈퍼노비스_여.act data\sprite\로브\아버지사랑날개2012\여\슈퍼노비스_여.spr data\sprite\로브\아버지사랑날개2012\여\슈퍼노비스포링_여.act data\sprite\로브\아버지사랑날개2012\여\슈퍼노비스포링_여.spr data\sprite\로브\아버지사랑날개2012\여\스나이퍼_여.act data\sprite\로브\아버지사랑날개2012\여\스나이퍼_여.spr data\sprite\로브\아버지사랑날개2012\여\스토커_여.act data\sprite\로브\아버지사랑날개2012\여\스토커_여.spr data\sprite\로브\아버지사랑날개2012\여\신페코크루세이더_h_여.act data\sprite\로브\아버지사랑날개2012\여\신페코크루세이더_h_여.spr data\sprite\로브\아버지사랑날개2012\여\신페코크루세이더_여.act data\sprite\로브\아버지사랑날개2012\여\신페코크루세이더_여.spr data\sprite\로브\아버지사랑날개2012\여\아크비숍_여.act data\sprite\로브\아버지사랑날개2012\여\아크비숍_여.spr data\sprite\로브\아버지사랑날개2012\여\아크비숍알파카_여.act data\sprite\로브\아버지사랑날개2012\여\아크비숍알파카_여.spr data\sprite\로브\아버지사랑날개2012\여\어세신_여.act data\sprite\로브\아버지사랑날개2012\여\어세신_여.spr data\sprite\로브\아버지사랑날개2012\여\어쌔신크로스_여.act data\sprite\로브\아버지사랑날개2012\여\어쌔신크로스_여.spr data\sprite\로브\아버지사랑날개2012\여\여름_여.act data\sprite\로브\아버지사랑날개2012\여\여름_여.spr data\sprite\로브\아버지사랑날개2012\여\여우마법사_여.act data\sprite\로브\아버지사랑날개2012\여\여우마법사_여.spr data\sprite\로브\아버지사랑날개2012\여\여우세이지_여.act data\sprite\로브\아버지사랑날개2012\여\여우세이지_여.spr data\sprite\로브\아버지사랑날개2012\여\여우소서러_여.act data\sprite\로브\아버지사랑날개2012\여\여우소서러_여.spr data\sprite\로브\아버지사랑날개2012\여\여우워록_여.act data\sprite\로브\아버지사랑날개2012\여\여우워록_여.spr data\sprite\로브\아버지사랑날개2012\여\여우위저드_여.act data\sprite\로브\아버지사랑날개2012\여\여우위저드_여.spr data\sprite\로브\아버지사랑날개2012\여\여우프로페서_여.act data\sprite\로브\아버지사랑날개2012\여\여우프로페서_여.spr data\sprite\로브\아버지사랑날개2012\여\여우하이위저드_여.act data\sprite\로브\아버지사랑날개2012\여\여우하이위저드_여.spr data\sprite\로브\아버지사랑날개2012\여\연금술사_여.act data\sprite\로브\아버지사랑날개2012\여\연금술사_여.spr data\sprite\로브\아버지사랑날개2012\여\연금술사멧돼지_여.act data\sprite\로브\아버지사랑날개2012\여\연금술사멧돼지_여.spr data\sprite\로브\아버지사랑날개2012\여\오보로_여.act data\sprite\로브\아버지사랑날개2012\여\오보로_여.spr data\sprite\로브\아버지사랑날개2012\여\운영자_여.act data\sprite\로브\아버지사랑날개2012\여\운영자_여.spr data\sprite\로브\아버지사랑날개2012\여\운영자2_여.act data\sprite\로브\아버지사랑날개2012\여\운영자2_여.spr data\sprite\로브\아버지사랑날개2012\여\워록_여.act data\sprite\로브\아버지사랑날개2012\여\워록_여.spr data\sprite\로브\아버지사랑날개2012\여\원더러_여.act data\sprite\로브\아버지사랑날개2012\여\원더러_여.spr data\sprite\로브\아버지사랑날개2012\여\웨딩.act data\sprite\로브\아버지사랑날개2012\여\웨딩.spr data\sprite\로브\아버지사랑날개2012\여\위저드_여.act data\sprite\로브\아버지사랑날개2012\여\위저드_여.spr data\sprite\로브\아버지사랑날개2012\여\윈더러_여.act data\sprite\로브\아버지사랑날개2012\여\윈더러_여.spr data\sprite\로브\아버지사랑날개2012\여\제네릭_여.act data\sprite\로브\아버지사랑날개2012\여\제네릭_여.spr data\sprite\로브\아버지사랑날개2012\여\제네릭멧돼지_여.act data\sprite\로브\아버지사랑날개2012\여\제네릭멧돼지_여.spr data\sprite\로브\아버지사랑날개2012\여\제철공_여.act data\sprite\로브\아버지사랑날개2012\여\제철공_여.spr data\sprite\로브\아버지사랑날개2012\여\제철공멧돼지_여.act data\sprite\로브\아버지사랑날개2012\여\제철공멧돼지_여.spr data\sprite\로브\아버지사랑날개2012\여\집시_여.act data\sprite\로브\아버지사랑날개2012\여\집시_여.spr data\sprite\로브\아버지사랑날개2012\여\챔피온_여.act data\sprite\로브\아버지사랑날개2012\여\챔피온_여.spr data\sprite\로브\아버지사랑날개2012\여\챔피온알파카_여.act data\sprite\로브\아버지사랑날개2012\여\챔피온알파카_여.spr data\sprite\로브\아버지사랑날개2012\여\초보자_여.act data\sprite\로브\아버지사랑날개2012\여\초보자_여.spr data\sprite\로브\아버지사랑날개2012\여\켈베로스길로틴크로스_여.act data\sprite\로브\아버지사랑날개2012\여\켈베로스길로틴크로스_여.spr data\sprite\로브\아버지사랑날개2012\여\켈베로스도둑_여.act data\sprite\로브\아버지사랑날개2012\여\켈베로스도둑_여.spr data\sprite\로브\아버지사랑날개2012\여\켈베로스로그_여.act data\sprite\로브\아버지사랑날개2012\여\켈베로스로그_여.spr data\sprite\로브\아버지사랑날개2012\여\켈베로스쉐도우체이서_여.act data\sprite\로브\아버지사랑날개2012\여\켈베로스쉐도우체이서_여.spr data\sprite\로브\아버지사랑날개2012\여\켈베로스스토커_여.act data\sprite\로브\아버지사랑날개2012\여\켈베로스스토커_여.spr data\sprite\로브\아버지사랑날개2012\여\켈베로스어쎄신_여.act data\sprite\로브\아버지사랑날개2012\여\켈베로스어쎄신_여.spr data\sprite\로브\아버지사랑날개2012\여\켈베로스어쎄신크로스_여.act data\sprite\로브\아버지사랑날개2012\여\켈베로스어쎄신크로스_여.spr data\sprite\로브\아버지사랑날개2012\여\크루세이더_여.act data\sprite\로브\아버지사랑날개2012\여\크루세이더_여.spr data\sprite\로브\아버지사랑날개2012\여\크리에이터_여.act data\sprite\로브\아버지사랑날개2012\여\크리에이터_여.spr data\sprite\로브\아버지사랑날개2012\여\크리에이터멧돼지_여.act data\sprite\로브\아버지사랑날개2012\여\크리에이터멧돼지_여.spr data\sprite\로브\아버지사랑날개2012\여\클라운_여.act data\sprite\로브\아버지사랑날개2012\여\클라운_여.spr data\sprite\로브\아버지사랑날개2012\여\타조궁수_여.act data\sprite\로브\아버지사랑날개2012\여\타조궁수_여.spr data\sprite\로브\아버지사랑날개2012\여\타조레인져_여.act data\sprite\로브\아버지사랑날개2012\여\타조레인져_여.spr data\sprite\로브\아버지사랑날개2012\여\타조무희_여.act data\sprite\로브\아버지사랑날개2012\여\타조무희_여.spr data\sprite\로브\아버지사랑날개2012\여\타조민스트럴_여.act data\sprite\로브\아버지사랑날개2012\여\타조민스트럴_여.spr data\sprite\로브\아버지사랑날개2012\여\타조바드_여.act data\sprite\로브\아버지사랑날개2012\여\타조바드_여.spr data\sprite\로브\아버지사랑날개2012\여\타조스나이퍼_여.act data\sprite\로브\아버지사랑날개2012\여\타조스나이퍼_여.spr data\sprite\로브\아버지사랑날개2012\여\타조원더러_여.act data\sprite\로브\아버지사랑날개2012\여\타조원더러_여.spr data\sprite\로브\아버지사랑날개2012\여\타조짚시_여.act data\sprite\로브\아버지사랑날개2012\여\타조짚시_여.spr data\sprite\로브\아버지사랑날개2012\여\타조크라운_여.act data\sprite\로브\아버지사랑날개2012\여\타조크라운_여.spr data\sprite\로브\아버지사랑날개2012\여\타조헌터_여.act data\sprite\로브\아버지사랑날개2012\여\타조헌터_여.spr data\sprite\로브\아버지사랑날개2012\여\태권소년_여.act data\sprite\로브\아버지사랑날개2012\여\태권소년_여.spr data\sprite\로브\아버지사랑날개2012\여\태권소년포링_여.act data\sprite\로브\아버지사랑날개2012\여\태권소년포링_여.spr data\sprite\로브\아버지사랑날개2012\여\팔라딘_여.act data\sprite\로브\아버지사랑날개2012\여\팔라딘_여.spr data\sprite\로브\아버지사랑날개2012\여\페코건너_여.act data\sprite\로브\아버지사랑날개2012\여\페코건너_여.spr data\sprite\로브\아버지사랑날개2012\여\페코검사_여.act data\sprite\로브\아버지사랑날개2012\여\페코검사_여.spr data\sprite\로브\아버지사랑날개2012\여\페코팔라딘_여.act data\sprite\로브\아버지사랑날개2012\여\페코팔라딘_여.spr data\sprite\로브\아버지사랑날개2012\여\페코페코_기사_여.act data\sprite\로브\아버지사랑날개2012\여\페코페코_기사_여.spr data\sprite\로브\아버지사랑날개2012\여\페코페코기사_여.act data\sprite\로브\아버지사랑날개2012\여\페코페코기사_여.spr data\sprite\로브\아버지사랑날개2012\여\프로페서_여.act data\sprite\로브\아버지사랑날개2012\여\프로페서_여.spr data\sprite\로브\아버지사랑날개2012\여\프리스트_여.act data\sprite\로브\아버지사랑날개2012\여\프리스트_여.spr data\sprite\로브\아버지사랑날개2012\여\프리스트알파카_여.act data\sprite\로브\아버지사랑날개2012\여\프리스트알파카_여.spr data\sprite\로브\아버지사랑날개2012\여\하이위저드_여.act data\sprite\로브\아버지사랑날개2012\여\하이위저드_여.spr data\sprite\로브\아버지사랑날개2012\여\하이프리_여.act data\sprite\로브\아버지사랑날개2012\여\하이프리_여.spr data\sprite\로브\아버지사랑날개2012\여\하이프리스트알파카_여.act data\sprite\로브\아버지사랑날개2012\여\하이프리스트알파카_여.spr data\sprite\로브\아버지사랑날개2012\여\헌터_여.act data\sprite\로브\아버지사랑날개2012\여\헌터_여.spr data\sprite\로브\아버지사랑날개2012\여\화이트스미스_여.act data\sprite\로브\아버지사랑날개2012\여\화이트스미스_여.spr data\sprite\로브\아버지사랑날개2012\여\화이트스미스멧돼지_여.act data\sprite\로브\아버지사랑날개2012\여\화이트스미스멧돼지_여.spr data\sprite\로브\천사날개\남\frog_kagerou_남.act data\sprite\로브\천사날개\남\frog_kagerou_남.spr data\sprite\로브\천사날개\남\kagerou_남.act data\sprite\로브\천사날개\남\kagerou_남.spr data\sprite\로브\천사날개\남\peco_rebellion_남.act data\sprite\로브\천사날개\남\peco_rebellion_남.spr data\sprite\로브\천사날개\남\rebellion_남.act data\sprite\로브\천사날개\남\rebellion_남.spr data\sprite\로브\천사날개\남\가드_남.act data\sprite\로브\천사날개\남\가드_남.spr data\sprite\로브\천사날개\남\건너_남.act data\sprite\로브\천사날개\남\건너_남.spr data\sprite\로브\천사날개\남\검사_남.act data\sprite\로브\천사날개\남\검사_남.spr data\sprite\로브\천사날개\남\결혼_남.act data\sprite\로브\천사날개\남\결혼_남.spr data\sprite\로브\천사날개\남\구페코크루세이더_남.act data\sprite\로브\천사날개\남\구페코크루세이더_남.spr data\sprite\로브\천사날개\남\궁수_남.act data\sprite\로브\천사날개\남\궁수_남.spr data\sprite\로브\천사날개\남\권성_남.act data\sprite\로브\천사날개\남\권성_남.spr data\sprite\로브\천사날개\남\권성융합_남.act data\sprite\로브\천사날개\남\권성융합_남.spr data\sprite\로브\천사날개\남\권성포링_남.act data\sprite\로브\천사날개\남\권성포링_남.spr data\sprite\로브\천사날개\남\그리폰가드_남.act data\sprite\로브\천사날개\남\그리폰가드_남.spr data\sprite\로브\천사날개\남\기사_남.act data\sprite\로브\천사날개\남\기사_남.spr data\sprite\로브\천사날개\남\길로틴크로스_남.act data\sprite\로브\천사날개\남\길로틴크로스_남.spr data\sprite\로브\천사날개\남\노비스포링_남.act data\sprite\로브\천사날개\남\노비스포링_남.spr data\sprite\로브\천사날개\남\닌자_남.act data\sprite\로브\천사날개\남\닌자_남.spr data\sprite\로브\천사날개\남\도둑_남.act data\sprite\로브\천사날개\남\도둑_남.spr data\sprite\로브\천사날개\남\두꺼비닌자_남.act data\sprite\로브\천사날개\남\두꺼비닌자_남.spr data\sprite\로브\천사날개\남\두꺼비소울링커_남.act data\sprite\로브\천사날개\남\두꺼비소울링커_남.spr data\sprite\로브\천사날개\남\레인져_남.act data\sprite\로브\천사날개\남\레인져_남.spr data\sprite\로브\천사날개\남\레인져늑대_남.act data\sprite\로브\천사날개\남\레인져늑대_남.spr data\sprite\로브\천사날개\남\로그_남.act data\sprite\로브\천사날개\남\로그_남.spr data\sprite\로브\천사날개\남\로드나이트_남.act data\sprite\로브\천사날개\남\로드나이트_남.spr data\sprite\로브\천사날개\남\로드페코_남.act data\sprite\로브\천사날개\남\로드페코_남.spr data\sprite\로브\천사날개\남\룬나이트_남.act data\sprite\로브\천사날개\남\룬나이트_남.spr data\sprite\로브\천사날개\남\룬나이트쁘띠_남.act data\sprite\로브\천사날개\남\룬나이트쁘띠_남.spr data\sprite\로브\천사날개\남\마법사_남.act data\sprite\로브\천사날개\남\마법사_남.spr data\sprite\로브\천사날개\남\몽크_남.act data\sprite\로브\천사날개\남\몽크_남.spr data\sprite\로브\천사날개\남\몽크알파카_남.act data\sprite\로브\천사날개\남\몽크알파카_남.spr data\sprite\로브\천사날개\남\미케닉_남.act data\sprite\로브\천사날개\남\미케닉_남.spr data\sprite\로브\천사날개\남\미케닉멧돼지_남.act data\sprite\로브\천사날개\남\미케닉멧돼지_남.spr data\sprite\로브\천사날개\남\민스트럴_남.act data\sprite\로브\천사날개\남\민스트럴_남.spr data\sprite\로브\천사날개\남\바드_남.act data\sprite\로브\천사날개\남\바드_남.spr data\sprite\로브\천사날개\남\복사알파카_남.act data\sprite\로브\천사날개\남\복사알파카_남.spr data\sprite\로브\천사날개\남\사자기사_남.act data\sprite\로브\천사날개\남\사자기사_남.spr data\sprite\로브\천사날개\남\사자로드나이트_남.act data\sprite\로브\천사날개\남\사자로드나이트_남.spr data\sprite\로브\천사날개\남\사자로얄가드_남.act data\sprite\로브\천사날개\남\사자로얄가드_남.spr data\sprite\로브\천사날개\남\사자룬나이트_남.act data\sprite\로브\천사날개\남\사자룬나이트_남.spr data\sprite\로브\천사날개\남\사자크루세이더_남.act data\sprite\로브\천사날개\남\사자크루세이더_남.spr data\sprite\로브\천사날개\남\사자팔라딘_남.act data\sprite\로브\천사날개\남\사자팔라딘_남.spr data\sprite\로브\천사날개\남\산타_남.act data\sprite\로브\천사날개\남\산타_남.spr data\sprite\로브\천사날개\남\상인_남.act data\sprite\로브\천사날개\남\상인_남.spr data\sprite\로브\천사날개\남\상인멧돼지_남.act data\sprite\로브\천사날개\남\상인멧돼지_남.spr data\sprite\로브\천사날개\남\성직자_남.act data\sprite\로브\천사날개\남\성직자_남.spr data\sprite\로브\천사날개\남\세이지_남.act data\sprite\로브\천사날개\남\세이지_남.spr data\sprite\로브\천사날개\남\소서러_남.act data\sprite\로브\천사날개\남\소서러_남.spr data\sprite\로브\천사날개\남\소울링커_남.act data\sprite\로브\천사날개\남\소울링커_남.spr data\sprite\로브\천사날개\남\쉐도우체이서_남.act data\sprite\로브\천사날개\남\쉐도우체이서_남.spr data\sprite\로브\천사날개\남\슈라_남.act data\sprite\로브\천사날개\남\슈라_남.spr data\sprite\로브\천사날개\남\슈라알파카_남.act data\sprite\로브\천사날개\남\슈라알파카_남.spr data\sprite\로브\천사날개\남\슈퍼노비스_남.act data\sprite\로브\천사날개\남\슈퍼노비스_남.spr data\sprite\로브\천사날개\남\슈퍼노비스포링_남.act data\sprite\로브\천사날개\남\슈퍼노비스포링_남.spr data\sprite\로브\천사날개\남\스나이퍼_남.act data\sprite\로브\천사날개\남\스나이퍼_남.spr data\sprite\로브\천사날개\남\스토커_남.act data\sprite\로브\천사날개\남\스토커_남.spr data\sprite\로브\천사날개\남\신페코크루세이더_남.act data\sprite\로브\천사날개\남\신페코크루세이더_남.spr data\sprite\로브\천사날개\남\아크비숍_남.act data\sprite\로브\천사날개\남\아크비숍_남.spr data\sprite\로브\천사날개\남\아크비숍알파카_남.act data\sprite\로브\천사날개\남\아크비숍알파카_남.spr data\sprite\로브\천사날개\남\어세신_남.act data\sprite\로브\천사날개\남\어세신_남.spr data\sprite\로브\천사날개\남\어쌔신크로스_남.act data\sprite\로브\천사날개\남\어쌔신크로스_남.spr data\sprite\로브\천사날개\남\여름_남.act data\sprite\로브\천사날개\남\여름_남.spr data\sprite\로브\천사날개\남\여우마법사_남.act data\sprite\로브\천사날개\남\여우마법사_남.spr data\sprite\로브\천사날개\남\여우세이지_남.act data\sprite\로브\천사날개\남\여우세이지_남.spr data\sprite\로브\천사날개\남\여우소서러_남.act data\sprite\로브\천사날개\남\여우소서러_남.spr data\sprite\로브\천사날개\남\여우워록_남.act data\sprite\로브\천사날개\남\여우워록_남.spr data\sprite\로브\천사날개\남\여우위저드_남.act data\sprite\로브\천사날개\남\여우위저드_남.spr data\sprite\로브\천사날개\남\여우프로페서_남.act data\sprite\로브\천사날개\남\여우프로페서_남.spr data\sprite\로브\천사날개\남\여우하이위저드_남.act data\sprite\로브\천사날개\남\여우하이위저드_남.spr data\sprite\로브\천사날개\남\연금술사_남.act data\sprite\로브\천사날개\남\연금술사_남.spr data\sprite\로브\천사날개\남\연금술사멧돼지_남.act data\sprite\로브\천사날개\남\연금술사멧돼지_남.spr data\sprite\로브\천사날개\남\워록_남.act data\sprite\로브\천사날개\남\워록_남.spr data\sprite\로브\천사날개\남\위저드_남.act data\sprite\로브\천사날개\남\위저드_남.spr data\sprite\로브\천사날개\남\제네릭_남.act data\sprite\로브\천사날개\남\제네릭_남.spr data\sprite\로브\천사날개\남\제네릭멧돼지_남.act data\sprite\로브\천사날개\남\제네릭멧돼지_남.spr data\sprite\로브\천사날개\남\제철공_남.act data\sprite\로브\천사날개\남\제철공_남.spr data\sprite\로브\천사날개\남\제철공멧돼지_남.act data\sprite\로브\천사날개\남\제철공멧돼지_남.spr data\sprite\로브\천사날개\남\챔피온_남.act data\sprite\로브\천사날개\남\챔피온_남.spr data\sprite\로브\천사날개\남\챔피온알파카_남.act data\sprite\로브\천사날개\남\챔피온알파카_남.spr data\sprite\로브\천사날개\남\초보자_남.act data\sprite\로브\천사날개\남\초보자_남.spr data\sprite\로브\천사날개\남\켈베로스길로틴크로스_남.act data\sprite\로브\천사날개\남\켈베로스길로틴크로스_남.spr data\sprite\로브\천사날개\남\켈베로스도둑_남.act data\sprite\로브\천사날개\남\켈베로스도둑_남.spr data\sprite\로브\천사날개\남\켈베로스로그_남.act data\sprite\로브\천사날개\남\켈베로스로그_남.spr data\sprite\로브\천사날개\남\켈베로스쉐도우체이서_남.act data\sprite\로브\천사날개\남\켈베로스쉐도우체이서_남.spr data\sprite\로브\천사날개\남\켈베로스스토커_남.act data\sprite\로브\천사날개\남\켈베로스스토커_남.spr data\sprite\로브\천사날개\남\켈베로스어쎄신_남.act data\sprite\로브\천사날개\남\켈베로스어쎄신_남.spr data\sprite\로브\천사날개\남\켈베로스어쎄신크로스_남.act data\sprite\로브\천사날개\남\켈베로스어쎄신크로스_남.spr data\sprite\로브\천사날개\남\크루세이더_남.act data\sprite\로브\천사날개\남\크루세이더_남.spr data\sprite\로브\천사날개\남\크리에이터_남.act data\sprite\로브\천사날개\남\크리에이터_남.spr data\sprite\로브\천사날개\남\크리에이터멧돼지_남.act data\sprite\로브\천사날개\남\크리에이터멧돼지_남.spr data\sprite\로브\천사날개\남\클라운_남.act data\sprite\로브\천사날개\남\클라운_남.spr data\sprite\로브\천사날개\남\타조궁수_남.act data\sprite\로브\천사날개\남\타조궁수_남.spr data\sprite\로브\천사날개\남\타조레인져_남.act data\sprite\로브\천사날개\남\타조레인져_남.spr data\sprite\로브\천사날개\남\타조민스트럴_남.act data\sprite\로브\천사날개\남\타조민스트럴_남.spr data\sprite\로브\천사날개\남\타조바드_남.act data\sprite\로브\천사날개\남\타조바드_남.spr data\sprite\로브\천사날개\남\타조스나이퍼_남.act data\sprite\로브\천사날개\남\타조스나이퍼_남.spr data\sprite\로브\천사날개\남\타조크라운_남.act data\sprite\로브\천사날개\남\타조크라운_남.spr data\sprite\로브\천사날개\남\타조헌터_남.act data\sprite\로브\천사날개\남\타조헌터_남.spr data\sprite\로브\천사날개\남\태권소년_남.act data\sprite\로브\천사날개\남\태권소년_남.spr data\sprite\로브\천사날개\남\태권소년포링_남.act data\sprite\로브\천사날개\남\태권소년포링_남.spr data\sprite\로브\천사날개\남\팔라딘_남.act data\sprite\로브\천사날개\남\팔라딘_남.spr data\sprite\로브\천사날개\남\페코rebellion_남.act data\sprite\로브\천사날개\남\페코rebellion_남.spr data\sprite\로브\천사날개\남\페코건너_남.act data\sprite\로브\천사날개\남\페코건너_남.spr data\sprite\로브\천사날개\남\페코검사_남.act data\sprite\로브\천사날개\남\페코검사_남.spr data\sprite\로브\천사날개\남\페코팔라딘_남.act data\sprite\로브\천사날개\남\페코팔라딘_남.spr data\sprite\로브\천사날개\남\페코페코_기사_남.act data\sprite\로브\천사날개\남\페코페코_기사_남.spr data\sprite\로브\천사날개\남\프로페서_남.act data\sprite\로브\천사날개\남\프로페서_남.spr data\sprite\로브\천사날개\남\프리스트_남.act data\sprite\로브\천사날개\남\프리스트_남.spr data\sprite\로브\천사날개\남\프리스트알파카_남.act data\sprite\로브\천사날개\남\프리스트알파카_남.spr data\sprite\로브\천사날개\남\하이위저드_남.act data\sprite\로브\천사날개\남\하이위저드_남.spr data\sprite\로브\천사날개\남\하이프리_남.act data\sprite\로브\천사날개\남\하이프리_남.spr data\sprite\로브\천사날개\남\하이프리스트알파카_남.act data\sprite\로브\천사날개\남\하이프리스트알파카_남.spr data\sprite\로브\천사날개\남\헌터_남.act data\sprite\로브\천사날개\남\헌터_남.spr data\sprite\로브\천사날개\남\화이트스미스_남.act data\sprite\로브\천사날개\남\화이트스미스_남.spr data\sprite\로브\천사날개\남\화이트스미스멧돼지_남.act data\sprite\로브\천사날개\남\화이트스미스멧돼지_남.spr data\sprite\로브\천사날개\여\frog_oboro_여.act data\sprite\로브\천사날개\여\frog_oboro_여.spr data\sprite\로브\천사날개\여\oboro_여.act data\sprite\로브\천사날개\여\oboro_여.spr data\sprite\로브\천사날개\여\peco_rebellion_여.act data\sprite\로브\천사날개\여\peco_rebellion_여.spr data\sprite\로브\천사날개\여\rebellion_여.act data\sprite\로브\천사날개\여\rebellion_여.spr data\sprite\로브\천사날개\여\가드_여.act data\sprite\로브\천사날개\여\가드_여.spr data\sprite\로브\천사날개\여\건너_여.act data\sprite\로브\천사날개\여\건너_여.spr data\sprite\로브\천사날개\여\검사_여.act data\sprite\로브\천사날개\여\검사_여.spr data\sprite\로브\천사날개\여\결혼_여.act data\sprite\로브\천사날개\여\결혼_여.spr data\sprite\로브\천사날개\여\구페코크루세이더_여.act data\sprite\로브\천사날개\여\구페코크루세이더_여.spr data\sprite\로브\천사날개\여\궁수_여.act data\sprite\로브\천사날개\여\궁수_여.spr data\sprite\로브\천사날개\여\권성_여.act data\sprite\로브\천사날개\여\권성_여.spr data\sprite\로브\천사날개\여\권성융합_여.act data\sprite\로브\천사날개\여\권성융합_여.spr data\sprite\로브\천사날개\여\권성포링_여.act data\sprite\로브\천사날개\여\권성포링_여.spr data\sprite\로브\천사날개\여\그리폰가드_여.act data\sprite\로브\천사날개\여\그리폰가드_여.spr data\sprite\로브\천사날개\여\기사_여.act data\sprite\로브\천사날개\여\기사_여.spr data\sprite\로브\천사날개\여\길로틴크로스_여.act data\sprite\로브\천사날개\여\길로틴크로스_여.spr data\sprite\로브\천사날개\여\노비스포링_여.act data\sprite\로브\천사날개\여\노비스포링_여.spr data\sprite\로브\천사날개\여\닌자_여.act data\sprite\로브\천사날개\여\닌자_여.spr data\sprite\로브\천사날개\여\도둑_여.act data\sprite\로브\천사날개\여\도둑_여.spr data\sprite\로브\천사날개\여\두꺼비닌자_여.act data\sprite\로브\천사날개\여\두꺼비닌자_여.spr data\sprite\로브\천사날개\여\두꺼비소울링커_여.act data\sprite\로브\천사날개\여\두꺼비소울링커_여.spr data\sprite\로브\천사날개\여\레인져_여.act data\sprite\로브\천사날개\여\레인져_여.spr data\sprite\로브\천사날개\여\레인져늑대_여.act data\sprite\로브\천사날개\여\레인져늑대_여.spr data\sprite\로브\천사날개\여\로그_여.act data\sprite\로브\천사날개\여\로그_여.spr data\sprite\로브\천사날개\여\로드나이트_여.act data\sprite\로브\천사날개\여\로드나이트_여.spr data\sprite\로브\천사날개\여\로드페코_여.act data\sprite\로브\천사날개\여\로드페코_여.spr data\sprite\로브\천사날개\여\룬나이트_여.act data\sprite\로브\천사날개\여\룬나이트_여.spr data\sprite\로브\천사날개\여\룬나이트쁘띠_여.act data\sprite\로브\천사날개\여\룬나이트쁘띠_여.spr data\sprite\로브\천사날개\여\마도기어_여.act data\sprite\로브\천사날개\여\마도기어_여.spr data\sprite\로브\천사날개\여\마법사_여.act data\sprite\로브\천사날개\여\마법사_여.spr data\sprite\로브\천사날개\여\몽크_여.act data\sprite\로브\천사날개\여\몽크_여.spr data\sprite\로브\천사날개\여\몽크알파카_여.act data\sprite\로브\천사날개\여\몽크알파카_여.spr data\sprite\로브\천사날개\여\무희_여.act data\sprite\로브\천사날개\여\무희_여.spr data\sprite\로브\천사날개\여\무희_여_바지.act data\sprite\로브\천사날개\여\무희_여_바지.spr data\sprite\로브\천사날개\여\무희바지_여.act data\sprite\로브\천사날개\여\무희바지_여.spr data\sprite\로브\천사날개\여\미케닉_여.act data\sprite\로브\천사날개\여\미케닉_여.spr data\sprite\로브\천사날개\여\미케닉멧돼지_여.act data\sprite\로브\천사날개\여\미케닉멧돼지_여.spr data\sprite\로브\천사날개\여\복사알파카_여.act data\sprite\로브\천사날개\여\복사알파카_여.spr data\sprite\로브\천사날개\여\사자기사_여.act data\sprite\로브\천사날개\여\사자기사_여.spr data\sprite\로브\천사날개\여\사자로드나이트_여.act data\sprite\로브\천사날개\여\사자로드나이트_여.spr data\sprite\로브\천사날개\여\사자로얄가드_여.act data\sprite\로브\천사날개\여\사자로얄가드_여.spr data\sprite\로브\천사날개\여\사자룬나이트_여.act data\sprite\로브\천사날개\여\사자룬나이트_여.spr data\sprite\로브\천사날개\여\사자크루세이더_여.act data\sprite\로브\천사날개\여\사자크루세이더_여.spr data\sprite\로브\천사날개\여\사자팔라딘_여.act data\sprite\로브\천사날개\여\사자팔라딘_여.spr data\sprite\로브\천사날개\여\산타_여.act data\sprite\로브\천사날개\여\산타_여.spr data\sprite\로브\천사날개\여\상인_여.act data\sprite\로브\천사날개\여\상인_여.spr data\sprite\로브\천사날개\여\상인멧돼지_여.act data\sprite\로브\천사날개\여\상인멧돼지_여.spr data\sprite\로브\천사날개\여\성직자_여.act data\sprite\로브\천사날개\여\성직자_여.spr data\sprite\로브\천사날개\여\세이지_여.act data\sprite\로브\천사날개\여\세이지_여.spr data\sprite\로브\천사날개\여\소서러_여.act data\sprite\로브\천사날개\여\소서러_여.spr data\sprite\로브\천사날개\여\소울링커_여.act data\sprite\로브\천사날개\여\소울링커_여.spr data\sprite\로브\천사날개\여\쉐도우체이서_여.act data\sprite\로브\천사날개\여\쉐도우체이서_여.spr data\sprite\로브\천사날개\여\슈라_여.act data\sprite\로브\천사날개\여\슈라_여.spr data\sprite\로브\천사날개\여\슈라알파카_여.act data\sprite\로브\천사날개\여\슈라알파카_여.spr data\sprite\로브\천사날개\여\슈퍼노비스_여.act data\sprite\로브\천사날개\여\슈퍼노비스_여.spr data\sprite\로브\천사날개\여\슈퍼노비스포링_여.act data\sprite\로브\천사날개\여\슈퍼노비스포링_여.spr data\sprite\로브\천사날개\여\스나이퍼_여.act data\sprite\로브\천사날개\여\스나이퍼_여.spr data\sprite\로브\천사날개\여\스토커_여.act data\sprite\로브\천사날개\여\스토커_여.spr data\sprite\로브\천사날개\여\신페코크루세이더_h_여.act data\sprite\로브\천사날개\여\신페코크루세이더_h_여.spr data\sprite\로브\천사날개\여\신페코크루세이더_여.act data\sprite\로브\천사날개\여\신페코크루세이더_여.spr data\sprite\로브\천사날개\여\아크비숍_여.act data\sprite\로브\천사날개\여\아크비숍_여.spr data\sprite\로브\천사날개\여\아크비숍알파카_여.act data\sprite\로브\천사날개\여\아크비숍알파카_여.spr data\sprite\로브\천사날개\여\어세신_여.act data\sprite\로브\천사날개\여\어세신_여.spr data\sprite\로브\천사날개\여\어쌔신크로스_여.act data\sprite\로브\천사날개\여\어쌔신크로스_여.spr data\sprite\로브\천사날개\여\여름_여.act data\sprite\로브\천사날개\여\여름_여.spr data\sprite\로브\천사날개\여\여우마법사_여.act data\sprite\로브\천사날개\여\여우마법사_여.spr data\sprite\로브\천사날개\여\여우세이지_여.act data\sprite\로브\천사날개\여\여우세이지_여.spr data\sprite\로브\천사날개\여\여우소서러_여.act data\sprite\로브\천사날개\여\여우소서러_여.spr data\sprite\로브\천사날개\여\여우워록_여.act data\sprite\로브\천사날개\여\여우워록_여.spr data\sprite\로브\천사날개\여\여우위저드_여.act data\sprite\로브\천사날개\여\여우위저드_여.spr data\sprite\로브\천사날개\여\여우프로페서_여.act data\sprite\로브\천사날개\여\여우프로페서_여.spr data\sprite\로브\천사날개\여\여우하이위저드_여.act data\sprite\로브\천사날개\여\여우하이위저드_여.spr data\sprite\로브\천사날개\여\연금술사_여.act data\sprite\로브\천사날개\여\연금술사_여.spr data\sprite\로브\천사날개\여\연금술사멧돼지_여.act data\sprite\로브\천사날개\여\연금술사멧돼지_여.spr data\sprite\로브\천사날개\여\운영자_여.act data\sprite\로브\천사날개\여\운영자_여.spr data\sprite\로브\천사날개\여\운영자2_여.act data\sprite\로브\천사날개\여\운영자2_여.spr data\sprite\로브\천사날개\여\워록_여.act data\sprite\로브\천사날개\여\워록_여.spr data\sprite\로브\천사날개\여\원더러_여.act data\sprite\로브\천사날개\여\원더러_여.spr data\sprite\로브\천사날개\여\웨딩.act data\sprite\로브\천사날개\여\웨딩.spr data\sprite\로브\천사날개\여\위저드_여.act data\sprite\로브\천사날개\여\위저드_여.spr data\sprite\로브\천사날개\여\윈더러_여.act data\sprite\로브\천사날개\여\윈더러_여.spr data\sprite\로브\천사날개\여\제네릭_여.act data\sprite\로브\천사날개\여\제네릭_여.spr data\sprite\로브\천사날개\여\제네릭멧돼지_여.act data\sprite\로브\천사날개\여\제네릭멧돼지_여.spr data\sprite\로브\천사날개\여\제철공_여.act data\sprite\로브\천사날개\여\제철공_여.spr data\sprite\로브\천사날개\여\제철공멧돼지_여.act data\sprite\로브\천사날개\여\제철공멧돼지_여.spr data\sprite\로브\천사날개\여\집시_여.act data\sprite\로브\천사날개\여\집시_여.spr data\sprite\로브\천사날개\여\챔피온_여.act data\sprite\로브\천사날개\여\챔피온_여.spr data\sprite\로브\천사날개\여\챔피온알파카_여.act data\sprite\로브\천사날개\여\챔피온알파카_여.spr data\sprite\로브\천사날개\여\초보자_여.act data\sprite\로브\천사날개\여\초보자_여.spr data\sprite\로브\천사날개\여\켈베로스길로틴크로스_여.act data\sprite\로브\천사날개\여\켈베로스길로틴크로스_여.spr data\sprite\로브\천사날개\여\켈베로스도둑_여.act data\sprite\로브\천사날개\여\켈베로스도둑_여.spr data\sprite\로브\천사날개\여\켈베로스로그_여.act data\sprite\로브\천사날개\여\켈베로스로그_여.spr data\sprite\로브\천사날개\여\켈베로스쉐도우체이서_여.act data\sprite\로브\천사날개\여\켈베로스쉐도우체이서_여.spr data\sprite\로브\천사날개\여\켈베로스스토커_여.act data\sprite\로브\천사날개\여\켈베로스스토커_여.spr data\sprite\로브\천사날개\여\켈베로스어쎄신_여.act data\sprite\로브\천사날개\여\켈베로스어쎄신_여.spr data\sprite\로브\천사날개\여\켈베로스어쎄신크로스_여.act data\sprite\로브\천사날개\여\켈베로스어쎄신크로스_여.spr data\sprite\로브\천사날개\여\크루세이더_여.act data\sprite\로브\천사날개\여\크루세이더_여.spr data\sprite\로브\천사날개\여\크리에이터_여.act data\sprite\로브\천사날개\여\크리에이터_여.spr data\sprite\로브\천사날개\여\크리에이터멧돼지_여.act data\sprite\로브\천사날개\여\크리에이터멧돼지_여.spr data\sprite\로브\천사날개\여\타조궁수_여.act data\sprite\로브\천사날개\여\타조궁수_여.spr data\sprite\로브\천사날개\여\타조레인져_여.act data\sprite\로브\천사날개\여\타조레인져_여.spr data\sprite\로브\천사날개\여\타조무희_여.act data\sprite\로브\천사날개\여\타조무희_여.spr data\sprite\로브\천사날개\여\타조스나이퍼_여.act data\sprite\로브\천사날개\여\타조스나이퍼_여.spr data\sprite\로브\천사날개\여\타조원더러_여.act data\sprite\로브\천사날개\여\타조원더러_여.spr data\sprite\로브\천사날개\여\타조짚시_여.act data\sprite\로브\천사날개\여\타조짚시_여.spr data\sprite\로브\천사날개\여\타조헌터_여.act data\sprite\로브\천사날개\여\타조헌터_여.spr data\sprite\로브\천사날개\여\태권소년_여.act data\sprite\로브\천사날개\여\태권소년_여.spr data\sprite\로브\천사날개\여\태권소년포링_여.act data\sprite\로브\천사날개\여\태권소년포링_여.spr data\sprite\로브\천사날개\여\팔라딘_여.act data\sprite\로브\천사날개\여\팔라딘_여.spr data\sprite\로브\천사날개\여\페코건너_여.act data\sprite\로브\천사날개\여\페코건너_여.spr data\sprite\로브\천사날개\여\페코검사_여.act data\sprite\로브\천사날개\여\페코검사_여.spr data\sprite\로브\천사날개\여\페코팔라딘_여.act data\sprite\로브\천사날개\여\페코팔라딘_여.spr data\sprite\로브\천사날개\여\페코페코_기사_여.act data\sprite\로브\천사날개\여\페코페코_기사_여.spr data\sprite\로브\천사날개\여\프로페서_여.act data\sprite\로브\천사날개\여\프로페서_여.spr data\sprite\로브\천사날개\여\프리스트_여.act data\sprite\로브\천사날개\여\프리스트_여.spr data\sprite\로브\천사날개\여\프리스트알파카_여.act data\sprite\로브\천사날개\여\프리스트알파카_여.spr data\sprite\로브\천사날개\여\하이위저드_여.act data\sprite\로브\천사날개\여\하이위저드_여.spr data\sprite\로브\천사날개\여\하이프리_여.act data\sprite\로브\천사날개\여\하이프리_여.spr data\sprite\로브\천사날개\여\하이프리스트알파카_여.act data\sprite\로브\천사날개\여\하이프리스트알파카_여.spr data\sprite\로브\천사날개\여\헌터_여.act data\sprite\로브\천사날개\여\헌터_여.spr data\sprite\로브\천사날개\여\화이트스미스_여.act data\sprite\로브\천사날개\여\화이트스미스_여.spr data\sprite\로브\천사날개\여\화이트스미스멧돼지_여.act data\sprite\로브\천사날개\여\화이트스미스멧돼지_여.spr data\sprite\로브\타락천사의날개\남\frog_kagerou_남.act data\sprite\로브\타락천사의날개\남\frog_kagerou_남.spr data\sprite\로브\타락천사의날개\남\kagerou_남.act data\sprite\로브\타락천사의날개\남\kagerou_남.spr data\sprite\로브\타락천사의날개\남\peco_rebellion_남.act data\sprite\로브\타락천사의날개\남\peco_rebellion_남.spr data\sprite\로브\타락천사의날개\남\rebellion_남.act data\sprite\로브\타락천사의날개\남\rebellion_남.spr data\sprite\로브\타락천사의날개\남\가드_남.act data\sprite\로브\타락천사의날개\남\가드_남.spr data\sprite\로브\타락천사의날개\남\건너_남.act data\sprite\로브\타락천사의날개\남\건너_남.spr data\sprite\로브\타락천사의날개\남\검사_남.act data\sprite\로브\타락천사의날개\남\검사_남.spr data\sprite\로브\타락천사의날개\남\결혼_남.act data\sprite\로브\타락천사의날개\남\결혼_남.spr data\sprite\로브\타락천사의날개\남\구페코크루세이더_남.act data\sprite\로브\타락천사의날개\남\구페코크루세이더_남.spr data\sprite\로브\타락천사의날개\남\궁수_남.act data\sprite\로브\타락천사의날개\남\궁수_남.spr data\sprite\로브\타락천사의날개\남\권성_남.act data\sprite\로브\타락천사의날개\남\권성_남.spr data\sprite\로브\타락천사의날개\남\권성융합_남.act data\sprite\로브\타락천사의날개\남\권성융합_남.spr data\sprite\로브\타락천사의날개\남\권성포링_남.act data\sprite\로브\타락천사의날개\남\권성포링_남.spr data\sprite\로브\타락천사의날개\남\그리폰가드_남.act data\sprite\로브\타락천사의날개\남\그리폰가드_남.spr data\sprite\로브\타락천사의날개\남\기사_남.act data\sprite\로브\타락천사의날개\남\기사_남.spr data\sprite\로브\타락천사의날개\남\길로틴크로스_남.act data\sprite\로브\타락천사의날개\남\길로틴크로스_남.spr data\sprite\로브\타락천사의날개\남\노비스포링_남.act data\sprite\로브\타락천사의날개\남\노비스포링_남.spr data\sprite\로브\타락천사의날개\남\닌자_남.act data\sprite\로브\타락천사의날개\남\닌자_남.spr data\sprite\로브\타락천사의날개\남\도둑_남.act data\sprite\로브\타락천사의날개\남\도둑_남.spr data\sprite\로브\타락천사의날개\남\두꺼비닌자_남.act data\sprite\로브\타락천사의날개\남\두꺼비닌자_남.spr data\sprite\로브\타락천사의날개\남\두꺼비소울링커_남.act data\sprite\로브\타락천사의날개\남\두꺼비소울링커_남.spr data\sprite\로브\타락천사의날개\남\레인져_남.act data\sprite\로브\타락천사의날개\남\레인져_남.spr data\sprite\로브\타락천사의날개\남\레인져늑대_남.act data\sprite\로브\타락천사의날개\남\레인져늑대_남.spr data\sprite\로브\타락천사의날개\남\로그_남.act data\sprite\로브\타락천사의날개\남\로그_남.spr data\sprite\로브\타락천사의날개\남\로드나이트_남.act data\sprite\로브\타락천사의날개\남\로드나이트_남.spr data\sprite\로브\타락천사의날개\남\로드페코_남.act data\sprite\로브\타락천사의날개\남\로드페코_남.spr data\sprite\로브\타락천사의날개\남\룬나이트_남.act data\sprite\로브\타락천사의날개\남\룬나이트_남.spr data\sprite\로브\타락천사의날개\남\룬나이트쁘띠_남.act data\sprite\로브\타락천사의날개\남\룬나이트쁘띠_남.spr data\sprite\로브\타락천사의날개\남\마법사_남.act data\sprite\로브\타락천사의날개\남\마법사_남.spr data\sprite\로브\타락천사의날개\남\몽크_남.act data\sprite\로브\타락천사의날개\남\몽크_남.spr data\sprite\로브\타락천사의날개\남\몽크알파카_남.act data\sprite\로브\타락천사의날개\남\몽크알파카_남.spr data\sprite\로브\타락천사의날개\남\미케닉_남.act data\sprite\로브\타락천사의날개\남\미케닉_남.spr data\sprite\로브\타락천사의날개\남\미케닉멧돼지_남.act data\sprite\로브\타락천사의날개\남\미케닉멧돼지_남.spr data\sprite\로브\타락천사의날개\남\민스트럴_남.act data\sprite\로브\타락천사의날개\남\민스트럴_남.spr data\sprite\로브\타락천사의날개\남\바드_남.act data\sprite\로브\타락천사의날개\남\바드_남.spr data\sprite\로브\타락천사의날개\남\복사알파카_남.act data\sprite\로브\타락천사의날개\남\복사알파카_남.spr data\sprite\로브\타락천사의날개\남\사자기사_남.act data\sprite\로브\타락천사의날개\남\사자기사_남.spr data\sprite\로브\타락천사의날개\남\사자로드나이트_남.act data\sprite\로브\타락천사의날개\남\사자로드나이트_남.spr data\sprite\로브\타락천사의날개\남\사자로얄가드_남.act data\sprite\로브\타락천사의날개\남\사자로얄가드_남.spr data\sprite\로브\타락천사의날개\남\사자룬나이트_남.act data\sprite\로브\타락천사의날개\남\사자룬나이트_남.spr data\sprite\로브\타락천사의날개\남\사자크루세이더_남.act data\sprite\로브\타락천사의날개\남\사자크루세이더_남.spr data\sprite\로브\타락천사의날개\남\사자팔라딘_남.act data\sprite\로브\타락천사의날개\남\사자팔라딘_남.spr data\sprite\로브\타락천사의날개\남\산타_남.act data\sprite\로브\타락천사의날개\남\산타_남.spr data\sprite\로브\타락천사의날개\남\상인_남.act data\sprite\로브\타락천사의날개\남\상인_남.spr data\sprite\로브\타락천사의날개\남\상인멧돼지_남.act data\sprite\로브\타락천사의날개\남\상인멧돼지_남.spr data\sprite\로브\타락천사의날개\남\성직자_남.act data\sprite\로브\타락천사의날개\남\성직자_남.spr data\sprite\로브\타락천사의날개\남\세이지_남.act data\sprite\로브\타락천사의날개\남\세이지_남.spr data\sprite\로브\타락천사의날개\남\소서러_남.act data\sprite\로브\타락천사의날개\남\소서러_남.spr data\sprite\로브\타락천사의날개\남\소울링커_남.act data\sprite\로브\타락천사의날개\남\소울링커_남.spr data\sprite\로브\타락천사의날개\남\쉐도우체이서_남.act data\sprite\로브\타락천사의날개\남\쉐도우체이서_남.spr data\sprite\로브\타락천사의날개\남\슈라_남.act data\sprite\로브\타락천사의날개\남\슈라_남.spr data\sprite\로브\타락천사의날개\남\슈라알파카_남.act data\sprite\로브\타락천사의날개\남\슈라알파카_남.spr data\sprite\로브\타락천사의날개\남\슈퍼노비스_남.act data\sprite\로브\타락천사의날개\남\슈퍼노비스_남.spr data\sprite\로브\타락천사의날개\남\슈퍼노비스포링_남.act data\sprite\로브\타락천사의날개\남\슈퍼노비스포링_남.spr data\sprite\로브\타락천사의날개\남\스나이퍼_남.act data\sprite\로브\타락천사의날개\남\스나이퍼_남.spr data\sprite\로브\타락천사의날개\남\스토커_남.act data\sprite\로브\타락천사의날개\남\스토커_남.spr data\sprite\로브\타락천사의날개\남\신페코크루세이더_남.act data\sprite\로브\타락천사의날개\남\신페코크루세이더_남.spr data\sprite\로브\타락천사의날개\남\아크비숍_남.act data\sprite\로브\타락천사의날개\남\아크비숍_남.spr data\sprite\로브\타락천사의날개\남\아크비숍알파카_남.act data\sprite\로브\타락천사의날개\남\아크비숍알파카_남.spr data\sprite\로브\타락천사의날개\남\어세신_남.act data\sprite\로브\타락천사의날개\남\어세신_남.spr data\sprite\로브\타락천사의날개\남\어쌔신크로스_남.act data\sprite\로브\타락천사의날개\남\어쌔신크로스_남.spr data\sprite\로브\타락천사의날개\남\여름_남.act data\sprite\로브\타락천사의날개\남\여름_남.spr data\sprite\로브\타락천사의날개\남\여우마법사_남.act data\sprite\로브\타락천사의날개\남\여우마법사_남.spr data\sprite\로브\타락천사의날개\남\여우세이지_남.act data\sprite\로브\타락천사의날개\남\여우세이지_남.spr data\sprite\로브\타락천사의날개\남\여우소서러_남.act data\sprite\로브\타락천사의날개\남\여우소서러_남.spr data\sprite\로브\타락천사의날개\남\여우워록_남.act data\sprite\로브\타락천사의날개\남\여우워록_남.spr data\sprite\로브\타락천사의날개\남\여우위저드_남.act data\sprite\로브\타락천사의날개\남\여우위저드_남.spr data\sprite\로브\타락천사의날개\남\여우프로페서_남.act data\sprite\로브\타락천사의날개\남\여우프로페서_남.spr data\sprite\로브\타락천사의날개\남\여우하이위저드_남.act data\sprite\로브\타락천사의날개\남\여우하이위저드_남.spr data\sprite\로브\타락천사의날개\남\연금술사_남.act data\sprite\로브\타락천사의날개\남\연금술사_남.spr data\sprite\로브\타락천사의날개\남\연금술사멧돼지_남.act data\sprite\로브\타락천사의날개\남\연금술사멧돼지_남.spr data\sprite\로브\타락천사의날개\남\워록_남.act data\sprite\로브\타락천사의날개\남\워록_남.spr data\sprite\로브\타락천사의날개\남\위저드_남.act data\sprite\로브\타락천사의날개\남\위저드_남.spr data\sprite\로브\타락천사의날개\남\제네릭_남.act data\sprite\로브\타락천사의날개\남\제네릭_남.spr data\sprite\로브\타락천사의날개\남\제네릭멧돼지_남.act data\sprite\로브\타락천사의날개\남\제네릭멧돼지_남.spr data\sprite\로브\타락천사의날개\남\제철공_남.act data\sprite\로브\타락천사의날개\남\제철공_남.spr data\sprite\로브\타락천사의날개\남\제철공멧돼지_남.act data\sprite\로브\타락천사의날개\남\제철공멧돼지_남.spr data\sprite\로브\타락천사의날개\남\챔피온_남.act data\sprite\로브\타락천사의날개\남\챔피온_남.spr data\sprite\로브\타락천사의날개\남\챔피온알파카_남.act data\sprite\로브\타락천사의날개\남\챔피온알파카_남.spr data\sprite\로브\타락천사의날개\남\초보자_남.act data\sprite\로브\타락천사의날개\남\초보자_남.spr data\sprite\로브\타락천사의날개\남\켈베로스길로틴크로스_남.act data\sprite\로브\타락천사의날개\남\켈베로스길로틴크로스_남.spr data\sprite\로브\타락천사의날개\남\켈베로스도둑_남.act data\sprite\로브\타락천사의날개\남\켈베로스도둑_남.spr data\sprite\로브\타락천사의날개\남\켈베로스로그_남.act data\sprite\로브\타락천사의날개\남\켈베로스로그_남.spr data\sprite\로브\타락천사의날개\남\켈베로스쉐도우체이서_남.act data\sprite\로브\타락천사의날개\남\켈베로스쉐도우체이서_남.spr data\sprite\로브\타락천사의날개\남\켈베로스스토커_남.act data\sprite\로브\타락천사의날개\남\켈베로스스토커_남.spr data\sprite\로브\타락천사의날개\남\켈베로스어쎄신_남.act data\sprite\로브\타락천사의날개\남\켈베로스어쎄신_남.spr data\sprite\로브\타락천사의날개\남\켈베로스어쎄신크로스_남.act data\sprite\로브\타락천사의날개\남\켈베로스어쎄신크로스_남.spr data\sprite\로브\타락천사의날개\남\크루세이더_남.act data\sprite\로브\타락천사의날개\남\크루세이더_남.spr data\sprite\로브\타락천사의날개\남\크리에이터_남.act data\sprite\로브\타락천사의날개\남\크리에이터_남.spr data\sprite\로브\타락천사의날개\남\크리에이터멧돼지_남.act data\sprite\로브\타락천사의날개\남\크리에이터멧돼지_남.spr data\sprite\로브\타락천사의날개\남\클라운_남.act data\sprite\로브\타락천사의날개\남\클라운_남.spr data\sprite\로브\타락천사의날개\남\타조궁수_남.act data\sprite\로브\타락천사의날개\남\타조궁수_남.spr data\sprite\로브\타락천사의날개\남\타조레인져_남.act data\sprite\로브\타락천사의날개\남\타조레인져_남.spr data\sprite\로브\타락천사의날개\남\타조민스트럴_남.act data\sprite\로브\타락천사의날개\남\타조민스트럴_남.spr data\sprite\로브\타락천사의날개\남\타조바드_남.act data\sprite\로브\타락천사의날개\남\타조바드_남.spr data\sprite\로브\타락천사의날개\남\타조스나이퍼_남.act data\sprite\로브\타락천사의날개\남\타조스나이퍼_남.spr data\sprite\로브\타락천사의날개\남\타조크라운_남.act data\sprite\로브\타락천사의날개\남\타조크라운_남.spr data\sprite\로브\타락천사의날개\남\타조헌터_남.act data\sprite\로브\타락천사의날개\남\타조헌터_남.spr data\sprite\로브\타락천사의날개\남\태권소년_남.act data\sprite\로브\타락천사의날개\남\태권소년_남.spr data\sprite\로브\타락천사의날개\남\태권소년포링_남.act data\sprite\로브\타락천사의날개\남\태권소년포링_남.spr data\sprite\로브\타락천사의날개\남\팔라딘_남.act data\sprite\로브\타락천사의날개\남\팔라딘_남.spr data\sprite\로브\타락천사의날개\남\페코rebellion_남.act data\sprite\로브\타락천사의날개\남\페코rebellion_남.spr data\sprite\로브\타락천사의날개\남\페코건너_남.act data\sprite\로브\타락천사의날개\남\페코건너_남.spr data\sprite\로브\타락천사의날개\남\페코검사_남.act data\sprite\로브\타락천사의날개\남\페코검사_남.spr data\sprite\로브\타락천사의날개\남\페코팔라딘_남.act data\sprite\로브\타락천사의날개\남\페코팔라딘_남.spr data\sprite\로브\타락천사의날개\남\페코페코_기사_남.act data\sprite\로브\타락천사의날개\남\페코페코_기사_남.spr data\sprite\로브\타락천사의날개\남\프로페서_남.act data\sprite\로브\타락천사의날개\남\프로페서_남.spr data\sprite\로브\타락천사의날개\남\프리스트_남.act data\sprite\로브\타락천사의날개\남\프리스트_남.spr data\sprite\로브\타락천사의날개\남\프리스트알파카_남.act data\sprite\로브\타락천사의날개\남\프리스트알파카_남.spr data\sprite\로브\타락천사의날개\남\하이위저드_남.act data\sprite\로브\타락천사의날개\남\하이위저드_남.spr data\sprite\로브\타락천사의날개\남\하이프리_남.act data\sprite\로브\타락천사의날개\남\하이프리_남.spr data\sprite\로브\타락천사의날개\남\하이프리스트알파카_남.act data\sprite\로브\타락천사의날개\남\하이프리스트알파카_남.spr data\sprite\로브\타락천사의날개\남\헌터_남.act data\sprite\로브\타락천사의날개\남\헌터_남.spr data\sprite\로브\타락천사의날개\남\화이트스미스_남.act data\sprite\로브\타락천사의날개\남\화이트스미스_남.spr data\sprite\로브\타락천사의날개\남\화이트스미스멧돼지_남.act data\sprite\로브\타락천사의날개\남\화이트스미스멧돼지_남.spr data\sprite\로브\타락천사의날개\여\frog_kagerou_여.act data\sprite\로브\타락천사의날개\여\frog_kagerou_여.spr data\sprite\로브\타락천사의날개\여\frog_oboro_여.act data\sprite\로브\타락천사의날개\여\frog_oboro_여.spr data\sprite\로브\타락천사의날개\여\kagerou_여.act data\sprite\로브\타락천사의날개\여\kagerou_여.spr data\sprite\로브\타락천사의날개\여\oboro_여.act data\sprite\로브\타락천사의날개\여\oboro_여.spr data\sprite\로브\타락천사의날개\여\peco_rebellion_여.act data\sprite\로브\타락천사의날개\여\peco_rebellion_여.spr data\sprite\로브\타락천사의날개\여\rebellion_여.act data\sprite\로브\타락천사의날개\여\rebellion_여.spr data\sprite\로브\타락천사의날개\여\가드_여.act data\sprite\로브\타락천사의날개\여\가드_여.spr data\sprite\로브\타락천사의날개\여\건너_여.act data\sprite\로브\타락천사의날개\여\건너_여.spr data\sprite\로브\타락천사의날개\여\검사_여.act data\sprite\로브\타락천사의날개\여\검사_여.spr data\sprite\로브\타락천사의날개\여\결혼_여.act data\sprite\로브\타락천사의날개\여\결혼_여.spr data\sprite\로브\타락천사의날개\여\구페코크루세이더_여.act data\sprite\로브\타락천사의날개\여\구페코크루세이더_여.spr data\sprite\로브\타락천사의날개\여\궁수_여.act data\sprite\로브\타락천사의날개\여\궁수_여.spr data\sprite\로브\타락천사의날개\여\권성_여.act data\sprite\로브\타락천사의날개\여\권성_여.spr data\sprite\로브\타락천사의날개\여\권성융합_여.act data\sprite\로브\타락천사의날개\여\권성융합_여.spr data\sprite\로브\타락천사의날개\여\권성포링_여.act data\sprite\로브\타락천사의날개\여\권성포링_여.spr data\sprite\로브\타락천사의날개\여\그리폰가드_여.act data\sprite\로브\타락천사의날개\여\그리폰가드_여.spr data\sprite\로브\타락천사의날개\여\기사_여.act data\sprite\로브\타락천사의날개\여\기사_여.spr data\sprite\로브\타락천사의날개\여\길로틴크로스_여.act data\sprite\로브\타락천사의날개\여\길로틴크로스_여.spr data\sprite\로브\타락천사의날개\여\노비스포링_여.act data\sprite\로브\타락천사의날개\여\노비스포링_여.spr data\sprite\로브\타락천사의날개\여\닌자_여.act data\sprite\로브\타락천사의날개\여\닌자_여.spr data\sprite\로브\타락천사의날개\여\도둑_여.act data\sprite\로브\타락천사의날개\여\도둑_여.spr data\sprite\로브\타락천사의날개\여\두꺼비닌자_여.act data\sprite\로브\타락천사의날개\여\두꺼비닌자_여.spr data\sprite\로브\타락천사의날개\여\두꺼비소울링커_여.act data\sprite\로브\타락천사의날개\여\두꺼비소울링커_여.spr data\sprite\로브\타락천사의날개\여\레인져_여.act data\sprite\로브\타락천사의날개\여\레인져_여.spr data\sprite\로브\타락천사의날개\여\레인져늑대_여.act data\sprite\로브\타락천사의날개\여\레인져늑대_여.spr data\sprite\로브\타락천사의날개\여\로그_여.act data\sprite\로브\타락천사의날개\여\로그_여.spr data\sprite\로브\타락천사의날개\여\로드나이트_여.act data\sprite\로브\타락천사의날개\여\로드나이트_여.spr data\sprite\로브\타락천사의날개\여\로드페코_여.act data\sprite\로브\타락천사의날개\여\로드페코_여.spr data\sprite\로브\타락천사의날개\여\룬나이트_여.act data\sprite\로브\타락천사의날개\여\룬나이트_여.spr data\sprite\로브\타락천사의날개\여\룬나이트쁘띠_여.act data\sprite\로브\타락천사의날개\여\룬나이트쁘띠_여.spr data\sprite\로브\타락천사의날개\여\마법사_여.act data\sprite\로브\타락천사의날개\여\마법사_여.spr data\sprite\로브\타락천사의날개\여\몽크_여.act data\sprite\로브\타락천사의날개\여\몽크_여.spr data\sprite\로브\타락천사의날개\여\몽크알파카_여.act data\sprite\로브\타락천사의날개\여\몽크알파카_여.spr data\sprite\로브\타락천사의날개\여\무희_여.act data\sprite\로브\타락천사의날개\여\무희_여.spr data\sprite\로브\타락천사의날개\여\무희_여_바지.act data\sprite\로브\타락천사의날개\여\무희_여_바지.spr data\sprite\로브\타락천사의날개\여\무희바지_여.act data\sprite\로브\타락천사의날개\여\무희바지_여.spr data\sprite\로브\타락천사의날개\여\미케닉_여.act data\sprite\로브\타락천사의날개\여\미케닉_여.spr data\sprite\로브\타락천사의날개\여\미케닉멧돼지_여.act data\sprite\로브\타락천사의날개\여\미케닉멧돼지_여.spr data\sprite\로브\타락천사의날개\여\복사알파카_여.act data\sprite\로브\타락천사의날개\여\복사알파카_여.spr data\sprite\로브\타락천사의날개\여\사자기사_여.act data\sprite\로브\타락천사의날개\여\사자기사_여.spr data\sprite\로브\타락천사의날개\여\사자로드나이트_여.act data\sprite\로브\타락천사의날개\여\사자로드나이트_여.spr data\sprite\로브\타락천사의날개\여\사자로얄가드_여.act data\sprite\로브\타락천사의날개\여\사자로얄가드_여.spr data\sprite\로브\타락천사의날개\여\사자룬나이트_여.act data\sprite\로브\타락천사의날개\여\사자룬나이트_여.spr data\sprite\로브\타락천사의날개\여\사자크루세이더_여.act data\sprite\로브\타락천사의날개\여\사자크루세이더_여.spr data\sprite\로브\타락천사의날개\여\사자팔라딘_여.act data\sprite\로브\타락천사의날개\여\사자팔라딘_여.spr data\sprite\로브\타락천사의날개\여\산타_여.act data\sprite\로브\타락천사의날개\여\산타_여.spr data\sprite\로브\타락천사의날개\여\상인_여.act data\sprite\로브\타락천사의날개\여\상인_여.spr data\sprite\로브\타락천사의날개\여\상인멧돼지_여.act data\sprite\로브\타락천사의날개\여\상인멧돼지_여.spr data\sprite\로브\타락천사의날개\여\성직자_여.act data\sprite\로브\타락천사의날개\여\성직자_여.spr data\sprite\로브\타락천사의날개\여\세이지_여.act data\sprite\로브\타락천사의날개\여\세이지_여.spr data\sprite\로브\타락천사의날개\여\소서러_여.act data\sprite\로브\타락천사의날개\여\소서러_여.spr data\sprite\로브\타락천사의날개\여\소울링커_여.act data\sprite\로브\타락천사의날개\여\소울링커_여.spr data\sprite\로브\타락천사의날개\여\쉐도우체이서_여.act data\sprite\로브\타락천사의날개\여\쉐도우체이서_여.spr data\sprite\로브\타락천사의날개\여\슈라_여.act data\sprite\로브\타락천사의날개\여\슈라_여.spr data\sprite\로브\타락천사의날개\여\슈라알파카_여.act data\sprite\로브\타락천사의날개\여\슈라알파카_여.spr data\sprite\로브\타락천사의날개\여\슈퍼노비스_여.act data\sprite\로브\타락천사의날개\여\슈퍼노비스_여.spr data\sprite\로브\타락천사의날개\여\슈퍼노비스포링_여.act data\sprite\로브\타락천사의날개\여\슈퍼노비스포링_여.spr data\sprite\로브\타락천사의날개\여\스나이퍼_여.act data\sprite\로브\타락천사의날개\여\스나이퍼_여.spr data\sprite\로브\타락천사의날개\여\스토커_여.act data\sprite\로브\타락천사의날개\여\스토커_여.spr data\sprite\로브\타락천사의날개\여\신페코크루세이더_여.act data\sprite\로브\타락천사의날개\여\신페코크루세이더_여.spr data\sprite\로브\타락천사의날개\여\아크비숍_여.act data\sprite\로브\타락천사의날개\여\아크비숍_여.spr data\sprite\로브\타락천사의날개\여\아크비숍알파카_여.act data\sprite\로브\타락천사의날개\여\아크비숍알파카_여.spr data\sprite\로브\타락천사의날개\여\어세신_여.act data\sprite\로브\타락천사의날개\여\어세신_여.spr data\sprite\로브\타락천사의날개\여\어쌔신크로스_여.act data\sprite\로브\타락천사의날개\여\어쌔신크로스_여.spr data\sprite\로브\타락천사의날개\여\여름_남.act data\sprite\로브\타락천사의날개\여\여름_남.spr data\sprite\로브\타락천사의날개\여\여름_여.act data\sprite\로브\타락천사의날개\여\여름_여.spr data\sprite\로브\타락천사의날개\여\여우마법사_남.act data\sprite\로브\타락천사의날개\여\여우마법사_남.spr data\sprite\로브\타락천사의날개\여\여우마법사_여.act data\sprite\로브\타락천사의날개\여\여우마법사_여.spr data\sprite\로브\타락천사의날개\여\여우세이지_남.act data\sprite\로브\타락천사의날개\여\여우세이지_남.spr data\sprite\로브\타락천사의날개\여\여우세이지_여.act data\sprite\로브\타락천사의날개\여\여우세이지_여.spr data\sprite\로브\타락천사의날개\여\여우소서러_남.act data\sprite\로브\타락천사의날개\여\여우소서러_남.spr data\sprite\로브\타락천사의날개\여\여우소서러_여.act data\sprite\로브\타락천사의날개\여\여우소서러_여.spr data\sprite\로브\타락천사의날개\여\여우워록_남.act data\sprite\로브\타락천사의날개\여\여우워록_남.spr data\sprite\로브\타락천사의날개\여\여우워록_여.act data\sprite\로브\타락천사의날개\여\여우워록_여.spr data\sprite\로브\타락천사의날개\여\여우위저드_남.act data\sprite\로브\타락천사의날개\여\여우위저드_남.spr data\sprite\로브\타락천사의날개\여\여우위저드_여.act data\sprite\로브\타락천사의날개\여\여우위저드_여.spr data\sprite\로브\타락천사의날개\여\여우프로페서_남.act data\sprite\로브\타락천사의날개\여\여우프로페서_남.spr data\sprite\로브\타락천사의날개\여\여우프로페서_여.act data\sprite\로브\타락천사의날개\여\여우프로페서_여.spr data\sprite\로브\타락천사의날개\여\여우하이위저드_남.act data\sprite\로브\타락천사의날개\여\여우하이위저드_남.spr data\sprite\로브\타락천사의날개\여\여우하이위저드_여.act data\sprite\로브\타락천사의날개\여\여우하이위저드_여.spr data\sprite\로브\타락천사의날개\여\연금술사_여.act data\sprite\로브\타락천사의날개\여\연금술사_여.spr data\sprite\로브\타락천사의날개\여\연금술사멧돼지_여.act data\sprite\로브\타락천사의날개\여\연금술사멧돼지_여.spr data\sprite\로브\타락천사의날개\여\워록_여.act data\sprite\로브\타락천사의날개\여\워록_여.spr data\sprite\로브\타락천사의날개\여\원더러_여.act data\sprite\로브\타락천사의날개\여\원더러_여.spr data\sprite\로브\타락천사의날개\여\위저드_여.act data\sprite\로브\타락천사의날개\여\위저드_여.spr data\sprite\로브\타락천사의날개\여\윈더러_여.act data\sprite\로브\타락천사의날개\여\윈더러_여.spr data\sprite\로브\타락천사의날개\여\제네릭_여.act data\sprite\로브\타락천사의날개\여\제네릭_여.spr data\sprite\로브\타락천사의날개\여\제네릭멧돼지_여.act data\sprite\로브\타락천사의날개\여\제네릭멧돼지_여.spr data\sprite\로브\타락천사의날개\여\제철공_여.act data\sprite\로브\타락천사의날개\여\제철공_여.spr data\sprite\로브\타락천사의날개\여\제철공멧돼지_여.act data\sprite\로브\타락천사의날개\여\제철공멧돼지_여.spr data\sprite\로브\타락천사의날개\여\집시_여.act data\sprite\로브\타락천사의날개\여\집시_여.spr data\sprite\로브\타락천사의날개\여\챔피온_여.act data\sprite\로브\타락천사의날개\여\챔피온_여.spr data\sprite\로브\타락천사의날개\여\챔피온알파카_여.act data\sprite\로브\타락천사의날개\여\챔피온알파카_여.spr data\sprite\로브\타락천사의날개\여\초보자_여.act data\sprite\로브\타락천사의날개\여\초보자_여.spr data\sprite\로브\타락천사의날개\여\켈베로스길로틴크로스_여.act data\sprite\로브\타락천사의날개\여\켈베로스길로틴크로스_여.spr data\sprite\로브\타락천사의날개\여\켈베로스도둑_여.act data\sprite\로브\타락천사의날개\여\켈베로스도둑_여.spr data\sprite\로브\타락천사의날개\여\켈베로스로그_여.act data\sprite\로브\타락천사의날개\여\켈베로스로그_여.spr data\sprite\로브\타락천사의날개\여\켈베로스쉐도우체이서_여.act data\sprite\로브\타락천사의날개\여\켈베로스쉐도우체이서_여.spr data\sprite\로브\타락천사의날개\여\켈베로스스토커_여.act data\sprite\로브\타락천사의날개\여\켈베로스스토커_여.spr data\sprite\로브\타락천사의날개\여\켈베로스어쎄신_여.act data\sprite\로브\타락천사의날개\여\켈베로스어쎄신_여.spr data\sprite\로브\타락천사의날개\여\켈베로스어쎄신크로스_여.act data\sprite\로브\타락천사의날개\여\켈베로스어쎄신크로스_여.spr data\sprite\로브\타락천사의날개\여\크루세이더_여.act data\sprite\로브\타락천사의날개\여\크루세이더_여.spr data\sprite\로브\타락천사의날개\여\크리에이터_여.act data\sprite\로브\타락천사의날개\여\크리에이터_여.spr data\sprite\로브\타락천사의날개\여\크리에이터멧돼지_여.act data\sprite\로브\타락천사의날개\여\크리에이터멧돼지_여.spr data\sprite\로브\타락천사의날개\여\타조궁수_여.act data\sprite\로브\타락천사의날개\여\타조궁수_여.spr data\sprite\로브\타락천사의날개\여\타조레인져_여.act data\sprite\로브\타락천사의날개\여\타조레인져_여.spr data\sprite\로브\타락천사의날개\여\타조무희_여.act data\sprite\로브\타락천사의날개\여\타조무희_여.spr data\sprite\로브\타락천사의날개\여\타조스나이퍼_여.act data\sprite\로브\타락천사의날개\여\타조스나이퍼_여.spr data\sprite\로브\타락천사의날개\여\타조원더러_여.act data\sprite\로브\타락천사의날개\여\타조원더러_여.spr data\sprite\로브\타락천사의날개\여\타조짚시_여.act data\sprite\로브\타락천사의날개\여\타조짚시_여.spr data\sprite\로브\타락천사의날개\여\타조헌터_여.act data\sprite\로브\타락천사의날개\여\타조헌터_여.spr data\sprite\로브\타락천사의날개\여\태권소년_여.act data\sprite\로브\타락천사의날개\여\태권소년_여.spr data\sprite\로브\타락천사의날개\여\태권소년포링_여.act data\sprite\로브\타락천사의날개\여\태권소년포링_여.spr data\sprite\로브\타락천사의날개\여\팔라딘_여.act data\sprite\로브\타락천사의날개\여\팔라딘_여.spr data\sprite\로브\타락천사의날개\여\페코건너_여.act data\sprite\로브\타락천사의날개\여\페코건너_여.spr data\sprite\로브\타락천사의날개\여\페코검사_여.act data\sprite\로브\타락천사의날개\여\페코검사_여.spr data\sprite\로브\타락천사의날개\여\페코팔라딘_여.act data\sprite\로브\타락천사의날개\여\페코팔라딘_여.spr data\sprite\로브\타락천사의날개\여\페코페코_기사_여.act data\sprite\로브\타락천사의날개\여\페코페코_기사_여.spr data\sprite\로브\타락천사의날개\여\프로페서_여.act data\sprite\로브\타락천사의날개\여\프로페서_여.spr data\sprite\로브\타락천사의날개\여\프리스트_여.act data\sprite\로브\타락천사의날개\여\프리스트_여.spr data\sprite\로브\타락천사의날개\여\프리스트알파카_여.act data\sprite\로브\타락천사의날개\여\프리스트알파카_여.spr data\sprite\로브\타락천사의날개\여\하이위저드_여.act data\sprite\로브\타락천사의날개\여\하이위저드_여.spr data\sprite\로브\타락천사의날개\여\하이프리_여.act data\sprite\로브\타락천사의날개\여\하이프리_여.spr data\sprite\로브\타락천사의날개\여\하이프리스트알파카_여.act data\sprite\로브\타락천사의날개\여\하이프리스트알파카_여.spr data\sprite\로브\타락천사의날개\여\헌터_여.act data\sprite\로브\타락천사의날개\여\헌터_여.spr data\sprite\로브\타락천사의날개\여\화이트스미스_여.act data\sprite\로브\타락천사의날개\여\화이트스미스_여.spr data\sprite\로브\타락천사의날개\여\화이트스미스멧돼지_여.act data\sprite\로브\타락천사의날개\여\화이트스미스멧돼지_여.spr data\sprite\로브\행복의날개\남\frog_kagerou_남.act data\sprite\로브\행복의날개\남\frog_kagerou_남.spr data\sprite\로브\행복의날개\남\kagerou_남.act data\sprite\로브\행복의날개\남\kagerou_남.spr data\sprite\로브\행복의날개\남\peco_rebellion_남.act data\sprite\로브\행복의날개\남\peco_rebellion_남.spr data\sprite\로브\행복의날개\남\rebellion_남.act data\sprite\로브\행복의날개\남\rebellion_남.spr data\sprite\로브\행복의날개\남\가드_남.act data\sprite\로브\행복의날개\남\가드_남.spr data\sprite\로브\행복의날개\남\건너_남.act data\sprite\로브\행복의날개\남\건너_남.spr data\sprite\로브\행복의날개\남\검사_남.act data\sprite\로브\행복의날개\남\검사_남.spr data\sprite\로브\행복의날개\남\결혼_남.act data\sprite\로브\행복의날개\남\결혼_남.spr data\sprite\로브\행복의날개\남\구페코크루세이더_남.act data\sprite\로브\행복의날개\남\구페코크루세이더_남.spr data\sprite\로브\행복의날개\남\궁수_남.act data\sprite\로브\행복의날개\남\궁수_남.spr data\sprite\로브\행복의날개\남\권성_남.act data\sprite\로브\행복의날개\남\권성_남.spr data\sprite\로브\행복의날개\남\권성융합_남.act data\sprite\로브\행복의날개\남\권성융합_남.spr data\sprite\로브\행복의날개\남\권성포링_남.act data\sprite\로브\행복의날개\남\권성포링_남.spr data\sprite\로브\행복의날개\남\그리폰가드_남.act data\sprite\로브\행복의날개\남\그리폰가드_남.spr data\sprite\로브\행복의날개\남\기사_남.act data\sprite\로브\행복의날개\남\기사_남.spr data\sprite\로브\행복의날개\남\길로틴크로스_남.act data\sprite\로브\행복의날개\남\길로틴크로스_남.spr data\sprite\로브\행복의날개\남\노비스포링_남.act data\sprite\로브\행복의날개\남\노비스포링_남.spr data\sprite\로브\행복의날개\남\닌자_남.act data\sprite\로브\행복의날개\남\닌자_남.spr data\sprite\로브\행복의날개\남\도둑_남.act data\sprite\로브\행복의날개\남\도둑_남.spr data\sprite\로브\행복의날개\남\두꺼비닌자_남.act data\sprite\로브\행복의날개\남\두꺼비닌자_남.spr data\sprite\로브\행복의날개\남\두꺼비소울링커_남.act data\sprite\로브\행복의날개\남\두꺼비소울링커_남.spr data\sprite\로브\행복의날개\남\레인져_남.act data\sprite\로브\행복의날개\남\레인져_남.spr data\sprite\로브\행복의날개\남\레인져늑대_남.act data\sprite\로브\행복의날개\남\레인져늑대_남.spr data\sprite\로브\행복의날개\남\로그_남.act data\sprite\로브\행복의날개\남\로그_남.spr data\sprite\로브\행복의날개\남\로드나이트_남.act data\sprite\로브\행복의날개\남\로드나이트_남.spr data\sprite\로브\행복의날개\남\로드페코_남.act data\sprite\로브\행복의날개\남\로드페코_남.spr data\sprite\로브\행복의날개\남\룬나이트_남.act data\sprite\로브\행복의날개\남\룬나이트_남.spr data\sprite\로브\행복의날개\남\룬나이트쁘띠_남.act data\sprite\로브\행복의날개\남\룬나이트쁘띠_남.spr data\sprite\로브\행복의날개\남\마법사_남.act data\sprite\로브\행복의날개\남\마법사_남.spr data\sprite\로브\행복의날개\남\몽크_남.act data\sprite\로브\행복의날개\남\몽크_남.spr data\sprite\로브\행복의날개\남\몽크알파카_남.act data\sprite\로브\행복의날개\남\몽크알파카_남.spr data\sprite\로브\행복의날개\남\미케닉_남.act data\sprite\로브\행복의날개\남\미케닉_남.spr data\sprite\로브\행복의날개\남\미케닉멧돼지_남.act data\sprite\로브\행복의날개\남\미케닉멧돼지_남.spr data\sprite\로브\행복의날개\남\민스트럴_남.act data\sprite\로브\행복의날개\남\민스트럴_남.spr data\sprite\로브\행복의날개\남\바드_남.act data\sprite\로브\행복의날개\남\바드_남.spr data\sprite\로브\행복의날개\남\복사알파카_남.act data\sprite\로브\행복의날개\남\복사알파카_남.spr data\sprite\로브\행복의날개\남\사자기사_남.act data\sprite\로브\행복의날개\남\사자기사_남.spr data\sprite\로브\행복의날개\남\사자로드나이트_남.act data\sprite\로브\행복의날개\남\사자로드나이트_남.spr data\sprite\로브\행복의날개\남\사자로얄가드_남.act data\sprite\로브\행복의날개\남\사자로얄가드_남.spr data\sprite\로브\행복의날개\남\사자룬나이트_남.act data\sprite\로브\행복의날개\남\사자룬나이트_남.spr data\sprite\로브\행복의날개\남\사자크루세이더_남.act data\sprite\로브\행복의날개\남\사자크루세이더_남.spr data\sprite\로브\행복의날개\남\사자팔라딘_남.act data\sprite\로브\행복의날개\남\사자팔라딘_남.spr data\sprite\로브\행복의날개\남\산타_남.act data\sprite\로브\행복의날개\남\산타_남.spr data\sprite\로브\행복의날개\남\상인_남.act data\sprite\로브\행복의날개\남\상인_남.spr data\sprite\로브\행복의날개\남\상인멧돼지_남.act data\sprite\로브\행복의날개\남\상인멧돼지_남.spr data\sprite\로브\행복의날개\남\성직자_남.act data\sprite\로브\행복의날개\남\성직자_남.spr data\sprite\로브\행복의날개\남\세이지_남.act data\sprite\로브\행복의날개\남\세이지_남.spr data\sprite\로브\행복의날개\남\소서러_남.act data\sprite\로브\행복의날개\남\소서러_남.spr data\sprite\로브\행복의날개\남\소울링커_남.act data\sprite\로브\행복의날개\남\소울링커_남.spr data\sprite\로브\행복의날개\남\쉐도우체이서_남.act data\sprite\로브\행복의날개\남\쉐도우체이서_남.spr data\sprite\로브\행복의날개\남\슈라_남.act data\sprite\로브\행복의날개\남\슈라_남.spr data\sprite\로브\행복의날개\남\슈라알파카_남.act data\sprite\로브\행복의날개\남\슈라알파카_남.spr data\sprite\로브\행복의날개\남\슈퍼노비스_남.act data\sprite\로브\행복의날개\남\슈퍼노비스_남.spr data\sprite\로브\행복의날개\남\슈퍼노비스포링_남.act data\sprite\로브\행복의날개\남\슈퍼노비스포링_남.spr data\sprite\로브\행복의날개\남\스나이퍼_남.act data\sprite\로브\행복의날개\남\스나이퍼_남.spr data\sprite\로브\행복의날개\남\스토커_남.act data\sprite\로브\행복의날개\남\스토커_남.spr data\sprite\로브\행복의날개\남\신페코크루세이더_남.act data\sprite\로브\행복의날개\남\신페코크루세이더_남.spr data\sprite\로브\행복의날개\남\아크비숍_남.act data\sprite\로브\행복의날개\남\아크비숍_남.spr data\sprite\로브\행복의날개\남\아크비숍알파카_남.act data\sprite\로브\행복의날개\남\아크비숍알파카_남.spr data\sprite\로브\행복의날개\남\어세신_남.act data\sprite\로브\행복의날개\남\어세신_남.spr data\sprite\로브\행복의날개\남\어쌔신크로스_남.act data\sprite\로브\행복의날개\남\어쌔신크로스_남.spr data\sprite\로브\행복의날개\남\여름_남.act data\sprite\로브\행복의날개\남\여름_남.spr data\sprite\로브\행복의날개\남\여우마법사_남.act data\sprite\로브\행복의날개\남\여우마법사_남.spr data\sprite\로브\행복의날개\남\여우세이지_남.act data\sprite\로브\행복의날개\남\여우세이지_남.spr data\sprite\로브\행복의날개\남\여우소서러_남.act data\sprite\로브\행복의날개\남\여우소서러_남.spr data\sprite\로브\행복의날개\남\여우워록_남.act data\sprite\로브\행복의날개\남\여우워록_남.spr data\sprite\로브\행복의날개\남\여우위저드_남.act data\sprite\로브\행복의날개\남\여우위저드_남.spr data\sprite\로브\행복의날개\남\여우프로페서_남.act data\sprite\로브\행복의날개\남\여우프로페서_남.spr data\sprite\로브\행복의날개\남\여우하이위저드_남.act data\sprite\로브\행복의날개\남\여우하이위저드_남.spr data\sprite\로브\행복의날개\남\연금술사_남.act data\sprite\로브\행복의날개\남\연금술사_남.spr data\sprite\로브\행복의날개\남\연금술사멧돼지_남.act data\sprite\로브\행복의날개\남\연금술사멧돼지_남.spr data\sprite\로브\행복의날개\남\워록_남.act data\sprite\로브\행복의날개\남\워록_남.spr data\sprite\로브\행복의날개\남\위저드_남.act data\sprite\로브\행복의날개\남\위저드_남.spr data\sprite\로브\행복의날개\남\제네릭_남.act data\sprite\로브\행복의날개\남\제네릭_남.spr data\sprite\로브\행복의날개\남\제네릭멧돼지_남.act data\sprite\로브\행복의날개\남\제네릭멧돼지_남.spr data\sprite\로브\행복의날개\남\제철공_남.act data\sprite\로브\행복의날개\남\제철공_남.spr data\sprite\로브\행복의날개\남\제철공멧돼지_남.act data\sprite\로브\행복의날개\남\제철공멧돼지_남.spr data\sprite\로브\행복의날개\남\챔피온_남.act data\sprite\로브\행복의날개\남\챔피온_남.spr data\sprite\로브\행복의날개\남\챔피온알파카_남.act data\sprite\로브\행복의날개\남\챔피온알파카_남.spr data\sprite\로브\행복의날개\남\초보자_남.act data\sprite\로브\행복의날개\남\초보자_남.spr data\sprite\로브\행복의날개\남\켈베로스길로틴크로스_남.act data\sprite\로브\행복의날개\남\켈베로스길로틴크로스_남.spr data\sprite\로브\행복의날개\남\켈베로스도둑_남.act data\sprite\로브\행복의날개\남\켈베로스도둑_남.spr data\sprite\로브\행복의날개\남\켈베로스로그_남.act data\sprite\로브\행복의날개\남\켈베로스로그_남.spr data\sprite\로브\행복의날개\남\켈베로스쉐도우체이서_남.act data\sprite\로브\행복의날개\남\켈베로스쉐도우체이서_남.spr data\sprite\로브\행복의날개\남\켈베로스스토커_남.act data\sprite\로브\행복의날개\남\켈베로스스토커_남.spr data\sprite\로브\행복의날개\남\켈베로스어쎄신_남.act data\sprite\로브\행복의날개\남\켈베로스어쎄신_남.spr data\sprite\로브\행복의날개\남\켈베로스어쎄신크로스_남.act data\sprite\로브\행복의날개\남\켈베로스어쎄신크로스_남.spr data\sprite\로브\행복의날개\남\크루세이더_남.act data\sprite\로브\행복의날개\남\크루세이더_남.spr data\sprite\로브\행복의날개\남\크리에이터_남.act data\sprite\로브\행복의날개\남\크리에이터_남.spr data\sprite\로브\행복의날개\남\크리에이터멧돼지_남.act data\sprite\로브\행복의날개\남\크리에이터멧돼지_남.spr data\sprite\로브\행복의날개\남\클라운_남.act data\sprite\로브\행복의날개\남\클라운_남.spr data\sprite\로브\행복의날개\남\타조궁수_남.act data\sprite\로브\행복의날개\남\타조궁수_남.spr data\sprite\로브\행복의날개\남\타조레인져_남.act data\sprite\로브\행복의날개\남\타조레인져_남.spr data\sprite\로브\행복의날개\남\타조민스트럴_남.act data\sprite\로브\행복의날개\남\타조민스트럴_남.spr data\sprite\로브\행복의날개\남\타조바드_남.act data\sprite\로브\행복의날개\남\타조바드_남.spr data\sprite\로브\행복의날개\남\타조스나이퍼_남.act data\sprite\로브\행복의날개\남\타조스나이퍼_남.spr data\sprite\로브\행복의날개\남\타조크라운_남.act data\sprite\로브\행복의날개\남\타조크라운_남.spr data\sprite\로브\행복의날개\남\타조헌터_남.act data\sprite\로브\행복의날개\남\타조헌터_남.spr data\sprite\로브\행복의날개\남\태권소년_남.act data\sprite\로브\행복의날개\남\태권소년_남.spr data\sprite\로브\행복의날개\남\태권소년포링_남.act data\sprite\로브\행복의날개\남\태권소년포링_남.spr data\sprite\로브\행복의날개\남\팔라딘_남.act data\sprite\로브\행복의날개\남\팔라딘_남.spr data\sprite\로브\행복의날개\남\페코rebellion_남.act data\sprite\로브\행복의날개\남\페코rebellion_남.spr data\sprite\로브\행복의날개\남\페코건너_남.act data\sprite\로브\행복의날개\남\페코건너_남.spr data\sprite\로브\행복의날개\남\페코검사_남.act data\sprite\로브\행복의날개\남\페코검사_남.spr data\sprite\로브\행복의날개\남\페코팔라딘_남.act data\sprite\로브\행복의날개\남\페코팔라딘_남.spr data\sprite\로브\행복의날개\남\페코페코_기사_남.act data\sprite\로브\행복의날개\남\페코페코_기사_남.spr data\sprite\로브\행복의날개\남\프로페서_남.act data\sprite\로브\행복의날개\남\프로페서_남.spr data\sprite\로브\행복의날개\남\프리스트_남.act data\sprite\로브\행복의날개\남\프리스트_남.spr data\sprite\로브\행복의날개\남\프리스트알파카_남.act data\sprite\로브\행복의날개\남\프리스트알파카_남.spr data\sprite\로브\행복의날개\남\하이위저드_남.act data\sprite\로브\행복의날개\남\하이위저드_남.spr data\sprite\로브\행복의날개\남\하이프리_남.act data\sprite\로브\행복의날개\남\하이프리_남.spr data\sprite\로브\행복의날개\남\하이프리스트알파카_남.act data\sprite\로브\행복의날개\남\하이프리스트알파카_남.spr data\sprite\로브\행복의날개\남\헌터_남.act data\sprite\로브\행복의날개\남\헌터_남.spr data\sprite\로브\행복의날개\남\화이트스미스_남.act data\sprite\로브\행복의날개\남\화이트스미스_남.spr data\sprite\로브\행복의날개\남\화이트스미스멧돼지_남.act data\sprite\로브\행복의날개\남\화이트스미스멧돼지_남.spr data\sprite\로브\행복의날개\여\frog_kagerou_여.act data\sprite\로브\행복의날개\여\frog_kagerou_여.spr data\sprite\로브\행복의날개\여\frog_oboro_여.act data\sprite\로브\행복의날개\여\frog_oboro_여.spr data\sprite\로브\행복의날개\여\kagerou_여.act data\sprite\로브\행복의날개\여\kagerou_여.spr data\sprite\로브\행복의날개\여\oboro_여.act data\sprite\로브\행복의날개\여\oboro_여.spr data\sprite\로브\행복의날개\여\peco_rebellion_여.act data\sprite\로브\행복의날개\여\peco_rebellion_여.spr data\sprite\로브\행복의날개\여\rebellion_여.act data\sprite\로브\행복의날개\여\rebellion_여.spr data\sprite\로브\행복의날개\여\가드_여.act data\sprite\로브\행복의날개\여\가드_여.spr data\sprite\로브\행복의날개\여\건너_여.act data\sprite\로브\행복의날개\여\건너_여.spr data\sprite\로브\행복의날개\여\검사_여.act data\sprite\로브\행복의날개\여\검사_여.spr data\sprite\로브\행복의날개\여\결혼_여.act data\sprite\로브\행복의날개\여\결혼_여.spr data\sprite\로브\행복의날개\여\구페코크루세이더_여.act data\sprite\로브\행복의날개\여\구페코크루세이더_여.spr data\sprite\로브\행복의날개\여\궁수_여.act data\sprite\로브\행복의날개\여\궁수_여.spr data\sprite\로브\행복의날개\여\권성_여.act data\sprite\로브\행복의날개\여\권성_여.spr data\sprite\로브\행복의날개\여\권성융합_여.act data\sprite\로브\행복의날개\여\권성융합_여.spr data\sprite\로브\행복의날개\여\권성포링_여.act data\sprite\로브\행복의날개\여\권성포링_여.spr data\sprite\로브\행복의날개\여\그리폰가드_여.act data\sprite\로브\행복의날개\여\그리폰가드_여.spr data\sprite\로브\행복의날개\여\기사_여.act data\sprite\로브\행복의날개\여\기사_여.spr data\sprite\로브\행복의날개\여\길로틴크로스_여.act data\sprite\로브\행복의날개\여\길로틴크로스_여.spr data\sprite\로브\행복의날개\여\노비스포링_여.act data\sprite\로브\행복의날개\여\노비스포링_여.spr data\sprite\로브\행복의날개\여\닌자_여.act data\sprite\로브\행복의날개\여\닌자_여.spr data\sprite\로브\행복의날개\여\도둑_여.act data\sprite\로브\행복의날개\여\도둑_여.spr data\sprite\로브\행복의날개\여\두꺼비닌자_여.act data\sprite\로브\행복의날개\여\두꺼비닌자_여.spr data\sprite\로브\행복의날개\여\두꺼비소울링커_여.act data\sprite\로브\행복의날개\여\두꺼비소울링커_여.spr data\sprite\로브\행복의날개\여\레인져_여.act data\sprite\로브\행복의날개\여\레인져_여.spr data\sprite\로브\행복의날개\여\레인져늑대_여.act data\sprite\로브\행복의날개\여\레인져늑대_여.spr data\sprite\로브\행복의날개\여\로그_여.act data\sprite\로브\행복의날개\여\로그_여.spr data\sprite\로브\행복의날개\여\로드나이트_여.act data\sprite\로브\행복의날개\여\로드나이트_여.spr data\sprite\로브\행복의날개\여\로드페코_여.act data\sprite\로브\행복의날개\여\로드페코_여.spr data\sprite\로브\행복의날개\여\룬나이트_여.act data\sprite\로브\행복의날개\여\룬나이트_여.spr data\sprite\로브\행복의날개\여\룬나이트쁘띠_여.act data\sprite\로브\행복의날개\여\룬나이트쁘띠_여.spr data\sprite\로브\행복의날개\여\마법사_여.act data\sprite\로브\행복의날개\여\마법사_여.spr data\sprite\로브\행복의날개\여\몽크_여.act data\sprite\로브\행복의날개\여\몽크_여.spr data\sprite\로브\행복의날개\여\몽크알파카_여.act data\sprite\로브\행복의날개\여\몽크알파카_여.spr data\sprite\로브\행복의날개\여\무희_여.act data\sprite\로브\행복의날개\여\무희_여.spr data\sprite\로브\행복의날개\여\무희_여_바지.act data\sprite\로브\행복의날개\여\무희_여_바지.spr data\sprite\로브\행복의날개\여\무희바지_여.act data\sprite\로브\행복의날개\여\무희바지_여.spr data\sprite\로브\행복의날개\여\미케닉_여.act data\sprite\로브\행복의날개\여\미케닉_여.spr data\sprite\로브\행복의날개\여\미케닉멧돼지_여.act data\sprite\로브\행복의날개\여\미케닉멧돼지_여.spr data\sprite\로브\행복의날개\여\복사알파카_여.act data\sprite\로브\행복의날개\여\복사알파카_여.spr data\sprite\로브\행복의날개\여\사자기사_여.act data\sprite\로브\행복의날개\여\사자기사_여.spr data\sprite\로브\행복의날개\여\사자로드나이트_여.act data\sprite\로브\행복의날개\여\사자로드나이트_여.spr data\sprite\로브\행복의날개\여\사자로얄가드_여.act data\sprite\로브\행복의날개\여\사자로얄가드_여.spr data\sprite\로브\행복의날개\여\사자룬나이트_여.act data\sprite\로브\행복의날개\여\사자룬나이트_여.spr data\sprite\로브\행복의날개\여\사자크루세이더_여.act data\sprite\로브\행복의날개\여\사자크루세이더_여.spr data\sprite\로브\행복의날개\여\사자팔라딘_여.act data\sprite\로브\행복의날개\여\사자팔라딘_여.spr data\sprite\로브\행복의날개\여\산타_여.act data\sprite\로브\행복의날개\여\산타_여.spr data\sprite\로브\행복의날개\여\상인_여.act data\sprite\로브\행복의날개\여\상인_여.spr data\sprite\로브\행복의날개\여\상인멧돼지_여.act data\sprite\로브\행복의날개\여\상인멧돼지_여.spr data\sprite\로브\행복의날개\여\성직자_여.act data\sprite\로브\행복의날개\여\성직자_여.spr data\sprite\로브\행복의날개\여\세이지_여.act data\sprite\로브\행복의날개\여\세이지_여.spr data\sprite\로브\행복의날개\여\소서러_여.act data\sprite\로브\행복의날개\여\소서러_여.spr data\sprite\로브\행복의날개\여\소울링커_여.act data\sprite\로브\행복의날개\여\소울링커_여.spr data\sprite\로브\행복의날개\여\쉐도우체이서_여.act data\sprite\로브\행복의날개\여\쉐도우체이서_여.spr data\sprite\로브\행복의날개\여\슈라_여.act data\sprite\로브\행복의날개\여\슈라_여.spr data\sprite\로브\행복의날개\여\슈라알파카_여.act data\sprite\로브\행복의날개\여\슈라알파카_여.spr data\sprite\로브\행복의날개\여\슈퍼노비스_여.act data\sprite\로브\행복의날개\여\슈퍼노비스_여.spr data\sprite\로브\행복의날개\여\슈퍼노비스포링_여.act data\sprite\로브\행복의날개\여\슈퍼노비스포링_여.spr data\sprite\로브\행복의날개\여\스나이퍼_여.act data\sprite\로브\행복의날개\여\스나이퍼_여.spr data\sprite\로브\행복의날개\여\스토커_여.act data\sprite\로브\행복의날개\여\스토커_여.spr data\sprite\로브\행복의날개\여\신페코크루세이더_여.act data\sprite\로브\행복의날개\여\신페코크루세이더_여.spr data\sprite\로브\행복의날개\여\아크비숍_여.act data\sprite\로브\행복의날개\여\아크비숍_여.spr data\sprite\로브\행복의날개\여\아크비숍알파카_여.act data\sprite\로브\행복의날개\여\아크비숍알파카_여.spr data\sprite\로브\행복의날개\여\어세신_여.act data\sprite\로브\행복의날개\여\어세신_여.spr data\sprite\로브\행복의날개\여\어쌔신크로스_여.act data\sprite\로브\행복의날개\여\어쌔신크로스_여.spr data\sprite\로브\행복의날개\여\여름_여.act data\sprite\로브\행복의날개\여\여름_여.spr data\sprite\로브\행복의날개\여\여우마법사_여.act data\sprite\로브\행복의날개\여\여우마법사_여.spr data\sprite\로브\행복의날개\여\여우세이지_여.act data\sprite\로브\행복의날개\여\여우세이지_여.spr data\sprite\로브\행복의날개\여\여우소서러_여.act data\sprite\로브\행복의날개\여\여우소서러_여.spr data\sprite\로브\행복의날개\여\여우워록_여.act data\sprite\로브\행복의날개\여\여우워록_여.spr data\sprite\로브\행복의날개\여\여우위저드_여.act data\sprite\로브\행복의날개\여\여우위저드_여.spr data\sprite\로브\행복의날개\여\여우프로페서_여.act data\sprite\로브\행복의날개\여\여우프로페서_여.spr data\sprite\로브\행복의날개\여\여우하이위저드_여.act data\sprite\로브\행복의날개\여\여우하이위저드_여.spr data\sprite\로브\행복의날개\여\연금술사_여.act data\sprite\로브\행복의날개\여\연금술사_여.spr data\sprite\로브\행복의날개\여\연금술사멧돼지_여.act data\sprite\로브\행복의날개\여\연금술사멧돼지_여.spr data\sprite\로브\행복의날개\여\워록_여.act data\sprite\로브\행복의날개\여\워록_여.spr data\sprite\로브\행복의날개\여\원더러_여.act data\sprite\로브\행복의날개\여\원더러_여.spr data\sprite\로브\행복의날개\여\위저드_여.act data\sprite\로브\행복의날개\여\위저드_여.spr data\sprite\로브\행복의날개\여\윈더러_여.act data\sprite\로브\행복의날개\여\윈더러_여.spr data\sprite\로브\행복의날개\여\제네릭_여.act data\sprite\로브\행복의날개\여\제네릭_여.spr data\sprite\로브\행복의날개\여\제네릭멧돼지_여.act data\sprite\로브\행복의날개\여\제네릭멧돼지_여.spr data\sprite\로브\행복의날개\여\제철공_여.act data\sprite\로브\행복의날개\여\제철공_여.spr data\sprite\로브\행복의날개\여\제철공멧돼지_여.act data\sprite\로브\행복의날개\여\제철공멧돼지_여.spr data\sprite\로브\행복의날개\여\집시_여.act data\sprite\로브\행복의날개\여\집시_여.spr data\sprite\로브\행복의날개\여\챔피온_여.act data\sprite\로브\행복의날개\여\챔피온_여.spr data\sprite\로브\행복의날개\여\챔피온알파카_여.act data\sprite\로브\행복의날개\여\챔피온알파카_여.spr data\sprite\로브\행복의날개\여\초보자_여.act data\sprite\로브\행복의날개\여\초보자_여.spr data\sprite\로브\행복의날개\여\켈베로스길로틴크로스_여.act data\sprite\로브\행복의날개\여\켈베로스길로틴크로스_여.spr data\sprite\로브\행복의날개\여\켈베로스도둑_여.act data\sprite\로브\행복의날개\여\켈베로스도둑_여.spr data\sprite\로브\행복의날개\여\켈베로스로그_여.act data\sprite\로브\행복의날개\여\켈베로스로그_여.spr data\sprite\로브\행복의날개\여\켈베로스쉐도우체이서_여.act data\sprite\로브\행복의날개\여\켈베로스쉐도우체이서_여.spr data\sprite\로브\행복의날개\여\켈베로스스토커_여.act data\sprite\로브\행복의날개\여\켈베로스스토커_여.spr data\sprite\로브\행복의날개\여\켈베로스어쎄신_여.act data\sprite\로브\행복의날개\여\켈베로스어쎄신_여.spr data\sprite\로브\행복의날개\여\켈베로스어쎄신크로스_여.act data\sprite\로브\행복의날개\여\켈베로스어쎄신크로스_여.spr data\sprite\로브\행복의날개\여\크루세이더_여.act data\sprite\로브\행복의날개\여\크루세이더_여.spr data\sprite\로브\행복의날개\여\크리에이터_여.act data\sprite\로브\행복의날개\여\크리에이터_여.spr data\sprite\로브\행복의날개\여\크리에이터멧돼지_여.act data\sprite\로브\행복의날개\여\크리에이터멧돼지_여.spr data\sprite\로브\행복의날개\여\타조궁수_여.act data\sprite\로브\행복의날개\여\타조궁수_여.spr data\sprite\로브\행복의날개\여\타조레인져_여.act data\sprite\로브\행복의날개\여\타조레인져_여.spr data\sprite\로브\행복의날개\여\타조무희_여.act data\sprite\로브\행복의날개\여\타조무희_여.spr data\sprite\로브\행복의날개\여\타조스나이퍼_여.act data\sprite\로브\행복의날개\여\타조스나이퍼_여.spr data\sprite\로브\행복의날개\여\타조원더러_여.act data\sprite\로브\행복의날개\여\타조원더러_여.spr data\sprite\로브\행복의날개\여\타조짚시_여.act data\sprite\로브\행복의날개\여\타조짚시_여.spr data\sprite\로브\행복의날개\여\타조헌터_여.act data\sprite\로브\행복의날개\여\타조헌터_여.spr data\sprite\로브\행복의날개\여\태권소년_여.act data\sprite\로브\행복의날개\여\태권소년_여.spr data\sprite\로브\행복의날개\여\태권소년포링_여.act data\sprite\로브\행복의날개\여\태권소년포링_여.spr data\sprite\로브\행복의날개\여\팔라딘_여.act data\sprite\로브\행복의날개\여\팔라딘_여.spr data\sprite\로브\행복의날개\여\페코건너_여.act data\sprite\로브\행복의날개\여\페코건너_여.spr data\sprite\로브\행복의날개\여\페코검사_여.act data\sprite\로브\행복의날개\여\페코검사_여.spr data\sprite\로브\행복의날개\여\페코팔라딘_여.act data\sprite\로브\행복의날개\여\페코팔라딘_여.spr data\sprite\로브\행복의날개\여\페코페코_기사_여.act data\sprite\로브\행복의날개\여\페코페코_기사_여.spr data\sprite\로브\행복의날개\여\프로페서_여.act data\sprite\로브\행복의날개\여\프로페서_여.spr data\sprite\로브\행복의날개\여\프리스트_여.act data\sprite\로브\행복의날개\여\프리스트_여.spr data\sprite\로브\행복의날개\여\프리스트알파카_여.act data\sprite\로브\행복의날개\여\프리스트알파카_여.spr data\sprite\로브\행복의날개\여\하이위저드_여.act data\sprite\로브\행복의날개\여\하이위저드_여.spr data\sprite\로브\행복의날개\여\하이프리_여.act data\sprite\로브\행복의날개\여\하이프리_여.spr data\sprite\로브\행복의날개\여\하이프리스트알파카_여.act data\sprite\로브\행복의날개\여\하이프리스트알파카_여.spr data\sprite\로브\행복의날개\여\헌터_여.act data\sprite\로브\행복의날개\여\헌터_여.spr data\sprite\로브\행복의날개\여\화이트스미스_여.act data\sprite\로브\행복의날개\여\화이트스미스_여.spr data\sprite\로브\행복의날개\여\화이트스미스멧돼지_여.act data\sprite\로브\행복의날개\여\화이트스미스멧돼지_여.spr data\sprite\아이템\3d안경.act data\sprite\아이템\3d안경.spr data\sprite\아이템\가란사스가드.act data\sprite\아이템\가란사스가드.spr data\sprite\아이템\가을머리띠.act data\sprite\아이템\가을머리띠.spr data\sprite\아이템\강한자의헤어.act data\sprite\아이템\강한자의헤어.spr data\sprite\아이템\검은뿔테안경.act data\sprite\아이템\검은뿔테안경.spr data\sprite\아이템\고딕헤드드레스.act data\sprite\아이템\고딕헤드드레스.spr data\sprite\아이템\고릴라모형모자.act data\sprite\아이템\고릴라모형모자.spr data\sprite\아이템\까만리본머리띠.act data\sprite\아이템\까만리본머리띠.spr data\sprite\아이템\나이트스패로우햇.act data\sprite\아이템\나이트스패로우햇.spr data\sprite\아이템\냉기입김.act data\sprite\아이템\냉기입김.spr data\sprite\아이템\눈토끼니트모자.act data\sprite\아이템\눈토끼니트모자.spr data\sprite\아이템\늘어진아르지오프.act data\sprite\아이템\늘어진아르지오프.spr data\sprite\아이템\다크네스헬름.act data\sprite\아이템\다크네스헬름.spr data\sprite\아이템\대천사의날개.act data\sprite\아이템\대천사의날개.spr data\sprite\아이템\대형마제스틱고우트.act data\sprite\아이템\대형마제스틱고우트.spr data\sprite\아이템\라이온모형모자.act data\sprite\아이템\라이온모형모자.spr data\sprite\아이템\러브게임햇.act data\sprite\아이템\러브게임햇.spr data\sprite\아이템\루나틱모자.act data\sprite\아이템\루나틱모자.spr data\sprite\아이템\루드라의날개.act data\sprite\아이템\루드라의날개.spr data\sprite\아이템\리리카모자.act data\sprite\아이템\리리카모자.spr data\sprite\아이템\마칭햇.act data\sprite\아이템\마칭햇.spr data\sprite\아이템\맥주모자.act data\sprite\아이템\맥주모자.spr data\sprite\아이템\무통라이프.act data\sprite\아이템\무통라이프.spr data\sprite\아이템\미니트리.act data\sprite\아이템\미니트리.spr data\sprite\아이템\바다캡틴모자.act data\sprite\아이템\바다캡틴모자.spr data\sprite\아이템\바캉스모자.act data\sprite\아이템\바캉스모자.spr data\sprite\아이템\방한모자.act data\sprite\아이템\방한모자.spr data\sprite\아이템\별빛하늘스크롤.act data\sprite\아이템\별빛하늘스크롤.spr data\sprite\아이템\병정모자.act data\sprite\아이템\병정모자.spr data\sprite\아이템\사명스크롤.act data\sprite\아이템\사명스크롤.spr data\sprite\아이템\서늘한검.act data\sprite\아이템\서늘한검.spr data\sprite\아이템\서늘한나이프.act data\sprite\아이템\서늘한나이프.spr data\sprite\아이템\서늘한대거.act data\sprite\아이템\서늘한대거.spr data\sprite\아이템\서늘한도끼.act data\sprite\아이템\서늘한도끼.spr data\sprite\아이템\서늘한바이올린.act data\sprite\아이템\서늘한바이올린.spr data\sprite\아이템\서늘한아슈라.act data\sprite\아이템\서늘한아슈라.spr data\sprite\아이템\서늘한양날도끼.act data\sprite\아이템\서늘한양날도끼.spr data\sprite\아이템\서늘한지팡이.act data\sprite\아이템\서늘한지팡이.spr data\sprite\아이템\서늘한창.act data\sprite\아이템\서늘한창.spr data\sprite\아이템\서늘한채찍.act data\sprite\아이템\서늘한채찍.spr data\sprite\아이템\서늘한책.act data\sprite\아이템\서늘한책.spr data\sprite\아이템\서늘한철퇴.act data\sprite\아이템\서늘한철퇴.spr data\sprite\아이템\서늘한카타르.act data\sprite\아이템\서늘한카타르.spr data\sprite\아이템\서늘한활.act data\sprite\아이템\서늘한활.spr data\sprite\아이템\선장모자.act data\sprite\아이템\선장모자.spr data\sprite\아이템\선장의모자.act data\sprite\아이템\선장의모자.spr data\sprite\아이템\성가대모자.act data\sprite\아이템\성가대모자.spr data\sprite\아이템\성스러운알.act data\sprite\아이템\성스러운알.spr data\sprite\아이템\성자의리본모자.act data\sprite\아이템\성자의리본모자.spr data\sprite\아이템\스몰데빌링모자.act data\sprite\아이템\스몰데빌링모자.spr data\sprite\아이템\스위트보넷.act data\sprite\아이템\스위트보넷.spr data\sprite\아이템\스쿠터헬멧.act data\sprite\아이템\스쿠터헬멧.spr data\sprite\아이템\신의보호.act data\sprite\아이템\신의보호.spr data\sprite\아이템\아미스트르가방.act data\sprite\아이템\아미스트르가방.spr data\sprite\아이템\아주평범한모자.act data\sprite\아이템\아주평범한모자.spr data\sprite\아이템\야구모자.act data\sprite\아이템\야구모자.spr data\sprite\아이템\어센드크라운.act data\sprite\아이템\어센드크라운.spr data\sprite\아이템\얼음날개귀.act data\sprite\아이템\얼음날개귀.spr data\sprite\아이템\엘더크라운.act data\sprite\아이템\엘더크라운.spr data\sprite\아이템\오니의뿔.act data\sprite\아이템\오니의뿔.spr data\sprite\아이템\오래된파란상자.act data\sprite\아이템\오래된파란상자.spr data\sprite\아이템\오러쿼츠의왕관.act data\sprite\아이템\오러쿼츠의왕관.spr data\sprite\아이템\음유시인모자.act data\sprite\아이템\음유시인모자.spr data\sprite\아이템\이프리트의숨결.act data\sprite\아이템\이프리트의숨결.spr data\sprite\아이템\입에문풍선껌.act data\sprite\아이템\입에문풍선껌.spr data\sprite\아이템\조이스틱햇.act data\sprite\아이템\조이스틱햇.spr data\sprite\아이템\죽은자의두건.act data\sprite\아이템\죽은자의두건.spr data\sprite\아이템\집중의베레모.act data\sprite\아이템\집중의베레모.spr data\sprite\아이템\체인퍼펫.act data\sprite\아이템\체인퍼펫.spr data\sprite\아이템\추수의모자.act data\sprite\아이템\추수의모자.spr data\sprite\아이템\코뿔소모형모자.act data\sprite\아이템\코뿔소모형모자.spr data\sprite\아이템\코폴라.act data\sprite\아이템\코폴라.spr data\sprite\아이템\타락천사의날개.act data\sprite\아이템\타락천사의날개.spr data\sprite\아이템\토끼귀니트모자.act data\sprite\아이템\토끼귀니트모자.spr data\sprite\아이템\토끼마술모자.act data\sprite\아이템\토끼마술모자.spr data\sprite\아이템\티라야보넷.act data\sprite\아이템\티라야보넷.spr data\sprite\아이템\파랑털모자.act data\sprite\아이템\파랑털모자.spr data\sprite\아이템\퍼레이드모자.act data\sprite\아이템\퍼레이드모자.spr data\sprite\아이템\평범한블랙매지션햇.act data\sprite\아이템\평범한블랙매지션햇.spr data\sprite\아이템\풀죽은키엘모자.act data\sprite\아이템\풀죽은키엘모자.spr data\sprite\아이템\행복의날개.act data\sprite\아이템\행복의날개.spr data\sprite\아이템\혼자놀기상자2.act data\sprite\아이템\혼자놀기상자2.spr data\sprite\아이템\황금날개.act data\sprite\아이템\황금날개.spr data\sprite\아이템\회색털모자.act data\sprite\아이템\회색털모자.spr data\sprite\악세사리\남\남_3d안경.act data\sprite\악세사리\남\남_3d안경.spr data\sprite\악세사리\남\남_가란사스가드.act data\sprite\악세사리\남\남_가란사스가드.spr data\sprite\악세사리\남\남_가을머리띠.act data\sprite\악세사리\남\남_가을머리띠.spr data\sprite\악세사리\남\남_강한자의헤어.act data\sprite\악세사리\남\남_강한자의헤어.spr data\sprite\악세사리\남\남_검은뿔테안경.act data\sprite\악세사리\남\남_검은뿔테안경.spr data\sprite\악세사리\남\남_고딕헤드드레스.act data\sprite\악세사리\남\남_고딕헤드드레스.spr data\sprite\악세사리\남\남_고릴라모형모자.act data\sprite\악세사리\남\남_고릴라모형모자.spr data\sprite\악세사리\남\남_까만리본머리띠.act data\sprite\악세사리\남\남_까만리본머리띠.spr data\sprite\악세사리\남\남_나이트스패로우햇.act data\sprite\악세사리\남\남_나이트스패로우햇.spr data\sprite\악세사리\남\남_냉기입김.act data\sprite\악세사리\남\남_냉기입김.spr data\sprite\악세사리\남\남_눈토끼니트모자.act data\sprite\악세사리\남\남_눈토끼니트모자.spr data\sprite\악세사리\남\남_늘어진아르지오프.act data\sprite\악세사리\남\남_늘어진아르지오프.spr data\sprite\악세사리\남\남_다크네스헬름.act data\sprite\악세사리\남\남_다크네스헬름.spr data\sprite\악세사리\남\남_대형마제스틱고우트.act data\sprite\악세사리\남\남_대형마제스틱고우트.spr data\sprite\악세사리\남\남_라이온모형모자.act data\sprite\악세사리\남\남_라이온모형모자.spr data\sprite\악세사리\남\남_러브게임햇.act data\sprite\악세사리\남\남_러브게임햇.spr data\sprite\악세사리\남\남_루나틱모자.act data\sprite\악세사리\남\남_루나틱모자.spr data\sprite\악세사리\남\남_리리카모자.act data\sprite\악세사리\남\남_리리카모자.spr data\sprite\악세사리\남\남_마칭햇.act data\sprite\악세사리\남\남_마칭햇.spr data\sprite\악세사리\남\남_맥주모자.act data\sprite\악세사리\남\남_맥주모자.spr data\sprite\악세사리\남\남_무통라이프.act data\sprite\악세사리\남\남_무통라이프.spr data\sprite\악세사리\남\남_미니트리.act data\sprite\악세사리\남\남_미니트리.spr data\sprite\악세사리\남\남_바다캡틴모자.act data\sprite\악세사리\남\남_바다캡틴모자.spr data\sprite\악세사리\남\남_바캉스모자.act data\sprite\악세사리\남\남_바캉스모자.spr data\sprite\악세사리\남\남_방한모자.act data\sprite\악세사리\남\남_방한모자.spr data\sprite\악세사리\남\남_병정모자.act data\sprite\악세사리\남\남_병정모자.spr data\sprite\악세사리\남\남_선장모자.act data\sprite\악세사리\남\남_선장모자.spr data\sprite\악세사리\남\남_선장의모자.act data\sprite\악세사리\남\남_선장의모자.spr data\sprite\악세사리\남\남_성가대모자.act data\sprite\악세사리\남\남_성가대모자.spr data\sprite\악세사리\남\남_성자의리본모자.act data\sprite\악세사리\남\남_성자의리본모자.spr data\sprite\악세사리\남\남_스몰데빌링모자.act data\sprite\악세사리\남\남_스몰데빌링모자.spr data\sprite\악세사리\남\남_스위트보넷.act data\sprite\악세사리\남\남_스위트보넷.spr data\sprite\악세사리\남\남_스쿠터헬멧.act data\sprite\악세사리\남\남_스쿠터헬멧.spr data\sprite\악세사리\남\남_신의보호.act data\sprite\악세사리\남\남_신의보호.spr data\sprite\악세사리\남\남_아스가르드의축복.act data\sprite\악세사리\남\남_아스가르드의축복.spr data\sprite\악세사리\남\남_아주평범한모자.act data\sprite\악세사리\남\남_아주평범한모자.spr data\sprite\악세사리\남\남_야구모자.act data\sprite\악세사리\남\남_야구모자.spr data\sprite\악세사리\남\남_어센드크라운.act data\sprite\악세사리\남\남_어센드크라운.spr data\sprite\악세사리\남\남_얼음날개귀.act data\sprite\악세사리\남\남_얼음날개귀.spr data\sprite\악세사리\남\남_엘더크라운.act data\sprite\악세사리\남\남_엘더크라운.spr data\sprite\악세사리\남\남_오니의뿔.act data\sprite\악세사리\남\남_오니의뿔.spr data\sprite\악세사리\남\남_오러쿼츠의왕관.act data\sprite\악세사리\남\남_오러쿼츠의왕관.spr data\sprite\악세사리\남\남_음유시인모자.act data\sprite\악세사리\남\남_음유시인모자.spr data\sprite\악세사리\남\남_이프리트의숨결.act data\sprite\악세사리\남\남_이프리트의숨결.spr data\sprite\악세사리\남\남_입에문풍선껌.act data\sprite\악세사리\남\남_입에문풍선껌.spr data\sprite\악세사리\남\남_조이스틱햇.act data\sprite\악세사리\남\남_조이스틱햇.spr data\sprite\악세사리\남\남_죽은자의두건.act data\sprite\악세사리\남\남_죽은자의두건.spr data\sprite\악세사리\남\남_집중의베레모.act data\sprite\악세사리\남\남_집중의베레모.spr data\sprite\악세사리\남\남_체인퍼펫.act data\sprite\악세사리\남\남_체인퍼펫.spr data\sprite\악세사리\남\남_추수의모자.act data\sprite\악세사리\남\남_추수의모자.spr data\sprite\악세사리\남\남_코뿔소모형모자.act data\sprite\악세사리\남\남_코뿔소모형모자.spr data\sprite\악세사리\남\남_코폴라.act data\sprite\악세사리\남\남_코폴라.spr data\sprite\악세사리\남\남_토끼귀니트모자.act data\sprite\악세사리\남\남_토끼귀니트모자.spr data\sprite\악세사리\남\남_토끼마술모자.act data\sprite\악세사리\남\남_토끼마술모자.spr data\sprite\악세사리\남\남_티라야보넷.act data\sprite\악세사리\남\남_티라야보넷.spr data\sprite\악세사리\남\남_파랑털모자.act data\sprite\악세사리\남\남_파랑털모자.spr data\sprite\악세사리\남\남_퍼레이드모자.act data\sprite\악세사리\남\남_퍼레이드모자.spr data\sprite\악세사리\남\남_평범한블랙매지션햇.act data\sprite\악세사리\남\남_평범한블랙매지션햇.spr data\sprite\악세사리\남\남_풀죽은키엘모자.act data\sprite\악세사리\남\남_풀죽은키엘모자.spr data\sprite\악세사리\남\남_혼자놀기상자2.act data\sprite\악세사리\남\남_혼자놀기상자2.spr data\sprite\악세사리\남\남_회색털모자.act data\sprite\악세사리\남\남_회색털모자.spr data\sprite\악세사리\여\여_3d안경.act data\sprite\악세사리\여\여_3d안경.spr data\sprite\악세사리\여\여_가란사스가드.act data\sprite\악세사리\여\여_가란사스가드.spr data\sprite\악세사리\여\여_가을머리띠.act data\sprite\악세사리\여\여_가을머리띠.spr data\sprite\악세사리\여\여_강한자의헤어.act data\sprite\악세사리\여\여_강한자의헤어.spr data\sprite\악세사리\여\여_검은뿔테안경.act data\sprite\악세사리\여\여_검은뿔테안경.spr data\sprite\악세사리\여\여_고딕헤드드레스.act data\sprite\악세사리\여\여_고딕헤드드레스.spr data\sprite\악세사리\여\여_고릴라모형모자.act data\sprite\악세사리\여\여_고릴라모형모자.spr data\sprite\악세사리\여\여_까만리본머리띠.act data\sprite\악세사리\여\여_까만리본머리띠.spr data\sprite\악세사리\여\여_나이트스패로우햇.act data\sprite\악세사리\여\여_나이트스패로우햇.spr data\sprite\악세사리\여\여_냉기입김.act data\sprite\악세사리\여\여_냉기입김.spr data\sprite\악세사리\여\여_눈토끼니트모자.act data\sprite\악세사리\여\여_눈토끼니트모자.spr data\sprite\악세사리\여\여_늘어진아르지오프.act data\sprite\악세사리\여\여_늘어진아르지오프.spr data\sprite\악세사리\여\여_다크네스헬름.act data\sprite\악세사리\여\여_다크네스헬름.spr data\sprite\악세사리\여\여_대형마제스틱고우트.act data\sprite\악세사리\여\여_대형마제스틱고우트.spr data\sprite\악세사리\여\여_라이온모형모자.act data\sprite\악세사리\여\여_라이온모형모자.spr data\sprite\악세사리\여\여_러브게임햇.act data\sprite\악세사리\여\여_러브게임햇.spr data\sprite\악세사리\여\여_루나틱모자.act data\sprite\악세사리\여\여_루나틱모자.spr data\sprite\악세사리\여\여_리리카모자.act data\sprite\악세사리\여\여_리리카모자.spr data\sprite\악세사리\여\여_마칭햇.act data\sprite\악세사리\여\여_마칭햇.spr data\sprite\악세사리\여\여_맥주모자.act data\sprite\악세사리\여\여_맥주모자.spr data\sprite\악세사리\여\여_무통라이프.act data\sprite\악세사리\여\여_무통라이프.spr data\sprite\악세사리\여\여_미니트리.act data\sprite\악세사리\여\여_미니트리.spr data\sprite\악세사리\여\여_바다캡틴모자.act data\sprite\악세사리\여\여_바다캡틴모자.spr data\sprite\악세사리\여\여_바캉스모자.act data\sprite\악세사리\여\여_바캉스모자.spr data\sprite\악세사리\여\여_방한모자.act data\sprite\악세사리\여\여_방한모자.spr data\sprite\악세사리\여\여_병정모자.act data\sprite\악세사리\여\여_병정모자.spr data\sprite\악세사리\여\여_선장모자.act data\sprite\악세사리\여\여_선장모자.spr data\sprite\악세사리\여\여_선장의모자.act data\sprite\악세사리\여\여_선장의모자.spr data\sprite\악세사리\여\여_성가대모자.act data\sprite\악세사리\여\여_성가대모자.spr data\sprite\악세사리\여\여_성자의리본모자.act data\sprite\악세사리\여\여_성자의리본모자.spr data\sprite\악세사리\여\여_스몰데빌링모자.act data\sprite\악세사리\여\여_스몰데빌링모자.spr data\sprite\악세사리\여\여_스위트보넷.act data\sprite\악세사리\여\여_스위트보넷.spr data\sprite\악세사리\여\여_스쿠터헬멧.act data\sprite\악세사리\여\여_스쿠터헬멧.spr data\sprite\악세사리\여\여_신의보호.act data\sprite\악세사리\여\여_신의보호.spr data\sprite\악세사리\여\여_아스가르드의축복.act data\sprite\악세사리\여\여_아스가르드의축복.spr data\sprite\악세사리\여\여_아주평범한모자.act data\sprite\악세사리\여\여_아주평범한모자.spr data\sprite\악세사리\여\여_야구모자.act data\sprite\악세사리\여\여_야구모자.spr data\sprite\악세사리\여\여_어센드크라운.act data\sprite\악세사리\여\여_어센드크라운.spr data\sprite\악세사리\여\여_얼음날개귀.act data\sprite\악세사리\여\여_얼음날개귀.spr data\sprite\악세사리\여\여_엘더크라운.act data\sprite\악세사리\여\여_엘더크라운.spr data\sprite\악세사리\여\여_오니의뿔.act data\sprite\악세사리\여\여_오니의뿔.spr data\sprite\악세사리\여\여_오러쿼츠의왕관.act data\sprite\악세사리\여\여_오러쿼츠의왕관.spr data\sprite\악세사리\여\여_음유시인모자.act data\sprite\악세사리\여\여_음유시인모자.spr data\sprite\악세사리\여\여_이프리트의숨결.act data\sprite\악세사리\여\여_이프리트의숨결.spr data\sprite\악세사리\여\여_입에문풍선껌.act data\sprite\악세사리\여\여_입에문풍선껌.spr data\sprite\악세사리\여\여_조이스틱햇.act data\sprite\악세사리\여\여_조이스틱햇.spr data\sprite\악세사리\여\여_죽은자의두건.act data\sprite\악세사리\여\여_죽은자의두건.spr data\sprite\악세사리\여\여_집중의베레모.act data\sprite\악세사리\여\여_집중의베레모.spr data\sprite\악세사리\여\여_체인퍼펫.act data\sprite\악세사리\여\여_체인퍼펫.spr data\sprite\악세사리\여\여_추수의모자.act data\sprite\악세사리\여\여_추수의모자.spr data\sprite\악세사리\여\여_코뿔소모형모자.act data\sprite\악세사리\여\여_코뿔소모형모자.spr data\sprite\악세사리\여\여_코폴라.act data\sprite\악세사리\여\여_코폴라.spr data\sprite\악세사리\여\여_토끼귀니트모자.act data\sprite\악세사리\여\여_토끼귀니트모자.spr data\sprite\악세사리\여\여_토끼마술모자.act data\sprite\악세사리\여\여_토끼마술모자.spr data\sprite\악세사리\여\여_티라야보넷.act data\sprite\악세사리\여\여_티라야보넷.spr data\sprite\악세사리\여\여_파랑털모자.act data\sprite\악세사리\여\여_파랑털모자.spr data\sprite\악세사리\여\여_퍼레이드모자.act data\sprite\악세사리\여\여_퍼레이드모자.spr data\sprite\악세사리\여\여_평범한블랙매지션햇.act data\sprite\악세사리\여\여_평범한블랙매지션햇.spr data\sprite\악세사리\여\여_풀죽은키엘모자.act data\sprite\악세사리\여\여_풀죽은키엘모자.spr data\sprite\악세사리\여\여_혼자놀기상자2.act data\sprite\악세사리\여\여_혼자놀기상자2.spr data\sprite\악세사리\여\여_회색털모자.act data\sprite\악세사리\여\여_회색털모자.spr data\texture\spanish\유저인터페이스\apply_individual.bmp data\texture\spanish\유저인터페이스\apply_individual_a.bmp data\texture\spanish\유저인터페이스\apply_individual_b.bmp data\texture\spanish\유저인터페이스\apply_individual_c.bmp data\texture\spanish\유저인터페이스\basic_interface\add.bmp data\texture\spanish\유저인터페이스\basic_interface\add_a.bmp data\texture\spanish\유저인터페이스\basic_interface\auction_add.bmp data\texture\spanish\유저인터페이스\basic_interface\auction_add_a.bmp data\texture\spanish\유저인터페이스\basic_interface\auction_buy.bmp data\texture\spanish\유저인터페이스\basic_interface\auction_buy_a.bmp data\texture\spanish\유저인터페이스\basic_interface\auction_menu.bmp data\texture\spanish\유저인터페이스\basic_interface\auction_menu_0.bmp data\texture\spanish\유저인터페이스\basic_interface\auction_menu_1.bmp data\texture\spanish\유저인터페이스\basic_interface\auction_sell.bmp data\texture\spanish\유저인터페이스\basic_interface\auction_sell_a.bmp data\texture\spanish\유저인터페이스\basic_interface\auction_view.bmp data\texture\spanish\유저인터페이스\basic_interface\auction_view_a.bmp data\texture\spanish\유저인터페이스\basic_interface\booking1.bmp data\texture\spanish\유저인터페이스\basic_interface\booking2.bmp data\texture\spanish\유저인터페이스\basic_interface\booking3.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_abil_dis.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_abil_off.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_abil_on.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_apply.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_apply_a.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_apply_b.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_back.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_back_a.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_back_b.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_battle_field_off.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_battle_field_off_a.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_battle_field_off_b.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_battle_field1.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_battle_field2.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_battle_field3.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_cartoff.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_option_dis.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_ranking1.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_ranking2.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_ranking3.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_reset.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_reset_a.bmp data\texture\spanish\유저인터페이스\basic_interface\btn_reset_b.bmp data\texture\spanish\유저인터페이스\basic_interface\buy.bmp data\texture\spanish\유저인터페이스\basic_interface\buy_a.bmp data\texture\spanish\유저인터페이스\basic_interface\cancel.bmp data\texture\spanish\유저인터페이스\basic_interface\cancel_a.bmp data\texture\spanish\유저인터페이스\basic_interface\cancel2.bmp data\texture\spanish\유저인터페이스\basic_interface\cancel2_a.bmp data\texture\spanish\유저인터페이스\basic_interface\chatwin0_bg.bmp data\texture\spanish\유저인터페이스\basic_interface\del.bmp data\texture\spanish\유저인터페이스\basic_interface\del_a.bmp data\texture\spanish\유저인터페이스\basic_interface\equipwin_bg.bmp data\texture\spanish\유저인터페이스\basic_interface\equipwin_bg2.bmp data\texture\spanish\유저인터페이스\basic_interface\equipwin_costume.bmp data\texture\spanish\유저인터페이스\basic_interface\exchange_bg.bmp data\texture\spanish\유저인터페이스\basic_interface\exchange_bg2.bmp data\texture\spanish\유저인터페이스\basic_interface\finish.bmp data\texture\spanish\유저인터페이스\basic_interface\finish_a.bmp data\texture\spanish\유저인터페이스\basic_interface\guild1.bmp data\texture\spanish\유저인터페이스\basic_interface\guild2.bmp data\texture\spanish\유저인터페이스\basic_interface\guild3.bmp data\texture\spanish\유저인터페이스\basic_interface\homuninfo_bg.bmp data\texture\spanish\유저인터페이스\basic_interface\info1.bmp data\texture\spanish\유저인터페이스\basic_interface\info2.bmp data\texture\spanish\유저인터페이스\basic_interface\info3.bmp data\texture\spanish\유저인터페이스\basic_interface\item1.bmp data\texture\spanish\유저인터페이스\basic_interface\item2.bmp data\texture\spanish\유저인터페이스\basic_interface\item3.bmp data\texture\spanish\유저인터페이스\basic_interface\map1.bmp data\texture\spanish\유저인터페이스\basic_interface\map2.bmp data\texture\spanish\유저인터페이스\basic_interface\map3.bmp data\texture\spanish\유저인터페이스\basic_interface\more_info.bmp data\texture\spanish\유저인터페이스\basic_interface\nc_background.bmp data\texture\spanish\유저인터페이스\basic_interface\nc_background2.bmp data\texture\spanish\유저인터페이스\basic_interface\nc_background3.bmp data\texture\spanish\유저인터페이스\basic_interface\nc_background4.bmp data\texture\spanish\유저인터페이스\basic_interface\nc_cashshop.bmp data\texture\spanish\유저인터페이스\basic_interface\ok.bmp data\texture\spanish\유저인터페이스\basic_interface\ok_a.bmp data\texture\spanish\유저인터페이스\basic_interface\option1.bmp data\texture\spanish\유저인터페이스\basic_interface\option2.bmp data\texture\spanish\유저인터페이스\basic_interface\option3.bmp data\texture\spanish\유저인터페이스\basic_interface\optwin0_bg.bmp data\texture\spanish\유저인터페이스\basic_interface\optwin1_bg.bmp data\texture\spanish\유저인터페이스\basic_interface\party1.bmp data\texture\spanish\유저인터페이스\basic_interface\party2.bmp data\texture\spanish\유저인터페이스\basic_interface\party3.bmp data\texture\spanish\유저인터페이스\basic_interface\quest_window.bmp data\texture\spanish\유저인터페이스\basic_interface\quest1.bmp data\texture\spanish\유저인터페이스\basic_interface\quest2.bmp data\texture\spanish\유저인터페이스\basic_interface\quest3.bmp data\texture\spanish\유저인터페이스\basic_interface\questinfobackground.bmp data\texture\spanish\유저인터페이스\basic_interface\recruit1.bmp data\texture\spanish\유저인터페이스\basic_interface\recruit2.bmp data\texture\spanish\유저인터페이스\basic_interface\recruit3.bmp data\texture\spanish\유저인터페이스\basic_interface\remail.bmp data\texture\spanish\유저인터페이스\basic_interface\remail_a.bmp data\texture\spanish\유저인터페이스\basic_interface\reset-a.bmp data\texture\spanish\유저인터페이스\basic_interface\reset-b.bmp data\texture\spanish\유저인터페이스\basic_interface\reset-c.bmp data\texture\spanish\유저인터페이스\basic_interface\return.bmp data\texture\spanish\유저인터페이스\basic_interface\return_a.bmp data\texture\spanish\유저인터페이스\basic_interface\send.bmp data\texture\spanish\유저인터페이스\basic_interface\send_a.bmp data\texture\spanish\유저인터페이스\basic_interface\setzeny.bmp data\texture\spanish\유저인터페이스\basic_interface\setzeny_a.bmp data\texture\spanish\유저인터페이스\basic_interface\skill1.bmp data\texture\spanish\유저인터페이스\basic_interface\skill2.bmp data\texture\spanish\유저인터페이스\basic_interface\skill3.bmp data\texture\spanish\유저인터페이스\basic_interface\statwin_bg.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_a_l.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_a_m.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_a_r.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_cmd_00.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_cmd_01.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_cmd_02.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_cmd_03.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_itm_01.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_itm_02.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_itm_03.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_itm_ex_01.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_itm_ex_02.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_itm_ex_03.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_itm_ex_04.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_itm_ex_05.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_itm_ex_06.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_itm_ex_07.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_l.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_m.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_que_01.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_que_02.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_que_03.bmp data\texture\spanish\유저인터페이스\basic_interface\tab_r.bmp data\texture\spanish\유저인터페이스\basic_interface\thumbs.db data\texture\spanish\유저인터페이스\basic_interface\검색a.bmp data\texture\spanish\유저인터페이스\basic_interface\검색b.bmp data\texture\spanish\유저인터페이스\basic_interface\기타a.bmp data\texture\spanish\유저인터페이스\basic_interface\기타b.bmp data\texture\spanish\유저인터페이스\basic_interface\버프a.bmp data\texture\spanish\유저인터페이스\basic_interface\버프b.bmp data\texture\spanish\유저인터페이스\basic_interface\신규a.bmp data\texture\spanish\유저인터페이스\basic_interface\신규b.bmp data\texture\spanish\유저인터페이스\basic_interface\영구장비a.bmp data\texture\spanish\유저인터페이스\basic_interface\영구장비b.bmp data\texture\spanish\유저인터페이스\basic_interface\인기a.bmp data\texture\spanish\유저인터페이스\basic_interface\인기b.bmp data\texture\spanish\유저인터페이스\basic_interface\임대장비a.bmp data\texture\spanish\유저인터페이스\basic_interface\임대장비b.bmp data\texture\spanish\유저인터페이스\basic_interface\한정a.bmp data\texture\spanish\유저인터페이스\basic_interface\한정b.bmp data\texture\spanish\유저인터페이스\basic_interface\회복a.bmp data\texture\spanish\유저인터페이스\basic_interface\회복b.bmp data\texture\spanish\유저인터페이스\battle_field\apply_guild.bmp data\texture\spanish\유저인터페이스\battle_field\apply_guild_a.bmp data\texture\spanish\유저인터페이스\battle_field\apply_guild_b.bmp data\texture\spanish\유저인터페이스\battle_field\apply_guild_c.bmp data\texture\spanish\유저인터페이스\battle_field\apply_individual.bmp data\texture\spanish\유저인터페이스\battle_field\apply_individual_a.bmp data\texture\spanish\유저인터페이스\battle_field\apply_individual_b.bmp data\texture\spanish\유저인터페이스\battle_field\apply_individual_c.bmp data\texture\spanish\유저인터페이스\battle_field\apply_party.bmp data\texture\spanish\유저인터페이스\battle_field\apply_party_a.bmp data\texture\spanish\유저인터페이스\battle_field\apply_party_b.bmp data\texture\spanish\유저인터페이스\battle_field\apply_party_c.bmp data\texture\spanish\유저인터페이스\battle_field\btn_battle_field.bmp data\texture\spanish\유저인터페이스\battle_field\btn_battle_field_a.bmp data\texture\spanish\유저인터페이스\battle_field\btn_battle_field_b.bmp data\texture\spanish\유저인터페이스\battle_field\btn_battle_field_off.bmp data\texture\spanish\유저인터페이스\battle_field\btn_battle_field_off_a.bmp data\texture\spanish\유저인터페이스\battle_field\btn_battle_field_off_b.bmp data\texture\spanish\유저인터페이스\battle_field\btn_help.bmp data\texture\spanish\유저인터페이스\battle_field\btn_help_a.bmp data\texture\spanish\유저인터페이스\battle_field\btn_help_b.bmp data\texture\spanish\유저인터페이스\battle_field\btn_join.bmp data\texture\spanish\유저인터페이스\battle_field\btn_join_a.bmp data\texture\spanish\유저인터페이스\battle_field\btn_join_b.bmp data\texture\spanish\유저인터페이스\battle_field\btn_join_c.bmp data\texture\spanish\유저인터페이스\battle_field\cancel_waiting.bmp data\texture\spanish\유저인터페이스\battle_field\cancel_waiting_a.bmp data\texture\spanish\유저인터페이스\battle_field\cancel_waiting_b.bmp data\texture\spanish\유저인터페이스\battle_field\cancel_waiting_c.bmp data\texture\spanish\유저인터페이스\battle_field\no_battle.bmp data\texture\spanish\유저인터페이스\btn_1on1.bmp data\texture\spanish\유저인터페이스\btn_1on1_a.bmp data\texture\spanish\유저인터페이스\btn_1on1_b.bmp data\texture\spanish\유저인터페이스\btn_add.bmp data\texture\spanish\유저인터페이스\btn_add_a.bmp data\texture\spanish\유저인터페이스\btn_add_b.bmp data\texture\spanish\유저인터페이스\btn_agree.bmp data\texture\spanish\유저인터페이스\btn_agree_a.bmp data\texture\spanish\유저인터페이스\btn_agree_b.bmp data\texture\spanish\유저인터페이스\btn_apply.bmp data\texture\spanish\유저인터페이스\btn_apply_a.bmp data\texture\spanish\유저인터페이스\btn_apply_b.bmp data\texture\spanish\유저인터페이스\btn_back.bmp data\texture\spanish\유저인터페이스\btn_back_a.bmp data\texture\spanish\유저인터페이스\btn_back_b.bmp data\texture\spanish\유저인터페이스\btn_big_cancel.bmp data\texture\spanish\유저인터페이스\btn_big_cancel_a.bmp data\texture\spanish\유저인터페이스\btn_big_cancel_b.bmp data\texture\spanish\유저인터페이스\btn_big_change.bmp data\texture\spanish\유저인터페이스\btn_big_change_a.bmp data\texture\spanish\유저인터페이스\btn_big_change_b.bmp data\texture\spanish\유저인터페이스\btn_big_change_c.bmp data\texture\spanish\유저인터페이스\btn_big_next.bmp data\texture\spanish\유저인터페이스\btn_big_next_a.bmp data\texture\spanish\유저인터페이스\btn_big_next_b.bmp data\texture\spanish\유저인터페이스\btn_big_ok.bmp data\texture\spanish\유저인터페이스\btn_big_ok_a.bmp data\texture\spanish\유저인터페이스\btn_big_ok_b.bmp data\texture\spanish\유저인터페이스\btn_big_unused.bmp data\texture\spanish\유저인터페이스\btn_big_unused_a.bmp data\texture\spanish\유저인터페이스\btn_big_unused_b.bmp data\texture\spanish\유저인터페이스\btn_big_unused_c.bmp data\texture\spanish\유저인터페이스\btn_big_used.bmp data\texture\spanish\유저인터페이스\btn_big_used_a.bmp data\texture\spanish\유저인터페이스\btn_big_used_b.bmp data\texture\spanish\유저인터페이스\btn_big_used_c.bmp data\texture\spanish\유저인터페이스\btn_buy.bmp data\texture\spanish\유저인터페이스\btn_buy_a.bmp data\texture\spanish\유저인터페이스\btn_buy_b.bmp data\texture\spanish\유저인터페이스\btn_cancel.bmp data\texture\spanish\유저인터페이스\btn_cancel_a.bmp data\texture\spanish\유저인터페이스\btn_cancel_b.bmp data\texture\spanish\유저인터페이스\btn_cancel_res.bmp data\texture\spanish\유저인터페이스\btn_cancel_res_a.bmp data\texture\spanish\유저인터페이스\btn_cancel_res_b.bmp data\texture\spanish\유저인터페이스\btn_charge.bmp data\texture\spanish\유저인터페이스\btn_charge_a.bmp data\texture\spanish\유저인터페이스\btn_charge_b.bmp data\texture\spanish\유저인터페이스\btn_close.bmp data\texture\spanish\유저인터페이스\btn_close_a.bmp data\texture\spanish\유저인터페이스\btn_close_b.bmp data\texture\spanish\유저인터페이스\btn_connect.bmp data\texture\spanish\유저인터페이스\btn_connect_a.bmp data\texture\spanish\유저인터페이스\btn_connect_b.bmp data\texture\spanish\유저인터페이스\btn_del.bmp data\texture\spanish\유저인터페이스\btn_del_a.bmp data\texture\spanish\유저인터페이스\btn_del_b.bmp data\texture\spanish\유저인터페이스\btn_del_res.bmp data\texture\spanish\유저인터페이스\btn_del_res_a.bmp data\texture\spanish\유저인터페이스\btn_del_res_b.bmp data\texture\spanish\유저인터페이스\btn_disagree.bmp data\texture\spanish\유저인터페이스\btn_disagree_a.bmp data\texture\spanish\유저인터페이스\btn_disagree_b.bmp data\texture\spanish\유저인터페이스\btn_disband.bmp data\texture\spanish\유저인터페이스\btn_disband_a.bmp data\texture\spanish\유저인터페이스\btn_disband_b.bmp data\texture\spanish\유저인터페이스\btn_edit.bmp data\texture\spanish\유저인터페이스\btn_edit_a.bmp data\texture\spanish\유저인터페이스\btn_edit_b.bmp data\texture\spanish\유저인터페이스\btn_emotion _a.bmp data\texture\spanish\유저인터페이스\btn_emotion _b.bmp data\texture\spanish\유저인터페이스\btn_emotion.bmp data\texture\spanish\유저인터페이스\btn_exchange.bmp data\texture\spanish\유저인터페이스\btn_exchange_a.bmp data\texture\spanish\유저인터페이스\btn_exchange_b.bmp data\texture\spanish\유저인터페이스\btn_exchange_c.bmp data\texture\spanish\유저인터페이스\btn_exchange_dis.bmp data\texture\spanish\유저인터페이스\btn_exit.bmp data\texture\spanish\유저인터페이스\btn_exit_a.bmp data\texture\spanish\유저인터페이스\btn_exit_b.bmp data\texture\spanish\유저인터페이스\btn_feed.bmp data\texture\spanish\유저인터페이스\btn_feed_a.bmp data\texture\spanish\유저인터페이스\btn_feed_b.bmp data\texture\spanish\유저인터페이스\btn_find.bmp data\texture\spanish\유저인터페이스\btn_find_a.bmp data\texture\spanish\유저인터페이스\btn_find_b.bmp data\texture\spanish\유저인터페이스\btn_fired.bmp data\texture\spanish\유저인터페이스\btn_fired_a.bmp data\texture\spanish\유저인터페이스\btn_fired_b.bmp data\texture\spanish\유저인터페이스\btn_friend.bmp data\texture\spanish\유저인터페이스\btn_friend_a.bmp data\texture\spanish\유저인터페이스\btn_friend_b.bmp data\texture\spanish\유저인터페이스\btn_get.bmp data\texture\spanish\유저인터페이스\btn_get_a.bmp data\texture\spanish\유저인터페이스\btn_get_b.bmp data\texture\spanish\유저인터페이스\btn_help.bmp data\texture\spanish\유저인터페이스\btn_help_a.bmp data\texture\spanish\유저인터페이스\btn_help_b.bmp data\texture\spanish\유저인터페이스\btn_help2.bmp data\texture\spanish\유저인터페이스\btn_info.bmp data\texture\spanish\유저인터페이스\btn_info_a.bmp data\texture\spanish\유저인터페이스\btn_info_b.bmp data\texture\spanish\유저인터페이스\btn_intro.bmp data\texture\spanish\유저인터페이스\btn_intro_a.bmp data\texture\spanish\유저인터페이스\btn_intro_b.bmp data\texture\spanish\유저인터페이스\btn_learn.bmp data\texture\spanish\유저인터페이스\btn_learn_a.bmp data\texture\spanish\유저인터페이스\btn_learn_b.bmp data\texture\spanish\유저인터페이스\btn_list.bmp data\texture\spanish\유저인터페이스\btn_list_a.bmp data\texture\spanish\유저인터페이스\btn_list_b.bmp data\texture\spanish\유저인터페이스\btn_make.bmp data\texture\spanish\유저인터페이스\btn_make_a.bmp data\texture\spanish\유저인터페이스\btn_make_b.bmp data\texture\spanish\유저인터페이스\btn_memo.bmp data\texture\spanish\유저인터페이스\btn_memo_a.bmp data\texture\spanish\유저인터페이스\btn_memo_b.bmp data\texture\spanish\유저인터페이스\btn_next.bmp data\texture\spanish\유저인터페이스\btn_next_a.bmp data\texture\spanish\유저인터페이스\btn_next_b.bmp data\texture\spanish\유저인터페이스\btn_ok.bmp data\texture\spanish\유저인터페이스\btn_ok_a.bmp data\texture\spanish\유저인터페이스\btn_ok_b.bmp data\texture\spanish\유저인터페이스\btn_ok_dis.bmp data\texture\spanish\유저인터페이스\btn_q_active.bmp data\texture\spanish\유저인터페이스\btn_q_active_a.bmp data\texture\spanish\유저인터페이스\btn_q_active_b.bmp data\texture\spanish\유저인터페이스\btn_q_inactive.bmp data\texture\spanish\유저인터페이스\btn_q_inactive_a.bmp data\texture\spanish\유저인터페이스\btn_q_inactive_b.bmp data\texture\spanish\유저인터페이스\btn_reply.bmp data\texture\spanish\유저인터페이스\btn_reply_a.bmp data\texture\spanish\유저인터페이스\btn_reply_b.bmp data\texture\spanish\유저인터페이스\btn_request.bmp data\texture\spanish\유저인터페이스\btn_request_a.bmp data\texture\spanish\유저인터페이스\btn_request_b.bmp data\texture\spanish\유저인터페이스\btn_reset.bmp data\texture\spanish\유저인터페이스\btn_reset_a.bmp data\texture\spanish\유저인터페이스\btn_reset_b.bmp data\texture\spanish\유저인터페이스\btn_resize.bmp data\texture\spanish\유저인터페이스\btn_restart.bmp data\texture\spanish\유저인터페이스\btn_restart_a.bmp data\texture\spanish\유저인터페이스\btn_restart_b.bmp data\texture\spanish\유저인터페이스\btn_rewrite.bmp data\texture\spanish\유저인터페이스\btn_rewrite_a.bmp data\texture\spanish\유저인터페이스\btn_rewrite_b.bmp data\texture\spanish\유저인터페이스\btn_sell.bmp data\texture\spanish\유저인터페이스\btn_sell_a.bmp data\texture\spanish\유저인터페이스\btn_sell_b.bmp data\texture\spanish\유저인터페이스\btn_send.bmp data\texture\spanish\유저인터페이스\btn_send_a.bmp data\texture\spanish\유저인터페이스\btn_send_b.bmp data\texture\spanish\유저인터페이스\btn_skill.bmp data\texture\spanish\유저인터페이스\btn_skill_a.bmp data\texture\spanish\유저인터페이스\btn_skill_b.bmp data\texture\spanish\유저인터페이스\btn_sort.bmp data\texture\spanish\유저인터페이스\btn_sort_a.bmp data\texture\spanish\유저인터페이스\btn_sort_b.bmp data\texture\spanish\유저인터페이스\btn_use.bmp data\texture\spanish\유저인터페이스\btn_use_a.bmp data\texture\spanish\유저인터페이스\btn_use_b.bmp data\texture\spanish\유저인터페이스\btn_view.bmp data\texture\spanish\유저인터페이스\btn_view_a.bmp data\texture\spanish\유저인터페이스\btn_view_b.bmp data\texture\spanish\유저인터페이스\btn_vip.bmp data\texture\spanish\유저인터페이스\btn_vip_a.bmp data\texture\spanish\유저인터페이스\btn_vip_b.bmp data\texture\spanish\유저인터페이스\btn_write.bmp data\texture\spanish\유저인터페이스\btn_write_a.bmp data\texture\spanish\유저인터페이스\btn_write_b.bmp data\texture\spanish\유저인터페이스\buyingshop.bmp data\texture\spanish\유저인터페이스\cancel_waiting.bmp data\texture\spanish\유저인터페이스\cancel_waiting_a.bmp data\texture\spanish\유저인터페이스\cancel_waiting_b.bmp data\texture\spanish\유저인터페이스\cancel_waiting_c.bmp data\texture\spanish\유저인터페이스\chat_close.bmp data\texture\spanish\유저인터페이스\chat_open.bmp data\texture\spanish\유저인터페이스\checkbox_0.bmp data\texture\spanish\유저인터페이스\checkbox_1.bmp data\texture\spanish\유저인터페이스\chk_saveoff.bmp data\texture\spanish\유저인터페이스\chk_saveon.bmp data\texture\spanish\유저인터페이스\client_select_cs.bmp data\texture\spanish\유저인터페이스\client_select_cs1.bmp data\texture\spanish\유저인터페이스\colorchip.bmp data\texture\spanish\유저인터페이스\disable_card_slot.bmp data\texture\spanish\유저인터페이스\empty_card_slot.bmp data\texture\spanish\유저인터페이스\esc_001a.bmp data\texture\spanish\유저인터페이스\esc_001b.bmp data\texture\spanish\유저인터페이스\esc_001c.bmp data\texture\spanish\유저인터페이스\esc_01a.bmp data\texture\spanish\유저인터페이스\esc_01b.bmp data\texture\spanish\유저인터페이스\esc_01c.bmp data\texture\spanish\유저인터페이스\esc_02a.bmp data\texture\spanish\유저인터페이스\esc_02b.bmp data\texture\spanish\유저인터페이스\esc_02c.bmp data\texture\spanish\유저인터페이스\esc_03a.bmp data\texture\spanish\유저인터페이스\esc_03b.bmp data\texture\spanish\유저인터페이스\esc_03c.bmp data\texture\spanish\유저인터페이스\esc_04a.bmp data\texture\spanish\유저인터페이스\esc_04b.bmp data\texture\spanish\유저인터페이스\esc_04c.bmp data\texture\spanish\유저인터페이스\esc_05a.bmp data\texture\spanish\유저인터페이스\esc_05b.bmp data\texture\spanish\유저인터페이스\esc_05c.bmp data\texture\spanish\유저인터페이스\esc_06a.bmp data\texture\spanish\유저인터페이스\esc_06b.bmp data\texture\spanish\유저인터페이스\esc_06c.bmp data\texture\spanish\유저인터페이스\esc_07a.bmp data\texture\spanish\유저인터페이스\esc_07b.bmp data\texture\spanish\유저인터페이스\esc_07c.bmp data\texture\spanish\유저인터페이스\esc_08a.bmp data\texture\spanish\유저인터페이스\esc_08b.bmp data\texture\spanish\유저인터페이스\esc_08c.bmp data\texture\spanish\유저인터페이스\esc_09a.bmp data\texture\spanish\유저인터페이스\esc_09b.bmp data\texture\spanish\유저인터페이스\esc_09c.bmp data\texture\spanish\유저인터페이스\esc_10a.bmp data\texture\spanish\유저인터페이스\esc_10b.bmp data\texture\spanish\유저인터페이스\esc_10c.bmp data\texture\spanish\유저인터페이스\etc_empty.bmp data\texture\spanish\유저인터페이스\guild_helper\btn_help.bmp data\texture\spanish\유저인터페이스\guild_helper\btn_help_a.bmp data\texture\spanish\유저인터페이스\guild_helper\btn_help_b.bmp data\texture\spanish\유저인터페이스\guild_helper\btn_ok.bmp data\texture\spanish\유저인터페이스\guild_helper\btn_ok_a.bmp data\texture\spanish\유저인터페이스\guild_helper\btn_ok_b.bmp data\texture\spanish\유저인터페이스\guild_helper\create_guild.bmp data\texture\spanish\유저인터페이스\guild_helper\create_guild_a.bmp data\texture\spanish\유저인터페이스\guild_helper\create_guild_b.bmp data\texture\spanish\유저인터페이스\guild_helper\thumbs.db data\texture\spanish\유저인터페이스\illust\tutorial01.bmp data\texture\spanish\유저인터페이스\illust\tutorial02.bmp data\texture\spanish\유저인터페이스\illust\tutorial03.bmp data\texture\spanish\유저인터페이스\illust\tutorial04.bmp data\texture\spanish\유저인터페이스\illust\tutorial05.bmp data\texture\spanish\유저인터페이스\login_interface\btn_change_name.bmp data\texture\spanish\유저인터페이스\login_interface\btn_change_name_a.bmp data\texture\spanish\유저인터페이스\login_interface\btn_change_name_b.bmp data\texture\spanish\유저인터페이스\login_interface\change_name.bmp data\texture\spanish\유저인터페이스\login_interface\selcharforintergration.bmp data\texture\spanish\유저인터페이스\login_interface\selcharforintergration2.bmp data\texture\spanish\유저인터페이스\login_interface\win_login.bmp data\texture\spanish\유저인터페이스\login_interface\win_make.bmp data\texture\spanish\유저인터페이스\login_interface\win_make2.bmp data\texture\spanish\유저인터페이스\login_interface\win_makes.bmp data\texture\spanish\유저인터페이스\login_interface\win_msgbox.bmp data\texture\spanish\유저인터페이스\login_interface\win_msgbox1.bmp data\texture\spanish\유저인터페이스\login_interface\win_select.bmp data\texture\spanish\유저인터페이스\login_interface\win_select2.bmp data\texture\spanish\유저인터페이스\login_interface\win_selectmap.bmp data\texture\spanish\유저인터페이스\login_interface\win_service.bmp data\texture\spanish\유저인터페이스\thumbs.db data\texture\spanish\유저인터페이스\titlebarmap.bmp data\texture\spanish\유저인터페이스\type_dialog_l.bmp data\texture\spanish\유저인터페이스\type_dialog_m.bmp data\texture\spanish\유저인터페이스\type_dialog_r.bmp data\texture\spanish\유저인터페이스\win_login.bmp data\texture\spanish\유저인터페이스\win_msgbox1.bmp data\texture\spanish\유저인터페이스\win_server.bmp data\texture\spanish\유저인터페이스\worldmap_mob.bmp data\texture\유저인터페이스\collection\3d안경.bmp data\texture\유저인터페이스\collection\thumbs.db data\texture\유저인터페이스\collection\가란사스가드.bmp data\texture\유저인터페이스\collection\가을머리띠.bmp data\texture\유저인터페이스\collection\강한자의헤어.bmp data\texture\유저인터페이스\collection\검은뿔테안경.bmp data\texture\유저인터페이스\collection\고딕헤드드레스.bmp data\texture\유저인터페이스\collection\고릴라모형모자.bmp data\texture\유저인터페이스\collection\까만리본머리띠.bmp data\texture\유저인터페이스\collection\나이트스패로우햇.bmp data\texture\유저인터페이스\collection\냉기입김.bmp data\texture\유저인터페이스\collection\눈토끼니트모자.bmp data\texture\유저인터페이스\collection\늘어진아르지오프.bmp data\texture\유저인터페이스\collection\다크네스헬름.bmp data\texture\유저인터페이스\collection\대천사의날개.bmp data\texture\유저인터페이스\collection\대형마제스틱고우트.bmp data\texture\유저인터페이스\collection\라이온모형모자.bmp data\texture\유저인터페이스\collection\러브게임햇.bmp data\texture\유저인터페이스\collection\루나틱모자.bmp data\texture\유저인터페이스\collection\루드라의날개.bmp data\texture\유저인터페이스\collection\리리카모자.bmp data\texture\유저인터페이스\collection\마칭햇.bmp data\texture\유저인터페이스\collection\맥주모자.bmp data\texture\유저인터페이스\collection\무통라이프.bmp data\texture\유저인터페이스\collection\미니트리.bmp data\texture\유저인터페이스\collection\바다캡틴모자.bmp data\texture\유저인터페이스\collection\바캉스모자.bmp data\texture\유저인터페이스\collection\방한모자.bmp data\texture\유저인터페이스\collection\별빛하늘스크롤.bmp data\texture\유저인터페이스\collection\병정모자.bmp data\texture\유저인터페이스\collection\사명스크롤.bmp data\texture\유저인터페이스\collection\서늘한검.bmp data\texture\유저인터페이스\collection\서늘한나이프.bmp data\texture\유저인터페이스\collection\서늘한대거.bmp data\texture\유저인터페이스\collection\서늘한도끼.bmp data\texture\유저인터페이스\collection\서늘한바이올린.bmp data\texture\유저인터페이스\collection\서늘한아슈라.bmp data\texture\유저인터페이스\collection\서늘한양날도끼.bmp data\texture\유저인터페이스\collection\서늘한지팡이.bmp data\texture\유저인터페이스\collection\서늘한창.bmp data\texture\유저인터페이스\collection\서늘한채찍.bmp data\texture\유저인터페이스\collection\서늘한책.bmp data\texture\유저인터페이스\collection\서늘한철퇴.bmp data\texture\유저인터페이스\collection\서늘한카타르.bmp data\texture\유저인터페이스\collection\서늘한활.bmp data\texture\유저인터페이스\collection\선장모자.bmp data\texture\유저인터페이스\collection\선장의모자.bmp data\texture\유저인터페이스\collection\성가대모자.bmp data\texture\유저인터페이스\collection\성스러운알.bmp data\texture\유저인터페이스\collection\성자의리본모자.bmp data\texture\유저인터페이스\collection\스몰데빌링모자.bmp data\texture\유저인터페이스\collection\스위트보넷.bmp data\texture\유저인터페이스\collection\스쿠터헬멧.bmp data\texture\유저인터페이스\collection\신의보호.bmp data\texture\유저인터페이스\collection\아미스트르가방.bmp data\texture\유저인터페이스\collection\아주평범한모자.bmp data\texture\유저인터페이스\collection\야구모자.bmp data\texture\유저인터페이스\collection\어센드크라운.bmp data\texture\유저인터페이스\collection\얼음날개귀.bmp data\texture\유저인터페이스\collection\엘더크라운.bmp data\texture\유저인터페이스\collection\오니의뿔.bmp data\texture\유저인터페이스\collection\오래된파란상자.bmp data\texture\유저인터페이스\collection\오러쿼츠의왕관.bmp data\texture\유저인터페이스\collection\음유시인모자.bmp data\texture\유저인터페이스\collection\이프리트의숨결.bmp data\texture\유저인터페이스\collection\입에문풍선껌.bmp data\texture\유저인터페이스\collection\조이스틱햇.bmp data\texture\유저인터페이스\collection\죽은자의두건.bmp data\texture\유저인터페이스\collection\집중의베레모.bmp data\texture\유저인터페이스\collection\체인퍼펫.bmp data\texture\유저인터페이스\collection\추수의모자.bmp data\texture\유저인터페이스\collection\코뿔소모형모자.bmp data\texture\유저인터페이스\collection\코폴라.bmp data\texture\유저인터페이스\collection\타락천사의날개.bmp data\texture\유저인터페이스\collection\토끼귀니트모자.bmp data\texture\유저인터페이스\collection\토끼마술모자.bmp data\texture\유저인터페이스\collection\티라야보넷.bmp data\texture\유저인터페이스\collection\파랑털모자.bmp data\texture\유저인터페이스\collection\퍼레이드모자.bmp data\texture\유저인터페이스\collection\평범한블랙매지션햇.bmp data\texture\유저인터페이스\collection\풀죽은키엘모자.bmp data\texture\유저인터페이스\collection\행복의날개.bmp data\texture\유저인터페이스\collection\혼자놀기상자2.bmp data\texture\유저인터페이스\collection\황금날개.bmp data\texture\유저인터페이스\collection\회색털모자.bmp data\texture\유저인터페이스\item\3d안경.bmp data\texture\유저인터페이스\item\가란사스가드.bmp data\texture\유저인터페이스\item\가을머리띠.bmp data\texture\유저인터페이스\item\강한자의헤어.bmp data\texture\유저인터페이스\item\검은뿔테안경.bmp data\texture\유저인터페이스\item\고딕헤드드레스.bmp data\texture\유저인터페이스\item\고릴라모형모자.bmp data\texture\유저인터페이스\item\까만리본머리띠.bmp data\texture\유저인터페이스\item\나이트스패로우햇.bmp data\texture\유저인터페이스\item\냉기입김.bmp data\texture\유저인터페이스\item\눈토끼니트모자.bmp data\texture\유저인터페이스\item\늘어진아르지오프.bmp data\texture\유저인터페이스\item\다크네스헬름.bmp data\texture\유저인터페이스\item\대천사의날개.bmp data\texture\유저인터페이스\item\대형마제스틱고우트.bmp data\texture\유저인터페이스\item\라이온모형모자.bmp data\texture\유저인터페이스\item\러브게임햇.bmp data\texture\유저인터페이스\item\루나틱모자.bmp data\texture\유저인터페이스\item\루드라의날개.bmp data\texture\유저인터페이스\item\리리카모자.bmp data\texture\유저인터페이스\item\마칭햇.bmp data\texture\유저인터페이스\item\맥주모자.bmp data\texture\유저인터페이스\item\무통라이프.bmp data\texture\유저인터페이스\item\미니트리.bmp data\texture\유저인터페이스\item\바다캡틴모자.bmp data\texture\유저인터페이스\item\바캉스모자.bmp data\texture\유저인터페이스\item\방한모자.bmp data\texture\유저인터페이스\item\별빛하늘스크롤.bmp data\texture\유저인터페이스\item\병정모자.bmp data\texture\유저인터페이스\item\사명스크롤.bmp data\texture\유저인터페이스\item\서늘한검.bmp data\texture\유저인터페이스\item\서늘한나이프.bmp data\texture\유저인터페이스\item\서늘한대거.bmp data\texture\유저인터페이스\item\서늘한도끼.bmp data\texture\유저인터페이스\item\서늘한바이올린.bmp data\texture\유저인터페이스\item\서늘한아슈라.bmp data\texture\유저인터페이스\item\서늘한양날도끼.bmp data\texture\유저인터페이스\item\서늘한지팡이.bmp data\texture\유저인터페이스\item\서늘한창.bmp data\texture\유저인터페이스\item\서늘한채찍.bmp data\texture\유저인터페이스\item\서늘한책.bmp data\texture\유저인터페이스\item\서늘한철퇴.bmp data\texture\유저인터페이스\item\서늘한카타르.bmp data\texture\유저인터페이스\item\서늘한활.bmp data\texture\유저인터페이스\item\선장모자.bmp data\texture\유저인터페이스\item\선장의모자.bmp data\texture\유저인터페이스\item\성가대모자.bmp data\texture\유저인터페이스\item\성스러운알.bmp data\texture\유저인터페이스\item\성자의리본모자.bmp data\texture\유저인터페이스\item\스몰데빌링모자.bmp data\texture\유저인터페이스\item\스위트보넷.bmp data\texture\유저인터페이스\item\스쿠터헬멧.bmp data\texture\유저인터페이스\item\신의보호.bmp data\texture\유저인터페이스\item\아미스트르가방.bmp data\texture\유저인터페이스\item\아주평범한모자.bmp data\texture\유저인터페이스\item\야구모자.bmp data\texture\유저인터페이스\item\어센드크라운.bmp data\texture\유저인터페이스\item\얼음날개귀.bmp data\texture\유저인터페이스\item\엘더크라운.bmp data\texture\유저인터페이스\item\오니의뿔.bmp data\texture\유저인터페이스\item\오래된파란상자.bmp data\texture\유저인터페이스\item\오러쿼츠의왕관.bmp data\texture\유저인터페이스\item\음유시인모자.bmp data\texture\유저인터페이스\item\이프리트의숨결.bmp data\texture\유저인터페이스\item\입에문풍선껌.bmp data\texture\유저인터페이스\item\조이스틱햇.bmp data\texture\유저인터페이스\item\죽은자의두건.bmp data\texture\유저인터페이스\item\집중의베레모.bmp data\texture\유저인터페이스\item\체인퍼펫.bmp data\texture\유저인터페이스\item\추수의모자.bmp data\texture\유저인터페이스\item\코뿔소모형모자.bmp data\texture\유저인터페이스\item\코폴라.bmp data\texture\유저인터페이스\item\타락천사의날개.bmp data\texture\유저인터페이스\item\토끼귀니트모자.bmp data\texture\유저인터페이스\item\토끼마술모자.bmp data\texture\유저인터페이스\item\티라야보넷.bmp data\texture\유저인터페이스\item\파랑털모자.bmp data\texture\유저인터페이스\item\퍼레이드모자.bmp data\texture\유저인터페이스\item\평범한블랙매지션햇.bmp data\texture\유저인터페이스\item\풀죽은키엘모자.bmp data\texture\유저인터페이스\item\행복의날개.bmp data\texture\유저인터페이스\item\혼자놀기상자2.bmp data\texture\유저인터페이스\item\황금날개.bmp data\texture\유저인터페이스\item\회색털모자.bmp data\texture\유저인터페이스\loading00.jpg data\texture\유저인터페이스\loading01.jpg data\texture\유저인터페이스\loading02.jpg data\texture\유저인터페이스\loading03.jpg data\texture\유저인터페이스\loading04.jpg data\texture\유저인터페이스\loading05.jpg data\texture\유저인터페이스\loading06.jpg data\texture\유저인터페이스\loading07.jpg data\texture\유저인터페이스\loading08.jpg data\texture\유저인터페이스\loading09.jpg data\texture\유저인터페이스\loading10.jpg data\turkish\clientinfo.xml data\turkish\idnum2itemdesctable.txt data\turkish\idnum2itemdisplaynametable.txt data\turkish\idnum2itemresnametable.txt data\turkish\itemslotcounttable.txt data\turkish\num2itemdesctable.txt data\turkish\num2itemdisplaynametable.txt data\turkish\num2itemresnametable.txt Ragexe.exe
  21. Added Item Spoiler Alert: Id: (20727) Gold Wings to shine brightly. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20727) Gold Wings to shine brightly. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20746) Angels' burning wings. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20746) Angels' burning wings. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20761) Wings to make you happy. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20761) Wings to make you happy. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20763) Bag just like Homun claus, 'Amistr_Bag' Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20763) Bag just like Homun claus, 'Amistr_Bag' Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20764) Large, black wings of a fallen dark angel. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20764) Large, black wings of a fallen dark angel. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20765) White wings of a holy Archangel. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Id: (20765) White wings of a holy Archangel. Class : Costume Location : Garment Weight : 0 Required Level : 1 Job : All Changed Map Spoiler Alert: aldeba_in - Inside Al De Baran Music: bgm\57.mp3 aldebaran - Al De Baran Music: bgm\57.mp3 gef_tower - Geffen Tower Music: bgm\56.mp3 geffen - Geffen Music: bgm\56.mp3 geffen_in - Inside Geffen Music: bgm\56.mp3 izlude - Izlude Town Music: bgm\54.mp3 izlude_in - Inside Izlude Music: bgm\54.mp3 prontera - Prontera City, Capitol of Rune-Midgard Music: bgm\53.mp3 prt_in - Inside Prontera Music: bgm\53.mp3 Item Spoiler Alert: Id: (18666) CD In Mouth It feels as if massive data stored in compact disc is absorbed into the brain through mouth. Adds a chance to autocast multiple bolt type magic skills on level 3 when attacking. Class : Helm Defense : 0 Location : Lower Weight : 20 Required Level : 20 Jobs : All class except novice Id: (18666) CD In Mouth Il semblerait que la quantité enorme stockée sur ce disque est directement absorbé par la bouche et transféré au le cerveau. Donne une chance de lancer automatiquement un sort magique de type Bolt niveau 3 lorsque vous attaquez. Type : Helm Défense : 0 Emplacement : Bas Poids : 20 Niveau requis : 20 Profession : Toutes sauf Novice Id: (18666) CD In Mouth Es scheint als werden die Daten von dieser CD durch den Mund direkt vom Gehirn aufgenommen. Fügt eine Chance hinzu, verschiedene magische Bolt-type Skills zu zaubern wenn man angreift. Art: Helm Verteidigung: 0 Position: Unten Gewicht: 20 Benötigtes Level: 20 Jobs: Alle außer Novizen Id: (18666) CD In Mouth It feels as if massive data stored in compact disc is absorbed into the brain through mouth. Adds a chance to autocast multiple bolt type magic skills on level 3 when attacking. Class : Helm Defense : 0 Location : Lower Weight : 20 Required Level : 20 Jobs : All class except novice Files Spoiler Alert: data\clientinfo.xml data\default\clientinfo.xml data\default\etcinfo.txt data\default\idnum2itemdesctable.txt data\default\mp3nametable.txt data\english\clientinfo.xml data\english\etcinfo.txt data\english\idnum2itemdesctable.txt data\english\mp3nametable.txt data\etcinfo.txt data\french\clientinfo.xml data\french\etcinfo.txt data\french\idnum2itemdesctable.txt data\french\mp3nametable.txt data\german\clientinfo.xml data\german\etcinfo.txt data\german\idnum2itemdesctable.txt data\german\mp3nametable.txt data\idnum2itemdesctable.txt data\mp3nametable.txt data\turkish\clientinfo.xml data\turkish\etcinfo.txt data\turkish\idnum2itemdesctable.txt data\turkish\mp3nametable.txt
  22. Changed Item Spoiler Alert: Id: (1188) Veteran Sword [1] Id: (1189) Krasnaya [3] Id: (1284) Krishna [2] Id: (1285) Chakram [2] Id: (1384) Veteran Axe [2] Id: (1385) Bradium Stonehammer Id: (1387) Giant Axe [1] Id: (1548) Veteran Hammer [2] Id: (1630) Release of Wish A staff made of Crystal. It shines beautifully against the light. This staff can also help the holder recover from damage. MATK+125, INT + 3. 5% increase in Recovery when using Recovery Skill. Has a low chance of restoring an amount of HP & SP when Mmagically attackeding. Class : Staff ATK : 30 Weight : 50 Property : Neutral Weapon Level : 3 Required Level : 50 Jobs : Magician only Id: (1630) Release of Wish A staff made of Crystal. It shines beautifully against the light. This staff can also help the holder recover from damage. MATK+125, INT + 3. 5% increase in Recovery when using Recovery Skill. Has a low chance of restoring an amount of HP & SP when Mmagically attackeding. Class : Staff ATK : 30 Weight : 50 Property : Neutral Weapon Level : 3 Required Level : 50 Jobs : Magician only Id: (1636) Thorn Staff of Darkness Id: (1643) Dead Tree Cane Staff Id: (1646) Lacryma Stick [2] Id: (1647) Croce Staff [1] Id: (1648) Bordeaux Staff Id: (1745) Falken Blitz [2] Id: (2004) Kronos Id: (2005) Dea Staff [1] Id: (2138) Bradium Shield [1] Id: (2399) Dragon Vest [1] Id: (2553) Dragon Manteau [1] Id: (2783) Eye Stone Ring [1] Id: (2787) Waterdrop Brooch [1] Id: (2789) Bradium Ring [1] Id: (2790) Bradium Brooch [1] Id: (5225) Holy Marcher Hat [1] This item is account bound. A hat, when equipped, that plays holy music and refresh its wearer.The wearer of this holy hat is guarded by an angel. Add a 1% chance of auto casting Level 5 Angelus when attacking. MDEF +2 Class : Head Gear Defense : 2 Slot : Upper Weight : 20 Lvl required : 10 Jobs : All Id: (5225) Holy Marcher Hat [1] Dieses Item ist Accountgebunden. Ein Hut, der heilige Musik spielt und seinen Träger erfrischt, wenn man damit ausgerüstet ist. Der Träger dieses heiligen Hutes wird von einem Engel beschützt. Fügt eine 1%ige Chance hinzu, bei einem Angriff Level 5 Angelus automatisch zu zaubern. MDEF +2 Typ: Head Gear Verteidigung: 2 Slot: Upper Gewicht: 20 Lvl benötigt: 10 Jobs: Alle Id: (5225) Holy Marcher Hat [1] This item is account bound. A hat, when equipped, that plays holy music and refresh its wearer.The wearer of this holy hat is guarded by an angel. Add a 1% chance of auto casting Level 5 Angelus when attacking. MDEF +2 Class : Head Gear Defense : 2 Slot : Upper Weight : 20 Lvl required : 10 Jobs : All Id: (5389) Angel Of Ghost A golden mask rumored to be worn by some ancient Goddess. ATK et MATK + 2%, STR + 1 Class : Head Gear Defense : 0 Position : UpperMiddle Weight : 30 Required level :30 Jobs : All Id: (5389) Angel Of Ghost A golden mask rumored to be worn by some ancient Goddess. ATK et MATK + 2%, STR + 1 Class : Head Gear Defense : 0 Position : UpperMiddle Weight : 30 Required level :30 Jobs : All Id: (5420) Maks Of Ifrit MA mask of Ifrit, the spiritual owner of fire. Rumored to rule a power of the fire. STRtr + 1, INTnt + 1, Mdef + 5 Increase 10%s resistence against Fire Property attacks. by 10% Decrease 10%s resistence against Water Property attacks 10%. Enables use of Lv.1 Sight. Autospell Meteor Storm Lv.3 by a certain chance when receiving physical attack. Autospell Fire Bolt Lv.3 by a certain chance whenHas a chance of auto-casting Lv. 3 Meteor Storm when receiving physical attack. Has a chance of auto-casting Lv. 3 Fire Bolt Lv.3 dealing physical damage. Unable to refine. Item Class : Headgear Defense : 128 Location : Upper,Mid,Lower Weight : 0 Required Level : 70 Jobs : Every Job except Novice Class Id: (5420) Maks Of Ifrit C'est lLe Mmask of que d'Ifrit, le maîtregardien spirituel du feu. Il est censé contrôler des pouvoirs de fFeu. STRtr +1, INTnt +1, Mdef +5. Augmente de 10 % la résistance contre lesaux attaques de propriété Fire. Diminue de 10 % la résistance contre lesaux attaques de propriété Water. Permet dl'utiliser ation du Skill 'Sight' de niveau 1. Probabilité de lancement de sort automatique Donne une chance de déclencher le Skill 'Meteor Storm au' de niveau 3 quand tu reçois unesubis des attaques physiques. Probabilité de lancement de sort automatique Donne une chance de déclencher le Skill 'Fire Bolt au' de niveau 3 quand tu infliges des dégâts physiques. Non améliorable. Classe d'objet : Chapeau/casque[/s]e peut pas être forgé. Type : [/color]Headgear[/b][/color] Défense : 8 EmplacementPosition : Haut, mMilieu, bBas Poids : 0 Niveau rRequis : 70 Profession : Tous sauf la classe Novice Id: (5420) Maks Of Ifrit Mask of Ifrit, der spirituelle Besitzer des Feuers. Man sagt, er herrscht über die KraftDie Maske von Ifrit, dem göttlichen Geschöpf des Feuers. STRtr + 1, INTnt + 1, MDEFdef + 5 Erhöht dien Widerstandskraft gegen Angriffe mit Fire- Eigenschaft-Angriffe um 10 %. Verringert dien Widerstandskraft gegen Angriffe mit Water- Eigenschaft-Angriffe um 10 %. Ermöglicht die VerwendBenutzung von Lv. 1 Sight. Die Wahrscheinlichkeit, bei einem physischen AngriffHat eine Chance automatisch 'Meteor Storm' Lv. 3 zu zaubern, wird um einen bestimmten Betrag erhöht. Die Wahrscheinlichkeit, bei physischem Schadencasten, während man physikalisch angegriffen wird. Hat eine Chance automatisch 'Fire Bolt' Lv. 3 zu zaubern, wird um einen bestimmten Betrag erhöhcasten, während man angreift. Kann nicht veredelbessert werden. GegenstandsAart: Headgear Verteidigung: 8 Position: Upper,Mid,LowerOben, Mitte, Unten Gewicht: 0 Benötigt Level: es Lv.:70 Jobs: Alle Jobs mit Ausnahme vonaußer Novice Class Id: (5420) Maks Of Ifrit MA mask of Ifrit, the spiritual owner of fire. Rumored to rule a power of the fire. STRtr + 1, INTnt + 1, Mdef + 5 Increase 10%s resistence against Fire Property attacks. by 10% Decrease 10%s resistence against Water Property attacks 10%. Enables use of Lv.1 Sight. Autospell Meteor Storm Lv.3 by a certain chance when receiving physical attack. Autospell Fire Bolt Lv.3 by a certain chance whenHas a chance of auto-casting Lv. 3 Meteor Storm when receiving physical attack. Has a chance of auto-casting Lv. 3 Fire Bolt Lv.3 dealing physical damage. Unable to refine. Item Class : Headgear Defense : 128 Location : Upper,Mid,Lower Weight : 0 Required Level : 70 Jobs : Every Job except Novice Class Id: (5654) Holy Marching Hat [1] This item is account bound. A beautiful marching hat with holiness. STR +2. Give Holy property effect as regular chance for 90 seconds when use physical attack. Class : Head Gear Defense : 2 Slot : Upper Weight : 20 Required Level : 10 Jobs : All Id: (5654) Holy Marching Hat [1] Dieses Item ist Accountgebunden. Ein wunderschöner Marschhut mit Heiligkeit. STR +2. Bietet 90 Sekunden lang Holy-Eigenschaftseffekt als reguläre Chance, wenn körperlicher Angriff verwendet wird. Typ: Head Gear Verteidigung: 2 Slot: Upper Gewicht: 20 Benötigt Level: 10 Jobs: Alle Id: (5654) Holy Marching Hat [1] This item is account bound. A beautiful marching hat with holiness. STR +2. Give Holy property effect as regular chance for 90 seconds when use physical attack. Class : Head Gear Defense : 2 Slot : Upper Weight : 20 Required Level : 10 Jobs : All Id: (6086) Withered Flower Id: (6087) Spiritual Crystal Id: (6088) Spiritual Crystal Id: (6089) Dark Piece Id: (6090) Refined Bradium Id: (6091) Darkred Scale Piece Id: (6093) Draco's Egg Id: (6099) Grilled Rice Cake Id: (6113) Vital Flower Id: (6114) Flame Gemstone Id: (6223) Carnium One of the hardest metal in Midgard continentAsh Vacuum. It has a extraordinary degree of strength but it's too solid to be refined easily. Can be used to upgrade Armor over +10. Weight : 15 Id: (6223) Carnium Eines der härtesten Metalle des Midgard-Kontinentsaus Ash Vacuum. Es ist sehr stabil, aber so hart, dass es nicht leicht veredelt werden kann. Kann zum verbessern von Ausrüstung über +10 verwendet werden. Gewicht: 15 Id: (6223) Carnium One of the hardest metal in Midgard continentAsh Vacuum. It has a extraordinary degree of strength but it's too solid to be refined easily. Can be used to upgrade Armor over +10. Weight : 15 Id: (6224) Bradium One of the hardest metal found in Ashb Vacuum. It had a difficulty of refining because it was too hard, but recently it became possible of weapon strengthening by repeated experiments. Can be used to upgrade Weapons over +10. Weight : 15 Id: (6224) Bradium Eines der härtesten Metalle vonaus Ashb Vacuum. Es ist schwer zu veredeln, da es zu hart ist. Durch viele Experimente ist es allerdings vor Kurzem gelungen, es zur Härtung von Waffen zu verwenden. Kann zum verbessern von Waffen über +10 verwendet werden. Gewicht: 15 Id: (6224) Bradium One of the hardest metal found in Ashb Vacuum. It had a difficulty of refining because it was too hard, but recently it became possible of weapon strengthening by repeated experiments. Can be used to upgrade Weapons over +10. Weight : 15 Id: (6225) HD Carnium It has been compressed for a very long time that the density and solidity got heightened. It seems that it becomes more difficult for Defense Weapon Upgrade. When you fail while upgrading defense weaponan Armor whose upgrade level is over +10, it won't be destroyed or disappear. (When the upgrade fails, upgrade level gets-1). Weight : 1 Id: (6225) HD Carnium Zur Verbesserung von Dichte und Stabilität wurde es lange Zeit komprimiert. Das Aufrüsten von Waffen wird anscheinend immer schwieriger. Wenn Sie beim Aufrüsten von VerteidigungswaffAusrüstungen mit einem Aufrüstungslevel von über +10 einen Fehlschlag erleiden, weirden die WaffenAusrüstung nicht zerstört oder verschwinden. (Wenn das Aufrüsten fehlschlägt, wird das Aufrüstungslevel um -1 verringert.) Gewicht: 1 Id: (6225) HD Carnium It has been compressed for a very long time that the density and solidity got heightened. It seems that it becomes more difficult for Defense Weapon Upgrade. When you fail while upgrading defense weaponan Armor whose upgrade level is over +10, it won't be destroyed or disappear. (When the upgrade fails, upgrade level gets-1). Weight : 1 Id: (6226) HD Bradium The density and solidity has been heightened by repeated experiments of Midgard's scholars. It seems that it becomes more difficult for weapon upgrade. When you fail while upgrading defense wa Weapon whose upgrade level is over +10, it won't be destroyed or disappear. (When the upgrade fails, upgrade level gets-1). Weight : 1 Id: (6226) HD Bradium Dichte und Stabilität wurden durch viele Experimente der Gelehrten von Midgard verbessert. Das Aufrüsten von Waffen wird anscheinend immer schwieriger. Wenn Sie beim Aufrüsten von VerteidigungswWaffen mit einem Aufrüstungslevel von über +10 einen Fehlschlag erleiden, weirden die Waffen nicht zerstört oder verschwinden. (Wenn das Aufrüsten fehlschlägt, wird das Aufrüstungslevel um -1 verringert.) Gewicht: 1 Id: (6226) HD Bradium The density and solidity has been heightened by repeated experiments of Midgard's scholars. It seems that it becomes more difficult for weapon upgrade. When you fail while upgrading defense wa Weapon whose upgrade level is over +10, it won't be destroyed or disappear. (When the upgrade fails, upgrade level gets-1). Weight : 1 Id: (9030) Green Maiden Egg Id: (12353) Small Bottle Id: (12362) Kuloren Id: (12373) Boy's Pure Heart Id: (12374) Ice Fireworks Id: (12395) Tantan Noodle Id: (13046) Krieg [3] Id: (13047) Weihna [2] Id: (13421) Ruber [1] Id: (13525) Zeny Pet Egg Scroll Box Id: (15000) Bone Plate [1] Id: (16000) Erde [2] Id: (16001) Red Square Bag [2] Id: (16258) HD Bradium 5 Box Eine Kiste mit 5 High DensityD Bradiums. Dichte und Stabilität wurden durch viele Experimente der Gelehrten von Midgard verbessert. Das Aufrüsten von Waffen wird anscheinend immer schwieriger. Wenn Sie beim Aufrüsten von VerteidigungswVerbessern von Waffen mit einem Aufrüstungslevel von über +10 einen Fehlschlag erleiden, weirden die Waffen nicht zerstört oder verschwinden. (Wenn das Aufrüsten fehlschlägt, wird das Aufrüstungslevel um -1 verringert.) Gewicht: 1 Die Subskription für diesen Gegenstand kann nicht widerrufen oder erstattet werden. Gewicht: 1 Id: (16259) HD Carnium 5 Box Eine Kiste mit 5 High DensityD Carniums. Dichte und Stabilität wurden durch viele Experimente der Gelehrten von Midgard verbessert. Das Aufrüsten von Waffen wird anscheinend immer schwieriger. Wenn Sie beim Aufrüsten von VerteidigungswaffVerbessern von Ausrüstungen mit einem Aufrüstungslevel von über +10 einen Fehlschlag erleiden, weirden die WaffenAusrüstung nicht zerstört oder verschwinden. (Wenn das Aufrüsten fehlschlägt, wird das Aufrüstungslevel um -1 verringert.) Gewicht: 1 Die Subskription für diesen Gegenstand kann nicht widerrufen oder erstattet werden. Gewicht: 1 Id: (16260) HD Bradium 10 Box Eine Kiste mit 10 High DensityD Bradiums. Dichte und Stabilität wurden durch viele Experimente der Gelehrten von Midgard verbessert. Das Aufrüsten von Waffen wird anscheinend immer schwieriger. Wenn Sie beim Aufrüsten von VerteidigungswVerbessern von Waffen mit einem Aufrüstungslevel von über +10 einen Fehlschlag erleiden, weirden die Waffen nicht zerstört oder verschwinden. (Wenn das Aufrüsten fehlschlägt, wird das Aufrüstungslevel um -1 verringert.) Gewicht: 1 Die Subskription für diesen Gegenstand kann nicht widerrufen oder erstattet werden. Gewicht: 1 Id: (16261) HD Carnium 10 Box Eine Kiste mit 10 High Density CraD Carniums. Zur Verbesserung von Dichte und Stabilität wurde es lange Zeit komprimiert. Das Aufrüsten von Waffen wird anscheinend immer schwieriger. Wenn Sie beim Aufrüsten von VerteidigungswaffVerbessern von Ausrüstungen mit einem Aufrüstungslevel von über +10 einen Fehlschlag erleiden, weirden die WaffenAusrüstung nicht zerstört oder verschwinden. (Wenn das Aufrüsten fehlschlägt, wird das Aufrüstungslevel um -1 verringert.) Gewicht: 1 Die Subskription für diesen Gegenstand kann nicht widerrufen oder erstattet werden. Gewicht: 1 Id: (16262) HD Bradium 5 Box Eine Kiste mit 5 High DensityD Bradiums. Dichte und Stabilität wurden durch viele Experimente der Gelehrten von Midgard verbessert. Das Aufrüsten von Waffen wird anscheinend immer schwieriger. Wenn Sie beim Aufrüsten von VerteidigungswVerbessern von Waffen mit einem Aufrüstungslevel von über +10 einen Fehlschlag erleiden, weirden die Waffen nicht zerstört oder verschwinden. (Wenn das Aufrüsten fehlschlägt, wird das Aufrüstungslevel um -1 verringert.) Gewicht: 1 Die Subskription für diesen Gegenstand kann nicht widerrufen oder erstattet werden. Gewicht: 1 Id: (16263) HD Carnium 5 Box Eine Kiste mit 5 High DensityD Carniums. Zur Verbesserung von Dichte und Stabilität wurde es lange Zeit komprimiert. Das Aufrüsten von Waffen wird anscheinend immer schwieriger. Wenn Sie beim Aufrüsten von VerteidigungswaffVerbessern von Ausrüstungen mit einem Aufrüstungslevel von über +10 einen Fehlschlag erleiden, weirden die WaffenAusrüstung nicht zerstört oder verschwinden. (Wenn das Aufrüsten fehlschlägt, wird das Aufrüstungslevel um -1 verringert.) Gewicht: 1 Die Subskription für diesen Gegenstand kann nicht widerrufen oder erstattet werden. Gewicht: 1 Id: (16264) HD Bradium 10 Box Eine Kiste mit 10 High DensityD Bradiums. Dichte und Stabilität wurden durch viele Experimente der Gelehrten von Midgard verbessert. Das Aufrüsten von Waffen wird anscheinend immer schwieriger. Wenn Sie beim Aufrüsten von VerteidigungswVerbessern von Waffen mit einem Aufrüstungslevel von über +10 einen Fehlschlag erleiden, weirden die Waffen nicht zerstört oder verschwinden. (Wenn das Aufrüsten fehlschlägt, wird das Aufrüstungslevel um -1 verringert.) Gewicht: 1 Die Subskription für diesen Gegenstand kann nicht widerrufen oder erstattet werden. Gewicht: 1 Id: (16265) HD Carnium 10 Box Eine Kiste mit 10 HD Carnium. Zur Verbesserung von Dichte und Stabilität wurde es lange Zeit komprimiert. Das Aufrüsten von Waffen wird anscheinend immer schwieriger. Wenn Sie beim Aufrüsten von VerteidigungswaffVerbessern von Ausrüstungen mit einem Aufrüstungslevel von über +10 einen Fehlschlag erleiden, weirden die WaffenAusrüstung nicht zerstört oder verschwinden. (Wenn das Aufrüsten fehlschlägt, wird das Aufrüstungslevel um -1 verringert.) Gewicht: 1 Die Subskription für diesen Gegenstand kann nicht widerrufen oder erstattet werden. Gewicht: 1 Id: (16393) HE Oridecon Box50 A box that contains 50 HE Oridecon in it. Sensitive ore that guarantees your equipment's safety. -When refining a weapon with refine Lv over +4,to +5 or higher, the weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes downrefine fails, the item refine will be downgraded by 1.) Weight : 1 This item is not refundable. Weight : 1 Id: (16393) HE Oridecon Box50 A box that contains 50 HE Oridecon in it. Sensitive ore that guarantees your equipment's safety. -When refining a weapon with refine Lv over +4,to +5 or higher, the weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes downrefine fails, the item refine will be downgraded by 1.) Weight : 1 This item is not refundable. Weight : 1 Id: (16394) HE Oridecon Box10 A box contains 10 HE Oridecon in it. Sensitive ore guarantees your equipment's safety. -When refining a weapon with refine Lv over +4,to +5 or higher, the weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes downrefine fails, the item refine will be downgraded by 1.) Weight : 1 This item is not refundable. Weight : 1 Id: (16394) HE Oridecon Box10 A box contains 10 HE Oridecon in it. Sensitive ore guarantees your equipment's safety. -When refining a weapon with refine Lv over +4,to +5 or higher, the weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes downrefine fails, the item refine will be downgraded by 1.) Weight : 1 This item is not refundable. Weight : 1 Id: (16395) HE Elunium Box50 A box contains 50 HE Elunium in it. Sensitive ore guarantees your equipment's safety. -When refining an armor with refine Lv over +4, armorto +5 or higher, the weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes downrefine fails, the item refine will be downgraded by 1.) Weight : 1 This item is not refundable. Weight : 1 Id: (16395) HE Elunium Box50 A box contains 50 HE Elunium in it. Sensitive ore guarantees your equipment's safety. -When refining an armor with refine Lv over +4, armorto +5 or higher, the weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When fail in refine, 1 refine rate goes downrefine fails, the item refine will be downgraded by 1.) Weight : 1 This item is not refundable. Weight : 1 Id: (16396) HE Elunium Box10 A box contains 10 HE Elunium in it. Sensitive ore guarantees your equipment's safety. -When refining an armor with refine Lv over +4, armorto +5 or higher, the weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When refine fails, the item refine will be downgraded by 1.) Weight : 1 This item is not refundable. Weight : 1 Id: (16396) HE Elunium Box10 A box contains 10 HE Elunium in it. Sensitive ore guarantees your equipment's safety. -When refining an armor with refine Lv over +4, armorto +5 or higher, the weapon won't vanish even if your refine fails! But, Refining over +10 is not allowed.- (When refine fails, the item refine will be downgraded by 1.) Weight : 1 This item is not refundable. Weight : 1 Id: (18508) Garuda Hat [1] A hat that was unique and very rare, made from the sheet of the legendary birds feather, Garuda. LUK +105, HIT +10. Reduce casting spell delay by 5%. Reduce damage from All type monster by 5%. When upgrade this hat more than 6, there's a chance 1% to get Mastela Fruit when killing monsters. If refined more 1Grants a 1% chance of dropping 'Mastela Fruit', if the upgrade of this item is higher then +6. Every additional upgrade level, increases the drop chance by more 1%. Class : Head Gear Defense : 4 Slot : Upper Weight : 10 Required Levell: 30 Jobs : All but Novice Id: (18508) Garuda Hat [1] A hat that was unique and very rare, made from the sheet of the legendary birds feather, Garuda. LUK +105, HIT +10. Reduce casting spell delay by 5%. Reduce damage from All type monster by 5%. When upgrade this hat more than 6, there's a chance 1% to get Mastela Fruit when killing monsters. If refined more 1Grants a 1% chance of dropping 'Mastela Fruit', if the upgrade of this item is higher then +6. Every additional upgrade level, increases the drop chance by more 1%. Class : Head Gear Defense : 4 Slot : Upper Weight : 10 Required Levell: 30 Jobs : All but Novice Id: (18532) Heart Ribbon Hairband [1] A cute hairband decorated with a heart shaped ornament in one side. Class : Headgear Defense : 0 Location : Upper Weight : 10 Required Level : 10 Jobs : All Id: (18532) Heart Ribbon Hairband [1] Un joli bandeau orné d'un coeur sur le côté. Type : Headgear Défense : 0 Position : Haut Poids : 100 Niveau Requis : 10 Profession : Toutes Id: (18532) Heart Ribbon Hairband [1] A cute hairband decorated with a heart shaped ornament in one side. Gegenstandsart: Headgear Verteidigungsrate: 0 Kopfposition: Upper Gewicht: 10 Erforderliches Level: 10 Jobs: Alle Id: (18532) Heart Ribbon Hairband [1] A cute hairband decorated with a heart shaped ornament in one side. Class : Headgear Defense : 0 Location : Upper Weight : 10 Required Level : 10 Jobs : All Id: (18892) Ufo Poring Hat [1] I come in peace! Take me to your leader, Poring!!! MDEF, CRIT, FLEE, HIT, and Perfect Dodge + 5 iIf refined to +7, reducthe cast time is reduced by 5%. iIf refined to +9, skillthe aftercast delay is reduced by 5% ,and ASPD +is increased by 5%. Winner of pRO's Headgear-making contest 2012 Created by Frans of pRO New Loki Server Class Type: Headgear Defense : 5 Location : Upper Weight : 100 Required Level : 10 Jobs : All Jobs Id: (18892) Ufo Poring Hat [1] I come in peace! Take me to your leader,Je viens en paix! Menez-moi à votre chef! Poring!!! MDEF, CRIT, FLEE, HIT, and et Perfect Dodge + 5 if refined to 7, reduce cast time bySi forgé à +7, le temps d'incantation est reduit de 5%. if refined to 9, skillSi forgé à +9, le délai après incantation (aftercast delay) est reéduce by 5% , ASPD +it de 5% et l'ASPD est augmentée de 5%. Winner of pRO's Headgear-making contest 2012 Created by Frans of pROGagnant du concours de création de Headgear 2012 Créé par Frans du server New Loki Serversur pRO Type : Headgear Défense : 5 Position : Haut Poids : 100 Required Level : 10 ProfessionJob : Toutes Id: (18892) Ufo Poring Hat [1] Ich komme in Frieden! Bringt mich zu eurem Anführer, Poring!!! MDEF, CRI FLEE, HIT und Perfect Dodge + 5 Bei Upgrade 7+ ist die cast Zeit um 5% reduziert. Bei Upgrade 9+ ist die Skill Verzögerung um 5% reduziert und ASPD um 5% erhöht. Gewinner des pRO Head-Gear Contest 2012. Erstellt von Frans vom pRO New Loki Server AGegenstandsart : Headgear Verteidigung : 5 Position : Oben Gewicht : 100 Benötigtes Lv.: 10 Job : Alle Id: (18892) Ufo Poring Hat [1] I come in peace! Take me to your leader, Poring!!! MDEF, CRIT, FLEE, HIT, and Perfect Dodge + 5 iIf refined to +7, reducthe cast time is reduced by 5%. iIf refined to +9, skillthe aftercast delay is reduced by 5% ,and ASPD +is increased by 5%. Winner of pRO's Headgear-making contest 2012 Created by Frans of pRO New Loki Server Class Type: Headgear Defense : 5 Location : Upper Weight : 100 Required Level : 10 Jobs : All Jobs [/SPOILER]
  23. Changed Map Spoiler Alert: prontera - Prontera City, Capitol of Rune-Midgard Music: bgm\08.mp3 Item Spoiler Alert: Id: (16195) Tw March Scroll A scroll of Taiwan limited selling for April[Rental] A box holding a Protovich Band. Weight : 1 Id: (16195) Tw March Scroll [Rental] Une boite contenant un Protovich Band. Une fois que le chapeau sera extrait de la boite, il disparaitra de votre inventaire après 2 semaines. Poids : 1 Id: (16195) Tw March Scroll [Rental] Eine Box, in der sich ein Protovich Band befindet. Der Gegenstand verschwindet nach dem Öffnen der Box in 2 Wochen. Gewicht : 1 Id: (16195) Tw March Scroll Nisan için limitli sayýda Taiwan parþömeni[Rental] Protovich Band içeren kutu. Aðýrlýk: 1
  24. Changed Item Spoiler Alert: Id: (1542) Battlefield Morning Star Ein tödliches Pfefferspray, das gewöhnlich vom besten Kämpfer verwendetr Streitkolben, der von den besten Kriegern getragen wird. Esr kann scheinbar die Rüstung eines Feindes durchdringen. Er wurde speziell für Kämpfe gegen Demihumans entworfen. STR + 1, DEX + 1 Erhöht die physische Angriffsstärke gegen Demihuman-Monster um 75%. Verringert die physische Abwehr von Demihuman-Monstern um 20%. Unzerstörbar. Waffenklasse: Mace Angriffsstärke: 105 Gewicht: 0 Waffen-Level: 3 Benötigtes Level: 80 Jobs: Novice, Swordman, Merchant, Acolyte Id: (1543) Battlefield Morning Star Ein tödliches Pfefferspray, das gewöhnlich vom besten Kämpfer verwendetr Streitkolben, der von den besten Kriegern getragen wird . Esr kann scheinbar die Rüstung eines Feindes durchdringen. Esr wurde speziell für Kämpfe gegen Demihumans entworfen. STR + 1, DEX + 1 Erhöht die physische Angriffsstärke gegen Demihuman-Monster um 75%. Bei einem Angriff im Nahkampf, erhöht es die Wahrscheinlichkeit, den Stun-Effekt für 6 Sekunden auszulösen. Unzerstörbar. Waffenklasse: Mace Angriffsstärke: 105 Gewicht: 0 Waffen-Level: 3 Benötigtes Level: 80 Jobs: Novice, Swordman, Merchant, Acolyte Id: (5436) Bride's Corolla Id: (5437) Fairy Flower [1] Id: (5442) Necktie [1] Id: (5443) Statue Of Baby Angel [1] Eine Statue eines Baby-Engels das gerade uriniert. Dieser Hut könnte ganz schön peinlich werden, wenn man nicht genug Selbstvertrauen hat. Mdef +2 Verleiht eine kleine Chance 'Recovery Lv.1' auszulösen wenn du körperlichen Schaden erleidest. Auf +4 oder +5 verfeinert: Stats +1 Auf +6 oder +7 verfeinert: Stats +2 Auf +8 oder +9 verfeinert: Stats +3 Auf +10 verfeinert: Stats +4 Art: Headgear Verteidigung: 6 Position: Oben Gewicht: 60 Jobs: Alle Id: (5444) Hair Brush Id: (5445) Candy Cane In The Mouth Id: (5446) Catfoot Hairpin [1] Id: (5448) Soloplay Box1 [1] Id: (5449) Soloplay Box2 [1] Id: (6073) Dragon's Mane Id: (6074) Bazett's Order Id: (6075) Crystalized Teardrop Id: (6076) Portable Toolbox Id: (6077) Rough Mineral Id: (6078) Stone Fragment Id: (6079) Flower Of Alfheim Id: (6080) Manuk Coin Id: (6081) Splendide Coin Id: (6082) Spirit Of Alfheim Id: (6084) Bradium Fragments Id: (6085) Shaggy Muffler Id: (11018) Splendide Selling Item Id: (11019) Splendide Selling Item Id: (12342) Manuk's Opportunity Id: (12343) Manuk's Courage Id: (12344) Pinguicula's Fruit Jam Id: (12345) Luciola's Honey Jam Id: (12346) Unripe Acorn Id: (12347) Acorn Jelly Id: (12348) Manuk's Faith Id: (12349) Cornus' Tears Id: (18879) Angry Scorpion Hat A Scorpion shaped hat. Have a chance to increase your damages and give the Poison status to your target. MDEF +5 Class : Headgear Defense : 5 Position : Upper Weight : 10 Job : All Id: (18879) Angry Scorpion Hat Un chapeau en forme de scorpion. A une chance d'augmenter les dégâts infligés et de provoquer l'altération Poison sur la cible. MDEF +5 Type : Headgear Défense : 5 Position : Haut Poids : 10 Profession : Toutes Id: (18879) Angry Scorpion Hat Ein Hut, der wie ein Skorpion aussieht. Erhöht zu einer bestimmten Chance den Schaden und infiziert das Ziel mit dem Poison Status. MDEF +5 Gegenstandsart: Headgear Verteidigung : 5 Position : Obenr Gewicht : 10 Job : Alle Id: (18879) Angry Scorpion Hat A Scorpion shaped hat. Have a chance to increase your damages and give the Poison status to your target. MDEF +5 Class : Headgear Defense : 5 Position : Upper Weight : 10 Job : All
  25. Added NpcIdentity Spoiler Alert: Id: 3259 JT_FANTASTIC_B_UNICORN Id: 3260 JT_LITTLE_BLUE_UNICORN Id: 3261 JT_BLUE_UNICORN Id: 3262 JT_MH_PORING Id: 3263 JT_MH_POPORING Id: 3264 JT_MH_DROPS Id: 3265 JT_MH_GOLDPORING Id: 3266 JT_MH_MARIN Id: 3267 JT_MH_COELACANTH_N_A1 Id: 3268 JT_MH_COELACANTH_N_A2 Id: 3269 JT_MH_COELACANTH_N_A3 Id: 3270 JT_MH_COELACANTH_N_A4 Id: 3271 JT_MH_E_MEGALODON1 Id: 3272 JT_MH_SASQUATCH Id: 3273 JT_MH_BAKONAWA_1 Id: 3274 JT_MH_BACSOJIN Id: 3275 JT_MH_HUNTER_FLY1 Id: 3276 JT_MH_DIMIK Id: 3277 JT_MH_DIMIK_2 Id: 3278 JT_MH_DIMIK_4 Id: 3279 JT_MH_DIMIK_1 Id: 3280 JT_MH_DIMIK_3 Id: 3281 JT_MH_COELACANTH_H_A1 Id: 3282 JT_MH_COELACANTH_H_A2 Id: 3283 JT_MH_COELACANTH_H_A3 Id: 3284 JT_MH_COELACANTH_H_A4 Id: 3285 JT_MH_E_MEGALODON2 Id: 3286 JT_MH_GLOOMUNDERNIGHT Id: 3287 JT_MH_ATROCE Id: 3288 JT_MH_LADY_TANEE Id: 3289 JT_MH_HUNTER_FLY2 Id: 3290 JT_E_THIEF_CHOCO Id: 3291 JT_E_TREASURE_BOX Id: 3292 JT_GOLD_ANOPHELES Id: 3293 JT_DAEBAK_GOURD Id: 3294 JT_HEYDRICH Id: 3295 JT_G_MOBSTER Id: 3296 JT_HIDDEN_TEST Id: 3297 JT_PAD_LEVIATHAN Id: 3298 JT_PAD_FAFNIR Id: 3299 JT_PAD_IFRIT Id: 3300 JT_PAD_HORAI Id: 3301 JT_PAD_SHANGRILA Id: 3302 JT_PAD_NIRAIKANAI Id: 3303 JT_PAD_HELHEIM Id: 3304 JT_PAD_MUSPELHEIM Id: 3305 JT_PAD_ZAEROG Id: 3306 JT_PAD_TAMADORA Id: 3307 JT_PAD_TAMADORABABY Id: 3308 JT_ROC_EMPELIUM Id: 3309 JT_ROC_OBJ_A Id: 3310 JT_ROC_OBJ_B Id: 3311 JT_ROC_OBJ_N Id: 3312 JT_ROC_TOWER_A Id: 3313 JT_ROC_TOWER_B Id: 3314 JT_SMOKIE_THIEF Id: 3315 JT_PAD_KINGGOLD Id: 3316 JT_PAD_KINGMETAL Id: 3317 JT_PAD_RUBYLIT Id: 3318 JT_PAD_SAPPHILIT Id: 3319 JT_PAD_EMELIT Id: 3320 JT_PAD_TOPALIT Id: 3321 JT_PAD_AMELIT Id: 3322 JT_PAD_METAL_DRAGON Id: 3323 JT_PAD_M_FLAME_KNIGHT Id: 3324 JT_PAD_M_ICE_KNIGHT Id: 3325 JT_PAD_M_STONE_KNIGHT Id: 3326 JT_PAD_M_LIGHT_KNIGHT Id: 3327 JT_PAD_M_DARK_KNIGHT Id: 3328 JT_PAD_C_D_DRAGON Id: 3329 JT_PAD_ECHIDNA Id: 3330 JT_PAD_SIREN Id: 3331 JT_PAD_LILITH Id: 3332 JT_PAD_HERA Id: 3333 JT_PAD_RUBYLIT_H Id: 3334 JT_PAD_SAPPHILIT_H Id: 3335 JT_PAD_EMELIT_H Id: 3336 JT_PAD_TOPALIT_H Id: 3337 JT_PAD_AMELIT_H Id: 3338 JT_PAD_METAL_DRAGON_H Id: 3339 JT_PAD_M_FLAME_KNIGHT_H Id: 3340 JT_PAD_M_ICE_KNIGHT_H Id: 3341 JT_PAD_M_STONE_KNIGHT_H Id: 3342 JT_PAD_M_LIGHT_KNIGHT_H Id: 3343 JT_PAD_M_DARK_KNIGHT_H Id: 3344 JT_PAD_C_D_DRAGON_H Id: 3345 JT_PAD_ECHIDNA_H Id: 3346 JT_PAD_SIREN_H Id: 3347 JT_PAD_LILITH_H Id: 3348 JT_PAD_HERA_H Id: 3349 JT_PAD_MYTHLIT Id: 3350 JT_PAD_TYRRA Id: 3351 JT_PAD_TYRANNOS Id: 3352 JT_PAD_PLESSIE Id: 3353 JT_PAD_PLESIOS Id: 3354 JT_PAD_BRACHY Id: 3355 JT_PAD_BRACHYS Id: 3356 JT_E_DENIRO Id: 3357 JT_E_VITATA Id: 3358 JT_E_ANDRE Id: 3359 JT_E_HORN_SCARABA Id: 3360 JT_E_HORN_SCARABA2 Id: 3361 JT_E_RAKE_SCARABA Id: 3362 JT_C_HORN_SCARABA Id: 3363 JT_C_HORN_SCARABA2 Id: 3364 JT_C_ANTLER_SCARABA Id: 3365 JT_C_RAKE_SCARABA Id: 3366 JT_MH_I_HORN_SCARABA Id: 3367 JT_MH_I_HORN_SCARABA2 Id: 3368 JT_MH_I_ANTLER_SCARABA Id: 3369 JT_MH_I_RAKE_SCARABA Id: 3370 JT_MH_QUEEN_SCARABA Id: 3371 JT_MH_COELACANTH_Y_A1 Id: 3372 JT_MH_COELACANTH_Y_A2 Id: 3373 JT_MH_COELACANTH_Y_A3 Id: 3374 JT_MH_COELACANTH_Y_A4 Id: 3375 JT_MH_E_MEGALODON3 Id: 3376 JT_MH_NAGHT_SIEGER Id: 3377 JT_MH_IFRIT Id: 3378 JT_MH_PHYLLA Id: 3379 JT_MH_BOMBPORING Id: 3380 JT_ANGLERFISH Id: 3381 JT_DARK_SOUL Id: 3382 JT_WANDERING_SOUL Id: 10095 JT_4_F_08 Id: 10096 JT_4_F_08_STATUE Id: 10097 JT_4_M_DARKPRIEST Id: 10098 JT_4_JP_GARM_H Id: 10099 JT_4_JP_MEDUSA_H Id: 10100 JT_4_CHN_GVG_01 Id: 10101 JT_4_SPRING_RABBIT Id: 10102 JT_4_PD_TYRA Id: 10103 JT_4_PD_TYRANOS Id: 10104 JT_4_PD_PLESI Id: 10105 JT_4_PD_PLESIO Id: 10106 JT_4_PD_BRACHI Id: 10107 JT_4_PD_BRACHIOS Id: 10108 JT_4_PD_GOLDDRAGON Id: 10109 JT_4_PD_ZAEROG Id: 10110 JT_4_PD_TAMADORA Id: 10111 JT_4_JP_EDGA_H Id: 10112 JT_4_JP_BRAGOLEM_H Item Spoiler Alert: Id: (6913) Sacred Rosary This item can not be traded with other accounts. A blessed Rosary. It can discreet whether dead and alive. Disappears after event period. (The item disappears when event period is over.) Weight : 0 Id: (6913) Sacred Rosary Cet objet ne peut être échangé avec d'autres comptes. Un rosaire sacré. Il permet de distinguer les vivants des morts. Disparait après la période de l'évènement. (Cet objet disparaitra une fois l'évènement terminé.) Poids : 0 Id: (6913) Sacred Rosary Dieses Item ist an dein Account gebunden. Ein gesegneter Rosenkranz. Es kann die Lebenden von den Toten unterscheiden. (Das Item verschwindet nach dem Event.) Gewicht: 0 Id: (6913) Sacred Rosary This item can not be traded with other accounts. A blessed Rosary. It can discreet whether dead and alive. Disappears after event period. (The item disappears when event period is over.) Weight : 0 Id: (6914) Black Soul This item can not be traded with other accounts. A dangerous soul which was captured while escaping from Niflheim. The only place to return is Niflheim, and it goes back to Niflheim after event is over. (The item disappears when event period is over.) Weight : 0 Id: (6914) Black Soul Cet objet ne peut être échangé avec d'autres comptes. Une âme dangereuse qui a été capturée en s'échappant de Niflheim. Il appartient à Niflheim et y retournera à la fin de l'évènement. (Cet objet disparaitra une fois l'évènement terminé.) Poids : 0 Id: (6914) Black Soul Dieses Item ist an dein Account gebunden. Eine gefährliche Seele die gefangen wurde als sie aus Niflheim fliehen wollte. Sie kann nur nach Niflheim zurück und das tut sie auch wenn das Event vorbei ist. (Das Item verschwindet nach dem Event.) Gewicht: 0 Id: (6914) Black Soul This item can not be traded with other accounts. A dangerous soul which was captured while escaping from Niflheim. The only place to return is Niflheim, and it goes back to Niflheim after event is over. (The item disappears when event period is over.) Weight : 0 Id: (6915) Captured Soul This item can not be traded with other accounts. A freely wandering soul which was captured while escaping from Niflheim. The only place to return is Niflheim, and it goes back to Niflheim after event is over. (The item disappears when event period is over.) Weight : 0 Id: (6915) Captured Soul Cet objet ne peut être échangé avec d'autres comptes. Une âme vagabondant librement qui a été capturée en s'échappant de Niflheim. Il appartient à Niflheim et y retournera à la fin de l'évènement. (Cet objet disparaitra une fois l'évènement terminé.) Poids : 0 Id: (6915) Captured Soul Dieses Item ist an dein Account gebunden. Eine frei umherwandernde Seele die gefangen wurde als sie aus Niflheim fliehen wollte. Sie kann nur nach Niflheim zurück und das tut sie auch wenn das Event vorbei ist. (Das Item verschwindet nach dem Event.) Gewicht: 0 Id: (6915) Captured Soul This item can not be traded with other accounts. A freely wandering soul which was captured while escaping from Niflheim. The only place to return is Niflheim, and it goes back to Niflheim after event is over. (The item disappears when event period is over.) Weight : 0 Id: (11592) Trans Candy Red Recover 45 HP. [Effect only available during the event period] When using, shapeshift to Bloody_Murderer for 10 minutes. MHP + 1000 while shapeshifting. Weight : 3 Id: (11592) Trans Candy Red Restaure 45 HP. [Effet valable uniquement pendant l'évènement] Quand il est utilisé, transforme en Bloody Murderer pour 10 minutes. MHP + 1000 pendant la transformation. Poids : 3 Id: (11592) Trans Candy Red Regeneriert 45 HP. [Nur während des Events] Bei Verwendung dieses Items, wirst du 10 Minuten lang in einen Bloody Murderer verwandelt. Während der Verwandlung erhältst du MHP + 1000. _ Gewicht: 3 Id: (11592) Trans Candy Red Recover 45 HP. [Effect only available during the event period] When using, shapeshift to Bloody_Murderer for 10 minutes. MHP + 1000 while shapeshifting. Weight : 3 Id: (11593) Trans Candy Blue Recover 45 HP. [Effect only available during the event period] When using, shapeshift to Bathory for 10 minutes. MSP + 100 while shapeshifting. Weight : 3 Id: (11593) Trans Candy Blue Recover 45 HP. [Effet valable uniquement pendant l'évènement] Quand il est utilisé, transforme en Bathory pour 10 minutes. MSP + 100 pendant la transformation. Poids : 3 Id: (11593) Trans Candy Blue Regeneriert 45 HP. [Nur während des Events] Bei Verwendung dieses Items, wirst du 10 Minuten lang in eine Bathory verwandelt. Während der Verwandlung erhältst du MSP + 100. _ Gewicht: 3 Id: (11593) Trans Candy Blue Recover 45 HP. [Effect only available during the event period] When using, shapeshift to Bathory for 10 minutes. MSP + 100 while shapeshifting. Weight : 3 Id: (11594) Trans Candy Yellow Recover 45 HP. [Effect only available during the event period] When using, shapeshift to Jack for 10 minutes. Recovery effect increase for 2000% when consuming "Pumpkin" while shapeshifting. Weight : 3 Id: (11594) Trans Candy Yellow Recover 45 HP. [Effet valable uniquement pendant l'évènement] Quand il est utilisé, transforme en Jakk pour 10 minutes. Augmente la récupération des Pumpkin de 2000% pendant la transformation. Poids : 3 Id: (11594) Trans Candy Yellow Regeneriert 45 HP. [Nur während des Events] Bei Verwendung dieses Items, wirst du 10 Minuten lang in einen Jack verwandelt. Regenerationseffekt ist um 2000% erhöht wenn 'Pumpkin' verbraucht wird. _ Gewicht: 3 Id: (11594) Trans Candy Yellow Recover 45 HP. [Effect only available during the event period] When using, shapeshift to Jack for 10 minutes. Recovery effect increase for 2000% when consuming "Pumpkin" while shapeshifting. Weight : 3 Id: (11595) Trans Candy Green Recover 45 HP. [Effect only available during the event period] When using, shapeshift to Cube for 10 minutes. HIT + 10, FLEE + 20 while shapeshifting. Weight : 3 Id: (11595) Trans Candy Green Recover 45 HP. [Effet valable uniquement pendant l'évènement] Quand il est utilisé, transforme en Quve pour 10 minutes. HIT + 10, FLEE + 20 pendant la transformation. Poids : 3 Id: (11595) Trans Candy Green Regeneriert 45 HP. [Nur während des Events] Bei Verwendung dieses Items, wirst du 10 Minuten lang in einen Cube verwandelt. Während der Verwandlung erhältst du HIT + 10 und FLEE + 20. _ Gewicht: 3 Id: (11595) Trans Candy Green Recover 45 HP. [Effect only available during the event period] When using, shapeshift to Cube for 10 minutes. HIT + 10, FLEE + 20 while shapeshifting. Weight : 3 Id: (17325) Costama Horror Nobody knows what is in the scroll but you can find the surprising thing when you open it. Weight : 1 Id: (17325) Costama Horror Personne ne sait ce que contient ce parchemin mais vous pourrez trouver des choses surprenantes en l'ouvrant. Poids : 1 Id: (17325) Costama Horror Niemand weiß, was sich in dieser Rolle verbirgt. Öffne sie und finde es heraus! Gewicht : 1 Id: (17325) Costama Horror Nobody knows what is in the scroll but you can find the surprising thing when you open it. Weight : 1 Id: (19544) C Tare Neko Cru Cru' that Loriruri's pet. He is kind of sensitive so easily surprised by the small things. Class : Costume Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (19544) C Tare Neko Cru Voici Cru' l'animal de Loli Ruri. Il est sensible et souvent surpris par la moindre chose. Class : Costume Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19544) C Tare Neko Cru Das ist Cru, der Kater von Loli Ruri. Er ist sehr sensibel und erschreckt sich schon vor kleinen Dingen. Gegenstandsart : Costume Position : Oben Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Id: (19544) C Tare Neko Cru Cru' that Loriruri's pet. He is kind of sensitive so easily surprised by the small things. Class : Costume Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (19818) C Droop Morocc Minion Spooky cotton doll. Red stain will be the one you think. Class : Costume Defense : 0 Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (19818) C Droop Morocc Minion Une effrayante poupée de coton. Les tâches de sang sont ce que vous pensez. Class : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19818) C Droop Morocc Minion Eine blutverschmierte, unheimliche Puppe Gegenstandsart : Costume Verteidigung : 0 Position : Oben Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Id: (19818) C Droop Morocc Minion Spooky cotton doll. Red stain will be the one you think. Class : Costume Defense : 0 Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (19819) C Necromencer Hood Hood that psychic uses when they use the spell. Class : Costume Defense : 0 Position : Upper-Mid Weight : 0 Required Lv. : 1 Jobs : All Id: (19819) C Necromencer Hood Une capuche avec des pouvois psychiques. Class : Costume Defense : 0 Position : Haut/Milieu Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19819) C Necromencer Hood Ein Hut mit magischen Fähigkeiten. Gegenstandsart : Costume Verteidigung : 0 Position : Oben-Mitte Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Id: (19819) C Necromencer Hood Hood that psychic uses when they use the spell. Class : Costume Defense : 0 Position : Upper-Mid Weight : 0 Required Lv. : 1 Jobs : All Id: (19820) C Bone Hat The corsage motivated from the skull. Class : Costume Defense : 0 Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (19820) C Bone Hat Une barrette ornée d'un crâne. Class : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19820) C Bone Hat Dieser Hut sieht aus wie ein unheimlicher Totenkopf. Gegenstandsart : Costume Verteidigung : 0 Position : Oben Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Id: (19820) C Bone Hat The corsage motivated from the skull. Class : Costume Defense : 0 Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (19821) C Hyegun Hat Monster Hyegun's hat. Too old but defense power is good. Class : Costume Defense : 0 Position : Upper-Mid-Lower Weight : 0 Required Lv. : 1 Jobs : All Id: (19821) C Hyegun Hat Chapeau du monstre Hyegun. Vieux mais il a toujours un bon pouvoir de défense. Class : Costume Defense : 0 Position : Haut/Milieu/Bas Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19821) C Hyegun Hat Der Hut von Hyegun. Es verbirgt sich eine alte Macht darin. Gegenstandsart : Costume Verteidigung : 0 Position : Oben-Mitte-Lower Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Id: (19821) C Hyegun Hat Monster Hyegun's hat. Too old but defense power is good. Class : Costume Defense : 0 Position : Upper-Mid-Lower Weight : 0 Required Lv. : 1 Jobs : All Id: (19822) C Yellow Bandana Yellow Hood from the peace demonstration. There's some blood on there. Class : Costume Defense : 0 Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (19822) C Yellow Bandana Une capuche jaune représentant la paix. Il y a du sang dessus. Class : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19822) C Yellow Bandana Ein gelber Hut mit Blutspuren. Gegenstandsart : Costume Verteidigung : 0 Position : Oben Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Id: (19822) C Yellow Bandana Yellow Hood from the peace demonstration. There's some blood on there. Class : Costume Defense : 0 Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (19823) C White Cat Hood The cat's ear that very soft and tender on this cute hood. Class : Costume Defense : 0 Position : Upper-Mid Weight : 0 Required Lv. : 1 Jobs : All Id: (19823) C White Cat Hood Les oreilles de chat sont très douces sur cette mignonne capuche. Class : Costume Defense : 0 Position : Haut/Milieu Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19823) C White Cat Hood Die Katzenohren auf diesem Hut sind sehr weich und geschmeidig. Gegenstandsart : Costume Verteidigung : 0 Position : Oben-Mitte Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Id: (19823) C White Cat Hood The cat's ear that very soft and tender on this cute hood. Class : Costume Defense : 0 Position : Upper-Mid Weight : 0 Required Lv. : 1 Jobs : All Id: (19824) C Evil Druid Hat Lonely and cynical feels would appeal when you put them on. Class : Costume Defense : 0 Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (19824) C Evil Druid Hat Des sentiments de solitude et de cynisme monteront en vous si vous portez ceci. Class : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19824) C Evil Druid Hat Einsame Seelen tragen dies gerne auf dem Kopf. Gegenstandsart : Costume Verteidigung : 0 Position : Oben Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Id: (19824) C Evil Druid Hat Lonely and cynical feels would appeal when you put them on. Class : Costume Defense : 0 Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (19825) C Vicious Stop Bandage Bandage to cover the eye's injury. Class : Costume Defense : 0 Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (19825) C Vicious Stop Bandage Bandage pour couvrir une blessure à l'oeil. Class : Costume Defense : 0 Position : Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19825) C Vicious Stop Bandage Eine Bandage für Verletzungen am Auge. Gegenstandsart : Costume Verteidigung : 0 Position : Oben Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Id: (19825) C Vicious Stop Bandage Bandage to cover the eye's injury. Class : Costume Defense : 0 Position : Upper Weight : 0 Required Lv. : 1 Jobs : All Id: (20183) C There Is Something Although it does not change anything, wearing it gives somehow creepy feeling. Class : Defense : 0 Location : Mid-upper Weight : 0 Req Lvl : 1 Job : All Id: (20183) C There Is Something Bien qu'il ne change rien, porter ceci donne un sentiment étrange. Class : Headgear Defense : 0 Position : Milieu/Haut Poids : 0 Niveau requis : 1 Profession : Toutes Id: (20183) C There Is Something Auch wenn es eigentlich nichts bringt, fühlt man sich beim Tragen Although it does not change anything, wearing it gives somehow creepy feeling. Gegenstandsart: e000000 Verteidigung: 0 Position: Mittel-Oben Gewicht: 0 Benötigtes Level: 1 Jobs: Alle Id: (20183) C There Is Something Although it does not change anything, wearing it gives somehow creepy feeling. Class : Defense : 0 Location : Mid-upper Weight : 0 Req Lvl : 1 Job : All Id: (22067) Witch Shoes A pair of witch's shoe with a kitten on it. When worn during the event period, 'Monster's Cry' skill can be used. Class : Shoes Defense : 10 Weight : 40 Job : All except for Novice Id: (22067) Witch Shoes Une paire de chaussures de sorcière avec un chat dessus. Pendant la durée de l'évènement, permet d'utiliser la compétence Monster's Cry. Class : Shoes Defense : 10 Poids : 40 Profession : Toutes sauf Novice Id: (22067) Witch Shoes Ein Paar Hexenschuhe mit einem Kätzchen drauf. Während dem Event schalten sie den Skill 'Monster's Cry' frei. Gegenstandsart: Shoes Verteidigung: 10 Gewicht: 40 Jobs: Alle außer Novizen Id: (22067) Witch Shoes A pair of witch's shoe with a kitten on it. When worn during the event period, 'Monster's Cry' skill can be used. Class : Shoes Defense : 10 Weight : 40 Job : All except for Novice Id: (22838) Something Candy Holder A basket for Halloween candies. When opened, various goodies and old stuffs will be found. Weight : 1 Id: (22838) Something Candy Holder Un panier pour les bonbons d'Halloween. En l'ouvrant, vous trouverez divers friandises et de vieux objets. Poids : 1 Id: (22838) Something Candy Holder Ein Krob für Halloween-Süßigkeiten. Enthält verschiedene Leckereien und alte Dinge. Gewicht: 1 Id: (22838) Something Candy Holder A basket for Halloween candies. When opened, various goodies and old stuffs will be found. Weight : 1 Changed Map Spoiler Alert: prontera - Prontera City, Capitol of Rune-Midgard Music: bgm\84.mp3 Item Spoiler Alert: Id: (1188) Veteran Sword [1] Une épée qui n'accepte d'être portée que par son maître. Str + 1, Dex + 1 Augmente la puissance d'attaque de 'Bash' et de 'Bowling Bash' de 50%. Type : Two-Handed Sword Attaque : 180 Poids : 200 Niveau de l'arme : 4 Niveau requis : 80 JobProfession : Swordman Class seulement Id: (1189) Krasnaya [3] Une imposante épée qui ressemble comme deux gouttes d'eau à une Claymore. Sa garde est adornée de rouge, symbole des chevaliers de haut rang. Si STR supérieure ou égale à 95, Atk + 20. Type : Two-Handed Sword Attaque : 200 Poids : 380 Niveau arme :2 Niveau requis : 50 JobProfession : Transcendent Swordman Classes Id: (1284) Krishna [2] Un katar qui brille d'une lumière noire. Il semble qu'il faille posséder une grande puissance pour s'en saisir. Augmente les dommages de Grimtooth de 10%. Donne une chance de lancer automatiquement le sort 'Sonic Blow' Lv. 1 lors des attaques au corps-à-corps. Si un niveau supérieur est maîtrisé, celui-ci est lancé à la place. Type : Katar Attaque : 120 Poids : 120 Niveau arme :3 Niveau requis : 50 JobProfession : Assassin Cross seulement Id: (1285) Chakram [2] Un katar au design très rare. Il symbolise le cycle éternel du karma. Si son porteur maîtrise Katar Mastery au niveau maximum, Hit +10. Augmente la puissance d'attaque du sort Meteor Assault de 20%. Type : Katar Attaque : 130 Poids : 100 Niveau arme :3 Niveau requis : 50 JobProfession : Assassin Cross seulement Id: (1311) Vecer Axe [2] Une luxueuse hache décorée de rouge. Chaque mouvement exécuté crée une rafale de vent. Si LUK supérieure ou égale à 90, Atk +20. Si DEX supérieure ou égale à 90, Cri +5. SI LUK et DEX supérieurs à 90, augmente de 15% les dommages de 'Mammonite'. Type : One-Handed Axe Attaque : 140 Poids : 150 Niveau arme :3 Niveau requis : 50 JobProfession : Transcendent Swordman/Merchant Classes Id: (1384) Veteran Axe [2] Une hache fondue dans le métal donné aux humains par l'Ancien Dieu des Forgerons. On dit que seul un individu doué pour travailler le métal peut porter et utiliser cette arme. Vit + 2, Donne 5% chance de lancer automatiquement 'Magnum Break' Lv. 3 quand vous utilisez le sort 'Hammer Fall'. Si le porteur maîtrise la compétence Smith Dagger, Atk +10 Si le porteur maîtrise la compétence Smith Sword, Atk +10 Si le porteur maîtrise la compétence Smith Two-Handed Sword, Atk +10 Si le porteur maîtrise la compétence Smith Knuckle, Atk +10 Si le porteur maîtrise la compétence Smith Spear, Atk +10 Si le porteur maîtrise la compétence Smith Axe, Atk +10 Si le porteur maîtrise la compétence Smith Mace, Atk +10 Type : Two-Handed Axe Attaque : 250 Poids : 300 Niveau de l'arme : 3 Niveau requis : 80 JobProfession : Merchant Classes seulement Id: (1385) Bradium Stonehammer Un marteau lourd forgé dans du Bradium. Augmente de 5% les chances d'infliger l'altération d'état 'Stun' avec le sort 'Hammer Fall'. Les chances augmentent de 2% supplémentaire par niveau de forge. Type : Two-Handed Axe Attaque : 210 Poids : 270 Niveau de l'arme : 4 Niveau requis : 75 JobProfession : Mastersmith Id: (1387) Giant Axe [1] Cette hache est tellement imposante qu'elle parait impossible à porter et manipuler. Augmente la puissance d'attaque de 'High Speed Cart Ram' de 15%. Si STR supérieure à 90, Hit + 10, Aspd + 3% Type : Two-Handed Axe Attaque : 330 Poids : 400 Niveau arme :3 Niveau requis : 50 JobProfession : Transcendent Swordman/Merchant Classes Id: (1391) Une hache forgée par le groupe Eden. Elle convient à ceux ayant une bonne expérience dans le maniement des haches à deux mains. Ne peut pas être améliorée. Type : Two-Handed Axe Attack : 195 Poids : 0 Weapon Level : 3 Required Level : 60 JobProfession : Swordman Class / Merchant Class Id: (1434) Une lance forgée par le groupe Eden. Elle convient à ceux ayant une bonne expérience dans le maniement des lances. Ne peut pas être améliorée. Type : Spear Attack : 165 Poids : 0 Weapon Level : 3 Required Level : 60 JobProfession : Swordman Class Id: (1548) Veteran Hammer [2] Un marteau réalisé à partir de fragments d'une météorite venue du ciel. Les ancêtres clercs disent qu'il a été béni par les dieux. Augmente les effets du sort Heal de 1% pour chaque niveau de Divine Protection maîtrisé. Cri + 2% pour chaque niveau de Mace Mastery. Int + 1, Luk + 1 Type : Mace Attaque : 160 Poids : 180 Niveau de l'arme : 3 Niveau requis : 80 JobProfession : Acolyte Class Id: (1583) Un livre rédigé par le groupe Eden. Il convient à ceux ayant une bonne expérience dans le maniement des livres magiques. Matk +110 Ne peut pas être amélioré. Type : Book Attack : 135 Poids : 0 Weapon Level : 3 Required Level : 60 JobProfession : Priest / Sage / Taekwon Master Id: (1643) Dead Tree Cane Staff Un bâton fait de bois magique. Son pouvoir magique est énorme, mais vous aurez l'air d'un ancien. Int + 4. Si forgé à +6 ou plus, Int+1, MaxHP -200 et MaxSP -100 par niveau de forge au delà de 5. Matk + 15%. Type : Staff Attaque : 100 Poids : 10 Niveau de l'arme : 4 Niveau requis : 70 JobProfession : Mage Class / Acolyte Class / Soul Linker Id: (1646) Lacryma Stick [2] Le bâton d'un mage de haut rang décoré de plumes touffues. Il a été spécialement conçu pour se lier à la glace du sort 'Stormgust'. Matk + 18% Int +4, Mdef +1 à chaque nouvelle forge. Augmente de 1% les dommages de Stormgust pour chaque niveau de forge. Si forgé à +10, réduit le temps d'incantation de Stormgust de 8%. Type : One-Handed Staff Attaque : 30 Poids : 50 Niveau arme :3 Niveau requis : 50 JobProfession : Transcendent Mage Classes Id: (1647) Croce Staff [1] Le bâton officiel des clercs de haut rang. Il est surmonté de l'emblème de l'Eglise de Prontera. Matk + 15%, Int +4. Holy Elemental. Donne une chance de lancer automatiquement le sort Blessing Lv.1 lorsque vous utilisez Heal. Le niveau de Blessing sera adapté à celui appris par le porteur. Type : One-Handed Staff Attaque : 30 Poids : 50 Niveau arme :3 Niveau requis : 50 JobProfession : Transcendent Acolyte Classes Id: (1648) Bordeaux Staff Un petit baton au design très simple, comme une canne. Un joyau supposé renfermer le pouvoir de la justice y est serti. Matk + 15%, Int +2, Dex +1. Si le porteur maîtrise la compétence Dragonology au niveau maximum, Int +3. Type : One-Handed Staff Attaque : 30 Poids : 50 Niveau arme :4 Niveau requis : 50 JobProfession : Transcendent Mage Classes Id: (1657) Wand Of Affection A Staff that radiates concern for the welfare of others. Adds 10% Heal Bonus. MATK + 160, INT + 2. If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20. Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Type : Staff Attack : 30 Poids : 50 Weapon Level : 4 Required Level : 100 JobProfession : "Archbishop Id: (1660) Empowered Wand Of Affection [1] A Staff that radiates concern for the welfare of others. Adds 20% Heal Bonus. MATK + 180, INT + 4. If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 45% and SP consumption of 'Heal' by 50. Subtract 3 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Type : Staff Attack : 30 Poids : 50 Weapon Level : 4 Required Level : 130 JobProfession : "Archbishop Id: (1745) Falken Blitz [2] Un Arc Rouge qui ressemble à un faucon en train de voler. Il est beau et élégant. Cet arc est spécialisé dans l'utilisation de certains skills. Augmente 10% les dégâts infligés par les skill Sharp Shooting, Double Strafing et Charge Arrow. Type : Bow Attaque : 100 Poids : 100 Niveau Requis : 50 JobProfession : Sniper Id: (1931) Un instrument fabriqué par le groupe Eden. Il convient à ceux expérimentés en tant que bardes. Type : Musical Instrument Attack : 125 Poids : 0 Weapon Level : 3 Required Level : 60 JobProfession : Bard Id: (2004) Kronos La partie supérieure de cette pièce est ornée d'un dragon en or et d'un cristal renfermant un puissant pouvoir. C'est un bel objet mais il est trop lourd pour être transporté aisément. Matk +20%, Int +3, MaxHP +300 Tous les deux niveaux de forge, Int +1, MaxHP +50. Donne une chance lorsque vous lancez un sort d'augmenter l'attaque magique de +12% et de réduire les SP comsommés de 20% pendant 5 secondes. Type : Two-Handed Staff Attaque : 30 Poids : 100 Niveau arme :4 Niveau requis : 50 JobProfession : Transcendent Mage Classes Id: (2005) Dea Staff [1] La silhouette de la Déesse Sacrée de la Lumière est gravée dans le corps de ce grand bâton. Matk + 15%, Int +6, Vit +2. Holy Elemental. Donne une chance de restaurer 200 SP lorsque vous lancez le sort Heal. Augmente l'attaque magique de 1% pour chaque niveau de forge. Type : Two-Handed Staff Attaque : 30 Poids : 100 Niveau arme :3 Niveau requis : 50 JobProfession : Transcendent Acolyte Classes Id: (2007) Golden Rod Staff [2] Un bâton magique renfermant le pouvoir tourbillonnant du vent. Augmente l'effet du tonnerre de Jupiter de 12 %. INT + 3, MATK + 230. Lorsque tu es équipé de l'ensemble des objets du Caducée d'or (le bâton, la robe, les chaussures et l'orbe), l'efficacité de tous les sorts de vent est augmentée de 40 %, l'efficacité de tous les sorts de terre est réduite de 30 % et la résistance aux attaques de terre est réduite de 50 %. Type : Two-handed Staff Attack : 30 Poids : 90 Property : Wind Weapon Level : 4 Required Level : 100 JobProfession : Warlock Id: (2008) Aqua Staff [2] Un bâton magique renfermant le pouvoir glaçant de l'eau. Augmente l'efficacité de l'éclair de givre et du plongeur de glace de 10 %. INT + 3, MATK + 230. Lorsque tu es équipé de l'ensemble des objets Aqua (le bâton, la robe, les chaussures et l'orbe), l'efficacité de tous les sorts d'eau est augmentée de 40 %, l'efficacité de tous les sorts de vent est réduite de 30 % et la résistance aux attaques de vent est réduite de 50 %. Type : Two-handed Staff Attack : 30 Poids : 90 Property : Water Weapon Level : 4 Required Level : 100 JobProfession : Warlock Id: (2009) Crimson Staff [2] Un bâton magique renfermant le pouvoir destructeur du feu. Augmente l'efficacité de l'éclair de feu et de la boule de feu de 10 %. INT + 3, MATK + 230. Lorsque tu es équipé de l'ensemble des objets Écarlates (le bâton, la robe, les chaussures et l'orbe), l'efficacité de tous les sorts de feu est augmentée de 40 %, l'efficacité de tous les sorts d'eau est réduite de 30 % et la résistance aux attaques d'eau est réduite de 50 %. Type : Two-handed Staff Attack : 30 Poids : 90 Property : Fire Weapon Level : 4 Required Level : 100 JobProfession : Warlock Id: (2010) Forest Staff [2] Un bâton magique renfermant la puissance de la terre. Augmente l'efficacité du pic de terre et de la volonté divine de 10 %. INT + 3, MATK + 230. Lorsque tu es équipé de l'ensemble des objets Forêt (le bâton, la robe, les chaussures et l'orbe), l'efficacité de tous les sorts de terre est augmentée de 40 %, l'efficacité de tous les sorts de feu est réduite de 30 % et la résistance aux attaques de feu est réduite de 50 %. Type : Two-handed Staff Attack : 30 Poids : 90 Property : Earth Weapon Level : 4 Required Level : 100 JobProfession : Warlock Id: (2011) Empowered Golden Rod Staff [1] A magic staff charged with massive power of wind. Increase Jupitel Thunder damage by 30%. INT + 5, MATK + 270. If worn with Golden Robe, Golden Shoes, and Golden Orb Increase Wind Magic damage by 60%. Lower Earth Magic damage by 60% and resistance to Earth by 50%. Type : Two-handed Staff Attack : 30 Poids : 90 Element : Wind Weapon Level : 4 Required Level : 130 JobProfession : Warlock Id: (2012) Empowered Aqua Staff [1] A magic staff charged with freezing power of water. Increases the effectiveness of Cold Bolt and Frost Diver by 30%. INT + 5, MATK + 270. When you equip a whole set of Aqua items - the staff, the robe, the shoes, and the orb, the effectiveness of all the water spells is increased by 60%, the effectiveness of all the wind spells is decreased by 60%, and resistance to wind attacks is decreased by 50%. Type : Two-handed Staff Attack : 30 Poids : 90 Element : Water Weapon Level : 4 Required Level : 130 JobProfession : Warlock Id: (2013) Empowered Crimson Staff [1] A magic staff charged with blazing power of fire. Increases the effectiveness of Fire Bolt and Fire Ball by 30%. INT + 5, MATK + 270. When you equip a whole set of Crimson items - the staff, the robe, the shoes, and the orb, the effectiveness of all the fire spells is increased by 60%, the effectiveness of all the water spells is decreased by 60%, and resistance to water attacks is decreased by 50%. Type : Two-handed Staff Attack : 30 Poids : 90 Element : Fire Weapon Level : 4 Required Level : 130 JobProfession : Warlock Id: (2014) Empowered Forest Staff [1] A magic staff charged with massive power of earth. Increases the effectiveness of Earth Spike and Heaven's Drive by 30%. INT + 5, MATK + 270. When you equip a whole set of Forest items - the staff, the robe, the shoes, and the orb, the effectiveness of all the earth spells is increased by 60%, the effectiveness of all the fire spells is decreased by 60%, and resistance to fire attacks is decreased by 50%. Type : Two-handed Staff Attack : 30 Poids : 90 Element : Earth Weapon Level : 4 Required Level : 130 JobProfession : Warlock Id: (2138) Bradium Shield [1] Un lourd et solide bouclier fait de Bradium. MaxHP + 500, Agi -1. Augmente la puissance d'attaque de Shield Boomerang de 60%. Type : Shield Défense : 5 Poids : 180 Niveau requis : 65 JobProfession : 2nd Transcendent Job Classes Id: (2156) Bible of Promise(1st Vol.) [1] Un vieux livre de chansons sacrées distribué dans la cathédrale. On dit qu'il se vendait comme des petits pains et qu'il faisait partie d'une série. Permet à l'utilisateur de faire appel au pouvoir d'Odin de niveau 1. Type : Shield Défense : 10 Poids : 50 Required Level : 110 JobProfession : Archbishop Id: (2190) Ancient Shield Of Aeon [1] A shield made in honor of the fallen warrior of Asgard. MHP + 500, MSP + 50 Increases resistance from all properties by 10% If refined to 14 and above, enables use of Stone Curse Level 5 Type : Shield Défense : 5 Poids : 20 Required Level : 130 JobProfession : 3rd Job Classes Only Id: (2399) Dragon Vest [1] Une veste faite de la crinière d'un dragon. Mdef + 3 Si équipée avec Dragon Manteau: Agi +5 / Flee +15 Type : Armor Défense : 3 Poids : 50 JobProfession : All Transcendent Job Classes Id: (2450) Vital Tree Shoes Une paire de chaussures conçues à partir d'une tige de l'Arbre de Vie. Elles sont confortables et confèrent à son porteur une puissante énergie vitale. Augmente la régénération des HP de 5%. MaxHP +10% Soigne 30 HP toutes les 10 secondes. Augmente les effets des sorts et objets de soins reçus de 5%. Mdef + 3, Vit + 2 Type : Footwear Défense : 4 Poids : 50 Niveau requis : 60 JobProfession : Rebirth sauf Novice Id: (2467) Golden Rod Shoes [1] Un paire de longues bottes en or imprégnées du pouvoir du vent. MDEF + 2, MHP + 500, améliore la résistance aux attaques de vent de 15 %. Type : Shoes Défense : 12 Poids : 50 Required Level : 100 JobProfession : Warlock Id: (2468) Aqua Shoes [1] Une paire de longues bottes bleu mer imprégnées du pouvoir de l'eau. MDEF + 2, MHP + 500, améliore la résistance aux attaques d'eau de 15 %. Type : Shoes Défense : 12 Poids : 50 Required Level : 100 JobProfession : Warlock Id: (2469) Crimson Shoes [1] Une paire de longues bottes rouges imprégnées du pouvoir du feu. MDEF + 2, MHP + 500, améliore la résistance aux attaques de feu de 15 %. Type : Shoes Défense : 12 Poids : 50 Required Level : 100 JobProfession : Warlock Id: (2470) Forest Shoes [1] Une paire de longues bottes turquoises imprégnées du pouvoir de la terre. MDEF + 2, MHP + 500, améliore la résistance aux attaques de terre de 15 %. Type : Shoes Défense : 12 Poids : 50 Required Level : 100 JobProfession : Warlock Id: (2471) Shoes Of Affection Decreases tolerance to all races by 10% Increases tolerance to Demihumans by 10% MaxHP +500 Type : Shoes Défense : 12 Poids : 30 Required Level : 100 JobProfession : Archbishop Id: (2472) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Shoes Of Judgement[/url] Decreases tolerance to all races by 10% Increases tolerance to Demon and Undead by 10% MaxSP +150 Type : Shoes Défense : 12 Poids : 30 Required Level : 100 JobProfession : Archbishop Id: (2475) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Ur's Greaves [1][/url] Greaves made by purifying an Ur Rune. MaxSP + 40. Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to +8. Type : Shoes Défense : 32 Poids : 90 Required Level : 100 JobProfession : Rune Knight Id: (2476) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Peuz's Greaves [1][/url] Greates made by purifying a Peuz Rune. MaxSP + 40. Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to +8. Type : Shoes Défense : 32 Poids : 90 Required Level : 100 JobProfession : Rune Knight Id: (2477) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Sapha Shoes [1][/url] Shoes that have long been known to be from the world of darkness. LUK + 3, MSP + 30. Type : Shoes Défense : 18 Poids : 40 Required Level : 100 JobProfession : Guillotine Cross Id: (2478) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Nab Shoes [1][/url] An assassin's famous historical relic. FLEE + 3, INT + 2. Type : Shoes Défense : 18 Poids : 40 Required Level : 100 JobProfession : Guillotine Cross Id: (2479) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]White Wing Boots [1][/url] Shoes of the brilliant archer guild known as Icarus. AGI + 2. Reduces the SP cost of Aimed Bolt by 10. Type : Shoes Défense : 18 Poids : 40 Required Level : 100 JobProfession : Ranger Id: (2480) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Black Wing Boots [1][/url] An ancient artifact that helps maintain clear mental focus. INT + 2, MSP + 5%. Type : Shoes Défense : 18 Poids : 40 Required Level : 100 JobProfession : Ranger Id: (2553) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Dragon Manteau [1][/url] Un manteau fait à partir de la crinière d'un Draco. Agi +1, Mdef +5 Type : Clothes Défense : 5 Poids : 100 JobProfession : Rebirth sauf Novice Id: (2554) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Nydhorgg's Shadow Garb [1][/url] Une cape taillée dans la peau et les écailles du monstre Nidhoggur. Son pouvoir dépasse l'entendement. Mdef +3, Augmente la résistance à tous les éléments de 7%. Augmente les SP de (Niveau de base / 3) + (Niveau de forge x 10). Donne 1% de chance de récupérer 1% des dommages infligés sous forme de SP. Type : Garment Défense : 5 Poids : 40 Niveau requis : 90 JobProfession : Rebirth sauf Novice Id: (2568) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Loki's Muffler[/url] Cet objet ne peut pas être échangé entre différents comptes. Une écharpe rouge usée par les années. AGI + 1. Améliore l'efficacité de la compétence impact croisé de 5 %. Ne peut pas être amélioré. Type : Outerwear Défense : 10 Poids : 40 Required Level : 100 JobProfession : AllToutes Id: (2569) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Shawl Of Affection[/url] Perfect Dodge +5 Has a chance of casting Renovatio Level 1 while being physically or magically attacked. Type : Manteau Défense : 12 Poids : 30 Required Level : 100 JobProfession : Archbishop Id: (2570) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Shawl Of Judgement[/url] Flee +5 Has a chance of casting Oratio Level 2 while being physically or magically attacked If a higher level of this skill is learned then that level will activate. Type : Manteau Défense : 12 Poids : 30 Required Level : 100 JobProfession : Archbishop Id: (2574) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Ur's Manteau[/url] A manteau created by Ur Runestones MHP + 2%, Increases tolerance to Neutral property attacks by 10%. Type : Garment Défense : 20 Poids : 60 Required Level : 100 JobProfession : Rune Knight Id: (2575) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Peuz's Manteau[/url] A manteau created by refining Peuz Runestones FLEE + 10, CRI + 10. Type : Garment Défense : 16 Poids : 60 Required Level : 100 JobProfession : Rune Knight Id: (2577) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Sapha Hood[/url] A manteau that contains the reliquery remains of an ancient Assassin FLEE + 12, Increases CRI by 1% per refine level. Type : Garment Défense : 13 Poids : 10 Required Level : 100 JobProfession : Guillotine Cross Id: (2578) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Nab Hood[/url] An ancient relic that belonged to an unknown Assassin Increases Flee and Attack Power per refine level times 2 Type : Garment Défense : 13 Poids : 10 Required Level : 100 JobProfession : Guillotine Cross Id: (2580) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]White Wing Manteau[/url] A manteau from an archer guild known as Icarus AGI + 2, FLEE + 10, Has a chance of activating FLEE +20 for 7 seconds while physically attacking. Type : Garment Défense : 15 Poids : 20 Required Level : 100 JobProfession : Ranger Id: (2581) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Black Wing Manteau[/url] A cloak that helps maintain clear mental focus. INT + 2. Adds perfect dodge +1 for every refine level above level 6. Type : Garment Défense : 15 Poids : 20 Required Level : 100 JobProfession : Ranger Id: (2587) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Siege Muffler [1][/url] Mdef +10. *Stats pendant la WoE & PVP Diminue les attaques des joueurs ennemis de 1%. Type : Garment défense : 15 Poids : 40 Niveau requis : 95 Profession : AllToutes Id: (2782) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Ring Of Wise King[/url] Une réplique du légendaire anneau d'un ancien roi qui communiquait avec les animaux. La magie de Rune Midgard, la technologie de Schwartzvalt et les connaissances linguistiques d'Arunafeltz sont réunis au sein de cet objet. En équipant cet anneau, vous pouvez librement parler aux peuple d'Ash Vacuum. MaxHP +50, MaxSP +20. Type : Accessory Défense : 0 Poids : 10 JobProfession : Tous Id: (2783) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Eye Stone Ring [1][/url] Un anneau avec une petite perle sertie. Elle donne l'impression de vous observer. Cri +2, MaxSP +25. Type : Accessory Défense : 0 Poids : 10 Niveau requis : 70 JobProfession : Tous sauf Novice Id: (2787) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Waterdrop Brooch [1][/url] Une broche faite à partir des larmes d'un Aqua Elemental. Augmente la résistance à l'élément Eau de 5%. MaxHP +80, Mdef + 2 Type : Accessory Défense : 0 Poids : 20 Niveau requis : 75 JobProfession : Rebirth sauf Novice Id: (2788) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Bradium Earring [1][/url] De splendides boucles d'oreilles faites de Bradium. Matk +2%, Int + 1, Dex +1 Type : Accessory Défense : 0 Poids : 20 Niveau requis : 60 JobProfession : Rebirth sauf Novice Id: (2789) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Bradium Ring [1][/url] Un anneau très solide fait de Bradium. Str +1, Vit +1, Augmente les dommages de 2%. Type : Accessory Défense : 0 Poids : 20 Niveau requis : 60 JobProfession : Rebirth sauf Novice Id: (2790) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Bradium Brooch [1][/url] Une broche taillée dans du Bradium. Flee +4, Agi +1, Aspd +2% Type : Accessory Défense : 0 Poids : 20 Niveau requis : 60 JobProfession : Rebirth sauf Novice Id: (2858) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Pendant Of Guardian[/url] Cet objet ne peut pas être échangé entre différents comptes. Un pendentif pourvu d'ailes noires possédant un étrange pouvoir. Permet à l'utilisateur d'utiliser la compétence [appel du gardien]. Type : Accessory Défense : 0 Poids : 0 Required Level : 70 JobProfession : AllToutes Id: (2859) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Golden Rod Orb[/url] Une boule de cristal dorée imprégnée du pouvoir du vent. INT + 1, MDEF + 2. Améliore la résistance aux attaques de vent de 15 %. Peut lancer un tonnerre de Jupiter de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required Level : 100 JobProfession : Warlock Id: (2860) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Aqua Orb[/url] Une boule de cristal bleu mer imprégnée du pouvoir de l'eau. INT + 1, MDEF + 2. Améliore la résistance aux attaques d'eau de 15 %. Peut lancer une nova de glace de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required Level : 100 JobProfession : Warlock Id: (2861) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Crimson Orb[/url] Une boule de cristal écarlate imprégnée du pouvoir du feu. INT + 1, MDEF + 2. Améliore la résistance aux attaques de feu de 15 %. Peut lancer une étoile de feu de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required Level : 100 JobProfession : Warlock Id: (2862) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Forest Orb[/url] Une boule de cristal verte imprégnée du pouvoir de la terre. INT + 1, MDEF + 2. Améliore la résistance aux attaques de terre de 15 %. Peut lancer un bourbier de niveau 3 lorsque tu es touché par des attaques physiques/magiques. Type : Accessory Défense : 2 Poids : 20 Required Level : 100 JobProfession : Warlock Id: (2864) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Light Of Cure[/url] Cet objet ne peut pas être échangé entre différents comptes. Une ancienne bague en or à l'éclat intact composée de plusieurs anneaux emmêlés. Une rumeur voudrait qu'elle soit la relique d'un saint. VIT + 2, améliore l'efficacité des compétences de soin de 2%. Permet à l'utilisateur d'enchanter des objets avec des effets liés au soin de sainteté. Type : Accessory Défense : 0 Poids : 0 Required Level : 110 JobProfession : Archbishop Id: (2865) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Seal Of Cathedral[/url] Cet objet ne peut pas être échangé entre différents comptes. Une épaisse bague sertie d'une pierre mauve et donnée à un prêtre novice. INT + 2, améliore l'efficacité des compétences de soin de 2 %. Permet à l'utilisateur d'enchanter des objets avec des effets liés au soin du Coluseo. Type : Accessory Défense : 0 Poids : 0 Required Level : 110 JobProfession : Archbishop Id: (2866) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Ring Of Archbishop[/url] Cet objet ne peut pas être échangé entre différents comptes. Une bague sertie d'une mystérieuse pierre translucide. La rumeur voudrait qu'elle soit une relique d'un chef religieux. DEX + 2, améliore l'efficacité des compétences de soin de 2 %. Permet à l'utilisateur d'enchanter des objets avec des effets liés aux compétences de soin. Type : Accessory Défense : 0 Poids : 0 Required Level : 110 JobProfession : Archbishop Id: (2883) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Ur's Seal [1][/url] A seal created by refining an Ur Runestone MHP + 2%, Reduces the SP cost of Spiral Pierce and Hundred Spears by 5. Type : Accessory Défense : 4 Poids : 20 Required Level : 100 JobProfession : Rune Knight Id: (2884) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Peuz's Seal [1][/url] A seal created by refining a Peuz Runestone ATK + 20, MSP + 20. Type : Accessory Défense : 3 Poids : 20 Required Level : 100 JobProfession : Rune Knight Id: (2886) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Sapha Ring[/url] A ring that has long been known to be from the world of darkness. Type : Accessory Défense : 0 Poids : 10 Required Level : 100 JobProfession : Guillotine Cross Id: (2887) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Nab Ring[/url] An assassin's famous historical relic ATK + 10, MATK + 20. Type : Accessory Défense : 0 Poids : 10 Required Level : 100 JobProfession : Guillotine Cross Id: (2890) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]White Wing Brooch[/url] An accessory that belonged to the DEX + 2, Ranged Attack Damage +3% Type : Accessory Défense : 0 Poids : 10 Required Level : 100 JobProfession : Ranger Id: (2891) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Black wing Brooch[/url] Black wings to help maintain clear mental focus. INT + 2, Perfect Dodge +3. Type : Accessory Défense : 0 Poids : 10 Required Level : 100 JobProfession : Ranger Id: (5436) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Bride's Corolla[/url] Une corolle de mariage très soigneusement réalisée. Un énorme ruban de soie est accroché à l'arrière. Luk +3. Mdef +2 Type : Headgear Défense : 1 Position : Haut Poids : 20 JobProfession : Tous Id: (5437) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Fairy Flower [1][/url] Une fleur de lotus que les fées portent sur leur tête. Int +1. Mdef +1 Réduit les dommages des monstres de type Insecte de 5%. Type : Headgear Défense : 1 Position : Haut Poids : 20 JobProfession : Tous Id: (5438) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Green Fillet[/url] Le petit ruban vert qui orne ce serre-tête en accentue encore plus le côté attendrissant. SP +20. Ne peut pas être forgé. Type : Headgear Défense : 1 Position : Haut Poids : 10 JobProfession : Tous sauf Novice Id: (5439) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Red Fillet[/url] Le petit ruban rouge qui orne ce serre-tête en accentue encore plus le côté attendrissant. SP +20. Ne peut pas être forgé. Type : Headgear Défense : 1 Position : Haut Poids : 10 JobProfession : Tous sauf Novice Id: (5440) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Blue Fillet[/url] Le petit ruban bleu qui orne ce serre-tête en accentue encore plus le côté attendrissant. SP +20. Ne peut pas être forgé. Type : Headgear Défense : 1 Position : Haut Poids : 10 JobProfession : Tous sauf Novice Id: (5441) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]White Fillet[/url] Le petit ruban blanc qui orne ce serre-tête en accentue encore plus le côté attendrissant. SP +20. Ne peut pas être forgé. Type : Headgear Défense : 1 Position : Haut Poids : 10 JobProfession : Tous sauf Novice Id: (5442) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Necktie [1][/url] Une cravate de cadre supérieur portée sur la tête. Vit + 1 Si équipée avec un [Blush], augmente la vitesse d'attaque de 3% et réduit la vitesse d'incantation de 3%. Hit -5. Augmente la consommation de SP de 5%. Type : Headgear Défense : 3 Position : Haut Poids : 10 Niveau requis : 70 JobProfession : Tous Id: (5443) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Statue Of Baby Angel [1][/url] Une statue d'un bébé ange en train d'uriner qu'il pourrait être gênant de porter si vous n'êtes pas sûr de vous. Mdef +2 Donne une chance de lancer automatiquement le sort 'Recovery Lv.1' quand vous recevez des dommages physiques. Si forgé à +4 ou +5: Stats +1 Si forgé à +6 ou +7: Stats +2 Si forgé à +8 ou +9: Stats +3 Si forgé à +10: Stats +4 Type : Headgear Défense : 6 Position : Haut Poids : 60 JobProfession : Tous Id: (5444) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Hair Brush[/url] Un peigne rouge porté comme un accessoire de dernière minute. Cri +6 Type : Headgear Défense : 0 Position : Haut Poids : 10 JobProfession : Tous Id: (5445) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Candy Cane In The Mouth[/url] Une sucette d'un délice sans nom. Brossez-vous les dents après l'avoir mangée! SP +5 Type : Headgear Défense : 0 Position : Bas Poids : 10 JobProfession : Tous Id: (5446) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Catfoot Hairpin [1][/url] Une barrette en forme de patte de chat. Flee +5, Perfect Dodge +3. Type : Headgear Défense : 0 Position : Haut Poids : 20 JobProfession : Tous Id: (5447) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Frog Hat[/url] Un chapeau qui ressemble au Dieu Grenouille. Même si le dieu de toutes les grenouilles ressemble à n'importe quelle grenouille. Augmente les dommages physiques et magiques infligés aux monstres de type Insecte de 12%. Mdef +1 Type : Headgear Défense : 3 Position : Haut Poids : 50 Niveau requis : 70 JobProfession : Tous Id: (5448) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Soloplay Box1 [1][/url] Un carton de déménagement avec des trous dedans. Vous pouvez montrer aux autres que vous savez être indépendant, pas de problème. Permet d'utiliser le sort 'Lv 1. Scribble'. Type : Headgear Défense : 0 Position : Haut-Milieu-Bas Poids : 30 JobProfession : Tous Id: (5449) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Soloplay Box2 [1][/url] Une boîte avec un petit trou pour espionner. Vous pouvez montrer aux autres que vous savez être indépendant, pas de problème. Permet d'utiliser le sort 'Lv 1. Scribble'. Type : Headgear Défense : 0 Position : Haut-Milieu-Bas Poids : 30 JobProfession : Tous Id: (5792) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Fish Pin[/url] Une broche en forme de poisson. Elle est très jolie mais ses pouvoirs semblent faibles. Réduit les dégâts causés par des monstres poissons de 1 %. Type : Headgear Défense : 3 Location: Haut Poids : 10 Required Level : 1 JobProfession : AllToutes Id: (5881) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Weißbier Hat [1][/url] Une délicieuse bière faite de blé et de levure. Sa recette secrète a été développée pendant des centaines d'années. Attention : Son goût peut vous enivrer ! MaxHP + 3%, MaxSP + 3%, DEX - 10. Avec un niveau de forge supérieur à 7 : MaxHP + 5%, MaxSP + 5%, DEX - 5. Quand cet objet est équipé, l’ivresse rend son utilisateur maladroit. Type : Headgear Défense : 4 Emplacement : Haut Poids : 30 Profession : AllToutes Id: (6096) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Fish With Blue Back[/url] A fish that has a black and blue color as the sea. Said to be good for your body. Leaf Cat likes it. Weight : 1 Id: (6096) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Fish With Blue Back[/url] Un poison noir et bleu comme l'océan. Il est dit qu'il est bon pour ton corps. Leaf Cat l'adore. Poids: 1 Id: (6096) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Fish With Blue Back[/url] Ein Fisch der schwarz und blau wie die See ist. Man sagt, er ist gut für den Körper. Leaf Cat mag ihn. Weight : 1 Id: (6096) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Fish With Blue Back[/url] A fish that has a black and blue color as the sea. Said to be good for your body. Leaf Cat likes it. Weight : 1 Id: (6097) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Pumpkin Pie[/url] Pumpkin Pie. The pumpkin has a delectable smell. Loli Ruri likes it. Weight : 1 Id: (6097) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Pumpkin Pie[/url] Tarte à la citrouille. La citrouille a une odeur délicieuse. Loli Ruri l'adore. Poids: 1 Id: (6097) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Pumpkin Pie[/url] Kürbiskuchen. Der Kürbis riecht köstlich. Loli Ruri mag ihn. Weight : 1 Id: (6097) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Pumpkin Pie[/url] Pumpkin Pie. The pumpkin has a delectable smell. Loli Ruri likes it. Weight : 1 Id: (6105) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Morning Dew[/url] Clear and transparent as a gathered up morning dew. Evil Nymph likes it. Weight : 1 Id: (6105) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Morning Dew[/url] Claire et transparente comme la rosée du matin. Evil Nymph l'adore. Poids: 1 Id: (6105) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Morning Dew[/url] Klar und transparent wie der Morgentau. Evil Nymph mag ihn. Weight : 1 Id: (6105) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Morning Dew[/url] Clear and transparent as a gathered up morning dew. Evil Nymph likes it. Weight : 1 Id: (6106) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Well Ripened Berry[/url] Very well ripened Strawberry. It smells sweet. Miyabi Doll likes it. Weight : 1 Id: (6106) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Well Ripened Berry[/url] Une fraise très mûre. Son odeur est très agréable. Miyabi Doll l'adore. Poids: 1 Id: (6106) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Well Ripened Berry[/url] Sehr gut gereifte Erdbeere. Sie riecht süß. Miyabi Doll mag sie. Weight : 1 Id: (6106) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Well Ripened Berry[/url] Very well ripened Strawberry. It smells sweet. Miyabi Doll likes it. Weight : 1 Id: (6107) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Sunset On The Rock[/url] Sunset colored Cocktail. Not very strong. Dullahan likes it. Weight : 1 Id: (6107) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Sunset On The Rock[/url] Un cocktail aux couleurs du coucher du soleil, pas vraiment fort. Dullahan l'adore. Poids: 1 Id: (6107) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Sunset On The Rock[/url] Ein Cocktail in den Farben der Abenddämmerung. Nicht sehr stark. Dullahan mag ihn. Weight : 1 Id: (6107) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Sunset On The Rock[/url] Sunset colored Cocktail. Not very strong. Dullahan likes it. Weight : 1 Id: (6109) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Plant Neutrient[/url] Potion for the plants. Healthy plants don't need it. Stone Shooter likes it. Weight : 1 Id: (6109) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Plant Neutrient[/url] Une potion faite pour les plantes. Les plantes en pleine forme n'en ont pas besoin. Stone Shooter l'adore. Poids: 1 Id: (6109) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Plant Neutrient[/url] Pflanzendünger. Gesunde Pflanzen brauchen ihn nicht. Stone Shooter mag ihn. Weight : 1 Id: (6109) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Plant Neutrient[/url] Potion for the plants. Healthy plants don't need it. Stone Shooter likes it. Weight : 1 Id: (6110) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Vital Flower[/url] A beautiful flower in full bloom. Incubus likes it. Weight : 1 Id: (6110) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Vital Flower[/url] Une superbe fleur. Incubus l'adore. Poids : 1 Id: (6110) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Vital Flower[/url] Eine schöne Blume in voller Blüte. Incubus mag sie. Weight : 1 Id: (6110) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Vital Flower[/url] A beautiful flower in full bloom. Incubus likes it. Weight : 1 Id: (12352) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Dungeon Teleport VIP Scroll[/url] Ein Pergament, das die Teleportation zu den Verliesen des höchsten Levels ermöglicht. Liste verfügbarer Verliese: Bio Lab (20. Etage) Ice Dungeon (30. Etage) Odin Temple (30. Etage) Thor Volcano (30. Etage) Abyss Lake (30. Etage) Juperos Ruins (20. Etage) _ Gewicht: 10 Id: (12352) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Dungeon Teleport VIP Scroll[/url] A parchment which allows to teleport to highest level dungeons. List of the available dungeons : Bio Lab (2nd floor) Ice Dungeon (3rd floor) Odin Temple (3rd floor) Thor Volcano (3rd floor) Abyss Lake (3rd) Juperos Ruins (2nd floor) Weight : 0 Id: (13046) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Krieg [3][/url] La forme épineuse de cette dague a été conçue pour faire souffrir sa cible, plutôt que pour tuer celle-ci. Donne une forte chance d'infliger l'altération d'état Bleeding lorsque vous utilisez 'Back Stab' et augmente les dommages de cette compétence de 15%. Type : Dagger Attaque : 110 Poids : 50 Niveau arme :2 Niveau requis : 50 JobProfession : Transcendent Thief Classes Id: (13047) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Weihna [2][/url] La lame de cette dague, dont le nom signifie 'Guerre', est enduite de poison et a une forme de scie spécialement conçue pour injecter celui-ci plus efficacement. Donne une forte chance d'empoisonner la cible lorsque vous utilisez 'Ambush'. Augmente aléatoirement l'attaque physique de 10% pendant 5 secondes lorsque vous attaquez au corps-à-corps. Type : Dagger Attaque : 135 Poids : 50 Niveau arme :3 Niveau requis : 50 JobProfession : Transcendent Thief Classes Id: (13068) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Saurel[/url] Rental item Poisson de mer. Peut être cuisiné dans différents plats. Bien congelé. MATK + 100. A une chance de donner ATK +30 peandant 7 sec lors d'une attaque de courte distance. A une chance de donner MATK +20 peandant 7 sec lors d'une attaque magique. Si le level de base est au dessus de 100, ATK + 10, MATK + 10 à rajouter. Classe : Dagger Attaque : 160 Poids : 0 Lvl de l'arme : 1 Lvl requis : 50 JobProfession : SwordMan/Magician/Archer/Merchant/Thiefs/Soul/Ninja Id: (13421) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Ruber [1][/url] Cette courte épée a été finement étudiée pour en faciliter l'utilisation. Le rubis placé en ornement de la garde lui donne un aspect plus haut-de-gamme. Donne une chance d'augmenter la puissance d'attaque de 'Bowling Bash' et 'Bash' de 20% pendant 15 secondes lorsque vous êtes au corps-à-corps. Type : One-Handed Sword Attaque : 170 Poids : 150 Niveau arme :3 Niveau requis : 50 JobProfession : Transcendent Swordman/Merchant Classes Id: (14527) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Dungeon Teleport Scroll[/url] A scroll on which manywith lots of dungeon map coordinates have been recorded. If you tear it up, it can transport you once to ion written on it. You can go to the place you want by tearing the paper into pieces. You can choose from "Nogg Road, " "Mjolnir Dead Pit, " "Umbala Dungeon, " "Einbroch Mine Dungeon, " "Payon Dungeon, " "Toy Dungeon, " "Glast Heim Underprison, " "Louyang Dungeon, " "Hermit's Checkers, " "Izlude Dungeon, " "Turtle Island Dungeon, " "Clock Tower B3F, f" "Clock Tower 3F, f" "Glast Heim Culvert 2F, f" "Sphinx Dungeon 4F, f" "Inside Pyramid 4F, f" "Prontera Culvert 3F, f" "Amatsu Dungeon 1F f (Tatami Maze), " "Somatology Laboratory 1st Ffloor, or " "Ayothaya Ancient Shrine 2Fnd floor" Warining-After usuing it, unless you choose the destination in 1 minute, it will get useless. Weight : 0 Id: (14527) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Dungeon Teleport Scroll[/url] Un parchemin qui permet de se téléporter vers divers donjons. Liste des donjons disponibles : Magma Dungeon (1° étage) Coal Mine (2° étage) sur lequel se trouvent de nombreuses coordonnées de donjons. Tu peux accéder à l'endroit de ton choix en déchirant complètement le parchemin. Fais ton choix parmi : "Nogg Road", "Mjolnir Dead Pit", "Umbala Dungeon (2° étage) ", "Einbroch Mine (1° étage) Payon Cave (4° étage) Toy Factory (1° étage) Glast Heim Prison (1° étage) Louyang Dungeon (3° étage) Gonryun Dungeon (2° étage) Byalan Island (3° étage) Turtle Island (2° étage) Clock Tower (3° étage) Clock Tower Underground (3° étage) Glast Heim Sewers (2° étage) Sphinx (4° étage) Pyramid (4° étage) Culvert (3° étage) Amatsu Dungeon (1° étage) Bio Lab (1° étage) Ayothaya Dungeon (2° étage)Dungeon", "Payon Dungeon", "Toy Dungeon", "Glast Heim Underprison", "Louyang Dungeon", "Hermit's Checkers", "Izlude Dungeon", "Turtle Island Dungeon", "Clock Tower B3f", "Clock Tower 3f", "Glast Heim Culvert 2f", "Sphinx Dungeon 4f", "Inside Pyramid 4f", "Prontera Culvert 3f", "Amatsu Dungeon 1f (Tatami Maze)", "Somatology Laboratory 1st floor" et "Ayothya Ancient Shrine 2nd floor". Attention - Après l'avoir utilisé, si tu ne choisis pas ta destination en 1 minute, le parchemin devient inutile. _ Poids : 0 Id: (14527) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Dungeon Teleport Scroll[/url] Eine Schriftrolle, auf der zahlreicheroll mit vielen Verlieskarten-Koordinaten verzeichnet worden sind. Wenn Sie sie zer. Sie gelangen an den Ort Ihrer Wahl, indem Sie das Papier in Stücke reißen,. kann sie Sie einmal zu Sie können wählen zwischen "Nogg Road, " "Mjolnir Dead Pit, " "Umbala Dungeon, " "Einbroch Mine Dungeon, " "Payon Dungeon, " "Toy Dungeon, " "Glast Heim Underprison, " "Louyang Dungeon, " "Hermit's Checkers, " "Izlude Dungeon, " "Turtle Isluand Dungeon, " "Clock Tower B3F, f" "Clock Tower 3F, f" "Glast Heim Culvert 2F, f" "Sphinx Dungeon 4F, f" "Inside Pyramid 4F, f" "Prontera Culvert 3F, f" "Amatsu Dungeon 1F f (Tatami Maze), " "Somatology Laboratory 1st Ffloor oder " "Ayothaya Ancient Shrine 2F befördernnd floor" Achtung: Sie müssen innerhalb von einer Minute das Ziel wählen. Nach der Verwendung ist sie nutzlos. _ Gewicht: 10 Id: (14527) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Dungeon Teleport Scroll[/url] Üzerinde birçok zindan haritasý koordinatý kayýtlý bir parþömen. Yýrttýðýnýzda sizi Kullandýðýnýzda seçeceðiniz konuma ýþýnlanmanýzý saðlayan parþömen. "Nogg Road, " "Mjolnir Dead Pit, " "Umbala Dungeon, " "Einbroch Mine Dungeon, " "Payon Dungeon, " "Toy Dungeon, " "Glast Heim Underprison, " "Louyang Dungeon, " "Hermit's Checkers, " "Izlude Dungeon, " "Turtle Island Dungeon, " "Clock Tower B3F, f" "Clock Tower 3F, f" "Glast Heim Culvert 2F, f" "Sphinx Dungeon 4F, f" "Inside Pyramid 4F, f" "Prontera Culvert 3F, f" "Amatsu Dungeon 1F f (Tatami Maze), " "Somatology Laboratory 1st Ffloor, veya " "Ayothaya Ancient Shrine 2Fnd floor" konumlarýndan birine ýþýnlanabilir. Dikkat - Kullandýktan sonra 1 dakika içerisinde eðer konum seçmezseniz, iþlevini yitirecektir. _ Aðýrlýk : 0 Id: (15000) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Bone Plate [1][/url] Une sombre armure de plaques couverte d'os aiguisés. Donne 1% de chance de lancer 'Bleeding' sur une zone de 5x5 cases quand vous attaquez. Ignore 10% de la défense des monstres de type Demi-Human et Insecte. Str +1, Mdef +3 Type : Armor Défense : 7 Poids : 100 Niveau requis : 85 JobProfession : Transcendent Thief Classes Id: (15024) [url={"errors":[{"code":14,"msg":"You have made too many requests to this endpoint in last minute."}],"warnings":[],"data":null,"page":{"current":1,"total":1}}]Army Padding[/url] Une veste portée sous un pardessus. Les habitants du village de Mora l'appellent rembourrage militaire. Type : Armor Défense : 10 Poids : 1 Required Level : 1 JobProfession : AllToutes Id: (15025) Golden Rod Robe Une robe brodée d'or imprégnée du pouvoir du vent. INT + 1, MDEF + 10. Réduit le temps variable de lancement du sort du Seigneur de Vermilion de 3 secondes, INT + 1 lorsque l'INT non-modifiée est de 120 ou plus. Type : Armor Défense : 40 Poids : 50 Property : Wind Required Level : 100 JobProfession : Warlock Id: (15026) Aqua Robe Une élégante robe bleue imprégnée du pouvoir de l'eau. INT + 1, MDEF + 10. Réduit le temps variable de lancement du sort Rafales de 3 secondes, INT + 1 lorsque l'INT non-modifiée est de 120 ou plus. Type : Armor Défense : 40 Poids : 50 Property : Water Required Level : 100 JobProfession : Warlock Id: (15027) Crimson Robe Une robe rouge élaborée imprégnée du pouvoir du feu. INT + 1, MDEF + 10. Réduit le temps variable de lancement du sort tempête de météores de 3 secondes, INT + 1 lorsque l'INT non-modifiée est de 120 ou plus. Type : Armor Défense : 40 Poids : 50 Property : Fire Required Level : 100 JobProfession : Warlock Id: (15028) Forest Robe Une robe simple turquoise imprégnée du pouvoir de la terre. INT + 1, MDEF + 10. Réduit le temps variable de lancement du sort volonté divine de 1 seconde, INT + 1 lorsque l'INT non-modifiée est de 120 ou plus. Type : Armor Défense : 40 Poids : 50 Property : Earth Required Level : 100 JobProfession : Warlock Id: (15029) Robe Of Affection Blesses the wearer with the Holy Property Decreases SP Consumption of Clementia by 50 Int +1, Mdef +10 Type : Garment Défense : 22 Poids : 30 Required Level : 100 JobProfession : Archbishop Id: (15030) Robe Of Judgement Blesses the wearer with the Shadow Property Increases damage of Judex skill by 30% Decreases SP Consumption of Judex skill by 40 Str +1, Int +1, Mdef +10 Type : Garment Défense : 22 Poids : 30 Required Level : 100 JobProfession : Archbishop Id: (15036) Ur's Plate Armor created by purifying Ur runestones. MDEF + 10. Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%. MaxHP +14%, Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1 Type : Armor Défense : 110 Poids : 300 Required Level : 100 JobProfession : Rune Knight Id: (15037) Peuz's Plate Armor created by purifying Peuz runestones. MDEF + 10. ATK + 20, FLEE + 17. If worn with Ur Greaves, Shoes and accessory, Increases damage to all monster sizes by 10%. Increases damage of Wind Cutter and Sonic Wave by 100%. Has a chance of activating Spear Dynamo and adding 2 Aspd while physically attacking. Increases SP costs of skills by 10. Type : Armor Défense : 110 Poids : 300 Required Level : 100 JobProfession : Rune Knight Id: (15038) Sapha's Cloth [1] Armor that contains the reliquery remains of an ancient Assassin. LUK + 3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking. If higher level of this skill is learned then it will be cast. If worn with Greaves, shoes and accessory, Flee +10, Critical +15, Increases damage of Cross Impact by 20 Increases SP costs of skills by 10 Type : Armor Défense : 45 Poids : 10 Required Level : 100 JobProfession : Guillotine Cross Id: (15039) Nab's Cloth [1] An assassin's famous historical relic. STR + 2, INT + 2. If worn with Greaves, shoes and accessory, Has a chance of auto-casting Soul Destroyer level 1 while physically attacking. If higher level of this skill is learned then it will be cast. If base STR is 120, +30 Atk. Increases damage to all monster sizes by 10% CRI - 20. Type : Armor Défense : 45 Poids : 10 Required Level : 100 JobProfession : Guillotine Cross Id: (15043) Black Wing Suits [1] An ancient armor that helps maintain clear mental focus. INT + 2, Increases Atk by 3x refine level. If worn with greaves, shoes, and accessory, MaxHP +15%, Perfect Dodge +20, Increases damage of Cluster Bomb by 20% Decreases attack damage by 30% and, Aspd - 7. Type : Armor Défense : 45 Poids : 10 Required Level : 100 JobProfession : Ranger Id: (16000) Erde [2] La forme de cette masse est inspirée d'un serpent, symbole de la fontaine de la connaissance. MaxSP +50. Augmente la puissance d'attaque de 'Acid Terror' et 'Bomb' de 20%. Augmente les effets de régéneration des potions de 10%. Type : Mace Attaque : 130 Poids : 50 Niveau arme :3 Niveau requis : 50 JobProfession : Transcendent Swordman/Merchant/Acolyte Classes Id: (16001) Red Square Bag [2] Le sac officiel de la Société des Alchimistes. Son design unique et sa couleur rouge extravagante le rendent très populaire auprès des femmes. MaxHP +200. Augmente la puissance d'attaque de 'Acid Terror' et 'Bomb' de 20%. Si STR supérieure à 90, donne 5% de chance d'infliger l'atération d'état Stun quand vous attaquez au corps-à-corps. Quand vous tuez un monstre, donne une chance d'obtenir une potion aléatoire. Type : Mace Attaque : 130 Poids : 50 Niveau arme :3 Niveau requis : 50 JobProfession : Transcendent Swordman/Merchant/Acolyte Classes Id: (16013) Mace Of Judgement [2] A mace that strikes like the Judges gavel in deciding the fate of evil. Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds. MATK + 140, STR + 1, INT + 1. If worn with Judgement Golves, Shoes and Shawl, increase Damage against Undead by 15%. Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. Type : Mace Attack : 170 Poids : 120 Weapon Level : 4 Required Level : 100 JobProfession : "Archbishop Id: (16015) Cat Club [3] Un club en forme de patte de chat qui n'a pas l'air de faire mal. Augmente les dommages de 15% sur les ennemis de type animal. A une faible chance d'infliger "seduce" aux ennemis. Classe : Club Attaque : 88 Poids : 70 Lvl de l'arme : 1 Lvl requis : 1 JobProfession : Novice/SwordMan/Acolyte/Merchant Id: (16016) Tuna Rantal item Un gros poisson de mer. Une haute qualité de poisson utilisé partout. Vraiment bien congelé. A une forte chance d'infliger stun ou auto spell bash lvl 5 en distance courte.(Si vous possédez Bash > Lvl 5, le sort sera lancé au niveau de son LVl actuel) A une faible chance d'infliger freeze sur soi même. Si le level de base est au dessus de 100, ajouter ATK + 20. Classe : club Attaque : 180 Poids : 0 Lvl de l'arme : 1 Lvl requis : 50 JobProfession : SwordMan/Acolyte/Merchant Id: (16018) Empowered Mace Of Judgement [1] A mace that strikes like the Judges gavel in deciding the fate of evil. Physical and Magical Attacks have a chance to increase damage by 40% to Demon monsters for 7 seconds. MATK + 180, STR + 2, INT + 2. If worn with Judgement Golves, Shoes and Shawl, increase Damage against Undead by 30%. Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. Type : Mace Attack : 170 Poids : 120 Weapon Level : 4 Required Level : 130 JobProfession : "Archbishop Id: (18885) Jejecap A colorful headgear for JeJemon. It created a massive trend locally during 2010-2011 era. INT + 3, STR + 2 Increase resistance against human type monsters by 11% Increase the healing effect of Mastela Fruit by 70% Type : Headgear Défense : 8 Position : Haut Poids : 10 Required Level : 70 JobProfession : Toutes Id: (18887) Aqua Bunny Band [1] A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100% VIT + 3, MDEF + 5, MATK + 2% If refined to 9, MDEF + 5 and MATK 4% If refined to 12, reduce fix casting time by 10% Type : Headgear Défense : 2 Position : Haut Poids : 10 Required Level : 1 JobProfession : Toutes Id: (18888) Maroon Bunny Band [1] A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100% INT +5 LUK + 5 ATK +2% MATK + 5% If refined to 9, increase ATK and MATK by 4% If refined to 12, reduce fix casting time by 10% Type : Headgear Défense : 2 Position : Haut Poids : 10 Required Level : 1 JobProfession : Toutes Id: (18889) Golden Bunny Band [1] A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100% AGI + 5, LUK + 5, ATK + 5% If refined to 9, increase ATK and MATK by 5% If refined to 12, reduce fix casting time by 10% Type : Headgear Défense : 2 Position : Haut Poids : 10 Required Level : 1 JobProfession : Toutes Id: (18890) Gray Bunny Band [1] A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100% INT + 5, LUK + 5, ATK + 2%, MATK + 5% If refined to 9, ATK and MATK increase 4%. If refined to 12, decrease stat casting time 10% Type : Headgear Défense : 2 Position : Haut Poids : 0 Required Level : 1 JobProfession : Toutes Id: (18891) Husky Hat [1] A hat made to look like a husky's face. Makes you want to pet it. ATK + 5%, MATK +5% When physically attacked, adds 1% chance to cast Wind Walk Level 5 For every refine, increases chance to cast Wind Walk by 0.3% Winner of pRO's Headgear-making contest 2012 Created by Cyber Pikachu of pRO Valkyrie Server Type : Headgear Défense : 5 Position : Haut Poids : 50 Required Level : 70 JobProfession : Toutes Id: (18892) Ufo Poring Hat [1] I come in peace! Take me to your leader, Poring!!! MDEF, CRI FLEE, HIT, and Perfect Dodge + 5 if refined to 7, reduce cast time by 5% if refined to 9, skill delay reduce by 5% , ASPD + 5% Winner of pRO's Headgear-making contest 2012 Created by Frans of pRO New Loki Server Type : Headgear Défense : 5 Position : Haut Poids : 100 Required Level : 10 JobProfession : Toutes Id: (18893) Dragon Claw Helm [1] I feel the power of a flame dragon flowing inside me! Increase resistance against Dragon and Demi-human by 8% Increases healing effect of Meat by 200% if refined to 12, increase MHP + 7%, MSP + 3% Winner of pRO's Headgear-making contest 2012 Created by bladetip of pRO Valkyrie Server Type : Headgear Défense : 5 Position : Haut Poids : 100 Required Level : 10 JobProfession : Toutes Id: (18894) Rainbow Star "Walk on a rainbow trail; walk on a trail of song, and all about you will be beauty. There is a way out of every dark mist, over a rainbow trail. - Robert Motherwell" Reduces damage from Demi-human by 5% Concept by Clarissa Morgenstern of pRO New Chaos Server Type : Headgear Défense : 5 Position : Mid Poids : 50 Required Level : 70 JobProfession : Toutes Id: (18895) Celestial Dark Flame "Come Fairies, take me out of this dull world, for I would ride with you upon the wind and dance upon the mountains like a flame! - William Butler Yeats" Increases resistance from Fire Property by 8% Concept by Chorvaqueen of pRO Valhalla Server Type : Headgear Défense : 5 Position : Mid Poids : 20 Required Level : 50 JobProfession : Toutes Id: (18896) Pterios Fins "No one ever approaches perfection except by stealth, and unknown to themselves. - William Hazzlit" Increases resistance from Fire Property by 8% Concept by -*[FS]Evaine*- of pRO Valkyrie Server Type : Headgear Défense : 5 Position : Mid Poids : 20 Required Level : 50 JobProfession : Toutes Id: (19542) C Devil Whisper You can have a lot of power if you can resist the sweet temptation. Class : Costume Position : Mid Weight : 0 Required Lv. : 1 Jobs : All Id: (19542) C Devil Whisper Vous pouvez avoir de grands pouvoirs si vous savez résister à la douce tentation. Class : Costume Position : Milieu Poids : 0 Niveau requis : 1 Profession : Toutes Id: (19542) C Devil Whisper Du bist stark, wenn du seiner süßen Verführung widerstehen kannst. Gegenstandsart : Costume Position : Mitte Gewicht : 0 Benötigtes Lv. : 1 Jobs : Alle Id: (19542) C Devil Whisper You can have a lot of power if you can resist the sweet temptation. Class : Costume Position : Mid Weight : 0 Required Lv. : 1 Jobs : All
×
×
  • Create New...