- Fourth class jobs skill rebalance (6th part 2) - 1. Dragon Knight 1.1. Servant Weapon - Reduces servant weapon creation interval from 1 second to 0.5 seconds based on level 5. 1.2. Hack and Slasher - Increases base damage from 8550% ATK to 10500% ATK based on level 10. 1.3. Madness Crusher - Increases base damage from 20000% ATK to 23000% ATK based on level 5. 1.4. Dragonic Pierce - Increases base damage from 3850% ATK to 4550% ATK per hit based on level 5. - Increases base damage (Dragonic Aura) from 4200% ATK to 5000% ATK per hit based on level 5. 1.5. Dragonic Aura - Reduces AP consumption from 150 to 120. 2. Meister 2.1. Rush Strike - Reduces skill cooldown from 1 second to 0.75 seconds based on level 5. - Increases base damage from 17500% ATK to 19400% ATK based on level 5. 2.2. Powerful Swing - Reduces SP consumption from 70 to 65 based on level 5. - Increases base damage from 4550% ATK to 4700% ATK per hit based on level 5. - Increases base damage (Axe Stomp) from 5150% ATK to 5300% ATK per hit based on level 5. 2.3. Rush Quake - Reduces AP consumption from 150 to 125. 3. Biolo 3.1. Dust Explosion - Increases base damage from 3450% ATK to 3600% ATK per hit based on level 5. - Increases base damage (Research Report) from 4450% ATK to 4700% ATK per hit based on level 5. 3.2. Mayhemic Thorns - Increases base damage from 3200% ATK to 3600% ATK per hit based on level 10. - Increases base damage (Research Report) from 3350% ATK to 3800% ATK per hit based on level 10. 4. Shadow Cross 4.1. Shadow Exceed - Reduces AP consumption from 125 to 120 based on level 10. 4.2. Savage Impact - Increases base damage from 1050% ATK to 1300% ATK per hit based on level 10. - Increases base damage (Shadow Exceed) from 1250% ATK to 1600% ATK per hit based on level 10. 4.3. Impact Crater - Increases base damage from 400% ATK to 1000% ATK per hit based on level 5. 4.4. Fatal Shadow Claw - Reduces AP consumption from 150 to 125. 5. Arch Mage 5.1. Mystical Amplification (High Wizard) - Increases skill duration from 60 seconds to 180 seconds. 5.2. Soul Vulcan Strike - Increases base damage from 1500% MATK to 1700% MATK per hit based on level 5. 5.3. Destructive Hurricane - Increases base damage from 14850% MATK to 16850% MATK based on level 5. - Increases factor weight of SPL in skill formula from 5 to 10. 5.4. Crystal Impact - Increases base damage from 6750% MATK to 7400% MATK based on level 5. - Increases factor weight of SPL in skill formula from 5 to 10 (affects additional damage as well). 5.5. Astral Strike - Increases base damage of initial damage from 18300% MATK to 26700% MATK based on level 10. - Increases base damage of initial damage (Undead, Dragon) from 21400% MATK to 28200% MATK based on level 10. ** there is no change regarding overtime damage ** 6. Abyss Chaser 6.1. From the Abyss - Reduces abyss sphere creation interval from 1 second to 0.5 seconds based on level 5. 6.2. Abyss Square - Increases base damage from (3750 + (Magic Sword Mastery skill level x 200))% MATK to (4500 + (Magic Sword Mastery skill level x 250))% MATK per hit based on level 5. 6.3. Chasing Shot - Increases base damage from 5000% ATK to 6000% ATK per hit based on level 5. - Increases base damage (Chasing) from 5250% ATK to 6250% ATK per hit based on level 5. 6.4. Hit and Sliding - Increases damage bonus of secondary damage of Chain Reaction Shot from 700% to 1100%. 6.5. Chain reaction shot - Increases base damage from 13550% ATK to 14200% ATK based on level 5. 6.6. Frenzy Shot - Increases base damage from 8250% ATK to 8600% ATK per hit based on level 10. 7. Elemental Master 7.1. Diamond Storm - Increases base damage from 12500% MATK to 15600% MATK based on level 5. - Increases factor weight of SPL in skill formula from 5 to 7 (Factor weight of SPL in skill formula when Diluvio is summoned remains unchanged). - Increases base damage (Spirit) from 20800% MATK to 21600% MATK based on level 5. 7.2. Terra Drive - Increases base damage from 12500% MATK to 15600% MATK based on level 5. - Increases factor weight of SPL in skill formula from 5 to 7 (Factor weight of SPL in skill formula when Terremotus is summoned remains unchanged). - Increases base damage (Spirit) from 20800% MATK to 21600% MATK based on level 5. 7.3. Psychic Stream - Increases base damage from 18500% MATK to 21000% MATK based on level 5. - Increases factor weight of SPL in skill formula from 7 to 12. 8. Windhawk 8.1. Crescive Bolt - Increases AP recovery rate from 1 to 2. 8.2. Calamity Gale - Reduces AP consumption from 125 to 120. 9. Inquisitor 9.1. Oleum Sanctum - Changes skill cooldown from 1.5 second to 1.8 / 1.6 / 1.4 / 1.2 / 1 seconds depending on skill level. 9.2. Massive Flame Blaster - Increases base damage from 23000% ATK to 25000% ATK based on level 10. - Increases base damage (Demon, Brute) from 24500% ATK to 26500% ATK based on level 10. - Reduces skill cooldown from 5 seconds to 3.5 seconds. 9.3. Third Consecration - Increases base damage from 6000% ATK to 6250% ATK per hit based on level 5. 10 Imperial Guard 10.1. Radiant Sphere - Reduces global cooldown from 1.2 seconds to 1 second. 10.2. Overslash - Increases base damage from (2200 + (Spear & Sword Mastery skill level x 500))% ATK to (2600 + (Spear & Sword Mastery skill level x 600))% ATK per hit based on level 10. 10.3. Imperial Pressure - Increases base damage from 14850% MATK to 17000% MATK based on level 5. 11. Cardinal 11.1. Petitio - Increases base damage from (12000 + (Mace & Book Mastery skill level x 500))% ATK to (13750 + (Mace & Book Mastery skill level x 500))% ATK based on level 10. 11.2. Framen - Increases AP recovery rate from 2 to 3. - Increases base damage from 6500% MATK to 7750% MATK based on level 5. - Increases base damage (Demon, Undead) from 6750% MATK to 8000% MATK based on level 5. 11.3. Arbitrium - Increases AP recovery rate from 2 to 3. - Increases base damage from (9500 + (Fidus Animus skill level x 35))% MATK to (12000 + (Fidus Animus skill level x 35))% MATK per hit based on level 10. 11.4. Religio - Increases AP recovery rate from 1 to 2. 11.5. Benedictum - Increases AP recovery rate from 1 to 2. 11.6. Competentia - Change AP consumption from 200 / 190 / 180 / 170 / 160 to 200 / 185 / 170 / 155 / 140. 12. Troubadour & Trouvere 12.1. Rose Blossom - Increases base damage (area damage) from 14250% ATK to 19800% ATK based on level 5. - Increases base damage (area damage, with sonic brand) from 15250% ATK to 20800% ATK based on level 5. 13. Night Watch 13.1. Hidden Card - Reduces AP consumption from 150 to 125. 13.2. The Vigilante at Night - Increases base damage (Gatling Gun) from 1500% ATK to 1750% ATK per hit based on level 5. - Increases base damage (Shotgun) from 4300% ATK to 4850% ATK per hit based on level 5. 13.3. Wild Fire - Increases base damage (Shotgun) from 17500% ATK to 19250% ATK based on level 5. - Increases base damage (Grenade Launcher) from 16500% ATK to 18750% ATK based on level 5. 13.4. Wild Shot - Increases AP recovery rate from 2 to 3. - Pistol : Increases base damage from 1770% ATK / 2070% ATK (Hidden Card) to 2000% ATK / 2500% ATK (Hidden Card) per hit based on level 5. - Rifle : Increases base damage from 1770% ATK / 2270% ATK (Hidden Card) to 2000% ATK / 2750% ATK (Hidden Card) per hit based on level 5. 13.5. Midnight Fallen - Increases AP recovery rate from 2 to 3. - Shotgun : Increases base damage from 6400% ATK / 8400% ATK (Hidden Card) to 6750% ATK / 8750% ATK (Hidden Card) per hit based on level 5. - Gatling Gun : Increases base damage from 6400% ATK / 7400% ATK (Hidden Card) to 6750% ATK / 7750% ATK (Hidden Card) per hit based on level 5. - Grenade Launcher : Increases base damage from 6400% ATK / 8100% ATK (Hidden Card) to 6750% ATK / 8450% ATK (Hidden Card) per hit based on level 5. 14. Shinkiro & Shiranui 14.1. Shadow Flash - Applies AP recovery rate by 1. 14.2. Huuma Shuriken - Construct - Applies AP recovery rate by 1. 14.3. Red Flame Cannon / Cold Blooded Cannon / Thundering Cannon / Golden Dragon Cannon - Applies AP recovery rate by 1. 14.4. Kunai - Rotation - Applies AP recovery rate by 1. - Increases base damage from 6200% ATK to 7750% ATK per hit based on level 5. 14.5. Kunai - Refraction - Applies AP recovery rate by 1. - Increases base damage from 4450% ATK to 4800% ATK per hit based on level 5. 14.6 Kunai - Nightmare - Increases base damage from 18000% ATK to 22500% ATK based on level 1. 14.7 Shadow - Nightmare - Increases base damage from 18000% ATK to 22500% ATK based on level 1. 14.8 Dark Dragon - Nightmare - Increases base damage from 15500% MATK to 17500% MATK based on level 1. 15. Soul Ascetic 15.1. Talisman of Blue Dragon - Reduces cast range from 11 cells to 9 cells. - Increases base damage from 12100% MATK to 14500% MATK based on level 5. - Increases base damage (Blessing of the Four Directions and the Five Elements) from 15700% MATK to 18750% MATK based on level 5. 15.2. Talisman of White Tiger - Increases base damage from 5400% MATK to 6600% MATK based on level 5. - Increases base damage (Blessing of the Four Directions and the Five Elements) from 7400% MATK to 9000% MATK based on level 5. 15.3. Talisman of Red Phoenix - Increases base damage from 8650% MATK to 12400% MATK based on level 5. - Increases base damage (Blessing of the Four Directions and the Five Elements) from 10850% MATK to 15500% MATK based on level 5. 15.4. Soul of Heaven and Earth - Reduces AP consumption from 180 to 160. 16. Sky Emperor 16.1. Noon Blast - Increases base damage from 7850% ATK to 9500% ATK based on level 5. 16.2. Sunset Blast - Increases base damage from 2950% ATK to 3700% ATK based on level 5. 16.3. Midnight Kick - Increases base damage from 8300% ATK to 9350% ATK based on level 5. - Increases base damage (Midnight) from 10500% ATK to 11800% ATK based on level 5. 16.4. Dawn Break - Increases base damage from 4100% ATK to 5000% ATK based on level 5. - Increases base damage (Moonset) from 5100% ATK to 6200% ATK based on level 5. 16.5. Enchanting Sky - Reduces AP consumption from 150 to 120. 16.6. Sky Sun - Increases base damage from 7500% ATK to 8500% ATK based on level 5. 16.7. Sky Moon - Increases base damage from 3450% ATK to 3750% ATK per hit based on level 5. 17. Hyper Novice 17.1. Breaking Limit - Reduces AP consumption from 150 to 120. 17.2. Rule Break - Reduces AP consumption from 150 to 120. 18. Spirit Handler 18.1. Chulho Sonic Claw - Reduces cast range from 11 cells to 9 cells. - Increases base damage from 16500% ATK to 20000% ATK based on level 7. - Increases base damage (Commune with Chulho) from 19300% ATK to 22400% ATK based on level 7. 18.2. Hyunrok Cannon - Reduces cast range from 11 cells to 9 cells. - Increases base damage from 15450% MATK to 17500% MATK based on level 7. - Increases base damage (Commune with Hyunrok) from 18250% MATK to 20350% MATK based on level 7. 18.3. Chulho Battering - Increases cast range from 7 cells to 9 cells. - Reduces global cooldown from 1 second to 0.7 seconds base on level 7. - Increases base damage from 1600% MATK to 2300% ATK per hit based on level 7. 18.4. Temporary Communion - Reduces AP consumption from 150 to 125. - Increases skill duration from 150 seconds to 180 seconds based on level 5. 19. Alitea 19.1. Primal Claw - Reduces SP consumption from 60 to 45 based on level 5. - Increases base damage from 4900% ATK to 5450% ATK based on level 5. - Increases base damage (Madness) from 5700% ATK to 6250% ATK based on level 5. 19.2. Feral Claw - Reduces SP consumption from 60 to 50 based on level 5. - Increases base damage from 6200% ATK to 7100% ATK based on level 5. - Increases base damage (Madness) from 7000% ATK to 7900% ATK based on level 5. 19.3. Alpha Claw - Reduces SP consumption from 60 to 55 based on level 5. - Increases base damage from 7800% ATK to 9000% ATK based on level 5. - Increases base damage (Madness) from 8600% ATK to 9800% ATK based on level 5. 19.4. Savage Lunge - Reduces skill cooldown from 5 seconds to 2.5 seconds. 19.5. Frenzy Fang - Reduces global cooldown from 1 second to 0.75 seconds. 19.6. Alpha Phase - Reduces AP consumption from 130 to 120. 19.7. Pinion shot - Reduces global cooldown from 0.7 seconds to 0.5 seconds. - Increases base damage from 24500% ATK to 26000% ATK based on level 10. 19.8. Quill Spear - Reduces SP consumption from 100 to 75 based on level 10. - Increases base damage from 20500% ATK to 21000% ATK based on level 10. 19.9. Tempest Flap - Increases base damage from 12500% ATK to 14000% ATK based on level 10. 19.10. Apex Phase - Reduces AP consumption from 130 to 120. https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4197956&curpage=1 https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=8224&curpage=1