Soul Mastery Crown [1]
SPL + 3.
Reduces damage taken from players by 13%.
Reduces damage taken from normal and boss monsters by 20%.
Increases magical damage by 40%.
Every 10 base levels, increases Talisman of Blue Dragon, Talisman of White Tiger, Talisman of Red Phoenix, Talisman of Black Tortoise, Talisman of Four Bearing God and Circle of Directions and Elementals damage by 1%.
Every refine rate, SPL + 1.
If refine rate is 10, reduces global cooldown by 20%, ignores magical defense of all race monsters by 50%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 50
Required Level: 200
Usable Jobs: Fourth classes, expanded fourth classes
Garden of Heaven [1]
SPL + 3.
Reduces damage taken from players by 13%.
Reduces damage taken from normal and boss monsters by 20%.
Increases magical damage by 40%.
Every 10 base levels, increases Conflagration, Diamond Storm, Lightning Land, Terra Drive, Venom Swamp and Elemental Buster damage by 1%.
Every refine rate, SPL + 1.
If refine rate is 10, reduces global cooldown by 20%, ignores magical defense of all race monsters by 50%.
Class: Headgear
Defense: 10
Location: Upper
Weight: 50
Required Level: 200
Usable Jobs: Fourth classes, expanded fourth classes
Twinhead Dragon Boots [1]
Mdef + 10.
Reduces damage taken from player by 10%.
Reduces damage taken from normal and boss monsters by 5%.
For each level of Dragon Breath - Water user learned, MaxHP + 4%, MaxSP + 4%, increases Dragon Breath - Water damage by 10%.
If user learned Dragon Howling level 5, increases movement speed.
For each level of Dragon Breath user learned, increases long ranged physical damage by 4%, increases Dragon Breath damage by 10%.
If refine rate is 5 or higher, all basic status + 15, reduces global cooldown by 10%.
If refine rate is 7 or higher, all basic status + 15, reduces global cooldown by 10%.
Class: Shoes
Defense: 12
Weight: 40
Required Level: 100
Usable Jobs: All
Overdrive Rampage
Attack speed + 15%.
Reduces damage taken from player by 3%.
Increases physical and magical damage against small, medium and large size monsters by 15%.
Every 5 base levels, increases physical and magical damage by 1%.
When equipped with [Limit Break] enchant, when dealing physical or magical damage, has a chance to remove Rebound status.
Class: Accessory (left)
Defense: 0
Weight: 10
Required Level: 200
Usable Jobs: Fourth classes, expanded fourth classes