Id | Level | Race | Element | Scale | Health | Attack | Magic attack | Speed (cells/sec) | Aspd (attacks/sec) | |
---|---|---|---|---|---|---|---|---|---|---|
3658 | 100 | Demon | Undead 4 | Large | 2,516,502 | 4,672 - 6,894 | 4,140 - 7,473 | 10.00 | 1.16 | |
Range | Hit | Flee | Def | MDef | Str | Agi | Vit | Int | Dex | Luk |
3 | 456 | 493 | 330 | 168 | 128 | 156 | 174 | 152 | 223 | 76 |
Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
---|---|---|---|---|---|---|---|---|---|
100% | 150% | 50% | 200% | 100% | -100% | 200% | -100% | 175% | 0% |
No AI available | Boss |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
28483 |
![]() |
Armor | Accessory | 0z | 0.7% | |
23192 |
![]() |
Consumable | Special | 0z | 0.1% | |
23191 |
![]() |
Consumable | Special | 0z | 0.1% | |
23193 |
![]() |
Consumable | Special | 0z | 0.1% | |
23194 |
![]() |
Consumable | Special | 0z | 0.1% | |
12858 |
![]() |
Consumable | Special | 0z | 5% | |
12858 |
![]() |
Consumable | Special | 0z | 5% | |
27025 |
![]() |
Card | - | 0z | 0.01% |
Name | Type | Subtype | Price | Drop Chance |
---|---|---|---|---|
![]() |
Consumable | Special | 5000z | 50% |
![]() |
Consumable | Special | 5000z | 0.5% |
![]() |
Consumable | Special | 5000z | 0.5% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
84 | 40 | 34,755 | 26,266 |
85 | 115 | 99,922 | 75,517 |
86 | 120 | 104,266 | 78,800 |
87 | 125 | 108,611 | 82,083 |
88 | 130 | 112,955 | 85,367 |
89 | 135 | 117,300 | 88,650 |
90 | 140 | 121,644 | 91,933 |
91 | 135 | 117,300 | 88,650 |
92 | 130 | 112,955 | 85,367 |
93 | 125 | 108,611 | 82,083 |
94 | 120 | 104,266 | 78,800 |
95 | 115 | 99,922 | 75,517 |
96 | 110 | 95,577 | 72,233 |
97 | 105 | 91,233 | 68,950 |
100 | 100 | 86,889 | 65,667 |
101 | 100 | 86,889 | 65,667 |
106 | 95 | 82,544 | 62,383 |
111 | 90 | 78,200 | 59,100 |
116 | 85 | 73,855 | 55,816 |
121 | 60 | 52,133 | 39,400 |
126 | 35 | 30,411 | 22,983 |
131 | 10 | 8,688 | 6,566 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
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yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
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yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
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yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
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no | Chasing | 10 | 20% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Chasing | 5 | 100% | 0.8 sec | 10 sec | |
![]() |
no | Attacking | 5 | 100% | 0.8 sec | 10 sec | |
![]() |
no | Attacking | 1 | 5% | 0.8 sec | 5 sec | |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
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no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
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no | Attacking | 10 | 50% | 0.5 sec | 2 sec | |
![]() |
no | Chasing | 10 | 50% | 0.5 sec | 2 sec |
If the monster is attacked with the skill ![]() |
![]() |
no | Chasing | 10 | 50% | 0.5 sec | 2 sec | |
![]() |
yes | Attacking | 3 | 5% | instant | 5 sec |
Play | Name |
---|---|
abyss_arthur_atk.wav | |
bloody_knight_die.wav | |
bloodylust.wav | |
poring_attack.wav | |
poring_damage.wav | |
poring_die.wav | |
poring_move.wav |
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