Basic Info | ||
---|---|---|
2967 | Lv. 160 | |
Human | Medium | Earth 4 |
Primary stats | ||
275 STR | 148 AGI | 156 VIT |
72 INT | 266 DEX | 60 LUK |
Secondary stats | ||
6,750,000 Health | 301 Def | 106 MDef |
1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
508 Req. Hit | 596 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2967 | Lv. 160 | |
Human | Medium | Earth 4 |
Primary stats | ||
412 STR | 222 AGI | 156 VIT |
108 INT | 234 DEX | 90 LUK |
Secondary stats | ||
10,125,000 Health | 451 Def | 159 MDef |
1 Range | 6,872 - 10,022 Attack | 1,805 - 3,124 MATK |
582 Req. Hit | 564 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2967 | Lv. 0 | |
Formless | Small | Neutral |
Primary stats | ||
0 STR | 0 AGI | 0 VIT |
0 INT | 0 DEX | 0 LUK |
Secondary stats | ||
0 Health | 0 Def | 0 MDef |
0 Range | 0 - 0 Attack | 0 - 0 MATK |
200 Req. Hit | 170 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
Infinity Speed (cells/sec) | ||
Infinity Aspd (attacks/sec) |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1138 | Mysteltainn | Weapon | Sword | 10z | 17.5% | |
1140 | Byeollungum | Weapon | Sword | 10z | 12.5% | |
12539 | Splendid Box | Consumable | Special | 10z | 1% | |
1365 | Sabbath | Weapon | Two-handed Axe | 10z | 17.5% | |
1364 | Great Axe | Weapon | Two-handed Axe | 10z | 17.5% | |
1369 | Guillotine | Weapon | Two-handed Axe | 10z | 12.5% | |
23417 | Unknown item #23417 | - | - | 0z | 3% | |
4361 | Mastersmith Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7383 | Tattered Map 23 | Etc. | - | 0z | 0.01% | |
7383 | Tattered Map 23 | Etc. | - | 0z | 0.01% | |
7383 | Tattered Map 23 | Etc. | - | 0z | 0.01% | |
7383 | Tattered Map 23 | Etc. | - | 0z | 0.05% | |
7383 | Tattered Map 23 | Etc. | - | 0z | 0.1% | |
7383 | Tattered Map 23 | Etc. | - | 0z | 0.15% | |
7383 | Tattered Map 23 | Etc. | - | 0z | 0.25% | |
7383 | Tattered Map 23 * | Etc. | - | 0z | 0.5% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 | Old Purple Box | Consumable | Special | 5,000z | 27.5% | |
603 | Old Blue Box | Consumable | Special | 5,000z | 10% | |
603 | Old Blue Box | Consumable | Special | 5,000z | 10% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
1 | 100 | 0 | 0 |
6 | 95 | 0 | 0 |
11 | 90 | 0 | 0 |
16 | 85 | 0 | 0 |
21 | 60 | 0 | 0 |
26 | 35 | 0 | 0 |
31 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Adrenaline Rush | yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power | yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite | yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite | yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
Full Divestment | yes | Attacking | 5 | 15% | instant | 1 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEGROUND | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Adrenaline Rush | yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power | yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite | yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite | yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
Full Divestment | yes | Attacking | 5 | 15% | instant | 1 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEGROUND | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Adrenaline Rush | yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power | yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite | yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite | yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall | yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall | yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP | yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK | yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE | yes | Attacking | 10 | 10% | instant | 5 sec | |
Full Divestment | yes | Attacking | 5 | 15% | instant | 1 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEGROUND | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Play | Name |
---|---|
_attack_axe.wav | |
doppleganger_damage.wav | |
doppleganger_die.wav |
No comments have been posted yet.
Be the first to add a comment to this page!
You are not logged in. Please log in or register an account to add your comment.