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Chepet
G_CHEPET
Spritesheet

Stats

Basic Info
1444 Lv. 42
Human Medium Fire 1
Primary stats
32 STR 35 AGI 35 VIT
21 INT 32 DEX 23 LUK
Secondary stats
4,950 Health 55 Def 25 MDef
1 Range 137 - 168 Attack 86 - 105 MATK
277 Req. Hit 244 Req. Flee
0 Res (-0.00%) 0 Mres (-0.00%)
Misc
2.50 Speed (cells/sec)
1.49 Aspd (attacks/sec)

Element

Neutral 100%
Water 150%
Earth 90%
Fire 25%
Wind 100%
Poison 125%
Holy 100%
Dark 100%
Ghost 100%
Undead 100%

AI

Aggressive Assist Looter Change target Change target on attack Immobile Cast sensor Normal

Attributes

  • Does not drop items
Loot
Id Name Enchant Type Subtype Sell price Drop chance
* This item is protected from being stolen.
Level >= % Exp Job Exp
26 40 0 0
27 115 0 0
28 120 0 0
29 125 0 0
30 130 0 0
31 135 0 0
32 140 0 0
33 135 0 0
34 130 0 0
35 125 0 0
36 120 0 0
37 115 0 0
38 110 0 0
39 105 0 0
42 100 0 0
43 100 0 0
48 95 0 0
53 90 0 0
58 85 0 0
63 60 0 0
68 35 0 0
73 10 0 0
Name Interruptable State Level CHANCE Casttime Delay Condition
Heal yes Master attacked 10 100% 0.5 sec 5 sec If another monster's health drops below 60%.
Heal yes Following 10 100% 0.5 sec 5 sec If another monster's health drops below 60%.
Heal yes Master attacked 10 100% 0.5 sec 5 sec If the monster's health drops below 30%.
Heal yes Following 10 100% 0.5 sec 5 sec If the monster's health drops below 30%.
Fire Wall yes Following 10 5% 0.5 sec 5 sec
Fire Wall yes Master attacked 10 5% 0.5 sec 5 sec
NPC_FIREATTACK no Master attacked 5 5% 0.5 sec 5 sec
NPC_GUIDEDATTACK no Master attacked 5 5% 1 sec 20 sec
Status Recovery yes Following 1 20% 0.7 sec 5 sec Another monster is affected by a status ailment.
Status Recovery yes Master attacked 1 20% 0.7 sec 5 sec Another monster is affected by a status ailment.
Heal yes Attacking 10 100% 0.5 sec 5 sec If another monster's health drops below 60%.
Heal yes Chasing 10 100% 0.5 sec 5 sec If another monster's health drops below 60%.
Heal yes Attacking 10 100% 0.5 sec 5 sec If the monster's health drops below 30%.
Heal yes Chasing 10 100% 0.5 sec 5 sec If the monster's health drops below 30%.
Fire Wall yes Chasing 10 5% 0.5 sec 5 sec
Fire Wall yes Attacking 10 5% 0.5 sec 5 sec
NPC_FIREATTACK no Attacking 5 5% 0.5 sec 5 sec
NPC_GUIDEDATTACK no Attacking 5 5% 1 sec 20 sec
Status Recovery yes Chasing 1 20% 0.7 sec 5 sec Another monster is affected by a status ailment.
Status Recovery yes Attacking 1 20% 0.7 sec 5 sec Another monster is affected by a status ailment.
 Play  Name
chepet_attack.wav
chepet_damage.wav
chepet_die.wav
chepet_move1.wav
chepet_move2.wav

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Ghostring Card 1 obtained.